Hulk UK - Likeit
Transcription
Hulk UK - Likeit
Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page CovA Hulk PC Manual UK Version: 05 Page size: 120x180 This page will be deleted at print Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page CovB SEGA PC DISC – NOTES ON USE HEALTH ISSUES Use this software in a well-lit room, staying a good distance away from the monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do not play when you are tired or short on sleep. Prolonged use or playing too close to the monitor or television screen may cause a decline in visual acuity. In rare instances, stimulation from strong light or flashing when staring at a monitor or television screen can cause temporary muscular convulsions or loss of consciousness for some people. If you experience any of these symptoms, consult a doctor before playing this game. If you experience any dizziness, nausea, or motion-sickness while playing this game, stop the game immediately. Consult a doctor when any discomfort continues. PRODUCT CARE Handle the game discs with care to prevent scratches or dirt on either side of the discs. Do not bend the discs or enlarge their centre holes. Clean the discs with a soft cloth, such as a lens cleaning cloth. Wipe lightly, moving in a radial pattern outward from the centre hole towards the edge. Never clean the discs with paint thinner, benzene, or other harsh chemicals. Do not write or attach labels to either side of the discs. Store the discs in their original case after playing. Do not store the discs in a hot or humid location. The Incredible Hulk™ 2008 game discs contain software for use on a personal computer. Please do not play the discs on an ordinary CD player, as this may damage the headphones or speakers. * Also read the manual of your personal computer. * The game discs may not be used for rental business. * Unauthorized copying of this manual is prohibited. * Unauthorized copying and reverse engineering of this software is prohibited. MAN-S074-UK Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 1 Thank you for purchasing The Incredible Hulk™. Please note that this software is designed for use with the PC. Be sure to read this software manual thoroughly before you start playing. Contents Introduction ...................................................2 Controls ........................................................2 Heads Up Display ...........................................4 Game Menus .................................................4 Story Mode ...................................................5 Mini Map ......................................................6 GPS Map ......................................................6 Feats............................................................6 Pick-Ups........................................................6 Mini-Games ...................................................6 Customer Support ..........................................8 Warranty ......................................................8 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 2 Introduction Cursed to contain the rampaging monster within him known as the Hulk, scientist Bruce Banner is living in the shadows, scouring the planet for an antidote to the gamma radiation infection that turns him into a living engine of destruction. But the warmongers who dream of abusing his powers won’t leave him alone, nor will his need to be with the woman he loves, Betty Ross. Upon returning to civilization, Banner is ruthlessly pursued by the Abomination—a nightmarish beast of pure adrenaline and aggression whose powers match the Incredible Hulk’s own. A fight ensues as Banner must call upon the hero within to rescue New York City from total destruction. GAME CONTROLS Controls Movement W, A, S and D Move Camera / Target Enemy Mouse Light Punch Left Mouse Button Heavy Punch Right Mouse Button Target Lock Tab Jump Space Bar Grab Mouse Wheel Click Block Left Ctrl Weaponize Left Mouse Button + Space Bar (unlockable) Sprint Left Shift (unlockable) Super Move 1 1 (unlockable) Super Move 2 2 (unlockable) Super Move 3 3 (unlockable) Super Move 4 4 (unlockable) Supermove Mouse 2 & Mouse 3 Map M Pause Menu Esc 2 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 3 MOVEMENT GRAB AND THROW Use the W, A, S and D keys for directional movement forward, left, back and right. Move the mouse to move the camera. You can pick up some objects, including cars and lamp posts, and turn them into weapons. Click the Mouse Wheel to grab an object or enemy in front of you. You continue to hold the object and swing it as a weapon by clicking either the Left Mouse Button or the Right Mouse Button. To throw the object you are holding, click the Mouse Wheel. If you have a target locked (Tab), you throw it at that target. JUMP Press the Space Bar to jump. Press and hold the Space Bar before releasing to power up your jump for more height. TARGET LOCK Press and hold Tab to lock onto your closest target. While you are locked onto a target, any punch, weapon attack or throw will be directed at that target. WEAPONIZE OBJECT Once you have unlocked the corresponding ability, you can turn a car or tank into a powerful weapon, or grab a piece of pavement and use it as a shield. Press Left Mouse Button + Space Bar to weaponize an object. A certain level of Rage is required. PUNCH Click the Left Mouse Button to throw a light punch. Click the Right Mouse Button to throw a heavy punch. Press and hold before releasing to power up your attack. You can string together multiple punches to create combos. For example, a light punch followed by a heavy punch leads to a Clapping Knockback attack. When you throw three heavy punches in quick succession, you attack with a powerful uppercut. CLIMB Jump when you are close to and facing a building and click the Mouse Wheel to grab the wall of the building. While you are grabbing a building, use the W, A, S and D keys to climb. Click the Mouse Wheel to release your grip and fall. Press the Space Bar while holding onto a building to spring off the wall in the opposite direction. Note: You can’t grab a building if you are holding an object. SPRINT Press and hold Left Shift to sprint, which allows you to charge through many objects. Note: In order to use Sprint, you must have already unlocked it. SUPER MOVES If you have built up enough Rage, you can perform any Super Move that you have unlocked. Press 1, 2, 3 or 4 to select the Super Power you want to use. Click the Right Mouse Button + Mouse Wheel to perform your selected Super Move. Note: In order to use a Super Move, you must have already unlocked it, and have enough Rage (indicated by your Rage Meter). BLOCK Press Left Ctrl to block. While blocking, use the W, A, S and D keys to take a quick step (or dash) in that direction. 3 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 4 Heads Up Display 5 6 7 1 3 2 8 4 1. Threat Level: The higher your Threat Level, the more points you earn by smashing stuff and defeating enemies, and the more the local authorities attempt to bring you down. Your Threat Level gradually decreases over time if you do not cause damage. 2. Mini Map: The Mini Map contains an overhead map of your surrounding area, as well as icons that indicate objectives, enemies and more. See Mini Map on page 6. 3. Health Gauge: This indicates your current Health. If you lose all of your Health, the mission is over and you restart from your last saved position. 4. Rage Meter: As you damage enemies and objects, your Rage increases, as START MENU indicated by this meter. High levels of Rage allow you to perform any unlocked Super Moves, as well as giving you access to other abilities. 5. Enemy Health – Indicates your current enemy’s Health. This gauge only appears when you are fighting a boss. 6. Structure Damage – Indicates the damage level of the structure. This gauge only appears when you are attacking specific targets. 7. Ally Health – Indicates the Health of your current ally. This gauge only appears when you are defending an ally. 8. Message: Messages, such as new unlocked Feats, are displayed at the bottom of the screen. Game Menus Story Mode Select Story from the Main Menu to play the main story. See page 5 for more information. Extras From here you can view content you have unlocked in game. These Include Concept Art, Landmarks, Secret Characters and Comic Book Covers. You are also able to view the Credits. Settings Adjust game options. 4 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 5 Settings Menu GAME Customize your game options here. AUDIO Set volume for Sound Effects (SFX), Music and Dialog. Turn Subtitles on/off. PAUSE MENU Press Esc while playing to open the Pause Menu. Settings – Adjust game options. Status – View your current game status, including Health, Rage, Threat Level, score. From here, you can also select Resume Game and Exit to Menu. GPS Map – This interactive overhead map of the city displays missions, objectives, and allows you to set waypoint markers and more. See page 6 for more information. Upgrades – See a list of unlocked Feats and Super Powers. Stats – See a list of current in game statistics, including items collected, enemies defeated, objects destroyed and more. Quit – Quit the game and return to the Main Menu. Press Esc to return to the game. Story Mode Story mode consists of a number of missions that follow three distinct story lines. Between missions, you are free to explore and destroy to your heart’s content. This allows you to unlock some Feats, which lead to bonus powers and abilities (see page 6). Objectives show up on the Mini Map as colored circles. Each color corresponds to a different story arc. Seek out these objectives to advance the story line. INTERACTIVE FEATS OF STRENGTH Certain events in Story mode, such as digging yourself out of rubble, require you to perform an Interactive Feat of Strength. Follow the on-screen prompts to find out which buttons to press to successfully complete the task. 5 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 6 Mini Map The Mini Map is located in the lower-left corner of the screen. Use it to zero in on missions, objectives, enemies and more. Icons on the Mini Map indicate the following: Green arrow – Your position and the direction you are heading. The line beneath the green arrow indicates your height. Red dot – Enemy target. Orange/Green/Red/Purple/Yellow marker – Each colored marker corresponds to an objective for a different story arc. White arrow – Points toward north. Orange dot with + -- Waypoint marker Red/Yellow/Green dot with + – Current objective. The line beneath the dot indicates height. GPS Map Select GPS Map from the Pause Menu to view an overhead map of the city. Icons on the map indicate objectives, landmarks, mini-games and more. Move the map so that the cursor in the center of the screen is over an icon to view information about it. Feats S As you explore, destroy and defeat enemies, you unlock Feats, which give you bonus powers, including the ability to jump higher, run faster and more. When you complete a Feat, you see an onscreen notification letting you know what you’ve done. Open the Pause menu and select Upgrades to view a list of the Feats that you have unlocked. Unlocking certain Feats allows you to use Super Moves. Subway Stations Subway Stations provide you with a quick way to get from one part of the city to another. To use a Subway, walk to the Subway icon and press the left mouse button when prompted. You will be shown a list of unlocked stations. Select a station to immediately transfer to that spot. Mini-Games Pick-Ups You can find mini-game markers throughout the map. Walk to a marker and press the left mouse to launch the minigame. As you explore, look for pick-ups to boost your Health and Rage. Walk over a pick-up to use it. Gamma Canisters (green) fully restore your Health. Fury Canisters (red/orange) completely fill your Rage Meter. 6 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 7 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 8 Warranty WARRANTY: SEGA Europe Limited warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90-day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication. This limited warranty gives you specific rights, and you may also have statutory or other rights under your local jurisdiction. RETURNS WITHIN A 90 DAY PERIOD: Warranty claims should be made to the retailer from where you bought the game. Return the Game together with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 90 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy. LIMITATIONS: TO THE FULL EXTENT ALLOWED BY LAW, NEITHER SEGA EUROPE LIMITED, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, people and events depicted in the game are fictitious and no association with any real company, organization, product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of SEGA Europe Limited. NOTE: the information contained in this manual was correct at the time of printing, however some changes may have occurred towards the end of the product’s development. Product support Please check www.sega-europe.com/support for details of product support in your region. Register online at www.sega-europe.com for exclusive news, competitions, email updates and more. © SEGA. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. The Incredible Hulk, the Movie © 2008 MVL Film Finance LLC. Marvel, The Incredible Hulk, all character names and their distinctive likenesses: TM & © 2008 Marvel Entertainment, Inc. and its subsidiaries. All Rights Reserved. Additional content © 2008 Edge of Reality Ltd. All rights reserved. "Edge of Reality" and the Edge of Reality logo are registered trademarks of Edge of Reality Ltd. All rights reserved. 8 Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 9 PAN EUROPEAN GAMES INFORMATION (PEGI) AGE-RATING SYSTEM The PEGI age-rating system protects minors from games unsuitable for their particular age group. PLEASE NOTE: it is not a guide to gaming difficulty. Comprising two parts, PEGI allows parents and those purchasing games for children to make an informed choice appropriate to the age of the intended player. The first part is an age rating:- The second is icons indicating the type of content in the game. Depending on the game, there may be a number of such icons. The age-rating of the game reflects the intensity of this content. The icons are:- VIOLENCE BAD LANGUAGE FEAR SEXUAL CONTENT DRUGS DISCRIMINATION For further information visit http://www.pegi.info PARENTAL CONTROL LEVEL This game is classified according to the PEGI rating system. The PEGI rating marks and content descriptors are displayed on the game package (except where, by law, another rating system applies). The relationship between the PEGI rating system and the Parental Control Level is as follows: PARENTAL CONTROL LEVEL 9 7 5 3 2 PEGI RATING AGE GROUP Hulk_PC_MG_UK_v05.qxp 2/6/08 14:19 Page 10 Back page