The Wizard of Earthsea Graphic Strategy
Transcription
The Wizard of Earthsea Graphic Strategy
The Wizard of Earthsea Graphic Strategy – Sequence of Events Purpose: Students will be able to trace sequential events in order to understand and clarify plot thus far. The sequential organizer will be used after reading Chapters Five – Seven to help review events, but done before continuing on with novel. Context: In Chapters Five through Seven, there is a chain of events that led Ged to be the hunter of the shadow instead of the hunted. Knowing these events will help students maintain the story line and understand the rationalization Ged has for becoming the hunter, which leads to the next chain of events. Directions to the Students: In Chapters Five through Seven, there are some major events that help shape the destiny of Ged’s story and turn him into a hunter. On the handout, you will arrange the important events in a sequential order. List the events in their own square. You may use any other shape that you think will help you with the sequence, but it must be made so that a person can follow the course with one look. Use arrows pointing to the next event. Number the events in the order that they happened with the number before the event. After the event, you will write the page number of where it is found in the book for future reference. Let’s look at Goldilocks and The Three Bears handout as an example. (See handouts) Time: If they have already read the chapters, allow ten to fifteen minutes to complete the activity. Assessment: Students will have the sequence of events in the correct order with the page number next to the event. Napoli, 2002 BYU The Wizard of Earthsea Sequence of Events Key Key: The four main events students should include from each chapter. Chapter Five: 1. Ged is assigned to Low Torning. Page 76 2. Ged follows sick child into Death’s land. Page 80 3. Ged determines he must leave. Page 84 4. Ged meets with and overcomes Dragon. Page 87 & 92 Chapter Six: 1. Ged leaves Low Torning for Roke Island. Page 96 2. Meets "Traveller,” decides to go to Osskil. Page 102 3. Meets Skiorh and follows to Court Terrenon. Page 105 4. Battles and flees the Shadow. Page 107-108 Chapter Seven: 1. Meets Lady of the Keep. Page 111 2. Lady of the Keep shows Ged the Stone of Terrenon. Page 115. 3. Flees Court of Terrenon as a Falcon. Page 123 4. Talks with Ogion about Shadow. Page 127-128. Napoli, 2002 BYU Goldilocks and The Three Bears Sequence of Events 1. Mama Bear makes porridge. (pg #) 2. Papa Bear decides it is too hot and to go on walk. (pg. #) 3.Three Bears leave their house. (pg. #) 6. Tries all three chairs. Breaks BB’s chair. (pg. #) 5. Tries all three and eats Baby Bear’s porridge. (pg. #) 4.Goldilocks comes to their house and enters. (pg #) 7. Goldilocks tries all three beds. (pg. #) 8. Falls asleep in Baby Bear’s bed. (pg. #) 12. Bears look at beds. (pg. #) 11. Bears look at chairs. Baby Bear’s is broken. (pg> #) 13. Three Bears find Goldilocks. (pg. #) Napoli, 2002 BYU 9. The Three Bears come home. (pg. #) 10. Bears look at porridge. Baby Bear’s is gone. (pg. #) 14. Goldilocks wakes up and runs out of house. (pg. #) The Wizard of Earthsea Sequence of Events Using the rest of the page, finish your graphic organizer with the important events that happen during Chapters Five, Six, and Seven. You may have as many events as you would like to help you remember the storyline, but you must have at least four events from each chapter. List the event within a square (or shape of your choice) preceded by the number you assigned the event and followed by the page number. Draw arrows to help your readers follow the course of events. The first square has been done for you. Good Ged is assigned to Low Torning. Page 76 1. Napoli, 2002 BYU