Barbie Fashion Show

Transcription

Barbie Fashion Show
It is essential to note that this is a living document; game elements may
change from what is listed here.
Barbie Fashion Show
For Nintendo DS
Game Design Document
Draft
V 1.1
Developed by
Patawat Phamuad | Head of Game Designer
Contact
[email protected]
Table of Content
Overview ...................................................................3
Design History ............................................................4
High Concept .............................................................5
Goals ........................................................................6
Gameplay Summary .....................................................7
NDS Gameplay Key Mechanics ........................................8
Game Flow ............................................................... 11
Visual Style ............................................................. 12
Audio ..................................................................... 19
Gameplay Hierarchy ................................................... 20
Additional Feature ..................................................... 34
Couple Fashion Show ................................................. 35
Unlock System .......................................................... 37
Save/Load System ..................................................... 38
Scene Play Storyboard ............................................... 39
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Overview
Title Barbie Fashion Show
Platform NDS
Audience Girl ages 6-12 years old
Players 1 player
Summary Help Barbie put on a fabulous Fashion Show that will
WOW the audience by creating and customizing
stylish outfits for the models to hit the runway. With
the NDS Platform, the player can enjoy Barbie
fashion show in full control and platform
specification easily.
Additional Notes Barbie Fashion Show is the one of Barbie the
game series which contains with extreme color
with blink stylish fashion and for especially girls
ages 6-12 running on NDS platform. More, NDS
stylus provides a fun experience to the player.
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Design History
v Barbie Fashion Show_NDSv0.90_firstdraft
Within this document, there may be some duplicated content with the Barbie fashion
show Design document for PC Platform since both the Barbie the Fashion Show
games on the PC and the NDS Platform are so similar. Cyber Planet team would like
to repeat the content existing in the PC version in this document once again and
would like to add the part which is especially for the NDS in this document as well.
v Barbie Fashion Show _NDSv1.10
o
o
o
o
o
Some detail changed
New optional Main Office feature added
Couple Fashion Show added
Some fashion show names changed
Pose playback feature added
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High Concept
Barbie Fashion Show is a game created from a famous series of the most popular doll
in the world. Barbie is a set of dolls coming with their own wardrobes with
changeable clothes and dresses. The dolls’ faces can be made-up and their hair can be
set in styles which are up to their collection sets. The Barbie Fashion Show game is a
game about a model with the look and personality of the fabulous Barbie Dolls that
we know so well. The game is about Barbie, the designer, who is so famous in her
designing career. She has designed the clothes for many fashion shows in various
concepts such as Bed-Time, or Hawaii. The overall characteristics of the Barbie
Fashion Show game are as shown in the below table:
Barbie, Barbie, Barbie!
v The character in the game has a look and feel exactly
as the Barbie Doll that the player realizes right away
that this game is genuinely made as a part of the
Barbie series.
Single Player
v The player can choose the apparels, and accessories,
and can apply make-ups at will to suit the concept of
each function party.
Simple Mechanics
v The game is easy to play. The player knows instantly
how to play it and what to do next. Besides, the
game also has an assistant in the form of advising
voice. Moreover, the player can use only NDS stylus
for playing easily.
Platform Specific
Controls
v The player can just play the game using the stylus.
Therefore, it is very easy to play in every stage of
the game.
Clothing variety and
customization
v The player can combine and create his/her own
designs such as garment shape, clothe color, type of
fabric, and accessories. The combination and the
clothes coming out are endless.
Customizable Catwalk
v The player can customize the catwalk for each
fashion show. The player can adjust the bill board,
the stage, the light and the decoration items to better
beautify the catwalk.
Posing and Photo Album
v During the fashion show, the player can design the
posture of each model for the elegance and beauty of
movement and expression and for fun. Besides, the
player can also take photos and videos and keep in
the gallery for later look.
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Goals
Production Goal
Cyber Planet Interactive Co., Ltd. has produced Barbie Fashion Show so as the player
can enjoy the feel of being in the Barbie’s world. With all the Barbie’s surroundings
and atmosphere, everything in the game is all Barbie’s style. The player will enjoy
dressing up the Barbie Dolls with his/her own design. The flamboyant and dazzling
graphic make the game fit for people of any age groups and sexes especially girls
aged between 6-12 years.
Barbie Fashion Show has dominant UPS lists- the player can run this game on NDS
platform which already known by world gamers. That causes it’s good chance to take
advantage in global game market and the character Barbie make more strengthen to
this game as well. Addition, an easy gameplay by using only stylus make the player
feel comfortable to play and provided extreme fun.
Game Goal
v The player can enjoy the experience of being a professional fashion designer.
v Promote creativity and stimulate ideas including practicing the muscle
controlling skill in a child.
v Build the feeling of being in the real fashion circle with the lights, graphics,
music and sound effects of the game.
v Avoid the feeling of failure by not using any parameters to decide the game
play.
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Gameplay Summary
Finally, Barbie, the young designer girl can get the Fashion Designer of the Year
award and she gains Teresa as her assistant to create all fashionable garments
according to the concepts specified by her customers. She has got many customers
both men and women who need the best-looking and most fashionable apparels.
Therefore, Barbie and Teresa, her helper, has to work together to keep up with the
fame and make their brand even more well-known. With her reputation, she is
accounted for having the largest studio with the support of the magazines all over the
world. Barbie is also invited to be the designer of the Grand Finale Fashion Show and
she is also asked to predict which collection will become the next hottest collection
trend.
Barbie has been invited to design the clothes for 10 fashion shows and there are 41
sets of garments to be designed as below:
v
v
v
v
v
v
v
v
v
School Spirit (3 outfits)
Male Show: First Date (3 outfits)
To the Beach/Swimwear (3 outfits)
Retro Funky (4 outfits)
Asian Inspired (4 outfits)
Male Show: Rock Band (4 outfits)
Couple Show: Prom (5 outfits)
Pop Star (5 outfits)
Couple Show: Wedding/Bridal (5 outfits) – on version 1.10 changes to
Wedding/Bridegroom and Bridal
v Future Fashion Finale (5 outfits)
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NDS Gameplay Key Mechanics
Game Control
In the part of the game control, the Barbie Fashion Show game on the NDS platform
can be totally controlled by using the NDS Stylus holder. The player can use the
stylus to control the menu, element selection, drawing, decorating, and painting
including the interaction with the other parts of the game such as option adjustment.
For the control of the NDS, the player must hold the NDS upright so that the input
screen is on the right hand-side and so the player can hold the stylus pen in the right
hand as the picture shown below.
Player Progression (unlocked)
It is a character development system in the game. It is in the form of unlocking the
elements to be used for garments designing when each fashion show is complete. The
condition is to pass each time fashion show and after each fashion show has passed,
the player can unlock the below elements:
v
v
v
v
v
v
v
v
v
Tops ( are an element in the Design Table)
Bottoms (are an element in the Design Table)
Dresses (are an element in the Design Table)
Fabrics (are an element in the Design Table)
Decals (are an element in the Design Table)
Hairstyle (are an element in the Model Board)
Shoes (are an element in the Model Board)
Stage (are an element in the Fashion Runway)
Backdrop (are an element in the Fashion Runway)
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v
v
v
v
Runway (are an element in the Fashion Runway)
Decoration (are an element in the Fashion Runway)
Lighting (are an element in the Fashion Runway)
Music (are an element in the Fashion Runway)
Game Mode
In the Barbie Fashion Show, there is a career mode which is the only one game mode.
In this game mode, the player will design the garments for each fashion show, design
the fashion show catwalk and direct the models’ postures. After that, the player will
record the photos in the photo album. No multiplayer is available.
Parameters
In every stage of the Barbie Fashion Show, there is no parameter showing the scores
of the game. Though generally a game will have the score parameters, e.g. score
points, time or amount, in the Barbie Fashion Show game, there is no parameter since
the work team has designed the game to be fit for children and therefore, they avoid
the failure factor in the game so as a child will not have to experience any failure and
so the player can always play the game without any game over point.
Game Over
In the Barbie Fashion Show, there is no parameter system used and so there is no
game over system and the player may exit the game at will.
Core Game Mechanics
To play the Barbie Fashion Show, the player will project him/herself as Barbie, the
designer who has a real talent for fashion and she also owns her own clothes design
studio. From the starting of the game, the player will see the fashion studio which is
the game’s main screen that links to other parts of the game. Each menu on this screen
will be shown in the form of interactive pictorial interface that will be animated in the
form as well as the dynamic buttons. The game’s stages are as below:
Studio
v
v
v
v
Objective/Instruction - PDA
Designing – Design Table
Model Fitting – Model Board
The Hanger – The Hanger
Fashion Runway
v Fashion Show Runway Customization – Fashion Show Runway
v Photographing and Recording
After passing each stage, it will be deemed as the player has passed on fashion event
( one fashion concept ) and it will run in circle until all the fashion concepts are
complete. Each time that the player has passed one fashion show with a specific
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theme idea, the player will receive garment design forms, accessories, hairstyle,
shoes, fabric colors and catwalk decoration items. These will be explicated in the next
section.
v Objective/Instruction: It is the concept idea information storage and the
assistant system in the game. The player can hear the game instruction once
return to the Studio after the Fashion show via PDA or whenever the player do
not know how to proceed, the player may touch this menu to acknowledge the
concept of the next fashion show and request for help from Teresa by touching
the PDA on the top left corner of the game play screen – main studio screen.
v Designing: After learning the next concept for the next fashion show, the
player then will create the garment design that fit the fashion show concept.
The design table is a menu that looks like a cloth design table. After entering
the design table, there is a clothes design screen. The player can design the
clothes according to the available design patterns with the available garments,
colors, fabric and accessories. The amount of the apparels will be
automatically specified to fit the need of each fashion show. After the design
is complete, the player will be directed back to main menu to enter the next
stage. Meanwhile, in the main menu, there are clothes, designed by the player,
on the hang lines )the design table page will be mentioned later on(.
v Model Fitting: After preparing the outfits from the design table stage, the
player is allowed to enter the model board menu.) The game will not allow the
player to enter this menu if the designing is not done(. Then, there is a fitting
process when the player will drag and drop the faces of the models (males or
females) to the outfits that the player wants them to wear. Then, the player can
adjust the appearances of the models in the part of hairstyle, and shoes.
Besides, the player can also turn the models around to get the whole view of
360 degree angle. Other than the joy of the fun customization of the models,
the player can also print out the photos of these models through the installed
printer.
v The Hanger: the hanger portion of the studio. When the player touch on the
outfits on the hangers Barbie then wears them. The clothes which be appeared
in the hanger are finished designing costumes and ready to wear.
v Fashion Show Runway Customization: After the model fitting process, the
player is allowed to enter the stage menu )The game will not allow the player
to enter this menu if the player has not finished with the model fitting). In the
fashion runway menu, the player will decorate and customize the appearance
of the stage and catwalk with the decoration items such as stages, backdrops,
runways, decorations, lightings, music and poses. After all the adjustment, the
player can then enter the show.
v Photographing and Recording: The player can then photograph the models
and the game will allow the player to shoot at any moment of the show. But
the photos to be taken are only limited to only six photos and the video
recording tape is limited to 30 seconds. After the recording and
photographing, the player will return to the main menu instantly and the
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photos and video clip recorded in this mode will be saved in the photo album
and the player can view the photos and video by using PDA on the top left
corner of the main menu.
Game Flow
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Visual Style
Overall Visuals
The graphical pictures used for Barbie Fashion Show NDS are separated in to three
major parts which are the Main Studio, the designing and the models. Each part has
different visual styles as below:
v Main Studio: The Main Studio is where the player can gain access to the submenus. The pictures shown are in the form of 2D Perspective camera views.
The main studio is separated into two sections- lower room and upper room.
The input can be done by the right-hand screen. A screen shows only vertical
half of the Main Studio room. But the player can also enter the upper room by
clicking at the door icon as displayed in the below picture :
Door Icon
When the player clicks at the “Door icon”, the character will move to another room
and “Door icon” would change the position to left bottom as shown below:
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Game Logo
Door Icon
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Main Studio Optional choice
As you suggested our team to let the main office should has a switch screen button.
Now, designer team discusses with technical team we concluded that it is a real
perfect idea. So, we draw a mock up and put some description here:
Door Icon- used for swapping
between left and right screen.
Once the player touches this
icon, the screen will be
swapped.
So, the player can interact with
all whole shortcut menu easily
by this Door Icon (swap button)
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v Designing: In the designing part, it is quite the same as the Barbie Fashion
Show on PC. That is both the HUD and the Interface are fully two –
dimensional e.g. HUD selection, painting and clothes design.
v Models: The models are quite the same as the ones in the Barbie Fashion
Show: PC version. The female and male models are made from full 3D low
polygons. The reason for the low polygonal creation is this game requires
various camera views of the model walking motion to create the virtual reality
of the real fashion shows. The switching from one camera view to another
requires low polygon creation for the smoothness of the game without any
interruption.
Low polygonal creation samples from Barbie Fashion Show Game on PC (2003)
Character Visuals
The Characters in the game are:
Barbie: A young girl who wants to mark her name in the fashion world with her
beautiful and stylish clothing which goes according to the theme trend of each fashion
show. The Barbie in the game will look exactly the same as the Barbie dolls in the
market. She is a young white girl with blond hair and perfectly - slim body.
Sample picture of a Barbie doll from the Barbie Series
v Teresa: Barbie’s assistant who help dealing with customers and aid her in the
garment making including giving advices on the objectives of the fashion
shows. Teresa has a beautiful angular – shape face with tanned skin, brunette
hair and perfect body as shown in the below picture.
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Sample picture Teresa and Mika the Barbie Series
v Female Model: There are five female models dressed in the designed garment
for a fashion show in the 2003Barbie Fashion Show game. There are also
additional five male models. The female models have the looks and bodies
quite similar to Barbie’s but the player can customize the hairstyles and the
shoes from the model board menu in the main menu. The female models have
the outer appearances as shown below:
Sample of Barbie Dolls from the Barbie Series
v Male Model: The male models in the 2008Barbie Fashion Show are added to
create a variety in the game. The male models are similar to Ken, the male
character in the Barbie Series.
Sample photos of Barbie and Ken from the Barbie Series
Studio Visual
The pictures in the main page of the game will be a studio consisting of many assets
together functioning as a shortcut menu to enter into various sections of the game.
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The main page of the studio consists of the fashion-studio-like background and multicolor assets in the same color tone with unified theme. There are 2D and 3D assets in
the studio up to the suitability. The asset menu in the studio is consisting of:
v
v
v
v
v
v
v
BG – BG texture
PDA
Design Table
Model Board
HUD
Radio
Other Element
o
o
o
o
o
o
o
Hanger
Chair
Plastic Model
Table
Window
Carpet
Curtain
When the player has passed a number of fashion shows, the studio will change its
whole assets. All the assets will be changed except for HUD, design table and the
model board
Stage Visual
On the fashion show screen, the player must customize the catwalk. The atmosphere
in the game is composed of a stage, lights and fashionable theme decorations such as
if it is the Hawaiian Fashion Show, there are coconut palm trees for the player to
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select and use. The pictures shown on the stage will be a full 3D mode except for the
HUD that is used in the customization. The stage scene consists of:
v
v
v
v
v
v
v
HUD
Stage
Backdrop
Runway
Decorations
Lighting
Poses
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Audio
BGM
The dubbing sound system in the Barbie Fashion Show game will use the song in the
Retro Electronic Dance style (refer to 2003 Barbie Fashion Show) The majority of the
songs in the game will be those with the female vocals or fun rhythms to create an air
of modern, brightness and innovation.
Sound Effect
The dubbing sound in the game will be the entertaining kind of small female voice.
The sound will be embedded in every buttons and interactive menu items so as they
are interacted with the player.) refer: http://barbie.everythinggirl.com/ (
The sound interaction will come up for every actions taken on the buttons and the
menu such as outfit changing, color picking, fabric choosing. Besides, there are other
sound effects in the cut-scenes, opening scene, ending scene and stylus over too.
Voice
The human’s voices in the Barbie Fashion Show are given by the native English
speakers. The main characters’ voices such as Barbie’s and Teresa’s are used to
assist the player in the game and give the tutorial narration and narrate on the new
events including giving narration on the cut scenes, movie opening, movie ending
)refer: http://barbie.everythinggirl.com/ (The exclamation in the game such as “It’s
cool!”, “That’s great !”, and “Perfect !” are included in the voice dubbing as well.
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Gameplay Hierarchy
When the player has installed game cartridge already and enter the game, the player
will see the below screen in chronological order.
I. Logo Screens
The logo screen will show the manufacturers’ logo in order from left to right as the
below drawing plan.
Each company logo will be shown for only 4 seconds or will stop showing when the player
touch the screen or press the any key.
II. User Account Create
User Account creation screen will appear as below:
Profile account we can provide only 3 accounts as minimum but able to add more
depending on ROM size.
Help Button
Text Box
Scroll Bar
Delete Account Button
Confirm Button
As soon as the player has entered this screen for the first time game play, the player
will hear the voice instructing the player to create their own account before starting
the game. The account creation process is as below:
1. text box touch
2. The account name is typed by the keyboard (suddenly the player touch to
text box, the keyboard appears and allow the player to type their name)
3. The screen will appear the name of the player in the account name box.
4. Touch the confirm button to enter the game with the account name ) Name
of the selected account(
5. The player can delete the account name by touching the account name and
then touch the Delete Account Button
6. The player can listen to the advices from the Help Button
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After finishing the account name creation, the player can then enter the game instantly
with the name that the player has created. The game will be recorded under such name
and the player can always enter the game again by choosing his/her account name and
continue from the last-time unfinished point. The player also can create a new account
to enter the game from the beginning.
III. Main Studio Screen
After the creation of the account name and enter the game, the player will find the
screen as below:
Door Icon
PDA – help button
Model Board
The Hanger
Option - Pop up menu
Barbie
Fashion Runway
Button
Design Table
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In the Main Studio screen, there are sub-menus as pictorial buttons that link to the
other screens when the player has touched on them. When the player enters this
screen, the player will design the garments every time by touching the “Design Table”
menu button. The details on this screen will be explicated in the next section. After
the clothes are designed, the newly design clothe will appear on the hanging area and
when the outfit is touched on, Barbie who is standing right in the middle of the screen
will change into such clothes instantly.
Studio Switch Screen Function
On the NDS Platform, there are only on input screen. For this 2008 Barbie Fashion
Show – NDS version, the player must set the portable terminal upright so that the
input screen is on the right hand side. The studio is separated into two parts (Actually
it is the same studio that has been divided into two parts for left room and right room
so that the player can easily interact with each menu) The switching of the screen can
be easily done by touching at the door icon. This icon is used for switching between
two room areas to be on the input screen to enable the player to gain access to the
menu as shown in the below picture:
When the player clicks on the door icon, the left studio which is hidden will switch to
be on the screen. (Input Screen)
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Door Icon- used for swapping
between left and right screen.
Once the player touches this
icon, the screen will be
swapped.
So, the player can interact with
all whole shortcut menu easily
by this Door Icon (swap button)
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For the PDA on the top left corner, after it is touched, the PDA will become bigger
and will be shown in the middle of the screen as below:
There are three sub-menus on the PDA. They are:
1. Help – By touching on the Help button, Teresa will give advices to or tell
the player of the concept for the next fashion show. When touching Help
on the PDA, Teresa will appear on the PDA screen and explain the game
with the dubbing sound of Teresa.
Teresa Animation with her voice
2. Photo Album – It is a collection of photos that the player has recorded
from the previous showcases. The player can browse the work theme list
from the left menu. When touching the left menu, the album in the middle
will change according to the selected collection name. The player can opt
to listen to the explanation from the Help button on the right hand side of
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the PDA. The player can also play the animation of the fashion show by
touching Play on the PDA’s bottom right.
Photo Album Help Button
Taken Photo
Fashion Concept List
Notice: Fashion Concept
List doesn’t show the event
which is not complete yet.
Delete Photo Button
Play Animation Button
3. Close Button – close PDA window
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IV. Design Table
The fist stage of the Barbie Fashion Show game is to design the collection of clothing
according to the work concept informed by Teresa in the PDA. When the player has
entered the main studio menu, the player can then connect to the Design Table screen
by touching Design Table button which is in the form of a design table instead of a
menu button and then the screen will appear as below:
No. Costume Tab
Paint Brush
&Bucket
PDA
Outfit Tab
Pattern
Switch Screen Button
Outfit Area
Hanger Button
Bin Button
Eraser Button
Back Button
Front/Back
Switch Button
On the design table screen, there are the following tools:
v Paint Brush: The brush for painting the fabric pattern or color. There are four
types of brush bristle size as below:
o Small Paint Brush – used for filling color and pattern in a small area.
o Large Paint Brush – used for filling color and pattern in a large area.
o Star Paint Brush – used for filling color and pattern with stars.
o Heart Paint Brush – used for filling color and pattern with hearts.
Each time that the player paints, the player must select the color or fabric
pattern from the Outfit Tab first and then select the bristle size and so the
player can paint on the available outfit in the Outfit Area
v Paint Bucket: It is the paint bucket to be poured onto the clothes. The use of
this is similar to the Paint Brush but the difference is the paint bucket will
change the whole area in to the selected color or pattern.
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v Pattern: It is a type of the main part of the clothes and it will change
according to the selected tab as below:
o
o
o
o
o
o
Tops :Upper outfits
Bottoms : skirts or pants
Dresses : one piece clothes
Colors
Fabrics
Decals :accessories
v Outfit Tab: The player can change the decorative items from this tab. An
outfit consists of :
o
o
o
o
o
Tops
Bottoms
Dresses
Colors
Fabrics
v No. Costume Tab: Show the order of the designed outfits by this tab, there
are three tabs in the beginning and there are five tabs at the most.
v PDA: Help button is the assistant button that after a player touch at the button,
Teresa will explain on each tool which is selected at the moment or inform of
and explain on the next procedure to be taken.
v Front/Back Switch Button: the switching button between the front and the
back view of the clothes. The default setting for the designed clothes is at the
front and this button is to be used when the user wants to switch the front with
the back views. By touching at the button again, the view will return from the
back to the front view.
v Switch Screen Button: the Switch screen button use for leading the player to
enter Paint Mode. Once the player touch this button the screen will switch
outfit area to take input screen place, then the player can paint on the outfit
with current selected tool. See the picture
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Switch Screen Button
(Touch again to switch
back to tool selection
mode)
v Eraser Button: this button is used for erasing the accessories )Decals (that
have already been decorated. By touching this button, the cursor will change
to an eraser and after that the player can touch it at the accessories to be
erased.
v Bin Button: The characteristic of use is similar to the eraser but it is a bin tool
used for deleting the unwanted designed clothe and return to the original
default setting) blank pattern without any designed decoration(. The method of
use is to touch at the bin button, then the cursor will change to be the bin’s
shape and then the player can touch at the clothes that the player wants it to
return to the default setting, such clothes will lose its decorations and return to
its original state right away.
v Hanger Button: It is the button used for confirming the whole actions that
have been done. By touching this button, the game will record the clothing
styles and designs that the player has designed and the player will then return
to the main studio menu and the designed garments will be in the hanging area
on the hangers.
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V. Model Board
After the player has completed the design, the game allows the player to enter this
menu (if the player do not finish with the design, normally the game will not allow the
entrance to this Model Board screen). After the player enters the model board screen,
the screen will appear as follows:
No. of Model Tab
Help Button
Model Picture
Customization Button
Back Button
On this screen, the player must select the models (females or males) from the Model
Box. In the 2008Barbie Fashion Show, there are five female models and five male
models. The selection can be made by stylus-selecting and stylus-dragging the desired
model from the Model Picture and then drop the model at the desired outfit in the No.
of Model Tab After this process, the selected items in the model box will be pasted on
the outfit box. The player needs to match all models with all the designed clothes.
Then, the game will allow the player to enter the next mode. What’s more, the game
also allows the user to adjust the hairstyles and shoes of the models. After a garment
is selected for each model, the player may touch the Model Customization button to
customize the model as below:
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PDA
Model Appearance
Hair Elements
Shoe Elements
Back Button
In this customization screen, the player will see the model wearing the selected outfit
in the full 3D mode. The model can also be turned around to the left or to the right
with the left and right direction keys on the +pad. If the player wants to change the
hairstyle or the shoes, the player can change by touching at the desired hair-style or
shoes, then the model’s hairstyle or shoes will change accordingly. The instruction of
use from Teresa can be listened to by touching the PDA button.
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VI. Fashion Runway
After the player has specified the model and the outfit already and has returned back
to the main studio, the player will be allowed to enter the Fashion Runway mode right
away. When the player touches the Fashion Runway button, the player will enter the
Fashion Runway modification screen as below:
PDA
Runway Elements
Fashion Show Runway Tab
Preview Area
Back Button
The player can customize the Fashion Runway before the show begins, the elements
to be modified are as below:
•
•
•
•
•
•
•
Stage: The size and shape of the stage can be adjusted. Each type of stage has
different models’ walking path.
Backdrop: The backdrop size and shape can be changed.
Runway: The style and color of the Runway can be modified and adjusted to
suit the backdrop.
Decorations: The decoration along the runway can be adjusted.
Lighting: Light adjusting.
Music: The player can select the music to be used in the fashion show.
Poses: The poses of the models can be specified by the player using the Poses
Tab ) The last tab on the Fashion Show Runway Tab(, the screen will change
to be as below:
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Rehearsal Button
Pose Position Tab
Selected Model
PDA
Pose Bullets
Done Button
Previous/Next
Model
Selection
Done Button
Play Button
Back Button
In this Pose screen, the player will see the overview of the stage and the marked
pose positions. Those positions are where the models will stop for posing. The
player can identify the postures from touching and dragging the poses from the
Pose Bullet to the Pose Position Tab. After the pose is dragged to the desired area,
that pose bullet will appear on the stage (left screen). Addition, once the player
drop the pose icon to Pose Position Tab, short polygon playback will appear on
left screen for around 2-3 seconds to demonstrate what the poses looks like.
Short playback plays once the player drop the icon to each slot.
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The player can change the pose by dragging a new one and drop it over the old
one right away. While the player is in the pose selection stage, the player can
confirm the pose selection by touching the Done Button. After this button is
pressed, the player can play the animation of the current selected model who will
pose according to the selected postures by touch Rehearsal button. )To end the
rehearsal, the player can press the Rehearsal Button again, this button is an option
the player no needs to see rehearsal as well(. After the player confirm the “Done
Button” of every model, the play button will be enabled and it means the show is
ready to begin.
As soon as the player touches on the Play Button, the game will cut into the
fashion show with the screen appearance like this one below:
Photo Slot
PDA
Animation Area
Shutter Button
End Button
Back
Button
On the Fashion Show screen, the game will play the show as an animation and
during the animation (left screen); the player can take photos of the models. The
player can shoot the photos by looking through the animation area which shows
the panning camera views from various angles, the player can then take the photo
shoot by touching the Shutter Button. After the touch, the photos in the Animation
Area will be recorded and the player will lose one photo slot. There are six photo
slots for six photographing times. This means the player can take six photos in
total. If the player wants to end the show before the real finishing moment, the
player can then touches on the end button and the game will record the photos to
the photo album.
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Additional Feature
In the 2008Barbie Fashion Show, the working team has added two more fashion
show themes which are Male Show: First Date and Male Show: Rock Band. Such
additional features have created more effects in many parts of the game such as:
v Five more male models are added on the model board in the same style as the
female models. That is all five of them have same body shape but only
different because of their skin color, eyebrow color and hair style.
v When the male fashion show festival comes (Male Show: First Date and Male
Show: Rock Band(, the game will increase its collection of clothes and design
formats on the design table to include specific garments for men. Such clothes
are unfit for female models and the male models cannot wear the female
models’ clothes as well. When the game unlocks the male apparels, the game
has also added the male dresses which have the appearance of long Godfatherthe-movie-style coats.
v When the male fashion show festival comes (Male Show: First Date and Male
Show: Rock Band(, the game will add the hair style and male shoes in the
model customization page but less number than female’s elements. The male
hairstyles and shoes cannot be used with the female models and those of the
females’ cannot be used with the males’ as well.
v Every time that the player is trying to put on the female apparels on the male
models, the player will be warned by Teresa every time that such action is
prohibited. In other words, Teresa will say that such apparels, hair-style and
shoes cannot be used.
v The models’ postures on the Fashion Show Runway will be changed to those
of the male models when the Male Show: First Date and Male Show: Rock
Band has come.
Optional: Another option in the game play in the male model mode is the Cyber
Planet team will block the unconcerned elements that belong to the female models so
that they are not shown in the male model mode. When there is a male model fashion
festival, the game will show only the options or elements that belong to men as below:
v On the design table, there is no female apparels )Tops, Bottom, and Dresses(
but the color, fabric and accessories are still the same.
v On the model board, there will be no female models’ pictures and in the part
of model customization, there is no hairstyles and shoes for women. The game
will show only those for men.
v On the fashion show runway, the game will not show the female postures but
will only show the male postures.
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Couple Fashion Show
As Rachel idea, we discovered that couple fashion show may raise amazing fun of
playing game. In the game, there are all 10 events to prepare dresses for each fashion
show as:
v
v
v
v
v
v
v
v
v
v
School Spirit (3 outfits)
Male Show: First Date (3 outfits)
To the Beach/Swimwear (3 outfits)
Retro Funky (4 outfits)
Asian Inspired (4 outfits)
Male Show: Rock Band (4 outfits)
Prom (5 outfits)
Pop Star (5 outfits)
Wedding/Bridal (5 outfits)
Future Fashion Finale (5 outfits)
Now CP team decided to adjust Prom theme and Wedding/Bridal to couple fashion
show. Both 2 fashion shows will make the player to double design- original version
the player need to design 5 outfits for Prom and 5 outfits for Wedding/Bridal. But
now, the Prom needs 10 outfits for 5 female dresses and 5 male dresses and the same
way with Wedding theme. And now we changes Wedding/Bridal to
Wedding/Bridegroom and Bridal. Thus, once the player reaches Prom event or
Wedding events there is a little gameplay adjustment which the player has to design
both female outfits and male outfits but not the same time. First the player has to
design dresses for female first- general gameplay. Next, once the player has finished
female outfits designing, Teresa will suggest the player to build up remaining male
outfits – in the same number of female. Then, the player has to enter design table
again to design the rest of male dresses.
Not only designing section is changed but also model board too. As the old version –
Barbie PC GDD 1.00, the player has to define only female model match with the
dresses. But now in the latest version of Barbie Fashion Show, the player strongly
needs to define male model too. Once the player has finished match female and
dresses together, Teresa will appear to instruct the player to match male outfits with
the male model in the same way like designing section. Finally, the player is
permitted to enter Fashion Runway menu as well.
** the couple feature will also affect to model fitting.
The Runway
Of course, the game will combine Male show and Female Show together, the player
customizes the Runway as usual but there are 10 models walking on the runway. The
male model and female model separately walk but finally, in the end of fashion show,
male models and female models will be paired with no walking- stand together in a
half body camera view (see below pictures) – sure this time the player can capture
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their picture as need. Lastly, the pictures display two of them together in their
matching outfits.
Couple poses example#1
Couple poses example#2
Couple poses example#3
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Unlock System
Within the 2008 Barbie Fashion Show, there are total elements used in the game as
below:
Category
Tops
Bottoms
Dresses
Fabrics
Decals
Shoes
Hairs
Stage
Backdrop
Runway
Decorations
Lighting
Music
Amount
Type
30
27
13
240
80
88
88
6
22
22
22
22
22
Outfit
Hair & Shoe Style
Fashion Show Runway
The condition to unlock the elements in the game is the player need to pass a fashion
show that comes with a theme. When he/she reach the next theme of the fashion
show, there are new elements and the numbers of new elements are as shown in the
below table:
Category(Default) **F1 F2 F3
Tops(3)
3
3
3
Bottoms(4)
3
3
3
Dresses(1)
1
1
2
Fabrics(12)
28
28 28
Decals(44)
4
4
4
Shoes(16)
8
8
8
Hairs(16)
8
8
8
Stage(2)
Backdrop(4)
2
2
2
Runway(4)
2
2
2
Decorations(4)
2
2
2
Lighting(4)
2
2
2
Music(4)
2
2
2
** F0=School Spirit
F1=Male Show: First Date
F2=To the Beach/Swimwear
F3=Retro Funky
F4=Asian Inspired
F5=Male Show: Rock Band
F6= Couple Show: Prom
F7=Pop Star
F8= Couple Show: Wedding/
F9=Future Fashion Finale
F4
3
2
1
28
4
8
8
2
2
2
2
2
2
F5
3
3
1
28
4
8
8
2
2
2
2
2
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F6
3
2
2
28
4
8
8
2
2
2
2
2
F7
3
2
1
29
4
8
8
2
2
2
2
2
2
F8
3
2
2
29
4
8
8
2
2
2
2
2
F9
3
2
1
29
4
8
8
2
2
2
2
2
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Save/Load System
The game will record the game that the player has played and once the player has
finished each fashion. The player can also continue playing from the Create User
Account interface by choosing the account name that the player has created and so the
player can continue the game from the last unfinished stage.
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Scene Play Storyboard
Since the NDS is a portable terminal (Handheld terminal), the CyberPlanet team
consider that there should be no FMV containing in the game since too many memory
will be used and it will be difficult to manage the memory units. Therefore, we have
decided that the game is to be presented mainly in the form of scene plays (whereas
the story is still the same as on the PC Platform). For this reason, The below picture
and the storyboard shown below are the sample of the narration in the scene play style
(still pictures with the narration)
NOTE: CyberPlanet team has considered the FMV to be used on the NDS and
found that using the FMV on the NDS will case the RAM problem and also affect
the size of ROM. The CyberPlanet team then uses the Scene Play narration as a
good solution. We would like the Activision team to give us your idea whether we
should input the FMV on this Barbie Fashion Show game, NDS version
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Opening Scene Play
In the Fashion Designer Award
Barbie the girl was awarded
She’s the best young designer
In her studio
The phone rang
She’s got a lot of fashion work
Suddenly!
Teresa came in
Barbie recruited Teresa for helping her
They worked perfect dress
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Camera paned out
The game start
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Ending Scene Play
In the Future Fashion Festival
Hot future fashion costumes were displayed
People were interested
People was buzzing to the fashion
At the end after finale
Barbie appeared to get the award
Teresa was so glad
Congratulations
She’s got the best Fashion Designer trophy
The cameras spam taking on her
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She smiled with her award
Camera took the photo and it became a hot
topic in fashion magazine
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Cut-scene 1
Plane in the sky
Camera zoomed in the window
Barbie appeared
She’s happy to see her new studio
Cut-scene 2
The plane landed
Barbie took off the plane
She looked at something
It was her new studio
End of Barbie Fashion Show NDS GDD_v1.10
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