Unite `16 SEOUL Sponsorship Program
Transcription
Unite `16 SEOUL Sponsorship Program
Unite ’16 SEOUL Sponsorship Program We Are UNIT Y UNITY MORE THAN AN ENGINE 4.5M DEMOCRATIZATION SOLVE HARD PROBLEMS 1.4M TOTAL REGISTERED DEVELOPERS MONTHLY ACTIVE DEVELOPERS ENABLE SUCCESS The games made with Unity have over one billion accumulated download counts. Unity provides a variety of quality contents 세션 운 영 유익성 to help developers achieve success. 메시지 전 달 매우 만족 / 3 45% 47% Worldwide Game Engine Market Share (McKinsey Report) Percentage of developers who use Unity as their main development tool (Vision Mobile, 2014) This is UNITE UNITE MORE THAN A CONFERENCE Unite is a global development conference boasting a 9 year history. First introduced to Korea in 2012, Unite has since become a headline event in the gaming and creative content industry. Over 2,800+ participated in 2015. / 5 PARTICIPATION & SATISFACTION Nearly a 500% increase since 2012 Unite Seoul 2015 Session Satisfaction UNITE KOREA 2012 600 UNITE KOREA 2013 1,200 UNITE KOREA 2014 2,000 UNITE SEOUL 2015 2,800 Lecture 3,000 + 7 5 Level of Difficulty 3 0 Main participants : Active developers in their 20~40’s Public Interest : Steady increase of non-developers and students Credibility : Increase in participation of experienced developers 50% / 6 GAME DEVELOPERS 33% STUDENTS 14% NON-GAME DEVELOPERS 3% OTHERS Interpretation Quality Operation Usefulness of Content UNITE INDUSTRIAL LEADERS & GLOBAL TECHNOLOGY EXPERTS PREVIOUS KEYNOTE SPEAKERS & GUESTS David Helgason Unity Founder John Riccitiello Unity CEO Jussi Laakkoknen Unity Everyplay Palmer Lucky Oculus Pyoma Matsui(PD) Keisuke Hata (Technical Director) Co-founder & Executive Co-founder & Executive Vice President Tae-ik Jang Google Play Ryan Payton Camouflaj Jaechul Hwang (Technical ART) Ndoors Seungheon Lee (Technical Engineer) Ndoors PREVIOUS UNITY FOREIGN LECTURERS B rett Bibby Product Evangelist Carl Callewaert Product Evangelist Stine Munkesø Kjærbøll Jesper Mortensen User Experience Team Lead Graphic Engineer Timothy Cooper Software Developer Alex Lian R&D - Release & Tooling Director Wayne Johnson Software Developer Veli-Pekka Kokkonen Software Developer Jan Marguc Erik Juhl Audio Programmer Director of Development Jonas Echterhoff Programmer Pierre-Paul Giroux Software Developer Michael Herring Console R&D Support Engineer Hiroki Omae Visual Performance PREVIOUS UNITY DOMESTIC LECTURERS Gukhwan Ji Evangelist / 7 Thomas Cho Asset Store Jaehyun Kang Technical Engineer Earl Hahm Unity Ads Jihyun Oh Field Engineer Yongho Lee Evangelist Steen Lund Software Developer Andrew Innes Console R&D Support Engineer Woowon Yoo Nexon Korea Kwangsam Kim Byulbram Studio UNITE MEDIA & PREVIOUS SPONSORS MEDIA / 8 SPONSORSHIP Sponsorship Opportunity UNITE SEOUL 2016 From Development to Success, all that was needed Date April 7(THU) ~ 8(FRI) Venue InterContinental Seoul COEX Participants 3000 + KEY OFFERING VALUES Branding Large Scale Exhibition - 2485m2 Attractive Promotion and Swags Various Advertisement Opportunities Engagement 6,600+ cumulative participants since 2012 30+ global partnerships with leading companies 60+ influential media invited Lecture Multinational speakers introducing global technology 140+ high quality talk sessions accumulated / 11 EVOLUTION OF UNITE SEOUL 2016 EVOLUTION OF UNITE SEOUL 2016 TALK, BOOTH, NETWORKING, AR/VR, MADE WITH UNITY A Multi-Experience Conference consisting of FIVE ELEMENTS TALK SESSION KEYNOTE WORKSHOP / 12 AR/VR Made With Unity BOOTH NETWORKING SPONSOR EXHIBITION RECRUIT VENUE - FLOOR PLAN Intercontinental Seoul COEX B1F * The schedule may be subject to change * 행사 사정에 따라 변동 될 수 있습니다. KEYNOTE HARMONY BALLROOM TALK SESSION 1 SESSION 2 SESSION 3 PRESS ROOM MODERATO INFORM ESCALATOR MADE WITH UNITY AR / VR REGISTRATION VIVACE GUEST E/L UNITY / VIP SPEAKER ROOM MWU STORAGE SPONSOR BOOTH DIAMOND HALL ANDANTE MWU RCT / NETWORK ALLEGRO / 13 AR/VR NETWORKING AGENDA - DAY 1 & 2 | Harmony1 | Harmony2 | Harmony3 REGISTRATION 10:30 -11:00 11:00 -11:50 KEYNOTE 1 12:00 -12:50 KEYNOTE 2 13:00 -14:00 LUNCH 14:00 -14:50 SPONSOR EXHIBITION SESSION 15:00 -15:50 RECESS 15:50 -16:10 16:10 -17:00 SESSION 17:10 -18:00 CAPACITY | Diamond | 340 | 340 | 340 | 420 | Vivace | Allegro | | AR / VR | 147 RECRUIT / NETWORKING | 147 * Session content may be subject to change * Simultaneous interpretation provided in both Korean and English / 14 Sponsorship Program SPONSORSHIP PROGRAM PLATINUM / 16 GOLD SILVER BRONZE SPECIAL SPONSORSHIP PROGRAM - DETAILS PLATINUM GOLD SILVER BRONZE SPECIAL FOR STRATEGIC PARTNERS 50,000,000 30,000,000 20,000,000 10,000,000 See page 18 ASK KEYNOTE 1 X X X X X SESSIONS (45MIN.) 2 2 1 X X 1 X W2300 x H900 TYPE SPONSORSHIP FEE (KRW) BOOTH W4000 x H900 W2300 x H900 W2000 x H900 W1600 x H900 INVITATION TICKETS 50 30 10 5 2 10 STAFF PASS 20 10 5 5 2 20 # of speakers # of speakers # of speakers X N/A # of speakers SPEAKER PASS PRINT & ONLINE MEDIA EXPOSURES See page 18 * Branding plan to be announced separately * Speaker slots may be subject to early closure * Booth size and designs may be subject to change without prior notice / 17 SPECIAL CONTENTS SIZE(mm) QUANTITY LANYARD 800 X 10 3,000EA 10,000,000 SHOPPING BAG 300 X 110 X 450 3,000EA 15,000,000 MUG CUP - 3,000EA 10,000,000 1 Space 20,000,000 1EA 2,000,000 SEPARATE EXHIBITION SPACE HANGING BANNER (MWU + AR Zone) LOBBY LCD MONITOR / 18 Wall : 5050(W) X 1750(H) Table : 5050(W) X 850(H) X 575(D) 2000 X 700 3500 X 2000 (Total 2 spaces) (Total 3EA) 30” (50times per day) IMAGE PRICE(KRW) 5,000,000 SPONSORSHIP BOOTH PLAN - SAMPLE PLATINUM SIZE : W4000 X H900 / 19 GOLD SIZE : W2300 X H900 SPONSORSHIP BOOTH PLAN - SAMPLE SILVER SIZE : W2000 X H900 BRONZE SIZE : W1600 X H900 MWU SIZE : W1500 X H1000 * This is game trial booth for "Made With Unity" on page 22. / 20 AR / VR Free exhibition opportunity for your AR/VR Hurry up and apply! Content Providers Who can apply? > Show off your AR/VR contents made with Unity! CONTENTS Device Providers DEVICE FREE OF CHARGE! * Expense for booth production not covered * Applications subject to early closure One-click distribution for multi-platform use supported in contents made with Unity Demonstrate AR/VR contents made with Unity on your device! For more information, please contact [email protected] Free exhibition opportunity for your contents made with Unity Hurry up and apply! Benefits of > Participating in MWU Game trial booth provided FREE OF CHARGE! * Device for demonstration to be prepared by the participant * Applications subject to early closure Advertisement opportunities to over 3,000 gamers and developers For more information, please contact [email protected] SPONSORS’ LOGO EXPOSURE / 23 OFFLINE ONLINE ・POSTER ・FLYER ・BANNER ・RECEPTION-WALL ・X-BANNER ・LANYARD ・GIVEAWAY ・BOOTH ・EDM ・NEWSLETTER ・PRESS RELEASE ・FACEBOOK ・PROMOTION EVENT BANNER ・NAVER BLOG ・EVENT WEBPAGE SPONSORS’ LOGO EXPOSURE BOOTH OOH / 24 ONLINE WALL SPONSORSHIP INQUIRIES THANK YOU! Unite Seoul 2016 www.unity3dkorea.com/uniteseoul2016 E-Mail [email protected] -