Paddleboat - OkScouts.org
Transcription
Paddleboat - OkScouts.org
Babbitt Cub World Paddleboat Program MISSISSIPPI RIVERBOAT THEME The Riverboat Theme area takes us back about 150 years to the time when the Midwest and the West were becoming the new America. New lands being settled, new ways of mass transportation and the beginnings of new forms of industrialization that led to easier ways of life on the frontier. Before planning your program, view the Cub World Orientation PowerPoint to familiarize yourself with Cub World. With this background, you are ready to begin planning the den meetings and pack meeting leading up to the Cub World weekend. The program outlined in this theme guide will give your pack an exciting passage to follow toward the Cub World destination. However, if you wish to develop your own program, or make changes to the plan provided here, please feel free to do so. If you do try something different and it works well for you, please advise the Campmaster about what you did. Your changes might be incorporated as improvements are made to the program in the future. Just like the Westward expansion, Cub World evolves and grows. Included in this theme guide are program ideas for den meetings, a pack meeting, and the Cub World weekend. Ideally, the pack meeting should be held after the three den meetings. If scheduling won’t allow for this, try to plan to have at least one den meeting prior to the pack meeting to set the theme ideas. Cub World lets boys live in their worlds of “Just Imagine” and “Let’s Pretend.” Many of the activities will count toward electives, achievements and activity badges. Make sure to give the boys credit for these. Don’t forget that this activity reinforces the FAMILY PARTICIPATION element of being Cub Scouts, so let the adults have fun, too! RIVERBOAT HISTORY and BACKGROUND From the early 1880’s to the second half of the 19th century, rivers and riverboats played a critical role in history. Settlers could move along the Ohio and Mississippi Rivers to new lands and new opportunity with relative ease. Goods could be shipped. ‘Speed’ was a new concept available to everyone and travel was becoming available. In some cases the boats themselves became the lumber used to build homes and cities in the new frontier after they brought the settlers and animals to their new home. The elements of history over the entire century gave people new ways of doing things and provided great improvements to their lives. The hard prairie life became somewhat less self sufficient and goods and services from other people and places could be obtained. Both practical and romantic, the river became the Nation’s highway and information stream – the center of society. Huge towns became centers of commerce along the rivers. Riverboats gave us goods, news, information, ways to go somewhere, and entertainment. Riverboats spurred adventure: both real and imagined. The Riverboat Theme area at Cub World attempts to do that same thing. Simple things (by today’s standards), simple games, challenges of how it works and getting it to work. Learning tasks that will always be helpful and valuable. Adventures like Mark Twain brought to everyone with Tom Sawyer and Huck Finn – clearly Americana and fun! And of course the FROG – part of being a boy! John Zink Scout Ranch 1 Indian Nations Council Babbitt Cub World Paddleboat Program Ports of Passage Riverboat Theme Area Activities around the Riverboat hearken back to simple times and less sophisticated conveniences – yet they clamor for adventure and exploration. New ways to travel, new lands to develop, new ways of doing things! Pack families are invited to look and experience some different ways of having fun (some that the Cubs parents might have enjoyed many years ago. At the same time – the Cubs will explore some fundamental things that still effect every day life today. Some of the Ports to visit will be a build upon reinforcement to experiences from den meetings – others may be things that they have done on their own before (with a new & different twist). Some will be brand new (or at least new ways, experiences or information to share). Schedule tour stops for 30 minutes. Depending upon size, packs should divide up to workable size groups and establish a round robin system during the day so that everyone gets a complete voyage. Generally dens will work out to be the right groupings, but in some cases dens might want to compete against other dens in some events (or schedule those kinds of things for Sunday morning fun). Don’t forget that this is a FAMILY experience and that parents should be just as involved [future leaders?] – and we know how the boys love to see their parents at ‘play’, in addition to playing with them. SO WHAT ARE WE GOING TO DO/????? John Zink Scout Ranch 2 Indian Nations Council Babbitt Cub World Paddleboat Program Here’s the rundown of THE PORTS OF PASSAGE PIPE CHIMES & BOTTLE BAND – Riverboats had calliopes that everyone heard for miles around. Music makers will get to imitate those sounds with simple talents. LOAD THAT BOAT Cargo made its way to folks from the coast, up river to settlements. But it was heavy. Learn how Pulleys, Block & Tackle, and Cranes made that work easier. MARBLE GOLF Simple, basic skills required – targets in a circle, but with sand traps, water hazards and hills. FLAGS Ships & Boats use flags with color designs to send messages. Learn what they mean, make flags for your initials and send messages to shore. KITES Harness the wind with the kites you made. Have contests for how long in the air, how high, how far out. Just plain fun! Bet you can control the flight better than your folks can. MAPS Riverboat captains knew the river better than the land. Learn about compass directions, make a map of the area and judge distances. Where are we going? Where is it? Where am I? KNOTS Very important to Scouts and Sailors. Learn some basics so you can use ‘em when you need ‘em. FISHIN’ HOLE Are they biting? What kind is that? How do I get the hook out? Pass the time away with a great hobby. Ever tried a cane pole and a real worm? CASTING TARGETS Sometime the fish aren’t where you are and you can’t get to them. So you have to be able to get the bait over that way. Not quite like throwing a baseball – but you can do it with practice. MAN OVERBOARD Water can be dangerous and safety is always important. Can you get the ring to the right spot to help? BUBBLES IN THE WIND It’s not just soap and it doesn’t last long, but see what you can do to have fun. Chase them. Make lots of them at the same time. How big is that one? Make ‘em different with odd stuff. HOOP ROLLING A favorite game and pastime a hundred years before the hula-hoop? Games that worked then and games that use the hoop for fun. Can’t have a barrel race ‘cause the hoops are gone. John Zink Scout Ranch 3 Indian Nations Council Babbitt Cub World Paddleboat Program Activities & Projects Jumping Frog Trace a frog on green paper and cut it out. The frog should be about 3 ½” tall and about 2” wide. Draw a face on the frog. Tape a small straw on the back of the frog. Place the small straw with the frog into the end of a large straw. Have races to see how far your frog can jump. Water Turbine Materials: Pencil, paper plate with ridges, water faucet and sink. With the pencil, poke a hole in the center of the paper plate. Insert the pencil through the hole in the plate, wiggling the pencil back and forth so the hole is loose enough that the plate turns easily on the pencil. Turn on the tap water to produce a steady stream of water. Hold the pencil so that one edge of the paper plate touches the water. The plate will spin. If you turn the faucet higher the plate will spin faster. What did you do? You have just created a primitive waterwheel or water turbine. Moving Water – Moving Blades You can make a small water turbine model by taping cardboard strips on a cork. Put pins in the ends for axles and make a U-shaped holder for it. You can also slip metal or plastic fins into the slits made in the cork. This will turn as fast as the water stream is moving, so generally turbines have high speed jets directed toward them. An Overshot Waterwheel This model is like the old waterwheels used for grinding grain or running machines. Great power and slow speed were needed to turn the heavy grinding stones at an even speed. This device could use a relatively small stream. It is the weight of the water in the buckets that causes the wheel to overbalance and turn. You can equip your wheel with a string and bucket and find out how much weight the mechanism can lift. John Zink Scout Ranch 4 Indian Nations Council Babbitt Cub World Paddleboat Program MILK CARTON BOAT 1. Half a milk carton makes a natural boat. Rig up a sail with two straws and some paper – or 2. A rubber band motor by slitting two small pieces of milk carton and forming them together. 3. Slip a rubber band across the center and a paper clip at either end. 4. Attach the paper clips to the back of the boat by clipping them to another piece of milk carton glued to the sides. Glue them low so that the paddle wheel sits below the boat in the water and far enough back so that the wheel doesn’t touch the boat. 5. To Use: Put the boat in the water. Twist the wheel and then let go. What’s the fastest boat you can make? Experiment with different types of sails, weights, and rudders to see what controls the speed and direction of sail. ANOTHER VARIATION Cut a ½ gallon milk carton in half from top to bottom. Punch a hole in the back or stern of the boat. Decorate or paint the boat with permanent markers or acrylic paint. Poke a balloon through the hole leaving the portion that fills with air to the inside of the bent. Blow up the balloon and set the boat in water. Watch it go. MAKE A STEAM ENGINE (adult demonstration) A Scout may get a graphic demonstration of the power of steam by building the simple steam turbine shown in this illustration. Materials needed are a tin can, a lid from a second tin can, a pair of tin snips, a sheet metal screw, a cork, a power drill, an extra piece of tin to make the support for the turbine wheel, a finishing nail, and a source of heat. Assemble to look like the illustration. John Zink Scout Ranch 5 Indian Nations Council Babbitt Cub World Paddleboat Program KITE TERMINOLOGY Here is a picture of one of the simplest kites: It consists of a sail to catch the wind. The sail is often made of fabric, and so it usually needs spars to maintain its shape. These are classified as longerons running from top to bottom, and cross-spars or spreaders running from side to side. When a kite only has one longeron, it is often called a spine instead. A tail may be added for stability, or just for a show! A bridle attaches the flying line(s) to the spars or sail, and may consist of one or more legs. A compound bridle is often used when there are more than 3 bridle legs. In the case of a 4 legged bridle, the legs would be brought together in two pairs, and the two pairs would then be bridled together with a 2 legged secondary bridle. The towing point is the point at which the legs join the flying line. The relative lengths of the legs, and hence the position of the towing point determines the angle of attack, being the angle at which the sail is inclined to the wind. Some kites, especially sports kites, have a leech line, which is a line running through a pocket or tunnel sewn in the edge of the sail. The line is held taut and stops the edge (usually a trailing edge) from flapping. Why does it Fly? The lifting force of all kites is produced by deflecting the air downward, the resulting change in momentum producing an upward force. The reason for this is that the air traveling over the top of the curved surface of the kite is going faster than the air passing underneath. Fast-moving air creates less pressure; this means there is more pressure underneath the kite, and this helps to force it upwards. Think of the kite as a sail boat, catching the air. The air tries to push the kite along like the sail boat. But the string the flyer holds keeps the kite tethered. Since the kite cannot go with the wind flow and the kite is tilted so that the air is deflected downward, the kite has no where to go but up. Both the lift-to-drag ratio and the stability of the kite are functions of the length of cable. The more cable released, the more drag created. John Zink Scout Ranch 6 Indian Nations Council Babbitt Cub World John Zink Scout Ranch Paddleboat Program 7 Indian Nations Council Babbitt Cub World Paddleboat Program GAMES SHIP TO SHORE This is a great parking lot game – like when you’re waiting for transportation. It can also be played in a gym or other open space. Arrangement: Four directions are designate: Bow, Stern, Starboard and Port. When the leader calls out a direction, participants must run that way. Anyone who runs the wrong way or hesitates is called out. Other Commands: Captain On Board – Stand at attention and salute. Man Overboard – Stop and leap sideways (as if jumping off the ship). Climb the Rigging – Stop and pretend to climb a rope. Dirty Water – Stop and pretend to barf (kids love that one). Swab the Deck – Pretend to mop the deck. Bombs Away – Duck and cover. You can make up your own set of commands and other actions. The leader calls out the commands and directions in any order, calling out any participants who hesitate or make a mistake. Last one in is the winner. ‘HEAVE, HO, THROW!’ RELAY Divide the group into two teams. Take one boy from each team about 20 feet from the rest of the group and have him sit in a designated spot. During the game, he may lean forward slightly and reach, but he cannot move from that spot. Give the first Scout in each line a coiled rope about 25 feet in length. Each boy makes one throw, holding onto the end. The sitting Cub Scout tries to reach the rope being thrown without moving from his spot. Each boy in the relay line will throw the rope once, and then go to the end of the line. Teams score whenever the sitting boy can reach the rope thrown to him. One point is given for each throw that the sitting boy catches. The team with the most points when all relay members have thrown is the winner. In the River, On the Shore All of the player should be standing on side of a line on the ground. The leader will call out, “on the shore’ and “in the river”. The players follow the commands by jumping on the side of the line that applies. The players get out if they are not listening. The leader could call out, “in the shore” and “on the river.” If the players move, they are out. Stormy Sea Players get into groups of 2 and are given names of fish (e.g., perch, cat, salmon). One team is called the “whales” The whales run around the “safe area”. The whales yell the names of the fish at random. When a team’s name is called, they run after the whales. When the whales yell “stormy sea” the teams must dash for the “safe area”. The team left out becomes the whales. John Zink Scout Ranch 8 Indian Nations Council Babbitt Cub World Paddleboat Program Port and Starboard The boys imagine themselves on a ship. The Captain gives out orders to his mates on board. The mates respond with physical actions as follows: 1. Captain’s coming- salute. 2. Stand at ease – hands behind back. 3. All hands on deck – kneeling position. 4. Hit the deck – lying flat on the floor. 5. Submarine – lying on back one leg up in the air. 6. Port – run to the left side. 7. Starboard – run to the right side. These are only a few examples of movements. Feel free to add your own. Boys are eliminated from the game after each order given by the Captain. The last to obey are counted as out. BASIC JACKS Flip for who goes first. Then work your way up from onesies to tensies and back down to onesies. Begin by throwing the jacks out on the floor. Then , taking a ball (you can use the little ones that come in the sets or we always preferred the “Pinkies” (tennis-ball sized pink rubber balls) you throw the ball in the air, pick up the correct number of jacks and letting the ball bounce once, catch the ball while still holding the jack(s). You can only use one hand. Your turn continues until you miss the ball, miss the jacks, move a jack, or drop a jack you just picked up. Then you are out and it is the next person’s turn. For instance, on onesies, you’ll pick up one jack at a time, until you’ve collected all ten. (You may put the jacks you’ve collected into your other hand or on the ground before you try to collect more.) On twosies, you pick them up two at a time. On threesies, you pick them up three at a time, with one left over. You pick up the leftover(s) by itself. If you pick up the leftover before you’ve picked up all the evenly grouped jacks, you are putting the horse before the cart and therefore must call “cart” as you take the leftover jack(s). On Foursies, there are, obviously, two groups of four and two jacks in the “cart”. Fivesies has no cart, Sixsies has one group of six and four in the “cart.” And so on. If you throw the jacks and two (or More) are touching it is Kissies and have the options of picking up the kissing jacks and dropping them to spread them out. This is sometimes advantageous; sometimes not. FLIPPING: By flipping, we mean you take all the jacks in the palms of your two hands held together, throw them into the air as you turn your hands over so that the backs are now upwards with index fingers touching to form a surface onto which you will catch the jacks. Now, throw the jacks into the air again, this time returning your hands to the palms up position at which you started. Catch all the jacks? Good. When flipping for first, the player who drops the least goes first. If none drop, then you take turns, flipping until someone drops one, determining who goes first. You may also decide to flip at the beginning of a game. Flipping is done on your first turn only, and only until you drop a jack. The level at which you drop the jack(s) must be played from those dropped jacks. You continue from there. Thus, if you drop 2 jacks on your third flip (threesies), you would have to pick up the two jacks together (since at threesies you are taking them three at a time) and then continue with foursies. How far you can flip is decided at the outset of a game: flip only to fivesies, flip to tensies, flip all the way, and no flipping. John Zink Scout Ranch 9 Indian Nations Council Babbitt Cub World Paddleboat Program The Winner: the first player to complete the agreed upon steps. In Basic Jacks, the first player to complete the challenge of going from Onesies to Tensies and back down again to Onesies. BEYOND BASIC JACKS! Fancies are specialty jacks rounds. At the start of a game, the players will decide how many and what kinds of fancies will be included. There was a huge collection of fancies that were just common knowledge when I was a kid. Some fancies are short: a simple chant with a certain pattern of activity that composed the whole fancy. Some fancies are long: a certain, trickier way of picking up the jacks that was performed from onesies to tensies. Thus a game might be agreed upon: “Flip to tensies. Five fancies; two long, three short.” Meaning players can flip as far as tensies, but must play tensies back to onesies no matter what, then complete two long fancies and three short fancies in order to win. John Zink Scout Ranch 10 Indian Nations Council Babbitt Cub World Paddleboat Program Openings / Closings / Advancement & Awards THREE IMPORTANT THINGS To the sailor, three things were essential – a compass, a sextant, and a flag to tell which way the wind blew. To Cub Scouts, these three things are important – (show items) a badge, a handbook, and a candle. The badge tells who you are and where you are going, the handbook tells how to get where you are going, and the candle is a symbol of the light of Scouting. It is a light that must be kept burning in the heart of every Scout. Make a Difference “I’m throwing these fish back into the river. You see, the river is low right now and all of these fish have been caught up into small ponds along the banks. If I don’t throw them back, they’ll die up here from lack of oxygen.” “I understand,” my friend replied, “but there must be thousands of fish on this bank. You can’t possibly get to all of them. There are simply too many. And don’t you realize this is probably happening on hundreds of places all up and down this river? Can’t you see that you can’t possibly make a difference?” The local native smiled, bent down and picked up yet another fish, and as he threw it back into the river, he replied, “Makes a difference to that one!” Seas Adventures S – is for SCOUTING, a well rounded activity. E – is for EACH Cub Scout doing his best all the time. A – is for AWARENESS of our duty to God and Country. A – is for ALL people working together. D – is for DEPENDABLE, which we always are. V – is for VIGOROUS, what we are at work or play. E – is for the EXCITEMENT of our activities. N – is for our NATION, of which we are all proud. T – is for THOUGHTFUL, which a Cub Scout strives to be. U – is for UNITED, as we all work and play. R – is for RECOGNITION, for jobs well done. E – is for the ENTHUSIASM we have for our daily good turns. S – is for SERVICE to our community. Fish F – is for the fun we have in Cub Scouts. I – is for the imagination we all have. S – is for the Scouting program. H – is for the Help we get from our parents and leaders. John Zink Scout Ranch 11 Indian Nations Council Babbitt Cub World Paddleboat Program Riverboat R – is for the rules we follow. I – is for the interesting things we do. V – for the variety of our meetings. E – is for the excitement we have week to week. R – is for the ruckus we raise. B – is for the boys that we are. O – is for our family and friends. A – is for appreciation to our leaders. T – is for the time we spend in Scouts. SKITS, etc. Marbles Cub #1: (comes out looking at ground, circles around #2 looking down all the time). Cub # 2: Are you looking for something? Cub # 1: Yes. Cub # 2: What is it? Maybe I can help. Cub # 1: I’m looking for marbles. Cub # 2: Why are you looking for marbles? There aren’t any here. Cub # 1: Well, I overheard someone say you were losing yours and I was going to help you find them. Rowing Four or more people sneak up behind the speaker and set chairs down so that “the speaker can’t see them.” They then begin to go through the motions of casting a line and reeling it is. After a while the audience is watching what the group is doing and then the “speaker” looks over and asks, “What are you doing?” “We’re fishing!” is the reply of the fishermen, after which they go back to their motions and the speaker resumes talking. After a short time the speaker looks over and says ‘ “But you can’t fish here!” “Why not?” asks another fisherman. “Because there’s no water here!” (speaker) “Oh, well, they weren’t biting anyway!” (fisherman) The fishermen then turn their chairs so that they are lined up in a single line, facing in the same direction. They go through the motions of putting their gear away, and then, acting as if they are rowing a boat, slide their chairs backwards across the stage. John Zink Scout Ranch 12 Indian Nations Council Babbitt Cub World Paddleboat Program The Nutty Fisherman Center stage is a lad fishing from a can or bucket, he keeps pulling the rod as though he has something on the line. A passerby looks at him as he walks by and then walks on, after a few steps the passerby comes back to the lad. Passerby: Fisherman: Passerby: Fisherman: Passerby: Fisherman: “What are you doing there?” “I’m fishing, what does it look like I’m doing?” “Fishing huh! What are you fishing for?” “I’m fishing for suckers.” “Have you caught any?” “Yes, you’re the third today.” Fishing (The scene opens with the two players rowing an imaginary boat.) Andrew: Whew! It sure is a long way out here. Robert: Yep. (puts hand to eyes). I can’t see the shore anymore. Ready to start fishing? Andrew: I think so. Looks like a good spot to me. (Both ready imaginary rods, reels, hooks, worms, etc., and start fishing. Immediately they both start to catch fish, recast and catch more. Continue for several casts.) Andrew: I told you this would be a good spot. Robert: Sure is, the boat’s full. Guess we have our limit – better get back. Andrew: O.K. (gets oars ready). Robert: Did you use a map to get here? Andrew: Nope. Robert: How are we ever gonna find our way back tomorrow? Andrew: Oh, that’s easy. I’ll just mark the spot with a big X right here on the side of the boat! (makes mark – both row away quickly) John Zink Scout Ranch 13 Indian Nations Council Babbitt Cub World Paddleboat Program THE BOTTLING FACTORY Narrator: The Riverboat Theme Area teaches us a little about engineering motion so we’ve made arrangements to take you on a tour of a soft drink bottling factory with us. Look for engineering activities which are used. Divide audience into eight groups and have a Webelos teach each group the sound and action they are to make. • Loading dock – “Swish, crash, swish, crash” while pivoting back and forth as if loading empty bottles onto a dock. • Conveyor belt – “Lag a lag a lag” while holding arms straight out in front, fluttering hands up and down. • Bottle washer – “Shh, shh, shh” while stooping down and turning, as if you were a brush being twisted into a bottle, then stand up and repeat. • Lower conveyor belt – “Tinkle, tinkle, tinkle” while doing the same as the conveyor belt #2, but making hand movements smaller. • Bottler – “Shh, ptt, shh, ptt” while turning around pounding one fist into the palm of the other hand. • Large conveyor belt – “Lag a lag a lag” very loudly and exaggerating movement of hands (see conveyor #2). • Shipping room – “Crash, boom, crash, boom” while stooping to pick up loaded crates of soft drink then loading them onto a truck. • Tasting room – “Burp! Pardon me! Burp! Pardon me!” while covering mouth with hand. Start up your factory with #1 alone, then #2 alone, and so on, then have #1 start, #2 join in, etc., until the factory is running at full production. A Froggy Tale One day an absentminded frog was chasing a juicy fly around a farmhouse. Kerplunk! He hopped right into a bucket of fresh cream. Not knowing what else to do, the frog kicked his arms and kicked his legs and swam around and around hoping that someone or something would come to rescue him. He grew tired after a while, but he knew he had no choice. He had to swim or drown. So he kicked his arms and kicked his legs and swam around and around some more. He grew more tired. He swam some more. He grew even more tired. He swam even more. Then, all of the sudden, he hopped out of the bucket! Do you know how the frog was able to hop out of the bucket?” *The frog has swum so long and so fast and so hard the cream turned into a mound of butter! John Zink Scout Ranch 14 Indian Nations Council Babbitt Cub World TALES THAT SHOULDN’T BE TOLD (Tune: Battle Hymn of the Republic) I went fishing at the lake one day With worms and pole and pail, To catch a fish for supper, But instead, I caught a whale. I crawled upon his slippery back, And took myself a ride. But he swam too fast and I slipped off And landed right inside. Paddleboat Program BOAT CALL (This song/chant is used when you’re in a canoe or boat and see another one. Your boat calls and the other answers.) Call: Hi-lo-eenie-meenie-caw-caw-um-chaw-chawe-waw-waw Answer: Hecta-minika-anika-zanike-boom-de-adayoo-hoo! HERMAN THE WORM Sittin’ on my fencepost, chewing my bubblegum (chew, chew, chew, chew) Glory, glory, hallelujah. That’s a tall tale I told to ya. Shakes and shivers running through ya, Playin’ with my yo-yo, wee-oo! Wee-oo! (Spoken) Here’s another one, Worse than the other one. And he was this big (make a motion as if measuring a tiny worm) An astronaut invited me To take a ride in space. We blasted off one morning, For a most unusual place We landed on a planet After many weeks of flight. We saw three headed elephants, A most unusual sight. And I said: “Herman? What happened? Glory, glory, hallelujah, That’s a tall tale I told ya. Do you believe that it is true, ya? (Spoken) Well, it’s not. I dug a hole to plant a tree One warm and sunny day, I dug so deep I couldn’t get out To run and jump and play. I thought to keep on digging Was the best thing I could do; So I made a hole clear through the world, And then I fell right through. Glory, glory, hallelujah. That’s the last tall tale I’ll tell to you. Aren’t you glad that I am through, ya? (Spoken) Thank goodness. John Zink Scout Ranch When along came Herman the worm “I ate my Mother.” (repeat verse, with worm action getting larger and larger for each of the following lines) “I ate my Father.” “I ate my Brother.” “I ate my Sister.” “I ate my Dog.” (repeat verse one last time, with a tiny worm action) “I burped.” TALL SHIPS (Tune: Blow the Man Down) There was a Cubmaster, Who took us to see Tall Ships Out in the bay. We climbed and we scrambled, All over the rig. Now we know why, They blow the man down. 15 Indian Nations Council Babbitt Cub World Paddleboat Program FROGGY MADLIBS (Fill in the blanks with words you choose, and then insert them into the story: FROGGY ADVENTURE 1. Adjective: ___________ 2. Male Name: ___________ 3. Adjective: ___________ 4. Adjective: ___________ 5. Noun: ___________ 6. Plural Noun: ___________ 7. Noun: ___________ 8. Verb: 9. Noun: 10. Plural Noun: 11. Plural Noun: 12. Adjective 13. A Liquid 14. Thing in the house: ___________ ___________ ___________ ___________ ___________ ___________ ___________ Once upon a time there was a ___1__ frog named __2__. This frog was very bored so he decided to go on a __3__ adventure in search of the great __4__ __5__. So __2__ packed some __6__ and a favorite __7__ and then he decided he needed to __8__ his __9__. But, by the time he was finished, he realized it was raining __10__ and __11__ outside. “Oh, No!”, cried Bill, “If I go now I will get all __12__!” So he decided to stay at home and have some __13__ in front of the __14__ instead. The End. THE PRINCESS AND THE FROG 1. Female Name: ____________ 2. Adjective: ____________ 3. Place: ____________ 4. Adjective: ____________ 5. Place in or around the house: ____________ 6. Adjective ____________ 7. Noun: ____________ 8. Noun: ____________ 9. Adjective: ____________ 10. Something you wear ____________ 11. Adjective: 12. Verb (past tense) 13. Verb (past tense) 14. Adjective: 15. Adjective: 16. Place: 17. Verb (ending in ing): 18. Adjective: 19. Noun: 20. Adjective: 21. Adverb: ____________ ____________ ____________ ____________ ____________ ____________ ____________ ____________ ____________ ____________ ____________ There once was a princess named __1__, who lived in a __2__ kingdom in __3__. One day she decided to go outside to play __4__ games in the royal __5__. She took with her a favorite __6__ __7__ and went to play near the __8__. But her __9__ __10__ got caught and she tripped and dropped her __7__ into the pond water. She __12__ and __13__ and then she noticed that there a little __14__ frog in the pond. The frog looked up at her and said “Don’t worry princess! I can find __7__ for you! All I ask is that you kiss me in return.” Now the princess thought that this was totally __15__, but she really wanted to get her __7__ back. So she went for a walk around __16__ to do some serious __17__. Finally, she returned and told the frog that she would kiss him. So the frog dove down to the bottom of the pond and found her __7__ and she rewarded him with a kiss. To her amazement, the frog turned into a __18__ __19__! She was __20__, and they were married the next week and lived __21__ ever after. The End. John Zink Scout Ranch 16 Indian Nations Council Babbitt Cub World Paddleboat Program THE LITTLEST WORM (Same tune as The Bear Song. The leader sings a line, everyone repeats) The littlest worm I ever saw Was stuck inside My soda straw! (repeat all together) He said to me Don’t take a sip For if you do I’ll surely flip! (repeat) I took a sip And he went down All through my pipes He surely drowned! (repeat) He was my pal He was my friend But now he’s gone And that’s the end! (repeat) The moral of This story is Don’t take a sip Of soda fizz! (repeat) Now don’t you fret Now don’t you fear That little worm Had scuba gear! (repeat) John Zink Scout Ranch 17 Indian Nations Council Babbitt Cub World Paddleboat Program SHIPWRECKED CUB SCOUTS (Gilligan’s Island) Our Pack set sail on the sea one day, In search of coins of gold, A group of hearty Cub Scouts And leaders true and bold. The weather started getting rough, The tiny ship was tossed, If not for the courage of our Cubmaster, The whole pack would be lost. Our boat touched ground on a rocky isle And up walked a tall old man, He tossed a towel to dry us off And raised his right hand. He said, “You’re a sharp pack of Cub Scouts, Your courage brave and sure, To sail out on a sea like this On a scouting adventure. He gave directions to get home, We set sail with good cheer. We reached home with the setting sun, And tied up at the pier. We looked in the bottom of the boat And saw the old man’s towel. His name was stitched along the hem, The name was Baden-Powell. KFC vs FROG LEGS Baby Frog: Mama, who is smarter – a chicken or a frog? Mama Frog: We are of course! Baby Frog: How do you know? Mama Frog: Well, who ever heard of Kentucky Fried Frog? John Zink Scout Ranch 18 Indian Nations Council Babbitt Cub World Paddleboat Program DOWN BY THE BAY There appears to be two versions of the verse to the song: Version #1 Version #2 Down by the bay Down by the sea, Where the watermelons grow Where the watermelons grow Back to my home There I would go I dare not go From way back home For if I do My mother will say …. Did you ever seen a … (insert silly line here) Down by the bay! But if I did My ma would say … Did you ever seen a … (insert silly line here) Down by the bay! Either way, each time you sing a verse you repeat all the silly lines from previous verses, in reverse order (first verse being the last sung). Do as many or as few as you want. Silly lines (use one of these, or make up your own!): Did you ever see a lama, wearing pink pajamas? Did you ever see a goat sailing a boat? Did you ever see a goose, kissing a moose? Did you ever see a snake baking a cake? Did you ever see a whale with a polka-dot tail? Did you ever see a hog walking a dog? Did you ever see a bear, without any hair? Did you ever see a dog dancing with a frog? Did you ever see a cat, wearing a hat? Did you ever see a bat kissing a cat? Did you ever see a hare, brushing her hair? Did you ever see a toad running in the road? Did you ever see a quail, missing his tail? Did you ever see a horse riding in a Porsche? Did you ever see a fox, carrying a box? Did you ever see a witch digging a ditch? Did you ever see a mouse, sweeping out her house? Did you ever see a room clean by noon? Did you ever see a bird, speaking a word? Did you ever see a man recycling a can? Did you ever see a bug, drinking from a mug? Did you ever see an oak wearing a cloak? Did you ever see a cow with a green eyebrow? Did you ever see a bike carrying Mike? Did you ever see a bee with a sunburned knee? Did you ever see a goose drinking apple juice? Did you ever see a moose with a loose front tooth? Did you ever see rats wearing silk hats? Did you ever see a plant eating an ant? Did you ever see beans as big as submarines? Did you ever see a bear, in his underwear? Did you ever see a fly wearing a tie? Did you ever have a time when you couldn’t make a rhyme? Did you ever see a bear combing it’s hair? This doggone’s song gone on too long! Did you ever see a flower taking a shower? John Zink Scout Ranch 19 Indian Nations Council Babbitt Cub World Paddleboat Program STORIES & INFORMATION River Boats or Paddle Wheel Boats Known by numerous names such as riverboat, paddleboat, sternwheeler, and the showboat, the steamboat was invented by Robert Fulton and revolutionized river travel between 1810 and the Civil War along the muddy Mississippi, Ohio, and Missouri Rivers. St. Louis alone saw close to three thousand steamboat arrivals in 1850. Commerce was on the move as the steam riverboat provided a cheap and quick means of delivering merchandise and passengers. No two steamboats were built exactly alike but all of them had port and starboard smokestacks, engine exhausts and a pilot house on the top deck. Usually constructed with four decks, the steam riverboat was in general, poorly built out of a conglomeration of wood, tin, shingles, canvas, twine and thousands of dollars worth of scroll work. The steamboats were elaborate and held a certain aura with their grand staircases, carpeted lounges and luxurious passenger cabins. Professional gamblers frequented the saloons and lounges on the boats. Few escaped catastrophe as 44 collisions, 166 fires, 209 boiler explosions, and 576 steamboats sank from hitting obstacles in the water were recorded in 39 years. Samuel Clemens, a pilot on the Mississippi River before the Civil War, coined his pen name, Mark Twain, from remembering the sounders yelling the depth of the river by calling out, “By the mark, twain!” – meaning two fathoms deep (or twelve feet). With the building of the first transcontinental railroad in the West, the steamboat became a relic to an era gone by. With the passengers and gamblers gone, the saloons were no longer needed. The upper decks were converted to theaters, playing Shakespeare and opera to vaudeville and burlesque. Some steamboats were employed to push barges. The Army employed steamboats to deliver supplies and carry mail. It was the small steamboat, the Far West which brought the news of the Battle of the Little Big Horn and the death of Lieutenant Colonel George Armstrong Custer and his men, the wounded from Reno & Benteen battalions, and Comanche, the sole survivor. In 54 hours, the pilot, Captain Grant Marsh, covered 710 miles of treacherous uncharted water to reach Bismarck and deliver the news to the nation. The few steamboats that remain today are either excursion boats or moored to banks in states that allow riverboat gambling. About the Mississippi River The Mighty Mississippi is over 2,350 miles in length; it is the world’s second largest drainage basin, encompassing 30 states and two provinces; and it is fifth in the world in terms of water volume, discharging an average of 612,000 cubic feet per second into the Gulf of Mexico. Indeed, the Mississippi River is the heart of the Midwest. The river provides habitat for 241 fish species and 37 mussel species, and its bluffs and bottomlands support 45 amphibious and reptile species and 50 mammal species. Forty percent of the nation’s migratory waterfowl use the river’s corridor for their flyway. The river sustains over 5 million acres of forested wetlands. It provides the Gulf of Mexico with 90% of its fresh water, critical to the viability of that body’s marine resources. John Zink Scout Ranch 20 Indian Nations Council Babbitt Cub World Paddleboat Program The river is vital to the basin’s human inhabitants as well. Many of the Heartland’s major cities were founded on the river’s banks. Over 18 million people rely on the Mississippi for their daily water supply. Further, communities up and down the river use the Mississippi to discharge their industrial and municipal waste. The river generates close to $2 million annually from commercial fishing, and over $1.2 billion comes from Upper river recreation. Military Use – An early Chinese legend tells of a general who attached lanterns and noisemakers to kites and flew them at night over his enemy’s camp. The enemy was so frightened by the mysterious “spirits of the night” that it fled without a battle. For many centuries, manlifting kites were used in Asia to send up spies to observe the enemy. Much later, in the late 1800s, this method of reconnaissance was adopted in the West, when British Captain B. F. S. Baden-Powell began to build and fly “Levitor” kites. Baden-Powell’s system was capable of lifting a “spotter” about one hundred feet into the air to observe and photograph the enemy. Later, during World War II, U. S. Navy Lieutenant Paul Garber developed the “target kites” for use by the Navy and the Army. Manipulated by two flying lines and a rudder, these kites could be steered through all sorts of fancy maneuvers, such as loops, dives, and figure eights, thereby providing excellent practice targets for aircraft gunners. LOOK In June of 1752, Benjamin Franklin began to study the atmosphere with kites, which led to extensive meteorological work that continued for 150 years, until the airplane was developed. Franklin was trying to determine whether the earth and sky functioned like the conducting layers of a Leyden jar in the presence of an electric charge. The memorably demonstrated experiment in Philadelphia did prove that lightning is electricity. In June of 1752 the experiment was begun in some secrecy, with only the assistance and witness of Franklin’s 21 year old son. Franklin dreaded the possibility of the ridicule which too commonly attends unsuccessful attempts in science. Franklin waited until there was a storm and then proceeded to fly his kite made of silk, the silk would tolerate the pouring rain better than other materials available at that time. They waited a very long time and even considered calling off the experiment when Ben noticed a few threads of silk tied to the key were standing straight out, he then touched the back of his knuckle to the key and felt a shock. His enormous pleasure at proving his theory is legendary. It’s amazing that Franklin was not killed during this experiment, as others who tried to reproduce it were. Many people trying the experiment according to Franklin’s instructions were knocked off their feet. Even Franklin admits that he had killed many a turkey in his trials and had himself been knocked unconscious by a charge from one of his Leyden jars. He eventually learned to ground his wires. John Zink Scout Ranch 21 Indian Nations Council Babbitt Cub World Paddleboat Program Franklin’s interest and experience with kites were not all work. Traction, the use of kites to pull boats, carriages, sleds, and other objects is one of their earliest applications. One of the first instances recorded in the West is a boyhood experience of Benjamin Franklin. One fine summer day young Ben was out flying a paper kite. He came upon a pond which was a mile broad. He tied his kite off and proceeded to swim, and think about his kite. He wanted to combine these two pleasurable activities. A brief account in young Franklin’s own words from his autobiographical writings goes as follows: “…I found that by lying on my back and holding the stick in my hands, I was drawn along the surface of the water in a very agreeable manner. Having then engaged another boy to carry my clothes round the pond, to a place which I pointed out to him on the other side, I began to cross the pond with my kite, which carried me quite over without the least fatigue and with the greatest pleasure imaginable.” During the winter Franklin also used kites to pull him along while ice skating. John Zink Scout Ranch 22 Indian Nations Council Babbitt Cub World Paddleboat Program Kite Safety Instructions American Kitefliers Association Safety Guidelines: 1. Gloves should be worn to protect your hands from cuts and burns by the kite line, especially when flying a hard-pulling kite. 2. Never fly a kite in wet or stormy weather. Keep your line dry. 3. Never fly kites around power lines, transmission towers or antennas. Should a kite get tangled with power lines, do NOT attempt to free it. Contact the local power company to report the situation. 4. Do not use wire or metal in kite construction or line. 5. Do not fly from or over public streets and highways. 6. Do not fly near airports and air traffic patterns. 7. Do not fly maneuverable kites close to bystanders. This applies to the flying line as well as the kite. 8. Check the flying field for holes, gullies, rocks, broken glass, and other debris that might trip you. 9. Do not fly near trees. If your kite should get caught in a kite-eating tree, don’t pull at it or climb the tree. Let the wind blow it out. 10. Use caution when launching, flying and landing large kites. 11. Do not fasten kite lines to yourself unless you have a quick release system. When to Fly a Kite You can fly a kite any time of year when the wind is right and there are no storms. Although spring is the traditional kite flying season, the spring winds are often too strong or too gusty. The best conditions for flying kites are blue skies and gentle to moderate winds (about 8-18 mph). Material Light paper Light plastic Light cloth Heavy plastic Heavy cloth Wind (mph) 4-12 8-24 8-31 13-31 13-31 General Range Light to Gentle Gentle to Fresh Gentle to Strong Moderate to Strong Moderate to Strong Kite Type Fighter Sled Diamond Delta Box Wind (mph) 4-12 6-18 6-18 6-18 13-31 General Range Light to Gentle Light to Moderate Light to Moderate Light to Moderate Moderate to Strong John Zink Scout Ranch 23 Indian Nations Council Babbitt Cub World Paddleboat Program The Celebrated Jumping Frog of Calaveras Count By Mark Twain (Samuel Langhorne Clemens) 1835-1910 In compliance with the request of a friend of mine, who wrote me from the East, I called on goodnatured, garrulous old Simon Wheeler, and inquired after my friend’s Friend, Leonidas W. Smiley, as requested to do, and I heteunto append the result. I have a lurking suspicion that Leonidas W. Smiley is a myth; that my friend never knew such a personage; and that he only conjectured that if I asked old Wheeler about him, it would remind him of his infamous Jim Smiley, and he would go to work and bore me to death with some exasperating reminiscence of him as long and as tedious as it should be useless to me. If that was the design, it succeeded. I found Simon Wheeler dozing comfortably by the bar-room stove of the dilapidated tavern in the decayed mining camp of Angel’s, and I noticed that he was fat and bald-headed, and had an expression of winning gentleness and simplicity upon his tranquil countenance. He roused up, and gave me good day. I told him that a friend of mine had commissioned me to make some inquiries about a cherished companion of his boyhood named Leonidas W. Smiley – Rev. Leonidas W. Smiley, a young minister of the Gospel, who he had heard was at one time a resident of Angel’s Camp. I added that if Mr. Wheeler could tell me anything about this Rev. Leonidas W. Smiley, I would feel under many obligations to him. Simon Wheeler backed me into a corner and blockaded me there with his chair, and then sat down and reeled off the monotonous narrative which follows this paragraph. He never smiled, he never frowned, he never changed his voice from the gentle-flowing key to which he tuned his initial sentence, he never betrayed the slightest suspicion of enthusiasm; but all through the interminable narrative there ran a vein of impressive earnestness and sincerity, which showed me plainly that, so far from his imagining that there was anything ridiculous or funny about his story, he regarded it as a really important matter, and admired its two heroes as men of transcendent genius in finesse. I let him go on in his own way, and never interrupted him once. “Rev. Leonidas W. H’m, Reverend Le – well, there was a feller here once by the name of Jim Smiley, in the winter of ’49 – or maybe it was the spring of ’50 – I don’t recollect exactly, somehow, though what makes me think it was one or the other is because I remember the big flume wasn’t finished when he first came to the camp; but anyway, he was the curiousest man about always betting on anything that turned up you ever see, if he could get anybody to bet on the other side; and if he couldn’t he’d change sides. Any way, what suited the other man would suit him – any way just so’s he got a bet, he was satisfied. But still he was lucky, uncommon lucky; he most always come out the winner. He was always ready and laying for a chance; there couldn’t be no solit’ry thing mentioned but that feller’d offer to bet on it, and take any side you please, as I was just telling you. If there was a horse-race, you’d find him flush or you’d find him busted at the end of it; if there was a dog-fight, he’d bet on it; if there was a cat-fight, he’d bet on it; if there was a chicken-fight, he’d bet on it; why, if there was two birds setting on a fence, he would bet you which one would fly first; or if there was a campmeeting, he would be there reg’lar to bet on Parson Walker, which he judged to be the best exhorter about here, and so he was too, and a good man. If he even see a straddle-bug start to go anywheres, he would bet you how long it would take him to get to – to wherever he was going to, and John Zink Scout Ranch 24 Indian Nations Council Babbitt Cub World Paddleboat Program if you took him up, he would foller that straddle-bug to Mexico but what he would find out where he was bound for how long he was on the road. Lots of the boys here has seen that Smiley, and can tell you about him. Why, it never made no difference to him – he’d bet on any thing – the dangdest feller. Parson Wajker’s wife laid very sick once, for a good while, and it seemed as if they warn’t going to save her; but one morning he come in, and Smiley up and asked him how she was, and he said she was considerable better—thank the Lord for his inf’nite mercy—and coming on so smart that with the blessing of Prov’dence she’d get well yet; and Smiley, before he thought, says, ‘Well, I’ll resk twoand-a-halt she don’t anyway.’ “Thish-yer Smiley had a mare—the boys called her the fifteen-minute nag, but that was only in fun, you know, because of course she was faster than that—and he used to win money on that horse, for all she was so slow and always had the asthma, or the distemper, or the consumption, or something of that kind. They used to give her two or three hundred yards’ start, and then pass her under way; but always at the fag end of the race she’d get excited and desperate like, and come cavorting and straddling up, and scattering her legs around limber, sometimes in the air, and sometimes out to one side among the fences, and kicking up m-o-r-e dust and raising m-o-r-e racket with her coughing and sneezing and blowing her nose—and always fetch up at the stand just about a neck ahead, as near as you could cipher it down. “And he had a little small bull-pup, that to look at him you’d think he warn’t worth a cent but to set around and look ornery and lay for a chance to steal something. But as soon as money was up on him he was a different dog; his under-jaw’d begin to stick out like the fo’castle of a steamboat, and his teeth would uncover and shine like the furnares. And a dog might tackle him and bully-rag him, and bite him, and throw him over his shoulder two or three times, and Andrew Jackson—which was the name of the pup—Andrew Jackson would never let on but what he was satisfied, and hadn’t expected nothing else—and the bets being doubled and doubled on the other side all the time, till the money was all up; and then all of a sudden he would grab that other dog jest by the j’int of his hind leg and freeze to it—not chaw, you understand, but only just grip and hang on till they throwed up the sponge, if it was a year. Smiley always come out winner on that pup, till he harnessed a dog once that didn’t have no hind legs, because they’d been sawed off in a circular saw, and when the thing had gone along far enough, and the money was all up, and he come to make a snatch for his pet holt, he see in a minute how he’d been imposed on, and how the other dog had him in the door, so to speak, and he ’peared surprised, and then he looked sorter discouraged-like, and didn’t try no more to win the fight, and so he got shucked out bad. He give Smiley a look as much as to say his heart was broke, and it was his fault, for putting up a dog that hadn’t no hind legs for him to take holt of, which was his main dependence in a fight, and then he limped off a piece and laid down and died. It was a good pup, was that Andrew Jackson, and would have made a name for hisself if he’d lived, for the stuff was in him and he had genius—I know, because he hadn’t no opportunities to speak of, and it don’t stand to reason that a dog could make such a fight as he could under them circumstances if he hadn’t no talent. It always makes me feel sorry when I think of that last fight of his’n, and the way it turned out. “Well, thish-yer Smiley had rat-tarriers, and chicken cocks, and tomcats and all them kind of things, till you couldn’t rest. and you couldn’t fetch nothing for him to bet on but he’d match you. He ketched a frog one day, and took him home, and said he cal’lated to educate him; and so he never done nothing for three months but set in his back yard and learn that frog to jump. And you bet you he did learn him, too. He’d give him a little punch behind, and the next minute you’d see that frog whirling in the air like a doughnut — see him turn one summerset, or maybe a couple, if he got a good start, and come John Zink Scout Ranch 25 Indian Nations Council Babbitt Cub World Paddleboat Program down flat-footed and all right, like a cat. He got him up so in the matter of ketching flies, and kep’ him in practice so constant, that he’d nail a fly every time as fur as he could see him. Smiley said all a frog wanted was education, and he could do ’most anything—and I believe him. Why, I’ve seen him set Dan’l Webster down here on this floor—Dan’l Webster was the name of the frog—and sing out, ‘Flies, Dan’l, flies!’ and quicker’n you could wink he’d spring straight up and snake a fly off’n the counter there, and hop down on the floor ag’in as solid as a gob of mud, and fall to scratching the side of his head with his hind foot as indifferent as if he hadn’t no idea he’d been doin any more’n any frog might do. You never see a frog so modest and straightfor’ard as he was, for all he was so gifted. And when it come to fair and square jumping on a dead level, he could get over more ground at one straddle than any animal of his breed you ever see. Jumping on a dead level was his strong suit, you understand; and when it come to that, Smiley would ante up money on him as long as he had a red. Smiley was monstrous proud of his frog, and well he might be, for fellers that had traveled and been everywheres all said he laid over any frog that ever they see. “Well, Smiley kep’ the beast in a little lattice box, and he used to fetch him down-town sometimes and lay for a bet. One day a feller—a stranger in the camp, he was—come acrost him with his box, and says: “‘What might it be that you’ve got in the box?’ “And Smiley says, sorter indifferent-like, ‘It might be a parrot, or it might be a canary, maybe, but it ain’t – it’s only just a frog.’ “And the feller took it, and looked at it careful, and turned it round this way and that, and says ‘H’m – so ‘tis. Well, what’s he good for?’ “Well,’ Smiley says, easy and careless, ‘he’s good enough for one thing, I should judge – he can outjump any frog in Calaveras County.’ “The feller took the box again, and took another long, particular look, and give it back to Smiley, and says, very deliberate, ‘Well,’ he says, ‘I don’t see no p’ints about that frog that’s better’n any other frog.’ “Maybe you don’t,’ Smiley says, ‘Maybe you understand frogs and maybe you don’t understand ‘em; maybe you’ve had experience, and maybe you ain’t only a amature, as it were. Anyways, I’ve got my opinion, and I’ll resk forty dollars that he can outjump any frog in Calaveras County.’ “And the feller studied a minute, and then says, kider sad-like, ‘Well, I’m only a stranger here, and I ain’t got no frog; but if I had a frog, I’d bet you.’ “And then Smiley says, “That’s all right – that’s all right – if you’ll hold my box a minute, I’ll go and get you a frog.’ And so the feller took the box, and put up his forty dollars along with Smiley’s, and set down to wait. “So he set there a good while thinking and thinking to himself, and then he got the frog out and pried his mouth open and took a teaspoon and filled him full of quail-shot – filled him pretty near up to his chin – and set him on the floor. Smiley he went to the swamp and slopped around in the mud for a John Zink Scout Ranch 26 Indian Nations Council Babbitt Cub World Paddleboat Program long time, and finally he ketched a frog, and fetched him in, and give him to this feller, and says: “Now, if you’re ready, set him alongside of Dan’l, with his fore paws just even with Dan’l’s and I’ll give the word.’ Then he says, “One – two – three – git! ‘ and him and the feller touched up the frogs from behind, and the new frog hopped off lively, but Dan’l give a heave, and hysted up his shoulders – so – like a Frenchman, but it warn’t no use – he couldn’t budge; he was planted solid as a church, and he couldn’t no more stir than if he was anchored out. Smiley was a good deal surprised, and he was disgusted too, but he didn’t have no idea what the matter was, of course. “The feller took the money and started away; and when he was going out at the door, he sorter jerked his thumb over his shoulder – so – at Dan’l, and says again, very deliberate, ‘Well,’ he says, ‘I don’t see no p’ints about that frog that’s any better’n any other frog.’ “Smiley he stood scratching his head and looking down at Dan’l a long time, and at last he says, ‘I do wonder what in the nation that frog throwed off for – I wonder what if there ain’t something the matter with him – he ‘pears to look mighty baggy, somehow.’ And he ketched Dan’l by the nap of the neck, and hefted him, and says, ‘Why blame my cats if he don’t weigh five pound!’ and turned him upside down and he belched out a couple handful of shot. And then he see how it was, and he was the maddest man – he set the frog down and took out after the feller, but he never ketched him, And –“ (Here Simon Wheeler heard his name called from the front yard, and got up to see what was wanted.) And turning to me as he moved away, he said; “Just set where you are, stranger, and rest easy – I ain’t going to be gone a second.” But, by your leave, I did not think that a continuation of the history of the enterprising vagabond Jim Smiley would be likely to afford me much information concerning the Rev. Leonidas W. Smiley, and so I started away. At the door I met the sociable Wheeler, returning and he buttonholed me and recommended: “Well, thish-yer Smiley had a yaller one-eyed cow that didn’t have no tail, only just a short stump like a bannanner, and –“ However, lacking both time and inclination, I did not wait to hear about the afflicted cow, but took my leave. “The Celebrated Jumping Frog of Calaveras County” made Mark Twain famous. It was first published in 1865 when Twain was a struggling journalist in California, who made regular trips between San Francisco and a small mountain cabin near the town of Angels Camp where he wrote the story. It was widely reprinted in newspapers across the country and in 1866 became the centerpiece for his first book, “The Celebrated Jumping Frog of Calaveras County, and Other Sketches.” John Zink Scout Ranch 27 Indian Nations Council Babbitt Cub World Paddleboat Program FROG 1 liners Why are frogs so happy? What does a frog wear on St. Patrick’s day? What did the frog dress up for on Halloween? How many frogs does it take to screw in a light bulb? What’s the preferred car of frogs? What’s green and jumps? What’s green and red? What’s green with red spots? What’s green with bumps? What’s black and white and green? What’s green and dangerous? What’s white on the outside and green on the inside? What do you say to a hitch-hiking frog How can you tell if a frog doesn’t have ears? How do you confuse a frog? How does a frog confuse you? How do you apologize to a witch? What did the frog say to the fly? What does a frog say when it sees somethin’ great? What do you call a frog with no legs? What do you call a frog with legs? What did one frog say to another? Why did the frog croak? What did the frog order at McDonalds? What does a Romulan frog use for camouflage? What happened to the cat and dog when they got run over? Why did the frog say meow? How come the frog didn’t get to be the Easter Bunny? Why did the frog go to the Hospital? John Zink Scout Ranch They eat whatever bugs them! Nothing! A prince. One frog and 37 light bulbs, Slippery hands, ya know. The Beetle. A frog!! (groan) A very mad frog. A frog with the chicken pox! A frog with the measles! A frog sitting on a newspaper. A frog with a hand-grenade. A frog sandwich! Hop in! You yell “Free Flies” and he doesn’t come Put it in a round bowl and tell it to take a nap in the corner. When he comes out and says he needed that nap and feels much better. Ribbit! You are really starting to bug me! Toadly awesome! It doesn’t matter – he won’t come anyway. Dinner. You’re such a WART! Because he ate a poisonous fly! French flies and a diet Croak. A croaking device. The cat had nine lives, the frog just croaked. He was learning a foreign language. Slippery hands – they were afraid he’d drop the eggs! He needed a “hopperation”! 28 Indian Nations Council Babbitt Cub World PORT ACTIVITY Pipes & Bottles Load That Boat Marble Golf Flags Kites Maps Knots Fishing Hole Casting Targets Mad Over Board Bubbles in the Wind Hoop Rolling John Zink Scout Ranch Paddleboat Program PACKS NEED TO SUPPLY THESE ITEMS 12 Snapple glass bottles 10’ copper pipe, metal spoons, rubber mallets, dozen glass bottles (Snapple) Washers, string, wooden spoons Rope, buckets, pulley, block & tackle, 2 broom sticks, box with handle, wooden crate Marbles for players (six or so for each Cub) Asst. Small Cans (cat food, Tuna, baby jar, etc) Microwave food trays Cups, flags, rope for circle, rake, garden trowels, shovels, etc. (need to build enclosed sand pit) Colored construction paper, plain paper, rulers, scissors, markers/crayons, string, tape, glue, coat hanger Examples of flags, etc. nautical flags? Semaphore flags. Ones made as project and/or purchased – supplies: string, etc., or supply list in handout to make on site. PENCILS, PAPER Compass (est. measured area ) 6 or 8 Choose & review knots to teach. Suggest only 3 or 4: Overhand, square, clove hitch. Rope, pier/post area - 12-10 1.25” dowels; 24 – 2-3’ sections Dacron rope; 12 of one color 12 of another; Personal gear is OK Cane poles, fishing rods, bobbers, corks, weights, baits, pliers, nets, etc. 6-8 buckets, paint cans, etc. Fishing rods, weights. 6 hula hoops, tie down rope, weight buckets w/retrieve line, throw line and bottle/buoy. Solution, trays/pie pans, pliers, tape, string (2-3’ per), straws, laces, wire, etc., coat hangers, strainers, colanders, six pack rings, fly swatter, spatula, berry carton, screen in a frame, funnels, lids with center cut out, juice cans, paper cup w/holes punched. 12 hula hoops, paint sticks, soccer Pylons. 29 Indian Nations Council