502 Virtual Pig: Pfizer`s Animal Health 3
Transcription
502 Virtual Pig: Pfizer`s Animal Health 3
August 12 & 13, 2010 Incorporating Games & Gaming Techniques into Your e-Learning 502 Virtual Pig: Pfizer’s Animal Health 3-D Serious Game Adam Kane & Greg Meyers ForgeFX Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 What we’ll cover Project Sponsor Project Developer (or why ForgeFX)? Project Summary, Purpose, & Message Project Details Art & Technology Project Demonstration Lessons Learned 1 Polls: Job Role 2 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 1 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Polls: Simulation Development Experience 3 Polls: What are you most interested in getting out of this session? 4 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 2 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Project Sponsor: Who is the client? Pfizer Animal Health: 1 of the 4 divisions of Pfizer Inc. Who is Pfizer Animal Health? • Leader in the discovery, development, manufacturing of veterinary-prescription vaccines and medicines for livestock and companion animals. 5 Project Developer: Why ForgeFX? Pfizer needed a 3D Simulation / Serious Game development company ForgeFX specializes in the development of custom interactive simulations real-time 3D software development. Coupled with a content expert, Carthage Veterinary Services. 6 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 3 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Project Player Relationships Developer (ForgeFX) Customer (Farmers) Content Expert (Carthage) Sponsor (Pfizer Animal Health) 7 Why a real-time 3D serious game? We’re all bought into the idea of using Serious Games for training, but why 3D? Technology Options: Video, live classroom, brochure, textbook, simulation, etc. Realism Spatial relations. Requirement to be within the learning environment. 8 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 4 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Project Summary Virtual Walking the Pens is an interactive 3D simulation game, that allows Pfizer customers to perform virtual barn-walkthroughs of a wean-to-finish swine farm, identifying and treating illness in the barn. FPS (First Person Swiner) A game-based Operator Training Simulator for barn managers. A tracking system to assess both individual and group aggregate performance data, including an online score board. Available in both French and English 9 Training Features Trainees are able to spend time in a virtual barn setting identifying and treating sick pigs, without the associated risks to real pigs or the associated costs of consumables like food, water, and medications. Time Compression: Many different simulated strategies can be tested in a single day, as opposed to one strategy per season in the real-world. Worst Scenario: The simulation can take a user through a worst case scenario situation. Something that you hope never happens in the real-world, but something you need to prepare for regardless. For example: 10 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 5 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Disaster Response Training Too much Hydrogen Sulfide 11 Project Purpose Communicate the individual pig care message: Proper individual care, including the correct application of Pfizer medical products, contributes to optimal profitability. Simulation lets farmers directly experience how application of medications increases profits. Bottom line: Simulation usage leads to increased product sales. 12 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 6 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Project Message Individual Pig Care not Mass Treatment Identification and treatment of individual pigs saves lives. The first two weeks is the key period in the wean-to-finish cycle. 13 So how do you play? 11 unique levels (scenarios). Daily observation process. Score based on price per pound/per pig. Actions increase/decrease profit. Illness indicators: Lethargy, diarrhea, swollen joints, sunken flanks, coughing, lifeless ears, etc. 14 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 7 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Game Overview Caregiver for 2400 head barn. Your decisions on 24 pigs is projected across 2400. Game allows you to see gross cost impact of decisions made on a critical day in the barn. Identify individual and group problems. Check feeders, waterers, ventilators, and curtains. Contact virtual vet to report symptoms Receive virtual vet report. 15 Game Objective / How to win Maximize profit by keeping your pig healthy. • Take care of your pigs. • Identify problems. • Treat problems. Minimize costs: • Avoid unnecessary mass treatments • Avoid misdiagnosis and associated costs / risks. 16 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 8 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Demonstration 17 Early Finisher Cough (SIV) #10 Some pigs the barn are affected with SIV / H1N1 Abnormal number of pigs remain lying down in the barn. User must identify the pigs in the barn that are lethargic, feverish, and sometimes coughing. Diagnostic: The vet will ask the user to take pig temperatures and get nasal swabs. An advanced user would take the temperature of 10 pigs. A high temp is about 103-105. Treatment: Barns water needs to be treated with water antibiotic to prevent secondary infections and aspirin in the water will lower pig temperatures and alleviate pain 18 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 9 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Mulberry Heart Syndrome #4 User walks into the nursery and finds a number of absolutely normal looking pigs have suddenly died. Upon necropsy they will see straw colored fluid around the heart, and the heart will have raspberry color spots all over it. Treatment: Add Vitamin E into the water. If vitamin E is being used, check to make sure it hasn’t gone bad. 19 Bloody Diarrhea #3 Pens contain hemorrhagic diarrhea (bloody). Stool smeared on some pigs and some of the pigs will have a runny trail leading from their rear to the floor. Affected pigs appear pale from blood loss, some may die. Affected pigs will defecate anywhere instead of designated areas. Diagnosis: Necropsy the dead pigs in the pen Treatment: Inject all pigs in the most affected pens, and medicate the water. 20 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 10 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Art Production Primary tools used for the production of art assets for the project are 3DStudio Max and Photoshop. 21 Content Experts Provide reference materials: Photos. When simulating and entire system you have to be working with someone who knows that system inside and out. We worked hand-in-hand with the content experts to produce pigs that accurately represented the multitude of diseases and symptoms that the pigs demonstrate. 22 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 11 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Working with content experts 23 Replicating Real World Conditions Entertainment Games: Fantasy Serious Games: Reality 24 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 12 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 3D Models and Animation 25 Texturing 26 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 13 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Animation 27 Hello Virtual Pig! 28 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 14 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Diarrhea 29 Gaunt Pig 30 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 15 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Feverish Pig 31 Interactive Objects 32 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 16 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Barn 33 Medication Units 34 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 17 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Ventilation Controls 35 Exhaust Fans 36 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 18 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Video: Art Production Process 37 Game vs. Simulation Programming Frame loop Real-time Input Graphics Audio Record Keeping 38 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 19 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Virtual Pig Technology Adobe Director DirectX 3D Graphics Object Oriented Programming Language (Lingo) Deployment: PC-based desktop applications Client: Built using Adobe products Server-side built on Microsoft.NET technologies (ASP.NET, C#, SQL Server) 39 Artificial Intelligence (AI) Autonomy: Sub program for each pig that controls its behavior Path finding Not pre-set paths Happens differently every time (non-deterministic) Dynamic reactions to users Internal States: • Hungry • Thirsty • Scared (avoiding farmer) • Sleepy 40 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 20 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Tech Development Environment 41 Post Mortem Highlights What went right • A head turner for Pfizer. • Metrics • Engaged, participating content experts What went Wrong • Target Audience (small Amish portion) • Balancing Time Requirements • Deployment 42 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 21 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 2.0 Release New Scenarios New Scoring Calculator Minor Scenarios 43 2.0 Technology Microsoft technology for both client and server. Client: XNA(.NET, C#) •Supports the most recent version of DirectX •Modern technology with built-in components that we can take advantage of. •C#: Elegant high-level language with 99% of the performance characteristics of C++. • You can quickly build sophisticated applications that are complex but run quickly, a feature that is critical in a 3D simulation. •Productive IDE: Visual Studio is the same tool used to develop applications like MSFT word. •Auto Update 44 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 22 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 XNA Graphics Features Enables stuff like shadows, High Definition Range Lighting, Normal Map, Skinning, Multi-Pass Lighting, Lens Flare, Collision Detection, Particle Systems, Billboards, (for each one of these concepts) 45 Demo: XNA Features 46 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 23 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Questions on Virtual Walking the Pens? 47 Bonus Material Aircraft Deicing Simulator – Multi-million dollar equipment, mission critical task, toxic chemicals, complicated system, spatial training. 48 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 24 Incorporating Games and Gaming Techniques into your e-Learning Aug 12 & 13, 2010 Contact Information Download Virtual Walking the Pens: http://virtualwalkingpens.com Learn more about Pfizer Animal Health: http://pfizeranimalhealth.com/ Learn more about ForgeFX: http://www.forgefx.com Learn more about Carthage: http://hotvet.com Contact Greg – [email protected] Contact Adam – [email protected] 49 Session 502 – Virtual Pig: Pfizer’s Animal Health 3-D Serious Game – Greg Meyers & Adam Kane, ForgeFX Page 25