AnCon 2011 Yearbook Event Highlights

Transcription

AnCon 2011 Yearbook Event Highlights
AnCon 2011
Event Highlights
Yearbook
Car Wars - Tanker Transport
Rules: Car Wars, Saturday, 10 AM, 4 Hours, 8 Players Descr: Large Scale Car Wars scenario using
Matchbox size miniatures 1:64 scale. Tanker delivery though dangerous territory where fuel is a precious commodity. Beware the bandits who will stop
at nothing to steal the precious cargo. GM Steve
Kolecki,
RPSA1901 Old Man Malloy
Rules: Call of Cthulhu, Saturday 7 PM, 4 Hours, 6
Players, Descr: The town of DeadTree is holding it’s
breath. Gunslingers are coming after the old man
who lives on boot hill. GM Bob Kindel of Light Trading Company
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http://www.warhorn.net/ancon-2011
SESA2201 Action Castle/Return to Action
Castle Rules: Parsely, Saturay, 10 PM, 1 Hour, 15
Players Descr: Action Castle plays like the old text
adventures by infocom, with the MC playing the part
of the computer. More fun than Munchkin! GM: Paul
Burdick of Spellbinders
www.mstbconsulting.com
AnCon 2011
Event Highlights
Yearbook
Camelot Derby
Rules: Circus Giganticus, Saturday, 10 AM, 3 Hours,
Players Descr: In the dark days after the fall of the
Roman Empire, civilization crumbled, knowledge
was forgotten, and Man’s light went dim. In these
Dark Ages, a spark of hope glimmered – Camelot.
Harkening back to the greatness of Rome, the
Knights of Camelot strove to rekindle certain ideals
– Order, Honor, Democracy – and RACES. The venues of Rome hosted giant spectacles. Their names
are still today synonymous with enormity – the Coliseum, the Circus Maximus, and greatest of all –
CIRCUS GIGANTICUS. The knights of Camelot
sought to capture a bit of that former glory, to create
a contest which would separate the men from the
boys, the fast from the slow, and – of course – the
heroes from the zeros. Thus was born – CAMELOT
DERBY. In the game CAMELOT DERBY, players
control brave LEGO knights and their faithful LEGO
steeds as they vie to be named PREUX, the first to
circle the LIST 3 times. The LIST is a giant race
course constructed entirely of LEGOs. Many begin
this race; few survive to the finish! GM Matthew
Wendling,
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AnCon 2011
Event Highlights
Yearbook
Circus Giganticus
Rules: Original Rules, Saturday, 7 PM, 4 Hours, 12
Players Descr: Remember Circus Maximus? Ever
seen Ben Hur? Like racing? Want to play with
LEGO’s? Race LEGO chariots around this massive
12’x5' track. Bump and Whip your opponents out of
the way. Capture the prized inner lane to force others outside in the turns. Dive inside to power slide
around the hairpin turns at either end of the track.
Just be careful not to slide off or worse, flip your
chariot! Rules Taught. Prizes Awarded! For more
info on Amorphous Blob Games and our other events
visit www.abgames.com. GM Earl Lindsey
Game moderator (center) Earl Lindsey of
Amorphous Blob Games
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www.abgames.com
AnCon 2011
Event Highlights
Yearbook
Night of the Kaiju
Rules: Clash of the Kaiju - Miniatures, Saturday, 8
PM, 3 Hours, 6-12 Players Descr: The world is no
longer as we know it as the very fabric of reality is
being torn asunder. Godzilla and his allies must join
forces with the Earth Defense Forces to fight an
unknown aggressor known only as CALAMITY!
What horrors await the Guardians and EDF as they
fight CALAMITY for control of the universe! An AnCon specific scenario for Clash of The Kaiju. GM
Mark Kuszek,
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AnCon 2011
Event Highlights
Yearbook
Clay-O-Rama - CassyClay Strikes
Back! Rules: Clay-O-Rama, Saturday, 10 AM, 2
Hours, 8 Players Descr: A classic game with hobby
modeling clay. Make an model out of clay, battle
other models! What could be more fun than that!.
GM Chris Robinson of Amorphous Blob Games,
The Clay-O-Rama Dalek
was dominant on the
battlefield.
Con on the Cob Party
Rules: Must be 21 with valid state ID to drink alcohol.
Friday, 9 PM to 1 AM, Drinks and snacks provided
by our friends at Con on the Cob. Room Brandywine
!
Y
T
PAR
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www.cononthecob.com
AnCon 2011
Event Highlights
Yearbook
Dominion Tournament
Rules: Are you a Werewolf variant, Sat, 6 PM, 4+
Hour, 16 Play Descr: The premiere deck-building
game! Preset starting arrays from Basic and the
New Cornucopia! GM: Paul Burdick of Spellbinders
Dungeon Delve
Rules: Dungeons and Dragons 4th Edition, Friday
12 pm, Duration: 1 Hour, 4+ Players. The Dungeon
Delve is back – situated across from the Main
Registration Desk. Gaming is continuous – Any time
five players are available, a session begins. The
Delve is a One Hour skirmish with two combat
encounters. New players have an opportunity to try
D&D, 4th Ed for the first time, while experienced
players will enjoy the challenge of racing against
the clock. No matter your skill level – you will have
the chance to win a prize! (Note: There is no preregistration for this event. Bring 4 friends, or make
4 new ones!). DM: MSTB Gaming.
AnCon 2011 Show Sponsors
Rob Lorentz dilligently draws in new
players to the Dungeon Delve.
www.abgames.com
[email protected]
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9
AnCon 2011
Family Room Activities
AnCon encourages parents and children to play
games together. The Family Room offers kid friendly
games and activities as well as events for families
to participate in together. Coordinated by Margarette
Webster and her family, this is the second year of
the Family room. Louanne and Justin Foerster assisted the Webster family in teaching games over
the weekend.
Event Highlights
Crafts for Kids
Games Variety
Variety of Crafts for kids of all ages. GM Margarette
& Rebekah Webster
Variety of board games and card games; Scrabble,
Uno, Monopoly, U-Build Monopoly, Ticket to Ride
Card Game, Ticket to Ride America, Trans-America,
Carcassonne, Pandemic, Kill Dr. Lucky, Down Under, Munchkin and of course Zombies. Games offered as interest and time allow. GM Margarette
Webster
Videos for Kids
Variety of age appropriate videos will be offered
throughout the day. Featuring Hayao Miyazaki animated films, Marvel Comics and Disney productions.
If you are interested in running games or volunteering to help with crafts
and activities for the Family Room in 2012, please let us know. We can
always use good people to join us for family fun.
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Yearbook
AnCon 2011
Event Highlights
Yearbook
GameNight Mobile
GameNight Mobile is a video
gaming EXPERIENCE that is
brought to you! It is designed
for a multi-player environment,
but can also be used in a multiple single player forum.
GameNight Mobile will rock any
kind of party, or gathering, from
you kid’s birthday parties to corporate Christmas party brew ha
has. We have XBox 360’s and
Wii’s with lots of games.
330-858-4061
[email protected]
www.abgames.com
[email protected]
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9
AnCon 2011
Event Highlights
Go Kart Wars
Rules: Original Rules, Saturday, 1 PM, 4 Hours, 8
Players Descr: Taking Go Karts and LEGOs to a
whole new dimension of fun and mayhem. Try this
original creation from the AB Games crew, the same
people who brought you Circus Giganticus. Enjoy
the nostalgia of childhood go kart racing combined
with homemade weapons. Rules Taught. Prizes
Awarded! For more info on Amorphous Blob Games
and our other events visit www.abgames.com. GM
Earl Lindsey
Heebie Jeebies
Rules: Heebie Jeebies, 2 Hrs, 4-8 Players Descr:
Demo a great party game from our friends at
Zipwhaa (makers of Management Material).
GM:Zipwhaa
Games Library & Open Game Area
Sponsored by Underhill’s Games.
Special thanks to Underhill’s for
bringing games for everyone to borrow onsite. There are so many great
games that it’s difficult to schedule
all of them.
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www.underhillsgames.com
Yearbook
AnCon 2011
Event Highlights
Yearbook
Kaiju Kaos: AnCon Annie Attacks
Rules: Kaiju Kaos - Miniatures Game, Descr: Kaiju
Kaos is more than just colossal monsters. This scenario features AnCon Annie and her army of 28mmscale zombies vs. members of Beng-Arii Syndicate
and Special Mission Force. Everything needed to
play is provided GM Bryan Borgman of Bailey
Records
Kaiju Kaos: AnCon Annie Attacks, the Sequel! Rules: Kaiju Kaos, Descr: Kaiju Kaos is
more than just colossal monsters. This scenario
features AnCon Annie and her army of 28mm-scale
zombies vs. members of Beng-Arii Syndicate and
Special Mission Force. Everything needed to play
is provided GM Bryan Borgman of Bailey Records
Kaiju Kaos: Clash of the Colossols
Rules: Kaiju Kaos, Descr: Ever wonder what a battle
between Godzilla, Cthulhu, a 5-Headed Dragon, and
5 other colossal monsters would be like? Play Kaiju
Kaos - a new 28mm-scale skirmish game featuring
12” tall monsters. Everything provided for play. GM
Bryan Borgman of Bailey Records,
www.baileyrecords.com
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AnCon 2011
LFR Open Play
D&D 4 th Ed (LFR), The players, decide what
adventure to play. A DM will be provided who can
make recommendations for your party. Bring all of
your characters – You never know who’ll be there!
GM: MSTB Gaming
Event Highlights
MYRE EXCLUSIVE - Ruins of the Colosseum
(H3) D&D 4th Ed (LFR), A mysterious summons
offers fame, fortune, and endless treasure in exchange for participation into an arena style combat
lead by an unknown host. You, along with hundreds
of others are given the opportunity to compete in
such a battle. Prove your worth to thousands, or
perish in the process. DM: MSTB Gaming’s Own
Jeff Borger.
MSTB Gaming - Coordinating both
LFR and Pathfinder at AnCon
SPEC3-1 Roots of Corruption: Infestation
(H2) D&D 4th Edition (LFR), Two years ago, the city
ADCP 2-1 Monument of the Ancients (P1)
D&D 4th Edition (LFR), Panicked refugees are pouring into the port city of Phlan, fleeing from barbarian
attacks in the Moonsea North. Something ominous
and ancient drives the horse nomads toattack their
neighbors. Poised to shatter the ancient monument
keeping him from Faerun, a lost god from Toril’s past
sends an agent from the Elemental Chaos to herald
his long-prophesized return... GM: MSTB Gaming.
Yearbook
MYRE EXCLUSIVE-The Final Countdown
(H2) D&D 4th Edition, Wryban Riggby had menaced
Suzail with his plague of Raving Fever once before,
but now he’s found something altogether more destructive. His cultists dedicated to Cyric have activated a doomsday device of some sort and it’s up
to our heroes shut off the countdown sequence before it’s too late. DM: MSTB Gaming’s own Ben
Kanelos.
of Myth Drannor was overrun with vermin. While adventurers were able to purge the infestation, bigger problems at the time ensured the event was
quickly forgotten. Now a familiar fungus spreads its
tendrils through the ancient woods of Cormanthor,
and this time it’s proving harder to kill. GM: MSTB
EAST2-3 Nightmares (P1)
D&D 4th Edition (LFR), Citizens of Hammergate are
suffering sleepless nights, with visions of undead
horrors invading their dreams. To one gnome, these
nightmares have a special meaning. You must
discover the secret of her visions or no one will ever
sleep peacefully again. GM: MSTB Gaming.
CORE2-11 The Sign of Four (P3)
D&D 4 th Ed (LFR), Fragments of an ancient,
shattered tablet have surfaced all across Faerun.
Its origin is shrouded in the prophecies of a dread
sorceress, but what little is known of this artifact’s
power is enough to concern even the Coronal of
Myth Drannor. Those who seek answers must
embark on a quest into the realm of eternal winter.
Your greatest threat may not be the wrath of Thrym
the frost titan king, but rather the moral choices you
will make in order to find the truth. A two-round Living
Forgotten Realms adventure set in the Elemental
Chaos for characters levels 17-20. This is the first
part of the Shattered Secrets series, which
concludes with CORE2-12 The Sschindylryn Heresy
(levels 17-20). We recommend that you allow a
minimum of eight hours of playing time to complete
this adventure. GM: MSTB Gaming. Cost $4.00.
Room: MSTB HQ Stow.
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IMPI2-4 Goblins Strike Back (P3)
D&D 4th Edition, The death of their leader Ekrilliek
was supposed to end the threat of the goblins of
Brikklext. Instead, it led to an opportunity for the
demon Morthak to seize control of the goblins with
promises of sweet revenge for their fallen chief. Now,
with the aid of Morthak and his powerful allies, the
goblins are preparing to launch a decisive attack
against the people of Impiltur. Will heroes rise up to
stop the impending invasion?DM: MSTB Gaming.
www.wizards.com
CORM2-4 Fury of the Queen of Thorns (P3)
D&D 4th Edition (LFR) The kingdom of Cormyr is
cursed. Prophecy warns that the Queen of Thorns
will end the reign of the Obarskyr family and seize
the throne for her own. Dare you stand with King
Foril in his attempt to defy this terrible fate? DM:
MSTB Gaming.
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Event Highlights
AnCon 2011
Yearbook
CORE2-4 Lost on the Golden Way (H1) D&D
4th Ed (LFR), The Golden Way is one of the longest
and most famous trade routes in Faerun. It stretches
from the city of Telflamm on the Easting Reach all
the way to Shou Lung in the exotic land of Kara-Tur.
Many caravans stop at the fortified outpost of Uzbeg,
near the Lake of Mists. Uzbeg has a reputation for
safety and security — so why did all of your wagons
disappear last night? DM: MSTB Gaming
Mayhem Gaming community focuses on Pen & Paper RPG’s such
as Dungeons and Dragons, New
World of Darkness, D20 Modern
and other RPG systems. Those in
our community play these games
online, typically through an open
source program called Traipse but
Instant Messengers, voice chat programs and Play by Post games are
also played. Our membership is free
and open to everyone worldwide.
http://s9.zetaboards.com/
Mayhem_Gaming/site/
ADCP2-2 The Spiral Gate (P2)
D&D 4th Edition. All Faerun’s fate is being shaped in
Netheril. You can hide behind your belief that this is
all about other lands, other people, other lives, but
in the end, your lands and your people will be caught
up in this struggle like all the rest. So decide now.
Which side are you on? GM: MSTB Gaming.
SPEC3-2 Roots of Corruption: Dark Seeds (P1)
D&D 4th Ed (LFR), The Coronal of Myth Drannor is
deeply concerned by the spread of a toxic fungus in
the wilds of Cormanthor. She has asked for volunteers to enter the Citadel of Fungi, a place so toxic
none have even approached it in living memory. Can
you eliminate the source of this unnatural corruption before it is too late? DM: MSTB Gaming.
http://s9.zetaboards.com/Mayhem_Gaming/site/
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AnCon 2011
Event Highlights
Looney Labs Local Clinic
Looney Labs Games, Games running all weekend
in addition to scheduled game. GM:Andrew Burkett
Looney Lab Olympiad
Rules: Looney Labs Games, Descr: Compete in
muliple Looney Lab Games in an elimination style
tournament. GM: Andrew Burkett
Winner: Neil Erickson
Are You the Traitor?
Rules: Are You the Traitor?, Descr: A Deception Party
Game from the makers of Are You a Werewolf? GM:
Andrew Burkett
Fluxx Final
Rules: Fluxx Looney Labs, Descr: 5 winners of the
previous 5 Fluxx Qualifiers will compete in
UberFluxx. Winner recieves a copy of Martian Fluxx.
GM: Andrew and Steve Burkett
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Treehouse
Rules: Treehouse Looney Labs, Descr: Easy to learn
Pyramid Game GM: Andrew Burkett,
Chrononauts
Rules: Chrononauts Looney Labs, Descr: The card
game of time travel. GM: Steve Burkett
www.looneylabs.com
Yearbook
AnCon 2011
Event Highlights
Yearbook
Mutants and Masterminds: Hope
Preparatory School - Orientation
Rules: Mutants and Masterminds v3.0,Descr: You
are enrolled in a special school for young people
with special abilities. As an entering Freshman, you
are required to attend Orientation where you tour
the school, meet your fellow classmates and maybe
even fight a few evil do-ers. Relive the angst and
freedom of being 14 again, only this time with super
powers. GM Chuck Burhanna of Melior Via
My Life as a Card Game Demo
Rules: My Life as a Card Game CCG, Descr.:
An in-development CCG idea created by me.
I’m looking for playtesters and feedback before taking the concept to market. Playtest
cards will be provided and rules and play format will be explained at the time of the event.
Playtest cards will be given to participants
along with a copy of the rules. Contact information will be requested so players can get
updates and provide feedback to the game
designer’s and be notified about the release
of the game. GM: Mike Jundi
Alien Invasion 2012
All Games Considered
Podcast
Ennie Award Winning
Check out our friends and what they
have to say about games, companies,
conventions and more.
www.agcpodcast.info
http://www.meliorvia.com/
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AnCon 2011
Event Highlights
Nightmare Enemy
New at AnCon 2011
Nightmare Enemy - In a world overrun by
zombies, evil priests, and demons, all hope
for humankind seems lost. Will you fight
for the divine Shintef? Or will you further
the evil goals of Korgoth? The fate of the
Earth hangs in the balance in this game of
survival/horror. From our friends at
Pieramyd Productions.
Did Someone say ZOMBIES?!?!?
http://www.pieramyd.com/1.html
Did Someone say ZOMBIES?!?!?
Rules: Nightmare Enemy, Descr: Try to survive a true
nightmare of flesh eating Zombies!! Good luck!!
Back with a brand new RPG! Nightmare Enemy is a
Sci-fi/Horror/Suvival game. Come give it a try, it is
the game eating away at you. GM William Anway of
Pieramyd Productions
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www.pieramyd.com/1.html
Yearbook
AnCon 2011
Event Highlights
Yearbook
Outpost 31
Rules: Home Rules, Saturday Descr: Ork forces
have been harassing the outpost for some time. Now
something bigger is on the way. Rules will be taught..
GM Nick Deciappona
It’s all on the news
Rules: Home Rules, Descr: A spy probe passed
through enemy controlled territory and was shot
down on an abandoned planet. Now humans and
aliens rush to retrieve the information contained i
the probes memory banks. Rules will be taught..
GM Nick Deciappona
The Rescue
Rules: Home Rules, Descr: Dignitaries have crash
landed near enemy territory. Imperial forces rush to
save them. Rules will be taught. GM Nick
Deciappona
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AnCon 2011
Event Highlights
Yearbook
Pathfinder Society PFS 2-11 The Penumbral Accords Rules: Pathfinder, Descr:The
Pathfinder Society PFS 2-10 Fury of the
Fiend Rules: Pathfinder, Descr: The Pathfinder
daughters of Absalom’s mysterious Blakros family
have long been among the most pursued maidens
in the Inner Sea. Now the family’s matriarch approaches the Pathfinder Society to help her break a
centuries-old pact with the denizens of the Plane of
Shadow to save her twin daughters from a life of
servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of
Blakros Museum, the PCs have only a short amount
of time to break the Penumbral Accords and solidify
the Pathfinder Society’s ties to the powerful
Blakroses. Designed for Levels 1-5. DM: MSTB
Gaming.
Society once again sends a team of agents into the
deadly ruins of Rachikan in western Cheliax. This
time, however, the Pathfinders must infiltrate a
Hellknight encampment to gain access to the lost
city’s lower levels. Can they work their way past the
suspicious soldiers and survive the ancient terrors
that lurk below? Fury of the Fiend is the spiritual
sequel of Fingerprints of the Fiend, though the scenarios can be played in any order. Designed for
Levels 7-11. MSTB Gaming.
Pathfinder Society PFS 2-13 Murder on the Throaty Mermaid
Rules: Pathfinder, Descr: While on a routine mission to escort a dignitary to the mysterious Mordant
Spire aboard a disreputable smuggler’s ship, the
PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society’s
relationship with the isolationist elves who call the
citadel home. Can the cunning Pathfinders discover
who among the ship’s crew of scum and villains is
responsible for the crime in time to clear their own
names? This murder mystery upon the open sea
features a mechanic allowing for a different killer
each time it’s run to ensure that no amount of word
of mouth will spoil the investigation for any team of
canny players. Designed for Levels 1-5. DM: MSTB
Gaming.
Pathfinder Society PFS 2-18 Forbidden
Furnace Rules: Pathfinder, Designed for Character 7-11. GM MSTB Gaming
Pathfinder Society is a growing addition to AnCon. If you are a fan of Dungeons & Dragons
third editions, then this is the game for you. Published by Paizo Publishing,
Pathfinder Society PFS 2-15 Part One of
the Shades of Ice Campaign Arc Rules:
Pathfinder, Descr: Decemvirate sends the PCs to the
Viking City of Trollheim in the frigid norhtern Lands
of the Linnorm Kings to deliver a package to an allied scholor there, the Pathfinders soon find themselves unwelcome visitors. Forced to navigate the
rugged, isolated city and interact with standoffish
natives, can they deliver their cargo to it’s target or
will they find themselves exiled from the city...or
worse?. GM MSTB Gameing
Pathfinder Society PFS 2-17 Part Two of
the Shades of Ice Campaign Arc Rules:
Pathfinder, Facing almost certain doom the PCs must
survive the perils of a raging blizzard, foes of ice and
frost, all while trying to reach safety and warmth before the supernatural storm stops them cold.. GM
MSTB Gaming
40
www.paizo.com
MSTB Gaming - Coordinating both
LFR and Pathfinder at AnCon
www.mstbconsulting.com
AnCon 2011
Event Highlights
Yearbook
Pixie Defense Force
Rules: Pixie Defense Force, Demos running
all weekend. By the creator of Blitz Jager
GM:Eric and Margo Wethington
New game under
development
http://www.facebook.com/pages/Pixie-Defense-Force/204867152859481
The Quick
Quick
The
and the
the Dead
Dead
and
Interactive
Interactive
Returns with Hot Lead and Cold Fear.
Starts Friday and runs all day Saturday.
Star Wars D6
Rules: WEG Star Wars, Descr:
Fast action set in a Galaxy, Far, Far Away. GM Alex
Kreder of Amorphous Blob Games
Star Wars: A Sith Lord’s Challenge
Rules: Star Wars 4th Edition Saga, Descr: Beginners can learn to play Star Wars RPG from the Dark
side point of view. Acolytes are called to complete
for a chance to learn from a powerful Sith Lord.
DM: MSTB Gaming.
The Quick and the Dead - Interactive
Rules: Home Grown by “Super” Dave Radzik. 36+
Players, Descr: Start with your hand, trade for better
cards and call out hombres who refuse to trade in a
duel. Game play ends 7 PM Saturday and prizes
awarded at AnCon Ale House. Rules explained in
events highlights section earlier this book, New
players welcome Saloon (AnCon Show HQ)
Star Wars: Search for a Lost Secret
Rules: Star Wars 4th Edition Saga, Beginners can
learn to play Star Wars RPG (including Character
Creation). Players are searching for a important item
for a mysterious benefactor. DM: MSTB Gaming.
Alien Invasion 2012
free games pdf at www.another gamecon.com
41
Event Highlights
AnCon 2011
Yearbook
John Arcadian
Lead Developer/
SVG Creator
SVG - Whose Game is it Anyways?
Rules: Silvervine Games, Descr: Improv is the name
of the game, in this off the cuff story created by veteran GM and Gnome Stew Author John Arcadian.
John will take one element from each player and
craft a game from those elements, incorporating
every players’ ideas into this two hour one shot set
in a base anime/fantasy/steampunk world. The gaming system will be the Silvervine system, but no experience is necessary to play. All gaming materials
will be provided and no prep will be done beforehand! Come check it out. GM John Arcadian of
Sivlervine Games
Edward Yarrus
Developer
SVG - To Board or Not to Board
Rules: Silvervine Games, Descr: IElijah Cornelius,
adventurer, scholar, and heir to the Duke Albionach,
has arrived in Windrah after some unforeseen delays. He is in a hurry to leave for the city of
Dwarvenhome, but there are those that mean him
harm that are trying to prevent his departure. His
brother, Percival, has gotten wind of this, and has
sent allies to his side. Will he make his ship and his
destination? Anime/Fantasy/Steampunk setting.
Pregens provided, all characters welcome. GM Ed
Yarrus of Sivlervine Games
42
www.silvervinegames.com
Alec Stringer
Developer
Graphic Des.
AnCon 2011
Event Highlights
Yearbook
MOAB - Plains of Fear
MOAB - Shores of Blood
Rules: Warhammer Fantasy Battles (8th Ed.) Descr:
“Shores of Blood” - Session 1 of MOAB 2011. A
rising wind lashes at the black sea, churning the
waves into foamy peaks. The morning fog covers
the landing of a vast army of invaders. Their ships
begin to retreat seaward to await the victory. To the
north, pillars of fire are lit, sending a call to arms.
The sky has already begun to lighten into a day that
will promise to bathe the shores in blood. “Shores
of Blood” will be this year’s first battle in the Mothers of all Battles 2011! Come join us for a mini-campaign that includes the excitement of Warhammer
Fantasy Battles with the surprises and the unexpected that every good general must be prepared
for and adapt to. We will be combining the skills of
battle with composition, presence, and honor that
every general should have to create a fair and fun
event for all. Come and play one session or all of
the MOAB sessions. Collect points with every session to come out as Supreme General of MOAB
2011! MOAB fantasy aims to provide the most level
playing field for all tourney players so that everyone
who turns up has a fair crack and a great time!
Entries will be organized on a first in first served
basis until all slots are filled. Walk-ups welcome so
long as your army is already created and submitted
1 hour ahead of the event. Army list questions or
general
questions
contact
[email protected].
General Rules: Armies are to comprise of 2500
points or less. There will be 3 hours allocated to
each battle. No back-of-the-book / White Dwarf lists.
Only Armies with Army Books allowed No Special
Characters or “Named” Characters are allowed.
Special or “Named” Character models may be used
to represent ‘normal’ characters. All army lists must
be submitted no less than one hour prior to the event.
The latest Direwolf and GW FAQ will be used. All
armies competing are required to have appropriate
bases. Although painted miniatures are not a
necessity, your scores of presence may be impacted.
Prizes for the Supreme General and Banner
Generals will be sent following all of the MOAB 2011
events with all points posted on our web site.
Additional information can be found at
www.NorthCoastGamers.org (look for the MOAB
2011 Discussion Forum) or by contacting the above
email address. Participants will need to bring their
own armies and will need to submit their army list
no loess than 1 hour prior to the event (suggested
that you email them in ahead of time.) Army lists
must be NEAT. GM Dan Mazur of North Coast
Gamer’s, Free to NCG members
Rules: Warhammer Fantasy Battles (8th Ed.), Descr:
“Plains of Fear” Session 2 of MOAB 2011. The captain shades his eyes from the noonday sun and looks
out upon the advancing forces. Glancing over his
shoulder at the cursed wizard tower, he ponders the
option of sending his mage into the long abandoned
building and risk the effect the evils might have on
his own troops. Drums beat signaling the enemy’s
readiness. His Lieutenants begin to bark orders…
The captain sends a messenger to summon his
mage. “Shores of Blood” will be this year’s first battle
in the Mothers of all Battles 2011! Come join us for
a mini-campaign that includes the excitement of
Warhammer Fantasy Battles with the surprises and
the unexpected that every good general must be
prepared for and adapt to. We will be combining
the skills of battle with composition, presence, and
honor that every general should have to create a
fair and fun event for all. Come and play one session or all of the MOAB sessions. Collect points
with every session to come out as Supreme General of MOAB 2011! MOAB fantasy aims to provide
the most level playing field for all tourney players so
that everyone who turns up has a fair crack and a
great time! See events MNFR1801 MOAB - Shores
of Blood and MNSA1301 MOAB - Plains of Fear for
full details , general rules, and contact info. GM Dan
Mazur of North Coast Gamer’s
MOAB - “Thunder Valley”
Rules: Warhammer Fantasy Battles (8th Ed.), Descr:
“Thunder Valley” Session 3 of Moab 2011 The steep
cliffs on either side of the valley should have given
the advancing forces pause. The fast-flowing river
divided their allies on the opposite bank, crossing
might be fatal. A thunderous roar startles nearly all
and both sides see the dark storm clouds as an
omen. “Shores of Blood” will be this year’s first battle
in the Mothers of all Battles 2011! See events
MNFR1801 MOAB - Shores of Blood and MNSA1301
MOAB - Plains of Fear for full details , general rules
and contact info. GM Dan Mazur of North Coast
Gamer’s
www.NorthCoastGamers.org
43
AnCon 2011
Event Highlights
Yearbook
AnCon Ale House Party and
Zombie Survival Seminar
Rules: Must be 21 with valid state ID to drink alcohol.
Saturday, 9 PM to 1 AM, Drinks and snacks
provided. Zombie Apocalypse Survival Seminar will
include questionaire, informative display and Zombie
themed games. Co-sponsored by Cold Creek
Publishing Co. makers of BreMaster.
AnCon Ale House Brewmaster Mike
Zaite - this year’s special brew:
Heebie Jeebie run by Dave Cook
44
www.anothergamecon.com
AnCon 2011
Event Highlights
Yearbook
Zombie Apocalypse Interactive
Zombie Apocalypse Interactive
Rules: Home Grown by “Super” Dave Radzik.
Saturday, 20+ Players, Descr: Randomly
assigned Human or Zombie status, players meet
to trade or fight with the outcome determining
the fate of the world. Start with your hand, trade
for better cards with same side and fight with
opposites. Game play ends 2 PM Sunday and
prizes awarded at 3 PM Show HQ. Rules
explained in events highlights section earlier this
book, New players welcome
The Humans, lead by Jen Heisser, won
a close conflict against the Zombies,
lead by Neil Erickson.
AnCon 2012 Alien Invasion
Co-Sponsor AnCon Ale House
Cold Creek Publishing Co., PO Box 12636, Pleasanton, CA 94588.
Email: [email protected]
http://www.yeastbank.com/brewmastergame/brewmaster.htm
Brewmaster
Rules: Brewmaster, Descr: Gather ingredient cards
to craft Beer and compete in Festivals. GM: Mark
Kloha of AB Games
http://www.yeastbank.com/brewmastergame/brewmaster.htm
45
AnCon 2011
AnCon Annie & You
Yearbook
Who is AnCon Annie?
You are!
Having fun with this year’s mascot
had us mugging for the camera.
Thanks to Robert and Drew for getting the Annie Cut-out made.
Beware the Alien
Invasion in 2012
AnCon 2012
Another Game Convention
AnCon
Alien
June 21 - 24, 2012
Clarion Inn - Hudson, Ohio
Alien Invasion AnCon 2012
alien agent / submitting attendee
Name:
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Wanted: New Attendees for
AnCon 2012.
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save half price on weekend registrations. Bring someone new to
AnCon and you both get in half
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Address:
AnCon Alien Abduction Incentive
earned on Weekend pre-registrations submitted with this form and
paid in full by April 1, 2012.
E-Mail:
You cannot count the Abduction Incentive for yourself. Half price admission available for each new attendee pre-registered. Free children 10 and under cannot be
counted as new attendee for the
Abduction Incentive.
All discount pre-registration must be
received in full by March 1, 2012.
Any pre-registrations seeking cancellation or refunds must be
claimed by April 1, 2012.
Questions concerning AnCon Alien
Abduction Incentive program can
contact [email protected] or
call 419-307-0048
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Child (10 or under)
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(Regular weekend pre-registration regularly $25, Day registration is $12 each)
Check or Money Order ____________________________ Total: $_______
Name:
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City/State/Zip:
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New attendee
E-Mail:
Weekend (4-Day) ($12.50)
Child (10 or under)
Already registered
(Regular weekend pre-registration regularly $25, Day registration is $12 each)
Check or Money Order ____________________________ Total: $_______
Onsite registration costs: Weekend ($35), Single Day ($15) Children 10 and under are
FREE with paid accompanying adult and cannot provide discount. NO REFUNDS & $20 fee
on all returned checks Make Checks Payable to MSTB Gaming
Mail to: MSTB Gaming
4150 Oak Harbor Road
Freemont, OH 43420
Email: [email protected]
Web Site: www.mstbgaming.com
Ad by George Vrbanic
[email protected]
AnCon 2011