Primary Events List (PEL)
Transcription
Primary Events List (PEL)
NOVAG/PW WINTER GAME DAY PRIMARY EVENTS LIST GAME TITLE: The Battle of Artemisium - 480 BC GAME MASTER: Brian DeWitt PERIOD: Ancients SCALE: 15mm NUMBER OF PLAYERS: 8 RULES: Greeks at Sea TIME: 2 Hours GAME DESCRIPTION: The Battle of Artemisium was a series of naval engagements over three days during the second Persian invasion of Greece. The battle took place simultaneously with the more famous land battle at Thermopylae, in August or September 480 BC, off the coast of Euboea and was fought between an alliance of Greek city-states, including Sparta, Athens, Corinth and others, and the Persian Empire of Xerxes I. The Greek fleet was protecting the flank of the army at Thermopylae, whilst attempting to not being cut off themselves. For the Persians, the strategic situation was equally simple, although with more options. They needed to force their way through either one of Thermopylae or Artemisium (since holding both was necessary for the Allied effort), or to outflank either position. The Persians were at a significant tactical advantage, outnumbering the Allies and having "better sailing" ships. The "better sailing" that Herodotus mentions was probably due to the superior seamanship of the crews; most of the Athenian ships (and therefore the majority of the fleet) were newly built, and had inexperienced crews. This scenario represents part of the first day of the battle when the Persians saw the Allied fleet rowing towards them and decided to seize the opportunity to attack, even though it was late in the day, as they thought they would win an easy victory. GAME TITLE: Fontenoy GAME MASTER: Tim Tilson PERIOD: War of the Austrian Succession SCALE: 15mm NUMBER OF PLAYERS: 5 RULES: Black Powder GAME DESCRIPTION: In the spring of 1745, Marshal de Saxe prepared to invade the Austrian Lowlands, and take Tournai. Facing him was an Allied army under the 23 year old Duke of Cumberland. DeSaxe wanted to defeat the Allied army before starting the siege. Thus he planned to goad them into attacking him. First he dispatched a column towards Mons. Cumberland accepted the bait and moved his army there, while deSaxe proceeded to Tournai. Realizing he had been hoodwinked, Cumberland then marched towards Tournai where deSaxe awaited him on terrain of his choosing. The French were in an extremely strong +L shaped position, with the village of Fontenoy forming the hinge. The flanks were protected by woods and the river Schedlt. Finally deSaxe had made the position stronger with the use of redoubts. At 2:00 a.m. the Allied army was under arms and ready to advance. GAME TITLE: Osona: Armored Trains vs Mounted Hereros (German South-West Africa, 1904) GAME MASTER: Roy Jones PERIOD: Colonial SCALE: 25mm NUMBER OF PLAYERS: 6 RULES: The Sword and the Flame (Modified) GAME DESCRIPTION: A German armored train, with soldiers and a machine gun, on a pleasure trip through scenic Hereroland. What could possibly go wrong? Except for sabotaged tracks, derailed cars, and Herero rifle fire peppering the Germans as they try to repair the damage. Plus mounted Hereros! A new Herero scenario by Tim Abbott, derived from the “The Herero War” scenario & rules book by Roy Jones & Eric Alvarado. For more, go to: http://omaheke.blogspot.com/2015/06/new-skirmish-scenario-incidentat-osona.html and http://www.hererowars.com/ GAME TITLE: The Mad Bolsheviks - Oct 30, 1918 GAME MASTER: Brian DeWitt PERIOD: Post WWI SCALE: 1/144 NUMBER OF PLAYERS: 8 RULES: Check Your Six (modified) GAME DESCRIPTION: The American 20th Aero Squadron was a Day Bombardment Squadron, performing long-range bombing attacks on roads and railroads; destruction of materiel and massed troop formations behind enemy lines using Liberty D.H.4s. The ‘Mad Bolshevik’ (carrying bombs) insignia marked their planes. The Bolsheviks of the Russian revolution had not achieved the sinister connotations in the autumn of 1918 that they later would, and the squadron members felt the bomb-lobbing radical represented what they intended to do to the Germans. Here the 20th is returning from bombing Belleville when they are attacked. GAME NOTE: This game will start around 2:30 or immediately following Artesium. GAME TITLE: End of an Iron Dream GAME MASTER Jason Weiser PERIOD: WWII SCALE: 20mm NUMBERR OF PLAYERS: 6 RULES: Battlegroup WWII GAME DESCRIPTION: It is 1945, and the Soviets are closing in on the center of this German city. Can a scratch German force hold off the inevitable? Or, can the Soviets crush all German resistance and raise the red flag of victory over city hall? Come find out? GAME TITLE: WWII Air Battle GAME MASTER: Dennis Wang PERIOD: WWII SCALE: 1/285 RULES: Air Force/Dauntless GAME DESCRIPTION: Air Force/Dauntless with computer assist. 3" hexes and 1/200 airplanes (Wings of Glory scale) with telescoping flight stands equipped with climb/dive, bank, altitude indicators. Bring your tablet/smartphone/laptop equipped with a WWW browser. Windows, Mac, Android, Chromebook all OK. Paper and pencil not required/used. Novices welcome. Rules PDF free on the Web or at the meeting. GAME TITLE: Dieulouard: Cavalry to the Rescue GAME MASTER: Roxanne Patton PERIOD: WWII SCALE: 20mm NUMBER OF PLAYERS: 4 RULES: Fireball Forward GAME DESCRIPTION: D Troop, 25th Cavalry Reconnaissance reaches the Moselle canal bridge as panzer grenadiers of the 29th Panzer Grenadier Reg't begin to cross. GAME TITLE: Holding Hill 285 GAME MASTER: Alex Newhart PERIOD: WWII SCALE: 15mm NUMBER OF PLAYERS: 4 to 6 RULES: Fireball Forward GAME DESCRIPTION: August 8, 1944, 0430 Hrs. Le Pilon, Normandy, France. It is the second day of Hitler’s Operation Lűttich (the Mortain Counteroffensive) and things are not going as planned. Americans of the 30th ID have held their position on two key hills overlooking the city of Mortain allowing them to call artillery down on the advancing Germans. Out of the fog and the early morning light comes a determined assault by a Panzergrenadier battalion to retake Hill 285. Experienced SS Panzergrenadiers, assault engineers, flamethrowers and tanks are hurled at the understrength infantry company holding the hill. Can they GAME TITLE: Ranger RECCE GAME MASTER: Michael Byrne PERIOD: Modern SCALE: 28mm NUMBER OF PLAYERS: 6 RULES: Force on Force DESCRIPTION: With all SEAL teams on missions, elements of the elite Ranger RECCE unit and 3/75th Ranger Battalion were tasked to secure a high value target. Aerial insertion had not worked in the past, so the Rangers would make their attack overland from a staging point. The terrain was more difficult than expected and the attack started at day break. Can the Rangers capture the high value target or will he escape again? GAME TITLE: Assault on GAME MASTER: Phil Pournelle PERIOD: A Long Time Ago in a Galaxy Far, Far Away SCALE: Galoob Micro Machines (1/188) NUMBER OF PLAYERS: 2-6 RULES: West End Game’s Assault on Hoth GAME DESCRIPTION: Imperial Forces have arrived to destroy the Rebel hideaway on the ice planet Hoth. The only hope for maintaining the rebellion is to use the Ion Cannons to enable transport ships to evade Imperial StarDestroyers. General Veers and his ATAT forces have been dispatched to destroy the Ion Cannon and the defenders of the base. Luke Skywalker leads Rogue squadron in a desperate attempt to delay the Imperial Forces long enough to for Princess Leia to complete the evacuation and escape in the Millennium Falcon. Will the Rebel Alliance survive? Or will the Imperial Forces prevail? Will Luke be captured and turned to the Dark Side? Take command of either Imperial or Rebel forces and decide the fate of the galaxy. Administrative Details: Winter Game Day will be held on Sunday January 31th 2016 starting at 1:00 p.m. at the Centreville Library. The library is at: 14200 St Germaine Rd, Centreville VA 20121-2299 703-830-2233 (roughly I-66 and US 29). This event is free. All games start 1:00 p.m