The Pool: Uncovering New Units
Transcription
The Pool: Uncovering New Units
THE POOL: UNCOVERING NEW UNITS IN THE ONLINE VIDEO SPACE aol online video lane 50864_Cover.indd 1 The Pool: Uncovering New Units In the Online Video Space AOL Online Video Lane 1/8/13 11:05 PM The Pool: Uncovering New Units In the Online Video Space AOL Online Video Lane 50864_Body.indd 1 1/8/13 11:48 PM All information and material contained in this publication are subject to copyrights owned by VivaKi, Inc., its affiliates and other individuals or entities. Any reproduction, retransmission, republication, or other use of all or part of any document found in this publication is expressly prohibited, unless prior written permission has been granted by VivaKi, Inc. or the appropriate copyright owner. All other rights reserved. Copyright 2012 VivaKi, Inc. All rights reserved. Printed in the U.S.A. Design: www.faustltd.com The names, logos, trademarks, and service marks of VivaKi, Inc., the advertisers and brands that appear in this publication may not be used in any advertising, publicity, promotion, or in any other manner implying VivaKi’s or the advertiser’s endorsement, sponsorship of, or affiliation with any product or service, without VivaKi’s or the advertiser’s prior express written permission, as the case maybe. Names, logos, trademarks and service marks of VivaKi and the advertisers that appear in this publication are the exclusive property of VivaKi or such advertisers and their respective licensors, as the case may be, and may not be used without the prior written consent of VivaKi or such advertiser, as the case may be. II 50864_Body.indd 2 1/8/13 11:48 PM contents 1 The Winning Ad units 2 5 The AOL Online Video Lane Process 7 Background 41 The Pool Mission Statement The Pool Around The World The Pool’s History in Online Video The Lifeguards Acknowledgements 50864_Body.indd 3 Field Trial findings 6 9 Conclusion The Winning Units Leveraging the q Units 1/8/13 11:48 PM 50864_Body.indd 4 1/8/13 11:48 PM THE WINNING AD UNITS 50864_Body.indd 1 1/8/13 11:48 PM 2 50864_Body.indd 2 1/8/13 11:48 PM The Winning Ad units The Pool began its research in the online video space in 2008 with the recognition that media had become time-shifted, digitized, shortened and readily available for consumers to enjoy whenever and wherever they are. The Pool, which exists to uncover new and improved advertising solutions, embraced the change in media head-on and brought together marketers, advertisers and publishers to work to uncover these solutions – ones supported by consumers, advertisers and media companies. 3 50864_Body.indd 3 1/8/13 11:48 PM AOL STEPPED FORWARD TO SPONSOR THE POOL'S THIRD ONLINE VIDEO LANE IN THE U.S. The winning ad model of The Pool's first two U.S. lanes in online video was ASq (Ad Selector Done Smart —“q” as in "I.Q."), an ad format that is similar to the industry’s pre-roll standard, with one major difference: it gives users the power to choose their ad. Given the ongoing growth of the space, and continuing confusion over new ad models being offered, the time was ripe for further exploration and collaboration. AOL stepped forward to sponsor The Pool’s third online video lane in the U.S. The goal of the lane was simple: continue The Pool’s research in online video to accelerate its growth through additional consumer-tested and approved ad models. 4 50864_Body.indd 4 1/8/13 11:48 PM Research through the AOL Online Video Lane uncovered three new q units, each of which outperformed pre-roll, cementing their place in the overall online video ecosystem. AOq ( A D OVER LAY DONE SMART ) allows users to delve deeper into the ad experience through customizable tabs, which overlay on the pre-roll. These tabs pause the pre-roll and drive viewers to in-player experiences that can include anything from product info pages to store locators to photo galleries. AP q ( AD POL L DONE SMART ) encourages users to control their ad experience. Users are presented with a slate that allows them to choose from one of two options: a 30-second ad or a 15-second ad with one closed-ended question following the commercial. S O q ( SOC I A L OVER LAY DONE SMART ) is a simple execution that allows users to connect with a brand via their social networks. The unobtrusive overlay can drive to any social network. Depending on an advertiser’s preferences and objectives, one or more of the new offerings would be a better option over the standard pre-roll model. For advertisers wishing to provide a deeper interaction in online video, AOq is best. APq gives advertisers the opportunity to gain new consumer insights (while offering people a choice during their online video ad experience). SOq has a key social component to it. ASq, which was also included in the lane, continues to demonstrate strong performance on all metrics as a superior choice-based model. 5 50864_Body.indd 5 1/8/13 11:48 PM 50864_Body.indd 6 1/8/13 11:48 PM BACKGROUND 50864_Body.indd 7 1/8/13 11:48 PM 50864_Body.indd 8 1/8/13 11:48 PM B a ckgro u n d TH E P OOL MI SSI O N STAT EMEN T: Create industry alignment on advertising solutions through the process of pooling resources and the uncovering of human insights. The idea for The Pool began in 2008. VivaKi was actively involved in several external ventures investigating the possibilities for new forms of advertising. The agencies were enthusiastic participants but, at the end, they kept coming back to a very basic question: Now what? There were lots of ideas and interesting research, but not enough concrete actions at the end. Everyone agreed that VivaKi and its clients had learned something but few were sure how to put that fully to use in the marketplace. 9 50864_Body.indd 9 1/8/13 11:48 PM T h e Po o l Aro und the Wo rld The success of The Pool’s first two lanes created a ripple effect around the globe. November 2008 The Pool launches its first lane of research in the U.S. with a focus on online video. February 2010 The Pool Founder Tracey Scheppach releases results of its U.S. Online Video Lane and announces ASq as the winning ad model in front of a sell-out crowd at the IAB Annual Leadership Meeting. April 2010 The Pool launches its first international lane in China, continuing its research in online video. October 2010 The Pool continues its research in online video with the announcement of its first lane in the U.K. March 2011 The Pool launches an online video lane in Australia. The Pool’s online video lane in China confirms the findings of earlier U.S. lanes and announces ASq as the optimal ad model for online video. 2008 July 2009 The Pool launches its second lane in the U.S., this time specifically focusing on short-form online video. May 2010 The launch of ASq is covered in Advertising Age. The publication notes “Vivaki's ‘Ad Selector’ could significantly change the online video marketplace.” September 2010 The Pool turns its focus to display advertising in the Middle East/North Africa region with a lane in Dubai. November 2010 The Pool launches an online video lane in Spain. 10 50864_Body.indd 10 1/8/13 11:48 PM September 2011 France launches three lanes of research — online video, in-banner and IPTV. November 2011 The Pool in Spain becomes the fourth country to name ASq the winning ad model for its online video lane at the IAB Festival Inspirational. May 2012 The Pool in the U.K. announces ASq as the winner of its online video lane, making it the fifth global market to do so. December 2012 The Pool in the U.S. announces AOq, APq, ASq and SOq as the winners of the AOL Online Video Lane. In France, The Pool announces the winners of its IPTV, in-banner and online video lanes; ASq wins online video for the sixth time. 2012 July 2011 The Pool launches a cross-media metrics lane in China. The lane, China’s second, analyzes consumer behavior and evaluates the effectiveness of cross-media ads. October 2011 In the U.S., The Pool launches its first lane dedicated to tablets. The Pool and AOL join forces and announce The Pool’s third online video lane in the U.S. to uncover additional ad models in the online video space. December 2011 The Pool in China announces the results of its cross-media metrics lane. September 2012 In Dubai, The Pool names Tri-ad, a choice-based model, the winning model of its MENA Display Lane. 11 50864_Body.indd 11 1/8/13 11:48 PM So VivaKi executives began thinking of what the network could do to move forward faster. They knew VivaKi had the expertise and experience, along with a strong drive for innovation. They believed it had a client roster of equally forward-thinking companies who would love to get involved. So they began reaching out to media and technology companies, many of which were conducting their own individual research studies similar to those VivaKi had undertaken. The network had even partnered with several of them on one-off studies. Executives began thinking, “what if we worked together in a broader, deeper, more collaborative way to discover and test new ideas for advertising on new media platforms that could change the industry?” From those conversations, The Pool was launched. The initiative brings together the leaders, pioneers and futurists who want to help create tomorrow, today. The Pool’s participating partners must commit themselves fully in terms of resources, experience and financial obligations. Participating clients are also required to commit to the full program, providing the assets that are tested and the funds to deploy the ad model in a live, in-market field trial. At the end of the process, which can last about a year, Pool participants help scale and monetize evolving media platforms. Along the way, participants have access to the best-in-class talent, as well as first-mover knowledge to secure leadership advantage in the marketplace. 12 50864_Body.indd 12 1/8/13 11:48 PM T h e Pool’s History In Online Video The Pool’s first lane in the online video space launched in November 2008 and included six major advertisers and seven media companies. Participating companies included: Allstate Capital One BBE Hulu Applebee’s Nestlé Purina Petcare CBS Microsoft Advertising BlackBerry AOL Discovery Yahoo! Over the course of one year, The Pool conducted research that revolved around a democratic and sequential 5-2-1 approach: five models tested qualitatively, two models tested quantitatively and one model tested in the field trial. Throughout each phase, the models were compared to the industry standard, pre-roll. The Pool considered 29 different ad models, tested 43 different executions, spent more than 8,000 hours with industry peers and spent more than 230,000 hours with more than 25 million consumers. All the research produced the winning ad model: ASq, which was evolved and developed throughout The Pool process from the Ad Selector, a format brought by Hulu to the kick-off meeting. From the earliest stage of research in the first lane, The Pool began hearing consumers differentiate between the experience of watching long-form content, such as TV shows and short-form (i.e., under 5 minutes) video clips, such as YouTube, breaking news or sports highlights. That distinction held true in Phase Two, the quantitative study, where consumers appeared to respond differently depending on the length of content. While ASq still came through as the optimal model for online video, the question remained: is there a need for a different ad format specifically for short-form content? 13 50864_Body.indd 13 1/8/13 11:48 PM The Pool continued its research in online video in July 2009 with a focus on short-form online video. Much had changed since The Pool’s initial dive into the water. The economic downturn that started in September 2008 was in full swing, with advertisers spending less and media companies feeling the pinch. Consumers, too, had changed in some ways. They were even more comfortable in the online arena, spending more of their time with the medium and demonstrating a willingness to engage with relevant and choice-enhancing advertising. What did not change from the first lane to the second was The Pool’s firm belief in the need for collaboration and change, the coming together of key players in the industry to accelerate the fortunes of a new media platform by aligning everyone around a consumer-tested and approved new ad model. The Pool expanded its roster of agencies and advertisers beyond Starcom MediaVest Group (SMG) to all of VivaKi, which included the media and digital agencies in the Publicis Groupe family: ZenithOptimedia, SMG, Digitas and Razorfish, giving it a broader and richer mix of participating companies. At the same time, the success of the first swim lane meant that more publishers wanted to participate. As a result, the second lane included 10 publishers and 13 advertisers, more than double the relative numbers from the first lane. 14 50864_Body.indd 14 1/8/13 11:48 PM These included: Bank of America Mars BBE Tremor Media BlackBerry Procter & Gamble CBS Interactive Denny’s U.S. Cellular Disney Pictures Walgreens Fancast/Comcast Interactive Media Warner Bros. Digital Media YouTube General Mills Walmart FoxNews YuMe Kraft Foods AOL Microsoft Advertising In the second lane, The Pool considered 28 different ad formats, tested 48 different executions, spent over 13,000 hours with industry peers and spent over 860,000 hours with more than 22 million consumers. Again, ASq was named the winning ad model for the lane. Overall, ASq has proven itself to be the optimal ad model for long- and short-form online video in seven different studies spanning six countries (Australia, China, France, Spain, U.K. and U.S.). In those studies, a total of 388 different model executions have been tested with 278 million consumers over 19 million hours, with ASq consistently outperforming the other models, with various iterations tested to ensure what is brought to market is the best execution. Yet, even with The Pool’s extensive research in this space, the question that remained was whether there were other ad models for online video. The goal of the AOL Online Video Lane was simple: continue The Pool’s research in online video to accelerate its growth through additional consumer-tested and approved ad models. 15 50864_Body.indd 15 1/8/13 11:48 PM THE LIFEGUARDS Here are the passionate people who have helped make the vision of The Pool a reality. 16 50864_Body.indd 16 1/8/13 11:48 PM TRACEY SCHEPPACH EVP, Innovations Director, VivaKi and SMGx, and Founder of The Pool Tracey Scheppach is the founder and global leader of The Pool. She has championed and spearheaded the initiative since its early stages, leading to global exploration and testing in online video. She has been at the intersection of media, technology and consumer behavior for almost 15 years. In her current role, she is responsible for understanding the nuances and latest developments in emerging media and runs SMGx’s Innovation Center of Excellence (COE), one of three pillars within SMGx. Tracey has been a vocal industry advocate for freeing TV set-top box data and more addressable advertising to deliver more accurate ROI for clients. Her work and powerful voice in the industry have gained her accolades such as Advertising Age Women to Watch (2008); Mediaweek’s Watch List (2009); iMedia Connection’s Top 25 Internet Marketing Leaders and Innovators (2009) and inclusion in the prestigious American Advertising Federation’s Hall of Achievement (2009). Tracey is a member of the 4As National TV Innovation committee and Invidi’s Advisory Board. 17 50864_Body.indd 17 1/8/13 11:48 PM HELEN KATZ SVP, Research Director, Starcom MediaVest Group Helen Katz is the research and insights guru for Starcom MediaVest Group. She spends most of her time crafting and conducting research studies to better understand how consumers use and think about various digital video forms, with the goal of creating actionable, enlightening and industry-changing outcomes. As the research lead for The Pool, Helen works with the research partners to execute robust and compelling research across all phases of the program: qualitative, quantitative and in-market field trial. She has spent the past few years immersed in the exploration of TV set top box data, addressable advertising and mobile ad models, as well as being a founding member of several industry initiatives in the new media space. She is an ARF “Great Minds” award-winner and a member of the James Webb Young Board at the University of Illinois, where she received her Master’s and Ph.D. degrees. Helen is the author of three textbooks on advertising and media, the most recent being The Media Handbook (5th edition to be published by Routledge in 2013). 18 50864_Body.indd 18 1/8/13 11:49 PM BETH DOYLE Innovations Director, VivaKi Beth Doyle is an Innovations Director at VivaKi. In her role, she oversees operations for The Pool and serves as product manager for ASq. Prior to joining VivaKi, Beth worked at Starcom and SMGx where she consulted agency teams on video innovation and strategy, while buying emerging media and creating standards. Beth was recognized as Mediaweek's Rising Star in 2010 and an “Agency Innovator” by The Internationlist in 2012. She regularly returns to her alma mater, the University of Notre Dame, to speak to students about emerging media and technology. Beth earned her MBA from DePaul University, with a concentration in change management. 19 50864_Body.indd 19 1/8/13 11:49 PM SAMANTHA MERRITT Manager, VivaKi Samantha Merritt is a manager on The Pool, responsible for leading The Pool’s day-to-day operations. These responsibilities include, but are not limited to, leading ad model development, project management and serving as the primary point of contact for senior executives on the agency, brand and publisher sides. Prior to her current role, she served as digital associate on the BlackBerry team at Starcom. In the 17 months she spent with the team, Samantha gained expertise on account and client management, as well as planning, buying and reporting across digital vehicles. She earned her BA in advertising from Penn State. 20 50864_Body.indd 20 1/8/13 11:49 PM KEVIN RITT Associate, VivaKi Kevin Ritt joined VivaKi’s Pool team in February 2012 as an associate responsible for helping manage each lane of The Pool in the U.S. His day-to-day responsibilities include project management, data analysis and research coordination. Prior to joining The Pool, Kevin was an assistant media planner at Draftfcb Chicago’s MC Media where he worked on the agency’s Miller Lite account. He is a graduate of the University of Notre Dame, where he earned his bachelor’s degree in marketing. ELLIS CHAMBERS Associate, VivaKi Ellis Chambers joined The Pool as an associate in July 2012 from JWT Inside in Atlanta. As a member of The Pool team, Ellis works to make sure that each U.S. lane meets its deliverables and deadlines. His day-to-day responsibilities include project management, data analysis and market research. During Ellis’s time at JWT Inside, he worked on accounts such as UCLA Health System, DaVita and Dignity Health. He is a graduate of the University of Georgia, where he earned his bachelor’s degree in advertising. 21 50864_Body.indd 21 1/8/13 11:49 PM Acknowledgements While the Lifeguards – in close partnership with AOL, marketers and research partners – managed the overall process, there were a host of other experts, thought leaders, visionaries, research gurus and tech geniuses who contributed to this effort. Without their devotion, The Pool would just be an idea on the back of a napkin. Amanda Dixon Team One Ellis Chambers VivaKi Amanda Mollet Spark Emily Johnson AOL Andrea Johnson AOL Ezra Suveyke VINDICO Ariel Stiglitz VINDICO Gaurika Chadha Saatchi LA Badinn Chobhaphand AOL Helen Katz VivaKi Ben Chardell Starcom MediaVest Group Hillary Hawker AOL Beth Doyle VivaKi Jaclyn Skaja comScore Brandon Stewart AOL Jamey Wishner VINDICO Carly Weinstein comScore Jarod Knight Team One Catherine Becker AOL Jeff Marshall AOL Charles Gabriel AOL Jennifer Scholnick AOL Chris Spengler AOL Jennilee Jacobs AOL Christian Kugel AOL Jessica Perin Starcom MediaVest Group Dan Pineda Team Sprint Jill Griffin Starcom MediaVest Group Darlene LaChapelle AOL Josh Dysart VivaKi 22 50864_Body.indd 22 1/8/13 11:49 PM Kelly Chiricotti Spark Saneep Mittal AOL Kerry Brown AOL Scott Navarro AOL Kevin Blaine AOL Sean Mills VivaKi Kevin Ritt VivaKi Shelby Saville Spark Laura Centore comScore Steven Torices Saatchi LA Lauren Damron AOL Susan Crawford AOL Leigh Freund AOL Susan Shostack AOL Liz Brock Team Sprint Tony Gemma Starcom MediaVest Group Lynette Conover Team One Tracey Scheppach VivaKi Mary DeBrunner VivaKi Wendy Segal comScore Mason McCoy VINDICO Megan Black Team Sprint Megan Buehner AOL Mike Srilapa AOL Nicole Haygood Spark Paul Janness AOL Rishi Pahuja AOL Robin Sheedy VivaKi Ronnie Dickerson Team Sprint Samantha Merritt VivaKi 23 50864_Body.indd 23 1/8/13 11:49 PM 50864_Body.indd 24 1/8/13 11:49 PM THE AOL ONLINE VIDEO LANE PROCESS 50864_Body.indd 25 1/8/13 11:49 PM 50864_Body.indd 26 1/8/13 11:49 PM Th e AO L O n l in e Vide o L ane P roc e ss Due to The Pool’s extensive research in online video—both in the U.S. and around the world—it was agreed that repeating the qualitative and quantitative stages of research was unnecessary for the AOL Online Video Lane. Instead, The Pool went straight from brainstorming ideas to the field trial phase with five advertisers including Fancy Feast, Lexus, Microsoft and Sprint. AOL and VINDICO each provided ad model concepts, and employees from all VivaKi agencies were invited to submit their ideas as well. A total of 72 models were anonymously evaluated and voted on by key personnel from VivaKi, AOL and VINDICO, and the top three models were selected for inclusion in the lane along with ASq. The winning ad models went into a live, in-market field trial, during which the participating advertisers activated the new ad models across the AOL ON video network. All the way through this process, The Pool benchmarked these models against the current industry standard of pre-roll. 27 50864_Body.indd 27 1/8/13 11:49 PM IT WAS CLEAR BY THE END OF THE FIELD TRIAL THAT ALL THE TEST AD MODELS OUTPERFORMED THE BENCHMARK PRE-ROLL UNIT ON ONE OR MORE METRICS. The Field Trial The research approach for the field trial was a live, in-market test where advertisers placed ads in both new and existing ad units across the AOL ON video network. It was clear by the end of the field trial that all the test ad models outperformed the benchmark pre-roll unit on one or more metrics. For example, AOq and APq showed lifts in click-through, engagement, awareness and recall, while SOq out-performed pre-roll in completion, click-through, engagement and purchase intent. ASq again demonstrated its strength as an ad model, and was the strongest format across all metrics. From these findings, it was concluded that all the new ad models have a place in the market, depending on advertiser preferences and campaign goals. 28 50864_Body.indd 28 1/8/13 11:49 PM PRE-ROLL AOq APq ASq SOq AOq RATE APq ASq SOq PERCENT DIFFERENCE/LIFT VS. PRE-ROLL COMPLETION RATE 75% 75% 67% 78% 79% 0% -7% +5% +1% CLICK-THROUGH RATE 0.55% 0.67% 2.21% 0.77% 0.41% +22% +195% +5% +5% ENGAGEMENT 0.72% 0.94% 3.88% 2.44% 0.52% +31% +288% +165% +6% PRE-ROLL AOq APq ASq SOq AOq LIFT VS. CONTROL APq ASq SOq PERCENT DIFFERENCE/LIFT VS. PRE-ROLL TOP-OF-MIND AWARENESS +24% +41% +48% +57% +25% +71% +129% +171% No difference TOTAL UNAIDED AWARENESS +10% +26% +41% +34% No Lift +160% Significant Lift +209% - ONLINE AD RECALL +45% +39% +63% +74% +33% No difference No difference +90% No difference MESSAGE RECALL +175% +433% +400% +320% +233% +147% +60% +60% No difference PURCHASE INTENT +17% +13% +11% No lift +31% No difference No difference - +35% T h e Re s e arch Part n e rs There were two key research partners included in the field trial. VINDICO provided the behavioral tracking of consumers’ exposure to each ad model. For consumers’ attitudinal response, captured via an online consumer survey, the research partner was comScore. 29 50864_Body.indd 29 1/8/13 11:49 PM Ad M o d e ls Te ste d The four models included in this research were: AOq A NAVIGATION BAR AT THE TOP ANIMATES IN AND OVERLAYS THE VIDEO, AND EACH TAB ON THE NAVIGATION BAR DRIVES TO A SEPARATE IN-PLAYER EXPERIENCE. IF A VIEWER CLICKS A TAB, THE PRE-ROLL PAUSES, AND THE VIEWER CAN EXPLORE THE FULL IN-PLAYER EXPERIENCE BEFORE RETURNING TO THE PRE-ROLL AND THEN THE VIDEO. 30 50864_Body.indd 30 1/8/13 11:49 PM 31 50864_Body.indd 31 1/8/13 11:49 PM APq A SLATE APPEARS PRIOR TO CONTENT AND ASKS VIEWERS TO CHOOSE BETWEEN WATCHING EITHER A 30-SECOND AD OR WATCHING A 15-SECOND AD WITH A CLOSED-ENDED SURVEY QUESTION TO FOLLOW (ALL IN-PLAYER). IF THE 15-SECOND AD IS SELECTED, THE VIEWER MUST COMPLETE THE SURVEY. 32 50864_Body.indd 32 1/8/13 11:49 PM 33 50864_Body.indd 33 1/8/13 11:49 PM ASq A SINGLE ADVERTISER OR MULTI-ADVERTISER SLATE APPEARS PRIOR TO CONTENT ASKING VIEWERS TO CHOOSE A VIDEO AD TO WATCH BEFORE CONTENT RUNS. IF NO CHOICE IS MADE, A DEFAULT VIDEO AD RUNS. 34 50864_Body.indd 34 1/8/13 11:49 PM 35 50864_Body.indd 35 1/8/13 11:49 PM SOq AN OVERLAY ALLOWS ADVERTISERS TO DIRECT VIEWERS TO VARIOUS BRANDED SOCIAL MEDIA PAGES THROUGH THEIR PRE-ROLL UNITS. ADVERTISERS CAN ADD THE LOGOS OF UP TO FOUR SOCIAL NETWORKS, INCLUDING FACEBOOK, TWITTER, YOUTUBE, GOOGLE+ AND PINTEREST AND CAN CONTROL AT WHICH POINT THE LOGOS APPEAR. 36 50864_Body.indd 36 1/8/13 11:49 PM 37 50864_Body.indd 37 1/8/13 11:49 PM The field trial was conducted between November 2011 and August 2012, with executions running from one to four months depending on the advertiser. A total of 79 million impressions were delivered across the five participating advertisers. Below is a summary of what ad models were tested by which advertiser, including the type of content in which their ads appeared. 38 50864_Body.indd 38 1/8/13 11:49 PM ADVERTISER A FORMATS TESTED AOq x APq x ADVERTISER B ADVERTISER C x ADVERTISER D x ADVERTISER E x x x SOq x ASq x x x x x 4 months 1 month 3 months 2 months 3 months May – Aug June Apr– Jun Feb– Mar Nov– Jan CREATIVES USED 6 1 5 4 5 PLACEMENT TYPES Demo-target Entertainment Demo-target Content Channels RON Behavior target Music Advanced targeting Look-A-Like Target Sponsorship Tech LENGTH OF CAMPAIGN Demo-target 39 50864_Body.indd 39 1/8/13 11:49 PM 50864_Body.indd 40 1/8/13 11:49 PM FIELD TRIAL FINDINGS 50864_Body.indd 41 1/8/13 11:49 PM 42 50864_Body.indd 42 1/8/13 11:49 PM Fie l d Tria l Fin d in g s B e hav io ra l Re s ult s The key metrics for our behavioral research were the completion rate, or percent of ads watched to the end, and the click-through rate, defined as the percent of video ads clicked through to the advertiser’s landing page. Measures of engagement varied, depending on the ad unit. For the pre-roll benchmark, it was simply gross clicks to the video and/or banner. For ASq, it was the gross number of clicks including video choice, video click or banner click divided by the number of ASq slates. For all the new q units, engagement covered those, together with additional interaction opportunities pertinent to each model. For AOq, that included “Open Tabs,”“Learn More” and “Watch YouTube Videos.” With APq, engagement included “Select an Ad,”“Answer ‘Yes’” and “Click Logo,” while for SOq, consumers could “Click to Facebook” [or any other social network] or on the brand logo. 43 50864_Body.indd 43 1/8/13 11:49 PM The primary type of analysis on the behavioral data was lift over pre-roll. Since each q unit was tested with a different number of advertisers, only those brands using a particular model were included in the pre-roll aggregate to ensure this was an “apples to apples” comparison. That is, if Advertisers A and B were the only ones to test AOq, then only their pre-roll benchmark ads were used as the point of comparison. Note that implementation issues affected ASq Chosen ads early on in the field trial. After the issue was corrected, a small sample size remained. Results on ASq Chosen are therefore reported for directional purposes but are not robust enough to provide statistically significant performance benchmarks. AOq APq ASq SOq LIFT VS. PRE-ROLL BEHAVIORAL METRICS Completion Rate x Click-through Rate x Engagement x x x x x x 44 50864_Body.indd 44 1/8/13 11:49 PM C o mp let io n Ra te s ASq and SOq ads were watched to completion most often. In addition, ASq showed the highest campaign lift in completion at +5%. Viewers seeing shorter ads (:15) were more likely to complete the ad than those exposed to the longer (:30) commercials. COMPLETION RAT E BY FORMAT(%) Pre-Roll Format AOq 75% 75% APq 72% 67% ASq 74% 78% SOq 78% 79% 50% 100% 45 50864_Body.indd 45 1/8/13 11:49 PM COMPLETION RATE BY FORMAT(%) Advertiser A Advertiser B Advertiser C Advertiser D Advertiser E 74% PreRoll 80% 65% 85% When examined by individual advertiser, results did vary. The two highest campaign lifts were seen with the ASq for Advertiser C and Advertiser D. While the APq model delivered the lowest completion rates, its click-through and engagement rates were among the highest. 69% 68% (-8%) AOq 80% (0%) 68% (+5%) 87% (+2%) 68% (-1%) 72% (-3%) APq 63% (-9%) 83% (+28%) 92% (+8%) ASq 66% (-4%) 80% (0%) SOq 66% (+2%) 87% (+2%) 50% 100% 46 50864_Body.indd 46 1/8/13 11:49 PM C l i ck-T h ro ug h Ra te s In terms of the video click-through rates, the strongest results were seen for ASq and APq, compared to pre-roll. The highest individual lift occurred for APq, +209% for Advertiser E, with ASq at +45% for Advertiser D. In contrast to completion rates, the longer commercials (:30) were clicked more often across all formats and advertisers. CLICK-THROUGH RAT E BY FORMAT(%) Pre-Roll Format AOq .55% .67% APq .75% 2.21% ASq .73% .77% SOq .39% .41% 1.5% 3% 47 50864_Body.indd 47 1/8/13 11:49 PM Engagement Rates The highest overall engagement rates were seen with ASq and APq. The former produced a 165% lift over pre-roll, while for the latter, it was +288%. Both AOq and SOq also generated lifts in engagement, at +31% and +6%, respectively. When looked at by advertiser, the largest lift in engagement was seen for Advertiser C in ASq at +688%, followed by Advertiser A with a +435% lift on APq. Those who did engage with the new units were 13% more likely to complete the video compared to pre-roll. This ranged from a lift in completion of +4% for SOq engagers to +27% for those who engaged with APq. The type of engagement varied by unit. On AOq, it was in the form of video and banner clicks. The highest proportion of tab interactions occurred with Advertiser E and Advertiser C. With APq, Advertiser E’s high engagement came primarily from video clicks, whereas for Advertiser A, the largest proportion of engagement was in choosing an ad. That advertiser also saw a higher proportion of survey completes. 48 50864_Body.indd 48 1/8/13 11:49 PM ENGAGERS VS. OV ERALL COMPLETION RATES Overall Completion Rate Engagers Completion Rate Total 75% 85% AOq 75% 80% APq 67% 85% ASq 78% 92% SOq 79% 82% 50% 100% 49 50864_Body.indd 49 1/8/13 11:49 PM EN GAGEMENT RATE BY FORMAT(%) Pre-Roll Format AOq .72% .94% APq 1.00% 3.88% ASq .92% 2.44% SOq .49% .52% 2% 4% Engagement in SOq was driven mostly by video clicks with the largest share of clicking on social buttons seen on Advertiser C. Advertiser B’s execution produced the most banner clicks. Each advertiser for this particular unit offered a different selection of social network choices. Advertiser D, with four different offerings, saw the highest share going to YouTube. That was true for Advertiser C as well, where YouTube was one of three social network choices. With Advertiser B, only two options were included, and the majority of engagers selected Facebook. 50 50864_Body.indd 50 1/8/13 11:49 PM SOCIAL INTERACTION ENGAGEMENT BY ADV ERTISER(%) Google + Youtube Twitter Facebook Advertiser D 11% 44% 8% 36% Advertiser C 62% 17% 22% Advertiser B 46% 54% 50% 100% ASq provided the strongest type of engagement for two of the three executions in users selecting an ad (Advertisers D and C). With the third, Advertiser E, it was video clicks that generated the highest engagement type. In sum, the behavioral results showed ASq and SOq beat pre-roll on all three measures, while AOq and APq did so for click-through and engagement. 51 50864_Body.indd 51 1/8/13 11:49 PM Attitudinal Results In order to assess consumer attitudes during the field trial, distinct tracking pixels were appended at the start of the video; these pixels dropped an exposure cookie and stamped the time of exposure. Recruitment node tags were tied to video companion banners as well as bonus impressions or placed on high traffic areas of AOL to intercept users exposed to each campaign. Both test and control samples were recruited from the nodes via an online survey invitation. Control respondents were recruited prior to the campaign launch, while test respondents were exposed to only one ad unit and surveyed on a minimum delay of 10 seconds, ensuring video completion. The initial strategy was to launch the recruitment from companion banners. For some campaigns, survey completion rates were very low when using just this approach, which was limited to bonus impressions on actual video pages. Subsequently, an alternate methodology was implemented using a general recruitment node placed on high-traffic areas of the AOL ON video network. This resulted in intercepting users who had, in some cases, been exposed many days prior to survey completion. Therefore, respondents with exposure more than four days prior to completion were excluded from the analysis. The research included an unexposed control group for each brand and five test ad units (three or four tested per brand). A total of 11,120 surveys were completed from within the AOL ON video network. Data were weighted on age, gender and income for each ad model to match the behavioral campaign delivery data. The control group was also weighted to match campaign delivery for each ad model, and similar to the behavioral analysis, only those brands utilizing a test model were included in the pre-roll comparisons. Additional proportional weighting was used when aggregating brands to ensure equal distribution of brands by ad model. 52 50864_Body.indd 52 1/8/13 11:49 PM The analysis of the survey measures involved looking at differences between test and control groups for each individual unit and comparing those per-unit lifts with the lift for pre-roll to see if the new unit generated higher (and statistically significant) lifts than did the pre-roll benchmark. In the following charts, the point differences between each exposed and control comparison and percent increases are shown only when they are statistically significant. Point differences should not be directly compared between the groups, but the percentages can be used for this purpose. Sample sizes and campaign details are shown below. ADVERTISER A ADVERTISER B ADVERTISER C ADVERTISER D ADVERTISER E 05.03–08.31 06.11–06.30 04.05—06.30 01.30—03.31 11.14—01.22 Controlled 1309 1127 1574 2012 965 Pre-roll 277 453 193 207 100 AOq 384 280 249 148 129 APq 530 – – – 154 ASq – – 173 112 178 SOq – 251 163 152 – 2500 2111 2352 2631 1526 FORMATS TESTED TOTAL 53 50864_Body.indd 53 1/8/13 11:49 PM Overall, the q units successfully lifted unaided brand awareness, online ad recall and campaign message association at levels that were equal or greater to pre-roll in effectiveness. And as seen with the behavioral results, the specific strengths of each q unit varied, suggesting that selection depends on overall campaign goals. Top-of-mind brand awareness increased across the board, with three of the units – ASq, APq and AOq – significantly outperforming the pre-roll benchmark. Those lifts were +57%, +48% and +41% higher than their control numbers, respectively. 54 50864_Body.indd 54 1/8/13 11:49 PM TOP-OF-MIND UNAIDED AWARENESS Control Pre-Roll Exposed Control New Unit Exposed 17% AOq 21% +4 pt 24% lift 17% 24% +7 pt 41% lift 24% APq 29% +5 pt 21% lift 23% 34% +11 pt 48% lift 24% ASq 29% +5 pt 21% lift 23% 36% SOq +13 pt 57% lift 12% 16% +4 pt 33% lift 12% 15% +3 pt 25% lift 25% 50% Indicates significance at 95% confidence level vs. control 55 50864_Body.indd 55 1/8/13 11:49 PM TOTA L UNAIDED AWA RENESS Control 31% 34% 31% AOq Control New Unit Exposed +3 pt 10% lift 39% Total unaided awareness was also lifted for three of the units, all of these being more effective than the pre-roll benchmark. AOq saw a +26% lift while APq’s lift was +41%. ASq registered a +34% lift over control. Pre-Roll Exposed +8 pt 26% lift 30% APq 34% 29% 41% +12 pt 41% lift 38% ASq 42% +4 pt 11% lift 38% 51% +13 pt 34% lift 31% 34% 31% 33% SOq 50% 100% Indicates significance at 95% confidence level vs. control 56 50864_Body.indd 56 1/8/13 11:49 PM ONLINE AD RECA LL Control Pre-Roll Exposed Control New Unit Exposed 22% AOq 32% +10 pt 45% lift 32% +9 pt 39% lift 23% With online ad recall, all the ad units produced lifts in online ad recall compared to control groups. Only ASq realized a lift that was significantly higher than that of pre-roll, at +74%. 24% APq 39% +15 pt 63% lift 39% +15 pt 63% lift 24% 23% ASq 32% +9 pt 39% lift 23% 40% +17 pt 74% lift 21% SOq 27% +6 pt 29% lift 21% 28% 50% +7 pt 33% lift 100% Indicates significance at 95% confidence level vs. control 57 50864_Body.indd 57 1/8/13 11:49 PM CAMPAIGN MESSAGE RECALL Control Pre-Roll Exposed Control New Unit Exposed 4% AOq 11% +7 pt 175% lift 3% 16% Correct campaign message recall, associating the campaign slogan with the advertised brand, was strongly impacted by exposure to all units, particularly for AOq (+433%), APq (+400%) and ASq (+320%), where the lift was significantly higher than the pre-roll benchmark. +13 pt 433% lift 4% APq 14% +10 pt 250% lift 4% 20% +16 pt 400% lift 5% ASq 15% +10 pt 200% lift 5% 21% +16 pt 320% lift 3% SOq 9% +6 pt 200% lift 3% 10% +7 pt 233% lift 12.5% 25% Indicates significance at 95% confidence level vs. control 58 50864_Body.indd 58 1/8/13 11:49 PM BRAND FAVORABILITY Control Pre-Roll Exposed Control New Unit Exposed 36% AOq 43% +7 pt 19% lift 35% 35% All q units except AOq showed a lift in brand favorability after exposure, although none was significantly higher than for pre-roll. 49% APq 60% +11 pt 22% lift 48% 53% +5 pt 10% lift 41% ASq 50% +9 pt 22% lift 40% 48% SOq +8 pt 20% lift 26% 31% +5 pt 19% lift 31% +5 pt 19% lift 26% 50% 100% 59 50864_Body.indd 59 1/8/13 11:49 PM Similar to brand favorability, all units but AOq produced lifts in likelihood to recommend versus control, but none were significantly higher than for pre-roll. LIKELI HOOD TO RECOMMEND Control Pre-Roll Exposed Control New Unit Exposed 32% AOq 38% +6 pt 19% lift 32% 34% 45% APq 53% +8 pt 18% lift 51% +7 pt 16% lift 44% 38% ASq 44% +6 pt 16% lift 38% 43% +5 pt 13% lift 23% SOq 27% 23% 27% +4 pt 17% lift +4 pt 17% lift 50% 100% 60 50864_Body.indd 60 1/8/13 11:49 PM PURCHAS E INTENT Control Pre-Roll Exposed Control New Unit Exposed 24% AOq 28% +4 pt 17% lift 23% 26% +3 pt 13% lift 39% APq 45% +6 pt 15% lift 38% 42% +4 pt 11% lift 31% ASq 35% +4 pt 13% lift The purchase intent measure, in which it is often difficult to see a lift, registered a significant increase for AOq, APq and SOq compared to the control group. For SOq, it also significantly outperformed pre-roll (+31% lift compared to +13% for pre-roll). 31% 33% SOq 13% 16% +3 pt 23% lift 13% 17% +4 pt 31% lift 25% 50% Indicates significance at 95% confidence level vs. control 61 50864_Body.indd 61 1/8/13 11:49 PM AD MODEL RECA LL AND EN GAGEMENT Recall Ad Unit Type Selected Ad or Interacted with Ad Unit AOq (n=1,190) 39% 9% APq (n=684) 19% 12% ASq (n=463) 20% 12% SOq (n=566) 41% 11% 25% 50% After exposure to an ad unit, consumers were asked if they remembered the type of ad they had seen and whether they had made a selection or interacted. Results showed that people did—to a greater or lesser degree—remember a “non traditional” type of ad unit; greater numbers could recall the interaction units (AOq and SOq) than remembered the choice units (APq and ASq). However, about the same proportion of those exposed to each q unit said that they had engaged with that unit. 62 50864_Body.indd 62 1/8/13 11:49 PM S u m mary Below is a summary of all the key attitudinal metrics and how they compare to pre-roll. PRE-ROLL AOq APq ASq SOq AOq LIFT VS. CONTROL APq ASq SOq PERCENT DIFFERENCE/LIFT VS. PRE-ROLL TOP-OF-MIND AWARENESS +24% +41% +48% +57% +25% TOTAL UNAIDED AWARENESS +10% +26% +41% +34% ONLINE AD RECALL +45% +39% +63% +74% +33% MESSAGE RECALL +175% +433% +400% +320% +233% PURCHASE INTENT +17% +13% +11% No lift +31% +71% No Lift +160% No difference +147% No difference +129% +171% Significant Lift +209% No difference +60% No difference No difference - +90% No difference +60% No difference - +35% 63 50864_Body.indd 63 1/8/13 11:49 PM Based on these findings, both AOq and APq outperformed pre-roll on three attitudinal measures (top-of-mind awareness, total unaided awareness and message recall). ASq demonstrated, again, that it is superior to pre-roll on all awareness and recall measures. And SOq did significantly better on purchase intent. AOq APq ASq SOq LIFT VS. PRE-ROLL ATTITUDINAL METRICS Top-of-Mind Awareness x x x Total Unaided Awareness x x x Online Ad Recall Message Recall Purchase Intent x x x x x 64 50864_Body.indd 64 1/8/13 11:49 PM Re s e a rch C onc lusio ns In looking at both behavioral and attitudinal results from the field trial, it is evident that all q units have a place in an online video portfolio, depending on advertiser preferences and campaign goals. ASq SHOWED THE HIGHEST OVERALL PERFORMANCE OF ALL FORMATS ACROSS METRICS AOq SHOWED LIFTS OVER PRE-ROLL IN CLICK-THROUGH RATE, ENGAGEMENT, AWARENESS AND RECALL Allows deeper experience without navigating away from content APq WAS THE TOP PERFORMER IN CLICK-THROUGH RATE AND ENGAGEMENT AND ALSO OUTPERFORMED PRE-ROLL ON AWARENESS AND RECALL Provides opportunity for choice and for viewer feedback SOq WAS THE ONLY NEW q UNIT TO BEAT PRE-ROLL ON ALL THREE BEHAVIORAL MEASURES (COMPLETION, CLICK-THROUGH RATE AND ENGAGEMENT) AND WAS THE ONLY UNIT TO INCREASE PURCHASE INTENT Offers opportunities for deep interaction on various brand pages 65 50864_Body.indd 65 1/8/13 11:49 PM PRE-ROLL AOq APq ASq SOq RATE AOq APq ASq SOq PERCENT DIFFERENCE/LIFT VS. PRE-ROLL COMPLETION RATE 75% 75% 67% 78% 79% 0% -7% +5% +1% CLICK-THROUGH RATE 0.55% 0.67% 2.21% 0.77% 0.41% +22% +195% +5% +5% ENGAGEMENT 0.72% 0.94% 3.88% 2.44% 0.52% +31% +288% +165% +6% PRE-ROLL AOq APq ASq SOq LIFT VS. CONTROL AOq APq ASq SOq PERCENT DIFFERENCE/LIFT VS. PRE-ROLL TOP-OF-MIND AWARENESS +24% +41% +48% +57% +25% +71% +129% +171% No difference TOTAL UNAIDED AWARENESS +10% +26% +41% +34% No Lift +160% Significant Lift +209% - ONLINE AD RECALL +45% +39% +63% +74% +33% No difference No difference +90% No difference MESSAGE RECALL +175% +433% +400% +320% +233% +147% +60% +60% No difference PURCHASE INTENT +17% +13% +11% No lift +31% No difference No difference - +35% 66 50864_Body.indd 66 1/8/13 11:49 PM AOq APq ASq SOq LIFT VS. PRE-ROLL BEHAVORIAL METRICS ATTITUDINAL METRICS Completion Rate x x Click-through Rate x x x x Engagement x x x x Top-of-Mind Awareness x x x Total Unaided Awareness x x x Online Ad Recall Message Recall Purchase Intent x x x x x 67 50864_Body.indd 67 1/8/13 11:49 PM 50864_Body.indd 68 1/8/13 11:49 PM CONCLUSION 50864_Body.indd 69 1/8/13 11:49 PM 70 50864_Body.indd 70 1/8/13 11:50 PM The Win n in g Un its It is clear that all three new q units, together with ASq, have a role to play in the online video world. Depending on an advertiser’s preferences and objectives, one or more of the new offerings would be likely to provide superior results over the standard pre-roll model. Each q unit excels in different areas, and all units benefit consumers, media companies and advertisers. 71 50864_Body.indd 71 1/8/13 11:50 PM Best for: Fe at uring seve ral Ad Options/ p ro d u ct s in one unit Variations: Numbe r of tabs, tab options, in clu s ion of minimize but ton Opportunities: Inc lude soc ial me dia, s u rvey que st ions and aDDit ional Video ch o ices into unit 72 50864_Body.indd 72 1/8/13 11:50 PM Best for: Offe ring e asy e ngage ment and feedback abilit ie s to viewe rs Variations: que st ion t ype , c alls to action Opportunities: Re -target to viewers who a n s we r posit ive ly 73 50864_Body.indd 73 1/8/13 11:50 PM Best for: Offe ring e asy e ngage me nt a n d in c re asing pe rformanc e Variations: Single vs. mult iple a d vertise r slate s Opportunities: explore thumbnail p erfo rmanc e and re -target ing 74 50864_Body.indd 74 1/8/13 11:50 PM Best for: Allowing viewe rs to e asily a ccess soc ial me dia Variations: Numbe r of but tons, social m ed ia net works, ove rlay location Opportunities: Bring soc ial inte raction in to the ad playe r, allowing viewers to share or like your brand without leaving site c onte nt 75 50864_Body.indd 75 1/8/13 11:50 PM LEVERAGING THE q UNITS The q units are available to all publishers, advertisers and agencies. All publishers who are VPAID compliant and integrated with VINDICO support the q units. Interested advertisers should contact their media partners for more information and specifically request the ASq, AOq, APq and SOq to be included in their online video plans. 76 50864_Body.indd 76 1/8/13 11:50 PM THE POOL: UNCOVERING NEW UNITS IN THE ONLINE VIDEO SPACE aol online video lane 50864_Cover.indd 1 The Pool: Uncovering New Units In the Online Video Space AOL Online Video Lane 1/8/13 11:05 PM