mettle skybox - user manual

Transcription

mettle skybox - user manual
METTLE SKYBOX - USER MANUAL
SkyBox is an After Effects Plug-in to Generate Environment/
Reflection Maps.
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Mettle’s SkyBox has 2 components:
SkyBox Creator (script) automates the creation of all necessary comps and camera relationships
to create Cubic Cross Maps.
SkyBox Converter takes a complex process and makes it super easy. It will convert between
Cubic - Spherical - Equirectangular Maps.
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Use SkyBox generated Maps with:
After Effects 3D PLUG-INS
You can create reflection maps and/or environment maps for use with After Effects 3D plugins
like Element 3D, FreeForm Pro, Shapeshifter & Zaxwerks. Pretty much any 3D plugin that will
accept and use AE layers as reflection or environment maps.
3D APPLICATIONS
Use these reflection maps and/or environment maps with 3D applications like 3ds Max,
Blender, Cinema 4D, Lightwave, Maya, Modo etc. Create amazing environments by tapping into
the rich motion graphics offerings in After Effects to generate stills and sequences that cannot
be done as easily in 3D.
3D GAMES
Use SkyBox with the Unreal Engine or Unity 3D to create elements for your level design. Create
a unique world of your own.
WEBGL
SkyBoxes have been supported in hardware in openGL and now in webGL for quite a while.
With Mettle’s SkyBox you can now create rich & unique environments using After Effects for
your webGL projects.
YOUTUBE 360 FORMAT
Google’s Youtube 360 format is growing in popularity and Mettle’s SkyBox is the perfect tool to
help you bring your own creations into this format. Youtube 360 requires the Equirectangular
map format. SkyBox Converter supports this format (along with Cubic Maps and Spherical
Maps). You will also need to add some data to your file. Google made this easy, please see:
https://support.google.com/youtube/answer/6178631?hl=en
DOME PROJECTIONS
SkyBox Converter can take any Cubic Cross or Equirectangular Map (as pictured on the next
page) and can convert them to the Spherical that many Dome projections use.
VR APPLICATIONS LIKE OCULUS RIFT
SkyBox Converter can take any Cubic Cross or Spherical (as pictured on the next page) and can
convert to the Equirectangular format that many VR applications like Oculus Rift require.
HOW TO REGISTER METTLE’S SKYBOX
Step 1
Launch After Effects then go to After Effects > Preferences > General and make sure that “Allow Scripts to
write files and Access network” is checked.
Step 2
If you have already created a SkyBox Master composition by using SkyBox Creator, then look in the “SkyBox
Output comp”. Select the “SkyBox Output (from SkyBox Master)” and then go to the Effects Control Window.
Click on the SkyBox Converter Register Window and enter your email address and license key information
exactly as you received them by email when you ordered SkyBox.
Or simply apply SkyBox Converter to any Ae layer, simply click on the Register window and add your email
address and license key exactly as it was sent you by email when you bought SkyBox.
HOW TO USE SKYBOX CREATOR
Step 1
To launch SkyBox Creator simply go to: File > Scripts > SkyBox Creator.jsx.bin
Step 2
If you wish to Create a new SkyBox Master from scratch then choose the size you need,
1024 x 1024 will do for most applications of SkyBox. Choose the frame rate and duration of
your SkyBox Master, then simply click on “Create New SkyBox Master”.
Step 3
Switch to Custom View 1 and proceed to creating your SkyBox world by adding your favorite Ae
3D plugins and/or AE 3D layers. In the screen capture above, we added Trapcode Horizon, Form
& Rowbyte’s Plexus.
Step 4
Once you are happy with your creation, simply click on “Generate SkyBox Output”. SkyBox
Creator takes over from here and creates all the necesseary compositions, adds all the cameras
and distortion as well as all the expressions that are required to create a Cubic Map.
Make sure to keep the “I am using 3D Plugins” box checked if you will be using 3D plugins.
SkyBox creator will set things up very differently if you plan on only using AE 3D layers.
Step 5
You can switch to 4 views and verify that objects are in frame in all 6 views (see above). Try to
avoid having things come too close to the centre of you scene, clipping or one or more of the
views maybe obscurred. If this happens then adjust the 3D plugin parameters to avoid this.
Step 6
Want to modify your SkyBox Master and apply these changes to your SkyBox Output comp?
Simply click on 'Refresh SkyBox Output' once you are done with your modifications. SkyBox
Creator will take care of deleting all comps and recreating them based on the last set of modifications you made to your “SkyBox Master” composition.
HOW TO USE SKYBOX CONVERTER
You can use SkyBox Converter in conjunction with SkyBox Creator. You can also use SkyBox Converter on its own if you want to convert images from your stock library from Cubic to Spherical
or Equirectangular.
The “Input” should match the original format, then select the format you wish to convert to and
SkyBox Converter will take care of the rest.
PREPARING YOUR SKYBOX CREATION FOR YOUTUBE 360
Mettle’s SkyBox is excellent to help get your SkyBox creations in After Effects to the Youtube
360 format. Make sure you use the Equirectangular format, then follow the instructions in this
link: https://support.google.com/youtube/answer/6178631?hl=en
METTLE SKYBOX | WWW.METTLE.COM