3D Realms Forums: George, a few minutes of your time please!
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3D Realms Forums: George, a few minutes of your time please!
3D Realms Forums: George, a few minutes of your time please! You are not logged in. [Login] 3D Realms Topics >> Duke Nukem Forever Main Index · Search · New user · Who's Online FAQ · Calendar Previous Index Next Threaded Pages: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | (show all) KaiserSoze George, a few minutes of your time please! 03/12/04 09:33 AM George if there's any chance at all in answering some or all these questions, it would be awesome! You don't have to answer all of them but I think they're not too intrusive. I think it's a safe bet we're all itchin' for some DNF nuggets. 1.) How would you classify "development" at this point with DNF being the engine is basically done? Going fast? Steady? 2.) How is the engine bug wise? Are you happy with the stability? Have there been alot of bugs? Easy to get rid of them? 3.) Have you named any of the weapons yet? 4.) What do you think of Far Cry's graphics? Doom 3's graphics? 5.) Any decision or "leanings" regarding attending e3 2004 in may? 6.) Will the instructions be in color? 7.) Any type of multiplayer up and running yet? 8.) Is it safe to say we'll have a good variety of aliens and monsters? 9.) Could you give us a taste of DNF in one sentence http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (1 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! please? thank you so much george!~ -------------------the countdown has..........begun? Edit Dr.Dude Reply Quote Re: George, a few minutes of your time please! KaiserSoze] 03/12/04 09:36 AM [Re: Quote: 3.) Have you named any of the weapons yet? I'd bet my left testie that the've already "named" the "Shrinker". If George answers any of these, it will be interesting to see what he says. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Wamplet Reply Re: George, a few minutes of your time please! KaiserSoze] 03/12/04 09:47 AM Quote [Re: Quote: 7.) Any type of multiplayer up and running yet? I am most interested in that one. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (2 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! FireFly Re: George, a few minutes of your time please! Wamplet] 03/12/04 10:02 AM [Re: Well they've been having regular deathmatch sessions for years, so I imagine multiplayer is pretty polished by now. -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit StarBegotten Reply Re: George, a few minutes of your time please! FireFly] 03/12/04 10:17 AM Quote [Re: Dare I say that I am in before the lock? -------------------Later, StarBegotten. Edit Wamplet Reply Re: George, a few minutes of your time please! FireFly] 03/12/04 10:50 AM http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (3 of 183)6/1/2004 7:20:33 PM Quote [Re: 3D Realms Forums: George, a few minutes of your time please! Quote: Well they've been having regular deathmatch sessions for years, so I imagine multiplayer is pretty polished by now. I realize that. However, they have started over a few times and I honestly don't know which build they were referring to when Joe said he was playing DM or someone else was playing. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Klaus Kinski Reply Quote Re: George, a few minutes of your time please! Wamplet] 03/12/04 11:14 AM [Re: Have they ever said anything about MP when they talked about their rewrite? Hmmm... I wonder if MP got a major overhaul as well (netcode and simlar stuff). BTW: Has there ever been a word on the freezer's return? I can't remember that, only shrinker, mighty foot and pipebombs. -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (4 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Daedalus Re: George, a few minutes of your time please! KaiserSoze] 03/12/04 01:26 PM [Re: Quote: 9.) Could you give us a taste of DNF in one sentence please? I can give you one: DNF will be done when it's done and rock the world in [enter release year here]. -------------------"Give us the tools, and we will build worlds" Edit KaiserSoze Reply Re: George, a few minutes of your time please! Daedalus] 03/12/04 01:36 PM Quote [Re: Quote: Quote: 9.) Could you give us a taste of DNF in one sentence please? I can give you one: When it's done. this made me laugh out loud! thanks, i needed that. what the heck, we need some more positive mojo around here with a few more nuggets to tide us over a few more months! it's like really, really hard to think up an original dnf thread, you know? -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (5 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! dark_angel Re: George, a few minutes of your time please! KaiserSoze] 03/12/04 01:41 PM [Re: Quote: Quote: Quote: 9.) Could you give us a taste of DNF in one sentence please? I can give you one: When it's done. this made me laugh out loud! thanks, i needed that. what the heck, we need some more positive mojo around here with a few more nuggets to tide us over a few more months! it's like really, really hard to think up an original dnf thread, you know? You want an original DNF thread, I will Give you one: DNF Will Take the Super heavyweight Title as The greatest game of all Time. Beleive The HYPE ! -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -- Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (6 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Boinky Re: George, a few minutes of your time please! dark_angel] 03/12/04 01:45 PM [Re: Hrm.. Duke Match..... What more can u ask for .. If you guys are itching for duke so bad, go download jonofs port w/ the new hires textures and have some fun! It works pretty well cept the MP aspect is too laggy.. If they dont keep steroids, I dont think Duke will be himself!!!! In before the lock -------------------Dracula: Igor, why do you torture him so? Igor: Its what I do! Edit choyrt Reply Re: George, a few minutes of your time please! Boinky] 03/12/04 09:06 PM Quote [Re: I'm mighty interested in #5 myself. I want to get an updated look at this game! Edit BrimStone Reply Re: George, a few minutes of your time please! FireFly] 03/12/04 10:13 PM Quote [Re: Quote: Well they've been having regular deathmatch sessions for years, so I imagine multiplayer is pretty polished by now. Me wonders: Who at 3Drealms owns everyone else? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (7 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Kalki Re: Point 4. [Re: KaiserSoze] 03/13/04 12:16 AM I don't think he will comment on another game's graphics even if he does answer the other questions. Not because he won't make valid points but because his opinions will be misinterpreted here and spun elsewhere. It has been a while since they've teased us about how much fun they have at multiplayer. Now that Ut2k4's coming, I wouldn't feel too bad about it though. -------------------Hope is not the conviction that something will turn out well but the certainty that something makes sense, regardless of how it turns out." -- Vaclav Havel Edit George Broussard 3DR Staff Reply Quote Re: Point 4. [Re: Kalki] 03/13/04 04:39 AM >>1.) How would you classify "development" at this point with DNF being the engine is basically done? Going fast? Steady? Steady. Creating new stuff every day and putting it in the game. Constant, forward progress. >>2.) How is the engine bug wise? Are you happy with the stability? Have there been alot of bugs? Easy to get rid of them? There are very few rendering/core engine bugs. The recent past has been spent just on optimizations and squeezeing every millisecond we can out of things. >>3.) Have you named any of the weapons yet? Some. Still working on some. >>4.) What do you think of Far Cry's graphics? Doom 3's graphics? Both are neato. >>5.) Any decision or "leanings" regarding attending e3 2004 in may? I don't think we care about E3 anymore and may never go again. >>6.) Will the instructions be in color? Probably. We like color manuals. But that's not something http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (8 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! to be decided today. >>7.) Any type of multiplayer up and running yet? It has been in the past. We're focusing on single player at the moment and more efforts will be spent on mutliplayer in a bit. >>8.) Is it safe to say we'll have a good variety of aliens and monsters? Generic "yes". >>9.) Could you give us a taste of DNF in one sentence please? We'll leave that up to others to write. Edit Shams Reply Quote Re: Point 4. [Re: George Broussard] 03/13/04 05:17 AM Wow new stuff STILL being added. I wonder how many of those parody secrets will be there....DNF must have dopefish in it! Also what if 3DR chops up the whole game in two halves like unreal & UT or like matrix:reloaded & revolution !?!? I can only imagine how HUGE this game gonna be. I wish it comes out before 200x than 20xx Edit Ninja Reply Re: Point 4. [Re: Shams] 03/13/04 05:29 AM http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (9 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! George- three questions: 1. How great will the AI, both single-player and bots be when DNF is finally released? 2. How much effort will there be on beta-testing to ensure as bug-free a release as possible? 3. One area often neglected in games is the sound technology. Will DNF's sound allow a host of decent sound effects (unlike say UT2003's horrible use of stereo) and maybe even propagation levels differing for different materials, like other games claim they will have? Thanks, Edit Kalki Reply Quote Re: GB [Re: George Broussard] 03/13/04 06:01 AM It's still going to be a while I guess. Thanks for the replies George! Edit lonestar Reply Quote Re: george [Re: Ninja] 03/13/04 06:26 AM thanks george for.. hm.. "answering" these questions. @shams you know, that they started over couple of times?! don't strictly believe, dnf will be that huge. -------------------spacerace: "i'll eat my shorts if we ever see this game." lonestar, formerly known as roddeldoddel new, excellent doom3 site: http://d3c.ngz-network.de/news.php Edited by lonestar (03/13/04 06:30 AM) http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (10 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! Edit Drazula Reply Quote Re: Point 4. [Re: George Broussard] 03/13/04 07:14 AM Thanks for the info GB! Quote: I don't think we care about E3 anymore and may never go again. Probably a very good decision. I think E3 is timed poorly for game sales as summertime is the worst for games. Also, last year's E3 proved that mis-timed hype can do more harm than good. -------------------"I prefer the company of nitwits!" - Seinfeld Edit dark_angel Reply Quote Reply Quote Re: Point 4. [Re: Drazula] 03/13/04 07:48 AM Thanks GB for your constant Update ! We really need That -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -- Edit http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (11 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! Yenz Re: Point 4. [Re: dark_angel] 03/13/04 07:59 AM Quote: Thanks for the info GB! I second that I thought it was a 1/30 that he would answer those questions. Allways good when that happends -------------------"Take Two needs to STFU IMO." Edit Dr.Dude Reply Quote Re: Point 4. [Re: Yenz] 03/13/04 08:25 AM Quote: I thought it was a 1/30 that he would answer those questions. Allways good when that happends Kaiser always seems to ask the right questions to get We'll just call him the George to examine the threads. inside man or something. Thanks for all the info George! -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (12 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Point 4. [Re: Dr.Dude] 03/13/04 08:42 AM /faints what a great way to start off the weekend baby! thank you so much george for answering those questions. it's great to hear of all the progress you and the team are making. we're behind all of you 100%, keep going and knock it out of the park! -------------------the countdown has..........begun? Edit Simon Reply Quote Re: Point 4. [Re: KaiserSoze] 03/13/04 10:41 AM Thanks for replying George, always nice to hear from you! (Have you noticed you can know instantly when George has replied to a thread? It's the one thread that has 1 reply the night before and has 15 the next morning. ) -------------------Terminat hora diem, terminat auctor opus Edit DaBinks Reply Quote Re: Point 4. [Re: Simon] 03/13/04 10:54 AM Everyone say thankyou too george for taking the time out too answer them questions. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (13 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Klaus Kinski Re: Point 4. [Re: Ninja] 03/13/04 11:22 AM Ah great, GB does the "blah"! Cool! I love that. Er Ninja, you know what George would say to your first question? The same that Joe said when he was asked if DNF looks great. "No, it sucks." And then you'll see this: -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit Wamplet Reply Quote Re: Point 4. [Re: Klaus Kinski] 03/13/04 12:15 PM Thanks for the info and what Drazula said. It would seem to make more sense to have E3 in summer or Winter. Maybe it's just me, but I think a majority of games come out in Spring and Fall. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Nessus Reply Quote Re: Point 4. [Re: Wamplet] 03/13/04 12:23 PM I think the end of August would be the best time for E3. Right before school starts and a good time to hype for the fall season. -------------------"Times are bad. Children no longer obey their parents, and everyone is writing a book." Marcus Tullius Cicero (106-43 BC) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (14 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! EMaz Re: Point 4. [Re: Dr.Dude] 03/13/04 12:31 PM Quote: Quote: I thought it was a 1/30 that he would answer those questions. Allways good when that happends Kaiser always seems to ask the right questions to get George to examine the threads. We'll just call him the inside man or something. Thanks for all the info George! I will also like to thank GB for the answers, but notice no real answers were given. None of them violated the WID or Area51 policy and honestly.... we already knew the answers to those questions Edit hell-angel Reply Quote Re: Point 4. [Re: EMaz] 03/13/04 12:36 PM Quote: Quote: Quote: I thought it was a 1/30 that he would answer those questions. Allways good when that happends Kaiser always seems to ask the right questions to get George to examine the threads. We'll just call him the inside man or something. Thanks for all the info George! I will also like to thank GB for the answers, but notice http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (15 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! no real answers were given. None of them violated the WID or Area51 policy and honestly.... we already knew the answers to those questions True, but it is allway good to see he takes his time for us. Thanks George B. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit soft Reply Quote Re: George, a few minutes of your time please! Boinky] 03/13/04 01:04 PM [Re: Quote: Hrm.. Duke Match..... What more can u ask for .. If you guys are itching for duke so bad, go download jonofs port w/ the new hires textures and have some fun!............ hey where i can download the high texture thing?????? i all ready got the port, but not the texture :/ -------------------When hell is full, the dead will walk the earth Edited by soft (03/13/04 01:06 PM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (16 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Yatta Re: Point 4. [Re: George Broussard] 03/13/04 01:09 PM Quote: >>4.) What do you think of Far Cry's graphics? Doom 3's graphics? Both are neato. I hope you can say that for DNF. Or even better than neato. -------------------www.doom3center.com Edit KaiserSoze Reply Quote Re: Point 4. [Re: EMaz] 03/13/04 02:30 PM Quote: I will also like to thank GB for the answers, but notice no real answers were given. None of them violated the WID or Area51 policy and honestly.... we already knew the answers to those questions you're beta tester? i wouldn't have asked the questions if i had known them. i mean, we obviously can't ask for a screenshot of the menu or something, that wouldn't fly. -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (17 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! lonestar Re: Point 4. [Re: KaiserSoze] 03/13/04 03:18 PM "i mean, we obviously can't ask for a screenshot of the menu or something, that wouldn't fly. " *sigh* that. .. but i think we shouldn't start, talking about -------------------spacerace: "i'll eat my shorts if we ever see this game." lonestar, formerly known as roddeldoddel new, excellent doom3 site: http://d3c.ngz-network.de/news.php Edit George Broussard Reply Quote Re: Point 4. [Re: lonestar] 03/13/04 09:59 PM >>1. How great will the AI, both single-player and bots be when DNF is finally released? 3DR Staff Everyone overhypes AI, ya know? All we want to do is provide bad guys that are interesting to fight, and that's don't do dumb things (run into walls, or other glaring errors). In this day and age, flocking, squad behavior and the rest, are all pretty common place. >>2. How much effort will there be on beta-testing to ensure as bug-free a release as possible? A lot. Duke 3D and Shadow Warrior (and Max Payne) all shipped very solidly and only needed one patch. DNF is more complex and in this day and age of games, more than one patch may be necessary, but we want to ship the game in a very stable state. In fact, we reguarly do things like let the game run over night, or for days at a time, to test for memory leaks and things like that. But again, everyone says this, so... >>3. One area often neglected in games is the sound technology. Will DNF's sound allow a host of decent sound effects (unlike say UT2003's horrible use of stereo) We support full 5.1 surround sound. Getting THX or Dolby certified is something we want to do. >>and maybe even propagation levels differing for different materials, like other games claim they will have? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (18 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! I think this is another over hyped feature, but it's relatively easy to do and we may do that as a polishing touch. We already have a material set per surface in the game and it's not too difficult to bounce sounds around. I think most games today sound great. Call of Duty is a great example. The playing field is really pretty level on things like sound and even rendering technology today. It's all a matter of what you do with it, and the quality of your game assets. Edit Soilwork Reply Quote Re: Point 4. [Re: George Broussard] 03/13/04 10:50 PM Nice to hear from ya George. Keep up the great work. -------------------Wake up Mr. Freeman, wake up and smell the ashes.. www.cocainecowboy.com Edit Warmaster129 Reply Quote Re: Point 4. [Re: George Broussard] 03/13/04 11:01 PM Heh, all this info is pretty much stuff that could be said by non-3DR on a hunch, but just having GB answering questions is cool. Aw hell, I'll try a few questions that aren't really contentrelated. 1.On a scale of 1 to 10, how much modding ease will we see? 1 being GTA3 (having to replace game files to get the mods to work, mods many times crashing games) 10 being Half-Life (in-menu mod selection, wide variety of stuff you can do, mods encouraged and retailed by Valve, Sven Coop). 2.What resolutions will be supported? How wide can the graphics options be changed from crappy to awesome? 3.Do you have many pre-done effects for doing levels? i.e. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (19 of 183)6/1/2004 7:20:33 PM 3D Realms Forums: George, a few minutes of your time please! fountains and etc. (Half-Life did this with beams and glows and particle-glowy things) 4.This one has probably already been done sort of and it's sort of content related so don't answer it if you don't feel like it, but how much humor oriented will the game be? Darkish with sporadic humor, i.e. MP2 and Splinter Cell? 5.How far will you go with multiplayer modes? Basic DM, CTF, etc., or a range similar to UT2K4? (Not what modes there will be, but how creative you want to get with them) That's it. I was originally planning to do just one, and went back on forth on using #4 or not. Edit Simon Reply Quote Re: Point 4. [Re: George Broussard] 03/13/04 11:03 PM Quote: >>1. How great will the AI, both single-player and bots be when DNF is finally released? Everyone overhypes AI, ya know? All we want to do is provide bad guys that are interesting to fight, and that's don't do dumb things (run into walls, or other glaring errors). In this day and age, flocking, squad behavior and the rest, are all pretty common place. That puts SO much of my fears to rest. Dumb enemies break the experience. It really kills the fun. Thanks for the answers George! -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (20 of 183)6/1/2004 7:20:33 PM Quote 3D Realms Forums: George, a few minutes of your time please! Gideon Re: Point 4. [Re: Simon] 03/13/04 11:30 PM Nice to hear from you George! I've got a question for you, are there any things you want to put in DNF that you feel you don't have time for? I mean, I know you've got a whole industry breathing down your neck, I'm sure that doesn't bother you, but at the same time, I know you've gotta want to get the game out. Another question, I know you probably can't answer this, but what is the coolest thing you've seen in DNF so far? Does your team ever surprise you with their "Kickasstitude"? -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit dark_angel Reply Quote Re: Point 4. [Re: Gideon] 03/14/04 12:54 AM Thanks GB for the answers ! I only have two Q: 1. Wil Physics in DNF be an Important Factor in creating an Interactive World? 2. Will DNF Gameplay Feel different from current FPS games, I mean What is the FEEL while Playing DNF? -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -Edited by dark_angel (03/14/04 12:56 AM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (21 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Kalki Re: Point 4. [Re: George Broussard] 03/14/04 01:28 AM Hey George, since this kinda overlaps between the multiplayer and AI titbits and since you have answered this question before, I'll put Ninja's question a little more bluntly: What's the current status of the bots? Edited by Kalki (03/14/04 01:33 AM) Edit Gideon Reply Quote Re: Point 4. [Re: Kalki] 03/14/04 02:06 AM I um... really like your new avatar Kalki! -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Klaus Kinski Reply Quote Re: Point 4. [Re: Gideon] 03/14/04 06:59 AM Everyone likes Kalki's avatar. It's just great. Mmmmmhh, mice.... Cool info George, thank you very much. Will you marry me? -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (22 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Drazula Re: Point 4. [Re: George Broussard] 03/14/04 07:55 AM Quote: Everyone overhypes AI, ya know? All we want to do is provide bad guys that are interesting to fight, and that's don't do dumb things (run into walls, or other glaring errors). In this day and age, flocking, squad behavior and the rest, are all pretty common place. That is so Carmack-esque! You have seen the light, GB! Quote: A lot. Duke 3D and Shadow Warrior (and Max Payne) all shipped very solidly and only needed one patch. DNF is more complex and in this day and age of games, more than one patch may be necessary, but we want to ship the game in a very stable state. In fact, we reguarly do things like let the game run over night, or for days at a time, to test for memory leaks and things like that. Great news. I don't want a damn patch to break the Drazula mod! Quote: I think this is another over hyped feature, but it's relatively easy to do and we may do that as a polishing touch. We already have a material set per surface in the game and it's not too difficult to bounce sounds around. Now you are freakin' me out. I think Carmack stole GB's userid! Hearing this stuff has given me much more confidence about the state of DNF. There is a big difference between talking about a game in theory, and talking about a game you are well into building. This clearly sounds like a man deep into the latter because the hype crap is much less prevelant. Good news GB! Congratulations. Drazula's army has finally gotten to ya!! Of course, I can't take all the credit. Err, ummm, yes I can! -------------------"I prefer the company of nitwits!" - Seinfeld Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (23 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! lonestar Re: Point 4. [Re: Kalki] 03/14/04 03:35 PM Quote: Hey George, since this kinda overlaps between the multiplayer and AI titbits and since you have answered this question before, I'll put Ninja's question a little more bluntly: What's the current status of the bots? that remind me on an articel back in january, 2002, iirc. i think, it was george who said, that bots in mp are able to carry/use some of the weapons, so far. i hope, that isn't up to date, anymore. i'm curious, if there will only be humans or also aliens etc. to choose from? -------------------spacerace: "i'll eat my shorts if we ever see this game." lonestar, formerly known as roddeldoddel new, excellent doom3 site: http://d3c.ngz-network.de/news.php Edit Dr.Dude Reply Quote Re: Point 4. [Re: lonestar] 03/14/04 04:34 PM Quote: i'm curious, if there will only be humans or also aliens etc. to choose from? I for one will be extremely disappointed and annoyed if you can't play multiplayer as a pig cop. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (24 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Simon Re: Point 4. [Re: George Broussard] 03/14/04 09:25 PM Quote: We already have a material set per surface in the game and it's not too difficult to bounce sounds around. Does this mean the game recognizes wood from metal and will play different impact sounds depending what the bullets hit? Okay, since George is in a talkative mood, I'll make mine quick before he goes silent again. Let's see if I can ask interesting questions... 1) You always say you're not UT tech anymore. Does this apply to the netcode? How is that? Will we have to lead targets like crazy like in Halo? I know shooting ahead and lag are unavoidable over the net but I was just wondering if we can expect solid connection, stable servers...? 2) I remember at some points in 2001, you said "IF DNF ships...". Is there still a chance you won't release the game or are you confident you will definately ship it one day? 3) Many people were dissapointed with Halo PC or more recently with Deus Ex 2. Bad controls, interface... there's always something someone won't like. Will DNF be equally polished everywhere or can the rough edges and small details wait for a patch / expansion pack? 4) I'm sure the modding community is eager to get its hands on Duke's Enormous Tool. How is 3DR about that? Will the game accept mods easily? Will you ship the tools and let people build on their own, or will there be more active support of the community for addons? 5) Does the ragdoll Octabrain still own everything? 6) Does the water still do "stuff"? 7) Finally, is Duke in good shape and eager to kick ass once again? (I know 5, 6 and 7 are Area 51 but I just thought I'd chance it! ) Thanks. -------------------Terminat hora diem, terminat auctor opus http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (25 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Edit Warmaster129 Reply Quote Re: Point 4. [Re: Simon] 03/14/04 10:18 PM Simon, the whole point is to not ask A51 questions, and then GB will awnser the other ones. I'll go ask another non-A51 (that means you Simon) question. Have you ever considered changing the name of the game? Edit Simon Reply Quote Re: Point 4. [Re: Warmaster129] 03/14/04 10:22 PM Quote: Simon, the whole point is to not ask A51 questions, and then GB will awnser the other ones. Didn't notice the smileys, eh? -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (26 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Krid Re: Point 4. [Re: Warmaster129] 03/14/04 10:27 PM ... Except that GB hasn't actually answered any questions so far. Not anything beyond what we already knew. GB: If Ken Silverman asked, would you let him tour the office and preview DNF? Maybe even a DukeMatch or two? With or without an NDA? How restrictive would any NDA be? Edit George Broussard Reply Quote Re: Point 4. [Re: Warmaster129] 03/15/04 01:20 AM Warmaster, 3DR Staff >>1.On a scale of 1 to 10, how much modding ease will we see? 1 being GTA3 (having to replace game files to get the mods to work, mods many times crashing games) 10 being Half-Life (in-menu mod selection, wide variety of stuff you can do, mods encouraged and retailed by Valve, Sven Coop). It's the Unreal engine, so overall I suppose expect similar experiences with modding any other Unreal game. >>2.What resolutions will be supported? How wide can the graphics options be changed from crappy to awesome? All resolutions, but I doubt you will be playing in 1600x1200. The graphics are pretty high end and machines don't exist yet to run at those resolutions at playable framerates. You will be able to turn graphics features on/ off in the menus and trade framerate for visual quality. >>3.Do you have many pre-done effects for doing levels? i. e. fountains and etc. (Half-Life did this with beams and glows and particle-glowy things) We've actually been working in and finalizing lots of particle and effects systems lately. Anything from guns or wall and blood effects, to toilets. Typically, at this point, we try to finalize every asset that goes into the game now so it's not something to do, later. >>4.This one has probably already been done sort of and it's sort of content related so don't answer it if you don't feel like it, but how much humor oriented will the game be? Darkish with sporadic humor, i.e. MP2 and Splinter Cell? We won't really be sure until later. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (27 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! >>5.How far will you go with multiplayer modes? Basic DM, CTF, etc., or a range similar to UT2K4? (Not what modes there will be, but how creative you want to get with them) UT2K4 took a full team a year and a half to develop. I think it's fair and safe to say that we won't go as far as they did in multiplayer. We just don't have the time or team size to do that. Edit George Broussard Reply Quote Re: Point 4. [Re: Simon] 03/15/04 01:23 AM dark_angel, 3DR Staff >>1. Wil Physics in DNF be an Important Factor in creating an Interactive World? Yes. Physics and interactivity are very important to us. But every game is doing physics today, so I suspect their wow factor will have diminished by the time we ship. >>2. Will DNF Gameplay Feel different from current FPS games, I mean What is the FEEL while Playing DNF? Won't know until we're done. Edit George Broussard Reply Quote Re: Point 4. [Re: Simon] 03/15/04 01:28 AM Simon, 3DR Staff >>Does this mean the game recognizes wood from metal and will play different impact sounds depending what the bullets hit? Yes, of course. Don't most games do this, these days? >>1) You always say you're not UT tech anymore. Does this apply to the netcode? How is that? Will we have to lead targets like crazy like in Halo? I know shooting ahead and lag are unavoidable over the net but I was just wondering if we can expect solid connection, stable servers...? The netcode is still all Unreal. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (28 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! >>2) I remember at some points in 2001, you said "IF DNF ships...". Is there still a chance you won't release the game or are you confident you will definately ship it one day? I think those "if" comments were jokes I've never once doubted we would ship. Only a matter of time. >>3) Many people were dissapointed with Halo PC or more recently with Deus Ex 2. Bad controls, interface... there's always something someone won't like. Will DNF be equally polished everywhere or can the rough edges and small details wait for a patch / expansion pack? PC Halo was great. I don't know what people expect. In the end, all we can do it try our best, then patch like mad if we have to, to smooth things out. But I think after all this time we will strive very hard to make it as polished as smooth as possible. But again, everyone says that, right? These are fairly general questions with little room to answer >>4) I'm sure the modding community is eager to get its hands on Duke's Enormous Tool. How is 3DR about that? Will the game accept mods easily? Same as any other Unreal game I suppose. >>Will you ship the tools and let people build on their own, or will there be more active support of the community for addons? Just like Duke 3D we will ship the tools on the CD. I believe we were the first people to do that with a major FPS. We will clearly try to support the game as much as possible after release. We want people modding it and having fun with the tools. >>5) Does the ragdoll Octabrain still own everything? No, I'm bored of it now >>6) Does the water still do "stuff"? Yes, it does quite a lot of stuff. But most games today have great looking water, so ... >>7) Finally, is Duke in good shape and eager to kick ass once again? Yes he is. He reminds us every time he looks in the mirror. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (29 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Krid Re: Point 4. [Re: George Broussard] 03/15/04 01:41 AM I love how George posts and people flood the board to read it. ---NEWS FLASH! NEW INFORMATION!--DNF WILL HAVE PARTICLE-BASED TOILETS! ---NEWS FLASH! NEW INFORMATION!--Edit RabidToaster Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 02:08 AM /begin Christmas Morning Thank you Uncie George /end ChristmasMorning -------------------3DR is a mystery, wrapped in an enigma, covered in hot sauce, with sprinkles of WTF? -Gideon Interminable Rant Edit dark_angel Reply Quote Re: Point 4. [Re: RabidToaster] 03/15/04 02:32 AM Thanks For your answers GB ! It is really cool to see you answering our Questions, Again Thanks for your Time -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -- Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (30 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Marty Re: Point 4. [Re: dark_angel] 03/15/04 03:00 AM great stuff. thanks for taking your time from porn and pizza for answering questions George. \o/ question... can you dedicate this game to me? afterall, i am pretty cool right? -------------------"After some quick work with a texta, I bend over and present Marty with two hot cross buns" - Banana Head Edit dark_angel Reply Quote Re: Point 4. [Re: Marty] 03/15/04 03:40 AM I have few more Questions: 1. You have said that DNF Hype will begin 6 monthes prior to the release date. so What is the best choice for you to start the Hype with: a. Releasing a Gameplay Footage . b. Releasing some screenshots. c. or just announcing that DNF is almost done, Media Will follow. Beleive me GB, MaxPayne2 Hype was really a MESS ! 2. Will there be an option in the Graphics Menu were you can select Not only very High Details but also INSANE Details? 3. What was the reactions of the new Hired developers ? when they saw DNF in action? Amazed huh 4. Is it safe to say that DNF will be released before 2006? -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -- Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (31 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard Re: Point 4. [Re: dark_angel] 03/15/04 03:53 AM dark_angel, 3DR Staff >>1. You have said that DNF Hype will begin 6 monthes prior to the release date. so What is the best choice for you to start the Hype with No idea what we'll do yet. >>Beleive me GB, MaxPayne2 Hype was really a MESS ! Rockstar handled all that. What did you think was wrong with it? >>2. Will there be an option in the Graphics Menu were you can select Not only very High Details but also INSANE Details? The game will default to max details. That's why our recommended specs are so high. Really, with what we're doing, there is max detail, and as you drop things out you lose a lot of visual quality, so I kind of see it as all or nothing. >>3. What was the reactions of the new Hired developers when they saw DNF in action? Amazed huh ? I never speak for other people. I suspect they thought we would be farther along than we were at the time. But things are going very well now. >>4. Is it safe to say that DNF will be released before 2006? "When it's done". We're past any estimates or guesses, no matter how safe they may be. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (32 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! PlayfulPuppy Re: Point 4. [Re: George Broussard] 03/15/04 04:03 AM Quote: We just don't have the time That's quite possibly the wierdest thing I've seen you say! Edit Prodigy Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 04:08 AM Just wanted to say "thank you", George, for taking the time to answer these questions Edit dark_angel Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 04:28 AM Thanks for your Quick replies GB ! ABout MaxPayne2,First they have released some video teasers instead of releasing a Solid Trailer( Wich has been released Later). Peoples reactions to the First Teasers wasn't that GOOD . I guess this was one of the reasons why MaxPayne2 didnt Sell well. Just My opinion.... 1. is It safe to say that a 9800 Pro can Handle DNF at Max details, and It will be the Ideal cost-effective card when DNF ships ? 2.Will 512 MBRAM be enough to play DNF without swaping? 3.and Physics means Higher CPU Clock, do you recommend a 2.5+ GHZ CPU to play DNF? One Last Thing: What do you say to all 3drealms FANS that have been waiting DNF for 7 years now and They didnt Lose Hope yet? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (33 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Again and Again, its an Honor to me to talk with a Developer Like you GB . We, True 3drealms FANS, are Behind you all the Time because in 3drealms we Trust -------------------"Trying to Find my way through Hell ! " -- Hell's Mightiness // Dark_angel -- Edit Marty Reply Quote Re: Point 4. [Re: dark_angel] 03/15/04 04:57 AM Quote: 1. is It safe to say that a 9800 Pro can Handle DNF at Max details, and It will be the Ideal cost-effective card when DNF ships ? 2.Will 512 MBRAM be enough to play DNF without swaping? 3.and Physics means Higher CPU Clock, do you recommend a 2.5+ GHZ CPU to play DNF? /me crosses fingers for a positive reply -------------------"After some quick work with a texta, I bend over and present Marty with two hot cross buns" - Banana Head Edit Morbid Reply Quote Re: Point 4. [Re: dark_angel] 03/15/04 05:02 AM Quote: 1. is It safe to say that a 9800 Pro can Handle DNF at Max details, and It will be the Ideal cost-effective card when DNF ships ? 2.Will 512 MBRAM be enough to play DNF without swaping? 3.and Physics means Higher CPU Clock, do you recommend a 2.5+ GHZ CPU to play DNF? One Last Thing: What do you say to all 3drealms FANS that have been waiting DNF for 7 years now and They didnt Lose Hope yet? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (34 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! I hope you 're not destroying his mood by asking him those cliche questions... -------------------S.P.A. Edit IHerman Reply Quote Re: Point 4. [Re: dark_angel] 03/15/04 05:08 AM By the time DNF comes out, I'll have enough money to buy a state-of-the-art PC, so I don't really care about the system specs. Really cool you take the time to answer all those questions George, allthough we can't do much with it. We still have to wait for the game... Edit Gideon Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 05:09 AM Quote: >>3. What was the reactions of the new Hired developers when they saw DNF in action? Amazed huh ? I never speak for other people. I suspect they thought we would be farther along than we were at the time. But things are going very well now. I've always wanted to ask that question. I also kinda figured that would be part of the answer. They we're no doubt impressed with it though. -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (35 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Simon Re: Point 4. [Re: Gideon] 03/15/04 05:31 AM Woot! Thanks for the answers George! -------------------Terminat hora diem, terminat auctor opus Edit Warmaster129 Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 06:55 AM Woot. GB on an awnsering spree is always fun, especially when you can walk on that little line between A51 and open knowledge. Maybe I'll do more questions later. Edit KaiserSoze Reply Quote Re: Point 4. [Re: Simon] 03/15/04 07:21 AM wow, thanks for all those answers george! i'm glad to hear about the netcode as the unreal engine is pretty darn good handling those aspects. i've played unreal 2 extended mulitplayer a bit and the net code is pretty much rock solid, so this is cool! i also like hearing that the single player "experience" is being concentrated on right now with multi coming later. i've always been of the opinion that dnf doesn't need to recreate the wheel with mp. ut2004, battlefield 1942, they're doing that. i'm all for simple, solid ctf, deathmatch, teamdeathmatch and perhaps another mode like "free the babe" or something like that. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (36 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! i honestly think the mod community is gonna go wild with the game anyways and we'll surely see all types of different mp "mods" and "mutators". the single player experience is gonna be the one thing all the gamers will flock to naturally anyways, so it's good the attention is being shown there. i think 3dr will definately raise the bar again with interactivity(which most of us agree will *be* the stand out feature for dnf). imho, games *still* have not reached the level of fun interactivity that duke 3d gave me. i've often played a fps and went to do something in game the first like try to move a chair and it wouldn't move. thing i always think of when that happens is "you know, duke nukem would have let me do that". sometimes it's simple, fun things like kicking a chair into a bad guy or mighty footing him in the crotch that make you sit back and say "damn, this game is good". a big row of heavy hanging ceiling lights over that pig cop? no problem, shoot em' down and crush that piggy. oh and about that ragdoll octobrain thingee......perhaps karma dancing strippers? -------------------the countdown has..........begun? Edit Bludd Reply Quote Re: Point 4. [Re: George Broussard] 03/15/04 08:39 AM I just have one question, GB. Will we be able to select antialiasing and anisotropic filtering in an in-game menu instead of forcing it on in the driver control panel? -------------------What cat detector van? The cat detector van from the Ministry of Housinge. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (37 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Klaus Kinski Re: Point 4. [Re: Bludd] 03/15/04 09:18 AM Quote: The netcode is still all Unreal. Oh no! Unreal's netcode sucked! George, you're seriously raising your position in my book of cool people with every post. Watch out, Freddy Krueger, this time someone's coming for YOU. -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit Arkhangel Reply Quote Re: Point 4. [Re: dark_angel] 03/15/04 09:53 AM Quote: Thanks for your Quick replies GB ! ABout MaxPayne2,First they have released some video teasers instead of releasing a Solid Trailer( Wich has been released Later). Peoples reactions to the First Teasers wasn't that GOOD . I guess this was one of the reasons why MaxPayne2 didnt Sell well. Just My opinion... Not to get this topic turned into a MP2 topic, but the sole reason I haven't bought it yet is because I didn't want to shell out $50 for a game that had been widely reported as taking between 8 and 10 hours to get through on a first try. Having said that, though, I enjoyed the demo and once I can get it for something much more manageable ($35 or less) I intend to go play it. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (38 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Drazula Re: Point 4. [Re: George Broussard] 03/15/04 10:28 AM Quote: The netcode is still all Unreal. At very least fix the damn security holes in their cheapass netcode! -------------------"I prefer the company of nitwits!" - Seinfeld Edit lonestar Reply Quote Re: Point 4. [Re: Arkhangel] 03/15/04 11:13 AM every time great to see, when george posted something. thx, GB! ragdoll octabrain is boring, now?! so, it's time for ragdoll toilets... -------------------spacerace: "i'll eat my shorts if we ever see this game." lonestar, formerly known as roddeldoddel new, excellent doom3 site: http://d3c.ngz-network.de/news.php Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (39 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Yenz Re: Point 4. [Re: Drazula] 03/15/04 11:14 AM I just O.D. on DNF news Thank you Sir Broussard -------------------"Take Two needs to STFU IMO." Edited by Yenz (03/15/04 11:15 AM) Edit Normo Reply Re: Point 4. [Re: Yenz] 03/15/04 01:37 PM Thanks for answering all them questions GB interesting to see what you had to say Edit Orochi Avlis Quote It was Reply Quote Re: Point 4. [Re: KaiserSoze] 03/15/04 04:59 PM Quote: i'm all for simple, solid ctf, deathmatch, teamdeathmatch and perhaps another mode like "free the babe" or something like that. i honestly think the mod community is gonna go wild with the game anyways and we'll surely see all types of different mp "mods" and "mutators". Maybe, but I would like to have a mp that's kick ass though (like Doom 3's) Quote: i've often played a fps and went to do something in game like try to move a chair and it wouldn't move. the first thing i always think of when that happens is "you know, duke nukem would have let me do that". sometimes it's simple, fun things like kicking a chair into a bad guy or mighty footing him in the crotch that make you sit back and say "damn, this game is good". http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (40 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! a big row of heavy hanging ceiling lights over that pig cop? no problem, shoot em' down and crush that piggy. That would be so cool. To kick chairs into people/aliens and they'd trip and fall down. That would also rock in mp. Or maybe you kick other things and the aliens dodge, block, shoot or get hit by the object. -------------------"We're excited, anxious..hell, some of us want to hump our monitors" KaiserSoze "I'm sure the only DNF leak we will be testing out is the toilets in the game." -Gideon Edit KeoC4 Re: all that stuff above 03/15/04 06:07 PM Reply Quote [Re: Orochi Avlis] Firstly the fact that this game will support 5.1 makes me VERY HAPPY! Also, a stupid small question... Will the game support four button mice? (Ones with button down the left and right side) I of course have many other questions, but I know they would all lead to the summoning to the almighty padlock. Keep up the good work, and I can’t wait for the game WID. edit: typo (yes yes.... i know I should have previewed.....) -------------------World Domination is just a hobby. Edited by KeoC4 (03/15/04 06:08 PM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (41 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Soilwork Re: all that stuff above 03/15/04 10:22 PM [Re: KeoC4] Quote: >>7) Finally, is Duke in good shape and eager to kick ass once again? Yes he is. He reminds us every time he looks in the mirror. I love hearing things like this. -------------------Wake up Mr. Freeman, wake up and smell the ashes.. www.cocainecowboy.com Edit DiscoDave Re: all that stuff above 03/15/04 11:12 PM Reply Quote [Re: Soilwork] I don't post very much on these forums, but I have a burning question for George. How much in advance do the 'Big' developers like 3drealms (and others) get to sample the next gen video hardware? Have you played around with the R420, or the FX 4xx yet? If so, are you allowed to tell us what sort of a performance improvement the next gen is over the current crop of cards? I'm just curious about the timing of these things. Do you see them much in advance of us peons? thanks a lot dave Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (42 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Gideon Re: Point 4. [Re: George Broussard] 03/15/04 11:20 PM Quote: UT2K4 took a full team a year and a half to develop. I think it's fair and safe to say that we won't go as far as they did in multiplayer. We just don't have the time or team size to do that. Yeah, that's a damn shame! Just think where you'd be now if you had hired me a couple of years ago... DO NOT ANSWER THAT! -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Wamplet Reply Quote Re: Point 5. [Re: George Broussard] 03/15/04 11:41 PM Quote: >>5.How far will you go with multiplayer modes? Basic DM, CTF, etc., or a range similar to UT2K4? (Not what modes there will be, but how creative you want to get with them) UT2K4 took a full team a year and a half to develop. I think it's fair and safe to say that we won't go as far as they did in multiplayer. We just don't have the time or team size to do that. Damn, Damn, Damn, Damn, Damn!!! Although, it's not like it's unexpected or anything. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (43 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Edit Ninja Reply Quote Re: Point 4. [Re: Simon] 03/16/04 04:42 AM Thanks again, George, now if you don't mind, more inane questions 1. Has the overall direction of Duke's "theme" changed much over the years i.e dark and moody to slightly lighter and back again or something like that? 2. Obviously gameplay is more important than graphics, but you've pointed out that many other games have nice physics, water effects etc. Will DNF aim to be simply more detailed and interactive with those sorts of features than other games, or will you be more leaning towards cooler eye-candy of these effects but the substance isn't much deeper than what it could be? 3. Has it been difficult avoiding a "disjointed" feel with some team members leaving with their work incomplete? 4. Will DNF be able to handle outdoor areas that mimick cities, or at least reasonable parts of cities with physics, AI etc? I'm a little tired of seeing games with nice outdoor areas like rolling hills and having little interaction in general compared to indoor areas. Thanks, Edit Simon Reply Re: Point 4. [Re: Ninja] 03/16/04 10:36 AM http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (44 of 183)6/1/2004 7:20:34 PM Quote 3D Realms Forums: George, a few minutes of your time please! Quote: Will DNF aim to be simply more detailed and interactive with those sorts of features than other games, or will you be more leaning towards cooler eye-candy of these effects but the substance isn't much deeper than what it could be? I hope they go for interactivity. What good are gorgeous laser turrets, slot machines, pool tables and strippers if you can't do anything with them? I hope something cool and fun happens as often as possible when I press the "use" key. (Assuming there still is a "use" key and it has another ) function than lower switches and push buttons. -------------------Terminat hora diem, terminat auctor opus Edit Daedalus Reply Quote Re: Point 4. [Re: George Broussard] 03/16/04 02:07 PM Quote: >>4. Is it safe to say that DNF will be released before 2006? "When it's done". We're past any estimates or guesses, no matter how safe they may be. Hehe, nice try by dark_angel and consequent answer by George. Always remember, kids, for the thousand's time: it's not 2004, not 2005, not 2006 or else... it's just WHEN IT'S DONE [evil joe laugh] This can be a week, a month, a year, a decade, a century or even the entire lifetime of the universe, but it's always WID noneoftheless. I know it sounds weird, but that's 3DR's philosophy of scheduling. -------------------"Give us the tools, and we will build worlds" http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (45 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Edit Sloth Reply Quote Re: Point 4. [Re: Daedalus] 03/16/04 03:59 PM from the sound of things, like the fact that the weapons aren't even all named yet, DNF is still a long ways off -------------------Always finish what you start...So never start anything Slothman's Home Tree Edit theRobot Reply Quote Re: Point 4. [Re: Sloth] 03/16/04 05:00 PM Names can popup faster than you think, just because a few weapons don't have names doesn't mean it's 5+ years off.... have hope! /me listens to Crystal Method - Keep Hope Alive Edit Gideon Reply Quote Re: Point 4. [Re: George Broussard] 03/17/04 01:11 AM Quote: >>2.What resolutions will be supported? How wide can the graphics options be changed from crappy to awesome? All resolutions, but I doubt you will be playing in 1600x1200. The graphics are pretty high end and machines don't exist yet to run at those resolutions at playable framerates. You will be able to turn graphics features on/off in the menus and trade framerate for visual quality. This is the coolest thing I've ever heard! -------------------- http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (46 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Drazula Reply Quote Re: Point 4. [Re: Gideon] 03/17/04 07:13 AM ^^^ Yer joking right? Every game since hardware acceleration could do that. Let's not get carried away here. -------------------"I prefer the company of nitwits!" - Seinfeld Edit Decker Reply Quote Re: Point 4. [Re: Drazula] 03/17/04 07:23 AM I guess he meant it's cool in to hear that DNF is aiming pretty high graphics-wise. Then again, that's been said before, too. Edit KaiserSoze Reply Quote Re: Point 4. [Re: Decker] 03/17/04 07:44 AM Quote: I guess he meant it's cool in to hear that DNF is aiming pretty high graphics-wise. that and i think there will be *alot* of on-screen items that have to be rendered. i'm curious at what dnf looks like(as everyone else is). i mean, we've seen what the unreal2 engine can do and it's impressive imho. however, those graphics are playable for http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (47 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! the most part on current systems. hmmm. real mapping using photo based textures to give us an "ultra realistic look"? for example a tree rendered. then have it wrapped with a that *would* look freaking photo of actual tree bark. awesome and i don't know if a fps has gone that route "graphics/looks" wise yet. what i'm getting at is what if dnf looks like a "live action fps"? maybe that's why they're so secretive. it truely looks different from any fps we've seen yet? oh well. hopefully sometime later this year we'll find out. thanks again george for taking time out and giving us an update and answering our questions! -------------------the countdown has..........begun? Edit Gideon Reply Quote Re: Point 4. [Re: Drazula] 03/17/04 11:34 PM Quote: ^^^ Yer joking right? Every game since hardware acceleration could do that. Let's not get carried away here. Sorry, forgot I have to narrow it down for the simple minded. "machines don't exist yet to run at those resolutions at playable framerates." Kaiser, hmmm. real mapping using photo based textures to give us an "ultra realistic look"? for example a tree rendered. then have it wrapped with a photo of actual tree bark. that *would* look freaking awesome and i don't know if a fps has gone that route "graphics/looks" wise yet. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (48 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! Yeah, been there done that, but nobody has done anything really close yet. what i'm getting at is what if dnf looks like a "live action fps"? There is a FPS called "Critical Path" under development now by a foreign developer Jigsaw with a release date of 2010, it's absolutely the most realistic thing I've ever seen. I've looked for screens on the net, but absolutely cannot find them. But they had an article in Game State magazine about it. I think Duke will be pretty damn close to the level visually, and this game is pretty damn close to reality. maybe that's why they're so secretive. it truely looks different from any fps we've seen yet? You can bet your ass on that! -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edited by Gideon (03/17/04 11:43 PM) Edit Mobay Reply Quote Re: Point 5. [Re: Wamplet] 03/18/04 01:25 AM Quote: Quote: >>5.How far will you go with multiplayer modes? Basic DM, CTF, etc., or a range similar to UT2K4? (Not what modes there will be, but how creative you want to get with them) UT2K4 took a full team a year and a half to develop. I think it's fair and safe to say that we won't go as far as they did in multiplayer. We just don't have the time or team size to do that. Damn, Damn, Damn, Damn, Damn!!! Although, it's not like it's unexpected or anything. Why do you even care? I bet multiplayer mods will be just as god! http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (49 of 183)6/1/2004 7:20:34 PM 3D Realms Forums: George, a few minutes of your time please! -------------------You smell that? Do you smell that? ... Napalm, son. Nothing else in the world smells like that. I love the smell of napalm in the morning... Edit Hudson Reply Quote Re: Point 5. [Re: Mobay] 03/18/04 02:02 AM Stupid question but I have to ask, I take it Jon is still the voice for duke? -------------------"Life is just a fatal sexually transmitted disease" - Logic BomB "I cast my vote for Hudson as President of the Internet" RollingBrass http://www.nastydraggin.com - R.I.P. Tim Boesel 1984-2004 Edit Drazula Reply Quote Re: Point 4. [Re: Gideon] 03/18/04 07:01 AM Quote: Quote: ^^^ Yer joking right? Every game since hardware acceleration could do that. Let's not get carried away here. Sorry, forgot I have to narrow it down for the simple minded. "machines don't exist yet to run at those resolutions at playable framerates." Are you still joking? Quake could go up to ridiculous resolutions. Many games can, since they just poll the allowable resolutions. They won't run well at high resolutions either, unless you tone down the eye-candy. Nothing GB said in that comment was particularly surprising. Am I the only one missing what Gideon is so excited about? -------------------- http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (50 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! "I prefer the company of nitwits!" - Seinfeld Edit bazboyz Reply Quote Re: Point 4. [Re: George Broussard] 03/18/04 08:05 AM Quote: Simon, snip >>7) Finally, is Duke in good shape and eager to kick ass once again? Yes he is. He reminds us every time he looks in the mirror. dose that meen duke is ready been modeled Edit Haravikk Reply Quote Re: Point 5. [Re: Hudson] 03/18/04 08:49 AM Quote: Stupid question but I have to ask, I take it Jon is still the voice for duke? Nope. Duke is now voice acted by Eddie Murphy and Owen Wilson at the same time. -------------------The box said "Windows 98 or better" so I got a Mac Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (51 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! mysteryperfecta Re: Point 4. [Re: George Broussard] 03/18/04 08:50 AM Quote: >>Beleive me GB, MaxPayne2 Hype was really a MESS ! Rockstar handled all that. What did you think was wrong with it? I'll try to answer that. I actually don't think there was much of anything wrong with the saturation. Most PC games don't get commercials. My local EB Games and GameStop had posters. There were ads in mags. Interviews on sites. Cool screenshots/movies. And it made it's release date. The one possible slip-up was the focus on the "love story" angle, which might have repelled the younger demographic. I think DNF could follow the same strategy and do much better than MP2. MP2 had several other problems unrelated to promotion: it looked to be more-of-thesame; PC gamers didn't want to get burned by a similarly short game; the game could conceivably be rented and completed in a weekend; the aforementioned love story angle. -------------------"Imagine someone from 3DRealms saying in 1996: "Well, now that Duke3D is such a success, fans can expect to see the sequel at around.. oh, I don't know, 2005-ish." Edit IHerman Reply Quote Re: Point 5. [Re: Haravikk] 03/18/04 09:50 AM Quote: Quote: Stupid question but I have to ask, I take it Jon is still the voice for duke? Nope. Duke is now voice acted by Eddie Murphy and Owen Wilson at the same time. Excuse me while I go throw myself in front of a train. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (52 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! Edit KaiserSoze Reply Quote Re: Point 5. [Re: IHerman] 03/18/04 09:57 AM well it looks at this point george has went back into his dnf bunker. if i could ask just one last question(for now ) it would be to confirm/clarify the voice acting for duke a few others have brought up here. will it be jon st. john voicing duke for dnf? (i'm banking on the fact the faq is wayyy out of date). thanks again. if not, i can voice duke. seriously. -------------------the countdown has..........begun? Edit Wamplet Reply Quote Re: Point 5. [Re: Mobay] 03/18/04 10:05 AM Quote: Why do you even care? I would hope that in the many years they have spent working and reworking the game that they would realize that decent multiplayer is going to further help their success in DNF. Quote: I bet multiplayer mods... I honestly don't play mods or TCs. I play the game that came in the box and that's about it. Granted you could try to argue that this is an unreal-based TC, but hopefully you get the point. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (53 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Maddieman Reply Quote Re: Point 4. [Re: mysteryperfecta] 03/18/04 10:19 AM Quote: Moderator MP2 had several other problems unrelated to promotion: it looked to be more-of-the-same; PC gamers didn't want to get burned by a similarly short game; the game could conceivably be rented and completed in a weekend; the aforementioned love story angle. I tend to agree but I wouldn't say those factors were entirely unrelated to the game's promotion/advertising. Game wise, all three factors you mention were seemingly deliberate design choices by Remedy; so really I think T2/ R* could have taken some steps to promote the game around them. For example, look at the box art -- you can tell that they tried to sell it by the name (Max Payne 2 The Fall Max Payne) and the story alone. The back of the box (uk one at least) looks very stylish in white, has two or three cool quotes from the game, and a brief plot synopsis. But, the only thing on the box that talks about the game itself -- the gameplay -- is a small, black sticker tacked onto it that says: "intense cinematic 3d action game with unique bullet time gameplay". Wow. What happened to the ragdoll physics? The dark humour? The spiced up AI? The explosions? The motion capture? The John Woo gunplay? Cashing in on the Matrix, Kung fu and Modding? Not a word. I guess the point I'm getting to is that, imo, they marketed the game as something along the lines of "Max Payne 2: the sequel to Max Payne: - more of the same, but with prettier graphics and a film noir love story". When they could have focused on the game's stronger selling-points and innovations, such as the physics and Bullet-Time. So yes, combined with rumours that the game was shorter than the original; it's not too hard to see why the game http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (54 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! didn't do as well as expected -- even though the game itself was fantastic, and was recieved well by the critics. -------------------Katana - A (nearly finished) Total Conversion for Max Payne Edit KaiserSoze Re: Jon St. John 03/18/04 10:42 AM Reply Quote [Re: Maddieman] guys, not to complain but we have max payne forums for discussion. So, Jon St. John? Is he back? Hopefully? -------------------the countdown has..........begun? Edit Beelze Reply Quote Re: Point 5. [Re: Wamplet] 03/18/04 11:01 AM Quote: Quote: Why do you even care? I would hope that in the many years they have spent working and reworking the game that they would realize that decent multiplayer is going to further help their success in DNF. So just because they don't focus on multiplayer as much as singleplayer you think it won't be decent? It's all a matter of taste... I don't like Unreal Tournament 2004's multiplayer that much. I've had more fun with many games who didn't focus on multiplayer. It depends on the feel of the game, the weaponry and the level design. I didn't really like these three when it came to UT2K4. Also mods/ TCs can add a lot. Quote: http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (55 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! Quote: I bet multiplayer mods... I honestly don't play mods or TCs. I play the game that came in the box and that's about it. You miss out on so much fun and variation! Granted all mods (or TCs) aren't good, but it's worth trying to find a cool one... in case you get tired of the original mp of a game or simply want to try something new without buying a whole new game. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit KaiserSoze Reply Quote Re: Point 5. [Re: Beelze] 03/18/04 11:12 AM i special "hi" to all you lurkers from ve3d.com. saw the thread linked there on a tip. those of you in the talkbacks over there-keep the faith. remember, 3dr is totally self funding this game with their own money. they control all of it. that they are still working on the game and trying to give us, the fans, a truely awesome game, is a testiment to their beliefs of giving us a quality and cool experience we won't forget. they owe us *nothing* in regards to dnf but they're still doing it. they haven't given up on themselves or us, that's a great thing. there's plenty of great games coming out this year to hold us over until duke arrives. it won't be too long. feel free to register and become apart of the duke community here, i think we're in for some very good things coming very soon, don't go anywhere. -------------------the countdown has..........begun? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (56 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! Edit Wamplet Reply Quote Re: Point 5. [Re: Beelze] 03/18/04 11:16 AM Quote: So just because they don't focus on multiplayer as much as singleplayer you think it won't be decent? It's all a matter of taste... I don't like Unreal Tournament 2004's multiplayer that much. As you stated, it's a matter of taste. Quote: You miss out on so much fun and variation! Granted all mods (or TCs) aren't good, but it's worth trying to find a cool one... in case you get tired of the original mp of a game or simply want to try something new without buying a whole new game. I think it's the job of the developer to make a game as good as they can. I don't think they should just dump a half-ass shell out there and expect everyone else to work on it and mold it into something better. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (57 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! mysteryperfecta Re: Point 4. [Re: Maddieman] 03/18/04 11:28 AM MaddiemanGood comments. Knowing full well what I was getting into, I didn't notice that lack of gameplay detail on the box; details that a newcomer would want. Let's face it; although MP was a big seller, a huge number of gamers didn't play it. A better effort might have been made to entice the shelf-browsing newbie. The original MP box had a lot of gameplay description; the sequel's box design (which I really like) was still minimalist. Websites like ebgames.com and gogamer.com have a nice list of features. So does the official website. It would be interesting to know how/where gamers buy their games. I just assume that gamers are informed-- $50+ is a lot for an impulse buy. If most gamers buy from retail stores, the lack of box details might have been a significant factor. That, and the promotion of the love story. This may be a lesson for 3drealms. Don't assume that people know Duke, and/or have played Duke3d. Reintroduce the character, and really pimp the features on the box. -------------------"Imagine someone from 3DRealms saying in 1996: "Well, now that Duke3D is such a success, fans can expect to see the sequel at around.. oh, I don't know, 2005-ish." Edit Sofa Reply Quote Re: Point 5. [Re: Wamplet] 03/18/04 12:01 PM Quote: I honestly don't play mods or TCs. I play the game that came in the box and that's about it. What, no mods at all?! But, but that'd mean... no Natural Selection? No Kung Fu mod? No Day of Defeat...? Those are some of my favourite gaming experiences ever! Wamplet, you're breakin' my heart here Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (58 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! Wamplet Re: Point 5. [Re: Sofa] 03/18/04 12:04 PM I have played a few, but I grow weary of drudging through the 99% pile of shit ones just to find one taht is remotely good. It's not worth it to me. Plus, it's hard as hell to clean up the files for many of them, afterwards. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Beelze Reply Quote Re: Point 5. [Re: Wamplet] 03/18/04 12:34 PM If the original games multiplayer doesn't cater to your taste, then mods/TCs might be your salvation. But you're not gonna look for them, so you will miss out. Quote: i they owe us *nothing* in regards to dnf but they're still doing it. they haven't given up on themselves or us, that's a great thing. Plus they'll earn a shitload of cash on this game... so there's one reason for them to keep going. Keep in mind though that I don't doubt, even for a second, that they're doing it ONLY for the money. Of course they need money to keep going after DNF (... maybe, I do not know their financial situation), but I believe they're really trying to make a game that will raise the bar for FPS gaming... not just to add to their pile of $$$. They're making a game they would enjoy, and hope that we will enjoy it... and buy it of course. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (59 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! Edit Wamplet Reply Quote Re: Point 5. [Re: Beelze] 03/18/04 12:58 PM Quote: If the original games multiplayer doesn't cater to your taste, then mods/TCs might be your salvation. But you're not gonna look for them, so you will miss out. I really don't see the need to gamble on mods or TCs if mutliplayer is an important selling point to me. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Simon Reply Quote Re: Point 5. [Re: Wamplet] 03/18/04 01:04 PM Quote: I have played a few, but I grow weary of drudging through the 99% pile of shit ones just to find one taht is remotely good. It's not worth it to me. Plus, it's hard as hell to clean up the files for many of them, afterwards. The two reasons why I never bother with mods. I play the game and that's it. -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (60 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! FireFly Re: Point 5. [Re: Simon] 03/18/04 02:39 PM Well, generally, the best ones rise to the top fairly quickly, so I don't see how you can go wrong if you pick the latest ‘acclaimed’ mods. -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit Gideon Reply Quote Re: Point 4. [Re: Drazula] 03/19/04 12:46 AM Quote: Quote: Quote: ^^^ Yer joking right? Every game since hardware acceleration could do that. Let's not get carried away here. Sorry, forgot I have to narrow it down for the simple minded. "machines don't exist yet to run at those resolutions at playable framerates." Are you still joking? Quake could go up to ridiculous resolutions. Many games can, since they just poll the allowable resolutions. They won't run well at high resolutions either, unless you tone down the eyecandy. Nothing GB said in that comment was particularly surprising. Am I the only one missing what Gideon is so excited about? I've never had many problems running games at 1600x1280 with high quality on everything. I don't use max antialising though, 2x or 4x is fine. I'm exited because if machines don't exist that will run the http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (61 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! game at that resolution that means that graphically the game requires some serious horsepower. Thus, DNF will be as graphically stunning as I thought it would be, as many of us knew it would be. This effectively shuts up the whiners that said "DNF looks dated" You want a screenshot?, you can't handle a screenshot! -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Drazula Reply Quote Re: Point 4. [Re: Gideon] 03/19/04 07:35 AM Quote: I'm exited because if machines don't exist that will run the game at that resolution that means that graphically the game requires some serious horsepower. Thus, DNF will be as graphically stunning as I thought it would be, as many of us knew it would be. This effectively shuts up the whiners that said "DNF looks dated" That is the longest leap of logic I've ever heard. You got that from what GB said?! I admire your optimism! -------------------"I prefer the company of nitwits!" - Seinfeld Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (62 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Point 4. [Re: Drazula] 03/19/04 07:42 AM Quote: Quote: I'm exited because if machines don't exist that will run the game at that resolution that means that graphically the game requires some serious horsepower. Thus, DNF will be as graphically stunning as I thought it would be, as many of us knew it would be. This effectively shuts up the whiners that said "DNF looks dated" That is the longest leap of logic I've ever heard. You got that from what GB said?! I admire your optimism! people are getting confused a bit i think with that quote. i think he meant that games running at 1600x whatever with full eye candy at smoking frame rates don't exist yet-not necessarily dnf. bf: vietnam is currently raping high end systems and it's forcing people to play at resolutions lower than 1600x cause it simply aint playable frame rate wise. my buddy is playing bf: vietnam with a 3.2 ghz, 1 gig ram and radeon 9700 pro and he *cannot* play the game at 1600x. it's a slide show(though there are issues with the ati drivers, it still won't help that much when corrected). simply putgeorge is right, the computers now are gonna have a hard time running these upcoming games. -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (63 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! Draco Just because I figure its interesting... KaiserSoze] 03/19/04 11:37 AM [Re: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. I wouldn't be good ol' Draco if I didn't point this stuff out. -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edit Nessus Reply Re: Just because I figure its interesting... Draco] 03/19/04 12:11 PM Quote [Re: I think it was clear that he meant DNF isnt able to run at 1600 res with all effects on on current hardware. Dont all developers program for hardware that isnt out yet? Really this shouldnt surprise anyone. -------------------"Times are bad. Children no longer obey their parents, and everyone is writing a book." Marcus Tullius Cicero (106-43 BC) Edit Simon Reply Re: Just because I figure its interesting... Draco] 03/19/04 12:34 PM Quote [Re: Quote: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. Heh... George drops in and shares a few thoughts with us, and everyone from around the net dogpiles on the thread. Talk about being starved for information! (Either that or The Warcraft King commands more power than we realize.) http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (64 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! -------------------Terminat hora diem, terminat auctor opus Edit Beelze Reply Quote Re: Point 5. [Re: Wamplet] 03/19/04 12:39 PM Quote: Quote: If the original games multiplayer doesn't cater to your taste, then mods/TCs might be your salvation. But you're not gonna look for them, so you will miss out. I really don't see the need to gamble on mods or TCs if mutliplayer is an important selling point to me. Well you might buy a game you think has a good multiplayer and the demo seemed fine. But maybe when you have the full version it isn't as fun. Plus you could simply get tired of a good multiplayer game and therefore you might wanna try something new... without having to spend any $. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (65 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! FireFly Re: Just because I figure its interesting... Draco] 03/19/04 01:07 PM [Re: Quote: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. I wouldn't be good ol' Draco if I didn't point this stuff out. Damn, those articles annoy me. It's as if they deliberately only select specific information, just for the purpose of putting DNF in a bad light. I mean, what logic was behind the whole DNF can’t "even be played on a top end Athlon 64 with a Radeon 9800XT", affirmation. Is 1600 * 1200 the minimum to "play" the game? -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit KaiserSoze Reply Re: Just because I figure its interesting... FireFly] 03/19/04 01:59 PM Quote [Re: Quote: Quote: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. I wouldn't be good ol' Draco if I didn't point this stuff out. Damn, those articles annoy me. It's as if they deliberately only select specific information, just for the purpose of putting DNF in a bad light. don't worry about the armchair video game developers. /waves to all the visitors. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (66 of 183)6/1/2004 7:20:35 PM 3D Realms Forums: George, a few minutes of your time please! /me looks at all the visitors almost 80 in the dnf forum. when dnf goes gold, we're doomed. -------------------the countdown has..........begun? Edit Hudson Reply Re: Just because I figure its interesting... Draco] 03/19/04 02:45 PM Quote [Re: Quote: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. Goddamn it.. now George wont answer anymore questions Its sad when a site sucks to the point where they have to dissect information to take potshots at a game which is already so vulnerable. You know what? Fxck them, its the same story as Max Payne, when it comes out they'll shut their friggin mouths. -------------------"Life is just a fatal sexually transmitted disease" - Logic BomB "I cast my vote for Hudson as President of the Internet" RollingBrass http://www.nastydraggin.com - R.I.P. Tim Boesel 1984-2004 Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (67 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard Re: Just because I figure its interesting... Hudson] 03/19/04 02:51 PM [Re: Hudson, 3DR Staff "Goddamn it.. now George wont answer anymore questions " It's fairly annoying when people take random forum quotes and format it to look like an interview (as Eurogamer) did. A lot of people read that stuff and totally, and completely take it out of context and assume that we don't care about AI or multiplayer, or humor. Nothing can be, or is, farther from the truth. Do 3-4 random forum posts by me really qualify as a "preview" for Eurogamer? The fact is that most of the conclusions drawn in the Eurogamer piece, particuarly, are false. The article really boils down to "we're late and still working on stuff". But I'm not going to penalize you Eh, what can you do? guys because some web journalists take things out of context ot try to make large news stories out of a couple of forum posts. Edit Hudson Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 02:57 PM Quote [Re: Haha, hell yeah man. You rock -------------------"Life is just a fatal sexually transmitted disease" - Logic BomB "I cast my vote for Hudson as President of the Internet" RollingBrass http://www.nastydraggin.com - R.I.P. Tim Boesel 1984-2004 Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (68 of 183)6/1/2004 7:20:35 PM Quote 3D Realms Forums: George, a few minutes of your time please! Orochi Avlis Re: Just because I figure its interesting... George Broussard] 03/19/04 03:12 PM [Re: phewwwwwwwwwwwwwww -------------------"We're excited, anxious..hell, some of us want to hump our monitors" KaiserSoze "I'm sure the only DNF leak we will be testing out is the toilets in the game." -Gideon Edit hell-angel Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 03:23 PM Quote [Re: Quote: Hudson, "Goddamn it.. now George wont answer anymore questions " It's fairly annoying when people take random forum quotes and format it to look like an interview (as Eurogamer) did. A lot of people read that stuff and totally, and completely take it out of context and assume that we don't care about AI or multiplayer, or humor. Nothing can be, or is, farther from the truth. Do 3-4 random forum posts by me really qualify as a "preview" for Eurogamer? The fact is that most of the conclusions drawn in the Eurogamer piece, particuarly, are false. The article really boils down to "we're late and still working on stuff". But I'm not going to penalize Eh, what can you do? you guys because some web journalists take things out of context ot try to make large news stories out of a couple of forum posts. IMO, george has just proven to be a man of character. (not that I doubted it though) You rock man. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (69 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! Edit KaiserSoze Reply Re: Just because I figure its interesting... angel] 03/19/04 03:30 PM Quote [Re: hell- yeah, from the sounds if it, the eurogamer guys sound like they develop games for a living. i don't proclaim to know *anything* about game development but i'd wager it's much *harder* then what certain people and websites make it seem..... -------------------the countdown has..........begun? Edit Dr.Dude Reply Re: Just because I figure its interesting... Draco] 03/19/04 03:37 PM Quote [Re: Quote: Both Ars Technica and Eurogamer are talking about this post, and what George is saying. I wouldn't be good ol' Draco if I didn't point this stuff out. Damn, that Eurogamer article especially is really obnoxious. Since all the good questions have already been asked, and even though this is no doubt Area-51---are pig cops in the game? -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (70 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Just because I figure its interesting... Dude] Attachment (42 downloads) 03/19/04 03:42 PM [Re: Dr. Quote: Since all the good questions have already been asked, and even though this is no doubt Area-51---are pig cops in the game? /pumps shotgun do strippers have boobs? (i hope they do ) an older picture here(2001 video build?) but it's a pig cop at the top. who knows now though... -------------------the countdown has..........begun? Edit Dr.Dude Reply Re: Just because I figure its interesting... KaiserSoze] 03/19/04 03:48 PM Quote [Re: ^^^^^ ::::Inches unbearably close to the screen to get better view of the pig:::: Quote: /pumps shotgun do strippers have boobs? (i hope they do ) I would rather have extremely well-endowed male, alien ) Cycloid Emperor strippers with, of course, no boobs( than not have pig cops! -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (71 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! Acleacius Re: Just because I figure its interesting... Dude] 03/19/04 03:52 PM [Re: Dr. Thanks for sharing the info you can GB, its welcome and a relief, to get some info. I posted about a month ago I had to watch the DNF 2001 E3 movie, ever so often just to get a Duke fix The only comment that has me confused is the one about Halo, something along the lines of, " whats wrong with it? and some like our expectations were to high? I can only guess you meant that as sarcasim, it had serious performance issues, bland textures, then it took 2 years to port basicly cause of dx9 bumpmaping (unnecessarly) of some of the plainest textures this side of a piece of sheetrock. If they would have ported it a year earlier without the bumpmapping, it would have been much more successful as a plain looking great game, imho. Anyway I dontreally care about Halo anymore, its too late, however I do care about DNF, thanks again Edit for anyone that doesnt havent a link to the E# 2001 movie here you go, enjoy http://www.shacknews.com/extras/duke4_video.x The sound and visual quality are better in the .mov Edited by Acleacius (03/19/04 04:09 PM) Edit Warmaster129 Reply Re: Just because I figure its interesting... Dude] 03/19/04 04:13 PM Quote [Re: Dr. Go put your rebuttals to the Eurogamer article. I put mine there, the text-heavy one at the bottom of the comments section. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (72 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! Dr.Dude Re: Just because I figure its interesting... Warmaster129] 03/19/04 04:22 PM [Re: Quote: Go put your rebuttals to the Eurogamer article. I put mine there, the text-heavy one at the bottom of the comments section. I don't know what I could say---your reply just totally owned the guy. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Wamplet Official Interview with George. :p Broussard] 03/19/04 04:28 PM Reply Quote [Re: George Quote: A lot of people read that stuff and totally, and completely take it out of context and assume that we don't care about AI or multiplayer, or humor. Nothing can be, or is, farther from the truth. I took it that way, but after hearing about how Far Cry planned a lot of time in the end working on multiplayer, I can only hope that's what yall plan to do as well. Guess it makes sense to save that for the end. After all, you want just about everything else working first. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (73 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Just because I figure its interesting... Warmaster129] 03/19/04 04:36 PM [Re: Quote: Go put your rebuttals to the Eurogamer article. I put mine there, the text-heavy one at the bottom of the comments section. done. -------------------the countdown has..........begun? Edit Simon Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 04:40 PM Quote [Re: Quote: The fact is that most of the conclusions drawn in the Eurogamer piece, particuarly, are false. The article really boils down to "we're late and still working on stuff". But I'm not going to penalize Eh, what can you do? you guys because some web journalists take things out of context ot try to make large news stories out of a couple of forum posts. This is why I'm both a loyal customer and fan of 3DR. -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (74 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! Syph Re: Just because I figure its interesting... KaiserSoze] 03/19/04 04:43 PM [Re: I added my two cents as well. Anyone else notice he said the take-two STFU thing was in the summer? Only off by about 4 months -------------------"Luke. Luke, the force is strong with you. Is it? ...Yeah!"- Eddie Izzard "I wish I lived there" "Really?" "No..."- Patrick and Spongebob Edit Nessus Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 05:49 PM Quote [Re: Quote: forum posts by me really qualify as a "preview" for Eurogamer That'll be the next headline. -------------------"Times are bad. Children no longer obey their parents, and everyone is writing a book." Marcus Tullius Cicero (106-43 BC) Edited by Nessus (03/19/04 05:50 PM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (75 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard Re: Just because I figure its interesting... Nessus] 03/19/04 06:00 PM [Re: No need to attack the Eurogamer guys, guys 3DR Staff It's really not that big of a deal and nobody wins in situations like that. People are understandably frustrated with how long the game is taking, and we know that. Edit Yenz Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 06:27 PM Quote [Re: Quote: an older picture here That "Duke" guy (Andy LaCombe), does he still have contract with 3dr to be Duke (for "shows"/E3) or was that just for E3? Last time I saw him was E3 2001, I think. -------------------"Take Two needs to STFU IMO." Edit twonha Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 06:32 PM Quote [Re: Quote: The fact is that most of the conclusions drawn in the Eurogamer piece, particuarly, are false. The article really boils down to "we're late and still working on stuff". Apart from their conclusions in the "Deeply Nihilistic Fops" part, the article contains barely anything more than quotes from you. The article does indeed concentrate more on "You're late and still far from done", though I think that, after this much time, they have every right to do so. Everyone knows DNF is incredibly late. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (76 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! I personally don't think the article's all that bad. I can't say your answers in this thread (which I read before I read the article - just to make sure no-one thinks I'm a Eurogamer fanboy returning the favor) particularly excite me about DNF, and the article reflects that. We want the game, or at least some proper info on it, but we're not getting anything and it doesn't look like it'll be different any time soon. By the way, after an interview I did with Randy Pitchford last year I meant to ask something. Pitchford said that the development process was very disorganized, and that planning didn't seem to come into it very much. Combining this with the long development time DNF has taken up, can I conclude that what he said is true? It sounds like you guys just come to work, work on the game, go home repeat a couple of years, and at some point in the future someone's gonna say "Hey, I think we've pretty much got a game on our hands now". As a once-every-while visitor I hope I haven't crossed any lines here. I'd hate to screw up this thread, since it's obvious the die-hards care a lot. Keep the flame of hope burning! -------------------May the Yods be silent Edit George Broussard Reply Re: Just because I figure its interesting... twonha] 03/19/04 08:16 PM Quote [Re: twonha, 3DR Staff >> We want the game, or at least some proper info on it, but we're not getting anything and it doesn't look like it'll be different any time soon. That's all coming, but we're going to be fairly disciplined in how we do it, so we don't overhype too early again. >>By the way, after an interview I did with Randy Pitchford last year I meant to ask something. Pitchford said that the development process was very disorganized, and that planning didn't seem to come into it very much. Combining this with the long development time DNF has taken up, can I conclude that what he said is true? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (77 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! No. Randy just likes to take pot shots at us from time to time. Edit Simon Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 08:37 PM Quote [Re: George, when you ask us about interaction like you did in your other thread, is it to see if we'll come up with ideas you already had, or simply to see what we want and what would be cool to implement in the future? -------------------Terminat hora diem, terminat auctor opus Edit Krid Reply Re: Just because I figure its interesting... Simon] 03/19/04 09:32 PM Quote [Re: George, would you let Ken Silverman look around and play a little DNF if he asked? With or without letting him talk about it? Even a 1-2 word description? Edit Draco Reply I don't want to get in trouble, so I'll be brief FireFly] 03/19/04 09:50 PM http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (78 of 183)6/1/2004 7:20:36 PM Quote [Re: 3D Realms Forums: George, a few minutes of your time please! Quote: just for the purpose of putting DNF in a bad light. DNF's natural state is 'bad light', as it stands. To assume that after so long, any sort of mention of DNF is going to be any more than a punchline is asking something irrational. Quote: A lot of people read that stuff and totally, and completely take it out of context and assume that we don't care about AI or multiplayer, or humor. When you say something about DNF's progress (considering its long production time), its going to be analysed by people. -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edit Specialist Reply Re: Just because I figure its interesting... George Broussard] 03/19/04 11:30 PM Quote [Re: Quote: No need to attack the Eurogamer guys, guys It's really not that big of a deal and nobody wins in situations like that. People are understandably frustrated with how long the game is taking, and we know that. So it's been said, so it shall be done. -------------------"Forgive your enemies, but never forget their names" Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (79 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! AlienAssKicker Re: Just because I figure its interesting... Specialist] 03/20/04 01:12 AM [Re: Hey George, I appreciate you taking the time to answer fan questions! It's really cool of you. Could you please release the excessive stress that has accumulated in me by shedding some DNF Stripper related info? Maybe it will help me get that peaceful sleep I long for (Joe, I've laid low on the stripper talk for a while now, please let me keep this one!) Thanks a bunch! Edit Dea Hendock Reply Re: George, a few minutes of your time please! KaiserSoze] 03/20/04 01:38 AM Quote [Re: Hi! Well i followed the little game here between George and the community for a while. But i missed some in my opinion very important questions. First i wanna ask how big the interest for 3DR is to be present on the Games Convention in Leipzig/Germany in august? It took place for the first time in fall 03 and it had more visitors then the ECTS in London. Second is which value has the story in DNF? It might sound like a contradiction to DNF but stories become more and more important for the gameplay. I think the Duke earned more depth. Most designers still set on tech and more interactivity but the emotional part of the gameplay is suppressed. "WOW"-FX are means effectivly at short notice to bind the player. But what shall bind the player afterwards? Cool sayings, babes and big guns? Im not sure... Third for the case u really thought about a well story and make it support the gameplay, how well is the team trained in dramaturgy and character development? Did they have workshops or will they have? Have they tv or movie experiences? http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (80 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! Last question refers up the third: How much attention did u spend in the visualisation of emotions? How well developed are mimik and gesturing of the characters? What makes them unique and convincingly? Thats all for now. Thnx. Edit Jezza Reply Re: Just because I figure its interesting... AlienAssKicker] Attachment (28 downloads) 03/20/04 04:42 AM Quote [Re: Quote: (Joe, I've laid low on the stripper talk for a while now, please let me keep this one!) Thanks a bunch! I wondered where you'd got to... With no stripper talk allowed, you had nothing to say!! Speaking of strippers, though, I just took a closer look at the picture posted earlier with all the concept drawings... Does anyone else see what I see here? Yeah, George, I'd like to know about the interactivity thread, too. Is this your version of what Black and White Studios did in their forums to reseach what to put in the game? (Except the BnWS guys pretended to be normal people when posting) -------------------God gave man imagination to compensate him for what he is not; and a sense of humor to console him for what he is. Edited by Jezza (03/20/04 04:55 AM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (81 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard 3DR Staff Re: Just because I figure its interesting... Jezza] 03/20/04 04:43 AM The only reason I posted the interactivity thread, was just to see what people thought. It's good to ping the community every so often to keep in touch with what people are thinking. It's easier to do it in one place like that, than scanning tons of threads. Edit Beelze [Re: Reply Re: Just because I figure its interesting... George Broussard] 03/20/04 04:51 AM Quote [Re: Has any replies in the interactivity thread inspired you to add something to DNF? Yes/No? Not asking for any specifics. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit FireFly Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: Draco] 03/20/04 05:06 AM Quote: Quote: just for the purpose of putting DNF in a bad light. DNF's natural state is 'bad light', as it stands. To assume that after so long, any sort of mention of DNF is going to be any more than a punchline is asking something irrational. There's a difference between bad and terminal. Articles like these are trying to suggest that there's no chance DNF will succeed by attempting to undermine GB and make it look http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (82 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! like he doesn't know what he's talking about. But even just taking my original quote, as is - the fact remains the article wasn't accurately reflecting DNF's situation. Quote: Quote: A lot of people read that stuff and totally, and completely take it out of context and assume that we don't care about AI or multiplayer, or humor. When you say something about DNF's progress (considering its long production time), its going to be analysed by people. Of course, but quotes should be applied in context to the original question, not used as ammunition like the graphics information was. -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit Gideon Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: FireFly] 03/20/04 06:11 AM Man, that Eurogamer stuff and the other thread made me kinda Ill. I'm so glad DNF will put these punks back in they're place. -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (83 of 183)6/1/2004 7:20:36 PM Quote 3D Realms Forums: George, a few minutes of your time please! Draco Re: I don't want to get in trouble, so I'll be brief [Re: FireFly] 03/20/04 03:17 PM Quote: There's a difference between bad and terminal. Perhaps to you, but not to most people. Quote: Articles like these are trying to suggest that there's no chance DNF will succeed by attempting to undermine GB and make it look like he doesn't know what he's talking about. There's no need for them to attempt to 'undermine' George by what he's saying. If any other gaming company spent as long as 3drealms currently has on DNF, and their head guy makes mention of "we're adding stuff", or that they haven't named all the weapons, its going to criticized. As to them suggesting there's no chance DNF will succeed I don't think thats a horribly irrational route to take. Posting about how DNF will '0wn everything hardcore' would have been fine around year, oh, 1999 or so. Its 2004 (thanks to Bludd for the heads up in the typo), and such optimism has long since died. They remember the game they were playing when they first heard about DNF, and they realize their playing the 3rd sequal to that game rght now. They remember looking at the DNF videos and being content in the production, only to see those stunning things in a game 2 months from now. You can't blame people for feeling the way they do about DNF, and you can't blame them for writing articles with that specific feeling to them. Quote: the fact remains the article wasn't accurately reflecting DNF's situation. I think the situation is spot on. Even if it wasn't, the only thing is is perception of DNF's situation. Quote: I'm so glad DNF will put these punks back in their place. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (84 of 183)6/1/2004 7:20:36 PM 3D Realms Forums: George, a few minutes of your time please! I'm betting a decent amount of cash its the other way around. I said it 2-4 years ago back when everyone thought DNF would be a 2001 game - when DNF comes out, these forums will burn. -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edited by Draco (03/20/04 04:42 PM) Edit FireFly Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: Draco] 03/20/04 05:33 PM Quote: Quote: Articles like these are trying to suggest that there's no chance DNF will succeed by attempting to undermine GB and make it look like he doesn't know what he's talking about. There's no need for them to attempt to 'undermine' George by what he's saying. If any other gaming company spent as long as 3drealms currently has on DNF, and their head guy makes mention of "we're adding stuff", or that they haven't named all the weapons, its going to criticized. As to them suggesting there's no chance DNF will succeed - I don't think thats a horribly irrational route to take. Posting about how DNF will '0wn everything hardcore' would have been fine around year, oh, 1999 or so. Its 2004 (thanks to Bludd for the heads up in the typo), and such optimism has long since died. They remember the game they were playing when they first heard about DNF, and they realize their playing the 3rd sequal to that game rght now. They remember looking at the DNF videos and being content in the production, only to see those stunning things in a game 2 months from now. You can't blame people for feeling the way they do about DNF, and you can't blame them for writing articles with that specific feeling to them. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (85 of 183)6/1/2004 7:20:37 PM 3D Realms Forums: George, a few minutes of your time please! No. What you can blame them for is deliberately misrepresenting information to suit their viewpoint. DNF is not in any rendering sense an "Unreal engine game" nor will run have any problems on an "Athlon 64 with a Radeon 9800XT". And I like how they equate finalising assets to being at the building block stage. Quote: Quote: I'm so glad DNF will put these punks back in their place. I'm betting a decent amount of cash its the other way around. I said it 2-4 years ago back when everyone thought DNF would be a 2001 game - when DNF comes out, these forums will burn. I can certainly understand that perspective. And if we'd heard nothing about DNF since 2001 I’d share it. But since then George has told us exactly what went wrong, what mistakes where made. And we're at the point now where DNF has a rock solid tech base, where content is the only real hold up. So this is the final stretch - GB certainly isn't going to change technology again, and any artistic bottlenecks are being dealt with by hiring more people. But If your worried about DNF's quality, I think the recently outsourced artist Haydon Duvall put things into perspective when he said that DNF is one of the most significant games in development anywhere. Or "Brad" who thought the game was unbelievable even in 2001, when he visited 3DR. -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (86 of 183)6/1/2004 7:20:37 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard Re: I don't want to get in trouble, so I'll be brief [Re: FireFly] 03/20/04 05:37 PM Firefly, 3DR Staff "And we're at the point now where DNF has a rock solid tech base, where content is the only real hold up." Yup. "So this is the final stretch - GB certainly isn't going to change technology again," Nope. "and any artistic bottlenecks are being dealt with by hiring more people." Yup. Edit jimbob Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/20/04 05:41 PM Quote: Firefly, "And we're at the point now where DNF has a rock solid tech base, where content is the only real hold up." Yup. "So this is the final stretch - GB certainly isn't going to change technology again," Nope. "and any artistic bottlenecks are being dealt with by hiring more people." Yup. the good news certainly doestn stop here right? iether way \o/ you make me a happy camper wich bring up a whole new set of questions.. does dnf gife a penalty for camping in some way? or is it too early to tel. ( im just guessing here, no need to awnser ) http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (87 of 183)6/1/2004 7:20:37 PM 3D Realms Forums: George, a few minutes of your time please! -------------------"Check out the polygons on jimbob's girlfriend!" killerbyte technology scares me Edit Simon Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/20/04 05:42 PM Nope, yup, yup! Still hiring or hired recently, George? I can see why you don't want the bio pages back up. People would only take that opportunity to bitch more "They're STILL hiring? Man, that game's never getting finished..." Meh... people getting hired = the game's still being worked on. -------------------Terminat hora diem, terminat auctor opus Edit Jezza Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/20/04 05:44 PM Quote: "and any artistic bottlenecks are being dealt with by hiring more people." Yup. artistic bottlenecks... hiring more people... I suggest you hire Gideon... I'm sure he's sort any artistic bottlenecks, and he'd work for FREE!!! -------------------God gave man imagination to compensate him for what he is not; and a sense of humor to console him for what he is. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (88 of 183)6/1/2004 7:20:37 PM Quote 3D Realms Forums: George, a few minutes of your time please! George Broussard Re: I don't want to get in trouble, so I'll be brief [Re: Jezza] 03/20/04 06:02 PM "Nope, yup, yup! Still hiring or hired recently, George?" 3DR Staff We actually haven't hired anyone in while. It was more of a general statement, than a precise snapshot of where we are this week. Edit Vexed Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/20/04 06:37 PM I think it's odd that people keep calling George arrogant. :\ Edit Drazula Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: Vexed] 03/20/04 07:46 PM ^^^ Why? Not developing a game in seven years and still calling yourself a game developer is an arrogance of Derek Smart proportions. Just messing with GB! You know I ya! -------------------"I prefer the company of nitwits!" - Seinfeld Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (89 of 183)6/1/2004 7:20:37 PM Quote 3D Realms Forums: George, a few minutes of your time please! Mr.DJ Re: George, a few minutes of your time please! KaiserSoze] 03/20/04 08:07 PM [Re: Well, since this is one of my first post on this forum, I would like to share some duke info too A little while ago, I had a little chat with a developer on another forum. After discovering he was working as Senior 3D Artist over at 3drealms, I of course had to ask him I didn't get much info, but I believe you guys about Duke (just like me ) welcomes any tiny bit of info about Duke. And also, I thought it would be refreshing to hear info from other people than GB or Joe( ) (and trying to avoid the possibility of 3drealms getting mad at me, I won't mention him by name, and you will just have to take my word for ) it's true Q: Btw. what do u think of DN4? Can it easily compete with what we have seen so far from other upcoming titltes, like: Far Cry, HL2 and Doom3? It would be nice to hear opinions from others than George or Joe Siegler A: I can't say much if anything, but I will say graphically, there are portions that are easily on the same level as those games you mentioned. I'm lucky enough to be working on some *very* cool things. I just somewhat finished one of the most coveted tasks in the game, much to the envy of my coworkers I wish I could post some screenshots, but alas, I am bound by 3DR's vow to secrecy. So there you have it folks, Duke's visuals will crush those titles when it arrives! Cheers! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (90 of 183)6/1/2004 7:20:37 PM Quote 3D Realms Forums: George, a few minutes of your time please! Simon Re: George, a few minutes of your time please! Mr.DJ] 03/20/04 08:10 PM [Re: And you are who again? -------------------Terminat hora diem, terminat auctor opus Edit Reply Quote AlienAssKicker Re: George, a few minutes of your time please! Simon] 03/20/04 08:48 PM [Re: There's a difference between "same level" and "crush". Edit 8IronBob Reply Quote Re: George, a few minutes of your time please! AlienAssKicker] 03/20/04 08:57 PM [Re: Quote: There's a difference between "same level" and "crush". That differnce being? Well, now that would all depend I think, just a hunch of what the game would allow for, but the Unreal tech is quite nice, don't get me wrong. Let's hope for the best, and see what gives. I'd expect a lot from that example, and then some. -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (91 of 183)6/1/2004 7:20:37 PM Quote 3D Realms Forums: George, a few minutes of your time please! Mr.DJ Re: George, a few minutes of your time please! Simon] 03/20/04 09:49 PM [Re: Simon wrote: And you are who again? A Duke/3drealms fan, just like I would guess you are too I have visited this forum, from time to time, but has just recently registered(I did try to register a couple of times in the past years, but I couldn't register the name I use on ). other forums, so I gave up on that idea undtill recently The name I've choosen describes me pretty good . I'm actually considering working in the gaming industri and being a fan of FPS action games, I'm very curious to know about the progress big "FPS" gamedevelopers like 3drealms do. I have actually followed 3drealms progress, since they released Terminal Velocity, which I thought was a cool game at the time. I like 3drealms because all their titles(including the ones they have givin a helping hand, like Max Payne)have always contained new innovative elements and not just repeating what others had done with succes before them. The ability to be innovative, is especially important in the FPS genre and is something I would love other gamedevelopers, payed some more attention. AlianAssKicker wrote: There's a difference between "same level" and "crush". , and Yeah, but I made him say "EASY at the same level" since the game is still pretty far from a release, there should be time to tweak the graphics even more Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (92 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! Kev_Hectic Re: George, a few minutes of your time please! Mr.DJ] 03/20/04 11:20 PM [Re: Quote: A: I just somewhat finished one of the most coveted tasks in the game, much to the envy of my coworkers Let me guess; the strippers? Edit Draco Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: FireFly] 03/21/04 12:10 AM Quote: DNF is not in any rendering sense an "Unreal engine game" Unless there's been an engine change I'm unaware of, the base engine is the Unreal engine. Quote: And we're at the point now where DNF has a rock solid tech base, where content is the only real hold up. So this is the final stretch - GB certainly isn't going to change technology again, and any artistic bottlenecks are being dealt with by hiring more people. Using the myraid of other games being produced as a basis for proper development, those milestones should have been reached long ago. Would you, at age 30, proudly stand up and say "I've learned to tie my shoes, but I'm on the final stretch to learning not to wet myself!"? Would you then complain when people aired your comment on the internet? Also, if you'd like, I could gladly post a quote from another head developer who told the community his came was "in the final stretch". I'm sure we both know who that was. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (93 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edit FireFly Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: Draco] 03/21/04 04:05 AM Quote: Unless there's been an engine change I'm unaware of, the base engine is the Unreal engine. They gutted out the renderer, particle system, visibilty system - we're not looking at something that will perform like any Unreal engine game. Quote: Using the myraid of other games being produced as a basis for proper development, those milestones should have been reached long ago. Of course, we all know they made some pretty major mistakes. The point is they've learned from them. They could have stubbornly stuck with the 2001 tech, releasing an outdated looking game, they could have rushed the game in 2001 even though the engine might have been a mess. If they'd wanted to release a 'Daikatana' they could have at any time. But GB has stood firm, establishing his commitment to the quality of the released product. That you try to turn this against him is interesting. If you were in his position at the beginning of 2002, would ship a game you weren't happy with, and risk another Daikatana? But really, what does the past matter? The 30 year old in your analogy may be able to do practically nothing required of him as an adult but DNF is ready to do everything asked of it as a next generation game. So, we've lost a few years here or there as the technology was updating, but what do you think happened with HL2? Indeed, if HL2 had been hyped to the same extent over the years, I think you'd be making the same assertions. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (94 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! And thanks for responding George -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit Gideon Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/21/04 04:39 AM Quote: "Nope, yup, yup! Still hiring or hired recently, George?" We actually haven't hired anyone in while. It was more of a general statement, than a precise snapshot of where we are this week. Yeah, that's a damn shame. I'm beginning to doubt you'll ever hire me George! That's bad when you won't hire someone that'll work for Mountain Dew. Hell, I'm more hyped about the game than anybody that works there. How would that not be a benifit? I'm really easy going and if I can get along with Draz, I can get along with anybody. Zero moving expenses, zero living expenses as long as you let me sleep on a couch somewhere. This is really starting to effect my self esteem. Surely you could use some help. -------------------Quality and Badass are the very core of DNF. It will not fail! -Gideon http://www.planetunreal.com/expectations/ Edited by Gideon (03/21/04 05:34 AM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (95 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! Marty Re: I don't want to get in trouble, so I'll be brief [Re: Gideon] 03/21/04 06:15 AM in response to George's feedback lately... -------------------"After some quick work with a texta, I bend over and present Marty with two hot cross buns" - Banana Head Edit Reply Quote AlienAssKicker Re: I don't want to get in trouble, so I'll be brief [Re: Gideon] Attachment (117 downloads) 03/21/04 02:57 PM Gideon, you somehow remind me of this: Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (96 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! Dr.Dude Re: Just because I figure its interesting... Jezza] 03/21/04 08:10 PM [Re: Quote: Quick, get that sexy pig-babe strippin' with love! (...Notice the giant "Jackpot!" behind her! How true! ) -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (97 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! Draco Re: I don't want to get in trouble, so I'll be brief [Re: FireFly] 03/21/04 08:29 PM Quote: They gutted out the renderer, particle system, visibilty system - we're not looking at something that will perform like any Unreal engine game. We're still looking at the Unreal engine game, though. Quote: If they'd wanted to release a 'Daikatana' they could have at any time. Actually, it would be impossible for 3drealms to release a Daikatana. Daikatana's dev time was shorter than DNF's. Quote: That you try to turn this against him is interesting Would else would I 'turn it against'? He's the one that said the things. He's the one whose comments spawned both Eurogamer's and Ars's articles on the matter. Quote: If you were in his position at the beginning of 2002, would ship a game you weren't happy with, and risk another Daikatana? Beginning of 2002? About 5 years.. I would have definately shipped. I don't have to be happy with a game, my customers have to be. I'd want them to actually think about the Duke name as something to be mentioned along with the games of the era, as opposed to "that game that people pitted against Quake 1 back in the day". Quote: DNF is ready to do everything asked of it as a next generation game. http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (98 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! Usually, assertions must be backed up with proof if they are to be believed. Do you have an inside look into 3drealms and the development of DNF? if not, you'll have to retract that statement. -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edit George Broussard Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: Draco] 03/21/04 09:04 PM Draco, 3DR Staff Quote: We're still looking at the Unreal engine game, though. You really speak with authority on topics that you probably shouldn't. Game code? Extremely little even comes with Unreal (singleplayer wise), and considering we've been adding to the game code consistently for 5 years, it bears little to no resemblance to what you get when you license the engine. While it's true that we are based on Unreal, it's basically down to networking, script (game) code (of which we account for 90% of it), and the editor. Virtually every single other system is our own. Rendering, AI, use of physics (each licensee pretty much manipulates the base Karma physics engine how they see fit), particles, and several other sytems we added along the way. Quote: Actually, it would be impossible for 3drealms to release a Daikatana. Daikatana's dev time was shorter than DNF's. It's interesting that you have a negative statement to say to anything and everything that someone else here says, regardless. I think you just like having the last word. Quote: Beginning of 2002? About 5 years.. I would have http://forums.3drealms.com/ubbthreads/showflat.php?C...96648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (99 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! definately shipped. You're aware that Half Life 2 is over 5 years as well? Stuff happens. Lessons are learned. We've admitted all that. You should really just let it go. It costs you nothing to wait. Edited by George Broussard (03/21/04 09:15 PM) Edit Syph Reply Quote Re: I don't want to get in trouble, so I'll be brief [Re: George Broussard] 03/21/04 09:14 PM Quote: It's interesting that you have a negative statement to sy to anything and everything that someone else here says, regardless. I think you just like having the last word. Be honest, having the last word makes you feel good. You feel almost superior somehow. Smarter. Can't blame someone for wanting to feel good. But hey, if all goes right, when the game comes out. You get to have the ultimate last word. Or rather two, "It's" and "Done" -------------------"Luke. Luke, the force is strong with you. Is it? ...Yeah!"- Eddie Izzard "I wish I lived there" "Really?" "No..."- Patrick and Spongebob Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (100 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! Draco So much for the whole 'brief' thing. Broussard] 03/21/04 10:06 PM [Re: George Quote: While it's true that we are based on Unreal, it's basically down to networking, script (game) code (of which we account for 90% of it), and the editor. Virtually every single other system is our own. So? People aren't going to say "DNF is an Unreal-But-TheyChanged-It-So-Much engine." They say "DNF is an Unreal engine game". There's no need to argue such semantics. Quote: It's interesting that you have a negative statement to say to anything and everything that someone else here says, regardless. It was not a negative statement - a statement of historical fact, nothing more. Quote: Stuff happens. Lessons are learned. We've admitted all that. Admission is all well and good, but what does it mean if we've heard them all before? -------------------It was less than seven years between Kennedy's "we'll send a man to the moon before the decade is out" speech and Apollo 11's successful mission. DNF has now taken longer than it did to send a man to the moon." - MarchHare, ArsTechnica Forums Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (101 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! shiranui Re: So much for the whole 'brief' thing. 03/21/04 10:17 PM [Re: Draco] Quote: So? People aren't going to say "DNF is an Unreal-ButThey-Changed-It-So-Much engine." They say "DNF is an Unreal engine game". There's no need to argue such semantics. It was not a negative statement - a statement of historical fact, nothing more. Admission is all well and good, but what does it mean if we've heard them all before? <lastword>Bollocks.....</lastword> -------------------wibble Edit Vexed Reply Re: So much for the whole 'brief' thing. shiranui] 03/21/04 11:56 PM Quote [Re: Quote: So? People aren't going to say "DNF is an Unreal-ButThey-Changed-It-So-Much engine." They say "DNF is an Unreal engine game". There's no need to argue such semantics. I'm pretty sure a (p)reviewer would say the engine was almost completely rewritten if he/she is a good little (p) reviewer ^.^ Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (102 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! DLT Re: So much for the whole 'brief' thing. 03/22/04 02:45 AM [Re: Draco] Quote: Quote: While it's true that we are based on Unreal, it's basically down to networking, script (game) code (of which we account for 90% of it), and the editor. Virtually every single other system is our own. So? People aren't going to say "DNF is an Unreal-ButThey-Changed-It-So-Much engine." They say "DNF is an Unreal engine game". There's no need to argue such semantics. How many people do you hear refering to dues ex 2 using as the unreal engine?I will tell you very few. I would bet that the vast majority of people don't even know its based on unreal tech,The same will aply to DNF when it ships not every one sits there reading the FAQ or has studied the progress of the game over the years. Most will simply look at the screens and say "thats a nice looking game" in fact most people who buy the game wouldnt know or give a shit which engine its based on. Edited by George Broussard (03/22/04 02:47 AM) Edit jimbob Reply Re: So much for the whole 'brief' thing. 03/22/04 10:02 AM Quote [Re: DLT] little sidenote, XIII is unreal engine and look at how the stuff get rendered in that -------------------"Check out the polygons on jimbob's girlfriend!" killerbyte technology scares me Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (103 of 183)6/1/2004 7:20:38 PM Quote 3D Realms Forums: George, a few minutes of your time please! FireFly Re: The quotefest continues! 03/22/04 12:03 PM [Re: Draco] Quote: Quote: If they'd wanted to release a 'Daikatana' they could have at any time. Actually, it would be impossible for 3drealms to release a Daikatana. Daikatana's dev time was shorter than DNF's. But they could have released a Daikatana earlier if they'd caved in to the pressure to release something. That was my point, that GB isn't prepared to compromise quality in favour of a timely release (that much should be obvious by now). Quote: Quote: That you try to turn this against him is interesting Would else would I 'turn it against'? He's the one that said the things. He's the one whose comments spawned both Eurogamer's and Ars's articles on the matter. I meant that it was interesting you would see a dedication to quality on GB’s part as a bad thing, and an indication that DNF will fail. Quote: Quote: If you were in his position at the beginning of 2002, would ship a game you weren't happy with, and risk another Daikatana? Beginning of 2002? About 5 years.. I would have definately shipped. I don't have to be happy with a game, my customers have to be. I'd want them to actually think about the Duke name as something to be mentioned along with the games of the era, as opposed to "that game that people pitted against Quake 1 back in the day". So, you'd ship an inferior game to continue this Duke http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (104 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! legacy? I'm glad GB is at the helm is all I can say. Quote: Quote: DNF is ready to do everything asked of it as a next generation game. Usually, assertions must be backed up with proof if they are to be believed. Do you have an inside look into 3drealms and the development of DNF? if not, you'll have to retract that statement. Do you? All anyone can do is extrapolate from limited information. GB has said DNF will have competitive graphics, we know they have already incorporated a complete physics system and rewritten the particle system which already looks impressive in UT2k3/4. Looking at DNF's particular strengths, who would doubt GB's obsession with interactivity and overall polish? And we have only positive publicity from people who have seen the game in action. Quote: Quote: While it's true that we are based on Unreal, it's basically down to networking, script (game) code (of which we account for 90% of it), and the editor. Virtually every single other system is our own. So? People aren't going to say "DNF is an Unreal-ButThey-Changed-It-So-Much engine." They say "DNF is an Unreal engine game". There's no need to argue such semantics. The article tried to affirm that because DNF is an "Unreal engine-based game", the performance GB predicted was simply unacceptable, when the fact is performance and ability wise DNF's engine and the Unreal engine are completely different. Expecting Unreal engine performance out of the DNF engine simply makes no sense whatsoever. Quote: Quote: Stuff happens. Lessons are learned. We've admitted http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (105 of 183)6/1/2004 7:20:38 PM 3D Realms Forums: George, a few minutes of your time please! all that. Admission is all well and good, but what does it mean if we've heard them all before? The engine is solid, and content creation bottlenecks have been/are being dealt with. When has this been case before? In 1998 they were forced to work with the limited Quake 2 tech, in 1999 they had a chronic shortage of programmers and had to deal with the constant patching of the Unreal engine. Then they had to update to the UT engine, and even when they were starting to settle down in 2000 2001, they still didn't have the quality/ quantity of staff to ensure a solid tech base. But that's over, and they've stuck with the current tech since 2002 while at the same time increasing their employee base. -------------------"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack Edit KaiserSoze Re: The quotefest continues! 03/22/04 12:16 PM Reply Quote [Re: FireFly] another question i don't believe has been asked yet. if george can comment, are the remedy folks helping you out with developing dnf or are they doing other things? i think it'd be cool to have remedy helping out. -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (106 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Anti-MS Re: The quotefest continues! 03/22/04 12:32 PM [Re: KaiserSoze] I doubt the finish remedy has anything to do with the american duke -------------------"How are you persuing your life of anti-microsoft-alism?" - Yatta "Bill Gates has a micro-soft penix." - Yatta again Edit KaiserSoze Re: The quotefest continues! 03/22/04 12:36 PM Reply Quote [Re: Anti-MS] Quote: I doubt the finish remedy has anything to do with the american duke the heck nationality have to do with a game's development? -------------------the countdown has..........begun? Edit Hudson Re: The quotefest continues! 03/22/04 12:46 PM Reply Quote [Re: KaiserSoze] Quote: another question i don't believe has been asked yet. if george can comment, are the remedy folks helping you out with developing dnf or are they doing other things? i think it'd be cool to have remedy helping out. I was wondering this as well -------------------"Life is just a fatal sexually transmitted disease" - Logic BomB "I cast my vote for Hudson as President of the Internet" RollingBrass http://www.nastydraggin.com - R.I.P. Tim Boesel 1984-2004 http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (107 of 183)6/1/2004 7:20:39 PM 3D Realms Forums: George, a few minutes of your time please! Edit Pr0zac Reply Quote Subject [Re: Hudson] 03/22/04 03:31 PM George, quick tech question: will DNF sport dynamic sky (various layers of clouds, for example)? And what about the Bouncing Boobies Technology? Edit George Broussard Re: The quotefest continues! 03/22/04 05:12 PM Reply Quote [Re: KaiserSoze] Quote: 3DR Staff if george can comment, are the remedy folks helping you out with developing dnf or are they doing other things? Remedy is busy with their own stuff at the moment. But we talk all the time, and stay in touch, and I even send Petri sneak peeks of the game from time to time. A few guys there will probably be beta testing and providing feedback when the time comes. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (108 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! MegaMustaine Re: The quotefest continues! 03/22/04 05:25 PM [Re: George Broussard] Amazing that you would even trust remedy that well to give them peeks at the game. What amazes me about you George is your attitude towards a good game. You are the only man that I have ever seen work this hard for perfection. I would compare your working on games to me spending 6 hours washing my car. I want that car to be god damn perfect and i am always noticing imperfections. That is why I love you and 3drealms in general. A good game isn't good enough for you guys. You don't want just another fps, but a masterpiece. Not only do you guys want the best fps of all time, but to make the greatest game of all time. Ps. I would love to continue with the quotes, but I don't know how to work the damn things -------------------Rattle Your God Damn Head - Dave Mustaine Life can only be understood in reverse But must be lived forward… - Dave Mustaine Edit 8IronBob Re: The quotefest continues! 03/22/04 06:16 PM Reply Quote [Re: MegaMustaine] I dunno if Arush or Sunstorm Interactive were still around, and I highly doubt that they would do anything with DNF, not after the DNMP issue, seeing how DNMP didn't do so hot. How are things with them, I'm sort of curious? Arush seems to know Duke somewhat well, too, after all, they used St John for the voice, pig cops were used, and things like that, so I'm certain that they would be of some assistance themselves. -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (109 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Inanimate Carbon Rod Re: The quotefest continues! 03/22/04 06:54 PM [Re: George Broussard] Quote: Quote: if george can comment, are the remedy folks helping you out with developing dnf or are they doing other things? Remedy is busy with their own stuff at the moment. But we talk all the time, and stay in touch, and I even send Petri sneak peeks of the game from time to time. A few guys there will probably be beta testing and providing feedback when the time comes. Thats so awesome. -------------------"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein Edit Kev_Hectic Re: The quotefest continues! 03/22/04 07:42 PM Reply Quote [Re: 8IronBob] Quote: I dunno if Arush or Sunstorm Interactive were still around, and I highly doubt that they would do anything with DNF, not after the DNMP issue, seeing how DNMP didn't do so hot. How are things with them, I'm sort of curious? Arush seems to know Duke somewhat well, too, after all, they used St John for the voice, pig cops were used, and things like that, so I'm certain that they would be of some assistance themselves. Sunstorm also did some of the expansion packs for Duke3D if I'm not mistaken. I think they did Duke Caribbean, and Duke it out in DC as well as a couple others. I'm not sure if they're still around though, but I think Arush is. Also at Marty's Futurama pic. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (110 of 183)6/1/2004 7:20:39 PM 3D Realms Forums: George, a few minutes of your time please! Edit KaiserSoze Re: The quotefest continues! 03/22/04 08:35 PM Reply Quote [Re: George Broussard] cool george, thanks for answering! http://streak.acwos.com/dnf.wav right click and save. my take on duke. -------------------the countdown has..........begun? Edit Dr.Dude Re: The quotefest continues! 03/22/04 08:49 PM Reply Quote [Re: KaiserSoze] Damn, not bad at all! Way friggin' better than my Duke voice...I come off sounding like a gruff, American version of Lo Wang. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (111 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! MegaMustaine Re: The quotefest continues! 03/22/04 09:14 PM [Re: Dr.Dude] Yeah Sunstorm is out of business, but Arush is still around. They appear to be publishing the Playboy game do out this next winter. -------------------Rattle Your God Damn Head - Dave Mustaine Life can only be understood in reverse But must be lived forward… - Dave Mustaine Edit Vexed Re: The quotefest continues! 03/23/04 11:07 AM Reply Quote [Re: MegaMustaine] George I have some questions too and I hope you're willing to answer them. However I think they're pretty much area 51 1) Is the so called "Ego health" in DNF? I believe it was mentioned a few times many moons ago. A way of measuring health depending on player's actions (somehere in that direction). 2) Could you mention something about money in DNF? Does it have a real purpose? If so, can Duke run out of money? If these features are in they're prolly pretty important gameplay elements. I would understand if you wanted to keep them a suprise till the end. To me they would be very interesting features, those two alone could definately set DNF apart from other action fps. Since they could have a rippeling effect through out the gameplay. Thanks in advance. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (112 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: The quotefest continues! 03/23/04 11:24 AM [Re: Vexed] Quote: George I have some questions too and I hope you're willing to answer them. However I think they're pretty much area 51 1) Is the so called "Ego health" in DNF? I believe it was mentioned a few times many moons ago. A way of measuring health depending on player's actions (somehere in that direction). 2) Could you mention something about money in DNF? Does it have a real purpose? If so, can Duke run out of money? If these features are in they're prolly pretty important gameplay elements. I would understand if you wanted to keep them a suprise till the end. To me they would be very interesting features, those two alone could definately set DNF apart from other action fps. Since they could have a rippeling effect through out the gameplay. Thanks in advance. hey, those are some good questions and i don't really think they'd spoil the game. alot of games use money and different forms of measuring health. i'm not george though so who knows. i'm wondering how their hud system will be set up and what it shows, etc. (that's probably area 51 though. ) maybe it incorporates duke's sunglasses? -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (113 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Dr.Dude Re: The quotefest continues! 03/23/04 11:49 AM [Re: Vexed] Quote: 1) Is the so called "Ego health" in DNF? I believe it was mentioned a few times many moons ago. A way of measuring health depending on player's actions (somehere in that direction). I hope so, IMO. It fits Duke so much more to have "Ego" than health, and getting a couple 'a health/ego ppoints from shooting pig cops definitely beats scouring the level for a first aid kit. Quote: i'm wondering how their hud system will be set up and what it shows, etc. (that's probably area 51 though. ) I really liked the old "HUD" in Duke 3d. It looked rusted, old and futuristic at the same time. And I prefer the simple approach there of reading numbers than trying to estimate how much ego/health or ammo I have by looking at a red bar. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Soilwork Re: The quotefest continues! 03/23/04 12:05 PM Reply Quote [Re: Dr.Dude] Nearly 18,000 views.. this thread is smoking! -------------------Wake up Mr. Freeman, wake up and smell the ashes.. www.cocainecowboy.com Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (114 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Soilwork Re: The quotefest continues! 03/23/04 12:09 PM [Re: Soilwork] Quote: I really liked the old "HUD" in Duke 3d. It looked rusted, old and futuristic at the same time. And I prefer the simple approach there of reading numbers than trying to estimate how much ego/health or ammo I have by looking at a red bar. For once i would like a really cool looking HUD! It's one thing that usually stays on the screen at all times when yer playing.. make it interesting, not ugly. -------------------Wake up Mr. Freeman, wake up and smell the ashes.. www.cocainecowboy.com Edit Vexed Re: The quotefest continues! 03/23/04 12:23 PM Reply Quote [Re: Dr.Dude] Quote: Quote: 1) Is the so called "Ego health" in DNF? I believe it was mentioned a few times many moons ago. A way of measuring health depending on player's actions (somehere in that direction). I hope so, IMO. It fits Duke so much more to have "Ego" than health, and getting a couple 'a health/ego ppoints from shooting pig cops definitely beats scouring the level for a first aid kit. Maybe you could also get some health from other actions like scoring high on the pinball machine. That would be pretty cool in my opinion. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (115 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Dr.Dude Re: The quotefest continues! 03/23/04 12:40 PM [Re: Soilwork] Quote: For once i would like a really cool looking HUD! It's one thing that usually stays on the screen at all times when yer playing.. make it interesting, not ugly. Yeah, I'll kill someobdy if there's any friggin' Deus Ex 2style HUD's. Quote: Maybe you could also get some health from other actions like scoring high on the pinball machine. That would be pretty cool in my opinion. Yes! Anything that would give the big-headed Duke an ego-boost should give him...er...an ego boost! -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit KaiserSoze Re: The quotefest continues! 03/23/04 12:44 PM Reply Quote [Re: Dr.Dude] put on duke's shades-hud. taken them off-no hud. i might be stepping on george's toes a bit with this question and i'll understand if he doesn't want to answer but what the heck. george-is it your/3dr's plan to show us *something* regarding DNF this year? thanks. -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (116 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Klaus Kinski Re: The quotefest continues! 03/23/04 01:00 PM [Re: KaiserSoze] I think that it would be awesome if the HUD is part of the glasses. This was (and *I* think still is) planned for DNF, dubbed Shades OS (not sure by whom). Some of you must remember it too. You know what would be cool? If Duke puts off his glasses (basically the HUD) when you go into pause modus. It would be like "Hey, wait a sec Proton, I gotta clean my glasses before I kick your ass!" (It would be even better if he actually did that during pause modus). -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit 8IronBob Re: The quotefest continues! 03/23/04 05:43 PM Reply Quote [Re: Klaus Kinski] Exactly, just think of Duke's shades as being like the Terminator's robotic eye, that's about it! After all, you have some VR goggles, and even computers that are meant to be worn as glasses, which I think is funny, but likely to happen... Duke's shades are more than just to look cool, just so you know. -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit LeadBullet Re: The quotefest continues! 03/23/04 06:08 PM Reply Quote [Re: MegaMustaine] Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (117 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! DaBinks Re: The quotefest continues! 03/23/04 06:32 PM [Re: LeadBullet] Im not upset with the long development time. The longer the better. There are soo many games I could list that have come out in the last few years that needed another 12 months or so of development. Also with soo much too look forward to this year (finally) if they are not delayed, I would rather not have DNF at all this year as I dont want it too be overshadowed. Edit Warmaster129 Re: The quotefest continues! 03/23/04 07:12 PM Reply Quote [Re: DaBinks] Quote: There are soo many games I could list that have come out in the last few years that needed another 12 months or so of development. Big Rigs perhaps? Edit hell-angel Re: The quotefest continues! 03/24/04 03:40 AM Reply Quote [Re: Warmaster129] A couple of guys mentioned "EGO-health" around here and I think it suck. You don't get health by killing some one. I think EGO is better used as either armor or even better for special moves like the UT2003 adrenaline system. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (118 of 183)6/1/2004 7:20:39 PM 3D Realms Forums: George, a few minutes of your time please! Edit Krid Re: The quotefest continues! 03/24/04 04:12 AM Reply Quote [Re: hell-angel] ... Kind of Max Payne 1. Edit Dr.Dude Re: The quotefest continues! 03/24/04 09:54 AM Reply Quote [Re: hell-angel] Quote: A couple of guys mentioned "EGO-health" around here and I think it suck. You don't get health by killing some one. I think EGO is better used as either armor or even better for special moves like the UT2003 adrenaline system. Well yeah, but Duke does. Duke has the ultimate inflated, enormous ego, so it makes sense that blowing up a group of pig cops would "Boost" his ego and make him do better. And wasting time scouring in the level for health is much less fun and too time-consuming compared to instead killing something and getting ego that way, IMO. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (119 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: The quotefest continues! 03/24/04 10:04 AM [Re: Krid] I agree with Hell-angel; if some sort of ego system is to be used in DNF it should be used for special moves/attacks definately NOT health. The traditional health/armor system is the one I like best so far. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Vexed Re: The quotefest continues! 03/24/04 03:28 PM Reply Quote [Re: hell-angel] Quote: A couple of guys mentioned "EGO-health" around here and I think it suck. You don't get health by killing some one. I think EGO is better used as either armor or even better for special moves like the UT2003 adrenaline system. We don't even know exactly how it would work. How can you possibly say you think it sucks? 1) you don't know how it works. 2) you haven't experienced it. Haven forbid someone tried to innovate anything chirst Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (120 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! 8IronBob Re: The quotefest continues! 03/24/04 05:57 PM [Re: Vexed] I remember that Ego Health systems were used in Manhattan Project, when you killed a pig cop, 3 ego points were added to your health, but that was DNMP, now, if DNF had that, what would you say would be the possibility of there being a system where it's NOT health involved here. Let's say, it is, more steroid power, or in this case, adreanaline, but Steroid Power would be what the ego system would be like in Duke, for obvious reasons. Instead of using the 'roid power for speed and power like you did in D3D, this time, just like in the Unreal Tourney series, you could use a combination of keys to make Duke do different things with the steroids, like extra mighty foot power, or something. Things like that would work, so I'd say go for the combo packs when you take steroids up to 100%! I don't think George would mind commenting on this. -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit jeffbthomson Re: The quotefest continues! 03/24/04 09:13 PM Reply Quote [Re: 8IronBob] I don't know if this has been asked before, but will DNF be focusing on AGP cards or will it also have support for PCI-E as well? Last time I heard GB said that the optimal card was the Radeon 9800 Pro, but seeing as ATI is coming out with the new PCI-E version of the Radeon series cards, I'm wondering if they'll support that as well? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (121 of 183)6/1/2004 7:20:39 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeMiester Re: The quotefest continues! 03/24/04 09:51 PM [Re: jeffbthomson] Silly person, PCI-Express and AGP support are purely driver issues. All it means to the developer is more bandwidth to fool around with. -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit Marty Re: The quotefest continues! 03/25/04 05:58 AM Reply Quote [Re: DudeMiester] random question: will we expect to see Duke flex in the mirror and actually see his bicep enlarge? -------------------"After some quick work with a texta, I bend over and present Marty with two hot cross buns" - Banana Head Edit hell-angel Re: The quotefest continues! 03/25/04 06:32 AM Reply Quote [Re: Vexed] Quote: Quote: A couple of guys mentioned "EGO-health" around here and I think it suck. You don't get health by killing some one. I think EGO is better used as either armor or even better for special moves like the UT2003 adrenaline system. We don't even know exactly how it would work. How can you possibly say you think it sucks? 1) you don't know how it works. 2) you haven't experienced it. Haven forbid someone tried to innovate anything chirst http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (122 of 183)6/1/2004 7:20:40 PM 3D Realms Forums: George, a few minutes of your time please! I say: "Duke Nukem Manhattan Project". That game had an EGO-health system and it sucks IMO. So: 1) I do know how it works 2) I have experienced it. And a lot of other who played DNMP do. I just don't like it as an healt system in an FPS (or any game for that matter). Simple and completely MY OPINION. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit Simon Re: The quotefest continues! 03/25/04 09:16 AM Reply Quote [Re: hell-angel] Quote: I say: "Duke Nukem Manhattan Project". That game had an EGO-health system and it sucks IMO. So: 1) I do know how it works 2) I have experienced it. And a lot of other who played DNMP do. Exactly. You know how DNMP's ego health works. Not DNF's. You can't compare the two. DNMP's ego WAS the health. Maybe DNF's ego (if it's there at all) is a separate bar? A bonus? One that yields other rewards than just a HP boost? Point is, we still don't know anything. -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (123 of 183)6/1/2004 7:20:40 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: The quotefest continues! 03/25/04 10:22 AM [Re: Simon] Point is, we don't want a Ego Health System like in DN:MP. I don't want Duke's ego to have anything to do with his health. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Joe3DR Re: The quotefest continues! 03/25/04 10:44 AM Reply Quote [Re: hell-angel] Quote: 3DR Staff Quote: Quote: A couple of guys mentioned "EGO-health" around here and I think it suck. You don't get health by killing some one. I think EGO is better used as either armor or even better for special moves like the UT2003 adrenaline system. We don't even know exactly how it would work. How can you possibly say you think it sucks? 1) you don't know how it works. 2) you haven't experienced it. Haven forbid someone tried to innovate anything chirst I say: "Duke Nukem Manhattan Project". That game had an EGO-health system and it sucks That means nothing. We stated at the time that DNMP's implementation and DNF's would be different. Besides, you have no clue what is being done in DNF. It seems kind of silly do damn the game and us based on something you know zero about, doesn't it? Oh wait - when has that stopped people on gaming forums before? -------------------Joe Siegler http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (124 of 183)6/1/2004 7:20:40 PM 3D Realms Forums: George, a few minutes of your time please! Webmaster - 3D Realms http://www.3drealms.com "There's no place on God's Green Earth quite like Texas!" -- JR Ewing Edit Kalki Re: The quotefest continues! 03/25/04 01:35 PM Reply Quote [Re: Joe3DR] His ego, eh? Perhaps it should have an effect on Duke's stamina rather than his health. -------------------Hope is not the conviction that something will turn out well but the certainty that something makes sense, regardless of how it turns out." -- Vaclav Havel Edit Monkey TGM Re: The quotefest continues! 03/25/04 06:28 PM Reply Quote [Re: Kalki] Oh who cares it's just a damn health bar... or is it... -------------------"maybe you haven't been keeping up on current event be we just got our asses kicked pal!" -Hudson Edited by Monkey TGM (03/25/04 06:47 PM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (125 of 183)6/1/2004 7:20:40 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: A few more questions if possible! TGM] 03/25/04 08:14 PM [Re: Monkey george if i may ask a few more questions, thanks! is it safe to say a few levels are done at this time and are things easy to implement if you decide to modify/change things around? any discussions about packaging ideas/bonus materials? kicking around ideas? how often do you personally get to play dnf and are you playing it for fun or testing or combination of both? who exactly gets to see dnf? is it strictly 3dr employees only? for example, the ups man can't get a peek right? are most of the crew there early birds or the graveyard shift type? any thought to bringing back the webcam so we can watch you guys? do people recognize you on the street and ask you about duke alot? how about the other staff? any discussion about what duke will say in game? any chance at all we can be given one line? thanks as always george. -------------------the countdown has..........begun? Edited by KaiserSoze (03/25/04 08:16 PM) Edit Joe3DR Re: A few more questions if possible! KaiserSoze] 03/25/04 08:29 PM Reply [Re: 3DR Staff http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (126 of 183)6/1/2004 7:20:40 PM Quote 3D Realms Forums: George, a few minutes of your time please! Quote: is it safe to say a few levels are done at this time and are things easy to implement if you decide to modify/change things around? This has been answered many many times. Nothing is ever done done until it's labeled gold. Things are always tweaked and changed right up until the last second. Game development is not some compartmentalized thing where you can go "OK, your'e done, go sit over there till the rest of these are finished". Doesn't work that way. -------------------Joe Siegler Webmaster - 3D Realms http://www.3drealms.com "There's no place on God's Green Earth quite like Texas!" -- JR Ewing Edit Anti-MS Re: The quotefest continues! 03/25/04 08:31 PM Reply Quote [Re: KaiserSoze] Quote: Quote: I doubt the finish remedy has anything to do with the american duke the heck nationality have to do with a game's development? Nothing, i was merely using adjectives; i meant i didnt really think remedy was doing any actual "programming" or coding. then again i shouldnt be answering questions i dont know, i was merely stating an opinion...i tend to try to think as a business-head but forget that i dont know anything thats inside georges head; what can i say? i think duke nukem 3d was fuckin brilliant and to this day it is still my favorite fps (aside from deus ex and half life) but that might be because i cant really run the newer games...heh... -------------------http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (127 of 183)6/1/2004 7:20:40 PM 3D Realms Forums: George, a few minutes of your time please! "How are you persuing your life of anti-microsoft-alism?" - Yatta "Bill Gates has a micro-soft penix." - Yatta again Edit hell-angel Re: The quotefest continues! 03/26/04 06:00 AM Reply Quote [Re: Joe3DR] Quote: That means nothing. We stated at the time that DNMP's implementation and DNF's would be different. Besides, you have no clue what is being done in DNF. It seems kind of silly do damn the game and us based on something you know zero about, doesn't it? Oh wait when has that stopped people on gaming forums before? Ok, ok... you're right. I don't know how you did it in DNF but I don't base my opinion on that either. I just say that the EGO-health system as implemented in DN:MP suck IMO. And I don't like the idea either. But if you guy's think you have implemented it right. (If you have implemented it) who am I to argue. I will judge it when it's done. Let's leave it at this shall we. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (128 of 183)6/1/2004 7:20:40 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: The quotefest continues! 03/26/04 07:32 AM [Re: Joe3DR] Joe, we, or at least I, were not damning you for something another company did with their Duke game... what I, we, were saying was that we didn't like the Ego health in DNMP [and therefore don't want it in DNF]. If you do use one in DNF I'd have say it would have to be very different FOR ME to like it. Don't you want our opinions? How are we supposed to express our dislike for things if we aren't allowed to say that we dislike/hate them and that we think they suck/are bad? -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Drazula Re: The quotefest continues! 03/26/04 08:05 AM Reply Quote [Re: Joe3DR] Quote: Besides, you have no clue what is being done in DNF. It seems kind of silly do damn the game and us based on something you know zero about, doesn't it? Oh wait when has that stopped people on gaming forums before? This argument is so invalid it is not even funny. Conjecture and extrapolation based on history is completely valid. By understanding the people and the company, much can be determined about the game. In some cases, that is a better source than the people making the game. Remember the "no jetpack" fiasco? Get off that "you don't know Jack" stuff. People insight is just as important as game insight. -------------------"I prefer the company of nitwits!" - Seinfeld Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (129 of 183)6/1/2004 7:20:40 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Now entering Area 51 03/26/04 09:27 AM [Re: Drazula] George some more questions: Is the shrinker back? Are there "big enemies" as in height wise? Any chance of using Kid Rock's "American Badass" song? When you email pics of DNF to Remedy, what's a typical response back? Will there be some buildings that can be destroyed? Any ideas what you're shooting for in terms of multiplayer game size? 8 players? 16? 32? 64? Would you consider DNF's graphics style a) close to what we're currently seeing in games b) unlike anything we've seen before in a fps c) a little of both Please extend the "6 month before release media" thoughts you may have and well, let's say the time is now. Please? Thanks George for any replies at all. -------------------the countdown has..........begun? Edit Soilwork Re: Now entering Area 51 03/26/04 09:58 AM Reply Quote [Re: KaiserSoze] Kid Rock? If there's any band out there that should do a song for DNF, it's Megadeth! -------------------Wake up Mr. Freeman, wake up and smell the ashes.. www.cocainecowboy.com Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (130 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Eclipse Re: Now entering Area 51 03/26/04 10:45 AM [Re: KaiserSoze] Quote: When you email pics of DNF to Remedy, what's a typical response back? "Needs more strippers" -------------------The Dukematch Database - Find your perfect partner! Edit 0marTheZealot Re: A few more questions if possible! 03/26/04 12:52 PM Reply Quote [Re: Joe3DR] you know what would be sweet? if there was a point system, like getting 800 points for killing a pig cop; and the gorier the death (eg rocket launcher) the more points. i miss racking up millions of points in a game. -------------------Lady : Why do white people like Wayne Brady so much? Negrodamus : Because Wayne Brady makes Brian Gumbel look like Malcom X. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (131 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Simon Re: A few more questions if possible! 0marTheZealot] 03/26/04 01:19 PM [Re: Points? Nah. That's being a bit *too* arcade. That's for Serious Sam, not Duke. -------------------Terminat hora diem, terminat auctor opus Edit Warmaster129 Re: A few more questions if possible! 03/26/04 02:32 PM Reply Quote [Re: Simon] Would be good for a sort of Dead Man Walking equivalent in DNF, though. Not in normal SP though. Edit Klaus Kinski Re: Now entering Area 51 03/26/04 03:33 PM Reply Quote [Re: Soilwork] NO, no, no! It's MonsterMagnet and we all know it! Pfft, Megadeth... -------------------Faster than a bastard maniac. More powerful than a locomadman. It's... SuperKinski! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (132 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Olpus Re: Now entering Area 51 03/26/04 05:50 PM [Re: Klaus Kinski] I don't thing that a score will be a good feature in DNF. This is a too much old concept for a FPS, it's good for Serious Sam that is a FPS that would like to return to the origin, but Duke Nukem Forever must be innovative. Imagine when DNF will be released, in the 2015: they can't deliver to us a game with such an old concept. They had to be innovative, if not, DNF will be like Daikatana, a game that would be fine, two years before his release. -------------------I'm a true FPS boy! Edit 8IronBob Re: A few more questions if possible! 03/26/04 06:28 PM Reply Quote [Re: Simon] Quote: Points? Nah. That's being a bit *too* arcade. That's for Serious Sam, not Duke. That's right, this is DNF, not Q3A or UT 2004, it's not a tournament style game, per se, it's an adventurous type action game, like Duke 3D was, so don't start thinking that there'd be any scores for single player mode, that's more of a Dukematch thing, but nice thinking! -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (133 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! hell-angel Re: Now entering Area 51 03/27/04 03:54 AM [Re: Soilwork] Quote: Kid Rock? If there's any band out there that should do a song for DNF, it's Megadeth! Wrong, it should be metallica or rammstein or dimmu borgir (at least the song "burn in hell" because that rocks ) --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit Mr. Milton Re: Now entering Area 51 03/27/04 04:14 AM Reply Quote [Re: hell-angel] You know it's a cover, right? -------------------"You know why people on cell phones cause more accidents? Because when I see one I feel the sudden urge to ram into them, hoping their car turns into a speeding inferno of doom." - Hudson Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (134 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Drazula Re: Now entering Area 51 03/27/04 08:21 AM [Re: hell-angel] Quote: Wrong, it should be metallica I hate Metallica. Nothing but a bunch of stooges for the RIAA. -------------------"I prefer the company of nitwits!" - Seinfeld Edit hell-angel Re: Now entering Area 51 03/27/04 09:12 AM Reply Quote [Re: Mr. Milton] Quote: You know it's a cover, right? I don't care if it's a cover of a cover of a corver and that ripped, as long as it sounds good. --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (135 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Da-Masta Re: Now entering Area 51 03/27/04 03:06 PM [Re: hell-angel] I came here after reading the IGN article on M.I.A. games. I don't come here much anymore, but it's good to see that the game is still making progress. George, You don't seem as confident-- no, that's not the right word-- excited, rather, about gameplay features anymore. That's understandable, as games come and go and some features just aren't new and exciting anymore. Good to know that 3DR is sounding more realistic, but still have goals to a great game. Too bad there are still some of the old know-it-all members here to shoot down everything said. I'm not really actively anticipating DNF anymore, as much as just watching the game's progress grow until it's finally a finished, enjoyable game. I have as much optimism for the game as I did, 5 years ago, when I was 13 years old and registered for the boards. Good luck. Edit George Broussard Re: Now entering Area 51 03/27/04 03:36 PM Reply Quote [Re: Da-Masta] Quote: 3DR Staff George, You don't seem as confident-- no, that's not the right word-- excited, rather, about gameplay features anymore. That's understandable, as games come and go and some features just aren't new and exciting anymore. I woldn't try to infer my confidence level from text on a message board. It's funny...no matter what you say, or how you say it, you polarize people on both sides of the fence. If you sound excited, then people call you arrogant and if you don't and you try to downplay some hype, people say that you've lost faith in the game Quote: I have as much optimism for the game as I did, 5 years ago, when I was 13 years old and registered for the boards. So do I. In fact, more. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (136 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! Edit Simon Re: Now entering Area 51 03/27/04 03:47 PM Reply Quote [Re: George Broussard] Quote: Quote: I have as much optimism for the game as I did, 5 years ago, when I was 13 years old and registered for the boards. So do I. In fact, more. Nice to hear that George! -------------------Terminat hora diem, terminat auctor opus Edit Hudson Re: Now entering Area 51 03/27/04 03:52 PM Reply Quote [Re: Drazula] Quote: Quote: Wrong, it should be metallica I hate Metallica. Nothing but a bunch of stooges for the RIAA. We agree!!! Oh yeah and about the "Ego" system... I hate the idea. Should it be used? Yeah, but not as HEALTH. Use it as UT2X's adrenaline system, or something else. I mean christ... http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (137 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! -------------------"Life is just a fatal sexually transmitted disease" - Logic BomB "I cast my vote for Hudson as President of the Internet" RollingBrass http://www.nastydraggin.com - R.I.P. Tim Boesel 1984-2004 Edit MegaMustaine Re: Now entering Area 51 03/27/04 03:55 PM Reply Quote [Re: Hudson] Regarding the Megadeth comment, 3drealms has stated that they will not be using their rendition of the theme. I think either Joe or George said that they didn't like it that much. I loved it but hey, I'm biased towards all Megadeth songs. Love to see the optimism George. -------------------Rattle Your God Damn Head - Dave Mustaine Life can only be understood in reverse But must be lived forward… - Dave Mustaine Edit Drazula Re: Now entering Area 51 03/27/04 04:35 PM Reply Quote [Re: Hudson] Quote: Quote: Quote: Wrong, it should be metallica I hate Metallica. Nothing but a bunch of stooges for the RIAA. We agree!!! Now I have to leave the forum! -------------------"I prefer the company of nitwits!" - Seinfeld http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (138 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! Edit Wamplet Re: Now entering Area 51 03/27/04 05:17 PM Reply Quote [Re: Drazula] ^ hehehe. I tend to agree. I'm surprised Joe hasn't banned anyone for hating Metallica. Speaking of, I'd wager that would be Joe's choice for a cover. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album Edit willow_ufgood Re: Now entering Area 51 03/27/04 05:19 PM Reply Quote [Re: Drazula] If it comes to music in DNF I would like to hear some 80s style american hard rock with blues and country elements and hair metal. Something like Cinderella, Aerosmith, Great White, Poison, Whitesnake, ZZ Top. But nothing modern, NO nu metal. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (139 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Daleh Re: Now entering Area 51 03/28/04 09:20 AM [Re: George Broussard] Quote: Quote: George, You don't seem as confident-- no, that's not the right word-- excited, rather, about gameplay features anymore. That's understandable, as games come and go and some features just aren't new and exciting anymore. I woldn't try to infer my confidence level from text on a message board. It's funny...no matter what you say, or how you say it, you polarize people on both sides of the fence. If you sound excited, then people call you arrogant and if you don't and you try to downplay some hype, people say that you've lost faith in the game Quote: I have as much optimism for the game as I did, 5 years ago, when I was 13 years old and registered for the boards. So do I. In fact, more. So do i, still after all these years of waiting and following the development cycle DNF still remains my most eagerly awaited game. My son has grown from a boy into a man while we have been waiting! At least now he gets to play with Gore on full, if there is a gore level option? The 2001 video still blows me away, so with how it must look now graphically - I CAN'T WAIT!!!!! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (140 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! jimbob Re: Now entering Area 51 03/28/04 02:45 PM [Re: willow_ufgood] Quote: If it comes to music in DNF I would like to hear some 80s style american hard rock with blues and country elements and hair metal. Something like Cinderella, Aerosmith, Great White, Poison, Whitesnake, ZZ Top. But nothing modern, NO nu metal. 1 word : Steppenwolf :borntobewihiild: -------------------"Check out the polygons on jimbob's girlfriend!" killerbyte technology scares me Edit 8IronBob Re: Now entering Area 51 03/28/04 06:39 PM Reply Quote [Re: jimbob] Oh yeah, I can see that this game would blow all the others away, and then some! I hope to see where DNF would be going in the next few years. Let's hope that the optimism for all the features that'll make this game very competitive, even beyond other games' levels, and remain amongst the high-ranking games, and hopefully make best game of the year, WID! Great call on my part! Hehe... -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (141 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Karma Knight Re: Now entering Area 51 04/02/04 01:40 PM [Re: George Broussard] Seven years of development has an insane amount of cost. Does Take Two pay the bills or they only has the publishing rights and every other occurrent costs are payed by 3DRealms? . Am I If the latter, you have to rock on the stock market right? Edit Jezza Re: Now entering Area 51 04/03/04 02:23 PM Reply Quote [Re: Karma Knight] 3DRealms is fully self-funded. They pay their staff themselves, they pay their own bills. Take2 ONLY publishes the game, nothing more! -------------------God gave man imagination to compensate him for what he is not; and a sense of humor to console him for what he is. Edit DudeMiester Re: Now entering Area 51 04/08/04 02:40 PM Reply Quote [Re: Jezza] 3DRealms must have an aweful lot of money floating around, my therory: Somewhere in the world there's a lepercaun who's missing his pot of gold, and instead he has a copy of DNF. -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (142 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Duke Rocks Re: Now entering Area 51 04/09/04 06:43 PM [Re: George Broussard] Hey George, I have a few questions for you, too: 1. Could you at least tell us exactly what the customizeable graphics options are and what levels you can put them on, or would that be violating your secrets policy? 2. Please tell, me George are there trains in DNF? I mean, real full-sized trains that run on tracks like in the quake 2 video? I'm a big fan of trains and I think they would add a lot of cool stuff to gameplay. 3. Now that the graphics are complete, exactly what needs to be done? What kind of content? Is there a lot of it left to do? 4. When do you think you could have been done if you had finished the game using the technology from the 1999 screenshots/2001 video? Thank you from, Duke Rocks. Edit Solefald Re: Now entering Area 51 04/12/04 09:17 AM Reply Quote [Re: Duke Rocks] 1) I was born yesterday and well haven't caught up on my DNF reading, but I was wondering if strippers will actually take items of clothing off? (I don't care either way but just wanted to know). ^If this has been asked and answered I apologise 2) Can we expect the same Duke attitude we all fell in love with in previous Duke titles? (this sounds like a stupid question.) I'm gonna take a stab and say yes. 3) So the shrink ray is back, thats cool, will Duke have to be shrunk in any levels to fit in small places? Has anything been changed storywise and is DNF a sequel to DN3D. Thank you for your patience. -------------------The next string of lives will know our speed limit. The next string of lives will do everything to break it. The next string of lives will deny you a grave. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (143 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! The next string of lives will regard you as a slave. Edit KaiserSoze Re: MEGATON QUESTIONS! 04/13/04 05:38 PM Reply Quote [Re: Solefald] alright, i'm gonna try(no one can say i've never tried! few big ones! ) for a george, Knowing it's April, how does the next 6 months look to you for a possible "start" of the hype? Possible? Or are you not quite at that point yet? When you say DNF will be "competitive" graphics/looks wise with games for it's time, are you referring to Doom 3, Half Life 2 and Far Cry? Thanks George! /faints -------------------the countdown has..........begun? Edit KaiserSoze Re: MEGATON QUESTIONS! 04/14/04 09:49 AM Reply Quote [Re: KaiserSoze] *crickets chirping* ok. george, imho, call of duty had some really nice sized levels. i would think dnf's levels are in variable size but would you say call of duty's level size might be a good comparison size wise to duke's? can you clarify that you are indeed doing "levels" instead of the "open world" go anywhere type game? http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (144 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! thanks. -------------------the countdown has..........begun? Edit Postal Dude Re: MEGATON QUESTIONS! 04/14/04 02:33 PM Reply Quote [Re: KaiserSoze] These may sound a little odd but here goes: How open ended do you think DNF will end up being say in comparision to Postal 2? Also how closely will the game end out um... "playing out" like the e3 vid from 2001? Thanks Edit Warmaster129 Re: MEGATON QUESTIONS! 04/14/04 03:18 PM Reply Quote [Re: Postal Dude] Here's one that isn't stepping into hostile territory (hopefully). In your opinion, has EVERYTHING improved since the 2k1 vid? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (145 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeNukem Re: MEGATON QUESTIONS! 04/16/04 10:50 PM [Re: Warmaster129] Lemme give it a try: At this point so far in the game, do you think you should've announced DNF only when it was close to completion? Do you fancy using this method for future games developed by 3DR? Do you do statistical reports on how many fans agree with a feature in the game? For example, if a feature that DNF already has comes up in the forums, do you take in consideration how many people agree with it, and how many don't? And while this has nothing to do with DNF, which of the promising games that are expected to come out "soon" are you looking forward to the most? Edit Neil Roy Re: MEGATON QUESTIONS! 04/19/04 05:41 PM Reply Quote [Re: DudeNukem] Just a note, this has to be the longest "few minutes" of Georges time I have ever seen. -------------------Deluxe Pacman "Opinions are like butts, everyone has one. Most don't want to hear one." Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (146 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: George, come on out for a few minutes! Neil Roy] 04/22/04 09:30 AM [Re: i know george is busy during the day but heck, we barely see him post in daylight hours. if you could answer any of these, it would be nice! thanks in advance! -can you confirm pig cops are in? -will there be boss characters? -when you say your octobrains "do stuff", does that mean they do more than simply *attack*? -any idea of current dnf game size? still around 5 gig? -how's development been going lately? any particular things that have come up you can possibly comment on? -can you confirm that the "open world, go anywhere levels" idea originally envisioned for dnf is now scrapped? thank you george! -------------------the countdown has..........begun? Edit Rorschach Re: Now entering Area 51 04/22/04 10:40 AM Reply Quote [Re: George Broussard] Quote: Quote: George, You don't seem as confident-- no, that's not the right word-- excited, rather, about gameplay features anymore. That's understandable, as games come and go and some features just aren't new and exciting anymore. I woldn't try to infer my confidence level from text on a message board. It's funny...no matter what you say, or how you say it, you polarize people on both sides of the fence. If you sound excited, then people call you arrogant and if you don't and you try to downplay some hype, people say that you've lost faith in the game http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (147 of 183)6/1/2004 7:20:41 PM 3D Realms Forums: George, a few minutes of your time please! You know, since my earlier comment was deleted, I'm going to post it again. It is a perfectly valid one. Basically: Myself and many others infer your confidence level not from your tone, but from the lack of real information about the game. If you're so far along in production, why aren't you willing to show anything for it? Would it really be so bad to give out some detailed information about some aspect of the game development as it stands now? Also, those were some of the worst answers I've ever seen. You manage to say absolutely nothing, it makes me wonder why you even bothered at all, except to keep up the facade. It's pathetic when a Q&A session like that qualifies as "news". It just illustrates what a debacle this game has become. Edit KaiserSoze Re: Now entering Area 51 04/22/04 11:03 AM Reply Quote [Re: Rorschach] rorschach-this is a question thread, not a bitch thread. go elsewhere and whine. go armchair game develop in another thread. -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (148 of 183)6/1/2004 7:20:41 PM Quote 3D Realms Forums: George, a few minutes of your time please! Rorschach Re: Now entering Area 51 04/22/04 01:47 PM [Re: KaiserSoze] I am neither bitching nor whining. I'm simply taking issue with George about his comments. Seeing as I haven't gotten a valid reply from anyone yet, I don't think he has any response. Why is debate always shut down on these forums? A little constructive criticism is exactly what 3DRealms needs. Edit Rider Re: Now entering Area 51 04/22/04 02:16 PM Reply Quote [Re: Rorschach] Quote: A little constructive criticism is exactly what 3DRealms needs. How can you critisize what you don't know? -------------------Duke is not a plant. -- CyTex DNF is already done! -- Some drunk dude in a bar Edit Rorschach Re: Now entering Area 51 04/22/04 02:29 PM Reply Quote [Re: Rider] And why does no one know anything? Because 3DR won't tell us. Nothing at all. What I am criticizing is 3DRealm's project management skills, George Broussard's answers to questions about development, and 3DRealms' general stubborn unwillingness to let its fans know anything about this game. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (149 of 183)6/1/2004 7:20:42 PM Quote 3D Realms Forums: George, a few minutes of your time please! Rider Re: Now entering Area 51 04/22/04 02:37 PM [Re: Rorschach] so basically you're critisizing 3DRealms for the fact that YOU don't know anything about THEIR game? That's just plain silly if you ask me! -------------------Duke is not a plant. -- CyTex DNF is already done! -- Some drunk dude in a bar Edit KaiserSoze Re: Now entering Area 51 04/22/04 02:37 PM Reply Quote [Re: Rorschach] Quote: Why is debate always shut down on these forums? A little constructive criticism is exactly what 3DRealms needs. you are not "debating" nor are you offering "constructive criticism" my friend. Quote: Also, those were some of the worst answers I've ever seen. You manage to say absolutely nothing, it makes me wonder why you even bothered at all, except to keep up the facade. you call that constructive criticism? there's nothing at all constructive with those comments. go pick up a dictionary and educate yourself. you are attacking 3dr with false assumptions. Quote: It's pathetic when a Q&A session like that qualifies as "news". It just illustrates what a debacle this game has become. oh, this is surely constructive criticism alright. come back when you know the difference between being a http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (150 of 183)6/1/2004 7:20:42 PM 3D Realms Forums: George, a few minutes of your time please! brainless flamer and someone who offers real *constructive criticism*. i usually don't get worked up like this but ror-go buy a clue. -------------------the countdown has..........begun? Edit Rorschach Re: Now entering Area 51 04/22/04 03:53 PM Reply Quote [Re: Rider] Quote: so basically you're critisizing 3DRealms for the fact that YOU don't know anything about THEIR game? That's just plain silly if you ask me! You're twisting my words. Like I said, I'm criticizing them for not providing any information about their game, which has been in development for 7 years now. Seven. I would know something if they would tell us. Quote: you are not "debating" nor are you offering "constructive criticism" my friend. I beg to differ. Just because it is not positive, does not mean that it can not be constructive. Quote: you call that constructive criticism? there's nothing at all constructive with those comments. go pick up a dictionary and educate yourself. you are attacking 3dr with false assumptions. Once again, I beg to differ. For supporting evidence of my claims, I offer every single one of George's comments in this thread. Edit: Since deletion of my comments/banning is imminent, I take my leave of you now. Exit, stage right. Thank you and good night. RIP DNF. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (151 of 183)6/1/2004 7:20:42 PM 3D Realms Forums: George, a few minutes of your time please! Edited by Rorschach (04/22/04 03:56 PM) Edit KaiserSoze Re: Now entering Area 51 04/22/04 04:03 PM Reply Quote [Re: Rorschach] ror-3dr don't owe you or i squat. deal with that. amazing concept eh? until they ship dnf and we have it in our hands, they have no obligation whatsoever to us. that's the bottom line. is that a hard concept to grasp? all i can say as a fan is be patient. they are working on it. btw-i would like this thread to remain open and not go down in flames. i've made my final comments to ror. george-what did you have for lunch? -------------------the countdown has..........begun? Edited by KaiserSoze (04/22/04 04:05 PM) Edit KaiserSoze Re: Now entering Area 51 04/23/04 08:35 AM Reply Quote [Re: KaiserSoze] George, can you please post a screen shot? -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (152 of 183)6/1/2004 7:20:42 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: Now entering Area 51 04/23/04 09:29 AM [Re: KaiserSoze] I'd be happy if he actually answered some of the questions asked here. Seems he's taking a long break again. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit CyTex Re: Now entering Area 51 04/23/04 03:30 PM Reply Quote [Re: Rorschach] Rorschach, please. Everyone has the right to employ their own bussiness strategies. You must stay objective; 3D Realms are in the entertainement bussiness, not in medical software so they may take whatever disclosure liberties they want. -------------------"Our Octabrains are scary looking and do stuff." - George3DR "The stripper AI really sucks " - Joe Siegler Edit George Broussard Re: Now entering Area 51 04/23/04 08:59 PM Reply Quote [Re: CyTex] Rorschach, Quote: 3DR Staff Basically: Myself and many others infer your confidence level not from your tone, but from the lack of real information about the game. If you're so far along in production, why aren't you willing to show anything for it? Asked and answered - many times. We're not really going to show the game until we're closer to release. We could easily show now, and do shots and movies and probably get people excited. To what end? So you can continue to http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (153 of 183)6/1/2004 7:20:42 PM 3D Realms Forums: George, a few minutes of your time please! wait and be frustrated? No, imo, it's better to wait. Don't assume our lack of showing anything is because we have nothing to show. We're just waiting until the right time. That's our call. Quote: Would it really be so bad to give out some detailed information about some aspect of the game development as it stands now? It would be easy. We just aren't willing to do it. You guys want it both ways. You want info, but you also want the game yesterday. Quote: Also, those were some of the worst answers I've ever seen. You manage to say absolutely nothing, Pretty much. They weren't meant to be "good" answers or meaningful in ANY way whatsoever. But they are better than nothing and a lot of the guys here liked them, and that was my reason fo doing them. You cannot please everyone. Even with the final release, there will be people that hate the game. Quote: it makes me wonder why you even bothered at all, except to keep up the facade. Maybe it was late at night and I felt like throwing the forum guys a bone. What other reason could there be? Facade? Who cares? We fund DNF *entirely* ourselves. It will ship or not and be good or not. All independent of any outside forces. What do we gain from people caring if it's in production? We really don't care. All that matters is that we keep our heads down, work, and release the best game we can. Everything else is just static. Quote: It's pathetic when a Q&A session like that qualifies as "news". Talk to the web sites about that. Quote: It just illustrates what a debacle this game has become. http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (154 of 183)6/1/2004 7:20:42 PM 3D Realms Forums: George, a few minutes of your time please! To the contrary, I think it indicates interest. You take all of the way too seriously. It's a game. There are many other games out there to play. Our time spent on the game is irrelevant and hurts nobody but us. We have to pay for it. Edit GeneratorGamer Re: Now entering Area 51 04/23/04 09:08 PM Reply Quote [Re: George Broussard] I don't care if you don't release it until 2007- as long as you guys put your heart into it. You have a talent at making incredible, stunning games (*cough, Duke 3D especially, cough*)- ALL of you do. Even if you guys release it in 2010, though that's being a bit too carried away probably, you will have put your heart into it and that's what matters. It's VERY rare to find a game company that WANTS to please the people who play their games and who puts their HEART into the games they make- you guys, Remedy, Blizzard, Epic... and that's out of how many HUNDREDS of game developers there are. Also, I would rather wait until 2005 or 2006 or whenever to have a GREAT Duke Nukem Forever than have it tomorrow and have a horrible, unfinished DNF that's shoveled out the door. Who here DOES NOT agree with me there? -------------------"Well, I'd love to stay and chat, but you're a total bitch." -Stewie "With great flour comes great cooking responsibility." -Aunt Bennie Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (155 of 183)6/1/2004 7:20:43 PM Quote 3D Realms Forums: George, a few minutes of your time please! Rorschach Re: Now entering Area 51 04/23/04 09:43 PM [Re: George Broussard] Thank you for answering my questions. Quote: Our time spent on the game is irrelevant and hurts nobody but us. We have to pay for it. That is very true. I don't want to see this game fail, I really don't. I think it would be great if DNF turns out to be the best FPS ever made. I just think it's too late for that. Long development times have a habit of crippling games. Edit George Broussard Re: Now entering Area 51 04/23/04 09:48 PM Reply Quote [Re: Rorschach] Quote: 3DR Staff I don't want to see this game fail, I really don't. I think it would be great if DNF turns out to be the best FPS ever made. I just think it's too late for that. Long development times have a habit of crippling games. Doom 3 will be at or over 4 years when released. Half Life 2 will probably be near 6 years when it's released. I bet they are both incredible games. Not all long in development games are made by very strong indepedents that have the time and money to do it right and do whatever it takes. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (156 of 183)6/1/2004 7:20:43 PM Quote 3D Realms Forums: George, a few minutes of your time please! Tedski Re: Now entering Area 51 04/25/04 11:32 AM [Re: George Broussard] Maybe it's about time that people round here 'stfu' ( ) about the time taken to develop DNF. Mistakes were made sure, but it should now be blatantly obvious to all with the current fiasco surrounding Half-Life 2, and to a much lesser extent Doom 3 in terms of slipping shipping dates/ completion estimates, whatever you want to call them, that producing quality games these days takes a lot longer than previously was the case. You only have to do a basic calculation based on the sizes of things these days to predict that, let alone worry about the content. Edit KaiserSoze Re: Now entering Area 51 04/28/04 10:02 PM Reply Quote [Re: Tedski] Hi George, What's the toughest part right now developing the game? The levels? The interactivity? Have you delved into multiplayer yet? Is it safe to say ctf, dm, and a few other modes for multiplayer? Do you have a name for your engine? Can you share with us any type of plot hint? Thanks as always, Kaiser -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (157 of 183)6/1/2004 7:20:43 PM Quote 3D Realms Forums: George, a few minutes of your time please! Warmaster129 Re: Now entering Area 51 04/28/04 11:02 PM [Re: KaiserSoze] I thought it would be neat if George answered one more round of questions (really, he stopped long ago, stop asking questions) but dismantling a whiner's arguments (yes Rorsach, what you're doing is subtley(sp?) whining about release dates) is just as good. Edit KaiserSoze Re: Now entering Area 51 04/29/04 07:16 AM Reply Quote [Re: Warmaster129] george is a busy guy i would think right about now war. imho, anytime he comes around here and posts, it's a bonus. i'm glad 3dr has kinda lightened up on the whole questions deal. they used to nuke your questions straight up if it violated area 51. now it seems they'll either address it or skip over it (if they don't want to answer it obviously!). imho, it doesn't hurt to ask questions. we're curious! george will probably be "opening" up a bit more with the questions when they're closer.... -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (158 of 183)6/1/2004 7:20:43 PM Quote 3D Realms Forums: George, a few minutes of your time please! Balgias Re: I don't want to get in trouble, so I'll be brief [Re: AlienAssKicker] 04/29/04 12:23 PM Quote: Gideon, you somehow remind me of this: that's great...hehehmheh Edit KaiserSoze Re: BLATANT AREA 51 VIOLATION! 04/29/04 12:26 PM Reply Quote [Re: Balgias] Hi George, Can we please see DNF sometime this year? What are the chances of it? Thanks! -------------------the countdown has..........begun? Edit Beelze Reply Quote Weeeeeeeee! [Re: KaiserSoze] 04/29/04 12:40 PM I'm hoping that sometime this year a topic with this will pop up and say something like "DNF Media!"... icon Any chance at all that this will happen, Mr. Broussard? /is caught by the guards and dragged out of Area 51 -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (159 of 183)6/1/2004 7:20:43 PM Quote 3D Realms Forums: George, a few minutes of your time please! lonestar Re: Weeeeeeeee! 04/29/04 02:18 PM [Re: Beelze] yeah, hopefully real news this year. you know the adidas spot? "impossible is nothing" -------------------spacerace: "i'll eat my shorts if we ever see this game." lonestar, formerly known as roddeldoddel new, excellent doom3 site: http://d3c.ngz-network.de/news.php Edit KaiserSoze Re: Weeeeeeeee! 04/30/04 10:58 AM Reply Quote [Re: lonestar] Quote: yeah, hopefully real news this year. you know the adidas spot? "impossible is nothing" george is like "kaiser needs to stfu imho right now with all these questions!" i also hope we'll see something this year. july 4th? memorial day? christmas? tomorrow? only george and crew know. george-have you talked to john st. jon lately? thanks! -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (160 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! Simon Re: Weeeeeeeee! 04/30/04 11:31 AM [Re: KaiserSoze] Quote: george is like "kaiser needs to stfu imho right now with all these questions!" Nah, your questions are okay. -------------------Terminat hora diem, terminat auctor opus Edit Joe3DR Re: Weeeeeeeee! 04/30/04 12:05 PM Reply Quote [Re: Simon] Quote: 3DR Staff Quote: george is like "kaiser needs to stfu imho right now with all these questions!" Nah, your questions are okay. I think the point was that there were so many of them. -------------------Joe Siegler Webmaster - 3D Realms http://www.3drealms.com "There's no place on God's Green Earth quite like Texas!" -- JR Ewing Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (161 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! Foppe Re: Weeeeeeeee! 05/01/04 09:04 AM [Re: Joe3DR] As long as the guys at 3DRealms like their job, and as long as they are doing stuff their way, I´m happy with it. Then it does´nt matter if the game will be released the same day as E3 or if it´s released in 2007. All we can do, is waiting for the game, cheer on them from time to time, and remind them that it really does exist some weird crazy idiots that still remember this game So keep the work up, don´t kill yourself, and be happy. Edit KaiserSoze Re: Weeeeeeeee! 05/03/04 09:37 AM Reply Quote [Re: Foppe] Hi George, Is the development area for DNF of 3dr headquarters all in one spot or are various "areas" of the game split up with the crew throughout the building? Does 3dr headquarters have pretty much all the assets needed to make dnf? sound department, motion capture department, etc? Or do you have to go offsite for a few things? Please keep in mind I have no clue really how dev sites are set up. Thanks George -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (162 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! Cyrenius Re: Point 5. [Re: IHerman] 05/13/04 02:09 PM Okay here is my question for George: What applications do you use in DNF for modeling, texturing, and animation? Do you do any motion capture for your animation? What kind of restrictions do your modelers have to deal with in terms of polycount? Sorry if these questions have been asked before. -------------------"I don't wanna sound like a queer or nothing - but I think Unicorns KICKASS!!!" Edit CyTex Reply Quote Re: Point 5. [Re: Cyrenius] 05/17/04 03:24 AM Quote: Okay here is my question for George: I ain't George but I can awnser these. Quote: What applications do you use in DNF for modeling, texturing, and animation? 3DSMAX for models, Photoshop for textures, and probably 3DSMAX again to touch up the motion capture data. Quote: Do you do any motion capture for your animation? Yes. They were one of the first to embrace the tech for use in an FPS. They had a specific room for this back in the old office building in Garland. I believe they had to take out a ceiling to accomodate the capturing process. Quote: http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (163 of 183)6/1/2004 7:20:44 PM 3D Realms Forums: George, a few minutes of your time please! What kind of restrictions do your modelers have to deal with in terms of polycount? They'll be competetive. Quote: Sorry if these questions have been asked before. They haven't being asked that much before, because it is mostly common knowledge to the freaks in these forums. -------------------"Our Octabrains are scary looking and do stuff." - George3DR "The stripper AI really sucks " - Joe Siegler Edit Beelze Reply Quote Re: Point 5. [Re: CyTex] 05/17/04 08:12 AM No, I think it has been said that they model in Maya and animate in 3DSMax, either that or it was the other way around. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Cyrenius Reply Quote Re: Point 5. [Re: Beelze] 05/17/04 09:54 AM Also I was wondering if they use a program such as DeepPaint for texturing, and what resolutions maps the texture artists got to work with.. -------------------"I don't wanna sound like a queer or nothing - but I think Unicorns KICKASS!!!" Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (164 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! Hale Re: Point 5. [Re: Cyrenius] 05/17/04 10:24 AM there were some really good questions on the previous page but I know at the same time if you spent all your time answering questions you'd never be able to work on the game -------------------Staggering on the mill roof in ice and snow and wild wind, I was a ninja, my Kung Fu was strong. Edit Hale Reply Quote Re: Point 5. [Re: Cyrenius] 05/17/04 10:26 AM Quote: Also I was wondering if they use a program such as DeepPaint for texturing, and what resolutions maps the texture artists got to work with.. I think it was said earlier that they use photoshop for textures. And I'm sure the resolutions will be competitive. if you're looking for info on game modeling cgtalk.com has several forums for it -------------------Staggering on the mill roof in ice and snow and wild wind, I was a ninja, my Kung Fu was strong. Edited by Hale (05/17/04 10:26 AM) Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (165 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! Cyrenius Re: Point 5. [Re: Hale] 05/17/04 03:14 PM I'm already a regular on cgtalk... I was just curious as to what they use.. and photoshop and deep paint are not mutually exclusive, the two are used together.. -------------------"I don't wanna sound like a queer or nothing - but I think Unicorns KICKASS!!!" Edited by Cyrenius (05/17/04 03:16 PM) Edit Orochi Avlis Reply Quote Stuff [Re: Cyrenius] 05/18/04 07:57 AM George, we know that the water, glass and Octobrains do "stuff". But what about Pig Cops? Do they do stuff as well (assuming they are still in the game)? -------------------"We're excited, anxious..hell, some of us want to hump our monitors" KaiserSoze "I'm sure the only DNF leak we will be testing out is the toilets in the game." -Gideon Edit Haravikk Reply Quote Re: Stuff [Re: Orochi Avlis] 05/18/04 02:04 PM More importantly, what does the stuff do? Please George tell me that your stuff does stuff too! -------------------The box said "Windows 98 or better" so I got a Mac Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (166 of 183)6/1/2004 7:20:44 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeMiester Re: Stuff [Re: Haravikk] 05/18/04 02:07 PM George I have to ask you: Do you ... like stuff? -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit CyTex Reply Quote Re: Stuff [Re: DudeMiester] 05/18/04 03:37 PM The real question; is George doing stuff? -------------------"Our Octabrains are scary looking and do stuff." - George3DR "The stripper AI really sucks " - Joe Siegler Edit Joe3DR Reply Quote Re: Stuff [Re: CyTex] 05/18/04 04:26 PM Quote: 3DR Staff The real question; is George doing stuff? Yes, and this thread is headed towards closure, as it's become a biunch of goofy questions - none of which are serious. -------------------Joe Siegler Webmaster - 3D Realms http://www.3drealms.com "There's no place on God's Green Earth quite like Texas!" -- JR Ewing http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (167 of 183)6/1/2004 7:20:45 PM 3D Realms Forums: George, a few minutes of your time please! Edit Beelze Reply Quote Re: Stuff [Re: Joe3DR] 05/19/04 08:12 AM There's has been like ~4 unserious posts in a row - not worth closing the thread for. A better idea would be to close the thread because we're not getting answers anymore. Hoping that I'm wrong, I have a few questions: 1) Will some enemies have different types of themselves? Like in Half-Life 2, where there are 3 somewhat different Headcrabs. 2) Assuming the chainsaw is still in, would it run on fuel and no have unlimited "ammo"? Also regarding ammo, is there a somewhat realistic limits to how many rockets Duke can carry, or is the limit way out there (like 99 rockets... that's A LOT, IMO)? I also have the same question about bullets and all ammo in general. 3) Does sound travel in the game, or will it be heard immediately even if, for example, an explosion is 600 meters away from you? How realistic is the game in terms of sound? Will it bounce like id software claims their sound does in Doom 3? Can sound have any effect on the environment (shattering glas, etc)? In other words: can the sound do stuff? 4) Is there wind in the game? Can the wind react with objects and other items randomly, depending on which direction it's going and with what force? Is there wind and can it do stuff? -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (168 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Stuff [Re: Beelze] 05/19/04 09:02 AM nice questions beelze! george is likely saving alot of these questions/his answers for a little later. he's good with picking out some random stuff and answering them. most likely, he's just really busy. that said, i have a few more maybe he can answer. will enemies "bleed" different color types of blood/body fluid? are key cards back? does duke use a knife? will duke be able to swim underwater? when duke runs out of ammo, can he throw his weapon at the enemy and damage it? it would be cool to be shooting a pig cop near a huge cliff and you run out of bullets. you then chuck the gun and hit the pig cop in the head and he stumbles back, falling off the cliff. thanks. -------------------the countdown has..........begun? Edit Dr.Dude Reply Quote Re: Stuff [Re: Beelze] 05/19/04 12:14 PM Quote: 2) Assuming the chainsaw is still in, would it run on fuel and no have unlimited "ammo"? Also regarding ammo, is there a somewhat realistic limits to how many rockets Duke can carry, or is the limit way out there (like 99 rockets... that's A LOT, IMO)? I also have the same question about bullets and all ammo in general. I seem to remember the RPG in Duke 3d being able to carry a maximum of 50 rockets, which seems like a good amount to me. 99 would indeed be kind of excessive and possibly too easy, while something lke 20 can very quickly become infuriatingly too little if you go up against some bigass megaboss. The Devestator has 99 ammo limit, but hell, at it's speed of http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (169 of 183)6/1/2004 7:20:45 PM 3D Realms Forums: George, a few minutes of your time please! firing you were down to 0 in a few seconds. Quote: 3) Does sound travel in the game, or will it be heard immediately even if, for example, an explosion is 600 meters away from you? How realistic is the game in terms of sound? Will it bounce like id software claims their sound does in Doom 3? Can sound have any effect on the environment (shattering glas, etc)? In other words: can the sound do stuff? Good question. this one. I'm really curious about the answer to Quote: will enemies "bleed" different color types of blood/body fluid? I hope so. I've gotten kind of tired of red over the years... ), or orange like Half-Life kicks green(favorite color ass. Thick, black and oily blood could be awesome too... Quote: will duke be able to swim underwater? He better. Duke3d, IMO. Those were some of the best sections in -------------------"As a wise dude, just quotes himself, man." -Dr.Dude Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (170 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: Stuff [Re: KaiserSoze] 05/19/04 12:38 PM Quote: will enemies "bleed" different color types of blood/body fluid? I would if at least one type of enemy has green blood. Yes, yes, I know it's campy, cheesy, unoriginal and all - but that's the point!! Besides, it's a nice color! -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Orochi Avlis Reply Quote Re: Stuff [Re: Beelze] 05/19/04 02:01 PM Quote: There's has been like ~4 unserious posts in a row - not worth closing the thread for. Believe it or not, I was serious when I asked if the Pig Cops (if they are still in the game) did stuff. -------------------"We're excited, anxious..hell, some of us want to hump our monitors" KaiserSoze "I'm sure the only DNF leak we will be testing out is the toilets in the game." -Gideon Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (171 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! Beelze Re: Stuff [Re: Orochi Avlis] 05/19/04 02:13 PM Well, of course they would do stuff. I'd be more interested in what stuff they do... but George telling us that... NOT GONNA HAPPEN. -------------------"Our Octabrains are scary looking and do stuff." ~ George Broussard "The glass is cool and does 'stuff'." ~ George Broussard "Our water does 'stuff'." ~ George Broussard Edit Combat Chuck Reply Quote Re: Stuff [Re: Beelze] 05/19/04 02:15 PM Quote: I would if at least one type of enemy has green blood. Yes, yes, I know it's campy, cheesy, unoriginal and all but that's the point!! Besides, it's a nice color! Red blood's pretty unoriginal too I'd really like to see the pig cops and several other aliens bleed red blood, but I'd also like to have a couple other aliens like the drone in Duke3D Atomic to bleed green blood. Edit Another Duke Fan Reply Quote Re: Stuff [Re: Combat Chuck] 05/19/04 03:01 PM Original or not blood is red. Green, that`s something else.... alien sort of something. -------------------Where is it? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (172 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! Doppelgofer Re: Stuff [Re: Another Duke Fan] 05/19/04 03:24 PM i have a question.....but you must promise never to kiss the bishop of lip removal acids my question is this to george, or joe...if you were us, would you have given up hope of the game and buggered off somewhere else never to look back at dnf ever again or would you have stuck by like some people on these forums have, waiting for the game .....or would you have bought an ice cream van and set up your own company...but instead of selling ice creams, you sell rabbit droppings and tools to build huts for hamsters? -------------------i like to put it in a pile ready to iron Edit Rider Reply Quote Re: Stuff [Re: Doppelgofer] 05/19/04 05:00 PM Quote: have a question.....but you must promise never to kiss the bishop of lip removal acids my question is this to george, or joe...if you were us, would you have given up hope of the game and buggered off somewhere else never to look back at dnf ever again or would you have stuck by like some people on these forums have, waiting for the game .....or would you have bought an ice cream van and set up your own company...but instead of selling ice creams, you sell rabbit droppings and tools to build huts for hamsters? It's people like you that get threads like this locked! Please ignore him Joe/GB -------------------Duke is not a plant. -- CyTex DNF is already done! -- Some drunk dude in a bar Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (173 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeMiester Re: Stuff [Re: Rider] 05/20/04 12:05 AM Maybe George is just collecting questions for the new FAQ when DNF goodies are released. Who knows. -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit Areith Quadrant Re: Question. >> 05/20/04 09:35 AM Reply Quote [Re: DudeMiester] I'd hate to sound real stupid here, but for the time developement of the game. Even though there is a good chance you'll release it in the future. Are you gonna release it as a demo first, or a full version so someone else will make a demo of it? (Any mod/admin/3dr staff member can only answer this, if not then. A member could.) Edit Orochi Avlis Re: Question. >> 05/20/04 10:21 AM Reply Quote [Re: Areith Quadrant] I think they want to reach gold status first, then make a demo. -------------------"We're excited, anxious..hell, some of us want to hump our monitors" KaiserSoze "I'm sure the only DNF leak we will be testing out is the toilets in the game." -Gideon Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (174 of 183)6/1/2004 7:20:45 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: Question. >> 05/20/04 11:05 AM [Re: Areith Quadrant] Quote: Are you gonna release it as a demo first, or a full version so someone else will make a demo of it? (Any mod/admin/3dr staff member can only answer this, if not then. A member could.) i believe 3dr is one of the first, if not the first company to actually release playable demos. personally, i'd love a playable demo when they start the hype. it's a very good question though. we're aware of the development time. some "fans" or the casual gamer may outright refuse to purchase the game until they play the demo. will 3dr release a playable demo before gold or it shipping? only they know. -------------------the countdown has..........begun? Edit Wamplet Re: Question. >> 05/20/04 11:08 AM Reply Quote [Re: Orochi Avlis] Quote: I think they want to reach gold status first, then make a demo. I'd think the same. Haven't they said they are going to do a demo after the game is released? Maybe they will change their minds. -------------------"IT'S HUGE!!!!" -chimera I think it's a 17"... or maybe it's a 19"..... it's huge... and bulky! but it has served me quite well -Mariamus 3DR UBB Album http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (175 of 183)6/1/2004 7:20:45 PM 3D Realms Forums: George, a few minutes of your time please! Edit KaiserSoze Re: Question. >> 05/20/04 11:12 AM Reply Quote [Re: Wamplet] Quote: Quote: I think they want to reach gold status first, then make a demo. I'd think the same. Haven't they said they are going to do a demo after the game is released? Maybe they will change their minds. and i want to say that i hope they wait until *after* the game ships before they start work on the demo. the quicker we get the game, the better. dnf will be one of the very *few* games i buy on blind faith because i know 3dr doesn't put out crap. -------------------the countdown has..........begun? Edit Dr.Dude Re: Question. >> 05/20/04 11:58 AM Reply Quote [Re: KaiserSoze] Quote: dnf will be one of the very *few* games i buy on blind faith because i know 3dr doesn't put out crap. Same here, as I stated in another thread. However, I do think releasing a demo after a game comes out is kind of silly. -------------------"As a wise dude, just quotes himself, man." -Dr.Dude http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (176 of 183)6/1/2004 7:20:46 PM 3D Realms Forums: George, a few minutes of your time please! Edit DK2000 Re: Question. >> 05/20/04 01:08 PM Reply Quote [Re: Dr.Dude] The day dnf will come out, all hell will brake out! Internet will collapse for days due all the dnf-fans trying to download the demo! And when they finally get the game all the "high pcs" with their ATI 9999 / geforce 7950 and Pentium 6 / Athlon xXxP of the world will be turned on at nearly the same time. This will cause the power plants to overload and so melmac ehh earth is going to explode! So please never I repeat never release the game! CU DK2000 Edited by DK2000 (05/20/04 01:11 PM) Edit CyTex Re: Question. >> 05/20/04 01:12 PM Reply Quote [Re: DK2000] Quote: Are you gonna release it as a demo first, or a full version so someone else will make a demo of it? 3DR will make the demo, who else? -------------------"Our Octabrains are scary looking and do stuff." - George3DR "The stripper AI really sucks " - Joe Siegler Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (177 of 183)6/1/2004 7:20:46 PM Quote 3D Realms Forums: George, a few minutes of your time please! HunterXray Re: George, a few minutes of your time please! KaiserSoze] 05/20/04 07:42 PM [Re: (Raises his hand) I'm sure it's been asked before, but I can't seem to locate it. Anyway, I was wondering if you are trying to capture the feel of DN3D with DNF? You know, when you play it? I love DN3D, and I like the way the game "feels" when I play it. But it's a bit hard to get working to my satifaction in WinXP. Edited by HunterXray (05/20/04 07:44 PM) Edit 8IronBob Reply Re: George, a few minutes of your time please! HunterXray] 05/20/04 07:49 PM Quote [Re: I believe that George or Joe mentioned before that DNF would have its own feel to it, and would surpass the D3D feel and look in its entirely, the interactivity would be better, the graphics would blow all the other Duke games away, more one-liners than ever, possibly, the enemies do stuff, and well, anything else that I've seen in the other threads. That in itself would answer your question right there! -------------------You know, the best things are the simplest things in life, and these are the things that you run into each and every day! Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (178 of 183)6/1/2004 7:20:46 PM Quote 3D Realms Forums: George, a few minutes of your time please! The Phenomenon Re: George, a few minutes of your time please! 8IronBob] 05/21/04 03:26 AM [Re: I hope the strippers do stuff. -------------------The Nice Streak is next to the Nasty Streak Edit hell-angel Reply Re: George, a few minutes of your time please! The Phenomenon] 05/21/04 06:16 PM Quote [Re: Quote: I hope the strippers do stuff. What kind of stuff where you hoping for???? (yeahyeah I know, to easy. ) --------------------Everything you say can and will be misinterpreted and used against you. -As a finishing touch, GOD CREATED THE DUTCH. -Satan is the churches best friend; He kept it in business for all these years. Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (179 of 183)6/1/2004 7:20:46 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeMiester Re: George, a few minutes of your time please! hell-angel] 05/21/04 08:13 PM [Re: hehe, I just thought of something. Duke's in a strip club, when there's a big explosing and the stripper get's knocked off the stage. As the Pig cops comes in she say "My boobie ... it's BROKEN!!!" to which Duke replies, "Ohhh... now they're gonna pay!" and he proceeds to obliterate every Pig cop in a 1 mile radius. -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit Simon Reply Quote Re: George, a few minutes of your time please! DudeMiester] 05/21/04 08:56 PM [Re: Quote: and he proceeds to obliterate every Pig cop in a 1 mile radius. Isn't that what he'd have done anyway? -------------------Terminat hora diem, terminat auctor opus Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (180 of 183)6/1/2004 7:20:46 PM Quote 3D Realms Forums: George, a few minutes of your time please! DudeMiester Re: George, a few minutes of your time please! Simon] 05/21/04 09:43 PM [Re: Yeah, but he does it more better!!!!!!!11!! -------------------www.t5kclan.com ZARK ROXORS!!:) Check It Out Our ONS Server!! 11,500 Real Player Hours Logged, And Counting!! Edit KaiserSoze Reply Re: George, a few minutes of your time please! DudeMiester] 05/23/04 11:48 AM Quote [Re: george, ) and i was digging around the 3dr site(as i usually do came across the press release for when you guys teamed up with GOD Games. this got my attention(i know it's old for some people here but i just found it) in addressing Duke Nukem Forever quote: "3D Realms, the game will be one of the first to support wide screen format and Dolby Digital surround sound." my question is if you are still planning on using a widescreen presentation or giving us the option to use that mode while playing the game? thank you for all your time and answers in this thread, it's been very entertaining and helpful. -kaiser -------------------the countdown has..........begun? Edit Reply http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (181 of 183)6/1/2004 7:20:46 PM Quote 3D Realms Forums: George, a few minutes of your time please! KaiserSoze Re: George, a few minutes of your time please! KaiserSoze] 05/25/04 05:26 PM [Re: george, probably the most talked about item today dealt with an apparent quote from pc gamer magazine and a game they will be covering in their august issue. *gulp, crosses fingers* is this game duke nukem forever? /faints -------------------the countdown has..........begun? Edit CyTex Reply Re: George, a few minutes of your time please! KaiserSoze] 05/25/04 05:35 PM Quote [Re: Shhh Kaiser! We don't want this thread deleted as well! -------------------"Our Octabrains are scary looking and do stuff." - George3DR "The stripper AI really sucks " - Joe Siegler Edit Reply Quote Pages: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | (show all) Previous Index Next http://forums.3drealms.com/ubbthreads/showflat.php?...6648&page=0&view=collapsed&sb=5&o=93&fpart=all&vc=1 (182 of 183)6/1/2004 7:20:46 PM Threaded 3D Realms Forums: George, a few minutes of your time please! Extra information 1 registered and 1 anonymous users are browsing this forum. 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