Ontario Charitable Gaming Revitalization Initiative
Transcription
Ontario Charitable Gaming Revitalization Initiative
Ontario Charitable Gaming Revitalization Initiative Charitable Gaming Conference Canadian Gaming Summit June 18, 2013 Charitable Gaming Initiative • • • • Background Update on Progress Products Moving Forward Background • A decade ago, in Ontario, there were 6,000 charities raising funds through 230 bingo halls • Today there 2,800 charities raising funds through 61 bingo halls Background • An important source of funding for Charities in Ontario 1999 2005 2007 2009 2011 Number of Commercial Sites 229 100 80 75 74 Annual Bingo Revenues $1.14 Billion $973 Million $805 Million $651 Million $552 Million Number of Charities Supported (est.) 6,200 4,500 3,000 2,800 2,800 Charity Revenues $171 Million $108 Million $88 Million $54 Million $43 Million Municipal Revenues (est.) $24 Million $20 Million $18 Million $15 Million $13 Million Jobs sustained (est.) 8,000 3,500 2,800 2,600 2,550 Charities have few options that can replace the substantial loss of funding. Background Alzheimer Society Arthritis Society Big Brothers / Big Sisters Canadian Hard of Hearing Association CNIB Down Syndrome Association of Sudbury Elizabeth Fry Society John Howard Society Multiple Sclerosis Society St. John Ambulance Sudbury Regional Hospital Cardiac Rehabilitation Sudbury Therapeutic Riding Program VON of Canada Banque D’Aliments Sudbury Food Bank Childhood Enfance Children’s Aid Society House of Kin Inner City Home Sudbury Action Sudbury Northern Lights Festival Boreal Sudbury Women and Children’s Shelter of Barrie Sudbury Symphony Orchestra Crime Stoppers of Simcoe-DufferinConiston Minor Hockey Association Muskoka Sudbury Laurels Gymnastic club Grieving Children’s Centre Kiwanis Club Ontario SPCA Lions Club Barrie & District Girls Softball Canadian Spinal Research Association Windsor Competitive Dance Barrie Kempettes Gymnastic Club YWCA Ontario Special Olympics Royal Canadian Legion Health Association Deaf Access Simcoe Epilepsy Simcoe County Kawartha Sexual Assault Centre Kinark Child and Family Services Canadian Mental Health Association of Barrie Canadian Diabetes Association Habitat for Humanity Independent Living Centre Kingston Kidney Foundation of Canada Providence Care Bereaved Families of Ontario Kingston Childbirth Kingston Kingston Arts Council Kingston Symphony Association Loyalist Youth Association Seniors Association Kingston Telephone Aid LineCanadian Cystic Fibrosis Community Living Essex County Windsor Police Pipe Band Youth Connection Windsor Youth and Family Network Essex County Scouts Canada Windsor B’Nai Brith Windsor Schizophrenia Society Dougall Parents Association Simcoe Community Services Windsor Stroke Recovery Association Harmony in Action Windsor St. Leonard's Society Optimist Club of South Windsor Artspace Peterborough Windsor Homes Coalition Peterborough Humane Society Brentwood Foundation for the Camp Northern Lights PeterboroughRecovery of Alcoholics Kawartha Youth Gymnastics Great Beginnings Child Centered Barrie Northern Collegiate Co-Operative Eastview Secondary School Barrie Hospice of Windsor and Essex Canadian Hearing Society Windsor & Essex County Crime Stoppers Rotary Club of Barrie Huronia MS Society Windsor Firefighters Benevolent Association Ontario March of Dimes Peterborough Youth Services Background • How did revitalization begin? Background Partnership The foundation of the initiative is partnership. A strong relationship between the three organizations have been forged over a decade of working together collaboratively. Background • At the end of 2005, with the co-operation of the Charities, the Operators, and the Municipalities, OLG introduced electronic versions of existing paperbased bingo games to six halls in five communities. • Those charitable gaming centres in Barrie, Kingston, Peterborough, Sudbury and Windsor have since raised $43 million in proceeds for local charities. Of this, $14+million is added revenue for charities above what the proceeds would have been with only paper products. Background o In 2010, OLG was mandated to proceed with phased rollout province-wide of ebingo and electronic bingo-themed games to charitable gaming centres o The next stage for Ontario’s Charitable Gaming Revitalization Initiative Began Background Revitalization strategic goals: 1. Stabilize and grow the primary source of funding for 2800 charities and sustain the contribution they make by doing “good work” in local communities. 2. Drive economic and social benefits back to communities 3. Modernize the products to continue to support a distinct customer entertainment experience of the charitable gaming players. Changing the Entertainment Experience • By synchronizing efforts in delivering enhanced customer service, a place where players want to spend time with a variety of new products and technology, the entertainment experience will change • Once we start to change the entertainment experience, we begin to revitalize the Industry Customer Service Facility New Products & Services Progress to Date o 37 Service Providers and the Charities expressed interest in proceeding. o To date have over 20 of 34 Municipalities have agreed to be part of the Initiative with more in discussion. o To move forward with implementation, all three groups need to be aligned – Service Providers, Charities, Municipalities o Developed a standard model and standard contracts for all groups o The first products agreed to include: • eBingo • Play on Demand (POD) and POD Progressive • BOT Dispensers • Electronic Shutterboard (ESB) • Rapid Draw Bingo • A more comprehensive approach to Responsible Gaming builds on the RG foundation for the eBingo pilots. • Designed to educate and inform players about the risks of gambling; encourage safe play. • Training for all gaming floor managers and staff o Signs of risks for problem gambling o Tips for safe play o Information on obtaining a range of counseling services in local communities • Self-guided electronic information kiosks that engage players to educate them on the realities the games • On-site RG education campaigns • 21 weeks to launch a centre with ebingo/POD , the TapTix a month later. ACTIVATION…FLOOR PLANS…BUILD… TECHNOLOGY INSTALLS BUSINESS PLANS…. BINGO PROGRAMS….CHANGE MANAGEMENT…. MARKETING…CHARITY TRAINING….MUNICIPALITY TRAINING….PERMITS… TESTING….STAFF TRAINING….MOCK SESSIONS….GO LIVE eBingo / POD Launches Product Launches 28/8 eBingo POD Valcaron 11/9 Community Spirit 8/10 Penetang TAPTIX LAUNCHES Sep 12 Oct 12 11/12 Pickering Nov 12 Dec 12 9/2 Pembroke Jan 13 Feb 13 7/5 Niagara Falls Mar 13 Apr 13 May 13 18/6 Oakville Jun 13 Aug Jun 11/29 Boardwalk Sudbury 24/1 Boardwalk Val Caron Boardwalk Barrie 12/6 Delta Peterborough 31/1 Boardwalk Penetang 12/12 TC Kingston CS Kingston 2/28 Delta Pickering 4/25 Pembroke 9/5 Paradise Launch 16/5 Breakaway Product Launches • Six new electronic bingo centres, for a total of twelve to date with OLG. • Eleven centres have the new TapTix product, along with eBingo and POD. • Going forward one ebingo launch each month followed by TapTix launch about 28 days later. Operational Readiness • As we roll out new centres and products, require the right processes, tools to support. • All part of the work being done. • Examples: o Regulatory alignment o Marketing Toolbox Operational Readiness • Marketing Toolbox-A shared resource centre that assists in providing marketing, promotions and public relations support for Service Providers (SPs). Operational Readiness • Marketing Toolbox Operational Readiness • Marketing Toolbox Traditional Games New Method of Delivery • Success of the Charitable Gaming Initiative rests on being able to deliver innovation and products that will attract customers and grow the business. • Bingo players look for different experiences. The bingo centre experience is seen as a way to spend time with friends and a place to socialize at the bingo table. • Designing products and games to respond to the interests of bingo players differentiates from other gaming venues while optimizing social benefits in local communities province-wide GAMING Excitement, Higher Risk – Maximize Reward, Control, Skill CHARITABLE BINGO & GAMING Social Interaction, Long Play Value, Minimal Risk – Smaller Rewards, Skill/Challenge LOTTERY Hope, Dream, Low Risk, Simple Bingo Where it all starts Over recent years, a popular way to play session Bingo is electronic Bingo (eBingo). With eBingo, you have the option of playing Bingo on a computer screen instead of on traditional paper cards. It’s super-fun, easy and another way to play. bingo foundational research the game itself Bingo as a game has everything – low threshold for entry and play, anticipation and build-up of emotions, climax, excitement, reward. Creates positive, and unique experience being midway between childhood entertainment and adult gambling. Seen more favourably than other gambling options, notably slots: it lasts longer, requires less investment, more social and nostalgic in nature. actionable implications: overall impressions of and attitudes towards bingo as game very positive, which suggests bingo is viable entertainment option rsg 4/12 bingo foundational research Social connection • • • • • Bingo is social experience. Participants go with friends/family, rarely alone. Bingo way to spend time with friends since people arrive together and sit at same table (unlike when playing slots at a casino) and talk to each other during, or between games (unlike at a movie). Social interaction is key benefit of game: such words/phrases as “laughing”, “having a good time”, “girls’ night out” repeated over and over. “We go and we laugh at each other and we socialize” However, drawbacks are: o o Limited interaction as players have to pay attention to game; Socializing limited to game itself, because halls do not offer other entertainment or socializing options. actionable implications: create a night out experience Bingo ’ s appeal would be significantly expanded if it were positioned as social event and by adding more options for socializing (e.g. team games). rsg 4/12 Play On Demand (POD) Games POD games are personal Bingo games where you play against the computer. Each time you play it’s like playing a unique game with different price and prize levels. It’s an easy and fun game to play in between sessions, at intermission or even during live bingo games. Enhances the entertainment experience. 29 POD Performance • Break Open Ticket Dispenser branded TapTix, automates the play of BOT tickets. • As the ticket is dispensed, a bar code is read which shows a graphical representation of the results on the screen. • A new experience TapTix Performance Products in Development Electronic Shutterboard Modernize the traditional game. Similar in set-up, but rather than playing on hard, static cards, players can play bingo cards on touch-screen devices. Rapid Draw Bingo A quick or rapid draw bingo game It will be a bingo game where a player selects their own set of numbers and then a "winning" set is drawn. Changing the Entertainment Experience Revitalization of an Industry Customer Service Facility New Products & Services Moving Forward
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