ANA 3-19.11, Special Reaction Teams, English
Transcription
ANA 3-19.11, Special Reaction Teams, English
ANA 3-19.11 AFGHANISTAN NATIONAL ARMY Military Police Special Reaction Teams February 2008 ANA 3-19.11 This page left blank intentionally 2 ANA 3-19.11 Military Police Special Reaction Teams Contents Page PREFACE …………………………………………………………………….. 6 Chapter 1 RESPONSIBILITIES, PRIORITIES, AND ORGANIZATION Responsibilities …………………………………………………………….. Priorities ……………………………………………………………………. Organization ………………………………………………………………… 7 7 9 Chapter 2 PLANNING CONSIDERATIONS Preplanning Process ………………………………………………………... Planning Process …………………………………………………………… Blueprints ………………………………………………………………….. Blueprint Information ……………………………………………………… 19 22 26 29 Chapter 3 MOVEMENT Movement Fundamentals ………………………………………………….. Alternate Methods of Movement ………………………………………….. Barriers ……………………………………………………………………. 36 45 47 Chapter 4 BUILDING ENTRY Entry Fundamentals ……………………………………………………….. Doors ………………………………………………………………………. Methods of Entry ………………………………………………………….. Windows …………………………………………………………………… 49 53 60 70 Chapter 5 BUILDING CLEARING Principles ………………………………………………………………….. Basic Tactical Fundamentals ……………………………………………… Building-Clearing Tactical Fundamentals ………………………………… Threat ……………………………………………………………………… Planning Considerations for Clearing an Objective ………………………. Clearing Techniques ………………………………………………………. Room-Searching Techniques ……………………………………………… Stairways/Stairwells ………………………………………………………. Hallways ………………………………………………………………….. Hallway Intersections …………………………………………………….. Hallway Danger Areas ……………………………………………………. Doorway Layouts in Hallways …………………………………………… Hides ……………………………………………………………………… 78 78 79 81 81 84 92 96 100 103 109 109 112 3 ANA 3-19.11 Chapter 6 MARKSMAN/OBSERVER TACTICAL OPERATIONS Operational Briefing …………………………………………………….. Movement ………………………………………………………………. Forward-Operating Positions …………………………………………… Observation ……………………………………………………………… Marksman and Observer Data Book ……………………………………. 114 116 118 122 123 Chapter 7 BREACHING Manual and Mechanical Breaching ……………………………………… Ballistic Breaching ………………………………………………………. 127 131 Chapter 8 WEAPON RETENTION Long-Gun Retention ……………………………………………………… Pistol Retention …………………………………………………………… 135 137 Chapter 9 THREAT AND OCCUPANT CONTROL Search Team ………………………………………………………………. Occupancy Control ……………………………………………………….. Search Principles …………………………………………………………. 140 141 142 Chapter 10 TEAM-MEMBER RECOVERY Recovery Team ……………………………………………………………. Hostage-Rescue Drill ………………………………………………………. 144 149 Chapter 11 VEHICLE ASSAULT Vehicle-Assault Team ……………………………………………………… Planning Considerations …………………………………………………… Assault Methods …………………………………………………………… 151 152 153 Chapter 12 ENTRY-TEAM MARKSMANSHIP TRAINING Shooting Stance …………………………………………………………… Weapon Positions ………………………………………………………….. Drawing From a Holster …………………………………………………… Combat Reloading …………………………………………………………. Engaging Multiple Targets ………………………………………………… Transition Drill ……………………………………………………………. Controlled Pair …………………………………………………………….. Failure Drill ……………………………………………………………….. Night Marksmanship ……………………………………………………… 159 160 162 164 169 170 171 176 176 Chapter 13 MARKSMAN/OBSERVER MARKSMANSHIP TRAINING Wind and Weather ………………………………………………………… Environmental Effects …………………………………………………….. Moving Targets …………………………………………………………… Synchronized Shooting …………………………………………………… 190 192 193 194 4 ANA 3-19.11 Hostage Situation ……………………………………………………….. Tactical Neutralization …………………………………………………. Psychological Aspects of Marksmanship ……………………………… Night Firing …………………………………………………………….. Training Exercises ………………………………………………………. Keep-in-Memory Games ………………………………………………… 195 196 199 201 203 207 Appendix A BARRIER PENETRATION Planning Considerations …………………………………………………. Types of Barriers ………………………………………………………… Building Construction and Design ………………………………………. Plans …………………………….……………………………………….. Soft Barriers ……………………………………………………………… Medium Barriers ......................................................................................... Hard Barriers .............................................................................................. 210 210 210 211 213 214 217 232 Appendix B BREACHER’S BRIEF 234 Appendix C IMPROVISED EXPLOSIVE DEVICES AND BOOBY TRAPS Improvised Explosive Devices …………………………………………… Elements …….……………………………………………………………. Actions on Contact ………………………………………………………... 237 237 237 237 GLOSSARY …………………………………………………………………. 239 5 ANA 3-19.11 Preface ANA 3-19.11 is a guide for commanders, staffs, and trainers may be responsible for training and deploying military police (MP) special-reaction teams (SRTs). The doctrine for SRT operations considers— • The various types of special threat situations. • The team’s makeup. • Weapons and equipment. • Tactics, techniques, and procedures (TTP). • Marksmanship qualification tables for the various weapons of entry and marksman/observer (M/O) teams. Harmony between entry, M/O, and area-security teams is critical to ensure the unity of effort and a successful mission. The primary audiences for ANA 3-19.11 are leaders of the MP company and the Corps Provost Marshal who are responsible for training SRT and Marksman/Observer teams. Examples and graphics are provided to illustrate principles and concepts, not to serve as prescriptive responses to tactical situations. They serve only as a guide. This publication provides units with the doctrinal foundation to train soldiers and leaders, guide tactical planning, and develop standard operating procedures (SOP). The proponent for this publication is ANATEC. Submit comments, recommendations and the rational for improvement to this publication to; Commander ANATEC 6 ANA 3-19.11 Preparations The MP SRT is an elite MP organization that is tasked with force protection and control of special threat situations. Part One consists of two chapters. Chapter 1 provides fundamental information on the responsibilities and organization of the SRT, the threat-management force (TMF), and the crisis-management organization (CMO). Chapter 2 provides planning considerations for containing and neutralizing special threats. Chapter 1 Responsibilities, Priorities, and Organization As a tactical element that enhances force protection, an SRT is specially trained, armed, and equipped to contain and neutralize special threats. It is prepared to operate across the operational continuum. For deterrence to be effective, hostile individuals or groups must understand that the Afghanistan National Army (ANA) will mobilize, deploy, fight, and win under any circumstances. Therefore, if deterrence fails, an SRT is prepared to preserve human life and restore normal activity to ANA installations and areas of operation (AOs). This chapter discusses the responsibilities and organization of an SRT. Responsibilities 1-1. An SRT must be a well-trained, disciplined team that meets the needs of the installation commander. SRT training must be stressful, intense, and realistic. Safety, however, must not be compromised to increase the level of realism. Effective training is the key for preparing SRT members to conduct successful operations in a variety of environments, including military operations on urbanized terrain (MOUT). Each training experience must build and hone skills. 1-2. The success of an SRT depends on personnel being thoroughly trained in tactics and having the ability to discriminate effectively between targets to minimize the loss of life and collateral damage. No technique or safety equipment can prevent the errors made by an unprepared or untrained team. (Training considerations are discussed in detail in Part Three.) Corps Commands 1-3. Corp Commands must ensure that SRT capabilities exist to support each of their subordinate installations. These teams must be equipped and trained to counter special threat disruptions in their areas of responsibility. 1-4. To establish enhanced installation SRT capabilities, reciprocal and, or support agreements between corps, installations, and, or local ANP authorities should be established according to applicable laws and ANA regulations. COMMANDERS 1-5. Commanders are responsible for the command and control (C2) of resources during all disruptions within areas of military jurisdiction. They are also responsible for maintaining law and order within their areas of jurisdiction. When major disruptions or special threats 7 ANA 3-19.11 occur, including acts of terrorism, commanders must commit resources in a graduated response to resolve the situation and restore law and order. Special Threat Situations 1-6. An SRT is an integral part of force protection, and it is one of the installation commander’s principal response forces in case of a major disruption or a special threat situation. The employment of an SRT is an installation commander’s final show of force to resolve a special threat. SRTs may be used to control the situations shown in Table 1-1, but their use is not limited to these situations. Table 1-1. Special Situations. Precision and surgical Military Operations in Urban Terrain (MOUT). Barricaded situations (criminal or mentally disturbed persons with, or without hostages. Response force• For VIP Protection. • To augment quick-reaction personnel. • To support an assault with precision fire. • For a raid. Operations to combat terrorism with countersniper operations. Civil disturbance operations (designated marksman). Screening to• Maintain surveillance of key terrain, flank, or artillery. • Gather intelligence. • Overwatch security forces with precision direct fire weapons. Threatened suicide incident. High Risk Entry. Apprehension of a dangerous suspect. Drug Raid Any mission where ROE prohibit collateral damage. Search and Rescue Operations. 1-7. MP Commanders organize, equip, and train SRTs according to existing regulations. An SRT is capable of providing enhanced police response to special threat situations in its areas of responsibility, and it is composed of MP or other law-enforcement personnel. Specific missions and response capabilities are determined by the threat and the availability of resources. Mission-Essential Task List 1-8. In preparing an SRT for certification, a mission-essential task list (METL) must be established based on mission analysis and external directives. The analysis identifies the specified and implied mission-essential tasks from the larger number of possible training tasks contained in this manual, the unit’s standard operating procedures (SOP), and guidance from the provost marshal office (PMO) and the installation commander. The METL must focus on special threat situations that the team may encounter. This process concentrates the 8 ANA 3-19.11 team’s training efforts on the most important collective training tasks required to neutralize special threat situations identified in the METL. Mission-essential tasks may be critical training tasks or operational activities required to accomplish the team’s ongoing mission. 1-9. Once an METL is established, the supporting standards and conditions for each task are developed. The conditions and standards provide a clear statement of expected training performance. Condition Statement. 1-10. A task’s condition statement describes the field conditions under which the task will be performed. The condition expands on the information in the task title by identifying when, where, and why the soldier performs the task and what materials, personnel, and equipment he must have. The condition statement outlines what the team/soldier will face, and it is written in paragraph format and jobholder language. The following is a sample condition statement: Condition: Given a mass-casualty situation. After completing all preliminary activities, the team moves to the objective and prepares to breach the entry point. Each team member is wearing proper protective clothing and has his assigned weapon and ammunition. The breacher is prepared to breach the entry point. Standard Statement. 1-11. Individual performance is measured against the task standard. It describes the criteria the task must meet in the field to accomplish the mission successfully. The task standard— a. Describes the minimum acceptable level of performance. b. Is used to measure task performance. c. Must be— (1) Objective, valid, and reliable. (2) Usable, comprehensive, and discriminating. (3) May include, but is not limited to— (a) Accuracy and quantity. (b) Speed and quality. 1-12. Like the condition statement, the standard statement is written in paragraph format and jobholder language. The following is a sample standard statement: Standard: Select a breaching site on the objective. Locate and mark all mines and trip wires within a 1-meter-wide path without causing detonation. PROVOST MARSHAL 1-13. The installation or corps provost marshal (PM) organizes, equips, trains, and maintains the SRT. He is also the approving authority for its deployment. 9 ANA 3-19.11 Priorities 1-14. Operational priorities apply in all special threat situations; and they must be taught, planned, and given necessary command emphasis to ensure compliance and success. Operational priorities are— • Protecting lives. • Securing the safe release of hostages. • Isolating and containing an incident. • Gathering information and intelligence. • Protecting property and equipment. • Preventing escape. • Apprehending offenders. • Stopping and, or eliminating a threat by precision direct fire and, or assault. • Conducting an assault or an entry. ORGANIZATION 1-15. To meet and control special threats, an SRT must be organized with the correct mix of individuals. An SRT is part of the threat management force (TMF) and the crisis management organization (CMO). The organization of an SRT and the selection of its personnel are crucial to mission success. There are no absolutes for selecting SRT members; however, there are organizational indicators, tests, and trends that help commanders identify potential SRT members. Candidates for an SRT must be carefully screened. The rigorous training program and the great personal risk in special situations require high motivation and the ability to learn a variety of skills. Table 1-2 lists criteria for selecting SRT members from the most qualified volunteers. It is critical that commanders monitor evaluation and selection procedures. Table 1-2. SRT Selection Guidelines. Is a volunteer. Has documentation of— • One year service as an MP. • Minimum one year retainability after selection. Has written command approval. Demonstrates the following: • Maturity. • Endurance. • Integrity. • Dedication. • Discipline. • Patience. • Sound judgment. • Functionability under stress. • Emotional stability. • Team player. Has no record of punishment under the code of military justic during current enlistment. 10 ANA 3-19.11 Table 1-2. SRT Selection Guidelines (continued). Has the following skills: • Expert with M16/M4 and M9 or other handgun pistol. • Minimum score of 90 percent on APFT. An excellent APFT score, a high degree of stamina, and solid athletic skills and abilities are pluses. Is in good health. Has been cleared by mental health. Has no profiles. Has good vision. Glasses present a liability; however, a candidate who wears glasses can be selected if he is otherwise highly qualified. Possesses the following: • Combat and/or small-unit operational experience. • Genuine concern for preserving life. 1-16. The applicant should go through the three-step selection process outlined in Table 1-3 before being appointed to an SRT. Mental and psychological evaluations should be conducted by the behavioral-medicine division of a medical-treatment facility. TABLE 1-3. Three-Step Selection Process Phase Step 1: Administrative Step 2: Instructional Step 3: Stress Description Background check Physical exam Mental exam Personal history review Interview Administrative processing Counseling Learning-ability test Common skill level of expertise Physical conditioning Terrain familiarization 1-17. The team leader’s interview should identify the candidate’s motivation for becoming an SRT member and should examine his expectations concerning training. While the commander should monitor all candidate selections, the team leader should make selections to preserve consistency and rule out bias. Candidates should be rated on a scale and chosen on their rating and the unit’s needs. The following rules apply when selecting SRT members: • Do not apprise candidates of their standings. • Do not select or consider non volunteers. 11 ANA 3-19.11 • Do not select unqualified soldiers. • Select only the best qualified. COMMAND ELEMENT 1-18. The command element plays a critical role in training, supporting, and supervising. Table 1-4 shows its responsibilities. Table 1-4. Responsibilities of the Command Element Member Responsibilities Provost Marshal (PM) Is responsible for• Overall organization. • Training. • Equipment. • Certification. Acts as the TMF commander. Directs the SRT. SRT (Officer In Charge or Sergeant (E7 or above)). Obtains funding for• Training. • Equipment. • Temporary Duty Assignments. Develops SRT training, including• Coordination. • Supervision. Evaluation. • Maintenance of training records. Develops the SRTs SOP. Conducts quarterly evaluations. Maintains a close working relationship with local organizations and, or agencies. Prepares AARs. Reviews OPLANS Reports directly to the• PM. • Designated representative. 12 ANA 3-19.11 TEAM POSITIONS 1-19. All positions are of equal importance. The team leader assigns positions as a situation develops. Team positions and responsibilities are dictated by operational requirements, the mission, and available personnel and equipment. All personnel must remain flexible and capable of performing in any position. 1-20. An entry element, as a minimum, consists of five MPs designated by the commander to be SRT. This element has the following positions: entry-team members, an SRT leader or sergeant in charge, and forward security. Table 1-5, page 1-8, shows the responsibilities for each position. Table 1-5. Responsibilities of the Entry Element. Member Responsibilities All Conducts a recon and recommends primary and alternate AAs. Leads the entry element during approach. Assists in 360 degree security role. Provides clearing and, or cover as required. Helps develop the OPORD. Carries special equipment, such as ballistic shield. Employs pyrotechnics and nonlethal munitions, if available. Provides breaching capabilities. SRT leader / SGT (E6) Conducts• Training. • Research. • Equipment acquisition / requests. • Administrative actions. Supervises the• Entry Team. • Marksman / Observer Team. Accounts for• Weapons. • Ammunition. • Equipment. Helps prepare the AAR. Plans operations, leads SRT during deployment and assumes the same responsibilities as an entry team member. Evaluates personnel and operations. 13 ANA 3-19.11 Table 1-5. Responsibilities of the Entry Element (continued). Member Responsibilities Forward Security (E5) Provides continuous forward Level III-A ballistic protection. Provides primary ballistic protection for the entry team. Assumes an alternate security role as required. Provides cover during withdrawal. Carries additional equipment as necessary. 1-21. Additional personnel are assigned to the entry team if resources allow. Table 1-6 shows the responsibilities of additional team members. Table 1-6. Responsibilities of Additional Entry Team Personnel. Member Responsibilities Rear Security Guard (E5) Acts as second in command. Provides rear security during movement. Carries a ballistic shield when necessary. Assists the clearing team during a three-man, room clearing technique. Acts as a secondary breacher. Nonlethal marksman (E4 to E5) Is trained in• Hand to hand combat techniques. • Deployment of nonlethal munitions. Advises the team leader. Provides security for ballistic shield man. Assists the entry team during• Movement. • Entry. • Clearing operations. Acts as an alternate ballistic shield man. Employs pyrotechnics at the team leader’s command. MARKSMAN/OBSERVER 1-22. Marksman / Observers (M/O) are essential parts of all tactical operations whether the mission is to isolate and contain a hostage situation, to extricate a barricaded criminal, or to ensure that a threat does not escape during a drug raid. M/Os set the security overwatch and provide real-time intelligence and reporting that is vital to the mission’s success. The safety of the entry team relies on the ability of M/Os to position themselves correctly. Their positions must allow coverage of the entry team at all times during the approach to the objective. Their ability to select positions properly and provide cover fire is critically 14 ANA 3-19.11 important, because they provide a psychological deterrent to the threat and a tactical edge to the team. 1-23. The M/O cover element consists of two teams of ANA MPs designated by the commander to be SRT members. Each team consists of one marksman and one equally trained observer. A minimum of two teams are deployed for security during operations. 1-24. The responsibilities of a marksman demand higher standards than a traditional military sniper. These standards require a hugely disproportionate amount of training time when compared to time spent on site during a threat situation. Requiring that two equally trained individuals occupy the M/O position ensures an effective operation and a detailed log. Primary responsibilities of an M/O include— • Moving into position without compromising the operation. • Establishing positions that provide 360-degree security. • Communicating with the command post (CP). • Providing real-time intelligence to the CP. • Establishing the range to target. • Sectoring the objective. • Delivering select fire on call. • Providing cover fire if needed or requested by the recon or entry team. • Providing a shot-initiated entry to neutralize a threat for the entry team. • Providing cover fire if needed while evacuating non participants. • Controlling the inner perimeter and containing the threat. Observer Responsibilities 1-25. The observer supports the marksman throughout the situation by observing the threat with binoculars or a spotting scope. His primary responsibility is to observe the effects of the marksman’s gunfire on the threat. Specific duties include— • Providing security for the marksman. • Assisting the marksman in locating the threat. • Relieving the marksman as necessary. • Employing smoke or flares on the team leader’s command. • Advising the CP of the team’s exact location and the range to target. • Advising the CP if the position is high or low. • Advising the CP of the team’s area of coverage. • Ensuring that safety or the mission is not compromised for a better position. • Advising the CP if any perimeter personnel are in the line of fire. • Advising the CP of any pertinent movement or change in the objective or the threat. • Recording events before, during, and after the incident for use as evidence and information in the after-action review (AAR). 1-26. Additional duties include— • Informing the marksman of any movement in the objective. • Identifying threat priorities to the marksman and the CP. • Identifying where the threat is located in the objective. • Preparing sketches and range cards and announcing target indicators. 15 ANA 3-19.11 • Operating the radio and assisting the marksman as needed. • Relaying changes in orders or instructions from the CP. • Ensuring that the M/O team is not silhouetted. • Engaging fast-moving targets in the open. • Advising the CP of the shot’s impact. • Recording information about the shot in the M/O data book. • Covering units as they withdraw from the area and requesting authentication before the M/O team’s withdrawal from the area. • Assisting the marksman in policing the position after resolution of the situation. Marksman Responsibilities 1-27. The marksman’s primary responsibility is to provide cover fire for the perimeter, the entry team, and other tactical personnel. Specific duties include— • Serving as the eyes and ears of the command by maintaining surveillance on the subject area from a fixed position. • Selecting a position that covers entries and exits in the objective. • Receiving the situation briefing. • Coordinating logistical support. • Writing an operation order (OPORD). • Ensuring that equipment is on hand and ready to deploy. • Covering threats leaving the objective. • Providing intelligence-information reports (IIRs) to the CP. • Deciding threat priorities. • Adjusting the scope for range changes. • Engaging the threat with selective fire to neutralize it (If not removed by fire, the threat poses an imminent threat of death or serious injury). • Providing cover for the entry team. Alternate Marksman/Observer Team 1-28. If resources allow, an alternate M/O team should be added to an SRT as a maneuvering team. This enhances the entry team’s security by employing non-lethal munitions and by providing a maneuverable M/O team in an optimum position or angle for greater accuracy during precision and suppressive fire. An alternate M/O team also allows inner perimeter M/O teams to remain in position, thus enabling undetected 360-degree security on the objective. Table 1-7, page 1-12, shows the responsibilities of an alternate M/O team. Table 1-7. Responsibilities of the Alternate M/O Team Member Responsibilities M/O Team Leader (E5) Updates M/Os with current intelligence. Supports M/O operational needs. Controls area security teams. Helps develop the OPORD. Alternate M/O (E3) Performs duties of the M/O. Gathers intelligence from hostage negotiation teams. Prepares to maneuver on command. 16 ANA 3-19.11 SUPPORT ELEMENT 1-29. A support element augments the SRT so that it may successfully meet mission requirements. When possible, support-team personnel should be ANA MPs that are SRT trained or familiarized with SRT tactics on a quarterly basis. This element consists of an apprehension team, an area-security team, and a recorder/CP security as shown in Table 1-8. Table 1-8. Responsibilities of the Support Element. ORGANIZATIONAL ELEMENTS THREAT-MANAGEMENT FORCE 1-31. The TMF is a tactical element drawn from installation resources that responds to major disruptions and special threat situations on the installation. Elements of the TMF consist of the following: • SRT. The SRT provides an enhanced response that is capable of controlling special threat situations. It must begin preliminary tactical planning to resolve the situation during initial employment. • Initial-response force. The initial-response force usually consists of on-duty, lawenforcement personnel. They isolate, contain, and evaluate incidents and provide initial reports to the PM. • Inner-perimeter security. The inner-perimeter security is initially set up by on-duty MPs that secure the area and evacuate non participants. SRT M/O personnel, augmented by area-security teams, normally relieve on-scene MP. 17 ANA 3-19.11 • Outer-perimeter security. The outer-perimeter security is controlled by security forces, normally MP that limits access to the incident site and affected areas. They must also provide security for the rest of the installation. • Hostage-negotiation team. The hostage negotiation team is composed of Criminal Investigation Division (CID), military-police investigation (MPI), and military intelligence (MI) personnel. They conduct negotiations for key decision makers. • Investigative teams. Investigative teams are composed of CID, MPI, and MI personnel. They conduct an ongoing investigation during a special threat situation and complete the investigation after the situation is resolved. Figure 1-1. Organizational Elements of SRT. CRISIS-MANAGEMENT ORGANIZATION 1-32. The CMO establishes the chain of command during special threat situations to guarantee the flow of information up and down the chain . 18 ANA 3-19.11 Planning Considerations Chapter 2 Planning Considerations Once an SRT is organized and equipped, planning must take place for unexpected threat situations. A certain level of preplanning improves the initial response to a special threat situation. These plans should include the installation’s mission-essential areas and vulnerable areas, such as headquarters (HQ) elements and communication sites. Other areas that must be considered as potential threat locations are quarters, and commissaries. Blueprints, if available-are essential elements of the preplanning and planning processes, and planners should have access to blueprints for all buildings and areas that have been identified as potential threat areas. This chapter discusses the preplanning process, the planning process (once the situation has developed), and blueprints. PREPLANNING PROCESS 2-1. Preplanning is conducted before a crisis occurs. It allows an SRT to react in an emergency and successfully contain and neutralize a situation. The preplanning process includes— • Training members. There are three training elements that a commander should concentrate on when training an SRT. These elements are referred to as the SRT training triad. Training-time percentages are provided to assist commanders in planning. An average of four hours per week of dedicated training is needed to prepare an SRT properly. Specific training requirements are as follows: Tactics. About 60 percent of training time should be dedicated to tactics. Planning, movement, entry skills (breaching), and maneuvering within a structure (building clearing) should be trained monthly. Weapons handling is also an important part of tactics and should be developed during live-fire weapons training. Live-fire weapons. About 20 percent of training time should be dedicated to live-fire weapons training. SRT members must have an opportunity to develop conditioned responses when handling weapons. Emphasis must be placed on accuracy; this is the most important element of weapons handling. Correctly repeating weapons handling and concentrating on accuracy will develop the second most important element of weapons handling—speed, which will come with practice. Conditioning. Physical and mental conditioning are important elements when training an SRT, and about 20 percent of training time should be dedicated to conditioning. Conditioning should be integrated into tactics and live-fire weapons training. Team lifts and carries, extended movement to isolated training objectives, and other physically and mentally challenging exercises should be used to build endurance, flexibility, and speed within a team. • Planning exercises with the CMO and the TMF. • Developing an SOP. • Gathering information from— Blueprints. Recons of mission-essential or vulnerable areas (MEVAs). 19 ANA 3-19.11 • • Building security systems. Potential threats. Criminal and gang activity. Ensuring that MEVAs are selected and approved by the command staff. Understanding— The military decision-making process (MDMP). Combat power. The dilemma. MILITARY DECISION-MAKING PROCESS 2-2. The MDMP is an established, proven analytical process. It is adapted from the analytical approach to problem solving. The MDMP helps commanders develop estimates and plans. The formal problem-solving process starts with mission receipt and produces an order, but the analytical aspects of an MDMP continue at all levels during operations. 2-3. The MDMP has seven steps. Each step of the process begins with certain input that builds upon the previous steps. Each step, in turn, has its own output that drives subsequent steps. Errors committed early in the process will impact on later steps. The seven steps in the MDMP are— Step 1. Mission receipt. Step 2. Mission analysis. Step 3. Course-of-action (COA) development. Step 4. COA analysis. Step 5. COA comparison. Step 6. COA approval. Step 7. Order production. 2-4. The commander and each staff section deliver estimates continuously to provide important input for the MDMP. The estimates are revised when important, new information is received or when the situation changes significantly. Estimates are conducted to support the planning process and during mission execution. Team leaders and planners must be familiar with the MDMP and how it contributes to the success of the SRT mission. For an indepth discussion of the MDMP, refer to FM 101-5. COMBAT POWER 2-5. Maneuver, firepower, protection, and leadership create combat power—the ability to fight. They are essential to the success of an SRT mission. • Maneuver. It is the movement of combat forces to gain positional advantage. • Firepower. It is the destructive force and is essential for defeating the threat’s ability and will to fight. • Protection. It conserves the fighting potential of a force so that commanders can apply it at a decisive time and place. • Leadership. It is the most essential element of combat power and consists of competent, confident officer and noncommissioned officer (NCO) leadership. 20 ANA 3-19.11 DILEMMA 2-6. A dilemma is often used to accomplish tactical objectives. The threat is placed in such a predicament that no matter what it does, it can be exploited by the SRT. Depriving the threat of space or time creates a tactical dilemma. A team can use crossfire, nonlethal weapons, diversion, combined arms, or reduction to deprive a threat of space. • Crossfire. This is perhaps the best known way of depriving the threat of space. Crossfire deprives a threat of space by removing his ability to stay or move; there is no safe place. This makes the threat vulnerable no matter what he does. Envelopment, hammer, and anvil are tactics that place a threat in a crossfire. • Nonlethal weapons. There is an array of nonlethal weapons available that deprive the threat of his ability to occupy space. • Diversion. This is a deceptive move that is used to position the threat more advantageously for the SRT. The movement may reduce entry problems for the SRT, help the SRT avoid detection, or place the threat in a position vulnerable to long-rifle fire. • Combined arms. The use of combined arms can deprive the threat of space. A relatively high volume of pistol fire may force a threat to move and be exposed to accurate long-rifle fire. A smoke grenade may obscure the movement of the SRT and allow it to gain a position of tactical advantage over the threat. Fire and maneuver also deprive the threat of space. • Reduction. A dilemma can be created for the threat by reducing his amount of space. This can be done by turning on lights and eliminating the threat’s ability to hide. Smoke can be used to obscure the threat’s ability to see. Observing the threat’s movement reduces his space and his ability to plan and move. Sting balls, chemical irritants, or return fire may nullify a sniper’s fire. 2-7. Time is often referred to as initiative in an operation. This simply means the side that causes the other to react has the initiative. An SRT can cause a dilemma for a threat by depriving him of time/initiative through surprise, security, deceptive diversion, physiological diversion, or tactics. • Surprise. One way to deprive a threat of time is with surprise, which is one of the principles that drive any tactical operation. Surprise deprives the threat of his ability to react effectively to a new problem. An SRT may surprise a threat by approaching from an unanticipated direction, attacking at an unexpected time, or attacking in an unforeseen manner. • Security. The threat must be unable to determine the SRT’s plan of action. Operations security (OPSEC) is essential to mission success and must be practiced. Security requires that plans are secret, approaches are surreptitious, and other relevant aspects remain concealed. There can be no surprise without security. • Deceptive diversion. This requires an SRT to make some form of movement in an attempt to fool the threat, if only for a moment. A diversion does not need to be loud or violent, just misleading. • Physiological diversion. This diversion acts on one or more of the threat’s senses, often affecting sight and hearing. An effective physiological diversion is the flash/bang diversionary device. 21 ANA 3-19.11 • Tactics. Carefully selecting a tactic can deprive the threat of his ability to react. The idea is to overwhelm the threat with a predicament that he is unable to comprehend, thus slowing his reactions. M/O-initiated assaults and diversionary devices can be used to deprive a threat of his ability to react. OBSERVATION, ORIENTATION, DECISION, AND ACTION 2-8. The implied objective of every tactical operation is to gain and maintain the initiative. This may be referred to as the tempo or speed of an operation. When an SRT has the initiative and maintains the tempo, it has the ability to act and the threat can only react. The side that fails to maintain the initiative is slower and will eventually fail. 2-9. A military leader theorized that the tempo and speed of an operation are nothing more than a series of time-competitive cycles that he referred to as the observation, orientation, decision, and action (OODA) loop. • Observation. Each party in a conflict orients himself based on his position and the adversary’s position. • Orientation. Each party orients himself to the situation based on his observations. This allows him to use observation as a basis for thought. Orientation is a synopsis or summary of the previous observation. • Decision. Each party makes a decision based on his orientation. This is a decision on what his next COA will be, and it may control a situation in some cases. • Action. Each party acts on his decision in an effort to change the situation. The party assumes his decision will change the situation, so he observes again and begins the OODA loop again. 2-10. The observation, orientation, decision and action (OODA) loop is repeated until the operation is complete. If one side in a conflict can consistently go through the OODA loop, it gains a tremendous advantage. It is important to understand that having the initiative does not mean you have to be assaulting. Tempo is measured in relative terms. For example, a team need not constantly operate at an extremely high tempo, only at a faster rate than its opponent. The speed of the cycle is not as important as moving through it faster than the threat. PLANNING PROCESS 2-11. The planning process begins during the preplanning process. Once an SRT has been alerted of a special threat situation, leaders and members further develop the preplans to fit the situation much the same way that DOD develops war plans. 2-12. During the planning process, the team leader must be aware of the potential risks in special threat situations. Careful planning minimizes collateral damage and risks to team members and hostages. Table 2-1 illustrates a complicated planning procedure. Team leaders must be aware that many of the steps will take place simultaneously. 22 ANA 3-19.11 Table 2-1. Planning Process SECTORING 2-13. Sectoring is a tool used for planning and controlling. It identifies an area or a structure using number and letter designators. The sides, windows, doors, and rooms of the target or the objective are identified to make target acquisition, approach, entry, and searching easier. If numbers are used to designate exterior walls, use letters to designate rooms or areas on the inside to reduce confusion. Always number, letter, or label in a clockwise direction. Table 22 explains how to sector the exterior of a building. 2-14. Sectoring is dividing and labeling a building so that a uniform, easily understood code exists for identifying entry points, regardless of which side an entry or M/O member faces. The location of M/O and entry members, in relation to the building and to each other, should be established quickly and easily. Ensure that everyone understands the sectoring well enough to apply it rapidly in a crisis. Practice the sectoring system on actual buildings within your jurisdiction, and deal with difficult facilities by pre-sectoring them before an incident develops. 23 ANA 3-19.11 Table 2-2. Sectoring the Exterior of a Building 2-15. One system used to sector a building is the alphabetical/clockwise system. The primary side of the building, or entrance side, is designated as Side A. Moving clockwise, the next side of the building is Side B, and so on. Each side of a multifaceted building does not require an individual designator if the covering M/O can see all corners and entry points. For example, Side C opposite Side A may actually contain several differently angled exterior walls. 2-16. The next step is to tag every possible entry and exit point with an alphanumeric designator, following a clockwise pattern. The first floor is designated as No. 1, followed by the alpha designator for the side of the building (such as A), and then followed by the number assigned to the entry point. For example, the second window on Side A’s first floor is 1A2, the next window is 1A3, and so on. Do not delineate between doors, windows, and large vents. 2-17. When referring to an opening in a building, always start with the floor, followed by the side, and then the opening. For example, the second floor, left side of the building, number (No.) 3 window is designated as 2B3. OPERATIONAL BOARD 2-18. The operational board is a centralized collection of information and resources for— • Assisting leaders in planning and organizing. • Keeping personnel informed. • Increasing confidence within the team. • Reducing stress. • Reducing planning disruption. 2-19. Table 2-3 lists the topics that may be recorded on an operational board. All topics are continuously updated throughout the operation, especially during the planning process. 24 ANA 3-19.11 Table 2-3. Topics for an Operational Board. Topic Purposes Situation Statement Provides general statement of who, what, where, when, why, and how (threat, demands, deadlines). Mission Statement Provides the commander’s guidance and intent. Threat Information Assists in identification and planning. Hostage Information. Assists identification and planning. Potential hazards and countermeasures. Reduces risk and facilitates success. Weather Data. Assists in planning. Light Data. Assists in planning. Noise Data Assists in planning. Backward plan. Assists in time management. Medical evacuation plan. Facilitates speed and builds confidence. Minimizes casualties. Reduces confusion and mistakes. Increases preparedness. Fire plan. Reduces risks to property and personnel. Diagram sectored with legend Assists in planning and controlling. Assault plan (primary, secondary, Develops a strategy to win. emergency). Develops a complete understanding of duties and responsibilities. Objective photos (ground perspective, aerial Assists in developing assault plans, briefings, perspective). and understanding. Reduces confusion. Instills familiarity. Topographical maps depicting information Assists planning and controlling. outlined in the area sketch. Provides information for a map recon. Area sketch showing locations ofAssists in developing assault plans and briefings. • Command Post (CP). Reduces confusion. • Objective indicating Side A. Instills familiarity. • Primary and alternate AAs. • Primary and alternate rally points. • Last covered-and-concealed position. • Primary and alternate entry points. • M/O positions. • Support personnel positions. • Checkpoints. • Cache. 25 ANA 3-19.11 FIVE-PARAGRAPH OPERATION ORDER 2-20. The five-paragraph OPORD is a guide as to who, what, when, where, and how the mission will be accomplished. Table 2-4 shows the minimum information necessary for each paragraph and who is responsible for its preparation. Each situation is different, so the information in an OPORD will vary from the example. Paragraph Situation Mission Execution Table 2-4. Five Paragraph OPORD Matrix Purposes Preparer Details the circumstances All team members must be involving the mission. prepared to receive the Lists and describes subjects situation briefing and pass on and hostages. details to other team Gives date, time and members. location. Lists any threats, demands, and, or deadlines. Lists known capabilities. Details the law enforcement response in terms of perimeters and security. States what the SRT must All team members must be accomplish. prepared to receive the Establishes the perimeter. mission. Formulates a plan to rescue hostages and apprehend threats. Makes an inquiry as to the use of force or ROE (diversionary or deadly force). Conducts a recon. Team Leader. Selects the route to the objective. Determines the order or march. Plans tactics to be used on approach, entry, and clearing. Assigns tasks to team members. Plans actions to be taken upon contact with hostages, threats and explosives. 26 ANA 3-19.11 Table 2-4. Five Paragraph OPORD Matrix (continued) Service and Support Assigns additional labor Any Team Member. needed (arrest teams, outerperimeter security). Provides food and water. Provides medical and emergency support. Provides equipment. Command and Signal Plans primary and alternate Per SOP means of communication. Briefs the chain of command. Assigns code words. Assigns call signs. Assigns frequency and, or cryptographic codes. BLUEPRINTS 2-21. A great source of intelligence for the objective is architectural drawings, specifications, and building codes used to construct a building. Blueprints, a photographic reproduction of an architectural or a mechanical plan, depict plumbing and electrical routes, attics, basements, windows, and doorways. They help in the selection of breaching points and equipment necessary to enter and clear an objective successfully. Official blueprints provide teams with a scale drawing of the objective. A floor plan or a sketch can also be drawn using information gathered from building occupants or informants. 2-22. There are several types of blueprints available for specific structures; they include the following: • Site or plot plan. • Foundation plan. • Elevation plan (exterior and interior). • Structural floor plan. It provides general dimensions of the structure. • Electrical plan. It provides wiring diagrams and electrical-outlet locations. • Section plan. It provides a cross-sectional view of specific areas and details wall thickness and construction. • Detailed/scheduled plan. It lists window and door specifications and their location within the structure, including fireplace and stairwell details. • Joist-framing plan. • Roof-framing plan. 2-23. When working with blueprints, SRT members must have a basic understanding of the following terms and concepts used in the construction industry: • Site/plot, floor, and foundation plans. • Elevation. • Section. • Detail. 27 ANA 3-19.11 • • • • • Dimension. Symbol and abbreviation. Specification. Modular construction. Building code and standard. SITE/PLOT, FLOOR, AND FOUNDATION PLANS 2-24. Site/plot plans are usually included in a complete set of architectural drawings. They show the location of the structure on the building site (lot lines, outside lines of the building). 2-25. Floor plans show the size and outline of the building and a considerable amount of other information, which typically includes— • The location, size, and dimension lines of interior partitions, doors, windows, and stairs. • The location of plumbing fixtures, utility installations, and appliances. 2-26. Foundation plans are similar to floor plans and are often combined with basement plans. Footings, if shown, are represented by a dotted line since it is assumed that the basement floor is in place and that grade covers the footings on the outside. ELEVATION 2-27. Elevations show the outside of a structure. They are scaled so that all elements appear in true relationship to each other. Various elevations are typically keyed to the site by listing them according to the direction they face. When stock plans are used, elevations are designated by front, rear, left, and right sides. Information that may be secured from elevation views are floor and grade levels, window and door heights, roof slopes, types of materials used on wall surfaces and the roof, and foundation and footing lines that are below grade. SECTION 2-28. A section view shows a segment of a building as if the building were cut straight through on a given plane. It provides a level of detail impossible to attain in most total views. A drawing of a large or complicated structure may contain a number of section views to show all construction details. Details included in a section view are footing and foundation designs, sill and cornice characteristics, the size of framing lumber, types and kinds of material used for sheathing of outside and inside wall surfaces, and the location of insulation. DETAIL 2-29. A detail is typically an enlargement of an item or an aspect in a drawing that is included to provide additional information. Elemental details can include— • Foundation, footing, and porch construction. • Roof trusses. • Column fittings. • Garage sills and fireplace sections. • Cabinets, stairs, and interior partitions. 28 ANA 3-19.11 DIMENSION 2-30. Dimensions showing the length, width, and height of objects are shown above and at or near the center of a continuous line drawn between the points being measured. SYMBOL AND ABBREVIATION 2-31. Since architectural plans are often drawn to a small scale, it is not always practical to spell out the information that needs to be recorded on a drawing. To save space on drawings and allow quick recognition, the building industry has a uniform group of symbols and abbreviations (determined by locale) that represent— • Various materials. • Details, processes, and approved shortcuts (called conventional representations). • Miscellaneous information to use in the place of unabbreviated text. SPECIFICATION 2-32. Specifications stipulate the kind, quality and, sometimes, the quantity of materials and workmanship required for construction. Specifications usually appear in a special table on a drawing or on a separate sheet in a drawing package. They normally appear under headings that include— • General requirements, conditions, and information. • Excavating and grading. • Masonry and concrete. • Sheet metal. • Rough carpentry and roofing. • Finish carpentry and millwork. • Insulation, caulking, and glazing. • Lath and plaster or drywall. • Room finishes. • Paint and paint finishes. • Tile and electrical. • Plumbing, heating, and air conditioning. • Landscaping. 2-33. Under each of the headings, the content is usually divided into sections concerning the scope of work, specifications of materials to be used, application methods and procedures, and guarantees of quality and performance. Other items that may be included are information and requirements for a building permit, contract payment, insurance, bonding, and changes to the original plans. BLUEPRINT INFORMATION 2-34. Team members and planners must be familiar with the information that a blueprint provides, and they must be able to locate the information quickly. Whether using professional blueprints or a sketched floor plan, there is certain information that the team needs from a blueprint. Team members are looking for anything that may compromise the team’s position. Some of these features will not be on the blueprint, but they are important nonetheless. Team leaders and planners should consider the information contained in 29 ANA 3-19.11 Table 2-5, and Table 2-6 when planning an assault. The information may be gleaned from blueprints and other sources. . Table 2-5. Exterior Information 30 ANA 3-19.11 Table 2-6. Interior Information. 31 ANA 3-19.11 LIBRARY 2-35. Develop a highly organized, easily understood blueprint library that includes potential threat locations (bank, quarters) and MEVAs (HQ elements, communication sites). The library must have at least three large copies of each floor plan available for hasty, primary, and secondary assault plans. There should be at least three small copies of blueprints available for notes; these blueprints should be stored in a notebook and appropriately classified. Official blueprints must be updated annually to keep them current. 2-36. Photos should be kept neatly cataloged with the blueprints. A master roster of all photographs must be maintained and include— • Interior and exterior shots. • The ground and elevated perspective. • The location and direction guide where the photo was taken. 2-37. A video library of MEVAs should be established, and videos should include outside and inside footage of the building. This enhances preplanning and reduces the response time in case of a special threat. Videos should be short and to the point to avoid wasting precious planning time. 2-38. The following actions will improve the team’s library: • Considering OPSEC. • Safeguarding and properly storing information. • Updating blueprints and videos annually. 2-39. Three-dimensional computer software is available to provide an enhanced, detailed view of the objective’s floor plan. After the user installs the floor plan and dimensions, the computer does the rest. The team is able to see the interior of a building, make decisions about clearing, and rehearse the plan. DIAGRAMMING 2-40. SRTs may not have blueprints immediately available on military installations. Additionally, operations off the installation and wartime missions may hinder the procurement of blueprints. When blueprints are unavailable, exterior features can help determine the general layout of an objective. In addition, fire-evacuation plans posted near fire extinguishers often depict complete floor plans for that particular floor. The following items may be used to help determine floor plans from the exterior information: • Roof vents. • Windows. • Doors. • Landscaping. • Multistory houses. • Electronic anti-intrusion devices. 32 ANA 3-19.11 Roof Vents 2-41. Roof vents help team members identify rooms and walls, determine the purpose for each room, and determine the location of adjacent rooms. For instance, a stove vent is likely to be located above the kitchen and stoves are usually located against a wall. By determining that a roof vent is for a stove, the team has determined the location of the kitchen and one of the interior walls. By knowing where the kitchen is, an adjacent room may be a dining room. By compiling several rooms and walls, a profile can be formed that indicates, with some degree of accuracy, what the interior floor plan looks like. Because of the variety of vents available and the difficulty in describing them, consider obtaining a sales brochure from your local lumber yard, contractor, or building center. • Bathroom. This vent is normally made of 2-inch steel or polyvinylchloride (PVC) pipe and does not have a cap. It usually sticks up about 30 cm from the roof. It is often located on an exterior wall but may be anywhere on the roof. If a bathroom vent is on a multistory house, look for another bathroom beneath it since it is quite common to use the same vent pipe for more than one toilet in a multistory house. • Chimney. A chimney often indicates a fireplace. In large houses, there may be a fireplace in the master bedroom. A chimney with two flues suggests that there may be two fireplaces or a fireplace and a furnace. A stucco or other type of fascia chimney indicates a zero-tolerance fireplace, which does not need a concrete footing and can be placed next to wood-frame walls. Windows 2-42. Windows help team members diagram different areas of the house. Team members assigned the task of diagramming a building must be familiar with the various windows and the rooms they open into. • Bedroom. Curtains in bedroom windows are often more elegant then in other parts of the house. Bedroom windows are generally, the second largest windows in the house. They are usually located near bathroom windows, which are the smallest windows in the house. Lights in these rooms are often the first on in the morning and the last out at night. • Bathroom. The smallest, highest windows from the ground are often bathroom windows. They regularly have translucent window glass but may have louvered windows, frosted glass, or pull-type shades. Steam from showers frequently obscures these windows. • Living room. Because of their large size, living-room windows often allow a good view of the interior, especially at night when interior lights are on. The following are some indicators that may help planners identify living-room windows: Usually the largest windows in the house. Often face the street in older houses. Often face the backyard in newer houses. Often have lights on the longest during the evening hours. • Kitchen. These are medium-size windows that are often smaller or the same size as bedroom windows. They may be near the hot-water heater and are often higher off the ground to clear cabinets. 33 ANA 3-19.11 Doors 2-43. Look for the hinge pins on the door. Normally, if hinge pins are visible, the door opens outward; if hinge pins are not visible, the door opens inward. If the door swings outward, expect it to be an entrance into a small room or a closet; if the door swings inward, expect a larger room with a closet or another room adjoining it. The major portion of the room will be located on the latch side of the door. The light switch is located on the latch side, slightly above the latch of an interior door. 2-44. Exterior, interior, and sliding-glass doors may be encountered by an SRT. • Exterior. Exterior doors are classified as residential or commercial. Residential doors are usually solid, 3.5 cm thick, and approximately 1 meter wide. They open inward, while the screen door opens outward. Exterior doors open into living areas. Commercial doors normally swing outward and may be equipped with panic bars. • Interior. Interior doors are usually 70-80 cm wide and have the following characteristics: An interior door normally swings into the room, against a wall. A hallway door normally swings into the room, away from the hallway. A closet door normally swings into the living area. An interior garage door normally swings into the garage. An interior door rarely swings into the center of a room, a hallway, or a closet. • Sliding glass. Sliding-glass doors usually exit a master bedroom, a dining room, or a family room. A sliding-glass door exiting onto a small balcony on a second floor indicates a master bedroom. Landscaping 2-45. Team members can gain valuable information from studying the landscaping around a building. They should pay particular attention to sidewalks, shrubs, dirt paths, worn areas, fences, block walls, and gates. • Sidewalks. A sidewalk is a good indicator that the main entrance is nearby. It may be hidden by trees, an awning, or a patio. • Shrubs. Plants and trees often affect SRT and threat avenues of approach (AAs). Thorny plants or dense shrubs are often used to channel people in a certain way and hinder window entry. • Dirt paths and worn areas. The appearance of dirt paths or worn areas in a lawn indicates heavy foot traffic. These paths may lead to rear entrances that are not readily visible to observers, or they may lead to outbuildings. • Fences and block walls. These structures may indicate that defensive preparedness is underway. They may also indicate the level of commitment and preparation of the threat. • Gates. The most vulnerable part of a fence or a wall is the gate. The direction the gate opens may be a good indicator of how to defeat it, and it also indicates the traffic pattern. Watch for video cameras or other types of anti-intrusion devices 34 ANA 3-19.11 guarding gates. If hinge pins are visible, the gate opens outward; if hinge pins are not visible, the gate opens inward. Multistory Houses 2-46. Multistory houses present unique problems because upper floors shield diagramming clues. Normally, living areas are on lower floors and sleeping areas are on upper floors. Surveillance indicates which lights stay on the longest. Bear in mind the following: • The same rules apply to windows in a multistory house as in a single story house. • A second-floor bathroom tends to be located above a first-floor bathroom. • The stairway to the second floor tends to be in the living area rather than the sleeping area. • Closets are used as sound barriers so they tend to be located between bedrooms. • A fireplace on the second floor indicates a family room or a master bedroom. • The kitchen or the eating area is usually located on the first floor. 35 ANA 3-19.11 Chapter 3 Movement Before an SRT enters an objective, it must first arrive undetected. No aspect of tactical employment is less understood or more sloppily practiced than team movement. Team members have the same chance of suffering injury or death in this phase of the operation as in any other phase. MOVEMENT FUNDAMENTALS 3-1. Ideally, movement should be out of sight and sound of the threat. When preparing to move to the objective— • Ensure that all movement from the rally point to the objective is secure and swift. • Be aware of the last available covered-and-concealed position. • Ensure that the approach takes advantage of available objects, shadows, and terrain features. When possible, move to the objective from a windowless side to eliminate detection. • Use diversion when necessary. • Move under the cover of ambient noise. • Avoid running and be aware of your foot position. During covert movement, move only as fast as terrain and ground cover allow. COVER AND CONCEALMENT 3-2. Selecting proper cover and concealment is critical during movement. Choose cover based on the task to be performed, and use the cover to your advantage. Cover should allow undetected movement through the area and provide protection from the threat. 3-3. Concealment is selected in advance by the recon team and briefed during the final briefing. Always avoid being detected by the threat. To prevent the team from becoming a target, blend into the surroundings. Consider the following factors: • Shape and shadow. • Silhouette. • Surface and spacing. • Location. • Color and movement. • Noise and smell. ROUTE SELECTION 3-4. The team leader conducts a careful route analysis using the factors of observation, cover and concealment, obstacles, key terrain, and avenues of approach (OCOKA). The chosen route should maintain the security of the force, ensure surprise, avoid enemy contact, and allow speedy movement. A detailed route recon is made using maps, aerial photographs, and reports from persons familiar with the area. The best avenues of approach are through existing buildings, but subterranean access (storm drains, tunnels) should not be overlooked. 36 ANA 3-19.11 Ideal times for approach are during reduced visibility (darkness, rain, snow, fog) or during periods of reduced threat alertness, such as early morning. INFILTRATION 3-5. Land infiltration is conducted using one of the following methods: • Movement in small groups along one axis. All members of the force use the best route. They are divided into several small groups that are harder to detect, are easier to control, and do not compromise the total force if detected. The disadvantages of this infiltration method are: (1) it may take too long to execute, (2) there must be an assembly point or a linkup point, and (3) other groups may be ambushed if the lead group is detected. • Movement in one group. All members of the force use the same route. This is the preferred method of movement. The advantages of this infiltration method are: (1) a large force can fight its way out of danger easier than a small one, (2) there are no reassembly or coordination problems between other elements, and (3) navigation is easier. The disadvantages of this infiltration method are: (1) movement is easier for the threat to detect and (2) the mission may be compromised if the force is detected. • Movement in small groups along several routes at the same time. This method avoids putting the entire team in danger because the force is less likely to be seen. It forces the threat to react in many locations, and it is harder for the threat to determine the team’s size or mission. The disadvantage to this method is that some groups traveling over poorer routes may have problems with assembly, control, or support, which could endanger the mission. REHEARSALS 3-6. Before movement to the objective, the SRT rehearses— • Executing the movement. • Reacting to hostile fire. • Maneuvering under fire (fire and movement). • Crossing danger areas. • Breaking contact. • Making a temporary halt. • Establishing a perimeter. • Establishing a rally point. • Acting upon consolidation. • Using hand-and-arm signals. • Reacting to flares and indirect fire. MOVEMENT METHODS 3-7. SRTs move to the objective by foot, ground transportation, and/or air transportation. If air or ground transportation is used, the team should rehearse loading and unloading with a full combat load. 3-8. The file formation (Table 3-1) is the most common foot formation used by SRTs. It has the following advantages and disadvantages: • Advantages. 37 ANA 3-19.11 • Is the easiest formation to use in close terrain (MOUT) or heavy vegetation. Provides maximum control. Provides minimum frontage. Facilitates speed of movement. Provides immediate fires to the flank. Minimizes contact with booby traps and improvised explosive devices (IEDs). Disadvantages. Is less flexible than the wedge or diamond formation. Makes it difficult for most team members to fire to the front or the rear. Increases the likelihood of casualties from hostile fire, booby traps, and IEDs at close intervals. Step 1 2 3 Table 3-1. Execution of the File Formation. Actions The No. 1 man is the first in the file. Ideally, he leads the team along the route selected during the recon and is responsible for forward security. Remaining team members and weapons maintain cover, staggered positions. The team leader controls positions of and distances between team members. 3-9. The intervals between team members and the speed of movement are based on the terrain, the visibility, and other control factors. Spacing should vary according to these factors or mission, enemy, terrain, troops, time available, and civilian considerations (METTTC) as briefed by the team leader. NOTE: Wedge, modified wedge, and diamond are also basic foot formations. See ANA 7-8 MTP for more information on movement techniques. DANGER AREAS 3-10. A danger area is any place on a route where a team might be exposed to threat observation and/or fire. If a team must cross a danger area, it does so with great caution and as quickly as possible. When moving from the assembly area to the objective, the team may encounter one or more danger areas that must be crossed. The following are some examples of danger areas and their crossing procedures: • Open areas. Conceal the team on the near side and observe the area. Send an element across to clear the far side. When cleared, cross the rest of the team at the shortest exposed distance and as quickly as possible. • Roads and trails. Cross roads or trails at or near a bend, in a narrow spot, or on low ground. • Animals. Avoid animals, especially dogs that might reveal the presence of the team. 38 ANA 3-19.11 • • • • Threat positions. Pass on the downwind side if possible because the threat might have scout dogs. Be alert for trip wires and warning devices. Minefields. Bypass minefields, if possible, even if it requires changing the route by a great distance. Streams. Select a narrow spot in the stream that offers concealment on both banks. Observe the far side carefully. Employ security on near and far sides for early warnings. Clear the far side and then cross the stream rapidly and quietly. Wire obstacles. Avoid wire obstacles because the threat covers them with observation and fire. 3-11. Team crossings are conducted by maneuver and cover elements, which may consist of 2 to 20 team members depending on the mission. When planning crossings, consider METTTC, OCOKA, target acquisition, and immediate action if the threat is encountered. When a team crosses a danger area independently or as the lead element of a larger force, it must— • Designate rally points on near and far sides. • Secure the near side (right flank, left flank, rear). • Recon and secure the far side. • Execute the crossing of the danger area. 3-12. The team leader decides how the team will cross based on the time available, the size of the team, the size of the danger area, fields of fire into the area, and the amount of security posted. A secured area must be large enough to allow full deployment of the team. OBJECTIVE RALLY POINT 3-13. The objective rally point (ORP) is the final coordination point, and actions at the ORP are shown in Table 3-2. When the team leaves the ORP, they are ready to fight. Priority 1 2 3 4 5 6 Table 3-2. Actions at the ORP Actions Account for and prepare personnel, weapons, and equipment. Verify that weapons are loaded and off safe. Communicate with the TMF for final instructions and updates. Communicate with the M/O for intelligence and cover. Make final coordination with diversion teams. Address last minute questions. Confirm the emergency rally point. Form the team in the proper order. Request radio silence. Move to the last covered and concealed position. 3-14. The last covered-and-concealed position is out of sight and sound of the objective. Actions at this position are shown in Table 3-3. 39 ANA 3-19.11 Steps 1 2 3 4 5 Table 3-3. Actions at the last Covered and Concealed Position. Actions Account for personnel and equipment. Request compromised authority. Look and listen. Make final crossing decisions. Move to a secure position adjacent to the objective. MOVEMENT ADJACENT TO THE OBJECTIVE 3-15. Movement outside the objective or any other area near the objective is best described as a careful hurry. The speed of movement is based on METT-TC. Keep the following points in mind: • Avoid physical contact with any exterior surface of the objective. Leaning or resting on an exterior surface can allow detection by the threat or cause personal injury. • Be aware of your position. Stay as close to a wall as possible to reduce the possibility of detection by the threat. The farther from a wall, the greater the chance of compromise. • Be prepared for a threat at any time, from any direction. • Be prepared for booby traps, IEDs, animals, and other hazards. • Position marksman/observers (M/Os) to provide maximum cover. Consider positioning them to observe angles into windows that the entry team cannot cover. • Do not stop adjacent to a building where a window is within 3 meters of your back unless some type of immediate cover is provided by the entry team. A window that is flush to the wall, within 3 meters of a team member’s position, offers the threat a potential observation position. • Keep your focus forward. M/Os or the area-security team cover the rear area. • Ensure that the team stays together as much as possible. • Avoid movement outside the objective. Move directly from the last covered-andconcealed position to the entry point to reduce the chance of compromise. NOTE: Table 3-4 and Figure 3-1 illustrate the execution of a high/low movement technique. It is the only movement technique that will be discussed in this manual. 3-16. If contact is made with the threat before reaching the entry point, immediate action must be taken. Immediate action must be planned before the assault, and it is driven by METT-TC. For example, in a hostage-rescue mission, the focus is on the safe release of the hostage. Fighting through the threat may seem to be the obvious decision. However, if surprise is lost and the threat engages with overwhelming firepower, a withdrawal may be the only option. The SRT may choose from three possible actions. • Advance/assault. Suppressive fire is laid down with M/O- and entry team weapons. Diversion and concealment techniques (smoke, lighting) are initiated. The team moves directly to the primary or secondary entry points as one or two elements using bounding overwatch. They prepare further aggressive action on contact within the objective. 40 ANA 3-19.11 Table 3-4. Execution of High/Low Movement Adjacent to the Objective. Step Actions 1 The team begins in a file formation with weapons ready. Stage the ballistic shield, if used, in the No. 1 position. Ensure that the overwatch is in position. Give “thumbs-up” signal from the front and initiate the ready squeeze from the rear. 2 The No. 1 man signals for the high/low barricaded position by assuming a kneeling position. 3 The high security signals the No. 1 man with a ready squeeze when he is in position. 4 The No. 1 man executes a low barricade, and the barricaded rear security simultaneously executes a high barricade. 5 6 7 NOTE: If a threat is detected, the team must decide whether to hold, advance, or change routes based on METT-TC. The rear security may be a support team member. High security signals the No. 1 man to move if no threat is detected. All team members move with the No. 1 man. The team moves along the side of the building to a predetermined point. Entry team members cover windows as they pass. It should not require coverage beyond a 90 degree angle to the flank. NOTE: If the threat is detected, the team conducts an immediate action drill. The team assumes the predetermined halt position. The last man may turn to the rear and provide cover, while the overwatch moves to the team. The overwatch joins the team by moving up to the side of the building in the same manner as previous team members. When personnel are available, the overwatch is left in position to reduce the chance of compromise and provide additional security. NOTE: The apprehension or are security team may be used as the overwatch. • • Withdraw. Cover fire, diversion, and concealment techniques are initiated if necessary. Withdraw only if immediate advance or assault on the threat is impossible. If the ability to move is lost, use reverse bounding overwatch to maneuver out of the situation. A situation that might require withdrawal is a substantial number of the team being wounded or killed. Upon withdrawing, recovery techniques are initiated with movement to the prearranged rally point. Seek cover. This is the least desired option during special threat situations. The team finds cover and initiates suppressive fire, diversion, and concealment techniques. This should be used as a temporary COA unless overwhelming threat fire is encountered. The focus should always be to advance/assault or withdraw. 41 ANA 3-19.11 Figure 3-1. Movement Adjacent to the Objective. 42 ANA 3-19.11 GROUND VEHICLES 3-17. Depending on METT-TC and the location of the objective, ground vehicles may be the best method of movement. Whether stacking inside a van or riding on top of a platform vehicle, surprise, speed, and aggressive actions (SSA) must be maintained throughout the movement. Vehicle selection is based on the type of mission. • Covert mission. It requires a vehicle that blends into the surroundings, sometimes for an extended period of time. For example, a moving van, a passenger van, or a large crate on the back of a flatbed truck can be used. • Overt mission. It allows a greater selection of vehicles. Carefully consider the size and weight of the vehicle and the cargo requirements. The terrain will determine movement constraints. For example, a high-mobility, multipurpose, wheeled vehicle (HMMWV) works well in most operations; however, it is difficult to maneuver in urban environments. 3-18. When selecting a vehicle for movement, consider the following characteristics: • Is large enough to hold personnel and equipment comfortably. • Can be easily exited. • Has minimal window exposure. • Is in good working order. • Can sustain small-arms fire and continue to operate. • Is highly maneuverable (four-wheel drive). • Has a non-slip floor and a step-down bumper. • Provides ballistic protection. PLATFORM VEHICLES 3-19. A platform vehicle provides immediate access to entry points above ground level. Personnel may ride on the top, on running boards, in a secure rear position, inside, or anywhere easy access to the top is available. The height of the vehicle or the attached ladder allows easy access to entry points on second and third floors. Platform vehicles eliminate the need to carry and set up ladders, increasing the team’s response time. During an assault, position the vehicle with the top of the ladder wedged against the objective’s exterior wall or ledge. Be careful not to damage, overextend, or collapse the ladder by over positioning. Entry-team members simply move up the ladder to the entry point (see Figure 3-2). WARNING Carefully secure ladders to the vehicle to prevent horizontal or lateral shifting. Never allow personnel to ride on the ladder while the vehicle is moving. 43 ANA 3-19.11 Figure 3-2. SRT Entering an Objective from a Platform Vehicle. 3-20. An improvised platform can be made by placing a 6 meter steel ladder through the gun turret of a HMMWV. Adjust the top angle of the ladder by sliding its base forward or rearward on the floor of the vehicle, and secure the ladder to the vehicle with heavy-duty chains and snap links (see Figure 3-3). Manufactured vehicle ladders are available through commercial vendors, and steel ladders can be coordinated through fire departments. Figure 3-3. Ladder secured to a platform vehicle. 44 ANA 3-19.11 3-21. Vehicles must be prepared so that minimum obstacles are encountered and maximum speed is gained during deployment. Basic preparation includes— • Removing unnecessary equipment and passenger seats. • Removing the rear cargo door on a HMMWV for easier access and ascent. • Concealing the passenger/cargo area with tinting, curtains, spray paint, or cardboard. • Installing non slip floor covering. • Installing bench seats along the left and right walls. • Installing hand rails/grips along the interior ceiling. • Using improvised armor (body armor, ballistic blankets, ballistic shields) when armored vehicles are unavailable or infeasible. 3-22. Personnel must be positioned in or on the vehicle in a way that allows smooth, safe dismounts. Consider the following: • Where is the weapon’s muzzle control (toward the floor or roof, depending on the vehicle)? • Who exits first (order of dismount)? • Are ladders properly prepared? • What equipment is necessary, and where is it being transported? • What procedures will be used if a team member is injured during the dismount? • What emergency actions will be taken in case of an accident? • Have you rehearsed? ALTERNATE METHODS OF MOVEMENT 3-23. There may be times when an SRT has to use alternate methods of movement to the objective. Once at the objective, other methods may be required to gain entry. HELICOPTERS 3-24. Helicopters are primarily used to move the SRT to an area near the objective, and they must be augmented with exceptional diversion or cover fire. During the assault, non threatening aircraft may be employed within sight of the threat in an attempt to divert attention and mask the actual insertion of the SRT. Always assume that the team will be compromised. Helicopters are a prime target and tend to attract attention in the form of hostile fire. For these reasons, inserting the entry team by helicopter should be carefully considered. The advantages of using a helicopter are speed, the ability to bypass unfriendly areas, the reduction of the threat’s reaction time, and the element of surprise. The use of helicopters also presents several significant disadvantages, such as aircraft availability, aircraft vulnerability, and team vulnerability when descending from the aircraft. RUSE 3-25. There are no special steps required when executing a ruse movement. It is normally used when covert movement is necessary. A ruse can be used with all movement methods to— • Approach the objective in unfriendly areas when the risk of compromise exists. 45 ANA 3-19.11 • Distract the threat or draw its attention away from the approach or entry point. 3-26. A ruse may also be used when entry points are barricaded or other types of entry are infeasible. Use your imagination, and design the ruse so that it is natural to the environment. The incorrect use of a ruse or diversion may alert the threat instead of divert it. Examples of a ruse/diversion are— • Maintenance workers in the area. • A mock traffic stop or an accident with marked patrol response. • Aircraft in the area. • Explosions. ASCENDING AND DESCENDING 3-27. The following ascending methods may be necessary during an assault. Do not assume that structural features will provide an adequate means of ascending, so have an alternate plan ready. • Team lift. • Ladder. • Rope with a grappling hook. • Rooftop to rooftop. • Platform vehicle (see paragraph 3-19). • Fast Rope Insertion and Extraction System (FRIES). Team Lift 3-28. A team lift may be necessary to lift a team member from ground level to the entry point, and it may be the most expeditious means available. Ladder 3-29. Ladders are used by entry- and M/O-team members and are necessary during buildingclearing (BC) operations. They are lightweight, simple to use, readily available, and often the best option when ascending or descending a structure. Various fixed and adjustable ladders should be maintained by the SRT to increase BC options. Ladders must be camouflaged, and noisy parts must be taped or removed. To ensure the mission’s success, consider the type of soil and ground cover where the ladder will be used. A dedicated entry-team member (ladder man) is responsible for securing the ladder to the structure during ascending or descending operations. Two types of ladders are available to the SRT. • Commercial. They are available in a variety of lengths, shapes, and configurations. The types of commercial ladders include fixed length, extension, telescopic, and folding; each has advantages and disadvantages. Ladders are made of steel, aluminum, plastic, or wood. Teams should gather a wide assortment of ladders for BC operations. The local fire department is a valuable resource when researching the various types of ladders needed for the team. • Improvised. They are only limited by the team’s imagination and the availability of material. They can be made of PVC pipe, stacked milk crates, holes cut into a plywood board, or rungs nailed between squared pieces of wood. 46 ANA 3-19.11 3-30. The following are characteristics of a good ladder: • Steel (when used with a platform vehicle). • Lightweight (for easy carrying). • Wide rungs (for stability and ease in climbing). • Nonslip surface. • Easy to use. 3-31. Consider the following when choosing a ladder: • What is the greatest height the team may have to reach, based on the typical structure in the team’s area of responsibility? • Will two or three team members need to climb the ladder simultaneously? • How far and over what terrain and obstacles will the ladder have to be carried? • How many team members will be needed to transport, set up, and secure the structure? • What is the maximum weight each team member is able to carry? Rope With a Grappling Hook 3-32. Although the concept of a toggle rope and a grappling hook is good, its practicality is limited to the height of the objective, the weight of the equipment, the strength and, or fatigue of entry-team members, the availability of a solid and secure anchor point, and the noise level created when setting the hook and climbing the rope. A toggle rope is nothing more than a rope with overhand knots placed every 30 centimeters to assist in climbing. The grappling hook should be rated to carry loads heavier than the heaviest team member using it and the equipment carried by him. A minimum of three biting hooks on the grappling hook are required, but five are preferred. The grappling hook can be made or purchased, and there are many designs available. Some are collapsible for carrying in a cargo pocket; however, they are not designed to bear the weight of personnel. Projectile grappling hooks are available on the commercial market. Rooftop to Rooftop 3-33. The rooftop-to-rooftop movement method can be one of the simplest to ascend or descend a structure. When considering it, closely examine the integrity of the rooftops that must be crossed to reach the objective. Ensure that silhouette exposure of the team is limited. 3-34. The methods used to descend an objective are the same as those used to ascend. An additional method of descent is rappelling. Traditional rappelling is used to descend a structure for tactical and/or rescue missions. Although rarely used, rappelling should be incorporated into the training schedule at least twice a year. Fast ropes can be used to infiltrate on or near an objective, and it is much faster than traditional rappelling. BARRIERS 3-35. Special threat missions normally follow a general sequence—infiltration, movement, engagement, and withdrawal. From infiltration to withdrawal, the SRT will encounter a variety of barriers that must be defeated before engaging the threat. A barrier is a structure (fence, wall) that bars passage. It may also be something that hinders or restricts movement, such as barbed-tape concertina (BTC), barbed-wire concertina (BWC), or a general-purpose, 47 ANA 3-19.11 barbed-tape obstacle (GPBTO). See Appendix A for information pertaining to barrier penetration. 3-36. Force is the action directed to defeat a barrier system with SSA. Stealth is the action directed to defeat a barrier system by avoiding or inactivating the element in an attempt to prevent detection. A combination of force and stealth is needed to defeat a barrier system. 48 ANA 3-19.11 Chapter 4 Building Entry The critical phases of BC operations are entering the primary entry point and entering subsequent entry points. They are the first points of physical contact with the objective. Whether using a deliberate or dynamic method, failure to penetrate the objective effectively may result in mission failure. Careful planning and execution minimize the risks and dangers associated with building entry and multiply the chance that the entry will succeed. Efforts to contain, stabilize, and negotiate are critical to resolve the situation; assault is the last option. For a detailed discussion about penetrating doors and windows, see Appendix A. Appendix B contains a sample breacher’s brief, and Appendix G provides information on IEDs and booby traps. ENTRY FUNDAMENTALS 4-1. Plan to breach a primary and an alternate entry point. This increases the chance of successful penetration and multiplies the effects of SSA. When entering at ground level with a small clearing team, enter at the end of the building, not the middle. This limits possible threats to the front. Entering the building in the middle causes the team to split up to clear separate areas. When entering at ground level with a large clearing team, a middle assault (working outward) may be the best option. When possible, enter at the top level to— • Enhance the element of surprise. • Maximize high-ground tactical angles. • Decrease the possibility of encountering booby traps. • Minimize team members’ physical stress by working with gravity. • Drive the threat down and out of the objective. 4-2. A threat forced to the top of a building may become cornered, feel trapped, and cause physical harm to hostages, SRT members, or himself out of desperation. When feasible, give the threat the option of fight or flight. A threat forced to ground level may try to escape and become vulnerable to SRT marksmen or be captured by inner-security personnel. When an upper level assault is impossible, then consider assaulting from ground level or underneath the ground. Team members must— • Avoid casting shadows. Shadows can alert the threat to the SRT’s presence. • Avoid being silhouetted. Move away from fatal funnels and other backlit situations. • Avoid entering an area without a ready weapon and handheld lights. • Apply BC fundamentals at all times. 4-3. The fundamentals that apply to BC entry operations are— • Be mentally prepared. • Move without detection. • Control the distance. • Dominate the area. • Eliminate the threat. • Control the situation and personnel. 49 ANA 3-19.11 • • • • Search the area. Search apprehended, injured, and dead personnel. Mark rooms. Evacuate personnel and equipment. PLANNING AND ENTRY CONSIDERATIONS 4-4. During the planning phase, SRT tactical planners must— • Determine the number of personnel required for the mission. • Determine the number, type, and size of rooms/areas to be cleared. • Select the method of entry and clearing. • Select clearing techniques (see Chapter 5 for further discussion). 4-5. When preparing to enter a building— • Determine what entry points the threat anticipates the team to use. • Determine the anticipated reaction by the threat to the entry. • Consider what effect lighting or the lack of lighting has on the team. • Be aware of the environment. • Determine what equipment is necessary at the entry point to effect the breach. ACTIONS OUTSIDE THE ENTRY POINT 4-6. Door positions and individual weapon positions are important. Entry team members should stand as close to the entry point as possible and be ready to enter. The following actions must be taken: • Select a position. • Determine the entry formation (stack or stage). • Assume the position. • Perform C2 procedures (countdown). Select a Position 4-7. Team members select a position based on the characteristics of the entry point. They must train to recognize the characteristics of various entry points immediately and set up to provide maximum security and a smooth entry (the path of least resistance). Team members set up on the door based on its characteristics. Hinged and swinging doors open inward or outward (Figure 4-1). • Inward-opening doors. Team members who are lined up on the hinged side have the first view and the easiest access. • Outward-opening doors. Team members position themselves on the doorknob side to prevent having to deal with the door. Outward opening doors provide easy access to typical locks and doorknobs, minimize obstacles, and maximize speed. 50 ANA 3-19.11 Figure 4-1. Position Selection Determine the Entry Formation 4-8. After selecting a position and before entering, the team stacks or stages at the entry point (Figure 4-2). The intervals and the weapon orientation during stacking and staging may be changed in response to nearby windows or other potential threat areas. The direction that the door opens, the position of the door in relation to exterior and interior architectural characteristics, and the available cover and concealment dictate which technique to use. Figure 4-2. Entry Formation 51 ANA 3-19.11 • Stacking. Line up on the side that provides the least path of resistance. Table 4-1 shows stacking actions without the use of a ballistic shield. Any team member may be in any position. If a shield is used, the No. 1 man carries it. Additional personnel stage with similar actions. Team Member No. 1 Man • • • • • • • No. 2 Man. No. 3 Man. No. 4 Man. No. 5 Man, if used. • • • • • • • • • • • • • • • Table 4-1. Stacking Responsibilities Actions Is the first man positioned at the entry point. Covers the entry point. Signals when ready. May use one of two signals. Gives thumbs up. Raises and lowers his gun muzzle three times, while keeping the stock to his shoulder. Waits for the ready squeeze. Indicates the direction of movement by hand and arm signals or muzzle direction. Closes in tight to the No. 1 Man. Covers his area of responsibility or orients his weapon in the direction of movement to ensure rapid area coverage (opposite of No. 1 Man). Signals the No. 3 man. Waits for the ready squeeze. Closes in tight with No. 2 Man. Covers is area of responsibility or orients his weapon to the opposite side of the No. 2 Man to expedite movement in the opposite direction. Signals the No. 4 Man. Waits for the ready squeeze. Closes in tight to No. 3 Man. Covers is area of responsibility or orients his weapon to the opposite side of the No. 3 Man to expedite movement in the opposite direction. Signals the No. 5 Man. Waits for the ready squeeze. Closes in tight to No. 4 Man. Covers his area of responsibility or orients his weapon to the opposite side of the No. 4 Man to expedite movement in the opposite direction. Initiates the ready squeeze to indicate team readiness and initiate entry. 52 ANA 3-19.11 • Staging. All actions are identical to those for stacking, except the team is divided into two elements that are positioned on each side of the entry point. The number of personnel positioned left or right of the entry point is determined by— The team’s size and needs. The position of the entry point. Cover and concealment issues. Assume the Position 4-9. Keep in mind that a threat may come from any angle, and each team member must be prepared to meet and defeat it. A simple thing such as foot or muzzle position may reveal your location to the threat. Your body must be positioned correctly to avoid compromise and facilitate SSA (Table 4-2). Make intelligent body-position decisions, always be aware of angles, and avoid flagging. Item Head and Eyes Shoulders Weapon • • • • • • • Feet • Stance • • Body • • Mind • • Equipment • • • Table 4-2. Body Position Awareness Actions Align with threat and, or AO. Keep your eyes on the entry point at all time. Align with head and eyes, maximizing body armor protection. KEEP OFF THE WALL. Cover the entry point at the “close in ready” or “low ready” position. The No. 2 Man may be at the high ready position. Keep your finger off the trigger. Direct the gun muzzle to indicate the direction of movement or align it with the threat and, or AO. Position your foot that is closest to the wall as close as possible to the door opening to expedite entry. Trail with the other foot. Ensure that your foot position facilitates SSA. Keep your feet a comfortable distance apart and your knees slightly bent. Ensure that you have a stable base. Keep your weight slightly forward, and maintain a crouched position. DO NOT get off balance. Ask yourself the following questions: Is this a safe entry point? Is there sufficient manpower (2 men per room, 3 men per threat)? Will the team’s position be compromised? If so, create a diversion or use another entry point. Trust your senses (look, listen, smell, feel). Minimize the amount of equipment to reduce noise/bulk. Ensure you have proper weapons/equipment for entry. 53 ANA 3-19.11 Perform Command and Control Procedures 4-10. After the entry-point preparation is complete and before entry, C2 is turned over to the SRT officer in charge (OIC). He confirms the status of all SRT elements and begins a fivesecond countdown. The SRT OIC is then given control of the team’s synchronization countdown. He states to the SRT elements, “I have control. Standby.” A short pause is given between each transmission to allow SRT elements the opportunity to notify the team of any gun-down situation (this would stop the countdown). Table 4-3 outlines the actions taken during countdown. Count 5 4 3 2 1 Table 4-3. Countdown Actions. Actions All SRT elements are prepared and standing by. The M/O eliminates the threat. Entry points are breached. The secondary diversion is initiated (distraction devices). The entry team assaults the objective. DOORS 4-11. The door-entry techniques discussed in the following paragraphs may be applied to interior and exterior doors. The characteristics, material, and mechanical makeup of a door dictate the breaching method and the equipment used. Once an entry point is selected, the team must gain a dominant position immediately. Team members must also be prepared for the situation to change. 4-12. The team obtains and maintains 360-degree security, including items above (ceiling tiles, windows, attics) and below (crawl spaces, trap doors). Security must be established outside and inside the entry point. At least two team members must be used to gain access; however, a 3- or 4-man team is preferred. 4-13. Stay on your feet and always be prepared to move. Avoid reaching across the entry point because it often exposes the weakest portion of your body armor. Be aware that the threat may have already decided to shoot the first person through the door. Your chances of a successful entry are increased if you use your head and remember to shoot, move, and communicate. 4-14. The entry point must be controlled at all times. Pin doors completely open upon entry, and clear behind them before moving on. During deliberate operations, consider closing exterior entry points to reduce ambient light, noise, and temperature changes. DOOR-ENTRY TECHNIQUES 4-15. One of the following door-entry techniques must be executed before establishing a dominant position: crisscross, buttonhook, combination, or limited penetration. 54 ANA 3-19.11 Crisscross 4-16. When using the crisscross technique (Figure 4-3), a team member may be able to see his dominant position from the opposite door jamb. When two team members use this method, they must decide who will enter the room first, based on the room layout and which side of the door is hinged. Figure 4-3. Crisscross Entry Buttonhook 4-17. With the buttonhook technique (Figure 4-4), the area of responsibility is not visible until entry. This technique allows simultaneous entry of two men through a large door. 55 ANA 3-19.11 Figure 4-4. Buttonhook Entry Combination 4-18. A combination of buttonhook and crisscross techniques (Figure 4-5) is used to establish a split-team entry technique. The No. 1 man may elect to move to a crisscross position based on the perceived threat or obstacle, while the No. 2 man does the opposite. For example, if the No. 1 man goes left, the No. 2 man goes right to effect a split-team entry. If a mistake is made, team members fill the gap. 56 ANA 3-19.11 Figure 4-5. Combination Entry Limited Penetration 4-19. Limited penetration (Figure 4-6) is used to barricade at the entry point when— • There is not enough room to execute a crisscross or buttonhook entry. • There is no chance that team members will be confronted by a threat from the flanks inside the entry point (pantry, closet, or similar area). DOMINANT POSITIONS 4-20. There are three dominant positions—same side, split team, and opposing corners. They are established upon exiting the fatal funnel and entering the uncleared area. When possible, entry positions are selected during planning. Factors influencing the selection of dominant positions include— • The number of occupants. • The size of the room. • The amount of room clutter (furniture, debris). • The presence of connecting rooms. • The necessary fields of fire. 57 ANA 3-19.11 Figure 4-6. Limited Penetration 4-21. Select the position that gives maximum security and allows coverage of sectors of fire without having to know where other team members are positioned. Because there is no margin for error in establishing dominant positions, team members must be highly trained to become proficient. 4-22. Team members must feel confident about performing these tactics, so their feelings of vulnerability must be addressed. The first reaction when confronted by danger is fight or flight. Flight is an unacceptable reaction; team members must stand and fight. They protect themselves first; then protect other team members, hostages, and innocent bystanders; and finally, protect the threat. Feelings of vulnerability can be alleviated to a great extent by understanding the following: • Team members initially feel vulnerable from 360 degrees. • Forward movement, clearing while moving, and protection from follow-on team members reduces vulnerability to 180 degrees. • Maneuvering along walls reduces vulnerability to 90 degrees. • Clearing with a 2-man team reduces vulnerability to 45 degrees. • Clearing with a 4-man team reduces vulnerability to 22.5 degrees. Same Side 4-23. During same-side entry (Figure 4-7), team members initially position themselves on the same side of the room. This may be necessary due to a small area that restricts movement or the close proximity of adjoining rooms. This is the least preferred dominant position. There is less angle coverage, and team members are a larger target for the threat to engage. 58 ANA 3-19.11 Figure 4-7. Same Side Entry Split Team 4-24. During split-team entry (Figure 4-8), team members initially position themselves on opposite sides of the entry point, on the same wall. This is the preferred position because it provides better angles and a greater view of the room. In addition— • The threat is at a disadvantage because he must decide which targets to engage. • Security and an effective shooting platform can be established quickly. • The chance of team members exposing themselves to unseen areas and/or threats is minimized. Figure 4-8. Split-Team Entry 59 ANA 3-19.11 Opposing Corners 4-25. During opposing-corners entry (Figure 4-9), team members execute entry and position themselves in opposite corners of the room. This position— • Provides a good view of tactical angles. • Puts the threat at a disadvantage. • Provides a good perspective of the room layout and eliminates dead space. • Increases the chance of survivability if one team member activates an IED or a booby trap. • Requires more time for team members to get into position. • Is very effective in small- to medium-size rooms. Figure 4-9. Opposing-Corners Entry. METHODS OF ENTRY 4-26. There are three different methods used to enter a building. They are deliberate, dynamic, and ruse. DELIBERATE ENTRY 4-27. The deliberate-entry method is used in friendly environments where the threat does not have sympathizers in the area to alert or assist him. This method is also known as the stealth or covert method. It is very effective when entering a large structure, particularly when the location of hostages and threats is unknown and the size of the entry team is limited. All movement is controlled—every step, all the time. The characteristics of the door determine the entry equipment necessary (Table 4-4). Deliberate entries must be planned for well in advance. 60 ANA 3-19.11 Preparing a Door for Deliberate Entry 4-28. Once the team is in place outside the entry point, the breacher must prepare the door for entry (Table 4-5, page 4-12). He must do this quickly and proficiently because the team is vulnerable to gun fire from the threat if discovered. Equipment Door optic viewer and, or mirror Door stop or wedge Tie off (rope) Keys (if available) Flex cuffs Step 1 2 3 4 5 6 7 Table 4-4. Tools for Deliberate Entry Uses To survey the room for a threat. The situation and circumstances dictate its use. To block the door and to prevent it from opening or closing. To open the door from a distance, prevent it from opening or control it after it is opened. It is slipped over a door know or a push bar. To unlock a door. Use a master key when possible. It can be left in the lock or retained for future use. This is the best entry tool. To check for a secondary locking mechanism or a booby trap. Table 4-5. Door Preparation for Deliberate Entry Actions Position team members in a stage or stack formation to adequately cover all potential threat observation or engagement points surrounding the entry point. Prepare the breach point by• Holstering your weapon and preparing equipment. • Moving the door. • Inspecting the door for hazards (IEDs, booby-traps). Call for diversion. Check the door and the room if possibly by using an under-the-door viewer. Maintain interior observation during the entire preparation process. Determine the swing of the door and install the primary control device to prevent uncontrolled opening by the threat. Prepare and install a secondary control device to assist in opening the door. Determine if the door is locked. Insert a key if needed and use a master key when possible. NOTE: carry only necessary keys and use silencing techniques when multiple keys are carried. 61 ANA 3-19.11 Step 8 Table 4-5. Door Preparation for Deliberate Entry (continued). Actions Unlock the door quietly, reposition control devices and open the door about 1 centimeter. NOTES: 9 10 11 12 1. Be aware that ambient light, noise, temperature, and pressure changes will occur inside the objective immediately upon opening the door. 2. Apply a lubricant to exterior hinges and locking mechanisms before opening them to reduce noise. Check for secondary locking mechanisms and booby traps. A flex cuff or another narrow, flexible device will work. Open the door about 2 inches and conduct a blind side recon of the area Inside the entry point with under the door viewers when available. Mirrors are awkward to use and are useless without a source of internal light, but they may be helpful. Recover necessary equipment. Signal the team that door preparations are complete. Immediate Threat 4-29. Expect to encounter an immediate threat upon entry into the objective. The first man normally determines if an immediate threat exists, and he alerts the team if any potential threat has been ignored. Team members must move to their dominant positions. The engagement of the perceived immediate threat cannot slow the entry team. Do not change plans in midstream. When outside the entry point, the No. 1 man indicates the direction of movement. Every effort must be made to stick to the plan, even if an immediate threat is encountered. Door Entry 4-30. After door preparation is complete, the entry point is ready. Door-entry methods are the same for exterior and interior doors whether using a deliberate or dynamic method of door preparation. The breacher uses a prearranged signal to indicate that preparations are complete. Team members must be positioned and prepared to enter as quickly and smoothly as possible. A C2 countdown is requested. 4-31. Remember, the doorway is the anticipated entry point for those who may be waiting in the room. If there is any indication that the team has been compromised, go to the alternate entry point or execute a diversion in combination with a dynamic-entry technique. Move quickly when entering to reduce the chance of being fired on, but move slow enough to fire accurately. Upon entering the objective, each member must establish a dominant position, observe and scan tactical angles, and establish overlapping sectors of fire. Doorways are typically positioned as center, corner, or offset. 62 ANA 3-19.11 4-32. Center-Door Entry. Responsibilities for each team member when executing a centerdoor entry (Figure 4-10) for a small to medium room are outlined in Table 4-6. The center of the room is determined by the center of the wall opposite the entry point. Figure 4-10. Center Door Entry Table 4-6. Procedures for Center Door Entry. Team Member Actions NOTE: Team members must penetrate deep enough into the room to clear the entire sector and effectively dominate the room, but not so far as to expose themselves to adjoining, uncleared areas. No. 1 Man • Enter the room after selecting the direction of movement. • Engage the immediate threat. • Keep uncleared areas of the room to your front. • Establish a dominant position, clearing your corner and the door. • Stay at the first corner encountered to execute a split-team entry, or move to the second corner to execute an opposing corners entry (This should be pre-arranged). Shift your sector of fire along the wall. As you move along the wall, collapse your sector of fire back within 1 meter of the No. 2 Man. • Direct your weapon and attention toward the necessary sector of fire. 63 ANA 3-19.11 Table 4-6. Procedures for Center Door Entry (continued). Team Member Actions No. 2 man • Enter the room immediately behind the No. 1 Man and move in the opposite direction. • Engage the immediate threat. • Establish a dominant position, clearing your corner and the door. • Stay at the first corner encountered, or move to the second corner if necessary (this should be signaled if the No. 1 man cannot move to his second corner). • Collapse your sector of fire back toward the No. 1 man (within 1 meter). • Extend your sector of fire to within 1 meter of the No 1. man. No. 3 man • Enter the room behind the No. 3 man. • Move in the opposite direction of the No. 3 man. • Follow the path of the No. 2 man. • Move far enough into the room to clear the fatal funnel. • Establish a sector of fire between the No. 1 and No. 2 man, toward the center of the room. You may take a flank security position on the No. 1 man. No. 4 man No. 5 man, if used. NOTE: If there are any living, wounded, or dead threats who are not covered by fire, they become the No. 3 man’s responsibility. • Enter the room behind the No. 3 man. • Move in the opposite direction of the No. 3 man. • Follow the path of the No. 2 man. • Move far enough into the room to clear the fatal funnel. • Establish a sector of fire between the No. 1 and 2 men, toward the center of the room. You may take a flank security position on the No 1 or No 2 man. NOTE: This move causes the No. 3 and 4 men’s sector of fire to overlap. • Enter exterior breach points, large rooms, and hallways. • Enter and move to a position out of the fatal funnel, center of the left and right teams. • Close the door (If conducting a deliberate entry). • Maintain rear and, or forward security. NOTE: If the No. 5 man carries a ballistic shield, he assumes the No. 1 man’s position. NOTE: Do not neglect any area of the room during the initial clearing. 64 ANA 3-19.11 4-33. When the threat has been eliminated and control has been established, the team is ready for the next action. The situation and the mission dictate if the team maintains security of the objective, continues clearing, or evacuates. This technique is very effective on small to medium rooms without connecting rooms. To avoid danger areas when connecting rooms are present, team members must not penetrate deeply. During deliberate entry, the last man in must close the door behind the team to eliminate ambient light, noise, and temperature changes. 4-34. Corner- or Offset-Door Entry. Most rooms have doors that are in a corner or at an offset. Corner doors occupy less floor space in a room than offset or center doors. Responsibilities for each team member when executing corner- or offset-door entry (Figure 4-11) are outlined in Table 4-7. 4-35. Most room layouts contain center and corner doors. If you encounter a room that does not fall in this category, you can still clear the room effectively if you follow the principles and fundamentals of room clearing and the specific actions that have been described. Figure 4-11. Corner- or Offset Door Entry Table 4-7. Procedures for Corner- or Offset Door Entry. Team Members Actions NOTE: Team members must penetrate deep enough into the room to clear the entire sector and effectively dominate the room, but not far enough to expose themselves to adjoining uncleared areas. 65 ANA 3-19.11 Table 4-7. Procedures for Corner- or Offset Door Entry (continued). Team Members Actions No. 1 man • Select a direction of movement and enter the room. • Move along the path of least resistance. • Engage the immediate threat. • Keep uncleared areas of the room to your front. • Establish a dominant position, clearing your corner and the door. • Stay at the first corner encountered to execute a split-team entry, or move to the second corner to execute an opposing corners entry (This should be pre-arranged). Shift your sector of fire along the wall and collapse your sector of fire while moving to the second corner (executing an opposing corners entry). • Occupy the second corner as your final dominant position. • Collapse your final sector of fire within 1 meter of the No. 2 man. No. 2 man • Enter the room immediately behind the No. 1 man. • Move in the opposite direction of the No. 1 man. • Engage the immediate threat. • Move to your dominant position. • Stay at the first corner encountered, or move to the second corner if necessary (This should be signaled if the No. 1 man cannot move to his second corner). • Collapse your sector of fire within 1 meter of the No. 1 man. Your dominant position is the corner opposite the one occupied by the No. 1 man (opposing corner method). No. 3 man • Enter the room behind the No. 2 man. • Move in the opposite direction of the No. 2 man. • Follow the path of the No. 1 man. • Establish a sector of fire between the No. 1 and No. 2 men, toward the center of the room. You may take a flank security position on the No. 1 man. No. 4 man NOTE: If there are any living, wounded, or dead threats who are not covered by fire, they become the No. 3 man’s responsibility. • Enter the room behind the No. 3 man. • Move in the opposite direction of the No. 3 man. • Follow the path of the No. 2 man. • Establish a sector of fire between the No. 1 and No. 2 men, toward the center of the room. You may take a flank security position on the No. 1 or 2 man. NOTE: This move causes No 3 and 4 men’s sector of fire to overlap. 66 ANA 3-19.11 Sectors of Fire 4-36. To make BC techniques work, each team member must know his sector of fire and know how his sector overlaps and links with the sectors of other team members (Figure 412). Team members engage targets as they move to their dominant positions; they do not move to their dominant positions and then engage targets. The engagements must not slow the movement to dominant positions. Each clearing-team member has a designated sector of fire (Table 4-8) that is unique to him initially, but it expands to overlap sectors of the other team members. Figure 4-12. Sectors of Fire. Team Member No. 1 and 2 men No. 3 and 4 men Table 4-8. Designated Sectors of Fire. Actions Be initially concerned with the area along the wall on either side of the door or entry point. This area is the path of movement, and it is the primary sector of fire. The alternate sector of fire is the wall that you are moving toward, sweeping back to the far corner. Start at the center of the wall, opposite the point of entry, and sweep to the left if moving toward the left or to the right if moving toward the right. Stop within 1 meter of your respective team member (No. 1 or 2 man). 4-37. While team members move toward their dominant positions, they engage all targets in their sectors. They must— 67 ANA 3-19.11 • • • • Exercise fire control and discriminate between hostile and noncombatant occupants of the room. Fire without stopping-using reflexive firing techniques. Move at a careful hurry. Avoid rushing in with total disregard for obstacles. Entering With a Ballistic Shield 4-38. When employing a ballistic shield, the previously mentioned techniques may be used. Overall, tactics are the same as maneuvering without a shield. The only difference is that the shield is placed forward of the team for ballistic protection. Entry with a shield can be executed during deliberate or dynamic operations. 4-39. Any team member may carry a ballistic shield, and it can be handed over to another team member if necessary. When possible, use forward and rear security. (The last team member in the maneuvering formation is the rear security.) Never allow the forward security to enter alone. The limited penetration dominant position is never used after the forward security has executed entry. 4-40. Using 3-inch convex mirrors fastened to the inside surface (left and right) of the ballistic shield enhances team communication between the forward security and following team members. Other shield formations are shown and described in Figures 4-13, 4-14, and 4-15. DYNAMIC ENTRY Dynamic entry is virtually the same as deliberate entry. Its distinguishing characteristics are speed and the method of breaching. A careful hurry best describes the speed of dynamic entry. The use of various tools and techniques is often required to gain quick access into a structure using field-expedient breaching. Dynamic entry may be used during any mission that requires immediate access into the objective (barricade situations, raids). For a more detailed discussion on dynamic-entry techniques, see Chapter 5. RUSE ENTRY 4-41. Ruse entry is the use of a non threatening diversion to gain access to a structure or an objective, such as a team member acting as a delivery or maintenance man. It is effective and safe when well-planned and rehearsed. A ruse is not recommended in a barricaded hostage situation, but it may work in a drug raid. The momentum of the clearing operation must be maintained. Ruse personnel rejoin the team and continue actions until the mission is complete. 68 ANA 3-19.11 Figure 4-13. Single Shield Entry. Step 1 2 3 4 Figure 4-14. Alternate Single Shield Entry. Actions The first team member enters with a shield. The shield is carried forward of the entry point, far enough into the room to allow remaining team members complete access. Remaining team members establish dominant positions. All team members establish and collapse sectors of fire. 69 ANA 3-19.11 Figure 4-14. Alternate Single Shield Entry (continued). Figure 4-15. Double Shield Entry. 70 ANA 3-19.11 BREACHING 4-42. All SRT members are responsible for conducting deliberate and dynamic breaching duties. Team members must be highly trained in the various breaching techniques. Improper breaching denies access to the objective; prevents mission success; and may injure team members, hostages, or threats. The mission of the breacher is to recognize, analyze, and breach. • Recognize. The breacher must identify potential entry points and danger areas. • Analyze. The breacher must— Determine which entry points are the best primary and alternate breach points. Determine the best primary breaching method/technique to use for primary, alternate, and unknown breach points. Determine the best secondary breaching method/technique to use for primary, alternate, and unknown breach points. • Breach. Breaching provides a positive, safe entry for the SRT. WINDOWS 4-43. Breaching and entering windows may be necessary if door entry cannot be made. Detailed information concerning various types of windows, glass, and breaching methods can be found in Appendix E and Chapter 5. Before conducting a window entry, consider the following advantages and disadvantages: • Advantages. Is an alternate entry method. May not be expected by the threat. • Disadvantages. Lack of speed. Noise. Awkward fatal funnel. Increased risk of injury. Complex procedure. Equipment must be passed through the window. 4-44. Most windows require the use of ascending or descending techniques. Common techniques include team lifts, improvised and commercial ladders, platform vehicles, and rappelling. See Chapter 3 for further information about these techniques. WINDOW-ENTRY TECHNIQUES 4-45. Although methods and techniques vary, previously outlined entry fundamentals and considerations apply. The keys to success are training and rehearsal. The two methods of window entry are deliberate and dynamic. • Deliberate. Deliberate window-entry methods require an open or unsecured window, or the team must be able to unlock the window from the outside. Interior window coverings often make covert movement impossible. Entry should be made into the window that is farthest from the threat. Alarms or stinging insects may interfere with opening a window, or the window may be painted shut. 71 ANA 3-19.11 • Dynamic. The ability to breach/break windows during dynamic window entry is critical. If a window cannot be safely reached or the glass/window frame cannot be breached, dynamic window entry is not an option. WINDOW SELECTION 4-46. The ideal window provides a simple, unobstructed entry into the objective. Look for the following characteristics: • Is located farthest from the threat’s position. • Allows a minimum of two ladder teams to enter the same room (preferably, side by side through the same window or two separate windows). • Is open or unlocked. • Is high enough for the tallest man to crouch comfortably while entering. • Is wide enough for team members to enter without exposing their flanks or catching their equipment on the window. • Has sills that are near the ground or interior floor so that team members can step into dominant positions easily. • Has minimal obstructions (shades, drapes, tint, bars, mesh). • Can be reached and breached easily. • Has stable ground below for footing or ladder placement. SAFETY 4-47. Team members must be prepared for broken glass and falls from ladders. Shards in the window frame, on the ground, and on the floor increase the risk of injury during entry. Teams should carry the minimum amount of equipment to accomplish the mission. Risks can be reduced by using the proper equipment, which includes— • Helmet. It offers protection from falling window frames and glass shards sticking out of frames. • Gloves. They may not stop glass from cutting your hands, but they help control bleeding and aid in gripping a weapon. • Ballistic eye protection, long sleeves, balaclava, and buttoned up collar. They provide protection from flying glass during breaching. • Ladders and other ascending equipment. They must be rated to hold three entryteam members and their equipment. LADDER TEAMS 4-48. A window entry requires a 5-man team with two ladders (minimum). When two ladder teams are used, they can protect and support each other. Their responsibilities are shown in Table 4-9. Team Member No. 1 man Table 4-9. Responsibilities of a Ladder Team. Actions Be first in line during movement. Provide forward security for the team. 72 ANA 3-19.11 Table 4-9. Responsibilities of a Ladder Team (continued). No. 1 and 2 men • Help carry and set up the ladder. • Be the first team members up the ladder. • Be responsible for Breaching the windows. Establishing dominant positions. Maintaining a foothold inside the objective while remaining team members enter the objective. No. 3 and 4 men • Be responsible for Preparing the ladder (set height, implement noise discipline measures). Carrying, positioning, and anchoring the ladder. Handing equipment to team members in the objective. 4-49. When climbing a ladder, team members must maintain their balance while positioning their body to facilitate SSA. They must keep their body armor presented toward the anticipated threat. The first team member through the window must be prepared to confront the immediate threat. Table 4-10 describes the actions each entry-team member must take after the breach point has been established. 4-50. There is more than one way to enter a window. Each team member has different strengths and weakness; use what works best for you. Remember, keep your body armor presented toward the threat, maintain balance, avoid crawling, and always be in control. If you cannot enter a window using these simple methods, do not enter it. Steps 1 2 3 4 5 6 Table 4-10. Actions During Window Entry Actions Consider placing a window pad on the sill if executing breaching techniques. Holster your weapon under the cover of another team member if entering a window with a high sill. NOTE: Holstering is not necessary when entering a window with a low sill or where balance is easily maintained. Position your feet on the ladder rungs so that the windowsill is at waist level. Position your hands on the left or right side of the windowsill (watch for broken glass). Step through the window opening with one foot, maintain a stable and balanced position and step through with the other foot. Insert your head through the window opening while sliding forward, raise your head and present your body armor to the threat. 73 ANA 3-19.11 ENTRY 4-51. Enter a window from the ground level if possible. A secure foot position is critical. If a window assault is necessary at an upper level, using a platform vehicle is recommended (see Chapter 3). When a platform vehicle is unavailable, position the ladder as described in Table 4-11, page 4-24, and illustrated in Figures 4-16 through 4-21, pages 4-25 and 4-26. Step 1 2 3 4 5 6 7 8 Table 4-11. Positioning a Ladder for entry. Actions Two ladder teams approach, using building clearing (BC) principles of SSA. They leave from the closest, last covered and concealed position possible and move under cover of the M/O. The order of march is as follows: • No. 1 Man: Covers and assesses the entry point, with or without a ballistic shield. • No. 2 Man: Carries the first ladder and covers the No. 1 Man. • No. 3 Man: Carries the first ladder (weapons are holstered and slung). • No. 4 Man: Carries the second ladder and covers the No. 3 man. • No. 5 Man: carries the second ladder (weapons are holstered and slung). The No. 1 man posts on the far side of the window, about one arms length from where the ladder is to be anchored. He provides security toward entry points (Figure 4-16). M/O teams provide additional fire support. The No. 2 and 4 men holster their weapons and help No. 3 and 5 men lift the ladders into the upright position. The No. 3 and 5 men• Set the ladder bases on stable surfaces. • Set the tops of the ladders just below the windowsills. • Apply pressure to the ladders to stabilize them against the exterior wall and the ground. The No. 2 and 4 men simultaneously draw their weapons and ascend the ladders, while the No. 3 and 5 men anchor the ladders. The team member with the best view into the room makes a quick assessment of the entry points for a safe, accessible entry (Figure 4-17). Both team members move into positions to provide cover in the window (sill should be chest high). The man with the best view provides cover while the other man holsters his weapon and initiates a deliberate or dynamic entry. The No. 4 Man assumes coverage. The No. 2 Man Holsters his weapon, enters the room, and draws his weapon (Figure 4-18). NOTE: Tape or precut dowel can be used to hold window open. 74 ANA 3-19.11 Step 9 10 11 12 Table 4-11. Positioning a Ladder for entry (continued). Actions The No. 4 Man enters after the No. 2 Man. Team members on the ground decide which entry point provides the smoothest, safest entry. The No. 5 Man enters after the No. 4 Man. NOTE: Figure 4-19 shows how the No. 5 Man moves from the anchor position to the ladder. The No. 1 Man enters after the No. 5 Man (Figure 4-21). The No. 3 Man secures the ladder for the No. 1 Man. The No. 3 Man hands the remaining equipment to the No. 1 Man. The No. 3 Man enters the objective after all equipment is in place (Figure 422).. Figure 4-16. Approach the Window. Figure 4-17. Quick Assessment. 75 ANA 3-19.11 Figure 4-18. No. 2 Man Enters. Figure 4-19. No. 4 Man Enters. Figure 4-20. No. 5 Man Enters (if used). 76 ANA 3-19.11 Figure 4-21. No. 1 Man Enters Figure 4-22. No. 3 Man Enters 77 ANA 3-19.11 Chapter 5 Building Clearing Conducting operations in an urban environment is one of the most difficult types of military operations. Each building is a barrier or a target, and movement is constrained. When entering a building, the sectors of fire will change from room to room, confusion will rise, and the chance of fratricide will increase. The principles and fundamentals of movement, entry, and clearing must be closely observed. SRT members must conduct BC operations under hostile conditions. Knowing, rehearsing, and practicing the principles and fundamentals of BC will prepare soldiers to accomplish the mission. BC operations demand that soldiers understand and are able to apply tactics, shooting skills, and conditioning. This chapter concentrates on BC TTP necessary to increase knowledge and decrease risk. PRINCIPLES 5-1. Proper application of the following BC principles, known as SSA, allows an entry team to conduct a BC operation: • Surprise. Surprise is gained through extensive and thorough planning, rehearsing, and combining of overt and covert actions. The element of surprise ensures that the entry team has the advantage before room entry, and the goal is to catch the threat unprepared. Surprise is achieved by deceiving, distracting, or startling the threat. • Speed. Speed provides a measure of security, and it maximizes the advantages of surprise. It is not defined by fast movement; it is defined by how fast the threat is dominated and/or eliminated within the objective. Speed of movement is best described as a careful hurry—team members move as fast as they can, but as slow as necessary. They should not move faster than they can accurately engage targets in the room. • Aggressive action. Aggressive action is a sudden, explosive force that eliminates the threat and/or threat options with the least chance of compromise or friendly casualties. When coupled with speed, aggressive action enables the entry team to multiply the effects of surprise. This prevents the threat from delivering a coordinated or planned reaction. Mental and physical attitudes and actions affect how the threat interprets the team’s aggressiveness. Complete SRT domination must be maintained throughout a BC operation. BASIC TACTICAL FUNDAMENTALS 5-2. Basic tactical fundamentals must be ingrained into each team member before BC operations are attempted. When properly executed, these fundamentals decrease risks, minimize death, and maximize safety. Team members must never enter a room alone, and the team must always have a backup or alternate plan. These plans must be rehearsed with every variable and every possible scenario imaginable. Basic tactical fundamentals include— • Divert. This is a maneuver that draws or forces the threat’s attention away from the team. It may disorient, confuse, or create panic. • Shoot, move, and communicate. All members must maintain weapon discipline and be fully trained on assigned weapons. Their movements must be instinctive and 78 ANA 3-19.11 • facilitate SSA. Communication must follow the SOP and be effective under a variety of circumstances. Train as you fight. Training should be as realistic as possible, but leaders should never compromise safety for realism. BUILDING-CLEARING TACTICAL FUNDAMENTALS 5-3. The tactical fundamentals of BC are— • Be mentally prepared. • Move without detection. • Control the distance. • Dominate the area. • Eliminate the threat. • Control the situation and personnel. • Search the area. • Search apprehended, injured, and dead personnel. • Mark rooms. • Evacuate personnel and equipment. BE MENTALLY PREPARED 5-4. Be mentally prepared for the following physical changes your body will experience as a result of the fight-or-flight response: • Increased blood pressure, heart rate, and blood flow to major muscle groups. • Decreased blood flow to extremities; this makes simple movements and dexterity almost impossible. • Visual difficulties in tracking. The ability to focus deteriorates, and the peripheral field narrows. 5-5. Visualize success performing tasks under various challenging conditions. Fear is normal, and everyone experiences it. However, do not let it overpower you. Channel it into anger or aggression, and remain in control. Have confidence in yourself, and fight as you have been trained. MOVE WITHOUT DETECTION 5-6. To move without being detected— • Move tactically and silently. • Arrive undetected at entry points. • Be in the correct order. • Avoid unnecessary movement (foot shuffling, fidgeting). • Carry minimal equipment to reduce noise and fatigue. • Secure loose items. • Assume proper positions, stay off walls, and keep your balance. CONTROL THE DISTANCE 5-7. Avoid distances closer then 2 meters for a standing threat and 1 meter for a threat on the ground. Distance allows increased reaction time; increased options for force, cover, and 79 ANA 3-19.11 negotiation; and increased team members and weapons covering the threat. The lack of reaction time is a result of the threat being too close. You must be concerned about weapon retention and the options available. The threat may block the target acquisition of other team members. 5-8. You can create distance by using obstacles (displace furniture, tie doors open, wedge doors, set electronic alarms). You may also consider using— • M/O capabilities (eyes on target, precision shooting). • Under-the-door viewers or mirrors (blind-side recon techniques). • Thermal or other night-vision devices (NVDs). • Lights. • Nonlethal actions. DOMINATE THE AREA 5-9. An area is dominated when at least two members of the entry team move to points that allow total control of the area with proper interlocking fields of fire. Occupying these points overwhelms the threat (creates a dilemma) and provides different angles of fire to cover potential dead space. To dominate the area, be aware of your position and surroundings and scan the area to break tunnel vision. The key to success is to gain and maintain SSA. ELIMINATE THE THREAT 5-10. The team must use accurate, discriminating fire to effectively eliminate the threat as quickly as possible. This can be accomplished from their dominant positions or while moving to their dominant positions. “The battle is not won with the first shot! It is won with the first accurate shot.” While using minimum force as desired, team members use the following criteria, known as SEE: • See the threat. • Evaluate the threat. • Eliminate the threat if necessary. CONTROL THE SITUATION AND PERSONNEL 5-11. The team must maintain total control of the situation and all personnel in the room. The disorientation, confusion, and panic created in the mind of the threat during the dilemma must be fully exploited. Always be ready to take charge and communicate clearly. Once control is lost, it is not easily regained. SEARCH THE AREA 5-12. A quick, complete search of the room is critical to determine the presence of a potential threat. Search everything (doors, furniture) that may conceal a threat. The room search is conducted by at least one 2-man team (one searches the room while the other covers him). SEARCH APPREHENDED, INJURED, AND DEAD PERSONNEL 5-13. Apprehended, injured, and dead personnel must be searched to ensure that they no longer pose a threat. Remove weapons on or near the body. Check for signs of life, and provide medical attention to injured persons. The search is conducted by at least one 3-man team (one searches the threat, one covers the threat, and one covers the room). 80 ANA 3-19.11 MARK ROOMS 5-14. Mark each room as it is cleared. Use a simple, clearly recognizable mark according to the team’s SOP. EVACUATE PERSONNEL AND EQUIPMENT 5-15. If personnel or equipment recovery was the purpose of the clearing operation, they should be evacuated from the area immediately. Account for all assigned personnel and equipment. See the team’s SOP and/or the rules of engagement (ROE) for evacuation procedures of the threat, wounded, and dead. THREAT 5-16. The threat may shoot first. Research has shown that less than four shots are fired in most police operations; and as a result, someone is dead or wounded. Assume the threat— • Is close enough to touch you. • Is willing to resist and has decided what the resistance will be. • Is knowledgeable about the environment. • Is goal-oriented and willing to die or kill you. • Has a greater fear of imprisonment than death. • Will continue to fight after suffering incapacitating wounds. PLANNING CONSIDERATIONS FOR CLEARING AN OBJECTIVE 5-17. During the planning phase, limit the threat’s options and determine— • The number of personnel required. • The number, type, and size of rooms/areas. • Entry and clearing methods. • Clearing techniques. 5-18. The start of any BC operation must begin with containing and controlling the area and the threat. This can be accomplished by— • Establishing an inner perimeter with M/Os and area-security teams. • Establishing an outer perimeter to restrict movement in and around the inner perimeter. • Removing bystanders. • Controlling and manipulating basic human needs (shelter, food, security). NUMBER OF PERSONNEL REQUIRED 5-19. The number of personnel required for the mission is mandated by METT-TC. A sufficient number of personnel are required to ensure success and deny the threat any chance of escape or effective retaliation. Consider the following: • The number of threats and their equipment capabilities (plan for three team members per threat). • The size, complexity, number, and type of structures, interior areas, and exterior danger areas. • The number and type of entry points. 81 ANA 3-19.11 • • • • The location of threats, hostages, and innocent bystanders. Necessary phase lines. Tactical angles. The apprehension and control of the threat. 5-20. In conjunction with previously discussed details, the number of personnel required to perform the following functions establishes the team’s size: • Assault/clearing. Personnel are responsible for clearing rooms/areas. • Support. Personnel are responsible for forward and rear security. They provide security and firepower for assault/clearing teams. • C2. The team leader concentrates on C2 when possible. He makes decisions, establishes priorities to isolate and control the threat within the objective, and prevents reinforcement of the threat. 5-21. Each SRT member must be prepared to perform in any capacity during the course of the operation, so members must remain flexible. Three or four team members per room is recommended. Avoid more than four per room, when possible, because it can cause confusion and unsafe fields of fire. A 2- man team is fully capable of rapid movement and is effective when establishing dominant positions, but it is difficult for members to control the situation when outnumbered by threats or hostages. A 2-man team also requires a follow-on apprehension team. NUMBER, TYPE, AND SIZE OF ROOMS/AREAS 5-22. Identify the number, type, and size of rooms/areas within the objective. Any area the threat can use as a hiding place must be identified and cleared. This includes— • Living, sleeping, and work areas. • Storage rooms, attics, sheds, basements, and crawl spaces. • Stairways, stairwells, hallways, cabinets, and closets. 5-23. Use blueprints to identify potential hiding areas. To help plan and control the mission, number the rooms in the order they will be cleared. Also, consider how the numbering plan will be affected if the primary entry point has to be abandoned. Remember, keep the plan simple. 5-24. The height, width, and length of the objective have a significant effect on clearing. • Height. The height of a ceiling can vary from 6 to 30 feet or more depending on the structure. A low ceiling may interfere with movement and equipment, and it enhances the effect of an ambush by the threat. A high ceiling conceals danger areas (lofts, balconies), and it often creates echoes and amplifies noises created by the entry team. • Width and Length. These dimensions affect the team’s ability to move laterally and horizontally. Large and small areas influence shooting, moving, and communicating. Large areas increase the fatigue factor, the time, and the distance, thereby providing more opportunity for softening. Because of fatigue during deliberate clearing, team members may have to alternate responsibilities between forward security, clearing, and rear security. 82 ANA 3-19.11 ENTRY AND CLEARING METHODS 5-25. After perimeters have been established and the threat’s options have been limited, determine the method of clearing. • Deliberate. It is used when time and distance are not factors. The deliberate method of clearing requires a high degree of mental and physical conditioning and training. Every move is controlled, every tactical angle is covered, and all clearing is systematic. This is the recommended clearing method when resources and/or circumstances do not allow two team members per room/area. • Dynamic. It is used when time and distance are factors. The dynamic method of clearing requires the use of a large team. Unless special circumstances exist, complete domination of the objective should be achieved as soon as possible. Personnel and resources must be committed to secure the objective quickly. The complete protection of hostages should be achieved within 30 seconds. 5-26. When selecting a clearing method, consider which method will increase the preservation of life, which method will create the least risk, and what the consequences are if the mission is delayed. Many missions require a combination of deliberate and dynamic methods. CLEARING TECHNIQUES 5-27. The team leader determines the clearing technique to be used for each situation. The threat must feel that there is an opportunity for surrender (not to be confused with escape) and that resistance is futile. The technique must also deprive the threat of space and provide time for the SRT. The clearing techniques discussed in the following paragraphs can be employed within most objectives, including multistory and multiple. Table 5-1 shows the advantages and disadvantages of each clearing technique. Table 5-1. Advantages and Disadvantages of Clearing Techniques. Technique Advantages Disadvantages Room by room • Is easily controlled. • Is time-consuming. • Has low potential if killing • Is mentally and physically team members. fatiguing. • Requires minimal personnel. • Allows economy of forces Flood • Provides aggressive action. • Has potential to kill fellow team member. • Affords rapid security of the objective. • Is labor intensive. • Has reduced opportunity for threat fortification and arming. • Allows threat apprehension with minimum resistance. • Preserves evidence. Direct to threat • Provides aggressive action. • Bypasses unclear areas. 83 ANA 3-19.11 • • Envelop • • • • Hammer and Anvil • • • • Affords rapid threat security. Has reduced opportunity for threat fortification and arming. Provides SSA. Has reduced opportunity for threat fortification and arming. Limits contact with IEDs and other hazards. Provides multiple-barrier penetration. Controls a fleeing threat. Provides SSA. Confuses the threat. Faces the threat with multiple front. • • • • • • • • Increases the opportunity for threat from 360 degrees. Cuts off support. Has potential to kill fellow team member. Causes difficulty in reaching windows. Provides no immediate coverage on windowless interior areas. Is labor intensive. Has potential to kill fellow team member. Is labor intensive. Table 5-1. Advantages and Disadvantages of Clearing Techniques (continued). Technique Advantages Disadvantages Split • Requires minimal • Allows limited coordination. communication upon the division of the team. • Affords rapid security of the objective. • Is easily controlled. • Has low potential of killing team member by friendly fire. Interior or open-air • Reduces the threat’s • Is time consuming. ambush. reaction time. • Requires a high degree of discipline and patience. • Decreases the possibility of compromise because the • Has minimal contact with threat is unaware of the outside resources. SRT’s presence. • Decreases the chance of encountering hazards. Scout • Is effect for teams with • Causes fatigue and mental insufficiently trained and stress. inexperienced team • Is time consuming. members. • Room by room. This technique (Figure 5-1) is used with a deliberate or dynamic method. Members enter and clear the objective room by room, from one end to the 84 ANA 3-19.11 other. This technique can be used with minimal personnel resources, and it is one of the few options for small teams. This technique requires at least one 5-man team. Figure 5-1. Room by Room Clearing Technique. • Flood. This technique (Figure 5-2) is used with a dynamic method. A large team of two or three members per room enters the designated point and clears from one end to the other. Figure 5-2. Flood Clearing Technique. 85 ANA 3-19.11 • Direct to threat. This technique (Figure 5-3) is initiated by identifying the threat’s location, moving immediately, and bypassing uncleared areas to contact the threat, rescue hostages, or rescue team members. It should never be used to bypass danger areas unless an extreme emergency exists. • Envelop. This technique (Figure 5-4) is used with a dynamic method and a large area-security team of two team members per window. A large or small entry team surrounds the objective. The area-security team moves into position outside the objective, breaks and rakes windows, and establishes secure positions from the exterior. After safe entry points are identified, team members enter through door or window breach points and clear the structure. Figure 5-3. Direct to Threat Clearing Technique. 86 ANA 3-19.11 Figure 5-4. Envelop Clearing Technique. • Hammer and anvil. This technique (Figure 5-5) is used with a deliberate or dynamic method. Two teams enter from opposite ends of a structure and clear toward the center. This technique is effective in L-shaped and U-shaped objectives, and it forces the threat to concentrate on more than one fighting front. It is a coordinated clearing method that requires at least two 5-man teams. 87 ANA 3-19.11 Figure 5-5. Hammer-and-Anvil Clearing Technique. 88 ANA 3-19.11 • Split. This technique (Figure 5-6) is used with a dynamic method. A large team enters from a central entry point. They split into two separate clearing elements, and both elements clear outward simultaneously. This is an effective technique when clearing large, multistory structures. It is a coordinated clearing method that requires at least two 5-man teams. Figure 5-6. Split Clearing Technique. • Interior ambush. This technique (Figure 5-7) is used with a deliberate method. A small team enters an objective quietly and waits for the threat to approach its position, essentially establishing an ambush inside the objective. It requires at least one 5-man team. • Open-air ambush. This technique (Figure 5-8) is used with a deliberate method. A team establishes an ambush at a pre-selected site and waits for the threat to approach. The ambush site is selected based on intelligence indicating the probability that the threat will be present at a specific location. It requires at least one 5-man team. 89 ANA 3-19.11 Figure 5-7. Interior Ambush Clearing Technique. Figure 5-8. Open Air Ambush Clearing Technique. 90 ANA 3-19.11 • Scout. This technique (Figure 5-9) is used with a deliberate or dynamic method. It is a variation of the room-by-room technique, and it is often referred to as the snake. A 3- or 4-man scout team clears all areas within the objective. A larger support team provides immediate backup and support for threat control; provides rear security; and covers uncleared, bypassed, and other areas as directed. Figure 5-9. Scout Clearing Technique. PHASE LINES 5-28. Plan phase lines inside the building. This is only done if control measures must be implemented to reduce risks and coordinate clearing operations. ENTRY TECHNIQUES AND SECTORS OF FIRE 5-29. Entry is the most critical point during clearing operations. Every doorway must be taken seriously. The most likely threat of hostile fire will be at this point and time. Dominant positions in a room are dictated by the location of the entry point in relation to the room. Doors are identified as center, corner, or offset. If the configuration of the room is known before entry, dominant positions can be preplanned. (See Chapter 4 for more information.) 5-30. When entering an unfamiliar room, the entry team must determine the type of room (center, corner, offset) and correctly determine and occupy dominant positions. Members establish immediate overlapping sectors of fire to cover all areas, and they call for support if more personnel are needed. This is not an easy task; only proper training, techniques, repetition, and rehearsal will develop proficiency. 91 ANA 3-19.11 COMMUNICATION 5-31. Communication among team members is essential for mission success. Every team member must be aware of the situation constantly. Develop an SOP, and ensure that only essential communication takes place. The No. 1 man receives a ready squeeze from the No. 2 man, and the team enters. Do not talk or shout; just let your team know that you are still with them. If you encounter or perceive a problem, let everyone know. Continue to call until adequate manpower responds. Common verbal signals include— • Status. This signal is given by the entry-team leader, and it requires a response by team members of “Clear” or “Secure.” • Clear. This signal indicates that the area has been cleared. • Go. This is the signal to proceed. • Covering. This signal indicates that the threat has been identified, is under control, and is covered by adequate firepower. • Secure. This signal indicates that a dominant position has been established, the room is under control, but the room is not clear. CLEARING TECHNIQUES 5-32. Various clearing techniques can be applied to rooms and areas within a structure. They require little time and are very effective if properly executed. Apply fundamentals while occupying dominant positions, collapsing sectors of fire, and overlapping areas of responsibilities to ensure a quick, thorough operation. ROOM-SEARCHING TECHNIQUES 5-33. Sector and side-by-side clearing techniques are used to clear a room. Once dominating positions and overlapping sectors of fire have been established, determine how each room will be searched. Regardless of the technique used to search the room, 1-man-cover and 1man-clear/search fundamentals must be used. Team members enter the room and maneuver along walls, scanning sectors with their weapons until a target presents itself. A 3-man team can clear a large room, but a 4-man team is recommended. The No. 1 man carries the ballistic shield. • Sector. Figure 5-10 shows a 2-man technique for clearing a room by sectors. Figure 5-11 shows a 4-man technique for clearing a room by sectors. • Side-by-side. Figure 5-12 shows a 2-man, side-by-side clearing technique. One man clears, while the second man covers. Figure 5-13 shows a 4-man, side-by-side clearing technique. It is an option when a large room has to be cleared. Figure 5-14 shows a 2-man team using the side-by-side technique to clear adjoining rooms by sectors. Figure 5-15 shows a 5-man team, with a ballistic shield, using the side-byside technique to clear adjoining rooms by sectors. 92 ANA 3-19.11 Figure 5-10. 2-Man Team Clearing by Sectors. Figure 5-11. 4 Man Team Clearing by Sectors. 93 ANA 3-19.11 Figure 5-12. 2 Man Team Clearing Side by Side. Figure 5-13. 4 Man Team Clearing Side by Side. 94 ANA 3-19.11 Figure 5-14. 2 Man Team Clearing Adjoining Rooms by Sectors. Figure 5-15. 5 Man Team with a Ballistic Shield Clearing Adjoining Rooms By Sectors 95 ANA 3-19.11 STAIRWAYS/STAIRWELLS 5-34. A stairway is a staircase or a flight or series of stairs and a supporting structure connecting separate levels. A stairwell is a vertical shaft in a multistory building that a staircase has been built around. Both structures are tactical disadvantages because they constrict SRTs. The types and configurations are unlimited, so movement must be carefully planned. Danger areas in and around stairways/stairwells are immeasurable. Never assume that one stairway/stairwell is identical to another, even if the blueprints indicate that they are built to the same specifications. 5-35. Movement in or on a stairway/stairwell is based on its construction and characteristics. When preparing to clear a stairway/stairwell— • Do not assume enfilade (rake with gunfire) and defilade (fortifications against enfilade) in any stair movement. • Use blind-side recon or softening techniques (infrared [IR] viewers, thermal imagery, mirrors, existing cameras) when ascending or descending stairs. • Consider eliminating lights. • Walk along the side of the stairway/stairwell if possible, because the stairs are supported there and they will make less noise. • Apply slow foot pressure, and avoid squeaky stairs and floors. • Take advantage of angles. • Remember to communicate, coordinate, and cover. Communicate every step (visual, voice, physical contact). Coordinate every step to ensure minimum exposure and simultaneous movement. Cover between team members with every step, and maximize structural advantages. 5-36. Using diversions to facilitate entry in a stairway/stairwell may be an option, depending on the operation. Do not use fragmentation grenades while climbing stairs because they are extremely dangerous. Check stairway/stairwell doors before entry (expect them to be locked) to ensure that they allow the team to exit on any floor. Some fire-exit stairs only allow exit from the ground floor. Avoid bunching in a stairway/stairwell; normally, no more than three team members at any given location are required. During clearing, a 2-man scout team can adequately clear and control most stairways/stairwells. ASCENDING STAIRS 5-37. Ascending stairs places a team at a tactical disadvantage; however, the ascent is necessary to accomplish the mission. When viewed from below, most stairways/stairwells reveal nothing more than the bottom of landings and stairs. Careful movement is necessary. Techniques for ascending stairs are outlined in Table 5-2; they are shown in Figure 5-16, Figure 5-17, and Figure 5-18. 96 ANA 3-19.11 Technique Side by Side (deliberate). Table 5-2. Ascending a Stairway/Stairwell. Actions Two team members ascend together, side by side. The team divides into two elements (scout/advance and follow on teams). The scout team consists of two members. • The No. 1 man climbs forward and covers the forward threat area (landings, floor, lower stairs). He is positioned toward the center of the stairs, slightly forward. • The No. 2 man walks up the stairs backwards and covers the rear threat area (balconies, railings, upper landings). He is positioned on the outside wall. NOTE: Your weapon should be in the shooting position and pointed at the threat area as you ascend. Advance to the next step with one foot and stabilize it, apply pressure, and then pull the trailing foot up to the same level. Never cross your legs or feet over each other while moving. Tactical angles are maximized at every step. The ballistic shield, if available is carried by the No. 2 man. The follow on team provides cover and rear security. Back to Back (deliberate). NOTE: Upon reaching each landing, follow on team members move up and position themselves for rear security and cover. See Figures 5-16 and 5-17. Two team members ascend, back to back (this is necessary in confined areas). Close contact is maintained between team members. Tactical angles are maximized at every step. The ballistic shield is carried by the No. 2 man or both men. The No. 2 man may lift the shield to provide overhead security if visibility and the sector of fire permit. NOTE: Upon reaching each landing, follow on team members move up and position themselves for rear security and cover. See Figures 5-17 and 5-18. 97 ANA 3-19.11 Figure 5-16. 2 Man Team Ascending a Stairway/Stairwell Side by Side. 98 ANA 3-19.11 Figure 5-17. Sectors of Fire. Figure 5-18. 2 Man Team Ascending a Stairway/Stairwell Back to Back. 99 ANA 3-19.11 5-38. If a dynamic ascent is necessary, using a side-by-side or back-to-back method may be impractical. A version of the file movement may be required. The speed of this movement exposes team members to threat angles faster. The No. 1 and 2 men must be prepared to encounter threats from above and forward at all times. DESCENDING STAIRS 5-39. Buildings should be cleared from the top to the bottom so that team members can move down stairs. Descending stairways/stairwells— • Provides SSA and an improved tactical angle. This view shows the tops of stairs, landings, doorways, and balconies, which are likely threat locations. • Increases the chance of detecting booby traps. • Minimizes physical stress. • Gives the threat a flight option. • Assists in driving the threat out. 5-40. Descending an open stairway/stairwell (grated stairs or landings, open or exposed rails) can be more dangerous than ascending one. Explore all possible options before descending. When descending— • One man provides cover down the stairs. • The scout team descends the stairs carefully until a secure or dominant position is reached (similar to a back-to-back or side-by-side technique). • Overwatch personnel move to cover the new position and repeat the descent to the next landing if necessary. • Team members use optics or mirrors to clear blind spots and areas beneath stairs. HALLWAYS 5-41. Hallways are corridors or passageways that connect rooms within a structure. They may be simple vestibules or large hallways that stretch several hundred feet. Their width varies from very narrow to several yards. Hallways are advantageous to an SRT because they control the threat’s access and movement. Hallways may be used to simply maneuver to other areas and not actually be a part of the overall objective. 5-42. There are numerous hallway configurations, and their top-down appearance best describes them. Common configurations include vestibule, straight, L-shaped, T-shaped, Ushaped, and combined. The threat will recognize hallways as AAs and anticipate the team’s attempt to use them in gaining a dominant position. Consider securing hallways, but avoid moving through them. Go through walls or use connecting doors when possible. 5-43. All hallways must be secured and cleared. SRT members must be able to approach, evaluate, and maneuver in and around hallways correctly. This includes identifying and taking proper actions at hallway and doorway configurations and in danger areas within a hallway. The basic formations for moving in hallways are file, double file, serpentine, and rolling T. 100 ANA 3-19.11 FILE FORMATION 5-44. A file formation (Figure 5-19) can be used by a small or large team, with or without a ballistic shield, in narrow hallways. The No. 1 man provides forward security. His sector of fire includes a threat that appears from the front (the far end of the hallway and doorways forward of the shield). Remaining team members follow in file formation directly behind the No. 1 man. The No. 2 and 3 men cover the left and right sides of the No. 1 man. Their sectors of fire include a threat that suddenly appears from a nearby doorway on either side of the hallway. They cover the No. 1 man’s flanks. The last man provides rear security against a threat that suddenly appears behind the clearing team. A file formation provides protection for the team when a ballistic shield is used, but it also has disadvantages. It limits the field of vision for the No. 2 and 3 men forward of the No. 1 man. It is also restrictive and slow when teams are confronted with opposing doors; however, it may be the only option in very narrow hallways. Figure 5-19. File Formation DOUBLE-FILE FORMATION 5-45. A double-file formation (Figure 5-20) is used by a small or large team, with or without a ballistic shield, in hallways that are at least 5 feet wide. The No. 1 man provides forward security with a ballistic shield. His sector of fire includes a threat that appears from the front (the far end of the hallway and doorways forward of the shield). Remaining team members form two files behind the shield, left and right of the No. 1 man. The No. 2 and 3 men lead the files and provide left and right cover of the No. 1 man. Their sectors of fire include a threat that suddenly appears from nearby doorways on their side of the hallway. They cover the No. 1 man’s flanks from positions slightly behind him. The last man provides rear security against a threat that suddenly appears from behind the clearing team. When confronted with opposing doorways in a hallway, the No. 5 man may be responsible for forward security (6-man team) if the No. 1 man decides to enter the room. 101 ANA 3-19.11 Figure 5-20. Double File Formation SERPENTINE FORMATION 5-46. The serpentine formation (Figure 5-21) is the same as the file formation, except the No. 2 and 3 men are not aligned directly behind the No. 1 man. The serpentine movement can be used with or without a ballistic shield, which is carried by the No. 1 man. There is an increased field of view and fire capability forward of the No. 1 man and an increased amount of speed when the team must maneuver into opposing doorways. However, there is an increased possibility that team members will be hit by fire from the threat. 102 ANA 3-19.11 Figure 5-21. Serpentine Formation. ROLLING-T FORMATION 5-47. The rolling-T formation (Figure 5-22) is used with or without a ballistic shield in wide hallways. The No. 1 and 2 men move abreast and cover the sides of the hallway opposite their positions. The No. 3 man covers the far end of the hallway from a position slightly behind the No. 1 and 2 men and fires between them. The last man provides rear security. Team members may position themselves behind the No. 1 and 2 men (double file) or the No. 3 man (single file). Figure 5-22. Rolling “T” Formations. HALLWAY INTERSECTIONS 5-48. There are three major types of hallway intersections—T-shaped, L-shaped, and cross. Intersections should be approached cautiously because uncleared doorways may be in sight during the approach. Ideally, when approaching these areas during clearing, dedicate a clearing team to each direction the intersection breaks. If a dedicated team is unavailable, at least one man, preferably two men, must guard the intersection that the clearing team elected to temporarily bypass. 103 ANA 3-19.11 T-SHAPED INTERSECTIONS 5-49. There are five ways to approach and clear a T-shaped intersection. They are shown in Figures 5-23, 5-24, 5-25, 5-26 and 5-27. Figure 5-23. “T” Shaped Intersection (1) 104 ANA 3-19.11 Figure 5-24. “T” Shaped Intersection (2). Figure 5-25. “T” Shaped Intersection (3). 105 ANA 3-19.11 Figure 5-26. “T” Shaped Intersection (4). Figure 5-27. “T” Shaped Intersection (5). 106 ANA 3-19.11 L-SHAPED INTERSECTIONS 5-50. There are two ways to approach and clear an L-shaped intersection. They are shown in Figures 5-28 and 5-29. Figure 4-28. L-Shaped Intersection (1). Figure 4-29. L-Shaped Intersection (2). CROSS INTERSECTIONS 5-51. There are two ways to approach and clear a cross intersection. They are shown in Figures 5-30 and 5-31. 107 ANA 3-19.11 Figure 5-30. Cross Intersection (1). Figure 5-31. Cross Intersection (2). 108 ANA 3-19.11 HALLWAY DANGER AREAS 5-52. The threat may observe the team from another hallway, by direct sight, or through a window. This is mostly encountered when clearing U-, T-, and L-shaped hallways. Although hall closets and storage areas are normally small, they are capable of hiding a motivated threat and should never be bypassed. Check all areas, including the— • Closet (behind clothing), for hidden access to a hiding place. • Floor, for access to a crawl space. • Ceiling, for access to the attic. • Stairway/stairwell access, which normally originates in hallways. DOORWAY LAYOUTS IN HALLWAYS 5-53. The entry points of most rooms are located in a hallway. The position of rooms within a structure is only limited by the desired architectural effects and the practical needs of the occupants. The basic layout of doorway openings in hallways include— • Opposing. Doors are directly across from each other. • Offset/staggered. Doors alternate and are not positioned across from each other. • Combination. A combination of opposing and staggered doors. • One-sided. All doors are located on the same side. • Side by side. Doors are closely adjacent to each other. 5-54. Figures 5-32, 5-33, 5-34, 5-35, 5-36, and 5-37 show staging positions in hallways for various doorway layouts. The techniques may be implemented with or without a ballistic shield. When using a ballistic shield in a situation such as shown in Figure 5-34, the No. 1 man carries the ballistic shield and may be positioned forward or to the flank of the No. 2 man. The double-file method (Figure 5-37) is preferred because it provides security on doorways quicker and smoother than the file method (Figure 5-36). Figure 5-32. Opposing Doors (Hinges in). 109 ANA 3-19.11 Figure 5-33. Opposing Doors (Hinges out). Figure 5-34. Staggered Doors with Ballistic Shield. 110 ANA 3-19.11 Figure 5-35. Open, Opposing Doors from a Rolling-T Formation. Figure 5-36. Open, Opposing Doors from a File Formation with a Ballistic Shield. 111 ANA 3-19.11 Figure 5-37. Open, Staggered Doors from a Double File Formation with a Ballistic Shield. DROP CEILINGS 5-55. A drop ceiling is a false ceiling that is suspended from overhead construction by a series of wires and ceiling-tile frames. It is impossible to safely place weight on a drop ceiling. Also, there may be a few inches or several feet between the drop ceiling and the permanent ceiling. The team must assume that a threat can drop from the ceiling and assault the team. Clear the area below the drop ceiling, and then clear the area above the drop ceiling. 5-56. Clearing methods used to search drop ceilings may require tearing down large sections of the ceiling to expose hiding places. Use a long pole with hook to pull down tiles and prevent a threat from locating the team’s position. The suspension wires of the ceiling may have to be cut with wire cutters. Attic accesses and potential hiding places are often revealed when clearing a drop ceiling. CRAWL SPACES 5-57. Crawl spaces are located directly beneath the lowest floor of a house if a basement is not present. This area often shares many of the same characteristics as an attic. Access to a crawl space may be from inside and/or outside. Clearing is accomplished using the same clearing methods as attic clearing (paragraph 5-58), except the team moves under the house. HIDES 5-58. Hides are well-concealed hiding positions from which a threat or an M/O can observe or fire without fear of detection. Military and law-enforcement M/O or sniper teams commonly use hides. However, hides are also becoming popular with criminals to disguise illegal activities. 112 ANA 3-19.11 5-59. Threat hides can be used to cause devastating casualties. Some threats place aiming points (tape) within the hide to cover entry and exit points and provide accurate fire without direct observation. Attempt to identify potential hide locations within and around the objective. When the threat selects a hide, he looks for a position with the following advantages: • Maximum concealment for extended periods. • Maximum fields of fire. • Cover (sandbags, concrete). • Natural or man-made obstacles. • Drainage, food, and shelter. • Escape routes (tunnels, obstacles). 5-60. Expect hostile fire from a hide to come from— • Halls or other fatal funnels. • Crests of prominent terrain features. • Areas located anywhere between the roof top or attic to below street level. • Corners of buildings. • Areas behind walls. • Peaks of roofs. • Windows, loopholes, and crawl spaces. 5-61. When engaging and advancing on a hide, it may be best to wait out a threat if innocent people are involved. Observing activity in the hide may be impossible, and the ROE must be considered. Otherwise, direct heavy fire into the hide in combination with an assault. When preparing to clear a hide, use extreme caution and consider the following points: • Assume the hide is booby-trapped. • Avoid entry into obvious access points (consider breaching walls to create entry points). • Use blind-side recon and softening techniques first. • Use explosive-ordnance disposal (EOD) after the area appears to be secure. • Use distraction devices, if available. • Use fragmentation, if necessary, depending on the ROE. 113 ANA 3-19.11 Chapter 6 Marksman/Observer Tactical Operations The M/O team is an essential part of a tactical operation—whether the mission is to isolate and contain a hostage situation, capture a barricaded criminal, or ensure that a threat does not escape during a drug illegal weapons raid. M/Os set the security overwatch and provide realtime intelligence and reporting that is vital to the mission’s success. They must provide coverage during the entire approach to the objective, and their ability to select positions and provide cover fire is critical to the entry team’s safety. M/Os provide a psychological deterrent to the threat and a tactical edge to the team. This chapter covers the practical aspects of M/O responsibilities from the operational briefing to the completion of the mission. OPERATIONAL BRIEFING 6-1. The SRT leader reveals the plans for resolving an incident during the operational briefing. The M/O-team leader addresses several issues before departing for the forwardoperating position (FOP). They include— • Moving to the threat area. • Establishing an FOP. • Beginning the observational phase of the operation. • Using an M/O data book. 6-2. The primary considerations for the M/O team during the briefing are— • The type of operation and/or situation. • Observational objectives. • Command and signal requirements. • The timetable of operations. DEPLOYMENT 6-3. M/Os are deployed as hasty, overwatch, or scout/observer. • Hasty. M/Os respond to a crime in progress and have little time to plan or prepare. They simply grab their gear and respond. • Overwatch. M/Os provide perimeter security and cover the movements of SRT elements as they approach and withdraw. Successful execution requires training and practice with the SRT. • Scout/observer. M/Os may have to locate the threat area or the objective by using their optical advantage and field-craft skills. They may plot an approach for the responding SRT, photograph the area, identify subjects, or gain real-time intelligence. Surveillance and threat coverage may last for hours or even days. OPERATIONAL BRIEFING 6-4. As a minimum, ensure that the items shown in Table 6-1 are covered during the operational briefing. 114 ANA 3-19.11 Table 6-1. Operational Briefing Requirements. USE OF FORCE 6-5. An M/O’s use of precision fire requires very specific use-of-force parameters. M/Os must be intimately acquainted with the use-of-force policy and the SOP. They must understand what circumstances prompt a commander to authorize a cold shot (the first shot fired by a marksman). It is recommended that the corps commander be the approving authority for cold shots, and the SRT SOP should outline the proper procedures. A cold shot can be authorized if a serious crime is about to be committed or has been committed or if someone’s life must be preserved. 6-6. The use-of-force rules may change slightly from corps to corps. All agree, however, that someone must be in imminent peril of death or serious injury before ANA law-enforcement M/O teams can fire without prior approval. For example, if the marksman does not fire, he or someone else may be killed or injured. COMMAND AND SIGNAL 6-7. To maximize the effectiveness of a deployed M/O team, lines of communication (LOC) must be established and maintained. There must be a primary and a secondary means of communication. Secondary communication may include cellular telephones, commercial telephone lines, field telephones, or radios. There should also be an authentication code with a covert duress signal. • A no-shot signal should never contain the words shoot, shot, or fire. 115 ANA 3-19.11 • A code word such as buster or red light works well, and the preferred signal is green light, red light. COMPROMISE AUTHORITY 6-8. Compromise authority is the point where the SRT entry-team leader assumes control over the M/Os as the SRT moves into the inner perimeter en route to the entry point. The CP controls everything to a certain point, and then the on-scene commander becomes the entryteam leader. A clearly established code must convey the transfer of C2 to the entry-team leader. MOVEMENT 6-9. M/Os must be deployed covertly—not as an intimidation technique, as a negotiation tactic, or to grandstand for the media—but to avoid detection because detection means compromise. If shots are not fired, the M/O team withdraws and is never detected by the threat, bystanders, or the media. 6-10. M/Os are the first ones in and the last ones out. They cover the perimeter and the approach and withdrawal of the SRT and supporting elements. M/Os must always assume that they are under observation, and their movements must be slow and deliberate. Detection means compromise, compromise means mission failure, and mission failure often means death. TACTICS 6-11. The tactics for proper stealth movement depend on the type of terrain; the location; and the amount of available cover, concealment, and light. Team members should— • Stay away from the threat’s position, especially directly in front of his field of view. • Attempt to move to the oblique of the threat’s viewpoint; ideally, the right oblique. Threats tend to spend less time searching the right oblique. In addition, people are inclined to search from left to right, then quickly back to the left (just as they are taught to read). • Use urban and rural terrain to their advantage. • Avoid overlooking difficult terrain, creek beds, and adjacent buildings. • Move through, not around, buildings and houses because they provide noise and visual concealment. • Move as quietly as possible. Check watches, radios, beepers, uncovered metal buckles, weapons, gear attachments, and pocket/vest contents for possible noise. • Be cognizant of odors. Cigarette, cologne, and food odors can give away the M/O team’s movement, especially in rural areas. • Plan a primary and an alternate route to the objective. If the primary route is obstructed or otherwise unusable, an alternate route must be available. DIRECT AND INDIRECT DETECTION 6-12. Direct detection occurs when the threat sees the team moving to its position. Indirect detection occurs when the team is compromised by sound, scent, flagging vegetation, rising dust, or a visible drag path. The team should try to visualize its movement in advance. This allows the team to avoid potentially noisy areas or loose ground, focuses attention on detail, 116 ANA 3-19.11 and forces the team to slow down. The camouflage considerations shown in Table 6-2 will lead to compromise if they are not properly addressed. Table 6-2. Camouflage Considerations. 6-13. To avoid detection— • Plan each movement carefully. • Avoid the adrenaline urge to rush. • Execute each movement with extreme caution. • Move through depressions in the area. • Avoid movement from light to shadow or vice versa. • Use natural sounds or distractions to your advantage. • Move during natural disturbances to mask your movement. • Avoid animals. They will flag your position and approach by their reaction to your presence. • Stop often and check the team’s security. ARRIVAL AT THE OBJECTIVE 6-14. Immediately upon arrival at the objective— • Verify security. Determine if movement compromised the team or alerted the threat to the SRT’s presence. Conceal the team’s position. • Obtain target acquisition on the threat. Begin constructing the FOP. 117 ANA 3-19.11 • Ready all weapons and optics. Establish communication with the CP. Notify the CP of your location. Verify your mission status. Receive an update of the mission timetable. TARGET ACQUISITION 6-15. Target acquisition is the location of the threat and the sustainment of visual contact through a weapon’s sight. On order of the command element or if SRT action is imminent, the marksman begins visual coverage of the threat through his weapon’s sight and maintains coverage until the mission is complete. The marksman must be ready for an instant response on target. If the threat moves out of his field of coverage, he should signal for another M/O to cover the threat. 6-16. When identifying threats within a sector of fire, assign them a priority based on the specific mission as follows: • Very high priority. Threat snipers with long-range rifles. They may be setting an ambush or acting as counter-snipers to the SRT M/O. • High priority. Armed threats near the SRT’s approach path or entry point and threats hidden from SRT’s view but spotted by an M/O team. • Low priority. Hostile, unarmed threats away from the SRT’s approach area. 6-17. The marksman covers the principle threat and is responsible for the third and fourth threats in order of priority. The observer holds on the second threat and the third and fourth threats, depending on the situation. The observer watches the sector of fire for new or undetected threat, especially once the marksman has fired on the principle threat. CHANGING POSITIONS 6-18. If the M/O team changes position, the marksman selects a new position while the observer covers the threat area. The marksman then covers the threat while the observer moves to the new position. This rule assumes that the marksman is the senior person on the team or has the most experience in M/O tactics. When the marksman selects the team’s new operational position, the team quickly regains the ballistic advantage of his high-powered, optically sighted weapon. It also leaves the observer on active coverage for less time during the move. The person who selects the new position must have his optically sighted weapon in hand to ensure that the position adequately covers the threat. FORWARD-OPERATING POSITIONS 6-19. There are two types of FOPs—urban and rural. They are discussed below. URBAN 6-20. Use your imagination and ingenuity to set up an urban forward operating position (UOP). It can be established anywhere that offers concealment of the team and coverage of the threat. A UOP— • Allows hard cover. • Conceals noise. 118 ANA 3-19.11 • • Creates artificial shadow and concealment. Confuses the threat by deflecting sounds of gunfire off hard surfaces, making the accurate detection of M/O positions more difficult. Indoor 6-21. Indoor UOPs have the following advantages and disadvantages: • • Advantages. Protection from the elements. Freer movement within the position; the position is out of the threat’s view. This allows additional people to enter the position and allows the team to improve its position, set up communication, and provide relief. Control over the environment (lighting, back lighting, room temperature). Noise dampening; the threat does not hear unintentional noises made by the M/O team. Possible access to secure communications. Position improvement; use available material (desks, doors, file cabinets); control back lighting with curtains, linens, or carpet; and bring additional materials into the position if necessary. • Disadvantages. Limited coverage on the threat, depending on the range and the angle. Most UOPs are fixed positions and use a firing/observing port, such as a window. Time required for setup. The mission may escalate rapidly before improvements can be made. Inadequate material. The material needed to set up a stable firing/observing platform may have to be carried in. 6-22. When setting up an indoor UOP— • Ensure that the building is evacuated because threats may detect the M/O team’s presence and fire on its position. • Select the least prominent firing/observing port (doorways, windows, attic vents). • Control back lighting by using drop cloths, tarps, or ponchos. • Control access to the position, thus eliminating unintentional back lighting. • Practice good light discipline to avoid changes in interior lighting. • Beware of changes in the exterior lighting. Changes in the sun’s position can cause the threat area to become obscured by reflections or glares. • Modify positions at night if necessary. Consider the effect of automatic outside lighting, and determine how it can be controlled to the team’s advantage. 6-23. Avoid flagging positions to the threat, and constantly re-assess positions. • What can the threat see? • Is the firing/observing port more or less prominent if the facility has multiple windows facing the threat? • How does the port appear to the threat? • Is the team’s position flagged if the team alters the facility’s normal appearance? 119 ANA 3-19.11 6-24. Alter window shades, blinds, or curtains to disguise the team’s firing or observing port. For example, if window glass must be removed to allow adequate threat coverage, stretch clear cellophane over the open area. The cellophane looks like glass from the threat’s vantage point, and it will not substantially affect a round. If a wire window screen is removed or cut, alter other screens to disguise the firing/observing port. A fine-mesh cloth can also be stretched over the port to resemble a screen, and it will not substantially affect a round. Outdoor 6-25. Outdoor UOPs have the following advantages and disadvantages: • Advantages. Observation and ballistic coverage over the entire threat area (indoor UOPs are limited by their firing/observation ports). Coverage of the SRT entry team during movement. Mobility for the M/O team if it needs to change position or address a new threat. Ability to engage a moving target. • Disadvantages. Exposure to the elements. Position security. Detection by the threat or bystanders who may give away the position. Time and maneuvering required to reach the area,and set it up because of fences, buildings, walls, and vehicles. Difficulty maneuvering inside the inner perimeter. 6-26. Outdoor UOPs include elevated (rooftop), street (ground level), and vehicular. • Elevated. An elevated position offers a superior observational advantage when viewing a ground-level threat area. It also provides broad ballistic coverage of the threat area. There are, however, disadvantages that must be considered. An elevated position is usually unstable and difficult to set up, and it reduces the team’s flexibility if it must change position. The risk of detection is always present, and relief teams must use extra caution. Team members are constantly exposed to the elements. • Street. A street position is flexible and can be set up rapidly. Hard cover may be readily available to the team. Disadvantages include the lack of elevation in relation to the threat, exposure to the elements, and decreased security for the team. Movement to a new position requires a great deal of caution within the inner perimeter to prevent detection by the threat. • Vehicular. A vehicular position presents unique challenges and opportunities, and it should be set up away from the threat area. It offers cover, concealment, protection from the elements, and noise dampening. If a vehicular position is detected, however, it becomes an overt tactic and the threat knows that a long gun is aimed on him. The type of vehicle used may also alert the threat to the M/O’s deployment, so avoid raising the threat’s suspicions when deploying vehicles. 120 ANA 3-19.11 6-27. The M/O FOP setup is broken down into the following general responsibilities: • Range the target. Determine if the proposed position is within the team’s ballistic and optical capabilities and if it affords proper coverage of the threat. Ranging the target can be done by using laser range finders, optical range finders, or visual estimation methods. • Ready the weapon platform. Construct or modify a stable firing/observing platform, improve upon the platform as time allows, and establish a steady position that allows a controlled, braced shot. • Sector the area. Establish common reference points for the SRT, M/Os, and other M/O teams working in the same area. Begin drawing a range card. • Begin an observation log. • Communicate with the command unit. Provide the location of covered and uncovered areas. Provide and receive updated information on the threat situation. 6-28. FOPs should be undetected by the threat. Carefully plan the placement of FOPs, because compromise means mission failure. FOPs should provide a stable, secure firing/observing platform. If the optical and ballistic advantages of equipment cannot be used, the position does not meet the mission requirements for threat coverage. RURAL 6-29. Outdoor rural forward-operating positions (ROPs) require the careful use of camouflage and concealment. The camouflage must match the terrain, the vegetation, and the weather. Caution must be exercised during movement to avoid compromise. Ghillie suits must be constructed for particular areas and seasons (commercial hunting camouflage is usually geared toward a particular hunting season and the time of year). 6-30. ROPs require high field-craft skills. Map and compass skills are mandatory, and updated topographical maps of the area are also helpful. Man-tracking skills and the ability to read natural signs are essential when operating in a rural environment, and a professional M/O knows the difference between animal and man-made signs. M/Os use natural cover, concealment, sounds, weather disturbances, and terrain features to their advantage. 6-31. ROPs also require a stable, secure firing/observing platform and the ability to provide optical and ballistic coverage. Materials used to construct a platform in a rural setting must be natural and blend into the environment; boards or planks can be used if they are carefully camouflaged. Anything artificial, including scents and colors, must be carefully considered. In addition, animal reactions to unnatural objects must be projected. 6-32. Normally, ROPs are at ground level, but M/Os can gain a height advantage by using the terrain. A hunter’s tree stand can be adapted for special situations, and it offers a stable firing/observing platform. Tree stands are risky, however, because they do not provide cover, mobility, or security. They may also compromise the team during a prolonged situation. 121 ANA 3-19.11 OBSERVATION 6-33. At least half of the M/O’s mission is observation. Professional police observation is proactive information gathering—not merely watching a threat or an area for developments, but gathering specific data. Figure 6-1 shows three interlocking circles that represent camouflage, concealment, observation, and marksmanship. • The large, outer circle represents camouflage and concealment. It symbolizes how the M/O team’s detection equals mission failure. If this was the only consideration, the M/O team would not be in a position to observe or fire on a threat but it would be perfectly concealed. • The right circle represents observation. If this was the only consideration, the team would be in the best location to make keen observations of the threat area, but it could be easily detected by a threat. A good observer location might not be the most stable firing position. • The left circle represents marksmanship. The perfect firing position might not be the ideal observation post, which could cause a team to be detected. Figure 6-1. Marksman-Observer Elements. PROACTIVE INFORMATION GATHERING 6-34. Proactive information gathering is looking for specific data that relates to the M/O’s mission. There are four keys to proactive information gathering. • Proper placement of the team. The team must place itself in a good location where members can see their area of responsibility. • Proper use of optics. The team must understand the proper use and advantages of a spotting scope, a rifle scope, and handheld binoculars. 122 ANA 3-19.11 • • Systematic scanning. The team must use a careful, slow pattern that systematically covers the sector. Communication. There must be excellent communication between the marksman and the observer, and all discoveries must be communicated to the command element. SIGNS OF THREATS 6-35. The first mission of the M/O team is to determine if the threat has been alerted to the presence of the SRT or the M/O team. Signs of compromise include— • Inside activity. Is the building occupied? Is there power to the building? Where are the utilities connected to the building? • Outside activity. Are there signs of traffic to and from the structure? Which entry points are used the most and which are used the least? OBSERVATION CHECKLIST 6-36. Including a checklist in the M/O data book helps SRT members check for everything they need to know. Evidence of weapons or explosive devices must be immediately communicated to the command element. Table 6-3 is a sample checklist, and it shows the minimum information that should be included. Table 6-3. Sample Observation Checklist. 123 ANA 3-19.11 Table 6-3. Sample Observation Checklist (continued). MARKSMAN/OBSERVER DATA BOOK 6-37. An M/O data book is just as important as a rifle. There are numerous commercial, military, and police-sniper data books available; but most are adapted from infantry-sniper or match-shooting range books. Commercial data books include range cards that are used for range practice. Data cards can be printed on card stock and bound, be computer-generated and placed in a loose-leaf binder, or be written and placed in a notebook. The following items should be included in a data book for realistic training and live missions: • Essential elements of information (EEI). • Threat/victim identity and activity log. • Sector sketch and ballistic set. • Weapon and ammunition data card. • Weather and light log. ESSENTIAL ELEMENTS OF INFORMATION 6-38. The first card in the data book should be the EEI card. It contains information on the specific incident or the training scenario. Critical EEI include— • Date, time, and sector numbers. • Call signs for the SRT, the command element, and M/Os. • Situation details and mission notes (include the items shown in Table 6-1). • Command and signal codes for no-shoot and guns-down situations (include cold-shot authorization codes, withdrawal authentication codes, and compromise-authority signals). • Force parameters. 124 ANA 3-19.11 THREAT/VICTIM IDENTITY AND ACTIVITY LOG 6-39. This card is used to identify, number, and prioritize threats, victims, and bystanders. It is important because the M/O may be the only eyes on the scene. Obtaining the information for the CP and the SRT helps the M/O identify the threat and complete the mission. The M/O represents real-time intelligence for updates to the mission scenario. In the threat/victim identity and activity log, the M/O— • Assigns a numerical code to each individual within his sector (for example, master 1 is first threat, hotel 3 is third hostage). • Records detailed physical descriptions (remember, clothing changes). • Logs the activity of each subject. Copious notes should be taken on the activity of each individual, such as their location at various times. • Indicates patterns of activity, such as an armed threat who checks the perimeter every 20 minutes, a threat who goes outside to smoke, or a hostage that is moved from room to room. SECTOR SKETCH AND BALLISTIC SET 6-40. Complete a sector sketch and a ballistic set as follows: • Sector sketch. Include terrain features, structures, and details on personnel. Update the sketch as time allows. During a hasty mission, this may be a simple line drawing. In a prolonged situation, a detailed sketch can help the relieving team to understand the area. Range all items in the sketch and prioritize them. Identify who is responsible for covering each item or target area. Estimate the height, slope, and angle of all threats in relation to the M/O’s position. • Ballistic set. Check rifle-scope adjustments after threats are ranged to determine the ballistic settings to each threat. Calculate and annotate the compensation for each threat. This allows the team to rapidly address multiple threats at different locations and ranges. NOTE: The ballistic set also applies to angle and slope changes. WEAPON AND AMMUNITION DATA CARD 6-41. During range practice, every fired round must be recorded. In addition to recording the rifle fired (by serial number), include the local weather conditions, the scope settings, the ammunition (by type and lot number), and any other special conditions that existed on the range when the round was fired. The card serves as a training record. 6-42. This type of copious record keeping serves several purposes. It creates a performance database for the rifle, the scope, and the ammunition. It shows tendencies of the rifle and the ammunition during various conditions, over a period of time. A marksman can estimate the conditions, check the data book for similar conditions, and predict the performance of the weapon system. WEATHER AND LIGHT LOG 6-43. Notes on temperature, humidity, and wind are necessary for a successful mission because weather can dramatically affect a fired round. Logging weather changes may help 125 ANA 3-19.11 predict future weather changes, such as humidity increases, temperature drops, and shifts in wind direction. It also helps keep the team focused and ready to implement countermeasures. 6-44. Making note of the light conditions, natural and artificial, on the scene and at the M/O’s position is necessary to prevent mission failure. Indicate whether the operating position will be exposed by a change in the sun’s angle, a change in artificial light, or shifting shadows. Also include whether the team’s ability to observe and/or engage the threat will change if the lighting and shadows change. 126 ANA 3-19.11 Chapter 7 Breaching Forced-entry options must be available during every situation. For example, if entry is through a door, the locking mechanism must be overcome. Team members must have the breaching skills necessary to defeat all obstacles between the assault team and the threat. This chapter discusses the tools and techniques needed for manual, mechanical, and ballistic breaching. MANUAL AND MECHANICAL BREACHING 7-1. Deliberate entry is inappropriate or impossible at times, depending on the nature of the mission or the target. If dynamic entry is used, manual and mechanical breaching should be incorporated into plans as an alternate means of achieving entry. Doors, windows, walls, roofs, floors, and vehicles can be breached by manual or mechanical means. The application of these techniques is limited by the target’s hardness and the team’s load-carrying capacity (each team member should carry some type of breaching tool). BREACHING TOOLS 7-2. Most tools are heavy, bulky, and awkward to carry; and each tool has its own unique means or technique for achieving target damage or entry. Using tools requires time on target that may compromise the team’s mission, and a diversionary device should be employed before entering an objective after a mechanical breach. Depending on the nature of the obstacle, the breacher may use a sledgehammer, a hooligan tool, a battering ram, bolt cutters, a crowbar, J-hook and T-bar window extractors, and fire-fighting equipment. Sledgehammer 7-3. Two types of sledgehammers are recommended for breaching, and they are both doublefaced with a steel head. One weighs 4.5 kg and may have a 75 cm unbreakable, fiberglass handle; the other one weighs approximately 1.10 kg and may have a 30 cm handle. NOTE: The 1.10 kg sledgehammer should not be used to breach doors, but it can be used in combination with other tools to help breach doors. 7-4. Sledgehammers are widely available, easy to use, and almost indestructible. However, they are heavy and ineffective on outward-opening doors. Multiple hits are required with a sledgehammer, so the time on target is increased. 7-5. To employ a sledgehammer, strike an inward-opening door directly above the doorknob. Do not strike the doorknob because the throw mechanism can become stuck in the jamb and delay entry. If the door has a doorknob and a dead bolt, strike the door between the two mechanisms. 127 ANA 3-19.11 Battering Ram 7-6. There are many types of battering rams available; they range from vehicle-mounted to one-man systems. A typical one-man system weighs 15.75kg, is 75 cm long, and has an impact of 6,300 kg of kinetic energy. A battering ram is easy to use and highly effective. It can be employed against the hinge or lock side of an inward-opening door, and it is also effective against a door with a drop bar or a dead bolt. However, a battering ram is heavy, difficult to carry, and ineffective on fortified and steel doors. 7-7. When employing a battering ram— • Ensure that the team is in position for proper backup. • Determine the weakest part of the door (based on the number of hinges and the number and type of locks). • Avoid the fatal funnel. • Position to the weak side of the door (one-man ram). • Keep your eyes on the target. • Plant your feet firmly on the floor, shoulder-width apart and in line with your body. • Grip the battering ram’s handles naturally; do not squeeze them tightly. 7-8. Lock-Side Employment. The breacher— • Selects a target area above or below the lock. • Positions himself as described in paragraph 7-8. • Begins a circular backswing, rotating his weight to the foot farthest from the target. • Begins a forward swing, allowing the ram to climb naturally with momentum. • Shifts his weight back to the foot closest to the target. • Locks his elbows. (Centrifugal force holds the ram against his fingers.) • Impacts the target with the ram’s full face. • Follows through, continuing the swing until contact is complete. • Repeats as necessary. 7-9. Hinge-Side Employment. The breacher— • Selects a target area near the lowest hinge. • Positions himself as described in paragraph 7-8. • Swings the ram in a pendulum motion, about .5 m back. • Locks his elbow that is closet to the target. • Bends slightly at the waist, if necessary, to hit the target. • Begins a forward, downward swing. (His balance is maintained with the swing’s momentum, while centrifugal force pushes the ram into his hand). • Impacts the target with the ram’s full face. • Follows through, continuing the swing until contact is complete. • Repeats as necessary. 7-10. The breacher should use full swings, not short strokes, and ram the door a maximum of four times. The entry team should be ready to move to the secondary entry point after the second unsuccessful ramming attempt. 128 ANA 3-19.11 7-11. When the entry point is successfully breached, the breacher positions the ram where it provides the greatest value to the team. It is rarely necessary for the breacher to carry the ram into the objective. He should release the ram away from the entry point, being careful not to injure team members. The ram can be used to prop open the door; however, this can create an obstacle that delays the team. Bolt Cutters 7-12. Bolt cutters are used to cut bolts, locks, chains, fences, and wire that may prevent entry. The size of the bolt cutters is matched with the type and size of the item to be cut. Thick, heavy items require more leverage and large bolt cutters; while small, thin items require less leverage and small bolt cutters. Crowbar 7-13. A crowbar is approximately 75 cm long and is used to pry objects. It has a gooseneck and a claw on one end and a flat tip on the other end. A crowbar is lightweight, easy to carry, indestructible, and effective against light to medium targets. J-Hook and T-Bar Window Extractors 7-14. J-hook and T-bar window extractors (Figures 7-1 and 7-2) are made of hardened steel and can be manufactured or bought commercially. They are attached to a vehicle with a chain or a 1.26 cm steel cable and are used in pairs to pull off grates or window bars. Window extractors are easy to use and require minimum time on target. However, the objective must be approached with a vehicle (consider noise and size), which requires a maneuver area. Figure 7-1. T Bar and Chain. 129 ANA 3-19.11 Figure 7-2. T Bar and J Hook. Expedient Breacher’s Kit 7-15. The designated Breacher of an SRT can develop his own kit from readily available equipment off of the local economy. A Breacher’s Expedient Kit may contain the following equipment that is useful to a breacher: • Emergency escape ax. It is used to cut through thin sheet metal and light metal on vehicle frames. It weighs 1.10 kg and has approximately a 30 cm handle. The ax head has a steel, serrated edge on one end and a flat, hammer surface on the other end. • Bolt cutters, 35 cm. They are used to cut bolts, locks, and chains. • Hacksaw and three blades. It is used to cut metal, steel bars, and cables. • Fuel-line plugs (three of wood and three of rubber). They are used to plug pipes or hoses that might become ruptured during an accident. • Rescue knife. It is used to cut seat belts and straps. It is a J-shaped tool that has two razor blades in the cutting head. • Lineman pliers. They are used to cut wire and grasp objects, eliminating the need to carry two separate tools. • Vice-grip pliers, 20 cm. They are used to hold and lock onto an object, allowing hands-free mobility. • Metal-cutting saw. It is used to cut light metal sheeting. It looks like a standard rip or crosscut saw, but its teeth are smaller and set closer together. • Screwdrivers (two cross tip and two flat tip). The sizes needed to fulfill most requirements are No. 2 and 3 cross tip and No. 3 and 6 flat tip. 130 ANA 3-19.11 • • Grappling hook with a 10 cm sling. It is used to pull items out of the way and is often used in conjunction with a vehicle and a chain or a rope. All-purpose saw. It is similar to a chain saw. The chain and bar are replaced with a blade that is designed to cut metal, concrete, and wood. An all-purpose saw is effective, but it is slow and cumbersome. SAFETY 7-16. Safety requires everyone’s effort. It is not enough to teach safety rules; they must be practiced and enforced. Poorly maintained tools and equipment can be very dangerous and result in costly accidents during training and operations. The most widely used tools for manual and mechanical breaching are hand tools and small power tools. Observe the following guidelines when using tools: • Wear appropriate personal-protective equipment (safety glasses, hearing protection, body armor, a helmet, gloves). • Remove jewelry. • Select the appropriate tool for the job. • Know and follow the manufacturer’s instructions. • Inspect tools before use. • Repair or replace damaged or broken tools. • Do not modify tools. • Use spark-resistant tools when working in a flammable environment. • Avoid wearing loose clothing that may become entangled in tools. • Keep unprotected, nonessential personnel out of the work area. • Sharpen blades. • Cover sharp edges and points until you are ready to use the tool. • Ensure proper use and maintenance. • Remember that metal bands, straps, locks, and cables separate rapidly when cut. • Take proper steps and precautions to protect team members from flying metal. • Do not cut bands, locks, or cables diagonally because it binds the tool’s jaws and they may chip or break. BALLISTIC BREACHING 7-17. Ballistic breaching should be planned as an alternate entry method. It does not provide a positive means of entry; and fratricide (friendly fire casualties), noncombatant casualties, and collateral damage may occur. In some situation, ballistic breaching may be necessary to gain access to rooms within a structure. It is also advantageous when active or passive countermeasures are used against entry-team members. 7-18. A shotgun is the primary ballistic breaching tool. An M16A1, M16A2, or an M4 should be used only as a last resort under extreme circumstances. ATTACKING A DOOR 7-19. Placement is critical, and certain points on a door must be targeted. 131 ANA 3-19.11 • • • Doorknob. Never target a doorknob. A round can bend the lock into the door frame, which will bind the door in place and slow entry. It may also turn the doorknob into a projectile. Use the muzzle standoff device as a reference instead of the sights. Lock. Do not attack hardened steel surfaces, but choose a side of the door with maximum visibility and minimum attachment points. When attacking a lock, place the muzzle standoff device on the face of the door between the doorknob and the door frame. Angle into the jamb to remove a portion of the frame on wood doors. If a standoff is unavailable, position the muzzle 0 to 5 cm from the target. The angle of the attack should be straight or at a 45-degree angle (Figures 7-3 and 7-4 and Figures 7-5 and 7-6). Once the lock is defeated, push the door open with your support hand while maintaining proper body and weapon positions. Kick the door open as a last resort. If a kick is necessary, aim the force of the kick near the lock since it is now the weakest part of the door. Hinges. Hinges are positive points of attack because there is less concern about secondary locking devices, such as dead bolts or chain locks. Hinges may be hidden from view by the door frame, so team members must know their approximate location. The horizontal centerlines of hinges on most manufactured doors are 21.5 to 24 cm from the top of the door, at the center of the door, and 29 to 32 cm from the bottom of the door. If the hinges are attacked, place the shotgun standoff device directly on the surface of the door or 1 inch from the surface at a 45-degree angle. One shot per hinge may weaken the door enough for entry, but two or three shots per hinge may be necessary. The assault team is lined up on the opposite side of the door from the hinges, which may slow their entry. Figure 7-3. Angle of Attack 132 ANA 3-19.11 Figure 7-4. Top View of Muzzle Angle on a Doorknob Figure 7-5. Front View of a Locking Mechanism 133 ANA 3-19.11 7-20. The first team member to encounter a locked door sounds off with “Breacher.” The breacher moves to the door and waits for the signal to breach. The signal to breach is the command “Breach” while thrusting a clenched fist downward. After the door is defeated, the breacher steps aside and allows the entry team to enter the room. He assumes the last position if he is a member of the assault team; otherwise, he remains on call for remaining doors. He should reload when the action slows. If a rifle is used, strict coordination between entry team members is critical. AMMUNITION 7-21. The ammunition used, whether it is ammunition for a shotgun or rifle, has no effect on the performance or the life of the weapon. All of the ammunition is capable of killing or injuring individuals positioned on the opposite side of the door. Special ballistic ammunition is designed to turn to powder on contact with the door. If doorknobs or locking mechanisms are struck, however, they may become projectiles. SAFETY 7-26. Table 7-3 shows the hazards associated with ballistic entry. It also outlines the actions that should be taken to reduce the risks. Table 7-1. Hazards of Ballistic Entry. 134 ANA 3-19.11 Chapter 8 Weapon Retention This chapter discusses the various techniques that team members can use to retain their weapons (long gun and pistol) when a threat attempts to seize it. The primary means of weapon retention, however, is a lethal backup. LONG-GUN RETENTION 8-1. A long gun should be equipped with a sling to provide secure carrying and allow handsfree actions. A long gun without a sling may become a liability to the team and others involved in a situation. If you must enter an objective with a long gun that does not have a sling, avoid close proximity to the threat and keep both hands on your weapon. If you enter a room and the threat grabs your gun, assume that he intends to harm you. If another team member can obtain target acquisition, he should shoot to eliminate the threat. FRONT-KICK METHOD 8-2. During clearing operations, both hands are usually on your primary weapon. If the threat advances too close or is noncompliant when ordered back, bring your primary weapon to the close-in-ready position. Deliver a front kick, step forward or backward depending on the situation, and keep the kick below your waist to regain balance quickly. PUSH-AND-PULL METHOD 8-3. Keep both hands on your weapon and control its direction. Push into the threat to place him off balance, control the muzzle direction, and reverse momentum suddenly-pulling backwards. The attacker should let go due to his loss of balance. Try to remain standing and violently pull the stock into your body. If necessary to control distance, deliver a kick immediately before or after contact. Cover the threat, select the target area, and shoot until the threat is eliminated. Be aware that the threat may be wearing body armor with a trauma plate (lead ricocheting off a trauma plate can injure the shooter). If the threat is wearing body armor, well placed shots to the head will eliminate the threat. STRIKE-AND-SHOOT METHOD 8-4. Strike the threat on the base of his chin with the palm of your support hand (palm heel strike). Push your hand upward and fully extend your arm. The threat’s head will tilt back, and his balance will carry him away from you. Try to remain standing and pull the weapon into your body by the pistol grip if one is present (M16, M4) causing the sling to tighten and the muzzle to point toward the threat. Consider the length of your arm compared to the length of your gun. If your support arm is extended laterally to the front, the gun’s muzzle may have to be angled downward. The muzzle may naturally aim low, but you must be aware of your arm and hand positions before shooting. Direct the muzzle toward the threat’s groin, femoral artery, or hip and fire until he is eliminated. Continue to push the threat away and withdraw to a safe, controlled distance. This method may work best if the gun stock is tucked and squeezed under your armpit (close-in ready position). 135 ANA 3-19.11 REDIRECT-AND-SHOOT METHOD 8-5. A room filled with clutter may cause you to lose your balance during a struggle. If this happens, redirect the momentum in a circular direction to either side, away from the wall. Use the wall to regain your balance and to stun the threat with a violent impact/strike with your fist, open palm heel strike, or weapon stock. Do not resist the motion; accelerate it, which causes the threat to experience a whip-like effect. Once the distance is correct, accelerate the threat’s momentum with a solid, front kick to increase the reactionary gap. If another team member can obtain target (threat) acquisition, he should shoot to eliminate the threat. DROP-AND-SHOOT METHOD 8-6. If you fall to the ground, keep your firing hand on the pistol grip or stock handle. Break the fall with your support hand by slapping the ground with the palm of your extended arm before your body strikes the ground. While breaking the fall, kick the threat around his knees or waist. This increases the distance and causes the sling to tighten. When the middle sling keeper slides to the rear of the stock, the muzzle should be pointing at the threat. Do not let the threat land on you; be prepared to kick him away, and fire until he is eliminated. STEP-DRAW-SHOOT METHOD 8-7. Keep your support hand on the weapon and extend your arm. Kneel back while drawing the pistol with your firing hand. Bring the pistol to the close-in ready position, shoot the threat in the pelvis, and fire until he is eliminated. Be aware of where your hand is in relation to the muzzle of your primary weapon so that you do not shoot yourself. CLOCK METHOD 8-8. If the threat grabs the muzzle end of your weapon, maintain a firm grip on the weapon. The rear of the weapon can be controlled better than the muzzle. Vigorously rotate the muzzle in a full circle, much like following the hands of a .60 meter diameter clock. The threat’s grip will be broken before the circle is complete. Immediately following the circular motion, administer a kick or an open-hand strike to the threat’s face with your support hand. Create distance and shoot if necessary. WRIST-BREAKING J METHOD 8-9. If the threat grabs the muzzle end of your weapon, grab his hand and squeeze it tightly. Twist his hand in a circular motion as described in the clock method above. His hand will bend backward, and the barrel will cross his hand and wrist. His wrist will break if downward pressure is applied, rendering him incapable of holding or controlling the muzzle of your weapon. 8-10. The J pattern starts downward and circles to the outside of the threat’s grasping arm in a quick, circular pattern to 12 o’clock. As the barrel reaches its place on the ulna bone, jerk the muzzle straight downward to 6 o’clock. Shoot as the muzzle travels across the threat’s body, and follow with a knee strike or a kick to increase the reactionary gap. 136 ANA 3-19.11 J METHOD 8-11. The J method is performed like the wrist-breaking method above, except you keep both hands on your weapon. You shoot through the retention motion or snatch the weapon away. Follow with a knee strike or a kick to increase the reactionary gap. Remember, the higher the kick, the more likely you are to lose your balance and deliver a slower kick. NOTE: The reactionary gap is that distance between you and the advancing assailant or attacker which allows you sufficient time to respond appropriately to the attacker’s aggressive action. Generally, this distance is approximately 7-10 meters, depending on the confidence, training and experience of the individual officer. PISTOL RETENTION 8-12. Team members must keep in mind that these are last-resort methods. They are used when a threat has surprised a team member and is attempting to grab the pistol from him. Ideally, a team member does not let the threat get close enough to grab his weapon. HOLSTER AND ALERT METHODS 8-13. All team members carry a pistol as their primary or backup weapon. The three basic carrying positions are holstered, low ready, and close-in-ready. Table 8-1 shows the steps necessary to retain your pistol in these positions. When a pistol is out of the holster, it is usually carried in the low-ready or close-in-ready position. It is not actually covering anyone, but it is ready if needed. 8-14. If suddenly confronted by an attacker, the first step is to get the attacker at least one and a half (1 ½) to two (2) arm’s length away. The method used to create this distance is called the “rock and block” or “checking” and it enables the shooter to create distance and draw his weapon from the holster. • If the attacker is unarmed and advancing on you, strike his upper chest, head, or face with the palm of your hand (palm heel strike) to create distance; At the same time shout, “GET BACK!” • If the attacker is armed, bring your arm up to the high-block position to block his blow or parry your weapon to re-direct his blow or thrust. Follow with a strike to his upper chest or head. 137 ANA 3-19.11 Table 8-1. Retaining Your Pistol DISSOLVING METHOD 8-15. If your pistol is out of the holster and the threat grabs your pistol, grab the slide with your support hand and do not let go. Shout, “Let Go!” as you vigorously attempt to break the pistol free of the threats grip. Have a team member shoot to eliminate the threat. CIRCLE-AND-COUNTER METHOD 8-16. If another team member is unavailable, head-butt the threat with your helmet and perform the J method. If the struggle continues, shoot the threat with the first round in the chamber and drop the magazine from the weapon or vice versa. Do not expect the weapon to cycle, and do not expect the threat to give up. If this does not disengage the threat, stay close to him. Do not let him point the muzzle at you, but press the weapon against his body with yours. 138 ANA 3-19.11 DROP-STRIPPING METHOD 8-16. You should fire on the threat if your weapon is loaded and ready. If your weapon is not ready, stun the threat with a stomp to his instep (foot), a knee strike to his lower torso or groin, or outer thigh; you can even place a kick to his leg. If this does not work, jerk your weapon straight down the front of his body with the muzzle pointing up (body dynamics and loss of balance will cause him to release your weapon). 139 ANA 3-19.11 Chapter 9 Threat and Occupant Control Threat and occupant control are perishable skills that must be practiced constantly to maintain proficiency and “Complacency Kills!” The methods discussed in this chapter have been developed to control persons that an SRT might encounter during clearing operations. An SRT’s goal during a threat situation is to release hostages safely, apprehend the threat, and avoid injuries to self and team members. SEARCH TEAM 9-1. The most dangerous time during threat control is the initial contact; therefore, the contact must be swift. Do not give the threat time to think or react, and distract the threat’s attention when possible. 9-2. There are two types of threats. They are: • Cooperative. The threat actively and willingly complies with instructions. Caution must still be exercised. • Uncooperative. The threat cannot comply with instructions due to a language barrier or a handicap. The threat will not comply with instructions. If the threat will not comply with instructions, assume that you are being set up for an ambush. 9-3. The search of living, wounded, and dead persons is conducted by a 2-man (minimum) search team. To insure officer-team member safety, team members handcuff and search all threats, hostages, and occupants—regardless of rank, sex, position, age, or physical condition. Verbal commands must be short, clear, and distinct; avoid insults or angry demeanor. The team is composed of a search man, a threat-cover man, and a room-cover man (if necessary). • Search man. Issues verbal commands. Conducts searches. Handles radio communication. Holsters his weapon before approaching a threat, and informs the cover men that he is holstering his weapon. Performs control and handcuffs threats. Moves threats and hostages to safe areas and separates them. Removes weapons and sensitive evidence from threats. Disengages after threats are restrained. 140 ANA 3-19.11 • • Controls and escorts threats out of the objective and/or coordinates with apprehension teams. Threat-cover man. Provides cover for the search man. Discourages escape and resistance. Discourages hostile interference. Alerts the search man to threats. Resists distraction and maintains target acquisition or scanning. Assesses threats constantly and expects the unexpected. Delivers suppressive and precision fire if necessary. Provides cover from unsearched areas. Room-cover man (if necessary). Provides cover for the search man. Discourages hostile interference. Alerts the search man to threats. Resists distraction and maintains target acquisition or scanning. Assesses threats constantly and expects the unexpected. Delivers suppressive and precision fire if necessary. Provides cover from unsearched areas. OCCUPANCY CONTROL 9-4. Occupancy control consists of contact, counter, control, and cuff. They are known as the four Cs. CONTACT 9-5. At some point in the entry and clearing processes, team members make initial contact with the threat, which requires an immediate, appropriate response. The following actions may be necessary: • Recognize the threat visually and assess the type of threat. • Determine the level of force necessary to control the threat. • Position the threat so that the team has maximum security. • Challenge the threat (may include SSA). • Let the threat know what you expect him to do. • Obtain the best position possible before beginning the arrest process. • Slow the engagement to provide maximum reaction time. • Close the gap between the threat and the team. • Maintain clear communication. Avoid profanity, slang words, and police jargon. • Be aware that the threat may not speak Dari or English, or may be handicapped (mute, deaf, blind). Do not be caught off guard by someone in a wheelchair or on crutches; crutches may be used as an impact weapon-club or may conceal a knife or firearm. COUNTER 9-6. A team member’s reaction to the threat’s resistance should be based on a good working knowledge of the force continuum or escalation of force. Use anything from a loud voice to gunfire to counter an assault or resistance from the threat. Move to a dominating position to 141 ANA 3-19.11 engage the threat. Engage SSA to put the threat in an off-balance, compromised position, and close the gap to cuff him. CONTROL 9-7. The team’s goal is to control the threat as quickly as possible with the lowest level of force necessary. Control techniques must be swift and effective without causing the threat to fight. However, some people who resist-may be under the influence of drugs, such as heroin and resist the moment physical contact is made. CUFF 9-8. A minimum of two team members cover and cuff the threat. If they believe the threat will physically resist the cuffing process, they request a third team member. The rules for cuffing are— • Expect anything; there are no absolutes. • Avoid injecting a weapon into the mechanics of cuffing. • Do not try to cuff someone who is not under control. • Search and secure. 9-9. To eliminate confusion and accelerate the cuffing process, one team member gives commands, is in control, and applies the cuff. Other team members cover the threat while he is being placed in the cuffing position (standing, kneeling, or prone). The cuffing position is determined by the following factors: • The distance of the reactionary gap. • The environment (light, visibility, noise, hazardous material, threat level). • The threat’s clothing or gloves, which may interfere with cuffing. • Emotions (the intensity of the crisis may stimulate a particular state of mind). • Channeling (the ability to manipulate the threat’s state of mind and behavior through actions and communication). • Support available. SEARCH PRINCIPLES OF PEOPLE 9-10. A search is conducted on every threat, hostage, and occupant unless emergency evacuation procedures are in effect. Keep in mind the following principles: • Search in a clear, secure area when possible. • Be ready to counter resistance or an assault by the threat. • Employ the appropriate level of force immediately, based on the threat’s actions. • Do not step over a body to conduct a search; go around and remain out of sight. • Search the threat’s waistline 360 degrees for weapons. Search obvious and inconspicuous areas. Inconspicuous areas (groin, armpits, chest, small of the back) must be searched on men and women; however, do not linger in these areas. • Maintain security. • Brief threats, hostages, and occupants quickly on what to do and who to follow. 9-11. Bodies can be divided into sector for a more efficient search; for example, search from head to toe or from side to side. The search man announces the items found by shouting, 142 ANA 3-19.11 “Gun!” or “Knife!” and secures weapons and contraband. He separates occupants by gender and then by living, injured, and dead; women and children remain together. SEARCH PRINCIPLES OF ROOMS 9-12. Rooms in which occupants are contacted can contain many dangerous objects. These can include knives, guns, explosives, or clubs or any item that can be used as a club. Furniture can even be used aggressively against a team member. Weapons can be disguised to look like toys to distract the SRT. Look into areas within arms reach or lunging distance of those detained. Search• Under seat cushions. • Under carpets and rugs. • On top of book shelves or furniture. • Within drawers and cabinets. • Behind furniture Figure 9-2. Not a toy-Real CZ 75 Figure 9-3. Not a toy-real AK-47 143 ANA 3-19.11 Chapter 10 Team-Member Recovery An SRT member may be thrust into a situation where he must recover and perform first aid on a fellow team member. This chapter outlines team member recovery techniques. RECOVERY TEAM 10-1. The SRT SOP should address recovery-team positions, the type of equipment used in recoveries, and the type of vehicle available to remove a downed team member from an open area. Recovery-team members must use their heads and never allow their emotions to override the decision-making process. 10-2. Table 10-1 shows the elements of a recovery team and their responsibilities. Table 10-1. Responsibilities of a Recovery Team. 144 ANA 3-19.11 10-3. Recovery-team members— • Evaluate tactical angles the threat has on the recovery team and the casualty. • Use a vehicle to increase protection and speed if the threat has higher ground. • Use cover fire. • Negotiate, if possible, before attempting a rescue. • Use cover and concealment. • Cut off the threat’s AA to team and casualty positions. • Should be unpredictable (go under structures and through walls and floors). TRAINING 10-4. SRT training— • Adheres to the SOP. • Contains extraction and first-aid techniques. • Includes practice in moving the heaviest team member a reasonable distance. INDIVIDUAL EQUIPMENT 10-5. Team members should consider wearing and carrying as much ballistic protection as possible and discard unnecessary equipment to increase their mobility. The following equipment may be helpful during recovery missions: • Body armor with a Level III or IV plate. • Ballistic shin guards. • A ballistic shield. • A Kevlar helmet and a face shield. • A ballistic blanket (to cover, drag, or carry a casualty). • Pressure dressing. • Nylon tubing. • A drag strap (found on some load-bearing vests [LBVs]). • A grappling hook. • A snap link and a 120-foot rope. • A litter. • A drag mat. CONSIDERATIONS 10-6. A quick assessment must be carried out and a decision made to (1) immediately extricate the wounded, treat life-threatening injuries, and move or (2) delay transportation and movement. Answers to the following questions may speed the casualty’s rescue: • What are the extent of his injuries? • Is he conscious or unconscious? • Is he able to move to cover on his own? • Is he able to treat himself? • Is medical evacuation needed? • Is he dead? 145 ANA 3-19.11 10-7. The recovery team should consider disarming the casualty. Members must determine if— • The casualty is disoriented or confused. • The weapon could be used against the team because of the casualty’s disorientation and confusion. • The casualty can assist in the defense. 10-8. If the casualty requires first aid, the team must decide if the need to move outweighs the need to administer emergency medical treatment for movement. This a life-or-death decision. 10-9. A trained medical professional should be assigned to each recovery team. His primary function is to provide medical assistance inside the objective and help develop confidence within the team. During preplanning, he formulates a detailed plan for treating and evacuating casualties. He should be selected, trained, and equipped like other team members. Tactical Fundamentals 10-10. Team members use the following tactical fundamentals: • Perform SSA. • Conduct rehearsals. • Shoot, move, and communicate. • Keep the plan simple. 10-11. Diversion. The SRT determines what is available to divert the threat’s attention. It uses— • Suppressive fires to further protect innocent lives. • Diversionary devices, smoke, ruse, or movement on the perimeter. • Imagination. 10-12. Cover Fire. This is not blind, indiscriminate fire or full, automatic fire. Team members lay cover fire as the casualty is extracted. A heavy concentration of focused fire forces the threat into cover, and randomly timed fire keeps him there. 10-13. Movement. Movement should be definite, sharp, and purposeful. Team members penetrate only far enough to recover the casualty. 10-14. Communication. There should be communication between elements. The driver and the controller should have a hands-free communication system. Influencing Factors 10-15. Training and practice make recovery techniques effective; however, the recovery process itself may increase the severity of the casualty’s injuries. The following factors must be considered: • The bearer’s strength and endurance. • The casualty’s weight. • The type of injury. 146 ANA 3-19.11 • • Obstacles encountered during movement. The threat’s position and elevation. RECOVERY TECHNIQUES 10-16. Recovery can be divided into two categories—manual and vehicle. Each category has two techniques. Manual Recovery 10-17. There are two types of manual recover—unassisted and assisted. • Unassisted. Using minimal personnel to reduce the chance of increased casualties, team members move the casualty to a safe area (See Figures 10-1 thru 10-4). Two bearers move the casualty, and other team members provide ballistic protection. • Assisted. This method requires fewer personnel to remove the casualty from a hostile area, but a tool is required (winch, rope with snap links, skateboard, ballistic blanket, poncho). The recovery element includes one bearer and two shield men, and other team members operate equipment from a covered position. Figure 10-1. Legend (1). Figure 10-2. Recovering a Team member within a Structure (2). 147 ANA 3-19.11 Figure 10-3. Recovering a Team member within a Structure (3). Figure 10-4. Recovering a Team member within a Structure (4). Vehicle Recovery 10-18. Vehicle recovery is usually used in open areas where forward maneuverability is available and hostile fire is coming from an elevated area. A vehicle provides cover for the recovery team and the casualty. Team members include a driver, a backup driver, two bearers, and a cover man (optional). 10-19. Soft-Body Vehicle. When using a soft-body vehicle, such as a HMMWV, for a recovery mission, consider the vehicle’s following characteristics: • Low profile. • Maximum engine-block coverage. • Easy accessibility to the casualty entrance. • Minimum window exposure. • Good working order. • Ability to sustain small-arms damage and continue to operate. • High maneuverability. • Four-wheel drive. 148 ANA 3-19.11 10-20. Armored Vehicle. An armored security vehicle (ASV) is the best way to approach and remove a casualty. Some have an easily accessible casualty entrance or an underneath hatch. However, an ASV requires an experienced driver, is not readily available on all installations, and is difficult to maneuver. HOSTAGE-RESCUE DRILL 10-21. Hostage rescue is used to rescue a team member who has been overpowered and taken hostage during a mission. When a team member is captured, he must be rescued immediately because statistics show that police taken hostage have a high mortality rate. This technique is reserved for rescuing trained SRT members only, and it should be addressed in the team’s SOP. 10-22. A duress signal must be identified and known by all team members before deployment. The code word is used only in emergencies because the team will take immediate action. 10-23. The rescue team locates the room where the hostage is being held (Figure 10-5) and dynamically enters the area. When possible, the rescue team uses a ballistic shield. The shield carrier moves into the area first and angles toward the threat, and other team members follow. The team executes a split-team entry. Members are on line, left and right of the shield, and move rapidly toward the threat. Figure 10-5. Hostage Rescue. 10-24. The idea is to establish as many angles on the threat as possible without creating a cross-fire situation, and to eliminate the threat immediately without incurring injuries. The drill can be initiated by the entry team, the hostage (captured team member), or the threat (hostage taker). • Team-initiated drill. Once an entry-team member determines that a shot can be taken, he gives a prearranged signal. The code word to shoot can be anything, but remember to keep it simple. The hostage sweeps or pushes the threat’s weapon away while simultaneously dropping to the ground and leaving the threat exposed. Closing entry team members engage the threat. 149 ANA 3-19.11 • • Hostage-initiated drill. This is the same as the team-initiated drill, except the hostage does not wait for a signal. Threat-initiated drill. The threat initiates the drill if he points his weapon at the hostage. 150 ANA 3-19.11 Chapter 11 Vehicle Assault Training, rehearsal, and organization are critical elements of a successful vehicle assault. Teams must resist the pressure to assault without rehearsing or when it is tactically unsound because such operations can injure team members and jeopardize the mission’s success. The key to any high-risk operation is a well-organized plan that is implemented with SSA. When the plan is properly executed, it minimizes the risks to everyone. The team’s tactics and actions should be reflected in the SOP, and team members must be crossed-trained. This chapter discusses the various elements necessary for a successful vehicle assault. VEHICLE-ASSAULT TEAM 11-1. Table 11-1 shows the main elements of a vehicle assault team. The list does not include fire, medical, EOD, and other support elements; but they should be a part of every operation, especially medical. Table 11-1. Vehicle Assault Team. FUNDAMENTALS 11-2. Assault-team members use the following fundamentals: • Perform SSA. • Create diversion. • Employ SEE. 151 ANA 3-19.11 • • • • Move sharply, smoothly, and with direction. Communicate with other team members. Maintain mental preparedness. Rehearse. PLANNING CONSIDERATIONS 11-4. A vehicle assault must be well-planned and rehearsed. Team leaders should bear in mind the tactical considerations of a successful vehicle assault as outlined in Table 11-2. Table 11-2. Tactical Considerations. 152 ANA 3-19.11 VEHICLE PREPARATION 11-5. Special threat situations may arise. For example, a threat may request that a vehicle be delivered to aid an escape or a drug exchange may require an undercover vehicle. When possible, prepare the vehicle as follows to give the SRT a tactical advantage: • Select a four-door sedan with large, clear windows (no tinting), a trunk lid, and manual locks and windows. • Remove mirrors or angle them for the team’s advantage. • Adjust seats completely forward or back. • Engage the emergency brake. • Turn the air conditioner and the radio on to mask noise. • Install a remote or mechanical kill/off switch. • Disable interior locks. • Adjust the heater, the horn, wipers, and the radio to operate when tactically advantageous. • Limit the fuel supply, and adjust the fuel gauge to indicate full. • Turn the heater on during winter operations to reduce fogging and increase the assault team’s visibility. Turn the heater off to reduce or eliminate the threat’s APPROACH 11-6. Unless the vehicle is located adjacent to cover and concealment, which allows the SRT to move into position without being detected, the following items must be considered before conducting an approach: • Distance to the vehicle. The least amount of time the team is in the open, the better; therefore, keep the distance between the vehicle and the team to a minimum. If a great amount of distance must be covered, the team should approach in another vehicle. • Direction of approach. The approach should be from the rear or the direction that affords the least chance of detection. • Concealment methods. The following concealment methods should be considered when a team assaults a vehicle in an open area: Smoke. A helicopter that kicks up dust. Floodlights or multiple distraction devices (during darkness). • Distraction methods. A distraction is executed by the assault team or other personnel, and it should be initiated simultaneously with the assault. When planning a distraction, consider the situation, the mission, and ROE parameters. Use your imagination, and consider employing— A smoke grenade or flash bang tossed on the hood or forward of the vehicle (it can be tossed inside the vehicle as a last resort). A ruse or a mock confrontation. A ramming vehicle. ASSAULT METHODS 11-7. There are three methods used to assault a vehicle. They are blocking, U-shaped, and Lshaped. 153 ANA 3-19.11 BLOCKING ASSAULT 11-8. Blocking is the best way to stop a vehicle, and there are two methods that can be used. Inverted Y (Figures 11-1 and 11-2) and T-shaped (Figure 11-3). Figure 11-1. Inverted “Y” Vehicle Stop. Figure 11-2. Inverted “Y” with an SRT Follow up. 154 ANA 3-19.11 Figure 11-3. T-Shaped Vehicle Stop. 11-9. Planners must decide whether to execute the movement in a built-up or open area. If blocking is to take place in a built-up area, evacuate the occupants of the building. When conducting a drug raid, use one vehicle to block the front of the threat’s vehicle and another vehicle to block the rear to prevent movement. L-SHAPED ASSAULT 11-10. An L-shaped assault (Figure 11-4 thru Figure 11-8) is the preferred method when the team encounters a moving vehicle. This method reduces the chance of cross fire and requires fewer team members. However, an L-shaped assault reduces flank security, decreases control of a fleeing threat, and slows threat evacuation. Figure 11-4. Steps of an L-Shaped Assault (1). 155 ANA 3-19.11 Figure 11-5. Steps of an L-Shaped Assault (2). Figure 11-6. Steps of an L-Shaped Assault (3). Figure 11-7. Steps of an L-Shaped Assault (4). 156 ANA 3-19.11 Figure 11-8. Steps of an L-Shaped Assault (5). 11-11. To execute an L-shaped assault, a 5- to 7-man assault team moves from its last covered-and-concealed position, creates a diversion and, if necessary, initiates concealment techniques. The team divides into two elements—left or right flank and rear security; they arrive at the objective simultaneously. Left and right flanks have identical responsibilities. Individual responsibilities are shown in Table 11-3; and ballistic-shield protection is maintained as long as possible. 11-12. If any team member engages a threat, he must do so only at angles within his sector of fire. When clearing the trunk or the cargo area, the ballistic shield moves to the rear of the vehicle and provides security. One team member opens the trunk while positioned behind a ballistic shield, and other team members maintain rear security. 157 ANA 3-19.11 Table 11-3. Responsibilities for an L-Shaped Vehicle Assault. 158 ANA 3-19.11 Chapter 12 Entry-Team Marksmanship Training This chapter concentrates on the skills that an entry-team member needs to eliminate the threat and survive building clearing operations. SHOOTING STANCE 12-1. Speed and accuracy are both important, but accuracy is crucial. You must be as quick as possible without sacrificing accuracy. The objective in a gunfight is to stop the threat; and to accomplish this, you must have well placed rounds on the target. A critical factor is your shooting stance because it is the platform for the weapon. You must have good balance, be able to move in any direction easily and quickly, and be able to counter the recoil of the weapon and keep it on target. Consider the following points: • Feet. Place your feet about shoulder-width apart, point your toes directly at the target, and ensure that your support foot is about 18 cm in front of your firing foot. If you are right-handed, everything on your right is firing and everything on your left is support; the opposite is true if you are left-handed. • Knees. Flex your knees with slightly more weight on the balls of your feet than on your heels (60%/40%). Squatting too much is tiring and detracts from your focus on important fundamentals. • Trunk. Square your trunk with the target. Lean slightly forward and maintain enough tension in your abdomen to counter the recoil and keep your balance. Keep your shoulders squared with the target. • Head. Hold your head erect in a natural position or slightly tilted so that your cheek contacts your firing shoulder. You must be able to look out over the weapon to search for the threat. • Arms. Pistol. Straighten both arms and lock your elbows to form an isosceles (a triangle with two equal sides) stance. A modified isosceles stance can be formed by bending your support elbow, pushing with your firing hand, and pulling with your support hand to create isometric tension in the weapon’s grip. Long gun. Keep your elbows in to increase stability (absorb more recoil with less sight disturbance) and reduce the chance of hitting objects, such as door jams, as you move about. • Hands. Place the meaty portion of your firing hand behind the back strap. Offset your support hand slightly forward so that the heel is flat against the support side of the handgun. Grip with your support hand twice as much as your firing hand. Your firing hand should grip the weapon with the same force as you would grip a hammer while driving a nail. You should fire with two hands, if possible, but you may have to fire one-handed. Therefore, practice firing with your support hand and your firing hand. Pistol. Ensure that the heels of your hands come together evenly (isosceles or modified isosceles), as they do when you are clapping hands. Long gun. Position your hands on the fore grip and the pistol grip. 159 ANA 3-19.11 GRIP 12-2. The shooting stance requires gross motor skills and large muscle groups, while the grip requires fine motor skills and concentration. If shooting problems exist or develop, they are usually caused by an inappropriate grip. Form the grip as follows: • Make a V between your firing forefinger and thumb, and place your firing hand as high on the back strap as possible. • Place your trigger finger outside the trigger guard until you are ready to engage the target. • Wrap your other three fingers around the pistol grip. Your middle finger should contact the trigger guard. • Complete the grip by contacting your thumb with your middle finger on the opposite side. • Place your firing thumb over your support thumb and point them toward the target. Do not squeeze with your thumbs. • Hold the weapon firmly, but not so tight that your hands shake. 12-3. Specific instructions for a pistol and a long gun are— • Pistol. Ensure that the heel of your support hand is even with the heel of your firing hand. Curl your fingers around the pistol grip, over the top of your firing fingers. Your forefinger should contact the trigger guard. Rest your support thumb on top of your firing thumb. • Long gun. Ensure that your support palm supports the fore grip as it lies between the web of your thumb and fingers. Use a forward pistol grip if possible. Curl your fingers around the fore grip to help stabilize the weapon. Pull the weapon into your shoulder. 12-4. Keep your trigger finger outside the trigger guard until you are ready to engage the target. If the weapon has a de-cock lever, de-cock the weapon after engaging the target and returning to the low-ready position. SAFETY LEVER 12-5. The safety lever should be off during SRT operations. Always apply weapon-safety rules. LANYARDS 12-6. Consider the use of lanyards before beginning SRT operations. Lanyards can be used for secondary weapons (pistols) during movement in or over water, but avoid using them for primary weapons. Pistols issued for operational purposes need not be secured by a lanyard except where specified by the SRT SOP. Constantly monitor the security of your weapon. WEAPON POSITIONS 12-7. There are three weapon positions used by the SRT. They are low ready, close-in ready, and firing. 160 ANA 3-19.11 LOW READY 12-8. The low-ready position (Table 12-1) is used when contact is imminent and immediately after engaging a target to scan for other threats. It can also be used when the threat’s exact position is unknown and an unobstructed view of the threat area is required. Table 12-2 outlines the steps necessary to present a weapon from the low-ready position. Table 12-1. Assuming a Low-Ready Position. Table 12-2. Presenting from a Low-Ready Position. 161 ANA 3-19.11 CLOSE-IN READY 12-9. The close-in-ready position (Table 12-3) is used for weapon retention when a threat encounter is possible; for example, when entering a door or maneuvering around a corner. Table 12-4 outlines the steps necessary to present a weapon from the close-in-ready position. Table 12-3. Assuming a Close-In-Ready Position. Table 12-4. Presenting from the Close-In-Ready Position. DRAWING FROM A HOLSTER 12-10. Statistics show that the average pistol confrontation is over in about 3 1/2 seconds. Although an SRT member normally has his pistol drawn during building clearing (BC) operations, he must be able to remove his pistol from its holster quickly and smoothly. A shooter who comes out of the holster smoothly, presents his weapon to the threat, and presses off a shot as he completes the lock out will usually win the confrontation. If he is not smooth, the faster he tries to draw, the more mistakes he will make—and mistakes kill. 162 ANA 3-19.11 12-11. Holstering procedures are shown in Table 12-5, and presentation procedures are shown in Table 12-6. They can be applied to hip, leg, thigh, shoulder, and chest holsters with little modification. Table 12-5. Pistol Holstering Procedures. 12-12. An M9 is normally carried by an SRT member as a backup weapon. It should be carried in the holster with the magazine inserted, the slide forward on a loaded chamber, and the safety on. The holster’s flap should be fastened. Holstering a loaded pistol requires the strictest attention to safety. Concentrate on muzzle awareness and keeping your trigger finger straight. 12-13. Bringing your pistol from the holster and firing two well-placed shots in 1 1/2 seconds is not difficult, but it does take practice. Remember, it is not the person who presents his weapon first that wins—it is the person who draws smoothly and fires the first accurate round. Concentrate on a smooth flowing motion from the first repetition. You cannot attain speed immediately; but it will come with time, practice, ability, and coordination. 163 ANA 3-19.11 Table 12-6. Removing a Pistol from the Holster Procedures. COMBAT RELOADING 12-14. During the confusion and stress of a fight, the act of reloading must be second nature to every team member. Reloading procedures must be completely understood and practiced at every opportunity, because hesitation and unfamiliarity are breeding grounds for mission failure. The team must develop a consistent method for carrying magazines in ammunition pouches. 12-15. When carrying ammunition for a shotgun or an M203, if they are available, the team must be equally consistent. Rounds for these weapons come in a variety of loads that are designed for specific jobs. When carrying shotgun and M203 (40-mm) ammunition, the loads should be carried separately. The use of sidesaddles, butt socks, chest pouches, or leg pouches is a necessity. Always face ammunition in the carrier with the projectile pointing down. 164 ANA 3-19.11 12-16. The shooter must keep track of the number of rounds fired. He must be acutely aware of the recoil, the sound of cycling, and the appearance of his weapon in all conditions of operation, including when it runs out of ammunition. CHANGING MAGAZINES AND CHARGING THE WEAPON 12-17. You must be familiar with the procedures for reloading your assigned weapon. Reload it before it is empty, leaving one round in the chamber to prevent being caught with an empty weapon. By leaving a round in the chamber, time is not wasted releasing the slide or the bolt. 12-18. Keep a firm grip on the magazine, the ammunition, and the weapon to minimize the risk of dropping items and to prevent other difficulties. Do not try to locate a dropped magazine or round; retrieve another one from the pouch. When retrieving a magazine from an ammunition pouch— • Turn your hand so that your knuckles are toward your body and your palm is out. • Place your index finger high on the front of the magazine when withdrawing it. • Use your index finger to check for proper positioning of the first round and to guide the magazine into the magazine well. RELOADING PROCEDURES 12-19. Reloading is nothing more than a combination of loading and unloading. There are three methods of combat reloading—rapid, tactical, and one-handed (emergency). • Rapid. This method is used during a fire fight when lives are in danger. Table 12-7 describes rapid reloading procedures. • Tactical. This method is used during a lull in the battle when time is available for the shooter to retain the magazine for later use. Table 12-8 describes tactical reloading procedures. • One-handed. This method is used when the shooter cannot use both hands to reload. For example, if he has suffered an arm injury or is carrying a ballistic shield. Tables 12-9 and 12-10 describes one-handed reloading procedures. Table 12-7. Rapid Reloading Procedures. 165 ANA 3-19.11 Table 12-8. Tactical Reloading Procedures. Table 12-9. One-Hand Reloading Procedures. 166 ANA 3-19.11 Table 12-10. One-Hand Reloading Procedures (continued). SHOTGUN RAPID RELOADING PROCEDURES 12-20. The shotgun, if available, must be reloaded at every opportunity. The limited capacity of the magazine tube makes it a marginal primary entry weapon, and it should be reserved for deploying nonlethal or ballistic breaching loads. Several types of loads can be fired from the shotgun, which lets the SRT accomplish diversified tasks during entry. The reloading method shown in Table 12-11- allows the shooter to remove the round in the chamber and alternate it with one needed to complete a particular task. For example, the shooter may have to change the ballistic breaching load to a non-lethal load. 12-21. There are two methods of reloading alternate ammunition for a semiautomatic and pump shotgun—direct chamber and magazine tube. The ammunition changeover is conducted while the No. 2 man provides cover. • Direct chamber. This method is used when alternating rounds in a pump or semiautomatic shotgun (SEE Tables 12-12 and 12-13). • Magazine tube. This method is used with a pump or semiautomatic shotgun (SEE Tables 12-14). 167 ANA 3-19.11 Table 12-11. Shotgun Reloading Procedures. Table 12-12. Direct Chamber Shotgun Reloading Procedures. 168 ANA 3-19.11 Table 12-13. Direct Chamber Shotgun Reloading Procedures (continued). Table 12-14. Magazine Tube Reloading Procedures. ENGAGING MULTIPLE TARGETS 12-22. As an SRT member, you may find yourself confronted by more than one opponent. While the odds are against you, it is still possible to win if you know what to do without hesitating. You must act quickly and adhere to the marksmanship fundamentals. The first step is to assess the threat immediately (weapons, distance, cover available, armor, intentions). There are two ways to engage multiple targets. • Prioritizing. Place each threat in a priority sequence and engage them in succession from the most to the least threatening. For example, the threat closest to you or the threat that can do you the most harm is the highest priority. A man with a gun is a higher priority than a man with a knife. 169 ANA 3-19.11 • Sequencing. Engage each target in sequence, left to right or vice versa. You will normally start with the closest or most threatening target. 12-23. The keys to successfully engaging multiple threats and surviving are self-control, maneuver, fast action, alternate engagement, and recoil. • Self-control. Even though sequencing and prioritizing are the preferred methods for engaging multiple targets, your motor reflexes will identify what they perceive as the most threatening. They will lock in on that target and engage it, even though it may not be the most threatening. Adhering to fundamental training is the most valuable tool for maintaining self-control. • Maneuver. A knife-wielding attacker right in front of you is just as deadly as a threat with a gun. Try to increase the distance between you and the target. • Fast action. The key to surviving multiple targets is to seek cover and start shooting immediately. Even if you have not prioritized or sequenced the targets, start shooting. Depending on the amount of training received, your reflexes will take over and engage the targets as you have been taught. Do not waste precious seconds trying to analyze the situation unless you do so from a covered position before the engagement. • Alternate engagement. Another key to engaging multiple targets is to engage them alternately until they are defeated. For example, do not shoot one target several times before engaging others. Hit them all once or twice, and then go back and reengage those who are still a threat. • Recoil. Allow the weapon’s recoil to move from target to target instead of moving your body from target to target. Remember to stop and lock onto each target. This method takes practice, but it will build the speed necessary to engage multiple targets rapidly. TRANSITION DRILL 12-24. If your primary weapon is damaged or malfunctions, you must immediately present your secondary weapon. Weapon transition is the transfer from the primary weapon to the secondary weapon. The techniques, methods, and fundamentals for both weapons apply when executing a transition drill. You must fire quickly and accurately with your primary weapon, make a smooth transition to your secondary weapon, and fire quickly and accurately with your secondary weapon. The last action is the most difficult, because there is a tendency to rush the first couple of shots with the secondary weapon and not apply basic marksmanship fundamentals. 12-25. Table 12-15 describes the process of transitioning from a long gun to a secondary weapon. It is extremely important that the cover man acknowledge the shooter’s “Green” with “Move” before the shooter stands up. 170 ANA 3-19.11 Table 12-15. Transition Drill. CONTROLLED PAIR 12-26. Firing a controlled pair from a pistol requires two rapidly fired, accurate rounds. They increase the probability of a hit by about 40 percent, which increases the probability of stopping the threat. The target’s threat and distance determine the speed necessary. 12-27. You must master slow-aimed fire and single-shot and double-action shooting before moving to a controlled pair. The trigger pull is accelerated, but not to the point where it becomes jerky. Preferably, your trigger finger never loses contact with the trigger. Place both hits in a 4-inch area inside the kill zone to maximize tissue damage, trauma, hydrostatic shock, and blood loss. 12-28. The methods of firing a controlled pair are double-tap and rapid-aimed fire. • Double-tap fire. This method is used out to 7 meters where speed and concentration on the sights are required. The weapon is brought into action quickly, and a flashfront sight is used for both rounds. The time between rounds is only long enough for the weapon to settle on a second flash-front sight. • Rapid-aimed fire. This method is used at ranges beyond 7 meters. The weapon is brought into action quickly, and the sight alignment and the sight picture are used for both shots. 12-29. To break the tunnel vision that develops after firing, immediately scan the area left, right, above, and below the target. This is a critical time. Look for other threats, and do not be preoccupied by the sight of a downed threat. In BC operations, a threat can be encountered from any direction. The method used to encounter threats from any direction is called “Traversing.” Most of these techniques can be applied to pistols and long guns. 171 ANA 3-19.11 12-30. TRAVERSING 360° a. Crouch Traverse 360°: In close combat, the enemy may be attacking from all sides. The soldier may not have time to constantly change his position to adapt to new situations. The purpose of the crouching or kneeling traverse 360° is to fire in any direction without moving the feet. The firer remains in the crouch position with feet almost parallel to each other. The following instructions are for a right-handed firer. The two-hand grip is used at all times except for over the right shoulder. Turning will be natural on the balls of the feet. (1) Over the left shoulder (see Figure 12-1): The upper body is turned to the left, the weapon points to the left rear with the elbows of both arms bent. The left elbow will naturally be bent more than the right elbow. Figure 12-1. Figure 12-2. (2) Traversing to the left (see Figure 12-2 above): The upper body turns to the right, and the right firing arm straightens out. The left arm will be slightly bent. (3) Traversing to the front (see Figure 12-3): The upper body turns to the front as the left arm straightens out. Both arms will be straight forward. (4) Traversing to the right (see Figure 12-4): The upper body will turn to the right as both elbows bend. The right elbow will naturally bend more than the left. 172 ANA 3-19.11 Figure 12-3. Figure 12-4. (5) Traversing to the right rear (see Figure 12-5): The upper body continues to turn to the right until it reaches a point that it cannot go further comfortably. Eventually the left hand will have to release itself from the fist grip and the firer will be shooting to the right rear with the right hand. Figure 12-5. 173 ANA 3-19.11 b. Kneeling Traverse 360°. The following instructions are for right-handed firers. The hands are in a two-hand grip at all times. The unsupported kneeling position is used. The rear foot must be positioned to the left of the front foot. (1) Traversing to the left side (see Figure 12-6): The upper body turns to a comfortable position toward the left. The weapon is aimed to the left. Both elbows are bent with the left elbow naturally bent more than the right elbow. Figure 12-6. Figure 12-7. (2) Traversing to the front (see Figure 12-7 above): The upper body is turned to the front, and a standard unsupported kneeling position is assumed. The right firing arm is straight, and the left elbow is slightly bent. (3) Traversing to the right side (see Figure 12-8): The upper body turns to the right as both arms straighten out. (4) Traversing to the rear (see Figure 12-9): The upper body continues to turn to the right as the left knee is turned to the right and placed on the ground. The right knee is lifted off the ground and becomes the forward knee. The right arm is straight, while the left arm is bent. The direction of the kneeling position has been reversed. (5) Traversing to the new right side (see Figure 12-10): The upper body continues to the right. Both elbows are straight until it reaches a point that it cannot comfortably to further. Eventually, the left hand must be released from the fist grip, and the firer will be firing to the right with the one-hand grip. 174 ANA 3-19.11 Figure 12-8. Figure 12-9. Figure 12-10. 175 ANA 3-19.11 c . Training Method. This method can be taught anywhere without a weapon by the firer simulating a two-hand grip. The firer should be familiar with firing in all five directions. FAILURE DRILL 12-31. A threat may not fall or discontinue the attack even after being shot in the chest twice (controlled pair). If the attack is planned, he may be wearing soft body armor to absorb the rounds or he may have taken drugs to mask the pain of injuries. If he is motivated to kill, his adrenaline level alone can be enough to mask the pain. 12-32. There are numerous documented cases where a threat has been shot several times with a variety of ammunition and continued to fight. Voluntary activity can persist 10 to 15 seconds after receiving lethal shots to the chest cavity. A failure drill followed by a controlled pair should be executed to stop a mortally wounded aggressor who continues to be a threat. Table 12-16 describes the failure-drill process, which should be practiced every time an SRT is on the range. Table 12-16. Failure Drill. NIGHT MARKSMANSHIP 12-33. The most important criteria for night training is to train to the mission, not to the team’s equipment. All the specialized equipment in the world cannot replace a well-trained, skilled shooter. Every member of an SRT must become proficient in nighttime BC operations. A comprehensive plan should detail the advantages provided by the team’s equipment and specify when it is a hindrance to mission accomplishment. Remember, there is no failsafe system that allows an individual to identify and engage a target in the dark. NIGHT VISION AND INFRARED 12-34. The entry team may be equipped with night-vision goggles (NVG), an AN/PAQ-4 aiming light, or other IR devices. This equipment allows team members to move and assault at night. They also retain the element of surprise because they are not using a white light that can compromise them. Every opportunity to fire must be fully exploited when using NVDs. 176 ANA 3-19.11 12-35. NVDs also have disadvantages. They require a great deal of familiarization and training, and there is an increased risk of equipment failure. In addition, the loss of depth perception and peripheral vision will slow team members. Some early model NVG are subject to white out from a muzzle or a distraction-device flash. 12-36. The team should choose equipment that suits the mission and maximizes SSA. Once the entry team reaches the breaching point, NVDs may be removed depending on the type of clearing. Mission success depends on quickly identifying and engaging the threat. WHITE LIGHT 12-37. White lights are usually used to identify targets, and they should be covered until needed. They have the following advantages and disadvantages: • Advantages. Are readily available, inexpensive, and easily maintained. Require minimal additional training. Provide the fastest means of identifying targets and searching rooms. Allow a shooter to use iron sights. • Disadvantages. Will compromise positions of team members and make them vulnerable to undetected threats. May be accidentally activated and compromise the mission. NOTE: Depending on the type of NVDs, team members may not have to remove their NVG when white light is used and they may not be vulnerable to white out. ILLUMINATING THE TARGET 12-38. Use pistol tactical mounts when possible. If tactical mounts are unavailable, use small handheld lights. To engage a target with a light, with or without an IR filter, illuminate the target to identify it and silhouette the sights of the weapon on the illuminated portion. Line up the sights, and engage the target. There are four basic pistol-and-flashlight methods that will be covered. • Harries. • Ayoob. • Chapman. • Crossed wrist. Harries Method 12-39. The Harries method is shown in Figure 12-11 . It uses a locking-type stability. 177 ANA 3-19.11 Figure 12-11. The Harries Method. Ayoob Method 12-40. The Ayoob method (Figure 12-12) is the most popular among isosceles shooters because it employs a variation of that method. It is also the fastest and safest method. 178 ANA 3-19.11 Figure 12-12. The Ayoob Method. Chapman Method 12-41. The Chapman method (Figure 12-13) can be assumed quickly. It is best used with a thin flashlight (one using AA batteries) that has an on/off switch on the side. The larger the flashlight, the less stable the grip on the weapon and the flashlight is. The disadvantages of this method include fatigue and the possibility of dropping the flashlight because it is held by only two fingers. 179 ANA 3-19.11 Figure 12-13. The Chapman Method. Crossed-Wrist Method 12-42. The crossed-wrist method (Figure 12-14) is similar to the Harries method. However, the light is held in your support hand with the palm up. Flashlight on a Primary Weapon 12-43. This method is used when the weapon has a light source mounted on it. If the weapon malfunctions, the light source can still be used. When using this method, support the weapon at the light source with your support hand, while controlling the on/off switch with your thumb and forefinger. Aim the light source and the primary weapon at the target, and fire the secondary weapon (pistol) using the single-hand firing method. 180 ANA 3-19.11 Figure 12-14. The Cross Wrist Method. MOUNTING A FLASHLIGHT ON AN M4 12-44. All long guns, including an M4, should have a dedicated light system. If a commercial light system is unavailable, you must improvise one. The simplest way to provide a white light on an M4 is to mount a flashlight on it. Securely mount the flashlight to the hand guards, on the side or underneath, with two 4-inch hose clamps. You can use flex cuffs or duct tape if necessary; however, sustained firing will loosen the flashlight. Place the on/off switch where it is easily accessible. 12-45. A wide or narrow flashlight beam can be used. A wide beam provides a larger light path to follow and makes searching easier. A narrow beam enhances quick-kill capabilities at close range. If the flashlight is mounted underneath the weapon, the point where the beam is most concentrated is roughly the location of the round’s impact. 181 ANA 3-19.11 SILHOUETTED-TARGET METHOD 12-46. It is unusual to encounter an environment of total darkness. Even at night, there is normally enough ambient light to see an object 20 meters away, especially if it is moving. A weapon’s sights, however, cannot be seen when held at eye level. Therefore, a shooter must rely entirely on his stance and presentation to place the weapon on target. 12-47. Depending on stance alone, an experienced shooter should be able to consistently draw and hit a 25 centimeter circle at 7 meters. For example, you are covering a stationary target and want to confirm the sight-alignment picture. Rotate your torso and the weapon to the left or right, moving to a more illuminated area. Check your position and the sights, and rotate your torso back on line with the target. This is a pre-check for reflexive stance and presentation; it is not normally done when covering a live threat. 12-48. If a target is in an illuminated area when the sights are placed on it, a textbook sight alignment should be seen. For training, place a light on a target while the shooter is still in the dark. Have the shooter obtain a sight picture on the target; the sight alignment should be near perfect. MUZZLE-FLASH METHOD 12-49. It is possible to engage short-range targets by using the muzzle flash from the first shot to illuminate the front sight. This enables you to centralize your aim quickly and fire the second shot. To use this method, concentrate hard on the target area and the top of the weapon as you fire the first shot. Your eye is immediately drawn to the front sight when it is illuminated by the muzzle flash. Make corrections in aim instantly before firing subsequent shots. This method requires practice. You must fire with both eyes open and concentrate intensely on the target area. 182 ANA 3-19.11 Chapter 13 Marksman/Observer Sniper Team The M/O sniper team is an essential element of the SRT, and it contributes to the team’s success. It provides security overwatch, real-time intelligence, and precision fire. This chapter provides M/O sniper teams with the information that is required to increase their skills. Further training and mission planning information can be found in ANA 23-10, Sniper Training Manual. 13-1. HASTY AND DETAILED SEARCHES While observing a target area, the M/O sniper team alternately conducts two types of visual searches: they are “hasty” and “detailed.” 13-2. A hasty search is the first phase of observing a target area. The M/O team conducts a hasty search immediately after the team occupies the firing position. A hasty search consists of quick glances with binoculars at specific points, terrain features, or other areas that could conceal the enemy. The M/O views the area closest to the team’s position first since it could pose the most immediate threat. The M/O then searches farther out until the entire target area has been searched. When the observer sees or suspects a target, he uses an M144 observation telescope (Figure 13-1) or other type of spotting scope, if available for a detailed view of the target area. The telescope should not be used to search the area because its narrow field of view would take much longer to cover an area; plus, its stronger magnification can cause eye fatigue sooner than the binoculars. Figure 13-1. M144 Spotting Scope 183 ANA 3-19.11 13-3. After a hasty search has been completed, the observer then conducts a detailed search of the area. A detailed search is a closer, more thorough search of the target area, using 180degree area or sweeps, 50 meters in depth, and overlapping each previous sweep at least 10 meters to ensure the entire area has been observed. Like the hasty search, the observer begins by searching the area closest to the sniper team position. 13-4. This cycle of a hasty search followed by a detailed search should be repeated three or four times. This allows the sniper team to become accustomed to the area; plus, the team will look closer at various points with each consecutive pass over the area. After the initial searches, the observer should view the area, using a combination of both hasty and detailed searches. While the observer conducts the initial searches of the area, the sniper should record prominent features, reference points, and distances on a range card. The team members should alternate the task of observing the area about every 20 minutes. 13-5. ELEMENTS OF OBSERVATION The four elements in the process of observation include awareness, understanding, recording, and response. Each of these elements may be accomplished as a separate process or accomplished at the same time. a. Awareness. Awareness is being consciously attuned to a specific fact. A sniper team must always be aware of the surroundings and take nothing for granted. The team also considers certain elements that influence and distort awareness. (1) An object’s size and shape can be misinterpreted if viewed incompletely or inaccurately. (2) Distractions degrade the quality of observations. (3) Active participation or degree of interest can diminish toward the event. (4) Physical abilities (five senses) have limitations. (5) Environmental changes affect accuracy. (6) Imagination may cause possible exaggerations or inaccuracy. b. Understanding. Understanding is derived from education, training, practice, and experience. It enhances the sniper team’s knowledge about what should be observed, broadens its ability to view and consider all aspects, and aids in its evaluation of information. c. Recording. Recording is the ability to save and recall what was observed. Usually, the M/O sniper team has mechanical aids, such as writing utensils, sniper data book, sketch kits, tape recorders, and cameras, to support the recording of events; however, the most accessible method is memory. The ability to record, retain, and recall depends on the team’s mental capacity (and alertness) and ability to recognize what is essential to record. Added factors that affect recording include; (1) The amount of training and practice in observation. (2) Skill gained through experience. (3) Similarity of previous incidents. (4) Time interval between observing and recording. (5) The ability to understand or convey messages through oral or other communications. 184 ANA 3-19.11 d. Response. Response is the sniper team’s action toward information. It may be as simple as recording events in a sniper data book, making a communications call, or firing a wellaimed shot. 13-6. TWILIGHT TECHNIQUES Twilight induces a false sense of security, and the M/O sniper team must be extremely cautious. The enemy is also prone to carelessness and more likely to expose himself at twilight. During twilight, snipers should be alert to threat movement and threat observation locations. If the M24 Sniper System is being used, the MK4, telescope reticle is still visible and capable of accurate fire 30 minutes before morning nautical twilight (BMNT) and 30 minutes after end evening nautical twilight (EENT). 13-7. NIGHT TECHNIQUES Without night vision devices, the sniper team must depend upon eyesight. Depending on the target area, illumination may be present, such as the interior/exterior lighting of a building or structure. Regardless of night brightness, the human eye cannot function at night with daylight precision. For maximum effectiveness, the M/O sniper team must apply the following principles of night vision: a. Night Adaptation. The sniper team should wear sunglasses or red-lense goggles in lighted areas before departing on a mission. After departure, the team makes a darkness adaptation and listening halt for 30 minutes. b. Off-Center Vision. In dim light, an object under direct focus blurs, appears to change, and sometimes fades out entirely. However, when the eyes are focused at different points, about 5 to 10 degrees away from an object, peripheral vision provides a true picture. This allows the light-sensitive portion of the eye that is not used during the day, to be used. c. Factors Affecting Night Vision. The sniper team has control over the following night vision factors: (1) Lack of vitamin A impairs night vision. However, an overdose of vitamin A will not improve night vision capability. (2) Colds, fatigue, narcotics, headaches, smoking, and alcohol reduce night vision. (3) Exposure to bright light degrades night vision and requires a re adaptation to darkness. 13-8. ILLUMINATION AIDS The M/O sniper team may occasionally have artificial illumination for observing and firing. Examples are artillery illumination fire, campfires, or lighted buildings. a. Artillery Illumination Fire. The illuminating cartridge can provide 50,000 candlepower. b. Campfires. Poorly disciplined enemy soldiers or insurgents may use campfires, or fires may be created by battlefield damage. These opportunities give the sniper enough illumination for aiming. c. Lighted Buildings. The M/O team can use lighted buildings to eliminate occupants of the building or personnel in the immediate area of the light source. 13-9.TARGET DETECTION AND SELECTION Recording the specific information about the threat or threats and their location in the area helps the M/O team to determine engage-able targets, especially when multiple people are 185 ANA 3-19.11 present, such as possible hostages; It also provides factual information during the follow on debrief when the operation or mission is completed. The M/O sniper team must prioritize the greatest threat if none has been assigned thru pre-mission intelligence planning. 13-10. TARGET INDEXING When indexing a target to the marksman sniper, the observer locates a prominent feature near the target or describes the clothing the target is wearing. He indicates this feature and, or any other information to the marksman to assist in finding the target. Information between team members varies with the situation. The observer may sound like a forward observer (FO) giving a call for fire to an fire direction center (FDC) depending on the condition of the operational area and the total number of possible targets from which to choose. a. Purpose. The M/O team indexes targets for the following reasons: (1) Indiscriminate firing may needlessly kill or injure hostages or friendly personnel. (2) Indiscriminate firing may alert a more dangerous and closer threat target(s). (3) A system is needed to remember location if several threats are sighted at the same time. b. Considerations. The MP M/O team must consider the following factors when indexing targets: (1) Exposure times. Moving threats may expose themselves for only a short time. The M/O team must note the point of disappearance of each threat, if possible, before engagement. By doing so, the team may be able to take several targets under fire in rapid succession. (2) Number of threats. If several threats appear and disappear at the same time, the point of disappearance of each is hard to determine; therefore, M/O teams concentrate on the most important threat. (3) Spacing/distance between targets. The greater the distance between the threats, the harder it is to see their movement. In such cases, the team should locate and engage the nearest threats. (4) Evacuation of aiming points. Threats that disappear behind good aiming points are easily recorded and remembered; threats with poor aiming points are easily lost. Assuming that two such threats are of equal value and danger, the team should engage the more dangerous threat first. c. Determination of Location of Hidden Fires. When using the crack-thump method, the team listens for the crack of the round and the thump of the weapon being fired. By using this method, the marksman can obtain both a direction and a distance. (1) Distance to firer. The time difference between the crack and the thump can be converted into an approximate range. A one-second lapse between the two is about 600 meters with most calibers; a one-half-second lapse is about 300 meters. (2) Location of firer. By observing in the direction of the thump and near the predetermined range, the M/O team has a good chance of seeing the enemy’s muzzle flash or blast from subsequent shots. (3) Limitations. The crack-thump method has the following limitations: (a) Isolating the crack and thump is difficult when many shots are being fired. (b) Mountainous areas, tall buildings, and so forth cause echoes and make this method ineffective. 186 ANA 3-19.11 d. Shot-Hole Analysis. Locating two or more shot holes in trees, walls, dummy heads, and so forth may make it possible to determine the direction of the shots. The team can use the dummy-head pencil method and triangulate on the enemy sniper’s position. However, this method only works if all shots come from the same position. 13-11. TARGET SELECTION Target selection may be forced upon the sniper team. A target moving rapidly may be lost while obtaining positive identification. The sniper team considers any enemy threatening its position as a high-value target. When selecting key targets, the team must consider the following factors: a. Threat to SRT. The M/O team must consider the danger any threat presents to any member of the SRT. Continued communications with the SRT is of the utmost importance. The M/O must continually provide updated intelligence and information to the SRT as it relates to the presence of any threat that is near the SRT. b. Threat to the Sniper Team. The sniper team must consider the danger the target presents. This can be an immediate threat, such as an enemy element walking upon its position, or a future threat, such as enemy snipers or dog tracking teams. c. Probability of First-Round Hit. The M/O team must determine the chances of hitting the target with the first shot by considering the following: • Distance to the threat. • Direction and velocity of the wind. • Visibility of the operational area that the threat occupies. • Amount of the threat that is exposed. • Amount of time the threat is exposed. • Speed and direction of threat movement, i.e, running or walking. d. Certainty of the Threat’s Identity. The M/O team must be reasonably certain that the threat it is considering-is the primary target. e. Target Effect on the Enemy/Threat. The M/O team must consider what effect the elimination of the threat will have on any accomplices or the enemy’s fighting ability. It must determine that the target is the one available target that will cause the greatest harm to the enemy. f. Enemy Reaction to Sniper Fire. The sniper team must consider what the enemy will do once the shot has been fired. The team must be prepared for such actions as immediate suppression by indirect fires and enemy sweeps of the area. g. Effect on the Overall Mission. The sniper team must consider how the engagement will affect the overall mission. The mission may be one of intelligence gathering for a certain period. Firing will not only alert the enemy to a team’s presence, but it may also terminate the mission if the team has to move from its position as a result of the engagement. 13-12. KEY THREAT TARGETS Key personnel targets can be identified by actions or mannerisms; they may appear to be giving commands. If it involves enemy military personnel, the key target(s) may be identified by positions within formations, by rank or insignias, and or by equipment being worn or carried. Key targets can also include weapon systems and equipment. An example of key targets follows: 187 ANA 3-19.11 a. Snipers. Snipers are the number one target of a marksman/observer or sniper/observer team. The enemy sniper not only poses a threat to friendly forces, but he is also the natural enemy of the marksman/observe/sniper. The fleeting nature of a sniper is reason enough to engage him because he may never be seen again. b. Sentries: When working in urban areas, or involved in hostage rescue operations, Sentries are a critical threat. They provide early warning to their accomplices that your team is about to interdict their operation. c. Scouts. Scouts are keen observers and provide valuable information about friendly units. This plus their ability to control indirect fires make them dangerous on the battlefield. Scouts must be eliminated. d. Weapon Crews. Eliminating weapon crews reduces the amount of fire on SRT members. e. Communication Equipment. The right shot in the right place can completely ruin a tactically valuable communication system. 13-13. RANGE ESTIMATION A marksman/observer sniper team is required to accurately determine distance, to properly adjust elevation on the sniper weapon system, and to prepare topographical sketches or range cards. Because of this, the team has to be skilled in various range estimation techniques. 13-14. FACTORS AFFECTING RANGE ESTIMATION Three factors affect range estimation: nature of the target, nature of the terrain, and light conditions. a. Nature of the Target. (1) An object of regular outline, such as a house, appears closer than one of irregular outline, such as a clump of trees. (2) A target that contrasts with its background appears to be closer than it actually is. (3) A partly exposed target appears more distant than it actually is. b. Nature of the Terrain. (1) As the observer’s eye follows the contour of the terrain, he tends to overestimate distant targets. (2) Observing over smooth terrain, such as sand, water, or snow, causes the observer to underestimate distant targets. (3) Looking downhill, the target appears farther away. (4) Looking uphill, the target appears closer. (5) Urban terrain provides dead space and obstacles, such as buildings, vehicles and other obstacles on the street that limits observation; Distances will be much shorter and easier to estimate. 188 ANA 3-19.11 c. Light Conditions. (1) The more clearly a target can be seen, the closer it appears. (2) When the sun is behind the observer, the target appears to be closer. (3) When the sun is behind the target, the target is more difficult to see and appears to be farther away. 13-15. RANGE ESTIMATION METHODS Marksman/Observer sniper teams use range estimation methods to determine distance between their position and the target. a. Paper-Strip Method. The paper-strip method (Figure 4-17) is useful when determining longer distances (1,000 meters plus), however, you may find yourself operating in an urban environment. When using this method, the sniper places the edge of a strip of paper on the map and ensures it is long enough to reach between the two points. Then he pencils in a tick mark on the paper at the team position and another at the distant location. He places the paper on the map’s bar scale, located at the bottom center of the map, and aligns the left tick mark with the 0 on the scale. Then he reads to the right to the second mark and notes the corresponding distance represented between the two marks. b. 100-Meter-Unit-of-Measure Method. To use this method, the sniper team must be able to visualize a distance of 100 meters on the ground. For ranges up to 500 meters, the team determines the number of 100-meter increments between the two objects it wishes to measure. Beyond 500 meters, it must select a point halfway to the object and determine the number of 100-meter increments to the halfway point, then double it to find the range to the object. c. Appearance-of-Object Method. This method is a means of determining range by the size and other characteristic details of the object. To use the appearance-of-object method with any degree of accuracy, the sniper team must be familiar with the characteristic details of the objects as they appear at various ranges. d. Bracketing Method. Using this method, the sniper team assumes that the target is no more than X meters but no less than Y meters away. An average of X and Y will be the estimate of the distance to the target. e. Range-Card Method. The sniper team can also use a range card to quickly determine ranges throughout the target area. Once a target is seen, the team determines where it is located on the card and then reads the proper range to the target. f. Mil-Relation Formula. The mil-relation formula is the preferred method of range estimation. This method uses a mil-scale reticle located in the M19 binoculars (SEE Figure 13-2), if they are available, or in the MK4 snipers cope. 189 ANA 3-19.11 Figure 13-2. M19 Mil Scale Reticle. The team must know the target size in centimeters or meters. Once the target size is known, the team then compares the target size to the mil-scale reticle and uses the following formula: g. Combination Method. In a combat environment, perfect conditions rarely exist. Therefore, only one method of range estimation may not be enough for the team’s specific mission. Terrain with much dead space limits the accuracy of the 100-meter method. Poor visibility limits the use of the appearance-of-object method. However, by using a combination of two or more methods to determine an unknown range, an experienced sniper team should arrive at an estimated range close to the true range. WIND AND WEATHER 13-16. Weather conditions and the environment affect the shooter and the flight of a fired round. To a highly trained marksman-sniper, the most common problem is wind. WIND VELOCITY 13-17. To counter the effects of wind, you must accurately determine its overall power to affect the round. Determine the wind velocity on target and at points in between to predict its 190 ANA 3-19.11 effects accurately. The three basic methods used to determine wind velocity are range flag, observation, and mirage. Range-Flag Method 13-18. This method is used for training, and it teaches a shooter how to read the wind. Range flags are usually up range to alert bystanders of live fire and downrange near the berm. Sometimes, you can compare the difference in flag positions to determine the wind velocity. 13-19. The range-flag method is simple to use. First, determine the flag’s angle from the flagpole, then divide it by 4 (4 is a constant). The result is the probable wind velocity in miles/kilometers per hour. For example, you see a range flag blowing at a 60-degree angle from the pole. Divide 60 by 4 to determine the approximate wind speed of 15 miles per hour (15 x 1.6 = kilometers per hour) or 24 kilometers per hour. Observation Method 13-20. This method helps a shooter determine the wind velocity at the firing position, downrange, and on target. It is similar to the range-flag method. Begin by holding some lightweight material (grass, leaves, paper) at shoulder level and then drop it. Point to the spot where it lands, and estimate the angle between your body and where you are pointing. Divide the angle by 4 to determine the approximate wind speed in kilometers per hour (same procedure as in paragraph 13-19). 13-21. A marksman’s experience comes into play with any observational method. Watch how varying wind conditions affect the environment. Pick out a tree or an object near the threat’s position, and observe the effects of the wind on that object. Estimate the wind compensation on target from your observations. Use the following guidelines to estimate wind speed: • If you can barely feel a breeze on your face, the wind speed is less than 5 kilometers per hour. • If you can feel a light breeze on your face, the wind speed is 5 to 8 kilometers per hour. • If tree leaves are constantly moving, tree limbs are swaying, and light ground debris is blowing about, the wind speed is 8 to 15 kilometers per hour. • If small trees are swaying, the wind is speed 15 to 24 kilometers per hour. Mirage Method 13-22. A mirage is a reflection of heat through layers of air at different temperatures. The mirage effect can help estimate the wind on target when you are using optics. Observing the mirage’s movement through a spotting scope, a rifle scope, or good binoculars provides an indication of wind velocity and direction. A mirage can obscure or distort the target on a very hot or humid day, which can cause the round to impact off target. With no wind and a boiling mirage totally obscuring the target, a round tends to hit high because the mirage will cause the target to appear taller. 191 ANA 3-19.11 ENVIRONMENTAL EFFECTS 13-23. Temperature, light, air density, slope, and terrain (urban and rural) are all variables that must be compensated for when computing changes from zero. The only reliable way to determine how these conditions will affect your performance is to train and shoot under different environmental conditions and log your observations in the M/O data book. 13-24. Temperature affects the shooter, the rifle, and the ammunition. • Shooter. He is subject to eye fatigue, dehydration, mirage, and heat and cold injuries. • Rifle. The barrel’s dark, non reflective color absorbs the ambient temperature, causing the rifle to expand or contract and change the point of impact of the last zero. • Ammunition. The hotter the ammunition, the greater the internal ballistic pressure, which causes a change in zero. If ammunition cools down dramatically, it produces less pressure and causes a change in zero. 13-25. To counter the effects of high temperature, keep the ammunition in a dry, shaded place (in an insulated cooler, under a white towel) until it is needed. An increase of 6-7 degrees Celsius causes a round to hit higher than zero, so lower the sights 1 MOA. 13-26. To counter the effects of cold temperature, keep the ammunition under your clothes and near your body until it is needed. A decrease of 6-7 degrees Celsisu causes a round to hit lower than zero, so raise the sights 1 MOA. 13-27. The best way to compensate for varying temperatures is to— • Delay loading the ammunition until it is needed. • Practice in all temperatures. • Record observations, specifically how your rifle and the ammunition behave under varying temperatures. LIGHT 13-28. Light affects how shooters see their sights and the target. Extreme light conditions tend to affect the vertical impact of the round due to shooter error. There is no physical relationship between the flight of a fired round and light. 13-29. Light affects some shooters more than others, and there is no universal compensation for light. Shooters tend to shoot high on dull, cloudy days and low on bright, sunny days. The effects of light are more keenly observed with iron-sighted weapons. Changes in light can make the edges of a target and the front sight of an iron-sighted weapon more difficult to define. Light also causes glare on the optics of scoped weapons, which results in poor observational ability and threat coverage. However, even extreme light from the rear does not usually affect a scope. AIR DENSITY 13-30. Humidity and altitude affect the velocity of a fired round due to a change in air density. As humidity or altitude increases, air density decreases, which raises the resistance that a fired round must overcome in flight. This resistance causes the round to strike the 192 ANA 3-19.11 target low. It is not a great problem for M/Os at 100 to 200 meters, but it is commonly encountered by infantry snipers at longer ranges. 13-31. Make the following adjustments to compensate for air density: • If there is a 20 percent increase in humidity above the zeroed conditions, elevate the sights 1 MOA. • If there is a 20 percent decrease in humidity below the zeroed conditions, lower the sights 1 MOA. • For every 455 to 610 meters of altitude, elevate the sights 1 MOA. SLOPE 13-32. Gravity affects the flight of a round equally, whether it is going up or down. In both situations, the round will strike high, so aim low. For example, at 90 meters, a 45-degree angle causes a 7.62., 168-grain load, to strike about 2 centimeters high. At 180 meters, the same angle causes the same round to strike about 7.5 to 8 centimeters high. MOVING TARGETS 13-33. Engaging a moving target is one of the most difficult tasks. Sight alignment, sight picture, and trigger control play essential roles in successfully engaging a moving target. At close ranges, proper stance and natural point of aim are important factors. At long ranges (out to 25 meters), strict adherence to all of the shooting fundamentals are paramount. 13-34. Depending on the direction of movement, improper trigger control (jerking, anticipating) can cause you to pull the round in front of the target or push the round behind the target. Lock your upper body, and swivel at your waist. Your upper body should move the same way as a tank turret (the lower half remains stationary while the upper half moves). You must continue tracking, follow through with the shot, and fire until the target is neutralized. 13-35. The key to engaging a moving target is to engage it at the beginning or the end of a run. At the beginning, the target has not reached full speed and it is easier to track and bring down. If you know where the target is headed and it does not dive behind cover, waiting until it slows down at the end of the run is also a good time to engage it. A moving target can be engaged by tracking or ambushing. AMBUSHING METHOD 13-36. To use the ambushing method, you must know where the target is coming from and where the target is going. Obtain a good sight alignment and aim at a spot between the two points. Press the trigger when the target reaches the spot where you are aiming. The target appears in your sights for only a brief moment, so you have to make the shot at that time. STATIONARY, BOBBING TARGET 13-37. A stationary, bobbing target appears briefly, such as a threat firing around a corner, and it is the easiest moving target to engage. It can appear anywhere within a sector, such as from behind a wall or a window. Position yourself in an area that affords good cover and an excellent firing position. Train your sights on the sector, scan the sector constantly, and 193 ANA 3-19.11 engage the target when it appears. Avoid the peek-out-and-shoot method. Once a good firing position has been established, you should be able to shoot from the position without being shot. SYNCHRONIZED SHOOTING 13-38. In a multiple-threat situation, you may have to eliminate more than one threat. There may be some cases where multiple M/O teams must engage a threat. Synchronized shooting is the immediate incapacitation of one or multiple threats by more than one M/O team, followed by the entry team’s immediate entry. It is a true test of judgment, accuracy, control, and knowledge. The three elements necessary to conduct synchronized shooting operations are the controller, the M/O teams, and the entry team. 13-39. The controller gives commands that control the synchronized firing of the cover elements. He may be the entry-team leader, the SRT OIC, or a member of the cover element who is not assigned to the M/O team. The controller’s responsibilities are outlined in Table 13-1. Table 13-1. Controller’s Responsibilities. 13-40. If either M/O team loses its target and cannot fire an effective shot or if the entry team experiences a problem, the leader announces “Gun down, gun down, gun down” during a break in the controller’s radio commands. To reduce threat movement, the entry team breaches after M/Os have fired. 194 ANA 3-19.11 13-41. All SRT personnel use plain language as much as possible. Codes and code words can become confusing in stressful situations, and they may cause misunderstandings or a breakdown in the communication. Try to use simple language; for example— • Activity: “Threat in scope or sector.” • No activity: “Threat not in scope or sector.” • No view: “No view inside.” • Good guy down: “Hostage injured.” • Team member down: “Team member injured.” HOSTAGE SITUATION 13-42. There will come a time when an M/O must determine if a shot should be taken. The determination is based on several factors—the range; the chance of hitting the exposed target; the speed and direction of a moving target; and the danger to hostages, bystanders, and other personnel. 13-43. Deadly force is justified only under conditions of extreme necessity and as a last resort when all lesser means have failed or cannot be employed. There are many circumstances where an SRT member must tactically resolve a serious incident. For example— • When preventing death or serious bodily injury (rape, armed robbery, aggravated assault) to himself or someone else. • When he or someone else is threatened with death. • When directed by a lawful order. NOTE: Verbal threats do not justify deadly force. 13-44. Deadly force is the only recourse for intent, combined with ability and opportunity. When determining its use, consider the following elements: • Ability. Does the threat have the ability to kill or seriously harm someone? Is he armed with a firearm, a knife, or another deadly weapon? • Opportunity. Does the threat have the opportunity to kill or seriously harm someone? A threat with a knife at 10 meters does not have the same opportunity as a threat with a firearm at 30 feet. • Intent. Does the threat’s actions or words indicate that he intends to kill or seriously harm someone? This is determined by the threat’s actions and the MO’s education, training, and experience. If negotiations are unsuccessful and the situation has deteriorated to the point that an SRT is deployed, you must conclude that the threat has intent. COLD SHOT 13-45. An M/O sniper team’s use of precision fire requires very specific use-of-force parameters. You must be intimately acquainted with the use-of-force policy and the SRT SOP. You must also understand what circumstances prompt a commander to authorize a cold shot (the first shot fired by a marksman). A cold shot can be authorized if a serious crime is about to be committed or has been committed, or if someone’s life must be preserved. It is 195 ANA 3-19.11 recommended that the corps commander be designated as the approving authority for cold shots, and the SRT SOP should outline the proper procedures. 13-46. The use-of-force rules may change slightly from corps to corps, or regions. All must agree, however, that someone must be in imminent peril of death or serious injury before ANA military police M/O teams can fire without prior approval. For example, if the marksman does not fire, he or someone else may be killed or injured. MOVEMENT 13-47. M/Os must be deployed covertly—not as an intimidation technique, as a negotiation tactic, or to grandstand for the media—but to avoid detection because detection means compromise. If shots are not fired, the M/O team withdraws and is never detected by the threat, bystanders, or the media. 13-48. M/Os are the first ones in and the last ones out. They cover the perimeter and the approach and withdrawal of the SRT and supporting elements. M/Os must always assume that they are under observation, and their movements must be slow and deliberate. Detection means compromise, compromise means mission failure, and mission failure often means death. TARGET ACQUISITION 13-49. Target acquisition is the location of a threat and the sustainment of visual contact through a weapon’s sight. On order of the command element or if SRT action is imminent, the marksman begins visual coverage of the threat through his weapon’s sight. He maintains coverage until the mission is complete. The marksman sniper must be ready for an instant response on target. If the threat moves out of his field of coverage, he should signal for another M/O to cover the threat. 13-50. At the onset of an incident, the threat is often unavailable for immediate incapacitation because he is watchful or may use a hostage as a shield. You must be positioned as close as possible to the threat and use cover and concealment to your advantage. When possible, find the high ground over the threat. The recommended range for a hostage-situation shooting is less than 100 meters; it should never be more than 200 meters. Practice these ranges routinely, and record the results of each practice session in the M/O sniper data book. 13-51. Multiple threats can complicate the effort to eliminate any threat. The best way to eliminate all or most threats is by synchronized shooting followed by the entry team’s immediate entry. The initial SSA may be enough to give the SRT the upper hand. PROACTIVE INFORMATION GATHERING 13-52. Proactive information gathering is looking for specific data that relates to the M/O team’s mission. There are four keys to proactive information gathering. • Placement of the team. The team must place itself in a good location where members can see their area of responsibility. • Use of optics. The team must understand the proper use and advantages of a spotting scope, a rifle scope, and handheld binoculars. 196 ANA 3-19.11 • • Systematic scanning. The team must use a careful, slow pattern that systematically covers the sector. Communication. There must be excellent communication between the marksman and the observer, and all discoveries must be communicated to the command element. MARKSMAN/OBSERVER DATA BOOK 13-53. The M/O data book is as important as a rifle. There are numerous commercial, military, and police-sniper data books available, but most are adapted from infantry-sniper or match-shooting range books. Commercial data books include range cards that are used for range practice. Data cards can be printed on card stock and bound, be computer-generated and placed in a loose-leaf binder, or be written and placed in a notebook. The following items should be included in the M/O data book for realistic training and live missions: • EEI. • Threat/victim identity and activity log. • Range card and ballistic set. • Weapon and ammunition data card. • Weather and light log. TACTICAL NEUTRALIZATION 13-54 When an M/O team is deployed into a hostile situation that may result in the use of deadly force, members must know the ROE, when to fire, where to fire for immediate incapacitation of the threat, and what type of ammunition produces the desired result. COMPONENTS OF PROJECTILE WOUNDING 13-55. There are four basic components of projectile wounding—penetration, fragmentation, and temporary and permanent cavities. They are not all related to incapacitation. • Penetration. Penetration is the forced entry of a bullet into body tissue. It crushes or pushes surrounding tissue outward to produce a permanent cavity. • Fragmentation. The bullet fragments (breaks apart) as it enters the body. It forces pieces of the bullet outward, further damaging surrounding tissue and producing a permanent cavity. This effect does not occur with every bullet wound, and it is often considered a secondary effect. • Temporary cavity. A temporary cavity is created as the bullet penetrates body tissue. It releases kinetic energy that temporarily produces a cavity. • Permanent cavity. A permanent cavity is created after the bullet penetrates and destroys body tissue. PROJECTILE PLACEMENT 13-56. When ordered to fire, the only factor you can control is the round’s placement. A well-placed round in the threat’s upper spinal cord or brain will result in incapacitation. Be aware of the backstop and the ammunition’s penetration capabilities. Ensure that your shot does not harm a hostage or someone else in its path. 13-57. If a major area of the brain is struck by a projectile of sufficient velocity and weight, it results in immediate incapacitation. The three major areas of the brain are the— 197 ANA 3-19.11 • • • Medulla. The medulla connects the spinal cord to the middle brain. It is located where the spinal column enters the skull. Cerebellum. The cerebellum regulates the automatic rhythms of the heart and the respiration. It is also the site of basic emotional responses, such as fear and anger. The cerebellum is located at the lower back of the skull. Cerebrum. The cerebrum partially covers the cerebellum. It is the center for intellect, intelligence and the thought process. The activity in this portion of the brain is not necessary to maintain life or basic body functions. 13-58. The human brain can store enough oxygen to maintain full body function for 15 seconds. If the round is well-placed, the threat will not have enough time to injure or kill a hostage. A threat who is under the influence of drugs, afraid, or the sheer will to live may not be incapacitated even if he is mortally wounded. The rush of adrenalin alone may keep a mortally wounded threat functioning for a few seconds. Table 13-2, is a projectile-placement chart. The body areas are listed in descending order of severity. Table 13-2. Projectile Placement Chart. 198 ANA 3-19.11 Table 13-2. Projectile Placement Chart (continued). PSYCHOLOGICAL ASPECTS OF MARKSMANSHIP 13-59. It is important that you understand how psychological forces can affect you. They may be the sole reason for mission failure, so do not take them lightly. The following traits are needed to provide an emotional balance and increase your effectiveness: • Reliability. The quality or state of being reliable or dependable. • Initiative. The power, ability, or instinct to begin and follow through energetically with a plan or a task. • Loyalty. Faithfulness to a person, a custom, or an ideal. Faithful in allegiance to one’s government or homeland. • Discipline. Training that produces moral or mental improvement. • Maturity. The quality or state of being mature or fully developed. 199 ANA 3-19.11 PSYCHOLOGICAL EFFECTS ON THE MARKSMAN 13-60. When neutralizing a threat, you can be affected by anxiety, rationalization, insecurity, morality, and remorse. • Anxiety. Anxiety is uneasiness, distress about future uncertainties, an intense fear, or dread lacking a clearly defined cause or a specific threat. This may not be a problem early in the mission. After you are in position with an alert state of mind and as time passes, you may become uncomfortable, fatigued, or frustrated. Your mind may begin to wander, and you may start to think about completing the mission. • Rationalization. Rationalization is devising self-satisfying, incorrect reasons for your behavior. During long operations, especially after looking at the threat for some time, you may begin to think of the threat, not as a target, but as a person who is not so different from you. • Insecurity. Insecurity is the lack of self-confidence in your ability to do a task. You may start to have doubts about your weapon and your ability to complete the mission. You begin to ask what-if-I-miss questions, especially if hostages are involved. • Morality. Morals are the principles of right and wrong in relation to human action and character. Your upbringing, morals, and religious beliefs may tell you that you are about to commit murder. You may begin to wonder if there is a better way to resolve the issue. • Remorse. Remorse is the moral anguish and bitter regret arising from past misdeeds. You may hesitate if you think you cannot handle the results of your shot. If you have to shoot and the threat dies, you may experience a deep feeling of remorse. If you dwell on the subject and wonder if you can do it again, it can affect the success of future missions. PSYCHOLOGICAL EFFECTS ON THE THREAT 13-61. The following psychological aspects may affect the threat: • Panic. Panic is the sudden overwhelming fear that produces irrational or hysterical behavior. If the threat discovers the M/O team, he may panic. His actions during this period are difficult to predict. He may use a hostage as a shield, or he may disappear into a part of the building that the cover element cannot see. • Anger. Anger is a strong feeling of displeasure and belligerence aroused by a real or supposed wrong. The threat is confined to the building, and he worries about where he can go in the building. He develops strong feelings toward the SRT because of his confinement. • He may decide to retaliate against a hostage and/or the SRT. • Hopelessness. Hopelessness is a strong feeling of forlornness, dejection, disconsolation, or futility. The threat may feel a sense of hopelessness to his fate. He may have seen your rifle trained in his direction and decide that all is lost. He may decide to kill a hostage and/or commit suicide. Hopelessness is the most dangerous effect, and it can endanger the threat and the SRT. POST-TRAUMATIC STRESS 13-62. Post-traumatic stress is a single instance of overwhelming terror that alters the human brain’s chemistry. It can make people more sensitive to an adrenaline surge, which is a major factor in post-traumatic stress disorder (PTSD). The more intense the traumatic incident and 200 ANA 3-19.11 the longer it lasts, the more likely it is to result in PTSD. Symptoms can last indefinitely, disappear spontaneously, or be eliminated by psychotherapy. Some individuals who experience traumatic events never develop PTSD, which has the following symptoms: • Arousal. A heightened sense of danger, anger, or fear; sleep difficulties; or a loss of control. • Reexperience. Nightmares or flashbacks. Intrusive, unwanted thoughts and feelings associated with the incident come whether or not you are reminded of the incident by stimuli (object, person, sound). • Avoidance. A physical avoidance of anything that symbolizes or resembles the incident or any part of the incident. You may become emotionally numb, abuse drugs or alcohol, have suicidal thoughts, destroy a relationship, avoid social intimacy, alienate yourself, or become depressed. 13-63. If you experience PTSD, talk to a mental-health professional or a peer counselor about the traumatic incident as soon as possible. Take the following actions to counteract the symptoms of PTSD. • Learn to relax and deactivate your sympathetic nervous-system reaction. • Learn not to fight flashbacks and intrusive thoughts and feelings. Let go and cope with the impact of the symptoms. • Learn to gradually approach the source of the anxiety. 13-64. Stress-management training, a debriefing, and the buddy system can help prevent PTSD. • Stress-management training. Individuals can learn to manage stress and possibly prevent PTSD symptoms from developing. An individual who is well-trained in stress management knows in advance what to expect in a crisis. There are no guarantees that the training will prevent PTSD; however, a well-trained leader can effectively assess when a soldier might experience stress. • Debriefing. An individual or group debriefing should take place immediately after a traumatic incident. Team members can unload, get rid of the shock, and talk about the experience with their peers. • Buddy system. A marksman should buddy with someone who has learned how to cope with trauma. His need to feel understood will be fulfilled if he relates to others who have experienced similar trauma. 13-65. Individuals who have experienced PTSD and seek psychological assistance are often stigmatized as being weak. This is a belief that must be changed. Shooting someone in the line of duty is rated as No. 3 in the critical life-event scale for a police officer. NIGHT FIRING 13-66. Criminal incidents take place around the clock, so commanders must ensure that marksmen are trained and prepared to meet the threat under various and difficult conditions. If a marksman is not prepared to make a shot under low-light conditions, the mission can fail. 13-67. Darkness provides the SRT and the threat with certain advantages. In some cases, it allows the team to move closer to the threat than it could during daylight. NVDs increase 201 ANA 3-19.11 your ability to move about without being detected. Use them to enhance your night vision and gain an advantage over the threat. In low-light conditions, it may be difficult to distinguish between a hostage and a threat. Use extreme care when identifying a target; if a target cannot be properly identified, do not fire under any circumstances. AMBIENT LIGHT 13-68. Lights in the surrounding area can be used to your advantage when you are moving into position. Examples of ambient light include security lights, street lamps, campfires, and flares (flare gun, mortar, artillery). If ambient light is used properly, it can mask the team’s movement. When setting up in an area where there is backlighting, be aware of shadows that may alert the threat to your presence. Do not silhouette yourself as you move into position or while you are in position because it will also alert the threat. HUMAN EYE 13-69. Cones and rods are cells in the human eye that allow you to distinguish between colors, shapes, outlines, and contrasts. • Cones. Cones allow you to distinguish between colors, particularly red and green, and allow you to recognize shapes and contrasts. They are very active during periods of high illumination. • Rods. Rods produce a chemical called visual purple that allows the eye to adapt to darkness. They enable you to distinguish between black, white, and shades of gray and to identify the general outline of an object. TARGET LOCATION 13-70. Night vision, off-center vision, and scanning are used to locate a target during darkness and periods of low visibility. • Night vision. It takes about 30 minutes for your eyes to adapt to the darkness enough to distinguish objects in dim light. This is called night vision. Do not allow light to enter your eyes during the adaptation period; if it does, the adaptation period starts over. To hasten the night-vision process, close your strong eye while you are still in a well lit area. This allows it to establish its night vision, and it can be opened after you are in the dark. Wearing dark sunglasses or red-lens goggles that wrap around the side of your head will also prepare your eyes for night vision. • Off-center vision. This is the preferred method for observing targets at night. It is performed by looking out the corner of your eye slightly beside, above, or below the target image. By looking at the image 6 to 10 degrees off center, it will be formed on your eye rods which allow you to see at night. Never look directly at an image during darkness because it will be formed on your eye cones, which do not function in low light. • Scanning. Scanning enhances off-center vision. When you observe a target for more than 4 seconds, the visual purple bleaches out the image and makes the target difficult to see. Shifting your focus every few seconds will help you maintain a good image without the bleaching effect. 202 ANA 3-19.11 TRAINING EXERCISES 13-71. Training exercises give M/Os confidence in their ability to perform the mission successfully. The exercises include stalking, range estimation, observation, hide construction, and camouflage and concealment. STALKING EXERCISE 13-72. The stalking exercise teaches a marksman to approach and occupy a firing position without being observed. The area for a stalking range must be chosen carefully. Look for the following features: • The area does not require the marksman to low crawl the entire distance. • The area has a variety of terrain, most of which is visible to the observer. • The available cover decreases as the marksman approaches his position. • The range is at least 500 meters long with natural or staked boundaries. 13-73. The location of the observer and the terrain should force the marksman to use the ground properly. This enables the marksman to take chances early in the stalk and move more cautiously as he closes in on his firing position. Cadre 13-74. Two radio-equipped, trained observers scan the stalking area with binoculars. They look for signs of the approaching marksman. Two radio equipped walkers are positioned within the stalking area. When an observer sees the marksman, he calls a walker and directs him to within 5 meters of the marksman’s position. The marksman is given immediate feedback on what gave him away. NOTE: Other marksmen waiting to run the exercise can watch from an observation point (OP) so that they can learn from the actions of those on the course. Conditions 13-75. The participants are briefed on the purpose of the exercise, range boundaries, time limits, and standards. The marksman is given a map, an aerial photograph (if available), an M24 with a bipod, ten rounds of blank ammunition, an M144 spotting scope, camouflage, and M/O equipment. Standards 13-76. The marksman must— • Stalk to within 200 meters of two trained observers without being detected. • Fire two blank rounds at the observers without being detected. • Note his exact range, the wind velocity, and the windage applied to the M144 spotting scope. • Complete the mission within 4 hours. 13-77. A critique is conducted at the end of the exercise. It focuses on the main problem areas and the procedures that the marksman did well. 203 ANA 3-19.11 Procedures 13-78. When the marksman reaches his firing position, which is within 200 meters of the observer, he fires a blank at the observer. This alerts the walker that the marksman is ready to continue the exercise. If the marksman is detected by an observer, he is sent to the OP. The walker moves to within 10 meters of the marksman. The observer searches for the marksman in the 10- meter radius around the walker. If the marksman is undetected by the observer— • The walker tells the marksman to chamber and fire his next blank round. • The walker points in the direction of the marksman. The observer searches in detail for anything that gives the marksman away. • The walker places his hand on the marksman’s head, and the observer searches the area in detail again. • The marksman tells the walker which observer he fired at and what the observer is doing. The observer waves his hat, scratches his face, or makes another gesture that the marksman can identify through the M144 spotting scope. RANGE-ESTIMATION EXERCISE 13-79. A range-estimation exercise teaches a marksman to judge distance accurately. The stalking range cannot be used for this exercise; it must take place in a different area. The area for an estimation range must be chosen carefully. Look for the following features: The range is at least 500 meters long with natural or staked boundaries. The area includes dead space and places where the marksman will be observing uphill and downhill. Eight 6-foot, man-sized targets are available. Alternate objects should be selected in case the original targets cannot be seen because of the weather or some other reason. Conditions 13-80. The participants are briefed on the purpose of the exercise, reference points, time limits, and standards. The marksman is given binoculars, rifle telescope aids, eight record cards, and a review on the methods of judging distances and the causes of miscalculations. Standards 13-81. The marksman must estimate— • The distance to each target and write it on the target-record card. • The distance to each target within 10 percent of the correct distance. • The distance to each target within 3 minutes (24 minutes total). • The distance to six of the eight targets correctly. 13-82. A critique is conducted at the end of the exercise. It focuses on the main problem areas and the procedures that the marksman did well. Procedures 13-83. The marksman is brought to the OP and shown the first target. He is allowed 3 minutes to estimate the range and write it on the target-record card. The sequence is repeated until all targets have been estimated. The cards are collected, and the range sergeant • Gives the correct range for each target. • Points out in each case why the distance might have been miscalculated. 204 ANA 3-19.11 • Corrects all target-record cards and returns them to the marksman for his records. OBSERVATION EXERCISE 13-84. An observation exercise teaches an observer to observe a threat and accurately record and report the results of his observations. The observation range should be developed along the same lines as an estimation range. Conditions 13-85. The participants are briefed on the purpose of the exercise, reference points, time limits, and standards. The observer is given an arc of about 1,800 mils, a panoramic sketch of the arc, a pencil, binoculars, and an M144 or other type spotting scope, if available. Standards 13-86. The observer must— • Plot and label 9 of 12 objects correctly. • Complete plotting and labeling within 40 minutes. Procedures 13-87. The observer is placed in a prone position on the observation line and issued his equipment. Twelve military objects are disguised on the range. They are placed so that they are invisible to the naked eye, indistinguishable with binoculars, but recognizable with an M144 spotting scope. 13-88. Any questions that the observer has about his arch, the sketch, or the equipment are answered before time begins. The observer should spend 20 minutes on the first half of his arc before observing the second half. He must plot and label the objects correctly on the panoramic sketch. Each correctly plotted object is worth 1/2 point, and each correctly labeled object is worth ½ point. 13-89. At the end of the exercise, the sketches are collected while the observer remains at his point. The range sergeant points out each object that was not seen. The observer views each object with binoculars and with a spotting scope. This helps him see why he failed to see the object. 13-90. A critique is conducted at the end of the exercise. It focuses on the main problem areas and the procedures that the observer did well. HIDE-CONSTRUCTION EXERCISE 13-91. A hide-construction exercise teaches an M/O team how to build a hide and remain undetected while being watched by a trained observer in an urban or field environment. A hide is used to camouflage an M/O team that is not moving. 13-92. Any type of terrain is suitable for a hide-construction exercise, and there should be several prospective spots to build a hide. The left, right, far, and near boundaries should be easily and quickly identifiable by the M/O team. 205 ANA 3-19.11 Cadre 13-93. A trained observer is given a radio, binoculars, and an M144 spotting scope. He scans the range area for any sign of the M/O team’s hide. A radio equipped range NCO moves to the hide at the observer’s direction. He relays messages from the observer to the M/O team during the testing phase of the exercise. NOTE: Other participants waiting to run the exercise can watch from an OP so that they can learn from the actions of those on the course. Conditions 13-94. Participants are briefed on the purpose of the exercise and range boundaries. They are given an ax, a pick, a bayonet, a shovel, 20 sandbags, rations, water, a range card, a data book, a pencil, paper, an M24 with a bipod, one round of blank ammunition, an M144 spotting scope, and M/O equipment. Standards 13-95. The M/O team must— • Complete the hide construction within 8 hours. • Remain undetected in their hide at 25 meters. • Fire one blank round toward the observer without revealing the muzzle flash or their position. • Complete the range card, the data book, and field sketches correctly. • Record all actions by the observer. Procedures 13-96. At the end of 8 hours, the range NCO (walker) checks the M/O team’s hide to ensure that it is complete. An observer is placed 300 meters from the hide, and he starts observing the hide area with binoculars and an M144 spotting scope. If the M/O team’s hide is detected at any point during the observation process, the team fails. If the hide remains undetected— • The observer moves to within 150 meters of the hide and begins his observation again. • The range NCO moves to within 10 feet of the hide. • The observer requests the M/O team to fire their blank round in his direction. If the observer fails to detect the muzzle flash, he is brought within 25 meters of the hide to determine if it can be seen with the naked eye. 13-97. A critique is conducted at the end of the exercise. It focuses on the main problem areas and the procedures that the M/O team did well. CAMOUFLAGE-AND-CONCEALMENT EXERCISE 13-98. A camouflage-and-concealment exercise teaches a marksman how to select a final firing position. When choosing an area for this exercise, the following conditions apply: There is adequate space for one M/O team to work in the area without being crowded. There is at least twice the number of potential positions as there are marksmen. The boundaries must be easily distinguishable by the observer and the marksman. The terrain is varied with each exercise. 206 ANA 3-19.11 Cadre 13-99. A trained observer is given a radio and binoculars. He scans the area for any signs of the hidden marksman. Two radio-equipped walkers are positioned in the exercise area. They help the observer test the camouflage and concealment of the hidden marksman. NOTE: Other participants waiting to run the exercise can watch from an OP so that they can learn from the actions of those on the course. Conditions 13-100. The participants are briefed on the purpose of the exercise, reference points, time limits, and standards. The marksman is given an M24 with a bipod, one blank round, and camouflage material. Standards 13-101. The marksman must— • Be concealed within 5 minutes. • Conceal himself successfully within 200 meters of the observer. • Fire a blank round at the observer without being detected. • Have the correct elevation and windage on his sight. • Remain undetected for at least 30 minutes. Procedures 13-102. The observer turns his back and allows the marksman 5 minutes to move to a position and conceal himself. Anytime a marksman is detected, he is sent to the OP. The observer turns and begins his observation of the area. If the marksman is not detected within 30 minutes, the observer instructs a walker to move to within 10 meters of the marksman. The observer searches for the marksman in the 10-meter radius around the walker. If the marksman remains undetected— • The marksman fires a blank round at the observer. The observer watches for a muzzle flash, flying vegetation, or movement. • The walker extends his arm in the marksman’s direction to indicate his position. • The walker places his hand on the marksman’s head, and the observer searches again. • The marksman states the elevation and windage on his sight and tells what the observer is doing. 13-103. A critique is conducted at the end of the exercise. It focuses on the main problem areas and the procedures that the marksman did well. KEEP-IN-MEMORY GAMES 13-104. M/O operations involve more than hiding in the woods or an abandoned building, spotting targets, communicating with the TMF, and engaging targets on command. An M/O must observe vast areas and accurately record the information generated in his assigned area. Because many situations occur suddenly and do not offer prolonged observation, an 207 ANA 3-19.11 M/O must be trained to observe events for a short period of time and extract the maximum amount of information. An M/O’s memory can be improved with keep-in-memory (KIM) games. 13-105. A KIM game is a series of exercises that increase the M/O’s ability to perceive reality and retain information. It can be conducted anywhere and is designed to exercise the mind through overload. Additional elements are gradually added to increase confusion and uncertainty. The ability to perceive reality often means penetrating the threat’s deception measures. The threat’s deception measures may include misdirection, disguise, or exchange. Just like knowing how a magic trick works, knowing how you are being deceived negates the deception. BASIC GAME 13-106. The equipment needed for the basic game includes a table, a cover (sheet or opaque cloth), and an assortment of objects. Place ten objects randomly on the table; do not place them in rows or any other order. Cover the objects with a sheet or opaque cloth. Before beginning the game, brief participants on the following rules and the time limits for viewing and recording: • Talking is not allowed. • Objects cannot be touched. • Participants record only when told to do so. 13-107. Participants gather around the table. The cover is removed, and participants begin viewing the objects. The cover is replaced when the time is up, and participants return to their seats. Participants record their observations when told to do so and within the designated time limit. To aid in retaining and recording, participants should note the— • Location of each object on the table (sectored or oriented to another object). • Designation and detailed description of each item (size, color, condition). NOTE: Advancement in this game is measured by shortening the viewing and recording time and lengthening the waiting time. SAVELLI SHUFFLE 13-108. This game develops hand-and-eye coordination and the ability to make decisions immediately. The equipment needed for the Savelli shuffle includes ten medium-sized yellow rubber balls, ten small red rubber balls, and two cloth bags. 13-109. Two persons participate in this game. Place any number of yellow balls and a smaller number of red balls into one bag. Leave the other bag empty. Give each participant a bag. 13-110. Place the men 5 meters apart. The first man selects a ball from his bag, without revealing its color, and tosses it to the second man. The second man tries to catch the red balls with his right hand and the yellow balls with his left hand. He places the caught balls in his bag. Players switch positions and resume play. 208 ANA 3-19.11 NOTES: 1. Advancement in this game is measured by increasing the velocity of the balls and the distance they are thrown. 2. The colors, sizes, and amounts of balls used can differ. This is only an example. 209 ANA 3-19.11 Appendix A Barrier Penetration Threat missions normally follow a general sequence—infiltration, movement, engagement, and withdrawal. From infiltration to withdrawal, the SRT encounters a variety of barriers that must be defeated before engaging the threat. This appendix is intended to assist SRT members in defeating barriers that are commonly encountered during threat situations. PLANNING CONSIDERATIONS A-1. The five planning considerations for defeating a barrier are shown in Table A-1. Table A-1. Planning Considerations. TYPES OF BARRIERS A-2. There are four categories of barriers that a breacher may encounter— military, LOC, industrial, and civil. These are further divided into three classifications. • Soft targets. They have not received any upgrades or enhancements. Most are temporary, semi-fixed structures or light to medium vehicles. Examples are tents, Quonset huts, automobiles, light trucks, small aircraft, and fences. • Medium targets. They may be hard, but they are not usually hardened against the shock produced by explosives. Most fixed structures and large or heavy vehicles are in this class. Common construction materials for medium targets are concrete, cinder block, brick, wood, sheet metal, plastic, and glass. 210 ANA 3-19.11 • Hard targets. They have been designed, built, reinforced, and bunkered (hardened) to make them extremely resistant to the shock and other damaging effects produced by explosives. Common types of hard targets include— Bunkered (hardened) structures that are built with sandbags, earth, logs, and/or lumber. Reinforced structures that are built with concrete, block, brick, rebar, wire mesh, and/or steel beams. High-strength steel structures, such as vault doors. A-3. Table A-2 shows typical barriers that may be encountered by SRTs. Table A-2. Typical Barriers. BUILDING CONSTRUCTION AND DESIGN A-4. Success in any military operation depends largely on the breacher’s ability to identify and analyze the minute details of targets and objectives. This is especially true in assault breaching where general construction and design characteristics of buildings are analyzed for essential vulnerabilities to one or more of the four breaching methods (explosive, thermal, mechanical, and ballistic). A general knowledge of building construction and design and the ability to read architectural plans or drawings are keys to successful breaching. Buildings are typically classified by— • Purpose. Residential. Commercial. Government. Military. • Activity. Manufacturing. 211 ANA 3-19.11 • Servicing. Merchandising. Construction/design type. Mass. Frame. MASS CONSTRUCTION A-5. Mass-constructed buildings are those in which the outside walls support the weight of the building and its contents. Examples include commercial high-rises, apartments, hotels, and embassies. Additional support, especially for wide buildings, is achieved through the use of— • Load-bearing interior walls. • Pilasters (strong points) on exterior walls. • Cast-iron interior columns. • Arches or braces over windows and doors. A-6. Mass-constructed buildings may be built by two methods—unit masonry and concrete. • Unit masonry. This is a method of erecting a building from individual pieces, such as stones, bricks, or blocks. Stones are bound together with large amounts of mortar. Bricks are man-made stones that are easy to handle. They are laid together with mortar in patterns that mutually bind and brace each other for maximum wall strength. Blocks can be made from concrete, pumice (basalt), or clay. Block buildings are normally one or two stories high. • Concrete. Concrete mass-constructed buildings take three major forms—poured in place, tilt up, and box wall. Poured-in-place buildings are made by pouring concrete into vertical and horizontal forms to create walls and floors. Steel is often used for reinforcement, and the walls have great load bearing strength. Poured-in-place construction is commonly used for commercial buildings and factories. Tilt-up construction consists of pouring concrete into forms that are laying on a flat surface. After hardening, the form is tilted upright and braced in position. Tilt-up construction is normally used for industrial storage areas. Box-wall construction uses prefabricated, reinforced concrete panels that are poured and formed at a location other than the actual building site. They are transported to the building site and used as walls, ceilings, and floors. Boxwall construction is often used for apartments and hotels. FRAME CONSTRUCTION A-7. A skeleton of columns and beams support framed buildings, and they are usually taller than frameless buildings. Exterior walls are not load-bearing and are referred to as heavyclad or light-clad. The two methods of frame construction are— • Wooden post and lintel (post and beam) (old origin). 212 ANA 3-19.11 • Steel or reinforced concrete (modern origin). Wooden Post and Lintel A-8. This method uses vertical wooden posts and horizontal beams to construct a skeletal framework that bears the weight of the building and its contents. The posts and beams are usually erected before the walls and are heavy structural members that measure 10 centimeters (4 inches) or more in thickness. These buildings may be further categorized as half-timbered, platform, or balloon framing. Platform and balloon framings are characterized by small dimensioned framing members. • Half-timbered framing. It is distinguished by the use of square, wooden timbers with diagonal braces in the corners. This is an old method commonly found in barns, houses, and apartment buildings. • Platform framing. It is a method found in single and multistory construction and is also called western framing. The first floor is built on top of the foundation walls as though it were a platform. The floor provides a base on which wall sections are assembled and raised into place. Wall sections and partitions support a platform for the next floor. The process is repeated as necessary, and each floor is framed separately. • Balloon framing. It is distinguished by vertical framing members (studs) that are continuous from the foundation to the rafter plate. Joists resting on a support that is spiked to the studs support second level and higher floors. Balloon framing is normally used in two-story structures, especially where masonry veneer or stucco is used for the exterior wall finish. Steel or Reinforced Concrete A-9. The skeleton framework of this method is characterized by steel girders (I beams) or concrete poured into the columns and beams around rebar. Buildings have thin, non-loadbearing exterior walls. Steel or reinforced concrete framing may be heavy or light clad. • Heavy-clad construction. It provides common curtain walls generally consisting of stones, bricks, or terra-cotta blocks. Wall thickness is uniform on all floors, and windows are set at the same depth throughout. Heavy-clad buildings are usually older buildings. • Light-clad construction. It provides thin outer walls that consist of glass, aluminum, decorative brick, or lightweight concrete. Light-clad buildings are modern in origin and have large rooms on heavy flooring. PLANS A-10. Architectural drawings are great sources of target intelligence. Working-drawing sheets bound together are called a set of plans or blueprints. A set of plans also includes specification listings and lumber, material, and millwork lists. Although the specific details of structures vary from one to another, a set of working drawings will normally include— • A site or plot plan. • A foundation plan (basement). • A floor plan (main level, first floor). • Elevations (front, rear, left, right). 213 ANA 3-19.11 • • • • • • • • Interior elevations. Wall or structural sections and details. Fireplace details. Stair details. Schedules (windows, doors, room finishes). A joist-framing plan. A roof-framing plan. Electrical, plumbing, and heating plans. SOFT BARRIERS A-11. A fence is a soft barrier that SRTs will encounter during movement. There are two classes of fences—electric and none lectric. An electric chain link fence is uncommon, because a large amount of energy is required to power it and it is easily grounded by vegetation. Non electric fences are divided into four basic types—ornamental, boundary (cattle fence), temporary, and perimeter. Do not consider an ornamental or a boundary fence to be a physical barrier of any consequence. TEMPORARY FENCE A-12. Gloves, bolt cutters, pipes, and/or ladders are needed to defeat a temporary fence; the time required is 3 to 18 seconds. Temporary fences are 2 to 3 meters high and have the following characteristics: • Wire (10-gauge mesh or 11-gauge chain link). • Galvanized pipe (various sizes) set in concrete. • L-shaped extension arms with three strands of barbed wire. • Wood construction. PERIMETER FENCE A-13. Perimeter (security) fences are divided into three classifications. • Class A, maximum security. • Class B, medium security. • Class C, minimum security. A-14. Gloves, bolt cutters, pipes, and/or ladders are needed to defeat a perimeter fence; the time required is 30 to 40 seconds. Perimeter fences are more than 2 meters high and have the following characteristics: • Corners and gates are braced as necessary. • Fabric or mesh is clamped to the bottom rail or cable. • Fabric or mesh is anchored in concrete. • Rails and fence hardware are located on the inside of the fence. • Vertical posts are anchored in concrete. 214 ANA 3-19.11 PRIVACY FENCE (WOODEN) A-15. Privacy fences are normally used between residences. They can be up to 2.5 meters high. BARBED-WIRE FENCE A-16. Barbed wire is an enhancement for perimeter fences and comes in the following styles: • Spool or line wire with two to four barbs, 3 to 6 inches apart. • BWC with four barbs, 5 cm (2 inches) apart (a 90 centimeter (36-inch) diameter roll contains 15.5 meters of BWC). A-17. There are several ways to defeat barbed wire. They include— • S-shaped hooks to pull it out of the way. • Y-shaped stakes to prop it up and provide crawling space. • A tarpaulin or a blanket thrown over the wire to form a path. • A plank laid on top of the wire to crush it down and provide a path. RAZOR TAPE A-18. GPBTO, also known as razor tape, comes in three basic styles. • Type I (black finish, military). • Type II (stainless steel, 22 meters by 75 centimeters). • Type III (single strand, 45 centimeter diameter roll). A-19. When erected, Type II GPBTO forms a double spiral, one right-hand lead, and one left-hand lead. This is the only difference between Type I and Type II. MECHANICAL BREACHING OF A FENCE A-20. Mechanical breaching of a fence may be done in three ways. • Going over the fence; Accomplished by one of the methods shown in Table A-3. The table also lists the advantages and disadvantages associated with each method. • Going under the fence; Accomplished if the bottom edge of the fence is unanchored. Table A-4 shows the methods used and their advantages and disadvantages. • Going through the fence; Accomplished quickly and quietly by using wire cutters, fencing pliers, or bolt cutters. To reduce noise, wrap a strip of cloth around the portion being cut. Ensure that the cut in the fence is large enough to accommodate the largest man on the team. 215 ANA 3-19.11 Table A-3. Going over a fence. 216 ANA 3-19.11 Table A-4. Going under a fence. MEDIUM BARRIERS A-21. Medium barriers are discussed in the following paragraphs. They consist of doors, windows, structural walls, and so forth. DOORS A-22. Doors control access to the interior spaces of a building. They are normally weak links in the overall structure; therefore, they are the breacher’s primary targets for entry. The type, size, and location of a door is determined by— • Access and security requirements. • Weather resistance/insulation. • Traffic pattern desired. • Fire codes. • Light, view, and ventilation. • Anticipated usage. • Durability. • Desired visual and aesthetic appearance. A-23. Doors are exterior or interior and are divided into four basic categories. Swinging (hinged) (see Figure A-1). • Sliding. • Overhead. • Revolving. 217 ANA 3-19.11 Figure A-1. Door Components. A-24. The standard dimensions for doors are— a. Height (exterior and interior). • Residential: 200 centimeters. • Commercial: 210 centimeters. b. Width. • Exterior: 80 to 90 centimeters. • Interior: 80 centimeters. c. Thickness. • Exterior: 4.5 centimeters. • Interior: 3.25 centimeters.. • Storm and screen: 2.5 centimeters. • Security: 5 centimeters. A-25. Common door hardware includes— • Hinges and hasps. • Locking devices. • Automatic openers. • Hydraulic closures. • Stops and holders. • Weather stripping and thresholds. 218 ANA 3-19.11 A-26. Security measures include— • Locking knobs and handles. • Dead bolts. • Drop bars. • Slide pins. • Hasps and privacy locks. A-27. Doors may be attached to a permanent foundation at six separate points. A breacher must be able to locate and identify door hardware quickly to determine what the door presents as a barrier. Consider how the door is secured, and decide which method should be used to gain entry. This job can be more difficult if the door hardware is not visible. In such cases, it is essential to know where typical door hardware is located. Exterior Doors A-28. Exterior doors control access to the inside of a building. They may have glass built into the door face or other modifications that can impact on the door’s reaction to breaching methods. Exterior doors provide— • Security using locking mechanisms and a sturdy design. • A weather tight seal against the elements. • An insulation value the same as exterior walls. Interior Doors A-29. Interior doors provide passage, visual privacy, and sound control between internal building spaces. Some interior doors also provide security. Interior doors; • Are lightweight and less substantially constructed than exterior doors. • Have little insulation value. • Provide minimal security with privacy locks, knobs, or handles. Swinging (Hinged) Doors A-30. Swinging (hinged) doors are the most common type encountered by breachers. They are distinguished by a number of functional and material design features. They are designated by the direction they open, sometimes referred to as determining the hand of the door. The location of the door hinges determines this feature. Swinging doors are designated as— • Right hand (RH) (hinges are on the right). • Left hand (LH) (hinges are on the left). • Inward opening (RH or LH). • Outward (reverse [R]) opening (RH or LH). They are designated as RHR or LHR. A-31. There are three types of swinging doors. • Flush doors. They consist of a wood frame with relatively thin sheets of material applied to both sides. Face panels (skins) are commonly made from 5 milimeters plywood, hardboard, plastic laminate, or metal. Flush doors have a solid or hollow core. 219 ANA 3-19.11 • • Solid-core doors serve as entrance doors to hotels, motels, restaurants, and other buildings where sturdy, secure doors are required. Hollow-core doors are usually multi-pieced and cheaply constructed. They are equipped with common privacy locks and knobs and are used as interior doors in homes, offices, and warehouses. Hollow-core doors may be used as exterior doors if they are constructed with waterproof adhesives. They provide less thermal and sound insulation than a solid-core door and have a lower fireresistance rating. Panel doors. They are made of stiles and rails with panels of plywood or hardboard. Some may have a veneer over a lumber core. Many designs are formed by varying the number, size, and shape of panels. Special effects are achieved by installing raised panels and texture, and the edges are reduced to fit into the stiles and rails. Batten doors. They are made of vertical boards (sheathing) nailed at right angles to cross strips (ledgers). Batten doors are used primarily for economy in rough construction and are usually built on site. Diagonal bracing is nailed and notched into the ledgers, and tongue and-groove construction improves weatherproofing. Security Doors A-32. Security doors are generally characterized by— • Elaborate grille and metal work. • Single- and double-door units. • 14-gauge frame. • 5 centimeters thickness. • Four or more steel hinges per door. • Steel frame. • High strength (locking systems are used with the door). Filled Metal Doors A-33. Filled metal doors are normally used as a service or side entrance to commercial buildings and are characterized by— • Sheet-metal surfaces on a wood frame with a foam filler. • Two locks. • Four hinges. Metal Doors A-34. Metal doors or security-type doors are characterized by— • A metal frame with three or four hinges welded in place. • Several high-security locks. Glass Doors A-35. Glass doors are metal- or wood-framed with tempered or thermal glass and have push bars and handles. They are used as entrance doors to commercial buildings, offices, and shops. A common glass door is a narrow style door. Narrow-style doors are used in new construction and are also used as replacement doors in older buildings. They are characterized by— 220 ANA 3-19.11 • • • Narrow rails of chromium that form the frame. Plate glass. A locking mechanism that— Is housed in the vertical position when retracted. Pivots up to the horizontal position when the door is locked. Has about 4.25 centimeters of bolt projected into the opposite door or jamb. Double Doors A-36. Double doors are a combination of two doors of any type. They are on outward hinges that swing together and meet in the middle. They use a sliding pin or a drop bar, and their weak point is the center of both doors. Roll-Up Doors A-37. Roll-up doors are commonly known as garage or overhead doors. They— • Have multi-sections with hinges between each section. • Are attached to guide rails on a roller system. • Are mechanically or manually opened. • Can be used to protect storefronts or as a garage door. Sliding Doors A-38. Sliding doors can be made of wood, glass, and/or metal. They are used as exterior or interior doors, and types include— • Bypass. • Pocket. • Surface. Revolving Doors A-39. Revolving doors usually have a metal frame with tempered plate glass. They provide a continuous weather seal while rotating. They are most often found at the entrances to malls, hotels, and large industrial buildings. WINDOWS A-40. The primary functions of windows are to provide light, ventilation, and, or an outside view. They also serve a decorative purpose. Windows should provide a weather tight seal when closed, an insulating value, security, and condensation-free viewing. Basic window components are shown in Figure A-2. 221 ANA 3-19.11 Figure A-2. Basic Window Components A-41. Windows are classified as one of three basic types—sliding, swinging, or fixed. • • • Sliding window. It consists of sashes that slide horizontally or vertically within a frame. Sashes are held in the desired position by friction, fit, or counterbalancing devices. Windows with more than one operating sash have staggered guide rails that allow sashes to bypass one another when open and to create a watertight seal when closed. The main elements of a sliding window are the frame and the sashes. The window frame sits securely in a snug hole in the exterior wall and includes three principal elements— head jamb, side jamb, and sill. These elements make a frame that creates a weather-tight seal and allows smooth vertical or horizontal movement of the sashes. The window sash supports and secures a single pane or multiple panes of glass within the window frame. The sash is fitted with weather stripping and provides security with a locking mechanism. Swinging window. The sashes open and close by rotating around a vertical or horizontal axis or hinge. Single- and double-operating sash designs can be found. Fixed window. It does not open. It is often used in conjunction with movable sashes in various types of windows. Fixed windows are used primarily for aesthetic purposes. Design Types A-42. Window designs (Figure A-3) fall into eight common types, some of which are described below. These designs include— • Double hung. • Awning and hopper. • Casement. • Projected. 222 ANA 3-19.11 • • • • Sliding. Jalousie. Combination. Security. Figure A-3. Window Types. A-43. Double Hung. A double-hung window is made of two sashes that slide up and down in a window frame. The sashes are held in place by a friction fit against the frame or by springs and balancing devices. They are used extensively in many types of construction because they— • Are simple to operate. • Adapt easily to many architectural designs. • Are relatively inexpensive to buy and install. • Have screen and storm sashes installed on the outside of the window. A-44. Awning and Hopper. Awning windows have one or more sashes that are hinged at the top and swing out at the bottom. They are often combined with a fixed unit to provide 223 ANA 3-19.11 ventilation. Several operating sashes can be stacked vertically so that they close on themselves or on rails that separate the units. Awning windows use sliding, friction hinges and crank or push-bar mechanisms for opening and closing. They are normally installed side by side to form a ribbon effect. A-45. Hopper windows are similar to awning windows, but they are hinged at the bottom and open inward. They are operated by a lock-handle mechanism located in the top rail of the sash. A-46. Casement. A casement window has a sash that is hinged on the side and swings outward. Installation usually consists of two or more units separated by mullions (fixed bars or rails that form nonstructural divisions between window units). Casement windows have crank or push-bar mechanisms similar to awning windows. Latches are used to close and hold sashes tightly against weather stripping. They are often used in combination with fixed units. A-47. Jalousie. A jalousie window consists of a series of horizontal glass slats, similar to an awning, that are held in place by a metal frame at each end. Levers attach the metal frames to each other so that the slats operate together like a venetian blind. Jalousie windows provide excellent ventilation, but limited weather tightness restricts their use in temperate climates. A-48. Security. Security windows are designed to prevent entry to or exit from a building. Many configurations are custom-made according to rigid specifications. The design and the specific material used dictate the window’s strength. Security materials may or may not provide light, ventilation, or a view. Security windows can be constructed from— • Steel bars. • Grilles. • Wire mesh. • Bulletproof glass/plastic. • Other hardened material. Construction Material E-49. The most common materials found in window construction are steel, stainless steel, aluminum, wood, glass, and plastic. Locking mechanisms are usually located where they cannot be easily reached from the outside. A-50. Glass. Glass is chemically inert, transparent, hard, and brittle. It provides a barrier against the weather, but it does not provide significant security. The three basic types of glass are sheet, float, and plate; hybrid or variations of glass include safety (laminated), wire, and tempered. • Sheet glass. It is a low-quality commercial glass that is never distortion-free. Its thickness is approximately 2 centimeters. • Float glass. It is better quality than sheet glass, and it has less distortion and surface waviness. The term float refers to a manufacturing process. The thickness of float glass is approximately .5 centimeters. 224 ANA 3-19.11 • • • • Plate glass. It is virtually clear and provides undistorted vision. Its thickness ranges from .25 to 2.5 centimeters thick, and the maximum pane size is approximately 3 meters by 23 meters. Safety glass. It is a form of security glass, and it is used where it may be subject to impact from objects. It is made of transparent plastic laminated between two or more panes of sheet, float, or plate glass. Safety glass cracks, and shards cling to the plastic, making penetration difficult. Wire glass. It is primarily used in fire doors as required by building codes. It affords some security, even when broken, since the shards are usually retained in the mesh. It is approximately .60 centimeters thick and is fabricated with diamond, hexagon, or square wire mesh embedded in the glass. Tempered glass. It is specially treated to achieve a prescribed hardness. It is easily penetrated and broken into gravel-size pieces with hand tools. A-51. Nonbreakable and Bullet-Resistant Glass. Non-breakable and bullet-resistant glass are considered hard barriers. Without the use of heavy tools or machinery, the entry team must find an alternate route. Battering rams, hooligan tools, and sledgehammers have little or no effect. A-52. Transparent Plastic. Many plastic compounds have more impact resistance than glass. Plastic is combustible and emits toxic fumes; therefore, its use is restricted by many building codes. A-53. Obstructions. Some windows have enhanced security features that increase resistance to penetration. Other windows may have air conditioners or window fans installed that present a breaching obstacle. Additional obstructions are grilles, mesh, screens, shutters, curtains, and blinds. The types of obstructions are— • Air conditioners. Air conditioners are normally used in conjunction with doublehung, sliding windows. The unit displaces the lower sash and makes the window an undesirable breaching point and target. • Window fans. Window fans consist of a framed-in electric motor and fins that are located as close to the inside of an open window as possible. The presence of a window fan makes a window an undesirable breaching point. • Grilles. Grilles are designed with a grid of .60 to 1.25 centimeter welded bars that envelop the window and are fastened to the structure to provide security. • Mesh. Expanded steel mesh is welded to a frame or to the structure itself. • Screens. Screens allow a glass sash to be opened for ventilation while still maintaining a barrier to some exterior elements and insects. A standard screen is made of stainless steel, bronze, or galvanized steel. • Shutters. Shutters are fitted to homes and businesses in some geographical areas to prevent damage from the weather. In the open position, there is no barrier to the glass; when closed, they present a barrier to the glass. Shutters are usually made of solid wood, but they can be made of light steel. • Curtains and blinds. Most homes and businesses have curtains or blinds hanging on the inside of the window. They may present a problem to the breacher as a physical obstacle or a hindrance to entering the room. Curtains are normally made of 225 ANA 3-19.11 lightweight cloth; and blinds are made of wood, plastic, or aluminum. They limit or eliminate the passage of light and prevent or lessen visibility from the outside. Window Manufacturing A-54. Windows are manufactured by millworks in certain stock sizes, especially for residential structures. When possible, consult architectural drawings for detailed information on window sizes. Window details can normally be found in the window and door schedule, but can also be determined from the elevation and sectional view. Other sources for window dimensions are manufacturers’ catalogs and descriptive literature. Methods Used to Penetrate Glass A-55. Table A-1 outlines the various methods used to penetrate breakable-glass barriers when a window is closed or locked. Table A-5. Methods for breaking penetrable glass. Methods Used to Penetrate Security Windows, Grilles, and Mesh A-56. Table A-2 outlines the various methods used to penetrate security windows, grilles, and mesh. These methods may also be applied to grilles and gates on doors. STRUCTURAL WALLS A-57. Walls may be load-bearing or non-load-bearing, exterior or interior, and constructed from a multitude of available building materials. Factors in the design and construction of walls include the following: • Load-bearing strength. • Foundation, floor, and roof integration. • Door and window openings. 226 ANA 3-19.11 • • • • • Fire resistance. Mechanical/waste-removal pipe. Desired finish. Sound/weather insulation. Security. Table A-2. Methods for penetrating Security Windows, Grills, and Mesh. 227 ANA 3-19.11 A-58. Wall systems are divided into four basic types—wood stud, metal stud, wooden post and beam, and masonry. Basic wall components are shown in Figure A-4. Figure A-4. Wall Components. Wood Stud A-59. A wood-stud wall consists of a framed series of 5 by 10 centimeter or 5 by 15 centimeter lumber, depending on the support requirements. Gypsum sheeting (dry wall) is the most common interior sheathing material used in building construction. Studs carry the load, and wall sheathing helps resist lateral movement. Stud spacing is usually 40 or 60 centimeters, measured from center to center, and is determined by the sheathing material. Insulation, vapor-barrier materials, and electrical and plumbing lines may be fitted inside a stud wall. Metal Stud A-60. Steel or aluminum stud walls are used as load-bearing walls or non load bearing panels within a steel or concrete structure. This system is similar to the wood-stud system in form and configuration. Stud spacing is 30, 40, or 60 centimeters. The metal-stud system is used in conjunction with light gauge metal roof and floor systems. 228 ANA 3-19.11 Wooden Post and Beam A-61. “Post-and-beam” framing uses larger and fewer structural members than stud framing. The frame is primarily load-bearing with some parts left exposed for architectural or aesthetic reasons. Non-load-bearing panels enclose space, give lateral support to the frame, and act as weather barriers on exterior walls. Masonry A-62. Masonry walls depend on mass for their load-bearing capability. Lateral stability depends on the height-to-width ratio of the wall, and finishes and insulation materials may be applied to individual walls. Masonry walls have excellent fire-resistant characteristics. The most common masonry materials are brick, concrete block, and stone. • Brick. Brick walls are normally constructed in multiples of 10 centimeters with a wall thickness of 10, 20, 30, or 40 inches. With mortar, the standard brick width is roughly 10 centimeters. A residential building less than 10 meters high will normally have a 20 centimeter thick brick wall. A 30 centimeter thick wall is recommended for structures that are subject to high winds or earthquakes. The outside layer of brick is typically backed up with a lesser grade of brick, concrete block, or hollow tiles. A brick veneer (one brick thick) may also be built over wood framing. Common brick types include firebrick (yellow and hardened), paving brick, used brick, and manufactured used brick. Bricks are divided into three categories by grades of hardness. They are; Severe weathering (SW). Moderate weathering (MW). No weathering (NW). • Concrete block. Concrete-block walls are most commonly built from blocks that are 18.75 by 18.75 by 38.75 centimeters. If they are laid in a single thickness, they will produce an 20 centimeter thick wall. Concrete blocks are also available in 10, 25, and 30 centimeter widths. • Stone. Stone walls built today for commercial and residential use are veneered (one stone thick against a concrete block or reinforced concrete wall). In solid-stone walls, the size and shape of the stone determines how it will be laid in the wall. Rough stone is known as rubble, and cut stone is known as ashlar. The stone may be cut to shape or left natural, and it may be neatly coursed or laid with no apparent coursing. Stones in a wall must overlap so that joints are not directly above each other. NOTE: The Fore-mentioned measurements are a general rule of thumb which is dependent on geographical country locations. SOLID-FENCE WALLS A-63. These barriers are built of solid construction for security or defensive purposes, and an SRT will encounter them primarily during movement. Solid fence walls come in a variety of heights and widths and are made with the same construction factors and materials found in structural walls. The top of the walls may be enhanced with BWC, BTC, broken glass, spikes, or barbs to prevent scaling. 229 ANA 3-19.11 ROOFS A-64. Roof framing provides a base for attaching roofing materials. Although there is a wide variation in roof shapes and combinations, most are classified as flat, shed, butterfly, gable, gambrel, hip, or mansard. • Flat. A flat roof is supported on joists that also carry the ceiling material. It may have a slight slope to provide drainage. • Shed. A shed roof is the simplest type of pitched (sloped) roof. It is sometimes called a lean-to roof since it is often part of a larger structure. It is used in contemporary designs where the ceiling is attached directly to the roof framing. • Butterfly. A butterfly roof sheds water toward the middle. It is usually limited to warmer climates because of its tendency to accumulate ice and snow. • Gable. A gable roof is used extensively for residential construction. Two surfaces slope from the centerline of the structure, forming gables on each end. • Gambrel. A gambrel roof is a variation of the gable roof where each slope is broken, usually near the center. It is used in two-story construction, and dormers (a projecting structure, usually with windows) are often included. The advantage of a gambrel roof is that more space is formed in the upper-level rooms. This roof is typical of colonial American construction and architectural periods immediately following. • Hip. A hip roof has four sloping sides. The line where the adjacent sides intersect is called a hip. One advantage of the hip roof is that protective overhangs are formed over the ends and the sidewalls. • Mansard. A mansard roof is similar to a hip roof, except each of the four sides has a double slope. The lower slope approaches the vertical, while the upper slope is more or less flat. The advantage is that more space is formed in upper-level rooms. Rafters and Trusses A-65. Roofs are formed from a series of structural members called rafters. Trusses are the frameworks designed to carry a load between two or more supports; they hold the roof and ceiling surfaces in place. A-66. Rafters and trusses must be made of structurally sound material (lumber or metal) and assembled with carefully fitted joints. The principle used in roof design is based on the rigidity of the triangle. Triangular shapes are built into the frame in such a way that stress on the various parts is parallel to structure members. They rest on the exterior walls and span the entire width of the structure. Roof Materials A-67. When a roof frame is complete, it is sheathed to provide a nailing base for the roof covering. Sheathing materials add strength and rigidity to the structure. Standard sheathing material includes plywood, shiplap, and common boards. Weatherproofing mineral paper or plastic roofing material is then placed over the sheathing material. Material covering the weatherproofing layer includes— • Asphalt, wood, or mineral-fiber shingles. • Slate. • Tile. • Galvanized-iron, aluminum, or copper sheeting. 230 ANA 3-19.11 CEILINGS A-68. A ceiling frame is the assembly just below the roof that carries the ceiling surface. On lower levels, the floor joists carry the ceiling. Basic construction is similar to floor framing except that lighter members are used, and header joists are not included around the outside. The main framing members are joists, and their size is determined by the length of the span and the spacing used. Spacing is normally 30 or 40 centimeters. Architectural plans and building codes usually include specifications for ceiling requirements. Ceiling materials vary widely, but may include— • Plaster over lathing (narrow strips of wood). • Gypsum wallboard. • Tile and various veneers. • Plywood and paint. A-69. Suspended ceilings consist of suspended metal frameworks and various types of tile or panels. They are installed to cover heating ducts and plumbing lines that interfere with the application of a finished surface. FLOORS A-70. Framing and material finishing requirements for floors are comparable to those for ceilings. Sturdier members and materials are used in floors for load-bearing purposes. Floor joists rest on foundation walls and may be supported underneath by girders, beams, or a postand-column system. Foundation walls may enclose full basements or crawl spaces, and a concrete slab foundation generally precludes normal breaching efforts. Floor sheathing is placed over the joists, much like the sheathing on a roof. Floor sheathing can be plywood, shiplap, or hardboard; and it can be covered with carpet, tile, or linoleum. Consult architectural plans for material specifications, details, and floor plans. BUILDING MATERIALS ENCOUNTERED A-71. Breachers will encounter various building materials in the course of their work. Therefore, it is helpful to know the materials’ distinctive properties of strength, stiffness, density, and resistance to wear caused by physical or chemical action. These materials include— • Wood. The major determining factor of the wood’s strength is the manner in which the wood is cut and placed in construction in relation to the direction of the grain. The shear strength of the wood is greater across the grain than parallel to the grain, and some wood is pressure treated to withstand the elements. • Lumber. Lumber is cut directly from a tree and is classified by its dimensions. Hardwood and softwood can be used. Lumber is used in light framing, structural framing, and decking. • Plywood. Plywood is available in exterior and interior grades depending on the waterproofing characteristics of the bonding material. It is used for wall and roof sheathing, sub flooring, and underlay. Plywood is a laminated panel made of wood veneers. The veneers are laid at right angles to one another and bonded together under high pressure with a water-resistant or waterproof adhesive. Plywood comes in 1 by 3 meter sheets that are 1,25 or 2 centimeters thick. 231 ANA 3-19.11 • • • • Laminated timber. Laminated timber is a stress-rated structural member. It is made of several layers of wood that are securely bonded with waterproof or water-resistant adhesives. The timbers are factory made and are more dimensionally stable than solid timber. Steel. Steel is used for heavy and light structural framing. It is also used in a wide range of building products such as windows, doors, hardware, and fasteners. Steel is fastened together by welding or mechanical means. It may be heat-treated or altered with additives to form alloys during the manufacturing process, which adds special properties of strength, hardness, durability, corrosion resistance, or workability. Steel is seen in the form of I beams, rebar, and plates. Two types are commonly encountered. Stainless steel. It is an alloy of steel, nickel, and chromium; and it is highly resistant to corrosion, heat, and oxidation. Chromium steel. It is very hard and corrosion-resistant. Nonferrous metals. Nonferrous metals are metals other than iron or steel, and they include— Aluminum. It is a soft, strong, lightweight, workable metal that is corrosionresistant and light in color. It is widely used in sheet form as outer sheathing on buildings and homes and in the manufacture of windows, doors, flashing, reflective insulation, trim, and hardware. Copper. It is used in construction where corrosion resistance, impact resistance, or high conductivity is required. Copper is commonly used in sheet form for roofing or flashing and is an excellent outdoor material due to its resistance to saltwater and air corrosion. Brass. It is an alloy of copper and zinc. It is commonly found in doors, windows, hardware, fasteners, and plumbing. Insulation. Insulation is used to keep interior spaces protected from exterior elements. Fiberglass, rolled insulation is commonly used in walls and attics of homes. Most commercial buildings have foam insulation that is sprayed into desired areas. PENETRATION METHODS A-72. Table A-3 shows the various methods of penetrating walls, roofs, ceilings, and floors. MECHANICAL BREACHING A-73. Mechanical breaching of a solid-fence wall is the same as breaching a fence (paragraph A-11, “Soft Barriers”). It is accomplished with ladders, team lifts, or platform vehicles. Use existing tunnels or build tunnels to go under a wall. Table A-4 shows the advantages and disadvantages of each. HARD BARRIERS A-74. SRTs are not capable of penetrating a hard barrier without the support of combat units (armor, infantry, engineers) or without using heavy weapons. Medium-barrier targets (doors, windows) must be fully exploited on hard barrier targets and objectives. 232 ANA 3-19.11 Table A-3. Penetration Methods. Table A-4. Going under a wall. 233 ANA 3-19.11 Appendix B Breacher’s Brief The sample Breacher’s Brief in is formatted to capture necessary information. It helps the breacher make a sound decision on which method is best for breaching the obstacle. Once the information is gathered and recorded, the breacher briefs the leadership on the options selected. Following mission completion, the breacher completes the brief and provides input to the AAR. The brief then becomes part of the record. 1. PRIMARY BREACH POINT. a. Location (confirmed). b. Type of obstacle to be breached. (1) Door. (a) Design. (b) Material (wood, metal, glass). (c) Knob side (right, left, push bar, NA). (d) Locks (dead bolt, knob, handle with thumb latch). (e) Construction (flush with wall, recessed). (2) Window. (a) Design. (b) Size (height, width). (c) Window frame (wood, metal, nylon). (d) Obstacles (screen, shutters, bars, mesh). (3) Other (wall, roof). (a) Construction (wood, block). (b) Surface (clapboard, shingle, brick, block, stone). c. Method of breaching and employer. (1) Slow and deliberate; employer. (2) Battering ram; employer. (3) Hooligan tool; employer. (4) Jamb spreader; employer. (5) Thermal; employer. (6) Ballistic; employer. (7) Other method(s); employer. 2. SECONDARY BREACH POINT. a. Location (confirmed). b. Type of obstacle to be breached. (1) Door. (a) Design. (b) Material (wood, metal, glass). (c) Knob side (right, left, push bar, NA). (d) Locks (dead bolt, knob, handle with thumb latch). (e) Construction (flush with wall, recessed). (2) Window. 234 ANA 3-19.11 (a) Design. (b) Size (height, width). (c) Window frame (wood, metal, nylon). (d) Obstacles (screen, shutters, bars, mesh). (3) Other (wall, roof). (a) Construction (wood, block). (b) Surface (clapboard, shingle, brick, block, stone). c. Method of breaching and employer. (1) Slow and deliberate; employer. (2) Battering ram; employer. (3) Hooligan tool; employer. (4) Jamb spreader; employer. (5) Thermal; employer. (6) Ballistic; employer. (7) Other method(s); employer. 3. LOCATION OF BREACHER. a. Moving to objective. b. At entry point. c. During entry. d. During assault. 4. ACTIONS AT LAST COVERED-AND-CONCEALED POSITION (EQUIPMENT CHECK). 5. ACTIONS AT ENTRY. a. Conduct visual check for threat (IED, booby trap). b. Verify entry-point intelligence. c. Employ breach. 6. EMERGENCY/ABORT OR ALTERNATE BREACH SIGNAL. a. Abort: Face stack and use push-back, hand-and-arm signal. b. Hurry up: Push arm up and down. c. Confirm ready: Thumbs-up and ready squeeze. d. Alternate breach: Move hand over head in circular motion and point. e. IED/booby trap: Cut throat and point. f. Mechanical breacher required: Verbal (be specific). g. Ballistic protection required: Point violently to spot. 7. MISFIRE PROCEDURES. 8. COMPROMISE PROCEDURES. 9. BREACHER-CASUALTY PROCEDURES. a. Assistant breacher assumes control. b. Assistant breacher leaves primary breacher or determines medical-evacuation needs. 235 ANA 3-19.11 10. ACTIONS ON CONTACT WITH IED OR BOOBY TRAP. a. Stop radio communication. b. Identify device. c. Notify chain of command. d. Coordinate with support elements. e. Make decision to bypass. Choose alternate route if necessary. f. Mark device if possible. 11. CONDITIONS OF BREACH (SMOKE, DEBRIS, FLASH, NOISE). 12. QUESTIONS. 13. BREACHER INSPECTION. a. Conduct back brief. b. Inspect gear and equipment. 236 ANA 3-19.11 Appendix C Improvised Explosive Devices and Booby Traps The ability of entry-team members to recognize explosive or incendiary devices and take proper action may mean the difference between death, property damage, and a successful mission. Remember, the use of explosives is only limited by the threat’s imagination. IMPROVISED EXPLOSIVE DEVICES C-1. IEDs are used to cause property damage, bodily harm, or death. They are made from materials that are readily available and can range from very simple and inexpensive to highly sophisticated. Information and knowledge can be found in several places. C-2. The materials necessary to build a bomb can be found and obtained from unexploded ordinance. Explosives can be purchased either legally or illegally from explosive dealers or black market. Many insurgents have the knowledge necessary to build and employ a bomb. They may have been commercially trained, militarily trained or received their training as members of an insurgent terrorist organization. EXPLOSIVES C-3. Explosives are divided into two categories—low and high—and both can kill or maim. Low explosives burn with intense heat and light at about 400 meters per second. They push through an object. ELEMENTS C-4. IEDs can be electric or non-electric and can also contain a delay. • Electric. Materials needed to make an electric IED include— An explosive. A blasting cap. A fuse. A power source. A delay. • Non-electric. A non-electric IED is extremely simple to make; a cherry bomb is an example. Materials needed include— An explosive. A blasting cap. A fuse. A flame to ignite the system. • Delays. The following delays are often used with an IED: Magnetic. Sound. Vibration. ACTIONS ON CONTACT C-6. Booby traps and IEDs can be detected by contact or observation. When a threat prepares an IED or a booby trap, he places it as an exposed device that is visible upon approach to the 237 ANA 3-19.11 objective or as an unexposed device that is concealed from the team and the M/O. When an IED or a booby trap is discovered— • Cease radio communication. • Identify the device. • Notify the command. • Coordinate with support elements. • Make the decision to bypass. Use an alternate route if necessary. • Attempt to bypass. 238 ANA 3-19.11 Glossary AA AAR angle of incidence AO AP APFT ASV AT attn ballistic breaching barrier BC BDU bearer blueprints breacher breaching BTC BWC C C2 C3 C4 cache avenue of approach after-action review A method used to visually check around a corner for a threat (also called cutting the pie). When approaching a corner where a threat is suspected, move as far from the wall as space permits. An entry-team member will hold the weapon in a low ready, close-in-ready, or shooting position as he shuffles his feet side to side in small slices, edging toward the corner and gradually increasing his field of view until the threat area is cleared to a point that reduces risk upon entry. area of operation antipersonnel Army Physical Fitness Test. armored security vehicle antiterrorism attention An alternate means of gaining entry into a structure through an existing opening with the use of shotgun or rifle ammunition. A structure (fence or wall) built to bar passage. It may also hinder or restrict movement. building clearing battle-dress uniform The individual responsible for physically moving a casualty to a safe area for medical treatment. A team member performing this task may be holstered for better hands-on recovery during the operation. A photographic reproduction of an architect’s plans or mechanicals. A team member or an on-call member assigned the duties of breaching an objective. He carries a shotgun and specialized ammunition used in ballistic breaching. He provides an immediate, positive access to an objective through an obstruction or barrier (door, window, wall). Making a hole or gap in the objective to allow entry-team access. barbed-taped concertina barbed-wire concertina Celsius command and control command, control, and communication composition 4 (plastic explosive) A safe place for concealing equipment and other necessities. 239 ANA 3-19.11 casualty CID CLP CME CMO CMT COA cold shot compromised authority control the distance controller coordinated operations COTS cover element CP cutting the pie deadly force deliberate clearing Anyone who is injured, is unable to help himself, and remains in a position of possible further injury or death because of hostile or friendly fire. Criminal Investigation Division cleaner, lubricant, and preservative crisis-management exercise crisis-management organization crisis-management team course of action The first shot fired by a marksman. When a marksman must take a cold shot, it is recommended that authorization be made by the installation commander or a higher authority. An instance where the SRT leader is granted total decision making authority for SRT actions by the appropriate command level. No further authorization is required by the command element until mission completion. Decisions are based on the SOP and the SRT’s training and experience. All SRT and security assets come under the direct control of the team leader. All SRT members are granted the authority to employ immediate deadly force according to the commander’s directive and established Corps SOP. As a general rule, avoid closing any closer than 2 meters to a threat who is not cooperating with verbal commands unless some other level of force is being used. The person responsible for controlling speed, direction, and elevation of a recovery element. The use of two or more entry teams positioned to assault (enter and clear) an objective. These teams may be collocated or separated, enter at the same point or at separate locations, and execute entry simultaneously or delayed, depending on the plan’s desired effect. All teams involved are capable of operating independently. commercial, off-the-shelf An element that consists of trained M/O teams. The cover element may be an entry-team member or a carefully selected MP representative. The cover element is responsible for providing suppressive fire on the hostile-element position, gathering intelligence, and directing movement if necessary. If vehicles are used for extraction, a cover element may be assigned as part of the recovery team. command post See angle of incidence. The physical force used against a person causing a substantial risk of serious bodily harm or death. A systematic method of clearing with the eventual goal of controlling the objective. 240 ANA 3-19.11 dilemma distraction diversion MODIC dominant position driver dynamic clearing EEI EMS enemy EOC EOD excessive force fatal funnel flagging flank security flash front sight flash sight picture A situation requiring a person to make a choice between several equally undesirable alternatives. The act or state of being distracted. Mental or emotional confusion or disturbance. A maneuver that draws the threat’s attention away from the planned point of attack. Minister of Defense identification code A position that offers the best control of an area. The individual responsible for operating a vehicle during recovery. Resembles the deliberate-clearing method but the goal is to control the objective immediately. essential elements of information emergency-medical service Any hostile person in the act of illegal activity surrounding special threat situations. The enemy is the threat. Examples range from a barricaded insurgent contained inside a military building on an ANA installation; a terrorist located within the area of responsibility of an MP combat support company during wartime anywhere in the world. emergency-operations center explosive-ordnance disposal The use of force greater than what is needed to gain the threat’s compliance or control. It is also the use of force that is reasonable at one time and unreasonable at another time. Example; to continue striking a subject after he has been handcuffed and taken into custody Any entrance or constricted area, window, door, or breach point that is the focal point of attention or the anticipated AA that will draw fire to the entry team. The unintentional alerting of the threat to the team’s presence by extending a muzzle or a body part into an open area where the threat may see it. One team member searches and another provides protection, offering little chance of side exposure to a threat. As soon as the shooter’s front sight is on or near the center mass of the target, he fires. Shots are fired in rapid succession, pausing long enough between shots for the weapon to recover back on the target. Proper grip and stance will naturally bring sights back on target. Team-member movement, target movement, range, and obstructions determine the time required between shots. Picking up the front sight as quickly as possible on the target. The sight does not have to be perfect, but the shooter wants to have some alignment of the front sight with the rear sight. The concentration is on the front sight and the desired point of 241 ANA 3-19.11 FOP force force and stealth four Cs FP fratricide T gr GT GUN HC hide high barricade HMMWV hostage-negotiation team HQ hr HTU Hz ID IED IIR immediate threat initial-response force inner-perimeter security impact. Shoot with both eyes open if possible; but if this is too difficult, close one eye. The field of view is increased when both eyes are open. forward-operating position The action directed to defeat a barrier system with overt, aggressive activities. The combined actions of force and stealth needed to defeat the barrier system. contact, counter, control, and cuff force protection The accidental killing of friendly forces by other friendly forces during battle. Fratricide is avoided by doctrine, TTP, and training. grain(s) ground test Grab, undo, and neutralize. When the threat grabs the weapon, so do you. Next, create a distraction by yelling, delivering a sudden and painful strike, or shocking his senses in some way. Finally, neutralize the threat. high concentrate A place of concealment that also provides cover. A movement executed by the No. 2 man at and above eye level. He leans out from his cover, exposing as little as possible, lines up to the rear of the No. 1 man, locates the threat, and gains target acquisition of threats above eye level (such as the next level or on roofs). high-mobility, multipurpose, wheeled vehicle This team is composed of CID, MPI, and MI personnel. They conduct negotiations for key decision makers. headquarters hour(s) handheld terminal unit hertz identification improvised explosive device intelligence-information report Any threat who blocks the path to a team member’s dominant position. This prevents or slows the establishment of security and is so close it cannot be ignored. The on-duty law-enforcement personnel. They isolate, contain, and evaluate the incident and provide the initial report to the provost marshal (PM). The perimeter that is initially set up by an on-duty MP who secures the area and evacuates non participants. An M/O team, augmented by area-security teams, normally relieve the onscene MP. 242 ANA 3-19.11 investigative team IR K keep in memory (KIM) kick LBV LH LHR LIN LOC long gun long wall LOS low barricade m M/O MDMP method METL METT-TC MEVA MI min mm MOA MOS MOUT MP MPI This team is composed of CID, MPI, and MI personnel. It conducts an ongoing investigation during a special threat situation and completes the investigation after the situation is resolved. infrared one thousand KIM games are a series of exercises that increase an M/O’s ability to perceive reality and retain information. They are designed to exercise the mind through overload. When armed with a submachine gun or a long gun, bring the weapon to port, step forward, and point your knee to the target. Kick with the ball of your foot, stepping forward or backward. Tucking the gun stock under your armpit while kicking is another effective weapon-control method. NOTE: Never high kick because it places you off balance. Keep your finger off the trigger when kicking. load-bearing vest left hand left hand reverse line item number lines of communication Any shoulder-fired weapon carried by an SRT member. The longest distance from the entry point to the farthest joining wall. line of sight A movement executed by the No. 1 man to cover threats at and below eye level. He leans out from his cover, exposing as little as possible, locates the threat, and gains target acquisition. meter(s) marksman/observer military decision-making process A plan or series of actions to accomplish a task. The common methods during movement, entry, and clearing are deliberate and dynamic. mission-essential task list mission, enemy, terrain, troops, time available, and civilian considerations mission-essential or vulnerable area military intelligence minute(s) millimeter(s) minute of angle military occupational specialty military operations on urbanized terrain military police military-police investigation 243 ANA 3-19.11 MRE MSDS MTP MW NA NATO No. NSN NVD NVG NW objective OCOKA OIC OODA OP OPCON OPLAN OPORD OPSEC ORP outer-perimeter security OVM P pam PAO phase line PM PMCS PMO procedures PTSD R R/S ready squeeze meal, ready-to-eat material safety data sheet mission training plan moderate weathering not applicable North Atlantic Treaty Organization number national stock number night-vision device night-vision goggles no weathering The physical object of the action taken (intended goal, purpose, or target). observation, cover and concealment, obstacles, key terrain, and avenues of approach officer in charge observation, orientation, decision, and action observation point operational control operation plan operation order operations security objective rally point Controlled by security forces, normally MP that limit access to the incident site and effected areas. These forces must also provide security to the rest of the installation. operator’s vehicle maintenance partially trained pamphlet public affairs officer An imaginary line within the objective that is used to coordinate and control the movement of team members or coordinate clearing operations with other teams, thereby reducing the possibility of fratricide. provost marshal preventive maintenance checks and services provost marshal office The standard and detailed COA that describes how to perform a task. post-traumatic stress disorder reverse reconnaissance/surveillance A silent form of communication used by the entry team to signal that they are ready. Team members signal they are ready by squeezing the shoulder to their front. The signal travels from the rear of the formation to the front. 244 ANA 3-19.11 realistic targets Any target having realistic features (photographed or painted) and requiring threat evaluation. recovery element Team members assigned the task of recovering casualties. RF radio frequency RH right hand RHR right hand reverse ROE rules of engagement ROP rural forward-operating position RS retractable stock S2 Intelligence Officer SEE See the threat, Evaluate the threat, and Eliminate the threat if necessary. shield man The member responsible for providing ballistic-shield protection from hostile fire. He may have a drawn weapon, depending on the team’s position and the perceived threat. Multiple shields can be used, depending on equipment availability. short wall The shortest distance from the entry point to the nearest joining wall. SITREP situation report SJA staff judge advocate SM soldier’s manual softening Visually clearing secondary threat areas (under beds, behind doors, above cabinets, behind furniture) before moving to clear primary areas. This may be accomplished inside or outside the entry point of the primary area. Cutting the pie and using thermal imagery, NVDs, or mirrors are examples of softening techniques. SOP standard operating procedures special-reaction team (SRT) Provides an enhanced response capable of controlling special threat situations. The SRT must begin preliminary tactical planning to resolve the situation during initial employment. SPORS A method used to identify and remedy a weapon stoppage or malfunction. SPOTREP spot report SSA surprise, speed, and aggressive action stack A stationary formation used to minimize space and maximize speed before entry or movement. It is similar to a file movement; however, team members are stationary. This should not be used as a movement technique. All team members are located together on one side of the door within arm’s length. stage A stationary formation used to minimize space and maximize speed of access and tactical angles. It is similar to a stack; however, the team is split into two elements, and one element is located on each side of the entry point. stealth The action directed to defeat the barrier system by avoiding or 245 ANA 3-19.11 STP strategy SW SWS synchronized shooting T T tactical angle tactics target TBA TDY technique TG threat thumbs-up TM TMF trigger-finger indexing TTP TWS U UOP USD VIP WO inactivating the elements in an attempt to prevent detection. soldiers training publication The science or art of commanders as applied to the overall planning and conduct of large-scale combat operations. A plan, method, or series of maneuvers for obtaining security or victory. Much broader than tactics. severe weathering Sniper Weapon System The immediate incapacitation of a threat by more than one M/O team, followed by immediate entry of the entry team. threat trained A position of observation and fire. The art and science of employing available means to defeat the threat. 1. A geographical area, complex, or building planned for capture (see objective). 2. The location of the threat. 3. The aiming point of any weapon or weapon system. 4. The area where the distraction device is employed. to be announced temporary duty The method used by troops or commanders to perform assigned missions and functions; specifically, the method of employing equipment and personnel. trainer’s guide Anyone or anything regarded as a possible danger or menace (a sniper on a rooftop, a barricaded gunman inside a doorway, an IED). A silent form of communication used by the entry team to signal they are ready. Team members signal they are ready by giving a thumbs-up with their support hand. The signal travels from the front to the rear of the formation. technical manual threat-management force The position of the trigger finger before firing the weapon. The finger is straight, outside the trigger guard, and pointing in the direction of the muzzle. tactics, techniques, and procedures thermal weapon sight untrained urban forward-operating position unarmed self-defense very important person warning order 246 ANA 3-19.11 This page intentionally left blank 247