Annual Festivals - Frames Per Second Magazine
Transcription
Annual Festivals - Frames Per Second Magazine
www.fpsmagazine.com » march 2006 » animated festivities fps frames per second magazine Animation Festivals The ins and outs of navigating the circuit In Progress Little Fluffy Clouds’ Today Also Starship Operators Cartoons for Victory! Bambi II Art of Otaku Tunes for ’Toons Walt’s People Candy Kugel Indie-studio animation’s first lady CONTENTS Page 4 Page 10 This is the light edition of fps magazine. Most of the magazine’s pages are available only as thumbnails, to give you an overview of this issue’s content. You can download the full version of the magazine, complete with highresolution, print-quality graphics, for only 99 cents. Just click on this button anywhere in the magazine: FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS 2 www.fpsmagazine.com / march 2006 Page 8 Page 15 Page 12 lip sync 3 Ask Not What Your Festival Can Do For You spotlight 4 The Reigning First Lady of Indie-Studio Animation feature story 7 Animation Festival 101 8 Ten Steps to Surviving Film Festivals 10 How to Submit Your Film to Festivals reviews 12 13 15 16 17 17 Starship Operators Volume 1 Cartoons for Victory! Bambi II Art of Otaku Tunes for ’Toons Anime From Akira to Howl’s Moving Castle: Experiencing Contemporary Japanese Animation 18 Walt’s People: Talking Disney With the Artists Who Knew Him, Volumes 1 & 2 19 Flashback: The Illusion of Life Page 20 in progress 20 Today the last word 24 Annual Festivals: Opening More Doors or Complicating Things? 23 Closing Credits 25 Where to Get It LIP SYNC Ask Not What Your Festival Can Do For You Emru Townsend says, ask what you can do for your festival Living here in Montreal, it’s easy to get jaded about festivals of any stripe, because we’re surrounded by them. Maybe it’s just because of my bias, but it seems like there are more film festivals than anything else, and animation is usually pretty well represented. We’re also pretty lucky to be within driving distance of Ottawa, Toronto, New York City and Boston. I happen to think festivals are pretty important, especially in the animation community: they’re the only place where art, industry and audience truly connect with one another. The same is true, incidentally, of festivals’ cousins, conferences and conventions. To my mind, the only difference between the three is balance. Conferences lean much heavier toward industry and art, with little focus on audience; the SIGGRAPH and the Society for Animation Studies conferences, for instance, are jam-packed with professionals and academics in the field. Conventions, on the other hand, lean far more toward fans, though the professionals that do attend are every bit as laid-back and accessible as those at festivals. Festivals fall somewhere in between, though the closer you get to a “true” 3 www.fpsmagazine.com / march 2006 animation festival (like those held in Ottawa, Annecy or Zagreb), the closer you get to a balance between the three elements; festivals like Fantasia, which concentrate more on screenings than workshops or panels, tilt more in the direction of conventions. Because I think these events are important, we’ve covered them in our pages almost from the beginning. Our first festival-related article appears in our second print issue, in June 1992; Greg Barr conducted a pair of interviews at Animecon with Animag’s Trish Ledoux and Ken Toshifumi, Dominion producer Kazuhiko Inomata and Central Park Media’s John O’Donnell. (The whole thing spans almost a third of the magazine!) But after going over this issue’s offerings, I realized that with all of our coverage, we’ve rarely touched on what I think is the most important aspect of festivals: participation. Over the years I’ve been on panels, sat on juries, organized screening rooms, or just acted as a resource for organizers. On the one hand, it’s a lot of work. On the other hand, it’s extremely fulfilling, a means of giving back to the community that gives us so much every time we go to the movies or watch the latest TV show or DVD. It’s also a tremendous education in how animation, from independent gag shorts to twohour features, get made, with lessons in everything from camera tricks to the intricacies of production financing. Don’t just take my word for it. The next time you plan on going to a festival, see if you can help out, even in some small way. It’s worth it. ¡ fps frames per second the magazine of animation EDITORIAL Editor Emru Townsend Copyeditor Tamu Townsend Contributors Aaron H. Bynum, André R. Coutu, Noell Wolfgram Evans, Jake Friedman, Mark Mayerson, Brett Rogers, Patrick Smith, René Walling Layout Emru Townsend Cover Image Still from Animated SelfPortraits, by Candy Kugel SPECIAL THANKS Dave “Grue” DeBry, Betsy de Fries, Candy Kugel, Vicky Vriniotis, Ceri Young Errata November’s “Sifting Through Layers of Illusion” should have said that Angela Anaconda is produced by CORE and Decode Entertainment. Some earlier editions of January’s “Anime From A to D” should say that the interviews were conducted by Polygon Pictures’ Chihiro Yoshida. (Whose name was mistyped not once but three times in the process of correction. Our apologies.) Also, some earlier editions mistakenly identified the president of Wish as Naoko Sasaki rather than Hisako Sasaki. fps regrets the errors. CONTACT US Phone (514) 696-2153 Fax (514) 696-2497 E-Mail [email protected] Web www.fpsmagazine.com Ad Sales [email protected] Frames Per Second, Vol. II, Issue 7. ISSN 1718-3723. © 2006 5x5 Media. fps magazine downloads are powered by: SPOTLIGHT The Reigning First Lady of IndieStudio Animation Written by Jake Friedman In the 1970s, animation was a moribund medium: there were no billion-dollar franchises, no prime-time television powerhouses, and few venues for independent animation. Few people would have suspected that the era would prove to be a breeding ground for the next generation of animation’s leading lights. One of those leading lights was Candy Kugel, who has produced a varied and eclectic mix of independent short films—and, while she was it, produced the signature image behind one of the world’s most recognizable media brands. 4 www.fpsmagazine.com / march 2006 Of all the icons of New York’s animation community, there are some who are recognized by one wellknown piece, some by two. Candy Kugel has dozens. Being one-third of the brains behind the award-winning studio Buzzco Associates, as well as being a New York animation veteran since the male-dominated 1970s, Candy has produced pieces of animation that have built a firm place in popular culture. You might remember the widely-recognized Sesame Street clips (It’s Hip to be a Square!), the commercials featuring Underdog and the Teenage Mutant Ninja Turtles, or the original MTV spots of the moon landing—not to mention her consistent track record of award-winning and critically-acclaimed short films. FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS FEATURE STORY Animation Festival 101 What makes the animation festival unique? 5 www.fpsmagazine.com / march 2006 Take any late-night animation program in any film festival worldwide, inject it with steroids, increase the geek factor, and you have yourself a genuine Animation Festival. Festivals of this sort often lack the pretension of larger festivals, which are geared toward the all-encompassing and dominating Live-Action Feature Film. At your average animation festival, you’re lucky to see three or four features. Rather, the focus is on the independent animated short, as well as the animators themselves. Perhaps the greatest reward of attending an animation festival is seeing films that are all but impossible to view elsewhere, as well as getting the chance to meet and talk to the animators in person, a rare opportunity. It’s a sad fact that some of these films disappear after their festival run. Some may end up on DVD compilations, but this is a small percentage of the hundreds of animated films made every year. There are plenty of categories within an animation festival, including television series, commercials, educational Written by Patrick Smith but nothing that will finance animators may very well be your next film, or next in the mix, but no one is more month’s rent, for that matter. approachable than a famous This creates an atmosphere animator, perhaps because of non-competitiveness and being a famous animator relaxation where animators, means that 0.3% of the producers, critics and fans population may know your can hang out, watch films name, but can’t place it. Noticeably missing from the animation festival is the typical festival’s tendency to focus on celebrities. programs and promos. But the totem pole is topped by the indie-short filmmakers. This is a nice change from the typical film festival, where animators and short filmmakers can barely qualify for admission to their own shows, let alone get treated to airfare and hotel. At an animation festival the rules are a bit different. Nobody is there to sell their feature to Miramax. As a matter of fact, there’s little buying at all. There may be some small deals with an Internet distributor or smallscale television distribution, and drink together late into the night. The purpose of attending an animation festival, it can be suggested, is to meet other animators, get inspired, recharge, and have a good time talking about the medium. Noticeably missing from the animation festival is the typical festival’s tendency to focus on celebrities. As an animator, your actual face is not blown up twenty feet high on the screen, and this lack of direct contact allows you to enjoy a degree of separation from the audience. Famous So, if you really enjoy that late-night animation program, or the latest compilation DVD from Spike and Mike, Avoid Eye Contact, or The Animation Show, perhaps you should pony up for the ticket to Annecy this year. Or hitchhike up to Ottawa. Nothing can beat several days of sitting in a theatre watching the newest independent animation from around the globe, and then extending your nights to meet the elusive creator of that twisted short film that inspired you get into animation in the first place. ¡ FEATURE STORY Ten Steps to Surviving Film Festivals Written by Emru Townsend Festival first-timers can easily be overwhelmed by multiple venues, hundreds of programming choices, and thousands of fellow festivalgoers. Here’s how to make your first festival experience one to remember for all the right reasons. 6 www.fpsmagazine.com / march 2006 Regardless of your background—student, fan, animator, artist—going to a film festival is one of the best things you can do. The same goes for conferences and conventions as well; in all cases, they provide total immersion in this strange world of ours, where you can connect with the films, the people who make them, and the people who watch them. These gatherings may sound like a lot of fun, and they are. But they can also be exhausting, frustrating affairs of you don’t approach them properly. If you’re considering attending a festival for the first time, these ten tips will help you maximize your enjoyment and avoid common pitfalls. FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS FEATURE STORY How to Submit Your Film to Festivals Written by André R. Coutu 1 Finish your film. Whether your project is a short-length film, documentary, TV commercial, music video or feature-length film, film festivals have categories for pretty much everything. The most important step is deciding which festivals best suit your film. So you’ve created an animated masterpiece and you want to get it out in front of the audience. Congratulations! But if you’re new to the film festival world, the entry process can be timeconsuming and sometimes confusing. These steps will help simplify the process. 7 www.fpsmagazine.com / march 2006 FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS REVIEWS The Revolution Is Being Televised Starship Operators Volume 1: Revolution Directed by Takashi Watanabe Animation Production by J.C. Staff Produced by SSO Production Committee Distributed by Geneon Entertainment Originally broadcast in Japan in 2005 100 minutes Starship Operators Volume 1 Cartoons for Victory! Bambi II Art of Otaku Tunes for ’Toons Anime From Akira to Howl’s Moving Castle Walt’s People Volumes 1 & 2 The Illusion of Life 8 www.fpsmagazine.com / march 2006 Fresh out of a military academy, a group of teenagers and twentysomethings are the final remnant of the planetary nation of Kibi’s defense force. Combining the military drama, the traditional space epic and the teen drama, Starship Operators is, for the most part, just another adventure series. FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS IN PROGRESS Today “We sat in our rep’s tiny office and listened to several of the poems as yet unspoken for,” says designer/producer Betsy de Fries. “Today jumped right out and chose us. The first thing we did was listen closely to the piece and talk together about what we heard and what we thought Billy Collins meant. Then just as quickly what we thought Billy Collins meant fell away, and we began to hear the voice of the story and the visuals that it suggested followed from that.” Betsy de Fries and Jerry van de Beek, cofounders of San Francisco Bay Area studio Little Fluffy Clouds, were approached to animate a poem by former United States Poet Laureate Billy Collins for the Sundance Channel. That poem was Today. 9 www.fpsmagazine.com / march 2006 FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS CLOSING CREDITS Aaron H. Bynum is a freelance writer and full-time college student in English Studies. He spends most of his time writing all sorts of literature, keeping a very close eye on both Eastern and Western animation industries, reading philosophy, sleeping in, and writing some more. André R. Coutu is the technical director of the Ottawa International Animation Festival and one of the co-founders of the Ottawa Film Forum blog/podcast website, which focuses on Ottawa’s film scene. He is currently struggling to adapt the story of the Donner Party into a feature-length film. 10 www.fpsmagazine.com / march 2006 Noell Wolfgram Evans is a freelance writer living in Columbus, Ohio. Winner of the 2002 Thurber Treat Award, he enjoys a number of things, mainly laughing with his family. Brett Rogers is an attorney and freelance writer in New York City. He has written about animation for over ten years and has been featured in publications including Animation World Magazine, Animerica and Andy Mangel’s book, Animation on DVD. Emru Townsend is animation’s Renaissance man. He sees the connections between Japanese and American animation, stop-motion and CGI, the art and the industry, the fiercely independent and the relentlessly Jake Friedman is a New York-based commercial. He has been preaching his animator. Visit him at Unified Animation Theory worldview www.jakefriedman.net. Patrick Smith wanted to be a professional since 1989, and is the founding editor skateboarder, but hurt himself and of fps. Mark Mayerson lives in Toronto, Ontario, became an animator. His films have been Canada and has worked for more than featured on MTV, several Spike and Mike A longtime animation fan, René 25 years in the animation business. He collections, and hundreds of international Walling was the driving force behind is the creator of the CGI children’s series film festivals. He’s also the creator of fps for a number of years during Emru Monster By Mistake. Mark currently the Zoloft “blob” character, which he Townsend’s hiatus. He is very happy to teaches animation at Sheridan College conceived under the influence of alcohol, a be back in the passenger seat. and Seneca College and is working toward known depressant. a master’s degree at York University. THE LAST WORD Annual Festivals: Opening More Doors or Complicating Things? Written by André R. Coutu As animation has become more plentiful, the festivals that showcase it have increased in frequency. Is this a good thing? 11 www.fpsmagazine.com / march 2006 Within the past year a number of animation festivals (the Ottawa International Animation Festival, Animefest Zagreb and the Stuttgart International Animation Film Festival) have broken from tradition and become annual events. In the liveaction world this is common practice, but this has not been the case in animation. Since their inception, animation festivals have been biennial events. The reasons for this were obvious. First, ten to fifteen years ago the quantity of entries was a fraction of what they are today (there were 750 entries for Ottawa in 1992, and 1,800 entries in 2005). Second, with longer production cycles and stifling production costs, animation films were not made as frequently. FPS LIGHT EDITION CLICK HERE FOR THE FULL EDITION ONLY 99 CENTS