WWE SmackDown! vs. Raw Game Guide

Transcription

WWE SmackDown! vs. Raw Game Guide
By: Doug Radcliffe
Design: Randall Montanari
Smackdown vs. RAW 2006 includes a roster of over 60 current and legendary WWE superstars
(three versions of Hulk Hogan!), enhanced season mode with storylines for both Smackdown and
RAW brands, new matches such as the Buried Alive match and Bar Brawls, and the stamina meter,
providing an additional strategic element to every battle in the squared circle.
This Gamespot Smackdown vs. RAW 2006 game guide compiles stats, features strategies for
winning matches, and a walkthrough of RAW and Smackdown seasons.
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Wrestler Stats: This section reveals statistics for all WWE superstars and legends in
Smackdown vs. RAW 2006.
Match Strategies: Check here for general and specific match strategies, including the new
Buried Alive match.
RAW Season: A walkthrough for the RAW season mode including alternate storylines.
Smackdown! Season: This section offers a walkthrough for the Smackdown season mode
and its alternate storylines.
Challenge Mode: This section compiles all challenges and rewards.
WWE Shop and Secrets: Look here for a list of Smackdown vs. RAW 2006 unlockables
and secrets.
Chapter 1 - Wrestler Stats
This section compiles the statistics and special moves for all WWE superstars available in
Smackdown vs. RAW 2006. Note that the unlockable legend statistics are found in the "Secrets"
section of this game guide. The unlockable legends aren’t included in these tables.
WRESTLER
Andre the Giant
SHOW
Legend
OVR STR SPD SUB CHA DUR HRD TEC STA SPECIAL MOVE
85
10
4.5
8
8.5
10
7.5
7.5
5.5
Elbow Drop 7
(Opponent on the
Ground: Upper Body),
Big Splash Pin
(Opponent on the
Ground: Upper Body)
Batista
Big Show
Booker T
Bret Hart
Smackdown 88
RAW
82
Smackdown 83
Legend
92
10
10
7.5
7
6.5
5
7.5
7.5
7
7
7
10
8
7
8
8
9
9.5
8
8.5
8
7
7
7
7.5
7.5
7.5
10
8
Batista Bomb (Face the
Groggy Opponent), SitDown Power Bomb
(Face the Groggy
Opponent)
6
Show Stopper (Face
the Groggy Opponent),
Final Cut (Face the
Groggy Opponent)
7.5
Booker T Special (Face
the Groggy Opponent),
Book End (Face the
Groggy Opponent)
9
Sharpshooter 1
(Opponent on the
Ground: Lower Body),
Piledriver 2 (Face the
Groggy Opponent)
British Bulldog
Legend
87
9
7
7.5
8
8.5
7
8.5
7.5
Oklahoma Slam (Face
the Groggy Opponent),
Powerslam Pin 1 (Face
the Groggy Opponent)
Carlito
RAW
84
7.5
7.5
7
8
7.5
8
7.5
7.5
Overdrive (Face the
Groggy Opponent)
8
Haas of Pain (Opponent
on the Ground: Lower
Body), T-Bone Suplex 2
(Face the Groggy
Opponent)
7.5
Gory Bomb (Face the
Groggy Opponent),
Train Wreck (Face the
Groggy Opponent)
8.5
Crippler Crossface
(Face the Groggy
Opponent), Diving
Headbutt (Opponent on
the Ground: Player on
the Top Rope)
Charlie Haas
Chavo Guerrero
Chris Benoit
Smackdown 78
RAW
79
Smackdown 89
6.5
6
7.5
8
8.5
7.5
.5
7.5
10
6
6.5
7
7
6.5
8
6
6.5
7
7
8
9.5
Chris Jericho
RAW
87
7.5
7.5
9.5
8
8
7.5
8
7.5
The Walls of Jericho 1
(Face the Groggy
Opponent), The Walls
of Jericho 3 (Behind the
Groggy Opponent)
Chris Masters
RAW
82
8.5
7
8
7
7.5
6.5
7.5
7
The Masterlock (Behind
the Groggy Opponent)
7.5
Unprettier (Behind the
Groggy Opponent),
DDT 20 (Face the
Groggy Opponent at
the Turnbuckle)
Christian
Smackdown 86
7
8
7
8.5
7.5
9
7.5
Christy Hemme
Smackdown 56
3
7
4
8
3.5
4
4
5
Low Blow 5 (Face the
Groggy Opponent),
Extreme Twist of Fate
(Face the Groggy
Opponent)
Danny Basham
RAW
7.5
7.5
7
6.5
7.5
7.5
7
7
Brain Damage (Face
the Groggy Opponent)
Doug Basham
Smackdown 80
7
7.5
7
6.5
7.5
7.5
7.5
7
Tilt a Whirl Sideslam 1
(Face the Groggy
Opponent)
80
Eddie Guerrero
Smackdown 89
7
8
8
8.5
8
8
8.5
8.5
Frog Splash Pin 2
(Opponent on the
Ground: Player on the
Top Rope), El Paso
(Opponent on the
Ground: Lower Body)
Edge
RAW
7.5
7.5
7.5
7
7.5
8
7.5
8
Spear 3 (Opponent on
the Ground: Upper
Body)
7
Stunner 4 (Face the
Groggy Opponent),
Eugene’s Elbow
(Opponent on the
Ground: Upper Body)
7
Shoulder Breaker (Face
the Groggy Opponent),
Scrapbuster Pin (Face
the Groggy Opponent)
8.5
Atomic Leg Drop 2
(Opponent on the
Ground facing up:
Upper Body), Finishing
Leg Drop (Opponent on
the Ground: Upper
Body)
7.5
Atomic Leg Drop 2
(Opponent on the
Ground facing up:
Upper Body), Finishing
Leg Drop (Opponent on
the Ground: Upper
Body)
7
Atomic Leg Drop 2
(Opponent on the
Ground facing up:
Upper Body), Finishing
Leg Drop (Opponent on
the Ground: Upper
Body)
Eugene
Heidenreich
Hogan 80’s
Hollywood Hogan
Hulk Hogan
RAW
84
82
Smackdown 81
Legend
Legend
Legend
96
90
86
7.5
9
9.5
8
8
7
6
7
7
6
7
6.5
9
7.5
7.5
9
7
10
10
10
7.5
8
10
8.5
7.5
6
7.5
7
9
7
8
7.5
9.5
8
9
J. B. Layfield
Smackdown 86
8.5
6
7.5
8
9
8.5
7.5
7
JBL Powerbomb (Face
the Groggy Opponent),
Clothesline from Hell
(Groggy Opponent: The
Player Running)
Jake Roberts
Legend
87
7.5
6.5
8
8.5
8.5
8.5
8.5
7.5
DDT 24 (Face the
Groggy Opponent),
DDT 8 (Face the
Groggy Opponent)
Jimmy Hart
Legend
67
4
8
4
10
4.5
7.5
4.5
5
The Gore (Groggy
Opponent: Player
Running)
John Cena
RAW
90
8
7.5
7.5
9
8.5
8
8.5
8.5
F-U 2 (Face the Groggy
Opponent), F-U 1 (Face
the Groggy Opponent)
5
Spear 2 (Groggy
Opponent: Player
Running), Woman’s
Special Slap (Face the
Groggy Opponent)
7.5
THUMP (Face the
Groggy Opponent),
Junkyard Headbutt
(Opponent on the
Ground: Upper Body)
7.5
Chokeslam 5 (Face the
Groggy Opponent),
Powerbomb 8 (Face the
Groggy Opponent)
8
Low Blow 2 (Face the
Groggy Opponent),
Diving Leg Drop
(Opponent on the
Ground: Player on the
Top Rope)
8.5
Ankle Lock 1
(Opponent on the
Ground: Lower Body),
Angle Slam 2 (Behind
the Groggy Opponent)
7.5
Diving Moonsault 3
(Opponent on the
Ground: Player on the
Top Rope), LITA DDT
(Face the Groggy
Opponent)
7
Stevie T (Face the
Groggy Opponent),
Mandible Claw (Face
the Groggy Opponent)
Joy Giovanni
Junkyard Dog
Kane
Khosrow Daivari
Kurt Angle
Lita
Mankind
Smackdown 53
Legend
RAW
83
87
Smackdown 80
RAW
RAW
Legend
95
65
91
3
8.5
9
5.5
8
3.5
7.5
6
6
6
8.5
7.5
7
6
3.5
7
7.5
7
10
4.5
9
7.5
8
7.5
8
9.5
8.5
10
3
8.5
9.5
6.5
8.5
4
10
4
7.5
9
7
7.5
5
10
4
7
7.5
7
10
5.5
7
Mark Jindrak
Michelle McCool
Smackdown 78
Smackdown 53
8
3
7
6.5
6.5
3.5
6
7
7.5
3
7
4
7
4
7
Mark of Excellence
(Behind the Groggy
Opponent), Flying
Clothesline 3 (Face the
Groggy Opponent at
the Turnbuckle)
5
Finishing Punch (Face
the Groggy Opponent),
Diving Cross Body Pin 2
(Groggy Opponent:
Player on Top Rope)
Muhammad Hassan Smackdown 84
8
7.5
8
8
7.5
7
7
7.5
Camel Clutch 4
(Opponent on the
Ground: Upper Body),
Complete Shot (Face
the Groggy Opponent)
Orlando Jordan
7.5
7.5
7
6.5
7.5
8
7.5
7.5
Black Out (Face the
Groggy Opponent)
9
450 Splash Pin
(Opponent on the
Ground: Player on the
Top Rope), Dragon
Suplex Pin (Behind the
Groggy Opponent)
8
RKO (Face the Groggy
Opponent), Super RKO
(Face the Groggy
Opponent at the
Turnbuckle)
Paul London
Randy Orton
Smackdown 82
Smackdown 80
Smackdown 86
Rene Dupree
RAW
Rey Mysterio
Smackdown 87
Ric Flair
RAW
80
84
5.5
7.5
9
7.5
6.5
7.5
6.5
8
6.5
8
6.5
7.5
8
8
7.5
7
7.5
7
7.5
6.5
7.5
7
Dupree Bomb (Face the
Groggy Opponent),
Death Valley Driver
(Face the Groggy
Opponent)
6
10
7
8.5
6.5
6
9
10
The 619 (Face the
Groggy Opponent)
6.5
Figure-4 Leg Lock 1
(Opponent on the
Ground: Lower Body)
5.5
5.5
9
10
6.5
8.5
9
Rob Van Dam
RAW
87
7
9
7
8
7
9.5
7.5
8.5
Five-Star Frog Splash
(Opponent on the
Ground: Player on the
Top Rope)
Robert Conway
RAW
79
7.5
7
7
6.5
7
7.5
7
7
Neckbreaker 10 (Face
the Groggy Opponent)
7
The Worm (Opponent
on the Ground facing
up: Upper Body), DDT
13 (Face the Groggy
Opponent)
Scotty 2 Hotty
Smackdown 77
6.5
8.5
6.5
7.5
6.5
6
6.5
Shawn Michaels
Shelton Benjamin
Snitsky
Spike Dudley
Stacy Keibler
Steve Austin
RAW
RAW
RAW
90
86
81
Smackdown 79
Smackdown 56
Legend
90
7
8
9
5
2.5
7.5
8.5
8
6
8.5
6.5
7
7.5
8
6.5
6
4
8
9
6.5
6.5
7.5
9
10
8
8
8.5
6
3
9
7.5
7
7.5
8.5
3.5
8
9
8.5
7
7.5
4.5
8
9
Sweet Chin Music 2
(Opponent on the
Ground: Upper Body),
Sweet Chin Music 1
(Face the Groggy
Opponent)
8.5
Powerslam 3 (Face the
Groggy Opponent),
Steven Kick (Face the
Groggy Opponent)
7
Pumphandle Slam
(Behind the Groggy
Opponent)
8
Dudley Dog 1 (Face the
Groggy Opponent at
the Turnbuckle),
Dudley Dog 2 (Behind
the Opponent at the
Turnbuckle)
5.5
Spinning Kick (Face the
Groggy Opponent),
Facecrusher 4 (Groggy
Opponent: Player
Running)
8
Stunner 1 (Face the
Groggy Opponent),
Stunner 3 (Face the
Groggy Opponent)
Steven Richards
Smackdown 77
7
7
6.5
6.5
7
7.5
7
7
Stevie T (Face the
Groggy Opponent),
Steven Kick (Face the
Groggy Opponent)
Sylvain Grenier
Smackdown 79
7.5
7
7
6.5
7.5
7
7.5
7
DDT 15 (Face the
Groggy Opponent)
8
The Buzzsaw Kick
(Opponent on the
Ground: Upper Body),
Shuffle Side Kick 4
(Face the Groggy
Opponent)
7.5
Million $ Dream
(Behind the Groggy
Opponent), Fist Drop 3
(Opponent on the
Ground: Upper Body)
8
Neckbreaker 11
(Behind the Groggy
Opponent), Diving
Cross Body Pin 2
(Groggy Opponent:
Player on the Top Rope)
Tajiri
Ted DiBiase
The Hurricane
RAW
Legend
RAW
82
86
79
6
7.5
6
8
6.5
8.5
7.5
8.5
6.5
7.5
8.5
8
7
8
6.5
8
7.5
6.5
7.5
8.5
7
The Rock
Legend
Torrie Wilson
RAW
Triple H
RAW
Trish Stratus
RAW
Undertaker
93
57
95
66
Smackdown 91
William Regal
Smackdown 82
7.5
3
9
4
9
7.5
7.5
6.5
7
6.5
6
6
8.5
4
8
5
8.5
8
10
8.5
9
8.5
8.5
7.5
9
3.5
9
4.5
10
7.5
7.5
4
9.5
4.5
8
8
9.5
4.5
9.5
6
8.5
8
8.5
The People’s Elbow
(Opponent on the
Ground facing up:
Upper Body), The Rock
Bottom (Face the
Groggy Opponent)
5.5
Facebuster 3 (Face the
Groggy Opponent),
DDT 5 (Face the
Groggy Opponent)
8.5
Pedigree 2 (Face the
Groggy Opponent),
Pedigree 1 (Face the
Groggy Opponent)
7
Chick Kick (Face the
Groggy Opponent),
Stratusfaction (Behind
the Opponent at the
Turnbuckle)
7.5
Tombstone Piledriver
Pin (Face the Groggy
Opponent), The Last
Ride (Face the Groggy
Opponent)
6.5
Power of the Punch
(Face the Groggy
Opponent), STF 2
(Opponent on the
Ground: Lower Body)
Strongest Wrestlers
This table reveals the strongest wrestlers sorted by strength rating. The strength rating
determines the overall power of maneuvers.
WRESTLER
OVR STR
Batista
88
10
Big Show
82
10
Andre the Giant 85
10
Hogan 80’s
96
9.5
Heidenreich
81
9
Kane
87
9
Snitsky
81
9
Triple H
95
9
Undertaker
91
9
Fastest Wrestlers
The following table shows the fastest wrestlers sorted by speed rating. Speed affects aerial move
distance as well as how fast you can escape the cage in a cage match.
WRESTLER
OVR SPD
Rey Mysterio
87
10
Rob Van Dam
87
9
Paul London
80
9
Shawn Michaels 90
8.5
Scotty 2 Hotty
77
8.5
Chavo Guerrero 79
8.5
The Hurricane
79
8.5
Khosrow Daivari 80
8.5
Spike Dudley
8.5
79
Most Durable Wrestlers
The table below reveals the most durable wrestlers sorted by the durability rating. The durability
rating determines your ability to sustain damage and also affects stamina.
WRESTLER
OVR DUR
Hogan 80’s
96
10
Undertaker
91
10
Mankind
91
10
Andre the Giant 85
10
Kane
87
9.5
Big Show
82
9.5
The Rock
93
9
Triple H
95
9
Steve Austin
90
9
Batista
88
9
J. B. Layfield
86
9
Best Technical Wrestlers
Here are the wrestlers most skilled at counter moves sorted by technical rating. The higher the
wrestlers’ technical rating, the greater the odds of countering an opponent’s move.
WRESTLER
OVR TEC
Kurt Angle
95
10
Bret Hart
92
10
Hogan 80’s
96
9.5
The Rock
93
9.5
Triple H
95
9.5
Chris Benoit
89
9.5
Shawn Michaels 90
9
Hulk Hogan
86
9
Rey Mysterio
87
9
Ric Flair
84
9
Most Charismatic Wrestlers
The following table displays the most charismatic wrestlers sorted by charisma rating. Charisma
determines how fast your momentum meter increases.
WRESTLER
OVR CHA
Hogan 80’s
96
10
The Rock
93
10
Hulk Hogan
86
10
Ric Flair
84
10
Steve Austin
90
10
Hollywood Hogan 90
10
Mankind
91
10
Jimmy Hart
67
10
Kurt Angle
95
9.5
Triple H
95
9
Shawn Michaels
90
9
John Cena
90
9
Eugene
82
9
Stacy Keibler
56
9
Submission Specialist Wrestlers
The following wrestlers are the most skilled with submission holds. The submission rating
determines the duration and power of submission holds (plus how quickly you can get out of
them!)
WRESTLER OVR SUB
Kurt Angle
95
10
Bret Hart
92
10
Chris Benoit 89
10
Chris Jericho 87
9.5
Hogan 80’s
96
9
Ric Flair
84
9
Mankind
91
9
Top Hardcore Wrestlers
The hardcore wrestlers inflict more damage with item attacks! The following hardcore superstars
are sorted by highest hardcore rating.
WRESTLER
OVR HRD
Mankind
91
10
Triple H
95
9.5
Rob Van Dam
87
9.5
Hollywood Hogan 90
9
Kane
87
9
Christian
86
9
Ric Flair
84
8.5
Jake Roberts
87
8.5
J. B. Layfield
86
8.5
Spike Dudley
79
8.5
Highest Stamina Wrestlers
The stamina rating affects the recovery power of the superstars’ stamina. The following table is
sorted by wrestlers with the highest stamina rating.
WRESTLER
OVR STA
Shawn Michaels
90
9
Bret Hart
92
9
Paul London
80
9
Triple H
95
8.5
Rob Van Dam
87
8.5
Eddie Guerrero
89
8.5
John Cena
90
8.5
Kurt Angle
95
8.5
The Rock
93
8.5
Chris Benoit
89
8.5
Hogan 80’s
96
8.5
Shelton Benjamin 86
8.5
Chapter 2: Match Strategies
Smackdown vs. RAW 2006 features all the classic match types as well as some new additions,
such as the Buried Alive match--a staple of the legendary Undertaker. This section provides
general strategies that apply to all matches as well as some tips on specific match types.
Gaining Momentum
Alongside damage (both inflicting and sustaining), momentum is the biggest factor in match
success. If you have the momentum upper hand, you can score a pin against a wrestler that’s
even healthier than you are. Your momentum meter raises and lowers depending on the match
situation. Perform a successful series of moves to increase your momentum meter. Or find your
momentum meter plummeting if your opponent strings together strikes and grapples that keep
you on the mat.
As stated, landing successful strikes and grapples will increase your momentum meter and lower
your opponent’s meter. Countering strikes and grapples will also increase your momentum meter
and give you the edge. The higher your momentum meter, the better chance you have of scoring
a pin or even escaping from the casket in a Buried Alive match. The meter plays an integral role in
almost every facet of the match.
Hulk Hogan defined ‘good guy’ wrestler of the 80s.
Your wrestler’s match tactics--either clean or dirty--also have great affect on your momentum
meter. A wrestler who uses clean tactics is a "good guy" of wrestling. Basically you need to fight
fair and entertain the crowd. The following moves increase a clean wrestler’s momentum meter.
●
●
●
Perform signature grapple moves.
Perform any diving attacks (including cage and hell in a cell)
Perform dive attacks from inside the ring to outside the ring.
●
●
●
●
●
●
●
Counter a weapon attack.
Taunt your opponent.
Get a rope break during a submission move.
Kick out of a pin after a 2 count.
Perform moves on the announcer table and destroy the table.
Perform a submission counter while you’re in Submission Type B.
Refuse to tap out of a submission even though your limb damage is red.
Certain moves also lower a clean wrestler’s momentum meter. Obviously these moves should be
avoided if you’re a clean wrestler! Lowering your momentum meter means leaving yourself
vulnerable to pins and submissions! These moves lower a clean wrestler’s momentum meter.
●
●
●
●
●
●
●
●
●
●
Perform dirty moves (low blow, eye poke, etc)
Weapon attacks.
Remove turnbuckle cover.
Perform Irish Whip to the exposed turnbuckle.
Perform any grapple moves onto the exposed turnbuckle.
Break your own pin after a 2 count.
Ignore the referee’s rope break and hold the submission.
Complain to the referee about a 2 count.
Attack the referee.
Attack your partner or manager.
It can pay to be a "bad guy" as well. If you choose dirty tactics for your wrestler, there are moves
that increase and decrease your momentum meter. Think of them as the dirty wrestler’s yin to the
clean wrestler’s yang. Basically it’s time to fight dirty! Here are some moves that increase a dirty
wrestler’s momentum meter:
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
Perform dirty moves (low blow, eye poke, etc).
Weapon attacks.
Remove turnbuckle cover.
Perform Irish Whip to the exposed turnbuckle.
Perform any grapple moves onto the exposed turnbuckle.
Break your own pin after a 2 count.
Taunt from outside of the ring when your opponent is in the ring.
Attack a wrestler while they are taunting.
Ignore the referee’s rope break and hold the submission.
Complain to the referee about a 2 count.
Attack the referee.
Attack your partner or manager.
Push (drop) an opponent off the top of a hell in a cell.
Attack the illegal opponent at the opposing tag team’s corner.
Call for interference.
Perform moves on the announcer table and destroy the table.
Triple H--the wrestler you love to hate...or just mostly hate. Dirty tactics are part of
his game.
The following moves provide a negative boost to your momentum meter for dirty wrestlers (tope
and plancha are using aerial moves with head and chest, like cross body attacks, so heels get
penalized for being high-flyers).
●
●
Perform any diving attacks (including cage and hell in a cell).
Perform tope-type and plancha-type moves.
The best time to go for a pin is after a finishing move, ideally with a full momentum meter and
your opponent has a drained momentum meter. You can store a finishing move to use later but it
won’t inflict the same damage unless your momentum meter is high. Storing a finishing move then
using it when your momentum is low and your opponent’s is high may turn the tide of the match
but it likely won’t score a victory.
Storing a finisher also helps you perform special finishing moves, like the casket finisher in a
Buried Alive match. Store a finisher and gain full momentum and use the L1 finisher button near
environmental objects (like the limo in a parking lot or the casket in a Buried Alive match).
Smart Damage and Stamina
Obviously inflicting damage of any kind is a good thing but it pays to have a plan dishing out
damage. Smackdown vs. RAW 2006 (like recent wrestling titles) uses location based damage. Use
a move that hurts the leg and you inflict leg damage on your opponent. Hit a DDT on your
opponent and you hurt your opponent’s head. The health meter (near the momentum meter) will
turn from normal to yellow to orange to red as you inflict more and more damage.
You could concentrate completely on damaging your opponent’s legs then once the legs are red,
go for a submission hold. You may not have inflicted much or any damage to other body parts but
if the legs are weak, your opponent may be forced to submit. Momentum also plays a role here so
be sure to go for the tap out when you have high momentum and your opponent has a drained
momentum meter.
Body part health can actually increase if it’s left untouched for a period of time. That means it’s
important to remain aggressive, particularly when you’re attempting to work over a certain part of
the body. If left unharmed you may see a body part go from red damage to orange or orange
damage to yellow. Keep the pressure on!
Submission holds work well for damaging specific body parts.
Use these tactics in submission matches where you must force your opponent to tap out to win
the match. Haphazardly damaging your opponent could work but it is better strategy to focus your
attacks on a single area of the body then use the submission hold on that same body part for a
better chance of getting the tap out.
Combine your finishing move with location based damage. Determine which area of the body your
favorite superstar’s finisher move inflicts damage to and concentrate on inflicting damage to that
body part. Then when you hit the finisher, your odds will be even greater to go straight for the
pinfall victory. Once again don’t neglect momentum and realize that the higher your momentum
meter, the more damage your finisher will inflict and the better odds of getting the victory.
You must also regulate your wrestler’s stamina. Performing move after move will drain your
wrestler’s stamina meter. As it lowers, you will see your wrestler slow down and even hunch over
to catch his or her breath. If your stamina meter lowers completely, then you’re left extremely
vulnerable. Your meter regains even slower if it drains completely and you will have to wait
patiently before you can even move around the ring effectively.
Using the run button can drain stamina quickly; therefore it’s possible to affect your opponent’s
stamina by using Irish whips. If you spot your opponent in stamina trouble, Irish whip him around
the ring to completely drain his stamina. Now grab him for a high power move! Or even better, a
finishing move.
Use the select button to regain stamina. Instead of being relentless on your opponent, take
moments to regain stamina. If you perform move after move and put your stamina meter in
trouble, a single counter from your opponent could mean a huge momentum swing in the match.
Lie, Cheat, and Steal
In honor of the late Eddie Guerrero, this section offers some ways to "lie, cheat, and steal" you
way to victory. It’s possible to drain your opponent’s momentum meter: by stealing their taunt!
Store a finisher then use L1 and move the right analog stick as you would taunt normally. You
must complete the taunt to drain your opponent’s momentum meter.
Stealing your opponent’s finishing move is perfect humiliation. As a clean wrestler, have a stored
finisher and fill your momentum meter then press L1 and L2 to steal the finishing move. You must
be in the same position as required by your opponent’s finishing move.
Try some dirty tricks...like ordering your manager to distract the ref while you knock
the ref out!
It’s possible to lie about your current state of damage. Maybe you’re just hanging around on the
ground waiting for an opportunity to counter: you’re playing possum! Store a special and get
knocked to the mat. If your opponent attempts a strike or grapple, counter it with the appropriate
second shoulder button while holding the circle button. You’ll go for a quick pin!
Another way to cheat is to mess around with the referee. It’s possible, though dangerous, to
knock out the referee then use a weapon on your opponent (in matches that feature
disqualifications since the weapon use would be illegal). In a manager match you could also use
the manager to distract the referee while you go for an illegal move. Messing around with the
referee can be dangerous. In fact, if you aren’t careful you may accidentally perform strikes or
grapples against the referee and get yourself disqualified when you were actually trying to play
clean!
As stated in the previous section, dirty wrestlers can boost their momentum meter with various
"cheating" and unsavory tactics. For instance, argue with the referee after a pin count (he was
counting slowly!) or ignore the referee’s attempt to break the submission hold because your
opponent reached the ropes.
Tag Team and Manager Control
There may be legal and non-legal men in tag matches but you can throw that stuff out of the
window for the most part. You shouldn’t sit idly on the apron while your partner does all the work.
Get in the ring and assist him with double team maneuvers or run around outside the ring and
punch out your other foe standing on the apron waiting for a tag.
If you’re allowing your partner to be the legal man, be prepared to run inside the ring and assist
when he’s in a submission hold or being pinned. Likewise, use the tag team controls to call your
partner into the ring to assist or even get him busy against the non-legal man. Press the left
analog stick up to order your partner to attack the non-legal tag opponent; press the left analog
stick down to order your partner to attack the legal opponent (request help while you’re battling in
the ring!). If you’re standing on the apron as the non-legal man, press the Square button to call
for a tag.
Assist your tag team partner by breaking up pins or submission holds.
The computer opponents will help their ally by running into the ring and preventing a pinfall. It
can be quite a challenge keeping your opponent from interfering. It won’t work every time but it
could help. Right before you go for the pin, press the left analog stick up so your partner goes for
the non-legal opponent. That way your partner can help prevent the non-legal opponent from
helping out his friend while you go for the pin. It’s not a sure thing but it could help.
You could also perform a finisher on the legal man then perform a running strike against the nonlegal man on the apron. Turn back and go for the pin against the legal man--the one you just
pummeled with a finisher.
Other strategy would be to tag your partner into the match and wait for him to send the legal
opponent outside the ring. Now it’s your turn! Even though you’re the non-legal man, start
abusing the legal opponent and keep him outside the ring. The ref will be forced to start a count
out!
In some matches you may have a manager join you at ringside. Use the left analog stick to order
the manager to get a weapon or to distract the referee. Perfect time to use a weapon attack!
Battle Royal and Rumble
Smackdown vs. RAW 2006’s season mode offers a few opportunities at battle royal matches as
well as the ever-popular Royal Rumble. These match types can be a real challenge, particularly in
season mode where you are required to win a 6-man battle royal. Although there is a battle royal
where you pin opponents to eliminate them, there is also the "over the top" rope version that’s
similar to the rumble. The only way to eliminate an opponent is to toss them out of the ring over
the top rope.
There are a couple ways to accomplish this. If you’re a big wrestler, like Big Show or Andre the
Giant you can actually pick up smaller wrestlers with a grapple when the opponent stands groggy.
You basically have to be a couple weight classes above whomever you’re trying to pick up to make
it work.
Form brief alliances when trying to push someone out of the ring.
The "tried-and-true" method is to move close to the ropes and Irish whip your opponent toward
the rope. They’ll flip over the rope and hang on while standing on the apron. While there, initiate
a grapple to reveal the opponent’s ring out meter. Press your buttons rapidly to lower their ring
out meter. A duo of wrestlers can grapple an opponent out of the ring; this makes the ring out
meter lower even faster.
Surviving a battle royal or the Royal Rumble takes patience. Being aggressive can get you in
trouble; it’s not a bad idea to hang back and allow your opponents to damage and eliminate one
another before you enter the fray. Even get up on a turnbuckle and get out of every one’s way!
For instance, patience can help you eliminate other wrestlers. Wait for an opponent to be thrown
over the ropes then assist your adversary in knocking that opponent out of the ring by using a
grapple. Short-term alliances are the name of the game! Monitor your stamina carefully and take
every opportunity to raise it back to normal levels. Don’t exhaust your wrestler’s stamina; that will
likely leave to elimination!
An important tip is to maintain a stored finisher. With a stored finisher, you can counter a ring out
instantly. If you’re thrown over the rope onto the apron, you can press L1 to use your stored
finisher to return into the ring.
Chamber, Cage, and Cell
There are a few match types that take place in cages or cells, like a steel cage match and the
infamous Hell in a Cell match. In these matches you can climb the cages (Square plus direction)
and even perform diving attacks off of the cage (X). Try Irish whipping your opponent close to the
cages and grind your opponent’s head into the metal--a smart tactic in the Elimination Chamber. A
few times and you’ve inflicted pretty severe head damage! Also Irish whip opponents into the
glass chambers.
A traditional steel cage match requires escape to win. A steel cage is lowered around the ring; the
first wrestler that climbs the cage and drops off the other side to escape the ring wins the match.
Or you can go through the front door by Irish whipping your opponent into the bottom left
turnbuckle and using grapple to initiate the mini-game (press the button at the "max" indicator).
During match selection you can choose to win by pin or "give up" if you wish as well. Escaping the
cage means keeping your opponent down for an extended period of time. More than likely you
won’t be able to win a steel cage match quickly. Unless your opponent has suffered some
damage, he or she will be able to get up quickly and knock you off the cage before you can
escape. Solid finisher management pays off here as does high stamina so you aren’t winded as
you approach the cage. Your wrestler’s speed rating aids your climbing speed.
Handicap, Triple Threat, Fatal 4-Way
Triple threat and fatal 4-way matches are basically free-for-alls. All wrestlers are in play at the
same time and whichever wrestler scores the pin (or submission win, etc) gets the victory.
Although they are free-for-alls it’s certainly possible to team up with an "opponent" to dish out
damage against a common adversary. But watch your back because the next moment that former
friend could be the one punching you in the gut!
The challenge is being about to get a pinfall without being interrupted by the other opponent. The
computer-controlled wrestlers are savvy at kicking out your pin attempts. You can attempt to
incapacitate all opponents before going for the pin (a couple finishers help). Likewise, watch for
any opponents going for the pin and kick them out to prevent the victory.
The challenge in free-for-all matches is incapacitating all competitors long enough to
get an uninterrupted pin.
In a handicap match is basically an uneven tag match. It could be one on two or two on three or
even more lopsided. Your goal would be to try and keep a weakened opponent inside the ring and
not tagging in a fresh wrestler. Stay away from your opponent’s corner whenever possible and
don’t venture outside the ring unless you have backup!
Tables, Chairs, Ladders and Hardcore
A table match, a ladder match, and a hardcore match may have different objectives but they all
have one thing in common: weapons. You can pick up tables, chairs, ladders, and anything else
hidden underneath the ring (there sure is a lot of weaponry underneath there!). In a table match
your goal is to slam your opponent through the table to get the win; in a ladder (and TLC match)
your goal is to climb the ladder and grab the belt (or whatever object) that hangs above the
middle of the ring; and a hardcore match is simple, just get the pin and anything goes!
Setting up the ladder and climbing it takes some time so make sure your opponent is
incapacitated before going for the win. It can be a tough match type because the computer is
relentless. If you don’t keep your opponent far away, you may find your opponent on the other
side of the ladder--if he knocks you off he might get an easy win! Nail a finisher on your opponent
as far from the middle of the ring as possible then go for the ladder and the hanging belt. You can
also send them out of the ring with an Irish whip so they lay outside the ring while you quickly
scamper up the ladder for the win.
In a table match you must set up a table (either standing in the ring or propped up in a
turnbuckle) and break the table by sending your opponent through it. Irish whip your opponent
onto the table then perform some type of slam move (a finisher that’s a slam like a powerbomb is
a great choice).
Brawls
During season mode you’ll have the chance to battle in parking lot and bar brawl matches. It’s
essentially a hardcore match in a unique location! Plus there are bunches of unique animations
and environmental effects to try out. Irish whip your opponent into various objects then perform a
grapple onto that object. For instance, the limo in the parking lot can be used as a grapple: you’ll
nail your opponent’s head with the door! Test out different areas of the bar and parking lot. Try
grappling against the pool table, for instance.
The bar brawl is a new match type for 2006.
There’s also a finishing move unique to the parking lot--it’s an instant ender! Store a special move
then increase your momentum meter to maximum. Grapple your opponent and use a strike then
move around so you drag your opponent by the hair over toward the limo’s rear door. Now
grapple your opponent (without a direction) and watch the pain delivery!
Anything goes in the parking lot and bar brawls. Stay aggressive with the use of weapons and
Irish whip your opponent into the various objects around the environment.
Buried Alive
A new match in Smackdown vs. RAW 2006 is the Buried Alive match made famous by the
legendary Undertaker. The object is simple: get your opponent into a casket and close the door.
The casket is found away from the ring near the entrance ramp. You’re free to fight in the ring or
anywhere you want (no count outs) but you must bury your opponent in the casket to get the
win.
Getting your opponent into the casket is just the beginning...closing the casket door is
the hard part!
Irish whip your opponent toward the casket to get him inside then grapple to start pushing him
inside. Tap the buttons rapidly to win the battle at the casket. Once inside, you must press the
right analog stick down to close the door; your opponent has a chance to counter here as well.
This escape depends on your opponent’s momentum so it’s best to lower your opponent’s
momentum as much as possible before going for the win. Try stealing your opponent’s taunt to
lower their momentum!
There’s also a unique finishing move for the match. Store a finisher and fill your momentum meter
completely before attempting to shove your opponent inside the casket. With a stored finisher and
full momentum, use the L1 button with your opponent in the casket to finish off the match.
Chapter 3: RAW Season
This section provides a general walkthrough for season mode for RAW brand wrestlers. You can
choose a WWE superstar to control or even your own created wrestler. Note that storylines differ
depending on your selected superstar. The walkthrough provides details on differences and
alternate storylines. Keep in mind however that some of your scenes and matches may differ than
those detailed in this walkthrough.
Basically if your selected superstar plays an integral role in a particular storyline then you’ll play an
alternate storyline. For example, choose Hulk Hogan and you begin with Uneasy Allies but won’t
see the Legends Tour; however, select Triple H, who is part of the Uneasy Allies storyline and
you’ll start on the Legends Tour and never take part in Uneasy Allies.
Uneasy Allies
You begin with a match against perennial heel Triple H alongside his manager, the Nature Boy Ric
Flair. Avoid being outside the ring where Flair can join in the attacks. In typical fashion, you’re
beat up by both of them after the match. After the match Shelton Benjamin joins you in the locker
room and suggests a partnership. But Shelton certainly has his own agenda. He wants the glory of
pinning Triple H a second time so he can get a title shot that he claims he deserves.
The next match is a normal tag team match; it’s you and Shelton Benjamin versus Triple H and
Ric Flair. You can control the match yourself or allow Shelton Benjamin to go toe-to-toe with the
WWE superstars. If Shelton is the legal man, attack the non-legal opponent or even enter the ring
often to assist Shelton against the legal opponent. When going for the pin, try to have Shelton
engaged with the non-legal man so you can prevent the kick out assist. Likewise, if you’re being
pinned, call for help using the left analog stick down (he’ll attack the legal man). After the match,
Triple H and Ric Flair team up and attack Shelton Benjamin. Ric Flair does his strut around the
ring while Triple H continues to gloat.
The Nature Boy Ric Flair is a master of the figure-4 leg lock.
It’s time for a submission match against Ric Flair, one of the best submission wrestlers in the
game. Use maneuvers that damage one specific part of the body, such as the head or the arms or
legs. The more damage inflicted to a specific body part, the easier it will be to score a tap out
when using a submission hold on that same body part.
After the match, a couple Smackdown! superstars (Cena and Big Show) arrive and attack the RAW
superstars. Ric Flair takes Cena’s chain on the forehead. You and Triple H try to take on the Big
Show but get wiped out; he then joins Cena in the ring to deliver a punishing chokeslam to Flair,
who’s likely already wasted after your beating. Finally with a couple weapons in hand, you and
Triple H chase the Smackdown! superstars out of the ring. Perhaps you and Triple H have a new
common foe!
At the next show, Triple H enters the ring flashing his heavyweight title. Ric Flair joins him...but
his only belt is the one around his neck supporting his injury. Ric Flair can’t style and can barely
profile after the beating from Cena (smashed larynx!) and Big Show. After his usual prancing,
Triple H talks smack against those invaders from Smackdown! You join your former adversaries
inside the ring. Eric Bischoff enters and encourages you and Triple H to get on the same page.
Smackdown! invaded this show! He organizes a match against the Smackdown! crew at
Summerslam. But beforehand, you’re going to Smackdown! to return the favor.
The Board of Directors have sanctioned a crossbrand match at Summerslam. John Cena and Big
Show enter the Smackdown! ring and make fun of Triple H and Ric Flair (seeing Big Show strut
like the Nature Boy is a little odd). You and Triple H charge the ring with weapons in hand. You
battle John Cena and Big Show in essentially a hardcore tornado tag. Weapons are completely
legal and pinfall is anywhere. Careful using weapons if you’ve selected a "good guy" clean wrestler
because weapon usage will lower your momentum meter.
Shelton warns you not to get too close to Triple H during your uneasy alliance (his warning sounds
like a veiled threat). But your focus is on Cena and Show. It’s time to team against them. It’s a tag
team match; Ric Flair joins your side as a manager. This isn’t like the previous match: don’t attack
with weapons or you’ll suffer a disqualification. You can attack non-legal opponent outside ring.
The addition of Flair certainly helps in this regard. You can also use Flair to distract the referee
(left analog stick to the left). With the referee distracted you could use a weapon if you wanted
but it’s a big risk.
After match Shelton Benjamin charges the ring to take out Triple H with a chair. Apparently he
was waiting for just this opportunity despite your alliance with his adversaries as well as your
supposed allegiance to Shelton.
Triple H summons you to the ring and gives you two "presents". The first is thanks for having his
back at the Summerslam match. The second is a free pass. Despite just standing there while
Shelton Benjamin smashed Triple H with a chair, he gives you a free pass out of the ring and out
of his life.
You decide whether to face Triple H or your former ally Shelton Benjamin in a steel
cage.
Tonight’s Main Event is a non-title match featuring Shelton Benjamin vs. Triple H (managed by Ric
Flair). You can choose to manage Shelton Benjamin to even the odds or stay out of it and remain
backstage. Your choice changes the next match. You either help Shelton or actually take Triple H’s
place. After the match, more beatdowns continue. Eric Bischoff takes control of the situation and
bans all managers from the next match at Unforgiven--a steel cage match. It’s an Intercontinental
Title match.
The final match in the storyline is a steel cage match against either Triple H or Shelton Benjamin
(depending on who you helped): win by pin or submission, not escape from the cage. Standard
match strategies apply, though you can use the cage for additional grapples and aerial
maneuvers. After the match, Eric Bischoff arrives to void the referee’s decision! Due to the
extraordinary circumstances surrounding the title match, Eric considers it only fair to vacate the
title until a proper rematch can be held. Not exactly the ending you were hoping for!
Legends Tour
Eric Bischoff selects you to take part in the WWE Legends Tour. First up is a standard singles
match against the British Bulldog. After the match, Jimmy Hart (legends tour general manager!)
interrupts some of your schmoozing with the divas. He sets up your next match: it’s against
Canada’s favorite son, Bret "The Hitman" Hart. Hopefully you’ll be as good in the ring as you are
with the ladies. Jimmy Hart has scheduled a submission match...in Canada? The ghost of the
Survivor Series looms overhead. It’s you against The Hitman in a submission match. Bret Hart is a
submission specialist. Focus your attacks on one body part and go for submission holds that
further damage that area.
Relive one of the greatest matches ever: Mankind and Undertaker in Hell in a Cell.
In the next scene, you issue a challenge to whichever WWE legend is brave enough to get in the
ring. Jimmy Hart proposes a Hell in a Cell match with Mankind and the Undertaker! It’s an update
of the classic match where Mankind was thrown off the top of the cell but continued the match.
It’s a triple threat match in the Hell in a Cell. To get the win you must incapacitate one opponent
before going for the pin; otherwise you’ll get kicked out. Save up a finisher then wait until
momentum is full again to nail each opponent with a finisher. Or try and knock one opponent out
of the ring then drop a finisher on the other.
After the match, Stone Cold Steve Austin emerges from backstage. He gives Jimmy Hart the
stunner! Stone Cold gyrates around the ring before he returns backstage. At the next tour
destination, Stone Cold prances around the ring and proclaims his legend status. After being
badmouthed, Jimmy Hart confronts Stone Cold in the ring (Jimmy Hart is brave!) and calls out the
big guns...you! Well, actually the Mouth of the South didn’t mean you. But a match is assigned:
you and Steve Austin versus some WWE legends, such as The Rock and Hulk Hogan.
Then you compete in a 6-man battle royal against five other WWE legends. It’s not like a Royal
Rumble; it’s pin to win. A pinned wrestler remains outside the ring--be careful cause they will still
go after you! Save up finishers and defeat each legend in turn. Don’t hesitate to stand back and
allow the legends to beat on each other before you make a move. Win this battle royal and you
receive the Legend Killer trophy.
After the match you try and be the nice guy and mediate a dispute between legends only to get
beatdown. You receive some comfort in the locker room from a couple divas before choosing who
to battle next. You can choose Mankind before the show and Austin in a first blood match or
Austin before the show and Mankind in a Parking Lot brawl match. The first is a bar brawl with
Mankind followed by a first blood match; the later is a bar brawl with Austin followed by a parking
lot brawl.
Stone Cold Steve Austin probably has plenty of experience in bar brawls.
The brawl matches are entertaining: essentially hardcore matches outside of the ring. Grab
weaponry, throw wrestlers into cars or jukeboxes, and use anything in your environment to gain
an edge. In the parking lot match, you can perform a limo finisher by saving up a finisher and
gaining full momentum then grappling the opponent into the limo.
Win the bar brawl and you receive the Bar Brawl trophy, which unlocks the Locker Room Juke Box
sound system as well as the Hardcore Wall Ornament Collection in the WWE shop.
After these matches you confront Bischoff about your promised title match. But Bischoff may have
promised more than he can deliver. Needless to say, you’re not pleased--and it’s back to the grind.
A Very Special Story
Eugene and William Regal are the new tag team champions! You walk into the locker room during
their celebration. Eugene and Regal are feuding against the reunited team of Edge and Christian.
In the opening match of this storyline, you battle Christian in a singles match. Edge joins his tag
team partner as a manager. Standard singles match strategies apply; avoid moving outside the
ring so you don’t get involved with Edge.
Later that night, Edge and William Regal battle. During the match, the lovely Trish Stratus
distracts Eugene; he fails to aid Regal while Edge uses the rope to win the match. In fact, Edge
continues his submission hold well after the match is over. Eugene finally helps but well after the
damage is done. Despite the injury to William Regal, the tag titles will be on the line at Taboo
Tuesday.
Early in the storyline you’re one-on-one against Christian and Edge while Eugene
continues to get distracted.
You’re asked to fill in for William Regal as a member of the tag team championship team alongside
Eugene. The title defense is tomorrow night--tonight you’ll face Edge, the other half of the
opposing tag team. Eugene is instructed to help you at ring side and to ignore the "vile" Trish
Stratus. The match is a singles match with managers so avoid getting involved outside the
squared circle. After the match, Trish distracts Eugene again. You’re pummeled by Edge and fall
into Trish; Eugene is crushed at the sight of Trish in pain...poor guy.
And it comes as little surprise that Trish was faking her injury--it’s all part of Edge and Christian’s
plan. Eugene is under her spell. It’s time for the World Tag Team Championship. You’re filling in
for William Regal: it’s you and Eugene versus Edge and Christian at Taboo Tuesday. Unfortunately
it turns out you’re all alone: Eugene is absent! It’s essentially a handicap match. Try to prevent
tags and keep the damaged opponent inside the ring. After the match, the title is stripped
because of Eugene’s absence.
You can choose your reaction to Eugene dropping the ball. You can choose to forgive him: he
does get confused sometimes. Or you can be annoyed that Eugene failed to show up for the title
defense.
If you choose to side with Eugene, you and William Regal try to convince Eugene that Trish, Edge,
and Christian aren’t to be trusted. It’s not an easy task! You’ve got a no-disqualification match
against Christian. Since Edge will surely be there to assist you ask Eugene to show up and provide
back-up in case Edge attempts some sort of ambush. But from Eugene’s expression, you’re not
entirely sure he understands what’s going on. Once again you’re coming out to the ring all by
yourself. No-disqualification means weapons can be used but be cautious if you’re a good guy:
weapon usage drains your momentum meter.
If you choose to side against Eugene, you argue with Eugene and William Regal in the locker
room. Eugene wants to have a match with you. You battle Eugene in a singles match. The
storyline then continues into the next segment.
Eugene is still under Trish’s spell. She has another favor for him: she wants Eugene to be a special
referee in the match tonight: you versus Edge. After the match, Regal calls out Stratus in the ring:
she’s no friend to Eugene. But Christian charges into the ring and knocks Regal out with the tag
team championship belt. Eugene pummels Christian; he’s stopped by Eric Bischoff before he can
go after Trish. Eric Bischoff announces the tag match at Survivor Series will be a ladder match.
Also, Trish Stratus’ contract will also be on the line!
Edge and Trish leave Christian in the parking lot. The perfect time for an ambush! It’s a parking
lot brawl: basically beat your opponent senseless using objects around the environment. Irish
whip Christian into various objects then perform a grapple for special environmental maneuvers.
Get close to the limo (left side of the lot) and with a saved finisher and full momentum, grapple
into the limo.
If you can take care of both Edge and Christian, Eugene can handle the ladder.
Survivor Series has finally arrived: a ladder tornado tag match against Edge and Christian. This
can be a challenging match because the AI is adept at preventing you from getting up the ladder.
When Eugene is engaged with his opponent, preferably outside of the ring, incapacitate the other
superstar and go for the belt. Another sound strategy would be to concentrate your attacks on
both opponents while allowing Eugene to go for the belt. Don’t forget the ladder can be used as a
weapon.
Win and celebrate in the middle of the ring with William Regal and Eugene. You give over the title
back to Regal but in exchange you’re the one who keeps Trish’s contract. But since you "gave"
Regal the title, Eric Bischoff uses the precedent set by Andre the Giant and Million Dollar Man back
in the WWF classic era: the titles are now vacated! What’s up with all the vacated titles?
By winning Trish’s contract, you can bring her ringside as your manager whenever the "Diva"
button is lit in the match-up screen. It’s also part one of two steps to unlock the Collect-A-Diva
trophy. You must play the Smackdown! storyline to complete the second part.
Time to Rumble
You begin the Royal Rumble storyline with entry number 15 out of 30 superstars. You can check
your current Royal Rumble entry number on the bulletin board at your desk in the Locker Room.
Vince McMahon comes up with an idea to improve your current Royal Rumble entry number. The
first is an Iron Man match. The difference between your pinfalls and your opponent’s is added to
your entry number. The other choice is a triple threat against the first and last entrant into the
Royal Rumble. If you win, you get to be #30 but if you lose, you’re #1! Keep in mind that the
higher your entry number, the later you enter the Royal Rumble and the better your chances.
This is certainly a risk-reward situation. The Ironman match is simpler but you probably won’t
improve your number all the way to spot 30 (though it’s possible). It’s a safer bet and should get
you into the twenties. Be very aggressive once you have wounded your opponent and save up
finishers to nail two in succession for multiple pins. The triple threat is a gamble because you can
get unlucky and be forced into the first Royal Rumble slot. Make sure you break up any opponent
pins and try to incapacitate one opponent while pinning the other.
Before the rumble you’ll take part in a 6-Man Battle Royal "Over the Top Rope"; it essentially
simulates the rumble but it also simulates the match that follows should you lose the Royal
Rumble. Similar strategies apply to this match as well as the rumble and the subsequent battle
royal if you lose the rumble.
The Royal Rumble storyline contains a few battle royals, including one that must be
won.
Look for opportunities to assist other superstars in pushing another wrestler out of the ring. You
have a "ring out" meter. If it lowers completely while you’re hanging onto the ropes or the apron,
you’ll be pushed out. Basically in a one-on-one situation, you have two opportunities if you’re
being pushed out of the ring. Try to form "mini-alliances" and help other superstars eliminate an
opponent...then turn and punch your former ally! Irish whip superstars as close to the rope as
possible to send your opponent over the rope then grapple them to force them off the apron.
It may also be wise to avoid confrontation. "Hide" on the top turnbuckle and wait for other
superstars to weaken one another before joining the contest. Be careful maneuvering too close to
the ropes; your opponents are adept at whipping you over the rope. With big strong wrestlers,
use "up" grapple when the opponent is groggy to pick your opponent up and toss them out of the
ring.
You’ll take part in the Royal Rumble based on your entry point. Be patient and avoid big
confrontations near the ropes. Look for double-team opportunities and easy chances to send
someone out of the ring. If you lose, you’re forced into a six-man Battle Royale and it’s a must win
to continue onward. Use similar strategy: look to double-team and "help" wrestlers out of the ring,
don’t get caught near the ropes, and be patient and away from the action if necessary.
Road to Wrestlemania
There are two versions of the final RAW storyline, "Road to Wrestlemania". In one version, Steve
Austin becomes the RAW general manager; in the other, the RAW general manager position floats
between several people before finally resting on the legend Jimmy Hart. The current heavyweight
champion also differs. In the Steve Austin version, Batista is the champ; in the Jimmy Hart
version, Triple H is the champ. Obviously the storyline depends on your selected wrestler.
The Steve Austin as GM/Batista is champ version begins with Eric Bischoff strutting in the center
of the squared circle. He congratulates the RAW superstar performances at the rumble. Despite
new champions there are issues with the title belts. Before he can explain himself, Vince McMahon
moves down the ramp and into the ring. He’s had enough of RAW superstars being stripped of
their titles.
Making the rabid wolverine submit isn’t an easy task.
Eric has had a plan with a Smackdown! superstar: JBL. He’s going to provide financial backing to
create a new wrestling empire. Vince gets desperate! The familiar music of Stone Cold Steve
Austin plays: he gives JBL the stunner then confronts Bischoff in the ring. But it’s in Eric Bischoff’s
contract that he can’t be harmed as long as he’s the General Manager of RAW. You know what’s
coming next. Vince fires Bischoff and Austin unleashes the stunner. He hires Stone Cold as the
new manager.
The first order of business is to unravel the conspiracy. You’re going to help them find the RAW
traitor. First up is a submission match against Chris Benoit. Could he be the traitor? Chris Benoit is
a submission specialist (his finishing move is the powerful submission hold the Crippler Crossface).
Weaken a specific body part and use submission holds on that area for the win.
After the match, Chris Benoit isn’t too pleased about being labeled a traitor. He tells you to follow
the trail of gold...does that mean one of the champions is the traitor?
Next up is a normal tag team match with you and Kane against Randy Orton and Chris Benoit. Tag
Kane in and allow the big man to take care of business while you assist against the legal and nonlegal man. Help Kane if he’s being pinned and, if you’re the legal man, call for help!
You’re then sent to the No Way Out Smackdown pay-per-view to gather more info regarding the
traitor. For now, though, you’re given a choice in the upcoming match. You can battle Kane in a
non-title match. Or you can fight Randy Orton, who came to Benoit’s defense a little too fast. You
spot Batista coming out of JBL’s limo at the No Way Out pay-per-view. Did you catch the traitor or
just a coincidence? Time for another choice: you can team up with Batista in a tag team match
and beat the truth out of JBL or you can consider Batista the traitor and battle him!
Orton and Benoit don’t trust Batista and his limo story. The search for the traitor becomes more
and more complicated as you take part in normal tag team match against Randy Orton and
Benoit. Austin considers a title match between you and the champ at Wrestlemania. JBL ambushes
Austin and Batista ambushes you...he was the traitor afterall! Orton and Benoit were right!
The battle between JBL and RAW continues. Vince sanctions a match between JBL and Batista and
you and Steve Austin. But he adds a few more twists. If you win, you can pick the type of match
when you face Batista at Wrestlemania. Also, Vince McMahon will be tonight’s special referee! It
doesn’t matter if you win or lose the match, though a win means you can select the type of match
when competing at Wrestlemania 21.
The RAW season concludes with a title match versus Batista at Wrestlemania 21. Complete the
match and JBL then Stone Cold comes to save the day. Complete the season to receive the RAW
trophy, unlock Stone Cold Steve Austin, unlock Hulk Hogan 80’s for purchase, and $10,000 cash.
The alternate version of the Road to Wrestlemania storyline begins with Triple H as current
champion. It begins the same; however Vince McMahon simply fires Eric Bischoff in the ring and
Stone Cold doesn’t emerge.
Punish Bradshaw, otherwise known as JBL, with the limo in this parking lot brawl.
In the first battle, you have a parking lot brawl with JBL. Afterward, Triple H dishes some of his
usual banter and intimidation in the ring...oh, and plus you’re on the receiving end of a beatdown.
You’re saved by, of all people, the Hurricane. You have a tag team match against HHH and Flair.
Hurricane is one of the weaker wrestlers so it’s almost a handicap match--careful leaving the
Hurricane out there for too long!
After the match, you and Hurricane enter the GM’s office and find Coach in the GM’s chair. You
face Flair in a submission match while Hurricane goes up against HHH...in a match that lasts about
3 seconds. Next up, a singles match against Chris Jericho...and another ambush!
You then are scheduled for a table, ladders, and chairs match against Chris Jericho. It’s essentially
a ladder match with the addition of tables and chairs for more weapons. Incapacitate Jericho far
from the ring so you can position the ladder in the squared circle and go for the win.
After the match, Flair and Jericho give Coach a beating and Jerry "The King" Lawler is inserted as
the new interim General Manager of RAW. He sets up a first blood match against either Ric Flair or
Chris Jericho. Obviously it’s best to go for moves that can bust a guy open (head wounds, like a
big boot).
Beatdowns from Triple H and his cohorts continue. Eventually the WWE legend Mankind saves you
and Jimmy Hart arrives as new RAW general manager (Mankind will be the sheriff!). One last
match before Wrestlemania: you and Mankind against Triple H and Ric Flair. Wrestlemania 21
arrives: you versus Triple H in a Hell in a Cell match.
Chapter 4: Smackdown! Season
This section provides a general walkthrough for season mode for Smackdown! brand wrestlers.
You can choose a WWE superstar to control or even your own created wrestler. Note that
storylines differ depending on your selected superstar. The walkthrough provides details on
differences and alternate storylines. Keep in mind however that some of your scenes and matches
may differ than those detailed in this walkthrough.
Basically if your selected superstar plays an integral role in a particular storyline then you’ll play an
alternate storyline. For example, choose Undertaker and you won’t take part in the "Urning Your
Spot" storyline since Undertaker is a key figure in that story. Instead select Big Show to take part
in that storyline.
In the opening prologue, Smackdown! general manager Teddy Long is run down by a mystery
assailant. This is referenced many times during the storylines and the assailant can differ
depending on which storylines you get...the mystery assailant can even be a surprising superstar!
Torrie’s Contract
You begin to investigate the attack on Theodore Long, but your investigation seems to just rile up
WWE superstars John Cena and Rob Van Dam. You’re given a choice: side with John Cena or Rob
Van Dam. You face the "one you fingered" in a singles match. But frankly you really don’t trust
either of them because after that match you face the other in another singles match. Standard
single match strategies apply.
After a couple matches you’re now in a three-way feud: it’s you, John Cena, and Rob Van Dam.
John Cena even provides one of his signature raps. Torrie Wilson arrives to try and mediate the
situation. Torrie asks you for help: Cena and Van Dam are going to tear each other apart over the
accusations. Torrie asks a special favor from you: be the special referee in the match between
John Cena and Rob Van Dam to keep it under control.
You’re the referee! You control the pin count and can even rough up one or both of the
competitors if you wish. You aren’t really doing much wrestling and can simply sit back and wait
for submission holds and pinfalls.
Settle your differences in a triple threat match!
The animosity continues after the match. There can be only one solution: a triple threat Match at
the Judgment Day pay-per-view! For the winner: the right to Torrie’s contract. It’s a free-for-all;
whichever superstar gets the pin wins the match. If Cena or RVD go for the pin against each
other, interrupt it with a ground attack. Try to incapacitate one while pinning the other (toss out
of the ring or perform a finisher).
After the match, JBL emerges from backstage. Apparently before Teddy Long’s "accident", JBL
signed a contract for the services of Torrie Wilson...and she didn’t even know it! The triple threat
match was a sham. You’ve been had. You couldn’t win a contract because it was already the
possession of JBL.
JBL enters the ring with Torrie Wilson and Orlando Jordan. He claims of all his great
accomplishments (like being one of the greatest WWE champions of all time), the greatest was
perhaps adding Torrie Wilson to his side. You enter from backstage to confront JBL. You challenge
him to a match for Torrie’s Contract but he sidesteps and you’ll face off against his
"administration," which includes Orlando Jordan and the Basham Brothers. You can choose to
team up with either Rob Van Dam or John Cena. It’s a handicap match: tag against a trio. Play the
match like a standard tag team match. The "administration" has a numbers advantage so try to
prevent your opponents from tagging in a fresh man.
After the match, JBL’s administration knocks you senseless: the beating includes a slam through a
table. Backstage Torrie tells you that she’s convinced JBL to put up her contract up for grabs at
Vengeance in an Ironman match. The catch is that it’s a lifetime contract: lose and Torrie is JBL’s
forever. Oh and there’s another catch: defeat Orlando Jordan tonight first. But Van Dam
complicates things. He wants to be the one to take on Orlando Jordan so you must battle him first
in a hardcore match.
You could end this storyline on Velocity. Not a career highlight!
This is a tough sequence because you must defeat RVD then battle Jordan after you’re already
hurt and damaged. In the hardcore match, weapons are completely legal (and encouraged). Find
more weapons underneath the ring. If you’re a "bad guy" weapons are great because they raise
your momentum meter.
Beat RVD and you continue onward to face Orlando Jordan: but you’re entire body is in the yellow
and it doesn’t take much damage to get you into the orange. JBL is at ringside as a manager;
don’t leave the ring or you’ll have to deal with Layfield as well. Maintain aggression early on and
build your momentum meter quickly for a finisher.
Your success in this sequence determines the storyline’s conclusion: it’s either an Ironman match
against JBL at Vengeance or a "demotion" to Velocity where you face a WWE diva! If you can best
JBL, you win Torrie Wilson’s contract. Whenever the "Diva" button is lit in the match-up screen,
you’ll have the option of bringing her to ringside as your manager for your next match. This is one
part of unlocking the Collect-A-Diva trophy. Play the RAW season and win Trish Stratus’ contract
to complete the second part.
Urning Your Spot
You speak with Booker T in the locker room about the attack on Teddy Long. Booker isn’t
forthcoming with information. He challenges you to a match: perhaps he’ll answer some questions
after a decisive beatdown. Battle Booker in a standard singles match. At the end of the match,
familiar music hits and the Undertaker appears in the ring. He chokeslams Booker T--so much for
getting information from him!
Kurt Angle confronts you. He thinks you’re in league with the Undertaker--perhaps the Deadman
took care of your dirty work? You challenge him to a match; Kurt Angle switches it to a submission
match. Kurt Angle is one of the best submission wrestlers; one of his finishers is the Ankle Lock.
Inflict damage to a specific body part and initiate submission holds that further damage that part
to get the tap out. At the match conclusion, the Undertaker’s music resonates throughout the
arena once again. The Undertaker appears in the ring and counters an Angle Slam then delivers a
Last Ride. That’s two superstars in two weeks. And still nothing has been done to you...getting
suspicious!
While Angle and Booker T call out Undertaker in the middle of the ring, Eddie Guerrero enters the
arena and proposes a match. It’s you and Eddie against Angle and Booker T in a normal tag
match. In the locker room, Eddie handles Undertaker’s urn! Whoever has the urn controls the
Undertaker! Your discovery leads to some animosity and a choice. You can side with Eddie or
choose to not go along with his plan. It leads to the No Mercy pay-per-view!
Eddie Guerrero is one of the best wrestlers in the game. Rest in peace.
If you choose not to side with Eddie, you face him at No Mercy with Undertaker as Eddie’s
manager. Don’t maneuver outside of the ring. Expect a hefty beatdown at the end of the match!
Next you face Eddie in a ladder match. Afterward, you break into Eddie’s locker after the match
and search for the urn, which you find! Now it’s in your possession. Battle Eddie again in a match;
Undertaker emerges at the match’s conclusion and you attempt to hand back the urn. The
Undertaker doesn’t seem too thrilled to have it back...because it was a fake urn! Eddie lies,
cheats, and steals. It’s time for Survivor Series and you’re up against the Undertaker in a Buried
Alive match.
The object of the Buried Alive match is to place your opponent into the casket located near the
entrance ramp. The first part is getting your opponent inside the casket; the second part is
burying him! To get him inside the casket, Irish whip your opponent into the casket and press
circle plus a D-pad direction (a grapple essentially) then rapidly tap any button. If he gets inside
the casket it’s time to bury. Press the right-analog stick down to lower the casket.
Make sure your opponent’s momentum meter is low before attempting to lower the casket and
bury him. Otherwise your opponent can stop the casket from lowering and you’ll have to start
over. An ideal way to lower your opponent’s momentum quickly is to steal their taunt. Store a
finishing move, hold L1, and move the right-analog stick. If you finish their taunt completely, your
opponent’s momentum will be drained. It is also possible to end the match with a special finishing
move. Save a finisher then with full momentum, send him into the casket and perform a finishing
move to end the match.
Eventually you’ll have to move the match toward the casket so you can go for the win. You may
want to weaken the Undertaker before moving over there. You don’t have to drag him there; if
you move to the casket, he’ll eventually follow. Once there work on building your momentum
while lowering the Undertakers and prepare to bury!
Legends Tour
The Coach is the acting general manager of Smackdown during Teddy Long’s absence. He wants
to put together a Legends Tour and asks you to help out. You decline the offer because you want
to help investigate the attack against Teddy Long. Torrie tries to convince you--it’s a chance for
you to prove yourself and to your fans. Coach promises to pull some strings. If you’ll go on the
tour, he’ll put together a WWE title opportunity.
First up is a singles match against the British Bulldog. Standard single match strategies apply.
After the match, Jimmy Hart (legends tour general manager!) interrupts some of your schmoozing
with the divas. He sets up your next match: it’s against Canada’s favorite son, Bret "The Hitman"
Hart. Hopefully you’ll be as good in the ring as you are with the ladies. Jimmy Hart has scheduled
a submission match...in Canada? The ghost of the Survivor Series looms overhead. It’s you against
The Hitman in a submission match.
In the next scene, Shawn Michaels speaks with the audience in German and references your
submission match and its similarities to that controversial match at the Survivor Series. He wants
to try and reconcile with Bret Hart and bury the hatchet once and for all. Instead of Bret Hart, you
enter the ring. After some grandstanding, Jimmy Hart emerges and notes that Bret Hart isn’t
happy backstage. What’s the best way to solve a three-man feud? A triple threat match!
Shawn Michaels versus Bret Hart in Canada...that rings a bell.
To get the win you must incapacitate either HBK or The Hitman before going for the pin;
otherwise you’ll get kicked out. No one is going to simply let you win! Save up a finisher then wait
until momentum is full again to nail each opponent with a finisher. Or try and knock one opponent
out of the ring then drop a finisher on the other. Make sure you prevent a pinfall as well! If you
see one being pinned, kick out with a ground attack.
After the match, Stone Cold Steve Austin emerges from backstage. He gives Jimmy Hart the
stunner! At the next tour destination, Stone Cold prances around the ring and proclaims his legend
status. After being badmouthed, Jimmy Hart confronts Stone Cold in the ring (Jimmy Hart is
brave!) and calls out the big guns...you! Well, actually the Mouth of the South didn’t mean you.
But a match is assigned: you and Steve Austin versus some WWE legends, such as The Rock and
Hulk Hogan.
Then you compete in a 6-man battle royal against five other WWE legends. It’s not like a Royal
Rumble; it’s pin to win. A pinned wrestler remains outside the ring--be careful cause they will still
go after you! Save up finishers and defeat each legend in turn. Don’t hesitate to stand back and
allow the legends to beat on each other before you make a move. Win this battle royal and you
receive the Legend Killer trophy (unless you’ve won it on RAW).
After the match you try and be the nice guy and mediate a dispute between legends only to get
beatdown. You receive some comfort in the locker room from a couple divas before choosing who
to battle next. You can choose Mankind before the show and Austin in a first blood match or
Austin before the show and Mankind in a Parking Lot brawl match. The first is a bar brawl with
Mankind followed by a first blood match; the later is a bar brawl with Austin followed by a parking
lot brawl.
The brawl matches are entertaining: essentially hardcore matches outside of the ring. Grab
weaponry, throw wrestlers into cars or jukeboxes, and use anything in your environment to gain
an edge. In the parking lot match, you can perform a limo finisher by saving up a finisher and
gaining full momentum then grappling the opponent into the limo.
Win the bar brawl and you receive the Bar Brawl trophy (unless you won it on RAW), which
unlocks the Locker Room Juke Box sound system as well as the Hardcore Wall Ornament
Collection in the WWE shop.
After these matches you confront Coach about your promised title match if you participated in the
Legends tour. But it seems like Coach may have promised more than he can deliver. You’re not
pleased. It’s back to trying to discover Teddy Long’s assailant as the Royal Rumble approaches!
Time to Rumble
You begin the Royal Rumble storyline with entry number 15 out of 30 superstars. You can check
your current Royal Rumble entry number on the bulletin board at your desk in the Locker Room.
Vince McMahon comes up with an idea to improve your current Royal Rumble entry number. The
first is an Iron Man match. The difference between your pinfalls and your opponent’s is added to
your entry number. The other choice is a triple threat against the first and last entrant into the
Royal Rumble. If you win, you get to be #30 but if you lose, you’re #1! Keep in mind that the
higher your entry number, the later you enter the Royal Rumble and the better your chances.
Play it safe with an Ironman match or take a risk and go for the triple threat!
This is certainly a risk-reward situation. The Ironman match is simpler but you probably won’t
improve your number all the way to spot 30 (though it’s possible). It’s a safer bet and should get
you into the twenties. Be very aggressive once you have wounded your opponent and save up
finishers to nail two in succession for multiple pins. The triple threat is a gamble because you can
get unlucky and be forced into the first Royal Rumble slot. Make sure you break up any opponent
pins and try to incapacitate one opponent while pinning the other.
Before the rumble you’ll take part in a 6-Man Battle Royale "Over the Top Rope"; it essentially
simulates the rumble but it also simulates the match that follows should you lose the Royal
Rumble. Similar strategies apply to this match as well as the rumble and the subsequent battle
royale if you lose the rumble.
Look for opportunities to assist other superstars in pushing another wrestler out of the ring. You
have a "ring out" meter. If it lowers completely while you’re hanging onto the ropes or the apron,
you’ll be pushed out. Basically in a one-on-one situation, you have two opportunities if you’re
being pushed out of the ring. Try to form "mini-alliances" and help other superstars eliminate an
opponent...then turn and punch your former ally! Irish whip superstars as close to the rope as
possible to send your opponent over the rope then grapple them to force them off the apron.
It may also be wise to avoid confrontation. "Hide" on the top turnbuckle and wait for other
superstars to weaken one another before joining the contest. Be careful maneuvering too close to
the ropes; your opponents are adept at whipping you over the rope. With big strong wrestlers,
use "up" grapple when the opponent is groggy to pick your opponent up and toss them out of the
ring.
You’ll take part in the Royal Rumble based on your entry point. Be patient and avoid big
confrontations near the ropes. Look for double-team opportunities and easy chances to send
someone out of the ring. If you lose, you’re forced into a six-man Battle Royale and it’s a must win
to continue onward. Use similar strategy: look to double-team and "help" wrestlers out of the ring,
don’t get caught near the ropes, and be patient and away from the action if necessary.
Road to Wrestlemania
There are two versions of the final Smackdown storyline, "Road to Wrestlemania". In one version,
Rob Van Dam is the current champ and he tries to bring ECW back! In the other version, John
Cena is the current champ and the mystery of Teddy Long’s assailant is revealed to surprising
results! The storyline you receive depends on your selected wrestler. Basically if you want the
John Cena storyline, select the ECW wrestlers in the RVD storyline (RVD, Rey Mysterio, Benoit,
Tajiri, Spike Dudley as well as Big Show and Booker T).
The Rob Van Dam is champ storyline opens with Teddy Long return to the ring! You’re invited to
the squared circle; you were the winner of the Royal Rumble after all. As you approach the ring,
Rob Van Dam charges you and knocks you out from behind with the WWE title. It also appears
that Rob Van Dam has spray painted ECW on the belt. According to RVD, ECW is taking over
Smackdown. Apparently you’re going to have to prove yourself as "extreme" before RVD will give
you proper title consideration.
Your opening match is against Rey Mysterio with Rob Van Dam looking on as a manager. That
never goes well, does it? Rey Mysterio is quick and elusive but weak against a strong, bruising
wrestler. Avoid moving outside of the ring. Pinning Mysterio may be tough on occasion as RVD
tries to distract the referee.
After the match, Chris Benoit and Tajiri storm the ring for a little beatdown (you do get beatdown
a lot, don’t you?). Rob Van Dam joins in for good measure; nice frog splash off on the table.
Once backstage, Spike Dudley a former ECW star himself apologizes for the behavior of his fellow
former ECW wrestlers. He claims he belongs on Smackdown and appears to distance himself from
what happened earlier. He warns you that you may get jumped again and offers a partnership in
the ring. You and Spike face Benoit and Tajiri in a table tornado tag.
Your goal is to slam Benoit or Tajiri through the table. Set the table up then Irish whip an
opponent onto the table. Climb onto the table then perform some type of body slam maneuver to
bust your opponent through the table. It’s a tornado tag so all superstars are in the ring at once.
After the match, Spike Dudley proves he’s really an ECW kinda guy as you’re completely wasted
by all three. No Way Out approaches; it’s the last pay-per-view before Wrestlemania. Before then
you have a choice of partner in this upcoming match: Big Show or Booker T. It’ll be a three on
two match against Benoit, Spike Dudley and Tajiri. Whichever superstar isn’t picked will watch the
stage entrance for any other overzealous ECW stars. Use tag team strategies; try not to allow your
opponents to tag in fresh men since they have the number advantage.
Rob Van Dam is a quick wrestler with a varied set of aerial maneuvers.
At the No Way Out pay-per-view you’ll face Rob Van Dam in a table, ladders, and chairs match.
Don’t hesitate to use weaponry, just realize it will lower your momentum if you’re a good guy.
After the match, RAW’s Chris Jericho delivers your hundredth beatdown. Rob Van Dam gets on the
mike and enjoys every second of yet another thrashing. Jericho then admits he was the one that
ran down Teddy Long. After the beatdown you have a choice: join Rob Van Dam and ECW or
remain loyal to the Smackdown! brand.
If you side the ECW then fight Big Show in a bar then team up with RVD against Booker T and Big
Show. Vince comes out and says you still must battle RVD...but can he tell ECW what to do? Nope
but RVD doesn’t mind complying and knocks you over the head with the spray painted belt.
Battle RVD at Wrestlemania 21 in a hardcore match. Anything goes! Get some sweet revenge
against RVD with some weapons action. Maintain aggressive pressure and built your momentum
meter for a finishing move. Win the match and give RVD a taste of his own medicine. Completing
Smackdown rewards the Rock, unlocks Hollywood Hogan for purchase and gives $10,000 cash.
Complete both the RAW and Smackdown seasons and unlock unlimited experience points to use
on all of your created superstar’s attributes.
The Road to Wrestlemania plays out differently if it’s John Cena as current champion. You begin
the storyline in line for a championship match at the upcoming Wrestlemania 21. As the winner of
the Royal Rumble you can challenge Smackdown champion John Cena or even jump to RAW and
challenge Triple H for RAW’s title.
Theodore Long appears--he’s finally returned to Smackdown. Before he was ran over and knocked
out, Teddy Long saw his attacker...he fingers you! And shockingly you did do it! You claim without
Teddy to hold you back you climbed the Smackdown ladder and earned the title shot by winning
the Royal Rumble. Teddy has started a personal crusade to ensure you don’t make it to
Wrestlemania and your title match. His plan: book you in the toughest matches possible! First up
is a parking lot brawl against Eddie Guerrero. You’ve likely done some brawls by this point.
Anything goes so work Eddie over with weapons and use the environment for special grapples and
damage.
Teddy Long’s crusade continues with a steel cage match against JBL. Meanwhile on RAW, Triple H
and Chris Jericho aren’t happy about you potentially challenging for the RAW title. Jericho feels
he’s the number one contender. Next match you face Kurt Angle with special referee John Cena.
At No Way Out the entire feuds collide in a three on one handicap match Hell in a Cell against Kurt
Angle, Eddie Guerrero, and John Cena.
But before the main event, Latino Heat gets knocked out in the locker room. The announcers think
it was likely you...you do have a history of knocking people out. As you, Angle, and Cena gather
for the match, Triple H enters the arena with sledgehammer in hand. He attacked Guerrero and
joins you for the match: it’s now a tornado tag! You can utilize the cell or ignore it. Being a
tornado tag, you should have an easier time getting a pin as Triple H should be able to handle his
own man most of the time. Look to score a finisher against an opponent when Triple H is currently
working over his own man so you can try and go for the pin uninterrupted.
RAW and Smackdown collide along the road to Wrestlemania. You even team up with
Triple H!
Triple H and Chris Jericho come to Smackdown to lobby for you! Of course what that means is the
two superstars lobby that you remain on Smackdown and face off against Cena at Wrestlemania.
Teddy forms a six-man tag match with you, Triple H, and Chris Jericho against Cena, Angle, and
JBL. It’s a crossbrand tag match! Smackdown beats up RAW as you escape the ring. Time to
choose: battle Cena or Triple H?
If you stick on Smackdown, Teddy Long has one trick up his sleeve: win three matches, including
grabbing a briefcase on a ladder match and win the opportunity to choose your type of match at
Wrestlemania. First, submission vs. Kurt Angle then first blood vs. JBL then ladder against Eddie
Guerrero. Whew! You’ve likely done all these matches before so follow the same strategies.
Win the match against John Cena and Theodore Long must reluctantly hand you the WWE
Championship belt. As he does, Cena tries to sneak up behind you. But you dodge and Cena
collides with Teddy Long then you knock out Cena with the belt. Cue the confetti--you’re the
champ!
Chapter 5: Challenge Mode
The challenge mode is a feature carried over from last year’s Smackdown vs. RAW. These
challenges include specific tasks to complete in exhibition mode. You can view the specifics of any
of the amateur and rising star challenges by entering the Locker Room section and finding the
Challenge Mode on the desk.
Amateur Challenges
The following table reveals all amateur challenges, rewards, descriptions, and requirements. These
challenges are certainly aptly named as they can be completed on any difficulty level, specifically
easy. You also have free reign over wrestler selection. Take advantage of this freedom by using
the best overall superstars against weaker competitors. Complete the amateur challenges to
unlock the Wrestlemania 21 arena and the amateur trophy.
MATCH
TYPE
MATCH
RULES
Easy
Any
Any
Any
Easy
Any
Any
Any
Any
Easy
Any
Any
Perform 3
Finishers in a
Match
Any
Any
Easy
Any
Any
1000
Steal Your
Opponent’s Taunt
in a match.
Any
Any
Easy
Any
Any
Steal Finisher
1000
Steal Your
Opponent’s
Finisher in a
match.
Any
Any
Easy
Any
Any
Dive Attack
Challenge
1000
Perform 5
successful dive
attacks.
Any
Any
Easy
Any
Any
Break
Commentator
Tables
1000
Break 2
Commentator
tables in a match.
Any
Any
Easy
Any
Any
1000
Perform a
successful Possum Any
attack.
Any
Easy
Any
Any
Finisher Reversal 1000
Reverse a finisher
in a match.
Any
Any
Easy
Any
Any
Super Dirty Move 1000
Perform a super
dirty move.
Any
Any
Easy
Any
Any
Kick out of a
Possum Pin
1000
Kick out of a
Possum pin.
Any
Any
Easy
Any
Any
Interrupt a
Stolen Taunt
1000
Interrupt a Stolen
Taunt attempt.
Any
Any
Easy
Any
Any
CHALLENGE
CASH
REWARD
DESCRIPTION
Reverse 10
Strikes
1000
Reverse 10 strikes
Any
in a match.
Any
1000
Reverse 10
grapples in a
match.
Any
Double Team
Challenge
1000
Perform 3 Double
Team moves in a
match
Perform 3
Finishers
1000
Reverse 10
Grapples
Steal Taunt
Possum!
PLAYER OPPONENT DIFFICULTY
Throw 10
Opponents
Break 4
Weapons
1000
Throw 10
opponents out of
the Royal Rumble
Any
Any
1000
Break 4 weapons
in a match.
Any
Any
Easy
Royal
Rumble,
30-Man
Any
Easy
Any
Any
Rising Star Challenges
The following chart details the rising star challenges, rewards, descriptions, and requirements. You
must complete the rising star challenges on normal difficulty level. Complete the rising star
challenges to unlock the ECW One Night Stand arena and the rising star trophy.
CHALLENGE
Tag Match
Challenge
FYF Challenge
Overcome the
Odds
MATCH
TYPE
MATCH
RULES
CASH
REWARD
DESCRIPTION
1500
Tag your partner
in 5 times in a
Any
match and win the
match.
Any
Normal
Any (not
Tag Team, awarded
Normal Tag through
DQ)
1500
Win a Fulfill Your
Fantasy match
with your clothes
intact.
Any
Normal
Fulfill Your
Fantasy
Any
1500
Receive 2 or more
finishers and win Any
the match.
Any
Any (not
awarded
through
DQ)
PLAYER OPPONENT DIFFICULTY
Any
Any
Normal
1500
Win a match with
no limb damage.
Any
Any
Normal
Single, No
Manager
Any (not
awarded
through
DQ)
Let’s Spank!
1500
Perform 3
successful spanks
in a row in a Fulfill Any
Your Fantasy
match and win.
Any
Normal
Fulfill Your
Fantasy
Any
Ironman
Challenge
1500
Win an Ironman
match by 5 or
more scores.
Any
Any
Normal
Ironman,
Single
Any
1500
Win a match
without
performing any
finishers.
Any
Any
Normal
Single, No
Manager
Any
Any (not
awarded
through
DQ)
No Limb
Damage
Challenge
No Finisher
Challenge
Without Storing
1500
a Finisher
Win a match
without storing a
finisher.
Any
Any
Normal
Single, No
Manager
Casket Finisher
1500
Challenge
Win a match by a
casket finisher.
Any
Any
Normal
Buried
Any
Alive Match
The Top of the
Cell
Slobber
Knocker
Challenge
Rope Break
Challenge
Confined!
10 man Royal
Rumble
Reverse the
Casket Door
1500
Throw an
opponent through
Any
the top of the cell
and win the match.
1500
Pass the number
1 score in Slobber Any
Knocker
1500
Win a match
without
performing any
rope breaks.
1500
Win a match
without going
outside the ring.
Any
Any
1500
Win a 10 man
Royal Rumble
starting from
entry 1.
Any
1500
Reverse the
casket door in a
Any
Buried Alive match
and win.
Any
Normal
Hell in a
Any
Cell, Single
Normal
Slobber
Knocker,
No Limit
Any
Single, No
Manager
Rope
Break On
(not
awarded
through
DQ)
Normal
Single, No
Manager
Any (not
awarded
through
DQ)
Any
Normal
Royal
Rumble,
10-Man
Any
Any
Normal
Buried
Alive
match.
Any
Any
Any
Any
Normal
WWE Superstar Challenges
The following chart details the superstar challenges, rewards, descriptions, and requirements. You
must complete the superstar challenges on hard difficulty level. Complete the superstar challenges
to unlock the legend steel cage match and Wrestlemania IX arena. You also receive the superstar
trophy, which unlocks Ted DiBiase.
CHALLENGE
Undisputed
Babe of the
Year!
Wrestlemania
21 Rematch
CASH
DESCRIPTION
REWARD
2000
Defeat Trish
Stratus in a
Fulfill Your
Fantasy Match
2000
Defeat Shawn
Michaels in a
Single - No
Manager match
at Wrestlemania
21 arena.
PLAYER
OPPONENT DIFFICULTY
MATCH
TYPE
MATCH
RULES
Stacy
Keibler
Trish Stratus Hard
Fulfill Your
Fantasy
Any
Kurt Angle
Shawn
Michaels
Single, No
Manager
Any (not
awarded
through
DQ)
Hard
2000
Defeat Shawn
Michaels and
Shawn
Triple H in a
Chris Benoit Michaels,
Triple Threat
Triple H
Match at
Wrestlemania 21
arena.
2000
Defeat Shawn
Michaels in a
Single - No
Manager match
at Summerslam
arena.
ECW Rematch
2000
Defeat Eddie
Guerrero in a
Single - No
Manager match
at ECW arena.
Rest in Peace
2000
Defeat Kane in a
Buried Alive
Undertaker Kane
match.
2000
Defeat Batista in
a Single - No
Manager match John Cena
at Wrestlemania
21 arena.
Batista
2000
Defeat 5
superstars in a 6Rob Van
man Battle Royal
Dam
match at ECW
arena.
Eddie,
Benoit, Tajiri,
Hard
Mysterio,
Jericho
6-Man
Any
Battle Royal
2000
Defeat Batista,
Randy Orton,
and Ric Flair in a Triple H
Hell in a Cell
match
Batista,
Orton, Flair
Hard
Fatal 4Way, Hell in Any
a Cell
2000
Defeat Rey
Mysterio and
Paul London in a Big Show
One on Two
Handicap match.
Hard
Any (not
Handicap,
awarded
One on Two through
DQ)
2000
Defeat Edge w/
Lita in a Single
w/ Manager
match at
Vengeance
arena.
Kane
Edge w/ Lita
Hard
Any (not
Single, No
awarded
Manager vs.
through
w/ Manager
DQ)
2000
Defeat John
Cena in a Bar
Brawl match.
Carlito
John Cena
Hard
Bar Brawl
Wrestlemania
20 Rematch
Summerslam
Rematch
Future
Wrestlemania
Match
ECW Fantasy
Challenge
Evolution
Rematch
Cruiserweight
Challenge
Vengeance
Rematch
Bar Brawl
Challenge
Hulk Hogan
Chris Benoit
Shawn
Michaels
Eddie
Guerrero
Mysterio,
London
Hard
Any (not
awarded
Triple Threat
through
DQ)
Hard
Single, No
Manager
Any (not
awarded
through
DQ)
Hard
Single, No
Manager
Any (not
awarded
through
DQ)
Hard
Buried Alive Any
Hard
Single, No
Manager
Any (not
awarded
through
DQ)
Any
Generations
2000
Defeat John
Cena and Randy Hulk
Hogan, Ric
Orton in a
Flair
Normal Tag
Team match.
E&C in TLC
2000
Defeat Edge in a
Christian
TLC match.
Edge
Hard
TLC Single
Any
Survivor Series
2000
Rematch
Defeat Triple H,
Booker T, Kane,
Shawn
RVD, and
Michaels
Jericho in an
Elimination
Chamber match.
Triple H,
Booker T,
Kane, RVD,
Jericho
Hard
6-Man
Elimination
Chamber
Any
John Cena,
Hard
Randy Orton
Any (not
Tag Match, awarded
Normal Tag through
DQ)
Legend Challenges
The following chart details the legend challenges, rewards, descriptions, and requirements. You
must complete the legend challenges on legend difficulty level. Complete the legend challenges for
Steve Austin’s alternate attire and the legend trophy.
OPPONENT DIFFICULTY
MATCH
TYPE
MATCH
RULES
3000
Defeat Bret Hart
in an Ironman
Shawn
match a
Michaels
Wrestlemania IX
arena.
Bret Hart
Legend
Ironman,
Single
Any
3000
Defeat The Rock
in a No-DQ
Steve
Single match at
Austin
Wrestlemania 21
arena.
The Rock
Legend
Single, No
Manager
DQ Off
3000
Defeat Andre
the Giant in a
Andre the
Single - No
80’s Hogan
Giant
Manager match
at Wrestlemania
IX arena.
Legend
Single, No
Manager
Any (not
awarded
through
DQ)
3000
Defeat
Hollywood
Hogan in a
The Rock
Single - No
Manager match
at Wrestlemania
21 arena.
Single, No
Manager
Any (not
awarded
through
DQ)
CHALLENGE
CASH
DESCRIPTION PLAYER
REWARD
Wrestlemania
12 Rematch
Wrestlemania
17 Rematch
Wrestlemania
3 Rematch
Wrestlemania
18 Rematch
Hollywood
Hogan
Legend
3000
Defeat Stone
Cold Steve
Austin in a
Bret Hart
Submission
match at
Wrestlemania IX
arena.
Legend
Submission,
Single
Any
3000
Defeat 80’s
Hogan w/ Jimmy
80’s Hogan
Hart in a Single
Ted DiBiase w/ Jimmy
w/ Manager
Hart
match at
Wrestlemania IX
arena.
Legend
Single, No
Manager vs.
w/ Manager
Any (not
awarded
through
DQ)
3000
Defeat Mankind
in a Hell in a Cell Undertaker Mankind
match.
Legend
Hell in a Cell,
Any
Single
3000
Defeat
Hollywood
Hollywood
Hulk Hogan
Hogan
Hogan in a NoDQ Single Match
Legend
Single, No
Manager
DQ Off
3000
Defeat Ted
DiBiase in a
Ladder match.
JBL
Legend
Ladder,
Single
Any
Real American
3000
Heroes
Defeat Hassan
and Daivari in a
Normal Tag
Team match.
Kurt Angle, Hassan,
80’s Hogan Diavari
Legend
Tag Team,
Normal Tag
Any (not
awarded
through
DQ)
Goliath vs.
Goliath
3000
Defeat Andre
the Giant in a
Big Show
Single - No
Manager match.
Andre the
Giant
Legend
Single, No
Manager
Any (not
awarded
through
DQ)
The Great
Britain
3000
Defeat British
William
Bulldog in a First
Regal
Blood match.
British
Bulldog
Legend
First Blood
Any
Old Dog, New
Tricks
3000
Defeat Junkyard
Dog in an
Eugene
Ironman match.
Junkyard Dog Legend
Ironman,
Single
Any
True
Technicians
3000
Defeat Bret Hart
in a Steel Cage Chris Benoit Bret Hart
match.
Legend
Steel Cage,
Single
Any
Rap vs. Rock
3000
Defeat the Rock
in a TLC match.
Legend
TLC, Single
Any
Wrestlemania
13 Rematch
Wrestlemania
9 Rematch
Hell in a Cell
Rematch
Good vs. Evil
Money in the
Bank
John Cena
Steve Austin
Ted DiBiase
The Rock
Chapter 6: WWE Shop and Secrets
The following tables compile the offerings in the WWE and Locker Room shops and their prices.
WWE Legends
Unlock the WWE Legend superstars for use in Exhibition mode.
ITEM
PRICE
Andre the Giant
$28,000
Bret "Hit Man" Hart
$28,000
Mankind
$28,000
British Bulldog "Davey Boy Smith" $28,000
Junkyard Dog
$28,000
Collection Items
ITEM
PRICE
Eddie Lowrider
$1,500
JBL Limousine
$1,500
Undertaker Motorbike
$1,500
Carlito Apple
$1,500
JBL $100 Bill
$1,500
Eugene Stuffed Animal $1,500
Regal Brass Knuckles
$1,500
Kane Mask
$1,500
Locker
ITEM
PRICE
Metal Locker
$3,000
Glass Locker
$4,000
Survivor Series Steel Chair
$1,500
Summerslam Steel Chair
$1,500
Royal Rumble Steel Chair
$1,500
Wrestlemania 21 Steel Chair $1,500
Trophy Case
ITEM
PRICE
Metal Trophy Case $3,000
Glass Trophy Case $4,000
Belt Case
ITEM
PRICE
Metal Belt Case $3,000
Glass Belt Case $4,000
Smackdown vs. RAW 2006 offers a bunch of unlockable legends, items, and locker room objects.
This section provides details on how to discover the secrets.
Legends
Jimmy Hart: Unlock the Tough Enough trophy.
Hulk Hogan 80’s: Win the RAW season trophy.
Hollywood Hogan: Win the Smackdown! season trophy.
"The Million Dollar Man" Ted DiBiase: Win the Challenge Mode WWE Superstar trophy.
Jake "The Snake" Roberts: Buy it on the PSP version and copy it onto the PS2.
2P Costumes
John Cena Jersey: Win the Challenge Mode Rising Star trophy.
Carlito T-Shirt: Win the Challenge Mode Amateur trophy.
Alternate JBL Attire: Win the General Manager of the Year Award trophy.
Alternate Triple H Attire: Win the General Manager of the Year Award trophy.
Alternate Steve Austin Attire: Win the Challenge Mode Legend trophy.
Arenas
ECW One Night Stand: Win the Challenge Mode Rising Star trophy.
Wrestlemania 21: Win the Challenge Mode Amateur trophy.
Wrestlemania IX Arena: Win the Challenge Mode WWE Superstar trophy.
Legend Belts
The Million Dollar Championship: Win the Challenge Mode Legend trophy.
Hardcore Championship: Win the Challenge Mode Legend trophy.
Collection Items
The Rock Bobblehead: Unlock the legendary The Rock.
Hulk Hogan Bobblehead: Unlock the legendary Hogan 80’s.
Jimmy Hart Megaphone: Unlock the legendary Jimmy Hart.
Bret Hart Sunglasses: Unlock the legendary Bret Hart.
British Bulldog’s Bulldog: Unlock the legendary British Bulldog.
Batista Figure: Win the 100 wins trophy.
John Cena Figure: Win the 100 wins trophy.
John Cena Lock Chain: Win the Elimination Chamber trophy.
Kurt Angle Gold Medal: Win the Elimination Chamber trophy.
Furniture
Stacy Stand Cut-Out: Win the Undertaker Urn trophy.
Trish Stand Cut-Out: Win the Undertaker Urn trophy.
Lava Lamp: Win the Undertaker Urn trophy.
Leather Couch: Win the Undertaker Urn trophy.
Furry Couch: Win the Undertaker Urn trophy.
Lowrider Couch: Win the Undertaker Urn trophy.
Glass Coffee Table: Win the Undertaker Urn trophy.
Casino Table: Win the Undertaker Urn trophy.
Wall
Sledgehammer: Win the Bar Brawl trophy.
Barbie Weapon: Win the Bar Brawl trophy.
Guitar: Win the Bar Brawl Trophy.
John Cena Football Jersey: Win the Royal Rumble trophy.
John Cena Baseball Jersey: Win the Royal Rumble trophy.
Y2J Hockey Jersey: Win the Royal Rumble trophy.
Rey Mysterio Basketball Jersey: Win the Royal Rumble trophy.
Rey Mysterio Baseball Jersey: Win the Royal Rumble trophy.
Shane McMahon Jersey: Win the Royal Rumble trophy.
ECW T-Shirt: Win the Bar Brawl trophy.
Torrie Poster 1: Win the Collect-A-Diva trophy.
Torrie Poster 2: Win the Collect-A-Diva trophy.
Trish Poster 1: Win the Collect-A-Diva trophy.
Trish Poster 2: Win the Collect-A-Diva trophy.
Trish Poster 3: Win the Collect-A-Diva trophy.
Stacy Poster 1: Win the Collect-A-Diva trophy.
Stacy Poster 2: Win the Collect-A-Diva trophy.
Christy Poster 1: Win the Collect-A-Diva trophy.
Christy Poster 2: Win the Collect-A-Diva trophy.
Lita Poster: Win the Collect-A-Diva trophy.
Michelle Poster: Win the Collect-A-Diva trophy.
Bret Hart Poster: Win the Legend Killer trophy.
The Rock Poster: Win the Legend Killer trophy.
Mankind Poster: Win the Legend Killer trophy.
Austin Poster: Win the Legend Killer trophy.
Hogan Poster: Win the Legend Killer trophy.
D-X Poster: Win the Legend Killer trophy.
Evolution Poster: Win the Legend Killer trophy.
n.W.o. Poster: Win the Legend Killer trophy.
Hall of Fame Poster: Win the Legend Killer trophy.
Training Machine
Training Machine 1: Win the Match Veteran trophy.
Training Machine 2: Win the Match Veteran trophy.
Etc
Tiger Skin Rug: Win the Undertaker Urn trophy.
Fancy Component Stereo Set: Win the Undertaker Urn trophy.
Ceiling Fan: Win the Undertaker Urn trophy.
Entrances and Movsets: Win 10 matches with a created wrestler and you unlock a series of preset
entrances and movesets. Entrances include Matt Hardy, Brock Lesner and movesets include
Ultimate Warrior, Kevin Nash, and Goldberg.
Trophies
RAW Season Trophy: Complete one season under the RAW brand.
Smackdown Season Trophy: Complete one season under the Smackdown! brand.
Legend Killer Trophy: Win the Battle Royal against the Legends in season mode.
Collect-A-Diva Trophy: Win both Trish and Torrie’s contracts in season mode.
Undertaker’s Urn: Defeat the Undertaker in the Buried Alive match in the Smackdown! season.
Bar Brawl Trophy: Win the Bar Brawl in season mode.
Royal Rumble Trophy: Win the Royal Rumble match in season mode.
Elimination Chamber Trophy: On Legend difficulty, eliminate all 5 opponents in an Elimination
Chamber match in Exhibition mode.
Challenge Mode Amateur Trophy: Complete all Amateur level challenges in the Challenge mode.
Challenge Mode Rising Star Trophy: Complete all Rising Star level challenges in the Challenge
mode.
Challenge Mode WWE Superstar Trophy: Complete all Superstar level challenges in the Challenge
mode.
Challenge Mode Legend Trophy: Complete all Legend level challenges in the Challenge mode.
Tough Enough Trophy: Win 10 matches with any created Superstars.
100 Wins Trophy: Win 100 matches in total.
Match Veteran Trophy: Play all match types in Exhibition.
General Manager of the Year Award: Win the General Manager of the Year Award trophy by
successfully completing General Manager mode.