Symbiosis Centre for Distance Learning (SCDL)
Transcription
Symbiosis Centre for Distance Learning (SCDL)
Organized by Symbiosis Centre for Distance Learning (SCDL) Panel Discussion Government Policies for ODL - Future Path Prof.(Dr) DN Reddy Chairman RAC/DRDO, Min. of Defence Member UGC, MHRD Chairman NBA, Appellate committee Former Vice Chancellor, JNTU, Hyderabad Email: [email protected] 19th Sep 2014 PUNE SCDL Distance Learning Under Section 20(1) of UGC Act • Regulatory Functions of Distance Education comes under purview of UGC • UGC regulatory body for ODL programme (MHRD order 25th Feb 2014) • New regulatory mechanisms applicable from 2015-16 academic year - Institutional Recognition Program wise recognition Type of Universities/Institutions offering ODL Central Universities State Universities State Open Universities-15 Deemed to be Universities- No approval for C Category Private Universities- within state jurisdiction Stand alone institutions Recognition upto 2014-15 Institute wise recognition -63 Universities Programme wise recognition-73 Universities Enrolment in Conventional System Arts 43% Science 19% Commerce 18% Engineering 13% Medical 2.2% Professional(others) 4.8% Enrolment in ODL ODL 21.9% of conventional State open universities 10-15% DEI 6-10% Professional <10% Enrolment in Post Graduation Conventional PG ODL DEI Affiliated Colleges Research 11% 15-20% 30% 72.7% 0.7% Requirements under ODL programme Program to be offered Faculty and support staff Teaching learning processes Evaluation System Delivery system Infrastructure facilities Library and resource Centre Audio Visual production facility ICT facility Management of the Directorate Training of counsellors and personnel Study centres Global trends in Open distance learning Knowledge society/ Knowledge economy Open courseware/open source Wiki economics Technology enabled learning ICT enhanced higher education ODL Virtual Universities e-learning open educational resources Worldwide growth and increasing demand for access for higher education Growth and impact of open and distance universities Diversification of distance and higher education providers Changing learning demographics, experience and demands Increasing focus on accountability, quality, performance Increasing access New developments in technology- Mobile learning Changes in cost, affordability and economic models for ODL Information Communication Technology(ICT) Impact of ODL Providing educational opportunities to broader segment of society Formalizing independent and lifelong learning opportunities Promoting use of multimedia and new ICT Achieving cost effectiveness Promoting internationalisation of higher education through cross border delivery Issues related to ODL programmes Quality Access Equity Technology Interaction Placement Equivalence of degrees/diplomas Mission and Goals of ODL More number of graduates , increase in GER Provides for greater equality of educational opportunities Provides access to adult students Provides professional qualifications Assists in the development and democratization of program Meets the aspiration of learners Strategy/policy Framework on ODL Technology enabled learning for lifelong learning for ODL Open Licence framework for sharing educational resources Adopting online courses in universities Collaborative approach for delivery of ODL courses/programmes Use of Technology Audio/Video Tele-Conference Satellite Based Telecast E- Resources – NPTEL /e-Gyankosh Strategies and Approach Understanding ODL Ensure Improve Access and Equity Use of Appropriate Teaching Strengthening Institutional Capability Improving perception of ODL Education in the 21st Century Forces Driving the Transformation Tech Savvy Students Internet & Information Age DIGITAL SOCIETY Social Networking ICT reducing Geographies More Driving Forces …. RAPID ADVANCES IN TECHNOLOGIES Lifelong Learning Needs RAPID ADVANCES IN TECHNOLOGY Need for Asynchronous Learning ICT is remaking the education Online Technology-mediated learning environments. Increase the faculty Student ratio – Reduced cost of Education. Online Courses. Evaluation and Grading Systems for Credentializing the Learning Remote labs and Resource Utilization. Teaching – Learning New Thinking TEACHING LEARNING Teacher Mentor Student Learner Synchronous Asynchronous Passive Active Linear Scheduled Nonlinear On Demand ICT Opportunities in Technical Education Internet World Wide Web Course Management Systems Learning Management Systems Collaboration tools ◦ Audio/Video Conferencing ◦ Virtual Classroom Mobile Learning What can Technology Enabled Learning Do? Expand the number of students ( Improved Access) Facilitate quality assurance, learner-centred pedagogy, life-long learning Reduce costs Facilitate mobility , joint study programmes and cross-cultural communication and international networks New Thinking in Education Simulations Game Theory Animations / Multimedia Collaborative / Peer to Peer Learning Ubiquitous learning Personalized Learning Blended Learning Higher Education Institutions Prepare for Change Develop Expertise Lead in the Knowledge Economy Knowledge creation Competence and Capacity Building Use of ICT for Teaching-Learning INNOVATION Creation of New Id Collaboration CONNECTIVITY Increased Interaction Integration Information Sharing Communication PROGRESS Teaching - Learning Learning E – Learning with AI Tools Traditional D/E Conventional F2F Learning Instructor Led Teaching Standardised / Individualised Teaching e- Learning and WWW Web 3.0 3D Virtual Learning Space Increased Web 2.0 Blogs, Wikis, RSS Feed Share / Collaborate Web 1.0 Publish Time / Maturity Transcript Ideal Learning Environment Learner – Centred Connectivity Flexibility Intelligence Personalization Evaluation of Delivery Mode DISCRETE MODE MIXED MODE BLENDED MODE F2F O R D/L O R ON LINE F2F + D/L + ONLINE F2F / D/L / ONLINE Programme Qualification Adopted e-Learning Model Content Delivery ◦ e- learning with specialised platform Learning Support ◦ Course News and Schedules ◦ ONLINE Submission / Homework Assignments Communications Confirming Design Features of e-learning Core Content, Small Chunks Use Audio/Visual aids/ Multi-media Modularity Learn ability Interactivity Facilitate Interactions Collaboration Encourage group Sharing Digital Ubiquity – University Transformation LMS and CMS Virtual Classrooms Remote Labs Online Assessment Virtual University Virtual Classrooms Digital Ubiquity – University Transformation • LMS and CMS • Online Assessment • Virtual Classrooms • Remote Labs •VIRTUAL UNIVERSITY VIRTUAL UNIVERSITY - EVOLUTION Virtual University ELEMENTS REQUIREMENTS Creation of teaching material Studio, Resources and course development team Delivery Mechanism Certification Management Feed back Research VU research & advisory committees Video Conferencing, Webconferencing, Edusat, Streaming Media, Web based system Web based Certification System Virtual University Management System Web based (input) feedback form Online Collaborations Generic Elements of Virtual Universities Flexibility in delivery Learner’s Friendly Technology Redefining Pedagogy learners support mechanisms Appropriate software infrastructure Robust hardware infrastructure Assessment methodologies Adequate legal policies and procedures Elements of Virtual University Elements Requirements Creation of Teaching material Video studio, Virtual studio. PCR, Resources and course development Delivery Mechanism Video Conferencing. Web-Conferencing. Edusat, Streaming Media, Web based system. Certification Web based Certification system Management (Man. Machine and Resource Management) Virtual University Management System Partnerships & Collaboration Forming a consortium Feed back Web based (input) feedback form Research VU research & advisory Committee Quality assurance Quality assurance system Placement E-Placement Cell Principal elements of Virtual University Content/Course development Pedagogy Teaching actions, Strategies and methodologies Effective Organization of classroom experiences Use of prior conceptions and student interests to promote new learning Infrastructure Internet network Information and Communication Technologies infrastructure Media Servers, video servers, data servers and application servers. Elements required for Content Development Through provocative opening in the content Recall of previously held knowledge and repetition of content Balance between the contents Precise, illustrative, focused and motivating content Example and application supported content Smooth flow and progression of the content Logical linking between the contents Curiosity building and engrossing content Compression of content (knowledge) Effective and communicable presentation of the content Interactive, customizable, personalized and media rich. Learning Methods vs Knowledge Retention Learning Methods Knowledge Retention Lecture 5% Reading 10% Audio Visual 20% Demonstration 30% Discussion group 50% Practice by doing 75% Teaching others 90% Immediate application of learning in a real situation >90% Who can benefit from Virtual University? Small and Medium Sized Enterprises (SMEs) employers and employees The unemployed University students Foreign Students People with difficult to go the University centers People lacking of time Provide a second chance to those people who weren’t able to initiate or finish their studies 45 Advantages of Virtual University (VU) Difficult to create a realistic, participatory learning environment in virtual University based learning. Actually formal campus based educational setup is a culture which is very difficult to cultivate in a virtual mode. Virtual classrooms do not have the feeling of Physical nearness among those doing a course of study Virtual University based education lacks competitiveness amongst students, which inspires the good students to become better and the better ones to become the best Getting practical work done has not been a completely resolved problem in a virtual university environment. Centre of Excellence in E-Learning Solutions Innovative research centre promoting e-learning solutions. Excellence in teaching and blended learning Strategic partnerships and collaboration with key industries and similar institutions. Contribution for standardization efforts in e- learning system Design, Develop and deliver customized and cost effective e-learning solutions. Global Initiatives MIT Open Course Ware e- Campus at Stanford University Virtual Labs ◦ MIT ◦ CMU Virtual Universities ◦ Canadian Virtual University ◦ Berkeley ◦ California Technology Enabled Learning – Initiatives in INDIA Education and Research Network (ERNET) ◦ first initiative by Govt. Of India on ICT for Education & Research Community ◦ Bought Internet to India ◦ set up a high-speed network with a back-bone bandwidth of 2.43 Gbits/sec connecting 45 institutions CDAC ◦ completed the Proof of Concept phase of GARUDA Teraflop Grid NPTEL ◦ Standardised e-Content. Technology Enabled Learning – Initiatives in INDIA National Knowledge Network 10 Gbps High Speed Communication backbone facilitate access & exchange of knowledge in a cost effective manner Interconnect all National Research & Education Institutes, Leading National Labs, Universities & IITs etc Connect more than 5000 nodes across the Country E-Sakshat MHRD Project to support e-content creation and Establishment of Remote Labs Conclusions Education today is undergoing metamorphic Changes ICT provides a variety of technological solutions to enhance Learning Institutes of Higher Learning should prepare for change Virtual Labs, Virtual Class rooms and Virtual Universities would be replacing traditional Institutes 51 THANQ 52