Photos Adriana Barbosa
Transcription
Photos Adriana Barbosa
Photos Adriana Barbosa T 4 he VR BI history starts in 2013 when, from the idea of using Virtual Reality for business, the CEO Caio Cardoso Lucena organized a team of IT professionals to research and implement solutions for several markets. Virtual Reality for Business and Intelligence In the first year, the company explored the tourism, architecture, decoration and landscaping markets, attracting customers by offering them Virtual Reality experiences which were able to help in reducing costs, increasing investments efficiency and providing a better immersive comprehension of environment, projects and data. Introduction 4 The most important principles of VR BI are to create innovative, simple and friendly solutions to users. The startup elaborates graphical scenarios and dynamics of application capable of making the user forget about the real world during the experiences with Virtual Reality. It happens because the brain loses the sense of reality. From the beginning of the company up to now, the technologies have been tested, improved and updated continuously, aiming playful experiences with visual comfort, safety and ergonomics to the user. We consider the customers’ feedback carefully, because it’s very important to us. 2 Portal - Holambra Hercilio Luz Bridge - Florianopolis Greenhouse wildflowers Pier - Florianopolis Mill - Holambra Immersive experience with photographic views of 360° static degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos having photographic views of 360° degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos 360° degrees, made from air capture, (drones or helicopter), underwater and terrestrial captures, as well, that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with 3D modeling, mixing static views and/or videos 360° degrees in the experience, that can be dispersed through the glasses of Virtual Reality and distributed in the application stores (Samsung Store, Google Play and Oculus Store). Services 1. In the sector of Tourism 3 Projetc Roberto Migotto Project João Armentano Project Myrna Porcaro Project Débora Aguiar Project Camila Klein Immersive experience with photographic views of 360° static degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos having photographic views of 360° degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos 360° degrees, made from air capture, (drones or helicopter), underwater and terrestrial captures, as well, that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with 3D modeling, mixing static views and/or videos 360° degrees in the experience, that can be dispersed through the glasses of Virtual Reality and distributed in the application stores (Samsung Store, Google Play and Oculus Store). . 2. In the sector of Architecture, Decoration and Design 4 Aeroport Parking Immersive experience with photographic views of 360° static degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos having photographic views of 360° degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos 360° degrees, made from air capture, (drones or helicopter), underwater and terrestrial captures, as well, that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with 3D modeling, mixing static views and/or videos 360° degrees in the experience, that can be dispersed through the glasses of Virtual Reality and distributed in the application stores (Samsung Store, Google Play and Oculus Store). 3. In the sector of Landscaping 5 Store MacMóveis Store MacMóveis Store Tidelli Store MacMóveis Store Tidelli Immersive experience with photographic views of 360° static degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos having photographic views of 360° degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos 360° degrees, made from air capture, (drones or helicopter), underwater and terrestrial captures, as well, that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with 3D modeling, mixing static views and/or videos 360° degrees in the experience, that can be dispersed through the glasses of Virtual Reality and distributed in the application stores (Samsung Store, Google Play and Oculus Store). 4. In the sector of Trading (factories, shops, hotels) 6 Boat Show 2015 Intermarine Prestige Immersive experience with photographic views of 360° static degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos having photographic views of 360° degrees that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with videos 360° degrees, made from air capture, (drones or helicopter), underwater and terrestrial captures, as well, that can be dispersed through the glasses of Virtual Reality, on the website and also on social medias (Facebook, Instagram, Youtube, among others). Immersive experience with 3D modeling, mixing static views and/or videos 360° degrees in the experience, that can be dispersed through the glasses of Virtual Reality and distributed in the application stores (Samsung Store, Google Play and Oculus Store). 5. In the sector of Nautical 7 Fotos: Adriana Barbosa Photos RGBStock All the produced contents (photos, views, videos 360° degrees, 3D modeling and mobile apps) can be integrated into the Communication and Marketing planning from the companies. Integration with Communication and Marketing For this, VR4BI offers all the contents used in the mobile devices (Virtual Reality glasses) resized, so that they can also be distributed in websites and social medias (Facebook, Instagram, Youtube, among others). It’s about an efficient marketing and sales tool, able to transport the person to a world digitally projected or captured (filmed and/or photographed in 360° degrees), transforming itself in a key element on business. 8 Caio Cardoso Lucena lives in São Paulo, Brazil. He has a master’s degree in Company Management from Fundação Getúlio Vargas – Escola de Administração e Economia de São Paulo (EAESP) –, and he is an electrical engeneer from Pontifícia Universidade Católica de São Paulo (PUC-SP). Expert in open data, data visualization, georeferencing and business intelligence, Caio develops applications for all those areas for more than ten years. He participates as a lecturer in national and international conferences such as Webbr – Conference of Brazilian Web and ABRELATAM – Latin American Congress of Open Data, held in Mexico. Entrepreneur Caio Cardoso Lucena CEO VR4BI Academic, businessman and Virtual Reality enthusiast, the CEO of VR4BI reveals: "Our goal is, in two years, to be a global player in virtual experiences for business." 9 Procurando uma parceria? Entre em contato! Cida Barros Chief Communications Officer [email protected] 55 11 94827-8333 | www.vr4bi.com