Bingo Racing Overview
Transcription
Bingo Racing Overview
V ideo King is among the world’s largest providers of electronic gaming systems and bingo hall equipment. Reaching a global market, Video King’s entertainment systems can be found aboard luxury cruise liners, throughout Indian Country and in thousands of charitable, commercial and military establishments around the world! Introduction his document is intended to provide customers with a detailed description of Video King’s suite of Bingo Racing games. This document contains system schematics and operational information for the various system setups that can be used to conduct Bingo Racing. T Executive Summary ingo Racing is a line of themed games that use balls called from a bingo blower in a unique way to determine the outcome of an associated bingo game. B Currently there are two themed races available. One depicts horses racing, and a second depicts animated bingo ball characters racing. In both themes each ball in the hopper of a bingo blower is pre-assigned to only one competitor, and each competitor has five pre-designated balls associated to it. As each ball is drawn from the hopper and announced, the associated competitor moves forward one space. The first competitor to have all five of its associated balls drawn from the hopper “wins” the race. Combinations of themed “wagers” are available to the players in the form of bingo cards (electronic or paper). For example, players can compete with each other to see who has the “Exacta” card that matches in order the race’s first-place and secondplace competitors. Video King Unleashed™ Vol. 1: “Live At The Races” is the first in a series of demo DVDs, produced by Video King to showcase our line of products and games. Other Available “Wagers” Include: ! “Quinella” – Matching the first two competitors in any order. ! “Tri-Fecta” – Matching the first three competitors in exact order. ! “Super-Fecta” – Matching the first four competitors in exact order. 1 Bingo Line Racing The quantity of possible outcomes increases with more competitors being involved, and both the “Tri-Fecta” and “Super-Fecta” are excellent to use in progressive games. Whenever the game-ending pattern is not achieved, the players continue daubing until a full card is achieved and a consolation prize is paid. There also exists a “Last Number” option whereby the row on the bingo card associated with the last competitor crossing the finish line (in an Exacta it would be the second line) has one of its numbers designated as the last number. If the last number drawn in the game matches this marked number, an additional prize may be awarded. If a condition of the game is that a player is required to match both the competitors and the last number in order to win the race, it effectively multiplies the size of the perm in play by five. The Bingo Racing game is applicable in virtually every tribal or charitable marketplace within North America. The challenge resides in the determination of the exact configuration that meets both market needs and regulatory requirements, while providing players with an entertaining game. The game’s format allows for uncomplicated integration into existing bingo halls. With the addition of a networked PC and presentation equipment, any hall can quickly begin playing Bingo Racing. As illustrated in this document, the equipment is isolated from, but integrated to, a standard Video King bingo console. Whatever format employed, Bingo Racing provides an entertaining game to both existing and new players providing bingo operators with another option to be used in the ever-evolving competition for the entertainment dollar. 2 VKGS LLC ! Video King: Corporate Headquarters 2717 N. 118th Cir., Ste. 210 Omaha, NE 68164 (800) 635-9912 Local: (402) 951-2970 Fax: (402) 951-2990 ! Video King: Manufacturing Division 115 N. Del Rosa Dr., Ste. C San Bernardino, CA 92408 (800) 525-8380 Local: (909) 382-7350 Fax: (909) 382-7370 ! Video King: Texas Regional Office 25301 Borough Park Dr., Ste. 224 The Woodlands, TX 77380 Local: (281) 292-1414 Fax: (419) 793-7501 ! Video King: Research & Development 1475 Chevrier Blvd., Ste.100 Winnipeg, MB R3T 1Y7 Local: (204) 452-0100 Fax: (204) 452-0600 Help Desk: (888) 246-4609 New WEb Site Video King is proud to introduce our new web site. To visit us, simply log on to: www.videokingnetwork.com Take A Virtual Tour. You Just Might Win Something! Game Overview ingo Racing is a game based around the concept of flashboard data being presented in an interesting and entertaining way. Instead of merely illuminating a specific light on the flashboard, the drawing of a ball results in the advancement of its corresponding competitor in relation to the other competitors in the race. The presentation continues until the race has been completed. Bingo Racing is a concept that is unique in bingo, and as such, a patent has been filed for this type of game or any derivative thereof. B Regardless of the theme in play, the game is comprised of two distinct facets: ! A graphical display ! And a bingo game The graphic presentation is independent of either game style and relies on each ball being mapped to a corresponding competitor as illustrated in the table (pictured right.) This association is directly related to the down columns on a flashboard. Racer Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 B 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 I 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 N 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 G 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 O 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 As each ball is called, the relative position of each competitor is changed on the graphic display until a competitor has all five of its corresponding balls called, at which time the competitor crosses the finish line. The game is played on standard bingo cards utilizing a custom-designed perm that contains the associated numbers of each competitor contained on the rows across the card. Each bingo card can have between one and four competitors depending on the game being played. The game is won by the first player daubing the appropriate number of rows, with a consolation game played to a blackout. If there is no winner of the “race” in any one game, the progressive prize is increased until there is a “race” winner at which time the progressive prize is reset. 3 Bingo Line Racing GRAPHICAL REPRESENTATION 1: HORSEPOWER RACING he graphical representation is produced by a computer networked to the bingo blower. The computer receives the ball calls over the network and renders the graphical display to be output onto the hall monitors. The display can optionally be output onto a big screen TV or a video projection device. T When the game starts, all of the horses are in the starting gate. Once the first ball is called, the horses all leave the starting post. And They’re Off! As subsequent balls are called the horses “jockey” for position. A “ticker” at the bottom of the screen displays the position of the horses as the race progresses. Horses jockey For Position! 4 Continued From page 4... After a horse obtains the required ball calls to complete the race, the “camera” zooms in to show the horse crossing the finish line. The remaining horses continue to race, and the horse that crossed the line already is posted to the winner’s board. Horse 4 Rides into Victory! Once the required quantity of horses has crossed the finish line, the “Winner’s Circle” is displayed as the game-ending graphic. As you can see in the graphic (bottom, left), the winning horses are those that received all five of the associated ball calls. HOrse 11 Plows ahead in place postion! This is displayed on the flashboard contained within the game-ending graphic. Victors enter Winner’s Circle! 5 Bingo Line Racing GRAPHICAL REPRESENTATION 2: GO-GO BALL RACING his graphical representation shows animated bingo ball characters in a race. When the game starts, all of the bingo ball characters are at the starting line. Once the first ball is called, the bingo balls all leave the starting line. T “Go-Go” Balls Bounce into Position! As subsequent balls are called from the hopper, the bingo ball characters “jockey” for position. A “ticker” at the bottom of the screen displays the relative position of the bingo ball characters as the race progresses. After a bingo ball character obtains the required ball calls to complete the race, the “camera” zooms in to show the bingo ball character crossing the finish line. Once the required quantity of bingo ball characters has crossed the finish line, the “podium” is displayed. Animated racers given themed Names! As you can see in the graphic, (below), the winning bingo ball characters are those that received all five of their associated ball calls. This is displayed on the flashboard contained on the game-ending screen. “Nero The Hero” Blazes The trail! “Go-Go” Winners Take the Podium! 6 Bingo Hall Equipment STandard Bingo Hall Installation his is the typical installation in most bingo halls. The balls are called from a bingo blower and displayed on a hall monitor. Simultaneously with the placement of the balls in the blower’s rails the associated light is illuminated on the flashboard. T STandard Installation With Bingo Racing he addition of Bingo Racing does not interfere with the normal operation of bingo in the halls. The balls are called from a bingo blower and displayed on a hall monitor. Simultaneously with the placement of the balls in the blower’s rails the associated light is illuminated on the flashboard and the associated competitor is advanced one position. The system is fully functional even if the Bingo Racing portion of the system is removed. T 7 Bingo Line Racing CALLER OPERATION ntegrating Bingo Racing into an existing site has very little impact on the operation of the site. The computer used to create the presentation graphics (called the Sidekick) is quite similar in scope and capabilities as a standard flashboard. I When the caller is operating the console and places a ball in the rails, the computer within the console receives this information and, in addition to storing this information, it relays the information to both the flashboard and the Sidekick. The ball call information is sent via a direct cable connected to the flashboard and broadcast via TCP/IP to all computers on the network, including the Bingo Racing Sidekick. When a ball call is received by the flashboard it illuminates the corresponding light to indicate that the ball has been called. If this ball was entered into the wrong spot within the rails, a second signal sent to the flashboard will toggle the light off. In a similar fashion, when a ball call is sent to the Sidekick it will advance the associated competitor one position. If the ball call was sent in error, resending the ball call will in effect “un-call” the number, and the associated competitor will drift back in the field of competitors resuming its original position. If a ball call was sent that would result in a competitor “crossing the finish line,” the un-calling of this ball call will resume the race. In addition to moving the competitors along the track, the Sidekick also provides an audio commentary to the race. When the Sidekick receives a ball call and moves a competitor ahead a position, a sound file associated with this action is played over the public address system. This provides an enhanced sensory experience for the players and completes the whole “race track” atmosphere. 8 Security Concerns he Sidekick is shipped without a monitor, keyboard, mouse, etc. No human interaction with the computer is required for day-to-day operation as it receives its instructions from the PowerPlay bingo console. From a bingo perspective, the Sidekick is not a source of information for any computer or player device. It is only a listener.The Sidekick is limited to changing its output signal in response to bingo events sent from the PowerPlay bingo console, such as “Start Game 1” or “Ball 75 was called.” Whenever a session is started on the PowerPlay bingo console, it instructs the Sidekick to synchronize its bingo session to the console’s. In this way, even if the bingo database were tampered with on the Sidekick, PowerPlay would overwrite it with its version of the database at the start of the session. Finally, regardless of the state of the bingo database, the Sidekick display to the TV monitors only changes upon instruction from the PowerPlay, and all bingo interaction between the Sidekick and the PowerPlay is done via a proprietary communications format. The Sidekick only changes the graphics image in response to bingo events generated by the PowerPlay and delivered via the proprietary network communications protocol. When a ball is drawn from the hopper and placed in the ball rails, the PowerPlay bingo console generates a “Ball Call event” and sends that to the Sidekick. The Sidekick is specifically programmed to handle bingo events. In the case of the “Ball Call event,” the Sidekick is programmed to determine which of the 15 competitors the ball call number represents, and then to move that competitor’s associated image ahead relative to the other competitors. T STyles of Play “Tri-Fecta” ingo Racing supports a number of bingo games that are determined by the results of the race. The winner of the game is the person who satisfies the rules of the particular game.The names of these games may or may not be the actual names under which the games are marketed within a particular jurisdiction. B In this game, the winner is the person who has a card associated with the first three competitors to have their associated ball calls called. The order in which the horses finish is required to be matched on the card, which results in one winner within each 2,730 cards. This game ends when all three of the first-place, second-place and third-place competitors cross the finish line and are shown on the game-ending graphic. There are a number of play styles available including the following: “Super-Fecta” “Exacta” In this game, the winner is the person who has a card associated with the first four competitors to have their associated ball calls called. The order in which the horses finish is required to be matched on the card, which results in one winner within each 32,760 cards.This game ends when all four of the first-place, secondplace, third-place and fourth-place competitors cross the finish line and are shown on the game-ending graphic. In this game, the winner is the person who has a card associated with the first two competitors to have their associated ball calls called. The order in which the horses finish is required to be matched on the ticket, which results in one winner within each 210 cards/tickets. This game ends when both the firstplace and second-place competitors cross the finish line and are shown on the game-ending graphic. The “Last Number “ Variant “Quinella” Each of the above play styles can also incorporate a bonus feature whereby the row on the bingo card associated with the last competitor crossing the finish line (In an Exacta it would be the second line) has one of its numbers designated as the “Last Number.” If the last number drawn in the game matches this marked number, an additional prize may be awarded. If a condition of the game is that a player is required to match both the competitors and the last number in order to win the race, it effectively multiplies the size of the perm in play by five. This game is similar to the “Exacta” in that the winner of the game is the person who has a card associated with the first two competitors to have their associated ball calls called. However the order in which the competitors finish does not matter. This results in one winner within each 105 cards/tickets. This game ends when both the firstplace and second-place competitors cross the finish line and are shown on the game-ending graphic. 9 Bingo Line Racing Types of Bingo Cards “Exacta” This game requires the winner to have the bingo card associated with the first-place and second-place competitors. The order in which the competitors finish is required to be matched, which results in one winner within each 210 bingo cards. The perm size for this card type is 10,500 unique cards composed of 50 bundles of 210 cards. “Exacta” Bingo Racing Card The card face contains the appropriately associated numbers on the top two lines of a standard bingo card. The winner is the first player to cover the first line, followed by the second line. If no one satisfies this pattern when the first two competitors cross the finish line, the game is played to a consolation blackout. “Quinella” This game requires the winner to have the bingo card associated with the first-place and second-place competitors. The order in which the competitors finish is not required to be matched, which results in one winner within each 105 bingo cards. The perm size for this card type is 10,500 unique cards composed of 100 bundles of 105 cards. “Quinella” Bingo Racing Card The card face contains the appropriately associated numbers on the top two lines of a standard bingo card. The winner is the first player to cover the first two lines in any order. If no one satisfies this pattern when the first two competitors cross the finish line, the game is played to a consolation blackout. 10 “Tri-Fecta” This game requires the winner to have the bingo card associated with the first-place, second-place and third-place competitors. The order in which the competitors finish is required to be matched, which results in one winner within each 2,730 bingo cards. The perm size for this card type is 8,190 unique cards composed of three bundles of 2,730 cards. “Tri-fecta” Bingo Racing Card The card face contains the appropriately associated numbers on the top two lines and the fourth line of a standard bingo card. The winner is the first player to cover these lines in the correct order. If no one satisfies this pattern when the first three competitors cross the finish line, the game is played to a consolation blackout. “Super-Fecta” This game requires the winner to have the bingo card associated with the first-place, second-place, third-place and fourth-place competitors. The order in which the competitors finish is required to be matched, which results in one winner within each 32,760 bingo cards. The perm size for this card type is “Super-Fecta” Bingo Racing Card 32,760 unique cards. The card face contains the appropriately associated numbers on the top two lines and the bottom two lines of a standard bingo card. The winner is the first player to cover these lines in the correct order. If no one satisfies this pattern when the first three competitors cross the finish line, the game is played to a consolation blackout. 11 Bingo Line Racing Summary B This allows the combined package to be customized to each jurisdiction fitting the appropriate product to the market. The graphic presentation allows for the themed delivery of many game flavors in addition to those presented here. The paper product to be used in any particular jurisdiction will be customized to meet the jurisdiction’s specific regulations and market considerations. ingo Racing is an innovative game that allows for added entertainment for players and added excitement to the game of bingo. The presentation could be linked to advertising. For example, cars could race across the screen with the car manufacturer or dealer offering a car as a grand prize. The presentation could be linked to products, such as soft drinks, with the manufacturer providing themed prizes. Since laws and regulations vary by jurisdiction, Bingo Racing offers alternative methods of play and winner determination to allow compliance with the laws and rules in as many jurisdictions as possible. For further information on how this product could by played in your particular jurisdiction please contact us: Video King Corporate Headquarters 2717 North 118th Circle, Suite 210 Omaha, Nebraska, 68164 (800) 635-9912 or (402) 951-2970 www.videokingnetwork.com The graphic representation is independent of the game played in conjunction with it. Home of the Champs! 12 Frequently Asked Questions ... What happens when a ball is entered into the rail on the caller’s console? When a ball is placed in the rail, the corresponding number lights up on the flashboard, and the appropriate competitor advances one position. What is the lag between the flashboard and the graphical presentation? There is no lag between the flashboard and the race’s graphical screen. Both presentation devices receive the ball call at the same time. What will happen if you accidentally clear the balls? If the balls are cleared for any reason, all the competitors will return to the starting gate. As long as the balls have not been dropped, you can press down on each ball in the rails and return to the same spot in the race as you were before the balls were cleared. What happens if you lose power during a game? Both the PowerPlay Bingo Console and the HorsePower PC (Sidekick) are designed to fully recover to the exact spot in the race once power is restored. What do I do if the race ends and no one yells “B-I-N-G-O”? If all the competitors cross the finish line for the particular game type, and the winning card is not on the floor, you continue to play to the blackout consolation pattern. Continue calling balls as normal until a player achieves a blackout (full-card) pattern. What happens when an incorrect ball is entered in the rail? When a ball is placed in the rail, the corresponding number is illuminated on the flashboard, and the appropriate competitor advances one position. To correct incorrect placements in the rail, the caller simply presses the incorrectly called number in the rail again, and the bingo console will display a prompt to the caller asking if they would like to remove this number. Pressing the “Yes” button will remove the number from the flashboard and move the corresponding competitor back one position. The caller can now put the ball into the correct spot in the rail. This works even if the competitor had already crossed the finish line and was displayed on the game-ending graphic. Removing the fifth ball call from a column will return the competitor to the running of the race. What are my chances of winning? In a “Quinella” game, there is one winning card in every deal of 105 cards sold. In an “Exacta” game, there is one winning card in every deal of 210 cards sold. In a “Tri-Fecta” game, there is one winning card in every deal of 2,730 cards sold. In a “Super-Fecta” game, there is one winning card in every deal of 32,760 cards sold. 13 Bingo Line Racing Frequently Asked Questions ... How do you add a Bingo Racing game to a session? All game changes are done through the database editor called “PowerEdit.” When the Sidekick PC starts up, it automatically copies the game database from the PowerPlay bingo console to ensure both computers are always synchronized. Detailed information on creating Bingo Racing games within PowerEdit is available within the Bingo Racing installation manual, or by calling the HELP DESK at (888) 246-4609. Procedures may very slightly, depending on the version of e-BOS installed. How do I change the different versions of the announcer’s voice? The version of the announcer’s voice is set for each game in the database using PowerEdit. Want Top of the LIne? NO Money? No Problem!! Video King offers E-Z, affordable financing on all our bingo hall equipment! Call us today for low monthly rates at (800) 635-9912 or (402) 951-2970! View our entire product line online at: www.videokingnetwork.com. How do players see the ball called if my monitors are showing the Bingo Race? The Bingo Racing software generates a simulated ball image in the bottom left corner of the screen while showing the race. The ball image is that of the ball called as indicated on the flashboard. What if my Sidekick PC stops working? If anything happens to the Sidekick or the video presentation during a game and the display is not available, the game can continue to run as normal using the flashboard as the game progress indicator. Players can watch for each column being completed. Though not desirable, the system will play and verify cards without the video presentation. Should there be any software issues, a recovery CD is provided that will re-image the Sidekick PC to its original state. 14 Video King Corporate Headquarters 2717 North 118th Circle, Suite 210 Omaha, Nebraska 68164 (800) 635-9912 or (402) 951-2970 www.videokingnetwork.com