The Game of Go
Transcription
The Game of Go
Using the Game of Baduk/Go/Wei-chi to Teach Across the Disciplines G. Yakman Jinsoo Kim ISETL 2007 A game that is easy enough for a toddler to learn, but can be complex enough to stump a genius. What is Baduk/Go/Wei-chi? Ancient Asian strategy game • Developed in China about 4000 yrs. ago Originally played only by royalty •Kept from commoners to hinder intellectual development Why Baduk/Go Stayed East •High Class controlled game •600AD from China to Korea & Japan •Tibetian book Qi Jing 550AD references it •Chess pieces - representative of European culture •Baduk/Go pieces – simplistic •Difficulty for foreigners •Restricted foreign travel -1842 •Gambling culture 7th Century 1st Baduk Painting in Tibet How the West Got Baduk/Go •300 AD Danish grave •925 AD Saxon Hnefatafl similar •Jesuit missions into to elite •Matteo Ricci d. 1610 wrote on topic 10th Century Hnefatafl Montanus Compared to chess • Easier to learn, harder to master • Built in Handicap System • Unlimited possibilities • No computer yet able to play at master level Baduk/Go Schools • K-12 devoted schools • Baduk/Go/Chess Clubs at schools (50+ across US) • Professional Development Schools Collegiate Level Middlebury – Huang & Schumer – (see syllabus) • One collegiate Department of Baduk, at Myongji University: Korea Founded in 1998 by Asso. Prof. Jeong, Soo-Hyun - 3 faculty • Bachelor’s and Master’s degrees, Nam, Chi-Hyung & Choi, ll-Ho. • Baduk Education, Baduk Research Methodology, Baduk History, Baduk Culture, Baduk Techniques and Education, Baduk Psychology Integrated STEM education The concept of teaching across the disciplines of • Science • Technology • Engineering • Mathematics with activities that cover content and application from each of the fields Einstein with professional Baduk/Go player Fukuda Masayoshi. http://images.google.com/imgres?imgurl=http://www.media.mit.edu/quanta/people/kenbrown/Einstein.jpg&imgrefurl=http://www.media.mit.edu/quanta/people/kenbrown/other.html&h= 430&w=503&sz=76&hl=en&start=93&tbnid=annuJaRBn0u8VM:&tbnh=111&tbnw=130&prev=/images%3Fq%3Dbaduk%26start%3D90%26ndsp%3D18%26svnum%3D10%26hl%3Den%26 lr%3D%26sa%3DN What is STE@M Education The concept of teaching across all the disciplines by formally tying the STEM disciplines to the Arts fields, including; • Fine • Physical & Performance • Manual • Liberal & Social (Education, psych., phil., socio., etc…) . FUNctional Literacy Teaching across the disciplines directly supports transference of knowledge. AND IT’S MORE FUN & ENGAGING! Students not only learn to be literate in a singular (silo) field, but they become life-long learners who are much more capable of being functionally literate and advancing society. Science Relationships Boards: Katsura wood Stones: Slate, Shell, Glass, Plastic & Jade Bowls: wood, woven & decorative The number of possible games playable on this board has been reckoned to be more than the number of molecules in the universe. Technology Relationships Creativity Strategy Design Materials and processes http://www.hanjimadang.co.kr/make/baduk.jpg Engineering Relationships Excellent for; •Cognitive development •Balance of design •Computer programming •Since the aim of a move is to control the most territory, the optimal move yields the maximum amount of territory -- a simple counting procedure and a chore computers excel at. Yet, the level of computer Baduk/Go remains about that of a human who has studied Baduk/Go for a month. - Richard Bozulich - http://www.kiseido.com/ Mathematics Relationships Pattern recognition Binary mathematics Movie - Pi 360 intersections plus one. • occupies the ultimate position and governs the four quarters. • number of days in the [lunar] year. • four quarters symbolizes the four seasons. •72 circumference points represent the [five-day] weeks of the [Chinese lunar] calendar. * Arts relationships History Ex: WWII Japanese strategy & US camps Literature ex: compares the four quarters to the four seasons, the stones to night and day, the 361 intersections to the days of the year, and the center point on the board to the Pole Star - 17th C Japanese playwright, Chikamatsu – Graphic & Other Novels Education Ex: Studying Baduk/Go is a wonderful way to develop both the creative as well as logical abilities because to play it both sides of the brain are necessary. Cho Chikun, one of the three great prodigies in Go history - http://www.kiseido.com/ Philosophy Ex: The balance of Yin and Yang is the model for the equal division of the 360 stones into black and white. LaTour - ANT The Art of Playing Hold the stones between first and middle fingers, like chopsticks & snap them down on the board with a sharp click •Musical Boards Games The traditional Baduk/Go board has a 19line grid. Beginners play on small 9 or 13-line boards. Begin Game Goal: Create territory by surrounding open space Built in handicap system – 9 points Players take turns putting stones on the intersections Black goes first Playing Stones Each intersection is a point of territory Once a stone is put down it does not move unless it’s captured – Atari = Check Each captured stone is also worth one point. Ko- Repetition Rule One may not play a move which repeats a previous board position. Claiming Territory Fenceposts & Walls Living Groups A safe group of stones must have two eyes •two or more, internal but separate Game Over Game End: when all the walls defining the territory is taken, and there are no plays left to make. Captured Stones: Are filled in Counting: Pieces are moved Resources: Top 4: •American Go Association - www.usgo.org •American Go Foundation - http://www.usgo.org/agf/index.html •Sensei Go - http://senseis.xmp.net/ •Goshawk Herron’s Curriculum & promo materials •See accompanying 35 page list Most major US cities have Baduk/Go clubs.