Zek Avatars – Shared Scripts
Transcription
Zek Avatars – Shared Scripts
Zek Avatars – Shared Scripts Death Version Spawns an attackable Tombstone that pulsates a high damage aoe if not burned down within 30 secs time. If members of your raid die you will spawn small adds that you will need to kill before they over run your raid. There will also be a death touch on your tank every 30-45 seconds with this version of the script. Conquest Version Also, spawns a group of additional adds as well as 'an arcane conqueror' that can only be killed by the Main Tank currently on that avatar. Will also have a red text message that will tell one person your raid roughly every 30 seconds to joust away from the avatar. This spell is called 'Called To Battle' and you must be more than 20 meters away from the avatar you will be charmed. You have 10 seconds to get away from the avatar from when you get the red text to when you need to be at 20 meters. Pestilence Version Also, spawns a green pool on the ground on pull that is used to cure players that receive the toxic spore message. Players need to enter this pool for approximately 3-5 seconds for the detriment to be cured off of them. Also, one additional x4 add will spawn with this version of an avatar. Burn it quickly before it despawns and empowers the avatar. The second part of this version involves a red text message to one person every 30 seconds. It will say that you will soon bear the Mark of Malediction. When you see this message you need to stop attacking the avatar within 5 seconds. Mark lasts for roughly 20 seconds. The players in your raid will have to watch their detrimental window for the count down. If you attack the avatar with this detriment on you, you will more than likely cause your raid to wipe because you will spawn x4 adds each time you attack the avatar. This includes classes with pets. All damage needs to cease from your character BLUF: Each Zek avatar will have its unique script along with one of three shared scripts that are common to all three avatars. The shared script will be random and will be determined by the type called out underneath the avatars name. You must follow the unique scripts and shared scripts to successfully complete the avatar encounter. Vallon Zek – Withered Lands Avatar Script: Two types of adds will spawn and must be killed when they spawn. Also has an on damge melee proc within 4 meters. If adds are up to long it is a fail condition. Vallon will stoneskin while the war chief is active. Known Geo Locations Withered Lands -3954.21, -723.64, -1106.89 Additional Spawn Names - Minion of War - a tactical war chief BLUF: Vallon Zek is an EQ2 Avatar that Spawns in the Wihered Lands. He has one spawn point and will always show up in that locaiton. He will spawn two types of adds that must be burned down and he will need to be ranged at least 4 meters by the raid. Sullon Zek – Great Divide Avatar Script: Sets of adds will spawn and must be killed when they spawn. Will call a red text joust that is 25m from the avatar. Death touch on tank for 8 sec that must be death saved.Ticks trauma AOE. While adds are up his damage output is increased. Known Geo Locations Great Divide -663.35, -346.50, 493.94 Additional Spawn Names - a raging fury BLUF: Sullon Zek is an EQ2 Avatar that Spawns in the Great Divide. He has one spawn point at the Scar Bridge and will always show up in that location. He will spawn sets of adds that must be burned down. Will call a red text joust that is 25m from the avatar. Death touch on tank for 8 sec that must be death saved.Ticks trauma AOE. While adds are up his damage output is increased. Tallon Zek – Eastern Wastes Avatar Script: sets of adds will spawn and must be killed when they spawn. Will spawn random curse on the raid which must not be cured. If cured x4 will spawn. Known Geo Locations Eastern Wastes -1074.99, -477.25, 3573.48 Additional Spawn Names - a festering cadaver (Priority) - a strategic archer BLUF: Tallon Zek is an EQ2 Avatar that Spawns in the Eastern Wastes. He has one spawn point and will always show up in that locaiton. He will spawn sets of adds that must be burned down. Random curses will appear on raid and must not be cured. Prexus – Cobalt Scar Avatar Script: An add will spawn calling out a raid members name in red text. That person must joust back between 20m and 30m away from the add that will one shot the raid member if it catches them. Known Geo Locations Cobalt Scar Additional Spawn Names Unknown BLUF: Prexus is an EQ2 Avatar that Spawns in the Cobalt Scar. Prexus has multiple spawn points and will always spawn in the same general area. Red text will notify an individual that they must joust the add. Mithaniel Marr – Commonlands Avatar Script: Raid groups cannot be within 5m of eachother except for tanks. Avatar randomly memwipes to random raid member. Sets of adds spawn mage, priest, and warrior. Priest must be mage dispelled to remove stoneskin. Random curse will be placed on raid member that must be cured immediately. AOE arcane detriment mus be cured within 3 seconds. Known Geo Locations Commonlands 664.01, -41.38, -756.70 -553.96, -46.90, -633.48 -1324.20, -72.35, 264.60 -681.48, -47.05, 638.36 528.97, -50.72, 569.39 954.96, -60.13, -321.51 1105.79, -52.03, 175.08 Additional Spawn Names - a priest of truth (mage dispel) - unknown mage add - unknown warrior add BLUF: Mithaniel Marr is an EQ2 Avatar that Spawns in the Commonlands. He has seven spawn points and will always show up in one of thsoe locations. He will spawn sets of adds that must be burned down, the priest add will need to be mage dispelled to take damage. Arcane detriments and curses must be cured immediately to avoid fail condition. Tunare – Lesser Faydark Avatar Script: Raid archetypes cannot be within 5m of eachother. Avatar curses tank which must be dual cured. Spider adds spawn and must be burned down. Known Geo Locations Lesser Faydark -107.21, -52.20, -367.78 -674.99, -60.93, 513.93 -178.02, -51.26, 241.61 -679.54, -52.97, -123.77 Additional Spawn Names - a toxic lurker BLUF: Tunare is an EQ2 Avatar that Spawns in Lesser Faydark. She has four spawn points and will always show up in one of those locations. She will spawn a spider add that must be burned down. Tanks will get a curse tat must be dual cured. Rodcet nife – Antonica Avatar Script: Rodcet nife will drop a pillar of light on the ground every 45 seconds. A total of two pillars will be up at a time. When the third pillar spawns the first pillar will despawn. Raid should remain 15m away from pillars. When pillar is dropped tank will drag avatar 15m from pillar. Avatar is dragged in a circle at least 15m around th raid or have the whole raid move. Random detriment will root person in place. If it is tank that is rooted a second tank will snap avatar. AOE Detriments drain power. Cure detriments as quickly as possible. Known Geo Locations Antonica -888.32, -27.93, -471.26 -1812.55, -11.57, 655.39 -1861.49, 1.97, 459.59 -1284.12, -2.45, 741.70 -1871.00, -21.39, -199.82 -1280.97, -15.58, 88.85 Additional Spawn Names - a pillar of light BLUF: Rodcet nife is an EQ2 Avatar that Spawns in the Commonlands. He has six spawn points and will always show up in one of thsoe locations. He will spawn pillars that have a 15m radius. He also has aoe detriments that power drain and tick damage. Drag him in a circle around the raid or have the raid move 15m. He will randomly root indiviudals in place. Solusek Ro – The Barren Sky Avatar Script: An add will spawn on the raid that inflicts a huge amount of dmage. When add spawns raid jousts away from the add. Raid moves in an orbit around the avatar remaining 15m from avatar. Raid must remain close enough to previous Sun Sphere to leave enough room to have enough jousting positions but not close enough to keep from being damaged by the Sun Sphere. Spheres do not despawn. Approximate Geo Locations The Barren Sky -459, 124, 391 -281, 248, -630 -441, 256, -637 119, -25, -337 253, -17, -578 Additional Spawn Names Sun Sphere Spawn time approx 7-8 secs after emote Emote “I rule the sun, and you will all burn!” BLUF: Solusek Ro is an EQ2 Avatar that Spawns in the Barren Sky. Sol Ro has multiple spawn points and will always spawn in the same spots. Tank holds the avatar in the center and the raid orbits the avatar at a 15m orbit. An emote will warn that Sun Sphere is about to spawn on raid. Raid remains at 15m range. Sun Spheres do not despawn. Joust the sphere spawn in time to not get killed. Drinal – Loping Planes Avatar Script: Raid will remain at range from Drinal. A curse will randomly target a raid member. If curse is cured to quickly healers will run out of curse cures. Tank swap will occur. If raid member dies to failed curse cure their doppleganger must be killed before they can rez. Adds will spawn and must be burned down. Known Geo Locations Loping Planes 180, -4, 410 -208, 38, 387 811, 79, 26 551, 206, 164 Additional Spawn Names - Dopplegangers - unknown swarm adds BLUF: Drinal is an EQ2 Avatar that Spawns in the Loping Planes. Drinal has four spawn points and will always spawn at one of those spawn points. Script is the same as the four soulwell Drinal. A curse will have to be coordinated and if not dured in time kills the raaid memebr and creates a doppleganger. Raid member cannot be revived until doppleganger is dead. Tank swap will need to be executed. Swarm adds will need to be burned down. Raid remains at 20m.