Milton GLASER

Transcription

Milton GLASER
Milton GL ASER
BACKGROUND
WORK
ANALYSIS
CONCLUSION
REFERENCES
Milton GL ASER
Milton Glaser was born on June 26, 1929 in New York.
He is best known as a graphic designer, illustrator,
and teacher. From 1948–51 Glaser studied at the
Cooper Union in New York. On a Fulbright Scholarship
from 1952–53, Glaser studied at the Accademia
delle Belle Arti in Bologna, Italy with Giorgio Morandi
as his mentor. Glaser, with the help of two other
designers founded and became president of the Push Pin
Studio in New York in 1954. He was also editor and co-art
director of the "Push Pin Graphic" magazine.
Beginning in 1961, He teaches at the Pratt Institute and
the School of Visual Arts in New York. In 1968 he
becomes the design director for the "New York Magazine". In 1970 he leaves the Push Pin Studio. Glaser
begins to work in interior, furniture, product and graphic
design. In 1974 he founds Milton Glaser Inc. in New York.
He re-designs numerous magazines. ("Paris Match",
"L´Express", "Esquire", and "Jardin des Modes"). From
1975 to 1977 he is the design director of "Village Voice"
magazine. In 1978 Glaser designs the corporate identity
for the Grand Union Company supermarket chain. In 1983
he founds the company WBMG with Walter Bernard.
BACKGROUND
WORK
ANALYSIS
CONCLUSION
REFERENCES
Milton GL ASER
posters:
logo design:
BACKGROUND
WORK
ANALYSIS
CONCLUSION
REFERENCES
Glaser Stencil:
most famous for:
Milton GL ASER
Glaser’s work includes posters (Glaser has illustrated and
designed over 300 posters-- including the famous multicolored Bob Dylan poster), logos (Milton Glaser Inc. has
dealt with many different design strategies from print
graphics (corporate identities, etc.) to logos-- among
them the famous ‘I love new york’ logo which is rumored
to be the most frequently imitated logo in history.
His work also includes font design (Babyfat, Babycurls,
Baby Teeth, Houdini, Glaser Stencil), record sleeves,
books ("If Apples had Teeth",1960; "Graphic Design"
1975; "The Milton Glaser Poster Book", 1977,and
magazines. Glaser founded ‘New York Magazine’ in 1968
with Clay Felker. Glaser was president and design director
until 1977. With the WBMG studio in 1983, Glaser
designed more than 50 magazines, newspapers and
periodicals around the world.
He has worked in environmental and interior design,
designing exhibitions, interiors/exteriors of restaurants,
shopping malls, supermarkets, hotels, etc.
Milton Glaser has also been an active design educator
teaching design at the School of Visual Arts in New York
He has had solo exhibitions at the Centre Georges
Pompidou in Paris, The Lincoln Center Gallery in New
York,The Houghton Gallery at the Cooper Union in New
York, The AIGA Gallery in New York and The Philadelphia
Museum of Art.
BACKGROUND
WORK
ANALYSIS
CONCLUSION
REFERENCES
Milton GL ASER
Milton Glaser’s career began in a time when the design
style was hardening and adhering to stricter rules and
guidlines based on the Swiss style that was popular at the
time. Glaser emerged from college at an excellent time for
New York, the war and the preceding Depression having
just ended and his urban, freestyle illustration broke
through the hard linear style, producing work that was
unique and whimsical. He has become one of the most
influential American graphic designers we know today.
His work for the city of New York has played an intricate
role in the branding of the city. His “I [heart] NY” logo is
known around the world and its follow up after
September 11 “ I [heart] NY more than ever” became
an important image for New Yorkers.
As an educator his has reached out to many students and
encouraged them to explore their ideas through drawing
and the formation of strong concepts.
(Poster for the SVA exhibition at the Visual Arts Gallery in NY, )
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CONCLUSION
REFERENCES
Milton GL ASER
Milton Glaser, a self proclaimed technophobe, never
touches the computer when he designs. His method of
teaching embraces the philosophy that all concepts
should be conceived through pen and paper before
another medium complicates the process.
"The difference between the brain and the computer has
to do with the way the brain works by maintaining its
fuzziness," Glaser says. "You do a sketch -- which is why,
incidentally, I think that drawing is essential -- and the
brain examines the sketch and modifies it. The brain then
thinks of another idea. And then you do another sketch,
which is still fuzzy, and there's a response on the part of
the brain, and you move in a series of steps toward clarification. The maintenance of ambiguity is a central part of
how the brain works."
Glaser has encouraged his students to retain their necessity to draw. He encourages them to deveop clear concepts rather than slick designs.
His strong graphic style and illustration technique place
him amongst the most famous american graphic designers. His influence in the design world through his work
and his instruction are undeniable.
BACKGROUND
WORK
ANALYSIS
CONCLUSION
http://www.designboom.com/eng/interview/glaser.html
http://www.miltonglaser.com/
http://www.philamuseum.org/exhibitions/exhibits/glaser.shtml
http://graphicdesign.about.com/gi/dynamic/offsite.htm?site=ht
tp%3A%2F%2Fwww.macworld.com%2F2001%2F03%2Fbc
%2F28glaser%2F
http://graphicdesign.about.com/gi/dynamic/offsite.htm?site=ht
tp%3A%2F%2Fwww.petehamill.com%2Fmiltonglaser.html
REFERENCES
Milton GL ASER