Flying Tyranid - Landing Pad ScO

Transcription

Flying Tyranid - Landing Pad ScO
ScO
Flying Tyranid - Landing Pad
Unit Name
## WS BS
St
Hive Tyrant (HQ)
1
8
6
3
To Wo
6
4
In
At
Ld
Save
5
4
10
3+
Cost
285
Flying Monstrous Creature (Character); Psyker (1); Psychic Scream;
The Horror; Shadow in the Warp; Synapse Creature; Bonded
Exoskeleton; Wings; TL Devourer w/Worms (x2); Warlord; Old
Adversary
Hive Tyrant (HQ)
1
8
3
6
6
4
5
4
10
3+
285
Flying Monstrous Creature (Character); Psyker (1); Leech Essence;
Paroxysm; Shadow in the Warp; Synapse Creature; Bonded
Exoskeleton; Wings; TL Devourer w/Worms (x2); Old Adversary
The Doom of Malan'tai
(Elites)
Mycetic Spore
1
4
4
X
4
4
4
3
10 5+/3++
140
Infantry; Instinctive Behaviour - Feed; Fearless; Psychic Strength
(S=current W); Psyker (1); Warp Field; Claws & Teeth; Reinforced
Chitin; #Cataclysm; Shadow in the Warp; Absorb Life; Spirit
Leech
1
2
2
6
4
3
1
3
5
4+
[50]
Monstrous Creature; Deep Strike; Fearless; Immobile Pod; Limited
Sentience; Transport Spore (arrives safely from reserve); Hardened
Carapace; Lash Whip; Ripper Tentacles; Cluster Spines
Hive Guard Brood (Elites)
2
4
4
5
6
2
2
2
7
4+
100
Infantry; Instinctive Behaviour - Lurk; Claws & Teeth; Hardened
Carapace; Impaler Cannon
Hive Guard Brood (Elites)
2
4
4
5
6
2
2
2
7
4+
100
Infantry; Instinctive Behaviour - Lurk; Claws & Teeth; Hardened
Carapace; Impaler Cannon
Carnifex (Heavy Support)
1
3
3
9
6
4
1
4
7
3+
Monstrous Creature; Instinctive Behavior - Feed; Fearless; Bonded
240
Exoskeleton; Living Battering Ram; TL Devourer w/Worms (x2)
Mycetic Spore
1
2
2
6
4
3
1
3
5
4+
[50]
Monstrous Creature; Deep Strike; Fearless; Immobile Pod; Limited
Sentience; Transport Spore (arrives safely from reserve); Hardened
Carapace; Lash Whip; Ripper Tentacles; Cluster Spines
Tervigon (Troops)
1
3
3
5
6
6
1
3
10
3+
205
Monstrous Creature (character); Psyker (1); Bonded Exoskeleton;
Claws & Teeth; #Dominion; Catalyst; Onslaught; Shadow in the
Warp; Synapse Creature; Brood Progenitor; Spawn Termagants;
Toxin Sacs; Cluster Spines; Scything Talons
Tervigon (Troops)
1
3
3
5
6
6
1
3
10
3+
200
Monstrous Creature (character); Psyker (1); Bonded Exoskeleton;
Claws & Teeth; #Dominion; Catalyst; Onslaught; Shadow in the
Warp; Synapse Creature; Brood Progenitor; Spawn Termagants;
Toxin Sacs; Cluster Spines
Termagant Brood (Troops) 10
3
3
3
3
1
4
1
6
6+
50
Infantry; Instinctive Behavior - Lurk; Move Through Cover; Chitin;
Claws & Teeth; Fleshborer
Termagant Brood (Troops) 10
3
3
3
3
1
4
1
6
6+
50
Infantry; Instinctive Behavior - Lurk; Move Through Cover; Chitin;
Claws & Teeth; Fleshborer
Gargoyle Brood (Fast
Attack)
Skyshield Landing Pad
15
3
3
3
3
1
4
1
6
6+
120
Jump Infantry; Instinctive Behavior - Lurk; Chitin; Claws & Teeth;
Blinding Venom; Adrenal Glands; Toxin Sacs; Wings; Fleshborer
1 No Stats: (BRB, pg. 115); Unique (Open); Landing Pad Configuration
Option Footnotes:
Absorb Life
The Doom of Malan'tai gains one wound for each unsaved wound it
causes, up to 10.
Adrenal Glands
Unit has Furious Charge.
Blinding Venom
To hit rolls of 6 in close combat are wounds.
Brood Progenitor
Termagant Broods within 6" may use the Tervigon's Ld. They also
gain Adrenal Glands and Toxin Sacs if you buy them for the
Tervigon. They also get Counter Attack. They suffer 3D6, S3, APhits if the Tervigon dies.
Cataclysm
Psychic Shooting Attack: 24"R, SX, AP1, Large Blast. S = current
wounds. The Doom of Malan'tai suffers D3 wounds without save
after the attack, prior to adding any wounds from Absorb Life.
Catalyst
During movement phase, one unit within 12" gains Feel No Pain
until start of next friendly turn.
Cluster Spines
18"R, S5, AP-, Assault 1, Large Blast.
Dominion
Use at start of turn, before IB tests, Synapse range is 18".
Fleshborer
12"R, S4, AP5, Assault 1.
Impaler Cannon
24"R, S8, AP4, Assault 2, no LOS required. Cover saves only if unit
is in cover or cover is between the firer and target.
Lash Whip
Enemy models in base contact with creatures carrying one or more
Lash Whips count as I1.
75
Leech Essence
Psychic Shooting Attack: a single non-vehicle enemy unit within 12"
takes D3, S3, AP2 hits. Any unsaved wounds are added to the Hive
Tyrant up to it's starting maximum.
Living Battering Ram
Model is +2I on the charge.
Old Adversary
All Tyranid units within 6" gain Preferred Enemy.
Onslaught
Psychic Shooting Attack: one unit within 12" may run and shoot.
Paroxysm
Psychic Shooting Attack: a single non-vehicle enemy unit within 12"
reduces it's WS and BS to 1 until the start of the Hive Tyrant's next
turn.
Psychic Scream
Psychic Shooting Attack: all enemy units within 2D6" take a Ld test.
They take a wound for each point they fail by, no armour saves.
Psyker (1)
Psyker may use one power per turn.
Ripper Tentacles
6"R, S6, AP-, Assault 6.
Scything Talons
Re-roll 1's to hit, 2nd pair re-rolls all misses.
Shadow in the Warp
All Psychic tests made by the enemy within 12" roll an extra D6.
Perils of the Warp on any double 1's or 6's.
Spawn Termagants
At the start of each Tyranid movement phase, the Tervigon may
create a basic Termagant Brood 3D6 strong within 6". Doubles ends
production.
Spirit Leech
At the start of every shooting phase, every enemy within 6" must
pass a Ld test on 3D6. They suffer a wound with no armour save for
each number they fail by.
Synapse Creature
Models within 12" of a Synapse Creature do not test for IB and are
Fearless.
The Horror
Psychic Shooting Attack: a single non-vehicle enemy unit within 12"
must take a Morale check or fall back. Fearless units are immune.
Thorax Swarm
Fires in one of 3 modes: (electroshock grubs) - Template, S5, AP 5,
Assault 1; (desiccator larvae) - Template, SX, AP -, Assault 1,
Poison (2+) or (shreddershard beetles) - Template, S3, AP -, Assault
1, Rending.
TL Devourer w/Worms
(Brainleech Worms): 18"R, S6, AP-, Assault 6, Twin-linked.
Toxin Sacs
Poison (4+).
Wings
Unit moves as Jump Infantry.
Total Army Cost: 1850 Pts.