Hulk UK - Likeit

Transcription

Hulk UK - Likeit
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Hulk
PC Manual
UK
Version: 05
Page size: 120x180
This page will be deleted at print
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SEGA PC DISC – NOTES ON USE
HEALTH ISSUES
Use this software in a well-lit room, staying a good distance away from the
monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20
minutes every hour, and do not play when you are tired or short on sleep.
Prolonged use or playing too close to the monitor or television screen may
cause a decline in visual acuity.
In rare instances, stimulation from strong light or flashing when staring at a
monitor or television screen can cause temporary muscular convulsions or
loss of consciousness for some people. If you experience any of these
symptoms, consult a doctor before playing this game. If you experience any
dizziness, nausea, or motion-sickness while playing this game, stop the
game immediately. Consult a doctor when any discomfort continues.
PRODUCT CARE
Handle the game discs with care to prevent scratches or dirt on either side
of the discs. Do not bend the discs or enlarge their centre holes.
Clean the discs with a soft cloth, such as a lens cleaning cloth. Wipe lightly,
moving in a radial pattern outward from the centre hole towards the edge.
Never clean the discs with paint thinner, benzene, or other harsh chemicals.
Do not write or attach labels to either side of the discs.
Store the discs in their original case after playing. Do not store the discs in a
hot or humid location.
The Incredible Hulk™ 2008 game discs contain software for use on a
personal computer. Please do not play the discs on an ordinary CD player, as
this may damage the headphones or speakers.
* Also read the manual of your personal computer.
* The game discs may not be used for rental business.
* Unauthorized copying of this manual is prohibited.
* Unauthorized copying and reverse engineering of this software is
prohibited.
MAN-S074-UK
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Thank you for purchasing The Incredible Hulk™. Please note that this software is
designed for use with the PC. Be sure to read this software manual thoroughly
before you start playing.
Contents
Introduction ...................................................2
Controls ........................................................2
Heads Up Display ...........................................4
Game Menus .................................................4
Story Mode ...................................................5
Mini Map ......................................................6
GPS Map ......................................................6
Feats............................................................6
Pick-Ups........................................................6
Mini-Games ...................................................6
Customer Support ..........................................8
Warranty ......................................................8
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Introduction
Cursed to contain the rampaging monster within him known as the
Hulk, scientist Bruce Banner is living in the shadows, scouring the
planet for an antidote to the gamma radiation infection that turns
him into a living engine of destruction. But the warmongers who
dream of abusing his powers won’t leave him alone, nor will his need
to be with the woman he loves, Betty Ross.
Upon returning to civilization, Banner is ruthlessly pursued by the
Abomination—a nightmarish beast of pure adrenaline and aggression
whose powers match the Incredible Hulk’s own. A fight ensues as
Banner must call upon the hero within to rescue New York City from
total destruction.
GAME CONTROLS
Controls
Movement
W, A, S and D
Move Camera / Target Enemy
Mouse
Light Punch
Left Mouse Button
Heavy Punch
Right Mouse Button
Target Lock
Tab
Jump
Space Bar
Grab
Mouse Wheel Click
Block
Left Ctrl
Weaponize
Left Mouse Button + Space Bar (unlockable)
Sprint
Left Shift (unlockable)
Super Move 1
1 (unlockable)
Super Move 2
2 (unlockable)
Super Move 3
3 (unlockable)
Super Move 4
4 (unlockable)
Supermove
Mouse 2 & Mouse 3
Map
M
Pause Menu
Esc
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MOVEMENT
GRAB AND THROW
Use the W, A, S and D keys for
directional movement forward, left, back
and right. Move the mouse to move the
camera.
You can pick up some objects, including
cars and lamp posts, and turn them into
weapons. Click the Mouse Wheel to grab
an object or enemy in front of you. You
continue to hold the object and swing it
as a weapon by clicking either the Left
Mouse Button or the Right Mouse
Button. To throw the object you are
holding, click the Mouse Wheel. If you
have a target locked (Tab), you throw it
at that target.
JUMP
Press the Space Bar to jump. Press and
hold the Space Bar before releasing to
power up your jump for more height.
TARGET LOCK
Press and hold Tab to lock onto your
closest target. While you are locked onto
a target, any punch, weapon attack or
throw will be directed at that target.
WEAPONIZE OBJECT
Once you have unlocked the
corresponding ability, you can turn a car
or tank into a powerful weapon, or grab
a piece of pavement and use it as a
shield. Press Left Mouse Button + Space
Bar to weaponize an object. A certain
level of Rage is required.
PUNCH
Click the Left Mouse Button to throw a
light punch. Click the Right Mouse Button
to throw a heavy punch. Press and hold
before releasing to power up your attack.
You can string together multiple punches
to create combos. For example, a light
punch followed by a heavy punch leads to
a Clapping Knockback attack. When you
throw three heavy punches in quick
succession, you attack with a powerful
uppercut.
CLIMB
Jump when you are close to and facing a
building and click the Mouse Wheel to
grab the wall of the building. While you
are grabbing a building, use the W, A, S
and D keys to climb. Click the Mouse
Wheel to release your grip and fall.
Press the Space Bar while holding onto a
building to spring off the wall in the
opposite direction. Note: You can’t grab
a building if you are holding an object.
SPRINT
Press and hold Left Shift to sprint, which
allows you to charge through many
objects. Note: In order to use Sprint, you
must have already unlocked it.
SUPER MOVES
If you have built up enough Rage, you can
perform any Super Move that you have
unlocked. Press 1, 2, 3 or 4 to select
the Super Power you want to use. Click
the Right Mouse Button + Mouse Wheel
to perform your selected Super Move.
Note: In order to use a Super Move, you
must have already unlocked it, and have
enough Rage (indicated by your Rage
Meter).
BLOCK
Press Left Ctrl to block. While blocking,
use the W, A, S and D keys to take a
quick step (or dash) in that direction.
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Heads Up Display
5
6
7
1
3
2
8
4
1. Threat Level: The higher your Threat
Level, the more points you earn by
smashing stuff and defeating enemies,
and the more the local authorities
attempt to bring you down. Your Threat
Level gradually decreases over time if you
do not cause damage.
2. Mini Map: The Mini Map contains an
overhead map of your surrounding area,
as well as icons that indicate objectives,
enemies and more. See Mini Map on
page 6.
3. Health Gauge: This indicates your
current Health. If you lose all of your
Health, the mission is over and you
restart from your last saved position.
4. Rage Meter: As you damage enemies
and objects, your Rage increases, as
START MENU
indicated by this meter. High levels of
Rage allow you to perform any unlocked
Super Moves, as well as giving you
access to other abilities.
5. Enemy Health – Indicates your current
enemy’s Health. This gauge only appears
when you are fighting a boss.
6. Structure Damage – Indicates the
damage level of the structure. This
gauge only appears when you are
attacking specific targets.
7. Ally Health – Indicates the Health of
your current ally. This gauge only
appears when you are defending an ally.
8. Message: Messages, such as new
unlocked Feats, are displayed at the
bottom of the screen.
Game Menus
Story Mode
Select Story from the Main Menu to play the main story. See page 5 for more
information.
Extras
From here you can view content you have unlocked in game. These Include Concept
Art, Landmarks, Secret Characters and Comic Book Covers. You are also able to
view the Credits.
Settings
Adjust game options.
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Settings Menu
GAME
Customize your game options here.
AUDIO
Set volume for Sound Effects (SFX), Music and Dialog. Turn Subtitles on/off.
PAUSE MENU
Press Esc while playing to open the Pause Menu.
Settings – Adjust game options.
Status – View your current game status, including Health, Rage, Threat Level, score.
From here, you can also select Resume Game and Exit to Menu.
GPS Map – This interactive overhead map of the city displays missions, objectives,
and allows you to set waypoint markers and more. See page 6 for more information.
Upgrades – See a list of unlocked Feats and Super Powers.
Stats – See a list of current in game statistics, including items collected, enemies
defeated, objects destroyed and more.
Quit – Quit the game and return to the Main Menu.
Press Esc to return to the game.
Story Mode
Story mode consists of a number of missions that follow three distinct story lines.
Between missions, you are free to explore and destroy to your heart’s content.
This allows you to unlock some Feats, which lead to bonus powers and abilities
(see page 6).
Objectives show up on the Mini Map as colored circles. Each color corresponds to a
different story arc. Seek out these objectives to advance the story line.
INTERACTIVE FEATS OF STRENGTH
Certain events in Story mode, such as digging yourself out of rubble, require you to
perform an Interactive Feat of Strength. Follow the on-screen prompts to find out
which buttons to press to successfully complete the task.
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Mini Map
The Mini Map is located in the lower-left corner of the screen. Use it to
zero in on missions, objectives, enemies and more. Icons on the Mini
Map indicate the following:
Green arrow – Your position and the direction you are heading. The line beneath the
green arrow indicates your height.
Red dot – Enemy target.
Orange/Green/Red/Purple/Yellow marker – Each colored marker corresponds to
an objective for a different story arc.
White arrow – Points toward north.
Orange dot with + -- Waypoint marker
Red/Yellow/Green dot with + – Current objective. The line beneath the dot indicates height.
GPS Map
Select GPS Map from the Pause Menu to view an
overhead map of the city. Icons on the map indicate
objectives, landmarks, mini-games and more.
Move the map so that the cursor in the center of
the screen is over an icon to view information
about it.
Feats
S
As you explore, destroy and defeat
enemies, you unlock Feats, which give
you bonus powers, including the ability to
jump higher, run faster and more. When
you complete a Feat, you see an onscreen notification letting you know what
you’ve done. Open the Pause menu and
select Upgrades to view a list of the
Feats that you have unlocked.
Unlocking certain Feats allows you to use
Super Moves.
Subway
Stations
Subway Stations provide you with a quick
way to get from one part of the city to
another. To use a Subway, walk to the
Subway icon and press the left mouse
button when prompted. You will be
shown a list of unlocked stations. Select
a station to immediately transfer to that
spot.
Mini-Games
Pick-Ups
You can find mini-game
markers throughout the
map. Walk to a marker and
press the left mouse to launch the minigame.
As you explore, look for
pick-ups to boost your
Health and Rage. Walk over
a pick-up to use it.
Gamma Canisters (green) fully restore
your Health.
Fury Canisters (red/orange) completely
fill your Rage Meter.
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Warranty
WARRANTY: SEGA Europe Limited warrants to you, the original purchaser of the Game, that this Game will perform substantially
as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with
the Game covered by this warranty within the 90-day period, your retailer will repair or replace the Game at its option, free of
charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for
a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication. This
limited warranty gives you specific rights, and you may also have statutory or other rights under your local jurisdiction.
RETURNS WITHIN A 90 DAY PERIOD: Warranty claims should be made to the retailer from where you bought the game. Return
the Game together with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game.
At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the
original warranty period or 90 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced,
you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the
price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.
LIMITATIONS: TO THE FULL EXTENT ALLOWED BY LAW, NEITHER SEGA EUROPE LIMITED, ITS RETAILERS OR SUPPLIERS ARE LIABLE
FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR
MALFUNCTION OF THIS GAME.
Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless
otherwise noted, the example companies, organizations, products, people and events depicted in the game are fictitious and no
association with any real company, organization, product, person or event is intended or should be inferred. Complying with all
applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may
be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical,
photocopying, recording, or otherwise), or for any purpose, without the express written permission of SEGA Europe Limited.
NOTE: the information contained in this manual was correct at the time of printing, however some changes may have occurred
towards the end of the product’s development.
Product support
Please check
www.sega-europe.com/support
for details of product support in your region.
Register online at
www.sega-europe.com
for exclusive news, competitions, email updates and more.
© SEGA. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. SEGA and the SEGA logo are either registered
trademarks or trademarks of SEGA Corporation. The Incredible Hulk, the Movie © 2008 MVL Film Finance LLC. Marvel, The Incredible
Hulk, all character names and their distinctive likenesses: TM & © 2008 Marvel Entertainment, Inc. and its subsidiaries. All Rights
Reserved.
Additional content © 2008 Edge of Reality Ltd. All rights reserved. "Edge of Reality" and the Edge of Reality logo are
registered trademarks of Edge of Reality Ltd. All rights reserved.
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PAN EUROPEAN GAMES INFORMATION
(PEGI) AGE-RATING SYSTEM
The PEGI age-rating system protects minors from games unsuitable for their particular age group.
PLEASE NOTE: it is not a guide to gaming difficulty.
Comprising two parts, PEGI allows parents and those purchasing games for children to make an
informed choice appropriate to the age of the intended player. The first part is an age rating:-
The second is icons indicating the type of content in the game. Depending on the game, there may be a
number of such icons. The age-rating of the game reflects the intensity of this content. The icons are:-
VIOLENCE
BAD LANGUAGE
FEAR
SEXUAL CONTENT
DRUGS
DISCRIMINATION
For further information visit http://www.pegi.info
PARENTAL CONTROL LEVEL
This game is classified according to the PEGI rating system. The PEGI rating marks and content
descriptors are displayed on the game package (except where, by law, another rating system applies).
The relationship between the PEGI rating system and the Parental Control Level is as follows:
PARENTAL CONTROL LEVEL
9
7
5
3
2
PEGI RATING AGE GROUP
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