Digitizer 10000 Instruction Book

Transcription

Digitizer 10000 Instruction Book
DIGITIZER 10000
EasyDesign & EasyEdit
Instruction
Book
© Copyright 1999 - 2004 Wilcom International Pty. Ltd. All Rights reserved.
All title and copyrights in and to the DIGITIZER 10000 (including but not limited to any images,
animations, text and applications incorporated into the DIGITIZER 10000), the accompanying
printed materials, and any copies of the DIGITIZER 10000 are owned by licensor or its suppliers.
The SOFWARE PRODUCT is protected by copyright laws and international treaty provisions.
Therefore, you must treat the DIGITIZER 10000 like any other copyrighted material. You may
not copy the printed materials accompanying the DIGITIZER 10000.
Patents
The ‘Stitch Processor (SP)’ portion of this DIGITIZER 10000 is covered by the following
patents:
!
US Patent No.4,821,662
!
European Patent No.0221163
!
Japanese Patent No. 2029491
The portions of the imaging technology of this DIGITIZER 10000 are copyrighted by AccuSoft
Corporation.
Limited Warranty
Except with respect to the REDISTRIBUTABLES, which are provided ‘as is’ without warranty
of any kind, JANOME warrants that the Software Media and accompanying documentation are
free from defects in materials and workmanship, and that DIGITIZER 10000 will perform
substantially in accordance with the accompanying written materials for a period of ninety (90)
days from the date of receipt. Some states and jurisdictions do not allow limitations on duration
of an implied warranty, so the above limitation may not apply to you. To the extent allowed by
applicable law, implied warranties on the DIGITIZER 10000 are limited to ninety (90) days.
Limitation of Liability
JANOME’s liability under the warranty shall be limited to the cost of the Software Media and
Documentation. Under no circumstances shall JANOME be liable for any consequential,
incidental, or indirect damages (including, without limitation, damages for loss of business profit,
business interruption, loss of business information, or any other pecuniary loss) arising out of the
use or inability to use the DIGITIZER 10000. In no event will JANOME be similarly liable to
any other party.
Note
The screen illustrations in this publication are intended to be representations, not exact duplicates
of the screen layouts generated by the software.
Customer Remedies
JANOME’s and its suppliers’ entire liability and your exclusive remedy shall be, at JANOME’s
option, either (a) return of the price paid, or (b) repair or replacement of the DIGITIZER 10000
that does not meet JANOME’s Limited Warranty and that is returned to JANOME with a proof
of purchase within the warranty period.
Any replacement DIGITIZER 10000 will be warranted for the remainder of the original warranty
period or thirty (30) days, whichever is longer.
P/N W3885 Rev 1 June 2004
1
Chapter 1
Introduction
Welcome to DIGITIZER 10000, the leading
software application for home embroidery use.
DIGITIZER 10000 software is a
Windows-based product incorporating many
of the conventions with which most PC users
are already familiar.
First-time users
If you are new to DIGITIZER 10000, you’ll be
pleased with its flexible digitizing capabilities, the
ease with which you can create and edit designs, and
how simple it is to add or create your own lettering.
However, before you begin working with the
product, read the Embroidery Digitizing on page 13.
This chapter presents an overview of the basic
concepts of digitizing with DIGITIZER 10000 and
provides you with important guidelines on how to
use this software to achieve the best results.
You should also familiarize yourself with Basic
Procedures on page 19. Here you will learn how to
start the application, create or open a design, print
designs, and how to use some of the essential tools
and features that DIGITIZER 10000 provides.
Upgrade users
DIGITIZER 10000 is a greatly-enhanced version of
our earlier products. It has many new and expanded
features which make digitizing easier and more
efficient. This manual contains revised step-by-step
instructions that show you how these features are
incorporated. As many of the digitizing methods are
2
DIGITIZER 10000 Instruction Book
Chapter 1 Introduction
more advanced, read the chapter Embroidery
Digitizing on page 13 to familiarize yourself quickly
with the scope of these improvements.
Access to the DIGITIZER 10000 software is
controlled by a security device connected to the
computer. See the separate Release Notes for more
details. Upgrades can be made easily by entering new
access codes or replacing the external security device
(‘dongle’). See Viewing information online on page 25
for details.
About DIGITIZER 10000
There are two products within the software:
EasyDesign and EasyEdit. EasyDesign and EasyEdit
are described below.
EasyDesign
EasyDesign uses an ‘object-oriented’ approach to
embroidery design, by saving shapes as outlines that
can generate stitches automatically, based on preset
object details.
Embroidery objects can be resized, reshaped and
transformed as individual elements within a single
design, with the stitches re-generating after every
change.
EasyDesign lets you create new designs from scratch,
combine existing designs and quickly convert bitmap
images into a design. It also provides a range of fonts
and lettering features for adding monograms and
creative lettering to your designs.
Using EasyDesign you can:
! Create a new design
! Create embroidery objects using the digitizing
tools
! Automatically create embroidery objects using
the Click-to-Design and Click-to-Stitch
! Use the image preparation tools to prepare
bitmap images ready for use as templates
! Add lettering and create monograms, using
different fonts and creative effects
! Insert or scan in an image to ‘trace’ a new design
! Resize, reshape, mirror and rotate individual
objects in the design
! Travel through the design to view the stitching
sequence
! View or print out information sheets about your
design, detailing the number of stitches and
colors it uses
! Create special effects, such as appliqué, objects
with holes and feathered edging
! Select different stitch types to fill or outline a
shape
! Set up and change object values
! Vary the angle of stitching
! Change the stitching sequence
! Load and view designs from your hard disk,
CD-ROM or floppy disk. These can be designs
from another embroidery software package
! Save files in a number of file formats, including
the standard JAN format
EasyEdit
EasyEdit is based on the traditional embroidery
format, where an entire design is a single object,
made up of individual stitches.
EasyEdit lets you take a stitch-based design, and
resize or transform it as a whole, or modify individual
stitches for subtle changes and fine tuning.
Using EasyEdit you can:
! Open an existing design
! Select and edit individual stitches
! Split the stitch blocks to separate parts of a design
! Cut, copy, duplicate and paste stitch blocks
! Resize, mirror and rotate stitch blocks
! Travel through the design to view stitching
sequence
! Load and view designs from your hard disk,
CD-ROM or floppy disk. These can be designs
from another embroidery software package
! Save files in a number of file formats, including
the standard JEF and SEW formats
DIGITIZER 10000 documentation
DIGITIZER 10000 documentation includes:
! User Manual
! Online Help
! Release Notes
User Manual
The User Manual is produced in both printed and
online form. The online version is accessed from the
Help menu. The printed manual is complete with
hundreds of step-by-step instructions as well as
illustrations and screen dumps to guide you through
the digitizing process.
The first four chapters in this manual (including this
one) contain general information that should be of
interest to all readers.
DIGITIZER 10000 Instruction Book
Chapter 1 Introduction
Online Help
Online Help is accessed from the Help menu in
DIGITIZER 10000.
Conventions used in the manual
This manual adopts the following conventions:
Commands
In this manual, commands on a submenu are referred
to by both the submenu and command name. For
example the Select All command in the Edit menu is
referred to as Edit > Select All.
Dialog boxes
Dialog boxes are referred to as ‘dialogs’ and are
shown in the manual only if they provide important
information on using DIGITIZER 10000. The
screen images provided are intended to be
representations, not exact duplicates of the layouts
generated by the software.
Keyboard conventions
Instruction
Symbol
Action
Click
[
Click the left mouse
button.
Right-click
]
Click the right mouse
button.
Double-click
.
Click the mouse button
twice without moving the
mouse.
Shift-click
V+[
Hold down Shift and click
a mouse button.
Click OK
[ or j
Click OK with the mouse
or press the Enter key on
the keyboard to complete
the action.
Shortcut
Description
C + S
While holding down the
Control key (Ctrl), press the
lowercase letter S key.
C + V + H
While holding down the
Control key (Ctrl), press Shift
and the H key.
For a complete list of keyboard shortcuts, refer to the
Quick Reference Guide.
3
4
Chapter 2
System Setup
With your copy of DIGITIZER 10000, you will receive
the following: DIGITIZER 10000 Installation CD,
Release Notes, New USB dongle (for new customers),
DIGITIZER 10000 Instruction Book, Software license
and hardware warranty, and End-user license
agreement.
You will need to connect peripheral devices for use
with DIGITIZER 10000. These may include printers,
scanners and embroidery machines. Different devices
are set up in different ways — some in Windows, via
the Control Panel, others within DIGITIZER 10000
itself. For instructions on connecting devices to your
computer and setting up in Windows, see the documentation for the device as well
as your Microsoft Windows documentation.
If you do not have a CD drive on your computer, ask your DIGITIZER 10000
dealer to make you a set of 3.5" disks from the CD.
Note Professional Windows NT, 2000, or XP users
— if you are operating under one of these operating
systems, you need to log on with Administrator level
rights in order to install the software. This does not
apply to Windows 98/98SE or Windows ME.
Security device
DIGITIZER 10000 is controlled by a security device
attached to the computer and security access codes
entered in the software. Each security device has a
unique serial number and identity code so your
system can be uniquely recognized.
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
new USB Port
Dongle
old Parallel
Port Dongle
version as you update your software. This way, the
installation program will merge all of the
user-defined settings with the new settings.
Note If you have removed DIGITIZER 10000
using Programs > DIGITIZER 10000 > Uninstall
or Add/Remove Programs, the uninstall process may
leave some files in the DIGITIZER 10000 folder.
You need to manually delete the DIGITIZER 10000
folder and its contents using Windows Explorer. If
you do not do this, and then install a new version of
EasyDesign, the Security Device Not Found dialog is
shown and the new software will not work.
Installation options
New purchases of DIGITIZER 10000 are shipped
with the new DIGITIZER 10000 USB security
dongle. The security device plugs into a USB port on
your computer. If your computer does not have a
USB port, you will need to return the envelope
unopened to your local Janome dealer to exchange the
packaged USB dongle for a parallel port dongle. If
you are not sure where the ports are on your
computer, check the computer manual.
Note USB connections are not supported under
Windows NT.
Warning If the security device is removed or loses
connection while you are working in DIGITIZER
10000, error messages will display. Cancel the
messages, then exit DIGITIZER 10000. You will
lose any unsaved changes to your design. Re-attach
the security device to your computer, making sure
that it is firmly secured, then restart DIGITIZER
10000.
Removing previous versions of
DIGITIZER 10000
Avoid removing DIGITIZER 10000 by choosing
Programs > DIGITIZER 10000 > Uninstall from
the Windows Start menu, or by using Add/Remove
Programs from the Windows Control Panel. Both of
these methods will remove all of the files known to
DIGITIZER 10000.
Instead we recommend that you let the DIGITIZER
10000 installation procedure uninstall the previous
There are three major options available to you when
installing V2:
! Install software
! Install Adobe Acrobat Reader
! Browse CD
Install software option
Click Install Software to install a complete copy of
DIGITIZER 10000 onto a PC. This option lets you
choose:
! where the software and sample designs will be
installed
! which components will be installed — e.g.
additional languages, Design Gallery
! which documentation files will be installed.
Install Adobe Acrobat Reader option
Click this option if you want the latest version of
Acrobat Reader on your system. You will need it to
read, print and search your Online Manual and
Release Notes.
Note If you have an earlier version of Acrobat
Reader on your PC, we recommend that you upgrade
it using Install Adobe Acrobat Reader. See Installing
Acrobat Reader on page 7 for details.
Browse CD option
Click Browse CD to see what is on your
DIGITIZER 10000 Installation CD-ROM. See
Browsing the Installation CD-ROM on page 8 for
details.
5
6
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
Installing DIGITIZER 10000
Note Always select Embroidery Software
unless you are adding extra components to an
existing installation.
Use the procedure outlined below to install
DIGITIZER 10000 software on your computer.
Warning If you are upgrading your software, do
not uninstall the current version, install the new
version over the old one. If you have already
uninstalled the old version, you may need to remove
the Digitizer 10000 folder manually using Windows
Explorer.
To install DIGITIZER 10000
1
2
Close all Windows programs but leave Windows
running.
Insert the DIGITIZER 10000 Installation CD-ROM.
7
Select the online documents you want to install.
Note Adobe Acrobat Reader is used to read,
search and print your online documents. See
Installing Acrobat Reader on page 7 for details.
If you have opted to install extra languages, the
Languages dialog will appear.
3
4
5
Note The installation program should start within
30 seconds. If it does not, open Windows Explorer
and browse to instpro.exe in the root directory of
the Installation CD-ROM. Double-click
instpro.exe to start the installation.
Click Install Software.
Click Next on the Welcome screen.
Read the Software License Agreement screen
and click Yes if you agree.
The Components dialog opens.
8
Select the extra language(s) you want to use with
DIGITIZER 10000.
Note If online documents are available in the
same language(s) you select here (e.g. Japanese),
these will be installed automatically. If documents
are not available in your selected languages,
English documents will be installed.
If you have one or more earlier versions of
DIGITIZER 10000, the Select Version dialog will
appear.
6
Select the components you want to install, and
click Next.
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
Finally, decide whether to reboot your PC before
you click Finish.
12 Make sure the dongle is attached correctly to your
computer.
See Security device on page 4 for details.
11
9
Select the version which contains the user-defined
settings you want to keep for your embroidery
machines and other peripheral devices.
This will ensure that devices set up earlier will
continue to work after the new installation.
The Choose Destination Location dialog
displays.
Note Reboot your PC before using the new
software.
Installing Acrobat Reader
Adobe Acrobat Reader is essential for reading,
searching and printing your online documentation,
which comes in PDF format. Use the following
procedure to install Adobe Acrobat Reader from the
DIGITIZER 10000 Installation CD-ROM.
Tip If you already have Acrobat Reader installed on
your PC, open it and check the version (select Help
> About Acrobat Reader). If it is earlier than
Version 4, uninstall it and follow the instructions
below.
10
Choose the folder where you want to install the
software.
By default, the DIGITIZER 10000 software is
installed in the C:\Digitizer 10000 folder.
! To accept the default folder, click Next.
! To change the location, click Browse. Specify an
existing folder or create a new one.
If you have selected an installation folder that
contains an earlier version of DIGITIZER 10000,
you will see a Warning. Read and follow the
directions — you may want to install V2 to a
different folder.
To install Acrobat Reader
2
Close all Windows programs, but leave Windows
running.
Insert the DIGITIZER 10000 Installation CD-ROM.
3
Note The installation program should start within
30 seconds. If it does not, open Windows Explorer
and browse to instpro.exe in the root directory of
the Installation CD-ROM. Double-click
instpro.exe to start the installation.
Click Install Acrobat Reader.
1
Otherwise, your existing installation of DIGITIZER
10000 will be uninstalled, and the new software will
be installed. A list of the items in your new
DIGITIZER 10000 group will appear.
7
8
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
4
Acrobat Reader installs automatically.
Follow the prompts on your screen to accept the
license agreement and to complete the Acrobat
installation.
Adjusting view settings in Acrobat
Reader
You may need to adjust the view settings in Acrobat
Reader.
To adjust view settings in Acrobat Reader
1
2
3
Click Browse CD.
Browse the CD, using the Windows Explorer
window that appears.
Open your document in Acrobat Reader.
3
Select a chapter by clicking on its Bookmark — e.g.
Getting Started.
Change the magnification of the view in Reader:
! Click Reader Zoom and select a setting. 200% is
good for screen diagrams.
Installing a USB driver
4
The USB drivers for Windows 98/ME or 2000/XP
are included on your DIGITIZER 10000 Installation
CD. You need to install them before connecting your
machine to your PC.
Note The screen images included here come from
a Windows 2000 system.
! Select Zoom In, then click anywhere on the
page. Each click increases the magnification.
! Click the Actual Size, or Fit in Window, or Fit
Width buttons.
To install a USB drivers
1
2
Browsing the Installation CD-ROM
Start up the computer.
Connect the computer and the machine with the
USB cable and turn on the machine.
The computer will search for a new hardware and
ask to install a device driver.
The Browse CD option allows you to use Windows
Explorer to inspect the contents of your
DIGITIZER 10000 Installation CD-ROM.
Try this! Use this feature to find and open any
online documents that you have not installed on your
PC.
3
Click Next and follow the Hardware Wizard
instructions.
4
Click Next.
Select the Specify a Location checkbox.
To browse the Installation CD-ROM
1
2
Close all Windows programs, but leave Windows
running.
Insert the DIGITIZER 10000 Installation CD-ROM,
and close the CD drawer.
The installation program should start within 30
seconds. If it does not, open Windows Explorer
and browse to instpro.exe in the root directory of
the Installation CD-ROM. Double-click
instpro.exe to start the installation.
5
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
6
Click Browse and select the folder
D:\Drivers\Win98
where D: is your CD-ROM drive. The computer will
locate the driver.
Type B
connector
7
Click Next to start installing.
USB cable
(12 Mb/s)
Type A
connector
3
Note Restart your computer after installing or the
software may not work properly.
Connecting JANOME MemoryCraft
to your PC
To connect supported machines — MemoryCraft
10001 and MemoryCraft 10000 V3.0 or higher — to
a PC, you need to use either a USB or a JANOME
RS-232C cable, depending on the Windows
operating system you are using. With Windows 98 or
2000 you have the option of connecting your
machine to your PC via a USB port instead of a COM
port. However you will need to install a USB driver
to make it work. With Windows 95 or NT4.0 you do
not have this option.
Your JANOME MemoryCraft should be connected
to the COM1 or COM2 port of your computer. See
your JANOME MemoryCraft manual for details on
connecting the machine to your computer. See also
Outputting and Storing Designs on page 129.
Linking your PC by USB cable
If your PC is running Windows 98, 2000, ME, or XP,
use the USB cable.
To link your PC by USB cable
1
2
Turn on your PC and JANOME MemoryCraft
sewing machine.
Connect the Type A connector to the PC and the
Type B connector to the sewing machine.
Note Do not turn the PC or sewing machine off
before setup is complete.
Install the USB driver for JANOME MemoryCraft.
Note This setup procedure is only necessary on
first usage. The cable can be disconnected with the
power on or off.
Linking your PC by RS-232C cable
If your PC is running Windows NT, use the RS-232C
cable.
Note The RS-232C cable can also be used with all
other Microsoft Windows operating systems.
To link your PC by RS-232C Cable
1
2
Turn off your PC and JANOME MemoryCraft
sewing machine.
Connect the 9-pin square connector to a COM port
of the PC and the round connector to the sewing
machine.
9
10
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
The port settings must match those of the
embroidery machine or selected device. Check the
communications setup section of the
documentation that came with the device.
4
Note If you encounter a communication error,
select a slower speed.
Click OK.
Setting up scanners
RS-232C
cable
3
Use Scanner Setup (Image menu) to setup scanners.
After the cable is connected, turn the sewing
machine and PC back on.
Warning Disconnecting the cable before the
power is turned off can cause a malfunction.
Adjusting machine communication
settings
Use RS-232C Settings (MemoryCraft menu) to adjust
serial port settings.
You can select the communication serial port to
which the Janome machine is connected (RS232C
connections only) and set the communication speed
of the serial communication port. See Linking your
PC by RS-232C cable on page 9 for details.
DIGITIZER 10000 supports TWAIN-compatible
scanners.
Note Peripheral devices can be connected to your
computer via serial ports, parallel ports, a specialized
network card or an ethernet network.
To set up scanners
1
2
3
4
Connect the scanner using the accompanying
instructions.
Set it up in Windows using the accompanying
instructions and/or the Microsoft Windows
documentation.
Start DIGITIZER 10000.
Select Image > Scanner Setup.
The Select Source dialog opens displaying a list
of scanner drivers loaded on your computer.
To adjust machine communication settings
1
Select MemoryCraft > RS-232C Settings.
The Communications Settings dialog opens.
Select a
communication
speed
2
3
Select a
communication
port
Select a communication port (COM1-COM4) for
the PC-Link with RS-232C cable.
Note Make sure that there is no conflict between
JANOME MemoryCraft and any other device.
Set the communication speed of the selected COM
port to the highest speed available on your PC
(baud rate 4800-57600 bps).
5
Select the scanning driver to use, then click Select.
Note If you have trouble with scanning after
re-starting DIGITIZER 10000, there may be a
conflict with previously installed scanner drivers.
Re-install DIGITIZER 10000 and test the scanner.
If the selected scanner driver does not work in
DIGITIZER 10000, select another scanner driver
from the list. There are usually two installed for
each scanner.
Delete recovery files
On rare occasions when DIGITIZER 10000 crashes,
it may cause files to corrupt. This may destabilize the
program when you next try to run it. V2 now
DIGITIZER 10000 Instruction Book
Chapter 2 System Setup
provides a Delete Recovery Files option in the
DIGITIZER 10000 Start > Programs menu. This
allows you to delete corrupt files.
To delete recovery files
1
2
Close EasyDesign.
On the Windows taskbar, click the Start button and
select Programs > Digitizer 10000 > Delete
Recovery Files.
Select to
delete
recovery files
The Purge Recovery and Backup Directories
dialog opens.
3
Tip To delete backup files as well, select Delete
Backup files.
Click OK.
If some files cannot be deleted, a message will
display. Using Windows Explorer, delete any
remaining files from the C:\Digitizer
10000\Recover and C:\Digitizer
10000\Backup folders.
11
12
Part I
Basics
13
Chapter 3
Embroidery Digitizing
DIGITIZER 10000 provides embroiderers with a fast,
flexible way of creating and editing embroidery designs.
This section provides an overview of the embroidery
digitizing process as it applies to DIGITIZER 10000.
The DIGITIZER 10000 embroidery digitizing
process will consist of some or all of the following
stages:
! planning designs
! digitizing designs
! modifying designs
! improving design quality
! adding lettering
! outputting designs
Planning designs
Good embroidery quality starts with good design.
You then need a good quality machine to stitch it out.
But then you need to use the correct fabric, threads,
backings, tensions, and so on. Keep the following
points in mind.
details are
clearly
defined
design looks
good —
shapes, colors,
balance
stitches are
angled to
match shapes
stitches are
neat, smooth
and even
shapes are
filled with
correct fill and
outline stitches
shapes are
stitched
correctly — no
unwanted gaps
lettering is clear and
easy to read
The stitched-out design should also have the
following characteristics:
! The design stitches out efficiently on the
machine.
14
DIGITIZER 10000 Instruction Book
Chapter 3 Embroidery Digitizing
! The fabric has not puckered around the stitched
areas.
! The design is free of loose ends.
Artwork
Artwork in both ‘bitmap’ and ‘vector’ formats can be
inserted, pasted or scanned into EasyDesign for use
as digitizing templates or ‘backdrops’. Unless you are
an experienced digitizer, do not use artwork which is
complicated. Possible sources for suitable artwork
include:
! books of embroidery patterns and children’s
story books
! printed table cloths or tea towels
! business cards, post cards and wrapping paper
! clip art libraries of your word processing or
graphics program
! internet or CD clipart libraries
! samples in the EasyDesign Embroidery Album
folder
! original artwork — e.g. children’s drawings
Digitizing designs
Designs created in EasyDesign are composed of
‘embroidery objects’. They are called ‘objects’
because they are discrete entities which can be
manipulated independently of each other. Each
object has certain defining characteristics or
‘properties’ such as color, size, position, and so on.
The most important property of an embroidery
object is its stitch type.
Digitizing consists of turning the basic shapes of a
design into embroidery objects. Different tools are
suited to different shapes. You can digitize them
manually by marking reference points along an
outline, or by using ‘smart’ tools which transform
shapes automatically into embroidery objects.
Stitches are automatically calculated from design
outlines and properties. They are regenerated
whenever you press Enter. This means you can scale,
transform and reshape DIGITIZER 10000 designs
without affecting stitch density or quality.
Viewing designs
Note Be sure to check the copyright for any images
you do not create yourself. If unsure, contact the
company and seek permission to use.
Design shapes and stitching sequence
Before digitizing, you need to analyze and plan design
shapes and stitching sequence carefully. Design
shapes need to be clearly defined to make them easy
to embroider. The best shapes have relatively
constant width, with smooth edges, no sharp turns
and no small, protruding details.
The design sequence defines the stitching sequence,
or order in which shapes are stitched out. Or course
you can always change the sequence to improve the
stitchout — for example, to minimize color changes.
Details should be stitched last. See Resequencing
embroidery objects on page 78 for details.
3
1
2
4
EasyDesign provides
numerous ways to view
an embroidery design.
You can show or hide
needle penetration points
and connectors. Zoom in
on an area to see more
design detail or even
Normal view
individual stitches. See
Zooming in and out on
page 28 for details.
Use grid lines to help
accurately align or size
embroidery objects. You
can show or hide the grid.
See Showing and hiding the
grid on page 22 for details.
Visualizer
You can view completed
designs in Visualizer.
You can view the stitching sequence by ‘traveling’
through your design by stitches, colors or objects. See
Viewing the stitching sequence in EasyDesign on page 29
for details.
Stitch types
details last
5
There are three basic stitch types available with
embroidery machines — Run Line, Satin and Weave
Fill. Everything else is a variant of these. The stitch
DIGITIZER 10000 Instruction Book
Chapter 3 Embroidery Digitizing
type you use depends on the object shape, size and
the effect you want to achieve. See Fill Stitches on
page 45 for details.
In EasyDesign, Run Line stitch is both a stitch type
and an ‘input method’ (see below). Use Run Line to
digitize lines of single run stitching. See Digitizing
lines on page 40 for details.
Weave Fill for large
shapes
Embossed Fill for
effects
Satin for narrow
shapes
Satin stitch is well suited to stitching narrow shapes
or ‘columns’, where each stitch traverses the width of
the column. Satin stitch creates a glossy, high-quality
effect. See Creating Satin fills on page 46 for details.
Weave Fill stitch is suitable for filling large, irregular
design shapes to give the appearance of a solid field
of stitching. See Creating Weave fills on page 47 for
details.
Input methods
Depending on the shape and stitching you require,
you use a different ‘input method’ or ‘tool’ to enter
‘reference points’. Input methods determine whether
stitching is an outline, a column of curving stitches,
or a fill of parallel stitches. Methods in EasyDesign
include Run Line, Turning Angle Fill, Border, and
Parallel Fill.
column of varying
width (ITurning
Angle Fill)
connecting the pairs define the stitch angles. See
Digitizing columns of varying width on page 42 for
details.
Use Border to digitize columns of constant width. It
is typically used for digitizing borders and outlines of
larger shapes. You can digitize columns to create
thick lines or borders. Border is typically used with
Satin stitch. Use the Parallel Fill tool to digitize large
and irregular shapes. Most shapes can be digitized
with this tool. By digitizing boundaries within
Parallel Fill objects, you can create filled objects with
holes. See Digitizing complex shapes with fixed stitch
angles on page 43 for details.
Object properties and templates
When you start a new design, EasyDesign uses the
default settings or ‘values’ stored in the template.
Most designs use the ‘Normal’ template, but you can
create and use your own.
You can save any combination of settings in your
styles to quickly apply to embroidery and lettering
objects. You can also store custom object properties
in a template, such as favorite stitch or lettering
settings. See Managing design templates on page 97 for
details.
Thread colors and thread charts
You need to decide how many different thread colors
to use and the sequence in which they will be
stitched. When you digitize, you select thread colors
from the color palette. Wherever possible, simplify
the design to reduce the number of color changes.
Always start with the shapes at the back and work
your way forward, layer by layer. See Changing thread
colors on page 50 for details.
large irregular shape
(Parallel Fill)
narrow column
(Border)
1
detail (Run Line)
2
Use the Run Line tool to digitize lines of single or
triple run stitching. Run Line places a single row of
run stitches along a digitized line. Triple Run Line
repeats each stitch three (or more) times for a thicker
line.See Digitizing lines on page 40 for details.
Use Turning Angle Fill to digitize columns of
varying width and stitch angle. Digitized pairs of
reference points define the outline, while lines
3
In EasyDesign, you can change the background color
of the design window to match the color of your
fabric. See Changing backgrounds and display settings on
page 51 for details.
15
16
DIGITIZER 10000 Instruction Book
Chapter 3 Embroidery Digitizing
Digitizing with artwork
There are two broad categories of artwork file, both
of which can be imported into EasyDesign for use as
digitizing backdrops.
! Vector drawings: These consist of outlines which
may be colored and may have colored fills. Vector
outlines remain thin and clear even at large zoom
factors, so you can digitize them accurately.
Vector drawings are converted into bitmap
images when they are imported into EasyDesign.
! Bitmap images: These consist of colored dots or
pixels. When you zoom in on a small area, the
outlines become jagged and appear as a series of
pixels. Bitmap images can be ‘recognized’ as
vector drawings with some success, depending on
the quality and suitability of the source image.
To create good quality embroidery, you need to
choose suitable artwork of either format. For both
manual and automatic digitizing purposes, ‘clean’
artwork with a limited number of solid colors and
well-defined outlines work best.
The Click-to-Stitch and Click-to-Outline tools are
useful for quickly creating embroidery objects from
images that do not require particular artistic effects
or embroidery-specific knowledge. This in turn frees
you to spend more time on the artistic or inherently
complicated areas of your designs. See Digitizing filled
shapes with Click-to-Stitch on page 71 for details.
Click-to-Design automatically converts artwork
to fully digitized embroidery with little or no
intervention. Various forms of artwork can be
used—both bitmap and vector—and various
levels of user ‘assists’ applied to the process. See
Creating embroidery designs with Click-to-Design on
page 72 for details.
Modifying designs
Bitmap image scaled and
background removed —
ready for manual digitizing
Areas recolored and
outlines improved — ready
for automatic digitizing
Artwork that is not in digital format needs to be
scanned correctly to produce good quality images.
Before using bitmaps for automatic digitizing, you
must prepare them using the EasyDesign artwork
preparation tools. See Using image preparation tools on
page 66 for details.
Automatic digitizing
With your backdrop imported into the design
window, you can apply automatic digitizing features
Click-to-Stitch ,Click-to-Outline and
Click-to-Design.
When you have digitized
your design you can modify it
as a whole, edit individual
objects or even individual
stitches. EasyDesign lets you
add to designs quickly by
duplicating and copying
existing objects. It also lets
you combine designs by
inserting the contents of one
file into another. See
Combining objects and designs on page 75 for details.
Stitching sequence usually occurs in the order in
which the design was digitized. However, you can
change this by a variety of methods. The Resequence
dialog provides a sequential list of objects grouped by
object or color. It provides an easy way to resequence
selected objects and color blocks. See Resequencing
embroidery objects on page 78 for details.
DIGITIZER 10000 Instruction Book
Chapter 3 Embroidery Digitizing
Arranging and transforming objects
You can change the position, size and orientation of
objects in a design by moving, scaling and
transforming them. Group objects together to apply
a change to them all at once. See Locking and grouping
objects on page 81 for details.
Specialized digitizing techniques
EasyDesign provides specialized digitizing features
to save time as you digitize, and for special effects
and appliqué. There are also special methods for
cutting holes.
Outlines and filled holes
Reshaping objects
EasyDesign lets you reshape objects with control
points. See Reshaping objects on page 85 for details.
With Parallel Fill and
Turning Angle Fill objects
you can set a stitch angle for
the entire object. You cannot
change the stitch angle of
Border objects as the stitches
automatically turn to follow
the shape. See Adjusting stitch
angles on page 88 for details.
Editing stitches
In EasyEdit you can use
Stitch Edit to select and
move individual and multiple
stitches. You can add stitches
to fill gaps and delete
stitches. See Editing Stitches in
EasyEdit on page 90 for
details.
Improving stitch quality
Embroidery stitches pull fabric inwards where the
needle penetrates. This can cause the fabric to
pucker, and gaps to appear in the embroidery. Use
automatic underlay and pull compensation to achieve
smooth, even placement of stitches, and eliminate
gaps in your design. These features are object
properties, and can be applied, removed or modified
at any time. See Changing underlays on page 54 for
details.
Experienced digitizers can also manually compensate
for pull by overlapping objects as they digitize. Larger
areas and stretchy fabrics such as knits and pique
need more underlay than smaller areas and firm
fabrics such as drill or leather. See Compensating for
fabric stretch on page 55 for details.
EasyDesign provides
tools for cutting areas
based on existing
boundaries. Use Cut
Holes to create holes
in Parallel Fill
objects. See Cutting
holes in objects on page
100 for details.
Appliqué
You can
automatically create
all the stitching you
need for appliqué
using Auto
Appliqué. See
Digitizing appliqué on
page 101 for details.
Artistic stitch effects and textured
edges
Use Feather Edge to create
rough edges, shading
effects, or to imitate fur or
other fluffy textures. See
Creating feathered edges on
page 102 for details.
Embossed Fill is a decorative
fill stitch in which the needle
penetrations form a tiled
pattern. Select an existing
pattern or create your own.
See Creating Embossed fills on
page 48 for details.
17
18
DIGITIZER 10000 Instruction Book
Chapter 3 Embroidery Digitizing
Embroidery stamps
You can use stamps such as
hearts, leaves or border
patterns to create ornamental
runs. Stamps can be scaled,
rotated and mirrored in the
same way as other objects.
You can use motifs on their
own, or link them together.
See Embroidery Gallery
Stamps on page 104 for details.
Embroidery lettering
You can add lettering to
designs quickly and easily
then edit it. You can apply
formatting to lettering
objects including italics.
See Adding lettering to
embroidery designs on page
108 for details. You can
add special characters and
symbols by means of the Windows Character Map.
You can apply horizontal, vertical, and curved
baselines to your lettering objects. See Changing
lettering orientation on page 116 for details.
Using ‘elastic lettering’ you can also distort lettering
shapes. See Creating special effects with Lettering Art on
page 123 for details.
Output, storage and design
management
You can output embroidery designs in a variety of
ways — saving to disk or sending directly to machine
for stitching. Designers frequently want to distribute
their designs so that they can be seen in real colors, in
Visualizer or otherwise. In EasyDesign you can save
both design images and production worksheets to
disk or email them. See Outputting and Storing Designs
on page 129 for details.
By default EasyDesign saves to its native file format,
JAN. This format contains all information necessary
both for stitching a design and for later modification.
Saving a design records its file name, location and
format, and updates it with any changes you make.
JAN format files are automatically compressed to
reduce storage, making it possible to save large files.
Design gallery
Design Gallery
provides an
efficient way for
managing
embroidery
designs. This
design
management tool
can access design
files stored on your computer hard disk, CD-ROM,
or floppy disk. It recognizes all design file formats
used by EasyDesign. See Design Management on page
144 for details.
19
Chapter 4
Basic Procedures
To start using DIGITIZER 10000, you
need to know basic procedures, such as
starting up, opening and creating designs,
and saving. Other basic procedures
include showing and hiding the grid,
displaying and using toolbars.
This section describes how to start
DIGITIZER 10000 EasyDesign and
DIGITIZER 10000 EasyEdit, how to
open designs, start new ones and use the
basic commands. It also explains how to
turn on and off the grid and measure
distances on-screen. You will also find out how to save designs.
Starting DIGITIZER 10000
Starting DIGITIZER 10000
EasyDesign
Warning DIGITIZER 10000 consists of two main
programs — EasyDesign and EasyEdit. EasyDesign
is used for creating designs while EasyEdit is used for
modifying existing designs.
Double-click to start EasyDesign.
Open DIGITIZER 10000 EasyDesign using the
desktop icon or the Windows Start menu.
To start DIGITIZER 10000 EasyDesign
!
Double-click the DIGITIZER 10000 EasyDesign
shortcut icon on the Windows desktop.
20
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
!
Alternatively, select Programs > DIGITIZER
10000 > EasyDesign from the Start menu.
The EasyDesign Getting Started dialog opens.
Click one of the icons to:
! open an existing design
! digitize an existing image
! free-hand digitize.
!
If you select to free-hand digitize, EasyDesign
opens with a new, blank design (Design1).
Customize the design window by showing or hiding
the grid, changing the grid dimensions, and
showing and hiding toolbars. See Showing and
hiding the grid on page 22 and Showing or hiding
toolbars on page 21 for details.
Opening designs in EasyDesign
Use Open (Standard toolbar) to open an
existing design.
DIGITIZER 10000 EasyDesign opens JAN files.
See also Embroidery design formats on page 126.
Warning You cannot open files created with a later
version of the software to the one you are running.
!
Customize the design window by showing or hiding
the grid, changing the grid dimensions, and
showing and hiding toolbars. See Showing and
hiding the grid on page 22 and Showing or hiding
toolbars on page 21 for details.
To open a design in EasyDesign
1
Click the Open icon.
The Open dialog opens.
preview On/Off preview panel
Starting DIGITIZER 10000 EasyEdit
Double-click to start EasyEdit.
Open DIGITIZER 10000 EasyEdit using the
desktop icon or the Windows Start menu.
design data
To start DIGITIZER 10000 EasyEdit
!
Double-click the DIGITIZER 10000 EasyEdit
shortcut icon on the Windows desktop.
Alternatively, select Programs > DIGITIZER
10000 > EasyEdit from the Start menu.
EasyEdit opens with a new, blank design
(Design1).
2
3
4
Select a folder from the Look In list.
If the design is not in JAN format, select a file type
from the Files of Type list.
Select a design or designs.
! To select a range of items, hold down Shift as
you select.
! To select multiple items, hold down Ctrl as you
select.
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
5
6
Select the Preview checkbox to preview the
design (for supported file formats) together with
design data. This includes stitch and color
numbers, design height and width.
Try this! For more information about a selected
file, right-click and select Properties from the
popup menu. See Viewing design information in
Windows Explorer on page 32 for details.
Click Open.
Opening designs in EasyEdit
Use Open (Standard toolbar) to open an
existing design.
DIGITIZER 10000 EasyEdit opens JEF and SEW
files. See also Embroidery design formats on page 126.
used commands. See Quick Reference Guide on page
156 for details.
Showing or hiding toolbars
Toolbars provide quick and easy access to
DIGITIZER 10000 commands. You can choose to
show or hide them for convenience.
Tip To increase your working area, hide unwanted
toolbars and use the menu and keyboard commands
instead. See also Quick Reference Guide on page 156.
To show or hide toolbars
1
Select toolbars to
display
Warning You cannot open files created with a later
version of the software to the one you are running.
! Select the toolbars you want to display.
! Deselect the toolbars you want to hide.
To open a design in EasyEdit
1
Select View > Toolbars.
Click the Open icon.
The Open dialog opens.
Note DIGITIZER 10000 toolbars are dockable.
To move a toolbar to a more convenient location,
click and drag it. To dock it in its normal position,
double-click the toolbar title.
Click edge
of toolbar
then drag it
2
3
4
5
Select a folder from the Look In list.
If the design is not in JEF format, select a file type
from the Files of Type list.
Select a design or designs.
! To select a range of items, hold down Shift as
you select.
! To select multiple items, hold down Ctrl as you
select.
Click Open.
Selecting commands from toolbars
Toolbars provide quick and easy access to
DIGITIZER 10000 commands. Click a toolbar icon
to activate a command.
To select commands from toolbars
!
!
Using commands
Once you start DIGITIZER 10000, you use
commands or tools, and dialogs to complete your
tasks. You select commands in DIGITIZER 10000
in the same way as other Windows applications —
from menus, toolbars, or popup menus. Keyboard
shortcuts are also available for the most frequently
Rest the pointer over a tool icon to see its name in
a ‘tooltip’.
Click the icon to activate the command.
Using popup menus
Right-clicking a selected object opens a popup menu
containing frequently used commands.
To use popup menus
1
2
Right-click a selected object.
The popup menu opens.
Select a command from the menu.
21
22
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
Undoing and redoing commands
Use Undo (Standard toolbar) to undo a
command.
Use Redo (Standard toolbar) to reapply a
command which has been ‘undone’.
If there is no template other than default, the New
dialog may not appear.
To create new designs with a custom
template
1
Select File > New.
The New dialog opens.
2
Select a template from the list.
Click OK.
You can undo the effects of most commands. If you
change your mind, you can redo them again.
DIGITIZER 10000 remembers the last few
commands you used.
To undo and redo commands
!
!
To undo a command, click the Undo icon.
When DIGITIZER 10000 cannot remember more
commands, Undo is dimmed.
Click Redo to re-apply an ‘undone’ command.
Creating new designs
When you start DIGITIZER 10000, a new file —
Design1 — is automatically created, ready for you to
start digitizing. By default, Design1 is based on the
NORMAL template. Templates contain pre-set
styles, defaults or objects, to make digitizing quicker
and easier.
Try this! Whenever you create a new design, save
it with a new name. See Saving designs on page 24 for
details.
Creating new designs with the
NORMAL template
Click New (Standard toolbar) to start a new
design with the NORMAL template.
You can create a new design with the NORMAL
template.
To create new designs with the NORMAL
template
!
Click the New icon.
A blank design opens in the design window.
Creating new designs with custom
templates
You can select a custom template to base your new
design on. See also Managing design templates on page
97.
3
Setting grid options
Use grid lines to help accurately align or size
embroidery objects. Change grid spacing and show
center lines as required.
Showing and hiding the grid
Click Display Grid (View toolbar) to hide or
show the grid.
You can show or hide the grid at any time.
To show and hide the grid
!
!
!
Click the Display Grid icon to toggle grid display on
or off.
Alternatively select View > Grid.
Alternatively, right-click a blank part of the design
window. This brings up a popup menu:
Toggle grid display
on/off
Try this! You can change the grid spacing, drag
the slider. See Setting grid spacing below for
details.
Setting grid spacing
Use Work Environment (Setup menu) to set grid
spacing.
You can change the spacing of the grid lines.
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
To set grid spacing
1
2
Select Setup > Work Environment.
The Work Environment > Display tab opens.
Select the Display Grid checkbox to display the
grid.
Center Lines off
Center Lines display
Select Display
Grid
3
4
Adjust Grid Spacing by moving the slider.
The spacing value is displayed above the slider.
Try this! To use these settings as defaults for
the current template, click Save.
Click OK.
Setting hoop options
The hoop is displayed when you open DIGITIZER
10000. It represents the embroidery hoop that you
connect to your JANOME MemoryCraft. It provides
a guideline for sizing and positioning your design.
This will hold the fabric tight while stitching. The
boundary of the working area within the hoop is
displayed as a thin red line.
Warning To prevent damage to your machine from
grid spacing: 20 mm
grid spacing: 10 mm
Displaying center lines
Use Work Environment (Setup menu) to display
center lines.
You can choose to display or hide the center lines of
the design. Center lines mark the position of the first
stitch in the design.
the needle hitting the hoop, check that you have the
correct hoop selected, and that your design fits within
the design area on your embroidery machine.
The first stitch for Hoop A, B and C is always in the
center of the design area. It is offset for Hoop 1 & 3.
If any part of the design is outside the stitching area
for the selected hoop, a warning displays when you
save the design in JEF or SEW format. This is
designed to prevent you from accidently stitching
outside this area and damaging your machine by
hitting the hoop with the needle.
Showing and hiding the hoop
Click Display Hoop (View toolbar) to hide or
show the hoop.
To display center lines
1
Select Setup > Work Environment.
The Work Environment > Display tab opens.
You can show or hide the hoop at any time.
To show or hide the hoop
!
Select Display
Center Lines
2
3
Select the Display Center Lines checkbox if you
want to display the center lines.
Try this! To use these settings as defaults for
the current template, click Save.
Click OK.
!
!
Click the Display Hoop icon to toggle grid display
on or off.
Alternatively select View > Hoop.
Alternatively, right-click a blank part of the design
window. This brings up a popup menu:
Toggle hoop display
on/off
23
24
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
Measuring distances on screen
Try this! You can change the grid spacing, drag
the slider. See Setting grid spacing on page 22 for
details.
Changing hoop size
Select Work Environment (Setup menu) to change the
hoop size.
Make sure you have the correct hoop selected before
you stitch out a design. Select the smallest hoop
which fits the design from the available range. Select
from among the following:
Hoop
Hoop A (F)
Name
Standard
Hoop B
Hoop C
Hoop 1&3
Large
Free Arm
Size
110x126mm
(default)
140x200mm
50x50mm
90x120mm
1st Sti.
Center
Center
Center
Offset
Note When you open certain sample designs, the
software assumes that earlier designs created to fit a
110 x 110mm hoop still require this size. If you wish
to view older designs on the new size hoop, simply
change to another hoop and then switch back to
Hoop A (F).
To change the hoop size
1
Select Setup > Work Environment.
The Work Environment - Display tab opens.
Use Measuring Tape (View menu) to measure
distances on-screen.
Measure the distance between two points on screen
using the Measuring Tape command. Measurements
are shown in millimeters or inches, depending on the
option selected in the Windows Control Panel. See
your Windows documentation for more information.
Tip For more accurate results, zoom in before you
measure. The measurement is always the actual size,
and is not affected by the zoom factor.
To measure a distance on-screen
1
2
3
4
Select View > Measuring Tape.
Click the start point.
Move the pointer to the end point and hold the
mouse still.
The following information displays:
! Position coordinates of the end point (X=, Y=).
! Length of the measured line (L=).
Press Esc to finish.
Note You can also check the width and height of
your design in the status bar.
Saving designs
DIGITIZER 10000 lets you save designs in native
JAN as well as other ‘outline’ and ‘stitch’ file formats.
See also Embroidery design formats on page 126.
Saving current design
Use Save (Standard toolbar) to save the
current design.
2
3
Select a hoop from the Hoop list.
Click OK.
Try this! The hoop background color can be
changed. See Changing background colors on
page 51 for details.
Saving a design records its file name, location and
format, and updates it with any changes you make.
When you save an existing design under a new name,
to a different location or format, you create a copy of
the original design.
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
Tip Save your design early and often. Do not wait
until you finish working. You can also set
DIGITIZER 10000 to save automatically while you
work. See Setting automatic save options below for
details.
To set automatic save options
1
2
Select Setup > Work Environment.
The Work Environment > Display tab opens.
Select the Autosave tab.
To save a design
1
Click the Save icon.
If this is the first time you have saved the design,
the Save As dialog opens.
Select
Autosave
3
4
Try this! To save changes to an existing file but
preserve the original, use Save As.
folder containing design
5
Select the Auto Save Design Every checkbox.
Enter the auto-save frequency in the Minutes field.
The design will be saved in the BACKUP folder of
your DIGITIZER 10000 installation. It will have the
same name as the original file with the extension
BAK.
Warning Backup files remain in the BACKUP
folder until you delete them. To prevent the folder
from using too much hard disk space, delete
unwanted files regularly.
Click OK.
Viewing information online
design name
2
3
4
5
format list
Select the folder where you want to save the
design from the Save In list.
Enter a name for the design in the File name field.
Select a file format from the Save as type list.
See Supported embroidery file formats on page
160 for details.
Click Save.
Once you have saved a design, every time you
click Save on the toolbar the file will be updated.
Try this! Files saved in JAN format are
automatically compressed when saved and
decompressed when re-opened. This reduces the
storage space required, and makes it possible to
save large files to floppy disk, or send them as
email attachments.
Setting automatic save options
Select Work Environment (Setup menu) to set
automatic save options.
Save your work automatically at regular intervals
using Auto Save to protect you from losing work in
the event of hardware or software failure. See Problem
recovering design files from backup folder on page 185 for
details.
Select Online Help (Help menu) to the view online
help.
Select Online Manual (Help menu) to view the online
manual.
Select Janome Web Page (Help menu) to view the
Janome Web Page.
User documentation is provided in the form of a
printed manual, an online manual and online help.
You can access online documents from the main
Help menu if you have installed them on the PC. If
you have not installed them, you can still select them
from the DIGITIZER 10000 Installation CD-ROM.
See Browsing the Installation CD-ROM on page 8 for
details.
You can also access sales and support information
about the products directly from the JANOME
homepage.
Using online help
Online help provides quick access to general
information on DIGITIZER 10000 features and
step-by-step instructions.
25
26
DIGITIZER 10000 Instruction Book
Chapter 4 Basic Procedures
To use online help
1
2
3
Select Help > Online Help to open the main
DIGITIZER 10000 Help window.
Click Contents to display the main list of topics.
Topics are grouped under high-level headings with
‘book’ icons.
Double-click a book to view the list of topics, then
double-click a topic.
Try this! Alternatively, click Find and enter
keywords to search on a specific subject.
Viewing the online manual
Using the online manual you can quickly search for
the information you need using standard Adobe
Acrobat™ Reader features.
Note DIGITIZER 10000 does not install Acrobat
Reader automatically. See Installing Acrobat Reader on
page 7 for details.
To view the online manual
!
Select Help > Online Manual.
Note If DIGITIZER 10000 is not running, you can
open the online manual directly from Windows
Explorer. To do this, navigate to the DIGITIZER
10000\Bin folder, and double-click
DSGNEDIT.PDF.
Linking to the JANOME website
You can access sales and support information about
the products easily from within the software.
To link to the JANOME website
!
Select Help > JANOME Web Page.
You are directly connected to the JANOME
homepage at: http://www.janome.com.au/
Note You must have a correctly configured web
browser on your system together with web access.
27
Chapter 5
Viewing Designs
DIGITIZER 10000 provides many
viewing features to make it easier to
work with your design. Zoom in on an
area to see more detail or view the
design at actual size.
Show or hide various design elements
with the available display settings. You
can show or hide needle penetration
points, connectors and the stitches
themselves. In DIGITIZER 10000,
you can preview an existing design in
different colors on different
backgrounds.
DIGITIZER 10000 also provides information about designs in a variety of ways
and formats. Before even opening DIGITIZER 10000 or your design, you can
check the design information for JAN or JEF files directly from Windows
Explorer. The design printout too provides essential production information,
including a design preview, the size of the design, color sequence and any special
instructions.
This section explains the design viewing modes available in DIGITIZER 10000
as well as the various design viewing settings.
Design viewing modes
DIGITIZER 10000 provides many viewing modes
to make it easier to work with your design. Zoom in
on an area to see more detail or view the design at
actual size.
28
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
Zooming in and out
Click Zoom In (View toolbar) to display a design
at twice its current size.
Click Zoom Out (View toolbar) to display a
design at half its current size.
Click Zoom Box (View toolbar) to zoom in
on a section of a design.
Design viewing settings
You can show or hide design elements with a variety
of display settings. Show or hide needle penetration
points and connectors. Show or hide selected colors.
Viewing designs in Visualizer
Select Zoom > Whole Hoop (View menu) to view
the whole hooped area.
Select Zoom > Whole Design (View menu) to
view the whole design.
Warning Magnify your view of the design by
zooming in on individual stitches or details, or zoom
out to display more of the design in the window.
Click Visualizer (View toolbar) to change
between normal view and Visualizer view.
Visualizer offers a graphical representation of what
the final embroidery will look like.
To view designs in Visualizer
!
Click the Visualizer icon to switch between
Visualizer and normal view.
To zoom in and out
!
!
!
!
To display a design at twice its current size, select
View > Zoom In.
To display a design at half its current size, select
View > Zoom Out.
To zoom in on a section of the design, click Zoom
Box and select a zoom percentage.
To zoom in on a section of the design, press the B
key on your keyboard, then drag a bounding box
around the zoom area.
Normal view
Try this! Use Visualizer together with a
background fabric to see how your design will look
when stitched out. See Changing background
colors on page 51 for details.
Viewing the whole design
Select Zoom > Whole Design (View menu) to display
the whole design in the design window.
Viewing needle points and connectors
DIGITIZER 10000 provides a number of
techniques for quickly displaying the whole design in
the design window.
To view the whole design
!
!
!
!
To view the whole design:
! Select View > Zoom > Whole Design.
! Select View > Show > All Objects.
! Press 0.
To view the whole hoop:
! Select View > Zoom > Whole Hoop.
To display selected objects in the window:
! Select View > Show > Selected Objects only.
To display selected colors in the window, select
View > Show > Selected Colors only.
See also Design viewing settings on page 28.
Visualizer ON
Use Display Needle Points (View toolbar) to
show or hide the needle points in a design.
EasyEdit lets you show or hide needle points in your
design. This is useful when you want to select stitches
for editing. See Editing Stitches in EasyEdit on page 90
for details.
To view needle points and connectors
!
!
To show or hide needle points, click the Display
Needle Points icon.
To hide connecting threads, view design in
Visualizer mode.
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
To view design objects by color
needle points
displayed
1
Create or open a design.
2
Select View >Show > Selected Color Only.
The Select By Color dialog opens.
3
Select the colors you want to view.
! To select a range of items, hold down Shift as
you select.
! To select multiple items, hold down Ctrl as you
select.
Click OK.
The design appears with only those colors you
selected in view.
Viewing selected parts of a design
Select Show > Selected Objects (View menu) to show
only selected objects in a design.
You can set your system to display all embroidery
objects in a design, or hide all but the selected
objects.
To view selected parts of a design
1
2
Create or open a design.
Select the required object/s.
4
3
Select View > Show > Selected Objects Only.
Only objects that are currently selected are visible.
This option is only available when objects are
selected.
Viewing design objects by color
Select Show > Selected Color Only (View menu) to
show only selected colors in a design.
To help you isolate individual design elements for
checking or manipulation, the Selected Color Only
function lets you view objects by color. This is
particularly useful when you are resequencing objects
by color. See also Resequencing objects by color on page
79.
Try this! To see the whole design again, select
View > Show > All Objects.
Viewing the stitching sequence in
EasyDesign
When working with embroidery designs, you need to
understand the stitching sequence. You can view a
design’s stitching sequence in EasyDesign by
‘traveling’ through it by colors or objects.
DIGITIZER 10000 simulates stitching out by
changing stitches from black to their allocated thread
color as they are ‘stitched’.
29
30
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
Traveling to the start or end of a
design
Use Jump to Start/End of Design (View
toolbar) in conjuction with Forward and Back
icons to travel to the start or end of a design.
Use the Jump by Color tool or keyboard shortcuts to
travel through the design by color. This is useful if
you need to locate a specific color change in order to
insert an object or delete it from the stitching
sequence. See also Quick Reference Guide on page 156.
Click Forward (View toolbar) to travel forwards
through the stitch sequence.
Click Back (View toolbar) to travel back
through the stitch sequence.
Use the Jump to Start/End of Design tool or
keyboard shortcuts to travel quickly to the start or
end of the stitching sequence. See also Quick Reference
Guide on page 156.
To travel to the start or end of a design
!
!
To travel to the start of the design, click the Jump
to Start/End of Design icon, then click the Back
travel icon.
To travel to the end of the design, click the Jump
to Start/End of Design icon, then click the
Forward travel icon.
Traveling by object
Use Jump by Object (View toolbar) in
conjuction with Forward and Back icons to
travel to the previous or next object.
To travel by color
!
To travel to the previous or next color, click the
Jump by Color icon, then click the Back or
Forward travel icon.
Traveling by stitches
You can use the shortcut keys to travel by stitches
through your design in EasyDesign. Press Esc, then
press the left and right arrows to jump backwards by
1 stitch, the up and down arrows by 10 stitches, and
the keypad ‘+’ and ‘-’ by 100 stitches. See also
Traveling by stitches on page 31.
+10
Click Forward (View toolbar) to travel forwards
through the stitch sequence.
Click Back (View toolbar) to travel back
through the stitch sequence.
In EasyDesign, use the object travel tool or keyboard
shortcuts to travel through the design by object. See
also Quick Reference Guide on page 156.
This technique is useful if you need to locate a
specific object in order to insert another object or
delete it from the stitching sequence. Use it in
conjunction with the stitch travel tools if you want to
‘nest’ an object. See also Nesting objects on page 76.
To travel by object
!
To travel to the previous or next object, click the
Jump by Object icon, then click the Back or
Forward travel icon.
Note You cannot travel by object in EasyEdit.
Traveling by color
Use Jump by Color (View toolbar) in
conjuction with Forward and Back icons to
travel to the previous or next color change.
-1
+1
-10
Viewing the stitching sequence in
EasyEdit
When working with embroidery designs, you need to
understand the stitching sequence. You can view a
design’s stitching sequence in EasyEdit by ‘traveling’
through it by stitches or colors. DIGITIZER 10000
simulates stitching out by changing stitches from
black to their allocated thread color as they are
‘stitched’. See also Editing Stitches in EasyEdit on
page 90.
Traveling to the start or end of a
design
Use Jump to Start/End of Design (View
toolbar) in conjuction with Forward and Back
icons to travel to the start or end of a design.
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
Click Forward (View toolbar) to travel forwards
through the stitch sequence.
Traveling by stitches
Use Jump By 1 Stitch (View toolbar) in
conjuction with Forward and Back icons to
travel by 1 stitch.
Use Jump By 10 Stitches (View toolbar) in
conjuction with Forward and Back icons to
travel by 10 stitch.
Use Jump By 100 Stitches (View toolbar) in
conjuction with Forward and Back icons to
travel by 100 stitch.
Click Back (View toolbar) to travel back
through the stitch sequence.
Use the Jump to Start/End of Design tool or
keyboard shortcuts to travel quickly to the start or
end of the stitching sequence. See also Quick Reference
Guide on page 156.
Click Forward (View toolbar) to travel forwards
through the stitch sequence.
To travel to the start or end of a design
!
!
To travel to the start of the design, click the Jump
to Start/End of Design icon, then click the Back
travel icon.
To travel to the end of the design, click the Jump
to Start/End of Design icon, then click the
Forward travel icon.
Traveling by color
Use Jump by Color (View toolbar) then use the
Forward and Back icons to travel to the
previous or next color change.
Click Forward (View toolbar) to travel forwards
through the stitch sequence.
Click Back (View toolbar) to travel back
through the stitch sequence.
Use the color travel tool or keyboard shortcuts to
travel through the design by color. This is useful if
you need to locate a specific color change in order to
insert a stitch or delete it from the stitching sequence.
See also Quick Reference Guide on page 156.
Click Back (View toolbar) to travel back
through the stitch sequence.
Use the stitch travel tools or shortcut keys to travel
through the design one or more stitches at a time.
You can only travel by stitches, to the start or end of
a design or travel by color, as well as edit stitches in
EasyEdit. You can jump to the start or end of a
design or travel by object or color in EasyDesign. See
also Quick Reference Guide on page 156.
The current needle position is indicated by a ‘current
stitch position marker’. Initially, this is located at the
end of the design. When you travel through stitches,
the needle position marker moves accordingly. See
also Editing Stitches in EasyEdit on page 90.
current needle
position marker
To travel by stitches
1
Travel to beginning of
design
Travel to end of
design
To travel by color
!
To travel to the previous or next color, click the
Jump by Color icon, then click the Back or
Forward travel icon.
Note See Quick Reference Guide on page 156
for a summary of travel functions.
2
In EasyEdit, select a stitch traveling tool. You can
choose from the following:
! Jump By 1 Stitch
! Jump By 10 Stitches
! Jump By 100 Stitches.
Travel through the design.
! To travel to the next stitch in the stitching
sequence, click the Forward arrow on the
toolbar.
! To travel to the previous stitch, click the Back
arrow.
As you travel, the current position marker moves to
show the stitching sequence.
Travel backwards
one stitch
31
32
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
Viewing design information
Try this! You can also use the shortcut keys to
travel by stitches through your design. Press Esc,
then press the left and right arrows to jump
backwards by 1 stitch, the up and down arrows by
10 stitches, and the keypad ‘+’ and ‘-’ by 100
stitches.
+10
-1
+1
-10
Redrawing the stitching sequence
slowly
Use Slow Redraw (View menu) to view the
stitching and color sequence of a design in
slow motion.
Slow Redraw lets you view the stitching and color
sequence of a design in slow motion.
DIGITIZER 10000 provides information about
designs in a variety of ways. Before even opening
DIGITIZER 10000, you can check design
information directly from Windows Explorer. The
Open dialog also gives you important file
information. The status bar in the design window is
another source of information about designs. The
print preview provides complete design information.
Viewing design information in
Windows Explorer
For JAN and JEF files, you can view general file
information, such as file size and modification dates,
through Windows Explorer. With JAN files, you can
also check design information.
To view design information in Windows
Explorer
1
2
In Windows Explorer, select a file.
Right-click the file and select Properties from the
popup menu.
The Properties dialog opens and displays
information about the design.
Note Slow Redraw cannot be used with Visualizer.
To redraw the stitching sequence slowly
1
Click the Slow Redraw icon.
The Slow Redraw dialog opens.
Click to start
Adjust redraw speed
2
3
Use the slider bar to adjust the redraw speed.
Click Go.
The design is redrawn on-screen according to the
stitching sequence and selected speed.
3
4
Check the design information, or click the other
tabs for general file information.
Click OK.
Viewing design information in
DIGITIZER 10000
Within DIGITIZER 10000, the Open dialog gives
you important file information as well as the status
bar in the design window.
To view design information in
DIGITIZER 10000
!
Click the Open icon.
The Open dialog shows limited information about
selected designs in the preview panel.
DIGITIZER 10000 Instruction Book
Chapter 5 Viewing Designs
preview On/Off preview panel
Try this! Zoom in to view the design preview
more closely. Large designs may be displayed over
a number of pages.
design data
!
When you open a design, the status bar shows
design information such as total stitch count.
total stitch
count
design
dimensions
thread color of
selected object
Previewing design printouts
Click Print Preview (Standard toolbar) to
preview the design printout on screen.
The print preview contains a design preview and
essential information, including the size of the
design, color sequence and any special stitching
instructions. See also Printing designs on page 130.
To preview a design printout
1
Click the Print Preview icon.
The design printout displays in a preview window.
stitching
information
Design appears at
actual size
2
Adjust the view as required:
! To change the orientation of the paper, click
Landscape or Portrait.
! To change the information that displays, click
Options. See also Setting print options on page
130.
! To print the design, click Print.
! To close the print preview, click Close.
33
34
Chapter 6
Selecting Objects in
EasyDesign
DIGITIZER 10000 EasyDesign
provides various ways to select the
objects that comprise an embroidery
design. You can select all objects to
modify the design as a whole, or
individual objects for more precise
modification.
This section describes how to select
objects using the selection tools and
keyboard. It shows how to select while
traveling through the design and how to
select objects of a specific color. You
can also select individual stitches in
EasyEdit. See also Editing Stitches in
EasyEdit on page 90.
Selecting all objects in a design
The Select tool provides various means for selecting
objects including point and click, bounding box
selection, and — in conjunction with Shift + Tab keys
— first/last and next/previous object selection. See
also Quick Reference Guide on page 156.
Select all objects to apply changes to a whole design.
See also Quick Reference Guide on page 156.
To select all objects in a design
!
Select Edit > Select All or press Ctrl + A.
Sizing handles appear around the entire design.
DIGITIZER 10000 Instruction Book
Chapter 6 Selecting Objects in EasyDesign
Selecting objects with a bounding
box
Click Select (Edit toolbar) and drag a bounding
box around the object to select.
With the Select tool activated, you can select objects
by dragging a bounding box around them.
No objects selected
!
All objects selected
To select objects with a bounding box
To deselect, press X or Esc.
1
Selecting objects by point and
click
2
Click the Select icon.
Drag a bounding box around the objects you want
to select.
Objects are selected when you release the mouse
button.
Click Select (Edit toolbar) and click an object
to select it.
Warning The simplest way to select objects is by
pointing and clicking with the mouse with the Select
tool activated. With Shift and Ctrl keys, you can select
multiple objects.
Drag a bounding box around the
objects
Note Unless they have already been grouped,
only objects completely within the bounding box
will be selected when you release the mouse
button. See also Grouping objects on page 81.
To select objects by point and click
1
2
Click the Select icon.
Click the object you want to select.
When you click an object, selection handles
appear around it. You can click anywhere within
these extents to click and drag the object.
Objects are selected
Selecting a range of objects by
point and click
Click Select (Edit toolbar) together with the
Shift key to select a range of objects.
Click an
object
Hold down Ctrl and
click another object
Ctrl +
! To select a range of items, hold down Shift as
you select.
! To select multiple items, hold down Ctrl as you
select.
You can select a range of objects by holding down
Shift while you click the first and last objects in the
range.
To select a range of objects by point and
click
1
Try this! To select an object which is behind
another object, zoom in and click the outline.
Alternatively, position the pointer over the object,
hold down the 2 key, and click until the object is
selected. Each click selects the next overlapping
object.
2
3
Click the Select icon.
Click the first object in the range and hold down
Shift.
Click the last object in the range.
All objects in the stitching sequence between first
and last selected objects are selected.
35
36
DIGITIZER 10000 Instruction Book
Chapter 6 Selecting Objects in EasyDesign
In EasyDesign, you can select objects as you ‘travel’
through the design. Traveling is usually associated
with checking the stitching sequence. See also
Selecting stitches while traveling on page 91.
Click first object
Hold down Shift and click last
object
To select objects while traveling through a
design
1
Note It helps to know the design stitching
sequence for this method. See Traveling by object
on page 30 for details.
Click the Jump by Object icon and travel through
the design, stopping just before the object to
select.
See Traveling by object on page 30 for details.
Stop before the first object to
be selected
Selecting objects with Polygon
Select
Click Polygon Select (Edit toolbar) to select
objects with a bounding box.
2
3
Sometimes the Select tool does not provide fine
enough control. The Polygon Select tool lets you
select individual objects by drawing an outline
around them. Use Polygon Select to select objects
with a bounding box.
4
Click the Select icon.
Click the Stitch Select While Traveling icon.
Continue traveling through the design.
As you travel, objects are selected.
Objects change color as they
are selected
To select objects with Polygon Select
1
2
Click the Polygon Select icon.
Mark reference points around the object/s you
want to select.
Mark reference points around
object/s to select
3
The objects you want to select must be completely
within the outline.
Press Enter to select.
Selecting objects while traveling
through a design
5
When you have finished selecting, click the Stitch
Select While Traveling icon again to turn it off.
Note If an object is already selected, it is
deselected when you travel through it.
! To select more objects, continue traveling with
Ctrl held down.
! To leave an object out of the selection, release
Ctrl before you travel through it.
Selecting colors while traveling
through a design
Click Select (Edit toolbar) to select objects.
Click Jump by Color (View toolbar) to travel by
color.
Click Select (Edit toolbar) to select objects.
Click Jump by Object (View toolbar) to travel
by objects.
Click Stitch Select While Traveling (View
toolbar) to select objects while traveling.
Click Stitch Select While Traveling (View
toolbar) to select colors while traveling.
In EasyDesign, you can select colors as you ‘travel’
through the design. Traveling is usually associated
DIGITIZER 10000 Instruction Book
Chapter 6 Selecting Objects in EasyDesign
with checking the stitching sequence. See also
Selecting stitches while traveling on page 91.
Tip You can select objects in one color using View
> Show > Selected Color only. See Viewing design
objects by color on page 29 for details.
To select colors while traveling through a
design
1
2
Travel through the design, stopping just before the
color to select.
See Traveling by object on page 30 for details.
Click the Jump by Color icon.
Stop before the first object to
be selected
3
4
5
Click the Select icon.
Click the Stitch Select While Traveling icon.
Continue traveling through the design.
As you travel, colors are selected.
Objects change color as
they are selected
6
When you have finished selecting, click the Stitch
Select While Traveling icon again to turn it off.
Note If a color is already selected, it is deselected
when you travel through it.
! To select more objects, continue traveling with
Ctrl held down.
! To leave an object out of the selection, release
Ctrl before you travel through it.
37
38
Part II
Digitizing
Essentials
39
Chapter 7
Manual Digitizing
In DIGITIZER 10000, you build designs
from basic shapes or ‘embroidery objects’.
Embroidery objects have certain defining
characteristics or ‘properties’ such as
color, size, position, and so on. They also
have properties unique to embroidery
such as stitch type and density.
Properties for the objects you create are
defined as you digitize, but they can be
modified at any stage. The most important
property for an embroidery object is its
stitch type. Different stitch types are suited
to different shapes. See Selecting fill stitches
on page 45 for details.
This section describes how to digitize shapes with the main digitizing methods. It
also explains how to adjust digitizing settings to obtain the best results.
Using digitizing methods
The process of creating embroidery objects
on-screen is called ‘digitizing’. Like creating designs
in graphics applications, this involves the use of
different ‘digitizing’ tools. Digitizing tools in
DIGITIZER 10000 are similar to drawing tools
except that the end result is an embroidery object
rather than a drawing object.
Selecting digitizing methods
Use Run Line (Digitize toolbar) to place a row
of single or triple run stitches along a digitized
line.
Use Turning Angle Fill (Digitize toolbar) to
create columns of varying width and stitch
angle.
40
DIGITIZER 10000 Instruction Book
Chapter 7 Manual Digitizing
Use Border (Digitize toolbar) to digitize
columns or borders of fixed width.
Use Parallel Fill (Digitize toolbar) to digitize
filled shapes.
Use Parallel Fill Rectangle (Digitize toolbar) to
digitize filled rectangles.
Use Parallel Fill Circle (Digitize toolbar) to
digitize filled circles.
Different digitizing methods or ‘tools’ are suited to
creating different shapes or design elements.
Digitizing methods divide broadly into two
categories — outline and fill. Run Line digitizing
methods are used to digitize outlines. Turning Angle
Fill and Border are used to create filled columnar
shapes with differing characteristics. Parallel Fill, the
most commonly used digitizing tool, can be used to
create almost any filled shape.
Reference points and control points in
EasyDesign
Once you have selected a digitizing method, you
digitize shapes in the same way by marking ‘reference
points’ along an outline. In general, you mark a
reference point where:
! a curved outline changes curvature
! the outline has corners
! the outline changes from a straight line to curve.
The reference points you mark when digitizing the
shape become the ‘control points’ of the selected
object. Control points appear on object outlines and
are used to edit or ‘transform’ objects. Such actions
may include reshaping, scaling (resizing), letter
spacing, changing entry and exit points.
Key to control points
= entry point
= exit point
= corner point
= curve point
= stitch angle line
Most control points can be added, deleted, moved or
changed to either corner or curve points. Some
control points have a specific function and cannot be
deleted — for example, the entry point marker.
Digitizing lines
Use the Run Line tool to digitize lines of single or
triple run stitching. This tool is typically used to add
borders to designs.
Try this!
DIGITIZER 10000 makes it easy to
convert lines to Satin borders via the Object Details
> Line Stitch tab. See Setting column width and density
on page 42 for details.
Creating run lines
Run Line tool
Border tool
Parallel Fill tool
You always use the left mouse button to mark a
corner point, and the right mouse button to mark a
curve point. Two points marked with the left mouse
button are always connected with a straight line.
Three points marked with the right mouse button are
always connected with a curved line.
Use Run Line (Digitize toolbar) to place a row
of single or triple run stitches along a digitized
line.
Digitize lines of single or triple run stitching with the
Run Line tool. Create objects using left and right
mouse clicks to mark reference points to form an
outline. Use left-clicks to enter corner points and
right-clicks to enter curve points.
DIGITIZER 10000 Instruction Book
Chapter 7 Manual Digitizing
You can change the stitch length and type in the Line
Stitch tab of the Object Details dialog. Preset Run
Line values by changing the current properties
before you digitize. See Setting current object details on
page 96 for details.
Stitch Length
1
Single
Triple
To create Run Line
1
2
Click the Run Line icon.
Digitize the shape of the line by marking reference
points.
! Click to enter corner points.
! Right-click to enter curve points.
1
2
1
4
2
5
Double-click the Run Line object.
Click the Object Details icon and select the Line
Stitch tab.
Select Single
or Triple
6
2
7
15
14
3
8
13
4
9
12
! To constrain the line to 15° increments, hold
down Ctrl as you digitize.
90° 60°
45°
30°
180°
0°
270°
Select either Single or Triple.
Click OK.
Setting Run Line stitch length
10
Click for corner points
Hold down Ctrl to
constrain the line to
15° increments
! For a perfect circular arc, mark three points with
a right-click.
! Where curves connect — either to a straight line
or another curve — click to mark the connection
point.
3
6
6
4
1
11
3
5
To set Run Line stitch type
Right-click for curve points
19
4
3
2
For Run Line stitches, set the stitch length to suit the
digitized shape. Where the object has tight curves,
select a shorter stitch length. To reduce the stitch
count for flatter curves, increase the stitch length.
Note These values only apply to objects created
with the Run Line digitizing methods. They do not
affect travel runs, or underlay stitching.
To set Run Line stitch length
1
2
Enter stitch
length
3
Enter a stitch length in the Stitch Length field.
Stitch Length 1.7mm
Try this! If you make a mistake, press
Backspace to delete the last reference point, then
continue digitizing.
Press Enter to finish digitizing the line.
Stitch Length 2.5mm
If a line has tight, sharp curves, reduce the length,
for example to 1.8mm, so that the stitches follow
the line.
Changing Run Line stitch type
You change the Run Line stitch type in the Object
Details dialog. You can choose run or triple run. Run
Line places a single row of run stitches along a
digitized line. Triple run repeats each stitch three
times for a thicker line.
Select and double-click the Run Line object.
The Object Details > Line Stitch tab opens
4
Try this! Mimic hand-made embroidery by
setting the triple run length to 4.0mm.
Click OK.
41
42
DIGITIZER 10000 Instruction Book
Chapter 7 Manual Digitizing
Digitizing columns of fixed width
! Press Spacebar to omit the last stitch and place
the exit point on the opposite side of the column.
Use Border to digitize satin borders. It is typically
used for digitizing borders and outlines of larger
shapes. The Border tool uses Satin stitch.
Try this! To make a border, ‘close’ the shape by
entering the last reference point exactly on top of
the first. If the points are not exactly on top of each
other, the stitches will not turn smoothly around the
corner.
Setting column width and density
You can set the exact width of Border columns in the
Object Details dialog. The value you set becomes the
default width for new Border objects.
To set the column width and density
Creating columns and borders
1
Use Border (Digitizing toolbar) to digitize
columns or borders of fixed width.
Digitize columns and borders of fixed width with the
Border tool. Create objects using left and right mouse
clicks to mark reference points to form an outline.
Use left-clicks to enter corner points and right-clicks
to enter curve points. You can leave the shape open,
or create a border by joining the first and last
reference points.
straight column
Select and double-click the object (Border or Run).
The Object Details > Line Stitch tab opens.
Enter required
column width
2
3
4
Enter a width in the Width field.
Drag the slider to set the stitch density.
! use a lower density to give a zigzag effect
! use a higher density when using thin thread
Click OK.
turning column
To create columns and borders
1
2
Click the Border icon.
Digitize the shape of the column by marking
reference points.
! Click to enter corner points.
! Right-click to enter curve points.
low density
high density
Digitizing columns of varying
width
4
2
5
7
3
1
3
6
Try this! If you make a mistake, press
Backspace to delete the last reference point, then
continue digitizing.
When you have finished digitizing the line, either:
! Press Enter to keep the last stitch and place the
exit point at the last point marked, or
Use Turning Angle Fill (Digitize toolbar) to
create columns of varying width and stitch
angle.
Use the Turning Angle Fill tool to
digitize columns of varying width and
stitch angle. Digitized pairs of
reference points define the outline,
while lines connecting the pairs define
the stitch angles.
DIGITIZER 10000 Instruction Book
Chapter 7 Manual Digitizing
To digitize columns of varying width
1
2
Click the Turning Angle Fill icon.
Digitize the column by marking reference points on
alternate sides of the column.
! Click to enter corner points.
! Right-click to enter curve points.
Mark a pair of points wherever the outline changes,
and wherever you want the stitch angle to change.
To create Parallel Fill objects
Click the Parallel Fill icon.
Digitize the boundary of the shape, by marking
reference points around the outline of the shape.
! Click to enter corner points.
! Right-click to enter curve points.
1
2
Stitches change their angle
gradually
Stitches remain parallel between
parallel stitch angles
Try this! Follow the prompts in the status bar to
help you digitize. If you make a mistake, press
Backspace to delete the last reference point, then
continue digitizing.
Close the shape.
! To close the shape with the same type of
reference point as the last you digitized — i.e.
corner or curve — simply press Enter.
! To close the shape using a different type of
reference point, mark the last on top of the first
and press Enter.
3
Note The control points in a pair do not have to
be the same type. For example, one can be a
corner point, the other a curve.
3
Try this! If you make a mistake, press
Backspace to delete the last reference point, then
continue digitizing.
When you have finished digitizing the line, either:
! Press Enter to keep the last stitch and place the
exit point at the last reference point you digitized,
or
! Press Spacebar to omit the last stitch and place
the exit point on the opposite side of the column.
4
6
3
2
8
Try this! If you are joining two columns, omit the
last stitch on the first column so that the exit point
is close to the entry point of the next column.
5
6
3
ht
ig
ra
st line
2
Digitizing complex shapes with
fixed stitch angles
1
4
13
12
9
7
12
e
rv
cu
1
4
Use the Parallel Fill tool to digitize large and
complex shapes. Most shapes can be digitized with
this tool.
8
5
10
11
object is closed
automatically
9
7
10
11
last point is marked on top of first
with left button
Note Boundaries must not overlap.
Press Enter.
Note To adjust stitch angles in Parallel Fill objects,
See Adjusting stitch angles on page 88 for details.
43
44
DIGITIZER 10000 Instruction Book
Chapter 7 Manual Digitizing
Digitizing circles
Use Parallel Fill Circle (Digitize toolbar) to
digitize filled circles.
! Drag the pointer until the outline is the required
size.
! Release the mouse button.
1
t
Digitize circles and ovals with a few clicks. You can
use any fill stitch type with circles and ovals.
2
! To create a square, hold the Ctrl key down whilst
dragging the pointer.
1
2
To digitize circles and ovals
1
2
Click the Parallel Fill Circle icon.
Digitize the circle.
! Click to mark the center of the circle or oval. A
circle outline attaches to the pointer.
! Move the pointer until the outline is the required
size, then click to mark the radius reference
point.
This point also marks the stitch entry point. The
stitch angle will be perpendicular to the line
connecting the center point and the radius
reference point.
! Release the mouse button.
center
1
2
Digitizing squares and rectangles
Use Parallel Fill Rectangle (Digitize toolbar) to
digitize squares and rectangles.
t
Digitize squares and rectangles with a few clicks. You
can use any fill stitch type with squares and
rectangles.
To digitize squares and rectangles
1
2
Click the Parallel Fill Rectangle icon.
Digitize the square and rectangle.
! Click to mark one corner of the rectangle.
45
Chapter 8
Fill Stitches
All embroidery objects in DIGITIZER
10000 contain a defining set of settings or
‘values’. The values stored with an object
become its ‘properties’. All objects have
certain properties in common such as size
and position. There are other, more
specific properties of objects which
depend on the object type.
The most important property of all
embroidery objects is the stitch type.
Stitch properties are defined as you
digitize, but they can be changed at any
stage. When you create an embroidery object, you can accept the default settings
for the particular digitizing method, or apply new ones. Default settings are stored
in the design template. See Object Details and Templates on page 95 for details.
Warning This section explains how to select a
stitch type for an object, as well as change stitch
settings to obtain the best results.
can change an object’s stitch type at any stage. You
can also preset the stitch type by selecting it as
‘current’ before digitizing. See Setting current object
details on page 96 for details.
To select fill stitches
Selecting fill stitches
Different stitch types are suited to different objects.
When you digitize an object, it uses the current stitch
type for the selected digitizing method. However, you
1
Select and double-click the object/s whose stitch
type you want to change.
The Object Details > Fill Stitch tab opens.
46
DIGITIZER 10000 Instruction Book
Chapter 8 Fill Stitches
To create objects with Satin Fill
1
With no objects selected, click the Object Details
icon.
The Object Details > Fill Stitch tab opens.
Select Satin Fill
Toggle Auto Split
on/off
2
3
2
3
Select a fill stitch type:
! Satin Fill: well-suited to stitching narrow columns
and shapes. See Creating Satin fills on page 46
for details.
! Weave Fill: consists of rows of run stitches and
is suitable for filling large, irregular shapes. See
Creating Weave fills on page 47 for details.
! Embossed Fill: use to fill large areas with unique
artistic effects. See Creating Embossed fills on
page 48 for details.
Click OK.
Creating Satin fills
Satin stitch is well-suited
to stitching narrow
columns and shapes,
where the length of each
stitch forms the width of
the column. Satin
stitches are almost
parallel, with every
second stitch slightly
slanted. Because there
are generally no needle penetrations breaking up the
fill, Satin stitch creates a glossy, high-quality effect.
If a column is too wide, stitches may be loose and not
cover the fabric properly. Conversely, in very narrow
columns, the stitch density can be too high, and the
needle penetrations can damage the fabric.
Creating objects with Satin Fill
Create Satin Fill objects with the following
procedure.
Select the Fill Stitch tab and select Satin Fill.
Create an object using one of the Border or
Turning Angle Fill tools.
Note The ability to toggle Auto Split on/off for
Satin objects of any input type is available. The
feature is off by default.
Auto Split OFF
Auto Split ON
Adjusting Satin stitch spacing
Stitch spacing is the distance in millimeters between
two needle penetrations on the same side of a
column. Where a column is narrow, stitches are tight,
thus requiring fewer stitches to cover the fabric.
Where a column is very narrow, stitches need to be
less dense because too many needle penetrations can
damage the fabric.
Satin spacing
Satin spacing
Change the stitch density in Satin fills by dragging the
slider in the Object Details dialog. The larger the
spacing between stitches, the lower the density. The
smaller the spacing, the higher the density.
To adjust Satin stitch spacing
1
Select and double-click the Satin object.
The Object Details > Fill Stitch tab opens.
DIGITIZER 10000 Instruction Book
Chapter 8 Fill Stitches
Select Weave
Fill
Move slider to
adjust stitch
density.
2
3
Move the slider to increase or decrease the stitch
density.
! To increase stitch density, move the slider to the
right.
! To reduce the density for more open stitching,
move the slider to the left.
Click OK.
density reduced
density increased
2
3
Selecting Weave Fill patterns
You can select from many Weave Fill patterns.
Generally the default size and spacing will produce
the best results, but you may like to change the stitch
angle.
To select a Weave Fill pattern
1
Creating Weave fills
Weave Fill stitch consists of rows of run stitches and
is suitable for filling large, irregular shapes. Stitches
are laid in rows going back and forth across the
shape. These can be parallel or slightly turning. Stitch
offsets in each row are used to eliminate horizontal
split lines.
Select the Fill Stitch tab and select Weave Fill.
Create an object using the one of the Parallel Fill or
Turning Angle Fill tools.
Select and double-click the Weave Fill object.
The Object Details > Fill Stitch tab opens.
Select weave
pattern
2
3
Click the ‘spin box’ to cycle through a list of
patterns, or enter the number directly into the field.
Click OK.
Adjusting Weave Fill stitch spacing
For Weave Fill, stitch density is determined by the
distance between each row of stitches. The spacing
setting is the distance between two forward rows.
row spacing
You can control stitch density in Weave Fill objects
by adjusting the pattern, stitch spacing and length.
stitch length
Creating objects with Weave Fill
Create Weave Fill objects with the following
procedure.
To create objects with Weave Fill
1
With no objects selected, click the Object Details
icon.
The Object Details > Fill Stitch tab opens.
row direction
To adjust Weave Fill stitch spacing
1
Select and double-click the Weave Fill object.
The Object Details > Fill Stitch tab opens.
Adjust stitch
spacing
47
48
DIGITIZER 10000 Instruction Book
Chapter 8 Fill Stitches
2
3
In the Stitch Spacing field, enter the new spacing
value.
This value is the distance between each forward
row of stitching.
! To increase the density, enter a smaller value.
! To decrease the density, enter a larger value.
Click OK.
Embossed Fill needle penetrations form a tile
pattern. The pattern is repeated along a grid. You can
change stitch values to give an even greater variation.
Creating fills with Embossed Fill
Stitch Spacing: 0.4mm
Stitch Spacing: 0.8mm
Adjusting Weave Fill stitch length
Create Embossed fill objects with the following
procedure.
To create fills with Embossed Fill
1
Specify the stitch length generated for Weave Fill
objects. The stitch length varies slightly in Weave Fill
fills to ensure that small stitches are not generated at
the edges of the shape.
With no objects selected, click the Object Details
icon.
The Object Details > Fill Stitch tab opens.
Select
Embossed Fill
To adjust Weave Fill stitch length
1
Select and double-click the Weave Fill object.
The Object Details > Fill Stitch tab opens.
2
3
Adjust stitch
length
2
3
In the Stitch Length field, enter the stitch length
you require.
Click OK.
Select the Fill Stitch tab and select Embossed
Fill.
Create an object using the one of the Parallel Fill or
Turning Angle Fill tools.
Turn on Visualizer or view Display Needle
Points to see the effect of Embossed Fill.
Selecting an Embossed Fill pattern
You can select from many Embossed Fill patterns.
Generally the default size and spacing will produce
the best results, but you may like to change the stitch
angle.
To select an Embossed Fill pattern
Length: 2.5mm
Minimum Stitch: 0.4mm
Length: 4.5mm
Minimum Stitch: 0.4mm
1
Select a
pattern
Creating Embossed fills
Embossed Fill is a decorative stitch type. Use
Embossed Fill to fill wide and large areas with unique
artistic effects while keeping the appearance of a
solid field of stitching.
Select and double-click the Embossed Fill object.
The Object Details > Fill Stitch tab opens.
2
3
From the Pattern dropdown list, select the
required pattern.
A preview of the pattern appears.
Click OK.
DIGITIZER 10000 Instruction Book
Chapter 8 Fill Stitches
Adjusting Embossed Fill size
You can change the size of a pattern to get different
effects.
3
This value is the distance between each forward of
row patterns. X is the horizontal and Y the vertical
spacing.
! To increase the spacing, enter a smaller value.
! To decrease the spacing, enter a larger value.
Click OK.
Spacing X
increased
To adjust Embossed Fill size
1
Select and double-click the Embossed Fill object.
The Object Details > Fill Stitch tab opens.
Spacing Y
increased
Adjust pattern
size
Adjusting Embossed Fill stitch angle
2
3
In the Size field, enter the size you require.
Click OK.
Size 7.00mm
You can change the stitch angle to get the best results
for each angle.
Size 5.00mm
Adjusting Embossed Fill spacing
To adjust Embossed Fill stitch angle
1
The Embossed Fill spacing setting determines the
distance between patterns. You can change the
horizontal (X) and vertical (Y) spacing between each
repetition.
Select and double-click the Embossed Fill object.
The Object Details > Fill Stitch tab opens.
Adjust pattern
orientation
Spacing X
increased
2
3
In the Rotate field, enter the rotation angle you
require.
Click OK.
Spacing Y
increased
Rotation Angle 0°
To adjust Embossed Fill spacing
1
Select and double-click the Embossed Fill object.
The Object Details > Fill Stitch tab opens.
Adjust pattern
spacing
2
In the Spacing field, enter the new spacing value.
Rotation Angle 90°
49
50
Chapter 9
Thread Colors
When you digitize, you select thread colors for
each object you create from the color chart in the
design window.
This section describes how to select colors from
the color chart and how to change background
colors inside and/or outside the hoop.
Changing thread colors
New objects are digitized using the selected color in
the color chart. You can change the color before or
after digitizing.
Tip If the color chart itself does not appear, you
need to select it from the View menu.
Selecting a new current color
Click Current Color (Digitize toolbar) to open
the Color Chart.
When you digitize a new object, it
automatically takes the color
selected in the color chart. This is
the ‘current’ color.
To select a new current color
!
Deselect all objects, and then
select a color from the color chart.
This color becomes current for all
new objects.
Recoloring selected
objects
Change the color of one or more
selected objects in your design at any time. You can
select all objects of the same color with a single
DIGITIZER 10000 Instruction Book
Chapter 9 Thread Colors
command. Use this feature to apply a change across
all objects of the same color. See Viewing design objects
by color on page 29 for details.
Click a color to
change the
color inside
the hoop
To recolor a selected object
1
2
Select the object (or objects) you want to recolor.
Select a color from the color chart.
color
changed
Right-click a
color to
change the
color outside
the hoop
2
objects
selected
The objects appear in the new color. The current
color does not change.
3
Select a background color.
! Click a color to change the color inside the hoop.
! Right-click a color to change the color outside
the hoop.
Click OK.
Changing backgrounds and
display settings
Use Work Environment (Setup menu) to change the
background color.
Background colors are treated as design properties
rather than design window settings. This is because
the background is an integral part of the color
scheme.
Outside hoop area recolored
Inside hoop area recolored
Changing background colors
Mixing your own background color
In DIGITIZER 10000, you can set the color inside
the hoop separately from the color outside the hoop.
Use Work Environment (Setup menu) to mix a new
background color.
To change the background color
You can create a new background color.
1
Select Setup > Work Environment.
The Work Environment > Display tab opens.
To mix your own background color
1
Select Setup > Work Environment.
The Work Environment > Display tab opens.
51
52
DIGITIZER 10000 Instruction Book
Chapter 9 Thread Colors
Select color
to change
2
3
4
5
6
7
8
Select the color to be replaced.
Click Mix.
From the Basic colors table, select a color that
closely matches the color you require.
Click and drag the cross hairs on the color
spectrum to get the exact color you require.
Drag the slider on the right of the color spectrum to
adjust color brightness.
The Hue, Luminosity and Saturation (HLS) and
Red, Green and Blue (RGB) values appear in the
bottom right-hand corner of the Color dialog. Enter
these values directly to define exact colors.
When you have mixed the required color, click Add
to Custom Colors.
Click OK.
The new color appears in the background.
new color
Note The new color is only saved with this
design. New designs use the default colors.
53
Chapter 10
Improving Stitch
Quality
Use underlay and pull compensation to achieve
smooth, even placement of stitches, and
eliminate gaps in your design. These features
are object properties, and can be applied,
removed or modified at any time.
This section describes how to strengthen and
stabilize designs with underlays, how to
compensate for fabric stretch.
Strengthening and stabilizing with
underlays
Underlay stitching helps stabilize fabric as you stitch
by reducing distortion due to the pull effect. It also
raises stitches to prevent them from sinking into
thick or soft fabrics. DIGITIZER 10000 generates
underlay stitching for objects based on the settings
specified in the Underlay dialog. Underlay settings are
stored with each object in the same way as other
object properties. They are regenerated whenever the
object is scaled or transformed.
Try this! DIGITIZER 10000 defaults to a zigzag
weave underlay, which is generally acceptable for
most projects. At times, when you want a full design
with extra lift under the stitches, a weave underlay is
preferable. On knits, edge run is best.
Applying automatic underlay
Use Underlay (Edit toolbar) to apply automatic
underlay to new or selected objects.
The Underlay tool is a toggle button that allows you
to apply automatic underlay to new or selected
objects based on the settings in the Effects dialog.
The Underlay button is deselected by default.
54
DIGITIZER 10000 Instruction Book
Chapter 10 Improving Stitch Quality
4
5
To apply automatic underlay
!
!
With or without objects selected, click the
Underlay icon.
With no objects selected, underlay stitches are
automatically generated for all new objects. For
both new or selected objects, automatically
generated underlay stitches are based on current
properties.
With or without objects selected, click the
Underlay icon to toggle the effect off.
Select an underlay type from the Stitch Type list.
Click OK.
Adjusting Center Run and Edge Run
underlay settings
Center Run places a row of stitches along the center
of a column. It is used to stabilize narrow columns
(e.g. 2-3mm wide). Edge Run places stitches around
the edge of an object.
Center Run
underlay
without
underlay
Edge Run
underlay
with
underlay
Note You cannot use Center Run with Parallel Fill
or Parallel Fill Rectangle objects.
Changing underlays
DIGITIZER 10000 provides a selection of underlay
types to choose from:
Center Run
underlay
To adjust Center Run or Edge Run underlay
settings
1
2
Select and double-click a fill object.
The Object Details dialog opens.
Select the Underlay tab.
Zigzag
underlay
Enter required
stitch length
Edge Run
underlay
3
4
Select Center Run or Edge Run from the Stitch
Type list.
In the Stitch Length box, enter the required stitch
length:
Weave
underlay
stitch length:
2.0mm
stitch length:
4.0mm
To change underlays
1
2
Select and double-click a fill object.
The Object Details dialog opens.
Select the Underlay tab.
5
Click OK.
Adjusting Zigzag underlay settings
Select
underlay
3
If not already checked, select the Underlay
checkbox.
Use Zigzag underlay stitching to support wide
columns. You can set stitch length properties for
Zigzag underlay. The stitch length is the length of
each zigzag stitch.
DIGITIZER 10000 Instruction Book
Chapter 10 Improving Stitch Quality
stitch length:
2.0mm
Zigzag
underlay
stitch length:
4.0mm
To adjust Zigzag underlay settings
1
2
Select and double-click a fill object.
The Object Details dialog opens.
Select the Underlay tab.
5
Compensating for fabric stretch
Enter required
stitch length
3
4
Click OK.
Select Zigzag from the Stitch Type list.
In the Stitch Length box, enter the required stitch
length:
stitch length:
2.0mm
Embroidery stitches pull the fabric inwards where
the needle penetrates. This can cause the fabric to
pucker, and gaps to appear in the embroidery.
Automatic pull compensation counters this effect by
‘overstitching’ outlines of filled shapes on the sides
where the needle penetrates.
pull compensation
calculated
outline
stitch length:
4.0mm
5
Click OK.
Adjusting Weave underlay settings
Weave underlay is used to stabilize large, filled shapes.
It resembles an extremely open Weave fill stitch,
where rows of stitches are placed across the object to
create the underlay.
To adjust Weave underlay settings
1
2
Select and double-click a fill object.
The Object Details dialog opens.
Select the Underlay tab.
Enter required
stitch length
3
4
Select Weave from the Stitch Type list.
In the Stitch Length box, enter the required stitch
length:
digitized
outline
Tip Applying underlay stitching, and using
appropriate backing and topping when stitching out
can also reduce pull effect.
Garment settings
Garment settings are based on the type of fabric your
design will be sewn on. The garment setting will set
the pull compensation to suit the fabric you will be
embroidering on. Pull compensation keeps your
design from having gaps between objects.
You can change the garment settings so that the
machine will take into account the type of fabric you
are stitching on. The garment settings make the
necessary changes to the system settings, for example
pull compensation. The new settings will be applied
to all objects in the design.
To change fabric settings
1
2
Select Edit > Select All.
Your entire design is selected.
Select Setup > Garment.
The Fabric Settings dialog opens.
55
56
DIGITIZER 10000 Instruction Book
Chapter 10 Improving Stitch Quality
3
4
Select a fabric type from the list.
Use standard settings or fine tune the settings
using the slider bar.
! Low: For non-stretch fabrics such as denim.
! Medium: For stretch fabrics such as knitted
fabrics or T-shirt material.
! High: For stretch fabrics such as lycra.
Garment: Denim
Stretchiness: Low
Garment: Denim
Stretchiness: Medium
Garment: Denim
Stretchiness: High
57
Part III
Digitizing
with
Artwork
58
Chapter 11
Digitizing with
Backdrops
Artwork can be inserted, pasted or scanned into
DIGITIZER 10000 for use as digitizing templates
or ‘backdrops’.
This section describes how to scan it into
DIGITIZER 10000 and edit it before use as a
digitizing backdrop. It also describes how to insert
into DIGITIZER 10000 and save bitmap images,
as well as how to show and hide them as you
digitize. Editing images in external graphics
packages is also covered.
Backdrops can help you to:
! Digitize shapes manually.
You trace shapes and lines over the artwork using
the appropriate input methods. Using a bitmap
image in this way is like using an enlargement
drawing and digitizer tablet, except that
everything is done on-screen. See Manual
Digitizing on page 39 for details.
! Digitize shapes automatically with
Click-to-Stitch.
You select a shape and Click-to-Stitch
automatically determines the required stitches.
See Digitizing filled shapes with Click-to-Stitch on
page 71 for details.
! Digitize complete images automatically with
Click-to-Design.
You select the image and Click-to-Design
automatically determines the shapes and stitches
needed to digitize the design. See Creating
embroidery designs with Click-to-Design on page 72
for details.
From within DIGITIZER 10000 you can open
images in Paint, Corel PhotoPaint, or Paint Shop Pro.
Images updated in this way are automatically
re-imported into DIGITIZER 10000.
DIGITIZER 10000 Instruction Book
Chapter 11 Digitizing with Backdrops
Choosing suitable artwork
For both manual and automatic digitizing purposes,
‘clean’ images, sometimes referred to as ‘cartoons’,
work best. Such images have a limited number of
solid colors which in turn have well-defined outlines.
Ideally, they are:
! well defined, where each shape is made up of
pixels of the same color
! clearly ‘blocked’, where each shape is a stitchable
size, at least 1 sq mm
! saved at a color depth of at least 256 colors (8 bit),
or preferably millions of colors (16 bit). (Images
are automatically reduced to 256 colors or less
when loaded into DIGITIZER 10000.)
Clean picture with
well-defined outlines
Scanned images
Images scanned from
hardcopy drawings or
existing embroidery typically
contain a lot of introduced
‘noise’. While they can be
used as input to automatic
digitizing, once again, best
results are achieved with
relatively clean images
consisting of solid color
blocks. Typically, logos and
Image containing a lot of
simple drawings scanned
scanner ‘noise’
from business cards,
letterheads, books,
magazines, cards fall into this category.
Noisy images typically need to be prepared by
reducing the color count and sharpening the outlines.
See Image preparation techniques on page 64 for details.
Dithered images
Dithering is a software technique which combines
existing colors in a checkerboard arrangement of
pixels. It is typically used to simulate colors that are
missing from an image palette.
Clean picture with
well-defined color blocks
Dithered color
blocks
Complex picture, needs
editing to remove
background and clean color
blocks
DIGITIZER 10000 automatic digitizing techniques
— Click-to-Design and Click-to-Stitch — produce
best results with images of the type found in clipart
libraries or created from scratch in a graphics
package. Automatic digitizing can work with images
from other sources but they require some
preparation. This is because most commonly
available images are not made up of solid colors.
Scanners introduce noise, while graphics packages
perform ‘dithering’ and ‘anti-aliasing’ to improve
image print quality.
Automatic digitizing works least effectively with
photographic images which may contain many
dithered colors and complex forms. With
photographs, however, you can pick out shapes that
you want to embroider, leaving out unnecessary
detail.
Like noisy images, dithered images need to be
color-reduced before use. Be aware, however, that
while the software is excellent at processing dithered
colors within a defined outline, it does not work so
well with non-outlined images. See Preparing Images
for Automatic Digitizing on page 64 for details.
Anti-aliased images
Anti-aliasing is a software technique similar to
dithering which is used to soften hard outlines where
color blocks intersect. It produces smoother outlines
by ‘blurring’ the pixels where colors join.
59
60
DIGITIZER 10000 Instruction Book
Chapter 11 Digitizing with Backdrops
Anti-aliased outlines
Where anti-aliasing is deliberately used to blur
outlines, these need to be ‘sharpened’ before use with
automatic digitizing. See Preparing Images for
Automatic Digitizing on page 64 for details.
Scanning artwork into DIGITIZER
10000
If you have existing artwork, you can scan it with a
TWAIN-compatible scanner using the DIGITIZER
10000 scanning function. It is important to scan your
artwork properly if you intend to use one of the
automatic digitizing techniques; the scanned image
quality will affect the quality of the final embroidered
design.
Preparing artwork for scanning
With embroidery design, less is more. You do not
need every detail in an image to create a design. You
use the ‘structure’ of the image rather than the fine
details of texture and color.
To simplify artwork, you can cover it with tracing
paper and draw only the essential shapes and lines
which will be filled with stitches. When scanning,
take away the original artwork and put white paper
behind the tracing paper. Shiny surfaces, such as
glossy photographs, may not scan well. Cover them
with tracing paper. If the artwork has very light
colors, highlight outlines with a fine black felt-tip
pen.
resolution needs to be. Use the following table as a
guide.
Type of artwork
Scanning
resolution
Business cards, letter heads
150 - 300 dpi
Hand sketches
150 - 300 dpi
Photos and images
150 - 300 dpi
Commercial art, line drawing
72 - 150 dpi
Color mode
Most scanners also require you to enter color mode
information. First decide whether your image is line
art (black and white drawing), sketch, color picture,
or black and white or color photograph, then choose
an appropriate mode. Black and white mode
produces the smallest files. Color photograph and
grayscale modes generate 256 color images and
produce similar sized files. ‘RGB’, ‘True Color’ or
‘millions of colors’ modes generate 16.7 million
colors and produce the biggest files. Use the table
below to decide which mode is suitable for use with
your image.
Recom.
Descrip. color
mode *
Colors
in
image
Two
colors usually
black
and
white
Black /
white
drawing
Line art
2
Drawing
Sketch
or
drawing
with
shades
of gray
Grayscale
Line art
256
2
Color
picture
Two
Color
colors or RGB
more
Millions
of colors
Color
drawing
Source
image
Example
Line art
Scanning resolution
Most scanners require you to enter scanning
resolution information. Resolution determines the
number of dots per inch (dpi) used to create a
drawing. The higher the value, the clearer the image
but larger the file. For digitizing purposes, use a
maximum resolution of 300 dpi (dots per inch). A
resolution of 72dpi (screen resolution) will usually be
sufficient. Generally speaking, the smaller the source
image and/or more detail it contains, the higher the
2
16
million
16
million
2 - 256
* Different scanning software uses different terms for
the same mode.
Scanning tips
! Do not scan line art images in grayscale mode;
grayscale scanning produces fuzzy edges.
DIGITIZER 10000 Instruction Book
Chapter 11 Digitizing with Backdrops
! Scan color images in RGB mode (millions of
colors) rather than 256 color mode. You may not
notice any difference on screen. In fact the 256
color image may look better than the RGB image.
However, DIGITIZER 10000 converts all
images to 256 colors or less upon loading. It uses
the extra information to produce a better image
than if it was originally scanned at 256 colors.
Scanned in 256 color mode
Scanned in RGB color mode
(millions of colors)
! Do not scan color images in CMYK mode as this
is only used for images that will be printed and
the colors may be different from RGB colors.
! If the image needs to be resized, scale it when you
scan it. Scaling afterwards may distort the image.
Sharpening
Some scanning software lets you apply what is called
‘sharpening’ as you scan. Sharpening compensates
for the slight blurring in a scanned image by looking
for any differences between colors in the image.
Sharpening accentuates these differences which
makes the image edges more defined. It does not
increase the image details; it just makes them more
obvious. In general, use sharpening with images that
have well-defined outlines. Do not use it with
non-outlined images.
Scanned with
sharpening
TWAIN-compatible scanners. You can use any
scanning software provided that it can save the image
in one of the compatible formats.
To scan images
Set up your scanner.
See Setting up scanners on page 10 for details.
2 Prepare the artwork for scanning.
See Preparing artwork for scanning on page 60
for details.
3 Start DIGITIZER 10000.
4 Create a new file or open a design you want to
insert the drawing into.
5 Select Image > Scan.
Your scanning program will open.
6 Choose a scanning mode and resolution.
See Scanning resolution on page 60 and Color
mode on page 60 for details.
7 Preview the image in the scanning program.
8 Select the area to be scanned and scan the image.
9 Scan the artwork.
10 Save the scanned image in a third-party
application. See Editing and saving images in
third-party applications on page 61 for details.
Save in a compatible format image file to the
Embroidery Album folder.
1
Editing and saving images in
third-party applications
Use Touch Up Picture (Image menu) to edit images in
a graphics package.
Sometimes you need to edit images directly in a
third-party graphics package. You would normally do
this in order to eliminate backgrounds, flood-fill solid
areas with color, or add outlines, close gaps, or
reinforce outlines. From within DIGITIZER 10000
you can open images directly in Paint, Photopaint, or
Paint Shop Pro. Images updated in this way are
automatically re-imported into DIGITIZER 10000.
Scanned without
sharpening
Scanning images
Use Scan (Image menu) to scan an image into
DIGITIZER 10000.
You can scan images directly into DIGITIZER
10000 for use as digitizing backdrops. The scanning
feature in DIGITIZER 10000 allows you to use most
There are many graphics packages which can help
you improve your scanned images. At one end of the
spectrum there is the simple Paint program. This
comes free with Windows but can handle few
formats or color conversions. At the other end, there
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DIGITIZER 10000 Instruction Book
Chapter 11 Digitizing with Backdrops
are professional tools such as Photopaint. Such
programs can do almost anything but may be too
expensive for occasional use. A compromise is Paint
Shop Pro which has many of the features of the
high-end tools but at a much lower cost.
To edit and save images in a third-party
application
1
2
Select Image > Insert Image to load an image.
Select the image.
Background may be
cleaned, eye area
outlined and antlers
edited
3
4
Select Image > Touch Up Picture and select a
graphics package.
The image opens in the graphics package.
Edit the image and save.
Background cleaned
Inserting images
Use Insert Image (Image menu) to insert an image for
use as a backdrop.
Bitmap images can be inserted, pasted or scanned
into DIGITIZER 10000 for use as digitizing
backdrops. For both manual and automatic digitizing
purposes, ‘clean’ images, sometimes referred to as
‘cartoons’, work best. Scanners introduce noise,
while graphics packages perform ‘dithering’ and
‘anti-aliasing’ to improve image print quality. See
Preparing Images for Automatic Digitizing on page 64
for details.
Bitmap image can be used as
backdrop
To insert images
1
Select Image > Insert Image.
The Open dialog opens.
Select folder
Eye outlined
5
Partially digitized bitmap
Select File > Update <Filename>.
The image displays in DIGITIZER 10000 overlaid
with stripes. This means that it is still open in the
graphics package.
File still open in
the graphics
package
Select required format
2
3
4
5
Try this! Select File > Exit & Return
<Filename> to exit the graphics package and
show the updated image in DIGITIZER 10000. The
stripes will disappear.
Select a folder from the Look In list.
Select a file type from the Files of Type list (e.g.
BMP).
Select the file you want to insert.
Click Open.
Try this! Select the Preview checkbox to
preview the selected file.
DIGITIZER 10000 Instruction Book
Chapter 11 Digitizing with Backdrops
Viewing and hiding images
Use Display Images (View toolbar) to show
and hide backdrops.
You can show or hide a bitmap backdrop temporarily
while you digitize. Hiding backdrops does not delete
them from the design.
To view or hide images
!
Click the Display Images icon.
When selected, backdrop drawings are visible.
Backdrop drawing visible
!
Backdrop drawing hidden
To hide the drawing, click Display Images again.
Try this! Press D on your keyboard to hide an
image. Press again to view the image.
63
64
Chapter 12
Preparing Images for
Automatic Digitizing
DIGITIZER 10000 supports the automatic and
semi-automatic digitizing of both bitmap images
and vector drawings. The quality of the resulting
designs greatly depends on the type and quality of
the original artwork. In order to make bitmap
images more suitable for automatic digitizing,
DIGITIZER 10000 also provides image
processing capabilities and links to graphics
packages.
This section describes how to prepare both
outlined and non-outlined images for automatic
digitizing.
Image preparation techniques
Before applying automatic digitizing, you frequently
need to improve or ‘clean up’ artwork. To work
effectively, both Click-to-Design and Click-to-Stitch
require solid color images as input. You can improve
artwork both with bitmap editing tools in graphics
packages and/or the image processing tools
provided in DIGITIZER 10000. In fact, the software
will not let you apply Click-to-Design until the image
has been suitably processed. Preparing images for
automatic digitizing.
Outlined vs non-outlined images
Before preparing your image you need to know what
type you are using. For the purposes of automatic
digitizing, there are two categories — outlined and
non-outlined. Outlined images ideally have a solid
black outline around each colored area.
Non-outlined images ideally consist of solid areas of
color. Outlined and non-outlined images require
different methods of preparation.
DIGITIZER 10000 Instruction Book
Chapter 12 Preparing Images for Automatic Digitizing
image without outlines
image scanned in RGB color
mode, then colors reduced
to 8
image with outlines
Image clean up
In practice, cleaning up scanned images may involve
any one or a combination of the following
techniques:
! reducing the number of colors
! adding or emphasizing outlines
! removing noise, dithering or anti-aliasing
! eliminating unnecessary detail
! cropping sections
! eliminating backgrounds
See also Choosing suitable artwork on page 59.
image scanned in 256 color
mode, then colors reduced
to 8
Be aware that the Image Preparation tool is good at
removing noise and anti-aliasing but not so good at
processing dithering in non-outlined images. By
contrast, the Outlined Image Preparation tool is
excellent at processing dithered colors as it averages
all pixels within a defined outline. See also Inserting
images on page 62.
Image Preparation tool used with non-outlined image
— dithered color blocks not completely cleaned,
edges fuzzy
Color reduction
Sometimes an image looks clean but extra colors
have been introduced during scanning or in a
graphics package. Color reduction means reducing
the actual number of image colors in order to eliminate
unnecessary detail and reduce each block to a single
color. Color reduction also cleans the image,
removing noise and anti-aliasing if present. This in
turn helps minimize the number of trims and color
changes required in the resulting embroidery design.
Reduce colors in a non-outlined image using the
Image Preparation tool and in an outlined image
using the Outlined Image Preparation tool.
Color reduction should only be applied if the loss of
detail does not affect the image shapes. Before color
reduction, the colored areas in the image below
include many colors. After reduction, each area is
reduced to a single color. The detail is preserved.
Outlined Image Preparation tool used with outlined
image — dithered color blocks cleaned, edges sharp
Outline sharpening
Outline sharpening means more clearly defining the
outlines bordering distinct color blocks or shapes in
the image. These may have been indistinct in the
original or made so by the scanning process. Outline
sharpening is important for automatic digitizing
because it makes it easier for the software to identify
the distinct areas which become embroidery objects
in the resulting design.
Note Outline sharpening only works on images
with black or dark outlines.
image before color reduction
image after color reduction
If you are scanning images, make sure you scan them
correctly for best results. See also Scanning artwork
into DIGITIZER 10000 on page 60.
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DIGITIZER 10000 Instruction Book
Chapter 12 Preparing Images for Automatic Digitizing
image before outline
sharpening
achieved by merging different shades into one solid
color. Noise filtering is important for automatic
digitizing because it makes it easier for the software
to identify solid color blocks which become
embroidery objects in the resulting design. It also
cleans up blurred or mottled areas of color.
image after outline
sharpening
Some images have solid outlines but they may be
indistinct or incomplete. These need to be rectified
with the DIGITIZER 10000 image preparation
tools or a graphics package. See Editing and saving
images in third-party applications on page 61 for details.
Noise filtering
Noise filtering means restoring the solid color blocks
of the original image in scanned images. This is
image before noise filtering,
mottled color
image after noise filtering,
single colors
Image preparation tools
Use the image preparation tools to prepare images
for automatic digitizing. Your choice of tool depends
on the image. There are three tools:
Tool
Purpose
Edit Image
Link to a graphics package — e.g. Paint Shop Lets you crop, sharpen, re-color, add
Pro — for editing an image outside DIGITIZER outlines, remove noise from an image.
10000.
Image
Preparation
Prepare any non-outlined image.
Outlined Image Prepare outlined images.
Preparation
Note Even if your image looks ready to stitch when
inserted into the software, it will need to be
image-processed before conversion. The software
will not let you apply automatic digitizing techniques
without preliminary image-processing.
Using image preparation tools
It is important to use the correct preparation tools
for your image. The example below shows an image
with indistinct outlines. If the Outlined Image
Preparation tool is used, outlines can be made darker
and more distinct, improving stitching. By contrast,
using the Image Preparation tool before stitching
produces a poorly stitched design.
Capabilities
Lets you reduce colors to a specified
number. It automatically:
! reduces each block to a single color
! removes anti-aliasing, noise and dithering
! removes colors smaller than specified
area.
Lets you adjust lightness or darkness of
outlines. It automatically:
! blends each outlined block into a single
color
! removes anti-aliasing, noise and dithering
! sharpens outlines.
Image
Preparation used
— outlines not
sharpened, poor
stitching
image with indistinct outlines
Outlined Image
Preparation used
— improved
stitching
image with solid outlines
DIGITIZER 10000 Instruction Book
Chapter 12 Preparing Images for Automatic Digitizing
Before using the Outlined Image Preparation tool,
make sure that the image contains solid outlines. If
there are gaps, separate color areas will be blended
into one.
Action
Use Image
Preparation tool
in DIGITIZER
10000
Digitize
Outlined Image
Preparation used
image partially outlined,
some area not closed
Outlined image
Non-outlined
image
Reduce colors
and remove
noise
! Manual
! Manual
! Click-to-Stitch ! Click-to-Stitch
! Click-to-Design ! Click-to-Design
image colors blended
Preparing non-outlined images
If you need to add outlines, close gaps, or reinforce
an outline, you may need to draw it by hand before
scanning the image. Or you may add it after scanning
in a graphics package. See Editing and saving images in
third-party applications on page 61 for details.
Tip Try darkening the outlines using the outline
appearance slider.
Outlined Image
Preparation used
Image outline completed
in graphics package
Outlines sharpened
Image preparation summary
Action
Outlined image
Non-outlined
image
Scan image
! Scan in RGB
mode
! Use
sharpening
! Scan in RGB
mode
! No
sharpening
Scan line
drawing
Scan in two color mode
Touching up in
graphics
package
! Crop
! Add or edit
outlines
! Edit colors
! Remove noise
Use Outlined
Sharpen outlines
Image
and remove
Preparation tool noise
in DIGITIZER
10000
Use Image Preparation (Digitize toolbar) to
reduce the number of colors and remove
image ‘noise’ in non-outlined images.
Use the Image Preparation tool to prepare non-outlined
images for automatic digitizing. The tool
automatically reduces color blocks in bitmap images
to a single color, removing anti-aliasing and noise.
You can let the software reduce the color count
automatically or specify a precise number. The latter
is useful if you want to match design colors to an
exact number of thread colors.
Tip Depending on the quality of the scanned image,
you may need to touch it up manually before
processing in DIGITIZER 10000. You would
normally do this in order to eliminate backgrounds,
flood-fill solid areas with color, or add outlines, close
gaps, crop areas or reinforce outlines. See Editing and
saving images in third-party applications on page 61 for
details.
To prepare non-outlined images
1
2
! Crop
! Edit image
shapes
! Edit colors
! Remove noise
Select Image > Insert Image to load an image.
Select the image.
image scanned in
RGB color mode —
converted to 256
colors upon loading
3
Click the Image Preparation icon.
The Image Preparation dialog opens.
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DIGITIZER 10000 Instruction Book
Chapter 12 Preparing Images for Automatic Digitizing
borders, close gaps, crop areas or reinforce borders.
See Editing and saving images in third-party applications
on page 61 for details.
To prepare outlined images
1
2
Select Image > Insert Image to load an image.
Select the image.
Enter
number of
colors
The image appears in the preview panel. The
Available field shows the number of image colors.
reduced to 3 colors
4
5
6
3
Click the Outlined Image Preparation icon.
The Outlined Image Preparation dialog opens.
reduced to 5 colors
Check how many colors are in the image.
This is indicated by Available. If there appear to
be too many, the image probably contains noise.
Enter the number of colors you require.
The preview shows you how the design will look.
Click OK to apply the changes.
Number of
colors in
image
Set outline
appearance
Preparing outlined images
Use Outlined Image Preparation (Digitize
toolbar) to sharpen outlines and reduce noise
in outlined images.
Use the Outlined Image Preparation tool to prepare
outlined images for automatic digitizing. The tool
automatically sharpens outlines and reduces noise.
Areas enclosed by a black outline are reduced to a
single color. Outline sharpening makes it easier for
the software to recognize distinct areas in the image.
These areas then become the embroidery objects of
the finished design. Use it particularly if the outlines
are blurry, fuzzy or indistinct.
4
The image appears in the preview panel. The
Available Colors field shows the number of
image colors.
Set the outline contrast tolerance by dragging the
slider control.
This produces a black and white preview of the
detected outlines.
Tip Depending on the quality of the scanned image,
you may need to touch it up manually before
processing in DIGITIZER 10000. You would
normally do this in order to eliminate backgrounds,
crop areas, flood-fill solid areas with color, or add
Click to
preview
results of
noise
reduction
Move slider to
sharpen outline
and remove
speckles
DIGITIZER 10000 Instruction Book
Chapter 12 Preparing Images for Automatic Digitizing
5
Try this! Move the slider to the right until there
is too much black, then move it slowly back to the
left. Stop when the image shows all the outlines
you need.
Click Show Color Areas to see the updated
image.
Outlines not sharpened
Slider control moved to left
Slider control moved to right
6
Click OK to apply the changes.
zoomed
area
Outlines sharpened and noise reduced
69
70
Chapter 13
Automatic Digitizing
The Click-to-Stitch and
Click-to-Outline tools are useful for
quickly creating embroidery objects
from images that do not require
particular artistic effects or
embroidery-specific knowledge. This
in turn frees you to spend more time
on the artistic or inherently
complicated areas of your designs.
Click-to-Design automatically
converts artwork to fully digitized
embroidery with little or no
intervention. Various forms of
artwork can be used—both bitmap
and vector—and various levels of user
‘assists’ applied to the process.
bitmap image
Digitized with
Click-to-Stitch
bitmap image
Digitized with
Click-to-Design
This section describes how to digitize shapes automatically with the
Click-to-Stitch and Click-to-Outline tools, as well as how to automatically convert
bitmap images to embroidery designs with the Click-to-Design tool.
Digitizing outlines with
Click-to-Outline
Use Click-to-Outline (Digitize toolbar) to
digitize boundaries of shapes in imported
artwork.
Use Click-to-Outline to digitize boundaries of shapes
with run stitching. Current properties are applied.
You can change the stitch type to Run Line Single,
Run Line Triple, or Satin Line for lighter or heavier
outlines.
DIGITIZER 10000 Instruction Book
Chapter 13 Automatic Digitizing
To digitize outlines with Click-to-Outline
1
2
3
4
5
Select the artwork.
Scan or insert a bitmap image. See Scanning
artwork into DIGITIZER 10000 on page 60 or
Inserting images on page 62 for details.
Note If you are using a bitmap image as input, it
will need to be image-processed before
conversion. See Preparing Images for Automatic
Digitizing on page 64 for details.
Select a thread color from the color toolbar.
Click the Click-to-Outline icon.
EasyDesign will prompt you to click an image or
drawing object.
Click the outline you want to digitize.
The outline is traced with run stitches. Stitches are
generated according to current Run stitch settings.
5
6
DIGITIZER 10000 will prompt you to click a shape.
Click the shape you want to digitize.
Press Enter.
The shape is filled with fill stitches.
Object filled with
stitches
Click the object
7
Note Stitches are generated according to current
stitch settings.
Digitize the other filled shapes in the design in the
same way changing thread color and stitch type as
required.
More areas
filled
Click to digitize
outlines
Digitizing filled shapes with
Click-to-Stitch
8
Check the design in Visualizer.
All filled areas
digitized and shown
in Visualizer
Use Click-to-Stitch (Digitize toolbar) to digitize
shapes in imported artwork.
Click-to-Stitch only creates ‘closed’ parallel filled
objects. Even if your artwork looks ready to stitch
when inserted into the software, it will need to be
image-processed before conversion. The software
will not let you apply automatic digitizing techniques
without preliminary image-processing. See Preparing
Images for Automatic Digitizing on page 64 for details.
To digitize filled shapes with
Click-to-Stitch
1
2
3
4
Scan or load an image.
See Scanning artwork into DIGITIZER 10000 on
page 60 for details.
Select the image and process it.
See Preparing Images for Automatic Digitizing
on page 64 for details.
Select a thread color from the Color chart.
Click the Click-to-Stitch icon.
Digitizing images automatically
with Click-to-Design
An extension of Click-to-Stitch technology,
Click-to-Design recognizes shapes in artwork and
makes decisions about the most suitable stitch types
to use. It also determines the stitching sequence
based on closest join. Artwork is effectively ‘batch
processed’ to create the many embroidery objects
that make up a design.
Click-to-Design allows you some control over how
an image is interpreted during conversion. You can
choose to omit selected colors and you can specify
the stitch type. Even if your artwork looks ready to
stitch when inserted into the software, it will need to
be image-processed before conversion. The software
will not let you apply automatic digitizing techniques
without preliminary image-processing. See Image
preparation techniques on page 64 for details.
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DIGITIZER 10000 Instruction Book
Chapter 13 Automatic Digitizing
Creating embroidery designs with
Click-to-Design
Use Click-to-Design (Digitize toolbar) to
create embroidery designs directly from
imported images.
In essence, creating an embroidery design with
Click-to-Design is simply a matter of selecting the
image you want to convert, and clicking the
Click-to-Design tool. There are, however, some
settings you can adjust to optimize the conversion
process for a particular image.
Background color omitted
6
command is disabled if the selection contains
anything other than an image.
1
Scan or load an image.
See Scanning artwork into DIGITIZER 10000 on
page 60 for details.
Click OK.
Click-to-Design converts the artwork to
embroidery objects and generates stitches.
Note Click Save to save the dialog settings to the
template.
Software matches colors from the existing
palette. If the design does not seem to convert
colors properly, check that your monitor is set for
16 Bit Colors.
Note Only one image may be selected at a time. The
To create embroidery designs with
Click-to-Design
All colors omitted except
black
Adjusting stitch settings
Click-to-Design lets you adjust stitch settings for fills
and details.
To change settings
1
2
3
Select the image and process it.
See Preparing Images for Automatic Digitizing
on page 64 for details.
Select the image and click the Click-to-Design
icon.
The Auto Digitizer dialog opens.
Select a processed image and click the
Click-to-Design icon.
The Easy Stitch dialog opens.
Select stitching
options
Set stitching
style for fills
Design size and
number of thread
colors
Click to omit
colors
4
5
Note Image information is given, including width
and height values as well as the number of image
colors.
Select the stitch types for fills and details.
Click Omitted Colors to select omitted colors from
automatic stitch processing.
2
Select a stitching style for fills from the list.
! Auto Select: the software works out the best
stitch type.
! Weave: suited for most areas.
! Satin: suited for use in small highlight areas.
DIGITIZER 10000 Instruction Book
Chapter 13 Automatic Digitizing
Note Do not use Satin fill for areas where the
stitch length exceeds 7mm.
Fills: Weave
Details: Satin
3
Select a stitching style for details from the list.
! Satin: most suited for use with thicker lines or
small shapes of varying width.
! Double Run: most suited for use with thin lines.
! Satin Line: suited for use with thicker lines.
Fills: Auto Select
Details: Double Run
4
5
Fills: Satin
Details: Satin
Fills: Weave
Details: Satin Line
Select any colors that are not to be digitized.
Click OK.
Click-to-Design converts the artwork to embroidery
objects and generates stitches.
73
74
Part IV
Modifying
Designs
75
Chapter 14
Combining and
Resequencing Objects
DIGITIZER 10000 lets you add to designs
quickly by duplicating and copying existing
objects. It also lets you combine designs by
inserting the contents of one file into another.
Stitching sequence usually occurs in the order in
which the design was digitized. However, you can
change this by a variety of methods.
This section describes how to combine objects
and designs by copying and pasting, duplicating,
and inserting techniques. It also describes how to
resequence objects by cut and paste, by color or
object.
Combining objects and designs
A design or design objects can be copied or cut and
placed on the Windows clipboard for temporary
storage. It can then be pasted any number of times,
within either the same or another design, until
replaced on the clipboard. You can also cut, copy and
paste lettering objects within and between designs.
Copying and pasting objects
Click Copy (Standard toolbar) to copy
selected objects to the clipboard.
Click Paste (Standard toolbar) to paste copied
objects in the design.
You can copy objects to create multiple, identical
objects, or to insert objects from other designs.
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DIGITIZER 10000 Instruction Book
Chapter 14 Combining and Resequencing Objects
Objects copied and pasted
Objects can be duplicated rather than copied. When
an object is duplicated, it is not copied to the
clipboard. This leaves the clipboard free for you to
cut or copy other objects.
Duplicated object spacing increased and color
changed to create blending effect
Note You can also remove objects from a design
using the Cut command and paste them back in
again. Cut and Paste changes the stitching sequence
in the design. See Resequencing objects with cut and paste
on page 78 for details.
To duplicate objects
1
To copy and paste objects
1
Select the object/s to copy.
2
3
2
3
Click the Copy icon.
The selected object is copied to the clipboard.
Travel to the position in the stitching sequence at
which you want to paste the object. See Viewing
the stitching sequence in EasyEdit on page 30 for
details.
Travel to the position in the stitching sequence at
which you want to place the object. See Viewing
the stitching sequence in EasyDesign on page 29
for details.
You can place the duplicate between other objects
in the sequence, or ‘nest’ it within an object. See
Nesting objects on page 76 for details.
Select the object/s to duplicate.
Select Edit > Duplicate.
The duplicate object is placed directly on top of the
original, in the specified position in the stitching
sequence.
Warning Make sure that there is only one copy
of an object at any one position. If an object is
pasted twice into the same position, it will be
stitched twice.
Deleting objects
Travel to the
position
Select Delete (Edit menu) to delete selected objects.
Various methods are available for deleting objects.
4
You can paste between other objects in the
sequence, or ‘nest’ the copied object within an
object. See Nesting objects on page 76 for details.
Click the Paste icon.
The object is pasted in the design. The object
remains on the clipboard and can be pasted
repeatedly until the next Copy or Cut command.
To delete objects
!
Select the object/s to delete, and do one of the
following:
! Press Delete.
! Select Edit > Delete.
Nesting objects
object pasted then
flipped
Duplicating objects
Select Duplicate (Edit menu) to duplicate selected
objects.
You can inset or ‘nest’ an object in the middle of
another object’s stitching sequence to prevent long
connectors being generated. Nesting lets you create
or insert an object at an exact point of the stitching
sequence.
This feature is particularly useful with stamps, and
other designs where long connectors may be
generated.
DIGITIZER 10000 Instruction Book
Chapter 14 Combining and Resequencing Objects
4
The second object is ‘nested’ in the stitching
sequence of the first object. All required functions
are automatically inserted for the second object.
3
2
1
Try this! To view the connectors that are
generated for the nested object, view in normal
view.
Objects not nested — long connectors
Combining designs
4
2
Use Insert Design (Embroidery menu) to combine two
or more designs.
3
1
DIGITIZER 10000 lets you insert one design into
another. The two (or more) designs can then be saved
as a combined design.
Objects nested — short connectors and better
stitching order
To combine designs
Note The stitching sequence of nested objects is
1
maintained when stitches are regenerated for either
object. However, if you resequence a design
containing nested objects it will stitch objects in the
original object sequence.
2
To nest objects
3
1
Travel through the first object until the needle
position marker is in the place you want to insert
the second object. See Viewing the stitching
sequence in EasyEdit on page 30 for details.
Open the first design.
Travel to the position in the stitching sequence
where you want to insert the second design. See
Viewing the stitching sequence in EasyDesign
on page 29 for details.
You can insert a design between objects in the
sequence, or ‘nest’ the design within an object.
Select Embroidery >Insert Design.
The Open dialog opens.
Traveled to the
point
4
2
Insert the second object. To do this, either digitize
the object or cut and paste it into position.
5
Object
selected
6
Object cut and
pasted
From the Look In dropdown list, select the folder
where the design you want to insert is stored, and
select the required format from the Files of type
dropdown list.
Select the design file to insert, and click Open.
The design is inserted at the current needle
position.
Move the second design into the required position.
See Positioning objects using click and drag on
page 81 for details.
Move the
required position
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DIGITIZER 10000 Instruction Book
Chapter 14 Combining and Resequencing Objects
7
Try this! To ensure that all the objects in the
inserted design stay together, group the design
while working with it. See Grouping objects on
page 81 for details.
Save the combined design under the original or
different name.
The designs you have inserted are now combined
into one design.
4
If you do not move the current needle position
marker, the object is pasted at the end of the
sequence.
Click the Paste icon.
needle position
marker
Resequencing embroidery objects
Travel to end of design
The embroidery objects in a design form a stitching
sequence. Initially, objects are stitched in the order in
which they were created. You can change the
position of a selected object by cutting it, then
pasting it somewhere else in the sequence, or by
using the Resequence command.
Resequencing objects with cut and
paste
Click Cut (Standard toolbar) to cut selected
objects and place them on the clipboard.
Click Paste (Standard toolbar) to paste copied
objects in the design.
You can resequence objects by cutting an object from
the design and pasting it back at a different point in
the sequence. This does not change the physical
location of the object.
Paste object
The object is pasted back in the design.
Note The object remains on the clipboard and
can be pasted repeatedly until the next Copy or
Cut command.
Resequencing selected objects
Use Resequence (Edit toolbar) to resequence
selected objects.
You can resequence objects by selecting them in the
required stitching order.
To resequence selected objects
1
Click the Resequence icon.
The Resequence dialog opens.
2
Select the Objects option.
Select the first object you want to resequence.
! Holding down Ctrl, select multiple objects to
resequence.
! Holding down Shift, select a range of objects to
resequence.
Click the buttons to reposition the selected object/s
in the stitching sequence:
! Top: moves it to the start of the sequence
! Up: moves it up one place up in the sequence
! Down: moves it one place down in the sequence
To resequence objects with cut and paste
1
2
Select the object/s to resequence.
Click the Cut icon.
The selected object is removed from the design
and moved to the clipboard.
3
Completed design with
center stitched first
3
Select and cut object to be
changed
Travel to the position in the stitching sequence
where you want to paste the object. See Viewing
the stitching sequence in EasyDesign on page 29
for details.
You can paste between other objects in the
sequence, or ‘nest’ the cut object within another
object. See Nesting objects on page 76 for details.
4
DIGITIZER 10000 Instruction Book
Chapter 14 Combining and Resequencing Objects
5
! Bottom: moves it to the end of the sequence
! Delete: removes it from the sequence
Click OK.
Reposition
selected color
5
Click OK.
Resequencing objects by color
3
Click Resequence (Edit toolbar) to
resequence objects by color.
5
1
You can resequence objects by color. This reduces
the number of color changes in a design.
4
6
2
To resequence objects by color
1
Stitching sequence
changed, color changes
reduced
Click the Resequence icon.
The Resequence dialog opens.
2
1
5
4
3
6
Stitching sequence
labelled, color changes
after each object
2
3
4
Select the Colors option.
Select the first color you want to resequence.
! Holding down Ctrl, select multiple objects to
resequence.
! Holding down Shift, select a range of objects to
resequence.
Click the buttons to reposition the selected color/s
in the stitching sequence:
! Top: moves it to the start of the sequence
! Up: moves it up one place up in the sequence
! Down: moves it one place down in the sequence
! Bottom: moves it to the end of the sequence
! Delete: removes it from the sequence
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80
Chapter 15
Arranging and
Transforming Objects
You can change the position, size and
orientation of objects in a design by moving,
scaling and transforming them. Group objects
together to apply a change to them all at once,
or lock them to avoid unintentional
modification. You can modify objects directly
on-screen, or in the Object Details dialog. You
can also access some of these functions using
the popup menu.
The scalability and stitching quality of a design
ultimately depend on its original source. Only
native JAN designs contain the complete set of
design information required for 100% perfect
scaling and transformation. See also Embroidery
design formats on page 126.
This section describes how to position objects, how to lock and group, as well as
how to scale, rotate, skew, and flip objects.
Positioning objects
Position objects in your design using the mouse to
drag them to a new position, nudging them with the
arrow keys or by specifying the X:Y coordinates in
the Object Details dialog.
DIGITIZER 10000 Instruction Book
Chapter 15 Arranging and Transforming Objects
Positioning objects using click and
drag
Locking and grouping objects
The simplest way to move an object in your design is
to click and drag it to a new position. Alternatively,
use the arrow keys to ‘nudge’ objects into position.
When you lock objects, you can prevent them from
being moved or modified by accident. When you
group objects, you can apply a change to all objects
at once, saving time, and ensuring that the change is
consistent across all.
To position objects using click and drag
1
2
Select the object/s to move.
Click and drag the object to a new position.
Locking objects
Select Lock (Edit menu) to lock selected objects.
Select Unlock (Edit menu) to unlock objects.
Cross Hair
cursor centers
objects
Lock objects to prevent them from being moved or
modified by accident. For example, locking backdrop
images or vector drawings holds them in place as you
digitize, transform or reshape the embroidery objects
near them. Locked objects can be unlocked for
modification at any time.
To lock objects
!
3
For more accurate positioning, press the arrow
keys to ‘nudge’ the object into the required
position.
!
Try this! Zoom in to make small adjustments.
The distance the object moves depends on the
current zoom factor. The greater the zoom factor,
the smaller the distance moved.
Select the object you want to lock and select Edit
> Lock.
The selection handles disappear, indicating that
the object can no longer be selected or modified.
To unlock objects, select Edit > Unlock.
All locked objects in the design are unlocked.
Try this! Right-click the selected objects and
select lock from the popup menu.
Positioning objects using object
details
Grouping objects
You can position selected objects relative to the
center of a design by entering its X:Y coordinates in
the Object Details dialog.
Click Group (Edit menu) to group selected objects.
To position objects using object details
1
2
Select the object/s to move.
Double-click the object to open the Object Details
dialog, and select the Dimensions tab.
Enter new
coordinates
3
4
Enter the new object coordinates in the Position
fields.
Click OK.
The object is centered over the coordinates you
set.
You can group selected objects or the whole design
to keep them together for moving, scaling and
transforming actions.
To group objects
1
2
Select the objects to group.
Select Edit > Group.
Select, move, resize,
transform grouped
objects as a single object
Selected objects are combined into a group. This
can be selected, moved, resized and transformed
as a single object.
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DIGITIZER 10000 Instruction Book
Chapter 15 Arranging and Transforming Objects
Try this! To select with a bounding outline,
simply drag the outline over one component object
and the whole group will be selected. See also
Selecting objects with a bounding box on page
35.
Ungrouping objects
Scale objects individually, or select multiple objects
and scale them together.
To scale objects using click and drag
1
2
Select the object/s to scale.
Eight selection handles appear around the object.
Click and drag a selection handle to resize the
object.
Click Ungroup (Edit menu) to ungroup selected
objects.
When you have finished making changes to a group,
you can ungroup it and work with the objects
individually.
Shift +
drag
Drag
Note You need to ungroup before you can set
embroidery properties for any individual object in
the group.
Scale proportionally
Scale proportionally about center
! To scale height and width proportionally, use a
corner handle.
Drag
To ungroup objects
1
2
Select the grouped object.
Select Edit > Ungroup.
The object is ungrouped, and the component
objects selected.
scale vertically
! To change the height, use the handles at the
center-top or center-bottom.
Object is ungrouped,
component objects selected
Ungrouped objects can be
selected individually
Drag
Scaling objects
You can scale objects by dragging the selection
handles with the mouse, specifying the exact
dimensions in the Object Details dialog, or by setting
the distance between reference points on the design.
As an object is scaled, the stitch count changes to
preserve the current stitch spacing.
Note Only native JAN designs contain the
complete set of design information required for
100% perfect scaling and transformation.
Scale horizontally
! To change the width, use the handles at the
center-sides.
Try this! To resize around a center anchor, hold
down Shift while you resize.
Shift + drag
Scale vertically
in both
directions
Scale horizontally
in both directions
Scaling objects using click and drag
You can change the height and width of an object, or
scale it proportionally using the selection handles.
Scale horizontally
Shift + drag
DIGITIZER 10000 Instruction Book
Chapter 15 Arranging and Transforming Objects
Scaling objects using Object Details
To rotate objects using click and drag
You can scale selected objects or a whole design
1 Select the object/s to rotate.
using Object Details. This allows stitches to be
regenerated and the original stitch density preserved. 2 Click the object a second time.
Rotation handles appear at the corners of the
object and an anchor point displays at the object’s
center.
Warning If you scale a stitch design by more than
5%, changes to stitch density will affect the design
quality. See also Embroidery design formats on page
126.
skew handle
rotation
handle
anchor
point
To scale objects using object details
1
2
3
4
Select the object/s to scale.
Double-click the object to open the Object Details
dialog, and select the Dimensions tab.
In the Dimensions panel, scale the object as
required. Either:
! Enter exact height and width values.
! Enter the new height and width as a percentage
of the current dimensions.
Click OK.
First click displays selection
handles
3
4
Note If you click too quickly, the Object Details
dialog opens.
If required, drag the rotation anchor from the center
to a new position.
Click a rotation handle, and drag it clockwise or
anti-clockwise. An outline and cross-hairs display
as you rotate.
Drag a corner to
rotate about the
anchor point
original object
height scaled by
150%
height scaled by 50%
width scaled by 125%
You can rotate objects directly on-screen or by using
the Rotate 45 degrees CCW/CW.
Rotating objects using click and drag
When you select an object, selection handles display
at its extremities. If you click the object again, the
handles change to rotation handles.
Drag the anchor
point
Drag a corner to
rotate about the
anchor point
Rotating objects using Rotate
CCW/CW
Click Rotate CCW/CW (Edit toolbar) to rotate
a selected object or design by 45° clockwise.
Right-click to rotate by 45° counter clockwise.
Note After scaling, the new object size is reset to
100%.
Rotating objects
Second click displays
rotation handles
Use Rotate CCW/CW on the Design toolbar to
rotate objects by 45° rotations in either direction.
To rotate objects using Rotate CCW/CW
1
2
Select object/s with Select.
Click Rotate 45 degrees CCW/CW on the
toolbar.
! Click to rotate 45° counter clockwise.
! Right-click to rotate 45° clockwise.
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DIGITIZER 10000 Instruction Book
Chapter 15 Arranging and Transforming Objects
Skewing objects using click and
drag
You can skew objects along the horizontal plane by
clicking skew handles and dragging to the required
angle.
To skew objects using click and drag
1
2
3
Select the object/s to skew.
Click the object a second time.
Rotation and skew handles appear around the
object. Skew handles are diamond-shaped and
appear at the center-top and bottom of the object.
Drag the skew handles left or right.
The object skews along the horizontal plane. An
outline and cross-hairs show the change to the
object’s shape.
Drag skew
handle left or
right
Flipping objects
Click Flip Along Horizontal (Edit toolbar) to flip
a selected object or design horizontally.
Click Flip Along Vertical (Edit toolbar) to flip a
selected object or design vertically.
You can flip selected objects horizontally or vertically
using Flip Along Horizontal or Flip Along Vertical.
original object
flip along horizontal
flip along vertical
flip along horizontal and
vertical
To flip objects
1
Select the object/s to flip, then either:
! Click the Flip Along Horizontal icon to flip
horizontally or Flip Along Vertical to flip
vertically.
! Right-click the object and select Flip Along
Horizontal or Flip Along Vertical from the
popup menu.
85
Chapter 16
Reshaping and Editing
Objects
DIGITIZER 10000 lets you modify object
shapes, stitch angles, and entry and exit points
by means of control points. Stitch angle lines
and entry and exit markers all appear around
selected objects. Control points vary slightly
with the object type.
Before modifying any design, a good practice
is to save a copy under a new name and keep
the original in case you want to discard your
changes and start again.
This section describes how to reshape objects
with control points, reshape circle, objects,
adjust stitch angles, and change entry and exit points.
Reshaping objects
You can change the shape of an object by selecting it
with the Reshape tool and moving, adding or deleting
control points on the outline. For some objects, you
can also change control points from corner points to
curves.
Note The Reshape tool lets you modify shapes
without affecting the stitch angles.
Reshaping objects using control
points
Click Reshape (Edit toolbar) to display the
control points of selected objects.
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DIGITIZER 10000 Instruction Book
Chapter 16 Reshaping and Editing Objects
Change object shapes by selecting them with the
Reshape tool and modifying the available control
points.
To reshape objects using control points
1
2
Select the object to reshape.
Select the Reshape icon.
Control points appear around the object.
entry point
exit point
Moving control points
You can move control points to change an outline
shape.
curve control
point
To move control points
!
!
corner control
point
3
4
5
Modify the outline by adding, deleting, changing or
moving the control points, depending on the object
type and the required change.
Change entry and exit points, and stitch angle as
required.
Press Enter to apply the changes.
Selecting control points
Adding control points
Control points can be selected individually or
together, for repositioning or modification.
To select control points
!
Click and drag a single control point to a new
position.
Similarly, click and drag multiple control points to a
new position.
Click to select a single control point.
Use Reshape (Edit toolbar) to reshape
selected objects.
You can add control points to object outlines by
clicking with the Reshape tool selected.
Note You cannot add control points to objects
created with the Parallel Fill Circle tool. See also
Reshaping circle objects on page 87.
To add control points
!
Holding down Ctrl, click to select multiple control
points.
1
2
!
Position the pointer where you want to add the
control point.
Click to add a control point.
! Left-click to add a corner point.
! Right-click to add a curve point.
Click and drag a bounding box around a group of
control points to select.
Right-click
Left-click
3
Adjust the position of the control point by dragging
it along the outline as required.
DIGITIZER 10000 Instruction Book
Chapter 16 Reshaping and Editing Objects
Changing control points
Reshape object outlines by changing corner control
points to curves, or vice versa.
Note You cannot change the end points of Turning
You can change Circle objects from circles to ovals
using the Reshape tool. Circle objects have two
reshape control points (used to change the radius and
orientation of the object), a center point (used to
reposition it), and a stitch entry point. You cannot
add, change or delete control points in these objects.
Angle Fill columns, or any control point in objects
created with the Parallel FIll Circle tool. See also
Reshaping circle objects on page 87.
entry point
90°
To change control points
1
2
stitch angle
Select the control point.
Press Spacebar.
Corner control point changes to curve, and vice
versa.
Deleting control points
control point
center point
Tip To scale a circle without changing it to an oval,
Delete unwanted control points to change an outline
or to remove unwanted boundaries from Parallel
Fill objects.
select it with the Select tool, and use the corner
selection handles to scale it.
Note You cannot delete the control points from
objects created with the Parallel Fill Circle tool. See
also Reshaping circle objects on page 87.
reshape using corner
selection handles
To delete control points
1
2
Select the control point or points.
Press Delete.
To reshape circle objects
1
2
3
Note If the object only has two control points (or
two pairs of control points as in the case of Turning
Angle Fill objects), deleting one deletes the whole
object.
Select the Parallel Fill Circle object.
Click the Reshape icon.
Try this! To move a circle, click the control point
in the circle’s center, and drag it to a new position.
Click a control point on the circle outline.
! To reshape without changing the orientation, use
the control point at the top of the object.
reshape
control
points
Reshaping circle objects
Use Reshape (Edit toolbar) to reshape circle
objects.
4
! To reshape and spin the object around its center
point, use the control point at the side.
Press Enter.
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DIGITIZER 10000 Instruction Book
Chapter 16 Reshaping and Editing Objects
4
Click OK.
Angle: 90°
Adjusting stitch angles
Angle: 0°
Adjusting Parallel Fill stitch angle
on-screen
Click Reshape (Edit toolbar) to display control
Stitch angle adjustments depend on the type of
points and stitch angle lines in selected
objects.
object you are working with. With Parallel Fill
objects you can set a stitch angle for the entire object.
You can do the same with Turning Angle Fill objects. You can change the stitch angle of Parallel Fill
You can also adjust the stitch angle in Turning Angle objects using the Reshape Object tool.
Fill and Parallel Fill objects using the Reshape tool.
Note You cannot change the stitch angle of Border
objects as the stitches automatically turn to follow
the shape. You can, however, change the stitch angle
of Parallel Fill Circle objects by moving the stitch
entry point.
To adjust Parallel Fill stitch angles
on-screen
1
2
Select a Parallel Fill object.
Click the Reshape icon.
Control points appear together with a stitch angle
line.
Adjusting Parallel Fill stitch angle
using object properties
You can change the stitch angle of Parallel Fill
objects using Object Details.
3
4
Parallel Fill with 90°
stitch angle
Click and drag the line as required.
Press Enter.
Parallel Fill with 0°
stitch angle
To adjust Parallel Fill stitch angles using
object properties
1
2
Select and double-click a Parallel Fill object.
The Object Details > Fill Stitch tab opens.
Select the Parallel Fill tab.
Try this! To minimize gaps in your embroidery,
place the entry and exit points opposite each other
on the outside boundary. Then define the stitch
angle so it is perpendicular to the line between the
entry and exit points.
Enter required
stitch angle
3
Enter the required stitch angle in the Fill Stitch
Angle field.
DIGITIZER 10000 Instruction Book
Chapter 16 Reshaping and Editing Objects
Changing entry and exit points
Use Reshape (Edit toolbar) to adjust the entry
and exit points of selected objects.
You can change the stitch entry and exit points of
individual objects. Do this to place the exit point next
to adjoining objects for smaller connecting stitches,
or to reduce the number of travel runs.
Note In Circle objects, the stitch angle is
perpendicular to the line connecting the entry point
to the circle center. Thus, changing the stitch entry
point in a Circle object changes its stitch angle.
entry
point
entry
point
To change entry and exit points
1
2
Select the object to change.
Click the Reshape icon.
Control points appear, including entry and exit
points.
entry
point
exit point
3
4
Note In Circle objects, only the entry point
appears.
Select the entry or exit point as required, and drag
it to a different position on the object outline.
Press Enter.
entry point
exit point
89
90
Chapter 17
Editing Stitches in
EasyEdit
With DIGITIZER 10000 EasyDesign stitches are
automatically generated from design outlines and
properties. This means you can scale, transform
and reshape DIGITIZER 10000 designs without
affecting stitch density or quality.
The DIGITIZER 10000 EasyEdit application
allows you to work with traditional stitch-based
designs, in the SEW or JEF format. Using
EasyEdit, you can fine-tune your designs without
having to convert them into JAN format.
DIGITIZER 10000 EasyEdit lets you edit
individual stitches. You simply select them like any
other object and move the needlepoint position as required. You may need to do
this particularly when working with ‘stitch’ files which do not contain design
outline data. See Embroidery design formats on page 126 for details.
This section describes how to select and edit the stitches in a stitch-based design,
using DIGITIZER 10000 EasyEdit.
Selecting stitches
The Stitch Mode tool lets you select single stitches,
several stitches, or a range of stitches by selecting
their needle points, or dragging a bounding box
around them. Selected stitches are highlighted in a
different color.
DIGITIZER 10000 Instruction Book
Chapter 17 Editing Stitches in EasyEdit
Selecting all stitches in a design
Select all stitches to apply changes to a whole design.
See also Quick Reference Guide on page 156.
To select stitches with a bounding box
1
2
To select all stitches in a design
!
Select Edit > Select All or press Ctrl + A.
Sizing handles appear around the entire design.
No stitches selected
!
bounding box
To deselect, press X or Esc.
Use Stitch Mode (Edit toolbar) to select
individual stitches for editing.
You can select individual stitches in Stitch Mode by
selecting their needle points.
Tip Zoom in and display the needle points for easier
selection.
To select stitches by needle point
2
stitches selected
All stitches selected
Selecting stitches while traveling
Selecting stitches by needle point
1
Click the Stitch Mode icon.
Drag a bounding box around the stitches you want
to select.
Stitches are selected when you release the mouse
button.
In EasyEdit, click the Stitch Mode icon.
Click a needle point.
The needle point changes color and the needle
position marker moves to the selected stitch. All
stitches after the needle position marker in the
stitching sequence appear in black.
Use Stitch Select While Traveling (View
toolbar) to select stitches while traveling.
In EasyEdit, you can select stitches as you ‘travel’
through the design. Traveling is usually associated
with checking the stitching sequence. See also Editing
Stitches in EasyEdit on page 90.
To select stitches while traveling
1
2
3
In EasyEdit, use the travel tools to travel to the
first stitch you want to select.
Click the Stitch Select While Traveling tool on
the Edit toolbar.
Click the Stitch Mode tool.
Continue traveling through the design. As you
select, the stitches/objects become selected.
stitches selected
selected stitch
4
Selecting stitches with a bounding box
Click Stitch Mode (Edit toolbar) to select
stitches with a bounding box.
In EasyEdit you can quickly select all stitches in a
group by dragging a bounding box around them.
When you have finished selecting, click the Stitch
Select While Traveling tool again to turn it off.
Editing stitches
In EasyEdit you can insert stitches in an object to fill
gaps. You can move or delete individual or clusters of
selected stitches.
91
92
DIGITIZER 10000 Instruction Book
Chapter 17 Editing Stitches in EasyEdit
Stitches
inserted
Right-click
Inserting stitches
Use Stitch Mode (Edit toolbar) to insert
stitches in an object.
You can insert stitches in an object to fill gaps.
Inserted stitches are considered part of the object
(rather than independent objects). Where possible,
edit the object properties rather than individual
stitches. For example, to increase stitch density,
reduce spacing rather than insert stitches.
To insert stitches
1
2
3
In EasyEdit, click the Stitch Mode icon.
Zoom into the area you want to edit.
Select a needlepoint.
6
Moving stitches
Use Stitch Mode (Edit toolbar) to select
individual stitches for moving.
In EasyEdit, you can move individual or groups of
selected stitches.
To move stitches
1
2
3
4
Continue right-clicking as required.
In EasyEdit, click the Stitch Mode icon.
Select stitches and drag them to a new position.
The stitch shadow outline shows the new position.
Press Enter.
Drag stitch to new position
The stitch changes color and the needle position
marker moves to the selected stitch.
Move the mouse pointer where you want to insert
the new stitch, and right-click.
shadow outline
selected stitch
Right-click
Splitting stitch blocks
Use Split Block (Edit toolbar) to split the
design at a selected needlepoint.
You can split a large stitch block into fragments so
that you can reposition, transform or resize it in the
design, or delete it altogether.
5
Move the mouse to where you want to insert the
next stitch, and right-click.
To split stitch blocks
1
2
In EasyEdit, click the Stitch Mode icon.
Click the needle point at which you want to split the
stitch block.
Try this! You can use the traveling tools to move
to the stitch needlepoint you require.
DIGITIZER 10000 Instruction Book
Chapter 17 Editing Stitches in EasyEdit
Changing the stitch length
In stitch mode, select
the needle point at
which you want to split
the block
3
Click the Split Block icon.
This splits the design at the selected needlepoint,
with the stitches that come before and after it in the
stitching sequence split into separate blocks.
Split into two blocks
Use Change Stitch Length (Edit toolbar) to
change the maximum stitch length in the
selected stitch block.
In EasyEdit, you can reduce the maximum stitch
length for a stitch block containing run line or triple
run line stitches. By reducing the maximum stitch
length you replace long stitches in the stitch block
with several smaller stitches.
Note This feature only has an effect if the
maximum stitch length is exceeded. Increasing the
maximum stitch length has no effect.
Because the values are so small, stitch length is always
shown in millimeters. The maximum value you can
select is 12.7mm. The minimum is 1.0mm.
To change the stitch length
Deleting stitches
1
Use Stitch Mode (Edit toolbar) to select
individual stitches for deletion.
You can delete individual or groups of selected
stitches.
2
Warning If an object’s stitches are regenerated for
any reason, all stitch editing functions are lost. Where
possible, edit the object properties rather than
individual stitches. See Adjusting Satin stitch spacing on
page 46, Adjusting Weave Fill stitch spacing on page 47
and Adjusting Embossed Fill spacing on page 49 for
details.
3
To delete stitches
1
2
3
Click the Stitch Edit icon.
Select a stitch or stitches.
Press Delete.
4
Select the stitch block for which you want to modify
the stitch length.
Note You can only modify the maximum stitch
length for stitch blocks containing run line and triple
run line stitches.
Click the Change Stitch Length tool on the Edit
toolbar.
The Change Stitch Length dialog opens.
In the Maximum Stitch field, enter the maximum
stitch length in millimeters.
Click OK.
Stitches in the block that exceed the maximum
stitch length are split into smaller jump stitches.
Select stitches
Press
Delete
Stitch block selected
Jump stitches created
93
94
Part V
Advanced
Digitizing
95
Chapter 18
Object Details and
Templates
Embroidery objects details include general
characteristics such as size and position, as
well as embroidery-specific characteristics
such as stitch type and density. The
particular stitch settings determine how
stitches will be regenerated when you
reshape, transform or scale an object.
When you create an embroidery object, you
can accept default settings for the particular
input method, or apply new ones. Default
settings are stored in the design template.
This section explains how to change the
object details in your design, as well as how to apply, create and maintain templates
in DIGITIZER 10000.
Applying and managing object
details
DIGITIZER 10000 stores three sets of object details
— default, current and existing.
Note Some object details can be modified
on-screen; for example, you can change the size
details by scaling the object with the selection
handles. Other details, such as stitch spacing or
length, are modified in the Object Details dialog.
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DIGITIZER 10000 Instruction Book
Chapter 18 Object Details and Templates
Default object details
Default object details are the details stored in a design
template and become the starting settings used when
creating a new design based on that template.
Current object details
Current object details are the settings used to create
new objects. Unless you change these settings, they
remain the same as the template defaults. You
generally change them to save time when digitizing.
For example, you may preset the Satin Fill stitch
setting to use a specific density for all new Satin
objects you create.
Note The change affects new objects in the design,
not the template itself. To apply changes to all new
designs based on the current template, you need to
change the default — not the current — details.
Details of existing objects
Details of existing objects are the settings stored with
each object in the design. You can make the details of
a selected object into new current details or new
defaults. You can also apply current details to existing
objects.
Setting current object details
Use Object Details (Edit toolbar) to set details
for the current design.
When you change current object details, the new
settings automatically apply to any new objects
created in the current design. You can also apply
current details to existing objects. Before starting, you
can adjust the current object details to new settings.
3
4
Tabs display at the top of the Object Details
dialog. These provide access to all the possible
object details settings.
Click a tab to view the current settings and change
as required.
Click OK.
Changing details of selected objects
You can change the details of a selected object or
objects. If you select more than one object, the Object
Details dialog will only display tabs that include
relevant settings for all selected objects. For example,
if you select a Parallel Fill object and an Border
object, neither Parallel Fill nor Border tabs will
display as these settings do not apply to both objects.
If selected objects have different current values for
the same setting, the field will be blank. If you enter
a new value, it will apply to both objects.
To set current object details
1
2
Make sure no objects are selected.
Click the Object Details icon.
The Object Details dialog opens.
Values of
selected objects
changed
Note Changing the details of existing objects does
not affect the current or default settings, nor the
details of any objects not currently selected.
To change details of selected objects
1
2
3
Select the object/s whose details you want to
change.
Double-click to open the Object Details dialog.
Select the tab you want and change the settings as
required.
DIGITIZER 10000 Instruction Book
Chapter 18 Object Details and Templates
4
Click OK.
Note You can also create a new template using
modified object details as defaults. See Using
design templates on page 98 for details.
Changing default object details
You can change default object details at any time by
saving the details of the object you are working with
to the current template. Only the settings for that
object are saved. Other details retain their current
settings. For example, if you make the details of a
selected Border object the default, the default Parallel
Fill settings will not change.
default Satin Line width
Managing design templates
Templates are special files used to store default
settings. Use templates when digitizing
frequently-used design types so that you do not have
to set the current details every time. For example, a
template may include standard objects and sample
lettering. It may simply have preferred stitch settings,
lettering font and size, and colors set as current
details. Or it may have special density, pull
compensation or underlay settings set up to suit
different fabrics.
new Satin Line width
Note The change affects all new designs created
using this template. If you only want the changes to
apply to the design you are working in, change the
current — not the default — details.
Frequently used
hoop or background
color can be saved in
the template
To change default object details
1
2
Select the object/s on which you want to base the
defaults.
Double-click to open the Object Details dialog.
The NORMAL template
The NORMAL template is the default template
supplied with DIGITIZER 10000. It contains
current object details.
Creating design templates
You create templates from designs containing the
required objects and object details. Simply save the
design, or elements of it, as a template. Templates
look the same as design files, but use the file
extension JMT.
3
4
Select the tab you want and change the settings as
required.
Click Save.
The object details are saved to the current
template and will apply to any new objects in any
design based on this template.
Note You cannot overwrite templates by accident.
Each time you create a new design from a template,
DIGITIZER 10000 opens a duplicate. When you
save the design the first time, the Save As dialog
opens so you can save the template under a new
name.
To create a design template
1
2
3
Start a new design or open an existing one.
Adjust the object details and effects as required.
Add the objects and lettering you want to appear in
the template.
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DIGITIZER 10000 Instruction Book
Chapter 18 Object Details and Templates
Modifying design templates
You can modify templates in the same way as a
normal design.
Lettering added to the
template to display with
every design
4
5
6
7
Try this! You can enter lettering baselines on
their own but it helps to include sample text. You
can overtype the sample text when using the
template.
Select File > Save As.
The Save As dialog opens.
Select Design Templates (JMT) from Save as
type dropdown list.
DIGITIZER 10000 automatically opens the
DIGITIZER 10000\Template folder. Design
templates must be saved here or they will not
appear in the template list when you start a new
design.
Enter a name for the template in the File name
field.
Click Save.
Note Changes apply only to future uses of the
template. Existing designs based on the template are
not affected.
To modify design templates
1
Select File > Open.
The Open dialog opens.
2
Navigate to the DIGITIZER 10000\Template folder,
then select Templates (JMT) from the Files of
type dropdown list.
The available template files display.
Select the template you want to modify and click
Open.
Modify object details, styles and other settings as
required.
Select File > Save As.
The Save As dialog opens.
From the Save as type dropdown list, select
Templates (JMT), and click Save.
3
4
5
6
7
Try this! To create a new template based on the
modified one, type a new file name and click Save.
Click Yes to confirm.
The modified template is ready for use.
Saving current details to a template
Design 1
Design 2
You can easily save current object details to the
current template. See also Applying and managing
object details on page 95.
Using design templates
When you start a new design from the File menu, a
list of the available templates appears in the New
dialog. See Creating new designs with custom templates on
page 22 for details.
Note The template list only appears when you start
a design from the File menu. If you select the New
tool, the NORMAL template is applied by default.
To save current details to a template
1
2
3
Access the Object Details dialog.
! To use the current object details, deselect all
objects, then click the Object Details icon.
! To use the details for a particular object, select
the object, then double-click it.
Change object details settings as required.
Click Save.
DIGITIZER 10000 Instruction Book
Chapter 18 Object Details and Templates
A confirmation message appears.
4
5
Note Only the current object details — not the
objects or other settings in the design — are saved
to the template.
Click OK to update the template.
Click OK to return to the design window.
The new settings are saved in the template from
which the design was created and are available for
use.
Deleting design templates
Delete templates in the same way as you would any
other Windows file, using Windows Explorer.
Templates are located in the DIGITIZER
10000\Template folder.
99
100
Chapter 19
Advanced Digitizing
Techniques
DIGITIZER 10000 provides
specialized digitizing features to
enhance your embroidery.
This section describes how to create
cut holes in objects, digitize appliqué
objects, apply Feather Edge to
embroidery objects, and how to adjust
their settings to get the results you
want.
Cutting holes in objects
To cut holes in objects
Use Cut Hole (Edit toolbar) to cut holes in
selected objects.
1
When one object overlaps another, two layers of
stitching will be applied to the same area. The Cut
Holes feature allows you to maintain the shapes but
remove one of the groups of stitching.
Note Cut Hole cannot be used with objects created
with the Parallel Fill Circle or Turning Angle Fill
objects.
Select the Parallel Fill object in which you want to
cut a hole.
Select the
object to cut a
hole in
2
3
Click the Cut Hole icon.
Digitize the shape you want to cut.
DIGITIZER 10000 Instruction Book
Chapter 19 Advanced Digitizing Techniques
To create appliqué objects
Digitize the
shape to cut
out
4
5
1
2
Click the Appliqué icon.
Digitize the boundary of the appliqué, by marking
reference points around the outline of the shape.
! Click to create a corner point.
! Right-click to create a curve point.
Press Enter.
Press Enter again to remove the stitches from the
digitized area.
Shape is cut
out
Digitizing appliqué
3
Automatically create all the stitching you need for
appliqué using the Appliqué digitizing method. Up to
three layers of stitching — guideline, tack and cover
— are generated for the appliqué object, depending
on the current Appliqué values.
The guideline is a layer of run stitches around the
outline of an appliqué object. It is the first appliqué
layer stitched and is used to position appliqué shapes
on the background material.
Tacking is used to fix appliqué shapes to a
background fabric before cover stitching is applied.
When you stitch out appliqué objects, a ‘frame out’
position is automatically set. This shifts the hoop out
from under the needle, making it easier to place and
trim the appliqué shapes. The frame out settings
determine the distance and direction of the hoop
movement.
Creating appliqué objects
Use Appliqué (Digitize toolbar) to digitize
appliqué objects.
Use Auto Appliqué
to produce the
stitching you require
for appliqué objects.
Appliqué objects are
digitized in the same
way as Parallel Fill
objects and may have
multiple boundaries.
4
5
Try this! Follow the prompts in the Status Line
to help you digitize. If you make a mistake, press
Backspace to delete the last reference point, then
continue digitizing.
Press Enter to close the shape.
Click the outline to set the stitch entry and exit
points or press Enter to accept the defaults.
Press Enter.
Try this! When you stitch out an appliqué object,
the machine stops between layers. Before you
start, lay the fabric over the design and start the
machine. When the guideline has been stitched,
trim the excess appliqué material and start the
machine again for the tack and cover stitch.
Adjusting cover stitch settings
The cover stitch is the Satin border around the
appliqué shape. You can change the width of the
cover stitch, and offset it to the inside or outside of
the digitized outline.
To adjust cover stitch settings
1
2
3
Select and double-click the applique object.
The Object Details dialog opens.
Select the Appliqué tab.
Enter the cover stitch width and offset amount.
! Width: the width of the Satin column.
! Inside: the amount to offset to the inside of the
boundary.
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DIGITIZER 10000 Instruction Book
Chapter 19 Advanced Digitizing Techniques
4
! Outside: the amount of offset from the edge of
the boundary.
Click OK.
Satin stitch:
Width 3.0mm
Adjusting Feather Edge settings
Right-click Feather Edge (Edit toolbar) to
adjust Feather Edge settings.
Adjust the Feather Edge settings to change the
amount of feathering, the side of the object to which
the effect is applied and the margin in which the
stitches should fall.
Satin stitch:
Width 1.5mm
range
To adjust Feather Edge settings
Creating feathered edges
Use Feather Edge to create rough edges, to create
shading effects, or to imitate fur or other fluffy
textures in your design.
1
2
3
4
Select and double-click the object.
The Object Details dialog opens.
Select the Feathering tab.
Select the Feathered checkbox.
Enter a Maximum Width for the feathering, this is
the margin in which the stitches will fall.
Applying Feather Edge
Click Feather Edge (Edit toolbar) to apply the
effect to new or selected objects.
Apply Feather Edge to create a rough edge along one
or more sides of an object. Feather Edge is applied
using the current Feather Edge settings in the Object
Details dialog. Change these settings before or after
applying the effect. See Adjusting Feather Edge settings
on page 102 for details.
To apply Feather Edge
!
Click the Feather Edge icon.
The effect is applied to new or selected objects,
based on the current Feather Edge settings.
Max. Width: 0.5mm
5
Max. Width: 3.0mm
Use the Raggedness slider to indicate the
required degree of texture:
! left for a smooth texture
! right for a rough texture.
DIGITIZER 10000 Instruction Book
Chapter 19 Advanced Digitizing Techniques
Raggedness: Low
less variation in stitch length
6
7
Raggedness: High
more variation in stitch length
Select the Feathered Side checkbox you require:
left or right or both.
Click OK.
Left
Right
Left and Right
103
104
Chapter 20
Embroidery Gallery
Stamps
Stamps are pre-defined design elements, such
as hearts, leaves or border patterns, that can be
quickly inserted into a design. Stamps generally
consist of one or more simple objects. You can
use stamps on their own, or link them together
along a digitized line.
This section describes how to insert stamps
into your design, and how to adjust them to get
the results you want.
Selecting and inserting stamps
To select and insert stamps
Use Embroidery Gallery (Digitize toolbar) to
insert a patterns (stamps) into designs.
Add stamps to your design by selecting them from
the Embroider y Gallery dialog.
Note If a stamp is comprised of two or more
objects, these will be automatically grouped when
inserted.
1
Click the Embroidery Gallery icon.
The Embroidery Gallery dialog opens.
DIGITIZER 10000 Instruction Book
Chapter 20 Embroidery Gallery Stamps
Selected stamp
Stamp
ungrouped to
use partially
2
3
4
Select a stamp.
Click OK.
The dialog closes and the stamp appears with the
anchor point attached to the mouse pointer.
Move the pointer to the position you want to add
the stamp and click to mark the anchor.
Rotating, flipping and scaling
stamps
You can rotate, flip and scale stamps as you add them
to your design using the keyboard and mouse. You
can also scale, rotate and flip stamps later just like any
other object.
anchor point
guide point
5
6
7
The mouse pointer moves to the guide point.
Move the pointer until the stamp is in the angle you
need, then click again to mark the guide.
Press Enter.
To rotate, flip and scale stamps
1
2
Select a stamp to insert.
See Selecting and inserting stamps on page 104
for details.
Move the pointer to the position you want to add
the stamp, and click to mark the anchor point.
Click guide
point
8
Repeat to insert the stamp again.
Repeat to
insert
9
You can rotate stamps as you insert them. See
Rotating, flipping and scaling stamps on page
105 for details.
Press Esc to finish.
3
The stamp attaches to the mouse pointer. As you
move the pointer, the stamp rotates around the
anchor point you marked.
Rotate the stamp with the mouse.
! To rotate the stamp, move the pointer until the
rotation angle is correct, then click again.
Hold down Ctrl to constrain
rotation angles
Note Each stamp is treated as a single object. To
edit only a section of a stamp, ungroup the stamp.
Drag stamp to rotate
Stamp rotated
105
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DIGITIZER 10000 Instruction Book
Chapter 20 Embroidery Gallery Stamps
! To flip the stamp, right-click.
Size adjusted
Right-click to flip stamp
Stamp flipped
! To scale the stamp, press Shift. Move the
pointer until the stamp outline shows the
required size, then click again.
Hold down Shift to
scale the stamp
Stamp scaled
4
Try this! When flipping and scaling, make sure
the stamp is at the required rotation angle, before
clicking or right-clicking.
Press Esc to finish.
Scaling stamps to an exact size
You can set the exact size of stamps in a fill.
To scale stamps to an exact size
1
2
Select and double-click the stamp object.
The Object Details dialog opens.
Select the Dimensions tab.
Enter new stamp
width and height
3
In the Dimensions panel, enter the new
dimensions of the stamp in mm or as a percentage
of the original.
4
Click OK.
107
Part VI
Embroidery
Lettering
108
Chapter 21
Lettering Essentials
Add lettering to designs quickly and easily via the
Lettering Details dialog. Lettering can be edited
with the dialog. You can apply formatting to
lettering objects in the same way as a word
processor, including italics. Both interactive and
numeric techniques are available for scaling and
spacing lettering.
This section describes how to add and edit
lettering, change formatting settings, and adjust
lettering size and spacing.
Adding lettering to embroidery
designs
Using the Lettering Details dialog, you can specify
letter formatting before adding it to the design. This
is useful with more complex designs.
You can add lettering to a design by entering it in the
Lettering Details dialog.
Creating lettering with the Lettering
dialog
Click Lettering (Digitize toolbar) to enter text in
the dialog and adjust settings for embroidery
lettering.
To create lettering with the Lettering
dialog
1
Click the Lettering icon.
The Lettering Details dialog opens.
DIGITIZER 10000 Instruction Book
Chapter 21 Lettering Essentials
Select font
and format
Enter text
2
Select
baseline
2
3
4
5
6
Enter the text you want to embroider in the text
entry panel.
To start a new line of lettering, press Enter.
Try this! You can insert a color change between
two letters by keying a caret (^) symbol.
Subsequent letters default to the next color in the
palette.
Select font, formatting and baseline settings for the
lettering.
See Selecting fonts on page 109 and Selecting
lettering orientation on page 116 for details.
Click OK.
Click where you want to place the lettering, or mark
reference points for the baseline you selected.
See Changing lettering orientation on page 116
for details.
Press Enter.
Note Letters are filled with stitches according to
current settings in the Fill Stitch tabs of the
Lettering Details dialog. You can change these at
any time. See Adjusting Lettering Stitch Settings
on page 121 for details.
3
Select a font from the Font list.
A sample character of the chosen alphabet
appears in the preview window. For samples of the
complete selection of standard alphabets, see
Standard Fonts on page 165.
Try this! Consider letter size before you change
alphabets. Some alphabets look best in a smaller
size. Others can be stitched at a larger size. See
also Scaling lettering via the Lettering tab on
page 111.
Click OK.
The lettering alphabet is set.
Editing lettering objects
When you have created a lettering object, you can
select it and make changes to it via the Lettering tab
of the Lettering Details dialog.
To edit lettering with the Lettering Details
dialog
1
Selecting fonts
Click Lettering (Digitize toolbar) to select a
font for new or selected lettering objects.
Use one of the following techniques to select
lettering objects:
! Select a single lettering object: Click the lettering
object with the left mouse button. The object
changes color and 8 sizing handles appear
around it.
DIGITIZER 10000 provides a font range suitable
for many applications.
To select a font
1
Click the Lettering icon.
The Lettering Details dialog opens.
2
! Select a group of lettering objects: Select a
lettering object then, holding down the Ctrl key,
click other objects as required.
! Select lettering objects with a bounding box:
Click and drag a bounding box around the
lettering object/s and release the mouse.
Double-click the selected lettering object/s.
109
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DIGITIZER 10000 Instruction Book
Chapter 21 Lettering Essentials
The Lettering tab of the Lettering Details dialog
opens.
The largest angle that the lettering can lean at is
45°. (0° is equivalent to no italics.)
3
Click OK.
Adjust
settings
Edit text
italic angle 25°
Nataly
italic angle 45°
3
4
5
6
Edit the text in the text entry panel as required.
Make any other adjustments you require. See
Selecting lettering orientation on page 116 for
details.
If you want to save settings to the template, click
Save.
Click OK.
Note Letters are filled with stitches according to
current settings in the Fill Stitch tabs of the
Lettering Details dialog. You can change these at
any time. See Adjusting Lettering Stitch Settings
on page 121 for details.
Making italic lettering
You can slant letters to the right for an italic effect.
Enter the degree of slant in the Angle field of the
Lettering tab. The default angle is 0°. To slant letters
to the left See Transforming lettering with Select on page
114 for details.
Scaling lettering
When you first create lettering, it may be too big or
too small. Size can be adjusted in three ways:
! by scaling on-screen with the Select Object or
Reshape tools.
! by adjusting size and height settings in the
Lettering tab.
! by adjusting width and height settings in the
Dimensions tab.
Scaling lettering with Select
Use Select (Edit toolbar) to scale lettering
objects on-screen.
You can scale your lettering objects vertically,
horizontally and proportionally with the Select tool.
See also Transforming lettering with Select on page 114.
To scale lettering with Select
1
To make italic lettering
1
Details
dialog opens.
Select italic
angle
2
Resize Vertically
Double-click selected lettering object/s.
The Lettering
Enter an angle in the Italic field.
Click the Select icon and select the lettering
object.
Resize
Proportionally
Resize
Horizontally
2
Click and drag one of the square control points to
resize the object horizontally, vertically or
proportionally.
DIGITIZER 10000 Instruction Book
Chapter 21 Lettering Essentials
Scaling lettering via the Lettering tab
Drag
Use Lettering (Digitize toolbar) to adjust letter
height and width.
3
A shadow outline shows the new size of the
lettering object as you drag.
Release the mouse to complete.
Scaling lettering with Reshape
Use Reshape (Edit toolbar) to scale lettering
objects on-screen.
You can scale your lettering objects vertically,
horizontally and proportionally via the Lettering tab
of the Lettering Details dialog.
Tip Change the appearance of an alphabet by
changing the letter width in proportion to the height.
The original width value is 100%.
To scale lettering via the Lettering tab
1
You can scale your lettering objects vertically,
horizontally and proportionally with the Reshape
tool. See also Rotating lettering with Reshape on page
115.
Double-click selected lettering object/s.
The Lettering Details dialog opens.
Enter letter
size and width
2
Enter the size of your lettering object in the Size
field.
To scale lettering with Reshape
1
2
Select the lettering object.
Click the Reshape icon.
Resize vertically
Size 5%
Resize
proportionally
3
Resize
horizontally
3
Click and drag one of the dark triangular control
points to resize the object horizontally, vertically or
proportionally.
Drag
4
A bounding box shows the new size of the lettering
object as you drag.
Release the mouse to complete.
4
Size 10%
Enter the width of your lettering object in the Width
field as a percentage of the height.
! For wide letters, increase the percentage — e.g.
140%.
! For narrow letters, decrease the percentage —
e.g. 70%.
Click OK.
Width 100%
Width 70%
Width 150%
Scaling lettering via the Dimensions
tab
You can scale your lettering objects vertically,
horizontally and proportionally via the Dimensions
tab of the Lettering Details dialog.
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DIGITIZER 10000 Instruction Book
Chapter 21 Lettering Essentials
Drag letter spacing
control point
Tip Change the appearance of an alphabet by
changing the letter width in proportion to the height.
The original width value is 100%.
3
Drag the letter spacing control point left or right to
adjust the spacing of all letters along the baseline.
4
Release the mouse button to complete and press
Esc.
To scale lettering via the Dimensions tab
1
Double-click selected lettering object/s.
The Lettering Details dialog opens.
Adjust width and
height settings
2
Adjust the width and height settings either as
absolute values (mm) or as a percentage of the
current settings.
original
Width 150%
Adjusting individual letter spacing
on-screen
Use Reshape Object (Edit toolbar) to change
individual letter spacing.
Height 150%
3
Width and Height 150%
Click OK.
Adjusting letter spacing
Letter and line spacings can be determined before or
after creating lettering objects and placing them in
your design. You can edit spacing using the Reshape
tool.
The spacing between letters is calculated
automatically as a percentage of letter height. In most
cases the default spacing is adequate. Sometimes,
however, the spacing between certain letters may
appear too large or too small, depending on the
shape of neighboring letters. To compensate for this
visual effect, you can move one or several selected
letters closer or further apart along the baseline to
improve spacing. See also Transforming lettering with
Select on page 114.
Adjusting overall letter spacing
on-screen
Click Reshape (Edit toolbar) to change letter
spacing.
The spacing between letters is calculated
automatically as a percentage of the letter height. In
most cases the default spacing is adequate.
Sometimes, however, you may want to change the
overall letter spacing.
To adjust individual letter spacing
on-screen
1
2
3
Select the lettering object.
Click the Reshape icon.
Click the diamond control point in the middle of the
letter.
Click diamond control point and hold
down Ctrl as you select
To adjust overall letter spacing on-screen
1
2
Select the lettering object.
Click the Reshape Object icon.
DIGITIZER 10000 Instruction Book
Chapter 21 Lettering Essentials
4
5
Try this! To select multiple letters, hold down
Ctrl as you select.
Drag the letter/s along the baseline to adjust the
spacing.
Release the mouse button to complete and press
Esc.
Adjusting line spacing on-screen
Use Reshape (Edit toolbar) to change line
spacing.
Change the space between lines in a multiple-line
lettering object using the Reshape tool.
To adjust line spacing on-screen
1
2
3
Select the lettering object.
Click the Reshape icon.
Drag the line spacing control point up or down to
change line spacing.
Drag line spacing control point
4
Release the mouse button to complete and press
Esc.
113
114
Chapter 22
Adjusting Lettering
Layout
DIGITIZER 10000 gives you interactive
control over many attributes affecting
lettering objects. You can adjust lettering
objects as a group as well as the individual
letters comprising a lettering object.
You can apply horizontal, vertical, and
curved orientations to your lettering
objects. You can modify orientation type,
length, radius and angle, as well as baseline
position.
This section describes how to adjust
lettering objects as well as individual letters. It also describes how to apply and
adjust lettering orientations.
Transforming lettering objects
Apart from scaling, you can use the Select and
Reshape tools to skew and rotate lettering objects.
See also Scaling lettering on page 110.
Transforming lettering with Select
Use Select (Edit toolbar) to transform lettering
objects on-screen.
You can transform lettering objects by manipulating
control points on-screen with the Select tool. See also
Scaling lettering with Select on page 110.
DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
6
Release the mouse to complete.
Rotating lettering with Reshape
Use Reshape (Edit toolbar) to rotate lettering
objects on-screen.
You can rotate lettering objects by manipulating
control points on-screen with the Reshape tool. See
also Scaling lettering with Select on page 110.
To transform lettering with Select
1
2
Click the Select icon and select the lettering
object.
The resizing control points appear. See Scaling
lettering with Select on page 110 for details.
Click the lettering object again.
Another set of control points appear. These let you
rotate and skew the lettering object.
skew
handle
rotation
handle
To rotate lettering with Reshape
1
rotation point
3
2
Click and drag one of the diamond-shaped control
points to skew the lettering object horizontally.
Drag
Drag
3
4
Drag
Click and drag one of the solid square control
points on the baseline to rotate the lettering object.
A shadow outline shows the skewed lettering
object as you drag.
Click and drag one of the hollow square control
points to rotate the lettering object.
Drag
4
5
Select the lettering object.
Click the Reshape icon.
Control points appear around the lettering object.
A shadow outline shows the rotated lettering object
as you drag.
Click and drag the rotation point itself to a new
position before rotating.
A baseline shows the rotated position of the
lettering object as you drag.
Release the mouse to complete.
Reshaping letters on-screen
Use Reshape (Edit toolbar) to transform
individual letters on-screen.
Rotation
point
moved
Create special lettering effects by reshaping letter
outlines with the Reshape tool.
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DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
the orientation you use. Baselines use default settings
to determine their size, spacing and angles.
DIGITIZER 10000 gives you interactive control
over many baseline settings. Techniques are available
to modify baseline type, length, radius and angle, as
well as baseline position.
To reshape letters on-screen
1
2
Select the lettering object.
Click the Reshape icon.
Control points appear around the lettering object.
Selecting lettering orientation
Click Lettering (Digitize toolbar) to select
orientation and adjust baseline settings.
3
Click the diamond control point in the middle of the
letter, then click the letter outline.
Additional control points appear around the outline.
Click diamond
control point,
then click
outline
4
Reshape the letter by dragging the control points.
See Reshaping objects on page 85 for details.
You can select different orientation through both the
Lettering Details dialog. You can also adjust baseline
settings. You can apply orientation to new or selected
objects.
Tip Create identical baselines by duplicating or
copying them in your design.
To select a lettering orientation
1
2
5
Double-click a selected lettering object.
The Lettering Details dialog opens.
In the Orientation panel, click an orientation icon.
Press Esc or click outside the object to finish.
Changing lettering orientation
Orientation determines the shape of lettering objects
in a design. You can place lettering on a straight
horizontal or vertical baseline, curve lettering around
a circle or arc baseline, or digitize your own.
Different reference points are needed depending on
The orientation you choose depends on the effect
you want to achieve. You need to digitize different
reference points depending on the type selected.
Options include:
! Horizontal: See Creating horizontal
orientations on page 117 for details.
! Vertical: See Creating vertical orientations on
page 117 for details.
! Free Line: See Creating circular orientations on
page 117 for details.
DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
3
! Circle Below: See Creating circular orientations
on page 117 for details.
! Circle Above: See Creating circular
orientations on page 117 for details.
Click OK.
Creating horizontal orientations
Horizontal orientation does not have a fixed or
pre-determined length; the baseline extends as long
as you keep adding letters.
Circle Above
To create a horizontal orientation
1
2
3
4
In the Lettering Details dialog, click the
Horizontal orientation icon.
Enter your text in the text entry box.
Click OK.
Mark the start point of the baseline on-screen.
For a circle you need to mark two reference points,
while for an oval you need to mark three. The
position of the second reference point determines
the justification point of the text. The text is centered
around this point.
To create a circular orientation
1
2
Creating vertical orientations
3
Vertical orientation does not have a fixed or
pre-determined length; the baseline extends
as long as you keep adding letters. Line
spacing is calculated horizontally while
letter spacing is calculated vertically.
Letters, by default, are centered along
vertical lines. New lines are placed by
default from right to left to suit Asian
languages.
Vertical orientation is effective for
embroidering on sleeves, as a decorative
effect, and for Asian text.
4
5
In the Lettering Details dialog, click the Circle
Above or Circle Below orientation icon.
Enter your text in the text entry box.
Click OK.
Mark the center of the circle on-screen.
Mark a point on the circumference to define the
radius.
1
To create a vertical orientation
1
2
3
4
In the Lettering Details dialog, click the Vertical
orientation icon.
Enter your text in the text entry box.
Click OK.
Mark the start point of the baseline on-screen.
Creating circular orientations
Use the Circle Above or Circle Below orientation to
place letters around a full circle.
2
Click to set
radius of circle
Click to place
center of circle
6
Press Enter for a perfect circle, or click again to
form an oval.
Click to set
radius of oval
3
Tip Vertical lettering best suited to uppercase for
Western languages because descenders in lowercase
letters are not accommodated in the letter spacing.
See Adjusting individual letter spacing on-screen on page
112 for details.
Circle Below
Click to place
center of
circle
1
2
Click to set
radius of
circle
As soon as the last point is marked, the letters of
your text are positioned around the circle.
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DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
Reshaping horizontal orientations
Note Orientation of the text around the oval
depends on where you mark the reference points.
3
Reshape straight orientations to place them on an
angle.
3
1
2
2
Use Reshape Object (Edit toolbar) to reshape
lettering orientations.
1
To reshape a horizontal orientation
1
2
Creating custom orientations
Use Free Line orientation to shape lettering around
elements in your design. Digitize Free Line baselines
by marking reference points to form the required
line. The number of reference points and length of
baseline are practically unlimited.
Select the lettering object.
Click the Reshape icon to display control points.
Tip The large diamond and cross represent stitching
start and end points. You may need to move them to
access baseline control points. They will reposition
themselves in the new entry and exit points based on
the changes you make to the baseline.
baseline control points
Tip If the baseline has tight curves, or sharp corners,
3
the letters may overlap. For best results, only mark
curve points, and digitize lines which have shallow,
gentle curves.
Drag up or down to change the
baseline angle
To create a custom orientation
1
2
3
In the Lettering Details dialog, click the Free
Line orientation icon.
Mark the baseline reference points.
! Mark curve points with the right mouse button.
! Mark corner points with the left mouse button.
Press Enter to complete.
4
To change the letter spacing click and drag the
open triangle control point.
Drag triangle to
change spacing
evenly along
baseline
4
2
1
To change the angle, click and drag one of the
large solid squares.
3
5
Press Esc to complete.
Reshaping circular orientations
Adjusting orientations
Orientations can be adjusted on-screen after they
have been placed in your design with the Reshape
tool.
Use Reshape Object (Edit toolbar) to reshape
lettering orientations.
Reshape Circle Above and Circle Below orientations
to change curve depth, justification point and
baseline length.
DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
To reshape a circular orientation
1
2
Select the lettering object.
Click the Reshape icon to display control points.
Tip The large diamond and cross represent stitching
start and end points. You may need to move them to
access baseline control points. They will reposition
themselves in the new entry and exit points based on
the changes you make to the baseline.
Drag triangle to change
spacing evenly along baseline
6
Press Esc to complete.
Reshaping custom orientations
Use Reshape Object (Edit toolbar) to reshape
lettering orientations.
baseline control
points
3
Reshape Free Line orientations by moving, changing,
adding or deleting control points along the baseline.
To increase the radius drag the control point on the
circumference of the circle.
To reshape a custom orientation
1
2
Try this! The large diamond and cross
represent stitching start and end points. You may
need to move them to access baseline control
points. They will reposition themselves in the new
entry and exit points based on the changes you
make to the baseline.
Drag up or down to change
radius of curve
4
To create an arc baseline drag the two control
points apart at the bottom of the circle, one on top
of the other.
Drag to change circle
baseline to arc
Move the end points to
reposition the text
baseline control points
3
4
5
Select the lettering object.
Click the Reshape icon to display control points.
To adjust the baseline add, delete, change or move
reference points like any embroidery object. See
Reshaping objects on page 85 for details.
To reshape the baseline, click the point on the
baseline where you want it to bend (change
direction).
! Left-click to bend the line at an angle
! Right-click to bend the line into a curve
To change letter spacing, click and drag the
triangle control point on the circumference of the
circle.
Click and drag the
baseline where you
want it to bend
5
To re-position the baseline, drag any one of the
baseline control points up or down.
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DIGITIZER 10000 Instruction Book
Chapter 22 Adjusting Lettering Layout
Drag to change curvature
6
Press Esc to complete.
121
Chapter 23
Adjusting Lettering
Stitch Settings
Like all embroidery objects, each lettering object
has its own properties. Before you create a
lettering object, you may want to adjust the values
for the stitch type you are going to use.
Alternatively you may want to change the stitch
values and effects of existing lettering objects.
This section describes changing lettering stitch
types in lettering objects and creating special
effects with Lettering Art.
Applying different stitch types to
lettering objects
By default, lettering objects are filled with Satin
stitch. You can also apply other basic fill stitch types,
such as Weave Fill, as with other embroidery objects.
See Selecting fill stitches on page 45 for details.
Adjusting Satin stitch settings for
lettering objects
By default, lettering objects are filled with Satin
stitch. Where a letter is narrow, stitches are tight, thus
requiring fewer stitches to cover the fabric. Where a
column is very narrow, stitches need to be less dense
because too many needle penetrations can damage
the fabric. See also Creating Satin fills on page 46.
To adjust Satin stitch settings for lettering
objects
1
Double-click a selected lettering object.
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DIGITIZER 10000 Instruction Book
Chapter 23 Adjusting Lettering Stitch Settings
2
The Lettering Details dialog opens.
Select the Fill Stitch tab.
Pattern 4
Pattern 8
3
4
Move the slider to set the stitch density you want
for your lettering.
Click OK.
5
Adjust stitch spacing to increase or decrease
density.
See Adjusting Weave Fill stitch spacing on page
47 for details.
Density: 50%
Stitch
Spacing:
0.6mm
Density: 100%
Density: 150%
Try this! Add extra texture to lettering by
applying Feather Edge. See Applying Feather
Edge on page 102 for details.
Feather
Edge added
Adjusting Weave Fill stitch settings
for lettering objects
Stitch
Spacing:
0.3mm
6
7
Adjust stitch length to increase or decrease needle
penetrations.
See Adjusting Weave Fill stitch length on page 48
for details.
Click OK.
Using the Character Map
Use the Windows Character Map to provide quick
access to common symbols and letters. The
Character Map is usually installed as part of the
Windows setup. See your Windows documentation
for more details.
You can fill lettering shapes with Weave Fill stitching.
It is suitable for filling large, irregular lettering shapes.
See also Creating Weave fills on page 47.
To use the Character Map
1
Open the Windows Character Map.
By default, you will find it under Start > Programs
> Accessories> Character Map.
2
Double-click a character, or select it and press
Select.
The character appears in the Characters to copy
box.
Click Copy to copy the character to the clipboard.
To adjust Weave Fill stitch settings for
lettering objects
1
2
3
4
Double-click a selected lettering object.
The Lettering Details dialog opens.
Select the Fill Stitch tab.
Select Weave Fill stitch.
Select a Weave Fill Pattern.
See Selecting Weave Fill patterns on page 47 for
details.
3
DIGITIZER 10000 Instruction Book
Chapter 23 Adjusting Lettering Stitch Settings
4
Paste it into the text entry panel of the Lettering
tab.
To do this, press Ctrl + V.
5
Click OK.
Click where you want to place the lettering, or mark
reference points for the baseline you selected.
See Changing lettering orientation on page 116
for details.
Press Enter.
6
7
4
Drag one or more handles up or down to distort the
object.
Drag handle
! To move two handles in opposite directions, hold
the Shift key down while dragging a handle.
Creating special effects with
Lettering Art
Shift + drag handle
! To move the handles in the same direction, hold
down the Ctrl key while dragging a handle.
Use Lettering Art (Embroidery menu) to distort
lettering.
Apply Lettering Art effects to lettering objects to
make them bulge or arch, stretch or compress.
Ctrl + drag handle
5
Press Enter to complete and press Esc.
Try this! To adjust the control points, select the
lettering object and press H.
Editing lettering in Lettering Art
Distorting lettering objects
You can edit lettering in Lettering Art in the Lettering
Details > Lettering tab.
Two types of Lettering Art effect are available —
Straight or Curved.
Try this! Lettering Art is typically applied to
To edit lettering in Lettering Art
lettering objects, but they can also be applied to other
types of embroidery object.
1
To distort lettering objects
2
1
2
3
Select the lettering object you want to distort.
Select Embroidery > Lettering Art.
Select a type: Curved or Straight.
Different handles display around the object outline
depending on the type.
Curved
Straight
3
Double-click the lettering object.
The Lettering Details > Lettering tab opens.
Edit the text as required.
Press OK.
The lettering is updated.
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DIGITIZER 10000 Instruction Book
Chapter 23 Adjusting Lettering Stitch Settings
Removing Lettering Art
Use Lettering Art > None (Embroidery menu) return
an object to its original shape.
Return an object to its original shape by removing the
Lettering Art.
To remove Lettering Art
!
!
Select the lettering object.
Select Embroidery > Lettering Art > None.
The Lettering Art is removed and the letters return
to their original shape.
125
Part VII
Design
Processing
126
Chapter 24
Processing Design Files
DIGITIZER 10000 uses three embroidery file formats,
JAN, JEF and SEW, allowing you to make the most of both
outline and stitch formats. JAN format is an object based
format and JEF and SEW formats are stitch based. By
default, EasyDesign saves to JAN format and EasyEdit
saves to JEF. These formats contains all information
necessary both for stitching a design and for later
modification. When opening designs created or saved in
other formats, DIGITIZER 10000 EasyDesign converts
the design internally to JAN format and EasyEdit converts
the design to JEF format. You can then modify it using the
full range of DIGITIZER 10000 features. in the conversion
process.
This section describes stitch and outline design formats.
Embroidery design formats
Outline files
Outline or ‘condensed’ files are high-level formats
Embroidery designs are saved in one of two formats which contain object outlines, object properties and
stitch data. When you open an outline file in
— ‘outline’ format or ‘stitch’ format. JAN is an
outline format and JEF and SEW are stitch formats. DIGITIZER 10000 EasyDesign, corresponding
stitch types, digitizing methods and effects are
applied.
Note For details of specific formats supported by
DIGITIZER 10000, see Supported embroidery file
formats on page 160.
DIGITIZER 10000 Instruction Book
Chapter 24 Processing Design Files
Embossed Fill
object
Outline files can be scaled, transformed and
reshaped without affecting stitch density or quality.
After modification in EasyDesign, you can choose to
save your design to the native JAN format, or to a
different format altogether.
Stitch files
Different embroidery machines speak different
languages. Each has its own control commands for
the various machine functions. Before you can stitch
a design, it must be in a format which can be
interpreted by the machine.
Stitch or ‘expanded’ designs are low-level formats for
direct use by embroidery machines. They contain
information about the position, length and color of
each stitch.
When they are read into DIGITIZER 10000
EasyEdit, stitch files do not contain object
information such as outlines or stitch types, but
present the design as a collection of stitch blocks.
Stitch blocks consist of individual stitches.
manual
object
Stitch designs are generally not suited to modification
because stitches are not regenerated. However,
DIGITIZER 10000 patented Stitch Processor
technology can interpret object outlines, stitch types
and spacing from stitch data with some success. In
this way, you can re-constitute other stitch file format
designs for modification in DIGITIZER 10000
EasyEdit. These ‘recognized’ designs can be scaled
with stitches recalculated for the new outlines.
Processing is effective for most stitch designs but
cannot produce the same level of quality as original
outlines and may not handle some fancy stitches.
By default, stitch files are converted to outlines and
objects upon opening. Designs opened in EasyEdit
can be output for stitching in another format or you
can edit stitches and add new elements.
You can scale stitch format designs, however,
because the stitch count does not change, the density
increases or decreases with the design size. Thus you
should not scale stitch designs by more than ±5% or
some areas may be too thickly or too thinly covered.
original stitch design
design reduced by 5%
Note Stitch files can be saved in JAN format once
they are opened in DIGITIZER 10000 EasyDesign.
File sources
While embroidery files are broadly classified as
‘outline’ or ‘stitch’, DIGITIZER 10000 internally
tags files as belonging to one of four types – Native
Design, Imported Outlines, Processed Stitches, or
Imported Stitches.
File source
Description
Native
Design
Designs created in DIGITIZER 10000
(or equivalent).
Imported
Outlines
Designs read from non-JAN outline
where stitches have been generated
in DIGITIZER 10000 (or equivalent)
from original outlines and stitching
data.
Processed
Stitches
Designs read from stitch files where
stitches have been regenerated by
processing.
Imported
Stitches
Designs read from stitch files, where
outlines may or may not have been
recognized, but stitches have not
been regenerated through stitch
processing.
Note, however, that if you change a
stitch design – e.g. add a lettering
object – the status changes to
‘Processed Stitches’ even though the
imported stitches may not have been
regenerated.
For information about the source of a design file,
refer to the Properties dialog. See Viewing design
information on page 32 for details.
127
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DIGITIZER 10000 Instruction Book
Chapter 24 Processing Design Files
Opening embroidery files in
DIGITIZER 10000
Object/outline recognition
EasyEdit lets you take a stitch-based design, and
Recognition limitations
When you convert a stitch file (JEF or SEW) to
outline format (JAN), DIGITIZER 10000 reads
stitch data stitch-by-stitch according to the needle
DIGITIZER 10000 is made up of two separate
applications — EasyDesign and EasyEdit — both penetration points. It recognizes stitch types, spacing
and length values, stitch effects, and can determine
launched from your Windows desktop.
object outlines.
All filled areas in a design become fill or outline
Note You can only open EasyDesign or EasyEdit, objects with fill or outline stitch properties as well as
general properties. Stitch types are assigned as Satin
you cannot open both at the same time.
EasyDesign uses an ‘object’ approach to embroidery or Weave depending on the pattern of needle
design, by saving shapes as outlines that can generate penetrations. If an object is not recognized, it
stitches automatically, based on preset object details. contains only general and connector properties only
and will not scale well.
Embroidery objects can be resized, reshaped and
Recognized object outlines and stitch values are
transformed as individual elements within a single
stored as object details in DIGITIZER 10000. This
design, with the stitches re-generating after every
means you can scale and transform recognized
change.
designs in the usual way. You can also change the
EasyEdit uses a stitch-based embroidery format,
stitch density of the whole or selected parts of a
where an entire design is a single object, made up of design, and/or of certain stitch types.
individual stitches.
resize or transform it as a whole, or modify individual
stitches for subtle changes and fine tuning. You can
only edit stitches in EasyEdit.
Each application creates a different type of
embroidery file, giving you the option to save in the
format you choose.
Which application do I use?
Use EasyDesign to...
Use EasyEdit to...
! create new designs
! stitch out a design
already in a
! add new objects to an
stitch-oriented design
existing design
format
! combine designs in a
! combine and transform
single file
stitch blocks, or the
! add lettering to a
whole design
design
! add or remove parts of ! fine tune a design at the
stitch level
a design
! reshape parts of the
design
! automatically digitize a
design from an image
If you want to scale a design, edit an outline or
change a stitch type, use EasyDesign. By default,
stitch files are converted to outlines and objects upon
opening.
If you do not want to scale the design by more than
±5%, or only want to make stitch edits, use
EasyEdit.
If a stitch type is not recognized accurately, the values
in the Object Details dialog will not match the
stitches. The stitches will remain the same as in the
original design, until you make changes and
regenerate them. If you change the design, stitches
will be regenerated according to the object
properties.
129
Chapter 25
Outputting and Storing
Designs
You can output embroidery designs in a variety of ways — saving to computer,
floppy disk, ATA PC card, or sending directly to machine for stitching.
DIGITIZER 10000 supports three sets of machine models: MemoryCraft 10001
and MemoryCraft 10000 V3.0 or higher, MemoryCraft 10000 V2.21, and
MemoryCraft 9500 and MemoryCraft 300E. The first two sets of machines both
support direct connection although menu options change depending on which
machine set is chosen. The MemoryCraft 9500 and MemoryCraft 300E machines
do not support direct connection but they do read ATA PC cards.
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DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
From the same design file, you can also output a design printout. People
frequently want to distribute their designs so that they can be seen in real colors,
in Visualizer or otherwise. In DIGITIZER 10000 you can save design images to
computer, floppy disk or ATA PC card.
This section describes how to check and print design information, and how to
generate different outputs from your designs.
Creating design printouts
arrow. This is intended to be used with Janome’s
Cloth Setter device for accurate hooping.
The design printout contains a design preview as well
as essential information, including the design size,
the color sequence and the total bobbin. You can
customize design printouts before printing.
Printing designs
Use Print (Standard toolbar) to print a design
using the current settings.
Use Print Preview (Standard toolbar) to
preview a design printout.
The Janome Cloth Setter is a device for accurate
design centering within a hoop. The device has a
transparent plastic bar with marked cross.
Create a hard copy of the
design using a printer. Set
design and printer options
before you print, or use the
current options.
Tip Preview the design
before you print to check
whether it is correct. See
Previewing design printouts on
page 33 for details.
Note The cloth setter marking is supported for
JAN, JEF and SEW files.
To set print options
1
To print a design
1
2
3
Select File > Print.
The Print dialog opens.
Select the printer you want to use, and enter the
number of copies of the design you require.
2
Select design mode
display options
Note To customize the printout, click Options,
and change the settings as required. See Setting
print options on page 130 for details.
Click OK.
Setting print options
Printout only the information you require. You can
specify whether you want to include the hoop, a
design image and whether to print in actual size or to
fit the page. DIGITIZER 10000 also includes an
option to show/print the center of a design with an
Access the Print dialog. Either:
! Select File > Print.
! Select File > Print Preview.
Click Options.
The Print Options dialog opens.
Include cloth setter
marking
3
Select Template or Design mode checkbox.
! Template Mode: shows an outline of the design
with no stitches.
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
! Design Mode: shows the design as it appears
in the design window. Display the design at
actual size or to fit the page. Select the
checkboxes to display the hoop and/or the
image.
4
5
Note The Cloth Setter marking option is available
in both Template and Design (Display Actual Size)
modes. The option is not available when Fit to
Page is selected.
Include cloth setter marking as required.
The cloth setter marking is displayed at the center
of the selected hoop. It appears whether the hoop
is displayed or not.
Click OK.
! MemoryCraft 9500 and MemoryCraft 300E
Newer Janome machines can be connected directly
to your PC via the Serial or USB port and cable. See
Connecting JANOME MemoryCraft to your PC on page
9 for details.
MemoryCraft 10000 V2.2 or earlier firmware must
be upgraded to Version 2.21. Visit our website at
http://www.janome.com/ to download the
necessary upgrade.
The MemoryCraft 9500 and MemoryCraft 300E
machines do not support direct connection.
Supported memory cards
DIGITIZER 10000 supports both ATA PC cards
and ScanCards. The ATA PC card is a PCMCIA
standard PC memory card that is used for storing
designs in JEF format to be read/written from/to
the JANOME MemoryCraft machine. In the USA
and Japan this has been widely used as a replacement
for floppy disks. Janome is the first home sewing
machine manufacturer to support universal PC
memory cards in preference to the machine-specific
proprietary memory cards previously used for home
embroidery.
DIGITIZER 10000 also supports ScanCards. These
cards store designs in stitch data format. They are
primarily used to transfer designs from computer to
older-style embroidery machines.
Precautions using ATA PC cards
! Insert the ATA PC card into the sewing machine
before turning the power on.
! Do not insert or eject the card, or turn the power
off while opening/saving file(s), or accessing
file(s).
! Save data stored in the machine’s built-in memory
Sending and receiving designs
to hard disk or ATA PC card to prevent
accidental loss of data due to improper
operations or malfunctions.
DIGITIZER 10000 gives you the option of sending
!
If an ATA PC card is formatted on PC, all
designs directly to machine or to memory card. The
information on the card will be lost. Check the
option you choose depends, in part, on the machine
contents of any used cards before formatting
you are using.
them.
! Only use ATA PC cards supplied by Janome or
SanDisk CompactFlash with ATA PC card
Note Before design files are sent to machine, they
adapter for updating the system program of
are automatically converted to JEF stitch file format.
JANOME MemoryCraft. Memory capacity
should be 8Mb or more.
Supported machine models
cloth setter
marking
DIGITIZER 10000 supports three sets of machine
models:
! MemoryCraft 10001 and MemoryCraft 10000
V3.0 or higher
! MemoryCraft 10000 V2.21
Note If your computer is a laptop, there is a slot
where you can insert the ATA PC card and its adapter
directly. If your computer is a desktop, you will need
an ATA PC card reader/writer connected to a USB
port.
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DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
Machine memory
The newer Janome machines have built-in internal
memory and a PC memory card slot and can be used
as an ATA PC card reader/writer. This allows you to:
! Convert embroidery designs to JEF format and
send them to the built-in internal machine
memory or ATA PC card.
! Read stitch data from the built-in memory, ATA
PC card or design card and save as individual JEF
files on your PC.
! Delete stitch data from the built-in memory or
ATA PC card.
Note The MemoryCraft 9500 and MemoryCraft
300E machines do not support direct connection but
they do read ATA PC cards.
Splitting large files
JANOME MemoryCraft machines originally had a
limitation in receiving only up to 32,000 stitches
(approximately) at a time. Newer machines will
accept up to 64,000 stitches (approximately).
DIGITIZER 10000 splits files at the last color
change before the limit is reached. If no color change
can be found before this, the operation is rejected.
Note The ability to split a large design containing
more than 32K or 64K stitches when sending to
JANOME MemoryCraft machine or ATA PC Card
is determined by the machine version selected in
Select Machine Version dialog. See Selecting machine
models below for details.
A maximum of 78 split files (and hence color
changes) is possible. The machine will reject a design
with more than this number, or in rare instances
where one color contains more than the stitch limit.
The maximum number of stitches a JANOME
MemoryCraft machine can handle is approximately
250,000. A design containing more than this number
is rejected.
Note The ATA PC card connection menus and
icon, and the ability to split a design, are available in
both EasyDesign and EasyEdit.
Selecting machine models
DIGITIZER 10000 supports three sets of machine
models:
! MemoryCraft 10001 and MemoryCraft 10000
V3.0 or higher
! MemoryCraft 10000 V2.21
! MemoryCraft 9500 and MemoryCraft 300E
The first two sets of machines both support direct
connection although menu options change
depending on which machine set is chosen. The
MemoryCraft 9500 and MemoryCraft 300E
machines do not support direct connection but they
do read ATA PC cards.
To select a machine model
1
Select MemoryCraft > Select Machine Models.
The Select Machine Models dialog opens.
Select one of the
available machine
model sets
2
3
Select one of the available machine model sets.
Click OK.
This becomes the default machine type until you
change it. Menu options change depending on
which machine set is chosen:
! If you choose the MemoryCraft 10001 and
MemoryCraft 10000 V3.0 or higher option, the
MemoryCraft menu items will appear as
shown:
Send, receive and
delete designs from
machine
Note It is very unlikely that a single file will contain
anywhere near 78 colors, or that a single color will
contain anywhere near 64K or even 32K stitches, or
that a single design will contain more than 250K
stitches.
Whether you send a design to machine or ATA PC
card, EasyDesign names the split JEF files
automatically — e.g. My Flower#01, My Flower#02,
etc.
See Outputting to newer machines on page 133
for details.
! If you choose the MemoryCraft 10000
V2.21 option, the MemoryCraft menu items will
appear as shown:
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
Send, receive and
delete designs from
machine
Select
destination
folder on sewing
machine
Click to
change
name of
output file
See Outputting to older-style machines on
page 137 for details.
! If you choose the MC 9500 or MC 300E option,
the MemoryCraft menu is effectively
deactivated. You have the option of using the
ATA PC card menu. See Outputting to newer
machines on page 133 for details.
Click to send
design to
machine
Outputting to newer machines
2
If you have selected a MemoryCraft 10001 and
MemoryCraft 10000 V3.0 or higher machine model
as your current machine, the direct machine
connection option is available to you. See Selecting
machine models on page 132 for details.
JANOME MemoryCraft has built-in internal
memory and a PC memory card slot and can be used
as an ATA PC card reader/writer. This allows you to
read stitch data from the built-in memory, ATA PC
card or design card and save as individual JEF stitch
files on your PC. You can also delete stitch data from
the built-in memory or ATA PC card.
Sending single designs to machine
Use Send to Machine (Standard toolbar) to
send a design to a machine for stitching.
3
4
5
If direct machine connection is available to you, you
can send design files directly to the built-in machine
memory of your JANOME MemoryCraft or ATA
PC card.
Note This option is available if you have selected a
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
To send a single design to machine
1
Do one of the following:
! Click the Send to Machine icon on the
Standard toolbar.
! Select MemoryCraft > Send a Design.
If the machine is correctly linked, the Send a
Design dialog opens.
Note The machine itself must be in PC-Link
Mode in order to receive the design.
To change the name of the output file, do as
follows:
! Click Name to change the file name as required.
The JEF Name dialog opens.
! Enter a new name and click OK.
Select a destination folder in sewing machine
memory.
Click Send.
A confirmation box opens.
Click Start.
File transfer begins. The selected design is copied
to the specified location.
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
Sending multiple designs to machine
You can send more than one design in JEF file
format to your machine at a time.
Note This option is available if you have selected a
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
To send multiple designs to machine
1
Select MemoryCraft > Send Designs, Receive
and Delete.
133
134
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
The Send Designs, Receive and Delete dialog
opens.
You can retrieve all the designs from machine
memory for editing and/or to store them on hard
disk or other location. Alternatively, you can delete all
designs from machine memory to free up space. See
also Retrieving and deleting designs from ATA PC card
on page 136.
Select source
folder
Select
designs to
send
Note This option is available if you have selected a
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
Click to select
all designs
2
3
Retrieving and deleting designs from
machine
Select a source folder from the PC list.
JEF files only are displayed.
Select a file or files in the viewing panel.
The preview panel displays an image of the last
selected design. The hoop size — e.g. A(F) — is
displayed just below the preview panel.
To retrieve or delete designs from machine
1
Select MemoryCraft > Send Designs, Receive
and Delete.
When all designs are retrieved from the machine,
the Send Designs, Receive and Delete dialog
opens.
Tip Click Select All Designs to select all designs
in the source folder.
Select source folder
on sewing machine
Select destination
folder on sewing
machine
Click to open folder
in built-in machine
memory
2
4
5
6
Select a source folder in the build-in machine
memory and double-click or click Open.
Select
destination folder
Select a destination folder in the build-in machine
memory.
Click Send.
A confirmation box opens.
Click Start.
File transfer begins and selected designs are
copied to the selected location.
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
3
Select a destination folder on the PC if you intend
to receive designs.
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
Click to change
name of output file
Select designs
to receive or
delete
Click to receive
designs
Click to write
design to card
Click to delete
designs
3
4
5
Select a file or files to receive or delete.
Tip Click Select All Designs to select all designs
in the source folder.
The preview panel displays an image of the last
selected design. The hoop size — e.g. A(F) — is
displayed just below the preview panel.
Click Receive to copy selected designs to the
current location folder on the PC, or Delete to
delete them altogether.
To change the name of the output file, do as
follows:
! Click Name to change the file name as required.
The JEF Name dialog opens.
! Enter a new name and click OK.
Writing single designs to ATA PC card
Use Write to Card (Standard toolbar) to send
a design to an ATA PC card.
Select destination
folder on the ATA PC
card
If for some reason you are unable to connect your
computer directly to your sewing machine, you can
write to ATA PC card in a similar way as you would
save to floppy disk. The ATA PC card is designated
as a drive in your computer. Depending on the
configuration of your computer, the drive
designation may become E: or F: or some other
letter. After writing your design, you simply insert the
card into the ATA PC card slot of your machine, and
read the design.
Note This option is available if you have selected a
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
To write a single design to an ATA PC card
1
2
Open the design.
Click the Write a Design icon.
If the ATA PC card is correctly linked, the Write a
Design dialog opens.
4
5
Select a destination folder on the ATA PC card.
Click Write.
File transfer begins immediately. The design is
copied to the selected location.
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
Writing multiple designs to an ATA PC
card
You can send more than one design in JEF file
format to your ATA PC card at a time. The
135
136
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
procedure is very similar to sending multiple design
files to machine.
File transfer begins immediately. The designs are
copied to the selected location.
Note This option is available if you have selected a
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
To write multiple designs to an ATA PC
card
1
Select ATA Card > Write Designs, Read and
Erase.
The Write Designs, Read and Erase dialog
opens.
Select source
folder
Retrieving and deleting designs from
ATA PC card
You can retrieve all the designs from your ATA PC
card for editing and/or to store them on hard disk or
other location. Alternatively, you can delete all
designs from ATA PC card to free up space. See also
Retrieving and deleting designs from machine on page 134.
Note This option is available if you have selected a
MemoryCraft 10001 and MemoryCraft 10000 V3.0
or higher machine model as your current machine.
See Selecting machine models on page 132 for details.
Select
designs to
send
To retrieve or delete designs from ATA PC
card
1
Click to select
all designs
2
3
Select a source folder from the PC list.
JEF files only are displayed.
Select a file or files in the viewing panel.
The preview panel displays an image of the last
selected design. The hoop size — e.g. A(F) — is
displayed just below the preview panel.
Select ATA Card > Write Designs, Read and
Erase.
The Write Designs, Read and Erase dialog
opens.
Select a folder on the
ATA PC card
Tip Click Select All Designs to select all designs
in the source folder.
Click to open folder
on ATA PC card
Select destination
folder on ATA PC
card
4
5
Select a destination folder on the ATA PC card.
Click Write.
2
Select a folder on the ATA PC card and
double-click or click Open.
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
memory, ATA PC card or design card and saved as
individual JEF stitch files on your PC. You can also
delete stitch files from the built-in memory or ATA
PC card.
Select
destination folder
Sending single designs to machine
Use Send to Machine (Standard toolbar) to
send a design to a machine for stitching.
3
Select a destination folder on the PC if you intend
to receive designs.
Select designs
to receive or
delete
If direct machine connection option is available to
you, you can send design files directly to the built-in
machine memory of your JANOME MemoryCraft
or ATA PC card. See also Writing single designs to
ATA PC card on page 139.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model as your
current machine. See Selecting machine models on page
132 for details.
To send a single design to machine
1
Click to receive
designs
2
Open the design.
Click the Send to Machine icon.
The Send Designs dialog opens.
Click to delete
designs
4
5
Select a file or files to receive or delete.
Tip Click Select All Designs to select all designs
in the source folder.
The preview panel displays an image of the last
selected design. The hoop size — e.g. A(F) — is
displayed just below the preview panel.
Click Read to copy selected designs to the current
location folder on the PC, or Delete to delete them
altogether.
3
4
Outputting to older-style
machines
If you have selected a MemoryCraft 10000 V2.21
machine model as your current machine, the direct
machine connection option is available to you. See
Selecting machine models on page 132 for details.
JANOME MemoryCraft Ver 2.21 or lower machine
models have built-in internal memory as well as a PC
memory card slot which can be used as an ATA PC
card reader/writer. Optionally, you can receive
designs directly from any PC design card inserted
into the machine. Stitch data is read from the built-in
5
Select a destination for the files to be sent:
! Built-in: internal machine memory.
! ATA PC Card: PC memory card slot on machine
which can be used as an ATA PC card
reader/writer. See Writing single designs to
ATA PC card on page 139 for details.
Click Name if you need to save the design with a
different name.
Click OK.
A progress bar shows the progress of the file
transfer.
Tip You can cancel the file transfer by closing the
Send Designs dialog.
137
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DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
Sending multiple designs to machine
Tip You can cancel the file transfer by closing the
Send Designs dialog.
You can send more than one design in JEF file
format to your machine at a time.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model as your
current machine. See Selecting machine models on page
132 for details.
Retrieving designs from machine
You can retrieve all the designs from machine
memory for editing and/or to store them on hard
disk or other location. See also Retrieving and deleting
designs from ATA PC card on page 141.
To send designs to your machine
1
Select MemoryCraft > Send Designs.
The Select Designs dialog opens.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model as your
current machine. See Selecting machine models on page
132 for details.
Click to add
To retrieve designs from machine
1
Select source
folder
Select MemoryCraft > Receive Designs.
When all designs are retrieved from the machine,
the Receive Designs dialog opens. This allows
you to receive one, many, or all designs.
Select
destination
2
3
4
5
6
7
8
Select a source folder from the Look In list.
Select a file or files from the list.
The preview panel displays an image of the
last-selected design.
Click Add to add to the list of files to send.
If you add a wrong file, click Clear to remove it from
the list. Select any design by name to preview.
Select a destination for the files to be sent:
! Built-in: internal machine memory.
! ATA PC Card: PC memory card slot on machine
which can be used as an ATA PC card
reader/writer.
Click Send.
The Send Designs dialog opens.
Select to send the design to either the built-in
memory or PC card slot.
Click Start.
A progress bar shows the progress of the file
transfer.
2
3
Note By default the PC-Link built-in memory is
selected. This means that the Select Open/Save
folder checkbox is unchecked and the Built-in
radio button selected.
Select a source for the files to be received as
required:
! Built-in: internal machine memory.
! ATA PC Card: PC memory card slot on machine
which can be used as an ATA PC card
reader/writer.
! PC Design Card: These cards also fit into the PC
memory card slot and generally contain stock
designs.
Note To receive designs from the ATA PC card or
PC Design card, first insert it into your JANOME
MemoryCraft machine.
Select the Select Open/Save Folder checkbox
to toggle between the two built-in memory
types—PC-Link or Embroidery.
If you have selected Built-in memory:
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
! Unchecked: means designs will be received
from the PC-Link built-in memory.
! Checked: means designs will be received from
Embroidery built-in memory.
If you have selected ATA PC Card:
! Unchecked: means designs will be received
from the PC Link folder on the ATA PC card. You
must put your machine in PC Link mode and
press the ATA PC Card tab.
! Checked: means designs will be received from
the Embroidery folder on the ATA PC card. You
must put your machine in Embroidery mode and
press the Open File Mode tab.
A list of all designs resident in the selected memory
source will appear.
2
4
5
6
7
Note If you are receiving designs from a PC
Design Card, the Select Open/Save Folder
option is greyed out.
Select a file or files to receive.
A checkmark appears beside each selected
design.
Tip Click Select All Designs to select all designs
in the source folder.
Click the Auto Preview checkbox to view selected
designs.
The preview panel displays an image of the
last-selected design. Select any design by name to
preview it.
Click Browse and select a destination folder on the
PC.
DIGITIZER 10000 must know where to put the
design it is receiving, whether from built-in memory
or ATA PC card.
Click Receive. The selected designs are copied
from machine memory to the specified location.
Deleting designs from machine
You can delete all designs from machine memory to
free up space. See also Retrieving and deleting designs
from ATA PC card on page 141.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model as your
current machine. See Selecting machine models on page
132 for details.
3
Note By default the PC-Link built-in memory is
selected. For other options, see Retrieving
designs from machine on page 138.
Select a file or files to delete.
A checkmark appears beside each selected
design.
Tip Click Select All Designs to select all designs
in the source folder.
Click Delete.
A confirmation box opens. The selected designs
are deleted from the specified location.
Writing single designs to ATA PC card
Use Write to Card (Standard toolbar) to send
a design to an ATA PC card.
If for some reason you are unable to connect your
computer directly to your sewing machine, you can
write to ATA PC card in a similar way as you would
save to floppy disk. The ATA PC card is designated
as a drive in your computer. Depending on the
configuration of your computer, the drive
designation may become E: or F: or some other
letter. After writing your design, you simply insert the
card into the ATA PC card slot of your machine, and
read the design.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model, or
MemoryCraft 9500 and MemoryCraft 300E as your
current machine. See Selecting machine models on page
132 for details.
To write a single design to an ATA PC card
To delete designs from machine
1
Select MemoryCraft > Delete Designs.
When all designs are retrieved from the machine,
the Delete Designs dialog opens. This allows you
to delete one, many, or all designs.
1
2
Open the design.
Click the Write to Card icon.
If the ATA PC card is correctly linked, the Write a
Design dialog opens.
139
140
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
procedure is very similar to sending multiple design
files to machine.
Toggle between
two built-in
memory
types—PC-Link
or Embroidery
3
The drive letter will default to the ATA card
reader/writer.
! If you have saved your design prior to sending it
to the ATA PC card, it will be written by the save
name.
! If you have not saved your design, it will be sent
by the name of the bitmap or clipart used to
create it.
To change the name of the output file:
! Click Name to change the file name as required.
The JEF Name dialog opens.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model, or
MemoryCraft 9500 and MemoryCraft 300E as your
current machine. See Selecting machine models on page
132 for details.
To write multiple designs to an ATA PC
card
1
Select ATA Card > Write Designs, Read and
Erase.
When all designs are retrieved from the card, the
Write Designs, Read and Erase dialog opens.
This same dialog allows you write, read or delete
designs to and from an ATA PC card.
Select
destination
Write to ATA
PC card
4
5
! Enter a new name and click OK.
Select the Select Open/Save Folder checkbox
to toggle between the two built-in memory
types—PC-Link or Embroidery.
! Unchecked: means designs will be received
from the PC Link folder on the ATA PC card. You
must put your machine in PC Link mode and
press the ATA PC Card tab.
! Checked: means designs will be received from
the Embroidery folder on the ATA PC card. You
must put your machine in Embroidery mode and
press the Open File Mode tab.
Warning If you are using a laptop computer, you
will need to ‘ask permission’ to remove the ATA PC
card from your computer. This is done by clicking
the controller icon on the Windows toolbar.
Click Write.
File transfer begins immediately. The design is
copied to the selected location.
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
Writing multiple designs to an ATA PC
card
You can send more than one design in JEF file
format to your ATA PC card at a time. The
Select source
folder
Select designs
to send
2
3
4
Note By default the PC-Link built-in memory is
selected on the ATA PC card.
Select a source folder from the Look In list.
JEF files only are displayed.
Select a design or designs to send.
The preview panel displays an image of the last
selected design.
Select the Select Open/Save Folder checkbox
to toggle between the two built-in memory
types—PC-Link or Embroidery.
! Unchecked: means designs will be received
from the PC Link folder on the ATA PC card. You
must put your machine in PC Link mode and
press the ATA PC Card tab.
! Checked: means designs will be received from
the Embroidery folder on the ATA PC card. You
must put your machine in Embroidery mode and
press the Open File Mode tab.
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
2
5
Warning If you are using a laptop computer, you
will need to ‘ask permission’ to remove the ATA PC
card from your computer. This is done by clicking
the controller icon on the Windows toolbar.
Click Write.
File transfer begins immediately. The designs are
copied to the selected location.
Note In the unlikely event that a file exceeds the
limits set, it will be rejected by the machine. See
Splitting large files on page 132 for details.
Retrieving and deleting designs from
ATA PC card
You can retrieve all the designs from your ATA PC
card for editing and/or to store them on hard disk or
other location. Alternatively, you can delete all
designs from ATA PC card to free up space. See also
Retrieving designs from machine on page 138.
Note This option is available if you have selected a
MemoryCraft 10000 V2.21 machine model, or
MemoryCraft 9500 and MemoryCraft 300E as your
current machine. See Selecting machine models on page
132 for details.
To retrieve or delete designs from ATA PC
card
1
Select ATA Card > Write Designs, Read and
Erase.
When all designs are retrieved from the card, the
Write Designs, Read and Erase dialog opens.
This same dialog allows you write, read or delete
designs to and from an ATA PC card.
Select source
location
Select source
files
Copy or delete
selected files
Select destination
folder
3
4
5
Select the source of the designs to be copied or
deleted.
Note By default the PC-Link built-in memory is
selected on the ATA PC card. For other options,
see Writing multiple designs to an ATA PC card
on page 140.
Select a destination folder if you are transferring
designs to your computer.
The preview panel displays an image of the last
selected design.
Select a design or designs in the source file listing.
Click Read to copy selected designs to the current
location folder on the PC, or Erase to delete them.
Storing designs on ScanCards
ScanCards are used to store designs in stitch data
format. They are primarily used to transfer designs
from computer to older-style embroidery machines.
You can open designs from ScanCards directly into
DIGITIZER 10000. Once a design is read, you can
output it without change, modify it and output it in
its original format. After conversion, the design can
be scaled and changed. Save a design as SEW format
if you want to save it on a ScanCard. Open in
EasyEdit if you need to edit stitches. See Opening
embroidery files in DIGITIZER 10000 on page 143
for details.
The ScanCard utility you use depends on the type of
card reader/writer you have. The following table
identifies which utility you need to use.
Scan Card - RW
ScanCard - SNS
Memory Craft
Reader/Writer
Scan ’n Sew PC
Reader/Writer 19000
Scan 19000
DreamVision
Envision Scan PC
Reading designs from ScanCards
Use Read (ScanCard R/W toolbar) to open a
design from a ScanCard.
You can open SEW files from ScanCards using the
ScanCard utilities and your card reader/writer unit.
You will need to do this if you want to modify a
design between stitch-outs, or if you want to ‘upload’
new designs for editing.
Note Memory Cards with series numbers less than
121, or subject to external copyright restrictions,
cannot be uploaded for editing.
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DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
Writing designs to ScanCards
To read files from ScanCards
1
2
3
4
Use Write (ScanCard R/W toolbar) to write a
design to a ScanCard.
Connect the reader/writer unit to a serial port on
your computer.
Note If you are using a reader/writer that is not
compatible with ScanCard, refer to its manual for
instructions on reading and opening designs.
Insert a card in the unit.
Select Start > Programs > DIGITIZER 10000
and select the ScanCard - R/W utility.
The ScanCard toolbar opens.
Click the Read icon.
The Read Card dialog opens.
When you are ready to stitch out your design, you
need to write it to a ScanCard. You write design files
using the appropriate ScanCard utility to download
to the reader/writer unit and card. You can only write
designs if they are in SEW format. Whenever you
write designs to a ScanCard, any existing designs on
the card are erased.
Tip Save existing designs before you write, by
reading them in from ScanCard and saving them as
SEW files then select them to write back to the
ScanCard together with the new designs. See Reading
designs from ScanCards on page 141.
To write the design to a ScanCard
1
5
Tip You can also press Ctrl + R on your keyboard.
Click OK to read the designs on the card.
The Save As Individual Sew Files dialog opens.
2
3
4
6
7
8
Select the folder where you want to save the
designs.
The default folder for DIGITIZER 10000 is
Embroidery Album.
Enter a file name for the designs.
The name you specify will be used for all the files,
with a sequential number attached.
For example, if you specify ‘Flower’ as the
filename, they will be ‘Flower01.SEW’,
‘Flower02.SEW’, and so on. You can rename the
files later, if required.
Click Save.
Connect your card reader/writer unit to a serial port
on your computer.
Note If you are using a reader/writer that is not
compatible with the ScanCard utilities, refer to its
manual for instructions on writing designs to
ScanCards.
Select Windows Start > Programs >
DIGITIZER 10000.
Select the ScanCard - R/W utility.
The ScanCard toolbar opens.
Click the Write icon.
The Make ScanCard dialog opens.
DIGITIZER 10000 Instruction Book
Chapter 25 Outputting and Storing Designs
5
6
7
8
9
Tip You can also press Ctrl + W on your
keyboard.
Select the folder in which the design is saved from
the Look In list.
If you saved to the default folder, select
Embroidery Album.
Select the design from the list.
When you select a design a preview of it displays
in the top-left panel of the dialog.
Click Add to add it to the list of designs to write to
ScanCard.
You can select and add multiple designs.
Click Write to Card.
Click OK.
The design is written to the ScanCard. You can
now proceed to stitch out your design, as you
would with any other card design.
Formatting ScanCards
If you encounter a communication error message,
check the following:
! connection between the PC and Reader/Writer.
! communication settings between the PC and
Reader/Writer.
! serial port number of the PC.
! Reader/Writer power (on/off).
To adjust ScanCard communication
settings
1
2
Connect the reader/writer unit to a serial port on
your computer and open a ScanCard utility.
Click the Settings icon.
The Communication Settings dialog opens.
Select a
communication
speed
Select a
communication
port
Use Format (ScanCard R/W toolbar) to format
a ScanCard.
ScanCards must be formatted to suit the embroidery
machine you intend to use or the machine will not be
able to read the design. See your embroidery
machine’s manual for details of the appropriate disk
type.
To format ScanCards
1
2
3
4
Connect the reader/writer unit to a serial port on
your computer and open a ScanCard utility.
Click the Format icon.
The Format dialog opens.
5
3
Tip You can also press Ctrl + F on your keyboard.
Click OK to delete the entire stored data in the
ScanCard.
Adjusting ScanCard communication
settings
Use Settings (ScanCard R/W toolbar) to adjust
the communication settings between your
computer and MemoryCraft Reader/Writer.
Select the communication port (COM1-COM4) to
which the Reader/Writer is connected.
Note Make sure that there is no conflict between
the Reader/Writer and any other devices.
Set the communication speed of the selected COM
port to the highest speed available on your PC
(baud rate 4800-57600 bps).
The port settings must match those of the
embroidery machine or selected device. Check the
communications setup section of the
documentation that came with the device.
Note If you encounter a communication error,
select a slower speed.
Click OK.
143
144
Part VIII
Design
Management
145
Chapter 26
Design Gallery Basics
Design Gallery provides an efficient way
for viewing and managing embroidery
designs. With this design management
tool, you can browse design files stored
on your computer hard disk, CD-ROM,
or floppy disk, as well as cut, copy, paste
and delete them. It recognizes all design
file formats used by EasyDesign. See also
Supported File and Disk Formats on page
160.
This section describes how to use Design
Gallery to access and view designs in
folders. It also covers cutting, copying, pasting, and deleting designs in folders.
Opening Design Gallery and
viewing designs
Design Gallery does not require a separate
installation. It works as an integral part of
DIGITIZER 10000 and is easy to set up and get
started. Design Gallery displays thumbnails and
limited design information whenever a design folder
is accessed. You can filter the contents of the display
window to show only certain file types. You can also
rename folders, add sub-folders and delete folders
without leaving Design Gallery.
Opening Design Gallery
Double-click the desktop icon to open
Design Gallery. EasyDesign will also
open by default.
If EasyDesign is already open, click
Design Gallery (Standard toolbar) to open
Design Gallery.
Navigating to design folders with Design Gallery is
very similar to browsing with Windows Explorer.
Your access to design folders on your network is only
limited by network access rights determined by your
System Administrator. Design Gallery lets you view
146
DIGITIZER 10000 Instruction Book
Chapter 26 Design Gallery Basics
You can list the folder contents in different ways.
See Sorting files in folders on page 150 for details.
any supported design file type residing in design
folders. See also Supported File and Disk Formats
on page 160.
Note If you start Design Gallery from the desktop
or from the Windows Start button, EasyDesign will
also open. If your computer is slow or you have many
applications running, Design Gallery may not open.
Try this! Close Design Gallery in View by
Details mode so that it opens more quickly next
time.
Displaying design thumbnails and
summary information
Click Thumbnails to display designs as
thumbnails only.
To open Design Gallery
1
Double-click the Design Gallery icon on the
Windows desktop.
Alternatively, if EasyDesign is already open, click
the Design Gallery icon on the Standard toolbar.
Design Gallery and EasyDesign open in separate
windows. Design Gallery defaults to the
Embroidery Album folder, showing all of your
JAN designs as thumbnails.
Try this! If EasyDesign is hiding Design Gallery
from view, switch between them using the
Windows Alt + Tab function.
Click Thumbnails and Summary to display
designs as thumbnails with stitching details.
Click Details to view information about a
selected design.
The designs in Design Gallery can be listed as
thumbnails only (the default), thumbnails and
summary information, or design information only.
Try this! Designs can also be displayed full screen
using EasyDesign. See Opening designs in EasyDesign
on page 148 for details.
To display design thumbnails and
summary information
1
2
2
3
4
Note The thumbnail image generation process
can be very slow on older machines or if there are
a lot of designs in the selected folder. Holding down
the Alt key will abort the redraw. The thumbnail will
be drawn using a default yellow exclamation mark.
This does not mean that the design is missing. See
also Locating missing files on page 147.
Drag the split bar between the folders and
thumbnails to the left or to the right to resize the
window sections.
To find a design which is not in the current folder —
e.g. C:\Designs — use the folder listing to locate
the required folder.
Try this! If not all drives or folders are displayed,
click the + to the left of My Computer to show all
local and network drives available to your PC.
Click a folder in the folder listing to display its
contents in the display window.
Open Design Gallery and select a folder.
Use the viewing options to view the designs in the
folder in the display format you require:
! To display the designs as thumbnails only, click
the Thumbnails icon on the toolbar. Or, select
View > Thumbnails.
thumbnail view
! To display the designs as thumbnails with
stitching details, click the Thumbnails and
Summary icon on the toolbar. Or, select View >
Thumbnails and Summary.
DIGITIZER 10000 Instruction Book
Chapter 26 Design Gallery Basics
thumbnail and summary view
! To display the designs in a detailed list, click the
Details icon on the toolbar. Or, select View >
Details.
Designs are listed showing design name, file
size, file type, version, etc. Click the column
header to sort the list.
2
To view designs in another folder, select from the
Look in dropdown list.
Try this! Alternatively, select View > Browse
Location to open the Browse For Folder dialog.
details view
Note The number of selected designs is
displayed in the status bar at the bottom of the
Design Gallery window.
Viewing designs in the whole window
Locating missing files
Click Folders to hide the folder listing.
It is often more convenient to view designs in folders
in the whole window. When doing so, you can always
browse for designs using the Look In list or Browse
Location option.
To view designs in the whole window
1
Click the Folders icon.
Designs are now viewable across the window.
If users incorrectly move files, the normal design
thumbnail is usually replaced by a ‘missing design’
thumbnail when Design Gallery is next opened. Each
color indicates the likely cause:
Icon
Description
This means that Design Gallery cannot
find the design file. Replace missing
files from backup or another source. If
this is not possible, delete the record or
refresh the directory. See also
Refreshing the display on page 148.
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DIGITIZER 10000 Instruction Book
Chapter 26 Design Gallery Basics
Icon
Description
Accessing designs in folders
This means that Design Gallery has
found an up-to-date thumbnail but
doesn’t recognize the format. Use
Validate and Refresh to update the
display. Design Gallery will try to make
a replacement next time the folder is
opened or refreshed. See also
Refreshing the display on page 148.
Design Gallery lets you select designs residing in
folders. Once selected, you can manipulate them in a
variety of ways — e.g. cutting, copying, pasting,
editing the record, and converting designs to other
formats. You can also open designs in EasyDesign
directly from Design Gallery for viewing or editing.
Design Gallery recognizes a
pre-determined set of file types as per
the file type dropdown list. If it sees a
design that has the required file suffix
— JAN, BMP, etc — but it is unable to
read the file, it will display the green
question mark. Locate the file and
delete it.
Refreshing the display
Occasionally, your screen will not show changes you
have made until you refresh the display. Changes to
folders may not display either until you refresh the
folder listing. If graphics and thumbnails still do not
appear correctly, or if you have updated your
DIGITIZER 10000 software, you may need to
‘validate and refresh’.
Try this! With the file selected, right-click to open
a popup menu which includes the commands Open,
Print, Convert, Stitch to Machine, and Delete.
Selecting designs in folders
Designs must be selected before an action can be
performed — e.g. view, open or copy a design. A
group of designs, a range, or all the designs in a folder
can be selected. A group is made up of any selected
designs. A range is a series of consecutive designs.
To select designs in a folder
1
2
To refresh the display
!
!
!
To refresh the display window, select View >
Refresh, or press F5.
To refresh folders in the folder listing, select View
> Refresh Tree Node. Alternatively, select the
node you want to refresh, right-click and select
Refresh from the popup menu.
To validate and refresh a folder, select Validate
and Refresh from either View or popup menus.
3
4
5
Try this! Occasionally, Design Gallery displays
red, blue or green question marks and a short
description instead of a graphic thumbnail. See
Locating missing files below for details.
Open Design Gallery and select a design folder.
Display designs as thumbnails or as a details list.
See Displaying design thumbnails and summary
information on page 146 for details.
Try this! The thumbnail image generation
process can be very slow on older machines or if
there are a lot of designs in the folder. Holding
down the Alt key will abort the redraw. The
thumbnail will be drawn using a default yellow
exclamation mark.
Sort designs by required category — e.g. sort by
customer to list each customer’s designs
consecutively. See Sorting files in folders on page
150 for details.
Select a design or designs.
! To select a range of items, hold down Shift as
you select.
! To select multiple items, hold down Ctrl as you
select.
! To select all designs in the current folder, select
Edit > Select All.
To deselect all selected designs, select Edit >
Deselect All, or click any unselected design.
Try this! To deselect a single design amongst a
group of selected designs, click it again while
holding down the Ctrl key.
Opening designs in EasyDesign
Click Open Design to open a selected design
or designs in EasyDesign.
DIGITIZER 10000 Instruction Book
Chapter 26 Design Gallery Basics
Any designs selected in the Design Gallery display
window can be opened in EasyDesign for viewing or
editing.
To open designs in EasyDesign
1
2
3
Open Design Gallery and select a design folder.
Select a design or designs.
Try this! If you want to open several designs at
once, select the details list view. See Displaying
design thumbnails and summary information on
page 146 for details.
Click the Open icon.
Alternatively, if displaying designs as thumbnails,
double-click a single design thumbnail.
The selected design or designs are displayed in
the EasyDesign window ready for editing.
Reconnecting Design Gallery to
EasyDesign
Occasionally Design Gallery may encounter a
problem preventing it from connecting with
EasyDesign.
To reconnect Design Gallery with
EasyDesign
!
!
!
!
Try this! To switch between EasyDesign and
Design Gallery:
! Hold down the Alt key, then tap the Tab key until
the EasyDesign icon is highlighted. Release the
Alt key.
Check that your dongle security device is
connected.
Open Design Gallery and check that it runs
correctly on its own — close Design Gallery, then
open EasyDesign by clicking its icon on the
Windows Desktop.
If none of the above correct the problem, re-install
EasyDesign.
Check that the version of EasyDesign you are
running is the same as that registered in Design
Gallery Shortcut Properties:
! Right-click the Design Gallery icon on your
Windows Desktop, then select Properties.
shortcut
! Alternatively, click the EasyDesign icon on the
Windows taskbar.
Creating new designs with custom
templates
You can open a new design template in EasyDesign
from within Design Gallery.
To create new designs with a custom
template
1
Select File > New.
EasyDesign opens and the New dialog appears.
!
!
2
3
Note If there is no template other than default,
the New dialog may not appear.
Select a template from the list.
Click OK.
! Click the Shortcut tab, and read the last text in
the Target field — e.g. ...version2.0A.
This version should be identical to the version of
EasyDesign you are running. If it is not, change
it to the correct version and click OK.
Finally, for very advanced computer users only, run
Windows regedit.exe and delete the sub-tree
under:
\Software\Janome\Wilcom ES\9.0\DesignLib\...
Install EasyDesign again.
149
150
Chapter 27
Design Gallery
Advanced Functions
Designs in Design Gallery folders can be
sorted in various ways. This is useful
when you want to select designs to open,
print, and so on. Once a design is
selected in an Design Gallery folder,
you can open it in EasyDesign. You can
also batch-convert your JAN and other
design files to and from other file
formats directly from Design Gallery.
This section describes the more
advanced workings of Design Gallery
from sorting files to converting designs.
It also describes how to print individual and catalogs of designs.
Sorting files in folders
The simplest way to sort files in Design Gallery
folders is by file type — e.g. JAN files only. Designs
can be further sorted in the following ways:
! As simple sorts using View > Sort by (Name,
Type, Size, or Date). See Running simple sorts using
the View menu on page 151 for details.
! As simple sorts using details list headings: by File
Name, Size, File Type, Version, Date, Stitches, or
Description. See Running simple sorts using the
details list on page 151 for details.
Limiting file types displayed
With Design Gallery you can filter the contents of
any design folder to show only certain types of file —
e.g. only JAN files.
DIGITIZER 10000 Instruction Book
Chapter 27 Design Gallery Advanced Functions
See Displaying design thumbnails and summary
information on page 146 for details.
To limit file types displayed
1
2
Open Design Gallery and select a design folder.
See Opening Design Gallery and viewing
designs on page 145 for details.
Click the Files dropdown on the toolbar.
Click column
heading to sort
3
3
Select:
! All Files to show every file type in the folder.
! Artwork Files to display only BMP and PNG
files.
! Any other option to display only files of that type
— e.g. templates.
Running simple sorts using the View
menu
4
Click the heading at a column to be sorted — e.g.
Name.
The designs will be sorted in the order of the
selection.
Click the heading again to reverse the order.
Printing designs and catalogs
You can print design printouts for selected designs,
or catalogs containing thumbnails plus limited text
details.
You can sort your thumbnails or details lists by any
of four types. Designs can be sorted whether they are
displayed as thumbnails or as a details list.
Try this! Before printing, sort designs into useful
To run a simple sort using the View menu
Printing design printouts
1
2
3
Open Design Gallery and select a design folder.
See Opening Design Gallery on page 145 for
details.
List the designs as either thumbnails or as a details
list.
See Displaying design thumbnails and summary
information on page 146 for details.
Select View > Sort by Name, Sort by Type, Sort
by Size, or Sort by Date.
The designs will be sorted according to the option
selected.
Running simple sorts using the details
list
You can sort details lists by clicking the column
headings. Designs are arranged according to the
heading selected. Repeating reverses the sort order.
Designs must be displayed as a details list.
groups. For example, sort by Type. See Sorting files in
folders on page 150 for details.
Use Print to print design printouts for selected
design(s).
You can print design printouts for selected designs in
folders, including images, hoops and Visualizer views
for each design.
Note Unlike Print Designs, this option can provide
all of the design and sewing information available,
but it uses more paper to do so. See also Printing
design catalogs on page 152.
To print a design printout
1
2
To run a simple sort using the details list
1
2
Open Design Gallery and select a design folder.
See Opening Design Gallery on page 145 for
details.
List the designs as a details list.
3
4
5
Open Design Gallery and select a design folder.
See Opening Design Gallery on page 145 for
details.
Select and sort the designs to be printed using
Sort.
See Sorting files in folders on page 150 for details.
Click the Print icon.
The Print dialog opens.
Select the printer you want to use, and enter the
number of copies of the printout you require.
To customize the printout, click Options.
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DIGITIZER 10000 Instruction Book
Chapter 27 Design Gallery Advanced Functions
The Print Options dialog opens.
Select print size
Select items to
include
6
7
8
Set design printout options to show the information
you want in the format you require.
Set design printout options to show the information
you want in the format you require.
Click OK when finished, then ensure that your
printer settings are correct in the Windows Print
Setup dialog.
6
7
9
Note The dialog and the settings available will
vary from printer to printer. See your printer manual
for details.
Click OK.
Printing design catalogs
Print catalogs of designs containing thumbnails plus
limited text details.
Try this! If the catalog requires more than one
page, you can select which page to print in the
Windows Print dialog.
Converting design files in folders
Use Convert to convert from one design file
type to another.
To print a design catalog
1
2
3
Open Design Gallery and select a design folder.
See Opening Design Gallery on page 145 for
details.
Select and sort the designs to be printed in the
catalog using View > Sort.
See Sorting files in folders on page 150 for details.
Select File > Print Designs.
The Print Designs Options dialog opens.
Adjust thumbnail
size
Include design
details
4
5
Click Properties to select a printer, paper size and
other options in the Windows Print dialog for the
printer attached to your PC.
Click OK to print the catalog.
You can convert your JAN and other design files to
and from other file formats directly from Design
Gallery.
To convert design files in folders
1
2
3
Change the Scale (%) amount if you want your
thumbnails bigger or smaller.
Select Summary if you want design details to be
printed.
The Windows Print dialog opens.
Open Design Gallery and select a design folder.
See Opening Design Gallery on page 145 for
details.
Select the file(s) to be converted.
See Selecting designs in folders on page 148 for
details.
Click the Convert icon.
The Convert Options dialog opens.
Enter location for
converted designs
Select file types to
convert to
4
5
Select the file types you want to convert to.
Browse to the folder where you want to store the
converted designs, using the ... button and the
Browse for Folder dialog.
DIGITIZER 10000 Instruction Book
Chapter 27 Design Gallery Advanced Functions
Organizing designs in folders
See Opening Design Gallery and viewing
designs on page 145 for details.
Select any number of designs.
See Selecting designs in folders on page 148 for
details.
Select Edit > Copy.
Change to another folder using the directory if
required.
A design can be pasted to the same folder as the
original design.
Select Edit > Paste.
If the selected design — e.g. Bear.JAN — is pasted
into the current folder, and the current folder
contains the original design, or a file of the same
name, the new design is automatically named
Copy of Bear.JAN. You can then change the
name of the new file by right-clicking its name,
selecting Rename and typing the new name.
Press Enter to complete the name change.
You can rename folders, add sub-folders and delete
folders without leaving Design Gallery.
Note If you rename the file, ensure that the three
letter extension — e.g. JAN — is not altered.
2
3
4
5
6
Click OK to start the conversion.
The converted designs will be stored in the
nominated folder.
Renaming, adding and deleting
folders
Cutting and pasting designs
You can rename folders, add sub-folders and delete
folders without leaving Design Gallery.
When a selected design is cut, the design is removed
from the current folder. The design can then be
pasted at another location using the Paste command.
To rename, add or delete folders
To cut and paste designs
1
2
3
Open Design Gallery.
See Opening Design Gallery and viewing
designs on page 145 for details.
Browse to the folders you want to rename, delete
or add sub-folders to.
Add, rename, or delete folders as required:
! To add a sub-folder to another, select the folder
and right-click. Select Add Sub-directory and
type in the name when the new sub-folder
appears.
! To rename a folder, select it and right-click.
Select Rename from the popup menu, and type
in the new name.
! To delete a folder, select it and right-click. Select
Delete from the popup menu. You will be
prompted to confirm the deletion.
Copying and pasting designs
Once a selected design is copied, it can then be
pasted to another location using Paste. A copied
design can be pasted any number of times.
To copy and paste a design
1
Open Design Gallery.
1
2
3
4
5
6
Open Design Gallery.
See Opening Design Gallery and viewing
designs on page 145 for details.
Select any number of designs.
See Selecting designs in folders on page 148 for
details.
Select Edit > Cut.
A confirmation dialog opens.
Click Yes to cut the design.
Browse to the folder where you want to paste the
file or files.
Select Edit > Paste to paste the selected design
into the new folder.
If a design of the same name already exists, each
pasted copy is renamed.
Renaming designs in folders
Duplicate designs, designs with misleading names,
and designs with misspelled names can be quickly
renamed without opening them.
To rename a design in a folder
1
Open Design Gallery.
See Opening Design Gallery and viewing
designs on page 145 for details.
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2
3
Ensure that the design you select is not currently
open in EasyDesign.
Right-click and select Rename from the popup
menu.
The Rename Design dialog opens.
Enter new
name
4
5
Enter the new name.
Click OK.
The original design name is overwritten.
Deleting designs
Delete designs to remove them permanently from
your PC.
To delete designs from Design Gallery
1
2
3
4
Open Design Gallery.
See Opening Design Gallery and viewing
designs on page 145 for details.
Select any number of designs.
See Selecting designs in folders on page 148 for
details.
Select Edit > Delete.
A confirmation dialog opens.
Click Yes to delete the design.
Warning The file is removed permanently from
the folder.
155
Part IX
Appendices &
Index
156
Appendix A
Quick Reference Guide
DIGITIZER 10000 uses toolbars and shortcut keys to provide quick and easy
access to the common commands and menu options.
This section provides a list of all keyboard shortcuts available in EasyDesign and
EasyEdit, as well as a description of the tools you will find in the toolbars.
Unless otherwise stated, the keyboard shortcuts and tool descriptions apply to
both EasyDesign and EasyEdit.
Keyboard shortcuts
To
Press
Create a new design
(EasyDesign only)
C + N
To
Press or Click
Select a range of objects
V+ [
First and last
objects
Select next object
T
V+T
C+T
Open an existing design
C+O
Select previous object
Save a design
C +S
Add next object to selection
Print a design
C+P
Add previous object to selection C + V + T
Exit an application
A+4
Select all objects
C+A
Open the Color Chart
C + R
Deselect all objects
E or X
Group selected objects
C +G
To
Press or Click
Ungroup selected objects
C+U
Choose Select tool
O
Select multiple objects
C +[
To
Press
Cut an object
C+X
Copy an object
C+C
DIGITIZER 10000 Instruction Book
Appendix A Quick Reference Guide
To
Press
To travel
Keyboard* Keypad *
Paste an object
C+V
2
C+D
10 stitches forward
(EasyEdit only)
b
Duplicate an object
Delete selected objects or last
object
D
10 stitches backward
(EasyEdit only)
t
8
1 stitch forward
r
6
1 stitch backward
l
4
To
Press or Click
Reshape object (EasyDesign
only)
H
To
Press
Nudge selected object
[+t b l r
Show/hide the drawing
(EasyDesign only)
D
Or
Show/hide connectors
V +C
To
Press
Whole hoop
1
Fit design to window
0 (zero)
2
Zoom into design
Z
Zoom out of the design
V +Z
Magnify area
B
Center current stitch
C
6
Return to previous view
V
5
C+ R
Measure a distance on screen
M
Redraw the screen
R or 4
Tools and toolbars
To
Press
Delete the last reference point
(EasyDesign only)
B
Turn underlay on/off
U
Display the Lettering Details
dialog box (EasyDesign only)
A
To
Press
Undo a command
C+Z
Redo a command
C+Y
Cancel command
E
To travel
Show/hide color chart
You can access commands using the toolbar buttons
on the toolbars on your design window. To use a tool,
simply move the mouse pointer over it, and click with
the left mouse button. Depending on the application
you are using, different tools appear on the toolbars.
For example, the View toolbar in EasyEdit includes
extra jumping buttons for moving through stitches,
while EasyDesign provides the Digitize toolbar for
creating new objects.
Standard toolbar
Keyboard* Keypad *
*(Num Lock
Tool
Description
Click New to start a new design with the
NORMAL template. EasyDesign only.
Use Open to open an existing design.
*(Press E SC
first)
OFF)
To start of design
h
7
To end of design
e
1
To next color
(EasyDesign only)
d
3
Click Print Preview to preview the design
printout on screen.
To previous color
(EasyDesign only)
u
9
Click Cut to cut selected objects to the
clipboard.
100 stitches forward
(EasyEdit only)
+
Click Copy to copy selected objects to the
clipboard.
100 stitches backward
(EasyEdit only)
—
Click Paste to paste copied objects in the
design.
Use Save to save the current design.
Use Print to print a design using the current
settings.
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Appendix A Quick Reference Guide
Tool
Description
Description
Use Send to Machine to send a design to a
machine for stitching.
Use Split Block to split the design at a
selected needlepoint. EasyEdit only.
Use Write to Card to send a design to an ATA
card.
Use Change Stitch Length to change the maximum stitch length in the selected stitch block.
EasyEdit only.
If EasyDesign is already open, click Design
Gallery (Standard toolbar) to open Design
Gallery.
Use Undo to undo a command.
Digitize toolbar
Tool
Description
Use Redo to reapply a command which has
been ‘undone’.
Use Parallel Fill to digitize filled shapes.
EasyDesign only.
Click Stop to cancel the function you are using
or cancel all selections in a design.
Use Turning Angle Fill to create columns of
varying width and stitch angle. EasyDesign
only.
Edit toolbar
Tool
Tool
Description
Click Select and click an object to select it.
Alternatively, drag a bounding box around the
object to select.
Click Polygon Select to select objects with a
bounding box. Click to mark the selection area
in the same way as you would digitize an
object.
Use Object Details to set details for selected
objects or the current design as a whole.
EasyDesign only.
Click Reshape to display control points and
stitch angle lines in selected objects.
EasyDesign only.
Click Flip Along Horizontal to flip a selected
object or design horizontally.
Click Flip Along Vertical to flip a selected
object or design vertically.
Click Rotate CCW/CW (Edit toolbar) to rotate
a selected object or design by 45° clockwise.
Right-click to rotate by 45° counter clockwise.
Click Feather Edge to apply feathering to
selected objects. Right-click to adjust Feather
Edge settings. EasyDesign only.
Use Parallel Fill Rectangle to digitize filled
rectangles. EasyDesign only.
Use Parallel Fill Circle to digitize filled circles.
EasyDesign only.
Use Run Line to place a row of single or triple
run stitches along a digitized line. EasyDesign
only.
Use Border to digitize columns or borders of
fixed width. EasyDesign only.
Use Lettering to add embroidery lettering to
designs or edit selected lettering. EasyDesign
only.
Use Appliqué to digitize appliqué objects.
EasyDesign only.
Click Current Color to open the Color Chart.
Use it to changes colors of selected objects or
set the default color for new objects.
EasyDesign only.
Use Embroidery Gallery to insert a patterns
(stamps) into designs. EasyDesign only.
Use Image Preparation to reduce the number
of colors and remove image ‘noise’ in
non-outlined images. EasyDesign only.
Use Underlay to apply automatic underlay to
new or selected objects.
Use Outlined Image Preparation to sharpen
outlines and reduce noise in outlined images.
EasyDesign only.
Use Cut Hole to cut holes in selected objects.
You cannot cut holes in Circle or Turning
Angle Fill objects. EasyDesign only.
Use Click-to-Stitch to digitize shapes in
imported artwork. EasyDesign only.
Use Resequence to resequence selected
objects by object or color. EasyDesign only.
Use Click-to-Outline to digitize boundaries of
shapes in imported artwork. EasyDesign only.
Use Stitch Mode to select individual stitches
for editing. EasyEdit only.
Use Click-to-Design to create embroidery
designs directly from imported images.
EasyDesign only.
DIGITIZER 10000 Instruction Book
Appendix A Quick Reference Guide
View toolbar
Tool
Description
Design Gallery Standard toolbar
Tool
Description
Click Zoom In to display a design at twice its
current size.
Click Open Design to open a selected design
or designs in EasyDesign.
Click Zoom Out to display a design at half its
current size.
Use Print to print design printouts for selected
design(s).
Click Zoom Box to zoom in on a section
of a design.
Click Visualizer to change between normal
view and Visualizer view.
EasyDesign only.
Use Display Needle Points to show or hide the
needle points in a design.
EasyEdit only.
Click Display Grid to hide or show the grid.
Click Display Hoop to hide or show the hoop.
Use Display Images to show and hide
backdrops. EasyDesign only.
Click Stitch Select While Traveling to select
stitches while traveling. EasyEdit only.
Click Back to travel back through the stitch
sequence. This tool is only active when one of
the jumping tools is selected.
Click Forward to travel forwards through the
stitch sequence. This tool is only active when
one of the jumping tools is selected.
Use Jump By 1 Stitch (View toolbar) in
conjuction with Forward and Back icons to
travel by 1 stitch. EasyEdit only.
Use Jump By 10 Stitches (View toolbar) in
conjuction with Forward and Back icons to
travel by 10 stitch. EasyEdit only.
Use Jump By 100 Stitches (View toolbar) in
conjuction with Forward and Back icons to
travel by 100 stitch. EasyEdit only.
Use Jump by Object in conjuction with
Forward and Back icons to travel to the
previous or next object.
Use Jump by Color in conjuction with Forward
and Back icons to travel to the previous or
next color change.
Use Jump to Start/End of Design in conjuction
with Forward and Back icons to travel to the
start or end of a design.
Use Slow Redraw to view the stitching and
color sequence of a design in slow motion.
Use Convert to convert from one design file
type to another.
Click Folders to hide the folder listing.
Click Thumbnails to display designs as
thumbnails only.
Click Thumbnails and Summary to display
designs as thumbnails with stitching details.
Click Details to view information about a
selected design.
159
160
Appendix B
Supported File and Disk
Formats
Details are provided here of the file and disk types
supported by DIGITIZER 10000 as well as supported
drawing and image formats.
Supported embroidery file formats
There are two types of embroidery file formats:
! Outline files: Outline or ‘condensed’ files usually
contain digitized shapes and lines, selected stitch
types and stitch values and effects.
! Stitch files: Stitch files contain only stitches and
machine functions and are suited to specific
embroidery machines.
See Processing Design Files on page 126 for details.
Extension
Format
Read
Write
JAN
Janome Easy
Design format
"
"
JEF
Janome/Elna/
Kenmore format
"
"
SEW
Janome/Elna/
Kenmore format
"
"
JMT
Janome
template format
"
"
CSD
POEM/Singer/
Huskygram EU
format
"
"
DST
Tajima format
"
Supported file formats
DIGITIZER 10000 supports the following
embroidery file formats:
DIGITIZER 10000 Instruction Book
Appendix B Supported File and Disk Formats
Extension
Format
Read
Write
EXP
Melco stitch
format
"
HUS
Husqvarna/
Viking format
"
"
PCS
Pfaff format
"
"
PEC
Brother format
"
"
PES
Brother format
"
"
XXX
Singer format
"
"
Supported drawing and image
formats
Artwork can be imported into DIGITIZER 10000 in
both vector and bitmap formats. See Digitizing with
Backdrops on page 58 for details.
Supported vector drawing formats
DIGITIZER 10000 supports the following vector
drawing formats:
Extension
Format
Read
DXF
AutoCAD
"
EMF
Enhanced
Metafile
"
WMF
Windows
Metafile
"
Write
Supported bitmap image formats
DIGITIZER 10000 supports the following bitmap
image formats:
Extension
Format
Read
Write
BMP
Windows
Bitmap
"
"
JPG
JPEG File
Interchange
"
"
PCX
PC Paintbrush
"
"
WMF
Windows
Metafile
"
EMF
Enhanced
Metafile
"
Note For licensing reasons, DIGITIZER 10000 no
longer supports TIF and GIF image file formats.
161
162
Appendix C
Image Samples
There are many sample bitmap images included with
your DIGITIZER 10000 software. These are
installed with your software and are stored in the
Embroidery Album folder within the DIGITIZER
10000 folder.
Sample bitmap
Butterfly.BMP
Sample bitmap
Beach.BMP
Carnation.BMP
Btflyside.BMP
DaisyHeart.BMP
DIGITIZER 10000 Instruction Book
Appendix C Image Samples
Sample bitmap
Sample bitmap
Dandelion.BMP
Football.BMP
Fish.BMP
Heart.BMP
Flower Basket.BMP
Hearts.BMP
FLower RIng.BMP
Maples.BMP
Flower.BMP
Moon.BMP
Flowers.BMP
Motif.BMP
163
164
DIGITIZER 10000 Instruction Book
Appendix C Image Samples
Sample bitmap
Sample bitmap
Penguin.BMP
Wineglass.BMP
Planter.BMP
Yacht.BMP
Pumpkin.BMP
Raspberry.BMP
Ribbon.BMP
Sax.BMP
165
Appendix D
Standard Fonts
The table below includes all fonts that are standard
with your DIGITIZER 10000 software. For best
results when stitching, do not exceed the
recommended maximum or minimum sizes.
Recommended maximum and minimum heights
refer to UPPER CASE letters. Some lower case
letters — e.g. a and c — are about 70% the height of
a capital letter. Thus you may need to make these
characters larger than the recommended minimum.
Small, narrow letters may not require automatic
underlay depending on size and fabric. If applied, the
underlay may show outside the stitched columns. See
also Changing underlays on page 54.
You can create special characters in each font by
holding down the Alt key on your keyboard and
typing 0 (zero), its code, using the numbers on the
keypad. For example, to type ê with the code 234,
type Alt + 0234. The accented letter will appear when
you release the Alt key. Note that not all characters
are available in all fonts. See also Using the Character
Map on page 122.
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Adept
0.27
7
1.8
45
Agatha
0.3
8
2.0
50
Bauhaus
0.4
10
2.0
50
166
DIGITIZER 10000 Instruction Book
Appendix D Standard Fonts
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Book Border
0.6
15
2.1
55
Bookcase
0.25
6
2.0
50
Brassplate
0.25
6
1.2
30
Bravo
0.32
8
3.0
75
Brush
0.32
8
2.0
50
Cafe
0.25
6
2.0
50
Carla
0.4
10
2.0
50
Cecilia
0.4
10
1.4
35
Curly
0.6
15
2.9
75
Derbyshire
0.28
7
2.0
50
Drama
0.28
7
1.6
40
DIGITIZER 10000 Instruction Book
Appendix D Standard Fonts
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Elf
0.4
10
2.0
50
Fable
0.4
10
1.15
30
Firefly
0.28
7
1.6
40
First Grade
0.5
12
1.15
30
Gaelic
0.44
11
2.0
50
Galant
0.5
13
2.0
50
Gareth
0.28
7
2.0
50
Gaslight
0.25
6
2.4
60
Heidi
0.4
10
2.0
50
Hollowblock
0.4
10
2.4
60
Honeypot
0.32
8
1.2
30
167
168
DIGITIZER 10000 Instruction Book
Appendix D Standard Fonts
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Jonathan
0.28
7
1.8
45
Jupiter
0.25
6
1.2
30
Kudos
0.27
7
1.2
30
Liberty
0.28
7
2.0
50
Lucky
0.28
7
1.4
35
Maestro
0.4
10
1.6
40
Nation
0.32
8
2.7
70
Natural
0.5
13
3.0
75
Nordic
0.35
9
2.0
50
Old English
0.3
8
2.0
50
Orient
0.32
8
2.0
50
DIGITIZER 10000 Instruction Book
Appendix D Standard Fonts
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Pageant
0.4
10
3.0
75
Puppet
0.28
7
1.6
40
Radio
0.4
10
2.5
65
Register
0.25
6
1.2
30
Royale
0.5
13
2.4
60
Serif2
0.3
8
1.2
30
Sprite
0.31
8
1.2
30
Student
0.35
9
2.1
55
Student
Border Run
1.0
25
3.0
75
Swiss
Condensed
0.28
7
2.0
50
169
170
DIGITIZER 10000 Instruction Book
Appendix D Standard Fonts
Recommended Sizes
Font
Sample
Min
Max
in.
mm
in.
mm
Swiss
Modern
0.32
8
1.8
45
Techno
0.32
8
1.8
45
Times
0.4
10
1.8
45
Tourist
0.28
7
1.6
40
Typist
0.5
13
2.0
50
171
Appendix E
Embroidery Gallery
Stamp Samples
Embroidery Gallery is a collection of ready-made
design stamps for you to include in your embroidery
designs. There are many different stamps to choose
from. Once you have added a stamp to your design,
it can be edited, resized or transformed. See
Embroidery Gallery Stamps on page 104 for details.
This section contains samples of the stamps available
in DIGITIZER 10000. Use these tables to see what
a particular stamp looks like. The stamps are
designed to be added as decorative items and are not
intended to be greatly enlarged. Do not exceed the
recommended maximum size for each stamp as
shown in the table. The table also includes its original
size. If it has changed for any reason, you can revert
to the original settings using the values in these tables.
Size
mm
Stamp
004
005
006
007
Stamp
001
002
% of original
W
H
22.7
12.8
9.8
8.8
23.4
9.3
003
Min
% of original
H
17
10.7
18.2
7.7
30.7
9.5
19.4
7.7
13.8
10.4
9.6
9.9
10.4
10.2
19.5
9.5
009
Size
mm
W
010
Max
012
014
Min
Max
172
DIGITIZER 10000 Instruction Book
Appendix E Embroidery Gallery Stamp Samples
Size
mm
Stamp
015
W
Size
% of original
H
26.4
9.5
21.4
10.4
Min
Max
mm
Stamp
Des2
W
% of original
H
31
21.8
30
24.2
30.2
18.5
30.1
12
44
25.9
15.4
20.9
27.9
12.4
31.8
17.3
30
11
28.7
4.7
27.7
9.9
15.7
15.7
30.7
14.5
30.2
13.2
30.3
13.6
016
Des3
Antiq1
79
47
100
to fit hoop
Des4
Antiq2
Bar1
Bar2
Bar3
90
40
100
to fit hoop
77
9
100
to fit hoop
51
9
100
to fit hoop
36
11
100
to fit hoop
Des5
Des6
Bdr1
Des7
Des8
36
11
100
to fit hoop
Des9
Bdr2
53
52
100
to fit hoop
Des10
Des11
Bdr3
Des12
72
52
100
to fit hoop
Des13
Bdr4
40
40
60
150 of
original
Check
Des1
21
15
29.9
8.5
50
140 of
original
Des14
Des15
Des16
Min
Max
DIGITIZER 10000 Instruction Book
Appendix E Embroidery Gallery Stamp Samples
Size
mm
Stamp
Des17
W
30.1
Size
% of original
H
9.1
Min
Max
mm
Stamp
Des010
Des011
Des18
30.3
12.5
Des012
Des19
30.5
10.8
25.3
Des014
Des015
Des21
20.1
H
Min
Max
4.8
4.3
5.9
8.0
5.9
6.2
5.0
11.4
10
5.2
9.5
9.7
20
18
85
500
25
16
100
to fit hoop
26
28
100
to fit hoop
25
18
100
to fit hoop
25
26
100
to fit hoop
25
20
100
to fit hoop
47
55
100
to fit hoop
Des013
Des20
36.5
% of original
W
14
Dog1
Des22
10.4
9.9
Des23
Des24
Flora1
29.1
20.7
30.2
9.0
Flora2
Des25
15.8
25.5
Flora3
Des001
Des002
Des003
Des004
Des005
Des006
Des007
9.8
2.4
6.9
6.2
9.9
6.5
5.0
5.8
6.3
9.3
8.0
5.5
8.0
5.3
18.5
10.8
17.9
7.3
Des008
Des009
Flora4
Flora5
Floral1
173
174
DIGITIZER 10000 Instruction Book
Appendix E Embroidery Gallery Stamp Samples
Size
mm
Stamp
Floral2
Flrsh1
W
Size
% of original
H
Min
Max
40
41
100
to fit hoop
34
10
100
to fit hoop
49
15
100
200 of
original
Flrsh2
Flrsh3
40
17
100
200 of
original
37
14
100
to fit hoop
40
13
100
to fit hoop
41
17
100
to fit hoop
80
200 of
original
mm
Stamp
Kitch5
W
% of original
H
Min
Max
25
26
100
to fit hoop
46
30
80
to fit hoop
43
46
35
200
20
20
50
350
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
4
4
100
to fit hoop
Laurel
Leaf1
Flrsh4
Leaf2
FLrsh5
Flrsh6
Flrsh7
30
19
Motif1
Motif2
Motif3
Flrsh8
36
19
100
200 of
original
Motif4
Flower1
47
32
50
250
Kitch1
25
12
100
to fit hoop
Motif5
Motif6
Motif7
Kitch2
24
17
100
to fit hoop
Motif8
Kitch3
Motif9
27
28
100
to fit hoop
Motif10
Kitch4
25
17
100
to fit hoop
Motif11
DIGITIZER 10000 Instruction Book
Appendix E Embroidery Gallery Stamp Samples
Size
mm
Stamp
Motif12
W
Size
% of original
H
Min
Max
4
4
100
300
4
3
100
400
4
3
100
to fit hoop
4
3
100
to fit hoop
3
5
100
to fit hoop
3
5
100
to fit hoop
2
3
100
to fit hoop
Motif13
% of original
H
Min
Max
4
4
100
to fit hoop
4
4
100
to fit hoop
7
4
100
to fit hoop
6
5
100
200
6
3
100
350
6
4
100
to fit hoop
8
4
100
900
7
6
100
350
10
7
100
to fit hoop
6
6
100
200
8
4
100
to fit hoop
40
52
100
to fit hoop
22
41
100
to fit hoop
8
40
100
to fit hoop
40
42
100
to fit hoop
Motif32
Motif15
Motif33
Motif16
Motif34
Motif35
Motif17
Motif36
Motif37
Motif19
W
Motif31
Motif14
Motif18
mm
Stamp
Motif30
2
3
100
to fit hoop
Motif38
Motif20
3
3
100
to fit hoop
Motif39
Motif21
4
4
100
to fit hoop
Motif40
Motif22
4
4
100
to fit hoop
6
5
100
200
2
3
100
800
4
3
100
to fit hoop
4
4
100
to fit hoop
5
4
100
to fit hoop
4
4
100
to fit hoop
Ornam1
Motif23
Motif24
Motif25
Ornam2
Motif26
Ornam3
Motif27
Motif28
Ornam4
Motif29
4
4
100
to fit hoop
175
176
DIGITIZER 10000 Instruction Book
Appendix E Embroidery Gallery Stamp Samples
Size
mm
Stamp
Ornam5
W
% of original
H
Min
Max
67
41
80
to fit hoop
30
15
90
to fit hoop
52
14
50
300
23
10
60
420
31
12
60
475
64
19
80
to fit hoop
95
25
80
to fit hoop
65
34
80
to fit hoop
66
24
80
to fit hoop
34
14
80
180
Ornam6
Ornam7
Ornam8
Ornam9
Scroll1
Scroll2
Scroll3
Scroll4
Tulip1
177
Appendix F
Embossed Fill Samples
This section contains samples of the Embossed Fill
patterns available in DIGITIZER 10000. Use the
table to see what a particular Embossed Fill looks
like. The table also includes the stitch angle. If they
have changed for any reason, revert to the original
settings using the value in this table. See Creating
Embossed fills on page 48 for details.
Number
Embossed Fill
Number
Embossed Fill
Stitch
Angle
Blossom3
15°
Blossom4
15°
Blossom5
15°
Blossom6
15°
Brick
45°
Chain
45°
Chevron1
15°
Chevron2
15°
Stitch
Angle
Arrow1
15°
Arrow2
15°
Arrow3
15°
Basket
15°
Blossom1
15°
Blossom2
15°
178
DIGITIZER 10000 Instruction Book
Appendix F Embossed Fill Samples
Stitch
Angle
Number
Chevron3
90°
Diamonds4
15°
Chevron4
15°
Diamonds5
15°
Chevron5
15°
Diamonds6
90°
Chevron6
90°
Diamonds7
45°
Circle1
15°
Diamonds8
15°
Circle2
15°
Diamonds9
15°
Circle3
90°
Doughnut1
15°
Circle4
45°
Doughnut2
15°
Circle5
15°
Doughnut3
15°
Circle6
15°
Feather1
15°
Circle7
10°
Feather2
90°
Clubs
90°
Feather3
15°
Crazypave
15°
Hearts1
90°
Diamonds1
15°
Hearts2
15°
Diamonds2
15°
Hearts3
15°
Diamonds3
15°
Hearts4
90°
Number
Embossed Fill
Embossed Fill
Stitch
Angle
DIGITIZER 10000 Instruction Book
Appendix F Embossed Fill Samples
Stitch
Angle
Number
Hearts5
10°
Rectangle1
45°
Knot1
15°
Rectangle2
30°
Knot2
180°
Saturn
15°
Knot3
15°
Snail
15°
Oval1
15°
Spades
90°
Oval2
15°
Splash1
0°
Oval3
90°
Splash2
90°
Oval4
10°
Splash3
10°
Oval5
10°
Square1
45°
Patch1
45°
Square2
15°
Patch2
45°
SquarePatch
15°
Patch3
45°
Squigle1
15°
Patch4
8°
Squigle2
90°
Patch5
8°
Squigle3
15°
Patch6
7°
Star12pnt
15°
Patch7
8°
Star3pnt
15°
Number
Embossed Fill
Embossed Fill
Stitch
Angle
v
179
180
DIGITIZER 10000 Instruction Book
Appendix F Embossed Fill Samples
Stitch
Angle
Number
Star4pnt1
15°
Triangle4
15°
Star4pnt2
15°
Triangle5
45°
Star5pnt
15°
Triangle6
15°
Star6pnt
15°
Triangle7
15°
Star7pnt
15°
Triangle8
15°
Target1
15°
Triangle9
15°
Target2
15°
Ziggy1
15°
Target3
8°
Ziggy2
15°
Tiles1
15°
Ziggy3
15°
Tiles2
15°
Ziggy4
15°
Tiles3
15°
Ziggy5
15°
Tiles4
15°
Tiles5
15°
Triangle1
15°
Triangle2
15°
Triangle3
15°
Number
Embossed Fill
Embossed Fill
Stitch
Angle
181
Appendix G
Weave Fill Samples
The patterns shown in this appendix are a part of
your DIGITIZER 10000 program. Make sure you
apply the correct stitch angle to each pattern. The
following samples have been digitized with a stitch
angle of 0 degrees. Experiment with different stitch
angles to get new effects. See Creating Weave fills on
page 47 for details.
No
Stitch sample
No
4
Needle
penetration
preview
5
1
6
2
7
3
8
Stitch sample
Needle
penetration
preview
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DIGITIZER 10000 Instruction Book
Appendix G Weave Fill Samples
No
Stitch sample
Needle
penetration
preview
No
9
19
10
20
11
21
12
22
13
23
14
24
15
25
16
17
18
Stitch sample
Needle
penetration
preview
183
Appendix H
Troubleshooting
This section provides help for solving problems in DIGITIZER 10000. It
includes procedures for checking your system’s requirements and settings,
reverting to original values, and testing disks and connections. It also lists causes
for common error messages and problems.
Solving problems in DIGITIZER
10000
If you encounter a problem, refer to the following
references for help:
! DIGITIZER 10000 User Manual — select Help
> Online Manual (or printed version)
! DIGITIZER 10000 Online Help — select Help
> Help Topics
! Windows Online Help — select Start > Help
! Windows manual
! Documentation supplied with your hardware.
Component
Minimum Requirement
CPU
Pentium II, 166 MHz or higher
Getting help
If you are unable to solve a problem, you should
contact your JANOME reseller. Before seeking help,
check that your PC meets the system requirements,
and check the Security device messages in this chapter.
Minimum requirements for
DIGITIZER 10000
To install DIGITIZER 10000 software on your
computer, it must meet the following minimum
requirements:
Operating System
Windows® 98, 2000, NT4 †, ME or XP
Browser
MS Internet Explorer 5.5 or higher
Memory (RAM)
64 MB of RAM minimum (96 MB recommended)
† USB connections are not supported under Windows NT.
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DIGITIZER 10000 Instruction Book
Appendix H Troubleshooting
Component
Minimum Requirement
Hard Drive
250 MB hard disk space
Video Display
Super VGA, 65,000 colors or higher
Screen Resolution
800 x 600 pixels
CD-ROM Drive
24x or higher
Machine Connection Available serial or USB port for connection to the JANOME
MemoryCraft sewing machine
Printer Connection
Available parallel port for connection to parallel port printer
Dongle Connection
USB or parallel port for connection to security device
† USB connections are not supported under Windows NT.
Checking CPU/RAM specifications
Unrecoverable errors
Check your CPU and RAM specifications, and the
version of Windows you are running to ensure they
meet DIGITIZER 10000 requirements. See
Minimum requirements for DIGITIZER 10000 on
page 183 for details.
Problem
The system fails and displays
‘unrecoverable’ error.
Cause
The design you tried to open is
corrupt.
To check CPU/RAM specifications
Suggestion
Delete any files in the C:\DIGITIZER
10000Win\Recover folder using
Windows Explorer.
1
2
On the Windows desktop, right-click the My
Computer icon and select Properties.
The System Properties > General tab opens.
Check the Windows version, the CPU and the
amount of RAM.
Checking your hard disk space
Check that your hard disk has enough space to run
DIGITIZER 10000 effectively. See Minimum
requirements for DIGITIZER 10000 on page 183 for
details.
To check your hard disk space
1
2
Double-click the My Computer icon on your
Windows Desktop.
The My Computer window opens.
Right-click the hard-disk drive icon (usually C:) and
select Properties.
The Properties > General tab opens.
This tab shows the hard-disk capacity as well as
any free space. This must be greater than 100 MB
or 10% of your total hard drive space, whichever is
the greater amount.
Security device messages
This section describes the messages related to the
security device. Most security device messages are
caused by incorrect connection, access codes,
interference or conflict from another hardware
device on the PC. To prevent security device errors,
enter all access codes as soon as you receive them. If
you skip any access codes, features may become
unavailable, or DIGITIZER 10000 may stop
working altogether.
Try this! After entering new codes, exit
DIGITIZER 10000 and then restart.
Security device not found (dongle)
Message
Security device not found
DIGITIZER 10000 Instruction Book
Appendix H Troubleshooting
Cause
Software is unable to detect dongle or
there is a conflict with another device
on your PC.
Suggestion
Remove any other device that is
attached to the same port as the
dongle. If the dongle is then found by
DIGITIZER 10000, there is a conflict
between the devices. Install a second
parallel port. The dongle can be
attached to either port. Try a different
combination of devices if you have 3
or more devices and only 2 parallel
ports.
Control points missing
Problem
The control points on selected objects
are missing in systems updated to
V2.0 from a previous version. This
problem may be accompanied by
‘Exception Access Violation Error’
messages followed by a system
crash.
Cause
This problem is related to the video
card and occurs more on newer and
3D video cards than older ones.
Suggestion
Download and install the latest
software driver from the video card
manufacturer’s Internet website.
These are normally free from the
provider. Some websites to try
include:
! http://www.s3.com/
! http://www.matrox.com/
! http://www.trid.com/
! http://www.tseng.com/
! http://www.nvidia.com
! http://www.diamondmm.com
! http://www.sis.com
! http://www.cirrus.com
! http://www.ati.com/
Other sites that provide drivers or links
to other sites are:
! http://www.download.com/
! http://www.tucows.com/
! http://www.windrivers.com/
Design dimensions
Problem
Dimensions of design are incorrect.
Cause
If the design’s dimensions are too
large or too small, the system units of
measurement may be set incorrectly.
The units of measurement are set in
Windows Regional settings.
Suggestion
Change the units of measurement in
Windows. Select Start > Settings >
Control Panel > Regional Settings.
Colors change in Visualizer
Problem
When the design is displayed in
Visualizer the color of some of the
objects change.
Cause
In Visualizer, the colors are limited to
those available on the embroidery
machine. If your design has more
colors than are available on your
machine, the colors will ‘wrap around’
back to color 1.
Suggestion
Problem
You can’t see the backup design —
e.g. DesignName.BAK — in the
backup folder.
Cause
If you have the DIGITIZER 10000
'Auto Save' option enabled, backups
of JAN design files will be saved to
the C:\DIGITIZER 10000\backup
folder. This is a basic way of backing
up your files.
Switch to normal view to see the
actual colors of your design.
Missing toolbar buttons
Problem
Problem recovering design files from
backup folder
Buttons missing from toolbars
Cause
Screen resolution is set too low.
Suggestion
Change the screen resolution to
1024x768 or higher.
185
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DIGITIZER 10000 Instruction Book
Appendix H Troubleshooting
Suggestion
Start Windows Explorer and browse
to the C:\DIGITIZER 10000\backup
folder. Select the file and select File >
Rename. Change the file extension
to JAN — e.g. DesignName.JAN —
and press Enter. Move the JAN file to
your C:\design folder. You can now
open the file normally in DIGITIZER
10000.
Note: If you cannot see the file
extension BAK, you need to change
your view settings in Windows
Explorer.
Problem recovering design files from
recover folder
Problem
You want to use recovery files.
Cause
Your software crashes due to a
hardware or software failure,
recovery files usually created.
Suggestion
Start DIGITIZER 10000.
Select File > Open from the top of
your DIGITIZER 10000 screen.
Navigate to the DIGITIZER 10000>
Recover directory, using the Look in:
dropdown menu.
Select All Files (*.*) from the Files of
type: dropdown menu.
Select and open the recovery file you
want from the list — it will have .EMA
as the last part of its name — and
check that it is the one you want.
Re-name it with the .JAN extension
in the Embroidery Album folder (or
another of your choice).
187
Glossary
This glossary contains many embroidery and computing terms which you may
meet while using your DIGITIZER 10000 software.
Active window: Describes the windows or icon to
which the next keyboard or command will apply. If a
window is active, its title bar changes color to
differentiate it visually from other open windows.
Alphabet: A set of characters of the same design or
style including letters, numbers and typographical
symbols.
Anchor Point: A fixed point used when rotating,
scaling, skewing or mirroring a design.
Appliqué: Decoration or trimming cut from one
piece of fabric and stitched to another to add
dimension and texture. Designs with appliqué can be
more economical than embroidery alone, if appliqué
occupies a significant amount of the design, thereby
lowering stitch count.
Artwork: Bitmap image or vector drawing used as a
backdrop for digitizing.
Auto Center: Auto Center automatically maintains
the start and end points in a design.
Back Appliqué: A fabric piece used behind a design
where the front fabric will be cut away to reveal the
fabric beneath it.
Backdrop: A ‘backdrop’ is an electronic drawing
which you can use to digitize designs on-screen. Two
types can be used — vector or bitmap. You can insert
them from various file sources, or you can copy and
paste them via the Windows clipboard.
Background: The area inside the active window.
Backing: See stabilizer.
Backup: The copying of files onto floppy disk or
other media so that the data is secure. Usually two
copies are made and kept separately.
Baseline: The imaginary line on which the letters of
an alphabet sit. (Only descenders extend below it.)
Bitmap: A picture or other graphic made up of dots
rather than of shape outlines or vectors. Typically
produced by paint programs, bitmaps have file
extensions such as BMP, GIF, TIF and PCX.
Blanket Stitch: A stitch is widely used for tacking
appliques as a column around the border. The
stitches form a comb patter.
Bounding outline: The dotted rectangle that
appears when you select a range of items.
188
DIGITIZER 10000 Instruction Book
Glossary
Checkbox: A small square box that appears in a
dialog and that can be selected or cleared. When the
checkbox is selected, a tick appears in the box. A
checkbox represents an option that you can set.
Cut: An editing function. To delete a selection from
a design. The deletion is stored on the clipboard and
can be pasted back into the same or a different design
in a chosen location.
Click: To press and release the left mouse button
quickly. See also ‘right-click’.
Default Values: Values that are automatically used
Click-to-Stitch: Create an embroidery design by
automatically digitizing blocks of color in a picture.
Density: Number of stitches per given area (or
Click-to-Design: Create an embroidery design by
automatically digitizing a picture.
Digitizing: Conversion of artwork into a series of
Clipboard: A temporary storage area in memory for
what was last cut or copied. Stitching on the
clipboard can be pasted into designs any number of
times.
Close button: For Windows, the small box with an
unless you override them with special values.
stitch lines per distance in a fill).
commands read by an embroidery machine’s
computer via a card. A modern term for punching, it
is a method of programming a design. Artwork is
converted into a series of commands to be read by an
embroidery machine’s computer.
Desktop: The screen background for Windows on
which windows, icons and dialogs appear.
‘X’ in it, to the right of the group of three at the right
of the title bar. Click the Close button to close a
window or an application.
Design card: A type of disk used to store
COM port: A standard serial port used as a
Destination folder: The directory or folder to
connection point for peripherals. Other ports may be
present if the appropriate internal option cards have
been installed. The computer must be informed
which port is being used by which peripheral.
which you intend to copy or move one or more files.
Command: A word or phrase, usually found in a
menu, that you can choose in order to carry out an
action.
Command button: A button in a dialog. It carries
out or cancels the selected action. Two common
command buttons are labeled Cancel and OK.
Configuration: The size and type of computer
hardware. Can also be used to mean the options
provided with your software.
Confirmation message: A message displayed by
the software asking you if you are sure you want to
proceed. For example, when you want to delete a
design.
Connectors: Hardware devices to connect cables to
ports. If the connection is male, the port is female,
and vice versa. The wiring configuration of each
device is determined by its function.
Copy: To place a copy of a selection onto the
clipboard. See Duplicate.
Custom designs: Designs created by digitizing
artwork or manipulating existing patterns.
embroidery designs.
Dialog: A box that either requests or provides
information. Many dialogs present options to choose
among before a command is carried out. Some
dialogs present warnings or explain why a command
cannot be completed.
Disk drive: Computers usually have two types of
disk drives. A hard disk which usually supports the
mass storage of information and applications. The
other type is a floppy disk drive for removable data.
One or more floppy disk drives are usual. The floppy
disk drive is conventionally called the A: drive and
the hard disk is the C: drive.
Display: The part of computer which includes the
screen. Also known as the monitor.
Dithering: A type of optical illusion created by
placing two pixels of different color next to each
other. The human eye automatically combines the
two colors into a third color.
Dongle: A small security device which is connected
to your computer’s parallel port to let the computer
run particular software.
Dots per inch (dpi): A measurement of screen or
printer resolution; the number of dots in a line one
inch long. Abbreviated dpi.
DIGITIZER 10000 Instruction Book
Glossary
Double-click: To rapidly press and release a mouse
button twice without moving the mouse.
Double-clicking carries out an action such as opening
an icon.
Download: The process of transferring a copy of a
design file from a remote computer or the internet or
to an embroidery machine.
Drag: An operation of the mouse. Holding the (left)
mouse button while moving the mouse. Typically
used for moving something on the screen.
Editing: Changing aspects of a design using a
computerized editing program. Software capability
that allows the user to manipulate elements of a
design, combine designs and lettering, designs, move
points and stitches.
Embossed fill stitch: Series of parallel stitches
Floppy disk: A flexible disk permanently sealed in a
square plastic jacket. Used for information storage
‘off-line’ for security and/or infrequently used data.
Folder: A collection of files and subfolders that are
stored together on a disk. Part of structure for
organizing files on a disk.
Font: A set of characters, including letters, numbers
and other typographic symbols, of the same design
and style. Also called Alphabet, even if it includes
non-letter characters.
Grayscale: A grayscale picture is made up of 254
different shades of gray, plus solid black and solid
white for a total of 256 different tones. Black and
white photographs are actually grayscale.
Guide stitch: Series of stitches used to align
embroideries in multi-hooping situations or to assist
in fabric placement for appliqué.
commonly used to cover large areas. Different
embossed fill patterns can be created by altering the
Hard disk: A device for mass information storage.
angle, the length and repeat sequence of the stitches.
Usually the disk is fixed inside the system unit, and a
Embroidery: Decorative stitching on fabric.
second hard disk can be added. When you store
information on the hard disk it will remain there until
Exit: To leave a current window or application.
you delete it. As it has a finite capacity, file
Extension: The period and three letters at the end management is required.
of a filename. An extension identifies the kind of
Hardware: Computer equipment, printer, scanner
information a file contains, e.g. BMP, ART.
and sewing machine.
Facing: Also known as ‘stabilizer’ or ‘topping’, this
Hoop: Device made from wood, plastic or steel with
is material hooped or placed on top of fabric with a
which fabric is gripped tightly between an inner ring
nap or surface texture to contain the nap and hold
and an outer ring and attached to the machine’s
the embroidery stitches above it.
pantograph. Machine hoops are designed to push the
File: A named collection of specifically related
fabric to the bottom of the inner ring and hold it
information stored on a disk. Designs that have been against the machine bed for embroidering.
saved are stored as files.
I-beam: One shape taken by the PC pointer, it
Filename: The name of a file, including the
indicates that text can be input at the point selected.
extension, e.g. dog.ART.
The shape is like the capital letter ‘I’.
Fill stitch: A series of running stitches commonly
used to cover large areas. Different fill patterns are
created by altering the stitch angle, length or repeat
sequence. A series of running stitches commonly
combined to cover large areas.
Icons: Miniature pictures used in the screen display
instead of, or as well as, text. The file list can be
displayed as icons with the filenames underneath; the
toolboxes which appear in the left of the screen are
composed of icons.
Finishing: Processes done after embroidery is
Jump: A hoop movement without a needle
penetration, commonly used to get from one point in
a design to another.
completed. Includes trimming loose threads, cutting
or tearing away excess backing, removing facing or
topping, cleaning any stains, pressing or steaming to
remove wrinkles or hoop marks and packaging for
sale or shipment.
189
190
DIGITIZER 10000 Instruction Book
Glossary
Lettering: Embroidery using letters or words.
Lettering commonly called ‘keyboard lettering’ may
be created from pre-defined alphabet styles or fonts,
allowing variance of size, height, spacing, density and
other characteristics.
List box: A single-line dialog that opens to display a
list of choices.
Maximize button: For Windows, the small box in
the center of the group of three at the right of the title
bar. Click the Maximize button to enlarge a window
to its maximum size.
Memory: The place in the computer’s system unit
that stores information while you are working with it.
If you exit without saving information in memory, it
will be lost.
Menu bar: The row of text options across the top
of the screen. Items can be selected to display
drop-down menus.
Minimum Stitch Length: The minimum
movement of the hoop. It is measured between
needle penetration points.
Minimize button: For Windows, the small box to
the left of the group of three at the right of the title
bar. Click the Minimize button to reduce a window
to its minimum size.
Mirror: A method of reproducing selected objects
as if they were a reflection of the original. The
location and orientation of the mirrored stitches are
determined by location and angle of the axis of
reflection relative to the position of the original
stitches.
Mouse: A device, equipped with control buttons
and designed to roll about on the table next to the
keyboard. As the mouse moves, its circuits relay
signals that move a pointer on the screen.
Native file format: A design saved in the original
format of the application you are working with is said
to be the ‘native’ file format. It can also refer to the
stitch file format required by a specific embroidery
machine. When saved to another format, it is known
as a non-native format.
Needle: Small, slender piece of steel with a hole for
thread and a point for piercing fabric. A machine
needle differs from a handwork needle; the machine
needle’s eye is found at its pointed end. Machine
embroidery needles come with sharp points for
piercing heavy, tightly woven fabric; ball points
which glide between fibers of knit; and variety of
specialty points, such as wedge points, which are
used for leather.
Object: In embroidery design terms, a single ‘piece’
of the design created at one time, with a tool. An
object has many properties, such as its size, color,
sequence in the design, stitch type and values,
including the rules for stitching.
Parallel port: A connection on a computer, usually
LPT1, where you plug in the cable for a parallel
printer and/or a dongle.
Paste: To insert an object, which has previously
been placed on the clipboard by cutting or copying
selected objects, into a design. You can paste from
the clipboard as many times as you like.
Peripherals: Any device connected to a computer
which is to some degree controlled by the computer,
e.g. an embroidery machine or printer.
Pixel: A dot. For example, dots of light that make
up the picture on a computer screen. The more pixels
there are in a given area — that is, the smaller and
closer together they are — the higher the resolution.
Pointer: A part of the screen display, the pointer
can take various shapes. It is moved by moving the
mouse and can be used to point to anything on the
screen to make selections and indicate points for
input. It also indicates when the computer is working
and no input is possible.
Port: A connection on a computer where you plug
in the cable that carries data to another device. Ports
which are used to attach peripherals have names like
COM1 or LPT1 so that you can specify where the
peripherals are attached.
Program: A computer program used for a particular
kind of work, such as word processing or database
management.
Read: To open a design which has been written on
a design card or to an embroidery machine.
Redraw: The screen display is refreshed. This is
useful when parts of the display have become
obscured in the course of editing.
Resizing: The ability to scale a design to different
sizes. May cause density problems unless stitch count
can be altered.
DIGITIZER 10000 Instruction Book
Glossary
RGB: RGB stands for red, green, and blue. It is the
system used by computer monitors to create color.
Right-click: To press and release the right mouse
Stitch: A stitch is one needle penetration; also used
to refer to the thread laid down from one needle
penetration to the next.
button quickly. See also ‘click’.
Stitch Angle: The angle of stitching of a shape.
Satin stitch: A type of fill stitch. The thread is laid
across a shape with needle penetration on each side
of the shape only, hence it is only suitable for small
or narrow shapes. Formed by closely arranged zigzag
stitches. Can be stitched at any angle and with varying
lengths. A zigzag sewing action where two stitches
form a column. It is often used for lettering,
outlining, and detail.
Stitch Count: The number of stitches in a design.
Save: To store (design) information in a file. Each
time you save a design, you replace the previous
version using the filename. You should save your
design frequently.
Scanner: A device that converts physical images
into digital form so that they can be stored and
manipulated by computer. Scanning allows you to
use artwork without recreating the design.
Scroll bar: The bar at the bottom and right edge of
a window whose contents are not entirely visible.
Each scroll bar contains a small box, called a scroll
box, and two scroll arrows to allow different types of
scrolling.
Select: To highlight an object or group of objects
ready for editing. Only the selected items will be
edited.
Selection handle: Eight small squares that appear
symmetrically at the corners and edges of a bounding
box around a selected shape.
Serial port: A connection point on a computer,
usually COM1, where you plug a plotter or another
serial communications devices, such as a modem.
Stitch Length: Stitch length is the distance between
two needle penetration points. For maximum stitch
length, the length is measured according to the X and
Y co-ordinates, whichever is greater.
Stitch-Pull: When any stitch is sewn into fabric the
tension in the thread between needle penetrations
can build up and result in Stitch-Pull. Stitch-Pull can
cause distortions in your sewn designs, poor stitch
registration and even the bunching up of fabric. The
amount of Stitch-Pull that results in your design can
be affected by the following factors: Stitch Density,
Fabric Type, Underlay, Backing Type, Thread Type
and Garment Orientation.
Stock Designs: Embroidery designs readily
available on disks or brand-specific cards. Digitized
embroidery designs that are commercially available
for general use by embroiderers.
Thread: Fine cord of natural or synthetic material
with two or more elements twisted together and used
for stitching. Machine embroidery threads come in
rayon (high sheen), cotton (duller finish), polyester
(strong and colorfast), metallics (synthetic core
wrapped with metal foil or thin slivers of metal foil)
and acrylic (sheen similar to rayon).
Title bar: The horizontal bar located at the top of a
window and containing the title of the window. On
many windows, the title bar also contains the Control
menu box and Maximize and Minimize buttons.
Topping: Material hooped or placed on top of
fabrics that have definable nap or surface texture,
such as corduroy and terry cloth, prior to
you can use to perform a task instead of using the
embroidery. The topping compacts the wale or nap
mouse. For example, Ctrl+C for the Copy command.
and holds the stitches above it. Includes a variety of
Software: The programs which run your computer. substances, such as plastic wrap, water-soluble plastic
‘foil’ and open-weave fabric that has been chemically
Stabilizer: Woven or nonwoven material used
underneath the item or fabric being embroidered to treated to disintegrate with the application of heat.
Also known as facing.
provide support and stability. Available in various
weights and types such as cutaway, tearaway and
Underlay Stitch: Stitches laid down before other
washaway. Also know as backing. The more stitches design elements to help stabilize fabrics The stitching
your design has, the more backing you will need.
action that will attach the backing to the fabric being
Professional embroiderers use tear away stabilizers
embroidered. It also supports the top embroidery for
for woven fabrics and cut-away stabilizers for knits. a more lofty, dimensional look. Underlay stitches are
Shortcut key: A key stroke or a series of keystrokes
191
192
DIGITIZER 10000 Instruction Book
Glossary
made up of a series of single run stitches, usually with
a very short stitch length, and are digitized manually
or placed automatically under the column (satin) or
fill stitch areas of your embroidery design.
TWAIN: An industry standard which allows devices
(such as scanners) to communicate directly with
design and layout programs (such as DIGITIZER
10000). Both device and program must be
TWAIN-compliant. This lets you use any
TWAIN-compliant scanner with DIGITIZER
10000.
Write: To send and store design information to a
design card or to an embroidery machine.
X and Y co-ordinates: The X and Y values are the
horizontal (X) and vertical (Y) distances on a graph
or computer screen. Use X values to measure width,
and Y values to measure height.
193
Index
A
anchor points
rotation 83
alphabets, see fonts
angles, see stitch angle
anti-aliasing 59
applications, EasyDesign &
EasyEdit 128
appliqué
Appliqué tool 101, 158
cover stitch settings 101
creating objects 101
digitizing 101
See also Appliqué
arranging objects 80
grouping 81
locking 81
arrow keys, traveling by 32
artistic effects, adding 17
artwork
anti-aliased images 59
choosing 59
dithered images 59
preparing for automatic
digitizing 64
scanning 60
ATA card
reading/deleting designs 136,
141
writing multiple designs 135
ATA cards
precautions 131
ATA PC cards 131
saving designs 133
adjusting 118
Auto Split, with Satin Fill 46
applying 116
automatic
circular 117
backup 25
custom 118
save options 25
definition 187
underlay 53
free line 118
automatic digitizing
horizontal 117
reshaping circular 118
cleaning up images 65
color reduction 65
reshaping custom 119
image preparation tools 66
reshaping horizontal 118
noise filtering 66
vertical 117
outline sharpening 65
bitmap images
anti-aliasing 59
preparing images 64
automatic stitching 70, 71
definition 187
adjusting fill stitch settings 72
dithered 59
creating embroidery 72
using as backdrops 62
creating embroidery designs 70 Border tool 42
borders
Border tool 40, 158
creating 42
B
digitizing 42
Back tool 30, 31, 159
setting width 42
backdrops
borders, converting lines 40
digitizing with backdrops 58
boundaries, digitizing for
displaying 63
appliqué 101
locking and unlocking 81
bounding box
using bitmap images 62
selecting objects 35
backgrounds
selecting stitches 91
changing 51
Browse For Folder dialog 147, 152
changing colors 51
browsing for designs 147
color mixing 51
definition 187
baselines
194
DIGITIZER 10000 Instruction Book
Index
C
using toolbars 21
compensating for stretch, see pull
catalogs, printing 151, 152
compensation
Center Run underlay
complex shapes, digitizing 43
adjusting settings 54
condensed files 126
setting values 54
connections
Change Stitch Length tool 93, 158
peripheral device settings 9
Character Map
reconnecting Design Gallery to
dialog 122
EasyDesign 149
using 122
connectors
check box, definition 188
definition 188
circle objects, reshaping 87
minimizing with nesting 76
circles, digitizing 44
show/hide 28
circular baselines 117
consecutive objects, selecting 35
reshaping 118
control points 40
Click-to-Design
adding 86
automatic digitizing 70, 71
deleting 87
tool 72, 158
moving 86
Click-to-Stitch
reshaping objects 85
digitizing artwork 71
selecting 86
tool 70, 71, 158
conversion tables
clipboard, definition 188
supported stitch file
Cloth Setter 130
formats 160
Color dialog 51
Convert Options dialog 152
color mode 60
Convert tool 152, 159
color reduction, automatic
converting
digitizing 65
file types 152
colors
formats 126
changing 50
See also converting file formats
changing background 51
Copy tool 75, 157
Color chart 50
copy, definition 188
current color 50
copying
in sample designs 162
and pasting designs 153
mixing background 51
designs 153
resequencing by 79
duplicating objects 76
selecting 50
objects 75
thread colors 50
cover stitches, appliqué 101
traveling by 30, 31
cross stitch, adding 17, 18
columns
Current Color tool 50, 158
creating 42
current color, changing 50
digitizing 42
custom baselines 118
setting width 42
reshaping 119
COM1 and COM2
custom templates, selecting 22,
definition 188
149
embroidery machine
cut & paste
connection 9
objects 75
combining
resequencing 78
designs 75, 77
cut designs 153
objects 75
Cut Hole tool 100, 158
objects (nesting) 76
Cut tool 78, 157
commands
definition 188
popup menus 21
D
selecting 21
undo/redo 22
default
object details 96, 97
values (definition) 188
Delete command 76
deleting
designs 133, 137, 154
designs from ATA card 136, 141
designs from machine 139
folders 153
objects 76
stitches 93
templates 99
density, definition 188
design files, processing 126
Design Gallery
icon 145, 158
opening 145
Properties dialog 149
reconnecting to EasyDesign 149
design information, viewing in
DIGITIZER 10000 32
design printouts 33
print options 130
printing 130, 151
Design toolbar
Rotate CCW/CW 83, 158
designs
accessing 148
adding lettering 108
browsing 147
combining 75, 77
converting 152
converting formats (tables) 160
creating new 22
deleting from machine 139
display thumbnails 146
managing 145
measuring 24
opening 20, 148
opening in Easy Edit 21
opening multiple 20
outputting 129
previewing 33
printing 151
receiving and deleting 133, 137
redrawing slowly 32
renaming 153
resequencing 78
sample designs 162
saving 24
selecting 148
sending and receiving 131
sending multiple to
machine 133, 138
sending single designs to
machine 133
DIGITIZER 10000 Instruction Book
Index
sending to machine 133, 137
Slow Redraw 32
storing on ATA PC cards 133
Windows Properties 149
summary information 146
Work Environment 23
viewing 27
Work Environment > Autosave
viewing in folders 150
tab 25
writing multiple to ATA
Work Environment >
card 135
Display 23, 51
desktop, definition 188
Write a Design 135, 139
destination folders, definition 188
Write Designs, Read and
Erase 136, 140, 141
details lists, sorting 151
Details tool 146, 159
Digitize toolbar
Appliqué 101, 158
dialog box, definition 188
dialogs
Border 40, 158
Click-to-Design 72, 158
Browse For Folder 147, 152
Character Map 122
Click-to-Stitch 70, 71, 158
Color 51
Current Color 50, 158
Convert Options 152
Embroidery Gallery 104, 158
Design Gallery Properties 149
Image Preparation 67, 158
Embroidery Gallery 104
Lettering 108, 109, 111, 116, 158
Image Preparation 67
Outlined Image Preparation 68,
158
JEF Name 133, 135, 139
Parallel Fill 40, 158
Lettering Details 116
Parallel Fill Circle 40, 44, 158
Lettering Details > Fill
Parallel Fill Rectangle 40, 44, 158
Stitch 121, 122
Run Line 39, 40, 158
New 149
Turning Angle Fill 39, 42, 158
Object Details - Lettering 108
Object Details > Appliqué 101 digitizing
Object Details > Dimensions 83 circles 44
columns and borders 42
Object Details > Feather 102
complex shapes 43
Object Details > Fill Stitch 45,
fills with Click-to-Stitch 71
97
Object Details > Fill Stitch
manual 39
tab 46, 47, 48, 49
squares and rectangles 44
Object Details > Underlay 54
with backdrops 58
Object Properties >
digitizing methods 39
Dimensions 81
Border 42
Object Properties > Parallel
Parallel Fill 43
selecting 39
Fill 88
Open 98
Digitizing toolbar
Border 42
Print 130
Print Designs Options 152
Dimensions tab 83
Print Options 130, 151
disk drive, definition 188
Properties (Windows
Display
Explorer) 32
Grid tool 22, 159
Purge Recover and Backup
Hoop tool 23, 159
Directories 11
Images tool 63, 159
Save As 25, 97
Needle Points tool 28, 159
Select By Color 29
display
definition 188
Select Machine Models 132
Select Source 10
settings, changing 51
Send a Design 133
viewing selected parts 29
Send Designs 138
distances, measuring 24
Send Designs, Receive and
dithering 59
Delete 133, 134, 138
definition 188
Sequence By Color 79
dongles
definition 188
security devices 188
DOS disks, opening designs 141
dots per inch (dpi), definition 188
double-click, definition 189
Duplicate command 76
duplicating objects 76
E
EasyDesign
starting 19
when to use 128
EasyEdit
starting 20
when to use 128
Edge Run underlay, adjusting
settings 54
edges, applying Feather Edge 102
Edit menu
Delete 76
Duplicate 76
Group 81
Lock 81
Ungroup 82
Unlock 81
Edit toolbar
Change Stitch Length 93, 158
Cut Hole 100, 158
Feather Edge 102, 158
Flip Along Horizontal 84, 158
Flip Along Vertical 84, 158
Object Details 96, 158
Polygon Select 36
Resequence 78, 79, 158
Reshape 115
Reshape Object 118, 119
Select 35, 36, 110, 114, 158
Split Block 92, 158
Stitch Mode 91–93, 158
Underlay 53
editing stitches 17, 90
inserting stitches 92
moving stitches 92
effects, feather edge 102
Embossed Fill
pattern size 49
stitch angle 49
embossed fills, creating 48
Embroidery
Gallery dialog 104
Gallery tool 104, 158
embroidery
design formats 126
195
196
DIGITIZER 10000 Instruction Book
Index
files, opening 128
lettering 108
embroidery disks
Embroidery Disk Open
command 141, 142, 143
formats 143
saving designs 141
embroidery hoop 23
embroidery machine
connections 9
See also machine formats
Embroidery menu
Insert Design 77
Lettering Art 123
Lettering Art > None 124
entry/exit point, changing 89
limiting file types 150
refreshing/validating 148
renaming/adding/deleting 153
sorting 150
fonts
definition 189
see also alphabets and lettering
selecting 109
formats
design 126
embroidery file 126
expanded 127
outline 126
stitch 127
Forward tool 30, 31, 159
free line baselines 118
F
G
fabric settings 55
fabric stretch
compensating for 55
See also pull compensation
Feather Edge
applying 102
effect 102
settings 102
tool 102
File menu
Embroidery Disk > Open 141,
garment settings 55
generate stitches 22
generating stitches 22
graphics packages, linking 61
grid, hiding/showing 22
Group tool 81
grouping objects 81
H
handles
definition 191
Scanner Setup 10
See also selection handles
file tree, refresh 148
hard disk, definition 189
file types
hardware
JMT 97
peripheral device settings 9
stitch files 160
setting up embroidery
files
machines 9
combining designs 77
Hardware Setup command 10
opening embroidery 128
help
splitting large files 132
Online Help command 25
stitch 127
using 25
fill stitches
viewing the online manual 26
adjusting settings 72
See also troubleshooting
types 45
Help menu
fills
Janome Web Page 25
Embossed 48
Online Help 25
Satin 46
Online Manual 25
Weave 47
holes, cutting 100
fixed stitch angles 43
Flip Along Horizontal tool 84, 158 hoop
definition 189
flipping stamps 105
embroidery 23
floppy disk, definition 189
hiding and showing 23
folders
size, changing 24
definition 189
horizontal baselines 117
142, 143
reshaping 118
I
icons, definition 189
image
sharpening 61
Image menu
Insert Image 62
Scan 61
Touch Up Picture 61
Image Preparation
dialog 67
tool 67, 158
image preparation
preparing non-outlined
images 67
preparing outlines 68
summary 67
tools 66
images
anti-aliased 59
bitmaps 62
cleaning up 65
color reduction 65
dithering 59
editing 61–62
noise filtering 66
non-outlined 67
outline sharpening 65
outlined vs non-outlined 64
preparation tools 66
scanning 59, 61
sharpening outlines 68
Imported Outlines files 127
Imported Stitches files 127
Insert Design command 77
Insert Image command 62
inserting
one object into another 76
stitches 92
installing USB driver 8
italics, lettering 110
J
JAN format 126
Janome Cloth Setter 130
Janome Web Page 25
JEF format 127
JEF Name dialog 133, 135, 139
JMT files 97
Jump
by 1 Stitch tool 31, 159
DIGITIZER 10000 Instruction Book
Index
by 10 Stitches tool 31, 159
by 100 Stitches tool 31, 159
by Color tool 30, 31, 159
by Object tool 30, 36, 159
to Start/End Design tool 30,
159
jumping
by stitches 31
using the arrow keys 30, 32
K
keyboard shortcuts 156
L
large files, splitting 132
last stitch, keep or omit 42
layout, adjusting lettering 114
length
Center Run underlay stitches 54
Edge Run underlay stitches 54
Run and Triple Run 41
Weave Fill 48
Weave underlay stitches 55
lettering
adding 108
adjusting layout 114
adjusting stitch settings 121
adjusting Weave stitch
settings 122
changing stitch types 121
creating 108
editing 109
individual letter spacing 112
italics 110
line spacing 113
reshaping horizontal
baselines 118
rotating 115
scaling 110, 111
spacing 112
special characters and
symbols 122
special effects 123
stitch settings 121
transforming 114
See also baselines
See also fonts
Lettering Art
command 123
distorting objects 123
editing letters 123
effects 123
None command 124
removing 124
Lettering Details dialog 116
Fill Stitch tab 121, 122
lettering orientation 116
Lettering tool 108–158
letters
changing spacing 112
reshaping 115
limiting files in folders 150
line spacing, lettering 113
lines, converting to borders 40
lines, digitizing 40
list box, definition 190
locate missing files 147
Lock command 81
locking
backdrops 81
objects 81
M
machine
deleting designs 139
receiving designs 134, 138
See also embroidery machine
sending designs 133, 137
sending multiple designs 133,
positioning with X:Y
coordinates 81
with click and drag 81
moving stitches 92
multiple designs
sending to machine 133, 138
writing to ATA card 135
N
Native Design files 127
native formats 126
needle points
selecting stitches 91
show/hide 28
nesting objects 76
New
dialog 22, 149
tool 22, 157
new designs, creating 22, 149
New dialog 149
noise filtering 66
non-outlined images 67
NORMAL template
overview 97
using 22
nudging objects 81
138
sending open design 137
sending single designs 133
machine models 131
selecting 132
managing designs 145
maximize button, definition 190
Measuring Tape command 24
memory cards 131
minimum stitch length
definition 190
Weave Fill 48
Mirror Along Vertical tool 84, 158
missing files, locating 147
modifying objects
changing entry point 89
flipping 84
grouping 81
locking 81
reshaping circles 87
rotating 83
scaling 82
using Lettering Art 123
monograms, definition 190
moving objects
nudging 81
O
object details 95
applying/managing 95
changing 96
changing defaults 97
changing stitch type 45
current 96
defaults 96
existing objects 96
saving current 96
saving to template 98
templates 97
Object Details - Lettering
dialog 108
Object Details dialog 45
Appliqué tab 101
Dimensions tab 81, 83
Feather tab 102
Fill Stitch tab 46, 47, 48, 49, 97
Line Stitch tab 42
Parallel Fill 88
Underlay tab 54
Object Details tool 96, 158
object recognition 128
objects
197
198
DIGITIZER 10000 Instruction Book
Index
appliqué 101
P
arranging 80
palette, see color palette
changing colors 50
Parallel Fill
combining 75
adjusting stitch angle 88
copying and pasting 75
Circle tool 40, 44, 158
creating with Satin Fill 46
cutting holes 100
cutting holes 100
Rectangle tool 40, 44, 158
definition 190
stitch angle 88
deleting 76
tool 40, 158
duplicating 76
parallel
ports, definition 190
editing lettering 109
Paste tool 75, 78, 157
flipping 84
pasting
grouping 81
definition 190
locking and unlocking 81
designs 153
moving 80
objects 75
nesting 76
patterns
resequencing 75, 78
selecting embossed fills 48
reshaping 85
Weave Fill 47
rotating 83
PC
memory cards 131
scaling 82
PCMCIA cards 131
selecting 34
peripheral devices
transforming 80
connection settings 9
traveling by 30
definition 190
ungrouping 82
setting up 4
See also modifying objects
See also hardware
online help 25
pictures,
see backdrops
Online Manual command 25
pixels, definition 190
open design
pointers, definition 190
sending to machine 137
Polygon Select tool 36
Open Design tool 148, 159
popup menus 21
Open dialog 20, 21, 98
ports, definition 190
Open tool 20, 21, 157
positioning objects 80
opening
preparing images 67
Design Gallery 145
presetting object details 96
designs 20, 148
preview designs 20
EasyEdit 21
Print Designs Options dialog 152
opening designs
Print dialog 130
existing 21
print options 130
from DOS disk 141
Print Options dialog 130, 151
other formats 141
Print Preview tool 33, 130, 157
preview window in Easy Edit 21
Print tool 130, 151, 157, 159
outline
printing
files 126
catalogs 152
recognition 128
design printouts 151
sharpening 65
designs 130
Outlined Image Preparation
Processed Stitches files 127
tool 68, 158
production worksheets
outlined images 68
printing 141
outlines
program, definition 190
digitizing 70
Properties (Windows Explorer)
selecting objects with 35
dialog 32
sharpening 68
pull compensation,
overstitching, pull
compensating 55
compensation 55
Purge Recover and Backup
Directories dialog 11
purge recovery 184
R
reading designs from ATA
card 136, 141
receiving designs 131, 133, 137
recognition, objects/outlines 128
recoloring objects 50
rectangles, digitizing 44
Redo tool 22, 158
redoing commands 22
redrawing designs 32
refreshing display/folders/tree
node 148
removing embroidery software 5
renaming
designs 153
folders 153
Resequence tool 78, 79, 158
resequencing
by color 79
by selection 78
objects 75, 78
using cut and paste 78
reshape control points,
selecting 86
Reshape Object tool 118, 119
Reshape tool 89, 111–115
reshaping letters 115
reshaping objects 85
circles 87
lettering 118
resolution, scanning 60
Rotate CCW/CW tool 83, 158
rotating
lettering 115
objects 83
objects by click & drag 83
stamps 105
See also rotating objects
Run Line
stitch length 41
stitch type 41
tool 39, 40, 158
S
sample designs 162
Satin
appliqué cover stitch 101
definition 191
digitizing borders 42
DIGITIZER 10000 Instruction Book
Index
fills, creating 46
overview 46
spacing 46
Save As dialog 25, 97
save options, automatic 25
Save tool 24, 157
saving
definition 189, 191
designs 24
object details to a template 98
to embroidery disk 141
scaling
lettering 110, 111
objects 82
stamps 105
scaling lettering 110
scaling objects
by click & drag 82
on-screen 82
to an exact size 83
using Object Details 83
Scan command 61
Scanner Setup command 10
scanning
artwork 60
definition 191
images 59
preparing artwork 60
resolution 60
sharpening 61
tips 60
scroll bars, definition 191
security device messages 184
select all stitches 91
Select By Color dialog 29
Select Machine Models dialog 132
Select Source dialog 10
Select tool 35, 36, 110, 114, 158
selecting
baselines 116
colors while traveling 36
definition 191
designs 148
fonts 109
reshape control points 86
stitches 90
stitches with bounding box 91
selecting objects
bounding outline 35
consecutive 35
grouping 81
point and click 35
resequencing by selection 78
while traveling 36
with Polygon Select 36
selection handles, rotating 83
individual letters 112
semi-automatic stitching 71
lettering 112
Send a Design dialog 133
lines of lettering 113
Send Designs dialog 138
Weave Fill stitches 47
Send Designs, Receive and Delete special characters and symbols,
dialog 133, 134, 138
lettering 122
Send to Machine tool 133, 135,
special effects, lettering 123
137, 139, 158
Special menu
sending designs 131
Hardware Setup 10
sequence
Split Block tool 92, 158
checking in Easy Edit 30
splitting
resequencing 78
large files 132
sample designs color
stitch blocks 92
sequence 162
squares, digitizing 44
traveling 30
stabilizing with underlays 53
Sequence By Color dialog 79
stamps
serial ports, definition 191
rotating/flipping/scaling 105
Set Color command 51
scaling 106
settings
selecting/inserting 104
adjusting view 148
Standard toolbar
for garments 55
Copy 75, 157
Setup menu
Cut 78, 157
Work Environment 24, 25
New 22, 157
Work Environment >
Open 20, 21, 157
Display 51
Paste 75, 78, 157
SEW format 127
Print 130, 157
shortcut keys
Print Preview 33, 130, 157
definition 191
Redo 22, 158
list 156
Save 24, 157
Shortcut to Windows Properties
Send to Machine 133, 137, 158
dialog 149
Undo 22, 158
shortcuts, keyboard 156
Write to Card 135, 139, 158
Show Selected Color Only
stitch
command 29
angle (definition) 191
Show Selected Objects
count (definition) 191
command 29
definition 191
single designs, writing to ATA
length (definition) 191
card 135, 139
step stitch 187, 189
size
stitch angles
Embossed Fill 49
adjusting 88
measuring design 24
Embossed Fill 49
skewing objects
fixed 43
by click and drag 84
setting for Parallel Fill 88
with rotation handles 84
turning stitches 42
Slow Redraw
stitch blocks, splitting 92
dialog 32
stitch files 127
tool 32, 159
supported formats 160
software
stitch length
definition 191
changing 93
uninstalling 5
Run and Triple Run 41
sorting
Stitch Mode tool 91, 92, 93, 158
using details lists 151
Stitch Select While Traveling
using View menu 151
tool 36, 91, 159
spacing
stitch settings
embossed fills 49
appliqué 101
199
200
DIGITIZER 10000 Instruction Book
Index
lettering 121
stitch spacing
adjusting Satin 46
Weave Fill 47
stitch types
applying to lettering 121
overview 45
Run and Triple Run 41
selecting 45
stitch values
angle (Embossed Fill) 49
Embossed Fill 48
length (Weave Fill) 48
size (Embossed Fill) 49
stitch type 45
Weave Fill 47
stitches
Center Run underlay length 54
deleting 93
digitizing lines 40
editing 17, 90
generating 22
inserting 92
moving 92
selecting 90
selecting all 91
selecting by needle point 91
selecting while traveling 91
selecting with bounding box 91
stitch types 45
traveling by 30, 31
Weave underlay length 55
See also editing stitches
See also selecting stitches
stitches, generating 22
stitching designs
using Send to Machine 138
stitching order, see sequence
stitching sequence, viewing 29
storing designs 133
summary information, display 146
symbols, lettering 122
system preferences
automatic backup 25
automatic save 25
T
templates 95
creating 97
custom 149
deleting 99
managing 97
modifying 98
NORMAL 97
saving object details 98
using 98
using custom templates 22
using the NORMAL
template 22
textured edges, adding 17, 18
thread colors 50
See also colors
Thumbnails and Summary
tool 146, 159
Thumbnails tool 146
title bar, definition 191, 192
toolbars
Edit toolbar 158
selecting commands 21
showing 21
tools
list of all tools 157
showing toolbars 21
Touch Up Picture command 61
transforming
lettering 114
objects 80
traveling
by color 30, 31
by stitches 30, 31
overview 30
selecting colors while
traveling 36
selecting objects 36
selecting stitches 91
tools, travel by stitches 31
using the arrow keys 32
tree node, refresh 148
troubleshooting 183
purge recovery 184
reverting to factory settings 183
security device messages 184
Turning Angle Fill tool 39, 42, 158
turning stitches 42
TWAIN, definition 192
undoing commands 22
Ungroup tool 82
ungrouping objects 82
uninstalling software 5
Unlock command 81
unlocking
backdrops 81
objects 81
USB driver, installing 8
V
validating folders 148
vertical baselines 117
View menu
Measuring Tape 24
Show Selected Color Only 29
Show Selected Objects 29
Whole Design 28
Whole Hoop 28
view settings, adjusting 148
View toolbar
Back 30, 31, 159
Display Grid 22, 159
Display Hoop 23, 159
Display Images 63, 159
Display Needle Points 28, 159
Forward 30, 31, 159
Jump by 1 Stitch 31, 159
Jump by 10 Stitches 31, 159
Jump by 100 Stitches 31, 159
Jump by Color 30, 31, 159
Jump by Object 30, 36, 159
Jump to Start/End Design 30
Slow Redraw 32, 159
Start/End Design 30, 159
Stitch Select While Traveling 36,
91, 159
Visualizer 28, 159
Zoom Box 28, 159
viewing
design information 32
images 63
stitching sequence 29
U
viewing designs 27
connectors 28
Underlay tool 53
display options 28
underlays
adjusting Center Run settings 54 needle points 28
redrawing slowly 32
adjusting Edge Run settings 54
selected parts only 29
adjusting Zigzag settings 54
show all 28
selecting a type 54
Visualizer 28
stabilizing 53
zooming 14, 28
Zigzag 54
viewing modes 27
Undo tool 22, 158
DIGITIZER 10000 Instruction Book
Index
viewing objects by color 29
Visualizer
tool 28, 159
Vizualizer
viewing in 28
W
Weave Fill stitch
lettering object settings 122
Weave Fill, values 47
Weave underlay 55
Whole Design command 28
Whole Hoop command 28
Work Environment command 24,
25, 51
Work Environment dialog
Autosave tab 25
Display tab 23, 51
Write a Design dialog 135, 139
Write Designs, Read and Erase
dialog 136, 140, 141
X
X and Y coordinates
setting for objects 81
X co-ordinates
definition 192
Y
Y co-ordinates
definition 192
Z
Zigzag underlay 54
adjusting settings 54
Zoom Box tool 28, 159
zoom in/out 14, 28
201