Aki Järvinen, Game Developer

Transcription

Aki Järvinen, Game Developer
Aki Järvinen, Game Developer
Aki Järvinen, PhD, born 1971, has 10+ years
of experience from a unique mix of areas: !
Mobile game design
Online game design
Social game design & development
Online gambling design & development
Board game design
User experience design
Business development
Management duties
Facilitating creative design workshops
Lecturing & Academic Research
Hobbyist game programming
Past Positions
2002 to 2013
Aki Järvinen
Game Development resume
Mobile Games
Game Design for Fathammer, one of the
first wave mobile game developers from
Finland
!
!
!
Games Credited:
Fathammer Classics Pack (2004)
Geopod XE (2004), Fathammer Ltd.
Stuntcar Extreme Advanced (2004), Dell,
Inc.
Stuntcar Extreme (2003), Tapwave, Inc.
Geopod (2002), Fathammer Ltd.
Aki Järvinen
Game Development resume
Online Gambling
Designing online gambling
products for Finnish National
Lottery
!
Business responsible for online
scratch ticket product category,
growing it from zero to 20M€
yearly revenue (2003-8)
!
Television Game show concept
development
!
Promoted to Head of Product
Development before moving on
Aki Järvinen
Game Development resume
Kids’ MMO
Scandinavian MMO for kids
‘Dr Owl’s Academy’:
Aki’s role: Contractor
!
Game design & social design tasks,
2008
!
http://www.peliakatemia.fi
http://www.owlacademy.com/
Aki Järvinen
Game Development resume
Online Sports Fantasy League
The most popular online sports
fantasy league in Scandinavia; sports:
Ice Hockey !
Aki’s role: Contractor
!
Game re-design and community/
social feature design, 2008
!
http://www.liigaporssi.fi
!
Social Games for Facebook
In 2010, headed an initiative on Social Games
Best Practices globally across Digital Chocolate’s
five studios
!
As Lead Social Designer, overseed social and
viral aspects of game design across projects,
contributing to the company’s game portfolio
growing into 14M monthly active users
!
Product Owner for Safari Kingdom (2010)
Lead Designer for Gangs of Boomtown
Creative Director, Helsinki studio (2011-2)
Executive Producer for Army Attack (2011)
Executive Producer for Race Track Rivals (2012)
!
Gamasutra feature written at the time:
‘First Five Minutes: How Tutorials Make or Break
Your Social Game’
http://www.gamasutra.com/view/feature/4327/
first_five_minutes_how_tutorials_.php
Aki Järvinen
Game Development resume
Present Position
Product Lead
at Grand Cru
!
http://grandcrugames.com
!
Leading development on a forthcoming mobile title
Aki Järvinen
Game Development resume
Other Positions & Credits
2009: Consulting on social game design for AvenueSocial, HiveMedia,
Nova Digital Strategies, and MeetHi
!
2008-9: Teaching game design and game development & conducting
research on Social Games' design and business aspects as Assistant
Professor in Game Design, IT University of Copenhagen, Denmark !
2008: Ph.D. on game design theories and psychology: http://acta.uta.fi/
english/teos.php?id=11046
!
2008: Board game design for two of the biggest Finnish daily
newspapers
!
2002: Teaching games and new media at University of Tampere, Finland
!
2000-2001: Concept design & copywriting for online stores, services &
marketing campaigns including advergames at Icon Medialab Finland,
New Media Agency
!
!
!
Aki Järvinen
Game Development resume
More Information
LinkedIn:
http://fi.linkedin.com/in/akijarvinen
!
Twitter:
http://twitter.com/aquito
!
Blog (inactive since 2012):
http://games4networks.wordpress.com
!
Email:
[email protected]