JewelCAD Pro 2.0

Transcription

JewelCAD Pro 2.0
JewelCAD Pro 1.1
User Guide
December, 21, 2010
Page 1 of 121
User Guide
for
JewelCAD Professional Version 1.1
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JewelCAD Pro 1.1
User Guide
December, 21, 2010
Page 2 of 121
Table of Content
1.
2.
3.
4.
5.
Introduction ........................................................................................................... 7
1.1. Purpose of this document ................................................................................................ 7
Launch JewelCAD Professional Version 1.1................................................. 7
File ............................................................................................................................ 8
3.1. Open................................................................................................................................ 8
3.2. OpenJewelCadFile .......................................................................................................... 8
3.3. Close ............................................................................................................................... 8
3.4. Reset System ................................................................................................................... 9
3.5. Save................................................................................................................................. 9
3.6. Save as ............................................................................................................................ 9
3.7. Save Screen Image .......................................................................................................... 9
3.8. Database........................................................................................................................ 10
3.9. Import ........................................................................................................................... 10
3.10.
Export ...................................................................................................................... 10
3.11.
Recent Files ............................................................................................................. 10
3.12.
Exit .......................................................................................................................... 11
Edit ......................................................................................................................... 11
4.1. Select............................................................................................................................. 11
4.2. Undo ............................................................................................................................. 11
4.3. Redo .............................................................................................................................. 12
4.4. Move ............................................................................................................................. 12
4.5. Make Group .................................................................................................................. 12
4.6. UnGroup ....................................................................................................................... 13
4.7. Hide............................................................................................................................... 13
4.8. UnHide.......................................................................................................................... 14
4.9. SwapHide...................................................................................................................... 14
4.10.
Delete ...................................................................................................................... 14
4.11.
Hide CV .................................................................................................................. 15
4.12.
Show CV ................................................................................................................. 15
4.13.
Hide Curve No. ....................................................................................................... 15
4.14.
Unhide Curve No. ................................................................................................... 15
4.15.
Set Color ................................................................................................................. 16
View........................................................................................................................ 17
5.1. Input UI ......................................................................................................................... 17
5.2. ToolBar ......................................................................................................................... 18
5.3. Status bar....................................................................................................................... 19
5.4. Front View .................................................................................................................... 19
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JewelCAD Pro 1.1
User Guide
5.5.
5.6.
5.7.
5.8.
5.9.
5.10.
5.11.
5.12.
5.13.
5.14.
5.15.
5.16.
5.17.
5.18.
5.19.
5.20.
5.21.
5.22.
5.23.
5.24.
5.25.
5.26.
6.
6.1.
6.2.
6.3.
6.4.
6.5.
6.6.
7.
7.1.
7.2.
7.3.
7.4.
7.5.
7.6.
7.7.
7.8.
7.9.
8.
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Back View ..................................................................................................................... 19
Top View ....................................................................................................................... 19
Bottom View ................................................................................................................. 20
Right View .................................................................................................................... 20
Left View ...................................................................................................................... 20
Isometric View ........................................................................................................ 21
Zoom In ................................................................................................................... 21
Zoom Out ................................................................................................................ 21
Zoom All ................................................................................................................. 21
Reset View .............................................................................................................. 22
Zoom Window......................................................................................................... 22
Orbit ........................................................................................................................ 22
Pan........................................................................................................................... 23
Display WCS........................................................................................................... 23
Smooth Shading ...................................................................................................... 23
Flat Shading ............................................................................................................ 24
Profile ...................................................................................................................... 25
Mesh ........................................................................................................................ 26
Texture .................................................................................................................... 27
Div 4 Screen ............................................................................................................ 28
Div 2 Screen ............................................................................................................ 29
Full Screen .............................................................................................................. 29
Pick ........................................................................................................................ 29
Pick CV......................................................................................................................... 29
Pick Curve .................................................................................................................... 29
Pick Surface .................................................................................................................. 30
Pick Body...................................................................................................................... 30
Pick Jewel ..................................................................................................................... 30
Pick All ......................................................................................................................... 30
Copy....................................................................................................................... 30
Copy + Paste ................................................................................................................. 30
Flip90 ............................................................................................................................ 31
7.2.1.
Up .................................................................................................................... 31
7.2.2.
Down ............................................................................................................... 32
7.2.3.
Left .................................................................................................................. 32
7.2.4.
Right ................................................................................................................ 33
Vertical Mirror .............................................................................................................. 34
Horizontal Mirror.......................................................................................................... 34
Revolve180 ................................................................................................................... 35
Cycle ............................................................................................................................. 36
Extend ........................................................................................................................... 36
Revolve ......................................................................................................................... 37
Transform...................................................................................................................... 38
Boolean ................................................................................................................. 41
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8.1.
8.2.
8.3.
8.4.
8.5.
8.6.
8.7.
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Union ............................................................................................................................ 41
Intersect......................................................................................................................... 42
Subtract ......................................................................................................................... 42
SuperSubtract ................................................................................................................ 43
Frame Subtract .............................................................................................................. 43
UnBoolean .................................................................................................................... 44
UnBooleanAll ............................................................................................................... 45
9.
Deform................................................................................................................... 45
9.1. Move ............................................................................................................................. 45
9.2. Size ............................................................................................................................... 45
9.3. Flip ................................................................................................................................ 46
9.4. Roll ............................................................................................................................... 47
9.5. Flip90 ............................................................................................................................ 48
9.5.1.
Up .................................................................................................................... 48
9.5.2.
Down ............................................................................................................... 49
9.5.3.
Left .................................................................................................................. 49
9.5.4.
Right ................................................................................................................ 50
9.6. Axis ............................................................................................................................... 50
9.6.1.
World Axis ...................................................................................................... 50
9.6.2.
Object Axis ...................................................................................................... 51
9.6.3.
Box Axis .......................................................................................................... 51
9.7. Bend .............................................................................................................................. 52
9.8. Bend (Two Sides).......................................................................................................... 53
9.9. Taper ............................................................................................................................. 53
9.10.
Taper (Two Sides) ................................................................................................... 54
9.11.
Scaled Taper ............................................................................................................ 54
9.12.
Scaled Taper (Two Sides) ........................................................................................ 55
9.13.
Screw....................................................................................................................... 56
9.14.
Screw (Two Sides) .................................................................................................. 56
9.15.
Twist ........................................................................................................................ 57
9.16.
SK-Twist ................................................................................................................. 58
9.17.
Whirl ....................................................................................................................... 59
9.18.
Transform ................................................................................................................ 60
9.19.
UV-Map................................................................................................................... 60
9.20.
ProjMap................................................................................................................... 62
10.
Curve ..................................................................................................................... 63
10.1.
Simple ..................................................................................................................... 63
10.2.
Vertical Mirror......................................................................................................... 64
10.3.
Horizontal Mirror .................................................................................................... 65
10.4.
Revolve180° ............................................................................................................ 65
10.5.
Cycle ....................................................................................................................... 66
10.6.
Extend ..................................................................................................................... 67
10.7.
Revolve ................................................................................................................... 68
10.8.
Curve Snap .............................................................................................................. 69
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10.9.
Sketch ...................................................................................................................... 70
10.10. Line ......................................................................................................................... 70
10.11.
Polygon ................................................................................................................... 71
10.12. Circle ....................................................................................................................... 72
10.13. Helix ........................................................................................................................ 73
10.14. Curve on Surface ..................................................................................................... 74
10.15. Adjust ...................................................................................................................... 74
10.15.1.
Adjust Simple .......................................................................................... 75
10.15.2.
Adjust Horizontal .................................................................................... 75
10.15.3.
Adjust Vertical ......................................................................................... 77
10.15.4.
Adjust Revolve 180 ................................................................................. 78
10.15.5.
Adjust Cycle ............................................................................................ 79
10.15.6.
Adjust Extend .......................................................................................... 79
10.15.7.
Adjust Revolve ........................................................................................ 80
10.16. Close........................................................................................................................ 81
10.17. Open ........................................................................................................................ 81
10.18. Divide ...................................................................................................................... 82
10.19. Join Curve ............................................................................................................... 82
10.20. Split Curve .............................................................................................................. 83
10.21. Offset Curve ............................................................................................................ 83
10.22. Offset Surface Curve ............................................................................................... 84
10.23. In Between Curve.................................................................................................... 85
10.24. Curve Length........................................................................................................... 86
10.25. Convert to Simple Curve ......................................................................................... 86
10.26. Curve Boolean......................................................................................................... 87
10.26.1.
Curve Boolean Union .............................................................................. 87
10.26.2.
Curve Boolean Intersect .......................................................................... 87
10.26.3.
Curve Boolean Subtract .......................................................................... 88
10.27. Offset ISO Curve..................................................................................................... 88
11.
Surface .................................................................................................................. 89
11.1.
Extend ..................................................................................................................... 89
11.2.
Vertical Revolve ...................................................................................................... 91
11.3.
Horizontal Revolve ................................................................................................. 93
11.4.
Transform ................................................................................................................ 94
11.5.
Loft .......................................................................................................................... 96
11.6.
Pipe ......................................................................................................................... 97
11.7.
Rail .......................................................................................................................... 98
11.8.
Cylinder ................................................................................................................. 100
11.9.
Cone ...................................................................................................................... 101
11.10.
Sphere.................................................................................................................... 101
11.11.
Close...................................................................................................................... 101
11.12.
Open ...................................................................................................................... 102
11.13.
Adaptive ................................................................................................................ 102
11.14.
Flip Normal ........................................................................................................... 103
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Insert Local CV ..................................................................................................... 103
12.
Tools .................................................................................................................... 104
12.1.
Options .................................................................................................................. 104
12.2.
Set Custom Style ................................................................................................... 106
12.3.
Jewel Lib ............................................................................................................... 108
12.4.
Materials................................................................................................................ 108
12.5.
Load Image ........................................................................................................... 109
12.6.
Auto Arrange Jewel ............................................................................................... 110
12.7.
Mouse Arrange Jewel ............................................................................................ 110
12.8.
Put Diamond on Line ............................................................................................ 111
12.9.
Diamond Settings .................................................................................................. 112
12.9.1. Along curve ................................................................................................... 112
12.9.2. Between two curves ...................................................................................... 113
12.10. Copy to Frame ....................................................................................................... 114
12.11.
Measure ................................................................................................................. 114
12.11.1.
Distance ................................................................................................. 114
12.11.2.
Area ....................................................................................................... 115
12.11.3.
Estimate Weight .................................................................................... 115
12.11.4.
Volume .................................................................................................. 115
12.12. Create Cutter ......................................................................................................... 115
12.13. Count Jewel ........................................................................................................... 116
12.14. Ring Size ............................................................................................................... 117
13.
Rendering ........................................................................................................... 118
13.1.
KeyShot2 ............................................................................................................... 118
14.
Misc ...................................................................................................................... 118
14.1.
T-Line .................................................................................................................... 118
14.2.
Create Font ............................................................................................................ 119
15.
Help ...................................................................................................................... 120
15.1.
Help Topic ............................................................................................................. 120
15.2.
About JewelCAD Pro............................................................................................ 120
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1. Introduction
1.1.
Purpose of this document
This specification explains how the user can use the system effectively.
Capability of each provided function is described.
2. Launch
JewelCAD
Professional
Version 1.1
After installing JewelCAD Professional Version 1.1, there will be an icon on the
desktop as illustrated in fig. 2.1. JewelCAD Professional Version 1.1 can be
launched by double-click this icon.
Fig.2.1 snapshot of JewelCAD icon
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3. File
3.1. Open
Icon:
Menu access: File -> Open
Icon access: Tabtoolbar -> Common ->
Function: Opening 3D shape file. File preview is supported at the dialogue.
The supported file formats are:
 J3D: 3D model file from JewelCAD Professional Version 1.1
 All files:
all the file formats JewelCAD can handle
3.2. OpenJewelCadFile
Icon:
Menu access: File -> OpenJewelCadFile
Function: Opening models created by JewelCAD software with “*.jcd” format.
3.3. Close
Icon:
Menu access: File -> Close
Function: Closing the current session. When closing, if the file has not been
saved, the function “Save File” will be invoked automatically.
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3.4. Reset System
Icon:
Menu access: File -> Reset System
Function: Resetting the working environment to the default setting.
3.5. Save
Icon:
Menu access: File -> Save
Icon access: Tabtoolbar -> Common ->
Function: Saving the model with “jcd” format.
3.6. Save as
Icon:
Menu access: File -> Save as
Function: saving file with detail preferences. For example, this function can be
used to save the current opened file as a new file in another file name.
3.7. Save Screen Image
Icon:
Save the current drawing window as bmp/png/jpg file.
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3.8. Database
Icon:
Menu access: File-> Database
Function: Provide exiting models like rings, necklaces…etc.
3.9. Import
Icon:
Menu access: File -> Import
Function: importing files with the following formats:
 STL files
 DXF files
 OBJ files
3.10.Export
Icon:
Menu access: File -> Export
Function: exporting files with the following formats:
 STL txt files: export the selected body’s data to a STL format file
 STL bin files
 SLC: export slice file of the model to be used in fast manufacturing
 OBJ files
3.11.Recent Files
Icon:
Menu access: File -> Recent Files
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Function: shortcut access to the most recently opened files
3.12. Exit
Icon:
Menu access: File -> Exit
Function: suspending current operations and quitting Jewel3D
4. Edit
4.1. Select
Icon:
Menu access: Edit -> Select
Icon access 1: Tabtoolbar -> Edit ->
Icon access 2: Often Use Tool toolbar ->
Function: Select an entity before doing further operation.
Operations:
 Access “Select”
 Left-Click the entity to be selected
Tips: You can select multiple entities by ctrl-click.
4.2. Undo
Icon:
Icon:
Menu access: Edit -> Undo
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Icon access: Tabtoolbar -> Edit ->
Function: Return to the earlier status before current operationi
Operations: Access the “Undo” button to go back one earlier step
4.3. Redo
Icon:
Icon:
Menu access: Edit -> Undo
Icon access: Tabtoolbar -> Edit ->
Function: Reverse operation of “Undo”
Operations: Access the “Redo” button to cancel one “Undo” operation
4.4. Move
Icon:
Function: Move entity by dragging it
Menu access: Deform -> Move
Icon access: Tabtoolbar -> Deform ->
Operations:
(1) Select the entity
(2) Hold left button down to drag it to the target position
(3) Release the left button and finish the operation
4.5. Make Group
Icon:
Menu access: Edit -> Make Group
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Icon access: Tabtoolbar -> Edit ->
Function: Make several entities into one group. Operations on the group will be
implemented to all members accordingly.
Operations:
(1) Access “Make Group”
(2) Select the entity
(3) Right-Click to finish the operation.
4.6. UnGroup
Icon:
Menu access: Edit -> Ungroup
Icon access: Tabtoolbar -> Edit ->
Function: Separate the grouped entities into individuals
Operations:
(1) Access “UnGroup”
(2) Select the group
(3) Right-Click to finish the operation
4.7. Hide
Icon:
Menu access: Edit -> Hide
Icon access: Tabtoolbar -> Edit ->
Function: Hide entity
Operations:
(1) Access “Hide”
(2) Select the entity
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4.8. UnHide
Icon:
Menu access: Edit -> UnHide
Icon access: Tabtoolbar -> Edit ->
Function: Display hidden entity
Operations:
(1) Access “UnHide”
(2) Select the entity
4.9.
SwapHide
Icon:
Menu access: Edit -> SwapHide
Icon access: Tabtoolbar -> Edit ->
Function: Display the hidden entities while hiding the visible entities
Operations: Access “SwapHide”
4.10. Delete
Icon:
Menu access: Edit -> Delete
Icon access: Tabtoolbar -> Edit ->
Function: Delete entity
Operations:
(1) Access “Delete”
(2) Select entity to be deleted
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4.11. Hide CV
Icon:
Menu access: Edit -> Hide CV
Icon access: Tabtoolbar -> Edit ->
Function: Hide all CVs of entity
Operations:
(1) Access “Hide CV”
(2) Select the entity
4.12.
Show CV
Icon:
Menu access: Edit -> Show CV
Icon access: Tabtoolbar -> Edit ->
Function: Show all CVs of an entity
Operations:
(1) Access “Show CV”
(2) Select the entity
4.13.Hide Curve No.
Icon: N/A
Menu access: Edit -> Hide Curve No.
Function: hide number (NO.) of curve
Operations:
(1) Access “Hide Num”
(2) Select the curve
4.14.Unhide Curve No.
Icon: N/A
Menu access: Edit -> Unhide Curve No.
Function: unhide number (NO.) of curve
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Operations:
(1) Access “Unhide Curve No.”
(2) Select the curve
4.15. Set Color
Icon:
Menu access: Edit -> Set Color
Icon access: Tabtoolbar -> Edit ->
Function: Set Color for entity
Operations:
(1) Access “Set Color”.
(2) Select the entity and then the entity will be highlighted with red
(3) Right-Click. The color panel will pop out.
(4) Choose or set desired color and Access “OK” in the panel. Example: is
showed as follows:
Fig.4.15.1 Original surface
Fig. 4.15.2 Highlighted surface
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Fig. 4.15.3 Color setting panel
Fig. 4.15.4 Surface with final color
5. View
5.1. Input UI
Icon: N/A
Menu access: View -> Input UI
Tag access: right click on tag (as the following figure illustrates)
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Fig. 5.1.1 Snapshot of tag access
Function: pop-out panel for inputting value and selecting strategy
For example, when “Extend” is accessed in “Copy” menu, a Input-UI-panel will
pop out to accept the distance values in vertical, horizontal and In/Out direction
in copy operation as showed in Fig.5.1.
Fig.5.1.2 Value-Input-Panel
5.2. ToolBar
Icon:
Menu access: View -> Toolbar
Tag access: right click on tag
Function: contains some common used tools in icons format for quick access
as showed in Fig.5.2.
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Fig.5.2.1 snapshot of Tool Bar
5.3. Status bar
Icon: N/A
Menu access: View -> Status bar
Function: showing some tip information and the coordinates (x, y, z) of where
the mouse locates in the drawing window. It is showed in Fig.5.3
Fig.5.3.1 Status Bar
5.4. Front View
Icon:
Menu access: View -> Front View
Icon access: Tabtoolbar -> View ->
Function: Viewing from +Z direction. X-axis is horizontal, Y-axis is vertical,
Z-axis is perpendicular to the screen and points outwards.
5.5. Back View
Icon:
Menu access: View -> Back View
Icon access: Tabtoolbar -> View ->
Function: opposite view of front view.
5.6. Top View
Icon:
Menu access: View -> Top View
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Icon access: Tabtoolbar -> View ->
Function: viewing from X-axis is horizontal, Z-axis is vertical, Y axis is
perpendicular to the screen and points outwards
5.7. Bottom View
Icon:
Menu access: View -> Bottom View
Icon access: Tabtoolbar -> View ->
Function: opposite view of top view
5.8. Right View
Icon:
Menu access: View -> Right View
Icon access: Tabtoolbar -> View ->
Function: X-axis is perpendicular to the screen and points outwards, Y-axis is
vertical, Z-axis is vertical
5.9. Left View
Icon:
Menu access: View -> Left View
Icon access: Tabtoolbar -> View ->
Function: opposite view of right view
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5.10. Isometric View
Icon:
Menu access: View -> Isometric View
Icon access: Tabtoolbar -> View ->
Function: oblique viewing of the object
5.11. Zoom In
Icon:
Menu access: View -> Zoom In
Icon access: Tabtoolbar -> View ->
Function: make the view point closer to the model such that the model become
bigger
5.12. Zoom Out
Icon:
Menu access: View -> Zoom Out
Icon access: Tabtoolbar -> View ->
Function: make the view point further away from the model such that the model
become smaller
5.13. Zoom All
Icon:
Menu access: View -> Zoom All
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Icon access: Tabtoolbar -> View ->
Function: provide a full screen view and the model is located in center
5.14. Reset View
Icon:
Menu access: View -> Reset View
Icon access: Tabtoolbar -> View ->
Function: refresh the display interface with default settings
5.15. Zoom Window
Icon:
Menu access: View -> Zoom Window
Icon access: Tabtoolbar -> View ->
Function: zoom the selected region to full screen
5.16. Orbit
Icon:
Menu access: View -> Orbit
Icon access: Tabtoolbar -> View ->
Function: view the object by rotating the “eye” location
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5.17. Pan
Icon:
Menu access: View -> Pan
Icon access: Tabtoolbar -> View ->
Function: View the object by translating the “eye” location
5.18. Display WCS
Icon:
Menu access: View -> Display WCS
Icon access: Tabtoolbar -> View ->
Function: switch between display and hide the world coordinate system
5.19. Smooth Shading
Icon:
Menu access: View -> smooth shading
Icon access: Tabtoolbar -> View ->
Function: provide smooth shading display of model
The smooth shading model of solid object is as follows:
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Fig. 5.19.1 Smooth shading of ball
The smooth shading model of surface object is as follows:
Fig. 5.19.2 Smooth shading of surface
5.20. Flat Shading
Icon:
Menu access: View -> Flat Shading
Icon access: Tabtoolbar -> View ->
Function: provide flat shading display of model
The flat shading model of solid object is as follows:
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Fig. 5.20.1 Flat shading of ball
The flat shading model of surface object is as follows:
Fig. 5.20.2 Flat shading of surface
5.21. Profile
Icon:
Menu access: View -> Profile
Icon access: Tabtoolbar -> View ->
Function: provide profile display of model
The profile model of solid object is as follows:
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Fig. 5.21.1 Profile shading of ball
The profile model of surface object is as follows:
Fig. 5.21.2 Profile shading of surface
5.22. Mesh
Icon:
Menu access: View -> Mesh
Icon access: Tabtoolbar -> View ->
Function: provide mesh display of model
The mesh model of solid object is as follows:
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Fig. 5.22.1 Mesh shading of ball
The mesh model of surface object is as follows:
Fig. 5.22.2 Mesh shading of surface
5.23. Texture
Icon:
Menu access: View -> Texture
Icon access: Tabtoolbar -> View ->
Function: provide texture display of model
The texture model of solid object is as follows:
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Fig. 5.23.1 Texture shading of ball
The texture model of surface model is as follows:
Fig. 5.23.2 Texture shading of surface
5.24. Div 4 Screen
Icon:
Menu access: View -> Div 4 Screen
Icon access: Tabtoolbar -> View ->
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Function: divide the screen into 4 sub windows to display object in 4 separate
views.
5.25. Div 2 Screen
Icon:
Menu access: View -> Div 2 Screen
Icon access: Tabtoolbar -> View ->
Function: divide the screen into 2 sub windows to display object in 2 separate
views.
5.26. Full Screen
Icon:
Menu access: View -> Full Screen
Icon access: Tabtoolbar -> View ->
Function: display object in full screen
6. Pick
6.1. Pick CV
Icon: N/A
Menu access: Pick -> Pick CV
Function: pick CV to edit CV.
6.2. Pick Curve
Icon: N/A
Menu access: Pick -> Pick Curve
Function: pick curve to edit curve.
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6.3. Pick Surface
Icon: N/A
Menu access: Pick -> Pick Surface
Function: pick surface to edit surface.
6.4. Pick Body
Icon: N/A
Menu access: Pick -> Pick Body
Function: pick body to edit body.
6.5. Pick Jewel
Icon: N/A
Menu access: Pick -> Pick Jewel
Function: pick jewel to edit jewel
6.6. Pick All
Icon: N/A
Menu access: Pick -> Pick All
Function: pick all the geometric entities in the window.
7. Copy
7.1. Copy + Paste
Icon:
Menu access: Copy -> Copy + Paste
Icon access: Tabtoolbar -> Copy ->
Function: Create copy of selected entity
Operations:
(1) Access “Copy + Paste”
(2) Select entity
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(3) Hold-Left-Button-Down and drag the copy to the expected location
(4) Right-Click to finish
Example: is showed as follows:
Fig.7.1.1 Original curve
Fig. 7.1.2 Drag and place the copy
7.2. Flip90
Icon:
Function: Create a copy of selected entity by flipping it with 90 degree in
selected direction in current view (note that it’s not necessary in standard view).
Operations:
(1) Choose the operation including “Up”, “Left”, “Down”, “Right” in the Flip90
menu.
(2) Left-Click to select the entity to be flip copied.
(3) Right-Click to end operation.
7.2.1. Up
Icon:
Menu access: Copy -> Flip90 -> Up
Icon access: Copy -> Flip90 ->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along positive horizontal axis.
Example: is showed as follows:
Fig.7.2.1.1 Before Flip90
Fig. 7.2.1.2 After Flip90 upwards (Front)
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Fig. 7.2.1.3 After Flip90 upwards (Oblique)
7.2.2. Down
Icon:
Menu access: Copy -> Flip90 -> Down
Icon access: Copy -> Flip90 ->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along negative horizontal axis.
Example: is showed as follows:
Fig.7.2.2.1 Before Flip90
Fig.7.2.2.2 After Flip90 downwards (Front)
Fig.7.2.2.3 After Flip90 downwards (Oblique)
7.2.3. Left
Icon:
Menu access: Copy -> Flip90 -> Left
Icon access: Copy -> Flip90 ->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along negative vertical axis
Example: is showed as follows:
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Fig.7.2.3.1 Before Flip90
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Fig.7.2.3.2 After Flip90 leftwards (Front)
Fig.7.2.3.3 After Flip90 leftwards (Oblique)
7.2.4. Right
Icon:
Menu access: Copy -> Flip90 -> Right
Icon access: Copy -> Flip90 ->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along positive vertical axis
Example: is showed as follows:
Fig.7.2.4.1 Before Flip90
Fig.7.2.4.2 After Flip90 rightwards (Front)
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Fig.7.2.4.3 After Flip90 rightwards (Oblique)
7.3. Vertical Mirror
Icon:
Menu access: Copy -> Vertical Mirror
Icon access: Tabtoolbar -> Copy ->
Function: Create copy of selected entity mirror across the vertical plane in
current view
Tips: Note that this tool is only available in standard view.
Operations:
(1) Make sure it is in standard view (front, back, top, bottom, right, left)
(2) Access “Vertical Mirror”
(3) Select entity to be mirrored
(4) Right-Click to end operation
Example: is showed as follows:
Fig.7.3.1 Before vertical mirror
Fig.7.3.2 After vertical mirroring
7.4. Horizontal Mirror
Icon:
Menu access: Copy -> Horizontal Mirror
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Icon access: Tabtoolbar -> Copy ->
Function: Create copy of selected entity mirror across the horizontal plane in
current view.
Tips: note that this tool is only available in standard view.
Operations:
(1) Make sure it is in standard view (front, back, top, bottom, right, left)
(2) Access “Horizontal Mirror”
(3) Left-Click to select the entity to be mirrored
(4) Right-Click to end operation
Example: is showed as follows:
Fig.7.4.1 Before horizontal mirror
7.5.
Fig.7.4.2 After horizontal mirroring
Revolve180
Icon:
Menu access: Copy -> Revolve180
Icon access: Tabtoolbar -> Copy ->
Function: Create one or several copies of selected entity by revolving it 180°
about the normal direction of current standard view
Tips: note that this tool is only available in standard view.
Operations:
(1) Make sure it is in standard view (front, back, top, bottom, right, left).
(2) Access “Revolve180”.
(3) Select entity
(4) Right-Click to end operation
Example: is showed as follows:
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Fig.7.5.1 Original curve
7.6.
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Fig.7.5.2 After revolve180 copy
Cycle
Icon:
Menu access: Copy -> Cycle
Icon access: Tabtoolbar -> Copy ->
Function: Create 3 copies of selected entity by mirroring it across the vertical
axis, horizontal axis and origin in current standard view
Tips: note that this tool is only available in standard view.
Operations:
(1) Make sure it is in standard view (front, back, top, bottom, right, left).
(2) Access “Cycle”.
(3) Select entity
(4) Right-Click to end operation
Example: is showed as follows:
Fig.7.6.1 Original curve
7.7.
Fig.7.6.2 After Cycle copy
Extend
Icon:
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Menu access: Copy -> Extend
Icon access: Tabtoolbar -> Copy ->
Function: Create one or several copies of selected entity in specified orientation
Operations:
(1) Choose preference value in UI. Extend number is the total number of
entities (including the original entity) after copied. Horizontal, Vertical,
In/Out are the orientation of the copies to be placed. Or user can define
direction and separation by dragging the cursor in step 2.
(2) Left-Click the entity to be copied. Then drag the cursor to define the
direction and separation.
(3) Access “OK”
Example: is showed as follows:
Fig.7.7.1 Original entity
Fig.7.7.2 Choosing preference value in UI
Fig.7.7.3 After extend copy
7.8.
Revolve
Icon:
Menu access: Copy -> Revolve
Icon access: Tabtoolbar -> Copy ->
Function: Create one or several copies of selected entity by revolving it a
specified degree about the normal direction of current standard view
Tips: note that this tool is only available in standard view.
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Operations:
(1) Make sure it is in standard view (front, back, top, bottom, right, left).
(2) Access “Revolve”.
(3) Choosing preferences in UI.
(4) Select entity
(5) Access “OK” in UI and Right-Click to end operation
Example: is showed as follows:
Fig.7.8.1 Original curve
Fig.7.8.2 Choosing preference in UI
Fig.7.8.3 After revolve copy
7.9.
Transform
Icon:
Menu access: Copy -> Transform
Icon access: Tabtoolbar -> Copy ->
Function: Create one or several copy of selected entity by moving in selected
orientation, rotating or scaling. Note that the original entity will not exist any
more
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Operations:
(1) Input preference value in UI. There are 4 types of operation including
“Move”, “Scale”, “Rotate”, “Size”. “Move” is to generate copies by
translating the original entity in horizontal, vertical or In/Out direction.
“Scale” is to generate copies by changing the scale of original entity in
horizontal, vertical or In/Out direction. “Rotate” is to generate copies by
rotating the original entity relating to horizontal (x), vertical (y) or In/Out (z)
axis. “Size” is the general size ratio between copies to original entity.
Copy No. is the number of copies (the original entity will not exist
anymore).
(2) Left-Click the entity to be copied.
(3) Access “OK”.
Example: are showed as follows:
Fig.7.9.1 Original entity
Fig.7.9.2 Example of move
Fig.7.9.3 After moving
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Fig.7.9.4 Example of Scale
Fig.7.9.6 Example of Rotate
Fig.7.9.5 After scaling
Fig.7.9.7 After rotating
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Fig.7.9.8 Example of Size
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Fig.7.9.9 After sizing
8. Boolean
Execute different kinds of Boolean operations on existing bodies to generate
new body.
8.1. Union
Icon:
Menu access: Boolean -> Union
Icon access: Boolean->
Function: Combine 2 or several intersecting entities into one entity
Operations:
(1) Access “Boolean”
(2) Left-Click to select the entities to be combined one by one. The target
entity will turn into red color if the selection is successful.
The result after Union is showed as follows:
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Fig.8.1.1 Before Union
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Fig.8.1.2 After Union
8.2. Intersect
Icon:
Menu access: Boolean -> Intersect
Icon access: Boolean->
Function: Obtain an entity which is the common part of 2 or several intersecting
entities.
Operations:
(1) Access “Intersect”
(2) Left-Click to select the entities to participate intersect Boolean operation.
The target entity will turn into red color if the selection is successful
The result after Intersect is showed as follows:
Fig.8.2.1 Before Intersect.
Fig.8.2.2 After Intersect.
8.3. Subtract
Icon:
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Menu access: Boolean -> Subtract
Icon access: Boolean->
Function: Obtain an entity by using one entity subtract another or other entities
which have common part with the former entity.
Operations:
(1) Choose “Intersect” in the Boolean menu.
(2) Left-Click to select one entity as base. The target entity will turn into red
color if the selection is successful.
(3) Left-Click another entity to be subtracted.
The 2 different results after Subtract are showed as follows:
Fig.8.3.1 Before Subtract
Fig.8.3.2 After Subtract
8.4. SuperSubtract
Icon:
Menu access: Boolean -> SuperSubtract
Icon access: Tabtoolbar -> Boolean -> SuperSubtract
Function: make a hole in a body quickly
8.5. Frame Subtract
Icon:
Menu access: Boolean-> Frame Subtract
Icon access: Tabtoolbar -> Boolean -> Frame Subtract
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Function: make a hole for jewel frame
Operations:
(1) Choose ‘Frame Subtract’ in the Boolean menu.
(2) Left-Click button click to select the frame.
(3) Input proper parameter at ‘Cutter’s Diameter’ in UI (Fig.8.5.1).
(4) Press ‘Preview’ button to show cutters according to frames. (Fig.8.5.2).
(5) Click ‘Subtract’ to finish frame subtract (Fig.8.5.3).
Fig.8.5.1 Input cutter’s diameter in UI
Fig.8.5.2 (1) Press ‘Preview’ in UI
Fig.8.5.2 (2) Cutter Preview
Fig.8.5.3 (1) Press ‘Subtract’ in UI
Fig.8.5.3 (2) Result
8.6. UnBoolean
Icon:
Menu access: Boolean-> UnBoolean
Icon access: Tabtoolbar -> Boolean -> UnBoolean
Function: Undo the last Boolean operation of the selected body.
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8.7. UnBooleanAll
Icon: N/A
Menu access: Boolean-> UnBooleanAll
Icon access: Tabtoolbar -> Boolean -> UnBooleanAll
Function: Undo all Boolean operations of the selected body.
9. Deform
9.1. Move
Icon:
Function: Move entity by dragging it
Menu access: Deform -> Move
Icon access: Tabtoolbar -> Deform ->
Operations:
(1) Select the entity
(2) Hold left button down to drag it to the target position
(3) Release the left button and finish the operation
9.2. Size
Icon:
Menu access: Deform -> Size
Icon access: Tabtoolbar -> Deform ->
Function: Change the size of an object
Operations:
(1) Select entity
(2) Access “Size”
(3) Click and hold let mouse button down and drag across the screen.
(4) Right-Click to finish
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Tips: step 1 and step 2 can be swapped
Example: is showed in Fig.9.2.
Fig.9.2.1 Original entity
Fig.9.2.2 After changed size
9.3. Flip
Icon:
Menu access: Deform -> Flip
Icon access: Tabtoolbar -> Deform ->
Function: Replace the selected entity by rotating it around horizontal or vertical
axis in current view.
Operations:
(1) Select entity
(2) Access “Flip”
(3) Hold left button down on another place (not on the entity) and drag along
horizontal or vertical axis. The entity will flip towards the direction you
dragging to.
(4) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Examples are showed as follows:
Fig.9.3.1 Before Flipping
Fig.9.3.2 Progress of flipping by vertical axis in front view
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Fig.9.3.3 Before Flipping
Fig.9.3.4 Progress of flipping by horizontal axis in current view
9.4. Roll
Icon:
Menu access: Deform -> Roll
Icon access: Tabtoolbar -> Deform ->
Function: Replace the selected entity by rotating it around in/out axis in current
view.
Operations:
(1) Select entity
(2) Access “Roll”
(3) Hold left button down on another place (not on the entity) and drag. The
entity will roll towards the direction you dragging to.
(4) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.4.1Before rolling
Fig.9.4.2 Progress in rolling by current in/out axis
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9.5. Flip90
Icon:
Menu access: Deform -> Flip90
Icon access: Tabtoolbar -> Deform ->
Function: Flip entity with 90 degree in selected direction in standard view.
Operations:
(1) Choose the operation including “Up”, “Left”, “Down”, “Right” in the Flip90
menu.
(2) Left-Click to select the entity to be flip copied.
(3) Right-Click to end operation.
9.5.1. Up
Icon:
Menu access: Deform -> Flip90 -> Up
Icon access: Deform->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along positive horizontal axis
Example: is showed as follows:
Fig.9.5.1.1 Before Flip90
Fig.9.5.1.2After Flip90 upwards (Front View)
Fig.9.5.1.3 After Flip90 upwards (Top View)
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9.5.2. Down
Icon:
Menu access: Deform -> Flip90 -> Down
Icon access: Deform->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along negative horizontal axis. Example: is showed as follows:
Fig.9.5.2.1 Before Flip90
Fig.9.5.2.2 After Flip90 downwards (Front View)
Fig.9.5.2.3 After Flip90 downwards (Top View)
9.5.3. Left
Icon:
Menu access: Deform -> Flip90 -> Left
Icon access: Deform->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along negative vertical axis. Example: is showed as follows:
Fig.9.5.3.1 Before Flip90
Fig.9.5.3.2 After Flip90 leftwards (Front View)
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Fig.9.5.3.3 After Flip90 leftwards (Right View)
9.5.4. Right
Icon:
Menu access: Deform -> Flip90 -> Right
Icon access: Deform->
Function: flip the selected entity 90°following the right hand rule by pointing
thumb along positive vertical axis. Example: is showed as follows:
Fig.9.5.4.1 Before Flip90
Fig.9.5.4.2 After Flip90 rightwards (Front View)
Fig.9.5.4.3 After Flip90 rightwards (Left View)
9.6. Axis
Icon:
9.6.1. World Axis
Icon: N/A
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Menu access: Deform -> Axis -> World Axis
Icon access: N/A
Function: Select the World coordinate system for deformation and linear
transformation of the selected body.
Fig. 9.6.1.1 World Axis of system
9.6.2. Object Axis
Icon: N/A
Menu access: Deform -> Axis -> Object Axis
Icon access: N/A
Function: Select the Object based coordinate system for deformation and
transformation of the selected body.
Fig. 9.6.2.1 Object Axis compare to world axis
9.6.3. Box Axis
Icon: N/A
Menu access: Deform -> Axis -> Box Axis
Icon access: N/A
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Function: Select the bounding box coordinate system for deformation and
linear transformation of the selected object.
Fig. 9.6.3.1 Box Axis compare to world axis
9.7. Bend
Icon:
Menu access: Deform -> Bend
Icon access: Tabtoolbar -> Deform ->
Function: Bend the selected entity around the World Origin in standard view.
Operations:
(1) Select entity
(2) Access “Bend”
(3) Click and hold let mouse button down and drag along a vertical direction
(4) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.7.1 Before Bending
Fig.9.7.2 After Bending
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9.8. Bend (Two Sides)
Icon:
Menu access: Deform -> Bend (Two Sides)
Icon access: Tabtoolbar -> Deform ->
Function: Bend the selected entity in one direction and shrink in the other
direction at the same time in standard view.
Operations:
(5) Select entity
(6) Access “Bend (Two Sides)”
(7) Click and hold let mouse button down and drag along a direction
(8) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.8.1 Before bending
Fig.9.8.2 After bending (Two Sides)
9.9. Taper
Icon:
Menu access: Deform -> Taper
Icon access: Tabtoolbar -> Deform ->
Function: Tapers an object, pivoting on the centerline. One end will deform along
the dragging direction.
Operations:
(9) Select entity
(10) Access “Taper”
(11) Click and hold let mouse button down and drag across the screen
(12) Right-Click to finish
Tips: step 1 and step 2 can be swapped
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Example: is showed as follow:
Fig.9.9.1 Before Tapering
Fig.9.9.2 After Tapering
9.10. Taper (Two Sides)
Icon:
Menu access: Deform -> Taper (Two Sides)
Icon access: Tabtoolbar -> Deform ->
Function: Tapers an object in two directions, pivoting on the centerline. One end
will deform in two perpendicular directions.
Operations:
(13) Select entity
(14) Access “Taper (Two Sides)”
(15) Click and hold let mouse button down and drag across the screen
(16) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.10.1 Before Tapering (Two Sides)
Fig.9.10.2 After Tapering (Two Sides)
9.11. Scaled Taper
Icon:
Menu access: Deform -> Scaled Taper
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Icon access: Tabtoolbar -> Deform ->
Function: Tapers an object and resizes to keep proportions. An obvious
difference comparing to Taper in section 8.7 is the 2 end planes are fixed while
for Scaled Taper, the 2 end planes will move to keep the proportion of the object.
Operations:
(17) Select entity
(18) Access “Scaled Taper”
(19) Click and hold let mouse button down and drag across the screen
(20) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.11.1 Before Scaled Tapering
Fig.9.11.2 After Scaled Tapering.
9.12. Scaled Taper (Two Sides)
Icon:
Menu access: Deform -> Scaled Taper (Two Sides)
Icon access: Tabtoolbar -> Deform ->
Function: Tapers an object and resizes proportionately in two directions. The
relationship with Scaled Taper is similar to the relationship between Taper and
Taper (Two Sides).
Operations:
(21) Select entity
(22) Access “Scaled Taper (Two Sides)”
(23) Click and hold let mouse button down and drag across the screen
(24) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed in Fig.9.12.
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Fig. 9.12.1 Before scaled taper (two sides)
Fig. 9.12.2 After scaled taper (two sides)
9.13. Screw
Icon:
Menu access: Deform -> Screw
Icon access: Tabtoolbar -> Deform ->
Function: Skews an object parallel to and pivoting on an axis.
Operations:
(25) Select entity
(26) Access “Screw”
(27) Click and hold let mouse button down and drag across the screen
(28) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.13.1 Before Screwing
Fig.9.13.2 After Screwing
9.14. Screw (Two Sides)
Icon:
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Menu access: Deform -> Screw (Two Sides)
Icon access: Tabtoolbar -> Deform ->
Function: Skews an object parallel to and pivoting on an axis, in 2 directions.
The relationship with Screw is similar to the relationship between Taper and
Taper (Two Sides).
Operations:
(29) Select entity
(30) Access “Screw (Two Sides)”
(31) Click and hold let mouse button down and drag across the screen
(32) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.14.1 Before Screwing
Fig.9.14.2 After Screwing
9.15. Twist
Icon:
Menu access: Deform -> Twist
Icon access: Tabtoolbar -> Deform ->
Function: Tapers and object and resizes proportionately in two directions
Operations:
(33) Select entity
(34) Access “Twist”
(35) Click and hold let mouse button down and drag across the axis to twist
around.
(36) Right-Click to finish
Tips: step 1 and step 2 can be swapped
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Example: is showed as follows:
Fig.9.15.1 Before Twisting
Fig.9.15.2 After Twisting
9.16. SK-Twist
Icon:
Menu access: Deform -> SK-Twist
Icon access: Tabtoolbar -> Deform ->
Function: Combine Skew and Twist. Objects appear twisted from one side, but
remain the same from the other side
Operations:
(37) Select entity
(38) Access “SK-Twist”
(39) Click and hold let mouse button down and drag across the axis to twist
around.
(40) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
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Fig.9.16.1 Before SK-twist
Fig.9.16.2 After SK-twist
9.17. Whirl
Icon:
Menu access: Deform -> Whirl
Icon access: Deform->
Function: Rotate object around the world origin. The further the point is away
from the world origin, the severely it is rotated.
Operations:
(1) Select entity
(2) Access “Whirl”
(3) Click and hold let mouse button down and drag across the screen.
(4) Right-Click to finish
Tips: step 1 and step 2 can be swapped
Example: is showed as follows:
Fig.9.17.1 Before whirling
Fig.9.17.2 After whirling
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9.18. Transform
Icon:
Menu access: Deform -> Transform
Icon access: Tabtoolbar -> Deform ->
Function: Deform entity by moving in selected orientation, rotating or scaling.
Note that the original entity will not exist. It’s almost the same as “Copy ->
Transform” in section 6.10
Operations:
(1) Input preference value in UI. There are 4 types of operation including
“Move”, “Scale”, “Rotate”, “Size”. “Move” is to generate copies by
translating the original entity in horizontal, vertical or In/Out direction.
“Scale” is to generate copies by changing the scale of original entity in
horizontal, vertical or In/Out direction. “Rotate” is to generate copies by
rotating the original entity relating to horizontal (x), vertical (y) or In/Out (z)
axis. “Size” is the general size ratio between copies to original entity.
Copy No. is the number of copies (the original entity will not exist
anymore).
(2) Left-Click the entity to be deformed.
(3) Access “OK”.
9.19. UV-Map
Icon:
Menu access: Deform -> UV-Map
Icon access: Deform->
Function: Maps objects onto a curve or surface, it will stretch or bend objects to
fit
Operations:
(1) Choose preferences in UI.
(2) Access “OK”.
(3) Left-Click the target curve which will be mapped to.
(4) Left-Click the entity or grouped entities to be mapped.
(5) Right-Click to finish
Example: is showed as follows:
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Fig.9.19.1 Before UV-Map (Front View)
Fig.9.19.2 Before UV-Map (Oblique View)
Fig.9.19.3 Choose preferences in UI
Fig.9.19.4 After UV-Map (Front View)
Fig.9.19.5 After UV-Map (Oblique View)
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9.20. ProjMap
Icon:
Menu access: Deform -> ProjMap
Icon access: Deform->
Function: Maps objects onto a curve or surface, it will stretch or bend objects to
fit
Operations:
(1) Choose preferences in UI.
(2) Access “OK”.
(3) Left-Click the target curve which will be mapped to.
(4) Left-Click the entity or grouped entities to be mapped.
(5) Right-Click to finish
Example: is showed as follows:
Fig.9.20.1 Before ProjMap (Front View)
Fig.9.20.2 Before ProjMap (Oblique View)
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Fig.9.20.3 Choose preferences in UI
Fig.9.20.4 After ProjMap (Front View)
10.
Fig.9.20.5 After ProjMap (Oblique View)
Curve
10.1. Simple
Icon:
Menu access: Curve -> Simple
Icon access: Tabtoolbar -> Curve ->
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Function: Draw a curve point-by-point. It suits for randomly, non-symmetrical curves.
Operations:
(1) Left-Click in the drawing window to input control vertices (CV) of your
curve one by one.
(2) Right-Click to end current drawing. After this step, Left-Click will create
a new curve and will set the new curve’s first CV
Example: procedure is showed as follows
Fig.10.1.1 Examples of drawing procedure using simple curve
Other Operations:
(1) In step one in main operation, dragging CV can implement modification.
(2) In step one in main operation, Ctrl-Left-Click can add overlapping CV
(show numbering).
(3) In step one in main operation, Shift-Left-Click on a CV can delete it.
(4) Alt-Left-Click on other curve can turn to edit other curve.
(5) Access Exit or Space to quit the current operation.
10.2. Vertical Mirror
Icon:
Menu access: Curve -> Vertical Mirror
Icon access: Tabtoolbar -> Curve ->
Operations:
(1) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(2) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.2.1
Fig.10.2.1 Examples of drawing procedure using Vertical Mirror
Other Operations:
(1) In step one in main operation, dragging CV can implement modification.
(2) In step one in main operation, Ctrl-Left-Click can add overlapping CV
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(show numbering).
(3) In step one in main operation, Shift-Left-Click on a CV can delete it.
(4) Alt-Left-Click on other curve can turn to edit other curve.
(5) Access Exit or Space to quit the current operation.
10.3. Horizontal Mirror
Icon:
Menu access: Curve -> Horizontal Mirror
Icon access: Tabtoolbar -> Curve ->
Function: Draw a curve symmetrical to the horizontal axis.
Operations:
(1) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(2) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.3.1
Fig.10.3.1 Examples of drawing procedure using Horizontal Mirror
Other Operations:
(1) In step one in main operation, dragging CV can implement modification.
(2) In step one in main operation, Ctrl-Left-Click can add overlapping CV
(show numbering).
(3) In step one in main operation, Shift-Left-Click on a CV can delete it.
(4) Alt-Left-Click on other curve can turn to edit other curve.
(5) Access Exit or Space to quit the current operation.
10.4. Revolve180°
Icon:
Menu access: Curve -> Revolve180°
Icon access: Tabtoolbar -> Curve ->
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Function: Draw a curve symmetrical to the world coordinate origin.
Operations:
(1) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(2) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.4.1
Fig.10.4.1 Examples of drawing procedure using Revolve 180°
Other Operations:
(1) In step one in main operation, dragging CV can implement modification.
(2) In step one in main operation, Ctrl-Left-Click can add overlapping CV
(show numbering).
(3) In step one in main operation, Shift-Left-Click on a CV can delete it.
(4) Alt-Left-Click on other curve can turn to edit other curve.
(5) Access Exit or Space to quit the current operation.
10.5. Cycle
Icon:
Menu access: Curve -> Cycle
Icon access: Tabtoolbar -> Curve ->
Function: Draw a curve symmetrical to horizontal axis, vertical axis and world
coordinate origin in standard view.
Operations:
(1) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(2) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.5.1
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Fig.10.5.1 Examples of drawing procedure using Cycle
Other Operations:
(1) In step one in main operation, dragging CV can implement modification.
(2) In step one in main operation, Ctrl-Left-Click can add overlapping CV
(show numbering).
(3) In step one in main operation, Shift-Left-Click on a CV can delete it.
(4) Alt-Left-Click on other curve can turn to edit other curve.
(5) Access Exit or Space to quit the current operation.
10.6. Extend
Icon:
Menu access: Curve -> Extend
Icon access: Tabtoolbar -> Curve ->
Function: Draw a curve which is repeated a chosen number of times, at a
chosen distance. The curve is in “S” shape in 2D plane in general case.
Operations:
(1) Choose preference in UI and Access “OK”.
(2) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(3) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.6
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Fig. 10.6.1 Choose preferences in UI
Fig.10.6.2 Examples of drawing procedure using Cycle
10.7. Revolve
Icon:
Menu access: Curve -> Revolve
Icon access: Curve->
Function: Draw a curve by adding a certain numbers CVs each time with a
certain angles to each other.
Operations:
(1) Choose preference in UI and Access “OK”.
(2) Left-Click to add CVs one by one. The corresponding symmetric CV will
be added automatically.
(3) Right-Click to end current drawing
Example: procedure is showed in Fig. 10.7.
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Fig.10.7.1 Choose preferences in UI
Fig.10.7.2 Examples of drawing procedure using Revolve
10.8. Curve Snap
Icon: N/A
Menu access: Curve-> Curve Snap
Icon access: N/A
Function: While drawing a new curve, adjust the control point onto the existing
curve nearby it.
Operations:
(1) Activate this function by click ‘Curve Snap’ button in the curve menu.
(2) Draw a new curve
(3) Adjust its control points (i.e., cv) onto the existing curve nearby
Example: is showed in Fig.10.8:
Fig. 10.8.1 Draw a new curve and adjust its control point onto an existing curve
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10.9. Sketch
Icon:
Menu access: Curve -> Sketch
Icon access: Tabtoolbar -> Curve ->
Function: Draw a by freeform curve by sketching.
Operations:
(1) Hold the left button down and drag to draw.
(2) Release the left button to end drawing
Example: is showed in Fig.10.9.
Fig. 10.9.1 Example result of sketch tool
10.10.
Line
Icon:
Menu access: Curve -> Line
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Icon access: Tabtoolbar -> Curve ->
Function: Draw a straight line in a certain length with a certain angle to the
horizontal axis.
Operations:
(1) Choose a certain angle in the UI to the horizontal axis.
(2) Access “OK” in UI to finish
Example: is showed in Fig.10.10.
Fig.10.10.1 Choose preferences in UI
Fig.10.10.2 Result curve
10.11. Polygon
Icon:
Menu access: Curve -> Polygon
Icon access: Tabtoolbar -> Curve ->
Function: Draw a parametric polygon.
Operations:
(1) Choose preferences in UI.
(2) Access “OK” to draw. The polygon’s center will be located at the origin of
the coordinate on screen
Example: is showed in Fig.10.11:
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Fig.10.11.2 Result polygon
10.12. Circle
Icon:
Menu access: Curve -> Circle
Icon access: Tabtoolbar -> Curve ->
Function: Draw a parametric circle.
Operations:
(1) Choose radius or diameter in the pull-down menu. And then input the
value of radius/diameter in mm in the right box.
(2) Choose NO.(number) of CV's.
(3) Select the type to be mirrored (vertical or horizontal).
(4) Access “OK” to draw. The circle’s center will be located at the origin of
the coordinate on screen
Example: is showed in Fig.10.12:
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Fig.10.12.1 Choose preferences in UI
Fig.10.12.2 Result curve
10.13. Helix
Icon:
Menu access: Curve -> Helix
Icon access: Tabtoolbar -> Curve ->
Function: Draw a parametric polygon.
Operations:
(1) Choose preferences in UI.
(2) Access “OK” to draw. The curve will start at the origin of the coordinate
on screen
Example: is showed in Fig.10.13.
Fig.10.13.1 Choose preferences in UI
Fig.10.13.2 Result curve
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10.14. Curve on Surface
Icon:
Menu access: Curve -> Curve on Surface
Icon access: Tabtoolbar -> Curve ->
Function: draw curve on selected surface.
Operations:
(1) Select ‘Curve on surface’ in the ‘Curve’ menu.
(2) Left-Click the surface and input preference value in UI (see Fig.10.14.1).
(3) Left button click on the entity to draw curve.
(4) Right-Click to finish (Fig.10.14.2).
Fig.10.14.1 UI
Fig.10.14.2 curve on surface
10.15. Adjust
Function: Make adjustment to modify existing curve in different ways. Example:
curve is used as original curve before adjustment in the following sub-functions.
It is showed in Fig.10.15.
Fig.10.15.1 Original curve
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10.15.1.
Adjust Simple
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Simple
Function: Make adjustment on single CV once a time to modify existing curve. It
suits for randomly modification.
Operations:
(1) Left-Click on the curve to be adjusted.
(2) Do different kinds of modification including: Left click to add CV.If the
postion you click is too close to both ends of the curve (CV will be added
as the first or the end CV depending on which end the position you
clicked it nears to.); Left -Click on a CV and drag it to other location to
change the shape of the curve; Add overlapping CV by Ctrl-Left click.;
Delete control point by Shift+left click.
(3) Right click to end current adjustment.
(4) Alt-Left-Click switch to other curve to edit (optional)
Example: is showed as follows:
Fig.10.15.1.1 Add CV nearing the starting CV
Fig.10.15.1.3 Add CV in the middle
Fig.10.15.1.2 Add CV nearing the ending CV
Fig.10.15.1.4 Dragging CV to other location
Fig.10.15.1.5 Delete CV
Fig.10.15.1.6 Add overlapping CV
10.15.2.
Adjust Horizontal
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Horizontal
Function: Make adjustment on a pair of horizontal symmetrical CVs once a time
to modify existing curve. It suits for horizontal symmetrical modification on
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horizontal symmetrical curve. But for non-symmetrical curve, it will be firstly
automatically changed to vertical symmetrical in this operation.
Operations:
(1) Left-Click on the curve to be adjusted.
(2) Do different kinds of modification (note that all following processes are
same with those in “adjust simple” except that the effects are
implemented on the pair of symmetrical CVs) including: Left click to add
CV. If the position you click is too close to both ends of the curve (CV will
be added as the first or the end CV depending on which end the position
you clicked it nears to.); Left click on a CV and drag it to other location to
change the shape of the curve; Add overlapping CV by Ctrl-Left-Click;
Delete control point by Shift-Left-Click.
(3) Right-Click to end current adjustment.
(4) Alt-Left-Click switch to other curve to edit (optional step)
Example: is showed as follows:
Fig.10.15.2.1 Change to vertical symmetrical when the original curve is not symmetrical
Fig.10.15.2.2 Add CVs nearing the ending CV
Fig.10.15.2.3 Add CVs in the middle
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Fig.10.15.2.5 Delete CVs
Fig.10.15.2.6 Add overlapping CVs
10.15.3.
Adjust Vertical
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Vertical
Function: Make adjustment on a pair of vertical symmetrical CVs once a time to
modify existing curve. It suits for vertical symmetrical modification on vertical
symmetrical curve. But for non-symmetrical curve, it will be firstly automatically
changed to vertical symmetrical in this operation.
Operations:
(1) Left-Click on the curve to be adjusted.
(2) Do different kinds of modification (note that all following processes are
same with those in “adjust simple” except that the effects are
implemented on the pair of symmetrical CVs) including: Left click to add
CV. If the position you click is too close to both ends of the curve (CV will
be added as the first or the end CV depending on which end the position
you clicked it nears to.); Left click on a CV and drag it to other location to
change the shape of the curve; Add overlapping CV by Ctrl-Left-Click;
Delete control point by Shift-Left-Click.
(3) Right-Click to end current adjustment.
(4) Alt-Left-Click switch to other curve to edit (optional step)
Example: is showed as follows:
Fig.10.15.3.1 Change to vertical symmetrical when the original curve is not symmetrical
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Fig.10.15.3.2 Add CVs nearing the ending CV
Fig.10.15.3.4 Dragging CVs to other location
Fig.10.15.3.3 Add CVs in the middle
Fig.10.15.3.5 Delete CVs
Fig.10.15.3.6 Add overlapping CVs
10.15.4.
Adjust Revolve 180
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Revolve 180
Function: Adjust a curve to be symmetrical to the world origin. If the original
curve has odd number of CVs, an additional CV will be added to make it
symmetrical.
Operations:
(1) Left-Click on the curve to be adjusted.
(2) Do different kinds of modification (note that all following processes are
same with those in “adjust simple” except that the effects are
implemented on the pair of symmetrical CVs) including: Left click to add
CV. If the position you click is too close to both ends of the curve (CV will
be added as the first or the end CV depending on which end the position
you clicked it nears to.); Left click on a CV and drag it to other location to
change the shape of the curve; Add overlapping CV by Ctrl-Left-Click;
Delete control point by Shift-Left-Click.
(3) Right-Click to end current adjustment.
(4) Alt-Left-Click switch to other curve to edit (optional step)
Example: is showed as follows:
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Fig.10.15.4.1 Original curve
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Fig.10.15.4.2 (a) (b) Example adjusting process
10.15.5.
Adjust Cycle
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Cycle
Function: Adjust a curve to be symmetrical to the vertical axis and horizontal
axis. If the original curve has odd number of CVs, an additional CV will be added
to make it symmetrical.
Operations:
(1) Left-Click on the curve to be adjusted.
(2) Do different kinds of modification (note that all following processes are
same with those in “adjust simple” except that the effects are
implemented on the pair of symmetrical CVs) including: Left click to add
CV. If the position you click is too close to both ends of the curve (CV will
be added as the first or the end CV depending on which end the position
you clicked it nears to.); Left click on a CV and drag it to other location to
change the shape of the curve; Add overlapping CV by Ctrl-Left-Click;
Delete control point by Shift-Left-Click.
(3) Right-Click to end current adjustment.
(4) Alt-Left-Click switch to other curve to edit (optional step)
Example: is showed as follows:
Fig.10.15.5.1 Original curve
Fig.10.15.5.2 (a) (b) Example adjusting process
10.15.6.
Adjust Extend
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Extend
Function: adjust selected curve to be extended.
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Fig. 10.15.6.1 Extend curve before adjusting
Fig. 10.15.6.2 Extend curve after adjusting
10.15.7.
Adjust Revolve
Icon: N/A
Menu access: Curve -> Adjust -> Adjust Revolve
Function: adjust selected curve to be revolved.
Fig. 10.15.7.1 Full revolve curve before adjusting
Fig. 10.15.7.2 3-120 Revolve curve adjust to 6-60 Revolve curve
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10.16. Close
Icon:
Menu access: Curve -> Close
Icon access: Tabtoolbar -> Curve ->
Function: Adjust an existing open curve to be closed.
Operations:
(1) Select “Close” in “Curve” menu.
(2) Left-Click the curve to be closed
Example: is showed in Fig.10.16.
Fig.10.16.1 Before closed
Fig.10.16.2 After closed
10.17. Open
Icon:
Menu access: Curve -> Open
Icon access: Tabtoolbar -> Curve ->
Function: Adjust an existing open curve to be opened.
Operations:
(1) Select “Open” in “Curve” menu
(2) Left-Click the curve to be opened
Example: is showed in Fig.10.17.
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Fig.10.17.2 After opened
10.18. Divide
Icon:
Menu access: Curve -> Divide
Icon access: Tabtoolbar -> Curve ->
Function: divide selected curve into parts while the shape of original curve kept
unchanged.
10.19. Join Curve
Icon:
Menu access: Curve -> Join
Icon access: Tabtoolbar -> Curve ->
Function: Join 2 individual curves together to form a single curve.
Operations:
(1) Select “Join Curve” in “Curve” menu
(2) Left-Click the curves to be joined one by one.
(3) Right-Click to finish
Example: is showed in Fig.10.19.
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2 curves before join
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Fig.10.19.2 After join
10.20. Split Curve
Icon:
Menu access: Curve -> Split Curve
Icon access: Tabtoolbar -> Curve ->
Function: split selected curve into separated curves at selected CVs.
Fig. 10.20 Split a curve to two curves by clicking one of CVs
10.21. Offset Curve
Icon:
Menu access: Curve -> Offset Curve
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Icon access: Tabtoolbar -> Curve ->
Function: Create curves by offsetting existing curve.
Operations:
(1) Choose preference in UI.
(2) Left-Click the curves to be offset.
(3) Access “OK”.
(4) Right-Click to finish
Example: is showed in Fig.10.21
Fig.10.21.1 Choose preference in UI
Fig.10.21.2 Original curve
Fig.10.21.3 After offset
10.22. Offset Surface Curve
Icon: N/A
Menu access: Curve -> Offset Surface Curve
Icon access: Tabtoolbar -> Curve -> N/A
Function: Offset the curve on surface.
Operations:
(1) Left-Click to select on surface curve.
(2) Input preference value in UI:
Offset Distance,
Offset Pattern (how many offset curves you want to generate)
Offset Direction (you want to generate the offset curve to which
direction).
(3) Access “OK”.
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(4) Right-Click to finish
Example: is showed in Fig.10.22
Fig. 10.22 Offset surface curve
10.23. In Between Curve
Icon:
Menu access: Curve -> In Between Curve
Icon access: Tabtoolbar -> Curve ->
Function: draw a line which has equal distances to two selected curves.
Fig. 10.23.1 Before ‘In Between Curve’ Fig. 10.23.2 After ‘In Between Curve’
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10.24. Curve Length
Icon: N/A
Menu access: Curve-> Curve Length
Icon access: N/A
Function: measure the length of selected curve
10.25. Convert to Simple Curve
Icon:
Menu access: Curve -> Convert to Simple Curve
Icon access:
Function: convert isocurve to simple curve
Fig. 10.25.1 Iso Curve on surface
Fig. 10.25.2 Pick up Iso Curve to convert
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Fig. 10.25.3 Simple curve after convert from Iso Curve
10.26. Curve Boolean
Function: Boolean operation on two closed curves on the same plane.
10.26.1.
Curve Boolean Union
Icon:
Menu access: Curve-> Curve Boolean-> Union
Icon access: N/A
Function: Combine 2 intersecting curves into one curve
Operations:
(1) Choose ‘Union’ in the ‘Curve Boolean’ in Curve menu.
(2) Left-Click to 2 curves to finish union operation.
Fig. 10.26.1.1 Before Boolean
10.26.2.
Fig. 10.26.1.2 After Boolean
Curve Boolean Intersect
Icon:
Menu access: Curve-> Curve Boolean-> Intersect
Icon access: N/A
Function: Obtain a curve which is the common part of 2 intersecting curves.
Operations:
(1) Choose ‘Intersect’ in the ‘Curve Boolean’ in Curve menu.
(2) Left-Click to 2 curves to finish intersect operation.
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Fig. 10.26.2.1 Before Boolean
10.26.3.
Fig. 10.26.2.2 After Boolean
Curve Boolean Subtract
Icon:
Menu access: Curve-> Curve Boolean-> Subtract
Icon access: N/A
Function: Obtain a curve by using one curve subtract another curve which have
common part with the first one.
(1)Choose ‘Subtract’ in the ‘Curve Boolean’ in Curve menu.
(2)Left-Click to 2 curves to finish subtract operation.
Fig. 10.26.3.1 Before Boolean
Fig. 10.26.3.2 After Boolean
10.27. Offset ISO Curve
Icon:
Menu access: Curve -> Offset Iso Curve
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Icon access: Tabtoolbar -> Edit ->
Function: create two isocurves
Operations:
(1)Access “Offset Iso Curve”
(2)Select surface
(3)Input the offset distance either along U direction or V direction in UI
(4)Left click on the surface to create
Fig. 10.27.1 Choose Preference in UI
Fig. 10.27.2 Surface before creating Iso Curve
Fig. 10.27.3 The process of creating Iso Curve
11. Surface
11.1. Extend
Icon:
Menu access: Surface -> Extend
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Fig. 10.27.4 After creating Iso Curve
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Icon access: Tabtoolbar -> Surface ->
Function: Create surface/body by extending a curve.
Operations:
(1) Choose preference value in UI.
(2) Left-Click on a curve to be extended.
(3) Access “OK” button in UI to finish
Examples: are showed as follows:
Fig. 11.1.1 Choose preference in UI
Fig.11.1.3 After extending
Fig.11.1.2 Original curve
Fig. 11.1.4 Choose preference in UI
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Fig.11.1.5 Original curve
Fig.11.1.6 After extending
11.2. Vertical Revolve
Icon:
Menu access: Surface -> Vertical Revolve
Icon access: Tabtoolbar -> Surface ->
Function: By revolving a curve corresponding to vertical direction axis to create
surface/body.
Operations:
(1) Choose preference value in UI.
(2) Select a curve to be revolved.
(3) Access “OK” in UI to finish the operation
Examples are showed as follows:
Fig.11.2.1 Choose preference in UI
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Fig.11.2.2Original curve
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Fig.11.2.3 After revolving
Fig.11.2.4After revolving (oblique)
Fig.11.2.5 Choose preference in UI
Fig.11.2.6 Original curve
Fig.11.2.7 After revolving
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Fig.11.2.8After revolving (oblique)
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11.3. Horizontal Revolve
Icon:
Menu access: Surface -> Horizontal Revolve
Icon access: Tabtoolbar -> Surface ->
Function: By revolving a curve corresponding to a Horizontal direction axis to
create surface/body.
Operations:
(4) Choose preference value in UI.
(5) Select a curve to be revolved.
(6) Access “OK” in UI to finish the operation
Examples are showed as follows:
Fig.11.3.1 Choose preference in UI
Fig.11.3.2Original curve
Fig.11.3.3 After revolving
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Fig.11.3.4After revolving (oblique)
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Fig.11.3.5 Choose preference in UI
Fig.11.3.6 Original curve
Fig.11.3.7 After revolving
Fig.11.3.8After revolving (oblique)
11.4. Transform
Icon:
Menu access: Surface -> Transform
Icon access: Tabtoolbar -> Surface ->
Function: Create surface/body by transforming a curve.
Operations:
(1) Input preference value in UI. There are 4 types of operation including
“Move”, “Scale”, “Rotate”, “Size”. “Move” is to generate copies by
translating the original entity in horizontal, vertical or In/Out direction.
“Scale” is to generate copies by changing the scale of original entity in
horizontal, vertical or In/Out direction. “Rotate” is to generate copies by
rotating the original entity relating to horizontal (x), vertical (y) or In/Out (z)
axis. “Size” is the general size ratio between copies to original entity.
Copy No. is the number of copies (the original entity will not exist
anymore).
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(2) Select the option of surface or body generation.
(3) Left-Click the curve to be operated
(4) Access “OK”
Examples are showed as follows:
Fig.11.4.1 Example of move
Fig.11.4.3 Example of Scale:
Fig.11.4.2 Before/ After moving
Fig.11.4.4 Before/ After scaling
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Fig. 11.4.5 Example of Rotate
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Fig. 11.4.6 Before/ After Rotate
Fig. 11.4.7 Example of Size
Fig.11.4.8 Before/ After sizing
11.5. Loft
Icon:
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Menu access: Surface -> Loft
Icon access: Tabtoolbar -> Surface ->
Function: Based on some curves with same number of CVs to generate
surface/body.
Operations:
(1) Choose preference value in UI.
(2) Left-Click to select the curves to be loft one by one. Note that you must
have some curves with same numbers of CVs to serve as cross section
for the loft operation.
(3) Right-Click to finish the operation
Two examples are showed as follows:
Fig.11.5.1 Choose Preference in UI
Fig.11.5.4 Choose Preference in UI
Fig.11.5.2 Original curves
Fig.11.5.5 Original curves
Fig.11.5.3 After lofting
Fig.11.5.6 After lofting
11.6. Pipe
Icon:
Menu access: Surface -> Pipe
Icon access: Tabtoolbar -> Surface ->
Function: Use a closed curve as cross section to sweep along another curve
which serves as trajectory to create surface/body.
Operations:
(1) Choose preference value in UI.
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(2) Left-Click to select the curve serves as cross section.
(3) Left-Click to select the curve as the trajectory for piping.
(4) Right-Click to finish the operation
Two examples are showed as follows:
Fig.11.6.1 Choose Preference in UI
Fig.11.6.2 Original curves
Fig.11.6.3 After piping
Fig.11.6.4 Choose Preference in UI
Fig.11.6.5 Original curves
Fig.11.6.6 After piping
11.7. Rail
Icon:
Menu access: Surface -> Rail
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Icon access: Tabtoolbar -> Surface ->
Function: Use a closed curve as cross section to sweep between several rails
(one rail case is use horizontal/vertical axis as a default axis) to create
surface/body.
Operations:
(1) Choose preference value in UI. And Access “OK”.
(2) Select the rail/rails sequentially. For 3 rails, the sequence to select rails is
the outer rail, inner rail, and then the slanting rail).
(3) Select a curve as the outline of the cross section.
(4) Click right button to finish the operation
Example: of 3 rails is showed as follows:
Fig.11.7.1 Choose preferences in UI
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Fig.11.7.2 Cross section and 3 rails
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Fig.11.7.1 After railing
11.8. Cylinder
Icon:
Menu access: Surface -> Cylinder
Icon access: Tabtoolbar -> Surface ->
Function: Create cylinder body
Operations:
(1) Choose preference value in UI.
(2) Access “OK” in UI to finish. The object’s body center will locates at world
origin
Example: is showed as follows:
Fig.11.8.1 Choose preferences in UI
Fig.11.8.2 Result in shade
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11.9. Cone
Icon:
Menu access: Surface -> Cone
Icon access: Tabtoolbar -> Surface ->
Function: Create cone body
Operations:
(1) Choose preference value in UI.
(2) Access “OK” in UI to finish. The object’s body center will locates at world
origin
Example: is showed as follows:
Fig.11.9.1 Choose preferences in UI
11.10.
Fig.11.9.2 Result in shade
Sphere
Icon:
Menu access: Surface -> Sphere
Icon access: Surface->
Function: Create sphere body
Operations:
(1) Choose preference value in UI.
(2) Access “OK” in UI to finish. The object’s body center will locates at world
origin.
11.11. Close
Icon:
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Menu access: Surface -> Close
Icon access: Tabtoolbar -> Surface ->
Function: make an open surface closed
11.12. Open
Icon:
Menu access: Surface -> Open
Icon access: Tabtoolbar -> Surface ->
Function: make a closed surface open
11.13. Adaptive
Icon:
Menu access: Surface -> Adaptive
Icon access: Tabtoolbar -> Surface ->
Function: Change the density of mesh.
Operations:
(1) Select the entity
(2) Choose one adaptive Type, then input Tolerance value (or just move the
slide below) in UI, which could change the density of mesh.
Fig.11.13.1 Before Adaptive
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Fig. 11.13.2 After Adaptive
11.14. Flip Normal
Icon:
Menu access: Surface -> Flip Normal
Icon access: Tabtoolbar -> Surface ->
Function: flip the surface normal to opposite direction.
11.15. Insert Local CV
Icon:
Menu access: Surface -> Insert Local CV
Icon access: Surface->
Function: local CV along either U direction or V direction, or both directions.
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12. Tools
12.1. Options
12.1.1. General
Icon:
Menu access: Tools -> Options-> General
Function: set unit, language, background grid, system colors, pick precision
and surface tolerance, as following figure shows:
Fig. 12.1.1 the General snapshot of options setting
12.1.2. Hot Keys
Icon: N/A
Menu access: Tools-> Operation-> Hotkeys
Function: set hotkeys for functions of menu, such as file, view etc.
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Fig. 12.1.2 Hot Keys snapshot of options setting
12.1.3. Custom Fixbar
Icon: N/A
Menu access: Tools-> Operation-> Custom Fixbar
Function: Custom Toolbar in Fixbar.
Fig. 12.1.3 Custom snapshot of options setting
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12.1.4. Directory
Icon: N/A
Menu access: Tools-> Operation-> Directon
Function: Set directory path to Database and materials.
Fig. 12.1.4 Directory snapshot of options setting
12.2. Set Custom Style
Icon:
Menu access: Tools -> Set Custom Style
Function: Set custom style of the working environment.
Operations:
(1) Choose preference value in UI.
(2) Access “OK” in UI to finish
Example: is showed as follows:
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Fig.12.2.1 Choose style
Fig.12.2.2 Choose style sheet
Fig.12.2.3 Choose common colors
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12.3. Jewel Lib
Icon:
Menu access: Tools -> Jewel Lib
Function: select jewel from database and set parameters of jewel such as
diameter, the interface is as follows:
Fig.12.3.1 Jewel Lib selection interface
12.4. Materials
Icon:
Menu access: Tools -> Materials
Function: set texture for entity by selecting from library, the interface is as
follows:
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Fig.12.4.1 Materials selection interface
12.5. Load Image
Icon:
Menu access: Tools -> Load Image
Function: load image to be as background. Note that currently only “.bmp”
format image is supported. User could also resize the image or keep the size.
Fig. 12.5.1
Snapshot of load image
Fig. 12.5.2 UI of Load image
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12.6. Auto Arrange Jewel
Icon:
Menu access: Tools -> Auto Arrange Jewel
Icon access: Tabtoolbar -> Edit ->
Function: automatically arrange jewels onto surface or body
Operations:
(1) Access “Auto Arrange Jewel”
(2) Select the surface or body to arrange
(3) Input the distance of U direction “U-Distance”
(4) Input the distance of V direction “V-Distance”
(5) Input the diameter of diamond
(6) Input the margin value
(7) Click “OK” to arrange
The value input panel for “Auto Arrange Jewel” is showed in the following figure
Fig. 12.6.1 Snapshot for “Auto Arrange Jewel” panel
Tips:
(1) The jewel’s default type is round
(2) You can select diamond by push “Select Diamond” button
12.7. Mouse Arrange Jewel
Icon:
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Menu access: Tools -> Mouse Arrange Jewel
Icon access: Tabtoolbar -> Edit ->
Function: manually arrange jewels onto surface or body
Operations:
(8) Access “Mouse Arrange Jewel”
(9) Select the surface or body to arrange
(10) Input value in UI
(11) Click “OK” to arrange
The value input panel for “Mouse Arrange Jewel” is showed in the following
figure
Fig. 12.7.1 Snapshot for “Mouse Arrange Jewel” panel
Tips:
(3) The jewel’s default type is round
(4) You can select diamond by push “Select Diamond” button
12.8. Put Diamond on Line
Icon:
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Menu access: Tools -> Put Diamond on Line
Icon access: Tabtoolbar -> Tools ->
Function: put diamonds on surface curves by specified spacing
12.9. Diamond Settings
12.9.1. Along curve
Icon: N/A
Menu access: Tools -> Diamond settings -> Along curve
Function: Set diamonds along an on-surface guiding curve by given parameters.
Operations:
(1) Select ‘Along curve’ in ‘Tools -> Diamond settings’ menu.
(2) Left-Click to select a close on-surface guiding curve.
(3) Set parameters of diamond settings.(i.e. diamond size)
(4) Press ‘Apply’ in UI to preview the arrangement (Fig.12.9.1.1).
(5) Press ‘Adjust’ to reduce the space between the beginning and end
diamond (Fig.12.9.1.2).
(6) Press ‘Finish’ in UI to set diamonds.
Fig. 12.9.1.1(1) Press ‘Apply’ in Input UI
Fig. 12.9.1.1(2) On-surface curve before ‘Apply’
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Fig. 12.9.1.2(1) Press ‘Adjust’ in Input UI
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Fig. 12.9.1.2(2) Diamond along curve before ‘Adjust’
Fig. 12.9.1.2(3) Diamond along curve after Adjust
12.9.2. Between two curves
Icon: N/A
Menu access: Tools -> Diamond settings -> Between two curves
Function: Set diamonds between two on-surface guiding curves by given
parameters.
Operations:
(1) Select ‘Between two curves’ in ‘Tools -> Diamond settings’ menu.
(2) Left-Click to select two on-surface guiding curves.
(3) Set parameters of diamond settings(i.e. Spacing)
(4) Press ‘Apply’ in UI to preview the arrangement.
(5) Press ‘Finish’ in UI to set diamonds.
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Fig. 12.9.2.1 The ‘Diamond settings -> Between two curves’ UI
Fig. 12.9.2.2 The sample of Diamond settings between two curves.
12.10.
Copy to Frame
Icon:
Menu access: Tools -> Copy to Frame
Function: Copy the diamond to the selected frames on the surface.
Operations:
(1) Select ‘Copy to Frame’ in ‘Tools’ menu.
(2) Left-Click or drag a box to select the source entities (i.e., diamond)
(3) Press ‘Select the Frames’ in UI, then select frames
12.11. Measure
Icon:
12.11.1.
Distance
Icon:
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Menu access: Tools-> Measure-> Distance
Function: calculate the distance between two arbitrary points.
Tips: First time measure the distance between origin and click position,
otherwise measure the distance between previous position and current click
position
12.11.2.
Area
Icon:
Menu access: Surface -> Measure -> Area
Function: calculate area for selected surface.
12.11.3.
Estimate Weight
Icon:
Menu access: Surface -> Measure -> Estimate Weight
Function: calculate weight of object after choosing material.
12.11.4.
Volume
Icon:
Menu access: Surface -> Measure -> Volume
Function: calculate volume of solid object.
12.12. Create Cutter
Icon: N/A
Menu access: Tools -> Create Cutter
Function: Create Cutters for diamond frames.
Operations:
(1) Select diamond frames needs to generate cutters on them.
(2) Click ‘Generate/Edit’ in UI
(3) Input proper values to set up cutters (see Fig.12.12.1).
(4) Click ‘OK’.
(5) Click ‘Perform Cutter’ to do Boolean operation between cutter and object
where cutters on.
(6) Right-click to finish (see Fig.12.12.2).
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Fig.12.12.1 UI
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Fig.12.12.2 Create Cutters
12.13. Count Jewel
Icon: N/A
Menu access: Tools -> Count Jewel
Function: Account and statistics selected diamonds information such as type,
shape, size and acccount.
Operations:
(1) Select diamond needs to account.
(2) Find information in UI (see Fig.12.13.1).
(3) Right-click to finish.
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Fig. 12.13.1 count jewel
12.14. Ring Size
Icon:
Menu access: Tools-> Ring Size
Function: create a new circle in different standards
Operations:
(1) Click ‘Ring Size’ in Tools menu
(2) Input preference value in UI
(3) Press OK to finish
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Fig. 12.14.1 The snapshot of ‘Ring Size’ UI panel
13. Rendering
13.1.
KeyShot2
Icon: N/A
Menu access: Rendering -> KeyShot2
Function: Rendering a model by KeyShot2.
Operations:
(1) Select the whole model.
(2) Left-click the ‘Rendering’ in main menu.
(3) Select ‘Materials’ button a lower left of KeyShot, choose proper and drag it
onto the model.
14. Misc
14.1.
T-Line
Icon:
Menu access: Misc -> T-Line
Function: Draw reference horizontal/vertical line in standard view.
Operations:
(1) Choose T-Line in Misc menu.
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(2) Hold left mouse button down in drawing window and drag in
horizontal/vertical direction.
(3) Release left mouse button to finish.
Fig.14.1.1 Dragging in horizontal direction
14.2.
Fig.14.1.2 Dragging in vertical direction
Create Font
Icon:
Menu access: Misc -> Create Font
Icon access: Misc->
Function: Create text in different type and size font.
Operations:
(1) Choose Create Font in Misc menu.
(2) Input text and choose create type such as curve or solid in UI
(3) Press Set Font to select text font, then set its size, click ‘ok’ to finish.
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Fig.14.2.1 Create Font UI
Fig. 14.2.2 Snapshot of Font Created
15. Help
15.1. Help Topic
Icon: N/A
Menu access: Help -> Help Topic
Function: open a User Guide for users to refer.
15.2. About JewelCAD Pro
Icon:
Menu access: Help -> About JewelCAD Pro
Icon access: Tabtoolbar -> Common ->
Function: give basic declaration of trademark and copyright of this software, at
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the same time, users could read there dongles’ ID, they could also complete
their registration online after clicking the website link.
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