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When 2nd p lace just isn’t g ood en ough… WWW. DERBYMON KEY. COM 1 © Copyright 2009 Derby Monkey Garage Introduction …………………………………….. 3 Tip 1: Do Your Homework ………………….. 5 Tip 2: Aerodynamic Body Design ………… 12 Tip 3: Extended Wheelbase ……………….. 14 Tip 4: Lightweight Wheels …………………. 15 Tip 5: Raising One Front Wheel ………….. 17 Tip 6: Polis, Polish, Polish… ……………….. 18 Tip 7: Center of Gravity Placement ……… 21 Tip 8: Rail Riding ………………………………. 23 Tip 9: Canting the Rear Wheels ………….. 27 Tip 10: Lube, Lube, Lube… …………………. 29 Tip 11: Testing …………………………………. 31 Tip 12: Can’t Touch This ……………………. 32 Conclusion ……………………………………….. 34 WWW. DERBYMON KEY. COM 2 © Copyright 2009 Derby Monkey Garage What this book is: The Pinewood Speed Shop has interviewed the top Pinewood Derby car builders across the nation and asked them to make a list of their most important speed factors. We then compiled a list consisting the 12 most discussed items. These are the factors that the majority of the builders stress as being a very important part of building a super fast car. This eBook contains these speed tips along with a thorough explanation of each. Detailed information and diagrams shows how you can apply these factors to your or your son's Pinewood Derby car and blow the doors off the competition. It’s important to note that car builders often have different opinions when it comes to Pinewood Derby speed techniques. There is usually more than one way to do things that may, or may not, achieve the same results. This eBook concentrates on the methods that are the most subscribed to and will no doubt work well for you. What this book is not: This book was written on the assumption that the reader has at least a basic understanding of how to build a Pinewood Derby car. This book is not designed to be a detailed and complete builder’s guide for those who have absolutely no building skills or Pinewood Derby car knowledge. It is not an absolute, all inclusive, guide to Pinewood Derby cars. If you need a complete pinewood derby builder’s bible then you should consider one of the many available Pinewood Derby manuals here. WWW. DERBYMON KEY. COM 3 © Copyright 2009 Derby Monkey Garage This manual and other races: As the popularity of the pinewood derby grew, other organizations adopted the concept. Pinewood derby is a registered trademark of the BSA, so most use different names. Each derby has slightly different rules for making and racing their cars. While this book was written specifically for Pinewood derby cars, most of the information will also apply to the other forms of wood car racing. The other racing organizations include: Awana has the Awana Grand Prix. Christian Service Brigade uses the name Shape N Race Derby. Royal Ambassadors have RA Racers. Royal Rangers use a different kit with screw axles and dowel rod axle supports. Scouts Canada has the kub kar rally for Cub Scouts and beaver buggies for Beaver Scouts. YMCA chule cars use the same kit as the Royal Rangers. There are also several national and regional Pinewood Derby racing leagues. These leagues allow builders of all ages and skill levels to compete. Woodcar Independent Racing League Pinewood Derby Racing League Pinewood Derby Drag Racing League WWW. DERBYMON KEY. COM 4 © Copyright 2009 Derby Monkey Garage Professional derby car builders agree that the very first thing that you should do is research… do your homework. Too many times a new car builder will wait until a short time before the race to start the building process. This is usually the kiss of death (There are many kisses of death in Pinewood Derby car building. This book will help you avoid most of those). They now don’t have time to properly research what they need to do so they just slam the car together as best they can. Then, they wonder why their car was beaten so badly on race day. Its very important to get an early enough start so that you can fully research the pack rules, the district rules, how the races are conducted, who qualifies for the district derby, speed tips that fit within your rules, pinewood derby forums, etc. Know the Rules Make absolutely certain that you fully understand the rules. There are many sets of rules on the internet with certain important variation so don’t go by some set of rules that you found. Get your pack rules. Some packs will permit broad modifications to the wheels and axles. Some packs may only allow minor modifications. There is utterly nothing more disappointing than seeing your son’s car disqualified at check-in because you didn’t carefully follow the rules. Some pack and district Pinewood Derbies have different race divisions or classes, such as “Stock”, “Modified”, “Outlaw” and “Open”. Cars in the Stock class usually must follow the basic rules with no deviations, often allowing little or no modifications at all. Modified and Outlaw class rules usually allow much more flexibility in the building of the car. The open classes are usually for the scouts family members who wish to race a car. This is a great class for dad. Find out who your Derby committee chairman is. Ask him for a set of the rules before well before you begin building the car. Then get to know him. Converse with him and offer him your assistance. Offer to help him set up the day before the race. What you’re doing here is WWW. DERBYMON KEY. COM 5 © Copyright 2009 Derby Monkey Garage establishing valuable “goodwill” with the chairman. This will allow you to more comfortably ask for rule clarifications down the road. This new friendship may also provide helpful should there be any future rule disputes involving your car. If at any point you are unsure whether a particular trick is legal, ask the derby chairman for clarification before you make that modification. Official BSA Rules A very basic set of “Official Rules” are provided in the car kits. Some packs will simply ask you to follow these fundamental rules: Width: 2-3/4" Length: 7" The Official BSA Pinewood Derby Kit Weight: Not over 5 Ounces Width between wheels: 1-3/4" Bottom clearance between can and track: 3/8" Wheel bearings, washers, and bushings are prohibited. The car cannot ride on springs. Only official wheels and axles are permitted. Only dry lubricant is permitted. An example of a particular set of District rules are as follows: OKEE-TUKLO DISTRICT PINEWOOD DERBY STANDING RULES 1. LENGTH, WIDTH, HEIGHT, & CLEARANCE a. Maximum overall width (including wheels, axles or other parts) shall not exceed 2-3/4". b. Minimum width between wheels shall be 1-3/4" so the car will clear the center guide strip. c. Maximum height shall not exceed 4-1/2" in order to clear the race timer. d. Minimum clearance between bottom of car and track shall be 3/8" so the car will clear the center guide strip. e. Maximum length shall not exceed 7". 2. WEIGHT AND APPEARNCE a. Weight shall not exceed 5 ounces. The readings of the Official Race Scale will be considered final. The car may be hollowed WWW. DERBYMON KEY. COM 6 © Copyright 2009 Derby Monkey Garage out and built up to the maximum weight by the addition of wood or metal only, provide it is securely built into the body or firmly affixed to it. No loose materials of any kind are permitted in or on the car. The bottom of the car must be smooth in order not to damage the car stoppage area. b. Mercury or other liquids shall not be used for adding weight. Mercury is a potential health hazard. c. Details such as steering wheel, driver, spoiler, decals, painting and interior details are permissible as long as these details do not cause the car to exceed the maximum length, width, height, and clearance specifications. d. Cars with wet paint will not be accepted. 3. WHEELS AND AXLES a. Only the official Scout Grand Prix wheels and axles can be used. Wheels must have "Official B.S.A." stamped on the inside of the wheel rim. b. Wheels can be sanded to remove surface imperfections, but the surface that touches the track must be left flat and at least 1/4 wide". c. Wheel bearings, washers or bushings are prohibited. d. The car shall not ride on any type of springs. e. The car must be free-wheeling with no starting device or other propulsion. f. The wheel base location of the car may be adjusted as long as you still meet the maximum length, width, height, and clearance specifications. g. Hubcaps or similar items used to keep the wheels lubricated are prohibited. h. Spoke Wheels and/or modified wheels are prohibited. 4. LUBRICATION a. Only dry powdered lubricants, such as graphite, may be used. Regular oils and silicone sprays may often soften the plastic wheels. b. Cars must be lubricated before registration. No further lubricants will be permitted. 5. GROUND RULES a. The race is open to all Cub Scouts and Webelos Scouts registered in the OKEE-TUKLO DISTRICT. The Open Division bracket is open to registered Cub or Boy Scouts from the WWW. DERBYMON KEY. COM 7 © Copyright 2009 Derby Monkey Garage OKEETUKLO DISTRICT, any family members of these Scouts, Scout leaders from the OKEETUKLO DISTRICT, and race officials. Only one Open Division entry per participant. b. Cars must have been made for this race with all the work on all the parts being done since the completion of last years race. Cars made for previous derby are not permitted. c. After meeting weight and inspection requirements the cars are registered with your car number being attached to the back of your car. It will then be placed on the table by a race official for competition. No car can be handled by the boy, leader, and/or parent after registration unless they have permission from the chairperson. d. Cars will be placed in divisions by scout rank for competition. (Tiger, Wolf, Bear, Webelos I, Webelos II, and Open Division) e. All cars will race three times (once in each lane) against other cars of the same division with the times being recorded. Partial Perfect (N) race charts generated using a computer program developed by Stan Pope and Cory Young will be used for lane assignments. The charts can be obtained on the internet at http://members.aol.com/StanDCmr/ppngen.html f. Overall winners for each scout rank and Open Division will be based upon the total of the three race times recorded with the lowest time being ranked first. g. If a car jumps off the track prior to the timer, loses an axle, or breaks a wheel it can be repaired if possible and rerun by itself on the same lane after all the races for that rank are completed. If they choose to rerun then the original time must be replaced by the rerun time. If the car cannot be repaired, the car must forfeit from the competition. The car must be repaired within 5 minutes or by the time the car is called for it's next race, whichever is longer. If a car jumps from the track loses an axle, or breaks a wheel a second time it must forfeit from the competition. h. If a car (or parts of it) leaves its lane and interferes with another car, the car interfered with has the option to rerun by itself on the same lane after all the races for the rank completed. If they choose to rerun then the original time must be replaced by the rerun time. i. Only Race Officials and Scouts involved in the current heat(s) are permitted in the track area. j. Cars racing in the Open Division must meet all the above requirements except section 5 (b). WWW. DERBYMON KEY. COM 8 © Copyright 2009 Derby Monkey Garage k. Cars entered in the Okee Tuklo District pinewood derby race must be the car that won at the pack level. New cars will not be allowed. 6. INSPECTION AND DISPUTES a. Each car must pass inspection by the Official Inspection Team before it may compete. The inspection team has the right to disqualify those cars, which do not meet these rules. Car owners will be informed of the violations and given an opportunity to modify the car to meet these rules. b. Any participant (including the parent of the participant) has the right of appeal to the Race Committee for an interpretation of these rules. The Race Committee, by majority vote, will be the final judge of these rules. In case of a tie vote, the decision of the Race Committee Chairperson will be final. c. GOOD SPORTSMANSHIP AND BEHAVIOR IS EXPECTED. Ungentlemanly or unsportsmanlike conduct by any participant or member of the audience will be grounds for expulsion from the competition and/ or grounds. The above rules are the custom set of regulations for one particular scout pack. You must check your local rules. Know the Track You must find out what type of track you’ll be racing on. Pinewood Derby tracks come in a baffling assortment of designs and styles but most stick to a few basic parameters: The starting gate is affixed to the top of a 4-foot, or higher, slope. Track lengths range from 32 to 48 feet. The number of lanes basically ranges from 2 to 6. The cars either ride along a center rail or within a lane. This is a popular aluminum track and timer from Best Track. WWW. DERBYMON KEY. COM 9 © Copyright 2009 Derby Monkey Garage Tracks are generally made from wood or aluminum, and separate into smaller sections for easy transport and storage. Aluminum tracks are typically longer and smoother than wood tracks and offer a faster race. A wood surfaced track can be just polished wood or can be faced with Formica, Masonite, or aluminum. The curve usually constitutes about a third of the total length with a straight, flat section of track and a braking area beyond the finish line making up the rest of the distance. It is very important that know what type of track you have because this will affect how you build and align your car. Communicate with Other Car Builders Most first time car builders feel like they’re alone on an island with no help or direction from someone more experienced. Occasionally, you can get help from another scout dad. They are often eager to help but will sometimes hold back on some of their tried and proven speed tips. Pinewood Derby blogs and forums are the best place to communicate with experienced builders. These blogs and forums are packed full of archived information and can be a tremendous resource for the new builder as well as the old pros. Pinewood Derby Blogs & Forums Fast Pinewood Derby Tips – www.FastPinewoodDerbyTips.com Derby Talk – www.DerbyTalk.com DerbyWorx Forum – www.pinewoodp.proboards.com PDDR Forum – www.P-D-D-R.com PWDRacing Forum – www.PWDRacing.proboards.com Plan Ahead Part of your homework is to establish a calendar in order to plan the stages of building and testing you new Pinewood Derby car. Make sure that you allow sufficient time to build your car the right way. If you wait until the last minute, you will be severely limited in what you can do. Even if you learn some speed tricks from the blogs, you’ll have little time to implement them. WWW. DERBYMON KEY. COM 10 © Copyright 2009 Derby Monkey Garage Serious car builders start this project at least two months in advance. The Pinewood Speed Shop allocates 3 months for the building of a new car for a particular race. If you want to have a super cool paint job then you must factor in the drying time of the paint between coats. The rushing of the paint job will often spell disaster. WWW. DERBYMON KEY. COM 11 © Copyright 2009 Derby Monkey Garage There is a huge controversy regarding the importance of aerodynamics and Pinewood Derby racing. The majority of the experts that we questioned are convinced that having an aerodynamic car creates a huge speed advantage. The Derby Monkey Garage builds all of its “Xtreme Speed Series” cars with a very low profile body. This creates an extremely aerodynamic car that cuts through the wind with ease as it races down the track. A low profile car also reduces the wood weight of the car allowing an experienced builder to place the weights exactly where its need in order to place the center of gravity in the optimum location. A Pinewood Derby car should be designed to move as little air as possible as it speeds down the track. Comparing two cars with identical characteristics, except that one car has better aerodynamics, the car with good aerodynamics will have a competitive advantage. Pinewood Derby races are often won, and lost, by only a thousandth of a second so every little bit of speed increase is worth the effort. Car 2 is much more aerodynamically sound than car 1. Your young scout may have already drawn or envisioned this super cool looking car that he wants you to build. Before it’s too late, you should discuss this idea with him. The best looking cars are seldom the fastest cars. But also remember, the Pinewood Derby experience is for the father and son to work together. If it means more to him to have the car design he wants then build it. You can always build your own car and enter it in the open class. Follow these important factors while planning and building your car in order to make it as aerodynamic as possible. WWW. DERBYMON KEY. COM 12 © Copyright 2009 Derby Monkey Garage 1. Design a car body that is as low-profile as possible, replacing the wood weight with weight… preferably tungsten. 2. Round and smooth all edges of the car. 3. Do not ad accessories such as drivers, flags, engines, spoilers, etc. These only act like parachutes slowing the car down. 4. Fill holes and pockets with body putty, wood filler, bondo, glue or foam sealer. The easiest body filler to work with is Monkey Mud WWW. DERBYMON KEY. COM 13 © Copyright 2009 Derby Monkey Garage Car #1 has a standard wheelbase of 4 3/8” while Car #2 has an extended wheelbase wheel base as much as possible. Your pack’s Pinewood Derby rules will have a lot to do with this one. In your “Homework” stage, you determined if you are permitted to modify your wheel base. Some rules allow you modify your wheelbase as long as the car, including the wheels, does not violate the 7 inch maximum length rule. If you can, you must extend the The standard wheelbase on the block from the BSA Kit is 4 3/8 inches. This short wheelbase decreases the stability of the car. This instability will cause the car to bounce back and forth, left to right, slamming itself against the center rail. This action takes off a tremendous amount of speed. You want you car to be a stable as possible with very little side to side action. An extended wheel base is the only way to increase the stability of your car. So, move the front wheels as far forward and the rear wheels as far backwards as you can without exceeding the 7” length rule. The top body has the standard axle slots at about 4 3/8” apart. The axle slots on the bottom body have been extended to the maximum wheelbase. For a standard BSA kit block, the new axle slots, or wholes, will be place at 5/8” from each end of the car body. Make sure that the overall length of the finished car does not exceed the 7” restriction. The old axle slots may then be filled in w ith wood filler or body putty. This will force you to re-cut your axle grooves or drill a whole new set of axle holes. WWW. DERBYMON KEY. COM 14 © Copyright 2009 Derby Monkey Garage Notice the inside of each DerbyWorx BSA wheel has been machined to remove plastic and reduce weight. Stock wheel reduced to 3.3g Stock wheel reduced to 1.8g Just like in Tip 3, your pack’s Pinewood Derby rules will have a lot to do with this one. Again, in your “Homework” stage, you determined what modifications you are permitted to perform on your car. You especially want to know what wheel modifications are allowed. It is imperative that your wheels are as lightweight as possible. Weight can be reduced by sanding or machining excess plastic away from the outside and the inside of the wheels. The huge advantage of lightweight wheels is due to the reduced start-up inertia. In other words, the wheels are easier to start rolling. This allows the car to reach its maximum speed sooner than a car with standard wheels. Stock wheel reduced to 1.0g The huge speed advantage of lightweight DerbyWorx wheels is due to the reduced start-up inertia. Get them here You can perform some of the modifications your self with the proper tools. The Derby Worx Pro Wheel Shaver and Pro Hub Tool allow you to remove some plastic as well as true the wheel circumference and reduce wheel hub to body friction. However, in order to properly perform some of the most beneficial wheel modifications you must be highly skilled and have the proper WWW. DERBYMON KEY. COM 15 © Copyright 2009 Derby Monkey Garage equipment. A micro-lathe or CNC is required to accurately machine the wheels interior. This will remove a lot of unneeded plastic and drastically reduce weight. You can decrease the stock weight of 3.6 grams per wheel all the way down to only 1.0 grams. Unless you have the equipment and are somewhat of a master craftsman it is highly recommended that you purchase a set of official BSA wheels that have been professionally modified by an experienced machine shop like Derby Worx. The Fastest Pinewood Derby Wheels The Derby Worx Ultra-Lite Wheels are official BSA wheels which are precision CNC machined with True Track Tread and reduced in weight from 3.5 grams to only 1.0 grams each. Extensive testing has proven that these are the fastest BSA wheels available. These wheels can be raced without any additional preparation. WWW. DERBYMON KEY. COM 16 © Copyright 2009 Derby Monkey Garage Installing one of the front axles so that it lifts the wheel off the track is beneficial in several ways… First of all, by only having three wheels on the track, the start-up inertia required to get the car moving is reduced by 25%... this is huge. Secondly, it simplifies the process of aligning your car since the raised wheel needs no adjustment. Finally, if you’re going to create a Rail Rider, as we will soon discuss, you must raise one front wheel… usually the right front. The best way to raise a front wheel is to simply drill one front axle hole higher than the others. It doesn’t take much. From 1/32 to 1/16” is plenty. I mages Courtes y of DerbyWorx Another way is to bend one of the front axles upward to lift that wheel off the track. WWW. DERBYMON KEY. COM 17 © Copyright 2009 Derby Monkey Garage While racing down the track, the inside of the wheel hubs rub against the axles. This creates a huge amount of friction that even the best lubrication cannot eliminate. So, it is crucial that you polish the axels and the wheels hubs extremely well. Axles The purpose of this step is to create a shiny finish on the axle shaft and the inside of the axle head. Anywhere the wheel rubs on the axle must be highly polished in order to reduce friction. Most folks will tell you to polish you axles with sand paper up to about 2500 grit. That’s fine for those who want to finish in second place. The axles need to have a near mirror finish in order to eliminate as much friction as possible. To achieve this, you must polish your axles with the use of sandpaper all the way up to 12,000 grit and then finish them off with a polishing compound and polishing cloth. For best results, the Derby Monkey highly recommends the use of the Ultimate Axle Polishing Kit order to get your axles where they need to be to increase your chances of victory. Another option is to purchase a set of official BSA axles that have been professionally modified by an experienced machine shop like Derby Worx. These prefinished Derby Worx Axles are finished up to 3200 grit. Then you can just finish up the polishing process with the finer grit sandpaper. First make sure that your race rules will permit this. Complete BSA Axle Preparation 1. Straighten axle with the Pro Axle Press. 2. Chuck the axle in a drill press or any electric drill. 3. While the axle is spinning, use a thin flat file to grind off the crimp marks near the axle head. 4. The polishing process will begin with a ¼” a strip of 400 grit wet/dry paper. Dip the paper in water and sand the nail and the inside of the nail head while the axle is spinning. 5. Allow the sandpaper to make firm contact with the axle shaft for 10 to 15 seconds. 6. Switch to the next grit strip of dampened wet/dry sandpaper. WWW. DERBYMON KEY. COM 18 © Copyright 2009 Derby Monkey Garage 6. Continue this process until all grits of sandpaper are used ending with the 12,000 grit paper. 7. Finally, apply the special axle polishing compound with a ¼” section of polishing cloth. Polish the axle shaft for about 30 seconds. Make sure to polish the inside portion of the axle head. 8. Remove all polishing compound using a clean, soft cloth. 9. Place the axles in denatured alcohol for about one hour in order make sure all polish residue is removed. Wheel Hubs Now, you must polish the inside of the wheel hubs. The only good way to do this is with the Derby Worx Pro Bore Polisher. Most folks will tell you to simple use the Micro-Surface Micro-Gloss for this. However, most do not mention that you must take it to the next step and finish this process by applying the Micro-Surface Micro-Finish compound. Polish with equal outcomes would be the Monkey Spit Wheel Bore Polish. Preparation 1. Clamp the hand drill to a work surface using the clamp. Do not use a Dremel-type tool as the RPM is too high. 2. Insert the solid shaft of the Pro Bore Polisher into the chuck of the drill. 3. Cut a piece of pipe cleaner 1-1/4” long. 4. Slide the pipe cleaner between the two prongs of the tool. Make sure that the pipe cleaner is centered between the prongs. Caution - Some polish may be thrown when the drill is running, so wear eye protection, old clothes, and cover any sensitive equipment on either side of the pipe cleaner. Polishing 1. Apply a small amount of Monkey Spit 1 Wheel Bore Polish to the pipe cleaner. Spread the polish onto the entire pipe cleaner surface. 2. Slide a wheel onto the pipe cleaner and over the tool. 3. Hold the wheel and start the drill on a slow to medium speed. 4. Move the wheel back and forth on the tool for 5 to 10 seconds. WWW. DERBYMON KEY. COM 19 © Copyright 2009 Derby Monkey Garage 5. Slide the wheel off the tool onto the pipe cleaner and polish for an additional 5 seconds. 6. Remove the wheel and stop the drill. 7. Repeat steps 5 to 10 for the other wheels. 8. Use a new pipe cleaner and repeat the above steps using Monkey Snot 2 Wheel Bore Polish. Important - Do not slide the wheel onto the Pro-Bore Polisher while the drill is running. Clean-Up 1. Wash the wheels in water, using a clean portion of the pipe cleaner to scrub inside the bore. 2. Dry the wheels. A dry portion of pipe cleaner can be used to dry inside the wheel bore WWW. DERBYMON KEY. COM 20 © Copyright 2009 Derby Monkey Garage What is Center of Gravity? The center of gravity of your pinewood derby car is the distance that the balance point of the car is in front of the rear axles. This is sometimes referred to as the center of mass, COM or COG. Many people simply tell you to just “put the weight in the back”. While that is true, there is a lot more involved in this process. Proper placement of the COG is crucial in order to have a fast car The COG is the distance that the balance point of the car is in front of the rear axles. This is sometimes referred to as the center of mass or COM. The exact location of the COG of your car can be determined as follows: 1. 2. 3. 4. 5. 6. Set a ruler on its edge on a flat and level surface. Carefully lay the car across the ruler. Move the car back and forth until it balances on the ruler. This balance point is the COG. Measure the distance from the COG to the rear axles. This distance is how we express the COG location on a Pinewood Derby car. The perfect tool for locating the COG is with the aid of the Derby Monkey’s exclusive COG Quick Ref. Where Do You Want Your COG? There are many different opinions regarding where the exact location of the COG should be. However, every one aggress that you want it close to the rear of the car. Most publications recommend a COG of 1” to 1½” in front of the rear axles. Most experts agree that this is too WWW. DERBYMON KEY. COM 21 © Copyright 2009 Derby Monkey Garage far forward. The faster cars seem to be built with a COG of a less than 1”. The Derby Monkey Garage builds its cars with a COG of ¾” in front of the rear axles. Some builders even go with shorter COGs. How fast your car goes on the first flat part of the track is based on the distance that the COG of the car actually travels before it reaches the curved part of the track. The weight mass of car with the COG in front will not have traveled as far when it reaches the curved section as the weight mass of a car with the COG in the rear. The farther the weight mass travels the more speed the car picks up on the first section of track. Your COM should also be very low in the car. The lower the COM the more stable the car will be. That’s why tungsten plates attached to the bottom of the body can help create a very fast car. Position the weights in you car so that you have the optimum COG. Tungsten is the best weighting material because of its density. This allows you much more flexibility in controlling your COG. WWW. DERBYMON KEY. COM 22 © Copyright 2009 Derby Monkey Garage Most instructions manuals will have you to align your car so that it rolls perfectly strait with absolutely no deviation for at least six feet. The theory, or myth, is that if the car rolls strait down the track it will not make contact with, and rub against, the center guide strip. Believing that the breaking effect caused by rubbing the rail will slow the car down many builder insist on a perfect strait running car. The only problem is this adjusting technique is doomed from the start. Experts agree that controlled rail riding will produce a much faster car. Yes, that’s right; if your car consistently rubs against the rail all the way down the track it will be faster. Here’s why: since it is nearly impossible to have a track that will allow a perfectly Notice the left front wheel of the car in photo aligned car to run straight and 1is not yet touching the rail. Photo 2 shows not hit the rail. Invariably, any that the car has migrated toward the rail and car will drift into the rail the left front is now riding against the rail. causing it to bounce back toward the other side. This generates a side to side movement, causing the car to repeatedly slam into the rail. This is a huge enemy of a speedster. Therefore, knowing that you will certainly be hitting the rail (evidenced by almost every video of a fast car that you study in slow motion) why not bias the car to hit the rail on the front dominant wheel side, as opposed to the raised wheel side, which incidentally is yet another kiss of death. Now, the real trick is to determine how much bias towards the center rail to create. According to most of the experts the optimal is about 1" to the rail over a 4' tuning board. Some say 1” for every 6’ of tuning board. In order to force the car to drift toward the rail is to cant, or bend, the front axle about 1.5 degrees. You can place the axle in a vise and bend it with your fingers but it is highly recommended to use the Derby Worx Pro Axle Press and Rail Rider Tool. WWW. DERBYMON KEY. COM 23 © Copyright 2009 Derby Monkey Garage How to Do It 1. You want the bend in the front dominant axle, the side that touches the track, to be just inside the wood body so that the hub will never ride on the bend, only the straight part that resulted from the bend. 2. Determine your space and mark accordingly with a sharpie: Try putting the axle through the wheel and inserting it into a practice scrap with a drill hole slightly bored out so that insertion and removal is easy. Use a gap tool or credit card or whatever else you use to assure Extra Tip: On marking the axle consistent wheel spacing, to get the head- try cutting a groove in the distance from the body to the edge of axle head with a Dremel tool & cut-off wheel. Create a slot like the inner nail head. You can measure a flat head screw. You can place it with a caliper or you can just a 6:00 dot on one end of the eyeball it. Once you have figured out slot. The dot will serve as a where you want the "bend" to be, reference point and you will use mark that spot with a black sharpie. the slot for easy turning & tuning your steer with a screwdriver. Here is where you can get creative. Knowing that you want a consistent bend and that you also don't want to The Derby Monkey has an Axle Head Groove Kit for this purpose scar either the axle head or the shaft with your bending methodology, you need to be very careful and go slowly. 1. Derby Worx Axle Press and Rail Rider Tool Method: A. Insert an axle into the Pro Axle Press at the location of your sharpie mark or with the axle head extended out about ½”. B. Turn the axle so that the head dot is located at the 6:00 position… or position you axle head groove in the vertical position. C. Place the 1.5 side of the Derby Worx Pro Rail Rider Tool over the top of the axle press and rest on the axle shaft in the groove on the tool. D. Press the axle head against the Pro Rail Rider Tool. E. Keep your dot in the 6:00 position. F. Hold the assembly with one hand and gently place it on a solid surface. G. Gently tap the top of the tool two to three times. This will accurately bend the axle to 1.5 degrees. WWW. DERBYMON KEY. COM 24 © Copyright 2009 Derby Monkey Garage 2. File on Wood Block Method: A. Mark the spot at which you want the bend. B. Lay the axle on a piece of clean soft wood. C. Align your steel file perpendicular to the axle over the mark and press down with your thumb until you get the desired bend. D. Be careful to not scratch any area where the wheel rides the axle and also not to damage the head with pressure. Make it Ride to the Rail 1. After applying lubrication to the wheels and axles, install them with the location dot of the dominant front axle at the 12:00 position... or position your axle head groove in the vertical position. 2. You will need to make some type of tuning board. This can easily be made with any 8” wide board that is 4 or 6 feet long. Mark a strait line all the way down the length of the board. Prop one end up about 3”. Level the tuning board as well as possible. 3. Place the car at the top of the tuning board straddling the line and point perfectly strait down the board. 4. Roll the car down the tuning board and observe which way the car drifts and by how much. 5. Your goal is to have the car’s dominant front wheel drift toward the center line at about 1” over a 4’ distance. Some cars run better being set up less aggressive while others perform best being more aggressive. 6. To make adjustments to the drift, slight turn the axle with pliers or your axle head screwdriver. To make adjustments to the drift, slight turn the axle with 7. Continue testing and tuning until pliers or your axle head you achieve the desired results. screwdriver 8. As soon as you achieve the desired results, glue the axles in place so that your adjustment will not change. WWW. DERBYMON KEY. COM 25 © Copyright 2009 Derby Monkey Garage If you decide to build a rail rider and experiment with t he degree of migration to the center rail, experts also highly recommend narrowing the front wheel spacing less than the rear. You may want to start around 1/16”. One way to do this is to simply sand off 1/16” on the front side of the body where the dominant front wheel is attached. WWW. DERBYMON KEY. COM 26 © Copyright 2009 Derby Monkey Garage OK, so you already know that friction is enemy number one to the Pinewood Derby car builder. One troublesome point source of friction is where the wheel hub rubs against the car body. During the race, the wheels tend to migrate back and forth on the axle The rear axles are bent up so shaft and make contact with the car that the top of the wheels lean body. Occasionally, a wheel will in toward the car body. This migrate into the body and stay there will force the wheels to migrate out and away from the creating a braking effect all the way down the track. There are several body decreasing friction. techniques, some are not legal, to reduce the friction of this rubbing. Many experts agree that its best if the wheel hubs never touch the body at all. The only way to accomplish this is to cant both rear axles. We want to bend both rear axles up so that the wheels migrate toward the inside of the axle head and not the car body. It is true that this process simply shifts the wheel friction from the car body to the axle head however, the amount of friction is greatly reduced. You can bend the rear axles using the same methods discussed above in the Rail Riding section using Derby Worx Axle Press and Rail Rider Tool. Depending on who you talk to, the amount of rear axle canting should be from 1.5 to 2.5 degrees. The Derby Monkey uses 1.5 to 2.00 degrees canting on its cars. After applying lubrication to the wheels and axles, install them with the location dot of both rear axles at the 12:00 position... or position your axle head groove in the vertical position. Look at the car from the rear and make sure that the tops of the wheels are leaning in toward the body. Gently roll your car on a flat surface and concentrate on the rear wheel hubs. If the hubs migrate toward the body and rub against it, then slight turn the axle with pliers of an axle head screwdriver. Continue WWW. DERBYMON KEY. COM 27 © Copyright 2009 Derby Monkey Garage to test and adjust until the wheels migrate out and against the axle head. Perform this with the car rolling forward and backward. Try to make sure that each rear wheel is parallel to the car body… at least as close as possible. WWW. DERBYMON KEY. COM 28 © Copyright 2009 Derby Monkey Garage During the race the wheel hubs will rub on the axles. This unwanted friction contact cannot be avoided. However, if you have properly repaired and polished your axles and hub bores then this friction is reduced. But even that is not enough. We must thoroughly lubricate all friction points before putting on the wheels. Your scout rules will probably require that you use a dry lube. If so, use quality graphite, such as Monkey Dust or Hob-E-Lube. If, on the other hand, your rules allow for the use of oil then you should consider taking advantage of that by using a super lubricant like NyOil or Krytox. Krytox The Derby Monkey Garage uses DuPont Krytox® GPL 100 whenever oil is allowed and sometimes when its not. This is a highly-refined synthetic thin-film lubricant with an ultra-low viscosity. When this stuff is properly applied it equals or outperforms any dry lubricant on the market including graphite. Krytox is much easier and faster to apply than graphite. It is also almost undetectable by derby officials. As a matter of fact, Pinewood Derbies should adopt a Krytox only policy. When properly applied, Krytox is much cleaner and leaves no trace on the tracks. This stuff is also perfect for your nice paint job. Graphite will stain and ruin a light color paint job but Krytox will not. Monkey Dust Monkey Dust is a unique formula of natural and pure industrial grade graphite powders that create an extremely low coefficient of friction. The graphite particles that make up Monkey Dust are milled to a minute 325 mesh which makes it the silkiest graphite on the market. Hob-E-Lube Hob-E-Lube consists of a fine, specially ground formula fortified with Molybdenum. The Molybdenum additive has a very low coefficient of WWW. DERBYMON KEY. COM 29 © Copyright 2009 Derby Monkey Garage friction and when mixed in the proper proportions boost the lubricating effects of the graphite. Many tests have proven Hob-E-Lube to be the best available. How to Properly Use Graphite With graphite, too much is never enough. Forget what your mother told you… you can be as wasteful as you want. This stuff is not expensive. Using too little graphite is another kiss of death. It is very important that you first treat the axles with graphite. This is an often overlooked procedure and most experts agree that this is an extremely important process. The graphite must be properly worked into the axle. No matter how fine you polish the axle shaft there will still be microscopic scratches that will ad fiction. By working in the graphite, it fills the minute scratches and helps protect against this unwanted abrasion. The Derby Monkey Axle Treating Cradle is an excellent tool for thoroughly treating axles. Treating the Wheels Extra Tip: When inserting the axle, make sure that the axle tip does not rub against the inside of the hub wall. This will place scratches on the surface that you have worked so hard to polish. These new scratches will create unwanted friction. You can’t just squirt a little graphite in the hub and that’s it. You must pack the graphite tightly in the hub until the hub is completely packed full of graphite. Again, don’t worry about being wasteful. After the hub is packed, carefully insert the axle in the wheel. A lot of the graphite will be pushed out of the other side of the hub but that’s OK. Spin the wheel several times on the axle to help Extra Tip: Keep your seat the graphite. Graphite has a breakgraphite and lubed car in a in period of 4 to 6 runs so always spin dry place. High humidity will the wheels multiple times. Then mount actually dampen the graphite causing it to gunk-up and the wheel and axle on the car. Be decrease your speed. careful so that you don’t get graphite on your nice paint job. Now, roll the car back and forth on a clean flat surface. If you have a test track, make 3 or 4 practice runs. This further helps to seat the WWW. DERBYMON KEY. COM 30 © Copyright 2009 Derby Monkey Garage graphite. Then remove the wheels and start the wheel treatment process all over again. Extra Tip: Other parts to consider lubing with graphite are: The car body where the hub rubs The inside of the wheel hub The inside of the wheel edge The wheel surface Every little bit helps. After the last wheel lube, you car will need what is comparable with 5 practice runs to break-in the graphite. Wipe the car down and remove as much loose graphite as possible from the body and outsides of the wheels so that it won’t get on the track. Then put the car away and don’t touch until check-in time. WWW. DERBYMON KEY. COM 31 © Copyright 2009 Derby Monkey Garage There is absolutely no doubt that having the ability to test your Pinewood derby car is an advantage of gargantuan size. The only problem is that unless you have a friend with a test track and timer, you have to buy one. The Best Track single lane test track and timer is the ideal tool for testing and timing. Having a quality test track and timer allows you to make adjustments to your car and check the run times. You can quickly determine which adjustments are good and which are not. Keeping a journal of your adjustments and times are extremely valuable. If you have a winning car this year then you know what test times you need for next year’s car to be competitive. WWW. DERBYMON KEY. COM 32 © Copyright 2009 Derby Monkey Garage This is a very important factor that you should really discuss with your young scout well before the car is finished. All too often, some scout will impatiently decide to start playing with their car on the floor before the race. This is disastrous. The car will lose graphite, get knocked out of alignment, pick up dust, or even worse… get broke. You should explain that this Pinewood derby car is a fine tuned instrument and that any unnecessary handling can easily slow the car down. There will be plenty of time to play with the car after the race. Handle the finished car as if it were a fragile heirloom. Derby Monke y has a few great car carriers that will protect the car until it’s officially checked in. WWW. DERBYMON KEY. COM 33 © Copyright 2009 Derby Monkey Garage The Derby Monkey truly hopes that this manual has been of some help to you. For more information please visit the Derby Monkey website and the Fast Pinewood Derby Tips blog. The History of the Pinewood Derby The first Pinewood Derby ever held took place in 1953. Pack 280C of Manhattan Beach, California gathered at the Manhattan Beach Clubhouse and made Cub Scout history. Cubmaster Don Murphy had been looking for an activity that his 10 year old son, Don, could participate in after being too young for a soap box derby. Remembering the cars and airplanes he used to carve as a child he decided his Cub Scouts could work with their fathers and carve their own race cars. He felt this activity would foster a closer father-son relationship and good sportsmanship through competition. Murphy approached his Cub Scout committee who eagerly took on the project. A car and track design was quickly worked out. The racing kit consisted of a block of pine wood, two wood axles, four nails, and four wheels. The track was 32 feet long with a declining four foot down ramp for the gravity propelled cars. The electric finish line was built with door bell coils powered by batteries to signify the winner. The first race day was set for Friday May 15, 1953. Contestants raced in three classes: Class A: 10 years old, Class B: 9 years old, and Class C: 8 years old. The race was a hit from the second the first group of cars started down the track. News of the Pinewood Derby quickly spread. A city wide Pinewood Derby was sponsored by the Herald Express newspaper and the Los Angeles City Recreation and Parks department in 1954. When word reached the national office of the Boy Scouts of America they decided to promote the race nationwide. A race car kit was even included in the Boy Scouts of America's supply catalog. Today most of the rules and regulations of the Pinewood Derby remain the same. Cub Scouts and their parents look forward to the race each WWW. DERBYMON KEY. COM 34 © Copyright 2009 Derby Monkey Garage year. Don Murphy, the father of the Pinewood Derby, still takes great pride in the event he started over 50 years ago. A regulation Pinewood Derby track can be found in the National Scouting Museum where visitors can race their own cars or a car provided by the museum. Source: National Scouting Museum WWW. DERBYMON KEY. COM 35 © Copyright 2009 Derby Monkey Garage