Canada E3 - Telefilm Canada
Transcription
Canada E3 - Telefilm Canada
Canada@E3 7/05/02 14:03 Page 3 3 Canada @ E 2002 New Media Stand 6035, Kentia Hall Tel: (213) 743-6210 BEENOX 12 BGT BIOGRAPHIC TECH. 14 BITCASTERS 16 CINÉGROUPE 18 DC STUDIOS 20 DIGITAL LEISURE 22 ENZYME TESTING LAB 24 EVILLUSION 26 GLOBAL STAR SOFTWARE 28 HEXACTO GAMES 30 HIP GEAR - SJS GROUP 32 KUTOKA INTERACTIVE 34 MULTIMEDIARTS 36 NOVISOFT 38 SRP INTERACTIVE 40 STUDIOS ARTMÉDIA 42 TOTAL GAMER 44 VERTIGE 46 Publisher: Telefilm Canada - www.telefilm.gc.ca Production: Le Lien multimédia - www.lienmultimedia.com Layout: Epicentre - www.epicentre.qc.ca Printing: Communications Imagex - www.imagex.qc.ca Arcade Family entertainment Children's entertainment Strategy Role Playing Game (RPG) Sports Racing Simulation Action Adventure Wireless GENRE On-line PC or Mac Consoles Production services Software and middleware Game distributor PLATFORM 3D ART & TECH. 10 Page 2 Game publisher 14:03 Game developer 7/05/02 ACTIVITY Canada@E3 Canada@E3 7/05/02 14:03 Page 3 4 TELEFILM CANADA 8 CITÉ MULTIMÉDIA 5 CANADA NEW MEDIA INDUSTRY 9 ALLIANCE NUMÉRIQC Index 3D ART & TECHNOLOGIES 10 30 HEXACTO GAMES BEENOX 12 32 HIP GEAR-SJS GROUP BGT BIOGRAPHIC TECHNOLOGIES 14 34 KUTOKA INTERACTIVE BITCASTERS 16 CINÉGROUPE INTERACTIVE 18 DC STUDIOS 20 DIGITAL LEISURE 22 ENZYME TESTING LAB 24 EVILLUSION 26 GLOBAL STAR SOFTWARE 28 36 MULTIMEDIARTS 38 NOVISOFT 40 SRP INTERACTIVE 42 STUDIOS ARTMÉDIAS 44 TOTAL GAMER 46 VERTIGE Canada@E3 7/05/02 14:03 Page 4 04 Telefilm Canada www.telefilm.gc.ca As a cultural investor, Telefilm Canada offers the industry its strategic and financial support by investing in productions and also by providing advances, loans and loan guarantees, lines of credit and grants. The Crown corporation has supported new media since 1996. It plays a dominant role in the financing of digital content through the Canada New Media Fund, which has an annual budget of $9 million. In the era of the digital economy and the globalization of markets, one of the purposes of this fund is to help production companies develop the work of creators and support original projects of quality which have good commercial potential, which emerge from small and medium-sized production companies and which reflect the rich cultural diversity of Canada. The Fund has three components: product assistance, distribution assistance and sectoral assistance. It should be noted that Telefilm Canada is also active in the field of games, a sensitive sector with international potential Part of Telefilm's mandate is to encourage the widest possible distribution of Canadian works, both at home and abroad, by supporting the distribution, export, dubbing, marketing and promotional activities of the industry at festivals, trade shows and other national and international events. The Corporation participates in three new-media trade shows: MILIA in Cannes, France, E3, and ECTS in London, UK. TELEFILM CANADA Head Office 360 Saint-Jacques St. Suite 700 Montréal, Quebec H2Y 4A9 Canada Tel.: + 1 (514) 283-6363 Fax: + 1 (514) 283-2648 www.telefilm.gc.ca [email protected] Other offices Halifax, Toronto, Vancouver, Paris Contacts Véronique Le Sayec International Markets Officer [email protected] Louise Largess Coodinator International Festivals and Markets Carol Parnell Senior New Media Analyst, Western Region Keith Clarkson Senior Investment Analyst, Multimedia Team Canada Pavilion at E3 (6035 Kentia Hall) Tel (213) 743-6210 and (213) 743-6211 Canada@E3 7/05/02 14:03 Page 5 05 New Media Canada A unique talent pool By virtue of its geography, the unique composition of its cultural mosaic and its capacity to generate large-scale projects, Canada is at the technological crossroads of North America. A major trade and financial centre, Canada is a natural bridge between Europe and the Americas and is a strategic business destination in the world of the new economy. Canada is a natural base for interna- the goal of encouraging new initiatives tional business transactions. Even better, the and stimulating the economic growth of the secNorth American markets are all the more acces- tor. Moreover, there exists a wide range of sible thanks to the Free Trade Agreement governmental programs, both at the federal between Canada and the United States level and under the aegis of the different provin(395 million consumers) and the North American cial governments, which support the new-media Free Trade Agreement, which includes Mexico. sector and provide fiscal incentives for research From Vancouver, through Toronto and and development. Businesses in the information Montréal to the Atlantic Region, new-media technology and multimedia sectors can profit industries across Canada are following in the from numerous advantageous programs: footsteps of the audiovisual industries which employment incentives, fiscal measures to generate a significant part of the country's encourage the creation of business parks and general economic activity. Like the American funding programs for content development and production companies which frequently film production, innovation and proficiency training. in Canada's major cities, there are many reaMultimedia seems to be a Canadian sons to do business in Canada. One of those strong point. The labour pool is constantly being reasons is, without a doubt, the exchange rate renewed from multimedia and new-media proof the Canadian dollar. grams in colleges, universities, and research Beyond this economic factor, in just centres, all of which are strongly encouraged a few years the pioneers of new media have to train workers and to develop technology. created a network of business opportunities, The multilingual pool of workers is qualified, forums and public and private resources with creative and competitive in multimedia Canada@E3 7/05/02 14:04 Page 6 Bitcasters’s Workers 06 production, computer graphics, computer technology, engineering software and video. In Montréal, for example, approximately 50% of the population is fluent in both English and French and 20% speak a third language. The linguistic endowments of workers in the newmedia industry can significantly accelerate the overseas commercial development of products. In Canada, a large number of established companies bring expertise and economic stability to the industry. Several world leaders are solidly implanted. It is partly due to businesses with global reputations in the sectors of telecommunications, multimedia production, computer equipment, publication, distribution and production of software that Canada has become a leader in new media. Moreover, the entrepreneurial spirit and the availability of risk capital favour the launching of projects and their subsequent endurance. Quebec Companies Rule the Game Quebec's electronic game industry is active, successful, and growing rapidly: • Quebec’s game industry includes more than Qualified workforce 30 companies involved in game development, and competitive production costs publishing, software and middleware. • These companies represent a workforce of 1,200 full-time employees. • Over the past 4 years, they have released more than 50 titles for game consoles, personal computers and arcades, as well as more than 80 games for alternative platforms. • Quebec’s game companies are well established on international markets and 60% of them make more than 75% of their sales outside of Canada. • Their games have been distributed throughout North America, Europe, Asia, Latin America and Africa, and are translated into 10 different languages. Montréal (Quebec’s metropolis) ranks fourth among North American cities in terms of density of technological employment in relation to population. Local companies benefit from the presence of Quebec’s 12 universities, numerous research centres, a large critical mass of software engineers and several professional 3D art schools, including one (National Animation and Design Centre) offering a program tailored to the needs of game development studios. Canada@E3 7/05/02 14:04 Page 7 Discreet (Montréal) 07 Best of all, Montréal enjoys some of the most economical costs of living of any international metropolis. Labour expenses can be up to 38% less expensive in Quebec than in the United States. Therefore, European companies such as Ubisoft, Microïds, Cryo Networks and DC Studios have taken advantage of the wide availability of qualified personnel and competitive production costs to set up development facilities in Quebec. Fields of expertise Quebec's game developers have produced titles for all current platforms and genres. Recent "made in Quebec" successes include: • Licensed properties for consoles and PC: Ubi Soft’s Batman Vengeance, Tarzan Untamed and Tom Clancy’s Rainbow Six Vogue Spear Blackthorne; A2M’s (Artificial Mind and Movement) Monsters Inc., The Grinch, and Bugs and Tazz: Time Busters. • Original PC games: Strategy First's Disciples and Man of War series. • Original console games: Digital Fiction's boxing game Black and Bruised (GameCube and PlayStation 2). • Web games: Sarbakan's Steppenwolf: The X-Creatures Project and Arcane. • Multiplayer online games: Vircom's Black Moon Chronicles. • Children's entertainment and edutainment: Kutoka's Mia and I.C.E. Development Adibou series. • Handheld-device games: Hexacto's Tennis Addict, Soccer Addict 2002 and Full Hand Casino, all selected among CNet's "Top 10 Must-Have PocketPC games." Our studios have also developed expertise in Game Boy Advance, arcade hardware, iTV, interactive lottery games, and even in special-purpose entertainment networks located aboard aircraft. Furthermore, many of the world's leading software and middleware producers, including Discreet, Softimage, Kaydara and Quazal, are based in downtown Montréal. Finally, Quebec-based studios can assist companies in the areas of 3D art development, music composition and recording, motion capture, localization, testing, or full game development. An attractive site for foreign companies looking to expand Game companies that set up operations in The Montréal’s Cité Multimédia or in one of the province of Quebec's many Information Technology Development Centers (CDTI) may receive tax credits equivalent to 40% of the salaries of eligible full-time employees, up to a maximum of $15,000 per employee per annum. This assistance is renewable on a yearly basis for a maximum of 10 years until December 31, 2013. Furthermore, corporations located in a CDTI may be eligible for a five-year tax holiday for themselves and the foreign nationals they employ, as well as tax credits on equipment purchases. Other government programs open to game developers include refundable tax credits on production costs. Canada@E3 7/05/02 14:04 Page 8 08 Cité Multimédia www.citemultimedia.com A technological hub in an urban setting The Multimedia City of Montréal is a group of businesses working in the information technology and multimedia fields. These organizations have set up offices in the designated buildings located in the Faubourg des Récollets, held by a consortium made up of the SDM (Société de développement de Montréal), the SITQ Immobilier – a subsidiary of the Caisse de dépôt et placement du Québec, and the SOLIM – a real estate branch of the Fonds de solidarité FTQ. Created by the consortium, the Multimedia City office manages the development and construction of this real estate space. All organizations wishing to set up office in the area can benefit from a financial assistance program offered by the Quebec Department of Finance: “The Cité du Multimédia” or “Information technology development centres (CDTI)”. Companies in the Multimedia City may obtain a tax credit of 40% of salaries paid to eligible employees, up to a maximum of $15,000 per year per employee. The assistance can be renewed annually until 2013. The Multimedia City would like to create: an inter-enterprise synergy that promotes exchange and resource sharing to optimize innovation and productivity; a showcase of Montréal and Quebec expertise in multimedia and information technology that will increase the influence of Montréal and Quebec in international markets; a friendly urban environment that will enable organizations, employees and residents of the City to flourish in a dynamic setting; a model project for the restoration of an historic quarter, as well as in real estate development and urban planning that will be welcoming to high-tech organizations. CITÉ MULTIMÉDIA 50 Queen St. Suite102 Montréal, Quebec H3C 2N5 Canada Tel: + 1 (514) 878-2483 Fax: + 1 (514) 878-2484 www.citemultimedia.com Contacts in Montréal: Michel Gasse Director [email protected] Isabelle Giasson Projects Manager Marketing and Communications [email protected] Canada@E3 7/05/02 14:04 Page 9 09 Alliance numériQC www.numeriqc.ca Alliance numériQC is a select gateway to Quebec’s digital content and multimedia industry for those looking to establish partnerships and business networks. Alliance numériQC is focused on business development with a range of programs and activities that provide marketing and financial support along with market research. Under the heading of skills and knowledge development, the training of a competent workforce is a central aim in dealings with educational and government institutions. It is through maintaining close relations with government agencies, public and private institutions, along with other bodies in related sectors, and through its business intelligence performance that Alliance numériQC carries out its mission to provide a better understanding of the trends, issues, strengths and weaknesses of the multimedia and digital content industry. Alliance numériQC is present at E3 to support and promote its members from the game sector. Quebec’s game industry includes over 30 companies involved in game development, publishing, software and middleware, and employs 1,300 professionals. Alliance numériQC’s members also include companies producing interactive content and related software for interactive communications, Internet, education and eLearning. Alliance numériQC – Quebec Digital Industry Network aims to support and accelerate the growth and competitiveness of its industry in recognition of all its stakeholders. Alliance numériQC, a non-profit organization, receives financial assistance from the Government of Canada and the Government of Quebec. ALLIANCE NUMÉRIQC MédiaSphère Bell 335 de Maisonneuve Blvd. E. Suite 300 Montréal, Quebec H2X 1K1 Canada Tel: + 1 (514) 848-7177 Fax: + 1 (514) 848-7133 [email protected] Contacts: Jean-François Arseneau Trade Development Coordinator [email protected] Claudia Marcoux Business Development Advisor [email protected] Canada@E3 7/05/02 14:04 Page 10 TNT Footbag 10 3D Art www.3d-at.com & Technologies Working in the virtual reality and multimedia fields, 3D Art & Technologies creates high-quality 3D interactive products and gives its employees the opportunity to reach their full potential, while facing stimulating challenges. 3D Art & Technologies is a business that develops multimedia and virtual reality software products and solutions. It creates mass-audience products that spread from virtual-reality learning to entertainment. Its mission is to design high-quality 3D interactive products. Its main field of activity is video games. 3D Art & Technologies was founded 18 months ago because of a common interest of its principals in virtual reality and new media. Each principal is experienced in developing technologies, software and 3D interactive products and sharing this knowledge and expertise to create new technologies and develop high-quality products. Among their past experiences, they were credited for many games distributed worldwide on platforms like PlayStation, Dreamcast, and PC. Believing that virtual reality will play a major role in the development of skills and human knowledge, the principals of 3D Art & Technologies set out to develop computer-aided training and computer/video games for niche markets. We developed a new approach that builds on virtual immersion and entertainment systems. 3D ART & TECHNOLOGIES 771 St-Joseph E. Suite 301 Quebec City, Quebec G1K 3C7 Canada Tel.: + 1 (418) 525-7979 Fax: + 1 (514) 861-0277 www.3d-at.com Contacts: Frédéric Hébert Chief Technology Officer (CTO) [email protected] Dan Brown VP Business Development [email protected] Canada@E3 7/05/02 14:04 Page 11 11 TNT Footbag Description: TNT Footbag is a video game that simulates the footbag sport on next generation consoles. The basic principle of this game, as with the real footbag, is simple: you have to hit or catch the ball with one of your body parts, except your arms and hands, and keep it in the air. Support: CD-ROM or DVD Release: September 2003 (target date) The Long Line Game Description: This fun learning game will help you master the "art of dealing efficiently with people waiting in line". Our training products are cost effective and offer efficient solutions to this new challenge. This solution, based on a 3D interactive training system, is more stimulating and interesting for employees, particularly for young ones. It accelerates the learning process and reduces costs. Support: CD-ROM Release: September 2001 Programming, production and/or conception services Description: Our team can provide you with the best developing conditions for your games, or some part of it, in terms of expertise, technology, and respect for production deadlines. We list some of our realizations as contractor: Game exporter from Lightwave 7 to: NetImmerse 4, LithTech, and Unreal Tournament game engine. Digital artwork for Ex-Machina, Robert Lepage’s production company. Multimedia presentation for Aquarium du Quebec (animation and 3D artwork). Canada@E3 7/05/02 14:04 Page 12 Whiplash Destruction Racing 12 Beenox www.beenox.com Beenox Inc. is a game development studio based in Quebec (Canada) specialized in creating innovative technology for personal computer platforms and game consoles. All the Beenox team has cumulated years of experience in the gaming industry with titles published on such platforms as Macintosh, Windows, Dreamcast, and Playstation 1 and 2 (like Bugs Bunny Lost in Time from Infogrames, The Grinch from Universal Studios, and Monster Inc.). Since its foundation in May 2000, the company has delivered the highly acclaimed Coldstone Game Engine and the adventure game Pillars of Garendall, made with it. Beenox has also helped in the development of the great 3D racing game Cro-Mag Rally, which has been bundled with iMacs all over the globe for over a year. The technology department of Beenox is now working on Goliath, its next-generation engine for the XBox console system and Windows. BEENOX 771 St-Joseph E. Suite 102 Quebec City, Quebec G1K 3C7 Canada Tel: + 1 (418) 522-2468 www.beenox.com Contact: Dee Brown President/CEO [email protected] Canada@E3 7/05/02 14:04 Page 13 13 VATZ/Goliath Engine Description: VATZ is powered by Beenox’s new Goliath engine and features a few of the weapons and villains that will be available in the full game. The complete game will be more strategy/ puzzle oriented with a role-playing twist. Support: Windows/XBox Release: To be determined Whiplash Destruction Racing Description: Whiplash combines action and simulation to create an awesome game where players are engaged in fierce racer combats, vying for supremacy against one another or the computer. Whiplash provides state of the art graphics, ruthless AI and unparalleled gameplay, all powered by Beenox's own Goliath Engine. Support: Windows/XBox Release: To be determined Canada@E3 7/05/02 14:04 Page 14 AI.implant for Maya 14 BGT BioGraphic Technologies www.biographictech.com BioGraphic Technologies is the leading provider of commercial artificial intelligence (AI) animation software under the AI.implantTM brand name. AI.implant is the most powerful real-time interactive commercial artificial intelligence animation solution worldwide. It enables digital content creators ranging from 3D animators to game programmers to create rich AI character interactions — from a flock of birds to a battle royal — with unparalleled ease. BioGraphic Technologies is located in Montréal, Canada. Its Founder and President is Dr. Paul Kruszewski, an expert in procedural computer graphics techniques and a computer graphics industry veteran. BioGraphic Technologies is a handpicked team of software scientists and developers dedicated to making AI technology for digital content creators. The team's innovation and excellence have been recognized by industry veterans and have won the company a series of prestigious grants from the National Research Council of Canada and the Alliance NumériQC. BGT BIOGRAPHIC TECHNOLOGIES 3981 St-Laurent Blvd. Suite M1 Montréal, Quebec H2W 1Y5 Canada Tel: + 1 (514) 844-5255 Fax: + 1 (514) 844-7400 www.biographictech.com Contact: Paul Kruszewski President - CEO pkruszewski@ biographictech.com Canada@E3 7/05/02 14:04 Page 15 15 AI.implant for Maya Description: AI.implantTM 1 for Maya® is the world's most powerful commercial AI animation solution. It enables revolutionary AI interactions — from a flock of birds to a battle royal — with unparalleled ease. Genre: AI animation plug-in for Maya Support: Windows, Linux Release: February 2002 AI.implant SDK AI.implant for 3ds-max Description: AI.implant for 3ds-max is the most powerful commercial AI animation solution for 3ds-max. Genre: AI animation plug-in for max Support: Windows Release: July 2002 AI.implant SDK Description: AI.implant is the world's most powerful commercial AI tool and middleware solution for game development. Genre: AI Tool and Middleware solution for game developers Support: PC, Linux, PS2, Xbox Release: July 2002 Canada@E3 7/05/02 14:04 Page 16 Bitcast.com 16 Bitcasters www.bitcasters.com As a bridge between design, commerce, code and media, Bitcasters consults and develops strategy for entertainment companies. Bitcasters creates and supplies products and services for the media industry. The company was incorporated in 1998 and has quickly become profitable. Since its inception the company has developed an enviable reputation for innovation. Bitcasters writes business plans, launches corporate interactive divisions, develops software products for turnkey Internet broadcasts and provides service solutions such as Web site development, computer games development and television production to major media clients including Miramax, Citytv, MuchMusic, Bravo!, Universal, BMG, and Walt Disney. BITCASTERS 364 Richmond St. W. Suite 501 Toronto, Ontario M5V 1X6 Canada Tel.: + 1 (416) 351-0889 Fax: + 1 (416) 351-9884 www.bitcasters.com Contacts: Nathon Gunn President - CEO [email protected] Duane Wall Vice President [email protected] Crissy Boylan Assistant Producer [email protected] Canada@E3 7/05/02 14:04 Page 17 17 Untitled Computer Game Description: Simulation like Civilization and Sim City Support: PC CD-ROM Status: Looking for publisher and financial investors Bitcast.com Description: A unique digital distribution model for self distribution of content. Web Services Description: Games for the Web and Web design. We developed leading games for Disney and Family Channel. Canada@E3 7/05/02 14:04 Page 18 Sagwa The Chinese Siamese Cat 18 CinéGroupe Interactive www.cinegroupe.ca CinéGroupe Interactive is an entertainment company dedicated to the integration of technology and creativity through innovation. Our passion and lust for fun and adventure feeds our commitment to designing state of the art imaginative and compelling interactive entertainment (CD-ROMs, DVDs, Web). Animation, console games, hand held, interactive (TV and WAP). Our unique competitive position as experienced and successful storytellers is due in great part to our link with CinéGroupe, a leading integrated entertainment company dedicated to the development, production, post-production and distribution of hit animation and live action programming for kids, teens and families. CinéGroupe’s award-winning productions are seen in over 125 countries. CinéGroupe’s headquarters are in Montréal, with an office in Los Angeles, CinéGroupe shareholders are represented by Fox Family Worldwide, Lion’s Gate Films, Cinépix and Société Générale de Financement du Québec. CINÉGROUPE INTERACTIVE 1010 Ste-Catherine E. 6th Floor Montréal, Quebec H2L 2G3 Canada Tel: + 1 (514) 524-7567 Fax: + 1 (514) 524-1997 www.cinegroupe.ca Contacts: Ernest Godin President [email protected] Valérie Hénaire Game Producer [email protected] Canada@E3 7/05/02 14:04 Page 19 19 Sagwa The Chinese Siamese Cat Pictures represent work in progress Description: Sagwa's PC Adventure takes youngsters on a great adventure through Ancient China where they meet all the enchanting characters of the well-loved TV series. Support: CD-ROM Release: 2002 Dora the Explorer Description: Dora the Explorer is designed to engage preschoolers in a play-along adventure. The kids will join Dora and her band of animal pals as she journeys through exciting places. The young heroine will face perilous problems and needs the child's help to continue her adventure. Support: GameBoy Advance Release: 2002 Tripping the Rift Description: Tripping the Rift follows the adventures of the Free Enterprise, a smuggling vessel led by a purple alien called Chode who, along with his misfit shipmates, battles enemies and new obstacles in space. Support: Console Release: 2003 Canada@E3 7/05/02 14:04 Page 20 DC Studios’s creations 20 DC Studios www.dc-studios.com With studios in both North America and Europe, DC Studios is well placed to benefit from the growth of the market with the new consoles from Nintendo, Sony and Microsoft. Since forming in 1999, DC has been responsible for many hit games, including Army Men Advance, Salt Lake 2002 and NBA JAM 2002, all for Gameboy Advance, Taxi 2 for Playstation, Jim Henson’s Bear in the Big Blue House and many others. We focus on creating highly playable games while respecting publishers‚ budgets AND deadlines. Our reputation has been built on making our customers happy. DC Studios now develops on Gamecube, PS2, PC, GBA, PS1 and the proprietary Toymax consoles. We also develop electronic toys, with our first two toys being released by Mattel in Fall 2002. DC Studios has moved into the world of original titles with its own multi format, next generation title PAWSPINZ (working title) which is currently in development for release in 2003. Profitable and debt-free since inception, DC is looking to the future as it commences in the next stage of its evolution. We are always looking to meet prospective partners to meet the future together. DC STUDIOS 410 Saint-Nicolas Suite 510 Montréal, Quebec H2Y 2P5 Canada Tel.: + 1 (514) 849-2555 Fax: + 1 (514) 849-2284 www.dc-studios.com Contacts: Mark Greenshields CEO [email protected] Dominique Roussy Art director [email protected] Canada@E3 7/05/02 14:04 Page 21 21 Taxi2 (UbiSoft) Description: Crazy races in a taxi! A version of the popular Luc Besson movie Support: Sony Playstation Release: Released Type: Racing Salt Lake 2002 (UbiSoft) Description: The Official Winter Olympics game for the Gameboy Advance. Support: Gameboy Advance Release: Released Type: Sport Bear in the Big Blue House (UbiSoft) Description: A children’s game based on the famous Jim Henson character. Support: Sony Playstation Release: Released Type: 2D adventure game Canada@E3 7/05/02 14:04 Page 22 Mad Dog McCree 22 Digital Leisure www.digitalleisure.com The leading developer of DVD Video gaming for home DVD entertainment systems, including the Sony Playstation 2 and the Microsoft XBox. Digital Leisure, Inc. was formed in 1997 with a vision of acquiring, re-mastering and publishing existing video-intensive games that would benefit from the superior video and audio quality of DVD and bringing these interactive titles to DVD movie players, PC DVD-ROM and PC CD-ROM systems. Digital Leisure acquired the rights to Dragon's Lair, Space Ace and Dragon's Lair II: Time Warp in early 1997, the three games that redefined the gaming industry in the 1980s. The games were created by Rick Dyer and feature spectacular quality animation by Don Bluth, an ex-Disney animator who is also known for his work on All Dogs Go to Heaven, The Land Before Time and Anastasia. In early 2000, the company added the development and publishing rights of Hologram Time Traveler which was released in the fall of 2000. Selling over $18,000,000 in its arcade debut, Hologram Time Traveler remains the first and only coin-operated arcade game to deliver a real 3D hologram experience. In 2002 Digital Leisure acquired the distribution rights from AnJon Inc. for the New Dragon's Lair 3D Action Figures. In the first series, Dirk the Daring, Princess Daphne, Mordroc and Singe the Dragon jump off the computer screen to life in figures from 6 to 16 inches. Going forward, Digital Leisure Inc. plans to continue bringing classic video-based games to the newest technologies of the future. DIGITAL LEISURE 33 Cedar Ridge Rd Gormley, Ontario L0H 1G0 Canada Tel: + 1 (905) 888-9550 Fax: + 1 (905) 888 9440 www.digitalleisure.com Contacts: David Foster General Manager [email protected] Elizabeth Foster President [email protected] James Jolly Vice President — Sales [email protected] Canada@E3 7/05/02 14:04 Page 23 23 Mad Dog McCree Description: That lowdown dirty sidewinder Mad Dog McCree and his band of cutthroats have ridden into town, kidnapped the Mayor and his daughter, and taken them to his hideout. Using your controller to aim and fire, you’ll have to make your way through town, rescue the sheriff who has been locked in jail and then make your way to Mad Dog’s hideout. But only the best shooters will meet Mad Dog McCree in the final showdown — just be sure your Colt .44 six-shooter is loaded! Support: PC CD-ROM Release: June 1st, 2002 Dragon's Lair 3D Action Figures Description: Princess Daphne has been spirited away to a wrinkle in time by the Evil Wizard Mordroc who plans to force her into marriage. Only you, Dirk the Daring, can save her. Transported by a bumbling old time machine, you begin the rescue mission. But you must hurry, for once the Casket of Doom has opened, Mordroc will place the Death Ring upon Daphne's finger in marriage and she will be lost forever in the Time Warp! Support: PC CD-ROM Release: August 1st, 2002 Dragon's Lair 20th Anniversary Edition Description: You control the actions of Dirk the Daring, a valiant knight on a quest to rescue a fair princess from the clutches of an evil dragon. Fight your way through the castle of the dark wizard, who has enchanted it with treacherous monsters and obstacles. Support: DVD Release: October 1st, 2002 Canada@E3 7/05/02 14:04 Page 24 24 Enzyme Testing Lab www.enzyme.org Founded in 1995, Enzyme initially worked in interactive development and 3D animation. Over the past 2 years, Enzyme has developed rigorous quality assurance (QA) procedures while working with the leading game publishers in Canada, including Microids, UbiSoft and Strategy First. Enzyme understands the critical importance of Beta testing to insure that a product is fully functional and compatible with all the relevant platforms, operating systems, graphics cards and sound cards. To ensure that your entertainment software will function flawlessly, Enzyme offers a complete service, including hardware compatibility, gameplay and languagetesting services. You can trust our team of professional testers with your product, while you concentrate your efforts and ressources on the development of your interactive entertainment products. Beta testing is our top priority. ENZYME TESTING LAB 4000 St-Ambroise St. Suite 144 Montréal, Quebec H4C 2C7 Canada Tel: + 1 (514) 288-3976 Fax: + 1 (514) 288-5125 www.enzyme.org Contacts: Yan Cyr President [email protected] Canada@E3 7/05/02 14:04 Page 25 25 Compatibility tests on different configurations Description: We do compatibility tests of 100-150 or more configurations, using different graphic cards, sound cards, OS and CPU. For videogames and multimedia applications. Support: PC, Mac, and PDA Release: 2 weeks or less. Functionality testing Description: We go through the application for a predetermined amount of time to look for game play, software and visual problems. We then report them and confirm their removal from the application. Support: Videogames and multimedia applications PC, Mac, Game Boy Advance, Playstation 1-2, Game Cube, XBox, PDA, Internet Release: 3 weeks to 3 months with a team of 3 to 8 people Testing of translated applications or games Description: We review the content of the application to make sure all text was translated and that no residual text of the original language remains. Support: Videogames and multimedia applications PC, Mac, Game Boy Advance, Playstation 1-2, Game Cube, XBox, PDA, Internet Release: 3 days to 3 weeks with a team of 3 to 5 people Canada@E3 7/05/02 14:04 Page 26 Eon of Tears 26 Evillusion www.evillusion.com Essentially composed of students and professionals from Quebec, France, Belgium and Sweden, Evillusion was created in the beginning of 2000 by a team of three young ambitious and computer-savvy teens. The first game produced by Evillusion was written for DOS in less than 30 days and the company has been in the thriving market of PC games ever since. Located in Montréal (Quebec, Canada), Evillusion is one of Quebec’s most promising game companies and a proud member of the francophone community. Our team has grown to more than 35 specialized employees (spread throughout North America, France, Belgium and Sweden) who worked together on our latest project, Eon of Tears. Designed to push the limits of graphic quality and scenario intelligence, Eon of Tears should be released in the summer of 2003. EVILLUSION 1910 Marchand Laval, Quebec H7G 4V6 Canada Tel: + 1 (514) 231-9339 www.evillusion.com Contacts: Jonathan Croteau Development Director [email protected] Raphaël D. Groulx Manager [email protected] Pierre Bélanger Lead Programmer [email protected] Canada@E3 7/05/02 14:04 Page 27 27 Eon of Tears Description: Full real-time 3D Fantastic Medieval RPG. Dynamic scenario adapts to the player’s decisions: Are you good? Evil? Designed for the powerful consoles and PCs of tomorrow, Eon of Tears’ outstanding graphics and details are run by the latest 3D engine. Support: Xbox, PC, PS2 Release: Summer 2003 Canada@E3 7/05/02 14:04 Page 28 Age of Sail II: Privateer's Bounty 28 Globalwww.globalstarsoftware.com Star Software Global Star Software strives for excellence in software publishing by offering consumers strong value, superior quality and package design, and a diverse lineup of software across a multitude of software platforms. Founded in 1995, Global Star Software has quickly grown into a dominant force in the software-publishing field. Based on a principle to offer superior value to customers as well as superior packaging and design, Global Star has branched out from its roots in value PC entertainment to offer a variety of business and utility software as well as software for a variety of other platforms. Most notably, Global Star is now a leading contender in the Palm OS and Pocket PC arena, and future plans incorporate a great deal of focus on this growing market. Global Star Software became a wholly owned subsidiary of Take 2 Interactive in 1999, and thanks to a solid foundation and strong relationships with corporate partners, Global Star has continued to grow, offering excellence in software across a multitude of genres and platforms. GLOBAL STAR SOFTWARE 6225 Kenway Dr. Mississauga, Ontario L5T 2L3 Canada Tel: + 1 (905) 795-9880 Fax: + 1 (905) 7955-9881 www.globalstarsoftware.com Contacts: Jim Maia Vice President of Sales [email protected] Jeff Quinn Director of Product Development [email protected] Matthew Wood Integrated Marketing and Public Relations Coordinator [email protected] Canada@E3 7/05/02 14:04 Page 29 29 Pro Biz Series Description: This brand-new lineup of affordable business solutions will include financial tools, CD burning and labelling programs, business planners, checkwriting software, and a multitude of other valuable business-oriented applications. Support: PC Release: Summer 2002 Age of Sail II: Privateer's Bounty Description: Welcome back to the age of wooden ships and iron men, when courage and valor prevailed and the great navies of Europe and the Americas clashed on the high seas. Command mighty vessels into advanced 3D naval combat, and make a name for yourself in the annals of history. Support: PC Release: 3rd Quarter 2002 Worlds of Billy II Description: Enter the imagination of young Billy, and be taken away into countless worlds of wonder and intrigue for an unforgettable adventure. This adorable and exciting quest for the entire family chronicles Billy's latest journeys though scores of visually stunning environments, meeting a cast of unbelievable creatures and characters along the way. Support: PC Release: 4th Quarter 2002 30 7/05/02 14:04 Page 30 Soccer AddictTM 2002 International Cup Canada@E3 Hexacto Games www.hexacto.com Hexacto Games is a privately owned game development and publishing company specialized in casual games for PDA, Wireless and iTV. Supported devices include: Pocket PC, MS SmartPhone, WinCE for TV platforms, Palm OS and PC. Dedicated to providing emerging platforms and casual gamers with the best gaming experience, Hexacto has over 10 highly acclaimed products such as Tennis Addict, Soccer Addict and Lemonade Inc., and is currently working on 20 more. With the Top 2 positions on Pocket PC Magazine Top 10 Puzzle Games and 3 games on the CNET Top 10 PocketPC Games, Hexacto is considered as a world leader in its category. To develop its games on multiple platforms, Hexacto is relying on its proprietary development framework called MULTIO. HEXACTO GAMES 33 Prince St. Suite 280 Montréal, Quebec H3C 2M7 Canada Tel: + 1 (514) 395-2882 Fax: + 1 (514) 395-1120 www.hexacto.com Contacts: Alexandre Taillefer President and CEO [email protected] Alexandre Thabet Vice-President Sales & Marketing [email protected] Canada@E3 7/05/02 14:04 Page 31 31 Soccer AddictTM 2002 International Cup Description: The newest title in Hexacto's Sports Addict Series brings the most popular sport in the world to your Pocket PC. Combining great graphics, simple yet realistic controls and addictive gameplay, Soccer Addict offers an exciting, fast and challenging soccer experience for casual and hardcore soccer fans alike. Support: Pocket PC, SmartPhone, WinCE for TV platforms Release: On the market Lemonade Inc. Description: It's a well known fact: even the simplest ideas can become very lucrative. In Lemonade Inc., you have the chance to turn a kid's game into a serious and profitable enterprise. Support: PC, Pocket PC, Palm, MS SmartPhone. Release: On the market Baseball AddictTM 2002 Description: Baseball Addict will combine great graphics, intuitive controls and addictive gameplay to create a fun and challenging baseball experience for all baseball fans. Get ready to play ball! Support: Pocket PC, Palm, MS SmartPhone, WinCE for TV platforms Release: June 2002 Canada@E3 7/05/02 14:04 Page 32 32 XXX Hip Gear - SJS Group www.sjs.ca Hip Gear Accessories will blend innovation and creativity in pursuit of the video gaming market. Started in April 2001, Hip Gear has in a short time grown in leaps and bounds, launching products to retailers across North America. One of our major accomplishments was that Hip Gear was first third party manufacturer to introduce a Nintendo GAMECUBE Memory Card into the retail market. Our main focus is to provide high quality and entertaining video game accessories for all platforms. We provide unique gaming bundles, private branding, custom packaging, and custom fixtures. Our approach is based on experience and knowledge gained in our implementation of successful retail solutions for some of the largest retail partners in the industry. With the customer in mind we strive to make the best accessories at a price everyone can afford. Hip Gear is distributed by SJS Group. HIP GEAR SJS GROUP LTD. a division of Hip Interactive Canada Inc. 240 Superior Blvd. Mississauga, Ontario L5T 2L2 Canada Tel: + 1 (905) 362-3760 Fax: + 1 (905) 362-1995 www.sjs.ca Contacts: Bill Laing Vice President [email protected] Sean Ashton Sales Manager [email protected] Canada@E3 7/05/02 14:04 Page 33 33 NGC Hip Gear Portable 5.4" LCD Screen LM473 Description: A 5.4" LCD Screen for Gamecube. Plus, transform your screen into a freestanding screen for use with S-Video or RCA output devices including VCR, DVD, PSone, PS2 or Xbox. AC and car adaptor included. Support: NGC/PS2/XBOX/VCR/DVD Release: April 30, 2002 Cube Starter Kit LM476 Description: Everything you need to get started with your Gamecube: Hip Gear Cube Controller, 4MB 59block memory card, extension cable. Support: NGC Release: April 30, 2002 Hip Gear PS2 Memory Expander 8Mb Description: Increase your existing memory on your Playstation 2 by 8MB. The memory card expander piggy backs onto your existing PS2 memory card and expands your memory by 8MB. Support: PS2 Release: April 30, 2002 Canada@E3 7/05/02 14:04 Page 34 Click & Create 34 Kutoka Interactive www.kutoka.com Kutoka Interactive, founded in Montréal in 1995, is a developer, producer and publisher of high-end edutainment software for children. Its mission is to create unique, compelling titles for children by finding new ways to marry entertainment and education. Kutoka's complete in-house production facility and Softimage 3D animation studio handle all facets of development, including concept, scripting, animation, programming, integration and testing. Educational consultants follow Kutoka’s projects from the beginning and contribute to the product design. The games are tested and re-tested with the final users, children. All of these elements, combined with Kutoka’s world-class design capabilities, have contributed to establish the company’s reputation as an innovative creator of edutainment software for children. The Mia series, which now includes four titles, is available in 25 countries and 11 languages. It has won over 60 international awards so far and has been applauded internationally for its quality and originality. All titles offer a story, a quest, an exploration, as well as educational activities in a stunning 3D graphic environment with feature-film quality animation. KUTOKA INTERACTIVE 1001 Sherbrooke St. E. Suite 400 Montréal, Quebec H2L 1L3 Canada Tel: + 1 (514) 849-4800 Fax: + 1 (514) 849-9182 www.kutoka.com Contacts: Richard Vincent President [email protected] Tanya Claessens Vice President [email protected] Canada@E3 7/05/02 14:04 Page 35 35 Click & Create Description: Designed for children 5 and older, Click & Create is a complete creativity studio that offers activities ranging from drawing and painting to pasting projects and do-it-yourself multimedia animations. Support: Hybrid CD-ROM (Mac/PC) Release: September 2002 Mia series (3 titles) Support: Hybrid CD-ROM (Mac/PC) Release: Released 1- Mia's Reading Adventure Designed for children ages 5 and up, Mia's Reading Adventure (Mia: The Search for Grandma’s Remedy) is an interactive adventure where children recognize words and their spelling, add vocabulary, learn grammar, practice phonics and rhymes. 2- Mia's Science Adventure Mia's Science Adventure (Mia: Romaine's New Hat) is an interactive animated story and a learning adventure, targeted for 5 to 11 year olds, that teaches science by exploring plants, animals, climate, electricity, the human body, etc. 3- Mia's Math Adventure Designed for ages 6 to 10, Mia's Math Adventure (Mia: Just in Time!) offers a captivating story, including numerous educational activities, all of which focus on developing math skills, such as fractions, geometry, logic, mental computation, and so on. Canada@E3 7/05/02 14:04 Page 36 36 Multimediarts www.multimediarts.net Definitely geared towards the future of audio environments, Multimediarts is your firstchoice partner for your next interactive production. Multimediarts has a network of more than 20 musicians, composers and professional artists who put their talent and strength at your disposal to create the perfectly adapted musical score of your next production. Regardless of the platform (Web, PC, game consoles or interactive TV), our artists will create and adapt their product to the particulars of the output medium. Multimediarts main strength resides in the diversity of its composers and artists, who will always create the custom musical product that will increase the value of your production. Multimediarts offers: - Original music - Audio design (SFX) - Voice-over MULTIMEDIARTS 1540 St-Onge Drummondville, Quebec J2C 7K4 Canada Tel.: + 1 (819) 475-3399 Toll Free: 1 877 86 MULTI Fax: + 1 (819) 475-8959 www.multimediarts.net Contacts: Eric Vigneault President [email protected] Canada@E3 7/05/02 14:04 Page 37 37 Musical environment for Sarbakan Description: Multimediarts has been selected by Sarbakan (Quebec, Canada) to develop the musical environment of major online game productions, which are distributed by some of Hollywood’s most important entertainment conglomerates. One of our mandates involved an online game comprised of 24 episodes developed using Macromedia's Flash 5 technology by Sarbakan. Our mandate was to compose and produce an adapted musical score for each of the 24 episodes, thus greatly enhancing the gaming experience. Multimediarts also provides full-scale postproduction services for selected Sarbakan products. Following the composition phase, the technical treatment is also ensured by Multimediarts' team to deliver a ready to integrate product to all our clients. Canada@E3 7/05/02 14:04 Page 38 SkeletonCrew 38 Novisoft www.novisoft.com Novisoft has been involved in the digital media industry for more than 5 years. Intially set up over a development software tools initiative, the company published Author Studio, an innovative DirectX development environment for the creation of real-time simulations. This work has brought extensive knowledge of that type of application to the company. Novisoft is now active in the development of digital content, especially training simulations and gaming software. Over the last few years, the company has developed SkeletonCrew, an original game concept combining simulation, strategy and humour that is now ready for prime time. Located in the greater Montréal area, Novisoft is well known for its technical and creative talent. The company is focused on the delivery of great concepts for the larger public on the PC platform. NOVISOFT 1965 Industriel Blvd. Suite 203 Laval, Quebec H7S 1P6 Canada Tel: + 1 (450) 669-9607 Fax: + 1 (450) 669-9667 www.novisoft.com Contact: David Beaudoin President [email protected] Canada@E3 7/05/02 14:04 Page 39 39 SkeletonCrew Description: A combination of humour, simulation, strategy and role-playing in an original setting, SkeletonCrew is designed to appeal to a large audience. Support: PC Release: To be determined Canada@E3 7/05/02 14:05 Page 40 Stock Car 40 SRP Interactive www.strategicracing.com What pushed Mr. Perrier to create the SRP concept ? It all started when Serge Robert Perrier began thinking of a concept that would entertain his customers, at the time, in the hotel and resto-bar business. Originally, the SRP concept was conceived to demonstrate that car racing involved two important elements: strategies and decisions. Everything started as a simple board game. People were soon excited and interested by the new concept. This same board game matured to become a virtual social community environment on the Internet. Since 1997, SRP became THE virtual community network in car racing strategies on the Internet. There are only two ways to win on SRP: making the right decisions and choosing the right strategies. Chance or coincidence have nothing to do to become a winner in SRP. As of now, you already know that the SRP concept is not for a young audience, because there is no simulation or video. It is more of an interactive platform managing a virtual community. In short, SRP is a community environment on the Internet, where people get together, chat and play together for fun and competition. So as we say: a victory on SRP is earned and deserved! SRP INTERACTIVE 440 Armand-Frappier Suite 190 Laval, Quebec H7V 4B4 Canada Tel: + 1 (450) 978-7223 Fax: + 1 (450) 978-2454 www.strategicracing.com Contacts: Serge Perrier President [email protected] Mike Riccio Vice President [email protected] Canada@E3 7/05/02 14:05 Page 41 41 Stock Car Description: Interactive strategic racing game, in which players have to use strategy if they want to win. This game offers races 24 hours a day, 7 days a week, plus weekly challenges, monthly finals and annual championships. Support: Internet Release: June 2001 Le Grand Prix Description: The new interactive strategic racing game in which players have to use strategy if they want to win. Support: Internet Release: February 2002 Open Wheels Description: In this interactive strategic racing game, players use strategy to win. Races 24 hours a day, 7 days a week, weekly challenges, monthly finals and annual championships. Support: Internet Release: June 2001 Canada@E3 7/05/02 14:05 Page 42 The Moon Muncher 42 Studios ArtMédia www.artmedia.qc.ca Studios ArtMédia was founded in August 1997 by the Vice President and former employees of Megatoon Entertainment Group, which developed titles for the Sony PlayStation (Jersey Devil), Disney (The Mighty Machines), WordPerfect (Wallobee Jack) and Tiger Electronics (Quizz Wizz). Megatoon (now A2M) was considered one of the most important pioneers of interactive entertainment in Canada. With its 30 employees and trainees, Studios ArtMédia is now the leading independent interactive game developer in Quebec City, Canada. The Moon Muncher (Qui a croqué la Lune?), its first interactive title, is a best-selling, award-winning title in Canada, France, Belgium, Switzerland and Luxembourg (it is also available in Morocco, Tunisia and Algeria). Its promotional Web site – www.moonmuncher.com – was chosen as Shockwave Site of the Day on September 17, 2000. Another Web site developed by ArtMédia – www.rouillard.ca – was awarded the Macromedia Site of the Day distinction last fall. The Moon Muncher will soon be available in Germany, England and the USA. Eager to move into the console market, ArtMédia invested all its profits into initiating the development of a 3D engine able to take advantage of the extraordinary potential of the Xbox; ArtMedia even enrolled 15 students in the first "Xbox school" in Canada. This meant an investment of over C$300,000. We are also putting together a research consortium with Laval University and the Montréal Computer Research Center (CRIM) to add A.I. capabilities to the engine. ArtMédia is putting together all the resources required to be at the forefront of one of the most promising developments in recent years. STUDIOS ARTMÉDIA 839 St-Joseph E. Quebec City, Quebec G1K 3C8 Canada Tel: + 1 (418) 647-2060 Fax: + 1 (418) 647-9774 www.artmedia.qc.ca Contacts: Simon Girard Game Designer [email protected] Canada@E3 7/05/02 14:05 Page 43 43 Qui a croqué la lune 1 ? Description: Quest to find the Moon Muncher. Kids learn about astronomy and mythology. Support: PC CD-ROM Type: Children's edutainement Release: September 2001 The Moon Muncher Description: Quest to find the Moon Muncher. Kids learn about astronomy and mythology. Support: PC CD-ROM Type: Children's edutainment Release: September 2002 Poz Description: Action game about Shakespeare, genetics and the movie industry Support: Vbox Release: September 2004 Canada@E3 7/05/02 14:05 Page 44 44 Total Gamer www.totalgamer.ca Canada Computer Paper, long-recognized as Canada’s leading publisher of consumer technology magazines with a total monthly readership of more than 2 million, is proud to present its newest publication, Total Gamer, which has fast become Canada’s premiere video games magazine. Total Gamer aims to provide just what its name implies: total coverage on all video game platforms, and all the news and reviews that hardcore gamers across Canada are craving. The video game industry has exploded in recent years, over-taking even the massive movie industry in revenue. With the introduction of Microsoft's Xbox and Nintendo's GameCube, the industry is poised for yet another explosion, and Total Gamer will be there to cover it all. Through game and hardware reviews, previews of upcoming games, features on Canadian upstarts in the industry, news and rumours on the latest happenings, and even DVD reviews, Total Gamer will leave no stone unturned, and will quickly become the only video game magazine that matters to anyone who picks up an issue. TOTAL GAMER 625 Church St. Suite 600 Toronto, Ontario M4Y 2G1 Canada Tel: + 1 (416) 923-7100 www.totalgamer.ca Contacts: Geoff Martin Editorial Director [email protected] Scott Piccolo Product Manager [email protected] Ian Harling National Sales Manager [email protected] Canada@E3 7/05/02 14:05 Page 45 45 Total Gamer Description: Currently published six times a year with plans for expansion, Total Gamer is distributed across Canada, including a presence in all of Blockbuster’s 350 Canadian locations. Since launching in October 2001, Total Gamer has enjoyed exponential growth, and has quickly achieved an audience of more than 350,000 readers per issue. In addition to the print version, Total Gamer‘s Web site at www.totalgamer.ca is fast becoming a gathering place for Canadian gamers, with interactive features and up-to-the-minute news. Support: Print Release: October 2001 Canada@E3 7/05/02 14:05 Page 46 Les Mecs Comiques 46 Vertige Next E-volution Arts www.vertige.ca Vertige is a team of special agents armed with fuel for the imagination – professionals driven by passion who will stop at nothing to ensure the success of their mission. In Quebec, Vertige is a pioneer and leader in the field of enhanced CDs. Presently, the company is focusing its activities on entertainment by catering to artists working in comedy, music, and film, offering Interactive portfolio, CD-Extra, CD-ROM and Web site. They have also put out corporate CD-ROMs, educational games, 3D animation for museum multimedia installations, and much more. Vertige designs and creates products that are adapted to meet the needs of its clients. The team’s creative talent, as well as the technical and artistic quality of its work, speaks for itself. VERTIGE NEXT E-VOLUTION ARTS 183 Grand-Pré St. PO Box 338 Bonaventure, Quebec G0C 1E0 Canada Tel: + 1 (418) 534-5599 Fax: + 1 (418) 534-4595 www.vertige.ca Contacts: Tommy Ferlatte President [email protected] Sylvain Poirier Developper Marco Bernier Developper 3D Animator Canada@E3 7/05/02 14:05 Page 47 47 Maxim Roy, interactive CD-ROM Description: A new multimedia product presenting biography, photographs, works, and movie clips in a world of animation and interactivity. Career-wise, pocket-size is the way to go! - www.maximroy.com Support: CD-ROM (Mac, PC) Release: May 2002 Anonymus Description: The enhanced CD by Anonymus, Winner of the 2001 Golden Mim Award, presents the metal group in a futuristic environment, where we discover the band rehearsing and in studio. The CD contains live sequences and an interactive terminal allows us to learn a little more. All this in a game format! Support: Enhanced CD (PC, Mac) Release: April 2001 Web: www.disquesmpv.com Les Mecs Comiques Description: On chante toujours mieux dans not’ char! is a humorous CD-XTRA presenting the group’s debut in an original and interactive way. A presentation that requires you stay on the look out for several hidden sections. Support: Enhanced CD (PC, Mac) Release: 2001 Web: www.mecscomiques.com Canada@E3 7/05/02 14:03 Page 2 Come to visit us at Stand 6035, Kentia Hall Tel: (213) 743-6210