http://medmyst.rice.edu
Transcription
http://medmyst.rice.edu
Web Adventures that explore causes, prevention, and treatment of infectious diseases Funded by a Science Education Partnership Award from the National Center for Research Resources, R25RR15295 and a grant from the National Institute of Allergy and Infectious Diseases R25 AI062762 http://medmyst.rice.edu The mission begins in the city of Neuropolis’ Center for Disease Control. Prior to assignment to the field as new members of The Reconstructors, players must successfully complete several challenges to demonstrate their knowledge of basic infectious disease concepts: • • • • • Germ Theory Infectious agents Modes of transmission Immune response Treatment/prevention methods This mission takes players to the outpost of Prokaryon. To stop an epidemic that threatens a refugee camp players must: • Identify the infectious agent • Discover the way the illness is spreading through use of interviews, maps, and a case-control study • Treat the disease • Prevent the further spread of the illness Working against time, players must solve the mystery of a disease never before seen in Neuropolis. Is it the result of bioterrorism? How can it be stopped? To succeed, players must: • Piece together clues from the life of the first victim and his family • Use a virtual electron microscope to identify the infectious agent • Decide the best immunization strategy Free via Internet Browser with Flash plug-in Designed with middle schools student/teacher input Brief missions (about 30 minutes) Virtual scientific experiments Intriguing characters who help solve the mystery Microbiology Education, May 2004, p.13-20 Student Feedback Published field test results involving over 700 students from nine different schools assessed knowledge gains attributable to playing MedMyst. Gain scores from pretest to posttest indicated that middle school students retained important information by interacting with the online material for as little as 30 minutes per adventure. • • • • Identify the cause of an infectious disease using Koch’s Postulates Music and animation that enliven the storyline Links to web sites with additional information Correlated to National Science Content Standards MedMyst Magazine and Hands-on Activities accompany each mission • The thing I liked most was the games challenged your mind to figure out the answers. • What I liked most about MedMyst was that you could interact with objects. Take mission two, for example, when they ask you to view the slides under the microscope, you actually click and drag the slides over. • The program makes you feel a part of it. I felt like I was a professional agent that was chosen to be on a mission to prevent diseases. • You could learn what you learn in school, but in a really fun way. It’s like the computer is your teacher. It teaches you about stuff in a more fun way than in class. • I think that since it's interactive, it's awesome. Mostly things like this are just things that you watch, take notes on, etc., but MedMyst helps you learn as well as is fun. • I really liked how they turned it into a mystery that really got me into it! • It was interactive and gave students choices and decision points. Examine the pathogen that causes cholera Teacher Feedback Key Features Field Test Results Examples of Virtual Labs • • • • • • I liked the fact that it has quizzes after each activity. • I like using it with my students because they are engaged. When they want the website to work on it at home, I know that it is effective! • What an outstanding learning tool. My sixth grade students love it. Congratulations for constructing such an amazing activity. Any more missions planned? http://medmyst.rice.edu