carson david recent trek werk
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carson david recent trek werk
N BR DY CARS & Visual Language of N BR DY CARS & Visual Language of &N DAVID Carson Art of the Letter curated was by Jiayi K. Lin for the University Gallery at the University of Massachusetts Lowell Copyright 2015 EVILLE Brody An exhibition of letterforms at University Gallery 71 Wilder Street, Lowell MA. 01854 TABLE OF CONTENTS David Carson Master of Typography 10 The Rules of Graphic Design 12 Important Things to Consider 15 Readable Article 18 Influence 20 Advice for Designers 22 INTRODUCTION Carson & Brody Neville Brody Graphic Design or Fine Arts 26 Communication 28 Studio 32 Work at a Human Scale 35 Design Process 36 Learning from Experience 38 Bibliography 40 an Interview with DvCi d a 8 by Chad Neuman | COLUMNS November 8, 2007 D “ h avid Carson is considered by many to be one of the world’s most influential graphic designers. He describes himself as a a n d s - o n ar son ” designer and has a unique, intuition-driven way of creating everything from magazines to TV commercials. In addition to various awards and achievements for his graphic design and typography work, Carson has also written books on design, including The End of Print (with Lewis Blackwell), Trek: David Carson, Recent Werk, and the soon-to-be-released The Rules of Graphic Design. “ Graphis magazine referred to Carson as a “Master of Typography.” I.D. magazine included Carson in their list of “America’s most innovative designers.” In Newsweek magazine, a feature article said of Carson: “…he changed the public face of graphic design.” Emigre, a graphic design journal that ran for 21 years up until 2005, devoted an entire issue to Carson. His long list to Carson. His long list of clients includes American Express, AT&T, Atlantic of Records, Budweiser, CNN, Levi’s, MTV, Sony, Toyota, Warner Bros., and Xerox, to name just a few. Carson travels throughout the United States and the world, s p e a k i n g a t s e m i n a r s and conferences on topics of graphic design and typography. He also enjoys surfing and at one time was a professional surfer. “ 10 y h p ar g o p yT T M aster 11 1 2 3 1. Surf’s Culture, 2003 2. Peru Lima Festiling, 2005 3. Typography Festiling, 2006 CARSON | The Rules of Graphic Design The Rules Graphic ofDesign David, could you tell us a little about your n e w b o o k ? 1 1. Surf’s Poster, 2013 My first workshop I ever attended on graphic design was in Switzerland, so the book will Carson: It’s called T h e R u l e s o f G r a p h i c D e s i g n . I’m working on it now in Zurich, Switzerland, where I have a small studio, besides my one in the states. It will show a lot of the new work I’ve done over the past few years, and will, as the title suggests, finally get the official “rules” out on graphic design. It should be out early spring 2008. 2 n o d o u b 2. Typography Festiling, 2006 t be affected by my being here. I started it in the states and it will be finished there. As one of the most well-known and influential graphic designers in the world, how do you balance work and play? Do you still get to surf often? C Layers: Layers: CARSON | The Rules of Graphic Design I’ve always felt I make my living from my hobby, so I’m lucky in that respect. As Marshall McLuhan said, if you’re totally involved in something, it is no longer work, it’s “ p l a y o r l e i s u r e . ” I surf in the Caribbean every winter. There’s a perfect point break in my front yard. I watch the Internet surf reports, and when a swell is coming, I head down to the British West Indies . It’s a very special place and helps me recharge. arson: 13 CARSON | Important Things to Consider CARSON | Master of Typography Carson L ay e r s : When creating a design such as a magazine cover, article, or website, what are a few of the most important things a DESIGNER SHOULD CONSIDER? Carson: ster on Po Cars id v 1995 1. Da ster, si Po p e P 3. 1 3 2 4 8 , 200 oard b d o 2003 2. Mo lture, u C rf’s 4. Su WHO IS THE AUDIENCE, WHAT IS THAT AUDIENCE’S VISUAL LANGUAGE, what type of things are they seeing? How can you communicate and reinforce visually what is written or spoken, and how can you stand out from the competition in that particular field? 15 1 2 1. the 50th anniversary poster for Britains National Theatre, 2013 2. Peru Lima Festiling, 2005 CARSON | Readable Article L AYERS : L : 1 1. Ray Gun 1, 1995 2. Ray Gun 2, 1994 ayers you spoke at a local school here in CENTRAL FLORIDA years ago, and you told us a story about where you had the text in a MAGAZINE ARTICLE covered up or unreadable, but the layout was spectacular. Do you have any other humorous or quirky stories of editors getting mad that y o u r l ay o u t c a u s e d t h e a r t i c l e t o b e u n r e a d a b l e ? CARSON: I remember attending a seminar when You might be referring to the article I set in the font Dingbat, largely because I found the article very boring. To start designing, I have to read the article, or brief it or listen to the music, to see where it takes me visually and emotionally. It was [a] bit funny, maybe, that at R a y G u n some of the writers complained early that their articles were hard to read. But then by the 30th issue, the same writers would complain if they thought their articles were TOO EASY TO READ T h e l a y o u t came to signal something w o r t h w h i l e t o r e a d , so the writers came to look forward to see how their words were interpreted. :nosraC 18 ! 2 CARSON | Master of Typography CARSON || Master of Typograp CARSON Influence CARSON || Influence Some have said that you are H E AV I LY I N F L U E N C E D B Y T H E O C E A N . Is that true, and where do you find other sources of INSPIRATION when C R E A T I N G A D E S I G N ? Carson: My environment always influences me. I’m always taking photos and I believe things I see and expeRIence Influence the woRk. I think it’s really important that designers put themselves into the work. No one else has your backGRound, upbRInGInG, lIfe expeRIences, and if you can put a bit of that into your work, two things will happen: you’ll enjoy the work more, and you’ll do your best work. Otherwise, we don’t really need designers—anyone can buy the same programs and learn to do “reasonable, safe” design. 21 MY 20 Not directly, but indirectly in some shape or color or something that registers. The ocean has always p l a y e d a b i g p a r t i n m y l i f e , but it’s hard to say exactly what that influence is in regards to the work. But I’m always scanning the environment I’m in, and I’m sure it ends up in the work. always influences me. r associates What software do you or you er Effects? they include Adobe Aft Carson: creating these, and do a C La ye rs : you give an example of a video ting? project that you enjoyed direc use when 22 : n o s r CARSON | Master of Typography After Effects is hugely important in the commercials I work on. It’s hard to imagine how we did them before. Well, actually I know—we did them in very expensive suites in post-editing houses in Los Angeles and New York! I just did some work for Saturn cars, and it was almost all done with After Effects. It’s clearly the best tool for motion graphics. I directed an in-flight commercial for American Airlines—a 90-second spot—that I enjoyed very much, from casting the actors to selecting footage to having some fun with the type. I also made a commercial for the band Nine Inch Nails for the MTV music awards, and the launching of Lucent Technologies, which were type-only spots. In general, I’m drawn more toward moving images and type, but I’ll always do print, even though “print has ended.” CARSON | Advice for Designers do what you Love, trust your gut, your instincts, and intuition. And remember the definition of a good job: If you could afford to, if money wasn’t an issue, would you do the same work? If you would, you’ve got a great job! If you wouldn’t, what’s the point? You’re going to be dead a long time. So find that thing, whatever it is, that you love doing, and enjoy going to work for, and not watch the clock or wait for weekends and holidays. Lay ers Finally, what advice would you have for other graphic designers just starting out? 23 : Nevil e Br o d y N EVILLE BRODY IS THE FOUNDER OF BRODY ASSOCIATES –A GLOBALLY RENOWNED, INNOVATIVE, CREATIVE AGENCY SPECIALIZING IN DIGITAL, TYPOGRAPHY AND IDENTITY. Brody is internationally recognized as a pioneer in the fields of graphic design, art direction and brand strategy having established his reputation working with record labels (stiff records), magazines (the face and arena) and a range of other international clients (samsung, yamaha, LVMH, NIKE, the BBC and the times london among them). BRODY | CARSON | Master of Typography Graphic Design or Fine Arts DESIGNBOOM: WHEN YOU WERE GROWING UP DID YOU ALWAYS WANT TO BECOME A GRAPHIC DESIGNER ? i feeL Like i was aLways going to be an artist or a designer – I was never going to be a train driver or a fireman. I was drawing before I could even walk, so the only decision I had to make really was whether I wanted to become a fine artist or a designer. The reason I entered into design is because I thought that fine art was fairly dishonest as an industry. It pretends Design is much more to be about culture but it’s honest about it’s really about money. I have always been very interested in how advertising and design can manipulate the way that people think and in the early years I wanted to lean those tools in order to turn them around, to reveal the truth rather than conceal it. Something else worth mentioning is that when I was about seven or eight I designed a complete identity system for an imaginary postal service – which is quite sad when you think about it! The fact that I wanted sit at home doing that while my friends were out playing football! B rod y : [ THE FACE Magazine Covers [ 26 commercial context and can also reach a lot BRODY | Communication BRODY | Communication Typeface Six, 1986 [ [ DESIGNBOOM: DO THOSE ASPECTS OF GRAPHIC DESIGN STILL INTEREST YOU THE MOST TODAY? The Dealth of Typography [ BRODY: 29 [ 28 The thing that excites me about graphic design is not really graphic design itself, but communication. The process of language, understanding language, encoding language. This is something that constantly needs managing because it’s always changing. As soon as anything becomes a fixed in a pattern we tend to slip into not thinking about it critically. I’ve always been trying to challenge, rethink, or disrupt through graphic design. I’ve never wanted to find a comfortable place in all of this. DB: YOUR OWN STUDIO RIGHT FROM THE BEGINNING OF YOUR CAREER? [ esign oom WHAT MADE YOU WANT TO START GQ Magazine Cover Designs [ BRODY | Studio 32 B rody: I was fortunate to become involved with graphic design for music practically Apart from a brief stint at a studio straight after leaving after college I’ve always had my own college. The music studio. For me having the freedom to industry is very experiment is very important so it was commercial but still always highly unlikely that I’d work for has that exploratory someone else. edge to it. It also ripples out into a lot of other industries, so it became a natural step to start working with magazines, fashion labels and then media and eventually cultural institutions. 33 BRODY | Work at a Human Scale BRODY | Work at a Human Scale DESIGNBOOM: DESIGNBOOM: ? HOW HAS YOUR STUDIO EVOLVED OVER THE YEARS AND HOW HAS YOUR STUDIO EVOLVED OVER THE YEARS AND ARE YOU STILL VERY MUCH HANDS ON AS A DESIGNER ARE YOU STILL VERY MUCH HANDS ON AS A DESIGNER Brody: We now have hubs in London, Berlin, Tokyo and Seoul – but we work at a human scale. We’ve never had masses of people working for us in any of the offices. The London office had 20 people working in it at one time but we’ve since scaled down. Our thought has always been ‘if you can’t all go to lunch together then there’s too many of you’. You need personal contact and familiarity with your colleagues. 34 FUSE Posters & Typeface [ [ You’ll find that the majority of the work in very big agencies is mostly on the production side. We, on the other hand have always been more interested in the creative and strategic side of things rather than mass production – that has never changed. It’s this approach that has allowed me to be very hands on with our clients up until today. 35 BRODY | Design Process BrODY: BRODY | Design Process I enjoy working with language a n d s t r a t e g y . I also love to get stuck into a one-off poster or book jacket – projects where you can just get very deep into the experimentation. a design process DESIGNBOOM: which part of the ESIGN do you ENJOY [ DC Inspired Dirtier and that’s what they are, almost everything is… for example my job as dean of the RCA is a design process. [ 36 ‘ ‘ Today everything seems to be about design and I like that too. I know it’s not a particularly new concept but it’s more and more noticeable. you hear government, education and other aspects of society talked about as ROCESS the most 37 BRODY | Learning from Experience D ESIGNBOOM: 39 [ I’ve been at the Rca foR almost fouR yeaRs now and I’ve thoRouGhly enjoyed leaRnInG fRom the expeRIence. There’s still lots of scope to do new things in teaching and new ways that you can structure courses so that they deliver innovative thinking. There was a time when design courses were always geared towards creating precious end objects – like a book or a piece of packaging. But what we’ve managed to do now is shift the focus onto the process and thinking – to give the students valuable tools so that the end product is now their mind, their way of thinking. The outcome of what we do, is to develop skilled, dangerous minds. I don’t see the point in teaching for any other reason. packaging for the Dom Perignon 38 rody: [ B How has teaching broadened your own thinking? 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