Flying Tyranid - Landing Pad ScO
Transcription
Flying Tyranid - Landing Pad ScO
ScO Flying Tyranid - Landing Pad Unit Name ## WS BS St Hive Tyrant (HQ) 1 8 6 3 To Wo 6 4 In At Ld Save 5 4 10 3+ Cost 285 Flying Monstrous Creature (Character); Psyker (1); Psychic Scream; The Horror; Shadow in the Warp; Synapse Creature; Bonded Exoskeleton; Wings; TL Devourer w/Worms (x2); Warlord; Old Adversary Hive Tyrant (HQ) 1 8 3 6 6 4 5 4 10 3+ 285 Flying Monstrous Creature (Character); Psyker (1); Leech Essence; Paroxysm; Shadow in the Warp; Synapse Creature; Bonded Exoskeleton; Wings; TL Devourer w/Worms (x2); Old Adversary The Doom of Malan'tai (Elites) Mycetic Spore 1 4 4 X 4 4 4 3 10 5+/3++ 140 Infantry; Instinctive Behaviour - Feed; Fearless; Psychic Strength (S=current W); Psyker (1); Warp Field; Claws & Teeth; Reinforced Chitin; #Cataclysm; Shadow in the Warp; Absorb Life; Spirit Leech 1 2 2 6 4 3 1 3 5 4+ [50] Monstrous Creature; Deep Strike; Fearless; Immobile Pod; Limited Sentience; Transport Spore (arrives safely from reserve); Hardened Carapace; Lash Whip; Ripper Tentacles; Cluster Spines Hive Guard Brood (Elites) 2 4 4 5 6 2 2 2 7 4+ 100 Infantry; Instinctive Behaviour - Lurk; Claws & Teeth; Hardened Carapace; Impaler Cannon Hive Guard Brood (Elites) 2 4 4 5 6 2 2 2 7 4+ 100 Infantry; Instinctive Behaviour - Lurk; Claws & Teeth; Hardened Carapace; Impaler Cannon Carnifex (Heavy Support) 1 3 3 9 6 4 1 4 7 3+ Monstrous Creature; Instinctive Behavior - Feed; Fearless; Bonded 240 Exoskeleton; Living Battering Ram; TL Devourer w/Worms (x2) Mycetic Spore 1 2 2 6 4 3 1 3 5 4+ [50] Monstrous Creature; Deep Strike; Fearless; Immobile Pod; Limited Sentience; Transport Spore (arrives safely from reserve); Hardened Carapace; Lash Whip; Ripper Tentacles; Cluster Spines Tervigon (Troops) 1 3 3 5 6 6 1 3 10 3+ 205 Monstrous Creature (character); Psyker (1); Bonded Exoskeleton; Claws & Teeth; #Dominion; Catalyst; Onslaught; Shadow in the Warp; Synapse Creature; Brood Progenitor; Spawn Termagants; Toxin Sacs; Cluster Spines; Scything Talons Tervigon (Troops) 1 3 3 5 6 6 1 3 10 3+ 200 Monstrous Creature (character); Psyker (1); Bonded Exoskeleton; Claws & Teeth; #Dominion; Catalyst; Onslaught; Shadow in the Warp; Synapse Creature; Brood Progenitor; Spawn Termagants; Toxin Sacs; Cluster Spines Termagant Brood (Troops) 10 3 3 3 3 1 4 1 6 6+ 50 Infantry; Instinctive Behavior - Lurk; Move Through Cover; Chitin; Claws & Teeth; Fleshborer Termagant Brood (Troops) 10 3 3 3 3 1 4 1 6 6+ 50 Infantry; Instinctive Behavior - Lurk; Move Through Cover; Chitin; Claws & Teeth; Fleshborer Gargoyle Brood (Fast Attack) Skyshield Landing Pad 15 3 3 3 3 1 4 1 6 6+ 120 Jump Infantry; Instinctive Behavior - Lurk; Chitin; Claws & Teeth; Blinding Venom; Adrenal Glands; Toxin Sacs; Wings; Fleshborer 1 No Stats: (BRB, pg. 115); Unique (Open); Landing Pad Configuration Option Footnotes: Absorb Life The Doom of Malan'tai gains one wound for each unsaved wound it causes, up to 10. Adrenal Glands Unit has Furious Charge. Blinding Venom To hit rolls of 6 in close combat are wounds. Brood Progenitor Termagant Broods within 6" may use the Tervigon's Ld. They also gain Adrenal Glands and Toxin Sacs if you buy them for the Tervigon. They also get Counter Attack. They suffer 3D6, S3, APhits if the Tervigon dies. Cataclysm Psychic Shooting Attack: 24"R, SX, AP1, Large Blast. S = current wounds. The Doom of Malan'tai suffers D3 wounds without save after the attack, prior to adding any wounds from Absorb Life. Catalyst During movement phase, one unit within 12" gains Feel No Pain until start of next friendly turn. Cluster Spines 18"R, S5, AP-, Assault 1, Large Blast. Dominion Use at start of turn, before IB tests, Synapse range is 18". Fleshborer 12"R, S4, AP5, Assault 1. Impaler Cannon 24"R, S8, AP4, Assault 2, no LOS required. Cover saves only if unit is in cover or cover is between the firer and target. Lash Whip Enemy models in base contact with creatures carrying one or more Lash Whips count as I1. 75 Leech Essence Psychic Shooting Attack: a single non-vehicle enemy unit within 12" takes D3, S3, AP2 hits. Any unsaved wounds are added to the Hive Tyrant up to it's starting maximum. Living Battering Ram Model is +2I on the charge. Old Adversary All Tyranid units within 6" gain Preferred Enemy. Onslaught Psychic Shooting Attack: one unit within 12" may run and shoot. Paroxysm Psychic Shooting Attack: a single non-vehicle enemy unit within 12" reduces it's WS and BS to 1 until the start of the Hive Tyrant's next turn. Psychic Scream Psychic Shooting Attack: all enemy units within 2D6" take a Ld test. They take a wound for each point they fail by, no armour saves. Psyker (1) Psyker may use one power per turn. Ripper Tentacles 6"R, S6, AP-, Assault 6. Scything Talons Re-roll 1's to hit, 2nd pair re-rolls all misses. Shadow in the Warp All Psychic tests made by the enemy within 12" roll an extra D6. Perils of the Warp on any double 1's or 6's. Spawn Termagants At the start of each Tyranid movement phase, the Tervigon may create a basic Termagant Brood 3D6 strong within 6". Doubles ends production. Spirit Leech At the start of every shooting phase, every enemy within 6" must pass a Ld test on 3D6. They suffer a wound with no armour save for each number they fail by. Synapse Creature Models within 12" of a Synapse Creature do not test for IB and are Fearless. The Horror Psychic Shooting Attack: a single non-vehicle enemy unit within 12" must take a Morale check or fall back. Fearless units are immune. Thorax Swarm Fires in one of 3 modes: (electroshock grubs) - Template, S5, AP 5, Assault 1; (desiccator larvae) - Template, SX, AP -, Assault 1, Poison (2+) or (shreddershard beetles) - Template, S3, AP -, Assault 1, Rending. TL Devourer w/Worms (Brainleech Worms): 18"R, S6, AP-, Assault 6, Twin-linked. Toxin Sacs Poison (4+). Wings Unit moves as Jump Infantry. Total Army Cost: 1850 Pts.