Raph`s Website » Video Games live concert

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Raph`s Website » Video Games live concert
Raph’s Website » Video Games live concert
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Video Games live concert
It took four hours to drive there (!) but it was worth it.
When we arrived, we landed in “stacked parking” in Lot A, which meant that someone would be trapped
behind us in the event that we left late. We didn’t plan to stay for the VIP afterparty because we had the
kids in tow…
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Raph’s Website » Video Games live concert
http://www.raphkoster.com/2006/09/23/video-games-live-concert/
Back to front:
Chance Thomas, Dee Baker,
David Hayter, me, and
Shawn Clement, plus
a guy looking for an autograph
I did the “Meet & Greet” first along with a whole bunch of other folks. It took a while to figure out where
exactly I was supposed to sit, because you couldn’t even see the autograph tables for the density of the
crowd there. I ended up sitting next to David Hayter, who is best known as the screenwriter for X-Men The Last Stand and X2 - X-Men United. But that’s not what everyone wanted. You see, David is also the
voice of Solid Snake in the Metal Gear series. This meant that he started out being asked if he would do
the voice, and quickly this progressed to “Would you call my friend? It’s his birthday!” to “Would you
record my voicemail greeting message?” David ended up doing “Hello. This is Solid Snake.
Bernard/Melissa/Aaron/etc isn’t here right now. We’re going after Metal Gear!” dozens and dozens of
times — often two or three times for the same person, since the recording interfaces on cell phones are
confusing and glitchy. He was incredibly classy about it, though, shaking every person’s hand and asking
everyone’s name.
The autographing lines
Shawn Clement and I were joking about how much attention David was getting, but I was able to divert
some fangirlism Shawn’s way when I told my daughter Elena that Shawn had done music for Buffy the
Vampire Slayer on TV. That got her eyes nice and wide. There were also a handful of diehard SWG fans
who stopped by, including a couple from Westwood College who are working through a game design
program there, so I got my quota…
They had warned us to expect about a thousand people looking for autographs. They weren’t kidding.
Final attendance count at the show was almost 9000. Because of this, I didn’t really get to see hardly any
of my friends from the game biz who were also there — I managed to wave at Seamus Blackley and Mike
Morhaime briefly as I searched for my seat at the autographing tables, but that was about it.
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Raph’s Website » Video Games live concert
http://www.raphkoster.com/2006/09/23/video-games-live-concert/
The crowd
The concert itself opened with the same classic game montage that I have linked previously. After that we
were treated to music from Final Fantasy, Advent Rising, the Mario games, a really moving set from
Medal of Honor set to wartime footage rather than game cinematics, and much more. During the Metal
Gear segment, a soldier with a light-up exclamation point over his head patrolled the stage while a stealthy
orange crate snuck around. A tribute to the movie Tron mixed footage from the original games, the film,
and the recent shooter, and ended with a lightcycle crossing the stage.
There were also two interludes where audience members were brought up to play classic games on the big
screen. They were unbelievably bad at Frogger and Space Invaders. As the Space Invaders game went
on, the Goodyear blimp counted down the time played in the sky overhead.
This was the display during the intermission.
At the end, it announced “Press START or clap
to begin.”
My kids were the ones you heard screaming incredibly loudly during the Sonic montage, as they shouted
out every time they saw a game they own. Since they own all of them, I hardly heard the music. The solo
piano by Martin Leung playing a medley of Final Fantasy pieces was actually more impactful to me than
the orchestral take. And, for that matter, the piece that was apparently written for his daughter by one of
the members of BT was more powerful than many of the game pieces that followed.
That said, you walked out feeling buoyed up; the music held its own, and the whole thing was a very
enjoyable extravaganza. There were folks there that were clearly season pass holders to the Bowl, who
took it all in stride. My kids loved it, but we did indeed skip the afterparty because they went from wide
awake to stumbling black-eyed zombies within minutes of the show ending.
Sure enough, someone was trapped behind us in Lot A when we got there — pretty much the only cars
left in the lot. As we drove away, I think I heard them saying they’d been in the car with the heat running,
and now were out of gas. Uhh… sorry.
At 1am, the drive back was nice and quick.
(Visited 1818 times) This entry was posted on Saturday, September 23rd, 2006 at 1:59 pm and is filed under
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8 Responses to “Video Games live concert”
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Trackbacks & Pingbacks
1. Faith wrote on September 23rd, 2006 at 3:55 pm:
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2. ourr » links for 2006-09-25 wrote on September 24th, 2006 at 4:29 pm:
[…] Video Games live concert (tags: games gamedesigner fun) […]
Reader Comments
1. Morgan Ramsay said on September 23rd, 2006 at 5:17 pm:
Sounds like y’all had a good time.
If I attended, I would have wanted to talk about screenwriting with David Hayter. Screenwriting
sounds like an exciting job. I have a copy of Final Draft, but I don’t really understand what goes
into writing a screenplay for film, so I usually end up with a page or two of dialogue. Or just a
concept for an advertising commercial…
By the way, you have an IMDb profile.
2. Raph said on September 23rd, 2006 at 5:47 pm:
I’ve had the IMDB profile since Avatars Offline came out…
David said he started as an actor, went from there to producing, had little success and ended up as an
assistant to Bryan Singer, and from there got the screenwriting gigs… next up, he said, was two
movies he had screenplays for, and directing.
3. Spot said on September 23rd, 2006 at 6:59 pm:
Raph,
It was really nice finally meeting you and the family. Your kids are adorable and seem to have a real
love for games. I find that to be extremely encouraging as I ponder more and more the possibilities
of fatherhood.
Thanks for taking the time to say hello.
Spot
4. JenJ said on September 25th, 2006 at 11:24 am:
Best part was the super mario bros theme! *claps*
5. Brew said on September 25th, 2006 at 11:44 am:
I’m torn between BT, Steve Vai, and martin leung as the highlights.
Biggest let down…ff7 sephiroth theme song, all the characters on stage, and sephiroth doesnt kill
4 of 10
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Raph’s Website » Video Games live concert
http://www.raphkoster.com/2006/09/23/video-games-live-concert/
aeris? How much harder would it have been to walk over to her, and stab? I mean, come on! the
audience would have loved it!
Biggest joke - 9000 or so game geeks out there, and they picked 3 people for the audience
participation segments who were horrible at 2 of the simplest classic games of all time. 600 or so
points won a computer? LOL
6. Daniel Silva said on September 26th, 2006 at 5:04 pm:
“There were also a handful of diehard SWG fans who stopped by, including a couple from
Westwood College who are working through a game design program there, so I got my quota…”
Yessssss! Thank you for the quota but I really thank you for your time and advice. Meeting you
was, seriously, the biggest thing that night. Bigger then any performance! It was good meeting you
and your family and hopefully I can see you again in a more professional level.
ps: Sorry, I didn’t mention my name at the show but I’m Daniel and my colleage was James. And
again, if you need any QA testers or assistance in your future projects, call the Westwood College in
Torrance and ask for Daniel Silva !!!
Developing Online Games?
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