AnCon 2011 Yearbook Event Highlights
Transcription
AnCon 2011 Yearbook Event Highlights
AnCon 2011 Event Highlights Yearbook Car Wars - Tanker Transport Rules: Car Wars, Saturday, 10 AM, 4 Hours, 8 Players Descr: Large Scale Car Wars scenario using Matchbox size miniatures 1:64 scale. Tanker delivery though dangerous territory where fuel is a precious commodity. Beware the bandits who will stop at nothing to steal the precious cargo. GM Steve Kolecki, RPSA1901 Old Man Malloy Rules: Call of Cthulhu, Saturday 7 PM, 4 Hours, 6 Players, Descr: The town of DeadTree is holding it’s breath. Gunslingers are coming after the old man who lives on boot hill. GM Bob Kindel of Light Trading Company 24 http://www.warhorn.net/ancon-2011 SESA2201 Action Castle/Return to Action Castle Rules: Parsely, Saturay, 10 PM, 1 Hour, 15 Players Descr: Action Castle plays like the old text adventures by infocom, with the MC playing the part of the computer. More fun than Munchkin! GM: Paul Burdick of Spellbinders www.mstbconsulting.com AnCon 2011 Event Highlights Yearbook Camelot Derby Rules: Circus Giganticus, Saturday, 10 AM, 3 Hours, Players Descr: In the dark days after the fall of the Roman Empire, civilization crumbled, knowledge was forgotten, and Man’s light went dim. In these Dark Ages, a spark of hope glimmered – Camelot. Harkening back to the greatness of Rome, the Knights of Camelot strove to rekindle certain ideals – Order, Honor, Democracy – and RACES. The venues of Rome hosted giant spectacles. Their names are still today synonymous with enormity – the Coliseum, the Circus Maximus, and greatest of all – CIRCUS GIGANTICUS. The knights of Camelot sought to capture a bit of that former glory, to create a contest which would separate the men from the boys, the fast from the slow, and – of course – the heroes from the zeros. Thus was born – CAMELOT DERBY. In the game CAMELOT DERBY, players control brave LEGO knights and their faithful LEGO steeds as they vie to be named PREUX, the first to circle the LIST 3 times. The LIST is a giant race course constructed entirely of LEGOs. Many begin this race; few survive to the finish! GM Matthew Wendling, 25 AnCon 2011 Event Highlights Yearbook Circus Giganticus Rules: Original Rules, Saturday, 7 PM, 4 Hours, 12 Players Descr: Remember Circus Maximus? Ever seen Ben Hur? Like racing? Want to play with LEGO’s? Race LEGO chariots around this massive 12’x5' track. Bump and Whip your opponents out of the way. Capture the prized inner lane to force others outside in the turns. Dive inside to power slide around the hairpin turns at either end of the track. Just be careful not to slide off or worse, flip your chariot! Rules Taught. Prizes Awarded! For more info on Amorphous Blob Games and our other events visit www.abgames.com. GM Earl Lindsey Game moderator (center) Earl Lindsey of Amorphous Blob Games 26 www.abgames.com AnCon 2011 Event Highlights Yearbook Night of the Kaiju Rules: Clash of the Kaiju - Miniatures, Saturday, 8 PM, 3 Hours, 6-12 Players Descr: The world is no longer as we know it as the very fabric of reality is being torn asunder. Godzilla and his allies must join forces with the Earth Defense Forces to fight an unknown aggressor known only as CALAMITY! What horrors await the Guardians and EDF as they fight CALAMITY for control of the universe! An AnCon specific scenario for Clash of The Kaiju. GM Mark Kuszek, 27 AnCon 2011 Event Highlights Yearbook Clay-O-Rama - CassyClay Strikes Back! Rules: Clay-O-Rama, Saturday, 10 AM, 2 Hours, 8 Players Descr: A classic game with hobby modeling clay. Make an model out of clay, battle other models! What could be more fun than that!. GM Chris Robinson of Amorphous Blob Games, The Clay-O-Rama Dalek was dominant on the battlefield. Con on the Cob Party Rules: Must be 21 with valid state ID to drink alcohol. Friday, 9 PM to 1 AM, Drinks and snacks provided by our friends at Con on the Cob. Room Brandywine ! Y T PAR 28 www.cononthecob.com AnCon 2011 Event Highlights Yearbook Dominion Tournament Rules: Are you a Werewolf variant, Sat, 6 PM, 4+ Hour, 16 Play Descr: The premiere deck-building game! Preset starting arrays from Basic and the New Cornucopia! GM: Paul Burdick of Spellbinders Dungeon Delve Rules: Dungeons and Dragons 4th Edition, Friday 12 pm, Duration: 1 Hour, 4+ Players. The Dungeon Delve is back – situated across from the Main Registration Desk. Gaming is continuous – Any time five players are available, a session begins. The Delve is a One Hour skirmish with two combat encounters. New players have an opportunity to try D&D, 4th Ed for the first time, while experienced players will enjoy the challenge of racing against the clock. No matter your skill level – you will have the chance to win a prize! (Note: There is no preregistration for this event. Bring 4 friends, or make 4 new ones!). DM: MSTB Gaming. AnCon 2011 Show Sponsors Rob Lorentz dilligently draws in new players to the Dungeon Delve. www.abgames.com [email protected] 29 9 AnCon 2011 Family Room Activities AnCon encourages parents and children to play games together. The Family Room offers kid friendly games and activities as well as events for families to participate in together. Coordinated by Margarette Webster and her family, this is the second year of the Family room. Louanne and Justin Foerster assisted the Webster family in teaching games over the weekend. Event Highlights Crafts for Kids Games Variety Variety of Crafts for kids of all ages. GM Margarette & Rebekah Webster Variety of board games and card games; Scrabble, Uno, Monopoly, U-Build Monopoly, Ticket to Ride Card Game, Ticket to Ride America, Trans-America, Carcassonne, Pandemic, Kill Dr. Lucky, Down Under, Munchkin and of course Zombies. Games offered as interest and time allow. GM Margarette Webster Videos for Kids Variety of age appropriate videos will be offered throughout the day. Featuring Hayao Miyazaki animated films, Marvel Comics and Disney productions. If you are interested in running games or volunteering to help with crafts and activities for the Family Room in 2012, please let us know. We can always use good people to join us for family fun. 30 Yearbook AnCon 2011 Event Highlights Yearbook GameNight Mobile GameNight Mobile is a video gaming EXPERIENCE that is brought to you! It is designed for a multi-player environment, but can also be used in a multiple single player forum. GameNight Mobile will rock any kind of party, or gathering, from you kid’s birthday parties to corporate Christmas party brew ha has. We have XBox 360’s and Wii’s with lots of games. 330-858-4061 [email protected] www.abgames.com [email protected] 31 9 AnCon 2011 Event Highlights Go Kart Wars Rules: Original Rules, Saturday, 1 PM, 4 Hours, 8 Players Descr: Taking Go Karts and LEGOs to a whole new dimension of fun and mayhem. Try this original creation from the AB Games crew, the same people who brought you Circus Giganticus. Enjoy the nostalgia of childhood go kart racing combined with homemade weapons. Rules Taught. Prizes Awarded! For more info on Amorphous Blob Games and our other events visit www.abgames.com. GM Earl Lindsey Heebie Jeebies Rules: Heebie Jeebies, 2 Hrs, 4-8 Players Descr: Demo a great party game from our friends at Zipwhaa (makers of Management Material). GM:Zipwhaa Games Library & Open Game Area Sponsored by Underhill’s Games. Special thanks to Underhill’s for bringing games for everyone to borrow onsite. There are so many great games that it’s difficult to schedule all of them. 32 www.underhillsgames.com Yearbook AnCon 2011 Event Highlights Yearbook Kaiju Kaos: AnCon Annie Attacks Rules: Kaiju Kaos - Miniatures Game, Descr: Kaiju Kaos is more than just colossal monsters. This scenario features AnCon Annie and her army of 28mmscale zombies vs. members of Beng-Arii Syndicate and Special Mission Force. Everything needed to play is provided GM Bryan Borgman of Bailey Records Kaiju Kaos: AnCon Annie Attacks, the Sequel! Rules: Kaiju Kaos, Descr: Kaiju Kaos is more than just colossal monsters. This scenario features AnCon Annie and her army of 28mm-scale zombies vs. members of Beng-Arii Syndicate and Special Mission Force. Everything needed to play is provided GM Bryan Borgman of Bailey Records Kaiju Kaos: Clash of the Colossols Rules: Kaiju Kaos, Descr: Ever wonder what a battle between Godzilla, Cthulhu, a 5-Headed Dragon, and 5 other colossal monsters would be like? Play Kaiju Kaos - a new 28mm-scale skirmish game featuring 12” tall monsters. Everything provided for play. GM Bryan Borgman of Bailey Records, www.baileyrecords.com 33 9 AnCon 2011 LFR Open Play D&D 4 th Ed (LFR), The players, decide what adventure to play. A DM will be provided who can make recommendations for your party. Bring all of your characters – You never know who’ll be there! GM: MSTB Gaming Event Highlights MYRE EXCLUSIVE - Ruins of the Colosseum (H3) D&D 4th Ed (LFR), A mysterious summons offers fame, fortune, and endless treasure in exchange for participation into an arena style combat lead by an unknown host. You, along with hundreds of others are given the opportunity to compete in such a battle. Prove your worth to thousands, or perish in the process. DM: MSTB Gaming’s Own Jeff Borger. MSTB Gaming - Coordinating both LFR and Pathfinder at AnCon SPEC3-1 Roots of Corruption: Infestation (H2) D&D 4th Edition (LFR), Two years ago, the city ADCP 2-1 Monument of the Ancients (P1) D&D 4th Edition (LFR), Panicked refugees are pouring into the port city of Phlan, fleeing from barbarian attacks in the Moonsea North. Something ominous and ancient drives the horse nomads toattack their neighbors. Poised to shatter the ancient monument keeping him from Faerun, a lost god from Toril’s past sends an agent from the Elemental Chaos to herald his long-prophesized return... GM: MSTB Gaming. Yearbook MYRE EXCLUSIVE-The Final Countdown (H2) D&D 4th Edition, Wryban Riggby had menaced Suzail with his plague of Raving Fever once before, but now he’s found something altogether more destructive. His cultists dedicated to Cyric have activated a doomsday device of some sort and it’s up to our heroes shut off the countdown sequence before it’s too late. DM: MSTB Gaming’s own Ben Kanelos. of Myth Drannor was overrun with vermin. While adventurers were able to purge the infestation, bigger problems at the time ensured the event was quickly forgotten. Now a familiar fungus spreads its tendrils through the ancient woods of Cormanthor, and this time it’s proving harder to kill. GM: MSTB EAST2-3 Nightmares (P1) D&D 4th Edition (LFR), Citizens of Hammergate are suffering sleepless nights, with visions of undead horrors invading their dreams. To one gnome, these nightmares have a special meaning. You must discover the secret of her visions or no one will ever sleep peacefully again. GM: MSTB Gaming. CORE2-11 The Sign of Four (P3) D&D 4 th Ed (LFR), Fragments of an ancient, shattered tablet have surfaced all across Faerun. Its origin is shrouded in the prophecies of a dread sorceress, but what little is known of this artifact’s power is enough to concern even the Coronal of Myth Drannor. Those who seek answers must embark on a quest into the realm of eternal winter. Your greatest threat may not be the wrath of Thrym the frost titan king, but rather the moral choices you will make in order to find the truth. A two-round Living Forgotten Realms adventure set in the Elemental Chaos for characters levels 17-20. This is the first part of the Shattered Secrets series, which concludes with CORE2-12 The Sschindylryn Heresy (levels 17-20). We recommend that you allow a minimum of eight hours of playing time to complete this adventure. GM: MSTB Gaming. Cost $4.00. Room: MSTB HQ Stow. 34 IMPI2-4 Goblins Strike Back (P3) D&D 4th Edition, The death of their leader Ekrilliek was supposed to end the threat of the goblins of Brikklext. Instead, it led to an opportunity for the demon Morthak to seize control of the goblins with promises of sweet revenge for their fallen chief. Now, with the aid of Morthak and his powerful allies, the goblins are preparing to launch a decisive attack against the people of Impiltur. Will heroes rise up to stop the impending invasion?DM: MSTB Gaming. www.wizards.com CORM2-4 Fury of the Queen of Thorns (P3) D&D 4th Edition (LFR) The kingdom of Cormyr is cursed. Prophecy warns that the Queen of Thorns will end the reign of the Obarskyr family and seize the throne for her own. Dare you stand with King Foril in his attempt to defy this terrible fate? DM: MSTB Gaming. 9 Event Highlights AnCon 2011 Yearbook CORE2-4 Lost on the Golden Way (H1) D&D 4th Ed (LFR), The Golden Way is one of the longest and most famous trade routes in Faerun. It stretches from the city of Telflamm on the Easting Reach all the way to Shou Lung in the exotic land of Kara-Tur. Many caravans stop at the fortified outpost of Uzbeg, near the Lake of Mists. Uzbeg has a reputation for safety and security — so why did all of your wagons disappear last night? DM: MSTB Gaming Mayhem Gaming community focuses on Pen & Paper RPG’s such as Dungeons and Dragons, New World of Darkness, D20 Modern and other RPG systems. Those in our community play these games online, typically through an open source program called Traipse but Instant Messengers, voice chat programs and Play by Post games are also played. Our membership is free and open to everyone worldwide. http://s9.zetaboards.com/ Mayhem_Gaming/site/ ADCP2-2 The Spiral Gate (P2) D&D 4th Edition. All Faerun’s fate is being shaped in Netheril. You can hide behind your belief that this is all about other lands, other people, other lives, but in the end, your lands and your people will be caught up in this struggle like all the rest. So decide now. Which side are you on? GM: MSTB Gaming. SPEC3-2 Roots of Corruption: Dark Seeds (P1) D&D 4th Ed (LFR), The Coronal of Myth Drannor is deeply concerned by the spread of a toxic fungus in the wilds of Cormanthor. She has asked for volunteers to enter the Citadel of Fungi, a place so toxic none have even approached it in living memory. Can you eliminate the source of this unnatural corruption before it is too late? DM: MSTB Gaming. http://s9.zetaboards.com/Mayhem_Gaming/site/ 35 AnCon 2011 Event Highlights Looney Labs Local Clinic Looney Labs Games, Games running all weekend in addition to scheduled game. GM:Andrew Burkett Looney Lab Olympiad Rules: Looney Labs Games, Descr: Compete in muliple Looney Lab Games in an elimination style tournament. GM: Andrew Burkett Winner: Neil Erickson Are You the Traitor? Rules: Are You the Traitor?, Descr: A Deception Party Game from the makers of Are You a Werewolf? GM: Andrew Burkett Fluxx Final Rules: Fluxx Looney Labs, Descr: 5 winners of the previous 5 Fluxx Qualifiers will compete in UberFluxx. Winner recieves a copy of Martian Fluxx. GM: Andrew and Steve Burkett 36 Treehouse Rules: Treehouse Looney Labs, Descr: Easy to learn Pyramid Game GM: Andrew Burkett, Chrononauts Rules: Chrononauts Looney Labs, Descr: The card game of time travel. GM: Steve Burkett www.looneylabs.com Yearbook AnCon 2011 Event Highlights Yearbook Mutants and Masterminds: Hope Preparatory School - Orientation Rules: Mutants and Masterminds v3.0,Descr: You are enrolled in a special school for young people with special abilities. As an entering Freshman, you are required to attend Orientation where you tour the school, meet your fellow classmates and maybe even fight a few evil do-ers. Relive the angst and freedom of being 14 again, only this time with super powers. GM Chuck Burhanna of Melior Via My Life as a Card Game Demo Rules: My Life as a Card Game CCG, Descr.: An in-development CCG idea created by me. I’m looking for playtesters and feedback before taking the concept to market. Playtest cards will be provided and rules and play format will be explained at the time of the event. Playtest cards will be given to participants along with a copy of the rules. Contact information will be requested so players can get updates and provide feedback to the game designer’s and be notified about the release of the game. GM: Mike Jundi Alien Invasion 2012 All Games Considered Podcast Ennie Award Winning Check out our friends and what they have to say about games, companies, conventions and more. www.agcpodcast.info http://www.meliorvia.com/ 37 AnCon 2011 Event Highlights Nightmare Enemy New at AnCon 2011 Nightmare Enemy - In a world overrun by zombies, evil priests, and demons, all hope for humankind seems lost. Will you fight for the divine Shintef? Or will you further the evil goals of Korgoth? The fate of the Earth hangs in the balance in this game of survival/horror. From our friends at Pieramyd Productions. Did Someone say ZOMBIES?!?!? http://www.pieramyd.com/1.html Did Someone say ZOMBIES?!?!? Rules: Nightmare Enemy, Descr: Try to survive a true nightmare of flesh eating Zombies!! Good luck!! Back with a brand new RPG! Nightmare Enemy is a Sci-fi/Horror/Suvival game. Come give it a try, it is the game eating away at you. GM William Anway of Pieramyd Productions 38 www.pieramyd.com/1.html Yearbook AnCon 2011 Event Highlights Yearbook Outpost 31 Rules: Home Rules, Saturday Descr: Ork forces have been harassing the outpost for some time. Now something bigger is on the way. Rules will be taught.. GM Nick Deciappona It’s all on the news Rules: Home Rules, Descr: A spy probe passed through enemy controlled territory and was shot down on an abandoned planet. Now humans and aliens rush to retrieve the information contained i the probes memory banks. Rules will be taught.. GM Nick Deciappona The Rescue Rules: Home Rules, Descr: Dignitaries have crash landed near enemy territory. Imperial forces rush to save them. Rules will be taught. GM Nick Deciappona 39 AnCon 2011 Event Highlights Yearbook Pathfinder Society PFS 2-11 The Penumbral Accords Rules: Pathfinder, Descr:The Pathfinder Society PFS 2-10 Fury of the Fiend Rules: Pathfinder, Descr: The Pathfinder daughters of Absalom’s mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family’s matriarch approaches the Pathfinder Society to help her break a centuries-old pact with the denizens of the Plane of Shadow to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of Blakros Museum, the PCs have only a short amount of time to break the Penumbral Accords and solidify the Pathfinder Society’s ties to the powerful Blakroses. Designed for Levels 1-5. DM: MSTB Gaming. Society once again sends a team of agents into the deadly ruins of Rachikan in western Cheliax. This time, however, the Pathfinders must infiltrate a Hellknight encampment to gain access to the lost city’s lower levels. Can they work their way past the suspicious soldiers and survive the ancient terrors that lurk below? Fury of the Fiend is the spiritual sequel of Fingerprints of the Fiend, though the scenarios can be played in any order. Designed for Levels 7-11. MSTB Gaming. Pathfinder Society PFS 2-13 Murder on the Throaty Mermaid Rules: Pathfinder, Descr: While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler’s ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society’s relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship’s crew of scum and villains is responsible for the crime in time to clear their own names? This murder mystery upon the open sea features a mechanic allowing for a different killer each time it’s run to ensure that no amount of word of mouth will spoil the investigation for any team of canny players. Designed for Levels 1-5. DM: MSTB Gaming. Pathfinder Society PFS 2-18 Forbidden Furnace Rules: Pathfinder, Designed for Character 7-11. GM MSTB Gaming Pathfinder Society is a growing addition to AnCon. If you are a fan of Dungeons & Dragons third editions, then this is the game for you. Published by Paizo Publishing, Pathfinder Society PFS 2-15 Part One of the Shades of Ice Campaign Arc Rules: Pathfinder, Descr: Decemvirate sends the PCs to the Viking City of Trollheim in the frigid norhtern Lands of the Linnorm Kings to deliver a package to an allied scholor there, the Pathfinders soon find themselves unwelcome visitors. Forced to navigate the rugged, isolated city and interact with standoffish natives, can they deliver their cargo to it’s target or will they find themselves exiled from the city...or worse?. GM MSTB Gameing Pathfinder Society PFS 2-17 Part Two of the Shades of Ice Campaign Arc Rules: Pathfinder, Facing almost certain doom the PCs must survive the perils of a raging blizzard, foes of ice and frost, all while trying to reach safety and warmth before the supernatural storm stops them cold.. GM MSTB Gaming 40 www.paizo.com MSTB Gaming - Coordinating both LFR and Pathfinder at AnCon www.mstbconsulting.com AnCon 2011 Event Highlights Yearbook Pixie Defense Force Rules: Pixie Defense Force, Demos running all weekend. By the creator of Blitz Jager GM:Eric and Margo Wethington New game under development http://www.facebook.com/pages/Pixie-Defense-Force/204867152859481 The Quick Quick The and the the Dead Dead and Interactive Interactive Returns with Hot Lead and Cold Fear. Starts Friday and runs all day Saturday. Star Wars D6 Rules: WEG Star Wars, Descr: Fast action set in a Galaxy, Far, Far Away. GM Alex Kreder of Amorphous Blob Games Star Wars: A Sith Lord’s Challenge Rules: Star Wars 4th Edition Saga, Descr: Beginners can learn to play Star Wars RPG from the Dark side point of view. Acolytes are called to complete for a chance to learn from a powerful Sith Lord. DM: MSTB Gaming. The Quick and the Dead - Interactive Rules: Home Grown by “Super” Dave Radzik. 36+ Players, Descr: Start with your hand, trade for better cards and call out hombres who refuse to trade in a duel. Game play ends 7 PM Saturday and prizes awarded at AnCon Ale House. Rules explained in events highlights section earlier this book, New players welcome Saloon (AnCon Show HQ) Star Wars: Search for a Lost Secret Rules: Star Wars 4th Edition Saga, Beginners can learn to play Star Wars RPG (including Character Creation). Players are searching for a important item for a mysterious benefactor. DM: MSTB Gaming. Alien Invasion 2012 free games pdf at www.another gamecon.com 41 Event Highlights AnCon 2011 Yearbook John Arcadian Lead Developer/ SVG Creator SVG - Whose Game is it Anyways? Rules: Silvervine Games, Descr: Improv is the name of the game, in this off the cuff story created by veteran GM and Gnome Stew Author John Arcadian. John will take one element from each player and craft a game from those elements, incorporating every players’ ideas into this two hour one shot set in a base anime/fantasy/steampunk world. The gaming system will be the Silvervine system, but no experience is necessary to play. All gaming materials will be provided and no prep will be done beforehand! Come check it out. GM John Arcadian of Sivlervine Games Edward Yarrus Developer SVG - To Board or Not to Board Rules: Silvervine Games, Descr: IElijah Cornelius, adventurer, scholar, and heir to the Duke Albionach, has arrived in Windrah after some unforeseen delays. He is in a hurry to leave for the city of Dwarvenhome, but there are those that mean him harm that are trying to prevent his departure. His brother, Percival, has gotten wind of this, and has sent allies to his side. Will he make his ship and his destination? Anime/Fantasy/Steampunk setting. Pregens provided, all characters welcome. GM Ed Yarrus of Sivlervine Games 42 www.silvervinegames.com Alec Stringer Developer Graphic Des. AnCon 2011 Event Highlights Yearbook MOAB - Plains of Fear MOAB - Shores of Blood Rules: Warhammer Fantasy Battles (8th Ed.) Descr: “Shores of Blood” - Session 1 of MOAB 2011. A rising wind lashes at the black sea, churning the waves into foamy peaks. The morning fog covers the landing of a vast army of invaders. Their ships begin to retreat seaward to await the victory. To the north, pillars of fire are lit, sending a call to arms. The sky has already begun to lighten into a day that will promise to bathe the shores in blood. “Shores of Blood” will be this year’s first battle in the Mothers of all Battles 2011! Come join us for a mini-campaign that includes the excitement of Warhammer Fantasy Battles with the surprises and the unexpected that every good general must be prepared for and adapt to. We will be combining the skills of battle with composition, presence, and honor that every general should have to create a fair and fun event for all. Come and play one session or all of the MOAB sessions. Collect points with every session to come out as Supreme General of MOAB 2011! MOAB fantasy aims to provide the most level playing field for all tourney players so that everyone who turns up has a fair crack and a great time! Entries will be organized on a first in first served basis until all slots are filled. Walk-ups welcome so long as your army is already created and submitted 1 hour ahead of the event. Army list questions or general questions contact [email protected]. General Rules: Armies are to comprise of 2500 points or less. There will be 3 hours allocated to each battle. No back-of-the-book / White Dwarf lists. Only Armies with Army Books allowed No Special Characters or “Named” Characters are allowed. Special or “Named” Character models may be used to represent ‘normal’ characters. All army lists must be submitted no less than one hour prior to the event. The latest Direwolf and GW FAQ will be used. All armies competing are required to have appropriate bases. Although painted miniatures are not a necessity, your scores of presence may be impacted. Prizes for the Supreme General and Banner Generals will be sent following all of the MOAB 2011 events with all points posted on our web site. Additional information can be found at www.NorthCoastGamers.org (look for the MOAB 2011 Discussion Forum) or by contacting the above email address. Participants will need to bring their own armies and will need to submit their army list no loess than 1 hour prior to the event (suggested that you email them in ahead of time.) Army lists must be NEAT. GM Dan Mazur of North Coast Gamer’s, Free to NCG members Rules: Warhammer Fantasy Battles (8th Ed.), Descr: “Plains of Fear” Session 2 of MOAB 2011. The captain shades his eyes from the noonday sun and looks out upon the advancing forces. Glancing over his shoulder at the cursed wizard tower, he ponders the option of sending his mage into the long abandoned building and risk the effect the evils might have on his own troops. Drums beat signaling the enemy’s readiness. His Lieutenants begin to bark orders… The captain sends a messenger to summon his mage. “Shores of Blood” will be this year’s first battle in the Mothers of all Battles 2011! Come join us for a mini-campaign that includes the excitement of Warhammer Fantasy Battles with the surprises and the unexpected that every good general must be prepared for and adapt to. We will be combining the skills of battle with composition, presence, and honor that every general should have to create a fair and fun event for all. Come and play one session or all of the MOAB sessions. Collect points with every session to come out as Supreme General of MOAB 2011! MOAB fantasy aims to provide the most level playing field for all tourney players so that everyone who turns up has a fair crack and a great time! See events MNFR1801 MOAB - Shores of Blood and MNSA1301 MOAB - Plains of Fear for full details , general rules, and contact info. GM Dan Mazur of North Coast Gamer’s MOAB - “Thunder Valley” Rules: Warhammer Fantasy Battles (8th Ed.), Descr: “Thunder Valley” Session 3 of Moab 2011 The steep cliffs on either side of the valley should have given the advancing forces pause. The fast-flowing river divided their allies on the opposite bank, crossing might be fatal. A thunderous roar startles nearly all and both sides see the dark storm clouds as an omen. “Shores of Blood” will be this year’s first battle in the Mothers of all Battles 2011! See events MNFR1801 MOAB - Shores of Blood and MNSA1301 MOAB - Plains of Fear for full details , general rules and contact info. GM Dan Mazur of North Coast Gamer’s www.NorthCoastGamers.org 43 AnCon 2011 Event Highlights Yearbook AnCon Ale House Party and Zombie Survival Seminar Rules: Must be 21 with valid state ID to drink alcohol. Saturday, 9 PM to 1 AM, Drinks and snacks provided. Zombie Apocalypse Survival Seminar will include questionaire, informative display and Zombie themed games. Co-sponsored by Cold Creek Publishing Co. makers of BreMaster. AnCon Ale House Brewmaster Mike Zaite - this year’s special brew: Heebie Jeebie run by Dave Cook 44 www.anothergamecon.com AnCon 2011 Event Highlights Yearbook Zombie Apocalypse Interactive Zombie Apocalypse Interactive Rules: Home Grown by “Super” Dave Radzik. Saturday, 20+ Players, Descr: Randomly assigned Human or Zombie status, players meet to trade or fight with the outcome determining the fate of the world. Start with your hand, trade for better cards with same side and fight with opposites. Game play ends 2 PM Sunday and prizes awarded at 3 PM Show HQ. Rules explained in events highlights section earlier this book, New players welcome The Humans, lead by Jen Heisser, won a close conflict against the Zombies, lead by Neil Erickson. AnCon 2012 Alien Invasion Co-Sponsor AnCon Ale House Cold Creek Publishing Co., PO Box 12636, Pleasanton, CA 94588. Email: [email protected] http://www.yeastbank.com/brewmastergame/brewmaster.htm Brewmaster Rules: Brewmaster, Descr: Gather ingredient cards to craft Beer and compete in Festivals. GM: Mark Kloha of AB Games http://www.yeastbank.com/brewmastergame/brewmaster.htm 45 AnCon 2011 AnCon Annie & You Yearbook Who is AnCon Annie? You are! Having fun with this year’s mascot had us mugging for the camera. Thanks to Robert and Drew for getting the Annie Cut-out made. Beware the Alien Invasion in 2012 AnCon 2012 Another Game Convention AnCon Alien June 21 - 24, 2012 Clarion Inn - Hudson, Ohio Alien Invasion AnCon 2012 alien agent / submitting attendee Name: Address: City/State/Zip: Phone: Abduction incentive E-Mail: Weekend (4-Day) ($12.50) Child (10 or under) Already registered (Regular weekend pre-registration regularly $25, Day registration is $12 each) Check or Money Order ____________________________ Total: $_______ abductee pre-registration Wanted: New Attendees for AnCon 2012. Name: Help us promote AnCon 2012 and save half price on weekend registrations. Bring someone new to AnCon and you both get in half price. Address: AnCon Alien Abduction Incentive earned on Weekend pre-registrations submitted with this form and paid in full by April 1, 2012. E-Mail: You cannot count the Abduction Incentive for yourself. Half price admission available for each new attendee pre-registered. Free children 10 and under cannot be counted as new attendee for the Abduction Incentive. All discount pre-registration must be received in full by March 1, 2012. Any pre-registrations seeking cancellation or refunds must be claimed by April 1, 2012. Questions concerning AnCon Alien Abduction Incentive program can contact [email protected] or call 419-307-0048 City/State/Zip: Phone: New attendee Weekend (4-Day) ($12.50) Child (10 or under) Already registered (Regular weekend pre-registration regularly $25, Day registration is $12 each) Check or Money Order ____________________________ Total: $_______ Name: Address: City/State/Zip: Phone: New attendee E-Mail: Weekend (4-Day) ($12.50) Child (10 or under) Already registered (Regular weekend pre-registration regularly $25, Day registration is $12 each) Check or Money Order ____________________________ Total: $_______ Onsite registration costs: Weekend ($35), Single Day ($15) Children 10 and under are FREE with paid accompanying adult and cannot provide discount. NO REFUNDS & $20 fee on all returned checks Make Checks Payable to MSTB Gaming Mail to: MSTB Gaming 4150 Oak Harbor Road Freemont, OH 43420 Email: [email protected] Web Site: www.mstbgaming.com Ad by George Vrbanic [email protected] AnCon 2011