2012 Design Trends Future Cities Floor Zoning
Transcription
2012 Design Trends Future Cities Floor Zoning
2012 COLLECTIONS 2012 A collection of new products inspired by the themes of apocalypse and rebirth. Products that represent in their patterns the broken lines of destroyed architecture, the visible signs of nature taking over ruins, and the surreal patterns and electric lights of futuristic cities. How the latest trends have inspired our new products. 2012 Design Trends How sustainable cities might one day look. Future Cities Our carpet tiles can influence floor design. www.interfaceflor.eu www.interfaceflor.eu/metropolis 5991201 - Feb 2012 Floor Zoning 2012 E D I TO R ’ S L E T T E R 2012, the end of the world. So wrote the Mayas in their calendar, one of the oldest and best designed in human history. But what the sun and stars couldn’t tell the Mayas was that civilizations had risen and fallen many times before – and so would their own. Decades, centuries, millennia. History will always repeat itself. Cities have been built and destroyed and built again, and yet humankind will always look to the future. To what it will bring after destruction: rebirth. With the Metropolis collection, we want to express humankind’s continuous desire for constant regeneration; the everlasting hope for something new and better that will follow any destructive or apocalyptic event. Interface looked into these apocalyptic prophecies and mysterious traces of the past. We looked into the 2012 trends influenced by the end and regeneration of cities and cultures. And we developed Metropolis. A collection of new products inspired by the themes of apocalypse and rebirth. Products that represent in their patterns the broken lines of destroyed architecture, the visible signs of nature taking over ruins, and the surreal patterns and electric lights of futuristic cities. And we invite you to come and see all this, and much more, at this year’s Milan Design Week in April. Our exhibition at the Triennale will be a pure expression of the ‘alienation’ of everything, from which everything will be reborn. Pure light, the origin of existence, from which extraordinary forms will take life. Something new, outstanding, and more sustainable. Something like our new Metropolis collection. Metropolis, like the cities built by the Mayas and then lost. Metropolis, like the civilizations that once ruled the world and are now forgotten. Metropolis, like the cities where we live today, with their mixture of past glory and present decadence. Metropolis, like the hopeful vision of a new and more sustainable future after an ideological apocalypse. We have conceived imaginary places where we all dream of living and working. Places like cocoons, inviting us to nest and be creative. Michele Iacovitti. Vice President, Marketing Communications & Branding, Interface. /2/ C O N T E N TS The Fate of Mankind 06 Design Trends 10 This Years Colours 36 2012 Campaign 50 Milan Exhibition 82 B3 90 Cities of the Future Organic Architecture 108 Creative Nesting 118 /3/ Camenzind Evolution 128 BBC 136 Floor Zoning /2/ 98 148 DESIG N TR E N DS & P R E D I CT I O N S F O R 2 01 2 Our collections are built on firm foundations – on the trends that pervade our culture and society. These are powerful themes, influencing artists and thinkers worldwide. They resonate with consumers and businesses, informing spending habits and inspiring lifestyles. Over the next few pages, we explore how these trends have worked as catalysts for our latest designs. Image: The Humboldt university in Berlin /4/ /5/ T H E FAT E O F M A N K I N D Post-apocalypse For hundreds of years, visions of a post-apocalyptic world have been a recurring theme in popular culture. From Mary Shelley’s science fiction novel The Last Man (1826) to Max Brooks’ horror tale World War Z (2006), our curiosity about life after ‘the end’ has provided a wealth of reading matter. And in film, we find the same fascination – in classics such as the 1962 dramatisation of John Wyndham’s The Day of the Triffids and in more recent releases, like 28 Days Later (2002) and The Road (2009). These works choose a variety of scenarios, but they all show how the question of existence after an earth-shattering disaster continues to intrigue scientists, artists and the general population alike. Are these visions soon to become reality? In the arena of apocalyptic predictions, the year 2012 has more significance than most. Due to a number of colliding forces, theorists have warned that December 2012 will see the end of the world as we know it – some foresee total destruction and others some kind of radical transformation. Why 2012? Many point to predictions contained in the Mayan calendar, which dates back to the 5th century BC. This complex calendar runs in distinct cycles, and the current one is due to complete at the winter solstice (21st December) 2012. Some have interpreted this to signify the end of time. Others cite the writings of 16th century French doctor, Michel de Nostredame, better known as Nostradamus. He believed he had an intuitive power to predict the future, and although it has been argued that his prophecies are ambiguous and open to interpretation, he is nevertheless credited with some of the most famous predictions in history. As well as foretelling World War Two, Hurricane Katrina and the 9/11 terrorist attacks, Nostradamus also made several prophecies for the 2012 doomsday. He predicted it to begin with several natural disasters, and spoke of a planet hitting the earth – and even warned of a World War Three, led by the Antichrist. Of course, we don’t have long to wait to find out whether these predictions were accurate. And this uncomfortable proximity may go some way to explaining why today’s society is so preoccupied with apocalyptic thoughts. “Even if an apocalypse does arrive, all may not be lost, it opens up the potential for a new beginning.” What sort of bleak future do we expect? The apocalypse – in some shape or form – is embedded deep in our cultural psyche. As UK journalist Kevin Maher pointed out in The Times, it “represent’s a profound snapshot of who we are, right now, and a stinging critique of our fears and flaws”. In commentator Mark Tully’s BBC Radio 4 programme (www.bbc.co.uk/iplayer/console) Something Understood (broadcast in August 2010 in the UK) he reflected on why, throughout the ages, every culture has created mythologies of catastrophe and destruction. Creativity inspired by destruction Now more than ever, film-makers and novelists seem unable to resist delving into the tension of an impending disaster – the excitement of meeting its fury or the bleakness of life in the aftermath. In the last year alone, films such as Melancholia, Take Shelter, and The Turin Horse (to name but a few) have attracted the attention of big name critics and actors alike. Film adaptations too – such as the Twilight series, The Hunger Games and TV’s True Blood – show how an obsession with dystopian worlds can attract mass-market cult followings. Is it our collective subconscious fear, he questioned, or the result of each generation’s own sense of guilt? Much of our recent fixation can be attributed to ‘known unknowns’: the shifting frontiers of war and conflict, religion and terrorism, and natural disasters on a previously unseen scale, such as the Pakistan floods, the 2004 tsunami, Hurricane Katrina and the Haiti earthquake. Image: John Martin - Day of his Great Wrath. /6/ /7/ T H E FAT E O F M A N K I N D Apocalyptic literature Over the past few years, Steven Amsterdam has mused on cataclysm survival and human fallibility in Things We Didn’t See Coming, Margaret Atwood has grappled with environmental catastrophe in The Year of the Flood, and James Miller has envisaged a ‘Storm Zone’ of ecological destruction and religious insurgency in Sunshine State. And this trend looks set to continue, with the release of a number of highly regarded post-apocalyptic novels, such as Ben Marcus’ The Flame Alphabet, Rod Rees’ The Demi-Monde Winter, and Ryan Boudinot’s Blueprints of the Afterlife. In a wider cultural context, recent and social climate, yet it is interesting to see how major artists and commentators are coming out in force to address the subject of apocalypse – notable examples include John Martin: Apocalypse at Tate Britain and The Best of Times, The Worst of Times: Rebirth and Apocalypse in Contemporary Art at the Ukraine Biennial Arsenale (17th May-17th July 2012). A technological destiny Advances of the past twenty years have led consumers to buy into a promise of a life enhanced by products that operate beyond human comprehension. Computers and “No one knows what lies ahead, the question of what the future holds for the human race is perhaps so poignant because it is about the unknown.” Beyond the end Even if an apocalypse does arrive, all may not be lost. Whatever form the destructive event takes, it opens up the potential for new beginnings – for rebirth and rejuvenation. Looking at the way communities around the world have reacted to recent disasters, we can see how, as a combined force, man’s innate capacity for strength and resilience is greater than we dared to imagine. The Spirit of Tohoku, a patriotic exhibition held in Tokyo by one of Japan’s leading fashion designers, Issey Miyake, demonstrated this spirit clearly. Highlighting materials and techniques such as sakiori, which involves reusing torn clothing, the exhibition symbolised the much-celebrated Japanese resilience, and the nation’s ability to rebuild itself in the wake of disaster. life after a devastating, transforming event. Do we look forward to a brave new world: a gleaming metropolis, populated by brighter, better versions of ourselves? Or is it a place where no people survive? If mankind were to disappear, who – or what – would take our place? Google’s information-sharing service, ‘Person Finder’, is just one example of how the internet can enhance personal connectivity dramatically. Created in response to the 2010 Haiti earthquake, it provides a database and message board where survivors, families and friends can post and search for information on those caught up in a disaster. In the aftermath of the Christchurch earthquake in New Zealand, it held 11,000 records within just four hours. Also, websites such as (www.rebuildchristchurch. co.nz) now offer a place for residents to share ideas and visions for a new city as they unite to rebuild a bigger and better future for themselves. And similar sites have supported the recovery process after a number of catastrophic events – such as the L’Aquila earthquake in Italy (www.lifeinabruzzo.com) or Hurricane Katrina in New Orleans (www.rtno.org), the 9/11 attacks in New York (projectrebirth.org) and (www.rebuildgroundzero.org) and the floods in Pakistan (www.rebuildingpakistan.co.uk). forthcoming exhibitions also show how the times we live in are instilled with an unprecedented sense of unease. This may be due partly to the current economic and “People unite, innovate and reform to breathe new life into cities, and to build futures that otherwise would never have been possible.” the internet open doors to alternative worlds outside the humdrum of the everyday. With online games, individuals can lead virtual lives, equipped with powers they could never acquire in their mortal existence. And recent developments in ‘augmented reality’ mean producers and retailers can tap into the mass market as well as gaming subcultures. This may provide a positive outlet for some, but for others the blurring of online and offline experiences could soon lead to confusion between acceptable and unacceptable real-life moral codes, with potentially disastrous consequences. /8/ The community spirit and optimism demonstrated here shows that, following unpredictable and unprecedented mass destruction, great things can happen. People unite, innovate and reform to breathe new life into cities, and to build futures that otherwise would never have been possible. Questions like these ensure that, until the end comes (whenever that may be) popular culture will continue to ponder it. And take inspiration from it, using it as the backdrop for some of our most compelling stories. No one knows what lies ahead The question of what the future holds for the human race is perhaps so poignant because it is about the unknown. This is what makes the idea of the apocalypse so appealing as well as appalling. It gives us a blank canvas on which to create the most daring and radical visions of /9/ D esign trends - T he U nknown As we begin the descent into desolation, and apocalypse awaits, we cannot be sure of anything. Do shadows now have substance? Is that a reflection or a glimpse of another world? Are we dreaming or waking? Image: Luce Tempo Luogo for Toshiba & DGT Architects/ (Photo: Francesco Niki Takehiko) / 10 / / 11 / T H E U N K N OW N Ominous and otherworldly, the surreal conjures up images of deception and trickery. Of secret gardens where the paths take us nowhere. Of walls we can walk through, and doorways that admit no one. Nothing is as it seems, and anything we try to touch dissolves into a whisper or a rumour. 1. Assiria Dwelling on such disorientation has led many artists and designers to create objects of astonishing beauty. Light Shower by Bruce Munro turns light into rain. We can see it, and we think we should feel it. But its droplets will never make us wet. And the only clouds are those that obscure our minds when we try to understand it. Dark and murky, yet endlessly alluring, it is a dangerous addiction. Once we’ve caught sight of it, we have no choice but to follow it. 2. Bisanzio 3. Creta Unknown blurs distinctions. Between night and day, dreams and reality – even between floors, walls and ceilings. In Master Designers Garden Plot by Martina Schwartz, tones and textures blend and reflect to deceive the eye. Are you at the beginning of the corridor or the end? Which way do you turn? Image: Light Shower for H4H by Bruce Munro. (Photo: Mark Pickthall) “Dwelling on the unknown has led many artists and designers to create objects of astonishing beauty.” 4. Etruria The Oak Inside furniture Collection by Thomas Eyck is built around strange contradictions in materials and form. Flamboyant decoration teams up with utilitarian construction, turning traditional patterns into something startlingly modern. A surreal juxtaposition that is both reassuring and unsettling. “The Unknown theme first emerged in the promotion of our 2011 collections as a fairy tale with a shadowy edge. This year, The Unknown is much darker, more mystical and sinister.” In Hel Yes by Helsinki, the pairings become even more bizarre. Twisted, unruly branches support smooth, ordered surfaces. The unpredictable wildness of nature entwines with the engineered precision of man-made objects. Controlled interior spaces welcome the freedom of the great outdoors. Through these examples, we see how the spirit of the unknown inspires daring originality. Its enigma is perplexing, but it also unleashes great creative power. Image: Oak Inside Collection by Thomas Eyck. Images: 1-4 Interface carpet tiles Metropolis Collection 2012 / 12 / Image: Master Designer’s Garden Plot 6 by Martha Schwartz Partners Image: Hel Yes by Helsinki. (Photo: Adam Laycock) / 13 / D esign trends - the Fall How do we envisage the end of the world? Strangely, it’s not the end of everything. After that huge, destructive event, we don’t see a simple black void. We see disturbing, heartbreaking grey remains. Sad traces of the past, now abandoned in a bleak landscape. Image: Powerstation, Berlin - Mitte / 14 / / 15 / T H E FA L L Entering the darkest days of destruction we look desperately for signs that our decline may not be final. The picture is devoid of life, but occupied by reminders of those who once lived. The hollow shells of buildings. Fragments of forgotten materials. Displaced belongings, perhaps discarded in a frenzied flight from the unknown apocalyptic force. The light is dim, but not snuffed out completely. We’re in a twilight world, where the chances of life and death are equally uncertain. In the murky silence there’s a sense that all is not lost. And this could be a good thing. Or very, very bad. This is a deserted scene, yet we feel an ominous presence. Someone, or something, is watching… waiting… In this apocalyptic post-industrial wasteland, there seems to be very little to inspire the creative mind. Anything that survives is broken or damaged in some way. Tarnished, decaying, ragged and eroded. And that faint sense of foreboding – of an unknown future – imposes a tension that inhibits expression. Even simple ideas seem dangerous. Yet faced with such restrictions, many artists and designers excel. The fewer and poorer the materials, the greater the challenge to make something original from them. Limitations are liberating, and boundaries are there to be pushed. “In this apocalyptic postindustrial wasteland, anything that survives is broken or damaged in some way, yet the creative mind becomes inspired by this.” Image: Wasteland near the river Spree, Berlin Image: Powerstation, Berlin - Mitte Image: A section of the Berlin wall / 16 / Image: Powerstation, Berlin - Vockerode / 17 / T H E FA L L Image: Bora Aksu - AW 11/12 Nightmare visions from wars past and present inspire stunning creations – such as Northern Europe Migrants Organisation by Felix de Montesquiou and Hugo Kaici. This hugely ambitious structure is a sinister marvel: a cavernous geometric structure of dank concrete. Disguised as a bunker, and designed to feel empty. Memorable art, inspired by images we would rather forget. Anything surviving destruction would have a story to tell. It would look odd, out of place, and intriguing. They make us wonder what happened to them, and to the people who used them. Similarly, looking at (1,3,4 & 5.) Plain collection furniture by Maarten Baas, we wonder what these pieces have been through. Who abandoned them, and let them fall into ruin like this? How did they become so distorted and disfigured? These relics provide frustrating half-clues to the true nature of the apocalyptic experience. 1. 2. 7. Berolinum (2.) Aim Lamp by Ronan & Erwan Bouroullec symbolises this idea of desperate survival. Basic light sources hang as if by a thread, dangling exhausted. Were they once part of something more secure and structured? Did they shine more brightly? (6.) Icaro Lamp by Moduluce. 3. 8. Londinium In the ‘shoe experience’, (10.) Shoes or No Shoes, Maecenas Dirk Vanderschueren has collected thousands of shoes from different sources, and displayed them like museum pieces in a dark, warehouse-like space. It’s as though there’s no one left to wear shoes, but perhaps one day someone will want to look at them. 9. Lutetia 4. 5. 6. “The Fall is our take on the end of the world and is all about building new life and starting afresh.” Image: Northern Europe Migrants Organisation by Felix de Montesquiou and Hugo Kaici / 18 / Images: 7-9 Interface carpet tiles Metropolis Collection 2012 10. / 19 / D esign trends - U rban O rganic In the darkest days of the apocalypse, any glimmer was too weak to be called hope. But eventually, silently, something starts to stir. The power of nature will not be overcome. Inevitably, death leads to rebirth. Image: Dochodo Island Zoo by JDS Architects / 20 / / 21 / U R BAN ORGAN IC Built in the 1930s, the High Line was originally a freight rail line, elevated above the streets on Manhattan’s West Side. Today, it has been transformed into a public park, created and maintained for the benefit of all New Yorkers and visitors. Most importantly, the way it’s run gives local people and businesses valuable opportunities to get involved in its planning and development – and this community input to the design process has been vital to the High Line. Owned by the City of New York, the High Line comes under the jurisdiction of the New York City Department of Parks & Recreation. But it is maintained and operated by Friends of the High Line, the group of residents that fought for the historic structure’s preservation and transformation when it was under threat of demolition in 1999. This group now works with the City to ensure the park is maintained as an extraordinary public space – and as well as overseeing operations, it works hard to raise essential private funds. The first section of the High Line opened in June 2009, and the second section in June 2011. Running between Gansevoort Street and West 30th Street, it’s now one mile long, connecting three neighbourhoods – and Friends of the High Line is committed to seeing the completion of the third and final section, between West 30th and West 34th Streets. When it’s finished, the High Line will be 1.5 miles long, offering a sequence of varied parkland environments and running through the Meatpacking District, West Chelsea and Clinton/Hell’s Kitchen. Designed by New York-based landscape architects James Corner Field Operations, and architects Diller Scofidio + Renfro, it combines meandering concrete pathways with naturalistic plantings by Dutch garden designer Piet Oudolf. The park also includes fixed and movable seating, lighting, and other special features. Visitors can reach the High Line from street level access points provided every two to three blocks, all with stairs and many with elevators. This project is a great example of community involvement. The design team was selected by a local jury – and, right from the start, frequent community input sessions have encouraged those interested to put forward their ideas for what the High Line should become and how it should look. In this way, local people have been able to play a part in creating a public space unlike any other in the world. / 22 / / 23 / “We look at different avenues to develop our trends, this ranges from designers’ blogs and the views of colour researchers to the major interior trend predictors.” Mandy Leeming, Design and Development Manager, UK U R BAN ORGAN IC The increasingly visible optimism of Urban Organic is a source of creative energy – in the physical world and the artist’s imagination. When we see things grow, we want to grow too, by generating ideas, making objects, inventing a new world. Inspiration also bursts from the contrasts we witness. The freshness of nature against the decay of the artificial. Intense greens against faded monochrome and sepia. Free, inexorable movement against stubborn still-life. In health and beauty store Okinaha, nature’s power, in the form of massive floor-to-ceiling tree trunks, contrasts with the interior’s clinical surroundings. An undeniable force of life has penetrated the building, showing how Organic, living structures can dominate the man-made. Image: Zoological Park concept of St Petersburg © Artefactory / TN Plus / Beckman N’ Thépé Image: Placebo Pharmacy Design by KLab Architecture Zoological Park of St Petersburg by Paris landscape designers TN Plus and architects Beckmann N’Thépé shows how this domination can develop. On a series of artificial islands on the outskirts of the city, the trees are taking over, and the buildings have morphed into Organic shapes. A new kind of harmony is being established, where the natural and the manufactured live as one. Appropriately, this landscape is designed to reflect the layout of the Earth’s continents when they first began to take shape – in another, much earlier, period of rebirth and transformation. Image: Okinaha pharmacy in Belgium - © Coastdesign.be / 24 / With his Twig wall panel, Russell Pinch gives us a way of bringing this juxtaposition between the natural and the man-made into domestic and business interior spaces. Made from solid ash forest thinnings, the panel is literally a woodland backdrop – but one where the rings of every branch expose the raw beauty of nature’s internal workings. Contrasted with the Avery chair, it shows how we can either civilise timber or celebrate its primordial innocence and irregularity. Image: Russell Pinch Furniture / 25 / U R BAN ORGAN IC Image: Walking City Dress & Living Pod by Ying Gao In the objects inspired by Urban Organic, we can see a subtle progression. Whereas natural forms and fibres began by interrupting man’s inventions, they now also inform the design of all kinds of items – from furnishings to fashion clothing. The honesty, unpredictability and insistent informality of nature can be seen in the work of many of today’s leading innovators; in the materials, form and construction of their creations. 1. Assur - Tigri (4.) Forest Spoon by Nendo is a cutlery range with a stylised shape taken from the asymmetry of tree trunks, twigs and branches. These pieces are intended to be used for eating and, at the same time, enjoyed visually. This unusual relationship between manufactured metal and an unspoilt forest provides ‘food for thought’ in many ways. Image: Floorboard coat rack by Tomoko Azumi On a similar theme, Floorboard coat rack by Tomoko Azumi uses the irregularity of the way wood grows to turn a mundane household object into a thing of beauty and curiosity. The reclaimed floorboard has been planed and finished to display the amorphous intricacy of the grain, and found branches provide the hanging pegs at whatever angle suits them, rather than the maker or the user. 2. Assur - Eufrate Timber in its purest state also inspires the Hobby Panton Chair by Peter Jakubik. Carved into a single tree trunk, this roughly hewn interpretation of the iconic Panton ‘S’ chair acts as a reminder that everything we have comes originally from the Earth. Even an ultra modern object, conceived to be made in plastic, can be re-imagined as a living entity. 3. (3.) With Moonjelly Lamps by Limpalux, we see how even electrical items can benefit from the fluid lines of Organic patterns. And on a much larger scale, Placebo Pharmacy Design by KLab Architecture shows an entire building can be created around the curves and spirals of nature. As a space to inhabit, it is strange and unfamiliar, with sloping, sweeping floors, walls and ceilings – yet these elements seem to make sense in the natural order, and are just as comforting as they are discomforting. “Urban Organics is more about bringing nature inside.” To humans, Organic growth seems uncontrollable – and in many cases it is. With Walking City Dress and Living Pod, fashion designer Ying Gao explores how this unstoppable force can also be gentle and light, even ethereal. Fabric forms seem almost to ooze from beneath the outer garments, indicating they may even have a life of their own. The advances of Urban Organic may be slow and steady, but eventually they will remove completely all traces of what went before. 4. Image: Hobby Panton Chair by Peter Jakubik / 26 / / 27 / Images: 1-2 Interface carpet tiles Metropolis Collection 2012 D esign trends - F requency As we make this vision real, Frequency takes shape: a new era where everything is possible. Colours are vibrant. All sights and sounds are extraordinary. Our senses are almost overwhelmed by super-real experiences. And our minds are nourished by an intoxicating optimism and infectious enthusiasm. A new pioneering spirit changes our lives. Image: Whistling Sea - Jun Ga Young / 28 / / 29 / 4. 1. 2. 5. 6. (1). Plumen Light - Sam Wilkinson Design (2). Happy Habitat, Simon & Tom Bloor (3). David Batchelor’s installation (4). 4010 Telekom Shop in Cologne (5). Bundestag underground in Berlin (6). Houdini chair by Stefan Diez In this brave new world, no colour is too bold. Anything goes. Anywhere. In the 4010 Telekom Shop in Cologne, Germany, vivid pink and white stripes are the key theme of a pop art-inspired space. Here, customers are surrounded by energising images and objects, and feel part of a lively, optimistic community. And it’s not just retail interiors that are brightening up. The Houdini chair by Stefan Diez can bring intense colour into any workspace or home. And David Batchelor’s installation, Brick Lane Remix, reworks discarded or broken Image: Brick Lane remix 1, 2003, Courtesy the Saatchi gallery, London © David Batchelor 2011 3. / 30 / everyday items to show how glowing colour can exist throughout our modern environment. Along with colour comes light, and many architects are exploring how its influences can transform buildings, inside and out. At Berlin’s Bundestag underground station, a variety of lighting techniques bring life and texture to what would otherwise be a very functional, austere space. As we look ahead, we keep seeing ways to make things better. / 31 / F R E Q U E N CY Excited by a new age of invention, we dare to dream of revolutionary ways of living and working. And we go ahead and make them happen. Frequency says there’s no such thing as going too far – and designers and artists grab this message and run with it. We are creating a heightened version of today’s reality. The ultimate creative opportunity. Enter, for example, the library at the University of Amsterdam. Where are the books? The shelves? And the desks and chairs for quiet study? This space is designed on several levels. First, it’s an assault on the senses: vivid red and dazzling white. Second, it’s an attack on the intellect: nothing obvious to read and nowhere to read it, only open floors and rows of neat storage. Third, it’s an ingeniously practical solution to an age-old problem: how to catalogue, file and preserve thousands of valuable publications. It doesn’t look like a library, but it works like one. It’s typical of how we do things better now. 4. Before Frequency, we would ask, “How can we do this?”. Now we ask, “Why do we do this?” And the answers lead us to radical thoughts, brave designs and unexpected surroundings. Image: Viktor & Rolf S/S ‘12 “Excited by a new age of invention, we dare to dream of revolutionary ways of living and working.” 2. Mellopolis Image: Martin Grant S/S ‘12 “Frequency explores the new technologies that surround us” 1. Hydropolis 3. Mellopolis Images: 1-3 Interface carpet tiles Metropolis Collection 2012 / 32 / 6. 5. (4.) Library of the University of Amsterdam by Roelof Mulder and Ira Koers (5.) Glyder sofa system by Artelier van Lieshout for Lensvelt. Photo: Frans Strow (6.) Videotron store, Montreal Because Frequency never looks back, everything designed now has a futuristic feel. No longer do we see things we’ve seen before. No more familiarity. No more déjà vu. (5.) Glyder Sofa System by Atelier Van Lieshout is a simple concept, but a totally fresh take on upholstery. The backrests and armrests slide to left and right, to accommodate different numbers of people and different seating or reclining positions. A transformer of a sofa that transforms its market. And in bright, accented colours that signal the maker’s sense of adventure. / 33 / d CMYK RGB d CMYK RGB Our goal for all carpet tiles is a closed loop system where carpet tiles are made from fully recycled materials and used carpet tiles are converted into raw materials for new products. We have made significant progress in several ways. www.interfaceflor.eu/gobeyond To discover more, use your mobile to scan this code THIS YEARS COLOURS / 36 / / 37 / Image: Mulberry S/S ‘12 I nterior C O LO U R T R E N D S S P R I N G / S U M M E R 2 01 2 / 1 3 Spring/Summer 2012 Putting it all together Forecasts show that this season is not so much about particular colours as the way we treat or enhance them. Pastels are softened and cooled, almost washed out to become delicate and chalky, while neutrals have a raw, primitive quality, suggesting unbleached natural fabrics. Darks are refined and enriched, and brights are either ‘baked’ into an earthy intensity or turbo-charged into a vivid spectrum of glowing, super-real shades. Similarly, mid-tones have either a dusky, dusty cast, or a deeper, more focused hue, as if boosted artificially. These heightened and refined shades create exciting opportunities for striking juxtapositions and varied moods, the possibilities are endless. Colour trends So the message is to be adventurous when using colour this season. These enhanced and ‘processed’ shades make previously unthinkable pairings not only feasible, but also refreshing and inspiring. Experiment with unusual partnerships, selecting from different palettes to assemble new tonal recipes – perhaps with some surprising ingredients. Pale neutrals have lost the stark purity of autumn/winter, becoming yellowed, mellowed and aged. Browns and oranges are warm and positive, with peach, saffron and a contrasting dark tone. Pinks are influenced by both purple and red, and pale pinks have a hint of brown. Warm reds are intensified by orange, producing coral and flame shades as well as deep cochineal. “Fashion moves more rapidly than interiors but it is reassuring to see the same trends on the catwalk. It means we have got our designs right.” Image: Mulberry S/S ‘12 Yellow is all about layering, from nostalgic vanilla and buttermilk to lively primrose and sharper lemons and limes. Greens fall into two key groups: yellow/green with rich olive tones, and blue/green with fresh pines and aquas. Blues are cool and clear, and include a lilac cast with indigo as an essential dark. Pinks and purples are blending, with blue-hued pinks and pink-cast purples. / 38 / / 39 / Pantone® 14-0754 TPX Pantone® 14-1310 TPX Pantone® 19-1763 TPX Pantone® 11-0410 TPX Pantone® 13-4103 TPX Pantone® 18-5203 TPX Pantone® 13-6008 TPX Pantone® 16-5806 TPX “This season is all about opposites and extremes: the loud, outrageous and aggressive alongside the quiet, calm and restrained.” Pantone® 12-4302 TPX Image: PPQ S/S ‘12 Pantone® 14-4002 TPX Image: Aigner S/S ‘12 I nterior C O LO U R T R E N D S AU T U M N / W I N T E R 2 01 2 / 1 3 Autumn/Winter 2012/13 This season is all about opposites and extremes: the loud, outrageous and aggressive alongside the quiet, calm and restrained. As well as disorientation and doubt, there is comfort and rational certainty. It’s more about attitude than colour, and we can choose different ends of the spectrum to suit our mood. Neutrals can help maintain order, while autumnal palettes become more adventurous. Balance is the key – between anarchy and conformity, raw emotion and controlled contemplation, the fantastical and the everyday. “The contrasts of this season present infinite choices, and enormous scope for mixing and matching.” Colour by colour Neutrals are as raw as last season, with chalky whites and coarse linen tones, anchored by calming blacks. Brown influences many other colours, creating red browns, dark browns, rich browns and neutral browns – all in balance overall. Blues are important on three levels: grey blues are subdued, progressing from newspaper white and lilac. Greens have less significance this season, and are mainly olive tinted – although within this, tones range from buttery pales to sharp lime to sombre green-blacks. / 40 / Pantone® 19-4324 TPX Pantone® 15-0522 TPX Pantone® 14-0446 TPX Pantone® 19-0303 TPX Pantone® 18-1547 TPX Pantone® 18-3916 TPX Pantone® 19-4024 TPX Yellows are more distinctive than in the summer, with a golden hue creating tans and ochres. Oranges are pale almond and peach, plus intense neon orange and rich caramel. “We are describing a season of flamboyance and energy. Anything muted or subdued is shaken up by shades of great power and intensity.” Reds are lively and warm, with corals, flames, tomato shades and burnt dark brown. Mauves, such as ash rose and lilac brown, have replaced pink – and darker tones dominate: port, damson and coffee-bean brown. Mix it up Some of these combinations may at first seem strange or even weird. But this is all part of the season’s character: dare to invite chaos, and you can look forward to some surprisingly sane results. / 41 / Q & A W I T H I nterface ’ s S O P H I E F OX & O D I L E B é ranger ABOUT COLOUR Greys and dull neutrals balance a subdued orange and faded green. Bleached pastels are the perfect foil for a warm, strident red. Orientally influenced darks contrast with decorative red, green and yellow. An intensified palette of fiery orange, chrome green and sulphur yellow teams up with deep, inky blues. Baked brights are rich, vibrant and intense. The warmth of pale orange and deep rust finds a perfect partner in cool blue. Vintage, jaded greens and blues compete with toffee-toned brights. / 42 / / 43 / How different colours affect our moods Sophie Fox is so passionate about colour, she adopted ‘green’ as a middle name and called her new home ‘Rainbow House’. A concept designer with Interface for six years based in Halifax, West Yorkshire, she creates bespoke designs for clients throughout the north of the UK, working primarily in the education and public sectors. Odile Béranger is a concept designer for Interface in Paris. Equally inspired by colour, Odile interprets design briefs for many of the company’s European hospitality clients. Here, they explain the importance of colour in design… What excites you about colour and why? Colour is the most powerful communication tool, even more important than shape or words. It has a subliminal effect that many of us take for granted. Colour has a tremendous benefit to our physical and emotional wellbeing. It has the power to transform our environments – not just the way they look, but also the way we feel and react to a space. Colour has the capacity to make an ordinary space truly extraordinary. How can the use of colour affect moods? Psychologists studying the effects of light have discovered that colour can influence our bodies, moods and feelings. For example, red is an energising, warm and opulent colour that pumps the heart rate, generates an atmosphere of excitement, and stimulates appetite. People talk more and time will seem to pass more quickly in a red room. Blue, on the other hand, has the power to soothe and quieten, while yellow is a cheerful, sociable colour promoting warmth, well-being and optimism. Green has come to represent the concept of regeneration and renewal. Just as in nature, green is the universal balancer, harmonising with all colours. The eye has the least amount of adjustment to make to see the colour green and so it has a calming effect. What research is this based on? We have a direct physiological response to colour, even if we are colour blind. This is because, like everything else, colour is energy. Try holding your hand a couple of inches above a red cloth and closing your eyes. Your hand will start to feel warm. Conversely, do the same with a blue cloth and you will notice your hand now feels cold. Every colour has its own energy. So, if you use a colour in a design, you also use its energy. By becoming aware of the energy and meaning of each colour, you can proactively and intentionally use this knowledge in the design process. Can colour and texture influence behaviour in education? Photo: William H Webb Colour is a design tool, achieving particular spatial, sensual and atmospheric results through working with space, mass, proportion, scale and rhythm. As in any scheme, it is essential to achieve a correct balance. Dull, unimaginative surroundings in a school will quickly lead to boredom and behavioural problems. A more stimulating mix of different colours will engage the student and promote a better learning environment. Too much stimulation, however, and there is a risk of hyperactivity. Fresh colours that are pure and clean tones with a medium intensity and a higher light reflectance value, are ideal for young children. Universities adopt a more sophisticated approach to design, but there is a growing / 44 / trend to make these environments more appealing to students by creating playful and stimulating surroundings. In turn, businesses that wish to recruit such new young talent are realising that the traditional and staid office environment is no longer inviting or engaging for such a demographic. example, have a luxurious edge to them while yellow sparkles with vitality and expresses the energy of light. White is the reflection of all colours and will always convey How is colour used in the hospitality industry? Colour is key to creating a specific ambiance in a hospitality environment and the combination of colours, textures and materials have to fit perfectly. Get it right and everyone feels comfortable in the environment, get it wrong and the ambiance will be lost. We have just combined two different shades of green, one warm and one cold, to create a lovely subtle effect in the flooring for a hotel chain in France. The colours are used to emphasise doorways along the hotel corridors and create a more comfortable and informal atmosphere. Can the use of colour create different zones and atmospheres? Yes of course, colour can completely change the ambiance of a room. Chocolate and coffee browns, for / 45 / Monochromatic, or tonal combinations of one shade provide an easy way of creating a successful scheme. It is important to consider the aspect of a room when considering colour. A north facing room will instantly benefit from warmer colours. Hot shades of red and orange, cinnamon and gold can bring a sense of luxury to such a space. In all cases, it is essential to consider what feel you wish to achieve before choosing a selection. Bold colours are vibrant and stylish – ideal for creating dramatic modern interiors. Fresh colours give a zesty, contemporary twist and the popularity of lime green in schemes continues. Soft colours are airy and easy to live with, providing a timeless and classic appeal. Will colour change how the texture of a material is perceived? It is possible to manipulate surface and depth by using contrasts in tone, hue or saturation that advance or retreat in relation to one another. For example, looking at the Interface portfolio, any patterned product will differ in appearance according to the colour it is given. If the colours are similar the pattern will disappear giving a subtle look, if they are dramatically different there will be more of a contrast. Colour can help to emphasise the texture and reflect the light. Does your approach vary by country and if so how? Yes, we do find that there are cultural differences to colour across the globe. Pastels and black are often selected in the UK, whereas vivid colours are more popular in the US. There is a legal requirement in France to help conserve energy in public buildings by selecting colours that reflect light. In Germany, blues and greys predominate while in Scandinavia greys are most popular. Photo: Vincent Uetwiller a strong sense of cleanliness and hygiene. Grey is the favourite for most architects and will probably always remain our best seller. It is practical, neutral and goes with anything. But, colours don’t just work in isolation, and the most exciting effects can be achieved when they are combined. The balance of colour is where consideration to proportion and tone play an important part in creating a successful design. Schemes can be harmonising, with colours that sit next to each other on the colour wheel. As they are closely related, they combine easily, creating a calm and relaxed effect. Even vivid colours can feel surprisingly restful when combined in this way. Contrasting colours or complimentary colours that sit opposite one another on the colour wheel and as such are totally unrelated combine to give a striking and vibrant effect. “Colour is the most powerful communication tool, even more important than shape or words”. / 46 / Image: Hermes S/S ‘12 Photo: Werner Hutchmacher, Berlin / 47 / d CMYK RGB d CMYK RGB the product TacTiles™ A simple, sustainable and innovative installation system that requires no adhesive, the biggest contributor to VOCs. www.interfaceflor.eu/gobeyond To discover more, use your mobile to scan this code New design product collection. Inspired by the themes of apocalypse and rebirth. The new products represent in their patterns the broken lines of destroyed architecture, the visible signs of nature taking over ruins, and the surreal patterns and electric lights of futuristic cities. / 50 / / 51 / T H E FAT E O F M A N K I N D - PAST These dark, atmospheric designs reflect the mood and mystery of The Unknown. Brooding and shadowy, the rich, dense colours and subtle textures create floors of unusual depth and interest. Taking inspiration from the irregular topography of natural surfaces, and from the obscured remains of long-lost, man-made patterns, they intrigue and fascinate us. These are thought-provoking carpets, to be pondered and contemplated as well as enjoyed. 1. Assiria 2. Bisanzio 3. Etruria 4. Creta Images: 1-4 Interface carpet tiles Metropolis Collection 2012 / 52 / / 53 / T H E FAT E O F M A N K I N D - P R E S E N T In the depths of destruction, no shape or line is complete. Patterns emerge from the broken structures of The Fall, producing dramatic designs from fractured, distressed and distorted forms. An urban wasteland inspires these carpets, with their blackened colours, brittle tracery and untidy geometry. They demand attention and reward the onlooker with their striking visual effects, transforming interiors with a radical disregard for the expected and accepted. 5. Londinium 6. Histonium 7. Madritum 9. Lutetia 8. Berolinum Images: 5-9 Interface carpet tiles Metropolis Collection 2012 / 54 / / 55 / T H E FAT E O F M A N K I N D - F U T U R E In our ultimate future vision, psychedelia meets science fiction, with a candy-coloured collision of morphing, moving patterns. The exuberance and intensity of these Monitor designs show – with a flourish – how bold, bright and adventurous flooring can be. Ghosted images emerge from a misty backdrop. Liberated lines creep, twist and entwine with the gentle, yet inexorable, fluidity of nature. The spirit of Urban Organics is the spirit of new-found freedom – still fragile, cautious and strangely hesitant. In these intricate designs, we can see a merging of influences: human intervention, symbolised by lines and grids, is almost overpowered by the silent forces of a reawakened Earth. The result is an unfamiliar layering of tones and textures, creating surprise and intrigue across the floor. The textile equivalent of neon lights and lava lamps, these carpets are both playful and puzzling, exciting us with unlikely contrasts and tricking us with optical illusions. 10. Mellopolis 11. Hydropolis 12. Assur - Nippur 13. Assur - Tigri 14. Assur - Seleucia (background) Images: 10-15 Interface carpet tiles Metropolis Collection 2012 / 56 / / 57 / 15. Assur - Eufrate (foreground) T H E FAT E O F M A N K I N D - PAST Lutetia -- 346590 Etruria 346483 Felathri Caen / 58 / / 59 / Lutetia - 346483 Caen Bisanzio - 346423 Suidas Etruria - 346597 Fufluna / 60 / / 61 / Assiria - 346402 Qatna Creta - 346571 Chania Product shown: 1. ?????? / 62 / / 63 / T H E FAT E O F M A N K I N D - P resent Lutetia - 346483 Caen / 64 / / 65 / Londinium - 346460 Islington Histonium - 346505 Gissi / 66 / / 67 / Berolinum - 346522 Velten Madritum - 346446 Barajas Lutetia - 346483 Caen / 68 / / 69 / T H E FAT E O F M A N K I N D - F U T U R E Mellopolis - 346580 Postremo / 70 / / 71 / Hydropolis - 346562 Balsa Mellopolis - 346580 Postremo / 72 / / 73 / T H E FAT E O F M A N K I N D - F U T U R E Assur Tigri - 346615 Lagash / 74 / / 75 / Assur Tigri - 346615 Lagash Assur Nippur - 346635 Arvad / 76 / / 77 / Assur Eufrate - 346605 Eshunna Assur Seleucia - 346625 Riblah / 78 / / 79 / d CMYK RGB d CMYK RGB the current climate Our verified climate neutral service which zeros out all greenhouse gas emissions associated with the full life cycle of our carpet tiles. www.interfaceflor.eu/gobeyond To discover more, use your mobile to scan this code MILANO 2012 La Triennale The Design exhibitions at Palazzo della Triennale, during the Milan Design Week, are a major event in the world of interiors and design. Building on past successes, Interface is expected to turn heads yet again with its new Metropolis design exhibition. The exhibition expresses humankind’s continuous desire for constant regeneration; the everlasting hope for something new and better that will follow any destructive or apocalyptic event. / 82 / / 83 / M I LANO, LA TR I E N NALE Interface first exhibited at La Triennale in 2011, with the highly conceptual presentation, The Positive Floor. Such an innovative way to present carpet tiles had never been seen before in the industry, and earned Interface widespread recognition as a true design leader. 250 m2 of mirrors on the ceiling reflected the stunning designs of the carpet tiles, creating the illusion of an elevated floor – a ‘positive floor’ for which there was no longer the need to look down. The shape of the exhibition units, reminiscent of the disrupted lines of a river-bed during a severe drought, raised awareness of climate change issues and of Interface’s approach to sustainability. The Positive Floor received praise from all over the world. The press described it as one of the few ‘must-visit’ exhibitions during Milan Design Week, and internationally respected designers expressed their admiration. Q&A WITH FRANCESCO BANDINI & MICHELE IACOVITTI of things into a more sustainable future, and about the power of nature over architectural destruction. I asked Francesco how we could express the terrifying signs of a catastrophic event – but, at the same time, also express the hope for a new, better future. We wanted to express the human hope for something better than we have left behind or that no longer exists. Francesco: When Michele presented to me the idea of Metropolis, the first thing I thought was, “La fine di un’Era è necessariamente l’inizio di una nuova”, which means, “the end of an era is necessarily the beginning of a new one”. It may sound obvious, but I looked deeper into this subject, keeping my focus on the human aspect and on the elements associated with the theme of rebirth. Just like all other living creatures, humans have instincts for survival, adaptation and a sense of community. However, what differentiates us from the rest of the natural world is a sense of self-perception and the constant need for not simply expressing ourselves but for expressing ourselves through real beauty. So you mean that for the Metropolis design exhibition you wanted to create something beautiful? Francesco: I believe that the visitors at the Triennale exhibition will be the best ones to answer that question! What I mean is that the concept of beauty in its integral meaning has been fundamental for me when developing the design concept of the exhibition. The Positive Floor – La Triennale 2011 L A T R I E N N A L E 2012 Following the incredible success of The Positive Floor, this year’s Interface exhibition shows all the signs of becoming another global success story. We talked to Michele Iacovitti, Vice President Marketing Communication & Branding at Interface, who created the Metropolis concept, and to Francesco Maria Bandini, the architect, artist and fashion designer who helped visualise it in a stunning design exhibition. Michele, you have told us already about the Metropolis concept, but what is its core expression at the Triennale exhibition? Michele: Well, with Metropolis our product designers wanted to create a collection that reflects this year’s leading design and socio-cultural trends. Trends that are about the fall and rebirth of human cities, about the natural regeneration To find the ‘design key’ of how to transmit this, I asked myself a simple question: what image would a human mind conceive at the moment of the revelation that all of the known world is gone and that something new is being created? And I imagined light, pure light as the key element of the creative concept of the Metropolis exhibition – because everything has its origins in light. Michele: Exactly – a pure expression of the alienation of everything, from which everything will be reborn. Pure light, the origin of existence, from which extraordinary forms will take new life. Something new, outstanding, and more sustainable. Francesco: Indeed, something as beautiful as pure light. The exhibition emerges from the ground that has now lost its physical connotations to become something transcendent, from which the matter, now seen as new opportunities, is reborn in all its beauty and possibilities. This is represented by an ordered series of geometries that rise dramatically up towards the sky, symbolising the initial fragments of what will be a new path for humankind’s rebirth. Michele: It certainly does. Metropolis is like the hopeful vision of a new and more sustainable future after an ideological apocalypse. We have conceived an imaginary place where we all dream of living and working. A place like a cocoon, inviting us to nest and be creative. The Metropolis exhibition expresses humankind’s continuous desire for constant regeneration; the everlasting hope for something new and better that will follow any destructive or apocalyptic event. In our Metropolis product collections, and then supported by a strong visual campaign, we have symbolised the past, present and future of human civilizations and their cities – their Metropolis indeed. The design concept of our exhibition at the Triennale symbolises therefore the future... So this explains why you chose the name ‘Metropolis’ and also why pure light is the key design element in your exhibition? / 84 / / 85 / / 86 / / 87 / More about Milan Design Week and the Triennale Milan Design Week began in 1961, when the first Salone del Mobile (the interior furniture fair) was organised. The main objective of the fair was to present and promote Italian furniture, and support its export. In 1965, all the companies exhibiting their furniture were given a dedicated space for the exhibition just outside the city, in the Rho area. Since then, this space has grown to a total area of 230,000 m2, making it the world’s most popular trade fair for interiors, furniture and accessories, with visitors from more than 150 countries. In 1967, the fair was opened up to international exhibitors, changing its name to Salone Internazionale del Mobile. A new complex was opened in 2005, with an investment of €755 million euros. Designed by architect Massimiliano Fuksas, the complex includes eight pavilions offering a total of 345,000 m2 (3,710,000 sq ft) of gross covered exhibition space and 60,000 m2 (650,000 sq ft) of outdoor space making it one of the largest centres in the world. Fuori Salone is the collective name for the creative and artistic design exhibitions presented in areas of Milan city centre, away from the big commercial trade fair (the Salone Internazionale del Mobile). During the entire week of the exhibition, the city of Milan literally changes its face. Events and socio-cultural activities fill the streets, animating areas like Lambrate, via Tortona and via Montenapoleone with young professionals and artists, turning them into an open-air creative exhibition. This has attracted more and more attention from visitors to the Fiera del Mobile, and now the Fuori Salone has become the real centre of interest for admirers of design, innovation and creative expression. Within the ‘circuit’ of the Fuori Salone, the Palazzo della Triennale has been defined as the ‘true temple of design’. Born as a tri-annual art and design exhibition (hence the name ‘triennale’), the first event was held in the city of Monza, Italy, in 1923. This was an overview of modern decorative and industrial arts, with the aim of bringing together production industries and design. In 1933, the exhibition moved to Milan, where the architect Giovanni Muzio had designed and built (in only 18 months) the Palazzo dell’Arte (Palace of the Arts) in which the Triennale exhibition has been held ever since. It has a total area of 12,000 m2, of which 8,000 m2 are dedicated to public events and exhibitions, ranging from interior to industrial design, from fashion to decorative and expressive arts. One recent addition to the exhibition areas in the Palazzo della Triennale has been the Museo del Design (the Design Museum). This innovative space, conceived to exhibit Italian design, has been created to be highly interactive, and to give equal exposure to both designers and manufacturers. “Milan Design Week began in 1961, the main objective of the fair was to present and promote Italian furniture, and support its export.” / 88 / / 89 / D E S I G N ST U D I O Francesco Maria Bandini, The designer and architect, founder of B3 design studio, tells us about his work and diverse influences. / 90 / / 91 / B 3 D E S I G N ST U D I O How would you describe B3 design studio and your work? When I leave home in the morning, I always look up to the sky to figure out if the weather’s going to turn during the course of the day. This simple act is a metaphor for the intellectual process that accompanies my professional activity. I have always thought that a successful project must begin with a forecast, evaluating circumstances and imagining them in a plausible future. This is at the root of B3 design studio: a place where any project is evaluated according to function, and then developed into a tangible reality. Please tell us about some of your projects. The project we developed together, The Positive Floor, was one of those unusual instances where a project perfectly fulfils a specific function, while containing that rare element of poetry. This precious element I call ‘poetry’, and which you may call ‘art’ or ‘inspiration’, makes a world of difference to both viewer and creator. To know you have created an installation that is not merely functional but also has vision, gives immense intellectual and professional satisfaction. I also recall one of my first industrial design commissions: two industrial coolers for the Coca Cola Company. As well as cooling the drinks, they also had to embody the iconic status of the king and queen of all soft drinks. Much of this comes from Coca Cola’s flowing logo, the 1950s adverts, the rounded, majestic coolers and soda parlour vending machines. These convey a sense of shared history and time-honoured tradition. This is where I drew my inspiration, and was what made the cooler designs so successful. They weren’t merely functional and practical. They were desirable, and would enhance the aesthetic value of any room they were placed in. They were named ‘Retro’, and they are still a huge commercial success today. Another project is a bar-top soft drinks vending machine. The marketing idea was that the bar tender could fill the vending machine easily, without leaving the bar – so customers would be able to serve themselves and pay directly, encouraging them to consume without having to wait in line. The design had to be compact yet capacious, and also stable. I couldn’t look to the past for inspiration, as such an object had never been designed before – it needed to capture people’s imagination by being wholly new and seductive. In most vending machines, a mechanism ‘drops’ your drink and you lean down to retrieve it. I thought I might try to turn this around and have the drink rise to meet your eager hand, the vending machine acting as a mechanical barman. I also had to tackle the cooling mechanism. A vending machine compact enough to fit onto a bar counter doesn’t have the necessary room to host traditional cooling technology – so I needed something that would cool the drinks from above, and not with the engine below as in other coolers. Inspiration came one day when I was riding my bike and decided to stop for a quick coffee. I put my helmet on the bar counter, and lifted the visor. Here it is, I thought. Lifting the helmet’s visor, I imagined a well-lit, cool soft drink in there. Once the drink was retrieved and the visor closed again, a new drink would replace it. Transforming this into a functional, sturdy object wasn’t quite so easy, but the breakthrough really came while sipping my coffee, and the cooler is perhaps one of my most admired projects. What are the themes and trends coming through, which you believe will influence your architecture in the future? Architecture should first and foremost be functional for the people inhabiting and using the designed structures. After decades of useless speculation and profit at all costs – which have brought us nowhere – the trend I hope will prevail is that we must find harmony with our environment and our fellow beings. No building can ever be beautiful if its impact on the environment is destructive of nature, or if it disrupts neighbouring human activity. We are living in times of great uncertainty, and placing ourselves at the centre of things is a reassuring exercise. My work, as I see it, will continue to concentrate on restoring unity between function, style, human needs and environment. In all my projects, whether in fashion, architecture or industrial design, I look for lightness and synthesis. I also need a single element to create tension. This keeps the design, whatever it may be, vibrant and captivating. Designers also strive to create a new language using the tools of the time. Technology is certainly helpful, although the thought process that precedes technological solutions is much deeper, involving a continuous subtraction of the superfluous, so that everything is vital and essential. Often the risk is to create something that will not be comprehended by your contemporaries. You also have a past as a fashion designer, can you tell us more about that? The goal of most bon vivant college students is to raise enough dough for a decent Friday night. This is why I got interested in fashion and started designing clothes in my mother’s atelier. This quickly gathered momentum, and she was selling my designs as fast as I could produce them. I was studying architecture in Rome University at the time, and liked to think of my fashion creations as architectural works on a small scale. I was interested in geometry, proportion, ergonomics. I tried to combine these concepts with the idea of seduction and beauty as applied to the human form. Some of your fashion design works are displayed at the Metropolitan Museum of Art in New York. Can you tell us what made them choose your designs? Francesco Maria Bandini / 92 / / 93 / It was difficult to find a commercial outlet for some of my more extreme designs, and I was sad to see them collecting dust in my mother’s atelier. I kept thinking they were more than just clothes, and that maybe a museum might be interested. So one day I called the Met in New York and the Gemeentemuseum in the Netherlands, who both had costume institutes. I guess they thought, who is this cocky University student, let’s put him to the test. They asked for a catalogue. Both answered quickly: each wanted five pieces for their permanent collections. I will never forget handing over my pieces, nor the Met’s motivation for taking them: “The pieces achieve luxurious balance between structural complexity and visual appeal and will be a most welcome addition to our collection.” They also mentioned that I was the youngest living fashion designer to have pieces there. “Who, me?” I remember thinking at the time. B 3 D E S I G N ST U D I O You say that your fashion design work was strongly influenced by architecture, please elaborate a bit further on this for us. My exploration of fashion was not a true vocation, not initially. My models of inspiration stemmed from art history and architecture, which I was studying at the time. At first, I simply tried to translate architectural motifs into decorative elements. I then focused on structure, volume, proportion, rhythm, equilibrium – and tried to transfer these ideas into actual sartorial reality: cuts, folds, inseams, inlays, plissées, drapes, ribbing. The structure thus becomes decoration. This was the basis of my work, to which I added the elements of seduction and femininity. Taking the opposite view, has fashion ever influenced your architectural work? And if so, how? To work with the human body in mind means to give it significance. I tried to understand the relationship between the human body and the space surrounding it. I would define this as ‘organic’, and indeed, any architectural work is an organism made of movement, presence, absence and function. Architecture, design, fashion and art came about because they responded to basic human needs, translating them into objects that satisfied them. When we started to appraise these objects, and subjected them to critical analysis, they became signs, a series of unspoken codes conveying a message. It is precisely through this mechanism that we choose those objects that not only appeal to our personal tastes, but best represent our intellectual presence, our social class, our essence, or the one we aspire to. In this paradigm, we choose to possess an object that also represents our membership of a group – a code that offers a representation of ourselves that supersedes the mere aesthetic value of the object itself. It may well be that we human beings as social creatures find it easier to represent ourselves as members of a group, rather than engage in a more direct and individual relationship with our fellow beings. It may well be that we human beings as social creatures find it easier to represent ourselves as members of a group, rather than engage in a more direct and individual relation with our fellow beings. / 94 / / 95 / d CMYK RGB d CMYK RGB what was possible A collaboration to achieve 100% recycled yarn, the lowest possible yarn weight and integral sustainable services. The Biosfera I range - our most sustainable collection to date. www.interfaceflor.eu/gobeyond To discover more, use your mobile to scan this code Ever since Thomas More wrote his seminal work of fiction, Utopia, in 1516, there has been a constant and evolutionary desire to create a haven to live in, free from ecological, economic and physical constraints. Culturally, utopian visions are accepted and widespread. Going against the current climate of hyper-realism in which we live, the search for an independent, self-sufficient space offers hope, and a wealth of possibilities. Image: The Kingdom Tower by Adrian Smith & Gordon Gill Architecture FUTURE CITIES OR CITI ES OF TH E FUTU R E? / 98 / / 99 / Throughout the twentieth century, cities were the perfect breeding ground for such revolutionary ideas. Both artistically and socially, movements from Futurism to Modernism glorified themes associated with contemporary concepts of the future. For French filmmaker-writer-provocateur, Guy Debord, and a group of leftist academics writing in the 1950s, a city and its props formed a theatre; a place of infinite possibility and excitement. Comparably, Fritz Lang’s Metropolis and Aldous Huxley’s Brave New World offered visions of the future with unusual promise. In a post-war world, the prospect of a future filled with technological innovation offered hope and luxury to a deflated society. Films such as General Motors’ Design for Dreaming in the US and the Ideal Home Exhibitions in the UK fuelled the desire to buy into a cultural revolution. Unfortunately, the cities where we live today are not the ones we need for a humane and sustainable tomorrow. Societies and politicians are desperately looking for solutions and ideas for the urban areas of the future. Which is why the development of utopias is such a hot topic in contemporary architecture. Image: New York Suspended Garden by Daniel Libeskind We have learned from the 1960s and 1970s that utopian visions are important catalysts for fundamental change. Modern wind farms for generating energy, for example, were first contemplated at that time, and are now accepted features of our landscapes. In contrast to the largely idealistic approaches of the past, today’s utopias take into account the necessity for social, economic and environmental change. Image: The Kingdom Tower by Adrian Smith & Gordon Gill Architecture “Where should we expect to live – for our own good, and for the protection of our planet?” Image: Floating observatories Image: New York by Frank Gehry (Photo: dbox) Image: Shenzhen Guosen Securities Tower - by Massimiliano & Doriana Fukas Architects / 100 / / 101 / The Zoological Park of St Petersburg by Paris landscape designers TN Plus and architects Beckmann N’Thépé shows how this domination can develop. On a series of artificial islands on the outskirts of the city, the trees are taking over, and the buildings have morphed into Organic shapes. A new kind of harmony is being established, where the natural and the manufactured live as one. / 102 / / 103 / The floating observatories above by Dorin Stefan, Mihai Carciun and upgrade studio have developed the concept of the technological tree: “we have designed 8 spatial leaves (with 8 being a propitious number in the local culture) in the form of zeppelin-like elevators which glide up and down the ‘tree trunk” and which serve the purpose of observation decks / belvedere. I have called these elevators floating observatories because each has a nacelle which can take 50 to 80 people; they are selfsustained by helium balloons and are built from lightweight materials (borrowed from the spacecraft industry) and are wrapped in a last-generation type of membrane (PTFE) and they glide vertically on a track positioned vertically in a strong electro-magnetic field”. The tower layers underground and ground level spaces as well as in its vertical reach, the functions required by the conceptual theme: information center, museum, office and conference space, restaurants, fixed observation desks. Apart from the fact that we aim to design a tower whose silhouetted out of line echoes the local symbolism and has great impact in terms of visual identity, our solution is at the same time a model of green architecture. Images: Floating observatories by Dorin Stefan, Mihai Carciun and upgrade studio / 104 / / 105 / The Hualien Residences offer leisure and vacation apartments for the visitors of the multifunctional development, LOHAS Creative park, combining the country’s largest art village, including studios and exhibition spaces; a culture and entertainment center; Forum and retails spaces; and 5 and 6 star resort hotels on a 45.1 hectares plot facing the south of Hualien City center. favorable north-south light is allowed into the units. Green roofs further mitigate heat gain and combined with the striping create a low energy masterplan. Located on the edge of the rapidly developing city of Hualien the complex is positioned to deliver sustainable long-term economic benefit to the region by promoting local industries; including production, transportation, research and development; planned in accordance with the Hualien County Government and Statute for Upgrading Industries of Taiwan. The site offers spectacular views as it is situated prominently against the East Coast National Scenic Area and near the intersection of the Hualien River and Papaya River deltas, surrounded by the scenic Farglory Ocean Park and Taiwan’s spine of mountains to the west. For the resort masterplan, green landscape stripes create a mountain terrain of commercial and residential program that echo the natural mountains in distance with regard and respect to the surrounding natural environment. The stripes run east-west to frame the best views while also becoming an optimal shading system for Taiwan’s hot and humid tropical climate. Low-angle, high-glare morning and evening sun is effortlessly blocked by the stripes while Images: The Hualien Residences “Historically the field of architecture has been dominated by two opposing extremes. On one side an avantgarde full of crazy ideas. Originating from philosophy, mysticism or a fascination of the formal potential of computer visualizations they are often so detached from reality that they fail to become something other than eccentric curiosities. On the other side there are well organized corporate consultants that build predictable and boring boxes of high standard. Architecture seems to be entrenched in two equally unfertile fronts: either naively utopian or petrifyingly pragmatic. We believe that there is a third way wedged in the nomansland between the diametrical opposites. Or in the small but very fertile overlap between the two. A pragmatic utopian architecture that takes on the creation of socially, economically and environmentally perfect places as a practical objective” Quote from Bjarke Ingels, the Danish architect who heads the architectural practice Bjarke Ingels Group. The Hualien Residences were created by: Bjarke Ingels, Jakob Lange, Cat Huang, Alysen Hiller, Xi Chen, Espen Vik, Alvaro Garcia Mendive, Steffan Heath, Dominyka Mineikyte, Terrence Chew, Nigel Jooren, Miguel Pereira at BIG Architects. / 106 / / 107 / ORGANIC ARCHITECTURE Born out of the philosophy that every building should grow naturally from its environment, organic architecture promotes harmony between human habitation and the surrounding natural world through intelligent and sympathetic design. In more recent years, Organic Architecture has also developed into the approach of giving space to nature in the architecture of modern environments. Image: Guggenheim Museum, New York / 108 / / 109 / O R G A N I C A R C H I T E CT U R E The philosophy behind organic architecture gives an architect the freedom to be original, away from the constraints of styles and trends. Because each project is unique in terms of its environment, space, economics and technology available, every solution must therefore be completely bespoke and unique. In line with Wright’s belief that all architecture is organic, designs that follow the principles of organic architecture typically ignore rigid, linear geometry in favour of curved shapes and wavy lines which mimic natural forms. The desire to creating designs that appear to “grow” naturally from their environment – as if they’ve always been there – is fundamental to organic architecture. In embracing this desire, Frank Lloyd Wright himself would often choose to design building on sites close to woods, rock formations, or even waterfalls so as to become as close to the nature that inspired him as possible. Perhaps the simple ethos at the heart of organic architecture was best summed up by Eric Corey Freed when he said: “Using Nature as our basis for design, a building or design must grow, as Nature grows, from the inside out. Most architects design their buildings as a shell and force their way inside. Nature grows from the idea of a seed and reaches out to its surroundings. A building thus, is akin to an organism and mirrors the beauty and complexity of Nature.” “Originally inspired by the integration of human habitations in the natural world, the concept of organic architecture has also developed into the approach of giving space to nature in the architecture of modern urban environments” Image: The Berlin Philharmonic Concert Hall by Hans Scharoun One of his most celebrated pieces of work is Falling Water House, where Wright chose to build directly over a waterfall to create an intimate yet noisy dialog between the building and the rushing water below. Image: Falling Water House The very essence of organic architecture is the balancing of man-made structures with the natural world that they live amongst. Alongside this literal relationship that a building shares with its surrounding is the belief that every element of a structure must relate to one another as if part of a single unified organism. The term “Organic Architecture” was coined by renowned architect, Frank Lloyd Wright, who had the vision that buildings, furnishings, and natural surroundings could become totally integrated to create an inter-related whole. “So here I stand before you preaching organic architecture: declaring organic architecture to be the modern ideal and the teaching so much needed if we are to see the whole of life, and to now serve the whole of life, holding no traditions essential to the great tradition. Nor cherishing any preconceived form fixing upon us either past, present or future, but instead exalting the simple laws of common sense or of super-sense if you prefer determining form by way of the nature of materials...” - Frank Lloyd Wright. 1954 - Architect and Planner, David Pearson, attempted to further define the rules around organic architecture. These include letting the design be inspired by nature and be sustainable, healthy, conserving, and diverse; letting it unfold like an organism from the seed within; letting it follow the flows and be flexible and adaptable; and celebrating the spirit of youth, play and surprise. During the latter half of the twentieth century, Modernist architects took the concept of organic architecture and developed it even further. New construction methods and materials were now at their disposal and enabled them to create structures ever more in keeping with the shapes and forms found in nature – for example they were able to use new kinds of concrete and cantilever trusses to create stunning swooping arches without visible beams or pillars. The list of works created using organic architecture thinking is vast, and features some of the most striking, free-thinking and iconic buildings on the planet. They include: The Berlin Philharmonic Concert Hall by Hans Scharoun, The TWA terminal at New York’s Kennedy Airport by Eero Saarinen, Gaudi’s Casa Mila in Barcelona, The New York Guggenheim Museum by Frank Lloyd Wright and The Sydney Opera House by Jorn Utzon. Image: The Sydney Opera House by Jorn Utzon / 110 / / 111 / O R G A N I C A R C H I T E CT U R E – in just two. The project cost $380 million and involved removing and recycling 620,000 tonnes of concrete and asphalt. Reclaiming the city / A modern day ecological transformation In the South Korean capital of Seoul the car had become king, leading to a huge traffic and congestion problem. To make matters worse, for decades the city’s natural environment had been eroded in order to accommodate the ever-increasing volume of road users. But it’s here, in the seventh largest city on earth, that an imaginative piece of organic architecture has brought about an ecological transformation that’s reversed the damage of twentieth century over-development to improve the lives of millions of pedestrians and drivers. In the 1970s the riverbed of the Cheonggyecheon River – which runs through the city – had been concreted over so that a six-lane motorway could be built above it. But by 2002 this had become a decaying symbol of the city’s industrialisation, and Mayor Lee Myung Bak boldly pledged to dismantle the motorway, restore the river and create a five-mile long, 1,000-acre park in the city centre. Work began in July 2003, and the roads that had taken 20 years to build were pulled down – and the river restored After / 112 / This phenomenon supports the ‘Braess Paradox’ theory that adding extra capacity to a road network can lead to worse congestion and longer journey times, with new roads only serving to encourage people to drive more. Hugely popular with both locals and tourists, the restored Cheonggyecheon has had a profound positive impact on Seoul’s environment. The waterfall that feeds the river is now a scenic attraction, hiding the pumping system mechanics that keep the water running. Twenty-two bridges provide attractive walkways underneath, and streams bringing water down from the mountains are now available for people to enjoy. Many local traders and urban planners objected, but a survey by Hongik University found that the majority of Seoul’s population were in favour of the regeneration, citing the environment and water as the two most important things to them in the city. Before The expected results were immediate: less pollution, lower temperatures, and the return of wildlife. Less expected was the fact that although the road had carried 160,000 cars a day, the city’s traffic volumes reduced dramatically. People simply changed their driving habits. They found different routes or gave up using their cars in favour of the city’s increased public transport service. / 113 / In a very short space of time, this bold project has swung the balance of the city back to one where modern urban life complements and seamlessly exists alongside nature. O R G A N I C A R C H I T E CT U R E The Bosco Verticale project, Milan. / 114 / / 115 / O R G A N I C A R C H I T E CT U R E Creating a Vertical Forest in the heart of the city It’s a familiar story in cities all over the world; as the population continues to increase sprawling developments needed to house these inhabitants are being built in place of the green space and wildlife that once thrived there. But in Milan – one of the Italy’s most built-up and polluted cities - the Bosco Verticale project (which translates as ‘Vertical Forest’) is attempting to reverse the damage of urbanization by creating a self-sufficient ecosystem at the very heart of a new style of urban development. This first ever Vertical Forest is a breathtaking example of organic architecture, and the best proof yet that nature and the design of modern environments can be interwoven to create functional, living structures. The project is made up of two tower blocks which will house within their façades the equivalent of a hectare of forest – including 480 big and medium size trees, 250 small size trees, 11,000 groundcover plants and 5,000 shrubs. The Vertical Forest will form a micro-climate capable of filtering dust particles found in the urban environment. The density of the plants will help to create humidity and absorb CO2, as well as protect the towers’ residents from the sun’s rays and the noise from the city. Biodiversity will also be increased, with the urban forest providing the perfect habitat for birds and insects. The project is also an anti-sprawl measure which demonstrates how urban expansion can be reduced. When considered in terms of urban densification, each tower of the Vertical Forest is equivalent to an area of urban sprawl of family houses and buildings of up to 50,000 square metres. Trees are a vital element of the project and with the help of a team of botanists these have been carefully chosen based on their positioning on the facades, the height to which they’ll grow and their need for water. All the plants used in the project will be grown specifically and pre-cultivated to prepare them for the conditions they’ll encounter once in place. It’s hoped that in time a number of similar developments in the city will combine to create a network of environmental corridors, adding new life to existing parks and forming a green belt around the city by connecting spaces of spontaneous vegetation growth. Not only will the finished project act as an ever-changing landmark – with the trees and plants reflecting the seasons of the year – but it will offer a glimpse into a future where urban reforestation can emerge from, and once again be an integrated part of, a modern developed city. / 116 / / 117 / CREATIVE NESTING Interface talks to: David Oakey, Camenzind Evolution, BBC / 118 / / 119 / DAVID OAKEY David Oakey has designed products for Interface since 1994, winning over 50 awards for his work along the way. His art is held in high regard by his peers and by the commercial carpet industry. He is one of the world’s bestknown advocates and practitioners of the nature-based design principles of biomimicry, and his search for inspired workspaces is what set David Oakey on his exploration of this theory called Creative Nesting. // 120 // // 121 // C R E AT I V E N E ST I N G What made you think of creating nesting at first? With Ettore Sottsass, interestingly. I had designed an American collection inspired by the playfulness and colour of his work so we began studying that connection the one between fun, play, and work. The Zurich offices of Google hit our radar and in those offices, we saw a slide for employees, a game room, and meeting spaces they described themselves as “fun and inspiring”. Could you define “creative nesting” for us? It’s really about creating spaces that attract people. Aesthetics transcend place today because people do. We work at home; we collaborate in group spaces; we bring more of our real selves into the office environment. Creative Nesting allows individuals or workgroups to inhabit space that truly expresses who they are and lets them create real meaning—without being constrained by formulaic interiors standards. This kind of effective workspace begins with an inspiring and adaptable foundation—one that encourages innovation and facilitates dialog—while remaining manageable and infinitely flexible. One of the world’s largest companies has a slide in their office? And they weren’t alone in that approach. We googled ‘offices like Google’ and saw that their office in Zurich wasn’t just a one-off in its sense of play: It was a trend. We asked ourselves why? Why is this a trend? So in a sense, we followed this trend which led us to the business strategy of creative nesting. We just kept going deeper and deeper. [www.makethelist.net 7/21/10] have already incorporated that thinking and much more into their workspaces. Collaboration itself has become a business strategy that is changing the way offices are designed. Offices that once were traditionally designed with individual cubicles— called “I-Space”—are now being designed with sharing spaces called “We-Space.” 1. What else did you discover following the creative nesting trend? More collaboration in the workplace. People are working everywhere today. I read an article from Loose Wire Service written by Jeremy Wagstaff called “Why We Work in Starbucks.” He talks about having a great home office with ergonomic chairs, cappuccino, and music but every day he packs up his laptop and heads to Starbucks. The question is why. And what was the answer? Why did he work at Starbucks? “I-space” changing to “we-space?” What’s behind this? Space changes first: Steelcase shared these numbers with me. When you move from I-Space to We-Space, you can fit many more people in the same square footage. Where you might have 100 people in an I-Space floor plan, you can fit up to 500 people in that same area when it is handled as We-Space. Other companies, like CISCO, are already moving towards collaborative, connected workspaces. There are huge dynamics of cost savings in IT, real estate, all of those things. The factors driving this shift are many. Technology gives anyone the option to work anywhere they want. You have to make them want to come to the office today. So the question becomes, how can I design a space where people want to come; enjoy coming; a space that makes them feel good? The “New Millellennials”—the current and still incoming workforce—are very influential in this equation. 2. His theory is fascinating. Goes back to Dickens and Tennyson and their war against street noise in London that resulted in the Street Music Act of 1864. Wagstaff believes that the knowledge workers of today need the right kind of noise, the right kind of community, and also the option of isolation to be effective and creative. And the coffee doesn’t hurt. That sounds like a description of the office of tomorrow. It does. Except that tomorrow is here. Companies like Google, Red Bull, TBWA Hakuhodo, Pixar and others Tell us about the “new millennials.” 3. That’s the generation born between 1980 and 1995— about 80 million people. They are the most tech-savvy and diverse group in history and a powerful force in the global economy. If you think about the impact the Boomers had on the world, the way they shaped everything from 4. Image: Google office, Zurich / 122 / = I-space = We-space / 123 / 1. Office cubicles 3. Office design with sharing spaces emerging 2. Office cubicle layout 4. Office design with more sharing spaces / 124 / / 125 / C R E AT I V E N E ST I N G with. Some species go all out finding shells, flowers, feathers, stones, berries—and spend hours arranging their collections. The female visits a number of these bowers and chooses the one she finds the most beautiful and mates with that male. The bowerbird is a great example of Creative Nesting in nature. politics to cosmetic surgery, you start to grasp the sheer power the Millennial have in their hands. Are employers listening to the concerns of the millenials? What are they like? But every generation learns from the generations preceding it. A workforce of 80 million is too important to ignore. But it is also interesting to see how closely the thinking of today’s CEOs mirrors that of the new Millennials on most key points. Global thinking is obviously good business strategy. Creativity is becoming more so: A recent article in Fast Company [The United States of Design, 9/24/2011] notes that design is being finally consider a competitive business strategy in America and is having its own global impact. European design has always been elevated but now, the Americans are seeing the strategic value of it. Where the Millennial and today’s employers differ the most is on the emphasis they place on Sustainability. Exactly. And that’s also driving today’s new workforce. The Are Millennials That Focused On Sustainability? And for Interface? How is the company adapting? Absolutely. Our studies show that Millennial are substantially more concerned about how the scarcity of resources in the future will impact an organization. That’s a very good thing for our planet. In terms of product design, we’re ready, if not a little ahead. We’ve already been crossing our residential and commercial palettes in terms of colours, materials, and textures. That’s been going on. And modular carpet tile is inherently more flexible and adaptable to change to begin with. Interface is the most flexible, personable, customizable surface in the market that allows a company to attract the employees they want to attract. Whatever is going on in your world as an employer, these squares can do wonders for you. I really think tile can change the world. The Millennials grew up with computers, smart phones, iPads, etc., so they are very social and constantly in touch with their friends and with the world. They were born beyond the concept of walls between nations; the Berlin Wall fell when they were nine years old. The Cold War and all it represented, from political isolation to economic oppression—was pretty much an assignment in a history class for them. How does this all lead back to the workplace itself? Companies are going to be buying less and they are going to be buying differently. Designers are getting more of the residential feeling into commercial spaces. There is a migration from individual offices and cubicles to open office plans. It was the cutting of the cord of the computer that allowed this freedom. How is the décor of the space itself being treated? Millennials could not help being inspired by the Boomers, who always asked the question, ‘What If?’ Then the GenX’ers grew up pushing their own personal boundaries. Today’s workplace combines all three generations, with many Boomers in the role of managing this new breed of employee that is so different from them. How are the millenials different from the boomers? They put a higher value on lifestyle NOW, for one. They don’t feel like they have to “settle” for a job that doesn’t offer them an environment that supports what they value in their lifestyle: Creativity, global thinking, integrity, sustainability, and openness. These are high-minded young people and they talk with their feet: If they don’t see the things they care about reflected in a prospective employer, they will keep looking until they do. Companies want more creative spaces, more collaborative meeting areas. They are looking for unique pieces of furniture and carpets that create a social workplace. All of the furniture companies are dealing with this issue. Some furniture companies that used to sell cubicles are now selling swing sets or tyres! Everywhere we see companies redirecting or rethinking products, struggling with how to react to this change. How has Interface reacted? At Interface, we asked ourselves two questions: How does modular carpet fit in with this change? And how does nature deal with a change like this? In nature, we see the issue of attract and retain all the time. Take the bowerbird, for example. They have a very elaborate courtship ritual to attract a mate. In most cases, a very dull, bland male bowerbird must build and decorate a very elaborate bower—a nest—to attract a female to breed / 126 / So the bowerbird became your muse? So we are back to sustainability again. Yes. When you have a company where you are dealing with Boomers, with Gen-Xers, with Millennials—this whole challenging multi-generational mix—you are going to run into some situations where you can adapt your office and still “live your brand” as they say, by simply changing out the floor. Working with Interface means you can do all that and we can pull out the old floor and help with the recycling as well. Which is very appealing to today’s workforce—and is only going to become more appealing in the future. Nature is always an inspiration to me. When I read Janine Benyus’s book Biomimicry: Innovation Inspired by Nature, it influenced my life and my business to the point that you could say that Nature became my business partner. Biomimicry itself, for me, became a practice that finds solutions to design, manufacturing, and business problems in partnership with nature. How else can carpet tile work in tomorrow’s office? Interface carpet tiles can change the world? These are pieces of colour that are visceral and cool. It is all in how you put it together. Modular can do anything you want. There are things going on in the market today that require employers to be a little more responsive…and we’re the guys who can help them do that. We did find out that people were already using our modular carpet to create zoning areas. They were creating area rugs, to hold a space together with the floor. So Interface products were being client-designed as rugs? Yes. Whether they were using a solid colour, introducing a pattern, mixing multiple colours, it was easier for them to pull this new connection together. For someone who wants to incorporate this sort of thing into an office— add an element of surprise or playfulness or fun—it’s far more economical and flexible and sustainable to do it with modular carpet tile than it is to do it with pieces of furniture or a swing set. The new collections offer borders, for example, so you could do a border change for the seasons. There are also tiles that evoke the look of an Oriental rug or have a more pronounced visual texture so a client could add textural change into an area without changing out a whole floor. We truly believe that there is a huge new market for this residential look in a commercial environment. Do you see much difference in European and American trends? What we see happening in London, or my hometown is the same collaboration that we see in Shanghai, or an investment bank in Australia, or an American company in Switzerland. It is all the same. People are communicating so fast because of technology. We are in the age of communication where things are instant. I don’t have to go to shows anymore. I do most of my research on Sunday morning in bed. My wife’s on her iPad; I’m on my computer and I pull up the top 25 offices in London. I could have never done that 10 years ago. I would have had to find sales people, go there, it would have been unthinkable. Do you think more creative surroundings = better creative work? No question. Check this list of “10 Seeeeeriously Cool Workplaces” and you’ll find Pixar and Google listed on it. They are two of the most creative companies in the world. [www.examiner.com, April 10, 2010] Where do you work best at the office? I am a walker. I just wander through the office. I do my best work at the big table in the office. // 127 // Twenty-five years ago, the idea of architects working with psychologists to design a new work environment was virtually unknown. A typical office block in the 1980s was not constructed with the needs of individuals in mind. The workplace was the model of efficiency and seriousness, all grey desks, metal filing cabinets and fluorescent lights. CAMENZIND EVOLUTION Today, it is a different story. Studies show that happy employees are more productive employees. Global corporate giants like Google and Facebook have demonstrated huge success from their unconventional headquarters designed to encourage fun and creativity. Companies such as Zappos and Red Bull believe the ‘play spaces’ in their workplace locations help to stimulate minds and inspire innovation. The traditional office is evolving into a new more relaxed style of workplace that encourages the psychological well-being of the individual. / 128 / / 129 / CA M E N Z I N D E VO L U T I O N Leading the way in creating this new type of work environment is the Swiss architectural practice Camenzind Evolution. The firm is responsible for designing the award winning office interior for Google’s EMEA hub in Zurich and cites projects for Unilever and Credit Suisse among its credits as well as other Google offices in Stockholm, Oslo and Moscow. Currently designing new office space for Google in Tel Aviv and Dublin, Camenzind Evolution is renowned for using psychological research methods to create a work environment that suits people’s personalities. “The key factor that makes us stand out is our passion for our work,” explains Tanya Ruegg, Creative Director at Camenzind Evolution. “Our approach is to work very closely with clients to understand the inner workings of their organisation, what we call defining their DNA. It is important that our clients understand this approach and speak the same language right from the start, otherwise the project will struggle all the way through. Therefore, we have made the decision to stay a small company and so are in a position to only take on projects that are fun and interesting for both ourselves and our clients.“ To inform their methods, Camenzind Evolution works with researchers and psychologists who use approaches such as neuro-linguistic programming (NLP) to help them understand the motivational factors of the employees as well as success and failure in human performance. Working with a company and its employees, the psychologists use a mix of surveys and one to one interviews to determine people’s “personality types” and subsequently their needs and values. The results are analysed and used to create an environment that suits the personalities of the individuals who work there. “The traditional office is evolving into a new more relaxed style of workplace that encourages the psychological well-being of the individual.” Image: Google office space, Zurich Image: Unilever office space, Germany / 131 / “The key factor that makes us stand out is our passion for our work.” - CA M E N Z I N D E VO L U T I O N - / 132 / / 133 / CA M E N Z I N D E VO L U T I O N “We don’t just listen to the requirements and wishes of the senior management but we research the personality types and needs of the employees, their motivational factors, and what makes them comfortable and productive at work,” says Ruegg. “For us, this is essential, and it is why our clients have to be committed to this approach from the start. Determining company DNA goes way beyond interior design, it is about the company philosophy, what makes it tick as an organisation and help it to stay innovative in the future.” In order to stay ahead of the game, the Zurich based practice works with research organisations and universities around the world to ensure it keeps abreast of latest developments in understanding human behaviour. Swiss companies are known for their precision and paying attention to detail and Camenzind Evolution is no exception. However, Ruegg believes that the fusion of Swiss quality with emotional design is the magic ingredient to providing the best results for their clients. “Perfect detail will be of interest to no one if there is no emotional value in the space so it is important to find the right balance, to understand what really matters to people. For example, not many might notice the latest modern designed desk but everyone will appreciate a great coffee machine.” What also matters to Camenzind Evolution is sustainability and the firm chooses only to work with clients and suppliers who pay attention to preserving the environment. Interface is one of its preferred suppliers and provided a range of innovative and sustainable solutions to reduce the environmental impact of floor coverings at Google’s Zurich headquarters and the Unilever building in Schaffhausen including the Palette 2000 range, Sherbet Fizz, Heuga and Superflor products. “Our unconventional designs require different styles and textures which Interface provides. The look and feel of the carpet is very important to create different zones and we need to match the right carpet to the space. For example, we like to play with pile height to create softness in certain areas as stepping on something soft automatically makes us feel calmer, while in other areas we use irregularity in pattern as a way of developing a different atmosphere,” Ruegg explains. The buildings created by architects at Camenzind Evolution are inspired by people and their emotional needs. They believe we are at our most creative and innovative when we are working in an environment designed in a way that helps us achieve a particular task. Brainstorming ideas, for example, will be more successful in a space created with colour, special furniture and smells that stimulate the mind. Quiet work or a face-to-face meeting, on the other hand, will be more productive in a calm, peaceful environment. Image: Creative Director Tanya Ruegg Image: Google office space, Zurich “The Internet has fundamentally changed the way we work and as a result, today’s workplace can be anything people want it to be. For us, it is all about emotional comfort, which is more than about feeling safe and protected. It is about living, working and moving in an environment that suits our personalities, matches our senses, energises our bodies and minds and ultimately stimulates and inspires us to the highest levels of creativity and innovation. “This is a very specific approach and we adopt it with clients who understand and share our philosophy. Each project is a journey of discovery and the end result often surprises both ourselves and our clients,” Ruegg adds. Image: Google office space, Zurich Image: Google office space, Zurich Image: Google office space, Moscow / 134 / Image: Google office space, Moscow / 135 / MediaCity SALFORD QUAYS, GREATER MANCHESTER The BBC’s move to its new £189m headquarters on the banks of the Manchester ship canal is nearing completion. Flagship programmes including Match of the Day and Blue Peter have already taken up residence alongside the children’s channel CBeebies and CBBC, BBC Radio 5 live, and BBC Sport, and plans are well underway for the BBC Breakfast team to be in its new home, part of MediaCityUK, in the Spring. Photograph: Will Pryce // 136 // patusquem dem pons con tam pratiem plis // 137 // M edia city - S A L F O R D Q UAYS By the time the move comes to an end later this year, a whole creative community of more than 2300 people will be working out of the waterfront site known as BBC North, a major achievement which has taken eight years to complete. The intention for the BBC to move out of London and establish a new base in the north of England was first signaled in 2004 by its Director-General Mark Thompson as part of the BBC’s commitment to better serve its audiences across the UK. A 200-acre development site at Salford Quays owned by the Peel Group was selected and MediaCityUK was born. The BBC occupies three buildings on the site: Bridge House, home to Blue Peter, Mastermind and Dragons’ Den, among others; Dock House, the new base for teams including Songs of Praise and Research & Development, and Quay House, where outputs from Radio 5 live and BBC Sport are broadcast. A number of production and media related companies have also made Salford Quays their home including ITV’s Granada division, and the University of Salford has located an innovative higher education centre on the site. “The environment has been designed for flexibility, efficiency and to promote an open and creative atmosphere.” The Manchester Ship Canal, an industrial wonder of the world when it was built between 1887 and 1894, provides the inspirational setting for what the BBC is hoping to achieve in its new home in the north. Just as the historic canal showcased the best in engineering talent in its time, technical innovation forms the backbone of the BBC’s new premises and the whole site has been designed for the complexity of the digital age. Cutting edge technology, 24/7 newsrooms and radio networks, television platforms and purpose built studios have all been installed along with the creation of interactive websites. But the main achievement of the new state-ofthe-art media complex is its ability to foster creativity and communication, something that was a key component of the design brief from day one. “The environment has been designed for flexibility, efficiency and to promote an open and creative atmosphere,” explains Alan Bainbridge, Head of Workplace for Property and Facilities Management at the BBC, and responsible for the development of the new HQ. “A neighbourhood of facilities has been created to allow people to select different work environments to suit their particular tasks, which may change frequently. We have also tried to make the environment adaptable to the change in technology and ways of working in the future. We briefed the designers to create a building to provoke smiles and we have seen a lot of that since moving in,” he says. ID:SR, the interior design group of award-winning architectural practice Sheppard Robson, was chosen to design the interior of the premises, the challenge being to develop a new hi-tech home for the BBC which would reflect not only the digital revolution, but also the creativity of its people and the content they generate. With over 70 years’ experience, the consultancy, which has offices spread across London, Manchester, Glasgow and Abu Dhabi and a track record of finding the right solutions for their clients, was more than up to the task. / 138 / / 139 / M edia city S A L F O R D Q UAYS As with any good vibrant city, its job is to provide a backdrop that enhances diversity and dynamism. By imagining the office as a city, the ID:SR design team devised an innovative workplace that is amenity-centric rather than desk-centric and which is enlivened by the way people share its spaces. “It was a real collaborative process and we worked closely with the BBC throughout. There were no surprises for staff,” says Peck. “Technology today enables people to work in a very mobile way. The desk is no longer the main currency and the site has a huge amount of very flexible open plan space which can be used for different purposes. There are individual phone booths and quiet collaboration pods with space for one or two people and then there are break-out areas and places to brainstorm or hold team meetings. The project was handed to Fleur Peck, a senior designer at ID:SR. The group was established five years ago to meet the growing demand from companies that wanted to move away from the traditional office to a more innovative and productive environment. ID:SR combines creative skill with management and project delivery expertise, and has developed a reputation for designing environments that increase productivity while being efficient, creative and desirable. The group’s approach to all its projects is to place people at the heart of the design process and to understand how they fit with the brand, vision and culture of their organisation, a methodology which was essential to creating the right sort of space for the BBC. Work began in 2007 when the Corporation encouraged its staff to think hard about the design of their new home. They were told it was not just about a place but also the challenge of enabling a greater variety of activities, from formal to informal, to take place and to improve collaboration and communication. “We approached the initial engagement process by meeting all 37 departments at the BBC to understand their needs,” recalls Fleur Peck. “ It was a huge amount of work but absolutely essential. The workshop sessions reflected the energy, the creative pooling of ideas and the commitment to the process. It was incredibly satisfying to take everyone on this 200-mile journey north and to see new partnerships develop and teams start to communicate and work more collaboratively.” A key theme to emerge from the workshops was the creation of an environment that would emulate a thriving urban neighbourhood. / 140 / / 141 / M edia city - S A L F O R D Q UAYS The end result is a flexible, creative space which can contract and expand simply by moving partitioning or furniture as daily needs change or as programmes come and go.” The BBC was committed to changing the way it worked and to building a collaborative and creative community where people can move easily between different roles and departments. With its brightly coloured open plan spaces, cosy collaboration pods, neon signs and welcoming areas on every floor, BBC North creates a different environment for staff , and meets its design vision of being a building to make people smile. Flooring has been an integral part of the overall design of the office and studio complex which covers 35,000 m2. Reflecting the heritage of the BBC through the colours of the original television test card, the carpet varies in each of the three buildings to create a different look and feel, as requested by staff. “The carpets are important to creating zones and weaving a pathway across each building, particularly as we haven’t used walls and ceilings to define space. We used all Interface products, selecting neutral tones in general office areas, cooler colours in locker areas and tea points, and warmer tones in collaborative areas. It is a complicated approach but it works well and helps to guide people through the buildings,” Peck adds. In a book chronicling the design of the Salford complex, BBC staff write that from the first discussions of design, through the production of beautiful furniture to the final stages of building and installation, what has stood out on this project has been the team spirit, creativity and collaboration, which is highly appropriate considering this is what the new television centre has been designed to inspire. / 142 / “The workshop sessions reflected the energy, the creative pooling of ideas and the commitment to the process.” / 143 / M edia city - S A L F O R D Q UAYS What made this project memorable? Interface’s Concept Designer Hannah Harper spent three years working on the BBC’s new Salford headquarters. Here she explains why the flooring was so significant to the overall design of the innovative workspace… Part of the beauty of this project is the way it has been cleverly designed to allow flexibility in the space. The site is all open plan but by the innovative use of furniture, shelving and partitioning, one zonal space can be transformed into anything from a break-out area to an auditorium. Nothing is designated as a single purpose area other than the studios or editing suites. The BBC team we worked with were not frightened of colour and as a result there is a lot of visual stimulation as you walk through the building. Every vista of the space creates a perfect frame for a photograph. The BBC commissioned a variety of bespoke and innovative furniture and fabrics which really stand out. The whole site is very unique and personalised to the Corporation with photographs of BBC actors through the ages and CBeebies characters hidden in the odd wall space. It makes a very inspiring and creative space to work. What was your role in the BBC project? I worked closely with the designers at Sheppard Robson to create a tailored product package that combined the required colours and designs from our range. Interface has a vast selection of products but what also makes us attractive is our ability to create and customise something unique to our customers’ requirements. We started specifically looking at flooring just over three years ago when the construction of the project was well underway. What floor space are we talking about? The site was 33,000 m2 so it was a major project, which involved dedicated time to get right. It was a fantastic and multifaceted scheme to work on. Why is flexible working space becoming more popular? What was your approach? Throughout the three year period I had regular contact and meetings with the designers at Sheppard Robson. There were constant deadlines to meet. My involvement was to take the initial design brief, which naturally developed over the course of the three years, highlight a product selection, look at the colours and yarns available to create the custom options and produce a simulated design package where we could see all the designs on screen. This is part of our sustainable approach as it enhances the elimination process and consequently reduces the number of samples produced in order to satisfy the customer’s request. At the last count, we were working with about 20 products in different colourways, which is quite a vast selection. What surprised you about the project? The impact of seeing the finished building complete with all the furniture and finishings really has to be experienced to be believed. All the interior elements of the building have a combined impact. One feature enhances another and there is this wonderful synergy. Everyone was also really forward thinking and the end result is right on trend, which is phenomenal considering we were choosing products and colours over three years ago. The other pleasant surprise was it was refreshing to work with clients who are not afraid of using colour and being bold. Overall, it was quite simply an awesome project to work on. The workplace has been slowly changing and evolving but it is gaining speed with mobile technology and demand that is fresh. People born between the mid 1980s and early 1990s have grown up with mobile technology and don’t need to be fixed to a desk in order to work. As a What was the brief? The brief was centred upon achieving a flexible, creative and innovative space. Modular flooring is extremely well suited to providing flexibility in design and office layout. Once the products were selected we moved into a secondary stage of how they were going to be installed across the floor. Design by tile - creating design features on the floor layout using coordinating products with differing textures, colours and constructions to enhance the zoning of particular areas - allows the most flexible use of space. The benefit is if some or all of the flooring needs to be changed, either due to function or style, tiles can be easily uplifted. The carpet layout injected lots of colour and interest but at the same time, didn’t align or make a fixed zonal area, allowing for flexible use of space and furniture layout. result, the office environment is changing to include more informal areas and space that feeds the imagination and inspiration to suit the purpose of the task. Sheppard Robson and the BBC were completely ahead of the trend for flexible working. What colours did you choose? The colour palette was inspired initially by the old BBC test card which we updated by incorporating the right tones and intensity to provide a stylish and fresh look. Which products did you use, and why? We selected a wide range of products which offered the right design, colour range and flexibility so that when they are combined they provide an innovative statement that is both practical and aesthetically pleasing. Interface products included: Blast from the Past and High Rise, which were both custom re-coloured, and Key Features, Encrypt, Cap and Blazer. What impact did flooring have on the overall space? The flooring plays a significant part to fusing the interior scheme together and provides the link between areas of furniture and collections of creative spaces. As flooring is the largest surface it provides a visual reference for navigating the buildings. / 144 / / 145 / Photograph: Will Pryce d CMYK RGB d CMYK RGB the end of life ReEntry 2.0® We consider the full life cycle of our products, ReEntry® 2.0 is a breakthrough in carpet recycling, separating yarn to yarn and backing to backing. It’s effective, real and scalable. www.interfaceflor.eu/gobeyond To discover more, use your mobile to scan this code FLOOR ZONING C reative nesting interpreted by I nterface C oncept D esigners . As businesses and consumers demand more creative, varied and inspiring interiors, the concept of ‘spaces within spaces’ – is becoming increasingly important. And Interface modular flooring has a vital role to play in this. / 148 / / 149 / I N T E R FAC E - F loor Z O N I N G Defining discrete areas for different activities, or to set different moods, is much quicker, simpler and more economical to achieve with carpet tiles than with furniture. Floor-based zones are also much easier to change to keep pace with users’ evolving needs and aspirations – and with Interface’s recycling services, this is a sustainable way to keep interiors fresh. So contrasting and combining colours, textures and patterns to add interest, focus and excitement to commercial floors is a big part of our Concept Designers’ work. Analysing how each space will be – or could be – used, they develop floor plans around zoning areas, as part of complete interior schemes. Over the next few pages, we show you some examples of their work, to give you just a flavour of what’s possible. Internal Schoolyard, by Judith Hermans and Helmich Jousma Using floors as furniture in this way doesn’t seem to affect their concentration or attention span. Rather than comfort, what’s more important is to have inspiring, colourful and vibrant surroundings, to trigger their active and creative minds. We’ve designed this floor as a multifunctional space for teenagers. Working on a number of levels, its zones inspire different moods and encourage different activities – and these can all change quickly, to meet the youngsters’ unpredictable demands. Islands or ‘fields’ of carpet invite you to walk, sit or lie down. Stairs double as seating areas for socialising and relaxing, softened by the carpet tiles. A pit, covered in texture and pattern, becomes a clearly defined breakout space to hang out with a group. In this room, it really is all about the floor. We’ve noticed how teenagers tend to use floors differently from adults. It seems to stem from their attitude to chairs: you never see them sitting straight into one. They hang, lie or drape themselves over anything that can function as a chair – and very often, that’s the floor. Teenagers live closer to the floor, sitting on it or even lying down on it. Floor and wall create seat and back. And of course they sit on stairs too. Mellopolis Mellopolis Mellopolis Mellopolis Madtrium Londinium Assiria Creta 346580 Postremo 346585 Civitas 346406 Larsa 346583 Pagus 346447 Pinto 346581 Urbis 346463 Hackney 346577 Kissamos / 150 / / 151 / I N T E R FAC E - F loor Z O N I N G designed to encourage creativity. And the playful colour palette, inspired by Deadgood Studio’s Capsule Sofa, adds to the sense of fun by combining grounded neutral shades in charcoal and slate with splashes of bright citrus colours. The Ideal Collaborative Workspace, by Hannah Harper and Amy Farn Thinking about the perfect environment for interaction, inspiration and motivation, we developed this scheme for multifunctional spaces. It’s all based on an intriguing floor plan, designed to work with interchangeable furniture. Unusual shapes and curves guide you through the building, revealing a variety of individual zones for different types of collaboration. This layout could work in an office, hotel or leisure environment, or even in education. The comfy furnishings adjust to users’ needs, adding to the atmosphere of familiarity and homeliness, and each zone is informal and flexible, ideal for mobile working. Most importantly, these zones offer choice, leaving you free to settle in the area that best suits your mood or task. Perhaps snuggle up with a coffee in a secluded booth, or hold a team meeting in the bar area. Wherever you decide to work, your surroundings are Sherbet Fizz Mellopolis Mellopolis Scribble Hydropolis Razzle Dazzle Sherbet Fizz Scribble 5559 Pepper 346583 Pagus 346563 Alaia 5557 Orangeade 346580 Postremo 332031 Composition 306423 Lime light 332026 Etch Razzle Dazzle 306443 Electron / 152 / / 153 / So pull up a bean-bag or join us in one of the pods. Where will you choose to work? I N T E R FAC E - F loor Z O N I N G Rainbow Rooms, by Sophie Fox I thought, what would be my dream social environment? Where would I want to relax and have fun with friends? This led me to an idea for a funky bar and nightclub that celebrates life through colour. I decided to call this place ‘Rainbow Rooms’. The floor is a maze of rich, vibrant colour, inspired by the Glasgow-based artist Jim Lambie and his ‘Zobop’ floor installations. And leading off the main central area are distinct ‘cocoons’ of colour. I can imagine people saying, “meet me in the red zone”, and their friends would know exactly where to find them. Ambient lighting from Philips LivingColours creates a secondary colour scheme, complementing and supporting the flooring by projecting numerous subtle shades into the space. In ‘Rainbow Rooms’, colour is all around, above and – most importantly – below. This is a place I would never want to leave. Each zone is a nest of individual colour, where the floor creates the shape and carefully chosen furniture adds focus. So the carpet defines the space, and inspires the experiences of anyone using it, while the pure white walls feature dramatic splashes of pulsing neon technicolour, provided by original works of art from Rob and Nick Carter. Mellopolis Mellopolis Mellopolis Mellopolis Heuga 731 Heuga 731 Heuga 731 Heuga 731 346583 Pagus 7351 Cadmium Sulphide / 154 / 346584 Magnus 7368 Sycamore 346581 Urbis 7379 Pastel 346580 Postremo Mellopolis 346585 Civitas 7361 Lobelia / 155 / Heuga 731 7357 Hot Pink Heuga 731 7353 Cherry Heuga 731 7352 Orange I N T E R FAC E - F loor Z O N I N G I decided to apply this creative adventure to the challenges of designing offices – specifically to nurturing well-being within the commercial environment. Inspired by simplicity, linear structure and architectural forms, I worked with our Metropolis collection to explore a range of imaginative possibilities, around a fresh, contemporary palette of teals, neutrals and blush raspberry. Choosing these materials and ‘tools’, I let my mind drift into the unknown, developing a highly individual design layout with zones of varying styles and moods to suit different types of interaction. I’m fairly sure I wouldn’t have come up with this if I’d relied purely on my waking thoughts! Lucid Dreaming, by Claire Monaghan What do I mean by lucid dreaming? If you Google the phrase, you’ll find it means being aware that you are dreaming while the dream is happening. The dreamer is no longer a silent spectator in the dream, but an active participant who can control and change the course of the dream. In this state, the dreamer’s creativity and problem-solving skills are heightened – and this can even be useful when designing an interior scheme. Exploring the dimensions of a dream brings together concrete creations and imaginative possibilities. And, thanks to technology, the ideas that result are more achievable than you might think – after all, we do now we live in a world where anything seems possible. Lucid dreaming may leave you questioning your relationship with objects, but it’s fun working out how you can bring your vision to life. Lutetia 346482 Tours Luxury Living 8361 Segrado / 156 / Madtrium 346445 Vallecas / 157 / Vermont 338105 Quartzite Londinium 346460 Islington Luxury Living 8342 Mabinogi Histonium 346500 Cupello I N T E R FAC E - F loor Z O N I N G Managing Moods, by Odile Béranger Designing a hotel interior, I wanted to create a sense of warmth, luxury and escape from the outside world – while also injecting a bit of fun and interaction. I chose to develop different areas that can ‘communicate’ with each other through visual and tactile relationships. To do this, I worked on specific shapes linked to unusual combinations of flooring products and colours. Etruria Bisanzio Razzle Dazzle Consolidation Key Features Key Features Key Features Vintage Refine Scribble Cap and Blazer 346592 Curtun So the bar area has a distinctive ambience, combining a warm welcome with the idea of playfulness, based on a unique mix and match of carpet designs complemented by interesting lighting. On every side of the bar, there are indulgent zones for relaxing and ‘cocooning’, with exceptionally comfortable furniture and lighting directed on the floor to give an atmosphere of intimacy. 8908 Wenge 347002 Gate House In the restaurant, this same contemporary approach to floors and furniture creates a clear link with the bar and encourages interaction. So as customers move from one area to another, the consistent zoning treatment adds to the sense of a seamless experience, while allowing each space within the hotel to project its own character and personality. / 158 / Etruria 346596 Veli 321146 Antelope 332027 Inscribe 346422 Homerus 321154 Fuchsia 306442 Current 321160 Lavender 338130 St George / 159 / C ontributors Page Editorial, Design & Production Interface Michele Iacovitti – Editor & Art Direction Emma Greenwood – Art Direction & Management Richard Rhodes, Mandy Leeming, Kerry Deffley, Lynda Oldfield, Natalie Hakimian, Emily Rimmer – Product Design Paul McNamee, Catherine Gooder – Artwork Siobhan Garforth – SIM Designer Sophie Fox, Odile Béranger, Hannah Harper, Judith Hermans, Helmich Jousma, Claire Monaghan, Amy Farn – Product zoning and colour. David Oakey – Creative Nesting Checkland Kindleysides Steve Farrar – Creative and Art Direction Sam Ratcliffe – Account Director Caroline Ballard – Project Manager Andrew Cliff – Production Manager Kate Shepherd – Strategy and Insight Harriet Allen – Visual Research Assistant Esme Shanley – Research Assistant Writers Tony Gamble – Copywriter Kinross + Render Words and Ideas, Dianna Edwards – Interviewer Lyndsey Unwin, Janine Maxwell – Interviewer Lingo 24 Maura Pop – Copy translations Contributors Photography and Image references Darren Holden – Photographer Michael Vicente – Photographer assistant Luce Tempo Luogo for Toshiba & DGT Architects The Humboldt university in Berlin Oak Inside Collection by Thomas Eyck Light Shower for H4H by Bruce Munro Master Designer’s Garden Plot 6 by Martha Schwartz Partners Hel Yes by Helsinki Powerstation, Berlin - Mitte Berlin wall Powerstation, Berlin - Vockerode Bora Aksu Northern Europe Migrants Organisation by Felix de Montesquiou and Hugo Kaici Day of his Great Wrath by John Martin Dochodo Island Zoo Hermes HHF, Basel Architects Plain Collection Furniture by Maarten Baas Aim Lamp by Ronan & Erwan Bouroullec Shoes or No Shoes, Maecenas Dirk Vanderschueren High Line, New York Okinaha pharmacy in Belgium Zoological Park concept of St Petersburg Placebo Pharmacy Design by KLab Architecture Russell Pinch Furniture Hobby Panton Chair by Peter Jakubik Floorboard coat rack by Tomoko Azumi Walking City Dress & Living Pod by Ying Gao Forest Spoon by Nendo Moonjelly Lamps by Limpalux Whistling Sea - Jun Ga Young Happy Habitat Simon and Tom Bloor art installation David Batchelor’s installation 4010 Telekom Shop in Cologne Bundestag underground in Berlin The Houdini chair by Stefan Diez Videotron store Viktor & Rolf Martin Grant Mulberry Aigner PPQ Glyder Sofa System by Atelier Van Lieshout Library of the University of Amsterdam Plumen lightbulb by Samuel Wilkinson and HULGE New York by Frank Gehry New York Suspended Garden by Daniel Libeskind The Kingdom Tower Shenzhen Guosen Securities Tower Floating observatories by Dorin Stefan, Mihai Carciun and upgrade studio Hualien Residences Article contributors B3 - Francesco Maria Bandini Stefano Boeri Camenzind Evolution BBC WGSN High Line - New york Parkways Cheonggychen River - Seoul Government Creative Nesting - David Oakey Printed by Seacourt Ltd. /3/ 2012 COLLECTIONS 2012 A collection of new products inspired by the themes of apocalypse and rebirth. Products that represent in their patterns the broken lines of destroyed architecture, the visible signs of nature taking over ruins, and the surreal patterns and electric lights of futuristic cities. How the latest trends have inspired our new products. 2012 Design Trends How sustainable cities might one day look. Future Cities Our carpet tiles can influence floor design. www.interfaceflor.eu www.interfaceflor.eu/metropolis 5991201 - Feb 2012 Floor Zoning