the full presentation

Transcription

the full presentation
How to manage a UX team
(without losing your mind!)
March 22-26, 2007
IA Summit, Las Vegas
Katrina Alcorn
Principal, User Experience and Content, Hot Studio, Inc.
Agenda
Hiring
Inspiring
Firing
Keeping yourself motivated
About me
ka
ducer
Making the leap
What do UX managers do?
Internal companies
 “Evangelize”
 Manage/coach team
 Network in company
 Hire/staff projects
 Project work
 Teach/write
 Admin/operations/
new processes
External agencies
 Sales
 Manage/coach team
 Client relations
 Hire/staff projects
 Project work
 Teach/write
 Admin/operations/
new processes
UX managers I interviewed
Peter Merholz
President, Adaptive Path
Jennifer Bohmbach
Chief IA, Sun
Microsystems
Catherine Courage, Andrew Sandler
UX Managers, Salesforce.com
Livia Labate
Sr. Manager IA & Usability,
Comcast
Lillian Svec
UC Santa Cruz Extension
Richard Dalton
UX Manager, Vanguard
How is managing UX teams different?
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Challenges of managing creative professionals
Generalized skill set, varies greatly
Staffing model
External pressures (“what do you guys do?”)
“Professionals, like athletes, when left to their own devices,
don’t accomplish as much as they do when they are supported
by a good coach.” — David H. Maister, “Managing the Professional Services Firm”
Hiring
Where do you find people?
 Personal networks only go so far
 We’ve found some great people using resources:
Craigslist (believe it or not)
Industry groups like ASIS-T, IA Institute
LinkedIn
 Others swear by
Recruiting fairs at ID
Lots and lots of networking
Internships
Look for people transitioning from other fields
 Think of hiring as an ongoing process
What to look for in a hire
ability to make pretty deliverables,
clear communicator,
clear thinker, consulting experience, creativity, education,
enthusiasm, fit with the team, general job skills (IA,
interaction design, strategy, personas, research), good
listener, interest in learning new things, presentation skills,
personal work style,
software proficiency,
personality, quick learner,
talent, variety of work, years of experience
Katrina’s cardinal rule
Don’t hire closed people
What to look for in a hire
 “Passion is tops. They need to have a love for the work.”— Peter
 “Good critical thinkers. People who get the big picture.” — Jennifer
 “Good communication. If you can’t communicate effectively,
you can’t do your job.”— Catherine
 “At Salesforce, everybody codes. You have to have technical
competence.”— Andrew
 “A serious commitment to the IA community.”— Livia
 “Soft skills! We work in teams a lot. You have to collaborate well.”
— Richard
 “With researchers, you want them to be flexible and creative about how
they conduct their research. Rigorous academics aren’t enough.” —
Lillian
Diversify your team
 Hire people with complementary skill sets*
 Hire people with room for growth (or they’ll get bored)
 Involve your team in selecting new hires
*see Jared Spool’s thoughts about generalists versus specialists
http://www.uie.com/brainsparks/2006/09/08/specialists-vs-generalists/
Skill sets I look for
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Information architecture
Interaction design
Technical prowess
Group facilitation skills
User research
Ethnographic studies
Interviews
Personas
Surveys
Usability testing
 Other research/analysis
Competitive audits
Heuristic audits
 Writing/content strategy
People tend to have these...
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Information architecture
Interaction design
Technical prowess
Group facilitation skills
User research
Ethnographic studies
Interviews
Personas
Surveys
Usability testing
 Other research/analysis
Competitive audits
Heuristic audits
 Writing/content strategy
or these...

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Information architecture
Interaction design
Technical prowess
Group facilitation skills
User research
Ethnographic studies
Interviews
Personas
Surveys
Usability testing
 Other research/analysis
Competitive audits
Heuristic audits
 Writing/content strategy
Juniors vs. Seniors?*
Too much procedural work
Too much brain work
Need more seniors
Need more juniors
*Adapted from “Managing the Professional Services Firm”
= current staff
= required staff
Juniors vs. Seniors
UX staffing at boutique agencies
Principals, practice leads
Senior practitioners
Justin, the intern
Some mistakes in staffing
 “We had a brilliant interaction designer who was a freelancer.
We pushed him to be an employee, and it was a mistake. He was
unemployable.”
 “I hired someone who I knew was a bad personality fit. I should
have listened to my gut. We eventually parted ways.”
 “The worst hiring decision I made was when I didn’t follow my
own instincts. I was swayed by my boss’ opinion.”
 “I made the mistake of putting someone in a leadership role when
he was more of a detail person. It took a lot of coaching.”
Moral: If you have a round hole, find a round peg.
Inspiring
Bad boss behavior
Bad boss behavior*
Findings from a survey of more than 700 workers by researchers at the
Florida State University College of Business:
 39% said their supervisor failed to keep promises.
 37% said their supervisor failed to give credit when due.
 31% said their supervisor gave them the "silent treatment" in the past year.
 27% said their supervisor made negative comments about them to other
employees or managers.
 24% said their supervisor invaded their privacy.
 23% said their supervisor blames others to cover up mistakes or minimize
embarrassment.
*Source: Florida State University
Hot UX: Most important qualities in a manager?
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Give clear direction
…but don’t micromanage
Keep me in the loop
…but act as a buffer from company angst
Facilitate and encourage my learning
Show you care about my well being and my work
Show you have confidence in me
Give me honest, regular, informal feedback
Be a good “coach”
Listen well, appreciate multiple points of view
Show maturity, breadth of experience
“Recognize my strengths and weaknesses. Give me opportunities to shine,
and low-risk opportunities to grow.”
Hot UX: What motivates you?
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Projects that offer value that I can see
Clear, direct feedback (positive or negative)
Working with visual designers to find creative solutions
Trying new things
Opportunities to be creative or challenged
Making people (client, boss, colleagues) happy
“An avid interest in the project subject/concept is the biggest motivator
for me to do great work.”
People should do what they love
Encourage downtime projects
“It lets you get off the consulting hamster wheel.” — Peter
Encourage group learning
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Weekly team meetings
Takes classes, go to conferences, report back
Host an off-site
“Innovation exercises”
“Vanguard is a pretty progressive place for encouraging people to do
the right thing. I can count on one hand the times people brought me
a suggestion and I had to say no.” — Richard Dalton, Vanguard
Have a process and be prepared to deviate from it
Discovery
Strategy
Design
Build
Transfer
Create an environment where people can do their best work
Define the career path
 At Hot: UX > Senior UX > Director > Principal
 At Adaptive Path: 3 tracks
 Practice development
 People management
 Industry presence
 At Salesforce: 2 tracks
 Principal
 Management
Firing
How do you know there’s a problem?
How do you know there’s a problem?
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Have regular 1-on-1s with each team member
Check in with clients and business partners
Establish good relationships with other disciplines
PMs, especially, are your canaries in the coal mine
Common performance issues
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Great ideas, but poor presentation
Difficulty collaborating with project team
Poor time management; leads to sloppy work
Unmotivated, thinking is lazy
Your decision tree
Problem
Is this a
pattern?
No
Address it
and move
on
Yes
Can it be
fixed?
Yes/Maybe
Define clear
steps to
resolve
Check on
progress
No
Prepare
to say
goodbye
Giving feedback
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Establish a connection.
Express criticism as a question.
Listen to his side. Really listen.
Be clear in your feedback, keep emotion out of it.
Use specific examples.
Basic communication 101
 Example: “I can’t give this to the client because _________.”
 Example: “This creates a problem for me because _______.”
 Don’t wimp out.
 You can’t be everyone’s friend, but you don’t have to be a jerk, either.
 If something is a chronic problem, you need to document it.
Feedback model* (thanks Livia!)
 Step 1. Ask
“May I share some feedback with you?”
 Step 2. Describe specific behavior
“Jane, when you stick your tongue out at clients . . .”
 Step 3. Describe impact of behavior
“. . . here’s what happens. It hurts the team morale. . .”
 Step 4. Discuss next steps
“What can you do to change this behavior?” or “How can I help you?”
* More at www.manager-tools.com/feedback-model
Motivating yourself
What’s it really like?
“When you’re a manager,
you’re very aware of how
the sausage gets made.
You have to be
comfortable with that.”
— Peter
What’s it really like?
“…for the typical manager of professionals, the day is broken up
into numerous small chunks of amazing diversity: dealing with a
disgruntled client, handling the personal problems of a staff member,
analyzing financial reports, interviewing a potential new recruit,
approving various administrative arrangements, working on a new
business presentation, and a thousand other matters, each of which
must, in rapid succession, command the manager’s full attention.”
— David H. Maister, “Managing the Professional Services Firm”
Be prepared to make some sacrifices
How practice leads add value
admin. & financial matters (10%)
billable work (10-20%)
client relations (20-40%)
managing team (30-60%)
10%
15%
45%
30%
Adapted from “Managing the Professional Services Firm”
Learn to bask in others’ success
Find a pet project and hang on to it
What do you like about your job?
 “There’s no one standing over my shoulder. I have a lot of autonomy
for project work and non-project work.”— Richard
 “I like getting recognition within the company of the power of IA as
its own service.” — Livia
 “There’s always something interesting going on here. I like doing
things that expand the work, making significant improvements.”
— Jennifer
 “Creating an environment where great people can do great work
that supports their individual goals.”— Peter
Other resources
 “Managing the Professional Services Firm,” by David H. Maister
 Design Management Institute, www.dmi.org
 www.manager-tools.com
 “Getting Things Done: the Art of Stress-free Productivity,” by David
Allen
 “First Break All the Rules: What the World’s Greatest Managers Do
Differently,” by Marcus Buckingham and Curt Coffman
Thanks!
March 22-26, 2007
IA Summit, Las Vegas
Katrina Alcorn
Principal, User Experience and Content, Hot Studio, Inc.