The Virtual Costumer - Silicon Web Costumers` Guild
Transcription
The Virtual Costumer - Silicon Web Costumers` Guild
The Virtual Costumer the costuming magazine of the Silicon Web Costumers’ Guild COSTUMING THE UNIVERSE OF The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild -1ISSN 2153-9022 February 2014 Table of Contents Silicon Web Costumers' Guild President’s Message From the Editor Feature Articles The Well-Dressed Doctor An essential guide to costumes of all the Doctors The Cybermen – Nightmare in Silver Learn how to create your own army, both old and new Recreating the “Impossible Astronaut” A NASA connection was the impetus for this costume How-To The Third Doctor's Sonic Screwdriver Discovering the history and design for an iconic prop Madame Vastra: Making Latex Prosthetics in Your Kitchen Learn to make the prosthetics for this Victorian alien Event Report Virtual Postcards from Gallifrey One 2014 All about the event, the people and the costumes Short Subjects Doctor Who Experience An exhibit in Cardiff Wales explores the series history Interview with the First Doctor Who Costume Designer Costuming for the First Doctor wasn't always easy Instructions Online for TARDIS Blue Envelope Spruce up the invitations for your next party or picnic Fantasy Makeup: The Doctor Who Universe A website with female fantasy and sci-fi makeup Parting Shot A photo that's just too good not to use Upcoming Calendar of Events Ongoing Events The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild The Virtual Costumer (ISSN 2153-9022) is a publication of the Silicon Web Costumers’ Guild (SiW), a non-profit, volunteer-run chapter of the International Costumers' Guild (ICG) 3 4 Copyright © 2014 Silicon Web Costumers’ Guild. This work is licensed under a Creative Commons Attribution-NoncommercialNo Derivative Works 3.0 United States License. Images, and material related to novels, movies, exhibits, or otherwise owned by others, remain the property of their respective copyright holders. 6 15 Authors with "*" beside their names are Silicon Valley Costumers' Guild members. 29 33 41 46 53 53 About the Cover 54 When the seventh series of the BBC television program Doctor Who premiered in 1970, it was the first to be made in color, and the old blackand-white opening title (left) had a complete make-over too. Like the original, the new title used “howlaround” feedback of a TV camera pointing at its own monitor. This one had red and green swirling flames, climaxing in a new logo design that reflected the psychedelic feeling of the era. Our colorful cover ushers in an issue devoted to costuming for this amazing series, which celebrated its 50th anniversary in November 2013. 54 55 56 57 -2ISSN 2153-9022 February 2014 Silicon Web Costumers' Guild Silicon Web Staff President: Kevin Roche Vice-President: Elaine Sims Treasurer: Bruce MacDermott Secretary: Deb Salisbury Website Editor: Kathe Gust Virtual Costumer Editor Philip Gust President’s Message Kevin Roche* Fortunately, I just finished building a time rotor core, because it’s one week after “Gallifrey One” and I was supposed to deliver this column the weekend of the convention. So wibbly-wobbly, timeywimey and allons-y, I can still turn it in on time! I’ve been watching Doctor Who since it first starting showing on PBS in the SF Bay Area, and Gallifrey One is the only media convention Andy attend. DW is also one of the only shows I’ve constructed media recreation costumes for. The first was the Vardans from The Invasion of Time serial, who on screen appeared as strange shimmering force fields. We accomplished that by cello-taping flat bags of superinsulation (very thin aluminized Mylar, thin enough that we could see through) open at the bottom for us to walk. There is something about Doctor Who that inspires my wickedly depraved costuming sense of humor. A grey silk housecoat in a community closet became the frock coat in a monochromatic version of “The Fourth Doctor as seen on a very old, very small black and white television set,” featuring a 37-foot long scarf knitted for me on very large needles by Jennifer Tifft. From the new series, there is Captain Jack Harkness, a character so appealing that I actually wore wool (itchy!) and sprayed my hair black to more effectively play his omnivorous rake. And then there was the Tiki Dalek (right), the construction of which I detailed in a construction diary at the Project Dalek Forum (yes, an entire web community of Dalek Builders) and wrote about as well in the March 2011 issue of Yipe! magazine. Kevin Roche's Tiki Dalek. Photo: Heather E. Croft. The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild -3ISSN 2153-9022 The Tiki Dalek* (TDK) is one of my few “creature” costumes, and one of my favorite to play, because its general zaniness (and island music soundtrack) seems to put a smile on everyone’s face. This year I finally thought to trundle him out to the poolside oasis at the LAX Marriott for some photos amongst the palms (alas! the cabana bar was no longer there, so we could only pretend to sip frosty tropical cocktails) and rediscovered his Pied Piper nature. An impromptu conga line formed behind TDK as soon as he entered the pool deck, which proved helpful in getting him up and over the little bridge, and I was quickly surrounded by a dozen dancing children. TDK actually managed 30 minutes of banter with the 8-and-under set before they wandered off and I could pop the hatch and change into my trunks for our photo shoot. Gallifrey One is actually one of our favorite events and very costume and cosplay friendly, and one of the few places where we’ve observed a more traditional fan base (from the original series) melding successfully with a much younger generation (discovering DW with the recent reboot). * I should also note that I’ve deployed just the bottom half of TDK to execute a “Tiki Davros”. February 2014 The wardrobe ingenuity ranges from screen-accurate cosplay (and crossplay) to creature costumes to wild concoctions like the “femme” versions of the Doctor, a plethora of Tardis- and Dalek-inspired dresses, and wild wackiness like the Tiki Dalek or Bryan and Mette’s “disco mode” for their Ogri (stone monolith creature from “The Stones of Blood”). This year Andy and I stretched our comfort level and produced an exhibitiononly masquerade entry that was all assembled store-bought clothing instead of constructed costumes (to create Mike Brewer and Edd China in a mashup of Doctor Who with Wheeler Dealers, an obscure but fun British car-restoration reality series). This foray into something more on the cosplay side of the game was great fun, and we expect Mike and Edd (and the Time Rotor) will make a number of repeat appearances. From the Editor Philip Gust* The BBC television series Doctor Who is a cult phenomenon in the sci-fi and cosplay communities. It began as a family show that first aired in November, 1963 in a serial format. The theme of time travel allowed the show to explore scientific ideas and famous moments in history. It was to have alternated between science and history, but eventually gravitated to sci-fi as the historical episodes proved less popular. PS. Conventions coming up! Include Costume-Con in Toronto at the end of April, from which Andy and I will be dashing directly to Des Moines where we’re delighted to be Fan Guests of Honor. The Virtual Costumer Volume 12, Issue 1 At first just an eccentric alien time traveler, the Doctor explored time and space in an unreliable time machine called the TARDIS (time and relative dimensions in space) that looked like a blue police call box outside, but was much larger inside. Only later did the writers develop the storyline of a renegade Time Lord on the run. Regeneration was also introduced later because William Hartnell, the first actor who portrayed the Doctor, was in poor health and the part had to be recast. Each incarnation had his own wardrobe that kept elements from previous ones, while introducing new and often more fanciful elements. I hope you enjoy The Virtual Costumer’s dive into the Time Vortex! PPS. Are you attending LonCon3 (This year’s Worldcon at the Excel in the London Docklands)? Andy and I are in charge of the Costume, Cosplay and Style area of the programme, and hope to make use of your talent and ideas. The first step is to fill out the programme volunteer survey The show was famously low-budget, and production staff were always scrambling for scripts, sets, costumes, and props that kept them under the BBC's strict budget. It resulted in some very creative story lines, using weirdly re-dressed BBC sets (in part of one story no set at all), costumes from BBC wardrobe or put together by the actors, and an assortment of recycled prop gizmos. The first twelve incarnations of Doctor Who. Photo: BBC. -4- Clothing worn by the Doctor, his “companions,” and assorted villains became the grist for generations of children who “played” Doctor Who, grew up as sci-fi fans, and eventually attended conventions in recreations of the show's costumes and its props, including the Sonic Screwdriver. As a kid growing up in the 1960s, I remember watching black and white episodes that were imported from the UK as filler. William Hartnell and especially Patrick Troughton were the Doctors that I knew. February 2014 The show also featured alien creatures. The Doctor's best-known nemeses, the Daleks, first appeared in a 1963 script that was rejected because of a BBC ban on “bugeyed monsters.” With no other script ready, the show was forced to use it, introducing the aliens that became the series' most popular monsters, and ushering in the BBC's first merchandising boom. This cleared the way for a menagerie of creatures, including the robotic Cybermen and an ancient earth race, the Silurians, which offered a rich vein of new material for costumers to explore. This issue of VC explores some of the costuming, the prop-making, and the creature-building opportunities that this venerable series has provided over its first fifty years. Leading off is Christopher Erickson, a renowned cosplayer and a leading Doctor Who character re-enactor, who talks about the essential elements every costumer needs to recreate his or her own favorite Doctor from head to toe. Next, Stacy Meyn and Tracy Newby introduce us to a “nightmare in silver,” the Cybermen. With a long pedigree in recreating everything from Storm Troopers to assorted aliens, they offer an introduction to these fearsome menaces, and present several projects that show how you can create your own from either the classic or the new series. With a family background in NASA and the U.S. Space program, it was only natural that Jennifer Wylie would take on the The Virtual Costumer Volume 12, Issue 1 mission of recreating “The Impossible Astronaut” from the episode of the same name. Her costuming odyssey and the techniques she developed make for some fascinating reading. I have a long-standing interest in propmaking, so what could be a better as a project than to recreate the classic Sonic Screwdriver, used by the Third, Fourth and Fifth Doctors? The biggest challenge wasn't construction, but the process of researching it and working out its shape and dimensions. The essential techniques that I illustrate in my article can be used to reproduce many other movie and TV props as well. Madame Vastra, was one of the more popular aliens in the Doctor Who series. Awakened from hibernation in the 19th century when her lair was disturbed during construction of the London Underground, she became a part of London society and a consulting detective to Scotland Yard. Sahrye Cohen describes how she made the costume, and created the complex prosthetics for the character in her kitchen, with little prior experience. With the Gallifrey One convention in Los Angeles barely over, we are pleased to present a series of “Virtual Postcards” from one of the premier Doctor Who creature cosplayers, Mette Hedin. Mette gives us an insider's view of the venue, the people, and the costumes at one of the largest Doctor Who conventions. Her report includes hall costumes and some of the best entries from the costume masquerade. -5- Here is a quick preview of what is upcoming in VC. The May 2014 issue will take us to the Wonderful World of Disney costuming. The many colorful characters in Disney's cartoon and live-action classics provide an opportunity for imaginative and occasionally goofy takes on some of the most iconic costumes anywhere. The August 2014 issue will be all about embellishment techniques and “Wearable Arts,” which incorporate unusual materials and construction techniques to create wearable works of art, and provide costumers with new avenues for creativity. I'm pleased to announce that the November 2014 issue is “Odds and Ends,” which includes a variety of costuming topics that don't always fit into a single theme. This issue will include a fascinating variety of articles on both common and unusual aspects of costuming, by some of the most interesting new and veteran VC authors See the Upcoming Issues page of the SiW website for details. Now is a great time to start writing for VC, and share what you know and love with your fellow costumers. Well, that's it for this issue. It's time for me to get back in the TARDIS and go on to my next adventure! Now where did I put that key? February 2014 Feature The WellDressed Doctor “Revelation of the Daleks”), he has worn clothing that has always been different for the place and time he was in. Christopher Erickson This article will present the basic outfits that each Doctor is known for with some resources for putting together the costume. Here is an essential guide to the costumes and accessories for all the incarnations of Doctor Who by a renowned cosplayer of the genre, including hints on where to locate those hard-to-find items. With the recent 50th anniversary of Doctor Who, there has been new interest in recreating the costumes. With both doubledigit Doctors and a number of companions, there are wealth of costumes to recreate. I am going to focus on the most typical outfits for each Doctor and a general outline for the different types of companions (people from the past, the “present” and the future). The Doctor’s outfits (except for the Ninth Doctor, Christopher Eccelston) have served to highlight that he is a man from another time and another world. His outfits have never quite fit into the time period he was on nor the planet he has been on. Except for a few times when he has changed clothing to match the era and planet he was on (such as when he wears a cowboy hat in “The Gunfighters” or when he wears a blue cloak as was custom on the planet Necros in The Virtual Costumer Volume 12, Issue 1 Copyright © 2010 Silicon Web Costumers' Guild The First Doctor The very first time we meet The Doctor, he is hiding out in a scrap yard in 1963 London. His outfit is that of an Edwardian or Victorian gentleman, not the suits or sport coats that were in fashion even for older men at the time. As recently described on the TV movie about the first few years of the show, An Adventure In Time and Space, the outfit could be described as similar to the Wizard of Oz. The basic outfit is dark checkered or houndstooth pattern pants (grey as the basic color), a wing-tipped collared shirt (or a shirt with a smaller collar), a vest (a houndstooth pattern, checkered or solid color in beige or cream would work best), black frock coat and ribbon tie are the basic items that are needed. Shoes are simply black dress shoes. The pants and vest can be located at thrift stores or in most men’s departments of any store that sells clothing. The wing-tipped collar shirt could be purchased at any tuxedo store or online tuxedo shirt sellers. I purchased mine at Buy The first eleven Doctors: William Hartnell (1963=1966), Patrick Troughton (1966-1969), Jon Pertwee (1970-1974), Tom Baker (1974-1981), Peter Davison (1981-1984), Colin Baker (1984-1986), Sylvester McCoy (1987-1989, 1996), Paul McGann (1996), Christopher Eccleston (2005), David Tennant (2005-2010), Matt Smith (2010-2013). -6ISSN 2153-9022 February 2014 For Less Tuxedo. A frock coat can be found at any seller of Victorian fashion. I purchased mine through the Gentleman's Emporium. The ribbon tie can just be a simple black ribbon purchased from any fabric store or could be made from a strip of dark blue or black satin fabric. Essential accessories for the First Doctor are a cane and monocle tied with black ribbon. The cane is of the twisted vine style and the monocle is worn around the neck. Other accessories can include a pocket watch, a pen light and a handkerchief. For the cane, check any stores that sell canes (such as a walking store) or online stores or even Ebay. A monocle or pocket watch can be purchased at Gentleman's Emporium or Ebay. A penlight can be found at any hardware store or car parts store. Any handkerchief will do. Right: William Hartnell as the first Doctor (1963-1966). Above: First Doctor's signature spiral cane with elk horn handle. The Virtual Costumer Volume 12, Issue 1 The Second Doctor The Second Doctor was described as a “clown” (by the First Doctor) and a “space hobo.” His outfit reflects his foppish nature and behavior. The main look is a pair of baggy black-andwhite checked pants, light blue button shirt, polka-dot bow tie (pinned onto the shirt), and baggy cutaway coat (also known as a morning coat). A paisley-patterned scarf pinned to the handkerchief pocket of the coat is the main accent that is necessary for the look. Basic dress shoes that are slightly scuffed will complete the look. The one item that is not always seen is the suspenders that he wears. It is a red pair with yellow fruit and flowers on them. A basic red pair will work. Resources for the shirt and scarf can be any thrift store or store that sells clothing. The checkered pants can be found at thrift stores or traditional chef’s pants with a -7- button closure can be substituted. There are numerous sites for chef’s pants, but three good resources are Chef Works, Happy Chef Uniforms, and Chef Uniforms. Make sure that you buy a pair that is one to two sizes larger than what you would normally wear. The cutaway coat can be found at tuxedo sites such as Buy For Less Tuxedo and Gentleman's Emporium. Another good source is to find out when a sale happens at a tux rental store. Before purchasing the coat, make sure to identify your size and buy one or two sizes bigger to get the proper baggy look. A basic bow tie will work. Cut off the collar band and sew on a safety pin to the back. A good source for suspenders is Suspenders. The one required accessory is the light blue recorder. Other accessories include his sonic screwdriver (he was the first one wield it) and the 500-year diary. The recorder can be found at most music stores or on Ebay. The sonic screwdriver is just a basic penlight that was mentioned earlier in the article. The 500-year diary is a licensed product as a journal or notebook and is available at Amazon and Ebay. Patrick Troughton as the second Doctor (1966-1969) – shows tie, handkerchief and checkered pants. February 2014 The Third Doctor The Third Doctor was a gadget lover and more action- oriented. With the show finally being broadcast in color for the first time in 1970, he was given a colorful dandyish wardrobe. The outfit is best described as a 1970s mod fashion with inspired Victorian touches. He wore a velvet smoking jacket of varying colors, large, frilled shirts (both the chest and the cuffs were frilled), and often bow ties. The pants were also varying, but were more subdued compared to the rest of the outfit. He was also known to sport a short opera cape with a colored lining. The velvet smoking jacket can be found at thrift stores or at the men’s department of most stores when in season. Victorian smoking jackets can also be found at the Gentleman's Emporium or at other Victorian clothiers. Vintage 1970s tuxedo shirts can be found at some thrift stores or at costume stores as well as on Ebay or Amazon. A tailor can also design one for you if you are looking for a specific color. The cuff ruffles might have to be created by a tailor as well if they Jon Pertwee as the third Doctor (1970-1974). The Virtual Costumer Volume 12, Issue 1 are not part of the shirt if you are looking for more authenticity. The larger bow ties are hard to find, but they might be located in a vintage clothing store or thrift store. Costuming stores or tuxedo stores might also be a location to find them. If an oversized bow tie can’t be located, a standard bow tie in a contrasting color such as black, brown or blue would suffice. Pants can be any type of dark dress slacks or pants. Shoes should be dress shoes in black or brown. The opera cape could be made if a pattern is found, but I had difficulty locating a pattern. You might want to have a friend help draft a pattern. Another idea is to purchase a Victorian-style opera cape and have a lining put in and the cape tailored shorter. The main accessory is the third Doctor’s Sonic Screwdriver (it has the yellow-striped stem). This accessory can be found on Ebay and Amazon -8- The Fourth Doctor The Fourth Doctor had the most bizarre costume to reflect his wacky outlook on life. His outfit has been described as Bohemian. The main part of the outfit was the multicolored scarf that he was known for wearing. The rest of the outfit went through a number of changes while retaining the overall look. The jacket he wore could be a reddish half-coat or blazer of a softer material or a brown or grey overcoat. He usually wore a white collared shirt with either a red cravat or a black Edwardian tie with a brown square patterned vest or a green scarf as a tie with a brown argyle cardigan sweater. Pants and shoes could widely vary, so grey or brown khaki or wool pants would work best with brown boots or dress shoes. Resources for most of the clothing items would be thrift stores, men’s departments or Victorian clothiers. The scarf has a number of resources. For those who want to knit the scarf, Doctor Who Scarf and Witty Little Knitter are the best resources for patterns and explanations of the various scarfs. Knitting-and is another site with just the Tom Baker as the fourth Doctor (1974-1981). February 2014 basic pattern in a text format. A basic search for “doctor who scarf pattern” on Google or Yahoo! Search will yield a number of other results that are helpful as well. For those who do not want to knit, there are two choices: The officially licensed BBC replica at Lovarzi (this is a UK website, so shipping will be from the UK) and the replica 12-foot scarf available from Amazon and ThinkGeek among other places. If a “close-enough” look works, you can find sellers of available multi-colored scarfs in the proper length. The basic colors would have to consist of brown, tan and red. The amount of accessories for the Fourth Doctor is staggering. The basic accessories would be a bag of jelly babies and the sonic screwdriver. For jelly babies, you can check candy stores such as Powell’s Sweet Shoppe or places that carry British candies or purchase them from specialty online stores such as JollyGrub or the English Tea Store. Put the jelly babies in a white or brown paper bag that is cut in half and the top rolled down. The Virtual Costumer Volume 12, Issue 1 The sonic screwdriver is available at Amazon or Ebay (choose the one without the yellow stem or do a keyword search for “fourth doctor sonic screwdriver”). Other accessories that were common to this Doctor are a plain wooden yoyo and a large battered brown felt hat. A wooden yo-yo can be found at small toy stores or online. The felt hat can be found at any store that sells hats or any of the online stores such as Village Hat Shop or Hats in the Belfrey. Make sure to purchase one with a cloth or ribbon band instead of the leather band. Any number of other whimsical items could be used as accessories such as rubber balls, rubber ducks, false nose/eyeglass combos and even tools such as pliers or wire cutters as well. -9- The Fifth Doctor The Fifth Doctor is the first of the more complicated outfits to put together. His outfit consists of a red trimmed tan Edwardian cricketer’s jacket, a white cricketer’s sweater, a dress shirt with red question marks on the collar, red and tan vertical striped pants and white canvas hightop shoes. Red socks are also worn as part of the outfit. A cricket sweater can be found at a store where cricket supplies are found or also at online sellers. The Doctor Who Cosplay group on Live Journal will also have production runs for the sweater. The pants would likely have to be sewn with a pattern. Patterns can be found at Laughing Moon. The fabric would have to have equal sized stripes. The fabric can also be found on Spoonflower. The basic jacket can be made from Simplicity pattern 2581 (Edwardian driving jacket) with some modifications. Other patterns may be available. The shirt can be any dress shirt with a red question mark sewn into it. The other item is a stick of celery that was worn on the jacket lapel. There are several places where fake celery can be found at Barnard Ltd., Just Dezine It, and Fake Food Online. Some modification may be needed to include leaves that could be found at a hobby or craft store. One could be made out of moldable plastic, such as Plastic Make. An example is their celery brooch. Peter Davison as the fifth Doctor (1981-1984). February 2014 Accessories can include a sonic screwdriver (the Fourth Doctor sonic screwdriver suffices), a red cricket ball and a fedora style roll-up panama hat with a red band. The cricket ball can be found at cricket suppliers. The panama hat can be found at hat stores, fancy suit stores or online hat sellers. The hat band fabric can be found on Spoonflower. The Sixth Doctor The Sixth Doctor has the most complex outfit, a brightly colored patchwork coat, yellow pants with blue pinstripes (this material also is the cuffs of the jacket), a white collar shirt with red question marks (similar to the fifth Doctor’s shirt), a blue or red with white polka dot cravat tied in a very large bow and a vest that changed over the course of his run on the show. The pants and cuff fabric can be found at fabric stores or quilting stores or online at Spoonflower. The cravat fabric can also be found at fabric stores. The vest can be a simple cardigan without the sleeves in a dark blue color. Another vest style is a bright red tartan. The coat is the hardest part to find. Replicas can be Colin Baker as the sixth Doctor (1984-1986). Cat lapel pin (right) The Virtual Costumer Volume 12, Issue 1 purchased online but tend to be expensive. A mockup of the coat can be found at the Doctor Who Cosplay group at Live Journal. There is a specific breakdown there that will help explain the coat construction. The shoes were green with orange spats. Green boots or shoes would work. The shoes can also be made green with Nu Life Leather Spray. Good tips on the type and color of the shoe can be found at the breakdown link. A quick word search for “spat pattern” provides a pattern or DIY sites for making spats. The necessary accessory is a cat pin for the lapel (right). Any pin with a cat would work but the best choice is an enamel pin. The other accessory is a rainbow patterned umbrella. This can be found at most stores that sell umbrellas such as Target. The Seventh Doctor The Seventh Doctor had a country gentleman’s look. His ensemble consisted of a colonial style roll-up panama hat with a red paisley hat band and the brim rolled up, brown or white sport coat jacket, a paisley silk scarf under the collar and lapels of the jacket, a yellow pullover sweater vest with red question marks, white dress shirt, red paisley tie, grey houndstooth pants and saddle shoes. -10- First brooch was china tortoise shell cat, introduced in “The Twin Dilemma” and worn through to “Vengeance On Varos.” See “Sixth Doctor” on Blogspot for more info. February 2014 The jacket, tie and pants can be found at thrift stores. The panama hat can be found at the previously mentioned online hat stores. The saddle shoes can be found at many shoe sellers. There is a knitting pattern for the vest at Witty Little Knitter or a licensed replica can be bought from Lovarzi. The Doctor Who Cosplay group at Live Journal will also do production runs from time to time for the vest. Another way to make the vest is to take a knit yellow vest and use red fabric paint to make to question marks. The jacket scarf can be made from a silken red paisley fabric that can be found at fabric stores or a licensed replica can be purchased from the same site as the Fourth Doctor scarf or the vest. The hat band can be made from the same fabric as the scarf or can be found on Spoonflower. A hatband can also be made from a headscarf by rolling it up and tying it. The main accessories are a pocket watch and his umbrella. The pocket watch is tucked into the handkerchief pocket of the jacket and looped over the scarf and hooked through the buttonhole in the lapel. A black umbrella with a curved bamboo handle is the easiest one to find. The orange question-mark handle umbrella is a hard find. Some do come up on Ebay or replica runs are done by the Doctor Who Cosplay group at Live Journal. One can also be made from the instructions found on this group. The Eighth Doctor The Eight Doctor has a Victorian gentleman’s outfit consisting of a green velvet frock coat, a double breasted brocade vest, wingtip collar shirt, simple grey cravat in a silken material with a pearl stickpin. Pants were simply beige dress pants and simple dress shoes. The frock coat may be found at Victorian clothing sellers or can be made from a frock coat pattern. A good pattern can be found at Laughing Moon. The wingtip collar shirt can be the same as the one for the First Doctor. A substitute vest can be single breasted from Victorian clothiers with the lapels or Sylvester McCoy as the seventh Doctor (1987-1989, 1996) can be made from a The Virtual Costumer Volume 12, Issue 1 modified pattern. The cravat can be a simple strip of cloth six feet long and about six inches wide. A stickpin can be found at online sellers. -11- Paul McGann as the eighth Doctor (1996). February 2014 The War Doctor The War Doctor from the 50th anniversary special (The Time of the Doctor) has a simple outfit. It is a battered leather jacket (very scraped up and destroyed), a double breasted dark brown Victorian style vest, a red and tan scarf and black pants and boots. The vest can be found at the previously mentioned Victorian clothing sellers, the jacket can be found at a thrift store and the scarf could be found at most stores. His one accessory is his sonic screwdriver. This can be found at Amazon and ThinkGeek. pants and black boots. The cut of the leather jacket is one with a fold-over collar with lapels and buttons. A decently worn-coat can usually be found on the rack at a thrift store. The v-neck shirt can be of almost any solid color (no patterns), but red, green and blue were the most common colors. Most men’s departments have a variety of these shirts. The two accessories most closely associated with this Doctor was his sonic screwdriver and the psychic paper. A toy version is available in a pack for The Ninth Doctor both on Ebay. The The Ninth Doctor is sonic screwdriver is the simplest of the available separately (as costumes. It was meant as the Tenth Doctor’s a back-to-basics approach sonic screwdriver) on that the new show had as well as bringing a Amazon, ThinkGeek and Ebay. A modern look to the outfit. The simple outfit substitute for the psychic paper is a consists of a battered black leather jacket, a black leather card holder with a solid v-neck long-sleeved shirt or sweater, black white paper sheet attached to one end or a similar Above left: John Hurt as the “War” Doctor (2013) – from the 50th Anniversary episode document holder. “Day of the Doctor.” Above right: Christopher Eccleston as the ninth Doctor (2005). The Virtual Costumer Volume 12, Issue 1 -12- The Tenth Doctor The Tenth Doctor brought a geek chic look to his ensemble. The basic was a brown suit with pin striping (blue in color) with a dress shirt (often blue) and brown patterned necktie (solid red also works) and tan canvas high-top sneakers (such as the Chuck Taylor All-Star shoe from Converse). He also wore a chocolate brown trench coat with the outfit. He had an alternative blue suit with brown pin striping and red canvas sneakers. For simple costuming, an off-the-rack suit with regular pin striping (brown with white pin striping or blue with dark pin striping) will work fine. The shoes can be found in a number of stores. A regular brown overcoat that has a softer material (not raincoat material) would work for the look. For those who are more ambitious, a suit pattern with a square cut to the front would be needed for sewing the pattern. The cloth for the suit is available from Spoonflower. The coat would be made from a heavy material (almost a suede or nubuck weight) or heavy kona cotton would be ideal. The liner for the coat would be a color to match the suit color. David Tennant as the tenth Doctor (2005-2010). February 2014 Accessories for the Tenth Doctor would be the previously mentioned sonic screwdriver and psychic paper that the Ninth Doctor would use. Other accessories would be rectangular-framed reading glasses or red/blue paper 3-D glasses. Some urban clothing stores will carry the glasses as might costume shops or online costume stores. The 3-D glasses can be found on Amazon. The Eleventh Doctor The Eleventh Doctor brought an English college professor look to the role. The ensemble usually consisted of a light red or light blue dress shirt that has a tiny square pattern, a burgundy or navy blue bow tie to match the color of the shirt, a pair of suspenders that matched the color of the shirt as well, black jeans with the pants rolled up to create cuffs and high-ankle black boots. He also wore a sport coat of brown square-patterned Harris tweed or grey Harris tweed with elbow patches. The dress shirts can be found in thrift stores or men’s departments. The sport coats can also be obtained from thrift stores. The suspenders can be found at suspenders.com (the one inch The Virtual Costumer Volume 12, Issue 1 or ¾ inch width works best). If you need elbow patches, a craft or fabric store will usually have them or you can find them at online sellers. If you would like to have screenaccurate shirts, the specific fabric is available at Spoonflower. Accessories for the Eleventh Doctor are his sonic screwdriver and a gold watch with the metal expanding wristband. The sonic screwdriver is available at the usually mentioned sites. A cheap watch can be found at Target, Walmart or K-Mart. Other popular accessories are the red fez or the grey Stetson hat. Both can be found at online hat retailers or at hat stores. The Twelfth Doctor The twelfth incarnation of the Doctor premiered on December 25, 2013 with a pared-down outfit. Actor Peter Capaldi, who plays the twelfth Doctor, fronted a punk-rock band in the 1980s. Earlier, around the time Tom Baker succeeded John Pertwee as the Doctor, he wrote a letter to the program's spin-off magazine declaring his fondness for -13- arch-enemy The Master, played by Roger Delgado. These influences are evident in his outfit, which, Capaldi predominantly shopped for himself. A hallmark are his brogue boots which, according to an article in The Telegraph, are from the British Boot Company, which Capaldi says are, “truly and archetypically English.” The BBC describes the coat as a Crombie, which can refer to either a style of coat cut in Crombie cloth or a coat made by Crombie itself. Crombie has denied making the coat shown in the first appearance, and it is more likely one custom made by Capaldi's friend, Sir Paul Smith. Crombie said that it did supply several coats to the BBC costume department for the new series, however.. Finally, the cardigan is from the John Smedley shop on Brook Street, which has examples of a style called the “Cavendish” in midnight blue New Zealand merino wool. It is the Derbyshire knitwear company's best-seller in the cardigan category. Above left: Matt Smith as the eleventh Doctor (20102013). Above: Peter Capaldi as the twelfth Doctor (2013-present). February 2014 A photograph on the io9 website (below) shows a startling comparison between Jon Pertwee as the third Doctor and Peter Capaldi as the twelfth Doctor. The similarities are strong enough that it may be a deliberate choice to return to a simpler style, and a sign of more classic references to come in the new season. Most of the characters have one outfit that they are known for and there are a few who have multiple recognizable ensembles such as Sarah Jane Smith, Rose Tyler and Romana. Most of the outfits can be made from thrift store finds or online stores. The Doctor Who Cosplay group at Live Journal also has a wealth of information with breakdowns and simple outlines for a majority of the companion characters. Their profile page has links to most of the information. The popularity of Doctor Who offers many opportunities to tackle sewing projects or put together costumes from found items that will look great at a number of events. A comparison of the third and twelfth Doctors may indicate a return to a more classic style. Christopher Erickson is a renowned Doctor Who cosplayer who has taken on the challenge of portraying many incarnations of the Doctor. He is also a fan photographer, and is managing editor and a writer for the “Science Fiction / San Francisco” e-zine. The Companions A specific breakdown of the companions would fill several magazines, so I will focus on the general types of clothing that were worn. They tend to fall into three categories: past, present and future/alien. Due to the wide range of clothing styles, there were few characters that had a definitive outfit with the exception being Captain Jack Harkness, Leela (companion to the Fourth Doctor), Adric (companion to the Fourth and Fifth Doctors) and Ace (Seventh Doctor companion). The Virtual Costumer Volume 12, Issue 1 A new series of posters introduced by the BBC features every companion from Susan Foreman up to Jenna-Louise Coleman, who was introduced in the 2013 Christmas Special -14- February 2014 Feature The Cybermen – Nightmare in Silver Stacy Meyn* and Tracy Newby* A dynamic duo of props and costuming effects talk about one of the most feared creatures in the pantheon of Doctor Who nemeses, and show you how to build them. Background “You belong to us. You will be like us. You are incomplete. You will be upgraded. You will be deleted.” To most Whovians, these chilling words were just read in the latest distinctive Cyberman voice (supplied by Nicholas Briggs, who also voices the current Daleks). Battlestar Galactica’s Cylons and Star Trek’s Borg Collective owe more than a few nods to Doctor Who and the Cybermen. One of the Doctor’s most prevalent foes, the Cybermen originally were an organic species from Mondas, Earth’s twin. As the Mondasian planet drifted out of the solar system, self-preservation efforts led to more cyber and less man, and they had no qualms about adding to their ranks by conscripting Earth humans via “cyberconversion” or “robotisation”. While there The Virtual Costumer Volume 12, Issue 1 Copyright © 2010 Silicon Web Costumers' Guild have been more Cybermen versions than Doctor regenerations, we will touch upon several of the more rank-and-file iterations and briefly examine some build methods using differing media. Conceptualized by humans Dr. Kit Pedler and Gerry Davis, the Cybermen debuted in 1966 during “The Tenth Planet” serial, with William Hartnell as the First Doctor. The early Cyberman costumes were created by BBC costume designer Alexandra Tynan, credited as “Sandra Reid.” Tynan trained at Belfast College of Art and worked as a costume designer for the Royal Shakespeare Company and the National Theatre before accepting a staff role at the BBC in 1964. “Mark/MK” variants would pop up during Classic Who, running the gamut of materials and props, some appearing more convincing than others. Cybermen costumes consisted of rubber diving outfits, repurposed flight suits, cricket player gloves, and Doc Martens painted silver. Chest packs, various tubing and PVC pipe, even practice golf balls could and did show up on the Cybermen, who seemed to change with every appearance on the program. Some design elements did remain consistent, such as the iconic helmet “handles” and rounded eyeholes. Typically silver or steel-like, black “stealth” Cybermen were seen in “Attack of the Cybermen.” Mondasian Cybermen, designed by Alexandra Tynan, used repurposed rubber diving outfits. Screenshot of television program from the Tardis group. on wikia.com. -15ISSN 2153-9022 February 2014 Build-a-figure classic and new series Cybermen toys, 2008. Photo: DrWhoSite Merchandise Guide, "Earthshock" Cyberman. Photo: Ash Cybershock. “Here they come…walking down the street…” Old Cybermen from “The Invasion” 1968, and November 2010 recreation. Photos: Life and Sciences blog on blogspot.com. The Virtual Costumer Volume 12, Issue 1 -16- February 2014 NuWho brought on a completely revamped and terrifying Cyberman, hailing from a parallel universe version of Earth and manufactured by Cybus Industries. The mission remained the same: make more Cybermen by “upgrading” humans and other lifeforms through an excruciating process of replacing organics with cybernetics and emotional inhibitors. Yet another redesign occurred in 2013’s “Nightmare in Silver”, featuring blindingly-fast, instantly-upgradeable Cybermen with layered armor, considered a merge between the Mondasian and Cybus Industries models. It bears mentioning that there have been Cyberwomen in the Who realm. Torchwood’s “Cyberwoman” involved Institute Director Lisa Hallett becoming partially converted and fully insane. Her Cybergetup is more Thierry Mugler than Thomas/Gorton. War Cyberman from “Nightmare in Silver” (2013). Cyberman by Russell T. Davies. The Virtual Costumer Volume 12, Issue 1 The 2006 two-parter “Rise of the Cybermen” and “The Age of Steel” showcased the crueler, more heavilyarmored, Art Deco-influenced Cybermen. Production designer Edward Thomas and his team, with Millennium FX’s Neill Gorton, made the Cyberman design much more imposing, at 6ft 7in with a heavy tread, and a burnished steel look with the Cybus Industries logo on the chest. -17- Partially converted Cyberwoman. Image from ProjectTorchwood on blogspot.com. February 2014 In “Doomsday”, the first Doctor Who episode to feature both the Daleks and the Cybermen onscreen simultaneously, Yvonne Hartman fights her “upgrade” and clings to a vestige of her personality to thwart a Cybermen attack, appearing to weep an oillike liquid. While she did not get armored, Mercy Hartigan briefly commanded the Cyberking dreadnought in the Christmas Special “The Next Doctor”, which also showed a Cybershade and Cyberleader. For a handy chart of the Cybermen hierarchy and related denizens over the years (plus a lovely little Dalek display), visit the Cybermen Designs page of the Doctor Who website. The Builds As far as popular builds, we will cover a Classic MK I and Nu Who (Russell T. Davies or “RTD”) era model. We will finish up by discussing some of our own vacuumforming ideas for Classic and Nu Cybermen. Visit the Cyberman Creator page of the DoctornWho website to familiarize yourself with Cyberparts and assembly, Bob Mitsch build Bob Mitsch built an amazing MK I Cyberman from 1975’s “Revenge of the Cybermen”. He wanted to “tackle a classic era Cyberman…because hey…Cybermen just rock.” No argument there. After mulling over a few versions, he chose his favorite Cyberman design, the 1975 “Revenge of the Cybermen” style. It turned out to be the first Doctor Who story he “rented and later owned on VHS.” The Gloves. After a rubber glove and paint debacle, Bob chose “silver nylon costume gloves you can pick up at any Halloween or costume store. They're long which helps so it'll slip well under the body suit and not slip out and show any skin. The real gloves were apparently leather motorcycle gloves sprayed silver by a company called Morley. I may upgrade to these but honestly I like the length of the costume gloves (so they won't slip out from the sleeve), the dexterity they give me.” Cyber-converted Bob Mitsch. Photo: Vickie Sebring. The Virtual Costumer Volume 12, Issue 1 The Body Suit. “I opted for a Neoprene Wet Suit. But it has to be a vintage style with the farmer john style -18- MK I front. February 2014 pants, and a jacket with center closure (not to mention virtually no brand name or design markings on it!). Also you may need to order one size larger then what you'd think you'd wear to allow for movement and some shrinkage due to paint.” Several painting experiments ensued, “…because neoprene absorbs the paint it takes ‘several’ coats and a primer to get it to really gleam silver. I tried putting clear coat on the pants the third time around but it didn't seem to do that much good but FYI. (The whole suit still needs minor touch ups every time after I wear it.) For a final coat I used metallic paint but silver should be fine otherwise. Fabric paint is another option here but I could never apply that evenly nor be satisfied the right shade of silver...but again FYI.” The Knee/Elbow Coils. “Still not quite sure what the BBC used for these as they certainly look like they had pretty full range of leg and arm motion. The best option I found was dryer vent tubing had for about 3ft length sections. I got the 4in diameter for the elbows and the 6in diameter for the knees. I refolded any loose hanging metal underneath (pretty easily moldable aluminum here) and then used duct tape on the underside to smooth those rough edges to avoid chaffing. For the elbows, I left the tubes intact to be slipped on. “For the knees I initially made them I two pieces [but] I re-did them with the 6inch diameter tubing and made a cut down the center that would face inner side of my The Virtual Costumer Volume 12, Issue 1 knee when worn. Then I added strips of velcro again along the overlap to seal them. I used more velcro strips around the top wetsuit portion and the bottom leather legging portion to attach them and also have it act as an extra connector for the wetsuit and leggings. I still had restricted movement but I could walk with that slow Cyberlumber and the knee joint held so I was happy.” New Connectors. “We took away 90% of the velcro, replaced most of the side tubes with a larger size and sewed on electronic wire ‘C’ clamps to connect the tubes more securely (yet allow them to be removed when the suit has to come off!) Works like a charm. The only tube issues I had was one of the remaining Velcro tubes did drop off and the body side tubes tended to bend oddly but they held on after several bystander brushes and a guy hugging me!” The Belt. “The BBC Cyber-Belt looks like it's pretty wide or thin depending on the Cyberman you're looking at and it's got sectional hexagonal look to it. My guess is that it's another plastic piece modified from an older costume in the wardrobe or custom made. For mine I took an old leather belt and sniped off the buckle and belt notches (so make sure it's LONG). Then I got some plastic tubing at used for gardening and plumbing in the 1-2-cm diameter range. I cut off two lengths to match the belt and then sliced them both length-wise down the center. MK I rear. -19- February 2014 “Using this new cut 'slit' I slipped both lengths over the upper and underside of the belt to create the edging. I thought I'd need some glue to help hold it on but to be honest the plastic was pretty strong and it held fine on its own. Once done I primed and sprayed the whole belt silver in 2 coats and put it on the suit using 4 velcro strips. Although to help hide the back joint, we used some spare leather already sprayed silver from my leather pants and folded it over the point where the belt met once with velcro and it masked it much better. “ New Belt. “I hated the fact my original belt wasn't sectional or terribly wide. Thanks to my good friend Alexi, a new one was crafted out of L-200 foam, using insulating 1-inch diameter tubes for the edges (which were cut in half and barge glued over the top/bottom for the trim) and put over the old belt to secure it back onto the suit. The back section was riveted on over the thin leather piece we crafted as the belt joint/velcro connector to make it look more uniform and hide the join.” The Side/Arm/Leg/Back Tubing. “Not entirely sure what was used here again on the BBC version. It looks like vacuum tubing so…I bought 5 sets (5 feet per set) of ¾-inch split wire covering - the black ribbed plastic tube one would use to centralize their wires and make it look neat going from TV to speakers or whatnot. I primed and sprayed all of these silver. Although even with a clear coat the paint had a tendency to chip off with moderate wear and tear so they The Virtual Costumer Volume 12, Issue 1 always need a touch up. I'll probably try the Krylon plastic paint next time.” The Shoulder/Back Discs. “For the two shoulder and back pieces or discs - it looks like BBC had special molded plastic pieces that could go over the tubes…I found a close match with large bottle mouthwash caps and 3-inch diameter spice tins. I went with the space tins since they had better scale and I only had to paint the tops of them. Plus they were metal so I debated using strong magnet to keep them on- but in the end we used velcro strips again. “The Leggings: In order to simulate the open legs I used the bottoms of leather pants. I used women's leather pants as they tapered better. I cut them off just above the knees and added velcro strips on both sides of the knees of the wetsuit so the leggings would fit over them with about 2 inches overlap.” The Boots. “I used a pair of black leather combat boots. Timberlands basically with a high ankle. I primed and sprayed these silver which worked fine but the paint tends to crack when worn so I plan to use the leather spray on them before wearing them again.” The Chest Unit. “The little I know about the BBC original was that it was refitted from the ‘Moonbase’ costumes. It's a fiberglass shell and the circuitry in the side panels are from an old TV set. I started with a long center cardboard box. I got mine from the box packing from my old DVD player. However a good wine bottle box should work too - as long as it's sturdy cardboard -20- Almost there! Stay on target… February 2014 and has as little writing/embossing on it as possible. I cut a hole in the bottom front of the box and took a cheap flashlight, unscrewed the top light and placed it in the hole. I stuffed it first with newspaper and used a little glue gun to secure it in place. Then I found some vintage 1930's radio speaker cloth that had a great crisscross pattern that looked close to the diagonal mesh used in the onscreen prop. I cut off a piece of this speaker cloth and glue gunned it on the front of the box. “Next I purchased two vintage ice cube trays (1950's or 60's- tin aluminum with removable ice cube section). I took out the ice cube sectionals and stuffed them both with newspaper and leveled it off with thin cardboard. Then I bought a second set of 1930's Radio Speaker cloth with a darker tone/denser mesh to look like the display version of the chest unit. I cut out two pieces using the trays to trace the pattern. I glued both pieces of radio cloth onto the ice cube trays. Another option on the chest unit sides I considered are those long rectangular tool parts trays with the clear plastic coverings like drill bit and screwdriver heads...or using license plate frames over ice cube trays or a cardboard shell. So FYI.” Back to the finished product. “I bought two sheets of thin foam. I cut out ‘frames’ for all three chest sections to cover the rough fabric edges and unify the look. It took a few attempts to get good looking 'false frame' or each but after getting something close I glued all three over the trays/box. Then I placed all three on thick cardboard and glued them together using 3M Super77 spray adhesive and more glue gun both at the side seams and onto the cardboard to be the base. Finally I primed and sprayed the entire chest unit with the silver spray paint. “Last touch - I bought four round black jacket buttons and glued them in the square pattern in the lower right panel so I would have a fake 'control' to hit and ‘activate’ my helmet gun. To help keep the buttons Screen-used chest unit for “Revenge of the Cybermen.” The Virtual Costumer Volume 12, Issue 1 -21- February 2014 attached, I used a knife to create small slits in the fabric and slipped the back of the buttons in with the glue. I attached the chest unit to the suit (remarkably light as it is) with two long velcro strips from the cardboard backing to both sides of the front zipper on the wetsuit. Not perfect, but it seemed to do the job really well. Total cost for the materials involved ran around $65.” The Helmet. “Unless you're naturally good with paper mache or fiberglass molding you'll probably need to buy a Helmet which is the most distinctive piece of this costume - the make it or break it part! I got mine from a UK seller…who made garage kit fiberglass copies of the ‘Invasion’ and ‘Revenge’ style Cyber-helmets. New Chest Unit. “This was the major piece I wanted to upgrade. A proper chest unit! Alexi helped me here again, crafting the base again out of L-200 foam. I used a '67 Chevy model kit for the fake circuitry and super glued it on the side panels. Then three sections of plexiglass were cut and rounded/sanded down and riveted over the sides. The third sheet was painted silver for opaqueness and glued to the middle section. “Once I got the Helmet - I found that you could still somewhat make out my eyes and mouth in it so I added a dark blue photography gel to the eye holes inside and a stretch of black nylon from some pantyhose for the mouth and they worked fine. HOWEVER! I found when wearing it the gel tended to fog up and ergo render me blind. So I've since put in black nylon for the eyes too so it'll 'breathe' and not fog up again. “To help keep me cool I also installed using velcro and duct tape two mini-CPU fans inside with a 9-volt batteries for them to run on. They're pretty quiet and make a good bit of difference in keeping my head cool inside.” Helmet tweak. “I re-enforced the mini-fans inside the helmet while replacing the dark blue gel at the eyes (which fogged up last time) with a stretched piece of black nylon. My visibility is not quite as good but at least I won't fog up!” We added some dark mesh-looking sandpaper over this and created the middle 'grill'. Then we added the same jacket buttons (sanded down to more of a flat and mate finish) to the right side panel and added some plastic wire (like those used to hold toys in their packages) for the button wiring. Then we cut off the bottom of a cup, made a resin copy to give it more solidity and glued it in place at the bottom for the 'lens'. We added a circle of plexiglass over this. Last touch, I glued together 5 strips of 3 silver bolts each and glued them on top of the center piece. We also re-outfitted the chest and the shirt piece with hooks and loops to more easily (yet securely) fasten and unfasten the Chest Unit to the suit.” As far as comfort factor, Bob warns that the costume can be “tolerated by the wearer for no more than 2-3 hours without a good break.” He definitely recommends Under Armor as a base. Bob also pointed us toward a “Cybermaniacs and Builders” Facebook group that shares the work of other builders who are doing different designs, such as the “Earthshock” Cyberman. Bob has recently started a “Tenth Planet” Cyberman build. Shiny! Bob’s MK I “upgrade” (photo by Kevin Kittridge). The Virtual Costumer Volume 12, Issue 1 -22- February 2014 Malaki Keller build Malaki Keller cleverly created an awesome RTD Cyberman using foam. This process is popular among anime fans who want to make the Gundam and mecha suits as they can get decent detail in a wearable, articulating medium. It is also a brilliant alternative to vacuum-forming if one does not have those resources. The photos on the next several pages show key steps. For all the pictures of Malaki’s build, visit his “Cyberman” photo album on Facebook. Malaki’s friend “Brian Uiga is a big fan of Inspector Spacetime…it was something I had heard of as a parody of Doctor Who, but not to any great detail. Thanks to Brian I was given the opportunity to create the iconic Circuit Chaps for [the] web series.” Above left: Assembling the helmet templates. Above right: Face template. Below left: Yes, that kind of foam, plentiful and fairly inexpensive. Below right: Layering the foam to form the helmet. Mal used a bandsaw to trim the pieces. The Virtual Costumer Volume 12, Issue 1 -23- February 2014 Above left: Getting the faceplate right. Above center: Assembling the torso templates. Above right: Head and chest coming together. Below left: RTD arm. Mal coated the pieces in vinyl and painted silver. The coating is Plasti-Dip aerosol and the paint is Design Master Super Silver. Below right: The piping detail for the joints. Mal used foam stripping glued over a fabric base. The base is then sewed together to make a tube and coated with vinyl. Extra coats were used for the joints so they would handle the wear and tear. The Virtual Costumer Volume 12, Issue 1 -24- February 2014 Above left: Now for those pesky hands by tracing the templates…so many templates. Above right: Layering the pieces on the glove. Below left: Sealing and painting the paws. Below right: Airbrushed shading to make the detail pop, and then added a coat of clear gloss to seal. The Virtual Costumer Volume 12, Issue 1 -25- February 2014 Test fitting: Mal’s RTD “upgrade” is nearly complete. Photos: Makaki Keller. For all the pictures of Malaki’s build, visit his “Cyberman” photo album on Facebook. The Virtual Costumer Volume 12, Issue 1 -26- February 2014 Tracy's Vac-forming Tips I will not go into all the methods for the art and science of vacuum-forming or vac-forming. I just want to talk about basic techniques to show of how many of the Cybermen seen on TV were made. Even the Stormtroopers of the original Star Wars trilogy were vac-formed. It is a great way to do “hardware” or rigid costumes. First, a few disclaimers: 1. There are a few up-front expenses like building the heating box. You can use your oven with LOTS of ventilation. 2. The process requires some sculpting skills, mechanical skills, patience and a willingness to shed some blood as well as sweat in the process. 3. It can get VERY stinky and some plastics release somewhat toxic fumes. 4. Once you have gone over to the Vacside, you won’t want to come back… What parts of a Cyberman can and in my opinion should be vacuum-formed? Definitely the helmet: lighter than fiberglass and likely cooler than layers of foam that is basically insulation. It has a rigid quality that is only matched by metal, fiberglass (too stinky for most people), or clear coating the dickens out of other medium. Having built Star Wars Stormtroopers, Colonial Marines armor (Aliens), and a few other odds and ends with vac-forming, it is my preferred method for making “hardware” costume pieces. There are several reasons: 1. Once made, the molds last far longer than silicone molds for casting resin (some molds are made of stone, wood, metal or fiberglass). Add in some polycarbonate plastic detail pieces and you have a nearly indestructible mold. 2. With nearly indestructible molds you can build as many sets as you want: can we say ARMY of Cybermen? 3. Molds can be duplicated and resized to fit taller, shorter, thinner, or thicker costumers. 4. Spare parts are easier to produce, and save time over repairing other mediums. 5. It is easier to trade parts or (I do not encourage copyright infringement) sell bits to help fund a TARDIS project. If you go this route for building an RTD or “Nightmare in Steel” Cyberman, you will need access to a vacuum former. Professional shops can pull parts for you, but they want the molds to be metal, wood or fiberglass; Ultracal 30 molds are too fragile for their machines and can crack or shatter when they pull the parts and bang them out of the sheet. If you are like me, you are a do-it-yourselfer and want to build your own. Making the table Making your own vacuum former is not too hard, and once you have one you will thank me later. A vacuum forming system has two parts: the heating box and the vac-table. The heating box must generate enough heat to cause the plastic to become soft and pliable, around 250 to 350 degrees F, though some materials form at higher and some at lower temperatures. If you are very careful you can build frames that fit inside your oven, but only do this if your kitchen is ventilated VERY WELL! Gases released by heated or burning plastic can be toxic. If you build your own box, you can use electric dryer coils, 220V, 3-phase circuit, or even electric hot plates for each square foot (4 for a 2’ x 2’ box, 6 for a 2’ x 3’ box, etc.). These run on 110/120V wall outlet voltage and amperage. If you are not electricallyinclined, have a friend help you out. Use 16gauge (or thicker) aluminum that can be riveted or screwed together. Even if you use your oven, you will need to build the table as well as the frames that hold the plastic. The table should be slightly larger than the largest frame. Use sturdy marine grade plywood at least ¾” thick and cover it in neoprene foam rubber. Cut a hole in the middle of the table to accommodate a plastic elbow fitting that attaches to a large shop-vac to pump out all the air between the hot plastic and your mold(s). Vac table exploded view. Drawing: Cris Knight. The Virtual Costumer Volume 12, Issue 1 -27- February 2014 Make the frames of ¼” to ½” thick wood that is 1 ½” to 2” wide. Use hinges, screws, or other fasteners to hold the front and back frame pieces together. If you are pulling small parts you can use smaller dimensions, with the maximum size being what your oven or hot box will handle. Making molds Once you build a vacuum forming system, the main costs are plastic, electricity and molding materials. Clay is not too expensive and oil based clay can be reused if you take care not to get any foreign materials mixed into it. Ultracal 30 is a plaster-like material that can be poured into a first pull off of a clay or wood mold. You can sand, carve or shape it later to get the finished mold. A drawback is they can be heavy for making large parts (chest plates, thigh pieces, etc.). You can make your molds from pink art foam by layering it together and using a thinner plastic for the first pull which I would fiberglass into. Yes I did say the other F word. Fiberglass is great for a mold as it is light-weight, strong, flexible (unlike Ultracal), and can be used with Bondo for a mold as precise as you need it. For mold making, visit the lazywebs and locate many examples of what is done professionally for manufacturing, and by artists for various projects. Working with the plastic Start with high impact polystyrene (HIPS), which has a low forming temperature. You can find it at Tap Plastics or most other plastic suppliers. It takes great detail, especially in lower thicknesses. It is similar to the styrene used in plastic model kits and the glue is a solvent that melts the two pieces together. Other plastics like ABS, acrylic or polycarbonate require different forming temperatures and can be finicky to handle as their forming range is tighter than that of other plastics. I recommend buying an inexpensive band saw to make cutting out parts easier. Trim the plastic fairly close to the finished size and shape after removing it from the frame. For very close trimming use a Dremmel or similar electric hand tools and some sandpaper on a wooden or rubber block. You can glue, rivet, bolt, Velcro, or attach the parts with magnets. Finishing the plastic Cybermen are essentially silver, so you just need the surface to be consistent with the material surface you are trying to duplicate. Fill in spaces, gaps or gouges with Bondo, model putty, or take scrap pieces and mix it with the glue to make a paste that will fill the gaps. A good sandable auto primer in gray works great for this. You can always sand the finish colors between coats to get a Above: Example of vacuum-formed Cyberman helmet. The Virtual Costumer Volume 12, Issue 1 -28- smooth finish. Paint hides mistakes or goofs like nobody’s business. Hobby, outdoor, and automotive paints will stick to HIPS. If you want distressed surfaces or something that looks leathery or like rough metal, you can over-heat the plastic slightly so it “orange peels” a bit to create the look of rough hammered metal. Use a clear coat to protect the paint. Acknowledgements Special thanks to Bob Mitsch and Makaki Keller for allowing us to use their photos and project descriptions. Stacy Meyn was doomed to a fate of costuming and prop-building as mom performed in music and theater groups and dad scratch-built intricate historical and sci-fi models. Stacy has worked on and won awards for softwear and hardwear in the Star Trek, Star Wars, BSG, Firefly, Aliens, and Jin-Roh realms, and enjoys dabbling in period costuming. Someday she will learn to sew more than a blind hem stitch. Tracy Newby is a Sci-Fi and historical costumer who wears many hats... and helmets:501st Stormtrooper Legion, Battlestar Galactia, Firefly and Star Trek. Having learned from professional prop makers in L.A., he is always happy to pass on what he has absorbed from studying at the feet of the masters -- vacuum forming, mold making, resin casting, fiberglassing and machining of steel, aluminum and plastic and you have some great hardware. He can also work with "software". February 2014 Feature begin to regenerate, but his companions are horrified to witness the astronaut shoot him again, killing him before he can fully regenerate. Recreating “The Impossible Astronaut” Later, they are surprised to meet a younger incarnation of the Doctor. He is attempting to locate a young girl who made a series of mysterious phone calls to the U.S. President asking for help. They trace her to the space center in Florida, where they again encounter a figure in an astronaut suit. In danger, and without thinking, Amy picks up a gun and shoots at the suit. However, she realizes too late that the helmet's visor has opened to reveal the little girl. Jennifer Wylie An ardent Doctor Who fan pays tribute to her NASA roots by recreating the Apollo 11 spacesuit from the season six episode, “The Impossible Astronaut.” Back in 2011, I decided to make the Apollo 11 astronaut suit from the Doctor Who episode, “The Impossible Astronaut.” I had a vested interest in this project, not just as a fan of the television show, but as a fan of the space program in general. My father worked in the Mission Control Center of NASA’s Johnson Space Center in Houston for about as long as I had been alive, so I grew up with a great fascination for the stars and planets. “The Impossible Astronaut" is the first episode of the sixth series of the series, and is the first of a two-part story that concluded with "Day of the Moon." In the episode, Amy Pond, Rory and River Song are summoned to Utah, USA, by the eleventh Doctor. While on a picnic, a figure in an American astronaut suit emerges from the nearby lake. The Doctor approaches it, but warns his companions not to interfere. The astronaut shoots the Doctor, causing him to The Virtual Costumer Volume 12, Issue 1 Copyright © 2010 Silicon Web Costumers' Guild What follows is a “build diary” starting from when I first decided to start the project. I'll start by saying that building a “jumpsuit with just some stuff on it” is not an easy project, especially when it comes to the fit and the finish, and making the costume worthy of bearing the honor of the NASA patch. Here we go! Jennifer Wylie as River Song, from the episode "The Impossible Astronaut." Astronaut photo: Jade Falcon. Background image: BBC. -29ISSN 2153-9022 The first thing I had to do was research the design and materials. For that, I picked the brain of fellow space junky Phil Gust. It turned out that he had a copy of a new book put out by the Smithsonian Institution called Spacesuits: The Smithsonian National Air and Space Museum Collection by Amanda Young, with photographs by Mark Avino (ISBN 978-1-57687-498). It has a wealth of February 2014 information, including reference photos and descriptions of the materials and the construction techniques that were used for almost every spacesuit ever made, including those from the Apollo era. After looking at his copy, I quickly ordered my own through Amazon. Wow! My plan, such as it was, was to make a muslin for fit, use some lightweight fusible interfacing to fuse the muslin to lightweight twill, and from there to fuse that to the final fabric to create the right amount of weight and durability. I picked up the twill at Hancock's Fabrics for $2.99 a yard on sale, and found the final fabric on sale at at Fabrics R Us in San Jose, California. The first thing I had to do was find a pattern. You would think that finding a jumpsuit/coverall pattern would be easy, it wasn't! None of the big makers (Vogue, Burda, Butterick, McCall's, Simplicity) had one. I finally found one from Kwik Sew, 3389 (right), but I had to go to four different stores to get my hands on one. I also wound up making extra trips to the store for basic supplies simply because as I have not really done any big projects in three years, I hadn't realized that I had run out of important stuff that I needed, like a seam gauge, marking chalk, and thread. (Who ever runs out of plain black and plain white thread? THIS GIRL!) So, while I got a lot done, I didn't really make a lot of progress at first. Spacesuits: The Smithsonian National Air and Space Museum Collection was a guide for my project. The Virtual Costumer Volume 12, Issue 1 Now I was ready to put together the set of muslin coveralls. It's admittedly very strange, creating something that is not only not fitted to me, but is supposed to be bulky. I'm not used to that, so my usual modus operandi of just 'draping a pattern to fit' was not going to work this time. I also had to make pants, and I HATE making pants. Making pants is only second to setting in sleeves, and I hate that the most! I had five -30- I used this Kwik Sew pattern 3389 for the coveralls. months to get this done (actually four; I didn't want to have to be in a crunch the two weeks before Costume-Con 30) and I had to figure out how to transport the darned thing. It was going to easily take up my biggest suitcase and then some, so I had to employ some help by someone driving down to take it for me. Despite flying on Southwest Airlines with free baggage, I thought that I might get quite a few 'love notes” from the TSA along the way, and since I would have to send the helmet down by car anyway, I might as well save myself the aggravation. February 2014 of crying, a bunch of seam ripping, more sewing, more crying, and a couple of moments where I gave serious thought to just dumping the whole pile of fabric onto the driveway and setting it on fire. Inside view of the overlocked seams and the zippers There was a month where I didn’t do anything except for assemble the muslin shell. While the shape was promising, getting it to fit over the football pads that I was going to wear underneath to get the proper shape was proving…well… impossible! This involved several episodes Home stretch! I needed to find patches that looked ‘weathered’ but nothing I found on-line looked right. So, I got some printable fabric, ran the designs I found online through my printer, and overlocked the patches onto the jumpsuit. The Virtual Costumer Volume 12, Issue 1 The only reason I didn’t decide to just chuck the whole thing was because I had dumped a considerable amount of money into purchasing the helmet. There was just no way I could fabricate what I needed, especially when it came to a gold opaque-toflash-photo visor. I finally stopped crying, had a couple of beers (not necessarily in that order) and got down to business. (Above) TAP Plastic drilled the holes in the disks, and I used a Sonic Screwdriver screw driver to attach them. (Below) I bolted them through plastic canvas to hold the shape. Once the muslin finally fit, getting the layers cut and sewn together was actually relatively easy. However, I discovered when I went to overlock the inside seams that the fluff from the quilt batting was preventing me from getting the needles into the fabric, so I had to take a very fine scissor and carefully cut the fluff out of all the seams. This was tedious and time-consuming, but I got to chat further in-depth with Phil and Kathe about the costume, and Kathe was kind enough to allow me to use her Serger. After getting that done, we went on a trip to Orchard Supply Hardware to look for the “bits” to put on the front. Thankfully, the trip was fruitful and Phil helped me find some plumbing couplers that worked perfectly. I used nail polish to color them blue and red, and purchased some plastic discs from TAP Plastics to make the backings. Front of jumpsuit with the disks attached. -31- February 2014 The backpack is cardboard box, covered with the same fabric as the spacesuit, so it’s very light. It connects with plastic clips to straps sewn into the shoulder seams of the suit. I purchased the helmet online from Space Toys. Although it came with a nylon cover, I created a secondary cover for it out of the same fabric as the suit so that it would match. It's extremely hot to wear! I have to safety pin a washcloth to my undershirt and put "blue squishie" ice packs in it on my chest and the small of my back. I can tolerate wearing it with ice for a few hours- without ice, about half an hour! Front of jumpsuit with couplers, and magnets. The hoses are pieces of rope covered with the same fabric as the suit. Rare Earth magnets glued to the rope and inside of the plumbing connectors lock them into place. The gloves are knit gloves with blue PVC caps glued to the tips. Black nylon backing was folded to create the hand, and attached to a cuff of matching fabric from the suit. I originally ordered a pair from Space Toys, but they were too large, so I made my own version based on their ‘pattern’. The black nylon pieces were ‘cannibalized’ from the purchased version. The Virtual Costumer Volume 12, Issue 1 Despite all the heartburn, setbacks, and tears, and thanks to some support and advice from friends, everything finally came together, and I managed to finish the costume in time to enter it in the scifi/fantasy masquerade at Costume-Con 30 in 2012. I was very proud of what I had accomplished. For me, recreating “The Impossible Astronaut” was my very own “Space Odyssey.” Jennifer Wylie is a sci-fi and fantasy costumer who is a fan of a number of genres, including Girl Genius and Dr. Who. She has been the masquerade director for Silicon, and was recently masquerade codirector for Gallifrey One in 2010. Jennifer Wylie as River Song from the episode “The Impossible Astronaut”. Photo: © Richard Man. -32- February 2014 Feature The Third Doctor's Sonic Screwdriver Philip Gust* A prop maker discusses the problems of recreating props from movie and TV shows, and illustrates by taking us through the steps he followed to research and uncover the design of the Third Doctor's Sonic Screwdriver. One area of costuming that I specialize in is prop-making. I have always been fascinated by the props and accessories that help bring costumes to life. If, as Mark Twain says, “clothes make the man” then, to tweak his conclusion, costumers without props have little or no influence on society. I especially enjoy recreating props from movies and TV shows. One of the biggest challenges is to determine exactly what the prop looks like, its dimensions, and what materials and finishes will reproduce the original. However, recreating movie and TV show props doesn't start out with construction: it starts with research. Without good research, the prop maker has no way to know what to construct, and no guidance about the materials and techniques that were used to create the original that can provide guidance on how to make a reproduction. The Virtual Costumer Volume 12, Issue 1 Copyright © 2010 Silicon Web Costumers' Guild For modern props, research is not hard. In many cases, the prop still exists and may be accessible when it appears in a traveling exhibit, like the ones for Star Wars, Star Trek, or Lord of the Rings. In some cases, people who have access to the prop or the plans used to make it may publish the information. Sometimes, the prop even comes up for auction. In other cases, a combination of techniques can be used, including measurements from high-quality photos of the original, and interviews with those who made it. It is often possible to make a close reproduction because so much information is available. For older props, the situation is different. The prop often no longer exists because it was lost or stolen, the studio destroyed or discarded it, or it was heavily modified later and is no longer useful for reference. Often, there is also a lack of high-quality photos available, and those who want to reproduce a prop have to rely on “screen caps” and secondScreen-cap of Third Doctor's sonic screwdriver from “The Sea Devils”. -33ISSN 2153-9022 hand sources like interviews with people who had access at one time, or toys makers who sold a version of the prop when the movie or TV show first came out that bears only a passing resemblance to the original. The important thing to realize with older props is that no amount of research will lead to The Truth. Unless you stumble on the original during your research, any reproduction is only an approximation, and yours is no more or less valid than the next. A case in point is the Third Doctor's Sonic Screwdriver from the Doctor Who series. The original version of this iconic prop was used by Jon Pertwee between 1970 and 1974, and also later by several other incarnations of the Doctor. While not as flashy as ones of later Doctors, its classic design and the fact that it was used for so long makes it attractive as a prop-making project. The fact that is is an older prop also allows me to illustrate some of the methods and also the pitfalls. February 2014 The author of the blog was working on the 1992 Doctor Who exhibition with exBBC visual effects man Ian Scoones, when Ian told him the story of how the prop came to be in Doctor Who. Research One of the first things I do is determine whether the pop still exists and who owns it. This is a great help in locating images and determining whether the original is available to view. In this case, I looked for photos from the “Doctor Who Experience” exhibit currently in Cardiff Bay, Wales. [See the Short Subject on page 53 for details – Ed] The exhibit claims to include many original costumes and props from the show. Photos from the exhibit (right) show sonic screwdrivers for both the Third, and the Fourth and Fifth Doctors. This is not good news, because most sources say that the Fourth and Fifth Doctor's prop is just a redress of the one used by Third Doctor. If that is so, there is no way both could appear in the exhibit. Consequently, at least one must be a later reproduction, or made especially for the exhibit. Still, they were probably reproduced using some kind of reference material, so I filed them away. “He couldn’t recall exactly the year, but settled on the late 1960s, he’d got wind that Gerry Anderson’s Century 21 Studios were selling off all their props and models and thus he was invited to purchase some of the stuff. He jumped in a van and tootled over to the studios with his assistant Mat Irvine and loaded the van to capacity with loads of stuff – much of which would end up in Doctor Who in one shape or another. One particular prop would become the Doctor’s trusty Sonic Screwdriver.” Sonic screwdrivers for the Third Doctor (above), and the Fourth and Fifth Doctors (below) from “Doctor Who Experience” exhibit. Both cannot be “original.” Next, I tried to locate who owns the two screwdrivers on exhibit or failing that, who was behind the props that appeared in the exhibit. After following a number of dead-ends, I finally stumbled a 26 April 2011 entry on the PurpleBlancMange blog that provided a wealth of information. It was written by a man who was not only involved in the props for an earlier Doctor Who exhibit, but is also in the industry, says that he handled the original, and had spoken to many of those involved with the show. The story is fascinating. The Virtual Costumer Volume 12, Issue 1 When asked at the opening reception for the exhibition how many screwdrivers there had been, producer John Nathan replied, “Just one.” This confirms the common wisdom that the Third, Fourth, and Fifth Doctors used the same prop. According to the blog's author, “It’s clear that Sonic Pertwee had is the same that Davison had; on the central grip ring is a large gouge in evidence during “The Carnival of Monsters” – and it’s still in evidence during Davison’s tenure.” Apparently, not only did Pertwee keep nicking it with his rings, but Tom Baker kept damaging the prop, usually by bending the emitter head, so it was always being bent back into shape. It was eventually refurbished, its paint touched up, and it was given a bit of a polish. According to the -34- February 2014 blog's author, “the prop was made of metal, so naturally it’d be very durable and it’s no wonder that it survived pretty much intact.” At that point, producer John Nathan let loose with a real shocker: “Remember the original was on my desk? Well someone waltzed in one day and nicked it!” Dunsterville. “He was given some pictures and some drawings and told to come up with a quick little prop based on these items.” According to the blog's author, Dunsterville had passed away and his wife, who worked with him, was reluctant to talk about it. So, according to reliable, named sources, the original screwdriver handle really was a hand-made, metal prop screwdriver used in Thunderbirds are Go! movie. No other information is likely to be available unless the prop itself or the pictures and drawings used to build it are found eventually. Barrel of the "sonic screwdriver" was a regular screwdriver prop from Thunderbirds are Go! So not only do we have confirmation that the same prop was used by the Third, Fourth, and Fifth Doctors, we also know that it was refurbished at least once, that it was made of metal, and that the original was acquired from the Gerry Anderson Studios around 1960. Finally, we now know that it had been stolen from producer John Nathan's desk before 1992. Neither the props in the current exhibit is “original” and it is unlikely that there are any high-quality reference photos of it from Doctor Who for reference. Is there any evidence of the original prop in a Gerry Anderson production that might be helpful? According to the blog's author, there is. “Sometime later, a matter of months maybe, Thunderbirds had returned to our screens and was suddenly all the rage with children up and down the country. My brother came home with a bunch of episodes and some of the films on VCD and so we The Virtual Costumer Volume 12, Issue 1 watched them together over a few weekends. Thunderbirds are Go! was one of the films and to my amazement as we were watching, there for all to see was the Sonic Screwdriver in its original form – it was just a normal screwdriver being used by one of the Thunderbirds team to repair a doomed space ship.” (above) The next question is, whether this was a custom piece or something commercially available. There has been much speculation about whether it was some kind of medical device or something from a DYI store that Anderson's crew purchased. According to the blog's author, he first asked Thunderbirds are Go! Director David Lane, who remembered the prop and said that they had it made by someone on staff whose job was to produce all the metal pieces for the show. The man who was in charge of the props and model department said that the prop man's name was Tony -35- The blog writer also notes: “When Jon Pertwee inherits the prop as the Doctor’s Sonic Screwdriver in 'The Sea Devils', it’s been modified a little with pin striping tape, heat shrink and various other oddments to break up the bland silver mass of the piece (this being the early 1970s when designers used a rich and vibrant colour palette for almost everything), but the most notable addition is that of a bullet type affair with a ringed halo surround added to the top. It remains looking like this for just five stories, after that, all the adhesive material is removed, quite possibly due to it having started to peel off with handling in the course of making the episodes.” February 2014 At left are images of Pertwee holding the Third Doctor's sonic screwdriver with and without the added embellishments. The community owes a debt of gratitude to PurpleBlancMange for sharing what he knows about this prop on his blog. Highly recommended. Dimensioning Sonic Screwdriver with and without pin striping tape, heat shrink, and other oddments. We now know everything we're likely to know about the prop, so it's time to start dimensioning it. Dimensioning is the process of drafting the replica prop and determining its original shape and size. For modern props that are still available, the franchise will often allow a toy or collectables company to scan the original. Unless there is some special change required (e.g. for electronics or mechanical integrity), measuring the replica prop can be a good substitute for directly measuring the original since it is much more available. High-quality photos can also be useful for deriving the size and shape of the prop, and can provide a wealth of details from many different angles. Determining the shape and proportions from photos in fairly straight-forward. The trick when working with images is to identify a reliable scale for the prop so that it is not only the same shape but also the same size. Dimensioning forward The most common way to determine the scale in a set of photos of the prop is to identify scale items in the photos that will The Virtual Costumer Volume 12, Issue 1 -36- enable you to determine the scale of the prop itself. I call this dimensioning forward. If you are lucky enough to have a ruler in the photo, you can scale the photo from that, and then either print it and measure with a ruler, or use on-screen tools to determine dimensions. Otherwise, you will need to determine scale using a combination of scale items in the photo whose sizes are known or fall into a narrow range. To do this, pick one of the scale items and compute the scale based on it. Then repeat the process for other scale items in the photo. You will eventually arrive at a scale that is in relatively good agreement for all the scale items in the photo. At this point, you have a working scale for the prop itself. Repeat this process for other photos and compare the prop scale derived from each. Give higher weight to scale items that are more reliable. For example, ruler or a coin are relatively reliable scale items, while a hand or finger is much less so unless you know a lot about the person in the photo. In general, use an “average” size of body parts for each gender unless you know otherwise. Reconciling backward Once you have scales for the prop from a collection of photos, they should fall within a narrow band, and you will need to determine the final scale from these. Remember, there is no Truth, only evidence and judgement. Just make sure that the scale you come up with is internally consistent with measurements from the photos. February 2014 To verify this requires going through a process that I call reconciling backward. Take your final scale, go back to each photo, and use the relative size of the prop to the scale items you used earlier to determine their sizes. They may not be what you came up at first, but make sure they all fall within a plausible range, taking into account that there is error inherent in any measurement. If everything checks out, great! Otherwise, you'll need to go back through your scale item measurements and see where errors may have occurred, then repeat the process to come up with new working and final scales for the prop. Remember, you cannot eliminate all inconsistency: there lies madness. Decide how much inconsistency you're willing to live with, document your decision, and don't look back. Sources of dimensioning error There are several sources of errors to watch out for when dimensioning from a photo or screen image. Precision errors: This is the error in the precision of your measurement device and scale. I recommend always using metric for measurements. Working with 1/16 or 1/32 inch measures is just not worth the headache and potential errors in calculating based on them. If you are using on-screen tools to measure an image, I recommend zooming in as far as practical to improve precision. If you measure a printout, always use a magnifying glass and good light at an angle that won't throw shadows. The Virtual Costumer Volume 12, Issue 1 Observation errors: These come from your eyes not being incident to the ruler and image. It can result from parallax between your two eyes, but even if you close one eye it is still difficult to eliminate this kind of error. I recommend repeating measurements of scale items frequently to verify previous ones, and average the measurements. Image errors: This error is caused by problems with the image you are measuring. A common problem is that the prop is not incident to the image plane. If one end of the prop recedes from the camera, the image will be foreshortened. It is possible to roughly compensate for this by estimating the angle and extending the length accordingly. For example, if you estimate the angle to be 25 degrees, increase the measured length by around 10%. The greater the angle, the greater the error from inaccurately estimating the angle. You can also use this angle to adjust other measurements you make from the image Another problem is a “fish-eye” effect from the camera being too close to the prop and distorting the image. I recommend not using images where the incident angle is too large, and avoiding fisheye images because it is so hard to compensate. -37- Example I will show how this works in practice with the Third Doctor's Sonic Screwdriver. There are many replicas out there, but absent direct measurements from the original, their makers followed a very similar process. Since there do not appear to be publicity photos that show the prop in any detail, I used several frame captures from episodes. This is not uncommon for props from TV shows of that era. The fact that the prop was used for so long gives us a better chance at finding ones with good scale items. I decided to use the Thunderbirds are Go! image shown earlier and several Doctor Who Pertwee screen caps. I also decided to use higher-resolution images of the prop for the Third Doctor from the “Doctor Who Experience” exhibit. I definitely treated those with some suspicion because so little is known about the prop on display, but it was useful for comparing shapes. Finally, I decided to use the toy replica recently re-released by Underground Toys. (left) The PurpleBlancMange blog author stated that he provided dimensioning information to the company based on his research and viewing the actual prop before it was stolen. It is reputed to be mostly accurate except that the barrel is said to be slightly larger in diameter to accommodate the electronics when it was first released. February 2014 Thunderbirds are Go! Image The Thunderbirds image is one of those rare examples that are nearly ideal to determine both shape and size. It is of good quality and free of “fish-eye” distortion. The angle of incidence is not too great. We know the shaft is circular, but the left end appears as a shallow ellipse, with a ratio of 10:24. This gives an incident angle of about 25 degrees. That means increasing the length along the shaft measurement by 10% to get its true length, and any features measured from this image will also have to be adjusted from one end to the other. There are two scale items in this image. The best one is the pair of copper tubes directly behind the handle. Copper tubing comes in standard sizes, and these are very likely copper supply lines with an outside diameter (OD) of 3/8” (10mm). It is a very common dimension and the smallest one used for the purpose. The next size up, 1/2” 24 10 Measurements for computing incident angle. (12mm) OD would make the prop too large compared to what we see in photos of it being held.. The other scale item in the image, the glove fingers, also weighs in favor of 3/8” (10mm) as the most likely size because again, the fingers would too large with the larger diameter tubing. Knowing the actual size of the copper tubing, we can scale the image to actual size, and determine the true length by measuring the image length and increasing that by 10%. This results in a true length of 176mm. Possible inaccuracies in the incidence angle and and the scale factor from the copper tube make this length a reasonable guess, but not necessarily the length of the actual prop. Try changing a few things to get an idea of variability. Jon Pertwee Image Before deriving other measurements from the length, let's check this against a life-size blowup of Jon Pertwee holding the Sonic Screwdriver from “The Sea Devils” (right). The overall length appears shorter because Pertwee is partially pressing down the ring to activate the Sonic Screwdriver. This causes the assembly to telescope into the handle. Normally, the base of the ring Barrel of screwdriver prop from Thunderbirds are Go! scaled to actual size based on water pipe and glove scale items. The Virtual Costumer Volume 12, Issue 1 -38- February 2014 would be flush with the cone. It appears that about 10mm of the assembly has telescoped into the shaft in this image. The image has been scaled on this basis. Is the size of Pertwee's hand as a dimensioning item consistent with the computed scale? If I hold the Underground Toys replica in the same position, the distance from the top of my index finger to the bottom of my little finger is about 70mm. From the image, the distance on Pertwee is 80mm. I am 1700mm (5ft 7in) tall, while Pertwee was 1890mm (6ft 2in). Assuming hands scale with stature, the ratios of the distances between Pertwee's and my hand measurements agrees fairly well with the ratios of our heights, so we can say the reconciliation succeeded. I did reconciliations with several other images with similar results. The Underground Toys replica My final test was to compare the length computed from the Thunderbirds photo and verified with the Pertwee photo with the Underground Toys replica for which the author of the PurpleBlancMange blog said he provided dimensions to the company. A direct measurement of the toy from the base to the end of the cone gives a length of between 177mm and 178mm. This is well within the margin of accuracy for these techniques. Deriving the other measurements Deriving the other measurements means going back to the photos and measuring all the features, taking into consideration corrections for image errors. For each one, you use the ratio of something whose measurement you know to one whose measurement you do not. The trick is to avoid accumulating errors by basing one derived measurement on another. In no time at all, accuracy will decrease and subsequent measurements will be further and further off. Instead, it's best to go back to scale items and make other measurements from those wherever possible. Most of the measurements for the main body were derived from the Thunderbirds photo and reconciled with other photos by comparing ratios. The most difficult part of using the Thunderbirds image was to correct the sizes of features along the main axis based on the computed angle of incidence. Some advance image packages can do this. I have not found photos that provide reliable dimensions for the emitter halo, so I relied on measurements from other screen caps based on computed ratios, which are less reliable. That there is wider variation in this part among the various replicas is not surprising. Finally, I reconciled the individual measurements derived from the screen caps to those taken from the Underground Toys The emitter halo on the “Doctor Who Adventure” replica is widely thought to be out of scale. The Virtual Costumer Volume 12, Issue 1 -39- replica. The toy's dimensions agree very well in most aspects with those from the dimensioning process, although the handle is slightly too wide based on my calculations. As I mentioned earlier, this is reportedly to accommodate the electronics. The scale illustration on the next page shows the dimensions derived from the the Thunderbirds and Doctor Who screen caps. An image of the Underground Toys replica is used to illustrate. The two other images shown for comparison were corrected for distortion for the purposes of illustration only. Always use uncorrected images for measurements. Conclusion I hope that this article has given you an appreciation for what goes into recreating a a prop replica before the process of building it begins. In may cases, the research and dimensioning process are the most difficult parts. I also hope that the techniques illustrated here will be useful for your own recreation of a prop from a movie or TV show. It requires a combination of luck, persistence, attention to detail, and knowing when to stop planning and start building. Most important of all is to accept that there is seldom a single, right answer. Philip Gust enjoys sci-fi and fantasy costuming, and has particular interests in props, special effects, and prosthetic makeup. He also costumes in historical periods, including Regency, Victorian, and early 20th C. February 2014 Third Doctor's Sonic Screwdriver Dimensioned by Philip Gust from Thunderbirds are Go! and Doctor Who screen caps. 176mm 48mm 76mm 11mm 8 18mm 65mm 3 6 16mm 4 4 4 18mm 14mm 7 16mm 24mm 24mm 20mm 52mm 30mm 5 2 18mm 20mm 12mm 22mm 6 16mm 16 6 15mm 20mm 2mm dia. x 5mm l Underground Toys replica show for comparison (closest to screen caps) “Doctor Who Experience” replica shown for comparison (note problems with upper barrel and emitter halo) Thunderbirds are Go! original prop shown for comparison (stretched 10% for incident angle distortion) The Virtual Costumer Volume 12, Issue 1 -40- February 2014 How-To Madame Vastra: Making Latex Prosthetics in Your Kitchen Sahrye Cohen For those who think that creating killer prosthetic makeup requires expensive equipment and elaborate techniques, this article is a real eye-opener! Doctor Who’s 50 year history has provided fans with many fabulous characters to cosplay. I began watching Doctor Who in 2006 with the new series and the Ninth Doctor. One of my recent favorite characters is Madame Vastra, a Silurian currently living in late Victorian England. Last season’s episode, “The Crimson Horror,” showcasing Madame Vastra and the rest of the Paternoster Gang, inspired me to make the costume. The cosplay was appealing because it combined one of my favorite historical costume eras, the Bustle period, with a non-human character, which would be a challenge to make. There were two major parts to this project, making the costume and making the prosthetics. The Costume In “The Crimson Horror” Madame Vastra mostly wears a purple and black bustle dress. Observant costumers will note that the episode supposedly takes place 1893, a year in which the fashionable and well-todo Madame Vastra would no longer be wearing an unfashionable bustle. However, since I am fond of this style, and the show uses an earlier style dress, I decided to make a 1880s style bustle dress. I already own the necessary Victorian undergarments, a corset and lobster tail style bustle, and only needed to make the dress and accessorize fabulously. Right: Sahrye Cohen as Madame Vastra. Photo: GP Mckenzie, Unimedia. Above: Neve McIntosh as Madame Vastra. Photo: BBC. The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild The dress appears to be in two parts; a bodice with a fake front, lapels, and skirt drapes, and a full length skirt. I often use Truly -41ISSN 2153-9022 Victorian patterns as a base for many of my bustle era dresses. The bodice and skirt patterns mix and match nicely and the measurement system always produces garments that fit me well. In this case I altered the simple 1871 day bodice pattern to add lapels and a skirt drape, and paired it with the 4-gore underskirt pattern. I decided to use a separate shirt under the bodice instead of the false front because I already had a costume shirt with a similar collar. The most difficult part of the costume was finding the correct fabric. Although I would guess that the original costume uses a synthetic material, I prefer to make my historical costumes from natural materials and wanted either a silk or cotton fabric. On a trip to the Fashion District in Los Angeles, I finally found a cream silk with black flocking in a paisley pattern. After dyeing this with purple Jacquard acid dye I had purple silk with a quite a bit February 2014 less flocking. Lesson learned; silk with flocking is not machine washable. The dress was constructed using a combination of historical and modern techniques. The bodice was flat-lined and boned along the seams, which is typical of Victorian construction. But all seams were finished with a serger for speed! two-part mold. Based on my research I was confident that I could sculpt, cast and finish the facial latex applications. The process is inexpensive, requires very few specialized materials, a relatively small amount of time, and can be accomplished with the guidance of easily accessible references. To complete the look I wore several vintage black glass bead necklaces, black gloves (fashionable and I didn’t have to paint my hands), and a long black lace veil. References and Materials The Latex Prosthetics Special Makeup Effects for Stage and Screen: Making and Applying Prosthetics by Todd Debreceni (ISBN 978-0240816968) is an excellent text geared for serious prop and prosthetic makers. While many of the materials and methods are more appropriate for those with specialized shop space, the chapters on sculpting are valuable for beginning prosthetic makers. It should be noted that Debreceni does not cover the latex prosthetic method that I used in this article but he does describe making glycerin prosthetics, which are a great alternative to latex and can also be easily made in your kitchen. My decision to cosplay Madame Vastra was the impetus for learning how to make latex prosthetics in my kitchen. The special effects makeup on actress Neve McIntosh is the collaboration of several industry professionals. Barbara Southcott was the makeup designer; Pam Mullins was the makeup supervisor; Neill Gorton’s MillenniumFX was responsible for the prosthetics. From research on the application process it appeared to me as though the makeup was accomplished using two prosthetics, a large cowl and a facial mask. After researching prosthetic and mask production I decided to purchase an unfinished latex cowl (right) from Kyle Pasciutti at Decimated Designs because of the complexity of making a large mold, for the cowl, possibly a The Virtual Costumer Volume 12, Issue 1 Several excellent references provided guidance for my first foray into latex prosthetics. -42- The Monster Makers provides mask making kits and an instruction manual for making both latex prosthetics and more complex latex masks. The website provides a good overview of the materials and methods. If you would like to make multiple latex prosthetics from your mold I would recommend the sturdier materials used in the Monster Makers kits. The most invaluable reference was the tutorial “Prosthetics on a Budget” by Mistress of Disguise. I used many of the same materials and methods she describes. The reality TV show “Face Off” on the Syfy channel is excellent for watching professional prosthetic makers complete the entire process from initial design through sculpting, casting and application. I ordered my latex and prosthetics application materials from The Engineer Guy who specializes in moldmaking, casting and special effects (Special FX) supplies. Materials • Head or face base • Sculpting clay • Petroleum jelly • Plaster of Paris • Casting Latex • Powder (setting powder, translucent makeup powder, baby powder) • Acrylic paint February 2014 Selecting a base and sculpting Professional prosthetics makers, such as those on “Face Off” or in the movie industry, often use a precise copy of their actor, called a life cast, as a base for sculpting a prosthetic. In my quick version I used a beauty school hair dressing model, which had the advantage of being a hard, impermeable plastic. Mistress of Disguise recommends using a male sized Styrofoam head, which would also be an excellent choice. A full sized sealed plaster or plastic mask could also be used as a base if you are sculpting small latex prosthetics. clay just using your fingers and a Popsicle stick but some specific sculpting tools available online or at your local craft store can make this easier. not very sturdy and I was only able to make two copies of my latex prosthetics before the fine details started crumbling. Before casting your mold, use your fingers to lightly spread a thin layer of petroleum jelly over your clay sculpt. This acts as a mold release so the clay doesn’t get stuck to the plaster. To make your mold, you can build a clay dam around your sculpt and cover it in thick plaster or place it into a contained pool of thinner plaster. I formed a clay dam around my sculpt, but because my plaster was a bit too thin I found it easier to place the whole piece into a pool of plaster with the dam helping to hold it in place. The most important factor is to be sure the face size is comparable to your face. The To do this I lined a small hairdressing model turned out cardboard box with a plastic to have a smaller face than mine Left: Beginning sculpt on foil covered head base. Right: Finished sculpt with deeply carved details. bag and began to pour the even though the measurement plaster of Paris into the box. I Before beginning your sculpt find around the head was the right size. I placed my sculpt facedown into the box and some good reference images of your recommend covering the form with either continued to pour in the plaster until it character from several different angles. Very plastic wrap or aluminum to make the reached the level of my clay dam. Plaster of fine lines and shallow details will be hard to cleanup easier after sculpting and casting. Paris dries fairly quickly so be sure to have produce on your final prosthetics, so be sure enough to complete your mold in one pour; Either water-based or oil-based clays to exaggerate details and incise lines a bit you don’t want to run off to the store to get can be used for sculpting. The main deeper than they appear in your image. more halfway through. Pour slowly and difference between the clays is drying time. carefully so the the plaster gets into all the Water-based clays dry out quickly unless Making your mold details and doesn’t form air bubbles. A tarp they are tightly covered while oil-based on the floor and plastic gloves are good I used Plaster of Paris to make my clays never completely harden. I used an oil safety pre-cautions. mold because it is inexpensive and easily based clay modeling clay that was purchased available in small amounts. However, it is at my local craft store. You can sculpt your The Virtual Costumer Volume 12, Issue 1 -43- February 2014 Casting your latex prosthetics Allow your mold to set according to the plaster of Paris package instructions. Once you remove your sculpt allow the mold to completely dry before you begin adding your latex. Do not rush this step! Once your mold is dry you can begin the layers of latex that will make your prosthetic. I used casting latex rather than liquid latex because it is a thicker material that requires fewer layers, however liquid latex, sometimes available at costume or Halloween stores, can also be used. Above: In my kitchen, preparing to pour the plaster. Below: Sculpt surrounded by clay dam. This will go into the box face down. Below center: Plaster of Paris mold in plastic lined box..Below right: Trimmed and unpainted latex prosthetic appliances The Virtual Costumer Volume 12, Issue 1 Pour in a small amount of latex into the mold and spread around with your fingers or a brush. You want this initial layer to form nice thin edges around your whole prosthetic appliance that will be better to blend when they are worn. Allow this layer to dry and repeat the process continuing to build -44- several layers. Depending on the thickness of your latex you will probably need between 5 and 10 layers of latex. Allow the latex to dry overnight just to be sure. Once the latex has dried completely you may need to powder it to prevent it from sticking to itself as you carefully pull it from the mold. Setting powder is made for this purpose but you can also use translucent makeup powder or baby powder. Finishing and painting My Vastra pull had some ragged edges and was too small to function as a complete piece. This is because the face base I used was smaller than my actual face, and latex may shrink as much as 5-15% smaller than the original sculpt. I pulled out my scissors and cut the facial mask into several different latex appliances before painting. February 2014 I painted my purchased latex cowl and the facial appliances at the same time to ensure color consistency. Grease paint or other face paints can be used to paint latex prosthetics, but I recommend regular acrylic paint mixed with latex. I used one part latex to 3-4 parts acrylic paint for my Vastra cowl and appliances. This mixture can be thinned with a little water if necessary. Cowl before and after painting. At this point it is tempting to jump right into combining your prosthetics and costume and rushing to a Con or event. If you are new to special effects makeup, I highly recommend testing the makeup in the comfort of your home. I spent an evening applying the cowl, prosthetics and makeup to be sure that I could got everything in place before the mad dash at the beginning of an event. I covered my hair with a latex bald cap before applying the cowl, and applied the bald cap, cowl and latex prosthetic appliances with Pros-aide, a prosthetic adhesive. I used Kryolan aquacolor face paint to paint any bare skin and to blend the edges of the appliances. The first application required 2 hours and I refined subsequent applications to 1 hour. Summary The entire process of cosplaying Madame Vastra was a fantastic learning experience and required learning a couple new costuming skills. Before beginning I had never made latex prosthetics, nor had I applied any sort of special effects make-up. Producing a recognizable character costume was challenging but extremely satisfying. The Virtual Costumer Volume 12, Issue 1 -45- Makeup application test. Acknowledgements Many thanks to Hal Rodriguez for help with painting, mold-making photography, and makeup application. Thanks to Kyle Pasciutti for painting advice. Sahrye Cohen is a costumer and crafter from San Francisco, California who loves any opportunity to costume or cosplay. Last year she ran a marathon costumed as Wonder Woman. Sahrye is interested in fashion design using electronic components and responsive materials, she collects hand fans and Lucite purses. Sahrye is currently the Workshop Coordinator for the Greater Bay Area Costumers Guild. February 2014 Event Report Virtual Postcards from Gallifrey One 2014 Mette Hedin* A veteran Doctor Who costumer files a series of personal highlights and photos of costumes and costumers from the convention. This year was my seventh year in a row attending Gallifrey One, the annual Doctor Who convention in Los Angeles. The convention has grown 200% in that time, and the costuming has gone from healthy to completely out of control. The costume bug is spreading like wildfire and shows no signs of slowing. Hall Costumes While it is impossible to capture it all due to sheer amount of activity, here are a series of snapshots from this year's event. The War Doctor Two of the most popular costumes this year were the War Doctor and the Moment. While the time war had nothing on the Gallifrey 2014 photo lines, CJ DeAngelus and Lauren Brooks (right) prove that the lines were better braved in costume. CJ De Angelus as the War Doctor, with Lauren Brooks as the Moment's main interface, brave the photo lines. The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild -46ISSN 2153-9022 February 2014 The Ubiquitous Tenth Doctor A dapper Fifth Doctor No matter where at the convention you are, you pretty much can't throw a sonic screwdriver without hitting a Tenth Doctor. The restaurant, the lobby, the bathroom, even the vending area where I ran into new acquaintance Brandon Hillock looking for some ice (below left). It isn't just the Tenth Doctor that gets love, I saw pretty much every single doctor represented, by both genders throughout the weekend. Here is a particular dapper Fifth Doctor (below), complete with celery in the buttonhole. Many of the doctor and companion costumes are quite comfortable so, it is not uncommon for many costumers to go about their entire day in costume. By the pool I found two Tenth doctors side by side in vacation mode (right). A pair of tenth Doctors in vacation mode. Another pair of Tenth Doctors in the Karaoke lounge, (below) this time recreating the drunken doctor scene with the tie around the head from "Girl in the Fireplace" while doing the time warp. Brandon Hillock as the tenth Doctor. The Virtual Costumer Volume 12, Issue 1 A pair of Tenth Doctors recreate a scene. -47- A dapper fifth Doctor. February 2014 First timers and old timers The number of first time costumers were staggering this year, and friends I have known for many years showed up in costume for the first time ever. Here I am (right) with my old friends John O'Connor and Will York from the Doctor Who podcast Mutter's Spiral as the War Doctor (on the left) and the Third Doctor (on the right) respectively. Seeing my old friends experience a whole new side of the convention, running around with smiles on their faces, and having their photos taken was fantastic. A gaggle of Zygon scientist clones in the lobby. A gaggle of Zygon scientists With the growth of the costuming at this convention, it is more likely than not that someone else will be wearing the same thing as you. The Gally costumers mostly embrace this, with prescheduled costume The Virtual Costumer Volume 12, Issue 1 meetups for specific characters or costumes. In this case it is especially not awkward to be wearing the same dress as someone else, as a group of Zygon scientist clones (above) hanging out together in the lobby. Mette wIth first-time costumers and old friends John Connor (left) and Will York (right). -48- February 2014 A family photo Costume check The family that costumes together stays together. A whole family dressed up as River Song, the Eleventh Doctor and the Ninth Doctor. I didn't have the heart to tell the boy that he was married to his mom (spoilers). Costuming is always better when you're not flying solo. Here, a Novice Hame (below) is having the hood of her costume checked by her Master costuming buddy in the dealer's room. The Master checks the hood of a Novice Hame. A serious young cosplayer I really wanted to show you all the sweat that goes into costuming with this kid (right) who was dripping sweat as he was pulled out of his gas mask. When he saw the camera, though, he insisted that it be put back on for the photo however. Rock on little costuming dude! A photo of mother "River Song" with Ninth Doctor father and Eleventh Doctor son. The Virtual Costumer Volume 12, Issue 1 A young cosplayer really got into the spirit of the event. -49- February 2014 Punch & Judy and Doctor Who If you don't feel like dressing up, there are other options for letting your costuming creativity flow. Here is Lee Thompson (left) with his "Avenue Who" River Song as well as a Punch & Judy style Tenth Doctor / Weeping Angel puppet show. The Creator of Doctor Who You might think that a convention where all the costumes draw from one show might be limiting, but there are 50 years of genre crossing episodes to choose from as well as many related shows. Here Simon Harries shows up in his first Gally costume ever as Canadian TV executive and Doctor Who creator Sydney Newman from the BBC drama, "An Adventure in Time and Space" which dramatized the creation of the Doctor Who series 50 years ago. Finis! The convention isn't over until I finish my costume! Right as we were getting kicked out of the lobby very late Sunday night Sammi (below) who had been knitting fervently suddenly yelled "Done!" as he finished his season 18 Tom Baker Fourth Doctor scarf, just in the nick of time! A Doctor Who puppeteer a puppet show. A first-time Gally costumer as Doctor Who creator Sydney Newman. The Virtual Costumer Volume 12, Issue 1 -50- Finishing a Fourth Doctor scarf at the last minute! February 2014 The Masquerade Cross-over quandary The masquerade this year contained over 30 entries and held a surprisingly even quality throughout. Here are some of the highlights. I was one of the judges and couldn't take photos, but Shawn Sulma was kind enough supply his for this section. While I am generally not keen on crossovers and the recent Star Trek/Doctor Who crossover comic having provided some of the odder costuming moments at the convention, I loved this highly entertaining skit (below) about the time lords looking just like Klingons and the 4th Doctor recruiting a new companion by showing off the sonic bat'leH Right out of the Tardis Sometimes you have the costuming skill, sometimes you have the looks. When you have both, you make it feel like the Doctor has actually stepped right out of the Tardis to cheat in the masquerade. This Fifth Doctor (below) was unusually good in costume, mannerisms and appearance. Extra kudos for the awful early 80's hair style. Novice Hame took top workmanship honors. Scary Novice The contestants have the added boost of two MC's ready to play as well as a full size Tardis on stage. Novice Hame (above), who ironically was in the Novice category, took Best in Show Workmanship as well as a Costume College scholarship in her first ever costume having made every aspect of her costume including the electronics. Spot-on Fifth Doctor, straight from the Tardis! The Virtual Costumer Volume 12, Issue 1 Despite my cross-over reservations, I loved the skit! -51- February 2014 The Odd Couple Another amusing skit (right) had the Kandyman and a 10th planet cyberman sharing an apartment, Odd Couple style. A very sexy Tardis Above: A Tardis dress had some very sexy moves. Below: Female Sixth Doctor with a rainbow umbrella. Things took an unexpected turn after this unusually sexy Tardis dress (top left) which had some beautiful lighting effects. It Kandyman and 10th planet cyberman make an odd couple. threw the rest of the masquerade off with later how much of it is covered every year with contestants scrambling to add their own sexy the amazing number of costumes that parade moves to compensate, leading to some by and the boundless amount of skill and rather amusing moments. creativity people pour into their costumes. Rainbow Sixth Doctor In any other masquerade a recreation of the Sixth Doctor's coat on its own would be enough to make the audience feel like a rainbow threw up all over them. In the Gally masquerade this is an everyday occurrence so it might be necessary to add even more color to get the attention, like this female Sixth Doctor's umbrella. (bottom left) That's a Wrap! Another year down, and Gally remain my favorite event of the year both for the convention itself, my many fantastic friends and the incredible costumes. Even though the show provides seemingly endless sources for costumes it is stunning to see The Virtual Costumer Volume 12, Issue 1 -52- The costumers at Gally span the gamut of the hobby from young fans, enthusiastic first timers seasoned journey-men and highly skilled masters and every hybrid in between. Every year I am both terrified and inspired by my fellow costumers, and I am looking forward to see what crazy stuff they have in store for next year. Mette Hedin is a sci-fi and fantasy costumer who specializes in recreations of things that don't exist in the real world. She loves learning new techniques and materials, and is always looking to expand her costuming horizons. Visit her Costuming Fools web site. February 2014 Short Subjects Doctor Who Experience Exhibit in Cardiff Bay, Wales celebrates 50 years of the iconic BBC TV series For Doctor Who fans attending Worldcon in London or planning a vacation in the UK, “The Doctor Who Experience” in Cardiff Bay, Wales is a worthwhile side trip. This exhibit features Doctor Who costumes, props, and sets from the BBC to celebrate the 50th anniversary of the TV series. “The Doctor Who Experience” brings together material from the BBC archive as well as items from individual collectors. Costumes include not only the Doctors' but also ones from supporting characters River Song and Astrid Perth. There is also an extensive exhibit of the Tardis sets, Daliks, and even the third Doctor's yellow roadster, “Bessie.” Photos from the exhibit have been posted to a number of sites, including Hollywood Movie Costumes and Props (HMCP), which has a number of articles showing representative costume displays for the first eleven Doctors. The “Doctor Who Experience” also features a gift show with an extensive line of Doctor Who-related merchandise, including clothing and replica props. Timed tickets are available online or at the location. Prices are £13.00 for adults and £9.00, with special packages available at higher prices. For more information, visit the “Doctor Who Experience” website. Interview with First Doctor Who Costume Designer Interview in 3Story Magazine reveals secrets of designing for first Doctor Who. An interview with the costume designer Maureen Heneghan Tripp in the online magazine 3Story reveals that costuming for William Hartnell, the first Doctor in 1963, required good people skills as well as clever costuming. Representative costumes for the first six Doctors from the "Doctor Who Experience Exhibit" Photo: HMCP. The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild discovered that the trick was to make sure the actor wants to act in the costume and really wants to wear it. Finally, she observed, “you learn never to say 'no' to an actor.” Heneghan was always fascinated by the history of dress, and decided on the last 19th C. and edwardian periods. for the first Doctor's clothing. “ "It had to be something related to the 20th century but not too far away from it,” she remembers. She also had to deal with the shine from Hartnell's bald head, which caused problems for the TV cameras of the day. She finally decided on a wig and hats. She presented Hartnell with a half dozen hats, and he was delighted with an Astrakahn, which he thought suited his face. Read the complete interview with Maureen Heneghan Tripp on the 3Story Magazine website. According to the article, "William Hartnell was not an easy man to work with. He was an angry actor, not simpatico. And he had definite ideas of what he wanted Doctor Who to look like.” Heneghan, William Hartnell in his Asterkahn hat. -53ISSN 2153-9022 February 2014 Behind each thumbnail is a a reference page on the creature, and the actress who portrayed it on the series, and notes about the makeup and the actress' experience wearing it. Instructions Online for TARDIS Blue Envelope Accessorize your costume or invite friends to a picnic with this TARDIS Blue envelope. In the opening episode of the sixth Doctor Who season, “The Impossible Astronaut,” Amy Pond, Rory and River Song received a summons to Utah, USA, by the Eleventh Doctor. The summons arrived in a “TARDIS blue” envelope with a Royal Mail sticker, and a particular set of postage stamps. On the flap of the envelope was a number. For those who want to re-enact these characters, the “TARDIS blue” envelop is an essential accessory. It is also great for inviting your friends to a Doctor Who themed picnic or party. Many fans have scrambled to find the right color of paper and the right set of stamps and stickers. Now, an article on the website Instructables shows how to do it. Replica "Tardis Blue" envelope from "The Impossible Astronaut" episode. Fantasy Makeup: The Doctor Who Universe Website has reference pages and photos for Doctor Who creatures played by women. A website called The Makeup Gallery has a special Doctor Who landing page that shows thumbnails of the prosthetic makeup for many of the creatures in the Doctor Who universe that were portrayed by actresses. For example, the page for “Alaya & Rastac” has a photo of actress Neve McIntosh, a progress photo of the makeup being applied, and seven high-resolution photos of the makeup itself from different angles. The page introduces the Silurians, which episodes the makeup was worn in with brief synopses, the name of the makeup designer (Barbara Southcott), makeup supervisor (Pam Mullins), and builder (Neill Gorton's MillenniumFX studio). There are also quotes from McIntosh about her experience wearing the makeup and some of the challenges she faced. The article includes a list of materials, step-by-step instructions, and a printable page with the right Royal Mail sticker and set of postage stamp images to glue to the envelope. The article estimates the time to completion at 10-15 minutes. The article even includes a link to a website where fans used their skills to find the specific stamps. In addition to Doctor Who creature makeup, this amazing website also features the work of many movie and TV makeup artists who create makeup for actresses. The transformations from actress into character are illustrated with before and after shots and, wherever possible, with behind the scenes shots of the makeup design and application. The site also has a place to register for notification when page are updated. According to the site, registration is private. This is a great project for Doctor Who cosplayers and for young fans, too. Visit the Instructables page “How to Make a Doctor Who Envelope” for details. To learn more about the makeup for creates from Doctor Who and the actresses who wore it, visit The Makeup Gallery's “The Doctor Who Universe” page. Neve McIntosh as Rastac. The Virtual Costumer Volume 12, Issue 1 -54- February 2014 Parting Shot A photo that's just too good not to use. Sometimes a story has a great leftover photo that deserves to be used, but there's no room left or it's slightly off-topic and doesn't fit in. A case in point is this photo (far right) of Jennifer Wylie as “The Impossible Astronaut” from the Doctor Who episode. Only, that's not the costume that Jennifer describes how she made in her article in this issue. It is the screen-worn costume from the Doctor Who episode that was made in Utah. The story of how she came to be wearing it is almost as strange as the episode. Mid-February 2014 found Jennifer at the annual Gallifrey One celebration in Los Angeles, mixing with other fans and many who worked on the show, including actors who played the Doctor and other characters. That's where Jennifer encountered a fellow named John Harrington, who brought the screen-worn suit from a costume house in northern Los Angeles where the production rented it. Would she like to try it on? Yes!!! “The suit is designed to be zipped into from the back, so the person wearing it is basically steps into it and puts it on backwards. The suit is somewhat adjustable. The Virtual Costumer Volume 12, Issue 1 The shoulders were almost too big for me. If I had worn my football pads underneath, it may have not been as much of an issue; I just didn't think to bring them up to that hotel room. The crotch came almost halfway to my knees, even with all the adjustments. Actress Alex Kingston is 5ft 7in, so she had no problem with it fitting correctly! “Jade Falcon is very good at posing subjects, so she was able to direct me to stand in the best possible way to make it look "right", but I was still swiiiiiiiimming in it. John told me I could even go so far as to walk the floor if I wanted, but I didn't want to do that because the suit isn't mine and I didn't want anything to happen to it. Once I was buckled up into it, I don't think I could have done it anyway! “The suit was moderately uncomfortable due to the size, and the weight, especially the backpack, was phenomenal. I could only stand wearing it about 10 minutes! Now I don't feel so bad about the fact that I went through all that trauma to get mine to fit me correctly!” One detail Jennifer learned was that another patch had to be used instead of the NASA “meatball logo” patch, as NASA hadn't given clearance for its use. At left is the actual patch on the screen worn costume. Right: Jennifer Wylie as River Song at Gallifrey One 2014 in the screen-worn “Impossible Astronaut” space suit. Photo: Jade Falcon. Left: Design used instead of the NASA “meatball” patch. -55- February 2014 Upcoming Events Calendar of Events Minami Con 20 March 7-9, 2014 Novotel Hotel Southampton South Hampton, England http://www.minamicon.org.uk/ Anime and cosplay convention includes costuming related programming, a cosplay photo shoot, a cosplay parade, a masquerade, and an “Iron Cosplay” competition. Norwescon 37 April 17-20, 2014 SeaTac Washington Doubletree Hotel Seattle, Washington USA http://www.norwescon.org/ Pacific Northwest's premier sci-fi and fantasy convention. Features single-pattern contest and a full masquerade. WonderCon 2014 April 18-20, 2014 Anaheim Convention Center Anaheim, California USA http://www.comic-con.org/wc/ The biggest stars in the comics world come to Anaheim. Masquerade attracted 2,400 people, 28 entries, and 62 costumes. Monsterpalooza April 28-30, 2014 Marriott Burbank Hotel & Convention Center Burbank, California USA http://www.monsterpalooza.com// The premier convention on the art of the monster. Includes numerous sessions on monster making and prothetic makeup techniques for costumers. The Virtual Costumer Volume 12, Issue 1 Copyright © 2014 Silicon Web Costumers’ Guild Costume-Con 32 April 25-28, 2014 Sheraton Hotel Toronto, ON, Canada http://costumecon32.com The premier costuming convention of the year features panels, classes, historical and sci-fi/fantasy masquerades, a future fashion folio design contest and other costuming related activities. Gaslight Gathering 4 May 2-4, 2014 Town and Country Hotel San Diego, California USA http://www.gaslightgathering.org/ Southern California's first dedicated Steampunk & Victoriana Convention, features many costuming events, and a Steampunk Grand Tea. Baycon 2013 May 23-26, 2014 Hayatt Santa Clara Santa Clara, California USA http://baycon.org/2014 The SF Bay Area’s largest sci-fi and fantasy convention, with costume panels, and a Masquerade. Anime North 2014 May 24-26, 2014 Toronto Congress Center Toronto, Ontario CA http://www.animenorth.com/ One of the 10 biggest anime conventions, includes anime/manga costuming events, plus both skit and costume Masquerades. Phoenix Comic-Con 2014 June 5-8, 2014 -56ISSN 2153-9022 Phoenix Convention Center and Hyatt Regency Phoenix, Arizona USA http://www.phoenixcomicon.com Guests to be announced. Numerous panels on costuming, makeup, effects, and cosplay, a costume doll contest, hall costume contest, and a masquerade ball. FanimeCon 2014 May 23-26, 2014 San Jose Convention Center San Jose, California USA http://www.fanime.com/ One of the10 biggest anime conventions, includes anime/manga costuming events, plus a costume Masquerade. Clockwork Alchemy 2014 May 23-26 2014 DoubleTree Hotel San Jose, California USA http://www.clockworkalchemy.com A Steampunk themed conference featuring its inaugural Fashion Show, a cavalcade of ladies' and men's designer ready-to-wear, avant garde, and couture fashions by established and up-and-coming designers Westercon 67 July 3-6, 2014 Marriott Hotel Downtown at the Creek Salt Lake City, Utah USA http://www.westercon67.org/ This venerable sci-fi convention features a full costume masquerade and numerous costumingrelated panels and tracks, and staged masquerades and other costuming events. Features con chairs Kevin Roche and Andy Trembley. February 2014 Comic-Con International 2014 July 24-27, 2014 San Diego Convention Center San Diego, California USA http://www.comic-con.org/cci/ World’s largest comic book convention with over 125,00 attendees. Masquerade attracted over 10,000 people, 40+ entrants, and 150+ costumes, with presentation, workmanship, and industry awards. If it isn’t sold out yet, get your tickets and hotel now! Costume College 2014 July 31-August 4, 2014 Warner Center Marriott Woodland Hills, California USA http://www.costumecollege.net/ Collinsville with a full costume masquerade and costume related panels. Peninsula Wearable Arts Guild (PenWAG) Ongoing Events Campbell Community Center Campbell, California USA Second Saturday of each month http://www.penwag.org/ Bay Area English Regency Society (BAERS) Various San Francisco Bay Area locations Numerous dance parties – see their schedule http://www.baers.org/ Early 19th c. English Regency with dances from English Country tradition. Second-Friday dance parties, and fancy-dress balls throughout the year. Period dress admired but not required. Gaskell Occasional Dance Society Three-day educational conference on costuming and clothing, produced by Costumer's Guild West. Didn’t inherit tickets? Try anyway: you might get lucky! Scottish Rite Tempe Oakland, California USA http://www.gaskellball.com/ Worldcon: Loncon 3 Victorian Ballroom dances with live music, and a fancy Victorian dress ball. Semi-formal clothing required. Period formal dress of the 19 th- 21st century admired but not required. August 14 – August 18, 2014 ExCeL, London Dockland, UK http://www.lonecon3.org/ The catwalk style Masquerade is rivaled only by the Hugo Award Ceremony. Costuming-related panels and events. Theme honors Mercury space program. DragonCon August 29 – September 1, 2014 Atlanta, Georgia USA http://www.dragoncon.org/ Multi-media popular culture convention on sci-fi, fantasy, gaming, and comics. Features costuming track, and a plethora of costuming contests. Archon 38 October 3-5, 2014 #38 Gateway Center Drive St. Louis, Missouri USA http://www.archonstl.org/38/ Greater Bay Area Costumers’ Guild (GBACG) Various San Francisco Bay locations Many themed events – see their schedule http://www.gbacg.org/ For recreational costumers in the SF Bay Area. Activities include workshops, costume salons, a costuming academy and many costumed events. Period Events and Entertainment Society (PEERS) Masonic Lodge of San Mateo, San Mateo, California USA Ongoing monthly period dance events http://www.peersdance.org/ Sponsors events, classes, and living history performances. Activities include historic dance, drama, music, literature and costume. Period dress admired but not required Tech Shop 120 Independence Drive Menlo Park, CA, USA Ongoing classes monthly http://www.techshop.ws/ Classes on the shop’s computerized embroidery, industrial, and conventional sewing machines, and serger. Also molding, vaccuforming, cutting, and machining classes. National Civil War Association (NCWA) Various Northern California locations Many re-enactment and educational events – see their schedule http://www.ncwa.org/ The NCWA presents living history for the public in many forms, including military and civilian encampments, battles, and lectures. This sci-fi and fantasy convention returns to The Virtual Costumer Volume 12, Issue 1 Members embellish garments with machine and hand appliqué, patchwork, fabric painting and dyeing, stenciling and stamping, machine and hand embroidery, beading, and more. -57- Editors Note Send calendar or ongoing costume-related events to [email protected]. Include event name, location, dates, URL, and brief description highlighting costume-related activities. February 2014