Tips for using the Alioscopy Trigger for Adobe Photoshop Extended
Alioscopy Adobe Trigger Tips for Photoshop CS6 Extended
Here are some workflow tips when viewing cg models and stereo images with the Alioscopy
1. Shadow Opacity
When using CG models in Photoshop, you may notice that the shadow will go from somewhat
transparent to completely opaque when switching to the Alioscopy camera. Unfortunately, there is no
fix for this at the moment, so just keep this in mind when designing around shadows of cg models.
2. Alpha Channel Handling: Red-Blue “Halo”
Alpha Channel is handled on pixel basis; unfortunately, all auto stereoscopic displays are sub-pixel
based, including the Alioscopy Display, which is why there is a blue-red colored halo around 3D
objects when viewed on the Alioscopy Display. The more depth and pop-out the object has, the more
you will see the “halo”.
Object with depth at 0: No “Halo”
Object with depth at 100: “Halo”
3. Image Resolution
The image resolution of any project should always match the resolution of the Alioscopy Display
(1920x1080 for 21”, 42”, and 47” and 1920x1200 for 24”). If you save the image as anything other
than these resolutions and try to view it on an Alioscopy Display using a media player (Windows
Media Player, Quicktime, etc.), then the image will be destroyed. Also, viewing a multi-view image
at anything than 100% in Photoshop will yield the same results.