Learning through Games - Reading Recovery initiative i

Transcription

Learning through Games - Reading Recovery initiative i
Learning through Games
Adapted by Marilyn Mason
Table of Contents
Jeopardy ......................................................................................................................................................... 2
Categorías “g o j”, ll o y”, h muda, y “b o v”
Jeopardy ......................................................................................................................................................... 7
Diptongos, prefijos, dígrafos y grupos consonánticos
Patas Contentas........................................................................................................................................... 11
gue, gui, güe y güi
Ratón y Queso.............................................................................................................................................. 12
qui y que
Lotería .......................................................................................................................................................... 13
Grupos Consonánticos
Lotería .......................................................................................................................................................... 20
C Suave y C Fuerte
Alinear Cuatro ............................................................................................................................................. 22
Hiatos o Ll
Damas ............................................................................................................................................................ 24
Prefijos - dis, des, im, in, pre, pro
Ocho Loco Card Game ................................................................................................................................ 27
c (suave), x, z, , s
Ocho Loco Card Game ................................................................................................................................ 31
Silaba tónica y acentos
Cochinito ....................................................................................................................................................... 35
Sufijos, prefijos y plurales
Cochinito ....................................................................................................................................................... 39
Palabras de alta frecuencia - listas 5, 6 y 7
Learning through Games
Adapted by Marilyn Mason
Jeopardy
This game can be found in Words Their Way, p. 195 – 196.
Objective: The student will develop understanding of words in the categories of “g o j”,
ll o y”, h muda, y “b o v”
Number of players: 4 – 6 players
Materials: Game board, colored index cards with words and definitions, play money.
(Optional)
Procedure: The teacher or one player is the game host. Hang the Jeopardy game board so
everyone can see it. The game begins when the first player chooses a category and an
amount on the envelope. He/she says, “I’ll take category “g o j” for $50.00.” The game host
picks the card and reads the answer. The player must respond in the form of a question.
For example:
Game host says: “La respuesta es: Tienda donde se venden joyas.”
Player responds: “¿Qué es joyería? j-o-y-e-r-í-a
The player must state the question and spell the answer correctly to get the money. If the
player doesn’t answer correctly, the next player takes a turn and the card is replaced into
the pocket on the game board. (Variation: If there is no play money, group players in teams
and keep score of points earned.)
The students play until there are no more cards in the pockets on the game board .
The winner is the person who has the most money, or the team with the most points at the
end of the game.
The students may need assistance with the vocabulary at the beginning. A list of the
words used in the game may be posted on chart paper. After the players familiarize
themselves with the words, the list can be removed.
The students can help make the game by writing the words on colored index cards for
the pockets. As they write the card, they write the word on the chart paper.
Variation: After the students become familiar with the game, they can play Double
Jeopardy. They receive double the money when they answer correctly.
This game can be adapted for word study, vocabulary development, or in science or
social studies to learn unit vocabulary words
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This page was taken from Words their Way by Donald R. Bear, et. al
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La respuesta es:
La respuesta es:
Un hombre que trabaja con vacas y
caballos.
La parte del cuerpo que tiene ojos, nariz
y boca.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es vaquero?
v-a-q-u-e-r-o
¿Qué cabeza?
c-a-b-e-z-a
La respuesta es:
La respuesta es:
Folleto o librete de noticias, cuentos y
fotos.
Letras grandes que se usan al principio
de una oración.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es revista?
¿Qué es mayúsculas? m-a-y-ú-s-c-u-l-a-s
r-e-v-i-s-t-a
La respuesta es:
La respuesta es:
Establecimiento para lavar la ropa.
Animal de granja que da leche para sus
becerros.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es lavandería?
l-a-v-a-n-d-e-r-i-a
¿Qué es vaca?
v-a-c-a
La respuesta es:
La respuesta es:
Transporte que vuela.
Contenedor de vidrio donde se pone un
líquido.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es avión?
a-v-i-ó-n
¿Qué es botella?
b-o-t-e-l-l-a
La respuesta es:
La respuesta es:
Acción y efecto de abrazar.
Vehículo de dos ruedas y pedales.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es abrazo?
¿Qué es bicicleta?
b-i-c-i-c-l-e-t-a
a-b-r-a-z-o
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La respuesta es:
La respuesta es:
Un insecto que vuela y hace miel.
La parte amarilla del huevo.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es abeja?
a-b-e-j-a
¿Qué es yema?
y-e-m-a
La respuesta es:
La respuesta es:
Trabajo que se realiza acerca de un tema
como en el área de ciencia.
Tienda donde se venden joyas.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es joyería?
¿Qué es proyecto?
j-o-y-e-r-í-a
p-r-o-y-e-c-t-o
La respuesta es:
La respuesta es:
El quinto mes del año.
Agua que cae de las nubes.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es mayo?
¿Qué es lluvia?
m-a-y-o
l-l-u-v-i-a
La respuesta es:
La respuesta es:
Asiento con cuatro patas, y en que solo
cabe una persona.
Paso estrecho y largo entre paredes, una
calle pequeña.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es silla?
¿Qué es callejón?
s-i-l-l-a
c-a-l-l-e-j-ó-n
La respuesta es:
La respuesta es:
Verdura blanca que se pone en la
comida.
De color del oro y del sol. Es el tercer
color del espectro solar.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es cebolla?
¿Qué es amarillo?
c-e-b-o-l-l-a
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a-m-a-r-i-l-l-o
Learning Through Games - 5
La respuesta es:
La respuesta es:
Colchón pequeño para reclinar la cabeza
en la cama.
Casa o domicilio.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es almohada?
a-l-m-o-h-a-d-a
¿Qué es hogar?
h-o-g-a-r
La respuesta es:
La respuesta es:
El no permitir algo.
Que tiene vacío por dentro.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es prohibir?
p-r-o-h-i-b-i-r
¿Qué es hueco?
h-u-e-c-o
La respuesta es:
La respuesta es:
Cuando se conserva el dinero y no se
gasta.
Persona que es mucho mas grande de
estatura de lo que se considera normal.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es ahorrar?
¿Qué es gigante?
a-h-o-r-r-a-r
g-i-g-a-n-t-e
La respuesta es:
La respuesta es:
Muchas personas.
Hombre a caballo.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es gente?
¿Qué es jinete?
g-e-n-t-e
j-i-n-e-t-e
La respuesta es:
La respuesta es:
Abertura más o menos redondeada en
alguna cosa.
Un animal de África, cuello largo y
cabeza pequeña con manchas amarilla y
café.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es agujero?
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a-g-u-j-e-r-o
¿Qué es jirafa?
j-i-r-a-f-a
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Jeopardy
Objective: The student will develop understanding of words in the categories
of diptongos, prefijos, dígrafos and grupos consonánticos.
Number of players: 4 – 6 or in teams.
Materials: Game board, colored index cards with words and definitions, play
money (Optional, but fun!)
Procedure: Please follow the procedure as stated in the previous Jeopardy
game.
(Glue the attached questions and answers on colored index cards.)
CATEGORY CARDS
(Cut and glue on small card and attach above row of four
envelopes on Jeopardy game board)
Prefijos
Diptongos
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Dígrafos
Grupos
Consonánticos
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La respuesta es:
La respuesta es:
El color que tienen la nieve o la leche o . . Una forma que indicada dirección.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es blanco?
¿Qué es flecha?
b-l-a-n-c-o
f-l-e-c-h-a
La respuesta es:
La respuesta es:
Una bolsa llena de un gas o aire, de
forma más o menos esférica.
El hijo de mi tío o tía.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es un
globo? g-l-o-b-o
¿Qué es un
primo? p-r-i-m-o
La respuesta es:
La respuesta es:
Pasar de un lado a otro de la calle.
Interrogación que se hace para que
alguien responda con o que sabe.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es cruzar?
c-r-u-z-a-r
¿Qué es pregunta? p-r-e-g-u-n-t-a
La respuesta es:
La respuesta es:
Razón que se da o se alega para excusar
una culpa.
Que no puede ser visto.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es invisible?
¿Qué es disculpa?
i-n-v-i-s-i-b-l-e
d-i-s-c-u-l-p-a
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La respuesta es:
La respuesta es:
Decir de antemano algo que va a suceder El tiempo que ocurre en medio de alguna
en el futuro.
presentación o juego.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es predecir?
¿Qué es intermedio?
p-r-e-d-e-c-i-r
i-n-t-e-r-m-e-d-i-o
La respuesta es:
La respuesta es:
Acción de entrevistar a una persona.
Sumamente difícil, no posible.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es
¿Qué es una
imposible? i-m-p-o-s-i-b-l-e
entrevista?
e-n-t-r-e-v-i-s-t-a
La respuesta es:
La respuesta es:
Utensilio que tiene dientes muy juntos,
con el cual se desenreda y se compone
el pelo.
Viento.
La pregunta correcta es:
¿Qué es aire?
¿Qué es peine?
La pregunta correcta es:
a-i-r-e
p-e-i-n-e
La respuesta es:
La respuesta es:
Conjunto de edificios y calles, un
ayuntamiento donde vive gente.
Lo que necesitamos tomar.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es agua?
¿Qué es una ciudad?
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a-g-u-a
c-i-u-d-a-d
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La respuesta es:
La respuesta es:
Poner diligencia y atención a alguien o a
algo. Guardar.
Un carro.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es un auto?
¿Qué es cuidar?
a-u-t-o
c-u-i-d-a-r
La respuesta es:
La respuesta es:
Un animal. Mascota que ladra.
Acción de llover.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es un perro?
¿Qué es lluvia?
p-e-r-r-o
l-l-u-v-i-a
La respuesta es:
La respuesta es:
Cría macho de la cabra.
Ir de prisa. Como caminar rápidamente.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es un chivo?
c-h-i-v-o
¿Qué es correr?
c-o-r-r-e-r
La respuesta es:
La respuesta es:
Mueble para sentarse en una mesa.
El numero de un día.
La pregunta correcta es:
La pregunta correcta es:
¿Qué es silla?
¿Qué es
s-i-l-l-a
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fecha? f-e-c-h-a
Learning Through Games - 10
Patas Contentas
Objective: Word study on gue, gui, güe, and güi words
Materials: Penguin game board, game pieces for up to four players,
spinner or dice, paper and pencil for each player.
Procedure: Each person spins the spinner or rolls the dice to
determine who goes first. The first player starts on seguimos and
spins the spinner to move his game piece the appropriate number of
spaces. The player must write and read the word to stay at that space.
If he mispronounces the word, he/she goes back to the space he was
on the game board. The first player to get to the word llegue is the
winner.
Word List:
seguimos (first word)
sigue
vergüenza
alguien
juguetería
bilingüe
sígueme
amiguitos
manguera
güero
guerra
lleguemos
agüita
aguinaldo
guitarra
guerrero
pingüino
amiguita
seguido
juguetona
tortuguita
sinvergüenza
ambigüedad
llegue (last word)
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hormiguero
Miguel
guía
juguete
guisado
águila
seguía
cigüeña
pague
lingüista
guiño
Learning Through Games - 11
Ratón y Queso
Objective: Word study for qui and que words in Spanish.
Materials: Ratón y Queso game board, game pieces for up to four
players, dice or spinner, pencil and paper for each player
Procedure: This game is played exactly as the Patas Contentas game.
Word list for qui and que words:
queso
quehacer
queda
quedar
quiso
quebrar
quinientos
quetzal
quizá
quinto
quicio
quitasol
queja
quintillizo
quieto
quejarse
quemadura
quitamanchas
quiosco
quema
quirófano
quietud
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quiere
quemado
quedo
quien
quitar
quiebra
quinta
quinceañera
quince
quesería
quesadilla
quejido
querido
química
quebrado
querer
quijada
quilate
quincena
quienquiera
que
querellante
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Lotería – Grupos Consonánticos
Objective: Word study of the following blends: ch, pr, br, dr, tr, fl,
bl, fr, tr, cr, gr and cl.
Materials: Lotto boards for 4 players, game pieces to cover each
blend, picture blend cards or word blend cards.
Procedure: The caller asks each player to place a game piece on the
blank free space on each lotto card. Tell the players that their game
card may have some squares with the same blend. When a blend word
or picture card is called out, the player may put the game piece on only
one square with that blend, not all the squares with that blend. The
caller begins calling out the printed words or shows a picture card of a
blend word. The winner is the person who gets four squares filled in a
row, either horizontally, vertically or diagonally. The winner then
becomes the new caller.
Variation: The blend picture cards and word cards can be used as a
word sort, according to each blend.
(See attached word list and picture word cards)
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LOTERÍA
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crayón
grúa
tronco
chivo
bloque
bruja
fresa
trineo
blusa
trenza
charco
trompo
triángulo
chicle
pregunta
fruta
brincar
trece
dragón
chicote
florero
clavillo
tronca
plato
chango
clavo
tren
gráfica
planeta
tractor
gritar
flor
premio
planta
tres
droga
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Lotería - C Suave y C Fuerte
Objective: Word study of the hard and soft c sounds
Materials: Lotto boards for 4 - 6 players, game pieces to cover each
word as it is called.
Procedure: The caller picks up a card and calls the word, and the
players mark the word with a game piece if they have the word on their
card. The winner is the person who gets four words in a row either
horizontally, vertically or diagonally.
Word list:
canta
corazón
canción
cámara
casa
cuna
vaca
comiendo
coyote
cama
canguro
cucharas
cepillo
calcetín
décimos
cereza
cebolla
ciruelas
cena
cocina
decir
cisne
cebra
cerdo
(Refer to p. 49 and 76 in Estudio de palabras for more words.)
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LOTERÍA
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Alinear Cuatro
Objective of game: Word study for hiatos.
Variation #2: word study for ll words.
Number of players: Two per gameboard
Materials: Two sets of 16-20 linking cubes of two different colors. Each player
has one color. To make the gameboard cut 2” squares and glue them onto a
posterboard in a checkboard fashion.
Object of the game: The student must correctly pronounce the word before
placing the cube on it. The player who places four of his colored cubes in a row
wins. The player can win by placing the cubes horizontally, vertically, or diagonally.
Variation #1: Hiatos (Un hiato es una palabra que tiene dos vocales juntas, pero
esas vocales pertenecen a distintas silabas.)
Ui, ae, ea, eo, oe, aí, ía, oa, ío, aú, eí
diluir
mía
pelea
maestro
cocoa
huir
sentía
lío
leo
poeta
concluir
engreído
quería
tío
raíz
fideo
Saúl
tarea
baúl
frío
maíz
leal
recreo
traer
fea
hacía
caída
destruir
poema
caer
reír
paíz
Raúl
toalla
construir
video
río
barbacoa
correo
vendía
maestro
vea
Joel
trío
tía
oír
quería
diluir
tío
Variation # 2: ll words
llegar
amarillo
llaga
rollo
grulla
calle
llamada
callado
malla
bellísimo
billete
llegue
estrella
olla
cabello
lluvioso
grillo
cuchillo
cabello
lluvia
caballo
halla
pollito
silla
llevar
orgullo
milla
gallo
llorón
orilla
llegada
anillo
lleno
ballena
llano
toalla
cebolla
chillón
taller
batalla
camello
rodilla
llorar
pollo
aquello
bella
llave
millón
hebilla
caballero
valle
llamar
sillón
galleta
gallina
maravilloso
(The students can make their own game board by using the attached
word grid sheet and a word study list.)
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Damas
Objective: Word study for prefijos: dis-, des-, im-, in-,
pro-, pre-.
Materials: Checkerboard for each pair of students playing, 14 linking
cubes of two different colors.
Number of players per game: two
(See attached directions for Checkers)
How to make the checkerboard:
1. Precut 40 2” black squares of construction paper. (For one
board)
2. Cut 14 X 22 red poster board. (One poster board makes 2
checkerboards)
3. Glue 2” black squares onto red poster board leaving 2” in
between. Glue in a checkerboard fashion leaving alternate
squares open.
4. Make 2 copies of the prefijos words on pages 59 & 60 in
Estudio de palabras. Glue the same word on each black square,
one facing the player and the other facing the opponent.
4. Get 14 linking cubes of two different colors for each player.
5. See attached directions and strategies for playing checkers
from Phonic Lessons by Fountas and Pinnell.
Four additional words list for game:
deshonor
disfunción
desgracia
dispar
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The preceding two pages were taken from Phonic Lessons by Fountas and Pinell
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Ocho Loco Card Game
c (suave), x, z, s
Objective: The students will practice differentiating between c, x, z, & s words
in the Crazy 8 card game.*
Number of Players: 4 – 6
Materials: Deck of Ocho Loco cards. The cards consist of 12 words for each
letter; suave c, x, z, & s, 5 “Ocho Loco”, 5 “Toma dos Tarjetas”, and 4 letter
category cards. (See attached word list.) When preparing cards make sure the
word is glued to the top of the card so that students holding cards can see the
word.
Procedure: The dealer deals each player 8 cards. The four letter category cards
are placed face up in a semi-circle on the table in front of the players. One card is
turned face up next to the remaining cards, which are face down. The first player
must play a card from his hand that matches the same letter sound as the card
which was turned up to begin play. As he plays his card, he says the word correctly
and places it below the matching letter card. The next player must follow suit. If
the player can’t play, he can play an “Ocho Loco” card to change the suit, or a
“Toma dos Tarjetas” card. The “Ocho Loco” card allows him to change the suit and
play a different letter card. The “Toma dos Tarjeta” card makes the next player
draw two cards and lose his turn. If the player doesn’t have a “Ocho Loco” or a
“Toma dos Tarjetas” card, he may draw up to three cards from the stack. If he
still can’t play, he passes his turn. The game continues until one person has only
one card. He then knocks on the table and says “Una tarjeta”. The first player to
discard all his cards wins the game.
Variation: The dealer can deal fewer cards to shorten the came. However this
doesn’t always guarantee the game to be shorter.
Another variation is to use the word cards in a word sort.
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Category Cards
c (suave)
s
x
z
Word cards for Loco Ocho
maceta aceite
cielo
cereza
canción ceja
cebra
cerca
cero
océano
acción
sucio
masa
suave
sapo
pasa
siga
subir
casi
semana
puse
resumen clase
conexión Félix
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piso
cabeza máximo
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éxito
taxi
crucifixión
oxígeno excepto reflexión
galaxia
paz
zapato
zorrillo zanahoria
plaza
zeta
calabaza
azúcar
zona
xilófono
ceniza
feliz
auxilio
8
Loco
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8
Loco
excelente
8
Loco
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8
Loco
8
Loco
Toma
Toma
2
2
Tarjetas Tarjetas
Toma
2
Tarjetas
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Toma
2
Tarjetas
8
Loco
Toma
2
Tarjetas
Toma
2
Tarjetas
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Ocho Loco Card Game
Objective: The students will learn to identify where the stress of the word is and
categorize the words as agudas, graves, esdrújulas and sobresdrújulas.
Number of Players: 4 – 6 players
Materials: Deck of ocho loco cards. The cards are made using accented words: 13
agudas, 13 graves, 13 esdrújulas, and 13 sobresdrújulas, 5 “ocho loco”, 5 “toma dos
tarjetas”, and 4 accent category cards. (See attached word list and cards.)
Procedure: The dealer deals each player 8 cards. The four accent rule cards are
placed face up on the table in front of the players. One card is turned face up
next to the remaining cards, which are face down. The first player must play a
card that matches the same accent of the word. As he plays, he places his card
upon the accent rule card & says the word correctly. The next player follows suit.
If a player can’t play, he may play an “ocho loco”, or a “toma dos tarjetas” card.
The “ocho loco” card allows him to change the suit and play a different accent rule.
The “toma dos tarjeta” card makes the next player draw two cards and lose his
turn. These cards can be played anytime during the game. If the player doesn’t
have an “ocho loco” or “toma dos” card, he may draw up to three cards from the
stack. If he still can’t play, he passes his turn. The game continues until one
person has one card. He then knocks on the table and says “Una tarjeta”. The
first player to discard all his cards wins the game.
Variation: The dealer can deal fewer cards to shorten the game.
These words may also be used as a word sort to identify the rule that applies to
the accented word. This game can also be adapted to other word study features.
Follow-up: After playing the game, the players write two different words on 2
stick-on notes. Invite them to write more examples of each accent type. Put
these words on the chart below the appropriate accent rule. Invite the students
to share what they learned about accent words.
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AGUDAS
educación
violín
botón
televisión
conexión
cajón
además
atrás
después
inglés
sofá
canción
chapulín
GRAVES
fácil
cárcel
azúcar
fútbol
aeróbic
lápiz
sándwich
súper
cadáver
cómic
cáncer
fósil
crecías
ESDRÚJULAS
última
bíblico
teléfono
oxígeno
clínica
eléctrico
biógrafo
máscara
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Learning Through Games - 32
México
romántico
alfabético
búfalo
SOBRESDRÚJULAS
edúcamelo
préstamelo
escríbemelo
cómpranoslos
fácilmente
rómpeselo
únicamente
recuérdenselo
artísticamente
básicamente
científicamente
trabajándoselos
históricamente
Ocho Loco
Ocho Loco
Ocho Loco
Ocho Loco
Toma dos tarjetas
Toma dos tarjetas
Toma dos tarjetas
Toma dos tarjetas
Toma dos tarjetas
Ocho Loco
GISD Federal Programs
periódico
Learning Through Games - 33
AGUDAS
GRAVES
La sílaba tónica es la última.
Tilde – si terminan en vocal, -n, o –s
La sílaba tónica es la penúltima.
Tilde – si terminan en consonante
(no –n, o –s) también –y
ESDRÚJULAS
SOBRESDRÚJULAS
La sílaba tónica es la antepenúltima.
Tilde – Siempre
La sílaba tónica es alguna sílaba
anterior a la antepenúltima.
Tilde - Siempre
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Cochinito*
Objective: To develop fluency using words containing suffixes,
prefixes, and plurals.
Number of players: 4 – 6 players
Materials: Deck of 50 Palabras Poderosas, containing stop sign
and pig cards. (See attached stop signs and pigs and words for
game.) When preparing cards make sure the word is glued to the
top of the card so that students holding cards can see the word.
Procedure: The dealer shuffles the cards. She deals one card at
time to the first player. The player continues to say the words
quickly and accurately until he is dealt a stop sign or a pig card.
If he receives a stop sign, he gets to keep the cards he has been
dealt and the play goes to the next player. If he receives a pig
card, the dealer takes all his cards. If the player misses the
word, the next player says the word. If the player doesn’t know
the word, he may say “Pass.” The person who has the most cards
at the end of the game wins! The idea is to make this game quick
and lively! This game will improve fluency and increase the visual
memory bank of these powerful words!
antisocial
conexión
compañero
descubrir
posición
dislocar
confusión
imposible
*Adapted from www.theschoolbell.com/Links/Dolch/Directions/pig.html
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independencia
apretón
prehistórico
grandote
regularmente
perrito
pedrada
pajarillo
gigantesco
trenecito
zapatero
crecimiento
joyería
hombrecillo
responsabilidad
superfino
reanimar
autobiografía
subrayar
artista
semicircular
comprador
transportar
extraordinario
lindísimo
lápices
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Learning Through Games - 36
aeroplanos
cubano
amable
intercambio
hermoso
anormal
hachazo
traspasar
internacional
demografía
sobrenombre
monocolor
irregularidad
audífono
bicicleta
telegrama
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Learning Through Games - 37
ALTO
ALTO
ALTO
ALTO
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Cochinito*
Objective: The student will develop fluency using sight words
from lists 5, 6, & 7.
Materials: Deck of sight words, containing stop sign and pig
cards. (See attached words, stop signs and pig cards.
Procedure: Please follow the same procedure from the previous
Cochinito game.
Sight words to use:
afuera
antes
arriba
ayer
ayudo
bajo
color
cuando
dejo
eres
estar
leer
mucho
ningún
pues
quiero
también
tengo
*Adapted from www.theschoolbell.com/Links/Dolch/Directions/pigs/html
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tuyo
vamos
algo
desde
donde
entrar
grande
haber
hablo
hacer
hasta
lejos
listo
mejor
nada
nadie
nunca
quien
señor
siempre
sobre
abajo
alguien
amigo
atrás
conmigo
cual
después
edad
entonces
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Learning Through Games - 40
llego
luego
mañana
mismo
nuevo
porque
tanto
traer
usar
usted
hacía
pronto
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ALTO
ALTO
ALTO
ALTO
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