A Teacher`s Guide
Transcription
A Teacher`s Guide
A Teacher’s Guide To Edinburgh 4th Edition 2010 1 Table of contents p.4 p.5 p.6 p.7 p.10 Introduction Acknowledgements Camera Obscura and World of Illusions Visit Planner Making the Most of your Visit Level B p.11 Light and Dark Blindfold Exercise, Area and House Walks, Drawing Night and Day, Research Projects, What Colour is Inside the Box?, The Camera Obscura, Rainbow Making. p.20 Mind over Matter Flip book, Thaumatrope, Zoetrope, Praxinoscope, Mutoscope. Seeing 3D p.24 Binocular Stereovision, Stereoscope/3D Viewers, Anaglyphs, Holograms, Mirror 3D, Telescopic Peepshow. Level C Kaleidoscope Magic p.31 Two Mirror Reflections, Making a Kaleidoscope, Giant Kaleidoscope, Large Kaleidoscope, Fibre Optic Kaleidoscope, Kaleidosphere. Hall of Mirrors p.35 Exploring Mirrors, Mirror Drawing, Bendy Mirrors, Shake Hands, Infinity Corridor, Depth Illusion, Ladder to Australia, Help Yourself. Morphing Faces p.41 Pepper’s Ghost, Swap Heads, Swap Noses, The Morphing Machine, Morphing Arts Project. Shadow Play p.45 Shadow Tracing, Shadow Making, Shadow Wall. 2 Level D Pinhole Photography p.50 Making a Pinhole Camera, Demonstrating Why the Image is Upside Down, The Pinhole Camera, The Camera Obscura. Lenses Mania p.55 Magnifying Objects, The Big (Square) Lens, The Spherical Lens, Telescopes, Magnifying Instruments. Light and Colour p.62 Pigments and Filters, The Stroop Effect, Colours in the Dark, Coloured Shadow Wall. It’s Electric p.68 The Plasma Dome, Crackle Ball, Luminglass Plates, Lightning Tube, Prevention of Accidents. Appendix • • • • How the Eye Works Perspective in Illusions ‘Mission Target’ focus sheet Risk assessment p.74 p.75 p.78 p.89 3 Curriculum for Excellence Experiences and Outcomes These pages are designed to assist teachers in matching the activities in this booklet to the Experiences and Outcomes of the Curriculum for Excellence. Level B Light and Dark Blindfold Exercise Science - Biological Systems I can identify my senses and use them to explore the world around me. SCN 0-12a I have explored my senses and can discuss their reliability and limitations in responding to the environment SCN 1-12b Area Walk House Walk Science – Planet Earth I am aware of different types of energy around me and can show their importance to everyday life and my survival. SCN 1-04a By considering examples where energy is conserved, I can identify the energy source, how it is transferred and ways of reducing wasted energy. SCN 2-04a SOCIAL STUDIES - People, Place and Environment Drawing Night and Day EXPRESSIVE ARTS - Art and Design Through activities in my local area, I have developed my mental map and sense of place. I can create and use maps of the area. SOC 1-14a I have the opportunity to choose and explore a range of media and technologies to create images and objects, discovering their effects and suitability for specific tasks. EXA 1-02a 4 Research Projects – Light bulbs Science - Topical Science Through research and discussion I have an appreciation of the contribution that individuals are making to scientific discovery and invention and the impact this has made on society. SCN 2-20a I have collaborated with others to find and present information on how scientists from Scotland and beyond have contributed to innovative research and development. SCN 3-20a Rainbow making Science – Planet Earth Research Project - Photography Technologies - Technological Developments in Society Social Sciences – People, past events and societies By exploring the refraction of light when passed through different materials, lenses and prisms, I can explain how light can be used in a variety of applications. SCN 3-11a I can compare traditional with contemporary production methods to assess their contribution in the world around me and explain the impact of related technological changes. TCH 4-01a I have explored how people lived in the past and have used imaginative play to show how their lives were different from my own and the people around me. SOC 0-04a I can compare aspects of people’s daily lives in the past with my own by using historical evidence or the experience of recreating an historical setting. SOC 1-04a I can compare and contrast a society in the past with my own and contribute to a discussion of the similarities and differences. SOC 2-04a Mind over Matter Seeing 3D Science – Biological Systems I can identify my senses and use them to explore the world around me. SCN 0-12a I have explored my senses and can discuss their reliability and limitations in responding to the environment SCN 1-12b 5 Level C Kaleidoscope Magic Hall of mirrors Morphing faces Shadow Play Science - Forces, Electricity and Waves By exploring reflections, the formation of shadows and the mixing of coloured lights, I can use my knowledge of the properties of light to show how it can be used in a creative way. SCN 2-11b By exploring the refraction of light when passed through different materials, lenses and prisms, I can explain how light can be used in a variety of applications. SCN 3-11a Level D Pinhole Photography Technologies- Technological Developments in Society Expressive Arts - Art and Design I can compare traditional with contemporary production methods to assess their contribution in the world around me and explain the impact of related technological changes. TCH 4-01a I have experimented with a range of media and technologies to create images and objects, using my understanding of their properties. EXA 3-02a Lenses Mania Light and Colour Science - Forces, Electricity and Waves By exploring reflections, the formation of shadows and the mixing of coloured lights, I can use my knowledge of the properties of light to show how it can be used in a creative way. SCN 2-11b By exploring the refraction of light when passed through different materials, lenses and prisms, I can explain how light can be used in a variety of applications. SCN 3-11a 6 Science – Biological systems I have explored my senses and can discuss their reliability and limitations in responding to the environment SCN 1-12b Using a microscope, I have developed my understanding of the structure and variety of cells and of their functions. SCN 3-13a It’s Electric Science – Forces, electricity and waves I know how to stay safe when using electricity. I have helped to make a display to show the importance of electricity in our daily lives. SCN 0-09a Science - Biological Systems I can identify my senses and use them to explore the world around me. SCN 0-12a I have explored my senses and can discuss their reliability and limitations in responding to the environment SCN 1-12b I have explored the structure and function of sensory organs to develop my understanding of body actions in response to outside conditions. SCN 2-12b Camera Obscura (viewing city via apparatus on top floor of building) Science – Forces, Electricity and waves By exploring reflections, the formation of shadows and the mixing of coloured lights, I can use my knowledge of the properties of light to show how it can be used in a creative way. SCN 2-11b By exploring the refraction of light when passed through different materials, lenses and prisms, I can explain how light can be used in a variety of applications. SCN 3-11a Social Sciences – People, Past events and societies I can use evidence to recreate the story of a place or individual of local historical interest. SOC 1-03a 7 Introduction Here at Camera Obscura and World of Illusions, we believe that learning should be fun, exciting and dynamic, just like our exhibits. That is why we have teamed up with a group of educational specialists to produce a pack filled with hands-on activities that should encourage pupils to develop a taste for Science and inspire them for the future. Together we have reviewed a large amount of material and selected what we believe to be the best enhancers for an outing to Camera Obscura and World of Illusions. Much of this material will have appeared elsewhere but we hope that by condensing the theory and offering step-by-step activities, we will help reduce a substantial amount of preparatory work for teachers wishing to visit us. You will notice that our pack doesn’t always follow a set structure. Our aim is to suggest the best possible approach to learning by taking into account the particularities of each of our themes on an individual basis. Note that all activity sheets can be photocopied or printed out for inclass use. Most of the exhibits at Camera Obscura and World of Illusions are hands-on, engaging and highly stimulating. We have tried to reflect this degree of interaction by providing a great amount of group activities for the classroom. The main focus of this pack is the study of Science but you’ll find references to cross-curricular topics such as Art and English throughout. This document has been designed to meet the 5-14 Curriculum Guidelines and, although it is primarily geared at levels C and D, activities should easily be adaptable for younger or older learners. We hope that you will enjoy putting this collection of activities into practice and that we will see you soon at Camera Obscura and World of Illusions. 8 Acknowledgements Camera Obscura and World of Illusions would like to thank Jan McLardy at Careers Scotland who, through ‘Excellence in Education through Business Links’, has supported this project by teaming our attraction with a core of teaching professionals: Mr J Ian Cameron: Trinity Academy Mrs Valerie Brodie: Woodmuir Primary School Miss Pamela Docherty: St Columba’s Primary School Mrs Karen Marie Potter: St Columba’s Primary School Mrs Eileen Gillespie McLauchlan: Erskine Stewart’s Melville College Many thanks to them for having contributed ideas, teaching resources and written material for this resource pack as well as showing great focus and enthusiasm towards the project. Thank you also to Bob Kibble, Science Coordinator at Moray House in Edinburgh for all his support, direction and input towards this resource pack and David Gray for his humorous illustrations. 9 Camera Obscura and World of Illusions The highly acclaimed original ‘multimedia’ attraction, Camera Obscura and World of Illusions, has been entertaining visitors with its unique experiences since it first opened in 1853. Located at the top of the Royal Mile, the tower offers the finest 360 degree city views from its rooftop terrace and an opportunity to spy on the city through the eye of the giant Camera Obscura. From this mysterious Victorian rooftop chamber, visitors of all ages can see live moving images of Edinburgh projected onto a viewing table through a giant periscope. They can even pick up people on their hand! The three floors of fascinating exhibitions include: • the Magic Gallery packed with illusions and trickery; • Light Fantastic, displaying the largest collection of holograms in Britain; • and Edinburgh Vision where pupils will encounter live and unique views of the city. Most exhibits are interactive and the overall effect is captivating for school children... and adults too! Let yourself be entranced by the giant 10 kaleidoscopes, amused by the big lenses, intrigued by our optical illusions, amazed by our infinity wall… This unique visitor centre is becoming increasingly recognised by teachers as a valuable source of learning within disciplines such as Science and Environmental Studies. Every year, a significant number of school children come through the doors of Camera Obscura and World of Illusions for a couple of hours of serious fun; a field trip with a vibrant and colourful twist. Set in the historical Old Town, Camera Obscura and World of Illusions has the added bonus of being within walking distance of train and bus stations and it is also close to some of the best attractions in Scotland. Visit Planner When can we visit? We are open 7 days a week (closed on Christmas Day) April-June: 9.30 to 6.00 July-August: 9.30 to 7.30 September-October: 9.30 to 6.00 November to March: 10.00 to 5.00 The last presentation in the camera obscura is usually one hour before closing time depending on available daylight. How much will it cost us? PLEASE SEE OUR WEBSITE FOR CURRENT RATES One leader admitted free of charge for every ten paying group members. To benefit from our group rates, you must pre-book at least 24 hours in advance. 11 How can we book? We recommend that you book your visit as soon as possible to avoid disappointment. When booking, you will be asked to specify a time of arrival. On arrival, we will reserve the next available presentation(s) for your group. Please let us know ahead if you decide to cancel or if you are delayed. Where are you located? We are situated at the top of the Royal Mile, just before the Castle and opposite the Scotch Whisky Experience. Look upwards for an intriguing black and white dome rising above the skyline of the old town and you will have found us! How long will we spend visiting your attraction? Groups spend on average 1 ½ hours in the building. The presentation in the Camera is 15 minutes long. You will also find within our tower, three floors packed with hands-on exhibits and a rooftop terrace perfect for group photo opportunities. We recommend that you allocate additional time for our gift-shop as it is a favourite with children and packed with unique gifts, gadgets and games. Approximate time per area nd 2 floor Edinburgh Vision 3rd floor Light Fantastic 4th floor Magic Gallery 20 minutes 10 minutes 20 minutes 5th floor Rooftop Terrace 5th floor Camera Obscura Ground floor Gift shop 10 minutes 15 minutes 20 minutes Because of the size of the camera obscura room, groups of 35 or more will be split into two. At least one teacher must accompany the students inside the camera obscura. How can you accommodate wheelchair users? Please let us know in advance if you think you may require special assistance on the day. Unfortunately, due to the age of the building, 12 there is currently no lift. Children using a wheelchair can be carried to the top of our tower and our staff will be happy to assist you if you wish. Alternatively, we can supply wheelchair users with an educational resource pack that can be used on the ground floor in the reception foyer. The content is representative of the exhibits found in the tower and should keep students busy for a considerable length of time. Where can we park our coach? There is metered coach parking nearby on Johnston Terrace. Alternatively, there is an all day car park at the bottom of Johnston Terrace at Castle Terrace. Do you have any toilet facilities? Our toilet facilities are limited at present, but group members are very welcome to use them. Alternatively, public toilets can be found at the very top of the Royal Mile, just before the Castle esplanade, half way down the stairs on the left. New toilets will be included in the next stage of our ongoing redevelopment. How do we contact you for bookings and queries? Rosalyn Harkness - Bookings and Administration Phone: 0131 226 3709 Fax: 0131 225 4239 Address: Castlehill, Royal Mile, Edinburgh, EH1 2ND E-mail address: [email protected] Website: www.camera-obscura.co.uk 13 Making the Most of your Visit Before the visit • • • Our Administrator will have sent you an education pack, including a risk assessment sheet to help you prepare your pupils for their visit. A copy of our risk assessment will have also been sent to you. We ask that you divide any group of 35 people or more into two smaller groups before your visit. This is due to the limited capacity in the camera obscura room. Because of the nature of our establishment, it is easy for a young audience to be overwhelmed with all there is to do and see. That is why we encourage you to use our lively ‘Mission Target’ focus sheets during your visit. This activity will not add a great length of time to your visit as the questionnaires are relatively short. Pupils will work in pairs or small groups. Each group will receive one of the four different Mission Targets on offer. The ‘Mission Target’ work sheets can be found in appendix for you to photocopy. On arrival • • • To accelerate the admission process and to keep the entrance passageway clear, weather permitting, we ask that children wait in the courtyard while your group leader registers at the reception desk. You will be given a time for your show(s) in the Camera Obscura on a ticket. We ask that groups arrive at the top of the stairs (5th floor) 5 minutes before the allocated starting time. The receptionist on duty will inform you of the best route to take on that day. Depending on the size of your group, you may start or end your visit with the guided tour in the camera obscura. 14 • • We would be grateful if at least one teacher could accompany the groups in the camera obscura room for the 15 minute presentation. Jackets and school bags can be left in a storage area at the front desk, although it can get cold and windy out on our outdoor terrace (5th floor). LEVEL B AIMS: STRAND: To experience light and dark. Living things and the processes of Life. To compare characteristics between light and dark. To be able to recognise sources of light. FACT FILE Light, either natural or artificial, always travels from a source. Light also travels in a straight line and in all directions. To see that light, it must travel to our eyes. Light bounces off opaque objects. Objects of a darker pigmentation will absorb some of that light. Smooth and shiny objects like mirrors and spoons will reflect the light so well that you may be able to yourself in them. If an object is transparent, light can travel through it but it can also bend it. This process of refraction can be demonstrated using a pencil 15 placed in a clear glass of water. The pencil looks as if it was chopped in half! Today, we rely mostly on artificial light to help us in many activities such as seeing, driving, reading… Power stations provide electricity to cities while pylons and cables are used to carry electricity from house to house. Artificial light is something we take for granted. However, 100 years ago people had to rely on oil, gas and fire to light their houses. Edison’s light bulb was invented in 1880 but could only stay alight for a few minutes. Things have evolved and you can now buy energy saving bulbs lasting up to two years. On the other hand, it is nowadays very difficult to experience total darkness as the moon, street lights or a simple light on a digital clock might interfere. When it’s dark, other senses can be used to find or identify objects. Contrary to what many think, the Moon is not itself a source of light. Light is actually reflected onto the Moon from the Sun and then bounced back to Earth. In the classroom Blindfold Exercise Group pupils into pairs. Let them experience total darkness by blindfolding one pupil per pair. Partners will hand them a variety of preselected objects. Blindfolded children will try to identify these objects using their senses of touch, smell, hearing or taste. Ask partners to guide their blindfolded pair on a walk around the classroom. For safety reasons, partners should give aloud clear directions (right, left, etc.). Ask: o What things can you do/not do in the dark? o How does it feel to be blindfolded? o How do you think visually impaired people get around on a daily basis? 16 Area Walk Ask pupils to walk around their local area when it’s dark. A parent or older sibling should accompany them. Can they draw a coloured map of all the different lights they see? (Street lights, traffic lights, domestic outdoor lights, shop signs, neon, warning lights, etc.) This exercise should make them more aware of the vast amount of lights that surround us day and night. Compare results in class. Ask: o What are the lights you’ve marked on your map used for? o Are they all necessary? o If not, how could they be replaced to save energy? House Walk Children should walk around their own house and identify as many lights as they can. The kitchen is a great place to start. The number of entries compiled might come as a surprise to many and help pupils be more aware of how light can help us conduct simple tasks on a day-to-day basis. For instance, a light on the kettle indicates that the appliance is working, the light in the fridge helps us to see its contents and a bulb in the television helps to create the picture. Compare the results in class. Ask: o Are all the lights you’ve found really necessary? o What else could be used as an alternative? o How do you think people performed domestic chores without all those electrical lights 100 years ago? Drawing Night and Day Distribute a white card and a black card to all the pupils in the class. Ask them to draw a picture of a house on the white card using coloured pencils. Using the same exact colours, ask them to repeat the drawing on the dark card. Ask: o How do colours change from light to dark? o Which drawing is easier to see? You can try a similar experiment in class by comparing an area of the room in bright and in dimmed light. You could also take a digital photograph of the same scene in daylight and at night time and discuss the differences in class. Research Projects 17 □ Do a research project on Edison and the light bulb. □ Find out how houses were lit 100 years ago. □ On a local map, mark the location of your nearest power station. At Camera Obscura and World of Illusions What Colour is Inside the Box? (Magic Gallery) This activity should reinforce the principle that dark is the absence of visible light. Invite pupils to look through the small hole on the lid of the box. Ask and do: o What colour can you see? o What colour can you actually see when you open the lid? (The angle of the lid and the size of the hole make it difficult for ambient light to penetrate the box. That is why the inside appears to be black.) o Try shining a torch inside the hole. What do you notice? Camera Obscura (5th floor) 18 The camera obscura that you will see was built in 1853 by Maria Teresa Short, an optician from Edinburgh. It is the oldest purpose built attraction in the city. Inside the camera obscura in Edinburgh Nowadays, technology surrounds us and we take it for granted. But back in the 1850’s, the camera obscura was regarded as an advanced piece of equipment. In fact, it was so incredibly fascinating that some people fainted in the room. Others were convinced it was a form of witchcraft and ran out, screaming for help. This may seem a bit extreme, but back then, most people had never seen even a black and white photograph. For them, seeing a coloured moving image was totally extraordinary. A Bit of History Camera obscura’ is Latin for ‘dark chamber’. Being inside a camera obscura chamber is similar to standing inside a giant photographic film camera, in which the round table takes the place of the film in the camera where the image is projected. Camera obscuras have been around for centuries. The ancient Greeks were familiar with the optical principle and in the 4th century BC, Aristotle wrote about being able to view a partial eclipse of the sun projected onto the ground by the narrow shafts of light. From the 13th century AD astronomers would look at sun spots and solar eclipses with them. The Italians experimented with the camera obscura in the sixteenth century, adding lenses and mirrors to sharpen the image and adapt it for use as a form of entertainment with projections inside a room, like an ancient type of cinema. The camera obscura was used by artists in the seventeenth century, and portable camera obscuras were created including one made in a sedan chair (left), 19 and tent-like structures. It is thought likely that Vermeer made use of the camera obscura to create his paintings, utilising its ability to distil the confused visual information which strikes the eye onto a flat surface. Our Presentations We offer three different presentations in the camera obscura. All talks last for approximately 15 minutes. The talks are as follows: Introduction to Edinburgh, perfect for a first visit to the capital city. Light and Dark, ideal to complement your classroom topic. Old Town/New Town, for a greater understanding of the evolution of Scotland’s capital city. If you would like to have a Light and Dark or Old Town/New Town presentation on the day of your visit, please inform us ahead so we can prepare in advance. Otherwise, your presentation will be Introduction to Edinburgh. How it Works A camera obscura needs light to create its live image. That is why the weather plays an important role in its successful operation. The sunnier it is outside, the brighter the projected picture. The image is in fact produced by light being reflected from an angled mirror at the top of a tower and bounced off a white concave dish inside the room. The room needs to be darkened in order to see the city come alive. Lenses are located between the mirror and the dish and that is how the picture remains sharp and in focus. By rotating the mirror with a connected handle, a 360 degree panoramic view of Edinburgh can be obtained. By tilting the mirror up and down, more of the sky or the ground can be seen. Around the World Camera obscuras are found all over the world. Here’s a selection of some of the most popular. 20 Back in the classroom Rainbow Making You can demonstrate how light produces a spectrum of seven colours by shining a torch through a prism. As indigo is difficult for most people to see, your pupils may only be able to pick out the six colours they can see: red, orange, yellow, green, blue and violet. Because the prism is made of transparent material, light is bent and its trajectory can clearly be observed by everyone. By placing a second prism on the edge of the rainbow you have created, you can show how the colours remix into white light again. You can also fill a glass with water and carefully place it on a flat surface near a window. Make sure the sun is shining through the liquid. Position some white paper on the floor, or window sill, so that the rainbow colours can be seen. Alternatively, children can make rainbows at home by simply turning on the garden hose onto ‘spray’ or ‘fine mist’ mode. The sun should be coming over their shoulder for this experiment to work. 21 Research Project Using school library books or the internet, find out when photography was invented and who the inventor was. Look at how photos were taken and developed back then. How is it different from the way we use photography now? Pay attention to the dark chamber used by photographers to develop their pictures. (The presence of a bright source of light would completely ruin the negatives by over-exposing them to the light.) If your school has access to old photographs, or prints of old photos (sepia/black and white), compare them with modern coloured ones. Compare brightness and sharpness. Ask: o Which type do you prefer? Why is that? o What mood/feeling/emotion does each type of photos convey? o Looking at the photos, what are the clues that tell you this is Victorian times? (eg. women wearing long dresses) In class Worksheet- Light and Dark Which of these are sources of light? Gas lamp Battery Sun Spot light Plug Fireworks Lantern Moon Mirror Fire engine Desk lamp Fire The sun is our main source of light but what else does it produce? H _____ _____ _____ 22 What can you use to protect the following body parts from the sun when you go outside? 1- Eyes: _______________ 2- Skin: _______________ 3- Lips: _______________ 4- Head: ______________ Explain how you think people were able to produce light before the invention of the light bulb. In class Worksheet- Light and Dark The Camera Obscura was built in 1853. Place these items in the order you think they were invented, number 1 being the oldest. #____ Internet #____ #____ #____ Cinema Television Photography #____ Camera Obscura The picture in the Camera Obscura depends on the weather. When it’s sunny, the image is ___________________. When it’s overcast, the picture is ____________________. 23 When it’s foggy, the picture is ____________________. Why is the table painted white? True or false. 1. We need to be in the dark to see the Camera Obscura picture. _______________________ 2. At night, the Camera Obscura picture is very bright. _______________________ 3. The Camera Obscura picture can be dull during a heavy rain storm. _______________________ LEVEL B STRAND: Living things and the processes of Life. AIMS: To show how the eyes are used to detect information. To show how the brain stores images for a length of time. To show how your eyes can be deceived by optical toys. 24 FACT FILE The human brain is capable of retaining an image for 1/30th of a second after it has disappeared out of sight. When a sequence of images is shown very rapidly, for example on a zoetrope or mutoscope, the brain believes a film is rolling smoothly. This is because is not capable of keeping those pictures separate, nor can it quite capture the moments in between pictures when they are flipped from one to the next. The brain is in fact too busy storing images that have already vanished from vision. That physiological phenomenon is known as ‘persistence of vision’ and was first recognised in 1824. Each image continues to be seen for a split second. When we go to the cinema we don’t realize that the screen is dark half the time. Because 24 new frames (photos) are shown every second, the brain retains each and every image long enough for them to merge and blend in together to create the illusion of movement. Animated cartoons work using the same principle. To create a moving picture, artists originally had to draw thousands and thousands of images, each one slightly different from the other. They would then rapidly run them together and watch them come alive. Today, computer programmes are used by cartoonists to facilitate their work. In the classroom Flip Book Resources: white card, colouring pencils, stapler and scissors. Procedure: 1) If you don’t already have access to small pads of card, your pupils can cut twenty small rectangular cards of the same size and staple them together. 2) Ask the children to think of a simple story involving one or two movements, e.g. a girl blowing up a balloon that then bursts. 25 3) Invite them to draw that story in a series of simple images slightly different from one another. These images should be drawn on the right hand side of each page, away from the spine. 4) To animate the movies, pads will need to be flipped, the quicker, the better! Pupils can swap them around to compare what others have done. Thaumatrope Resources: white card, colouring pencils, scissors and string. Procedure: 1) Have pupils cut a disc out of a sheet of card. 2) Ask them to draw a bird on one side, flip the circle face down and draw a cage on the other side. For this illusion to work, you basically want one drawing right-side up, the other up-side down. 3) Carefully punch a hole on either side of the disc and attach a piece of string to each hole. 4) For this illusion to work, the strings have to be held tightly away from the disc. Ask the children to pull and twist the strings in order for the disc to be flipped over and over again. By twisting quickly enough they should see a bird IN a cage as opposed to a bird AND a cage. 5) Repeat with other designs. At Camera Obscura and World of Illusions Zoetrope (Magic Gallery) How it Works This is a cylinder with a series of different pictures on the inside and viewing slits on the outside. When you spin it and look through the slits, it seems as if the images are moving. Ask and do: o Without moving the drum, have a look at the strip of pictures. What do you see? o How many different images can you count? o Can you spot the differences 26 These pictures would have originally been hand-drawn. o o o o between one image and the next one? Now spin the drum as fast as you can. Can you describe what’s happening? Spin it the other way. What is the horse doing? Turn the drum one last time, this time very slowly. How is it different this time? Can you think of other images you could insert inside the drum in order to obtain more great animations like the one you’ve just seen? The word zoetrope comes from the Greek: “zoe” means life and “trope” stands for turn. The term suggests living wheel or wheel of life. Praxinoscope (Magic Gallery) 27 How it Works A band of pictures, or 3D objects, is placed around the edge of a disc. An equal amount of mirrors is fixed around the outer surface of an inner drum. Both face each other. When the disc rotates, the quick succession of reflected images on the drum creates the illusion of a moving picture show. By overcoming the image distortion viewed through small moving slits, the praxinoscope eventually replaced the zoetrope. Ask and do: o Without activating the praxinoscope, can you count how many mirrors and figures there are? o Can you spot the differences between one figure and another? What are they doing? o Press the button and hold. What’s happening when the wheel turns fast/slow? o How similar/different is this exhibit to the zoetrope? o What do the zoetrope and praxinoscope remind you of? o Can you think of other objects you could use to produce a similar animation? Being more open, it allows more light in and because the images are reflected from a series of mirrors, the result is much brighter. Mutoscope (Magic Gallery) How it Works The mutoscope works just like a flip-book. A sequence of photos (600 in this case) is positioned around a cylinder and linked to a handle. When the handle is turned, the photos flip to create the illusion of movement. Provocative themes were very much in fashion in the late 19th century and women were often seen undressing. Mutoscope movies offended morals but still remained a very popular form of amusement. 28 LEVEL B STRAND: Living things and the processes of Life. AIMS: To initiate the concept of 3-dimensions To show that each eye sees a slight different image To experience a variety of 3-D images FACT FILE Your eyes are set slightly apart and each registers a different but similar viewpoint. Each eye is looking at the same view but because the angles are different, two different images are sent to the brain. These images are then combined and, as a result, we get a threedimensional representation of the world we see. This process is known as stereovision. Not only do we see the world from left to right and up and down but we also perceive objects with depth (forwards and backwards). As a result, we are able to judge distances between objects. We are gifted with what is called depth of perception. If you injure one of your eyes, your depth of perception is affected. You can still see the shape and the position in space of most objects around you but distances are much harder to negotiate. That is why people with such a medical condition are told not to drive. This visual ability is also known in primates. That is how they can evaluate the position of branches in order to grasp them and jump safely from tree to tree. 29 In the classroom Binocular Stereovision Here are a range of exercises demonstrating how we need our two eyes to work together as a team. Cover one eye with your hand and look at an object on the wall. Now change and cover your other eye. What do you notice? What is happening? Is the object jumping from one side to the other? You can also do this exercise by holding a finger in front of your nose and closing one eye at a time. To spice things up, try catching a ball with only one eye open. For safety reasons, we recommend that you try this outside. You can also try reaching out to shake someone’s hand with one eye shut. Do you see an improvement when you open both eyes? Roll up a sheet of paper into a tube. The diameter should be around 5cm. With your right hand, hold the tube against your right eye. Now put your left hand next to the tube, half way down the middle. The inside of your left hand should be facing you. Stare down the tube for 20 seconds or so. Do you see the hole in your hand? That is because your brain has merged two images (hole and hand) into one. A bit of Fun… Hold the drawing below in front of you and stare at the space between the fish and the tank. By slowly moving the drawing towards you, the fish will seem to be inside the tank. 30 At the Camera Obscura and World of Illusions Stereoscopes/3D Viewers (Edinburgh Vision) How it Works The stereoscope uses two photographs taken at slightly different angles to adjust to both eyes and create a depth illusion. The brain then merges both images and the result is one of distance and solidity. The objects are seen in relief. This optical toy was popular in the late 19th century. Viewmasters can still be found in some shops and are the contemporary version of this Victorian amusement. The coloured 3D Viewers in Edinburgh Vision work on the same principle. Ask and do: o Have a look at some of the 3D stereoscopic images in the exhibitions. Which ones do you like best? Why is that? o Now cover your left eye with your hand and look at the same images through the lenses. Try covering your right eye instead and repeat the experiment. o How different are the pictures now? Are they still in 3D when you look at them with one eye only? o What is the best way to see these images in depth? o Out of the coloured and black and white stereoscopic photos, which ones are the easiest to see in 3D? Anaglyph (Edinburgh Vision) Ask and do: o Have a look at the anaglyph on display with the special glasses hanging on the wall. Make sure that the red lens is over your left eye. Describe what you see to a friend. o Now remove the glasses and look at the picture again. Is the picture easier to see without the glasses? What colours can you see on the actual print? 31 o Try looking at the picture once more, this time with the red filter over your right eye. What do you see? o Where have you seen pictures like this before? How it Works This type of depth illusion is derived from the stereoscope and was first shown to an audience in the 1850’s. This time it is created by superimposing the shades of red and blue (or green) from two 2D pictures taken 2.5 inches apart, the average distance between the human eyes. To view an image in 3D, you have to use red and blue (or green) lenses. The red lens (left eye) filters out the red in the image in order for you to see the blue picture and vice-versa. This type of special effect is popular in advertising and has been used many times in children’s magazines. The movies Spy Kids 3D and Shrek 3D were made using the same technique. Audiences watched the film with special colour glasses. Holograms (Light Fantastic) 32 How it Works A holographic image is made by splitting a laser into two different beams. One beam of light hits an object. The image of that object is then caught on film whilst the other beam is projected directly onto that same film. By doing so, the two beams of light form a particular pattern on the film and that is how the object appears 3 dimensional. Our holograms are best viewed at about 5 feet off the ground. Children should be encouraged to step up onto stools or move around each exhibit. Ask and do: o In small groups, go round the gallery and look closely at all the holograms on display. There are different types of images. Some holograms appear to be moving. Some are still. Can you find one image of each type? o Find the Microscope hologram. By standing up on a stool far enough from the picture, you should be able to look through the eyepiece coming at you. What can you see? (A micro-chip.) o Locate the Gun hologram. Look through the barrel. What do you see? (An eye.) 33 Mirror 3D (Edinburgh Vision) How it Works To create a 3D mirror effect, two incredibly similar pictures are taken of a same still scene. One picture is flipped left to right when developed. The original picture is positioned on the right hand side of a 90 degree angled structure; the flipped one, on the left. Graphic taken from www.cs.technion.ac.il To view the scene in stereoscopic vision, step on the footprints, put your nose against the edge of the mirror and face the image in front of you (the right sided one). That way, your right eye sees the image on the right; your left eye sees the left image, through a mirrored reflection this time. Each eye is now seeing the same view, but through two different pictures. That is why the image is in 3D. Ask and do: o Have a look at all the Mirror 3D pictures on display. Some are in colour, others in black and white. Which type do you find more effective? Explain your answer. o What do you think a person with one eye only would see? You can discuss the issue back in the classroom, or even research it as a project. Telescopic Peepshow of the Great Exhibition of 1851 (Edinburgh Vision) Peepshows first became popular in the eighteenth century. Between card covers a series of receding scenes in mounted on concertina-folded strips of cloth or paper. A spy hole in the front cover allows you to see a deep 3D perspective when the bellows are fully extended. Looking through this old optical toy feels like going back in time… 34 On site Worksheet- Holograms There are lots of holograms on display on the third floor of Camera Obscura and World of Illusions. Which one is your favourite? ……………………………………………………………………………………………………………………………………… Why do you like this one? ……………………………………………………………………………………………………………………………………… ……………………………………………………………………………………………………………………………………… ……………………………………………………………………………………………………………………………………… What are the differences between a photograph and a hologram? Photograph Hologram A hologram is special because… A photograph is special because… You’ll need a partner for this activity. One of you close your eyes. The other one describes a hologramone that is in the room. Then the person who wasn’t looking has to point out the hologram you described. HOLOGRAMS Look closely at the word ‘holograms’. Using different letter combinations, how many new words can you form? 1- logs 2… 3- change and do the task again. Now 4Who was the better explainer? Which words did you use? 35 LEVEL C STRAND: Properties and uses of energy. AIMS: To develop an understanding of energy through the study of the properties and uses of light. To experience light being reflected from a range of surfaces. To design and make a kaleidoscope. FACT FILE A kaleidoscope is a tube made up of mirrors that contains loose coloured objects at one end that are reflected off the mirrors as light enters the tube. To maximise the impact, a strong source of light should be placed behind the cell of objects. These objects produce changing symmetrical patterns when the tube is rotated. The other end of the tube is kept open and this is where the viewer looks in. The 3-mirror system is the most popular design of all kaleidoscopes, creating continuous reflecting patterns. The invention of the kaleidoscope is attributed to a Scot, Sir David Brewster who patented this highly popular Victorian amusement in 1816. 36 In the classroom 2 Mirror Reflections A simple way to introduce children to the magic of kaleidoscopes is to place an object between two mirrors set at a slight angle. Their reflective sides should be facing each other. Various reflective patterns can be formed by bringing the mirrors closer or further from each other. The angle at which the two mirrors are positioned determines the number of reflections that can be seen. Experiment in class with objects of different shapes and colours. Ask: o How many times is your chosen object reflected in the mirrors? o Change the angle. How different is the reflection this time? Can you count as many objects as before? o Are all the reflected objects in the mirrors facing the same way? Describe the pattern you see in the mirrors. o Write the letter ‘B’ on a small piece of paper, place it between the mirrors and look at the reflection produced. What do you notice? o Write your name down and place it between the mirrors. Can you still read it by looking in the mirrors? Making a Kaleidoscope Resources: three mirrors of the same size clear acetate, hundreds and thousands, sticky tape, scissors. Divide the class into small groups. Procedure: 1) Tape three mirrors together with their reflective side facing inwards, to make a triangular prism. 2) Cut out two triangles from the acetate and place them on top of one another and tape two of the three sides together. You should now have a cell with an opening. 37 3) Cut out two triangles from the acetate and place them on top of one another and tape two of the three sides together. You should now have a cell with an opening. 4) Through the opening, carefully sprinkle hundreds and thousands (or equivalent) and seal with tape. The sweets should be able to move within the cell. 5) Fix the cell to one end of the triangular prism with sticky tape. 6) Now hold your kaleidoscope up to the light and turn it with your hand to make a pattern. 7) By removing the cell altogether, you can also create a different kaleidoscope. Whatever you are pointing at the time becomes the image in the scope. At Camera Obscura and World of Illusions Giant Kaleidoscope (foyer) Ask and do: o What is the first thing that you see? (a sphere) o How many mirrored sides can you count? o Are they the same size throughout? (They are narrower at the far end. That is why you see a ball.) o Why do you think the patterns on that sphere change? 38 o What happens if you wave your hand inside the kaleidoscope? o What else can you see? (Fibre optic lights.) o How many times can you see yourself? Large Kaleidoscope (Magic Gallery) Ask and do: o What is the first thing that you see? o Why is this sphere smaller than the one you saw in the foyer? (Because this kaleidoscope has smaller mirrors and a smaller image.) o How different is this kaleidoscope from the one in the foyer? Fibre Optic Kaleidoscope (Magic Gallery) Ask and do: o How many mirrors can you count? (Three this time.) o Can you see the computer screen? (There is none. It has been replaced by animated fibre optic lights.) o What else is different about this kaleidoscope? (There is a glass frontage and you can also see the tube’s triangular shape.) Kaleidosphere (top floor, indoors) The kaleidosphere is a portable exhibit. It can usually be found on top of the cupboard between the windows and the camera obscura door. Feel free to take it outside. Look through the larger end of the kaleidosphere. Start with the narrow end pointed towards the ground, and then slowly lift upwards. Small metallic spheres come rolling at you for a dramatic effect. The views are much sharper when you point the kaleidosphere towards the sky. Try pointing at different colours and textures for varied effects. 39 LEVEL C STRAND: Properties and uses of energy. AIMS: To consolidate the concept of reflection. To give pupils an experience involving light reflected from a range of surfaces. To explain the concept of concave and convex mirrors. FACT FILE Light travels in a straight line. That is why you can see an identical image of yourself when you are looking in a flat mirror. In fact, what you are seeing is a reflection of yourself. A reflection occurs when light rays bounce off objects and into our eyes. For a reflection to occur, you need a light source such as the Sun or a light bulb. You also need a reflective surface such as a mirror or glass. Sometimes, light reflected from certain objects can have interesting results. Bendy mirrors are a classic example of how images can be distorted. Convex mirrors bend out and will stretch you and make you appear taller. Concave mirrors bend in and will squish you and make you appear shorter. 40 In the classroom Exploring Mirrors Resources: a selection of mirrors: flat mirror, magnifying, shaving or make-up mirror, rear-view mirror, rectangular bendy mirror sheet, kitchen paper foil, teaspoons, Perspex glass, coloured card. Divide the class into small groups. Procedure: 1) Give the children the experience of using a flat mirror. This will allow them to understand that a flat mirror does not distort or alter an image. 2) The complete opposite happens when they look into the back of a spoon. Try rounder spoons, oval spoons, etc. 3) Give the children a selection of mirrors. Allow them to explore different images. What do they notice? Some mirrors magnify, some make images appear further away. 4) Invite pupils to spot their reflection in a window or a large piece of Perspex glass. Try adding different things behind the glass like a white sheet, a coloured card or a blackboard. Which colour works best? Place the kitchen foil behind the clear glass (or window). You now have a mirror. 5) Ask children to hold the bendy mirror sheet vertically and curve it inwards, then backwards. What happens? Repeat with the mirror turned horizontally this time. Mirror Drawing Draw a red star on a piece of paper. Hold a small mirror upwards, behind the paper, so that you can see the star in it. Now try drawing over the star, with a blue pencil this time. For this experiment to work, you MUST be looking into the mirror at all times while tracing, NOT at the paper. 41 To complicate things, take a new sheet of paper and place the mirror behind it again. This time, try writing your name on the paper. Remember to keeping looking into the mirror as you do this. Why is it so difficult? (When you look into the mirror, the top of the sketch becomes the bottom.) At Camera Obscura and World of Illusions Bendy Mirrors (Magic Gallery) Ask and do: o Can you point out the convex/concave bends or folds on the bendy mirrors? Describe what is happening to your reflection. o Try moving your arms and legs very slowly as if someone from above was slowly stretching you like a playdough character. o How about opening your mouth as wide as you can. Which mirror will give you the illusion of a lion’s roar? o Can you spot the slimming mirror? Why is it slimming? o Which mirror is your favourite? Why? How does it make you feel? o With a digital camera, try taking photographs of these images which can later be displayed in class. o Draw a picture of one of your friends standing in front of a bendy mirror. 42 Shake Hands (Magic Gallery) Ask and do: o What makes you think this is a concave mirror? o Is the reflection of your hand smaller or bigger? Does it change in size if you move closer or further away from the mirror? o Shake hands with your ghosts and reach for their ghost’s hand. o Try it with an object. A pen joined to its reflection will give you the illusion of a giant pen. Infinity Corridor (Edinburgh Vision) How it Works If you look carefully, you will see tiny fibre optic lights mounted on a mirrored wall behind the glass surface they are fronting. Because the inside of the glass panel is reflective, light gets trapped between glass and mirror and is bounced back and forth between the two. That is why you can see layers upon layers of magical lights disappearing into infinity. The large mirror wall behind you gives an illusion of space to the corridor and does not affect how light is reflected inside the case. Ask and do: o What is the light source used in this type of reflection? o What are the reflective surfaces? o Why do you think lights curve and fade away at a distance? (Because the intensity of light is reduced each time it is bounced off between glass and mirror.) o Take a torch and shine it on your face while facing the infinity wall. What do you see on the glass panel you are facing? o Stare at the twinkling lights for a while. You have the sensation of being in space. 43 Depth Illusion and Ladder to Australia (Magic Gallery) How it Works These two similar exhibits bounce reflections into infinity, just like the Infinity Corridor does. The width between the glass panel on the outside and the mirror on the inside of each exhibit is surprisingly small. Because both of these materials are reflective, the image jumps time and time again between the two. The reason why this image fades away in the distance is that a little light is lost from each reflection. Ask and do: o Look at these two illusions. Count how many rings/ ladder rungs there are. o Locate the reflective surfaces used for these types of illusions? What is the approximate distance between the inside mirror and the glass panel? o Name the light sources that are used to illuminate those two illusions? Where are they located? o Why do you think one of the exhibits is called Ladder to Australia? o Have you ever seen anything similar to the Depth Illusion? (An underground tunnel.) Help yourself (Light Fantastic) How it Works Ask and do: o Can you grab the sweets and run your fingers through them? o What happens when you look directly above the aperture? This mirage is created from two concealed parabolic mirrors, opposite each other. A small object is placed on the concave centre of the mirrored dome and instantly, an image projects up in the air. You can see the hologram when you move around the dome. 44 In class Worksheet- Hall of Mirrors Look into a mirror of your choice. Can you see the back of your head? Why not? How can you achieve this? ………………………………………………………………… ……………………….………………………………………… ……………………………………………….………………… ………………………………………………………………… ………………………………………………………………………………………….. ………………………………………………………………………………………….. Fill in the gaps using the following words: concave, convex, outwards, inwards A concave mirror curves ........................ and produces a …………………… image. A convex mirror curves ……………… and produces a …………………… image. True or false o A flat or plain mirror distorts an image. ………… o Light is required to produce a reflection. ………… o Glass is a reflective material. ………… o Wood is a reflective material. ………… Which object belongs to which reflection? Link the objects on the left to the correct answer box on the right by linking the two with an arrow. The glass of a window A shoe A watch face A teaspoon A mirror My friend’s eye A key A wooden pencil No reflection to be seen Some degree of reflection Clear, sharp reflection 45 LEVEL C STRAND: Properties and uses of energy. AIMS: To further develop the concept of reflection. To demonstrate how glass can affect the way in which light travels. To initiate pupils to the morphing process FACT FILE For a reflection to occur, you need a reflective surface and a light source. But it is not only mirrors that can reflect your image. Sometimes you look into a shop window and although you can see what’s behind the window, you can also see your own reflection. This process of image superposition is called a ‘Pepper’s Ghost’ and dates from the 19th century. What is happening is that part of the light is transmitted and part of it is reflected. In other words, some degree of light goes through the glass and some of it is bounced back out again. For this to happen, the intensity or amount of light and the degree of reflection (shininess) need to be the same on both sides of a clear surface. They are competing against one and another. The following activities show how two faces can morph into one. 46 In the classroom Pepper’s Ghost Resources: Perspex sheets, torches, a dark room. Pupils should work in pairs. Procedure: 1) Distribute a piece of Perspex and a torch to each pair. 2) Pairs should face each other and hold the Perspex sheet between them. One pupil holds the torch and shines it on his face. What’s happening? Who can be seen on the shiny surface? 3) Pupils can then shine the torch on their partner’s face instead. How different is the result? 4) Swap the torch over with your partner and repeat the process. Swap partners for different amusing results. 5) Explain that light from the torch reflects from your face. Some of it travels straight through the glass to allow the other person to see you. The remaining light will bounce back off the glass to allow you to see yourself. 6) Invite the children to try this at home with their parents. They can use a window in a dark room. Who was Pepper? (Late 19th century) He was a Chemistry Professor from London who developed a way to create ghostly effects for theatres by positioning a transparent window at an angle to the audience. This technique meant that spooky reflections of off-stage actors could be projected, whilst one-stage actors could walk right through them with mind-blowing effects. 47 At Camera Obscura and World of Illusions Swap Heads (Magic Gallery) In pairs, invite the children to repeat the experiments they have tried in the classroom. One at a time, the children can rotate the knob on the table in front of them. By doing so, they are lowering the intensity of light on one side and raising it on the other. The brighter it is on their side, the more reflective the picture becomes. But by adjusting the light to an equal level on both sides, they will slowly morph into their friend. Ask and do: o Do you notice any differences between this experiment and the one you tried in class? o Describe what you see to your partner. How do you like your new look? o What is the panel made of? List its properties. o Where are the lights located? o Where are you most likely to see this trick? (In films like Harry Potter.) o Who would you love to be morphed into? Swap Noses (Magic Gallery) Ask the children to sit across from a friend. Their faces need to be directly opposite each other for this illusion to work. Ask and do: o Who can you see? What do you think of your new nose? o Can you describe your new facial features to the group? o What’s the panel situated between the two of you made of? Is it a mirror or a piece of glass? (It is in fact a combination of alternating mirrored and glass strips. That is why you see a mixture of yourself and your partner’s face.) o What would you see if the strips were larger/thinner? 48 The Morphing Machine (Edinburgh Vision) Because children have to wait in turn to use the Morphing Machine, we recommend that you only invite 4-5 children at a time to join the queue. How it Works This form of trickery is rather modern in comparison to the Pepper’s Ghost. This time, it involves the use of a computer, a web camera and a specific computer programme. The computer takes a photo of your face, you then select the character you’d like to be morphed into and the rest is pure fun and games! During busy periods, limit their morphing experience to one character each. To maximise your time, let the remaining students explore the other different parts of Edinburgh Vision. Back in the classroom Morphing Arts Project For this, you will need two sheets of acetate and a felt pen. Start by tracing an egg shape on the first acetate. By placing the second acetate over this one, trace an identical egg shape. You now have two basic face contours. Be creative and draw distinctive facial features on the two egg shapes. Once the two drawings are complete, put them on top of each other and admire the result. The pictures on the acetates can be erased with water and drawn over again. Swap faces with friends for a variety of effects. 49 LEVEL C STRAND: Properties and uses of energy. AIMS: To develop an understanding of shadow formations. To record position and motion of shadows over time. To identify how shadows can be manipulated using independent variables. FACT FILE For shadows to come alive, three variables are needed: a light source, an object to block that light and a surface onto which shadows can form. All objects create shadows, whether they are opaque, translucent or transparent. Shadows vary in size and may look like the objects that make them. However, depending on the position of the light source and the distance between that light, the object and the surface, they can look bigger or smaller. Shadows are shorter before mid-day, then longer until they disappear as the Sun sets. The Sun doesn’t cast a shadow when positioned directly above objects. That is why there are no shadows at mid-day, when the Sun is at its highest. 50 Light needs to shine behind you for your shadow to appear in front of you. Likewise, if the source of light is to your left, your shadow will appear on your right. In the classroom Shadow Tracing Resources: chalk, flat school grounds. Students should work in pairs. Procedure: 1) Pairs of pupils spread out over the playground. One pupil is the model, the other the artist. 2) 10.00a.m. (variable). Artists should use chalk to trace the outline of their partners’ shadow. For best results, models should have their back to the sun. 3) To determine exactly where models were standing at the time of tracing, artists should also draw around their partner’s shoes, and then label the tracing for easy identification. How similar/ different is your shadow to you? Is it bigger or smaller? Have the models lying on the ground, in their shadow to compare sizes. 4) Invite all models to stand on the same spot and move in closer and farther from their shadow. What happens? (The image will be shorter depending on the angle of the light hitting the object.) Can you identify and position the light source? How can we make the shadows larger and smaller? 5) Go back outside at 12 noon and then again two hours later. Ask the models to step back onto the outline of their shoes and their partners to repeat tracing. Where are the shadows now? Why have the shadows moved? How different in shape and length are the new shadows? How is the time of day affecting the shadows? 6) For a real challenge, ask all the pupils to trace around their own shadow. Why is this an impossible task? 7) Ask the students to stand in the shade of a tree. Why can’t they see their own shadow? 51 Shadow Making Resources: a large white sheet, a large torch or projector, coloured cellophane filters. Procedure: In a dark room, ask two volunteers to hold the sheet in order to form a giant screen. Get another class member to stand a few metres behind the sheet, shining a torch onto it. 1) One at a time, pupils will position themselves between the torch and the screen. Essentially, the torch should be shining behind them. Pupils will be given various different challenges. 2) Can they make their shadow grow larger and smaller? How can they achieve this? Get them to predict the size of the shadows if people stand very close to the torch, halfway between the torch and the screen and very close to the screen. Test their prediction. Ask them to describe the differences they see. 3) How can they change the shape of their shadow? Ask one pupil to stand still, halfway between the torch and the sheet. Let others experiment with the angle of the torch. Get them to predict what the shadow will look like when the torch is shone directly above the person, to their right, to their left, slightly lower, etc. Test your predictions. How clear or fuzzy are each of these shadows? 4) Why not combine angles and distances. How many different shadows can they form? 5) What happens to the shadows when they cover the torch with a coloured filter? Does it affecting the quality of the shadows? 52 At Camera Obscura and World of Illusions Shadow Wall (Magic Gallery) How it Works The screen you see is coated with a photoluminescent substance called phosphor which absorbs the light from the flash and stores it for a short while. By standing in front of the screen, the shape of the body blocks that light. The stored light then shines as a green glow, except in the area of the shadow. Phosphors are also found on glow in the dark toys such as stars. You can demonstrate this in class by blocking a section of a phosphorescent star with your thumb whilst you are shining a torch at it. Only the exposed part will be luminescent. Ask a few pupils at a time to stand in front of the Shadow Wall and pose in amusing ways. Press the button on the wall to activate the flash. This will take a few seconds. Have the children move away from the screen. They will see a shadow of themselves appearing on the wall. Ask and do: o How do you think this is happening? o Where is the light source? o Why are these shadows not following you? o In which position will you have to stand to see a profile shadow of yourself? o Instead of standing still, move your arms rapidly in front of the screen as the flash is being activated. Describe the quality of shadow you can now see. o How far away from the wall can you stand before being unable to see your shadow against the wall? 53 In class Worksheet- Shadow Play Malcolm draws a chalk line around Mary’s shadow. It is 10.am. South is behind Mary. It is also where the school is situated. On this sketch, show where you think Mary’s shadow will be at noon. Late in the afternoon, the sun will set over the school. Draw Mary’s shadow at sunset. How could you make a shadow clock in your school playground? First… Next… And finally… 54 LEVEL D STRAND: Energy and Forces. AIMS: To demonstrate how light travels in a straight line. To show how the image is formed in a pinhole camera. To explain why the image is upside down. FACT FILE The camera obscura is the most ancient design of all cameras and it dates from as early as the 4th century BC. Sadly, no one person can claim to have invented it, as it evolved from an observed natural phenomenon. For this spectacle to happen, light needs to pass through a small hole in a dark space. Because light travels in a straight line, it produces an upside down image of an exterior scene. The image is projected onto a surface inside the dark space. Just like rays of light passing through an opening of dense foliage, this reproduces an image of the sun on the ground. Camera obscuras were great Victorian amusements and came in different shapes and sizes. Many artists used them to trace scenes that they would paint in afterwards. This form of capturing real-life led to photography as we know it today. Camera obscuras like the one you will visit in Edinburgh can still be found all around the world. Even today, the selection and isolation of the projected image is seen as a magical experience. 55 In the classroom Making a Pinhole Camera Resources: drink carton, masking tape, tracing paper, scissors, pin, kebab stick, modelling knife, letter template (T, F or Y), white board, and overhead projector. The class should split into groups. Procedure: Cutting the square aperture in the back of the carton can be done with scissors but an adult should be performing the initial incision with the modelling knife. The letter template should also be cut in advance by the teacher using a piece of white board. 1) Ask the pupils to cut a square of about 6cm by 6cm in the back of a drink carton. 2) They will then place a piece of tracing paper over the hole and tape it around the edges. 56 3) A pin can be used to make a hole in the centre of the opposite side of the box. The pinhole will be too small so it can be enlarged with a skewer. 4) Teachers, lay your letter template on top of the projector so you see a nice, bright shape. 5) Now invite the students to hold their camera and point the pinhole at the template lying on the surface of the projector. 6) Have them look at the screen in the way you do when using a digital camera. On the screen, they should see an upside down image of the letter template. 7) Try making the pinhole bigger and bigger again. This will make the image brighter, but more blurry. To make the picture clear again, you could fix a lens through the pinhole. 8) Explain that you could fix the image using photo-sensitive paper inside the box, in front of the screen. With the right material, you could even develop your photos. Demonstrating Why the Image is Upside Down Resources: five 2cm pre-cut coloured cardboard squares, blue tack, white board, template. Demonstrate this to the whole class. Procedure: 1) Transfer the template onto the whiteboard. Arrange the squares to make the pattern T on the left hand side, opposite the camera illustration. 2) Explain that light travels in a straight line through the pinhole and is projected onto the paper screen. 3) On your diagram, take the bottom square of your T figure on the left and slide it along the traced line to show that it will end up at the top, on the right. 4) Slide the remaining four squares to complete the image. 57 At Camera Obscura and World of Illusions The Pinhole Camera (Edinburgh Vision) Encourage one member of the class to stand next to the wall outside the giant pinhole (in front of the large illustration). Other pupils can step inside the booth and look through the small hole using a lens of their choice. Ask and do: o Why is your friend upside down? o What happens when you look through the pinhole with/ without the different lenses? o Why is the illustration on the wall the right way up when you look at it from the pinhole box? Ask pupils to name 5 containers that can be used as pinhole cameras. They can look around the room for clues. They will also see on the walls a collection of photographs taken with pinhole cameras. How are these photos different from the ones we are used to seeing in our everyday life? 58 The Camera Obscura (top floor) How it Works The Camera Obscura in Edinburgh was built in 1853 and designed by an optician named Maria Short. On top of the tower outside, a flat mirror is set at an angle and reflects the light from outside onto a white concave table inside a darkened room. You might be coming to the Camera Obscura to complement a Science, Geography or a History lesson. To enhance your visit, please inform us in advance if you want your pupils to hear one of our 3 adapted shows. The presentations last 15 minutes and participation is encouraged. (See the chapter on Light and Dark for more details.) By turning the pole, the guide rotates the mirror to project a panoramic view of the city; by tilting it up or down, more views of the sky or of the ground appear on the table. 59 LEVEL D STRAND: Energy and Forces (light and sound/action of lenses). AIMS: To explain the relationship between light and lenses. To show that a lens can form an image in two ways. To explain that in a telescope the lenses combine to produce the final image. FACT FILE Most lenses are shaped like lentils. They bend light to magnify or focus it. When rays of light pass through a lens they bend inward and meet to form an image. When you look at an object close to the lens, it produces a magnified image. This is called a Virtual Image; it seems to be there but it isn’t really (like virtual reality). When you look at an object far away from the lens however, it produces a smaller image; this time upside down and suspended into space. This is called a Real Image. The big (square) lens that you see in the Magic Gallery is called a Fresnel lens. It is made of many grooves shaped differently in order to refract or bend light in the same way that a lentil shaped lens does, but without the bulk effect. That is why it is very powerful, yet very slim. 60 This type of lens was invented by Augustus Fresnel for use in lighthouses. These days, you find Fresnel lenses in car headlights, stage lights and in overhead projectors (under the glass where the acetate is placed). In the classroom Magnifying Objects Resources: magnifying glasses, small objects (e.g. coin, pin, dead insect, leaf, feather, hair, shoelace, earring), measuring tapes or rulers, worksheet. The class should be divided into pairs. Procedure: 1) Spread the small objects into several stations around the room. Make sure they are all lying on a flat, neutral surface. 2) Give a magnifying glass and a measuring tape/ruler to each pair. 3) Ask children to look at all the small objects from three different distances: 5cm, 20cm, and 45cm. 4) For each of the viewings, the students should determine whether the result is clear or blurred. They can also identify the best distance to view the objects. It may be a totally new distance e.g. 17cm. 5) When you move all back together, discuss your findings. Which objects were easiest/ hardest to see and why? Did the size of the different objects viewed have an effect on the results? What else can we use to enlarge an image? 6) Stress that human vision has its limitations. Invite pupils wearing glasses to pass them carefully around so that others can experience different focal lengths. Ask them why they think it is difficult to see when you are wearing someone else’s glasses? 61 At Camera Obscura and World of Illusions The Big (Square) Lens (Magic Gallery) For this exercise, split pairs up on either side of the lens. Ask and do: o Is the image you see the right way up or upside down? What else can you observe? o Can you predict what would happen if both of you were to move away from the lens? Check your answer by slowly walking backwards, both still facing the lens. What is happening to the magnified image when you move further away from each other? o Slowly move forward again, this time as close as they can get to the lens. At what distance does it become impossible for you to see your partner’s face in the lens? Why is this? o Feel the shape of the big lens. Is it round or flat? Can you see the grooves inside the lens? o Can you think of a similar type of lens you might use on a daily basis? (A magnifying reading glass.) Big (Spherical) Lens (Magic Gallery) Once again, split pairs up on either side of the lens. Ask and do: o Does your partner look bigger or smaller than normal? o Move together, backwards and forwards, at the same pace. How does the image you see change in size? o Can you predict what size you may be, seen from your partner’s side of the lens? Swap sides to confirm your answer. 62 How it Works This intriguing Fresnel lens is Plano-concave. It has one flat surface (plano) and an inward curved one (concave). It gives the impression of shrinking or reducing a virtual image on one side, as well as spreading the light on the opposite side. Telescopes (Rooftop Terrace) Two of the four telescopes you will find at our attraction are amongst the most powerful in Britain. Three of them are binocular which means that they are made for both eyes. The last telescope is monocular and used with one eye at a time. Here is a brief description of them all. Chinese telescope (silver): binocular, 25 X magnification meaning that objects can appear up to 25 times bigger than they actually are. Russian telescope (white): binocular, 20 X magnification but it allows more light in than the Chinese one because its objective lenses are larger. Japanese telescope (large black): binocular, 8 X magnification German telescope (slim black): monocular, 10 X magnification 63 How it Works A telescope uses two main lenses. The front lens is called the objective lens. It collects light from a distant object and forms an image. The second lens is known as the eyepiece and it magnifies (enlarges) the image formed by the objective. In telescopes designed for land use, the image isn’t upside down because a third lens is used to flip the image the right way up. On the other hand, astronomical telescopes leave the image upside down and do not require the third lens. Ask and do: o If time permits, take turns at looking through all four telescopes on the rooftop terrace. o What differences do you notice between them? (shape, size, monocular, binocular, etc.) o Can you describe three buildings you see through the telescopes? Where are they located? What type of telescope are you using? Use the worksheet provided to collect this information. Back in the classroom Magnifying Instruments Divide your pupils into small groups and ask them to list as many magnifying instruments as they can. Invite them to use the school library and the Internet to help them with their search. Using a microscope, ask the students to look at things difficult to see with the naked eye such as hair, dust particles, small insects, etc. They should them attempt to draw what they see as accurately as possible and share their findings with the group. 64 In class Worksheet- Magnifying Objects o Stop at each station to look at the selected objects with a magnifying glass. o Measure a 5cm distance between your object and your magnifying glass. o Note in the grid below if what you see is clear or blurred. o Repeat this exercise at 20cm and 45cm. o Finally, note down the distance your objects are best viewed at. It can be a new distance i.e. 17cm. object 5 cm 20 cm 45 cm Best distance 1- coin clear clear blurred 24cm 2345678- 65 On site Worksheet- Telescopes o For this exercise, look through the telescopes on the rooftop. o Choose three buildings to look at. o Write down their names. Use the information plaques on the terrace to help you. o List a few characteristics you notice on them (blue door, sale sign in the window, etc.) o Note the type of telescope you are using for each building: monocular or binocular. o Edinburgh Castle is to the west. In which directions are your chosen buildings? Name of my What I can Monocular/Binocular Direction I am chosen buildings see on them telescope looking at 1- 2- 31- 2- 3- 1- 2- 3- 66 LEVEL D STRAND: Energy and Forces (light and sound/action of lenses). AIMS: To develop a basic understanding of the way the eye perceives colour. To identify the relationship between pigment and colour. To identify the relationship between light and colour. FACT FILE The retina of the human eye is formed of three receptors. They detect light from the three main colours: green, red, and blue. Light waves enter the pupil of the eye at different intensities and stimulate the retinal receptors in a variety of ways. Signals are then sent to the brain and this is how the human eye can perceive millions of colours. White light, as we know it, is formed of different light components mixed together. A prism can be used to break these colours apart. Of all the spectrum colours, only red, green and blue are used to form just about any other colour we see. The process of mixing ‘light’ colours is called additive. By adding a colour to a second, you are also adding light intensity. The resulting colour is actually brighter than its components. Have a look at this chart. 67 Red + Green Red + Blue Yellow Magenta Blue + Green Cyan Yellow + Magenta + Cyan = White Pigments work the complete opposite way. The process of mixing pigments is called subtractive because the more colours you add, the darker the result. Contrary to what most people think, blue, red and yellow are not the primary subtractive colours; magenta, cyan and yellow are. Have a look at this second chart. Magenta + Cyan Cyan + Yellow Yellow + Magenta Blue Green Red Blue + Green + Red = BlackBlack In the classroom Pigments and Filters Resources: white sheets of paper, felt markers, red and blue and green acetate. Children can work in pairs. Procedure: 1) Ask the students to make five large dots on a white sheet of paper, using different coloured felt pens: red, blue, green, yellow and black. 2) Using a red cellophane filter, cover the dots over. What colours are the dots now? Which dots completely disappear under the red filter? 3) Repeat the process with a blue and a green filter using the same dots. 4) Can pupils predict the results of their experiment? They can use the activity sheet to record their observations. The Stroop Effect At the end of this chapter, you will find a card entitled The Stroop Effect. Encourage children to say aloud the ink colour of each word they 68 see. This famous test in psychology is there to prove that words and colours don’t always agree. It should be a fun activity to do. Colours in the Dark Dim the lights in the classroom. Show a variety of coloured cards to your pupils and ask them to write down the colours they see on a sheet of paper. Because of a lack of visible light, the colours should be difficult to distinguish and may, in fact, all look the same. Once the exercise has been completed, compare answers to see if some children got some of the colours right. Which ones were easiest to see? Repeat the experiment, this time in a darker room. Show the coloured cards in a different sequence and compare answers at the end. At Camera Obscura and World of Illusions Coloured Shadow Wall (Edinburgh Vision) How it Works Because the green, blue and red lights are projected with equal intensity, the screen you see appears white, and not coloured. By walking in front of that screen, you block some of these coloured lights. If you block one light (red), you get a shadow of the mixture of the other two (blue + green=cyan). If you block two colours (red and blue), you see a shadow of the remaining colour (green). (See diagram above.) Ask and do: o Name the colours you see on the lights opposite the white screen. At this stage, make sure no one is in front of the screen. What colour is the screen? Why is it not red, green or blue? 69 o In groups of three or four at a time, stand in front of the screen and slowly move your arms and legs. How many colours can you now see? Can you name them all? o Can you find black shadows on the screen? How is this happening? (Because light from all three lamps is completely blocked.) o Try mixing light and pigments by placing coloured cards on the screen one at a time so that light can be projected onto them. Predict the results. What colour will appear on a red/blue/green piece of cardboard? 70 In class Worksheet- Pigments and Filters o Use coloured felt pens to draw five dots on a white sheet of paper: blue, red, green, yellow and black. o Put a coloured acetate sheet over your dots. (either blue, red, green or yellow) o What do you notice? Some dots disappear, some are harder to see and some stay the same. Try different coloured acetates. o In the table below, tick the dots which you can clearly see and put an X for the dots which aren’t easy to see. Blue dot Red dot Green dot Yellow dot Black dot Blue acetate filter Red acetate filter Green acetate filter Yellow Acetate filter What can you use to break up the light spectrum into its different colour components? ___________________________________________________________ Sir Isaac Newton was the first scientist to show that light has different colours. Find out how he did his experiment by doing a search on the Internet. 71 The Stroop Effect Say aloud the ink colour of each word you see Blue Red Yellow Pink Green Orange Orange Purple Blue Yellow Pink Red Green Blue Purple 72 LEVEL D STRAND: Energy and Forces (electricity). AIMS: To prove that electricity needs a complete circuit to flow. To show that metals are conductors. To show that certain non-metals are also conductors. FACT FILE The giant Plasma Dome in the Electric Room contains a mixture of the gasses krypton (pink) and xenon (blue). In the middle of the glass ball, you can see an inner ball, filled with high, negative voltage metal. This causes the current to flow to the inner glass of the dome. Not only is the current flowing, but it is also jumping and pulsating between the central electrodes and the inner glass. It is moving at such high speed that a solid stream of purple lightning can be seen. It is purple because when the electrical charge travels through the gasses, it lights them up in the process (pink + blue= purple). If nothing is in contact with the ball, these purple currents flow all over the dome. Movements appear frantic because all the negative charges seem to want to get away from each other. 73 By touching the ball, you are drawing the current to earth itself. (You won’t feel a shock because the charge is too low.) As people conduct electricity very well, you can attract the current with such intensity that a bright pink glow can be observed directly underneath your hand. At Camera Obscura and World of Illusions The Plasma Dome (Magic Gallery) You can use this activity as an introduction for a topic on electric circuits. Alternatively, it can be used to complement a lesson in class. Resources: Plasma Dome, neon tube (on the wall), metal rod, other metallic, plastic or wooden objects, spiral fluorescent light bulb, 60 watt light bulb. Procedure: 1) Invite students to observe the way the wavy lines travel inside the dome. Where do they come from? Which direction are they heading? 2) Invite one pupil at a time to touch the dome. What is happening? 3) Ask 4 children to touch the dome all together at once. What can you observe? Repeat with 8 or more pupils. Is the result any different? 4) Get a volunteer to place a hand on the Plasma Dome and the other on the fluorescent tube mounted on the wall. What happens? (The bulb lights because your body completes the circuit. The liquids in your body and the moisture on your skin conduct enough electricity for this experiment to work.) 74 5) Encourage a few pupils to form a chain by joining hands. The first pupil should rest a hand on the dome and the last should touch the neon tube. 6) Add one person at a time to this chain until you cannot light up the tube anymore. Why are we suddenly unable to produce light? (Because the circuit is too weak.) 7) Take a metal rod and carefully hold it next to the Dome with your left hand. With your right hand, try illuminating the mounted neon tube. Is it working? (Yes, because metal is an electricity conductor.) 8) Repeat the same experience with different objects (a plastic ruler, a wooden pencil, etc.) Which of these complete the circuit? 9) Take a spiral fluorescent light bulb. Place it next to the Plasma Dome. Why is it lighting up? (Because the pulsating field inside the ball is so strong that it excites the mercury gas inside the tube. That gas in turn excites the fluorescent coating on the bulb and it then glows.) 10) Repeat the experiment but with a 60 watt light bulb. What is your prediction? Why is that bulb not lighting up? (Because there is no gas involved.) Crackle Ball (Magic Gallery) Ask and do: o Drag your fingers all around the ball. What’s happening? o Put your index on top of the ball, press gently and hold. for a different effect o Team up with friends. Put as many hands as possible all at once on the ball. Watch it glow very brightly. o Hold the palm of your hand on the ball for a few seconds. What does it feel like? o Hold a plastic pen against the ball, then a key, to see which materials conduct electricity. Experiment with what you’ve got at hand. o Would you be able to activate the ball wearing a rubber glove? Discuss the question back in the classroom. 75 How it Works This is one of only 3 crackle balls in the world, and is the only one in Europe. (One is in Boston, and the other in Toronto, Canada.) It’s filled with 99.999% pure xenon gas (rarer than gold in seawater). It is made with a glass ball inside another glass ball. The colour is from green phosphor coated beads excited by the ultraviolet part of the xenon light. It moves towards your hand because you act as a “virtual ground” which grounds the high frequency energy. Luminglass Plates (Magic Gallery) How it Works Luminglass is made using three glass plates which are laminated together in a computer-controlled kiln. The middle layer of the glass sandwich has a portion of its centre removed (like a donut hole) and the resulting space is filled with tiny glass beads coated with a chemical called a phosphor. The phosphor is what provides the colour for the gas’s discharge. After fusing the plates together, an electrode is sealed onto the back, the air is evacuated and a fill gas is put in. The gas, when energized with a high voltage, high-frequency power supply, gives off visible and invisible energy. The invisible ultraviolet light activates the chemical phosphors on the beads. The electric filaments of light move randomly between the beads. They move around because the power supply is turning on and off very fast, effectively restarting and resetting the pattern each time. The filaments react to an external human touch because when someone touches the panel, the body becomes an electrical ground for the filament to move towards. They also react to sound vibrations. 76 Ask and do: o Experiment with touch: rub the plates, tap them, gently knock on them, etc. o Experiment with sound: blow on the plates, whisper, talk, shout, use low and high pitch voices. Note the differences. o The plates are super sensitive, but one seems more sensitive than the other. Which one is it? How could you explain that? Lightning Tube (Magic Gallery) How it Works A lightning tube is similar to a large-diameter neon tube but the gas inside and power supply are different. The gas used is at a high pressure and the power supply often has been slightly modified to accentuate the movement. High-pressure gases are used because the higher the pressure, the thinner and brighter the resulting filament of light. The higher the pressure, however, the higher the voltage needed to run the tube and the higher the temperature of the filaments of light. Care must be taken to use high-temperature, thoroughly stress-relieved glass when building a lightning tube. The white lightning can be made to move slowly or very fast by adjusting the fill gas. Even though it's the same glass tubing used in neon signs, the gas inside is specially formulated to ionize (glow) in thin streams of light, much like dancing spaghetti. Ask and do: o Grasp one of the tubes with your two hands and gently drag them from top to bottom. What’s happening to the tube? o Join forces with friends to eliminate all glowing spaghetti by placing as many hands on the tube as necessary. o Try conducting electricity with the use of every-day objects you have on you. 77 In the classroom Prevention of Accidents In the electric room, pupils were able to be able to experiment with electricity in various ways. The experiments were hands on but on a daily basis, electricity has to be handled with care as they could seriously hurt themselves. The key thing to remember is that electricity is always trying to earth itself and can travel through you. Electrical shocks can sometimes be fatal. Water also conducts electricity well and just about anything could become a conductor if wet. In groups of four, ask pupils to draw a poster showing how they can prevent themselves from being hurt around electricity. Groups can then present their work to the rest of the class. Answers o o o o o o o o o o o o to look for: Do not fly kites around power lines. Always keep electrical toys and appliances away from water. Never touch electrical toys or appliances with wet hands. Never use electrical appliances when standing on a wet floor. Never touch exposed live wires. Never put a metal knife in a toaster. There may be an exposed wire inside it and the electricity will travel trough the knife and through you. Never pull on the flex when removing a plug from the socket. Never put your fingers or objects in sockets. Stay away if you see a DANGER-HIGH VOLTAGE sign. Stay away from damaged or broken power lines. Stay away if there is a leak near electric cables and phone 999. Stay indoors during electrical storms. 78 How the Eye Works Light from all directions enters your eye through the pupil and the lens. lens The pupil can change size to let more or less light in. When it’s very bright outside, the pupil becomes smaller. In dark conditions, the pupil expands to take in as much light as possible. It’s the iris which is responsible for expanding and contracting the pupil. The lens can change its shape to focus the incoming light. When focussing on distant objects, the lens looks like a thin disc because the muscles in the eye are relaxing. When objects are closer, these muscles contract and the lens therefore appears thicker. Light then travels to the back of your eye to the retina. retina (Because light travels in a straight line through the pupil, the image appearing on the retina is upside-down and backwards.) The rods and cones (light-sensitive cells) on the back of the retina change these pictures into an electrical message which can be recognised by our nerves/ nervous system. The optic nerve finally transports that message to the brain. brain The brain reads the message, flips the upside-down image the right way up and finally tells us what we are looking at. Did you know? __________________________________________ Your eyes are well protected. The cornea, cornea a strong and clear membrane, helps to protect the eye against dust particles and our tears help to wash away foreign bodies and prevent our eyes from drying out. The colour of your eyes is determined by the colour of your iris. iris So when someone asks you what colour your eyes are, they are in fact asking for the colour of your iris. 79 Perspective in Illusions ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ __ ______ _____ ____ ____ _____ ____ _____ ____ _____ ____ _____ ____ ____ _____ ____ _____ ____ 1 2 Look at the picture 1. Which monster looks bigger? Are you sure they are different in size? When you lose the pattern and the converging lines in the background of picture 1, you can see that the two monsters are exactly the same size (picture 2). You were fooled by perspective! The monster gets bigger the further it travels down the tunnel because all the lines join up behind him in the distance. The bricks look smaller towards the back of the tunnel and this is why the monster appears bigger. This illusion works well because the object (the monster) is unfamiliar to you. Your brain assumes the two creatures are different in size based on their perspectival environment. ---------------------------------------------------------------------------------------------------------------------------- Try this: Hold your left hand at one arm’s length from your left eye. Hold your right hand at half arm’s length from your right eye. Are your hands the same size? Of course they are, even though one hand is further away than the other. This is because your brain knows your hands are the same size. ---------------------------------------------------------------------------------------------------------------------------- 80 Here are some other examples of the way your brain is confused by surrounding patterns. Is that a square in the middle? Follow the lines with a ruler to find out just how straight the lines are. Are these two parallelogram table-tops identical? Put a piece of see-through paper over the first table-top and trace it. Move your tracing over the second table-top. Amazed?! A square within a rectangle? Measure all the angles with a protractor. Are they all 90 degrees? 81 Which middle dot is bigger? With a black pen, colour in the outer dots on both images. Which middle dot is bigger NOW? Are the red lines wavy? Use your ruler to discover that they are in fact straight. A B Which portion of the line is longer? (A or B) With a ruler, measure portion A, then portion B. Is the diagonal line continuous or are you looking at two different lines? Trace over the line with a ruler and a red pen to find out. 82 Mission Target: Camera Obscura and World of Illusions Undercover Agents, Your mission today is to locate and record any unusual activity you’ll find inside the Camera Obscura and World of Illusions. You will be working in groups of 2, 3 or 4. Each group will receive their own special Mission Target sheet. There are 4 different Mission Targets to choose from. Try to answer as many questions as possible. Look around the exhibits for clues. Agents beware! Other teams might be working on the same Mission as you are. They may try to spy on you and steal your answers. Keep your Mission top-secret! Stay with your Mission Commander at all times and listen for special instructions. And remember, you are special agents representing ___________ School. Please behave in a responsible manner. Enjoy your Mission and Good Luck! Note to teachers: There are four separate questionnaires for this exercise. Choose one for each team. This ensures the teams are all working on different questions. 83 Mission Target #1: Camera Obscura and World of Illusions Agents’ names:____________________________________ Your mission today, should you choose to accept it (and you will!) is to locate and record any unusual activity you find inside the Camera Obscura and World of Illusions. Good luck! Commence Mission Immediately Level 2-Edinburgh Vision Look at the photographs on the wall as you come in. Find the clock on ‘Maule’s Corner’. What time is it? _______________________________________________ Try the ‘Stereoscopes’. What’s hanging on the gate of Johnston Terrace? _______________________________________________ Level 3-Light Fantastic Find the ‘Prothese’ hologram. What do you see when you look down the barrel of the gun? _______________________________________________ What does the ‘Mummy’ appear to be scratching? _______________________________________________ 84 Level 4-Magic Gallery What happens when you touch the ‘Giant Plasma Dome’ with your left hand and the fluorescent tube with your right hand? _______________________________________________ How many mirrored faces can you count inside the ‘Fibre Optic Kaleidoscope’? ____________________________________ Can you make the shadow of a bird on the ‘Shadow Wall’? Use the chart on the wall to help you. yes/no Level 5-Camera Obscura When was this Camera Obscura built? _______________________________________________ Name two things you can use to pick up people. __________________ __________________ Level 5-Rooftop Terrace Can you name the two distinctive monuments on Calton Hill? Use the plaques on the railing to help you. __________________ __________________ Is the Firth of Forth to the north or to the south? _______________________________________________ Mission #1 Complete. Return to Base. 85 Mission Target #2: Camera Obscura and World of Illusions Agents’ names:____________________________________ Your mission today, should you choose to accept it (and you will!) is to locate and record any unusual activity you find inside the Camera Obscura and World of Illusions. Good luck! Commence Mission Immediately Level 2-Edinburgh Vision Look at the ‘North Bridge’ old print on the wall. What is the man on the ladder doing? _______________________________________________ Find the ‘After Marriage’ Stereoscope. What’s on the woman’s hat? _______________________________________________ Level 3-Light Fantastic Find the ‘Microscope’ hologram. What do you see when you look down the eyepiece? _______________________________________________ Name three things the ‘Girl with Mirror’ is holding? _______________ _______________ _______________ 86 Level 4-Magic Gallery What happens to the ‘Luminglass’ when you speak to it? _______________________________________________ What colour is actually inside the ‘What’s inside the box’ exhibit? ________________________________________ Using the ‘Bendy Mirrors’, can you make yourself very short? Can you give yourself a long face? yes/no Level 5-Camera Obscura What is the table made of and what colour is it painted? __________________ __________________ What 3D engineering masterpiece do the cars and buses cross on the Royal Mile? _______________________________________________ Level 5-Rooftop Terrace Can you name three islands on the Firth of Forth? Use the plaques on the railing to help you. _______________ _______________ _______________ Is Edinburgh Castle to the east or to the west? __________ Mission #2 Complete. Return to Base. 87 Mission Target #3: Camera Obscura and World of Illusions Agents’ names:____________________________________ Your mission today, should you choose to accept it (and you will!) is to locate and record any unusual activity you find inside the Camera Obscura and World of Illusions. Good luck! Commence Mission Immediately Level 2-Edinburgh Vision Look at the ‘Pinhole Photographs’ on the wall. What’s written on the van? ‘First with the latest ___ ___ ___ ___’ Try the ‘3D Viewers’. What’s happening above the Forth Rail Bridge? _______________________________________________ Level 3-Light Fantastic Locate ‘The Scream’ hologram. What does the woman appear to be eating? _______________________________________________ Is ‘Sophie’ a hologram or a painting? _______________________________________________ 88 Level 4-Magic Gallery Which creature is bigger? Use the disc attached to the wall to find out. _______________________________________________ Who wrote ‘It’s not an optical illusion, it just looks like one’? _______________________________________________ Stand in front of ‘Cubism’, a little distance away from the exhibit. Now walk sideways, very slowly. Are the pictures following you? yes/no Level 5-Camera Obscura Who built the Camera Obscura? _______________________________________________ Which of the following can affect the picture quality? (Circle) a) Fog b) Rain c) Passing planes d) Clouds e) Flying Balloons f) Night time Level 5-Rooftop Terrace Can you name two of the seven hills of Edinburgh? Use the plaques on the railing to help you. __________________ __________________ Is Princes Street to the north or to the south? ___________ Mission #3 Complete. Return to Base. 89 Mission Target #4: Camera Obscura and World of Illusions Agents’ names:____________________________________ Your mission today, should you choose to accept it (and you will!) is to locate and record any unusual activity you find inside the Camera Obscura and World of Illusions. Good luck! Commence Mission Immediately Level 2-Edinburgh Vision Look around the ‘Pinhole Photography’ room. Name three items used to make a pinhole camera. _______________ _______________ _______________ Is this statement true or false? The ‘Anaglyph’ images appear 3D when you cover your left eye with a green filter and your right one with a red filter. ___________________________ Level 3-Light Fantastic Find the ‘Artificial Hip Joint’ hologram. What type of tool is used for the operation? _______________________________________________ How many guns can you count on ‘The Ship’? ______________ 90 Level 4-Magic Gallery What continent can be seen from the giant lit-up ‘Lenticular’? _______________________________________________ How many times can you see yourself in the ‘Giant Kaleidoscope’? _______________________________________________ Try to ‘Shake Hands’ with you ghost. Can you now join two pencils together using the same exhibit? yes/no Level 5-Camera Obscura What’s at the top of the tower and used to reflect the city onto the table? _______________________________________________ The first photos, film and television images were all in black and white. The first camera obscura pictures were… (Circle) a) in colour? b) black and white? c) red only? Level 5-Rooftop Terrace Can you name two churches in Edinburgh? Use the plaques on the railing to help you. __________________ __________________ Is the Royal Mile to the east or to the west? ____________ Mission #4 Complete. Return to Base. 91 Back in the classroom Answer Sheet Mission 1 Level 2: It is 3.55pm on the clock. / Washing is hanging on the gate. Level 3: An eye can be seen looking down the barrel of the gun. / The ‘Mummy’ is scratching her right cheek. Level 4: The neon tube lights up. / There are three mirrored faces on this kaleidoscope. Level 5: The Edinburgh Camera Obscura was built in 1853. / You can use your hand or a white piece of paper to pick-up people. Level 5: The Nelson Monument and the National Monument are on top of Carlton Hill. / The Firth of Forth is to the north of Edinburgh. Mission 2 Level 2: The man is fixing a light. / A bird can be found on the woman’s hat. Level 3: You see a microchip by looking down the eyepiece. / The girl is holding a parasol, a mirror and a bunch of flowers. Level 4: The ‘Luminglass’ appears to be producing fast moving purple lightening strikes. / The box is painted white on the inside. Level 5: The table is made out of wood and painted white. / The cars and buses were crossing a paper bridge. Level 5: The three islands are Inchkeith, Incholm and Inchmickery. / The Castle is to the west of the Camera Obscura tower. 92 Mission 3 Level 2: The missing word is NEWS. / There is a large fireworks display above the Forth Bridge. Level 3: The woman seems to be eating broken glass. / A hologram was superimposed on a painting to create ‘Sophie’. / Three guides had their photo taken in 1991. Level 4: You can help yourself to sweets. / Phil White is the author of the amusing quote. / The pictures should be following you. Level 5: Maria Teresa Short built the Camera Obscura. / Only planes, birds and balloons won’t affect the picture quality. Level 5: Carlton Hill, Castle Rock, Arthur Seat are three amongst the seven hills of Edinburgh. / Princes Street is north of the Camera Obscura tower. Mission 4 Level 2: Soft drink cans, biscuit tins and wooden boxes can be used to build a pinhole camera. / The statement is false although the opposite is true. Level 3: A screwdriver can be seen on the hologram. / You can count two canons on the ship. Level 4: The continent is Africa./ You can see yourself an infinite number of times in the kaleidoscope. Level 5: A mirror is used to reflect the city onto the table. / The picture has always been in colour because it is a reflection. Level 5: The Tron Kirk and St Giles Cathedral are amongst a large number of churches in Edinburgh. / The Royal Mile is east of the Camera Obscura tower. 93 CAMERA OBSCURA & WORLD OF ILLUSIONS VISITOR HEALTH & SAFETY PROCEDURES AND PRECAUTIONS AREA INDENTIFIED RISKS / HAZARDS PROCEDURE/PRECAUTION MANAGEMENT RESIDUAL RISK ROOFTOP Falling Slipping if icy All areas railed. Salted first thing each day in cold weather CAMERA Tripping in dark. Claustrophobia. Fear of the dark. Lights off only once all are stationary. Handrails in Camera. Door opened if anyone claustrophobic or fearful Minimal MAGIC GALLERY Electric Shock Voltage controlled. Minimal EXHIBITS WITH LIGHTS Burning Low wattage bulbs and warning signs on Shake Hands exhibit Minimal Low risk HOLOGRAMS Tripping over step stools. Fear of spiders. Step stools are red. Sign up at entrance re Spider hologram Minimal Minimal Supervision by group leaders required. 94 STAIRS Falling Brightly lit white walls, kept clear of obstructions, stairs washed regularly. WHOLE BUILDING Fire Alarm system linked to Fire Brigade. Smoke detectors. Self closing doors 'Class O', the protected 2 stairs. Regular staff training. SHOP Minimal Supervision by group leaders required. Minimal No risk associated. 95