Harri Heikkilä, Sami Pekkala: Studies on new tablet publication
Transcription
Harri Heikkilä, Sami Pekkala: Studies on new tablet publication
AALTO ARTS 23.5.2013 Harri Heikkilä, Sami Pekkala: Studies on new tablet publication concepts eReading & Coffee 23.5. TODAY ‣ ‣ ‣ ‣ ‣ ‣ MCRG in brief New and noteworthy Shifts in digital publishing Tablet/Mobile usability Findings from the ARTS tablet course 2013 spring : Agile development MCRG MCRG MEDIA CONCEPTS RESEARCH GROUP IN BRIEF ‣ Aalto University ‣ School of Arts, Design and Architecture ‣ Department of Media ‣ Graphic Design study programme ‣ Media Concepts Research Group MCRG MEDIA CONCEPTS RESEARCH GROUP IN BRIEF ‣ ‣ ‣ ‣ ‣ Professor Maija Töyry (Group director) Ph.D. Merja Helle (Head of research) 12–14 DA and MA –students and project researchers Work in various fields of media in general Common factor: Media convergence www.mediaconceptsrg.net mediaconceptsrg.blogspot.fi http://gutenberg3x.tumblr.com/ New and noteworthy Tablet market ANDROID WILL PASS IOS AS THE MOST POPULAR TABLET OS DURING 2013 Q1 / 13 IOS 63 % 48 % ANDROID 34 % 43 % WIN 0 % 7.5 % OTHER 3 % 1 % STRATEGY ANALYTICS, APRIL 2013 TOP 5 Tablet Vendors and Market Share Q1 / 12 Q1 / 13 APPLE 58 % 40 % SAMSUNG 11 % 18 % AMAZON 4 % 3,5 % MICROSOFT 0 % 2 % OTHER 32 % 24 % IDC WORLD WIDE TABLET TRACKER MAY, 2013 http://gigaom.com/2013/05/01/ipad-is-top-selling-tablet-but-android-now-most-common-tablet-os-says-idc/ Q1 / 12 http://www.prnewswire.com/news-releases-test/strategy-analytics-apple-maintains-48-percent-share-ofglobal-branded-tablet-shipments-in-q1-2013-204381411.html Global Tablet Operating System Shipments and Market Share New Surface Pro Hybrid notebook-tablet by Microsoft wont likely be a big issue within the publishing market Microsoft SurfacePro Apple iPad 3 WEIGHT 907 g 652 g SIZE 275 x 173 x 13 241 x 185x 9,2 PX 1920 x 1080 pixels 2048 x 1536 pixels RES. 208 ppi 264 ppi PLUS • Stylish look and premium, workhorse feel MINUS • Standard display • Poor selection of apps • Too heavy to be held -> table device • Sluggish graphics • Hybrid approach: apps and applications , cursor and touch http://www.digiday.com/publishers/modern-publishings-death-spiral/?mkt_tok=3RkMMJWWfF9wsRovsqTKZKXonjHpfsX76OUpXaKg38431UFwdcjKPmjr1YsCTMB0dvycMRAVFZl5nR1NG%2FKe New kid in town QUARK, THE ANCIENT KING OF DTP IS ON TO SOMETHING? http://www.digiday.com/publishers/modern-publishings-death-spiral/?mkt_tok=3RkMMJWWfF9wsRovsqTKZKXonjHpfsX76OUpXaKg38431UFwdcjKPmjr1YsCTMB0dvycMRAVFZl5nR1NG%2FKe New kid in town QUARK, THE ANCIENT KING OF DTP IS ON TO SOMETHING? http://www.digiday.com/publishers/modern-publishings-death-spiral/?mkt_tok=3RkMMJWWfF9wsRovsqTKZKXonjHpfsX76OUpXaKg38431UFwdcjKPmjr1YsCTMB0dvycMRAVFZl5nR1NG%2FKe New kid in town APP STUDIO ‣ Based on HTML5, not PDF ‣ Works in Quark as well as in Indy (plug-in) ‣ Smaller file sizes, better aptitude – We didn’t want to be limited in what we did with our magazine because of file sizes. App Studio was the only solution to be able to offer us that. — Rebekah Billingsley, Publishing Director, Mobile Devices for Immediate Media at Good Food magazine http://www.digiday.com/publishers/modern-publishings-death-spiral/?mkt_tok=3RkMMJWWfF9wsRovsqTKZKXonjHpfsX76OUpXaKg38431UFwdcjKPmjr1YsCTMB0dvycMRAVFZl5nR1NG%2FKe New kid in town APP STUDIO ‣ Possible solution for problems creating “native looking” apps from InDesign (See: Alanko / Sähköinen shushibaari, Mondo-publications) http://www.digiday.com/publishers/modern-publishings-death-spiral/?mkt_tok=3RkMMJWWfF9wsRovsqTKZKXonjHpfsX76OUpXaKg38431UFwdcjKPmjr1YsCTMB0dvycMRAVFZl5nR1NG%2FKe Shifts in digital publishing The shift(s) IN MEDIA CONSUMPTION ‣ Print > Desktop > Tablets & mobile phones ‣ But platforms do not replace each other 13 The shift(s) IN MEDIA CONSUMPTION “Thinking of your typical weekday, when do you usually read or use a local daily newspaper in the following format?” N=1896, Multiple mentions allowed. Newspaper Multiplatform Usage (Newspaper Association of America) 14 The shift(s) IN MEDIA DISTRIBUTION N=210 representatives of North-American media companies (58 consumer magazines, 122 newspapers, 24 business publications, 6 others) How media companies are innovating and investing in cross-platform opportunities (Alliance for Audited Media - The New Audit Bureau of Circulations) 15 The shift(s) IN MEDIA DISTRIBUTION N=210 representatives of North-American media companies (58 consumer magazines, 122 newspapers, 24 business publications, 6 others) How media companies are innovating and investing in cross-platform opportunities (Alliance for Audited Media - The New Audit Bureau of Circulations) 15 The shift(s) IN MEDIA DISTRIBUTION N=210 representatives of North-American media companies (58 consumer magazines, 122 newspapers, 24 business publications, 6 others) How media companies are innovating and investing in cross-platform opportunities (Alliance for Audited Media - The New Audit Bureau of Circulations) 15 The shift(s) IN MEDIA DISTRIBUTION N=210 representatives of North-American media companies (58 consumer magazines, 122 newspapers, 24 business publications, 6 others) How media companies are innovating and investing in cross-platform opportunities (Alliance for Audited Media - The New Audit Bureau of Circulations) 15 The shift(s) MOBILE APPS – FROM NATIVE TO WEB ‣ According to Jakob Nielsen, in the terms of mobile usability, apps are better currently. But in the future, web apps will prevail – in some categories at least. ‣ ‣ ‣ ‣ Expenses of native mobile app development increases too much New (responsive) web technologies to improve mobile web apps/sites Easy to integrate full web content into web apps “Walled garden” restrictions in native apps ‣ Business (Financial Times http://apps.ft.com/ftwebapp/) ‣ Censorship (Playboy) “Apps may remain better for tasks that are intensely feature-rich applications, such as photo editing — whereas mobile sites will be better for design problems like e-commerce/m-commerce, corporate websites, news, medical info, social networking, etc. that are rich in content but don't require intense data manipulation. – Jakob Nielsen in Mobile Usability (2012) 16 The shift(s) AN EYETRACKING EXPERIMENT: FINANCIAL TIMES 17 Tablet/Mobile usability Mobile & Tablet usability TABLET MAGAZINE USABILITY ‣ ‣ ‣ ‣ Unrestricted and customizable user experience Effortless navigation Additional value from digitalization Easy access to all (important) content Sami Pekkala Usability evaluation of design solutions for tablet magazines (2012) ‣ Accessibility (Legibility & Readability, Guidance) ‣ Usability (Touch screen ergonomics, Perceivability, Orientation, Consistency, Responsivity) ‣ User experience (Flow, Interestingness & Playfulness, Mood and brand, Interactivity) Harri Heikkilä Towards tablet publication heuristics (2012) Preview in Finnish http://www.vkl.fi/files/2185/Aikakauslehden_tablettiversion_kaytettavyys.pdf Full paper http://media.tkk.fi/visualmedia/publications/msc-theses/DI_S_Pekkala_2012.pdf http://www.mediaconceptsrg.net/wp-content/uploads/2011/05/D1.2.1.1_eReading_Towards-tablet-publication-heuristics.pdf 19 Mobile & Tablet usability THE PEEPHOLE PROBLEM ‣ Text in iPhone-sized screen is twice as hard to comprehend than in desktop-sized ‣ Small screen > Little context > Users have to scroll to different parts of the text instead of looking around ‣ Scrolling takes more time > Pressure on short-term memory ‣ Scrolling and going back and forth in the text is harder cognitively > Attention is taken away from the main task of understanding Evaluating the Readability of Privacy Policies in Mobile Environments http://www.igi-global.com/article/evaluating-readability-privacy-policies-mobile/51657 20 Mobile & Tablet usability THE PEEPHOLE PROBLEM ‣ Text in iPhone-sized screen is twice as hard to comprehend than in desktop-sized ‣ Small screen > Little context > Users have to scroll to different parts of the text instead of looking around ‣ Scrolling takes more time > Pressure on short-term memory ‣ Scrolling and going back and forth in the text is harder cognitively > Attention is taken away from the main task of understanding ‣ Both contents and features should be trimmed in mobile ‣ E.g. thumbnail images to reveal salient content only ‣ Only important and frequently used content in mobile homepages 21 Mobile & Tablet usability THE PEEPHOLE PROBLEM: SOLUTIONS ‣ Visual landmarks mixed in body text ‣ Pull-quotes, images, sub-headlines, drop caps… ‣ Extra effort on hyperlink perceivability and functionality ‣ Very simple interaction features ‣ “Thumb-screen” ergonomics 22 Me Naiset Plus FOR IPAD & IPHONE ‣ SMF launched Me Naiset Plus for iPhone in April ‣ Previously available in print replica for iPad only ‣ Only a few magazines in the world have done “smart phone only” versions ‣ Android and Windows phone versions coming ‣ Native app, done with Adobe DPS ‣ ‣ ‣ ‣ Cost-effective Easy to master for graphic designers PDF ensures consistent typography iPhone only (for now) 23 Findings from the ARTS tablet course Me Naiset Plus FOR IPAD & IPHONE COURSE 24265 3+3 CR Publication design for emerging publishing platforms Harri Heikkilä’s students did studies on different SMF products 25 Me Naiset Plus ECOSYSTEM: SANOMA MAGAZINES 26 Me Naiset Plus ECOSYSTEM: CONDE NAST 27 Me Naiset Plus ECOSYSTEM: CONDE NAST 28 Me Naiset Plus ECOSYSTEM 29 Me Naiset Plus AN EYETRACKING EXPERIMENT 30 Me Naiset Plus THE READER 31 Me Naiset Plus THE READER 32 Me Naiset Plus THE READER 33 Me Naiset Plus THE READER 34 Me Naiset Plus THE READER 35 Me Naiset Plus THE READER 35 Me Naiset Plus CONCLUSIONS ‣ iPhone ‣ Too much features (TOC x 3) ‣ In the beginning of the magazine, page map browser and content buttons ‣ Article length should be visible ‣ In the first page (creates hierarchy) ‣ And in the middle of the article (sense of place) ‣ More value from digitalization ‣ Such as sharing and more images ‣ Long texts need breaks ‣ To reduce monotony ‣ (And to create visual landmarks) ‣ iPad ‣ Better than print replica, in the terms of layout and readability Sanoma Magazines iPad products (Antti Karvanen, Linnéa Puranen, Satu Kemppainen) ME NAISET EXTRA -smart phone app (Iina Lievonen & Outi Kainiemi) MENAISET iPhone App (marja tikka, terhi korhonen, luyi ma) Sanoma Magazines Handheld Publications Ecosystem (Markku Luotonen, Ranjit Menon) 36 Other course works NEWSPAPER LAYOUTS FOR TABLET Karolina Konieczna & Linnea Puranen 37 Other course works NEWSPAPER LAYOUTS FOR TABLET Terhi Korhonen & Outi Kainiemi 38 Other course works NEWSPAPER LAYOUTS FOR TABLET Lili Koves & Ma Luyi 39 Other course works NEWSPAPER LAYOUTS FOR TABLET Iina Lievonen & Satu Kemppainen 40 Other course works NEWSPAPER LAYOUTS FOR TABLET Marja Tikka & Antti Karvanen 41 Agile dev. 2013 spring Agile dev SPRING 2013 ‣ HBL+ Heuristic evaluation, questionnaire, interviews 43 HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS CLAIM 1: Constructing more logical and simple navibar would enhance the UX Is it necessary to have two overlapping navigations? ”Innehåll (content)” and ”översikt (overview)” have redundant function in navigation bar. Actually, TOC is presented three times in slightly different forms. FLOW (X1) Keep it simple ORIENTATION (U3) Sense of directions ORIENTATION (U3) Sense of place HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS CLAIM 1: Constructing more logical and simple navibar would enhance the UX Is it necessary to have two overlapping navigations? ”Innehåll (content)” and ”översikt (overview)” have redundant function in navigation bar. Actually, TOC is presented three times in slightly different forms. Get rid of INNEHÅLL or ÖVERSIKT! FLOW (X1) Keep it simple ORIENTATION (U3) Sense of directions ORIENTATION (U3) Sense of place HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS CLAIM 2: Navigation needs to be improved elsewhere also Link and swipe uses same symbol No indication of article length. Especially problem in long articles. / Use scrollbar to show progress in the right edge of the screen. Perceivability (U2) Affordances (alternatives of action). Prefer real world familiar metaphors, existing design patterns and platform conventions. HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS CLAIM 2: Navigation needs to be improved elsewhere also Changing font-size requires scrolling to the beginning of body text. / Font-size adjustment should be placed some where where it is always available. Hints of navigation are missing, navigation not working as expected Perceivability (U2) Affordances (alternatives of action). Prefer real world familiar metaphors, existing design patterns and platform conventions. HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS CLAIM 3: UX would benefit of more coherent doorviews Interactive parts of door view have no similarity in appearance. Hierarchy is missing. CONSISTENCY (U4) Similarity of appearance, location and behavior. Follow and know the design patterns and platform conventions. ORIENTATION (U3) Sense of direction PERCIEVABILITY (U2) Natural mapping HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS Poll strengthens findings • • • Over 100 answers, analysis on-going Average age of respondents: 58 Almost no-one had chosen option to subscribe HBL+ only HBL+ refinement ”The Kindle Killer” EXAMPLES OF ASSESSMENTS Poll strengthens findings 4,0 3,0 2,0 1,0 0 VERSION 2013 • 5,0 VERSION 2012 • Users considered HBL+ fairly easy to use Innehåll” favored over “översikt” “Omslag”-button was used rarely Navigation should be available already in cover Disliked: some of the interactive features available only on-line To follow: the interviews VERSION 2011 • • • • AGREEMENT 1–5 FOR THE CLAIM: “CONTENT WAS STRUCTURED WELL” Agile dev SPRING 2013 ‣ AKU ANKKA LATAAMO Heuristic evaluation, co-creation in Facebook 54 Agile dev SPRING 2013 Thats all folks! Next eReading&Coffee 26.9.2013 55