Gin Rummy
Transcription
Gin Rummy
Gin Rummy Use of this Application is subject to the terms and conditions of the Customer Agreement, your Calling Plan and Get It Now terms of use including the Get It Now License Agreement, which can be found at www.vzwshop.com/popups/licenseagreement_popup.aspx. Product Description Gin Rummy! by Reaxion delivers all the fun of the popular classic card game with updated features, slick graphics, and player customization options. This modern twist on the classic family card game features unlimited computer opponents to keep you challenged, no matter what your ability level. Go on! Gin Rummy! Screenshots Using the Application tm Setting up and starting Gin Rummy In the game directory, launch “Gin Rummy” by pressing the OK button. When the sound option appears, you may choose YES or NO. This option will affect the current play session only. You will be asked to select a sound option every time you start a new game. 1 9/15/2008 The game starts from the creation of your ‘avatar’, your personalized character that will appear in Main Menu. The avatar creation procedure takes a few steps to complete, starting from choosing your character’s gender and skin color, and adding more detail in later steps like hair style and outfit. After you create your avatar, the game will bring you to the Main Menu. There are five options on the start screen: ‘Play Game’, ‘Best Scores’, ‘Options’, ‘Help’ and ‘Exit’. • • • • • PLAY GAME – Start playing new game. BEST SCORES – Compare your scores with other player's scores. OPTIONS – Change the game options. HELP – Use this option to learn how to play Gin Rummy. EXIT – Exit the game. Play Game From the PLAY GAME option in the Main Menu you’ll be able to choose one of the following options: • • • CONTINUE – Appear when you exist to the Menu in the screen of the scores after the game’s rounds. NEW GAME – Master your Gin Rummy skills by playing a game against the computer. TUTORIAL – Launch the interactive game tutorial. Game Controls IN-GAME: • Left or '4' - move selection to left. • Right or '6' - move selection to right. • Up or '2' - move selection up. • Down or '8' - move selection down. • OK or '5' - select card. • '9' - activate chat-menu. • Corresponding digital keys ('1'-'5') select phrase in chat-menu. • '0' - activate different modes to view your cards. MENU: • Up, Down or '2', '8' - change the menu item. 2 9/15/2008 • • • Left, Right or '4', '6' - change the option. OK, '5' - choose the menu item. BACK - go back to the previous screen. How to Play Gin Rummy is a classic card game where two players compete to collect specific card combinations. Each game consists of matches, and matches consist of rounds. The winner of a round is the one who has scored the most points, the winner of a match is the one who scores 100 or more points. One pack of 52 playing cards without jokers is used. The master card is king, the weakest card is ace. A player must collect sets (3 or more cards of the same rank – 3 3’s for example) or sequences (sequence of 3 or more cards of the same suit – 3, 4, 5, and 6 of hearts for example). Deadwood card are those not in any set. A combination of 10 cards without deadwood cards called "gin". The game continues until one of the players collects cards with deadwood points less than or equal to 10 and knocks or until there are only 2 cards left in the pack. TURN Each turn the player draws either the (face-up) top card of the discard pile, or one card from the stock. To complete a turn, one card must be discarded from player’s hand and placed on top of the discard pile face up. If the player took the top card from the discard pile, he or she must discard a different card - taking the top discard and putting the same card back is not permitted. Player can knock, ending the round, if he has deadwood points less than or equal to 10. SCORING Having collected "gin", the player gets 25 points and the total sum of the points of your opponent cards which are not used in combinations (deadwood points). If player knocks and has deadwood points less than opponent’s deadwood points, he receives difference of opponent and player’s deadwood points. If player knocks but has deadwood points more or equal to opponents deadwood points, the opponent gets 20 points and difference of opponent’s and player’s deadwood scores. The estimation of cards' value is used in the calculation of cards that the player has: a) for cards in sets or sequences - 0 points. b) for separate face cards - 10 points. c) for separate plain cards (till 10 and ace) the number of points corresponds to the card: ten - 10 points; ace - 1 point. Options The following options are available from the Option menu: • • • • • Change Avatar – Select this item and press OK to change your avatar. Sound ON/OFF – Select this item and press OK to toggle the sound option ON or OFF. Vibration ON/OFF – Select this item and press OK to toggle the vibration option ON or OFF. Chat ON/OFF – Select this item and press OK to toggle this option ON or OFF. About – Corporate and legal information. Troubleshooting If you have any questions of a technical nature, such as problems upon installation, or errors or hang-ups in program, please direct them to our support service at [email protected], and we will try to solve the problem as quickly as possible. Disclaimer © 2008 Reaxion Corp. All Rights Reserved. Published and developed by Reaxion Corp. Reaxion is a registered trademark or trademark of Reaxion Corp in the United States and/or other countries. 3 9/15/2008