latest –greatest inventor lesson plan greatest inventor lesson plan
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latest –greatest inventor lesson plan greatest inventor lesson plan
www.just-think-inc.com LATEST –GREATEST INVENTOR LESSON PLAN The Inspirational Contributions of Minority Inventors About ingenious ingenious things we would not want to live without without invented by minority inventors… Jan Ernst Matzeliger invented a shoemaking machine that increased shoemaking speed by 900%. Ellen Ochoa invented optical analysis systems. In addition to being an inventor, Dr. Ellen Ochoa is also a research scientist and astronaut for NASA. Spencer Rocco Whale, age 8 from Pennsylvania developed a series of hospital-related products that make a child’s stay more enjoyable. Among his products are ride toys that have I.V. poles attached allowing the young patients undergoing I.V. treatments to still ride around the hospital in toy cars in trucks. Spencer has been featured on the Montel Williams Show, and his ride toys are now being used in a Pittsburgh area hospital. Janet Song (age 16) and Benjamin Song (15) from Audubon, PA developed a simple test which can potentially revolutionize cancer screening, early detection, and disease management of cancer. Johnny Bodylski from Santa Ana, CA invented the Rain Watchdog at age 8. His mother noticed that someone had left the sprinkler on while it was raining. Johnny solved this problem with his invention which automatically turns off a water sprinkler when it begins raining and turns it on when the water evaporates. Thomas Edison invented the light bulb, but it was Lewis Howard Latimer's that invented the carbon filament for Edison's bulb, solving two major flaws: the bulb didn't last very long and it had a tendency to shatter when it got too hot. In 1897, African-American inventor Alfred Cralle patented the first ice cream scoop. LATEST – GREATEST INVENTOR - LESSON PLAN About ingenious things we would not want to live without invented by minority inventors…(Continued) inventors…(Continued) George Washington Carver designed the concept of a moveable school, with teachers and equipment traveling to remote areas to instruct the poor in agriculture and nutrition. Flossie Wong-Staal, a Chinese-American scientist, is a leader in AIDS research. Working with a team, she helped to discover the virus that causes AIDS and a related virus that causes cancer. She also did the first mapping of HIV's genes. Images/Inventor details found on: http://www.nmoe.org/ http://www.blackinventor.com In the mid-1980s, a twelveyear old girl developed an invention that greatly helped people who have difficulty communicating. Rachel Zimmerman of Ontario, Canada created a software program using Blissymbols: symbols that enable non-speaking people, such as those with severe physical disabilities like cerebral palsy, to communicate. The program user communicates by pointing to various symbols on a page or board through the use of a special touch pad. When the user touches the symbols, Zimmerman's "Blissymbol Printer" translates them into a written language. In this way, the user can record his or her thoughts or communicate via e-mail. Zimmerman's system of communication started out as a project for a school science fair, but it ended up competing at the World Exhibition of Achievement of Young Inventors, winning a silver medal at the Canada-wide contest. The program also won the YTV Television Youth Achievement Award. With a Master’s Degree in Nucleur Engineering and many inventions under his belt, Lonnie Johnson’s most fun invention had to be the pressurized water gun he invented that was safe enough for children. Originally known as the Power Drencher, the gun was later renamed the Super Soaker. Did you know that there was a famous woman inventor who obtained more than one hundred and twenty-five patents? Her name was Giuliana Tesoro, and she helped to make great strides in the field of fiber and textile chemistry. Through her work and research, she developed processes to prevent static accumulation in synthetic fibers, designed flame-resistant fibers, pioneered improved permanent press properties for textiles and discovered ways to make new manufacturing projects run at peak operation and efficiency. http://madamenoire.com http://inventors.about.com 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 2 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN We have covered only a few of the many minority inventors. Now students, it’s your turn for a little research! Can you find another invention from a minority inventor? When and where was it invented and by whom? What problem did it solve? Invention: Date of Invention: Inventor’s Name: Age of Inventor (when 1st invented): Country of Origin: Name of Invention: Description of Invention: LOOK at Some of the Other Great Inventions! RESEARCH! RESEARCH! RESEARCH! Where did you find this information: http://www.women-inventors.com http://inventors.about.com/library/inventors These won’t be the last great great inventions… The next latest greatest invention is waiting to be created! 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 3 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN WOULD YOU LIKE TO BE THE… LATEST - GREATEST INVENTOR? Within every industry there will be many ways an inventor can contribute (i.e. improve functionality, design or delivery, create new devices, create new uses, etc.) What are some of the key ways an inventor might contribute to your chosen industry? 1) 2) 3) 4) 5) Before you get started looking for a clever idea, let’s talk about inventing! Inventors invent by following certain basic steps – just like many other things you do every day. Like following a recipe while cooking, brushing your teeth or tying your shoes – inventing is a process. To help you get started with YOUR invention – just follow the steps below! FIRST FIRST – JUST THINK!! Journal it! The best way to come up with a clever idea or plan is to BRAINSTORM! Brainstorming is thinking up lots of ideas. When you brainstorm for an invention – you think of everything you possibly can about what problems there are, who has them, how to resolve them…just everything that enters your mind. Don’t worry about every detail – just write down your ideas. You can figure out the “how” and “what” later. You can start by asking yourself questions (remember to write down the answers in your journal): Are you inspired to develop an invention that can benefit one of the industries highlighted in this lesson plan? Which one? If not one of these, which industry have you chosen? What are some other problems you have noticed that impact the industry? What problems have you seen reported in the news? Learned in school? What about your friends, grandparents, teachers? Ask them to share problems they have noticed. 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 4 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN Now that you're thinking about your industry....brainstorming all kinds of ideas...remember to pick a problem you think you can solve - and that fits this program's requirements. Here is some information that will help you understand the basic requirements: 1. You'll need to BUILD a prototype....not just have an idea...or draw a picture...or conceptualize a system. This is a “Gadget”, “Model”, “Functional THING” program/competition. 2. Your idea does need to SOLVE something...even though some inventions are just plain FUN. We're looking for SOLUTIONS that have a measureable impact on the world. 3. Every inventor DOES THEIR RESEARCH on the problem: Who has the problem? What may have already been started to solve this problem? How is the problem measured? How could the impact of the solution(s) be measured? 4. Every inventor puts time in COMMUNICATING their journey. A solution is only as good as its ability to “GET REAL”....and that only happens if you take the idea out of your head...and successfully transfer it to others. Your Student Journal allows you to create a documented record of your invention from start to finish and provides you an effective way to communicate your idea to others. While you were deciding on a “problem” and thinking about the basic requirements, were you already beginning to think about some possible solutions? Use the SCAMMPER technique to brainstorm! Take your idea – then SCAMPER! Substitute – What else could you do instead? Could you use other materials? Combine – How about a blend of two or more ideas/processes? Adapt – What is there already that helps with this problem? Can you make it better? Minify – Order, form, shape? Could you make it smaller? Miniature? Portable? Magnify – Greater frequency? Bigger? Longer? Add something? Put to other uses – How else could it be used? Or where? With who? Eliminate – What can you get rid of? Subtract? Condense? Reverse – Will it work backwards, inside out, upside down? These are all important things to think about when getting ready to make your invention. There really is a lot to think about – but just like anything else worth doing – if you just GET STARTED you’ll soon be on your way to becoming the an INVENTOR! 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 5 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN SECOND – JUST DESIGN!! Once you have decided on your favorite idea – it is time to start designing YOUR invention. Start by defining the PIECES AND PARTS you will need to actually make it. You will need to think about what it will look like, how you will use it, does it need directions – all the things that will help others know what your invention is all about, so they can use it and help others learn how. Here are a few questions to answer to get you started: Is it like anything you already know about? How is your idea different? What are some names your invention might be called? How will you use it? Who uses it? What might it look like? How will it operate? When would it be used? Night or day? Warm weather or cold? How many people can use it at one time? One, many, both? Does your invention need directions or instructions? What are they? What problem/challenge does your invention help solve? How? What materials will you need to make it? Do you have the materials you need already? Where will you find them? Is the invention simple? Cost effective? Durable? Will you need help? What kind of help will you need? Journal it! You can draw or sketch your idea or simply describe it in your inventor’s journal. And if you need to, you can make up a set of directions. Don’t worry - this is easier than it sounds. Remember - this is YOUR idea – so you just have to explain what is in your brain. Write down everything people will need to know – and that’s all it takes! 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 6 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN THIRD – JUST BELIEVE AND BUILD BUILD IT!! Now – you need to actually make your idea into a prototype or a working model, so you can see what it really looks like and show how it really helps to solve the problem. Remember, try to keep it simple, cost effective and durable. ID E A + = S U C C E S S ! YOU CAN DO THIS! Your brilliant idea has come to life on paper – now JUST BELIEVE AND BUILD IT! Don’t forget the first thing you should do EVERY DAY and EVERY STEP OF THE WAY is write down what you’ve done in your journal. Include the improvements, changes, trials and errors, including the dates you made them. Record your changes, and initial and date them. Journal it! Your prototype should be: A model or representation of how your invention would work if it were real and should be: • Able to adequately illustrate to those learning about it how it would work if real. • No larger than 2 feet deep X 3 feet wide X 4 feet high. • Able to run on batteries – if there is a power source needed at all. Your prototype may not: • Utilize electricity AT THE FINAL COMPETITION (there is no AC provided/allowed at IC) • Be larger than stated requirements. Once you have built your prototype – TRY IT OUT! YOUR invention may be perfect the way it is - but it’s OKAY if you want to change it - fix it - make it better! Inventors rarely get it right the very first try…sometimes an inventor may build many prototypes before they are satisfied with their creation. The most known example is Thomas Edison's light bulb. How he had an idea...tried it...but had to believe in it enough to suffer over 1,000 "failed" tries - before it worked! What got Thomas Edison through it? HE BELIEVED! HE BELIEVED HIS LIGHT BULB WOULD WORK! HE BELIEVED IN HIS ABILITY TO MAKE IT WORK! AND - HE NEVER GAVE UP! ID E A + = 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 7 of 8 LATEST – GREATEST INVENTOR - LESSON PLAN How do you know if your prototype is ready? Here are a few questions that will help you to decide: Does MY invention work the way I want it to? Can I make changes to make it simpler to operate? Make it to work better? Does it look the way I want it to? What can I do to improve the way it looks? Is it durable? Are there other materials I can use to make it more durable? Can I enhance it in any way? Make it larger or smaller? Portable? Waterproof? Remember the SCAMMPER technique of brainstorming? Look back at SCAMMPER questions covered earlier in this lesson to see if there are more helpful questions. If you decide to make changes make sure to record your changes (failures and successes) in your journal. Once you have finished your prototype, make sure you congratulate yourself for bringing your idea to life and for a job well done! YOU ARE THE LATEST - GREATEST INVENTOR! 2011 Just Think, Inc. - All Rights Reserved Just Think, Inc. www.just-think-inc.com Page 8 of 8
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