Artistic Oneirology:
Transcription
Artistic Oneirology:
Artistic Oneirology: The Scientific Study of Dreams through Visual Art Advanced Art High School Science and/or AP Psychology 11th and 12th Grade Robinson, D. (2012). Pillow Time: A Dream Infographic. Retrieved March 1, 2015, from https://www.behance.net/gallery/3952119/Pillow-Time-An-Infographic Lesson 1: Your Dreams - Recorded Lesson 2: Your Dreams - Graphed Lesson 3: Your Dreams - Interpreted Taylor Byrne Spring 2014 Art Ed Curriculum 5-12 2 Artistic Oneirology: The Scientific Study of Dreams through Visual Art Advanced Art High School Science and AP Psychology 11 and 12 Grade th th Unit Map pg. 3 Unit Plan Outline pg. 4 • Stage 1: Desired Results pg. 4 • Stage 2: Assessment Evidence pg. 6 • • Rubric Stage 3: Learning Plan pg. 7 pg. 8 Lesson Plan 1: Your Dreams - Recorded pg. 10 Lesson Plan 2: Your Dreams – Graphed pg. 19 Lesson Plan 3: Your Dreams - Interpreted pg. 26 3 Artistic Oneirology: The Scientific Study of Dreams through Visual Art Advanced Art High School Science and/or AP Psychology 11 and 12 Grade th th UNIT MAP 4 Artistic Oneirology: The Scientific Study of Dreams through Visual Art Advanced Art High School Science and/or AP Psychology 11 and 12 Grade th th UNIT PLAN OUTLINE STAGE 1: DESIRED RESULTS A. UNIT TRANSFER GOALS: • Students will be able to independently use their learning to use visual cues and symbols to communicate specific themes, moods, and ideas in a visual way. • Students will be able to independently use their learning to accurately and consistently collect and present data or evidence in an organized way. B. ENDURING UNDERSTANDINGS: • Artists draw their ideas from personal experiences, their imaginations, and the world around them. • When conducting scientific investigation it is important to accurately and consistently collect and present data or evidence in an organized way. C. ESSENTIAL QUESTIONS: • How do both artists and scientists collect, organize, and record data and ideas? • How can personal observations, academic articles, research, and knowledge influence ideas and inform artwork? • How can visual cues and symbols be used to communicate specific themes, moods, and ideas in a visual way? D. STATE STANDARDS ADDRESSED: • Visual Arts Standards for Grade 11: • MA.1. Visual Arts: Methods, Materials, and Techniques: Students will demonstrate knowledge of the methods, materials, and techniques unique to the visual arts. • MA.3. Visual Arts: Observation, Abstraction, Invention, and Expression: Students will demonstrate their powers of observation, abstraction, invention, and expression in a variety of media, materials, and techniques. • MA.4. Visual Arts: Drafting, Revising, and Exhibiting: Students will demonstrate knowledge of the processes of creating and exhibiting their own artwork: drafts, critique, self-assessment, refinement, and exhibit preparation. • MA.2. Visual Arts: Elements and Principles of Design: Students will demonstrate knowledge of the elements and principles of design. • MA.6. Connections: Purposes and Meanings in the Arts: Students will describe the purposes for which works of dance, music, theatre, visual arts, and architecture were and are created, and, where appropriate, interpret their meanings. • Scientific Inquiry Skills Standards for High School: • SIS1. Make observations, raise questions, and formulate hypotheses. • SIS2. Design and conduct scientific investigations. • SIS4. Communicate and apply the results of scientific investigations. 5 E. ACQUISITION/ UNIT OBJECTIVES: • Lesson 1: Your Dreams - Recorded • Students will be able to consistently collect data and evidence in an organized way. • Students will examine works by artists known for using the journal as an outlet for creative expression. • Students will experiment with multiple styles of journal making. • Students will be able to think outside of the boundaries that a “regular” journal or book holds. • Students will incorporate words and text into their artwork. • Students will be able to discuss and analyze their work and the work of other students using appropriate visual arts vocabulary. • Lesson 2: Your Dreams - Graphed • Students will examine various examples of artists and graphic designers who convey scientific information through infographics. • Students will make an interdisciplinary connection between graphing as it is used for artwork and for science. • Students will be able to make artistic choices involving content and materials that inform the creation of an infographic. • Students will engage in the process of graphing the data collected in their Dream/Sleep Studies. • Students will be able to choose the appropriate digital technology to create their infographic. • Students will discuss and analyze their work and the work of other students using appropriate visual arts vocabulary. • Students will demonstrate a sense of adventure, creativity, and innovation in the creation of their infographics. • Lesson 3: Your Dreams - Interpreted • Students will learn how certain symbols and images found in dreams are interpreted in different cultural, psychological, and scientific contexts. • Students will examine various examples of artists who gain inspiration from their dreams, such as Jane Gifford, Marc Chagall, Salvador Dali, and Jim Shaw. • Students will be skilled at using various visual cues and symbols to represent specific themes and ideas visually. • Students will be able to choose the appropriate medium and materials to produce their individual idea. • Students will be skilled at constructing a reasoned argument and responding appropriately to critical comments and questions. • Students will be able to discuss and analyze their work and the work of other students using appropriate visual arts vocabulary. • Students will demonstrate a sense of adventure, creativity, and innovation in the creation of their final pieces. 6 STAGE 2: ASSESSMENT EVIDENCE A. PERFORMANCE TASKS/PRODUCTS AS EVIDENCE: • Lesson 1: Your Dreams - Recorded • In a successful example of a Dream Journal students would make creative choices about materials and processes that relate back to the data collected during their Dream/Sleep Study. A successful project would be comprised of 20 double-page spreads that visually illustrate dreams that the student has during the month. These pages will also be personal reflections on these dreams and the experience of conducting a Dream/Sleep Study. • Lesson 2: Your Dreams – Graphed • A successful example of a dream infographic would focus on the data collected during the Dream/Sleep Study and effectively convey the information visually. A successful project would be created using InDesign, Illustrator, and/or Photoshop, and would demonstrate creative choices about process and design. • Lesson 3: Your Dreams - Interpreted • A successful Dream Interpretation piece would utilize research to effectively represent the interpretation of a dream visually. A successful example of this project would be a work where the student makes creative and appropriate choices about materials and process that relate back to the dream they are interpreting. 7 B. RUBRIC: • Lesson 3: Your Dreams – Interpreted Keep working (10-12) Getting there (13-15) Excellent (16-18) Dream Interpretation Student made little or no effort to research how the symbols and imagery found in their dream has been interpreted in one/two cultural, psychological, or scientific contexts. Brainstorm/ Proposal Student made little to no effort to produce sketches or written ideas for their piece. Student submitted no proposal describing their plan for their piece. Student researched how the symbols and imagery found in their dream has been interpreted in two/three cultural, psychological, or scientific contexts, and attempted to apply this information to the design of their piece. Student made an effort to produce less than three sketches or written ideas for their piece. Student submitted an incomplete proposal describing their plan for their piece. Craftsmanship and use of materials Student did not utilize appropriate materials in their intended way. Student did not make an effort in using techniques or neat craftsmanship. Student made an effort and showed some skill with the materials. Student sometimes made an effort to try new techniques and model net craftsmanship. Student made an effort to use materials and showed an average skill level. Student always made an effort to try new techniques and model neat craftsmanship. Concept of Project Student demonstrated little or no evidence of experimentation, imagination, and independent problem solving when designing and creating their final piece. Student does not effectively communicate their ideas visually to the viewer in the final product. Student demonstrated some evidence of experimentation, imagination, and independent problem solving when designing and creating their final piece. Student attempted to communicate their ideas visually to the viewer in the final product. Student demonstrated evidence of experimentation, imagination, and independent problem solving when designing and creating their final piece. Student adequately communicated their ideas visually to the viewer in the final product. Participation, effort, and classroom decorum Student had to be reprimanded more than twice during the course of the lesson. Student was consistently distracted others from work and did not participate in discussion/critique. Student had to be reminded to focus and was occasionally distracted classmates from their work. Student participated little or not at all in discussions/critique. Student was focused, on task, and hardworking most of the time. Student offered a few ideas to classmates during discussion/critique. Student researched how the symbols and imagery found in their dream has been interpreted in three cultural, psychological, or scientific contexts, and applied this information to the design of their piece. Student made an effort to produce three sketches or written ideas for their piece. Student submitted a proposal describing their plan for their piece. Exceeded Expectations (19-20) Student researched how the symbols and imagery found in their dream has been interpreted in more than three cultural, psychological, or scientific contexts, and applied this information to the design of their piece. Student thoughtfully produced three sketches or written ideas for their piece. Student submitted a well thought out proposal describing their plan for their piece. Student went above and beyond simply making an effort and showed high skill level with materials. Student went above and beyond by trying and mastering new techniques and demonstrates neat craftsmanship. Student went above and beyond to demonstrated experimentation, imagination, and independent problem solving when designing and creating their final piece. Student clearly and effectively communicated their ideas visually to the viewer in the final product. Student was focused, on task, and worked hard throughout the lesson. Student offered ideas and feedback to classmates during discussion/critique. Your Rating Teacher Rating 8 STAGE 3: LEARNING PLAN A. SCOPE AND SEQUENCE OF LESSONS: • Lesson 1: Your Dreams – Recorded Students will begin this lesson by conducting a Dream/Sleep Study that records various data about their sleep habits and dreams over the course of a month. Students will look at work by artists who use the journal as an outlet for creative expression. Students will then create dream journals that record, illustrate, and reflect on their dreams based on their Dream/Sleep Study. A successful project would be comprised of 20 double-page spreads that visually illustrate the dreams that the student has with a component of personal reflection. In their dream journals students will make creative choices about materials and processes that relate back to the data they collect. Lapin. (2013) Selection from Artist’s Journal. Retrieved March 1, 2015, from http://dannygregorysblog.com/2013/02/20/aconversation-with-lapin-from-an-illustrated-journey/ • Lesson 2: Your Dreams – Graphed Students will begin this lesson by looking at work by artists and graphic designers who use infographics to convey scientific information. Students will analyze and interpret the data collected in their Dream/Sleep Study. Using the data collected, students will design and create an inforgraphic on the computer using programs such as InDesign, Illustrator, and Photoshop. A successful project would use appropriate visual cues, color schemes, and symbols to effectively communicate the information collected during the scientific study in a visual way. In My Dreams. Retrieved on March 1, 2015, from http://speckyboy.com/2010/11/12/12-inspirationally-designed-infographics-for-designers/ 9 • Lesson 3: Your Dreams – Interpreted Students will begin this lesson by researching how the symbols and imagery found in one of their dreams has been interpreted in different cultural, psychological, and scientific contexts. Students will look at work by artists who gain inspiration from their dreams, such as Jane Gifford, Marc Chagall, Salvador Dali, and Jim Shaw. Students will create an original work of art that visually represents the interpretation of the dream using materials of their choice. A successful project would utilize their research to effectively represent the interpretation of their dream using appropriate materials. Dali, S. (1979). Dream Passage. Retrieved March 1, 2015, from http://www.dali.com/gallery/detail/Drawings/Singles/Dream+Passage