Unite `16 SEOUL Sponsorship Program

Transcription

Unite `16 SEOUL Sponsorship Program
Unite ’16 SEOUL
Sponsorship Program
We Are UNIT Y
UNITY
MORE THAN AN ENGINE
4.5M
DEMOCRATIZATION
SOLVE HARD PROBLEMS
1.4M
TOTAL REGISTERED
DEVELOPERS
MONTHLY ACTIVE
DEVELOPERS
ENABLE SUCCESS
The games made with Unity have over one billion accumulated
download counts. Unity provides a variety of quality contents
세션 운 영
유익성
to help developers achieve success.
메시지 전 달
매우 만족
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3
45%
47%
Worldwide Game Engine
Market Share
(McKinsey Report)
Percentage of developers
who use Unity as their
main development tool
(Vision Mobile, 2014)
This is UNITE
UNITE
MORE THAN A CONFERENCE
Unite is a global development conference boasting a 9 year history.
First introduced to Korea in 2012, Unite has since become a headline event
in the gaming and creative content industry. Over 2,800+ participated in 2015.
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PARTICIPATION & SATISFACTION
Nearly a 500% increase since 2012
Unite Seoul 2015 Session Satisfaction
UNITE
KOREA
2012
600
UNITE
KOREA
2013
1,200
UNITE
KOREA
2014
2,000
UNITE
SEOUL
2015
2,800
Lecture
3,000 +
7
5
Level of
Difficulty
3
0
Main participants : Active developers in their 20~40’s
Public Interest : Steady increase of non-developers and students
Credibility : Increase in participation of experienced developers
50%
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GAME
DEVELOPERS
33%
STUDENTS
14%
NON-GAME
DEVELOPERS
3%
OTHERS
Interpretation
Quality
Operation
Usefulness
of Content
UNITE INDUSTRIAL LEADERS & GLOBAL TECHNOLOGY EXPERTS
PREVIOUS KEYNOTE SPEAKERS & GUESTS
David Helgason
Unity Founder
John Riccitiello
Unity CEO
Jussi Laakkoknen
Unity Everyplay
Palmer Lucky
Oculus
Pyoma Matsui(PD)
Keisuke Hata
(Technical Director) Co-founder & Executive
Co-founder & Executive Vice President
Tae-ik Jang
Google Play
Ryan Payton
Camouflaj
Jaechul Hwang
(Technical ART)
Ndoors
Seungheon Lee
(Technical Engineer)
Ndoors
PREVIOUS UNITY FOREIGN LECTURERS
B rett Bibby
Product Evangelist
Carl Callewaert
Product Evangelist
Stine Munkesø Kjærbøll Jesper Mortensen
User Experience Team Lead Graphic Engineer
Timothy Cooper
Software Developer
Alex Lian
R&D - Release
& Tooling Director
Wayne Johnson
Software Developer
Veli-Pekka Kokkonen
Software Developer
Jan Marguc
Erik Juhl
Audio Programmer Director of Development
Jonas Echterhoff
Programmer
Pierre-Paul Giroux
Software Developer
Michael Herring
Console R&D
Support Engineer
Hiroki Omae
Visual Performance
PREVIOUS UNITY DOMESTIC LECTURERS
Gukhwan Ji
Evangelist
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Thomas Cho
Asset Store
Jaehyun Kang
Technical Engineer
Earl Hahm
Unity Ads
Jihyun Oh
Field Engineer
Yongho Lee
Evangelist
Steen Lund
Software Developer
Andrew Innes
Console R&D
Support Engineer
Woowon Yoo
Nexon Korea
Kwangsam Kim
Byulbram Studio
UNITE MEDIA & PREVIOUS SPONSORS
MEDIA
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SPONSORSHIP
Sponsorship
Opportunity
UNITE SEOUL 2016
From Development to Success,
all that was needed
Date
April 7(THU) ~ 8(FRI)
Venue
InterContinental Seoul COEX
Participants
3000 +
KEY OFFERING VALUES
Branding
Large Scale Exhibition - 2485m2
Attractive Promotion and Swags
Various Advertisement Opportunities
Engagement
6,600+ cumulative participants since 2012
30+ global partnerships with leading companies
60+ influential media invited
Lecture
Multinational speakers introducing global technology
140+ high quality talk sessions accumulated
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EVOLUTION OF UNITE SEOUL 2016
EVOLUTION OF
UNITE SEOUL 2016
TALK, BOOTH, NETWORKING, AR/VR, MADE WITH UNITY
A Multi-Experience Conference consisting of FIVE ELEMENTS
TALK
SESSION
KEYNOTE
WORKSHOP
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AR/VR
Made
With
Unity
BOOTH
NETWORKING
SPONSOR
EXHIBITION
RECRUIT
VENUE - FLOOR PLAN
Intercontinental Seoul COEX B1F
* The schedule may be subject to change
* 행사 사정에 따라 변동 될 수 있습니다.
KEYNOTE
HARMONY
BALLROOM
TALK
SESSION 1
SESSION 2
SESSION 3
PRESS ROOM
MODERATO
INFORM
ESCALATOR
MADE
WITH
UNITY
AR / VR
REGISTRATION
VIVACE
GUEST E/L
UNITY
/ VIP
SPEAKER
ROOM
MWU
STORAGE
SPONSOR
BOOTH
DIAMOND HALL
ANDANTE
MWU
RCT / NETWORK
ALLEGRO
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AR/VR
NETWORKING
AGENDA - DAY 1 & 2
| Harmony1
| Harmony2
| Harmony3
REGISTRATION
10:30 -11:00
11:00 -11:50
KEYNOTE 1
12:00 -12:50
KEYNOTE 2
13:00 -14:00
LUNCH
14:00 -14:50
SPONSOR
EXHIBITION
SESSION
15:00 -15:50
RECESS
15:50 -16:10
16:10 -17:00
SESSION
17:10 -18:00
CAPACITY
| Diamond
| 340
| 340
| 340
| 420
| Vivace
| Allegro
| |
AR / VR
| 147
RECRUIT
/ NETWORKING
| 147
* Session content may be subject to change
* Simultaneous interpretation provided in both Korean and English
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Sponsorship
Program
SPONSORSHIP PROGRAM
PLATINUM
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GOLD
SILVER
BRONZE
SPECIAL
SPONSORSHIP PROGRAM - DETAILS
PLATINUM
GOLD
SILVER
BRONZE
SPECIAL
FOR STRATEGIC
PARTNERS
50,000,000
30,000,000
20,000,000
10,000,000
See page 18
ASK
KEYNOTE
1
X
X
X
X
X
SESSIONS (45MIN.)
2
2
1
X
X
1
X
W2300 x H900
TYPE
SPONSORSHIP FEE (KRW)
BOOTH
W4000 x H900
W2300 x H900
W2000 x H900
W1600 x H900
INVITATION TICKETS
50
30
10
5
2
10
STAFF PASS
20
10
5
5
2
20
# of speakers
# of speakers
# of speakers
X
N/A
# of speakers
SPEAKER PASS
PRINT & ONLINE
MEDIA EXPOSURES
See page 18
* Branding plan to be announced separately
* Speaker slots may be subject to early closure
* Booth size and designs may be subject to change without prior notice
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SPECIAL
CONTENTS
SIZE(mm)
QUANTITY
LANYARD
800 X 10
3,000EA
10,000,000
SHOPPING BAG
300 X 110 X 450
3,000EA
15,000,000
MUG CUP
-
3,000EA
10,000,000
1 Space
20,000,000
1EA
2,000,000
SEPARATE EXHIBITION SPACE
HANGING BANNER
(MWU + AR Zone)
LOBBY LCD MONITOR
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Wall : 5050(W) X 1750(H)
Table : 5050(W) X 850(H) X 575(D)
2000 X 700
3500 X 2000
(Total 2 spaces)
(Total 3EA)
30”
(50times per day)
IMAGE
PRICE(KRW)
5,000,000
SPONSORSHIP BOOTH PLAN - SAMPLE
PLATINUM
SIZE : W4000 X H900
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GOLD
SIZE : W2300 X H900
SPONSORSHIP BOOTH PLAN - SAMPLE
SILVER
SIZE : W2000 X H900
BRONZE
SIZE : W1600 X H900
MWU
SIZE : W1500 X H1000
* This is game trial booth for "Made With Unity" on page 22.
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AR / VR
Free exhibition opportunity for your AR/VR
Hurry up and apply!
Content Providers
Who can apply? >
Show off your AR/VR contents made with Unity!
CONTENTS
Device Providers
DEVICE
FREE OF CHARGE!
* Expense for booth production not covered
* Applications subject to early closure
One-click distribution for multi-platform use supported
in contents made with Unity
Demonstrate AR/VR contents made with Unity on your device!
For more information,
please contact [email protected]
Free exhibition opportunity for your contents made with Unity
Hurry up and apply!
Benefits of >
Participating in MWU
Game trial booth provided
FREE OF CHARGE!
* Device for demonstration to be prepared by the participant
* Applications subject to early closure
Advertisement opportunities
to over 3,000 gamers
and developers
For more information,
please contact [email protected]
SPONSORS’ LOGO EXPOSURE
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OFFLINE
ONLINE
・POSTER
・FLYER
・BANNER
・RECEPTION-WALL
・X-BANNER
・LANYARD
・GIVEAWAY
・BOOTH
・EDM
・NEWSLETTER
・PRESS RELEASE
・FACEBOOK
・PROMOTION EVENT BANNER
・NAVER BLOG
・EVENT WEBPAGE
SPONSORS’ LOGO EXPOSURE
BOOTH
OOH
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ONLINE
WALL
SPONSORSHIP INQUIRIES
THANK YOU!
Unite Seoul 2016
www.unity3dkorea.com/uniteseoul2016
E-Mail
[email protected]
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