The Pokèmon Empire: Gotta Catch `Em All
Transcription
The Pokèmon Empire: Gotta Catch `Em All
Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be http://www.youtube.com/watch?v=3NG0qDHCPGM&f eature=youtu.be The Pokèmon Empire: Gotta Catch ‘Em All Created by Satoshi Tajiri in 1996, Pokemon, or Pocket Monsters, first appeared on Nintendo’s Gameboy as a RPG (role-playing game) developed by Game Freak. Inspired by insect collecting, Tajiri designed Pokemon to reflect his beloved hobby. As a Pokemon trainer, the overall goal in the game is to “catch ‘em all” and “to be the very best, like no one ever was.” Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Players do so by completing the Pokèdex through catching and collecting all Pokemon as well as training a team in order to battle and win against other trainers, Gym Leaders, and the Pokemon Master. As one of the largest, most successful transmedia franchises, Pokemon made its first appearance as a video game and later expanded through TV, movies, novels, comics, and more. Furthermore, each point of entry within the overall franchise is selfcontained, and consuming across the platforms creates an in-depth experience. As just previously stated, Pokemon originally started off as a video game on the Gameboy. In just that category alone, it has spawned numerous editions and variations. Each set is released in generations. The first was Red and Green (in Japan) and Red and Blue (internationally). Six generations later, we now have X and Y. Players of the games need not to purchase every new release. Each generational set has its own separate story line with different regions and Pokemon. Though, previous trainers, Pokemon, and regions also make their appearance. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be One of the most popular points of entry is the Anime/cartoon series, which revolves around trainer Ash Ketchum, his sidekick Pokemon Pikachu, his group of close friends, and their adventures as they travel and train to become Pokemon Masters. Like the game Ash's ultimate goal is to become the best; however, the anime zones in and focuses on the hardships the trainers face as well as the relationships they make. Often in these sidetracked missions, Ash and his friends learn valuable life lessons. Though the Anime series is predominantly non-cannon, it is still connected to the games through the specific generations of Pokemon that appear within both. In addition to that, Ash travels and explores the same regions. For example, the current generation of Pokemon is XY. Both the video game and Anime follow Ash and Pikachu through the region of Kalos. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Along with the Anime series, sixteen Pokemon films have also been produced. The first film Pokèmon: The First Movie Mewtwo Strikes Back was released in Japan on 1998 and, soon after, North America a year later and became a worldwide success. The most recent film, Pokèmon the Movie: Genesect and the Legend Awakened, premiered in theaters this summer (July 13, 2013). Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Of course, there is the trading card game, which was specifically geared towards battling. Embedded within each card is a specific Pokemon with its individual strengths and weaknesses. With these players then battle one another. The card game also allowed players to trade and collect. As decades passed certain cards have become rare and valuable. Transcending the Gameboy, Pokemon has also ventured into the realm of other game consoles - most notably, Pokemon Stadium 1 and 2 for the Nintendo 64. Similar to the trading card game, Pokemon Stadium focused on battling, however, in tournaments within the Stadium as well as against Gym Leaders. There is also the option to play mini-games outside of the Stadium. Another large platform within the vast Pokemon Empire are the Manga/comics and novels. Both vary in influence from being based on the games to being based on the Anime. Other original stories from different authors have also been published, causing the comics and novels to vary greatly from one another and the original media. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Like most expansive, successful transmedia franchises, Pokemon is no stranger to grassroots effort. From spin-offs to parodies to sensual, female-produced fan fiction, Pokemon has experienced it all. A myriad of user-created fan games has spawned from the franchise. These games often contain a more complex storyline that goes beyond just being a trainer and catching Pokemon to battle Gym Leaders in order to become the one and only Pokemon Master. Of course, some also contain nonofficial, fake Pokemon, accurately dubbed "Fakemon." The ever-popular dark and gritty fan parodies have capitalized on Pokemon as well. Most notably is "Pokèmon Apokèlypse" (2010), an amateur short film that puts a clever, mature spin on the original TV series. Taking place years after the Anime, "Apokèlypse" revolves around Pokemon abuse and criminal activities within underground arenas. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be On the female-produced side of fan fiction are slews of romantic stories that focus on the more sensual side of Pokemon. Naturally, they involve less training and battling and zone in on the intimate relationships between Ash, his friends, and the people they meet. Several can be found in Pokemon section of www.fanfiction.net. Popular shows such as South Park, Adventure Time, and more have made spoofs and cultural references on the original series. The South Park episode "Chinpokomon" exploits the Pokemon fandom, especially within the Asian culture. The grassroots community has definitely distorted the innocent, childish nature of Pokemon through dark, devilish fan art. These tainted portrayals of Pokemon expose the other, lesser seen, and concealed side of the Pokemon Universe the side so harsh and so real that it is alltogether neglected by the corporate franchise in order to make Pokemon more appealing and commercial to the masses and - most all - children (and their guardians). Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Of course, sexualized depictions of trainers and Pokemon exist as well, adding fuel to the outrage by conservative audiences, despite giving more dimension to the overall franchise by portraying it in a sexual and experimental manner. In combination with being a part of the grassroots community, Pokemon is also a knowledge community. The Pokemon Database (www. pokemondb.net) is a community dedicated to everything Pokemon. Members answer questions, share tips and strategies, and connect through forums and chat rooms. Digimon: Digital Monsters and Yu-Gi-Oh! Are constantly compared to Pokemon. After all, both Digimon and Yu-Gi-Oh span across TV, games, manga, and even card games. Though both have commercially done well in their own respects, their success pale in comparison to that of Pokemon's. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be Enter the Pokèmon Empire: A Pokèmon Universe. What once started as just a RPG on the Gameboy has now transcended various platforms, criticisms, and generations, evolving into a well-known, popular franchise that has undoubtedly left its mark on pop culture. Despite grassroots efforts that have strayed from the original storyline and intent, Pokemon has still emerged generally unscathed as an integral part of children and adults alike. Savanna Chiang ENGL425-01 http://www.youtube.com/watch?v=3NG0qDHCPGM&feature=youtu.be References Jackson, K. (2013, May 27). A Brief History of Pokemon. Nintendo Life. Retrieved from http://www.nintendolife.com/news/2013/05/feature_a_brief_history_of_pokemon_part_on e Artificial Girl 3. (2006). Retrieved from http://www.animecharactersdatabase.com:81/uploads/1199365291.jpg Gameboy Pokemon. 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