Destination Success - Tipton County Schools, TN
Transcription
Destination Success - Tipton County Schools, TN
User Guide Mastering Skills and Concepts: Course III Destination Success™ version 1.0 www.riverdeep.net 483342-UG 4/2004 Notices This user manual applies to Mastering Skills and Concepts: Course III—part of the Destination Success™ solution. Revisions will be issued from time to time as determined by Riverdeep and will include coverage of updates. Revisions must be filed and implemented as soon as received. Requests for publications and product training should be made to your Riverdeep account manager. © 1999-2004 Riverdeep Interactive Learning Limited, and its licensors. All rights reserved. This product contains Macromedia Flash(tm) Player software by Macromedia, Inc., © 1995-2004 Macromedia, Inc. All rights reserved by their respective parties. Destination Math, Destination Reading, Destination Success, Destination Teach, Riverdeep, and the Riverdeep logo are trademarks or registered trademarks of Riverdeep Interactive Learning Limited. Adobe and Reader are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Macintosh and Mac are registered trademarks of Apple Computer, Inc. Macromedia and Flash are trademarks of Macromedia, Inc. Microsoft, Windows and the Windows logo are registered trademarks of Microsoft Corporation in the United States and/or other countries. All other trademarks are the property of their respective owners. This product includes Hypersonic SQL. This product includes software developed by Apache Software Foundation (http://www.apache.org/). USE OF THIS PRODUCT IS SUBJECT TO CERTAIN RESTRICTIONS AND LIMITATIONS OF WARRANTY UNDER THE LICENSE AGREEMENT CONTAINED HEREIN. Riverdeep grants limited permission to classroom teachers to duplicate the reproducible portions of this publication for classroom use only and for no other purpose. In the interest of product improvement, information and specifications represented herein are subject to change without notice. Riverdeep, Inc. www.riverdeep.net ii User Guide Contents Introduction to the Destination Success Management System . . . . . . . . . . . . 1 Accessing Destination Success . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Open Destination Success and Log In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 The Destination Success Management System Overview . . . . . . . . . . . . . . . 4 Navigation Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explore Content. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curriculum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assessment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 6 7 8 9 Curriculum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Assign an Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Option 1: Select and Assign Curriculum Based on Riverdeep’s Scope and Sequence . . . Option 2: Select and Assign Curriculum Based on State Standards . . . . . . . . . . . . . . . . Edit an Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Progress Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Student Progress Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Progress Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 14 18 21 22 23 Assessment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Assign an Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Option 1: Select and Assign Tests Based on Riverdeep’s Scope and Sequence . . . . . . . Option 2: Select and Assign Tests Based on State Standards . . . . . . . . . . . . . . . . . . . . Edit a Test. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Review Test Results. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Student Progress Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Student History . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Single Class/Group Mastery Reports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Mastery. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Paper Grading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 24 30 35 37 42 42 43 43 45 Class Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Import Students to a Class Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Export Users’ Data and Student Test Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create/Edit a New Class . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Add a Student to Your Class Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Remove a Student from Your Class Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . View a Student’s Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 46 46 47 49 49 Student’s Guide to Using Destination Success . . . . . . . . . . . . . . . . . . . . . . 51 Standard Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Log In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Main Screen—My Tasks Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Task Status Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Main Screen—Exploration Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . View Test Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Simplified Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Log In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Main Screen—My Tasks Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Test and Assignment Icons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Main Screen—Exploration Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 51 52 53 54 55 57 57 59 59 60 iii Introduction to the Destination Math Courseware . . . . . . . . . . . . . . . . . . . . 61 Philosophy and Purpose. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Mathematical Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Course Overview: Mastering Skills and Concepts: Course III (MSC III) . . . . . . 64 Course Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Product Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Correlations and Performance Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The Destination Success Management System. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 67 67 68 69 Scope and Sequence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 List of Sessions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Session Details. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Using MSC III . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Open MSC III . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Start a Session. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Do a Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Do a Workout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigation Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assessment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exit MSC III . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 111 112 113 114 114 115 118 Resources and Tips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 iv Introduction to the Destination Success Management System The Destination Success management system contains a unique combination of comprehensive courseware, curriculum management, standards-based testing, interactive assignments, and progress reporting. The management system provides teachers and administrators with the tools to guide students toward success. The system has the following features: Access to interactive Riverdeep K-12 curriculum content Complete management for curriculum and assessments The ability to track an individual student or a class Assessment tools for identifying a student’s understanding of curriculum concepts Full integration of K–12 core curriculum requirements Thousands of test questions Assessments, assignments, and curriculum are based on Riverdeep’s curriculum scope and sequence or state standards. The Destination Success management system allows educators to create and modify assignments and assign assessments, which can be tailored to fit the needs of individual students, specific classes, or an entire school. Teachers can easily create, prescribe, and tie software curriculum to specific learning objectives. Together, these features help teachers organize class curricula and clearly communicate expectations to their students. 1 Accessing Destination Success If your school is using a network version, you can use Destination Success from any computer that is connected to the network from your school or classroom. If you are using a stand-alone CD, you can use Destination Success by inserting the CD into your computer’s CD-ROM drive. You will use a customized browser to open Destination Success from its desktop icon. If you encounter any issues, please contact your System Administrator or email Riverdeep at [email protected]. Open Destination Success and Log In 1. If there is a Destination Success shortcut or alias on your desktop, doubleclick the Destination Success icon , which will launch a custom browser. If you do not have a shortcut or alias on your desktop, go to your Start Menu and select Programs. Then select Destination Success to launch the custom browser. Note: Your System Administrator may have set up one or more shortcuts to help you access Destination Success from your desktop. 2. Type in your pre-assigned username and password. 3. Click the Log In button 2 . If your User Name or Password doesn’t work: 1. Delete previous entries from the username and password fields. 2. Enter your username exactly as it was given to you by your System Administrator. 3. Enter your password exactly as it was given to you by your System Administrator. Username and passwords are not case sensitive. 4. Click the Log In button . 5. If you cannot log in to Destination Success after three attempts, please contact your System Administrator. Note: You may wish to have your own student account in order to see what Destination Success looks like to students. Please contact your System Administrator to set up a student account for your own use. To see how students log in to Destination Success, and what Destination Success looks like from a “student’s-eye” view, please refer to the Student’s Guide to Using Destination Success section of this guide. 3 The Destination Success Management System Overview Navigation Bar For teachers and administrators, the navigation bar appears at the top of every page of the Destination Success management system. Using the navigation bar is a quick and convenient way to jump between different areas of the management system. When you are logged in to Destination Success as a teacher, the top portion of your navigation bar always displays four tabs: Explore Content, Curriculum, Assessment, and Class Roster. In the lower portion of the navigation bar, the buttons change depending on which tab you click. The navigation bar looks like this: 4 Explore Content Once you have logged in to Destination Success, the Explore Content page appears. Its navigation bar lists two subjects: Math and Language Arts . Click the subject of your choice to see the available curricula. Content (software lessons and exercises) is listed with a description, an icon, and a Launch button. You can try out the content by clicking the Launch button . The Explore Content page also contains your calendar and reminder system. On the right side of the screen, a daily list of Assessments and Assignments appears. You can scroll forward or backward through the calendar by clicking the arrows found on either side of the date. To see details of a listed Test or Assignment, click its listing on the calendar. 5 Curriculum The Curriculum tab has four sections: Assign – Create an assignment based on Riverdeep’s scope and sequence or state standards. You can also view Curriculum or Learning Objectives. Edit – View a list of and edit student assignments. Student Progress – View the progress reports of individual students. Class Progress – View the progress reports of classes. 6 Assessment The Assessment tab has six sections: Assign – Choose tests or create random tests based on Riverdeep scope and sequence or state standards. Assign tests to classes and students. Edit – Cancel an assessment, change assessment parameters, or add/ remove students. Results – View and analyze student responses and correct responses for all questions on any completed tests. Student History – View test results for an individual student. Class Mastery – View test results for a class. Paper Grading – Input student responses for a test administered on paper. 7 Class Roster The Class Roster tab includes 4 main functions: Student Profile – View details of selected students in all classes or in your class. Create/ Edit Classes – Create a new class. For existing classes, rename it, assign grade levels, duplicate the class roster, or delete it permanently. Add – Add student or students to your Class Roster. Remove – Remove student or students from your Class Roster. 8 Help Click the Help button Help section includes: on the navigation bar on the right side. The FAQ – A list of frequently asked questions with answers about Destination Success. Online guide – The full text of this guide. 9 Curriculum Software lessons and exercises that you select from the content available in Destination Success and assign to students make up the curriculum. Each assignment can include as little as one screen from a course, or as much as a full course. Assign an Assignment When you select and assign curriculum, you first choose the content to be included in the assignment. Then you select the classes or students who will do the assignment, and set start and due dates. Finally, you assign the curriculum to students. Those students will now see the assigned curriculum on their assignments list when they log in to Destination Success. Curricula can be created and assigned independently. You can select and assign a curriculum with content based on either Riverdeep’s scope and sequence or state standards. Option 1: Select and Assign Curriculum Based on Riverdeep’s Scope and Sequence 1. Click the Curriculum tab 2. Click the Assign button 10 . . The Assign Curriculum page opens. 3. Near the top of the Assign screen, Riverdeep Scope and Sequence is selected by default. 4. A list appears onscreen displaying the available subjects (such as Math and Language Arts) and products (such as Destination Math and Destination Reading). 5. A green arrow appears to the left of each product. Click this arrow to see the content levels contained within the product. 6. Whenever you see a right-pointing arrow , you can click it to break a content listing down into smaller segments. Destination Math content can be broken down into courses; courses into modules; modules into units; units into sessions; sessions into lessons, tutorials, practice areas, and/or workouts; and lessons or tutorials into individual screens. Destination Reading content can be broken down into courses; courses into units; and units into curriculum. Learning Objective(s) for each activity are also displayed. 11 7. To see the Learning Objectives for a specific activity, screen, or workout, click the green arrow next to its listing. 8. When you have finished selecting content by checking the gray checkbox , you may click the Next button located in the upper right corner of the screen beneath the navigation bar to proceed, or click the View button to preview the selected content area. 9. After clicking the Next button , , the Review Selected Curriculum and Select Students screen appears. 10. On the left side of the screen, the content you have selected is displayed. If you chose content based on scope and sequence, you now see the software lessons and exercises that correspond to the selected content level. (You can edit the selected content by checking or unchecking boxes.) 11. On the right side of the screen, select the class or students to whom you want to assign the activity. (To select individual students, click the green arrow button located to the left of the class. The button changes from to and reveals the students in that class.) Click the check box to the left of each student or class to whom you want to assign this Activity. 12 12. Click Next to continue. 13. Enter an Assignment Name. 14. Choose a Start Date for the assignment. 15. Choose a Due Date for the assignment. Leave the boxes blank if you would like to leave the assignment open indefinitely. 16. If you wish to leave instructions for the student to follow, type them in the text box. 13 17. Click Next to check the Assignment details. 18. A confirmation screen appears: 19. Click Done to finish. Option 2: Select and Assign Curriculum Based on State Standards 1. Click the Curriculum tab 2. Click the Assign button 14 . . The Assign Curriculum page opens. 3. Near the top of the Assign screen, click the circle next to State Standards. 4. Select the Course and a list appears on screen, displaying the available standards for your state (for example, CA Mathematics Academic Content Standards). 5. A green arrow button appears to the left of the standard. Click this arrow to see the benchmarks within the standard. 6. Whenever you see a right-pointing arrow, you can click it to break a listing down into smaller pieces. 15 7. To select a standard you would like to cover, click the check box next to its listing. You can add as much content as necessary—from a full strand to a smaller portion of the strand. Add as many items as you like. 8. To remove content, click the check box a second time to remove the check mark. 9. When you have finished adding content, click the Next button located in the upper right corner of the screen beneath the navigation bar. 10. The Review Selected Curriculum and Select Students screen appears. 11 On the left side of the screen, the content you have selected is displayed. If you chose content based on state standards, you will see the software lessons and exercises that correspond to those standards. (You can modify the selected content by checking or unchecking boxes.) 12 On the right side of the screen, select the class or students to whom you want to assign the Activity. (To select individual students, click the green arrow button located to the left of the class. The button changes from to and reveals the students in that class.) Click the check box to the left of each student or class to whom you want to assign this Activity. 13 Click the Next button 16 to continue. 14. Enter an Assignment Name. 15. Choose a Start Date for the assignment. 16. Choose a Due Date for the assignment. Leave the boxes blank if you would like to leave the assignment open indefinitely. 17. If you wish to leave instructions for the student to follow, type them in the text box. 18. Click Next to check the assignment details. 17 19. A confirmation screen appears: 20. Click Done to finish. Edit an Assignment 1. Click the Curriculum tab 2. Click the Edit button 18 . . 3. A list of all Assignments is displayed. 4. Information available on this page includes the following: Assigned – The name of the Assignment. Students Assigned – The number of students assigned to the assignment. Start Date – The date the Assignment started. Due Date – The date the Assignment is due. Status – Whether or not started or completed. 5. You can use the buttons on this page for any assignment which has not started yet to: Cancel the selected Assignment been started by any students. if it has not A confirmation screen will appear. Click the Yes button to cancel an assignment. Click the No button to return to the previous screen. Note that once an assignment is cancelled, it cannot be restored. It must be assigned once again. 19 Change Parameters been started by any students. if the assignment has not Change settings such as assignment name, start date, due date, and/or instructions. Click Done 20 when finished. Add/Remove students been started by any students. if the assignment has not A class list appears. Click or unclick individual student names to add or remove students. Click Done when finished. Progress Reports Progress Reports allow you to see how a student or class is doing on Curriculum a teacher has assigned. You can view progress reports on a whole class or an individual student. 21 Student Progress Reports 1. Click the Curriculum tab . 2. Click the Student Progress button . 3. The Student Progress Report screen opens. 4. From the Select Class menu, select the student’s class. 5. From the Show All Assignments for menu, select the student. 6. The student’s progress is displayed: 7. You can print the student progress report by selecting the Print button 8. Click on the Assignment Name to see the detailed progress report on this assignment. 9. You can print the student assignment task report by selecting the Print button . 22 . Class Progress Reports 1. 2. 3. 4. Click the Curriculum tab . Click the Class Progress button . The Class Progress Reports screen opens. From the Show All Assignments for menu, select the class. 5. The class progress is displayed: 6. You can print the class progress report by selecting the Print button . 7. Click on the Assignment Name to see the detailed progress report on this assignment. 8. You can print the student list report by selecting the Print button . 23 Assessment The Destination Success management system provides assessment tools for identifying a student’s understanding of curriculum concepts. Educators have visibility into student performance through immediate test scoring and progress reports. All assessments can be previewed and printed prior to administering a test. Tests administered on paper can be graded via the Paper Grading tool and reported in test results. Students who do not exceed the pass rate set by educators on assessments can be prescribed additional curriculum content. Assign an Assessment It’s easy to choose tests from the bank of tests provided in Destination Success. You can choose tests based either on Riverdeep’s scope and sequence or state standards. Option 1: Select and Assign Tests Based on Riverdeep’s Scope and Sequence 1. Click the Assessment tab 2. Click the Assign button 3. The Assign-Step 1 screen opens. 24 . . 4. Near the top of the Assign screen, Riverdeep Scope and Sequence is selected by default. 5. A list appears on screen, displaying the available subjects (such as Math and Language Arts) and products (such as Destination Math and Destination Reading). 6. A green arrow appears to the left of each product. Click this arrow to see the courses contained within the product. 7. Whenever you see a right-pointing arrow , you can click it to break a content listing down into smaller segments. 8. Select the desired scope and sequence or content level and click the Next button . 25 9. The Assign - Step 2 screen opens. This screen previews all available tests for your selected content level. You may chose from fixed tests or create a random test based on the selected scope and sequence. Available assessments are listed on the screen. 10. To select a test, click its listing. A green arrow appears . 11. On the right side of the screen, classes are listed. A green arrow appears to the left of some items on the list. Whenever you see a right-pointing arrow , you can click it to see the classes or students within that item. Click a check box to select a class or student. (You can select 1 class only and more than one student in the class.) 12. You may also preview a test prior to assigning it by clicking the blue View button on the right. A new window will appear to preview the test. Select the Next button on the test preview screen to see the correct answers. Close the window by clicking the Exit button on the lower left or click the red X on the upper right corner. 26 13. When you are finished with selecting the test and the assigned class, click the Next button to continue. 27 14. The Assign - Step 3 screen opens. This screen allows you to rename a test and set test date, due date, pass rate, calculator usage, password, and test instructions. 15. From the Test Date pull-down menu, select the month, day, and year that students will take the test. 16. From the Due Date pull-down menu, select the month, day, and year for the last date on which students can make up the test. 17. In the Pass Rate box, enter the percentage of questions students must answer correctly to pass the test. (You can set this anywhere between 0% and 100%.) 18. Optional: In the Allow Usage of Calculator box, check the box would like to enable students to use a calculator. if you 19. Optional: Place a check in the Automatically assign (prescribe) activities based upon each student’s performance on this test if you want Destination Success to do this. 20. Optional: In the Set Password box, enter a password that students must type in to take the test. Leave this blank if you do not want to use a password. 28 21. Optional: In the Leave instructions for the students box, type any instructions you want to appear on the test and on the automatically prescribed assignment, if chosen. 22. When you are finished, click the Next button . 23. Confirmation screen appears. You may print the selected test by clicking on the Print Test button . A pop-up window appears, saying, “This will Assign the test before Printing the test. Do You wish to continue.” Click OK to assign the test and to continue the printing process. Click Cancel to go back and make changes. If you clicked OK, a second pop-up window appears, saying “Click OK to Print the test with Correct Answers. Clicking Cancel will Print the test without Correct Answers.” Click OK to print the test with answers. Click Cancel to print the test without answers. A window will appear with the test, answer sheet, and, if chosen, the answer key. Hit Ctrl+P to print. 24. When you are finished, click the Done button . 29 Option 2: Select and Assign Tests Based on State Standards 1. Click the Assessment tab 2. Click the Assign button . . 3. The Assign - Step 1 screen opens. 4. Near the top of the screen, click the circle next to State Standards. 5. Select your state from the State Standards pull-down menu. 6. A list appears on screen, displaying the available standards for your state (for example, CA Mathematics Academic Content Standards). 7. A green arrow button appears to the left of the standard. Click this arrow to see the categories within the standard. 8. Whenever you see a right-pointing arrow, you can click it to break a listing down into smaller segments. 30 9. Select the desired standard and benchmarks and click the Next button. 10. The Assign-Step 2 screen opens. You may chose from fixed tests or create a random test based on the selected standard. Available assessments are listed on the screen. 11. To select a test, click its listing. A blue arrow appears . 31 12. On the right side of the screen, classes are listed. A green arrow appears to the left of some items on the list. Whenever you see a right-pointing arrow , you can click it to see the classes or students within that item. Click a check box to select a class or student. (You can select 1 class only and more than one student in the class.) 13. You may also preview a test prior to assigning it by clicking the blue View button on the right. A new window will appear to preview the test. Select the Next button on the test preview screen to see the correct answers. Close the window by clicking the Exit button on the lower left or click the red X on the upper right corner. 14. When you are finished with selecting the test and the assigned class, click the Next button to continue. 32 15. The Assign - Step 3 screen opens. This screen allows you to rename a test and set test date, due date, pass rate, calculator usage, password, and test instructions. 16. From the Test Date pull-down menu, select the month, day, and year that students will take the test. 17. From the Due Date pull-down menu, select the month, day, and year for the last date on which students can make up the test. 18. In the Pass Rate box, enter the percentage of questions students must answer correctly to pass the test. (You can set this anywhere between 0% and 100%.) 19. Optional: In the Allow usage of Calculator box, check the box would like to enable student to use a calculator. if you 20. Optional: Place a check in the Automatically assign (prescribe) activities based upon each student’s performance on this test if you want Destination Success to do this. 21. Optional: In the Set Password box, enter a password that students must type in to take the test. Leave this blank if you do not want to use a password. 33 22. Optional: In the Leave instructions for the students box, type any instructions you want to appear on the test and on the automatically prescribed assignment, if chosen. 23. When you are finished, click the Next button . 24. A confirmation screen appears. You may print the selected test by clicking on the Print Test button . A pop-up window appears, saying, “This will Assign the test before Printing the test. Do You wish to continue.” Click OK to assign the test and to continue the printing process. Click Cancel to go back and make changes. If you clicked OK, a second pop-up window appears, saying “Click OK to Print the test with Correct Answers. Clicking Cancel will Print the test without Correct Answers.” Click OK to print the test with answers. Click Cancel to print the test without answers. A window will appear with the test, answer sheet, and, if chosen, the answer key. Hit Ctrl+P to print. 25. When you are finished, click the Done button 34 . Edit a Test 1. Click the Assessment tab 2. Click the Edit button . . 3. The Open Assessments screen appears. There are three options: Cancel Test, Change Parameter, and Add/Remove students. 4. Select a Test to Edit: Cancel test if the test has not been started by any students. A confirmation screen will appear. Click the Yes button to cancel a test. Click the No button to return to the previous screen. Note that once a test is cancelled, it cannot be restored. It must be assigned once again. 35 Change Parameters started by any students. if the test has not been Change settings such as display name, test date, due date, pass rate, calculator usage, automatic prescription, password, and/or instructions. Click Done 36 when finished. ` Add/Remove students been started by any students. if the test has not A class list appears. Click or unclick individual student names to add or remove students. Click Done when finished. Review Test Results 1. Click the Assessment tab 2. Click the Results button . . 37 3. Click the report you would like to view. You may print any report by clicking the Print button on any screen in the upper right corner. Available reports for a class, group or an individual student will be listed for the test you select. The following information will be displayed: Student Name: Displays list of students assigned to take the test. Score: The score the student received on the test. Correct Answers: The number of questions the student answered correctly. Date Taken: The date test was taken by the student. 4. Click a student name on the list to view to see how a student answered specific test questions. The following information is displayed: Question Number – A list of the questions on the test. Click a question to see the student’s answer (in new window). Student Answer – The answer the student selected. Correct Answer – The correct answer of the question. Question Type – The question format of the question. Note: Until a student takes a test, questions will not appear. After a student takes a test, all unanswered questions are marked incorrect. 38 5. Select the question you would like to view or sort test results by choosing Student Mastery by Learning Objective or Student Mastery by State Standard. 39 6. Select Student Mastery by Learning Objective to assess a student’s understanding of specific Learning Objectives. Click the button next to Student Mastery by Learning Objective. The Student Mastery by Learning Objective screen appears. The following information is displayed: Learning Objective – The stated Learning Objective. Percentage – The percentage of questions related to this Learning Objective that this student answered correctly. Number of Questions Covering Learning Objective – The number of questions on the Test that covered this Learning Objective for the selected test. 40 7. Select Student Mastery by State Standard to assess a student’s understanding of specific Learning Objectives by state standards. Click the button next to Student Mastery by State Standard. The Student Mastery by State Standard screen appears. The following information is displayed: Benchmarks – The State Standards Benchmarks pertaining to test. Percentage – The percentage of questions related to this Benchmark that this student answered correctly. Number of Questions Covering Benchmark – the number of questions on the Test that covered this Benchmark for the selected test. 41 Student Progress Reports Student History Select Student History to see how a particular student did on a test. 1. Click the Student History icon. 2. The Student Summary screen appears. 3. Select a class from the Select Class pull-down menu. 4. Select a student from the Show All Tests for menu. 5. The following information is displayed: Test Name – The name of the test. Score – The score the student received on the test. Correct Answer – The number of questions the student answered correctly. Date Taken – The date the test was taken. 42 Single Class/Group Mastery Reports Class Mastery Select Class Mastery to assess a class’ understanding of specific Learning Objectives. 1. Click the Class Mastery icon . 2. The Class Mastery of Learning Objectives screen appears. 3. Select a class or group from the Select Class pull-down menu. 4. Select a test from the Test pull-down menu. 5. The following information is displayed: Learning Objective – Lists each learning objective covered on the test. Percentage – The percentage is useful in determining which learning objectives the class as a whole has either mastered or needs to review. It displays the correct student responses to questions related to this learning objective as a percentage of all student responses to questions related to this learning objective. Number of Questions Covering Learning Objective – Shows the number of questions on the test that covered this learning objective. 43 6. To view how a class or group performed based on State Standard, select Class Mastery by State Standard. The following information is displayed: Benchmarks – The State Standard benchmarks pertaining to the test. Percentage – The percentage of questions related to this Benchmark that this student answered correctly. Number of Questions Covering Benchmark – The number of questions on the Test that covered this Benchmark for the selected test. 44 Paper Grading Select Paper Grading administered on paper. to enter student responses on a test 1. Select Class from the pull-down menu. 2. Select Student from the pull-down menu. 3. Select Test from the pull-down menu. The tests in the pull-down menu are tests assigned to the student that have not been completed yet. 4. Enter the student’s responses on the corresponding answer grid. 5. Click Submit Answers when completed. 6. To continue, select the Class and next Student from the pull-down menus. 45 Class Roster All user accounts including student accounts are set up by the Destination Success System Administrator. System Administrators can import class rosters to create multiple student profiles simultaneously by using the Import and Export function while logged in as a System Administrator. See Installation & Administration Guide on Import & Export. Import Students to a Class Roster Note: The Import function is available for System Administrators only. Refer to the Installation & Administration Guide on Import & Export. Export Users’ Data and Student Test Results Note: The Export function is available for System Administrators only. Refer to the Installation & Administration Guide on Import & Export. Create/Edit a New Class A class can be a full class roster of students, or it can be a few students grouped by ability or interest. 1. Click the Class Roster button of the screen. on the upper right corner 2. Click the Create/Edit Classes button the screen. 3. Click the New Class button 46 on the right side of . 4 In the Rename it to text box on the right side of the screen, enter the name of the new class. 5. Select the grades the class contains from the Grade pull-down menus. Click the OK button . 6. If you have two classes composed of the same students, you can create a single class roster once and then duplicate it. On the right side of the screen, in the Duplicate Roster text box, type a name for the duplicate class. Click OK . You now have an additional class containing the same students as the original. 7. If you want to delete a class, select the class on the left of the screen. On the right of the screen, next to Delete permanently?, click OK . You are prompted to confirm that you wish to delete this class. Click OK . The class is permanently removed from the Destination Success management system. Add a Student to Your Class Roster 1. Click the Class Roster button corner of the screen. in the upper right-hand 2. Choose a group of students from the Show menu (under Students on the left side of the screen). 3. Select a student’s name from the left side of the screen. To select multiple students, Windows users hold down the Shift or Ctrl keys while clicking names. Macintosh users hold down the key while clicking names. 47 4. Choose a class from the Select Class menu (under Teachers and Classes on the right side of the screen). 5. Click the blue arrow pointing to the right . 6. The system automatically adds the selected student to the selected class. 48 Remove a Student from Your Class Roster 1. Click the Class Roster button right corner of the screen. located in the upper 2. Choose a class from the Select Class menu (under Teachers and Classes on the right side of the screen). 3. Select a student’s name from the right side of the screen. To select multiple students, hold down the Shift, Ctrl, or key while selecting. 4. Click the blue arrow pointing to the left . 5. The system automatically removes the selected student from the class. View a Student’s Profile 1. Click the Class Roster corner of the screen. button located in the upper right 2. Choose a group of students from the Show menu (under Students on the left side of the screen). 3. Select a student on the left side of the screen. 4. Click the Student Profile button . 49 5 Student information is displayed in the Student Profile screen. To modify information, select options from the drop-down menus. (When selecting a “User Type” for a student, choose the Standard Menu for readers and the Simplified Menu for nonreaders.) For more information on Standard and Simplified menus, see the Student’s Guide to Using Destination Success section of this guide. 6. To save changes, click the Update button 50 . Student’s Guide to Using Destination Success This section explains how students log in to Destination Success and access educational software Curriculum and Assessments. Students log in to Destination Success through a Standard or Simplified menu. Please see the appropriate section below for step-by-step log in instructions. Standard Menu Log In Students using the Standard Menu must enter a password to log in to Destination Success. To log in with the Standard Menu: 1. Type in your username and password. 2. Click the Log In button . If your Username or Password doesn’t work: 1. Delete previous entries from the username and password fields. 2. Enter your username exactly as it was given to you by your teacher or System Administrator. 51 3. Click the Log In button . 4. If you cannot log in to Destination Success after three tries, please contact your teacher or System Administrator. Main Screen—My Tasks Mode Once you have logged in through the Standard Menu, the Destination Success main screen opens in My Tasks mode . You will see a screen like this: To view details about an assignment, click the underlined title under Tasks (for example, Assignment: 3/19/04 Math Homework). 52 To open an assignment or test, click the GO button next to the assignment or test (for example, Test: Whole Numbers Test A). Follow instructions on the test screen to take a test. When complete, select the Exit button to return to My Tasks mode. To return to the Destination Success log in page, click the Stop button . Task Status Menu The Task Status Menu allows you to view all current Assignments or just the Assignments that are due today. You can also see which Assignments are complete and which are incomplete. 53 To see a list of the Assignments that are due today, click the Due Today button: To see a list of all current Assignments, click the Current button: To see a list of incomplete Assignments, click the Incomplete button: To see a list of completed Assignments, click the Completed button: To hide the Task Status Menu, click the arrow button. again to see the menu.) (Click Main Screen—Exploration Mode 1. From the Destination Success main screen in My Tasks mode, click the Exploration button . 2. The Destination Success menu changes to Exploration mode, and you can freely explore Riverdeep software. 54 To launch a software course, click the course’s icon GO button , or click the that appears beneath the course description. To return to My Tasks mode, where you can see and open your Assignments, click the My Tasks button . To return to the Destination Success log in page, click Stop . View Test Results After you have finished a Test, you can view the results of that Test. Each question can be displayed onscreen for your review. To see the results of a completed Test, follow these steps: 1. In My Tasks mode, click the Completed button on the Task Status Menu to view a list of all completed Assignments and Assessments. 55 2. Click the name of the Test for which you want to view the results (for example, Proper and Improper Fractions, A). 3. All questions from the Test are listed on the left side of the screen. 4. Click a question from the list on the left to see it displayed as a new window. The correct response will be shown. 56 Simplified Menu Log In The Simplified Menu provides a graphical interface for younger students or when security is not important. Students using this menu are not required to enter a password to log in to Destination Success. To log in with the Simplified Menu: 1. Click the Simple Log In icon log in page. in the lower right corner of the 2. Select Class and Select Name menus appear. 57 3. Select your class from the list on the left. 4. A list of students in the selected class appears on the right. Select your name from the list on the right and click the OK button to log in. 58 Main Screen—My Tasks Mode Once you have logged in through the Simplified Menu, the Destination Success simplified main screen opens in My Tasks mode. You will see something like this: Test and Assignment Icons Icons displaying the letter “T” or Quizzes. represent Assessments Plain icons represent Assignments. The shapes of Assignment icons are chosen randomly and do not correspond to specific types of Assignments. To open an assignment or test, click the icon next to it. (Teachers can tell students what to click; for example, “Today, click on the star.”) To return to the Destination Success log in page, click the Stop button . 59 Main Screen—Exploration Mode 1. From the Destination Success main screen in My Tasks mode, click the Exploration button . 2. The Destination Success menu changes to Exploration mode, and you can freely explore Riverdeep software. To launch a software course, click the course’s icon , or click the GO button that appears beneath the course description. To return to My Tasks mode, where you can see and open your Assignments, click the My Tasks button . To return to the Destination Success log in page, click the Stop button 60 . Introduction to the Destination Math Courseware Philosophy and Purpose Mastering Skills and Concepts: Course III is part of the Destination Success solution. Destination Math products offer comprehensive mathematical curricula, designed with the following principles: The focus is on learning and teaching. The focus is on the student rather than the teacher. The focus is on learning through problem solving and discovery. The student is always in control of the learning. The presentation of the mathematics within each course takes full advantage of the dynamic and interactive capabilities of software. Animation, speech, and sound effects invite students to participate in an intrinsically motivational environment. As students progress through each course, they learn important mathematical skills and concepts. Destination Math products include the word “mastering” in their titles. The focus is on the importance of mastering the underlying skills and concepts of the topics presented and of mastering the ability to apply the learned skills and concepts to solve meaningful problems. For students at any level of education, learning the “how to” of mathematics and the “why” of doing mathematics are both important. The design of each Destination Math course reflects a careful balance between skills and concepts and their applications. In most cases, a context that contains an important mathematical concept is introduced and is followed by the teaching of a related skill. 61 Mathematical Content The Destination Math product suite spans grades K–12. The available Destination Math courses are: Course Name Grade Level Mastering Skills and Concepts: Course I K–1 Mastering Skills and Concepts: Course II 2–3 Mastering Skills and Concepts: Course III 4–6 Mastering Skills and Concepts: Course IV 6–8 Mastering Skills and Concepts: Course V 6–8 Mastering Algebra I: Course I 9–12 Mastering Algebra I: Course II 9–12 Mastering Skills and Concepts: Course I (MSC I) introduces children in kindergarten and grade 1 to basic math concepts. It covers number sense, addition and subtraction, geometry and measurement, and patterns. Mastering Skills and Concepts: Course II (MSC II) is designed for grades 2 and 3. It builds upon the concepts introduced in MSC I and covers number sense, operations with numbers, geometry and measurement, and algebraic thinking. Mastering Skills and Concepts: Course III (MSC III) includes numbers and number sense, operations with numbers, fractions, decimals, geometry, and data analysis and probability. Each topic is presented within a motivational context that demonstrates how mathematical issues arise out of real-life situations. Mastering Skills and Concepts: Course IV (MSC IV) includes arithmetic topics traditionally taught at the middle school level: fractions, decimals, integers, and percents. Mastering Skills and Concepts: Course V (MSC V) expands the curriculum of the previous course and includes the study of ratio and proportion, elementary algebra, basic geometry, and introductions to both statistics and probability. The inclusion of the latter two topics reflects recommendations in the Standards1 document published by the National Council of Teachers of Mathematics (NCTM). A basic knowledge of these two topics is deemed to be important for all students, not just those who intend to go on to higher education. Mastering Algebra I: Course I (MA I) explores the language of algebra, linear functions and equations, systems of linear equations, and linear inequalities in one and two variables. 1 Curriculum and Evaluation Standards for School Mathematics. (1989) Reston, V.A.: National Council of Teachers of Mathematics. 62 Mastering Algebra I: Course II (MA II) investigates real numbers, powers and polynomials, quadratic functions and equations, algebraic expressions and functions, and graphical displays of data. Mastering Skills and Concepts: Courses IV and V are geared primarily toward students in middle and junior high school grades, but can be useful for older students who are not yet ready for a formal study of algebra and geometry. Mastering Algebra courses are appropriate for students enrolled in a formal algebra course. There is a clear need for these Destination Math courses. Data from major tests, such as the Third International Mathematical and Science Study (TIMSS), reveal a sharp decline in mathematical proficiency as U.S. students progress through the grades. Although students in the fourth grade appear to be doing reasonably well in mathematics, the performance of students at both the eighth and twelfth grade levels falls dismally below that of students in most other countries. In a review of the data, the report authors state that, “Our curriculum, textbooks, and teaching are all ‘a mile wide and an inch deep.’ This preoccupation with breadth rather than depth, with quantity rather than quality, probably affects how well U.S. students perform in relation to their counterparts in other countries.”2 Thus, reform of the mathematics curriculum and how we teach it to our students requires significant changes in current educational materials and practices. With this in mind, the courses developed by Riverdeep provide new ways to engage students in learning mathematics and to enhance the dialogue between teacher and student. 2 Schmidt, William H., McKnight, Curtis C., and Raizen, Senta A. (1989) “A splintered vision: An investigation of U.S. science and mathematics education, executive summary.” In A Splintered Vision. Third International Mathematics and Science Study (TIMSS), Vol. 1. Norwell, Ma: Kluwer Academic Publishers. http://ustimss.msu.edu. 63 Course Overview — Mastering Skills and Concepts: Course III (MSC III) Course Components Module Unit Session 1 Tutorial Session 2 Session 3 Workout Screens The following are the components of the MSC III program. Module A module addresses a major topic in the mathematics curriculum. In MSC III, the six modules are: Numbers and Number Sense Operations with Numbers Fractions Decimals Geometry Data Analysis and Probability Unit Each module is broken into easily understood components, called units. For example, the module Numbers and Number Sense is divided into these units: Large and Small Numbers Numbers as Factors 64 Session Each unit is broken into two, three, or four sessions. Each session addresses between one and four learning objectives. For example, the unit Large and Small Numbers is divided into sessions on: Whole Numbers to One Million Ordering and Rounding Whole Numbers Negative Whole Numbers Each session contains a tutorial and a workout. Tutorial Each session contains a tutorial, which presents the instruction. It is composed of a series of screens, each addressing one or more learning objectives. Tutorials provide explanations, definitions, and interactive practice using audio, text, animation, graphics, and sound. Where appropriate, students have opportunities during tutorials to practice what they are learning via exploration areas. On entering an exploration area, the student is presented with a mathematical environment that requires the student to interact with displays related to the objectives addressed in the tutorial. By using various manipulatives, the student can affect the size, shape, or status of objects in the given displays. The restore button, located in the bottom right corner of the exploration area, returns the student to the original display, allowing the student to start over. Workout The workout in a session usually consists of three problems, based on the learning objectives of the tutorial. The difficulty level of each workout is reflected in the color-coding: Level 1, green (easiest level); Level 2, blue; and Level 3, purple (most difficult level). The workout problems are more substantial than the interactive questions posed in the tutorial and require a comprehensive application of math concepts and principles. After answering a workout question, the student is guided through a detailed solution of the problem with graphics, audio, and text. This solution itself contains questions and interactivities to keep the student engaged. And More… Other tools are available to the user at all times: a comprehensive glossary of the mathematical terms used throughout the course and a calculator with all the functionality necessary at this level. Assessment The Destination Success management system provides assessment tools for 65 identifying a student’s understanding of curriculum concepts. Educators have visibility into student performance through immediate test scoring and progress reports. All assessments can be previewed and printed prior to administering a test. Tests administered on paper can be graded via the Paper Grading tool and reported in test results. Students who do not exceed the pass rate set by educators on assessments can be prescribed additional curriculum content from MSC III. For details on assessment tools, please refer to the Assessment section in the User Guide. Pre-Defined Tests To enable the educator to monitor student achievement and progress, the Destination Success management system provides 137 pre-defined tests for MSC III. These tests have been carefully structured to provide comprehensive coverage of the learning objectives at the Course, Module, Unit, and Session levels, with question distribution reflecting the relative importance of learning objectives. The tests are designed to be of average difficulty, with the occasional easy or more-challenging items to help provide a clearer picture of student mastery of the material. There are three pre-defined tests available at the Course level. There are also three for each and every Module and Unit in the course. At the Session level, for which there may be only one or two learning objectives, there are two predefined tests available. Additional tests may be created using the Random Test function from MSC III. To enable pre-testing and post-testing, and to allow for make-up tests, the items in Test A and C at the Course, Module, and Unit level are exactly parallel in terms of learning objectives, structure, and difficulty level. This allows for a more accurate and valid comparison of results on the two tests. Random Tests In addition to the predefined tests, educators can generate an unlimited number of random tests at Session, Unit, Module and Course levels. The number of questions in a random test will correspond to the selected test level. For example, a Session level random test will contain 10 questions while a Unit level random test will contain 15 questions. The Destination Success random test generation feature draws upon a pool of thousands of test items to create the desired test. For details on creating and assigning tests, please refer to the Assessment section in the User Guide. 66 Product Features The presentation of content is enhanced through multimedia narration, interaction, and animation. Narration There is one main narrator in Mastering Skills and Concepts: Course III. This narrator serves as a guide, teacher, and ally for students. Everything the narrator says is reinforced by accompanying text and graphics. Questions and Interactivities Students have opportunities during every tutorial to answer questions and experiment with open-ended (non-judged) interactivities, which vary in form. The student may be asked to click or click and drag on screen objects, to input text, or to use animated controls (for example, using an arrow to highlight a row of objects on the screen). The questions and interactivities give students a chance to practice what they are learning and to receive feedback from the program, so they can assess their own understanding. The responses that students make during a tutorial are not scored and do not become part of their formal evaluation. This encourages students to answer questions without fear of penalty. Animation Animation and colorful graphics appear throughout tutorials and workouts in every unit. They add information and humor. An animation may show how to solve a problem or display a character’s reaction to an on-screen event. Correlations and Performance Standards MSC III is designed to address both process and performance standards in mathematics. The design of every unit reflects the emphasis of the NCTM Standards on mathematics as problem solving and on mathematical connections. MSC III also targets learning objectives. Mathematics as Problem Solving Problem solving has always been a primary reason for learning mathematics. In MSC III, students are introduced to this concept through the use of recognizable objects, situations, and scenarios. As students work through a unit, they are repeatedly presented with questions and interactive problems that reinforce each step of the learning process. 67 Mathematical Connections Students should see mathematics as an integrated whole, rather than as a set of isolated and unrelated topics. Further, the study of mathematics should include seeing how the subject can be applied in other disciplines, such as music, sports, nature, and science. In MSC III, the integration and application of mathematics into diverse and interesting environments provides relevance for an otherwise abstract subject and increases the chance of a student successfully learning the material. Applying mathematical rules and procedures to solve real problems shows students the versatility and power of math. Targeting Learning Objectives MSC III is designed around specific learning objectives, which have been correlated to state standards. It is simple to select the learning objectives that you would like to cover. You can correlate the objectives of a given unit to your school’s curriculum objectives and to the textbooks and other materials you use. Once correlations with your own curriculum have been made, you can make assignments with confidence, knowing that the material you need to cover is available on the computer. Assignments based on particular learning objectives—or your state mathematics standards—can easily be made through the Destination Success management system. For details, refer to the sections earlier in this guide. Implementation There are many ways for teachers and students to use this product, depending on the availability of computers in the classroom and school. Presentation Mode One way to integrate MSC III units into your classroom instruction is to use segments of the courses during a teacher-led presentation. This method is particularly useful if only one computer and a large screen monitor or projection device are available. MSC III can be paused at any point in the presentation to engage students and pose questions about the topic. Individual students can take turns as a teacher’s aide, using the mouse and entering responses into the computer. Individual Instruction Individual students who need special attention—for enrichment, remediation, or due to an absence from class—can use the product to learn mathematics at their own pace. This method works well in a computer lab or multi-computer classroom. Students who enjoy a challenge can try their hands at the workout questions. Students needing more support can work through a tutorial, repeating 68 screens as necessary. When the students have finished the tutorial, they can try solving the workout problems that follow. Group Work In its Standards3 publication, the NCTM encourages collaborative problem solving. Assign groups of two or three students to work together at a computer and complete a specific assignment. Upon completion of the assignment, students can talk about what they learned during the session and how they solved the problems in the workouts. The Destination Success Management System MSC III is designed to run on Destination Success management system— a unique combination of comprehensive courseware, curriculum management, standards-based testing, interactive assignments, and progress reporting. The management system provides teachers and administrators with the tools to guide students toward success. The Destination Success management system is designed for three types of users: System Administrators, Teachers, and Students. A System Administrator can: Install Destination Success. Create and set up new users. Edit user information. Set up and edit School Profiles Create, edit, and modify Class Rosters Import and Export User Profiles and Student Test Results. Import, export, and edit user information. Create and edit School Accounts. Create and edit Class Rosters. Add and remove content. A Teacher can: Add students from the Class Roster to his or her class. Explore content. Complete management for curriculum and assessment. View student progress. View class progress. A Student can: Log in with or without typing a password. Participate in tests and activities. View his or her test and activity scores. Review a finished test or activity. Explore content. For more information, please refer to the sections earlier in this guide. 3 Curriculum and Evaluation Standards for School Mathematics. (1989) Reston, VA: National Council of Teachers of Mathematics. 69 Scope and Sequence List of Sessions Module 1: Numbers and Number Sense Unit 1.1: Large and Small Numbers Session 1.1.1: Whole Numbers to One Million Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 2) Session 1.1.2: Ordering and Rounding Whole Numbers Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Session 1.1.3: Negative Whole Numbers Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Unit 1.2: Numbers as Factors Session 1.2.1: Finding Factors Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 1.2.2: Prime and Composite Numbers Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 3) Session 1.2.3: Identifying Common Factors Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Module 2: Operations with Numbers Unit 2.1: Addition and Subtraction of Whole Numbers 70 Session 2.1.1: Whole Number Sums Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 2.1.2: Differences Between Large Numbers Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Unit 2.2: The Integers Session 2.2.1: Integer Sums Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 2.2.2: Differences Between Integers Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 1) Unit 2.3: Multiplication and Division of Whole Numbers Session 2.3.1: Two-digit Multipliers Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 1) Session 2.3.2: Introduction to Long Division Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 1) Session 2.3.3: Two-digit Divisors Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 1) Module 3: Fractions Unit 3.1: Proper and Improper Fractions 71 Session 3.1.1: Proper Fractions Tutorial Workout 1 (Level 2) Workout 2 (Level 2) Workout 3 (Level 2) Session 3.1.2: Improper Fractions Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 2) Session 3.1.3: Equivalent Fractions Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 3.1.4: Ordering and Rounding Fractions Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Unit 3.2: Addition and Subtraction Session 3.2.1: Sums Involving Like Denominators Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 3.2.2: Differences Involving Like Denominators Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 3.2.3: Working with Unlike Denominators Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Unit 3.3: Multiplication and Division Session 3.3.1: Finding Products Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) 72 Session 3.3.2: Quotients and Remainders Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Module 4: Decimals Unit 4.1: Introduction Session 4.1.1: Tenths, Hundredths, and Thousandths Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 2) Session 4.1.2: Ordering and Rounding Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 4.1.3: Ratios, Decimals, and Percents Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Unit 4.2: Addition and Subtraction Session 4.2.1: Adding Decimals Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 4.2.2: Subtracting Decimals Tutorial Workout 1 (Level 1) Workout 2 (Level 3) Workout 3 (Level 3) Unit 4.3: Multiplication and Division Session 4.3.1: Multiplying Decimals Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) 73 Session 4.3.2: Dividing Decimals by Whole Numbers Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Module 5: Geometry Unit 5.1: Measurement Session 5.1.1: Lines, Angles, and Circles Tutorial Workout 1 (Level 2) Workout 2 (Level 2) Workout 3 (Level 3) Session 5.1.2: Rectangles and Squares Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 2) Session 5.1.3: Triangles Tutorial Workout 1 (Level 1) Workout 2 (Level 1) Workout 3 (Level 1) Session 5.1.4: Parallelograms and Trapezoids Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Unit 5.2: Coordinate Geometry and Algebra Session 5.2.1: The Coordinate Plane Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 5.2.2: Symmetry and Transformations Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) 74 Module 6: Data Analysis and Probability Unit 6.1: Modeling and Displaying Events Session 6.1.1: Displaying and Analyzing Data Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session 6.1.2: Looking at Chance Tutorial Workout 1 (Level 1) Workout 2 (Level 2) Workout 3 (Level 3) Session Details Module 1: Numbers and Number Sense Unit 1.1: Large and Small Numbers Session 1.1.1: Whole Numbers to One Million Tutorial “Dijit compares his height to that of a dinosaur and a skyscraper, and uses a place value grid to understand the value of large numbers.” Learning objectives: Using 10 to generate the pattern of numbers 1, 10, 100, 1,000, 10,000, 100,000, and 1,000,000 and representing them in standard and word form Expanding the place value grid up to 1,000,000 Representing a number up to one million in expanded form and as the product of each digit times its place value Writing the word-names of numbers up to a million Keywords: Digit Place value Expanded form Standard form Thousand Ten thousand Hundred thousand Million 75 Workout 1 (Level 1) “We write the height of the African volcano, Mount Cameroon, in expanded form.” Learning objectives: Expanding the place value grid up to 1,000,000 Representing a number up to one million in expanded form and as the product of each digit times its place value Workout 2 (Level 1) “We write the length of the Earth’s equator in word form.” Learning objectives: Representing a number up to one million in expanded form and as the product of each digit times its place value Writing the word names of numbers up to a million Workout 3 (Level 2) “We match three numbers to their word names.” Learning objectives: Using 10 to generate the pattern of numbers 1, 10, 100, 1,000, 10,000, 100,000, and 1,000,000 and to represent them in standard and word form Session 1.1.2: Ordering and Rounding Whole Numbers Tutorial “Dijit compares and rounds large numbers representing the populations of four states: Arizona, Colorado, Utah, and New Mexico.” Learning objectives: Comparing and ordering large numbers using place value grids and/or number lines Using equality or inequality signs to express the relationship between two whole numbers Rounding whole numbers down to specified place values Rounding whole numbers up to specified place values Keywords: Number line Place value Scale Plotting a point Order, ordering a number Rounding a number Symbols: = < > 76 Workout 1 (Level 1) “We use a place value grid to compare the distances around the planets Saturn, Pluto, and Jupiter.” Learning objectives: Comparing and ordering large numbers using place value grids and/or number lines Workout 2 (Level 2) “We use some written clues to complete a number puzzle.” Learning objectives: Comparing and ordering large numbers using place value grids and/or number lines Using equality or inequality signs to express the relationship between two whole numbers Workout 3 (Level 2) “We calculate the number of jellybeans in a jar.” Learning objectives: Rounding whole numbers down to specified place values Rounding whole numbers up to specified place values Session 1.1.3: Negative Whole Numbers Tutorial “Dijit explores positive and negative numbers. He discovers how negative numbers can be used to represent temperatures below zero and depths below sea level.” Learning objectives: Graphing positive and negative whole numbers on a number line Comparing two or more integers using statements involving <, >, and = Rounding negative integers to specified place values Keywords: Negative number Positive number Number line Integers Zero Signed number Opposite numbers Symbols: +, -, =, <, > 77 Workout 1 (Level 1) “We plot some negative temperatures given in a weather report on a number line.” Learning objectives: Graphing positive and negative whole numbers on a number line Comparing two or more integers using statements involving <, >, and = Workout 2 (Level 2) “We use a number line to compare two negative numbers.” Learning objectives: Comparing two or more integers using statements involving <, >, and = Workout 3 (Level 2) “We calculate the approximate depth of a treasure chest by rounding a negative number.” Learning objectives: Rounding negative integers to specified place values Unit 1.2: Numbers as Factors Session 1.2.1: Finding Factors Tutorial “Dijit uses colored rectangles, tables, and factors to investigate multiplication.” Learning objectives: Using an area model to represent multiplication Demonstrating that multiplication is commutative Finding the pairs of factors of a whole number Recognizing that any number has 1 and itself as factors Keywords: Factor Area of a rectangle Unit square Commutative Property of Multiplication Multiplication Property of 1 Workout 1 (Level 1) “We find the factor pairs of two numbers.” Learning objectives: Demonstrating that multiplication is commutative Finding the pairs of factors of a whole number Recognizing that any number has 1 and itself as factors 78 Workout 2 (Level 2) “We use factors to find the length and width of a greenhouse floor.” Learning objectives: Using an area model to represent multiplication Finding the pairs of factors of a whole number Workout 3 (Level 3) “We use factors to find the lengths and widths of rectangular tiles.” Learning objectives: Using an area model to represent multiplication Finding the pairs of factors of a whole number Session 1.2.2: Prime and Composite Numbers Tutorial “Dijit investigates prime and composite numbers. He uses factor trees to find the prime factors of numbers.” Learning objectives: Identifying the prime numbers less than 50 Determining the prime factors of a number Keywords: Prime number Composite number Divisible Factor Factor pairs Factor tree Workout 1 (Level 1) “We identify a prime number to find the number of coins in a piggy bank.” Learning objectives: Identifying the prime numbers less than 50 Workout 2 (Level 1) “We complete two factor trees to find the prime factors of forty-five.” Learning objectives: Determining the prime factors of a number Workout 3 (Level 3) “We use prime numbers to find a mystery number.” 79 Learning objectives: Identifying the prime numbers less than 50 Determining the prime factors of a number Session 1.2.3: Identifying Common Factors Tutorial “Dijit uses factor trees and Venn diagrams to identify the greatest common factor (GCF) of two whole numbers.” Learning objectives: Finding the common factors of two whole numbers Using factor trees and a Venn diagram to identify the greatest common factor of two 2-digit numbers Finding the greatest common factor of two 3-digit numbers Keywords: Prime number Composite number Venn diagram Common factor Greatest common factor Workout 1 (Level 1) “We complete a Venn diagram to find the GCF of two numbers.” Learning objectives: Finding the common factors of two whole numbers Using factor trees and a Venn diagram to identify the greatest common factor of two 2-digit numbers Workout 2 (Level 2) “We use a Venn diagram to find the prime factors of two numbers.” Learning objectives: Using factor trees and a Venn diagram to identify the greatest common factor of two 2-digit numbers Workout 3 (Level 3) “We find the GCF of two numbers.” Learning objectives: Finding the greatest common factor of two 3-digit numbers 80 Module 2: Operations with Numbers Unit 2.1: Addition and Subtraction of Whole Numbers Session 2.1.1: Whole Number Sums Tutorial “Dijit discovers how to add large numbers by looking at the lengths of four of the Great Lakes.” Learning objectives: Estimating the sum of two or more 3-, 4-, and 5-digit numbers Finding the sum of two or more 3-, 4-, and 5-digit numbers Checking an addition by using the Commutative Property of Addition Keywords: Sum Estimate Plus sign (+) Commutative Property of Addition Workout 1 (Level 1) “We find the sum of the heights of three skyscrapers.” Learning objectives: Finding the sum of two or more 3-, 4-, and 5-digit numbers Checking an addition by using the Commutative Property of Addition Workout 2 (Level 2) “We find the distance by air from New York City to Los Angeles, via Chicago and San Francisco.” Learning objectives: Estimating the sum of two or more 3-, 4-, and 5-digit numbers Finding the sum of two or more 3-, 4-, and 5-digit numbers Workout 3 (Level 3) “We check the sums of two sets of 3- and 4-digit numbers.” Learning objectives: Finding the sum of two or more 3-, 4-, and 5-digit numbers Checking an addition by using the Commutative Property of Addition Session 2.1.2: Differences Between Large Numbers Tutorial “Dijit discovers how to subtract large numbers by looking at two of the tallest mountains in the world, Mount Everest and K-2.” 81 Learning objectives: Using regrouping to subtract two 4-digit numbers Checking the difference by addition Using regrouping to subtract two 5-digit numbers Checking the difference by addition Keywords: Difference Minus sign (-) Workout 1 (Level 1) “We regroup a number in checking the difference between the areas of two of the Great Lakes.” Learning objectives: Using regrouping to subtract two 5-digit numbers Checking the difference by addition Workout 2 (Level 2) “We calculate the number of years between two important events in American history.” Learning objectives: Using regrouping to subtract two 4-digit numbers Checking the difference by addition Workout 3 (Level 2) “We find the difference in feet between the depths of the Pacific and Atlantic Oceans.” Learning objectives: Using regrouping to subtract two 5-digit numbers Checking the difference by addition Unit 2.2: The Integers Session 2.2.1: Integer Sums “Dijit discovers how to add positive and negative numbers using a number line.” Learning objectives: Finding the sum of two positive whole numbers using a number line Finding the sum of two negative whole numbers Finding the sum of a positive and negative whole number Keywords: Whole number 82 Signed number Zero Opposite numbers Workout 1 (Level 1) “We use a number line to represent the sum of +15 and +35.” Learning objectives: Finding the sum of two positive whole numbers using a number line Workout 2 (Level 2) “We find the height of a hot-air balloon from a starting point below sea level.” Learning objectives: Finding the sum of a positive and negative whole number Workout 3 (Level 3) “We find an expression for the depth of a whale as it dives and rises.” Learning objectives: Finding the sum of two negative whole numbers Session 2.2.2: Differences Between Integers Tutorial “Dijit uses colored chips to find the difference between positive and negative numbers.” Learning objectives: Recognizing that the sum of two opposites is 0 Representing the sum of two integers using colored chips Finding the difference between a negative integer and a positive integer Checking a difference using addition Keywords: Integer Positive integer Negative integer Signed number Zero Opposite numbers Addition Property of Zero Workout 1 (Level 1) “We represent positive and negative integers using combinations of colored chips.” 83 Learning objectives: Recognizing that the sum of two opposites is 0 Representing the sum of two integers using colored chips Finding the difference between a negative integer and a positive integer Workout 2 (Level 1) “We use chips and a number line to subtract two signed numbers.” Learning objectives: Recognizing that the sum of two opposites is 0 Finding the difference between a negative integer and a positive integer Checking a difference using addition Workout 3 (Level 1) “We complete two statements to find and check the difference between two integers.” Learning objectives: Representing the sum of two integers using colored chips Finding the difference between a negative integer and a positive integer Checking a difference using addition Unit 2.3: Multiplication and Division of Whole Numbers Session 2.3.1: Two-digit Multipliers Tutorial “Dijit uses the area of a rectangle to explore the multiplication of large numbers and to find the height of the Statue of Liberty.” Learning objectives: Modeling the product of a 2-digit number and a 1-digit number using the areas of rectangles Applying the Distributive Property to multiply two numbers Using the multiplication algorithm to find the product of two 2-digit numbers Checking a product using the Commutative Property of Multiplication Keywords: Factor Product Partial product Distributive Property Area Rectangle Commutative Property of Multiplication 84 Workout 1 (Level 1) “We apply the Distributive Property to find the product of 6 and 14.” Learning objectives: Modeling the product of a 2-digit number and a 1-digit number using the areas of rectangles Applying the Distributive Property to multiply two numbers Workout 2 (Level 1) “We use multiplication to find the wingspan of the albatross.” Learning objectives: Using the multiplication algorithm to find the product of two 2-digit numbers Checking a product using the Commutative Property of Multiplication Workout 3 (Level 1) “We find a factor that is a prime number, and then find the product of two factors.” Learning objectives: Using the multiplication algorithm to find the product of two 2-digit numbers Session 2.3.2: Introduction to Long Division Tutorial “Dijit uses the area of a rectangle to explore long division, and discovers how many times its own length a grasshopper can jump.” Learning objectives: Modeling the quotient of a 3-digit number and a 1-digit number using areas of rectangles Estimating a quotient by locating it between consecutive multiples of 10 Checking the division by multiplying the quotient and the divisor Using the division algorithm to divide a 3-digit number by a 1-digit number without a remainder Keywords: Factor Division Divisor Dividend Quotient Workout 1 (Level 1) “We find the length of a rectangle by dividing its area by its width.” 85 Learning objectives: Modeling the quotient of a 3-digit number and a 1-digit number using areas of rectangles Checking the division by multiplying the quotient and the divisor Workout 2 (Level 1) “We use division to find how many times greater the speed of a hurricane wind is than a light wind.” Learning objectives: Using the division algorithm to divide a 3-digit number by a 1-digit number without a remainder Workout 3 (Level 1) “We use division to find which of two types of game is less expensive.” Learning objectives: Estimating a quotient by locating it between consecutive multiples of 10 Checking the division by multiplying the quotient and the divisor Using the division algorithm to divide a 3-digit number by a 1-digit number without a remainder Session 2.3.3: Two-digit Divisors Tutorial “Dijit uses division to find out how long the first transcontinental railway journey from New York to San Francisco took.” Learning objectives: Dividing a 4-digit number by a 2-digit number Identifying the remainder in a division problem Keywords: Division Divisor Dividend Quotient Remainder Workout 1 (Level 1) “We find the weight of a baby hippopotamus.” Learning objectives: Dividing a 4-digit number by a 2-digit number 86 Workout 2 (Level 1) “We find the average speed of Charles Lindbergh’s solo flight across the Atlantic in 1927.” Learning objectives: Dividing a 4-digit number by a 2-digit number Workout 3 (Level 1) “We find the fewest number of roller-coaster rides that could have taken place during one day.” Learning objectives: Dividing a 4-digit number by a 2-digit number Identifying the remainder in a division problem Module 3: Fractions Unit 3.1: Proper and Improper Fractions Session 3.1.1: Proper Fractions Tutorial “Dijit explores numbers between one and zero, and plots fractions on a number line.” Learning objectives: Plotting unit fractions on the number line Plotting proper and improper fractions on the number line Keywords: Fraction Numerator Denominator Unit fraction Proper fraction Equivalent fractions Whole number Fraction bar Workout 1 (Level 2) “We identify a fraction on a number line that corresponds to the shaded region in a circle.” Learning objectives: Plotting unit fractions on the number line 87 Workout 2 (Level 2) “We plot three unit fractions on a number line.” Learning objectives: Plotting unit fractions on the number line Workout 3 (Level 2) “We represent fractions using shapes and find the corresponding point on a number line.” Learning objectives: Plotting proper and improper fractions on the number line Session 3.1.2: Improper Fractions Tutorial “Dijit examines the distances between some road markers, and plots improper fractions and mixed numbers on a number line.” Learning objectives: Investigating improper fractions Expressing an improper fraction as a mixed number Plotting improper fractions and mixed numbers on a number line Keywords: Proper fraction Improper fraction Mixed number Workout 1 (Level 1) “We name the improper fraction that corresponds to a given point on a number line.” Learning objectives: Investigating improper fractions Workout 2 (Level 1) “We plot an improper fraction on a number line.” Learning objectives: Investigating improper fractions Expressing an improper fraction as a mixed number Plotting improper fractions and mixed numbers on a number line Workout 3 (Level 2) “We find the pairs of equivalent numbers that correspond to the shaded regions in two figures.” 88 Learning objectives: Investigating improper fractions Expressing an improper fraction as a mixed number Session 3.1.3: Equivalent Fractions Tutorial “Dijit uses a circle graph to represent the different musical sections in an orchestra, and to explore equivalent fractions.” Learning objectives: Using a circle graph to represent fractions Reducing a fraction to lowest terms Using the Multiplicative Property of One to rewrite a given fraction as an equivalent fraction Keywords: Circle graph Factor Common factor Fraction in lowest terms Equivalent fraction Workout 1 (Level 1) “We find the fraction with a denominator of 45 that is equivalent to 3/5.” Learning objectives: Using the Multiplicative Property of One to rewrite a given fraction as an equivalent fraction Workout 2 (Level 2) “We find some fractions equivalent to 2/3 by shading the regions of some shapes.” Learning objectives: Reducing a fraction to lowest terms Using the Multiplicative Property of One to rewrite a given fraction as an equivalent fraction Workout 3 (Level 3) “We find the fraction of forty-eight states that are in the southeast, southwest, and western regions of the United States.” Learning objectives: Reducing a fraction to lowest terms 89 Using the Multiplicative Property of One to rewrite a given fraction as an equivalent fraction Session 3.1.4: Ordering and Rounding Fractions Tutorial “Dijit compares, orders, and rounds mixed numbers and fractions by looking at share prices on the New York Stock Exchange in 1896.” Learning objectives: Finding a common denominator for two fractions Comparing and ordering two fractions Rounding a fraction to the nearest whole number Keywords: Fraction Numerator Multiple Common denominator Least Common Denominator Denominator Factor Workout 1 (Level 1) “We compare two fractions to find out which of two basketball players has the better free-throw record.” Learning objectives: Finding a common denominator for two fractions Comparing and ordering two fractions Workout 2 (Level 2) “We compare an improper fraction and a mixed number to find out which of two streets is longer.” Learning objectives: Finding a common denominator for two fractions Comparing and ordering two fractions Workout 3 (Level 3) “We plot two improper fractions on a number line.” Learning objectives: Comparing and ordering two fractions Rounding a fraction to the nearest whole number 90 Unit 3.2: Addition and Subtraction Session 3.2.1: Sums Involving Like Denominators Tutorial “Dijit looks at the yearly rainfall in the southwestern American desert and discovers how to add fractions with like denominators.” Learning objectives: Estimating the sum of two fractions to the nearest whole number Calculating the sum of two fractions having like denominators Estimating the sum of fractions and mixed numbers to the nearest whole number Calculating the sum of fractions and mixed numbers Keywords: Fraction Numerator Denominator Improper fraction Mixed number Workout 1 (Level 1) “We add fractions to find the length of an ant.” Learning objectives: Calculating the sum of two fractions having like denominators Workout 2 (Level 2) “We add fractions to find the price of a stock.” Learning objectives:: Calculating the sum of fractions and mixed numbers Workout 3 (Level 3) “We find the rainfall in inches for six months of a particular year in Seattle, Washington.” Learning objectives: Estimating the sum of fractions and mixed numbers to the nearest whole number Calculating the sum of fractions and mixed numbers Session 3.2.2: Differences Involving Like Denominators Tutorial “By looking at the size of the Tyrannosaurus Rex’s foot, and comparing its height 91 to that of an African elephant, Dijit discovers how to subtract fractions with like denominators.” Learning objectives: Calculating the difference between two simple fractions having like denominators Estimating the difference between two mixed numbers to the nearest whole number Calculating and checking the difference between two mixed numbers Keywords: Fraction Numerator Denominator Mixed number Workout 1 (Level 1) “We plot the point that represents the difference between 10/3 and 2/3 on a number line.” Learning objectives: Calculating the difference between two simple fractions having like denominators Workout 2 (Level 2) “We estimate and find the time remaining on a flight from Dublin, Ireland to Boston, Massachusetts.” Learning objectives: Estimating the difference between two mixed numbers to the nearest whole number Calculating and checking the difference between two mixed numbers Workout 3 (Level 3) “We add and subtract fractions to calculate the length of a barbell.” Learning objectives:: Calculating and checking the difference between two mixed numbers Session 3.2.3: Working with Unlike Denominators Tutorial “Dijit examines the different metals that make up yellow gold and discovers how to add and subtract fractions with unlike denominators.” 92 Learning objectives: Identifying a common denominator for fractions that have unlike denominators Estimating and calculating the sum or difference of fractions having unlike denominators Estimating and calculating the sum or difference of mixed numbers whose fractional parts have unlike denominators Keywords: Fraction Numerator Denominator Multiple Common multiple Least Common Multiple Common denominator Least Common Denominator Workout 1 (Level 1) “We calculate the difference between 4/3 and 3/4, expressed in lowest terms.” Learning objectives: Identifying a common denominator for fractions that have unlike denominators Estimating and calculating the sum or difference of fractions having unlike denominators Workout 2 (Level 2) “We calculate the fraction of students in a class that has no pets.” Learning objectives: Identifying a common denominator for fractions that have unlike denominators Estimating and calculating the sum or difference of fractions having unlike denominators Workout 3 (Level 3) “We calculate the snowfall in inches over three given months.” Learning objectives: Identifying a common denominator for fractions that have unlike denominators Estimating and calculating the sum or difference of mixed numbers whose fractional parts have unlike denominators 93 Unit 3.3: Multiplication and Division Session 3.3.1: Finding Products Tutorial “Dijit uses the area of rectangles to find the products of proper and improper fractions, and mixed numbers.” Learning objectives: Calculating products of proper and improper fractions Calculating products of fractions and mixed numbers Estimating the product of two fractions Keywords: Fraction Denominator Numerator Workout 1 (Level 1) “We multiply a fraction and a whole number to calculate the number of gallons of gas used during a trip.” Learning objectives: Calculating products of proper and improper fractions Calculating products of fractions and mixed numbers Workout 2 (Level 2) “We find the area of two triangles that make up a rectangle.” Learning objectives: Calculating products of proper and improper fractions Calculating products of fractions and mixed numbers Estimating the product of two fractions Workout 3 (Level 3) “We find the mixed number that represents one-half of the shaded parts of a figure.” Learning objectives: Calculating products of proper and improper fractions Session 3.3.2: Quotients and Remainders Tutorial “Using reciprocals, Dijit investigates the division of whole numbers, mixed numbers, and fractions.” 94 Learning objectives: Dividing a whole number by a proper fraction Estimating the quotient of two mixed numbers or improper fractions Dividing two mixed numbers or improper fractions Keywords: Numerator Denominator Reciprocal Workout 1 (Level 1) “We find the quotient of 3 and 3/4.” Learning objectives: Dividing a whole number by a proper fraction Workout 2 (Level 2) “We divide a whole number by a fraction to calculate the length of a marathon in kilometers.” Learning objectives: Dividing a whole number by a proper fraction Workout 3 (Level 3) “We calculate the number of packs weighing 5/6 lb. a shopkeeper can make from 3 1/3 lb. of candy.” Learning objectives: Estimating the quotient of two mixed numbers or improper fractions Dividing two mixed numbers or improper fractions Module 4: Decimals Unit 4.1: Introduction Session 4.1.1: Tenths, Hundredths, and Thousandths Tutorial “Dijit looks at two land-speed records and uses a place value grid to investigate decimal numbers.” Learning objectives: Using a place value grid to explore 1-place decimal numbers Representing tenths in standard form, expanded form, and word form Using a place value grid to explore 2- and 3-place decimal numbers Representing hundredths and thousandths in standard form, expanded form, and word form 95 Keywords: Fraction Decimal Decimal point (.) Tenth Hundredth Thousandth Reciprocal Workout 1 (Level 1) “We match a decimal number to its expanded form and word name using an Olympic gold-medal-winning diving score.” Learning objectives: Using a place value grid to explore 2- and 3-place decimal numbers Representing hundredths and thousandths in standard form, expanded form, and word form Workout 2 (Level 1) “We find a mystery number based on two written statements.” Learning objectives: Using a place value grid to explore 2- and 3-place decimal numbers Representing hundredths and thousandths in standard form, expanded form, and word form Workout 3 (Level 2) “We express the height of the world’s tallest tree as a decimal.” Learning objectives: Using a place value grid to explore 1-place decimal numbers Session 4.1.2: Ordering and Rounding Tutorial “Dijit discovers how to round, order, and compare decimal numbers by looking at world record times for indoor sprint cycling.” Learning objectives: Rounding decimals to the nearest tenth Representing data on a bar graph Comparing and ordering two or more decimals Keywords: Bar graph Data 96 Workout 1 Level 1 “We arrange four foods in order, from greatest to least, according to the amount of Vitamin B6 contained in each one.” Learning objectives: Rounding decimals to the nearest tenth Comparing and ordering two or more decimals Workout 2 Level 2 “We round three decimal numbers representing the areas of the largest countries in the world to the nearest tenth, and represent each rounded value on a bar graph.” Learning objectives: Representing data on a bar graph Comparing and ordering two or more decimals Workout 3 (Level 3) “We decide which of three decimal numbers can be rounded to three hundred sixty-five and twenty-six hundredths, the number of days taken for the Earth to complete one orbit of the sun.” Learning objectives: Rounding decimals to the nearest tenth Session 4.1.3: Ratios, Decimals, and Percents Tutorial “Dijit looks at the population and diet of bears in Alaska, and discovers how to express ratios as decimals and percents.” Learning objectives: Expressing ratios as percents Expressing a decimal as a percent Expressing the equivalences among ratios, decimals, and percents Keywords: Ratio Percent Circle graph Bar graph Workout 1 (Level 1) “We express the ratio of male to female senators in the U.S. Congress as percents.” Learning objectives: Expressing ratios as percents 97 Workout 1 (Level 2) “We use a circle graph to complete two statements about the number of different colored jellybeans.” Learning objectives: Expressing ratios as percents Expressing a decimal as a percent Expressing the equivalences among ratios, decimals, and percents Workout 3 (Level 2) “We use a bar graph to show how many spins of a color wheel were red, and how many were blue.” Learning objectives: Expressing the equivalences among ratios, decimals, and percents Unit 4.2: Addition and Subtraction Session 4.2.1: Adding Decimals Tutorial “Dijit looks at the heights of three levels of the Eiffel Tower in Paris and discovers how to add decimals.” Learning objectives: Estimating the sum of two or more decimals by rounding the decimals to the nearest whole numbers Adding decimal numbers in tenths and hundredths without regrouping Adding decimal numbers in tenths, hundredths, and thousandths with regrouping Checking an addition of decimals using their fractional equivalents Workout 1 (Level 1) “We decide whether a one-gallon container is large enough to hold three different quantities of colored paint.” Learning objectives: Adding decimal numbers in tenths, hundredths, and thousandths with regrouping Checking an addition of decimals using their fractional equivalents Workout 2 (Level 2) “We calculate the perimeter, in meters, of a tennis court.” Learning objectives: Estimating the sum of two or more decimals by rounding the decimals to the nearest whole numbers 98 Adding decimal numbers in tenths, hundredths, and thousandths with regrouping Workout 3 (Level 3) “We find the missing digits in an addition problem.” Learning objectives: Adding decimal numbers in tenths, hundredths, and thousandths with regrouping Session 4.2.2: Subtracting Decimals Tutorial “Dijit explores the subtraction of decimals and looks at the orbits of some planets.” Learning objectives:: Estimating the difference between two decimal numbers by rounding each decimal to the nearest whole number Using regrouping to find the difference between two decimal numbers in tenths and hundredths, and checking using addition Using regrouping to find the difference between two decimal numbers in thousandths, and checking using addition Keywords: Billion Workout 1 (Level 1) “We estimate and find the difference in the number of hours of television watched in the U.S. and the U.K.” Learning objectives: Using regrouping to find the difference between two decimal numbers in tenths and hundredths, and checking using addition Workout 2 (Level 3) “We find the difference between two decimal numbers in a subtraction problem, where the missing digits are represented by symbols.” Learning objectives: Using regrouping to find the difference between two decimal numbers in tenths and hundredths, and checking using addition Workout 3 (Level 3) “We find the difference, in millions, between the populations of two cities.” Learning objectives: Using regrouping to find the difference between two decimal numbers in thousandths, and checking using addition 99 Unit 4.3: Multiplication and Division Session 4.3.1: Multiplying Decimals Tutorial “Dijit compares the length of two snakes, a fer-de-lance and an anaconda, and discovers how to multiply decimals.” Learning objectives:: Estimating and finding the product of a decimal and a whole number Estimating and finding the product of two decimals Inserting zeros in a product to place the decimal point Checking the product of two decimals using fractional equivalents Workout 1 (Level 1) “We calculate how many miles a ferry travels each day.” Learning objectives: Estimating and finding the product of a decimal and a whole number Workout 2 (Level 2) “We find the length of a large dragonfly by multiplying the length of a smaller dragonfly by a decimal number.” Learning objectives: Estimating and finding the product of two decimals Checking the product of two decimals using fractional equivalents Workout 3 (Level 3) “We use multiplication to find the weight of a soccer ball on the moon.” Learning objectives: Estimating and finding the product of two decimals Inserting zeros in a product to place the decimal point Checking the product of two decimals using fractional equivalents Session 4.3.2: Dividing Decimals by Whole Numbers Tutorial “By studying changes in the location and size of the Grinnell glacier in Montana, Dijit discovers how to divide decimals by whole numbers.” Learning objectives: Estimating the answer of a decimal number greater than 1 divided by a whole number Dividing a decimal number greater than 1 by a whole number that is less than the dividend, and checking the answer by multiplication 100 Estimating the answer of a decimal number greater than 1 divided by a whole number that is greater than the dividend Dividing a decimal number greater than 1 by a whole number that is greater than the dividend, and checking by multiplication Workout 1 (Level 1) “We use division to find the speed, in miles per hour, that a tortoise travels.” Learning objectives: Estimating the answer of a decimal number greater than 1 divided by a whole number that is greater than the dividend Dividing a decimal number greater than 1 by a whole number that is greater than the dividend, and checking by multiplication Workout 2 (Level 2) “We use division to find which of two types of doughnut is cheaper.” Learning objectives: Dividing a decimal number greater than 1 by a whole number that is less than the dividend, and checking the answer by multiplication Workout 3 (Level 2) “We find an approximate value for the Golden Ratio by using two dimensions of a section of the Parthenon.” Learning objectives: Dividing a decimal number greater than 1 by a whole number that is less than the dividend, and checking the answer by multiplication Module 5: Geometry Unit 5.1: Measurement Session 5.1.1: Lines, Angles, and Circles Tutorial “By looking at a lighthouse and a star from the deck of a ship, Dijit explores lines, segments, rays, and angles, and discovers how to use a protractor to measure angles.” Learning objectives: Exploring lines, segments, rays, and angles Classifying angles Using a protractor Keywords: Line Ray 101 Segment Angle Side of an angle Vertex of an angle Circle Degree Protractor Right angle Straight angle Acute angle Obtuse angle Reflex angle Workout 1 (Level 2) “We name angles formed by the position of the sun to the ground at different times of the day.” Learning objectives: Classifying angles Workout 2 (Level 2) “We find the measure of an angle using a protractor.” Learning objectives: Using a protractor Workout 3 (Level 3) “We calculate the number of degrees in an angle that shades 30% of a circle graph.” Learning objectives: Exploring lines, segments, rays, and angles Session 5.1.2: Rectangles and Squares Tutorial “While examining a famous Italian building, Dijit explores rectangles, squares, and perpendicular and parallel lines.” Learning objectives: Examining the properties of a rectangle and a square Defining perpendicular and parallel lines Calculating the perimeters of rectangles and squares 102 Exploring the relationship between the perimeters and areas of rectangles and squares Keywords: Rectangle Square | ) Perpendicular (— Parallel (||) Plane Perimeter Area of a rectangle Workout 1 (Level 1) “We find which of three statements are true about two rectangles.” Learning objectives: Examining the properties of a rectangle and a square Workout 2 (Level 2) “We find which of three statements are true about perpendicular and parallel lines.” Learning objectives: Defining perpendicular and parallel lines Workout 3 (Level 2) “We decide which rectangles have equal perimeters and which have equal areas.” Learning objectives: Calculating the perimeters of rectangles and squares Exploring the relationship between the perimeters and areas of rectangles and squares Session 5.1.3: Triangles Tutorial “Dijit looks at the area known as the Bermuda Triangle and investigates different types of triangles.” Learning objectives: Classifying triangles according to the measures of their sides Determining that the sum of the angles of a triangle equals 180° Finding the perimeter of a triangle Classifying triangles according to the measures of their angles Keywords: Triangle 103 Vertex of a triangle Scalene triangle Isosceles triangle Equilateral triangle Acute triangle Right triangle Obtuse triangle Workout 1 (Level 1) “We decide which of four triangles is the mystery triangle.” Learning objectives: Classifying triangles according to the measure of their sides Finding the perimeter of a triangle Workout 2 (Level 1) “We find the missing measures of the angles in three triangles.” Learning objectives: Determining that the sum of the angles of a triangle equals 180° Workout 3 (Level 1) “We describe a triangle according to its sides and angles.” Learning objectives: Classifying triangles according to the measure of their sides Classifying triangles according to the measures of their angles Session 5.1.4: Parallelograms and Trapezoids Tutorial “Dijit explores parallelograms, trapezoids, and right triangles while examining the flags of some of the countries in the United Nations.” Learning objectives: Exploring the properties of a parallelogram Discovering the area formula of a parallelogram Exploring the properties of a trapezoid Discovering the area formula of a triangle Keywords: Quadrilateral Parallelogram Diagonal of a quadrilateral 104 Rhombus Trapezoid Congruent triangles Workout 1 (Level 1) “We find the areas of three parallelograms and identify the one with the greatest area.” Learning objectives: Exploring the properties of a parallelogram Discovering the area formula of a parallelogram Workout 2 (Level 2) “We find the area of a triangle using the measures marked on the triangle.” Learning objectives: Discovering the area formula of a triangle Workout 3 (Level 3) “We find the area of a garden in the shape of a trapezoid.” Learning objectives: Exploring the properties of a trapezoid Unit 5.2: Coordinate Geometry and Algebra Session 5.2.1: The Coordinate Plane Tutorial “Dijit explores lines of longitude and latitude, and locates Timbuktu on a map. He then discovers how to plot and read ordered pairs, and how to find the vertical and horizontal distances between points on a coordinate plane.” Learning objectives: Plotting and reading ordered pairs in a coordinate plane Finding vertical and horizontal distances between points in a coordinate plane Finding perimeters and areas of figures graphed in a coordinate plane Keywords: Coordinate plane Axes Coordinates Ordered pair Origin 105 x-axis y-axis Distance between two points Workout 1 (Level 1) “We decide which of three statements describes five points plotted in the coordinate plane.” Learning objectives: Plotting and reading ordered pairs in a coordinate plane Workout 2 (Level 2) “We calculate the distances between certain points on a map by identifying these points in a coordinate plane.” Learning objectives: Plotting and reading ordered pairs in a coordinate plane Finding vertical and horizontal distances between points in a coordinate plane Workout 3 (Level 3) “We calculate the area of a trapezoid graphed in a coordinate plane.” Learning objectives: Plotting and reading ordered pairs in a coordinate plane Finding vertical and horizontal distances between points in a coordinate plane Finding perimeters and areas of figures graphed in a coordinate plane Session 5.2.2: Symmetry and Transformations Tutorial “Dijit looks at the symmetry of a butterfly’s wings, and examines reflections, translations, and rotations in the coordinate plane.” Learning objectives: Exploring line symmetry and reflections in the coordinate plane Exploring translations in the coordinate plane Exploring rotations in the coordinate plane Keywords: Line of symmetry Axis of symmetry Transformation Reflection 106 Mirror line Mirror image Reflecting line Reflected image Translation Circle Radius Rotation Point of rotation Angle of rotation Workout 1 (Level 1) “We decide which of three figures reflects the letter ‘A’ across the x-axis to give its mirror image.” Learning objectives: Exploring line symmetry and reflections in the coordinate plane Workout 2 (Level 2) “We identify the image of a figure that is rotated 90 degrees about a point.” Learning objectives: Exploring rotations in the coordinate plane Workout 3 (Level 3) “We find the distance, in units, between a trapezoid and its translation.” Learning objectives: Exploring translations in the coordinate plane Module 6: Data Analysis and Probability Unit 6.1: Modeling and Displaying Events Session 6.1.1: Displaying and Analyzing Data Tutorial “Dijit looks at the heights of the players on the U.S. Women’s National Basketball Team in 2000. He discovers how to display these heights on a dot plot and how to find the mean, median, and mode of a set of data.” Learning objectives: Creating and analyzing the graphs of sets of one-dimensional data Finding the mean, median, and mode in a set of one-dimensional data Graphing and analyzing sets of two-dimensional data 107 Keywords: Data Range Median Dot plot Line graph Statistics Mean Mode Frequency Workout 1 (Level 1) “We find the mean and the median of the reaction times of nine different athletes.” Learning objectives: Finding the mean, median, and mode in a set of one-dimensional data Workout 2 (Level 2) “We find the mean and the mode of the points scored by the volleyball players in a match.” Learning objectives: Finding the mean, median, and mode in a set of one-dimensional data Workout 3 (Level 3) “We analyze a line graph that shows the relationship between the drop height and the speed of five roller-coaster rides.” Learning objectives: Graphing and analyzing sets of two-dimensional data Session 6.1.2: Looking at Chance Tutorial “Dijit explores probability while deciding whether to vacation in London or Paris. He uses a tree diagram to represent the outcomes in a simple probability experiment.” Learning objectives: Using a tree diagram to represent the outcomes in a probability experiment Representing the frequencies, ratios, and percentages of outcomes in a simple probability experiment Determining the probability of two independent outcomes 108 Keywords: Outcome Probability Tree diagram Frequency of an outcome Relative frequency of an outcome Certain event Impossible event Independent events Workout 1 (Level 1) “We calculate the probability of picking a vowel from the twenty-six letters of the alphabet.” Learning objectives: Representing the frequencies, ratios, and percentages of outcomes in a simple probability experiment Workout 2 (Level 2) “We decide which of three statements are true and which are false about the probability of choosing certain cards.” Learning objectives: Representing the frequencies, ratios, and percentages of outcomes in a simple probability experiment Workout 3 (Level 3) “We calculate the probability of getting a five on a red cube and a three on a blue cube when the two number cubes are thrown together.” Learning objectives: Using a tree diagram to represent the outcomes in a probability experiment Determining the probability of two independent outcomes 109 Using MSC III Open MSC III To open Mastering Skills and Concepts: Course III (MSC III), follow these steps: 1. Log in to the Destination Success management system. (For details, please see the sections earlier in this guide. 2. Click the Explore Content tab. 3. The Destination Math courseware menu appears. 110 4. From this menu click Mastering Skills and Concepts: Course III. The MSC III main menu appears. Start a Session To start a session: 1. From the main menu, click a module tab to select it. 2. The units in that module appear at the left side of the screen. 3. Click a unit to select it. 4. The unit’s session titles appear at the right. 5. Click a session to select it. 6. The session’s tutorial and workout questions appear as buttons to the right of the session’s title. 7. Click the tutorial button or a workout button. Course title bar Module tab Unit title Session title Tutorial button Workout button Exit button 111 Do a Tutorial To work through a tutorial: 1. From the main menu, click on the module, unit, and session you wish to work in. 2. Click the tutorial (T) button on the right side of the menu. 3. The aims screen for the tutorial opens. Navigation button Tools button Continue button Exit button 4. Click on the continue button. 5. The tutorial opens. Sequence of tutorial within session Unit title Sequence of current screen within tutorial Navigation button Tools button Continue button Exit button Go back to start of current section within screen 112 Go back one step Pause button Once you are in the tutorial, instruction begins automatically. (You can pause the tutorial at any point by pressing the space bar on your computer. Press it again to resume the tutorial.) Follow the narrator’s instructions to complete the tutorial. Tip: If you reach a point in the tutorial where nothing is happening, you may need to: Click the OK button to send in your answer. or Click the continue button to move on. At the end of the tutorial you can: Click Continue to move on to the workout. Click Menu to return to the main menu. Click Cancel to remain in this tutorial. Do a Workout The workout for each session in MSC III contains three questions. The difficulty level of each workout is reflected in the color coding: level 1, green (easiest level); level 2, blue; and level 3, purple (most difficult level). You can get to a session’s workout in one of three ways: At the completion of a tutorial, click Continue. From any point in a tutorial, click the navigation button, then click the button for the workout question you want to do. From the main menu, click a workout button. Sequence of question within workout Unit title Sequence of workout within unit Navigation button Tools button Pause button Exit button Continue button Go back to start of current section Go back one step 113 Once you have opened the workout, follow the narrator’s instructions to do the workout. Tip: If you reach a point where nothing is happening, you may need to: Click the OK button to send in your answer. or Click the continue button to move on. Once you have finished all the workout problems you can: Click Continue or Menu to return to the main menu. or Click Cancel to remain in this workout. Navigation Panel From any tutorial or workout, click the navigation button to use the navigation panel. When opened, the navigation panel looks like this: Close the navigation panel and resume playback. The orange bars represent the aims screen, tutorial screens 1, 2, and 3, and the summary screen. The green bars on the right represent workout questions 1, 2, and 3. Your current location is indicated by the yellow pointer. Click on any bar to go to a different part of the session. Close the navigation panel and go to the location indicated by yellow pointer. Tools From any tutorial or workout, click the tools button to open the tools menu. Close the tools menu. Open a glossary of terms used in MSC III. Open the calculator. Open the About box. 114 Assessment Test Format Tests follow a format similar to that of most standardized tests: a problem is posed and the student has to choose or construct the correct answer(s). Like standardized tests, MSC III tests are divided into multiple parts, each of which features a particular kind of question. Students typically see several questions in each part, which allows them to decide which question they want to tackle first. Students can access any of the parts or individual questions at any time by clicking on a question number on the answer sheet. Students can also opt to skip a part and then return to it. Course, Unit, and Module tests are divided into two “sections” of roughly the same length. This permits students to complete the first section one day, and the second on some other day, allowing MSC III tests to be easily worked into busy class schedules. The following screenshots show the first and second section of a 15 question two-section test. Section #1: 115 Section #2: Question Format There are a variety of question formats available in MSC III. Most questions are in the four-choice multiple choice format extremely familiar to both students and teachers. Some items are in the multiple-select format, in which students can choose one, two, three, or all of the answer choices. Still other items are in a constructed-response or “fill-in” format, in which students type a numeric answer into a text-entry box. While almost all fill-in questions involve only one text-entry box, a few involve two or three text-entry boxes. 116 Example of Multiple-Choice Format: Example of Multiple-Select Format: Example of Single Fill-In Format: 117 Example of Multiple Fill-In Format: Exit MSC III To exit MSC III, click the button at the bottom left corner of the main menu screen. Exiting MSC III returns you to the courseware menu. 118 Resources and Tips Glossary A Acute angle An angle whose measure is between 0° and 90°. Acute triangle A triangle that has three acute angles. Addition Property of Zero The property that states that 0 added to any number equals the number. Angle The figure formed when two rays meet at a common endpoint. The rays are the sides of the angle, and the endpoint is the vertex of the angle. The symbol is used to represent an angle. Angle of rotation The number of degrees that a figure is rotated about a point in a plane. Area The number of square units in a figure in a plane. Axes Two perpendicular number lines in a plane. The horizontal axis is called the x-axis, and the vertical axis is called the y-axis. 119 B Bar graph A way to use vertical or horizontal bars to represent information, or data. Base One side of a triangle or a quadrilateral. Billion The number one thousand million. One billion written in standard form is 1,000,000,000. C Certain outcome In a probability experiment, an outcome that is sure to happen. The probability of a certain outcome equals 1. Circle A set of points that lie the same distance from a given point called the center of the circle. Circle graph A graph that uses a circle to display how a whole is divided into parts. The area of the circle represents the whole, or 1, and the area of each region of the circle represents a part of the whole. Common denominator A common multiple of the denominators of two or more fractions. Common factor A factor other than 1 that is common to two or more counting numbers. Common multiple A counting number that is a multiple of two or more numbers. 120 Commutative Property of Addition The property that states that when two numbers are added, if the position of the numbers is changed, the sum remains the same. For example: 2 + 3 = 3 + 2 because both expressions are equal to 5. Commutative Property of Multiplication The property that states that when two numbers are multiplied, if the position of the factors is changed, the product remains the same. For example: 2 x 3 = 3 x 2 because both expressions are equal to 6. Composite number A counting number greater than 1 that is not prime. Congruent Figures that have the same size and shape. Coordinates Two numbers, called an ordered pair, used to locate a point in a coordinate plane. For example: (2, 1) are the coordinates of this point. Counting numbers The numbers used to count: 1, 2, 3, 4, and so on. D Data Information. Decimal numbers Numbers that have one or more places to the right of a decimal point. The places to the right of the decimal point can be written as fractions whose denominators are multiples of 10. 121 Degree A unit used to measure an angle. The symbol ° is used to represent a degree. Denominator The lower number in a fraction; the divisor in a division problem. The upper number is called the numerator and is the dividend in a division problem. Diagonal In a quadrilateral, a segment that joins one vertex to an opposite vertex. For example: in trapezoid ABCD, segments AC and BD are diagonals. Difference The answer to a subtraction problem. Digits The ten symbols: 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. Distributive Property The property that states that multiplying a sum by a number is equal to multiplying each number in the sum by that number. For example: 4 x (8 + 7) = 4 x 8 + 4 x 7. Dividend In a division problem, the number that is being divided; the numerator of a fraction. Divisor In a division problem, the number that is divided into the dividend; the denominator of a fraction. 122 Dot plot A way to represent a set of data along one axis. E Endpoint The point that marks the end of a ray or one of the two points that marks the ends of a line segment. Equilateral triangle A triangle that has three equal sides. Equivalent fractions Fractions that have the same value. Expanded form of a number A number written as the sum of its place values. For example: 14,653 = 10,000 + 4,000 + 600 + 50 + 3 F Factor A number that is multiplied by another number to give a product. 123 Factor tree A way to display the factors of a number. Fraction A number that represents a division. Frequency The number of times a value occurs in a set of data. In the set of data, {Heads, Heads, Tails, Tails, Heads}, the frequency of Heads is 3, and the frequency of Tails is 2. G Greatest Common Factor (GCF) The greatest factor other than 1 that two or more counting numbers have in common. H Height of a triangle The segment from a vertex of a triangle perpendicular to the opposite side, called the base. Height of a parallelogram A segment from a point on one side of a parallelogram perpendicular to the opposite side, called the base. 124 I Image The result of a transformation. Impossible outcome An outcome with a probability of 0. Improper fraction A fraction whose numerator is greater than or equal to its denominator. Independent events In probability, events whose outcomes do not depend on the outcomes of other events. Integer A positive or negative whole number or 0. Isosceles triangle A triangle that has two equal sides. L Least Common Denominator (LCD) The least common multiple of the denominators of two or more fractions. Least Common Multiple (LCM) The smallest number that is a multiple of two or more numbers. Like fractions Two or more fractions that have equal denominators. Line A set of points that extends forever in opposite directions. 125 Line graph A way to represent two sets of data in a coordinate plane by plotting points and drawing segments between the points. Line segment Part of a line or ray between two endpoints. Line of symmetry A line that divides a figure so that when it is folded along the line, its two halves match exactly. The line of symmetry is also called a mirror line or the axis of symmetry. Lowest terms A fraction whose numerator and denominator have no common factor other than one. M Mean The sum of the values in a data set, divided by the number of values in the set. Median The middle number in a set of data that have been arranged in order. Mirror image The figure that results from reflecting a set of points in a plane across a line. 126 Mirror line The line of symmetry in a reflection. It is also called the reflecting line. Mixed number A number that has a whole number part and a fractional part. Mode The most frequently occurring value or values in a set of data. Multiple The product of two whole numbers. Multiplication Property of One The property that states that 1 times any number equals the number. N Negative number A number less than 0. Number line A line in which the points in order represent the numbers in order. Numerator The upper number in a fraction; the dividend in a division problem. The lower number is called the denominator and is the divisor in a division problem. O Obtuse angle An angle whose measure is between 90° and 180°. Obtuse triangle A triangle that has an obtuse angle. Opposite numbers Two numbers that lie the same distance from 0 on a number line. The sum of two opposites is 0. For example, +3 and -3 are opposite numbers. 127 Origin The point whose coordinates are (0, 0). Outcome The result of an experiment. P Parallel lines Lines in a plane that do not intersect. The symbol || is used to show that lines are parallel. Parallelogram A quadrilateral having two pairs of parallel sides. Percent The ratio between a number and 100. The symbol for percent is %. Perimeter The sum of the lengths of the sides of a figure. Perpendicular lines Lines that meet to form right angles. The symbol lines are perpendicular. is used to show that Place value The number that each digit represents in a whole number or a decimal number. For example, each place in the number 12.642 has the following value: Plane A flat surface that extends forever in all directions. 128 Point of rotation The point in a plane about which a figure is rotated. Positive number A number greater than 0. Prime factorization A number written as the product of its prime factors. For example, the prime factorization of 24 is 2 x 2 x 2 x 3. Prime number A number that has exactly two factors, one and itself. The first prime number is 2. Probability In mathematics, the study of chance. The probability of an outcome is the ratio between the number of ways an outcome can occur and the total number of possible outcomes. For example, when tossing a coin: Product The result of multiplying two or more numbers. Proper fraction A fraction whose numerator is less than its denominator. Protractor A device that measures angles. Q Quadrilateral A four-sided closed figure. Quotient The whole number that is the result of dividing one number by another. 129 R Radius A line segment whose endpoints are the center of a circle and a point on the circle. Range In statistics, the difference between the greatest and least values in a set of data. Ratio A fraction that compares two quantities. For example: in a class of 20 students, if 12 students are girls, then the ratio of girls in the class is 12/20, and the ratio of boys in the class is 8/20. Ray Part of a line that has one endpoint and extends forever in one direction. Reciprocals Two numbers whose product is 1. For example, 2/3 and 3/2 are reciprocals because 2/3 x 3/2 = 1. Rectangle A four-sided closed figure that has four right angles. A square is also a rectangle. Reflecting line The line of symmetry in a reflection. It is also called the mirror line. Reflection A transformation that moves a set of points across a line to create an image. The line of symmetry in a reflection is called the mirror line or the reflecting line. 130 Reflex angle An angle whose measure is between 180° and 360°. Relative frequency In statistics and probability, the ratio of the frequency of an outcome to the total number of trials. Remainder A number less than the divisor that is left over in a division problem. For example: in the division 13 ÷ 5, the quotient is 2, and the remainder is 3. Rhombus A parallelogram that has 4 equal sides. A square is also a rhombus. Right angle An angle whose measure is 90°. This symbol is used to represent a right angle: . Right triangle A triangle that has a right angle. Rotation A transformation that rotates a set of points about a given point in a plane to create an image. Rounding Approximating a number to a particular place value. S Scale Units used to identify the marked spaces along a number line. 131 Scalene triangle A triangle that has no equal sides. Sides of an angle The rays or segments that form an angle. Signed number A positive or negative number. Square A rectangle that has four equal sides. A square is also a rhombus. Standard form of a number A whole number separated into groups of 3 digits using commas. The number 1000453 written in standard form is 1,000,453. Straight angle An angle whose measure is 180°. Sum The answer to an addition problem. T Transformation The movement of points in a plane. Translation A transformation that slides a set of points in a plane the same distance in the same direction to create an image. Trapezoid A quadrilateral that has one pair of parallel sides. 132 Tree diagram In probability, a way to represent the outcomes of an experiment. Triangle A 3-sided closed figure. The symbol is used to represent a triangle. U Unit fraction A fraction whose numerator is 1 and whose denominator is a whole number greater than 1. V Venn diagram A way to use 1, 2, or 3 loops to sort objects based on their characteristics. Vertex of an angle The endpoint of the rays that form an angle. W Whole numbers The numbers 0, 1, 2, 3, and so on. Z Zero (0) The whole number that is neither positive nor negative. 133 Conventions Windows Users The following conventions are used in this manual when discussing menus, shortcuts, and screen navigation. Term click right-click double-click point drag Meaning Press and immediately release the left mouse button without moving the mouse. Press and immediately release the right mouse button without moving the mouse. In the event that the right-click button on the mouse is inoperable, use the Context Sensitive key on the keyboard, if available. Press and immediately release the left mouse button twice in rapid succession without moving the mouse. Position the mouse pointer until the tip of the pointer rests on whatever the user requires the mouse to point to. Point and hold down the left mouse button as the mouse is moved. Macintosh Users The following conventions are used in this manual when discussing menus, shortcuts, and screen navigation. Term click double-click point drag 134 Meaning Press and immediately release the mouse button without moving the mouse. Press and immediately release the mouse button twice in rapid succession without moving the mouse. Position the mouse pointer until the tip of the pointer rests on whatever the user requires the mouse to point to. Point and hold down the mouse button as the mouse is moved. System Requirements Stand-Alone Windows® Microsoft® Windows 98 SE, Me, NT 4.0 sp 6, Windows 2000, XP Home, or XP Professional Pentium II or higher 64/128 MB RAM (128 for Win 2000 and Win XP) 150 MB free Hard Drive space 10BaseT or higher network card 800 x 600 Hi Color 16-bit (thousands of colors) SoundBlaster 16 sound card or compatible (with headphones) 16X or better speed CD-ROM drive Macintosh® Mac OS 8.6 - 9.2.2 or Mac OS X 10.1.2 or later Power Mac G3 or higher 64MB, virtual memory turned on (128MB for OS X) 150 MB free Hard Drive space 10BaseT or higher network card 800 x 600 Hi Color 16-bit (thousands of colors) Standard Macintosh Sound (with headphones) 16X or better speed CD-ROM drive Note: On Mac 8.6 - 9.2.2, please make sure that the Virtual Memory is On and set to at least 256 MB. To set-up Virtual Memory, open the Memory Control Panel. Network Server(s) Windows Microsoft Windows (NT 4.0 sp 6a, 2000, 2000 Advanced, 2003) Server Single or Dual Pentium III 450Mhz or AMD K6-2 400 256 MB RAM 300 MB free Hard Drive space + 250 MB per course (SCSI Drives recommended) 100BaseT network card Network - minimum of 100 Mbps backbone 16X speed CD-ROM drive 135 Macintosh Mac OS X 10.2.x or later Apple Workstations, Single or Dual G3/G4 256 MB RAM 300 MB free Hard Drive space + 250 MB per course (SCSI Drives recommended) 10BaseT or higher network card Network - minimum of 100 Mbps backbone 16X speed CD-ROM drive Novell®NetWare® Novell NetWare 6.5 Server or later Single or Dual Pentium III 450Mhz or AMD K6-2 400 256 MB RAM 300 MB free Hard Drive space + 250 MB per course (SCSI Drives recommended) 100BaseT network card Network - minimum of 100 Mbps backbone 16X speed CD-ROM drive Client(s) Windows Microsoft Windows 98 SE, Me, NT 4.0 sp 6, Windows 2000, XP Home, or XP Professional Pentium II or higher 64/128 MB RAM (128 for Win 2000 and Win XP) 150 MB free Hard Drive space 10BaseT or higher network card 800 x 600 Hi Color 16-bit (thousands of colors) SoundBlaster 16 sound card or compatible (with headphones) 16X or better speed CD-ROM drive Macintosh Mac OS 8.6 - 9.2.2 or Mac OS X 10.1.2 or later Power Mac G3 or higher 64MB, virtual memory turned on (128MB for OS X) 150 MB free Hard Drive space 10BaseT or higher network card 800 x 600 Hi Color 16-bit (thousands of colors) Standard Macintosh Sound (with headphones) 16X or better speed CD-ROM drive 136 Troubleshooting If you experience any difficulties with Destination Success or Destination Math, please refer to the help screens first. If additional help is needed, contact your school’s System Administrator or email Riverdeep at [email protected]. In order for us to help you with technical problems, please include the following details: The exact type of computer you are using, including the brand name and model (for example, IBM ThinkCentre A or Power Mac G4). If you are using a network product, please supply information on both client and server machines. Operating system information (for example, Windows 2000 or Mac OS X). Additional hardware information, such as memory available, sound card, etc. A detailed description of the problem, including specific error messages and the conditions under which the problem occurs. 137 138