PopLang - Michelle Jeanty
Transcription
PopLang - Michelle Jeanty
Michelle Jeanty Introduction • Pop Lang is a tutoring app to help students learn foreign languages through gamification. A student can take quizzes set up by professors, create their own quizzes, or use one of the premade language quizzes on their Apple or Android enabled phone/tablet or on the Pop Lang website. After completing a quiz, students can view their progress chart which highlights the quiz takers strengths and weaknesses. • Languages supported in the Pop Lang app include English, Spanish, French, Japanese, German, Korean, and Chinese. Background •Most college students today are required to take at least two years of a foreign language. Our founder Michelle Jeanty and her team wanted find a fun and educational way to help students study and keep from being distracted. Objectives Practice ◦ Students will practice speaking another language by speaking out loud or writing sentences even when alone. Students will also learn how to handle random foreign conversations at any given time. Studying ◦ Pop Lang users have a distraction free study environment away from their smart phones or tablets without them. Teaching ◦ Teachers have an alternative method to reach students outside of the classroom. Students can teach themselves about different language structures. Objectives Cont. Focus ◦ A user will remember not to get distracted when studying. Students will take the quizzes repeatedly. Fun ◦ Students have fun trying to access their electronics while studying a foreign language. Convenience ◦ Tablets and cellphone become study tools instead of interferences. Students can study on the go and possibly study exactly what the teacher intended. Goals Mastery ◦ Upon passing all of their Pop Lang quizzes, users will have the skills to pass a college level language course and have diverse conversations in the language of study. Improvement ◦ Students who used Pop Lang to aid in learning a language should see improvement by at least 50%. The average time a user spends procrastinating should decrease by 50%. Confidence ◦ Avid Pop Lang users will have more practice and feel more comfortable about speaking another language out loud. Goals Cont. Speed ◦ Pop Lang users will retain concepts of foreign languages twice as fast students who do not use the app or with traditional studying methods alone. Want ◦ Over time Students will want to learn more about foreign languages or multiple languages and motivate others to join. Popularity ◦ Growing popularity will inspire more teachers to incorporate the Pop Lang app in their classrooms. Pop Lang becomes a well-known source for language training worldwide. Strategies •The strategies used in efforts to collect data for Pop Lang include user centered design guidelines such as identifying the user and making sure the use is the main focus not the product. •After choosing college students between the age 18 and 25 we at Pop Lang will continue to use evolutionary prototyping methods to design the Pop Lang app. This app will have to be continually updated to the users changing needs, social trends, newly discovered issues and bugs. Prototypes Logo Login Settings • For the Logo I wanted to use a sans serif font that will look less harsh and inviting to the app user. Blues represent hardworking and professionalism. Brown is a warm color that embody relaxation and elegance. In order to incorporate all of the cultures featured in this app I went with a brown and blue theme. The represents a melting pop of all of the countries mixed together. The brown also symbolizes land and the blue is for water. Pop Lang’s icon is droplets falling as they would when a bubble bursts. • The first screen a student will see when opening Pop Lang is the Login. Most of today’s popular apps allow users log in with not only their email but popular social media sites such as Facebook and Twitter. After logging in in for the first time, the app user will be prompted to get familiar with the settings. The Settings section showcases the top rated most distracting apps for students. The user can toggle on which apps they are willing to lock to reduce distractions when studying. These locks can be turned off at any time in the settings section. Prototypes Languages Quizzes Progress • The next place students will travel in the app tutorial is the Languages section. There are six languages to choose from and users are allowed to study from them all simultaneously. Navigating between the different languages and all of the other sections in the Pop Lang app is done by means of backwards and forwards buttons. • Every student will have a “Quizzes” section which will hold all of their desired quizzes. Quizzes can be added to this section from the app which houses Pop Lang’s signature quizzes or added only from the Pop Lang Website. Additional quiz input methods include user created tests and teacher submitted tests. • Students can check their improvements in the Progress section. In the progress section, different types of charts will display a user’s strengths and weaknesses from up to a month ago. The various charts include Strengths: Which category a student excels the most in, Tries: How many tries each quiz took to master, and Progress: Overall chart to view improvement in comparison to the past. Prototypes Languages Quizzes Progress • The next place students will travel in the app tutorial is the Languages section. There are six languages to choose from and users are allowed to study from them all simultaneously. Navigating between the different languages and all of the other sections in the Pop Lang app is done by means of backwards and forwards buttons. • Every student will have a “Quizzes” section which will hold all of their desired quizzes. Quizzes can be added to this section from the app which houses Pop Lang’s signature quizzes or added only from the Pop Lang Website. Additional quiz input methods include user created tests and teacher submitted tests. • Students can check their improvements in the Progress section. In the progress section, different types of charts will display a user’s strengths and weaknesses from up to a month ago. The various charts include Strengths: Which category a student excels the most in, Tries: How many tries each quiz took to master, and Progress: Overall chart to view improvement in comparison to the past. Prototypes Multiple Choice Voice Input • There are three different types of quiz input modes for the quizzes to satisfy a range of user’s needs and preferences. The default mode is Voice Input with a text input box. One of the main goals of Pop Lang is to get students used to speaking different languages out loud and engaging in conversations. By holding down the microphone button a tone will sound to prompt the user to begin speaking. Students who wish to use alternative answering modes may use the text box to type in their answer or opt into Multiple Choice at the start of each quiz. Quizzes can have up to 5 multiple choice selections. At the end of each quiz the score page will load. Students will see how they scored on the quiz and have the option to retry the quiz or add it to the pop quiz mode. Prototypes Pop Quiz Lock • Pop quiz powers the app Lock mode. In app lock mode the preselected distracting apps will be locked. Upon opening a distracted app the user will be prompted to answer a pop quiz question via an alert pop up. The pop lock method can help students study foreign languages in an entertaining and unprepared matter. Students can also use this method to discourage procrastination while studying any subject traditionally. The default input method to unlock these apps is voice/ text. There will be a button at the bottom of the alert to switch to multiple choice input mode. Prototypes Randomizer Correct • Upon unlocking an app with the correct answer, students may additionally opt into the Randomizer which will randomly add pop quiz questions into their app sessions. A missed randomizer question will lock the user out of the app. This can be a fun and or frustrating experience and give the user more of a pop quiz feel. App locks only last 5 minutes and students can wait it out or opt out of the lock at any time through the settings in the Pop Lang app. • To balance out the negative feedback of Pop Lang, upon getting a Correct answer a quiz taker will receive a grace period for using distracting apps. Users can receive up to an hour per quiz and twelve hours per day Prototypes •PopLang.com is where students and teachers can create additional quizzes. Students can also check their progress and study quizzes without taking any of them. Students can take quizzes from the Website as well. Teachers can check individual students’ progress and see the class’s average score. This can help teachers see where most students are struggling and what areas to concentrate on. Testing • To get user feed back for Pop Lang, a series of field studies took place at the college campus of University of Central Florida in a booked board room. • The criteria for testers called for currently enrolled UCF students between the ages 18 and 25. • During this survey process students were asked to answer a series of questions on paper based on study habits, difficulty of studying and strengths in comprehending languages. • Questions included single responses, binary responses, and Likert Scales. • Institutional review board rules were followed with anonymous answers. Results • All of the results were calculated and stored digitally. Of thirty responses the average age of the surveyors were of twenty one years of age. No one thought that learning a new language was very easy but the average on a scale of 1-5 was a 2.5. The most popular language to learn was Spanish while 43% of students said social media is distracting while studying. It was also found that more students preferred studying digitally. 80% of students showed an interest for a language tutoring app while only 36% of students said they would not like to use an app that could lock you out of social media. The ratio between impact of posted scores on social media were 14:15 with 15 saying it would motivate them to score higher on tests. The most popular choice for positive feed back for completing a quiz would be a ranking system to track mastery. Charts Charts Cont. Current Status/Future • The Pop Lang App is still in post production. After collecting results we must consider a better tactic of gamification to attract students. The locking of apps might be too harsh of a concept to market to students. It was found that students would be most excited to have physical prizes pertaining to things such as store discounts and cash prizes. More testing will have to take place explaining the turning off of the lock features, the PopLang.com website where students and teachers can create additional quizzes and more ways to improve the app. • In the future we hope to get Pop Lang published for free on the app store and google paly store. From there we will keep pushing out monthly updates and bug fixes as needed and collecting reviews and error reports.