Maker Faire Greatest Hands-On Hits-Sept 2015
Transcription
Maker Faire Greatest Hands-On Hits-Sept 2015
How Maker Faire Producers Run the Best Hands-On Activities GREATEST HANDS ON HITS HOW TO Maker Faire Hands-On Greatest Hits: “How-to” Workshops Maker Faire is not a passive sit-down experience; it’s a hands-on, community-based learning extravaganza that inspires everyone to become a Maker. Any Maker Faire should have lots of making! Ideally everyone will have a chance to get hands-on and try something new. Kinds of Activities Staffing This guide shares some of the “Hands-On Greatest Hits” of Maker Faire: anything that is a popular “how-to” workshop, and a few of the details you need to know to run the project booth. For each of the activity writeups in this document, we suggest a number of staff the booth might need on the orange bar. The activities you choose to teach your visitors to do could be anything from crochet to soldering to screenprinting. Such making areas are a critical component of any Maker Faire. Look at the proposals that have come in via your Call for Makers. How many are hands-on experiences, or could easily be converted into hands-on workshops if some of your volunteers help the Maker in his/her booth? We suggest that at least 10% of your Makers are a hands-on activities. For example, if you have 50 booths, make sure at least 5 of them offer make-and-take or Maker Faire Themes collaborative builds. • art Aim for a good spread of hands-on • craft workshops covering some of the • engineering key themes of Maker Faire (right.) • food • green design We have literally hundreds (possibly thousands) of ideas for activities • music that could work at your Maker Faire, • science and we can’t wait to hear what other • technology ideas you have. # of staff A Maker organization, local museum or library, business, or service group might run areas for hands-on making. Your Maker Faire organizing committee can author / organize some hands-on booths alongside the Maker exhibits. Or community members who want to be a part of your Maker Faire but who don’t have an individual or group Maker project to share can lead a hands-on activity. Set up your most friendly and extroverted staff at welcome stations at each entrance as Greeters. Greeters can hand out the materials, safety goggles, and any templates, or you can place whatever tools and materials are needed at every Make Station for visitors to use as they get settled in a spot. Greeters can also double as Safety Waiver Station Managers if you are short on staff. Encourage all your facilitators to build their own project before assisting others; experience is the best training. They should think about and try new designs. Staff as young as 12 years old have successfully staffed handson booths. Some activities are simple enough that even kindergarteners can lead them (like butter-making!) Assign your most responsible, safety-conscious helper to oversee any dangerous tools or materials. Grab some kids to do the cleanup at the end of the day, and make sure your last staff slot extends an hour past closing. A Guiding Principle of Maker Faire is that it should be interactive, with plenty of opportunities for hands-on DIY interactions for adults as well as kids. It’s OK for Maker Faire to be a bit rough-edged, messy, and at times over-stimulating. Maker Faire Greatest Hits Space 7x10m; outside The amount of space or what kind of footprint your booth will require depends on the activity, materials, and table layout. Graph paper, scissors, and colorful post-its are a great lowtech tool for trying out different configurations, or go high-tech with software like Sketch-up (free). Most booths end up jampacked. Remember that the Americans with Disabilities Act (ADA)says, “the minimum clear width for single wheelchair passage shall be 32 inches.” (about 1m) Even if your Maker Faire is not in the United States, keep this guideline in mind to be welcoming to Makers of various abilities. Booth Layout Steps Budgeting 1. Identify your entrance & exit walkways. Locate electrical outlets. Just about every booth requires some budget. For each of the writeups in this document, we estimate the setup cost (and a perproject cost in parentheses) on the green bar. 2.Set aside space for a line to form outside of the activity area without impeding flow or blocking entry/exit. Offset costs with a box to collect small donations. For example, Maker Faire Bay Area’s Rocket Launch suggests a $1/rocket donation to cover paper and tape, and many people give. At World Maker Faire in New York, crowds are large, and when very few people contributed, the booth started charging $1 per rocket template. Consider the number of participants, what costs you can absorb, and if you have the staff time to collect money. 3. Choose a clear pathway for entry and exit, ideally at least 10 feet (3m) wide. Place the check-in station so it is clearly visible at the entrance. 4. Allocate a place to store extra tools & materials, out of the way of traffic but easy for helpers to access. 5. Place tables. Leave enough space around them (>36” or >1m) for helpers to stand and for attendees to walk around. Provide extra space if using chairs at the tables. Consider crowd flow devices like rope & stakes, stanchions, 6. Allocate a space where cones, chalk on the sidewalk, helpers can leave their or blue/gaff tape on the floor. bags or take a quick break These lines can help indicate nearby the activity area. where to line up for the safety waiver or where to wait if you’d like to build a rocket and then to launch it. If a visitor doesn’t want to take a project home, set up a place where these orphaned projects can be displayed in a fun way during the event, or handed to the occasionally sobbing child whose rocket exploded on the launch. For any projects that are lightweight enough and have some pinable surface, a rope with clothespins works well. For parents whose kids are self-sufficient, provide a chill-out zone where they can wait for the magic to happen. Don’t wait for the end of the event to cleanup! Have trash and recycling bins near the entrance & exit for attendees and ask that food and drink are not brought inside the area. Put coffee cans on the tables for waste, Encourage volunteers to pick up any trash left behind before the next attendee gets to the station. $$$ (+¢¢¢) Cut costs to make your event more financially sustainable. Can the workshop be run as a revenue-generator or profit center to support the rest of the event? • Upcycle. Many of the best activities recycle used materials into new creations, also known as “upcycling”. If you are using common materials like fabric, paper, or plastic, there may be a way to get it for cheap or free. You can set up a large container at your school or workplace and invite everyone to contribute. You can politely ask local businesses if they have things they are looking to discard, like outdated stationery/paper or wood scraps from a construction site. You may also be lucky enough to live near a “reuse” type store that sells materials like old office supplies and manufacturing scraps to artists and educators. • Request in-kind (product) donations or discounts from retailers. Visit a local retailer in person, or request support in the form of a donation or discount with a brief, well composed email. Remember they may not be familiar with Maker Faire, so be sure to explain the event as well as your need. Keep in mind that you may qualify for something like an “educator’s discount” even if you aren’t part of a formal non-profit organization. Are there in-kind donors who could provide the materials you need, or sponsors who would be attracted to this activity? For example, you could contact your local copy shop or a maker-friendly organization to see if they will donate the paper and printing. • Buy from Maker Shed. Maker Shed provides discounts for Maker Faire organizers, and in select instances, makes donations. • Borrow. Offset costs with equipment loans from local Makerspaces or individual Makers. If you choose to borrow tools, be sure they are clearly labeled, and that you have discussed with the lender what will happen in the case they are damaged or disappear during the event. You may need to reserve someof your budget for the inevitable repairs. • Shop around. Go online to comparison shop, and look for bulk discounts. Making is for everyone! Welcome boys & men as well as girls & women with your booth setup! Maker Faire Greatest Hits Safety Considerations safety alert For each of the writeups in this document, we assess whether the activity requires a safety waiver in the red bar. Truth be told, just about any interesting making you might do involves a certain amount of risk. Have a plan. Maker Faire requires safety plans for any projects that would display, operate, or use any of these: • Lamps and other heat-producing devices including soldering irons and hot glue guns. • Fire (including all heat-producing or open flames, candles, lamps, burners, etc. • Sharp objects • Internal-combustion engines • Explosions or launches • Flammable liquids, compressed gases, or dangerous chemicals including propane and helium • Any potentially hazardous electrical / mechanical device or chemical / biological substance hand tools can cause accidental scrapes, cuts, and pinches. Hammers can crush or produce flying debris. Here are some other more specific safety guidelines often connected to certain kinds of tools. • Flying objects. Safety glasses should be worn at all times for activities using hammers and power tools to protect eyes from flying debris. Enforce eye protection while visitors solder. • Invisible dangers. Safety doesn’t only mean avoiding gushing blood. Choose materials with full knowledge of the potential long-term effects of their use. For example, never use a laser cutter to cut PVC or other chlorinated plastics. Lexan and PC board are also strongly discouraged. PVC gives off chlorine gas, which is dangerous for any nearby people and also highly corrosive to the machine. Many shipments are accompanied by a material safety data sheet (MSDS), and if they aren’t, then these are usually accessible online. • Air quality. Respirators (masks) should also be worn when sanding with either a power sander or by hand. Any kind of soldering generates fumes from the rosin core of the solder so the area should be ventilated. Under normal soldering conditions, solder containing lead poses no health risk, though makers should be encouraged to wash their hands after a long period of handling leaded solder. Lead-free solder is available but less recommended because the rosin gives off much more toxic fumes when soldering, is more corrosive to soldering tips, requires higher temperatures to solder with, and is generally harder to work with. • Power tools are…powerful. Some power tools are heavy and should be not be used by makers who don’t have the strength to control the tool well. Power tools can grab anything that dangles near them. When using any power tool long hair should be tied up, and loose clothes and jewelry should be secured. • Fire. Heat guns and handheld torches can generate fires if used without proper attention to the work and surrounding areas. • Burns. Make sure there’s cool running water nearby for burns. Use the lower-heat glue guns when possible. The tip of a soldering iron heats to about 400°F, hot enough to cause burns. It should be handled attentively. Steam irons (used in sewing) do get hot enough to cause burns. • Sewing can cause a small prick from a needle, but sewing machines and sergers both have enough power to put a needle through a finger when used carelessly. Sergers also have blades that can cut a careless finger. • Metalwork areas need welding screens or curtains to prevent eye damage in passersby. Visors should be worn while welding. Whether or not your event requires a written Safety Plan, creating one is a wise habit for any booths that operates or use any items that pose a danger to others. Take great care to provide adequate oversight when attendees (especially young children) are likely to handle something sharp or hot. Be sure that all power cables are secured or covered with yellowjacket, gaff tape, carpets, or something that prevents a tripping hazard. Cleaning up is not just a measure of respect for your space, it also removes hazards. Plan to easily and regularly remove trash and debris during your shifts. Enforce a strict cleanup policy throughout the booth. Keep work stations tidy as well by minimizing the number of wires running around. Extension cords quickly become tripping hazards, and power strips also cause trouble on the ground or as they tumble erratically on a desktop. We suggest you provide access to grounded outlets all along the perimeter of the booth and/or dropped from the ceiling for each workbench. Tools need to have enough space to be operated safely and not endanger the operator or other people in the space. People need to concentrate when trying new tools, especially ones that can injure. Make sure there is enough real estate to use a tool safely. Work areas need to be well lit and clean. Ventilation and/or air filtering is required for many tools. Tools should be well maintained and not have safety features removed or defeated. This is especially important when using second-hand tools that might not have a perfectly safe heritage. Make well-stocked first-aid kits visible and easily accessible especially if injuries are likely. Post clear and visible warning signs on all equipment and where necessary. Provide personal safety equipment such as goggles, earplugs, gloves, etc. Accidents may happen. They probably will, and let’s hope they are all minor. Tools are safe when used responsibly. But even simple Maker Faire Greatest Hits 15–30 min Calculating Needs Hands-on activities at Maker Faire tend to be busy, and sometimes even a little hectic, but that’s part of the fun! Most Maker Faire booths serve between 2–20 attendees at any time, depending on the availability of space, tools, materials, and makers or volunteer facilitators. For each of the writeups in this document, we estimate the amount of time a visitor may engage in the booth space in the purple bar. Making a spreadsheet to help you work through calculating materials and staffing and planning the hands-on booth experience. Here’s a rough sketch of how you could calculate needs. Staff. Everyone will have an easier time with at least two facilitators at any hands-on activity. The number of helpers a booth needs at any time can be calculated as follows: # participant stations 1 Lead Maker + Booth Boss ÷ # of participants facilitators can help at one time + # of dedicated facilitators (if needed) = total staff needed at a time It can be helpful to have a few people setting up the activity area at once, well in advance of the start of the event. If possible, plan and sketch out your layout out before setup day and provide a copy of this layout to setup helpers. Shift length. Most Maker Faire volunteers help for 2–4 hour shifts. More than that and you’ll likely run into challenges with stamina, as well as basic needs like eating or using the restroom. Volunteers sign up for their shifts on an electronic form. Plan for short breaks during the shift, and ask the staff to check in with the Lead Maker (or Booth Boss) the leader know before they go. Plan on having volunteers arrive at least 10 minutes before their shift starts, or design a schedule with overlapping shifts. Newly arrived volunteers will need a few minutes to get up to speed on facilitating the activity. When possible, send basic event and facilitation information in advance, along with the regular logistics details (parking, entry, what to bring, what not to bring, etc.) The number of staff helpers a booth will need, total can be calculated as follows: ÷ duration of shift x It’s most comfortable to have about 2 feet (60cm) of table-width per participant. If you have participants on all sides of a 6’ table, you can comfortably fit 6 adult participants (see diagram). Remember non-making table needs. Perhaps you need a testing area, such as with Scribble Machines / Vibrobots. Or an extra table (or portion of a table) for overflow materials, to display literature/handouts, or to store extra materials beneath. Storing extra materials under active tables makes accessing those materials challenging. Some activities need a table in a less publicly accessible area to keep facilitator-only tools, extra materials, or personal items out of easy reach. # participant stations ÷ In general, you’ll want one maker/volunteer per 2–10 participants, depending on the level of facilitation your activity requires, plus one (or more) makers who could be considered the activity lead. The lead maker should know the activity well enough to troubleshoot challenges, know where additional materials are kept, ensure the booth is never left unattended, and oversee participant safety. Some activities will need additional dedicated makers, such as Compressed Air Rockets, which needs an adult to run the launcher(s), or Nerdy Derby, which needs a starting line announcer. duration of event Tables. Unless your activity has clear indications of what constitutes a “station” (like chairs, a paper rocket building stand, or soldering iron), expect 8+ people to squeeze in at a 6-foot (2m) table. This can be an asset or drawback, depending on the kind of activity you are offering. # of helpers needed in the booth at any time = total booth staff needed for the whole event participants per table tables needed for testing + + tables needed for overflow materials = total tables needed Chairs. Most activities flow better without chairs. Chairs prevent participants from moving around and require more space than standing room. Seating signals that an activity requires time and focus. Seating is best used for activities that take longer than five minutes or that require fine motor skills, like sewing or soldering. Think about whether you need stationary or moveable chairs. We suggest you solder at picnic tables, if possible. They have benches instead of chairs, reducing the risk of tripping. parents can sit with kids, wheelchairs at end. Whether your activity is one that has visitors sitting or standing up, keep at least two chairs nearby for Makers or participants who need to sit and rest. Stocking up. Before you gather materials, calculate how much to have on hand based on the flow-through of attendees you expect. First, calculate how many projects could possibly be made during your event using the following calculations. duration of event in minutes ÷ x minimum (or average) # of minutes to complete the activity # of participant stations quantity of consumable material needed per participant x maximum (or likely) number of participants the booth can accommodate # participants stations x # of participants who can share at one time Maker Faire Greatest Hits = maximum (or likely) number of participants the booth can accommodate = minimum # of consumable materials you should purchase = minimum # of tools you should purchase You’ll want to round up a little bit so you don’t run out, and also to account for mistakes and iterations. If you’ve planned well, you will end up with extra materials at the end of your event. Plan ahead to for store, recycle, or donate unused materials. Have bags and labels to organize and transport extras and leftovers of whatever materials you’ve collected. Inventory at the start and end to ensure all the good stuff is retrieved and returned to its owners. Number of Attendees Served (for Reference) Maker Faire Bay Area East Bay Mini Maker Faire 80,000 per day 8,000 per day Swap-o-Rama-Rama 80 at a time 40 at a time Learn to Solder 30 at a time 20 at a time Rocket Launch 30 at a time 25 at a time Signage We’ve made signs for use in the booths we recommend below, and these posters can be found as full-size PDFs in the Maker Faire Assets. While we’ve provided signs you can use, scrawled notes also work well! Hand-painted signs add local, homegrown charm to Maker Faires around the world, but we also encourage you to conserve time and effort with our ready-to-go printables. Personalizing the Projects We strongly suggest giving attendees a chance to customize their projects. Set out colored markers, colored pencils, crayons, stickers, etc. in cans, boxes, or baskets. Be aware people who are decorating will likely spend more time at the tables, potentially causing a backup, but having a chance to make a stylin’ project will improve the experience for some (if not all) of your visitors. Step-by-Steps. Hang your printed step-by-step posters where they can be seen by several Make Stations. Attach actual, physical examples of the project build at different stages for a concrete example of each step. (You can use the models your booth staff made as part of their training. See example, right) Stations. Tape any templates your require to the tabletop at each station for reference. Or use stands so that they don’t get lost in a mess of paper scraps. You can make A-frames for your signges out of cardboard. Clearly identify any left-handed tools (like scissors) that you provide. Social Media. Choose a #hashtag for your event, and encourage attendees (verbally and with signage) to include it on social media posts. Put up a sign encouraging attendees to take photos of themselves with their completed and tag it with your hashtag. Cleanup. Polite signage and gentle reminders encourage participants to clean up when they are done. Clearly label where tools, trash, and materials should go when the visitor is cleaning up. Identify waste receptacles, and ask people to use them. Minimize non-recyclable trash handled by visitors (remove packaging “backstage,” for example, so that you can put that waste in the right bin.) Find out what your venue’s disposal guidelines are, and then clearly label your recycling bins with acceptable materials for recycling and disposal. Not all municipal systems accept masking tape in the paper recycling bins, for instance. To make it even more clear, you can attach actual, physical examples of the things you want in each bin (like a lump of scotch tape on the sign for the landfill trash.) Nametags. Floating helpers should wear Maker Faire badges and/or easily identifiable t-shirts so attendees know who to ask for help. Research and Advice Articles can be found in Make: magazine and on the blog. Check your local area for clubs who might be willing to staff areas you want to feature (entice them with the promise that theyll be able to recruit new enthusiasts to their ranks.) The physics, engineering, art, architecture, and music departments and clubs of your local high schools and colleges may provide volunteers. Don’t forget, you can always ask your fellow Maker Faire Producers for advice using the Google+ community or the group mailing list ([email protected] Maker Faire Greatest Hits Facilitating Workshops Staffing a Maker Faire booth means pushing new makers towards unorthodox solutions and to help them wonder about new possibilities. Be attentive but not overbearing. Check in with “You doing ok? Any questions?”, but let them experiment on their own. It’s always a good idea to test your materials and tools by USING them in advance. One option is to have a volunteer/staff meet-up in advance of your Maker Faire so everyone has a chance to try the activity. Get to know them and let them get to know you. Engage an attendee in conversation. Ask questions. Offer to share something you know. However, understand that it will take time for the kids to begin to feel comfortable with you. Treat all participants with respect. Make sure everyone—young and old— feels welcome, important, and a part of the program. Learn names and greet each other by name. Show your interest in their projects—and in their presence. Respect the kids for who they are and where they are developmentally. We all come from diverse backgrounds and experiences. Take the time to get to know everyone individually. Avoid prejudging who they are, their skills, or their cultures. Treat kids as individuals, not as a group. Each person has different learning and communication styles. Get to know the attendees, their interests, and the way in which they feel most comfortable interacting. For some it may be through conversation, others through working on a project or showing you what they are doing. Discover and innovate together. Don’t be afraid to share your ideas, give advice, and be a resource for creative ideas and new knowledge, opportunities, and possibilities. Show an attendee a new tool. Challenge them to try something new, or take on something new yourself. Try saying: “Have you tried this?” “Do you know about this?” “Gee, I don’t know the answer to that question— let’s go find out together.” Figure out your own interests. Experiment with our resources, work on your own project, and then share your ideas and excitement with Workshop attendees. One of the best ways to be a role model is to share your own engagement in working with tools, people, and ideas. The tips in the blue chart on this page come from the Mentor Handbook of the Computer Clubhouse Network. We think it’s great advice for for working with people of any age. Be yourself. Be approachable. Be patient. Work with attendees in a way that is comfortable for you. It is important for workshop attendees to know that you are available for questions. If you work on your own projects in the booth, make sure that you are still open to helping others around you. Invite attendees to take a look at what you are doing, or ask them for advice on your project. Make sure people know who you are and that you are there to help and to talk. Everyone learns in different ways, yourself included. Be patient with your own learning and with the learning process of others. Sometimes this means stepping in to help, or stepping back to let an attendee work to solve a problem themselves. Be patient especially when showing someone how to do something that you may know how to do very well. Try not to do it for the attendee, unless safety is an issue. Each person will go through a very different learning process and will take different amounts of time to learn something new. Participate actively. Avoid lectures. You are not here to be a textbook. Engage in your own learning while you are helping in a booth. Collaborate on projects and experiment. Give off energy. Listen. As adults we often don’t take the time to really listen to the ideas and thoughts of young people. Take the time; you might find you learn amazing things. Show your interest and excitement, observe, and ask questions. Show your excitement about what attendees are doing, and your interest in learning from their work. Share your own excitement and engagement in your ideas, and your own work as a Maker. Go with the flow. Be prepared for the unexpected! Bring ideas for what you would like to do, but be prepared to go with the flow of kids’ changing ideas. Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 2–6 staff 7x10m; outside $100 (+20¢) Rocket Launch Build a paper rocket and launch it with compressed air! safety alert 15–30 min Materials (Consumable) »»Paper rocket templates or plain paper »»Masking tape: ¾”, ~ 1 meter or yard per visitor »»Decorations Tools (Reusable) »»Compressed air launcher + air source »»PVC build stands/forms ½” diameter »»Scissors including a few for kids and lefties »»Receptacles for recycling (large) »»Receptacles for trash (small) »»Safety goggles inside the launch area »»Carpet or cardboard to cover tripping hazards Add-ons Can rockets made out of paper really fly hundreds of feet in the air? With enough masking tape, yes! Build a rocket, then launch it into ultra-near space using nothing more than compressed air! (Optional) »»Air hose to put compressorfarther away »»Cord to tether scissors »»Display area: like clips on clothesline/fencing »»Cans, boxes, baskets to organize supplies »»Crowd control like tape, chalk, orange cones, stanchions, signs, rope + stakes, etc. »»Stomp rocket launchers for active play »»Spacejunk paraphernalia Mission Control board, posters, celestial objects, NASA/ESA Why We Love It Be Aware… Who You Need • Projectiles! • Falling Objects. Paper rockets reaching 200 feet (70m) return at high speed. Place delicate exhibits away from the launch area. Control rocket range by aiming carefully (or mechanically restrict tilt.) Make up for wind by tilting the pipe. • Run this booth with as few as two staff, taking on multiple roles below. Large events require more for fun, safe flow. • Space! • High-Impact Fun. All ages delight in seeing their paper rocket shot hundreds of feet in the air. • Low-Impact on Budget. Low-cost, easy-to-find materials. Besides the launchers, paper rockets require only four purchases: paper, tape, PVC pipe (for shaping the rocket body), and scissors. • Prototyping. Paper rockets provide the perfect opportunity for iteration. Some don’t launch on the first try, but with a few small changes, they will sail. Changes to the fins, rocket size, and weight can change each rocket’s flight path. • High-speed launches. Place launcher on a table. Wear eye protection. Retain control of the launch by holding the trigger/switch (except maybe to launch: sometimes visitors to push it.) • PVC can explode. Wrap stressed PVC in layered strapping and duct tape. Stay under 50 PSI. Insulate from cold or heat and prolonged sun exposure (both break down PVC.) Replace your launcher every few years. OR just use the metal version instead of PVC. • Sharp scissors. Have blunt tips for kids. • Responsible, safety-conscious staff oversee the launcher and compressor. Similar NASA roles: “Fido” (for FDO, the Flight Dynamics Officer) monitors trajectory and plans maneuvers; or “Prop” (short for Propulsion Engineer.) • “Ground Control” at the work tables • “Guidance, Navigation & Control,” “Public Affairs Officer,” “Mission Operations” help with flow (line control, hand out templates, collect safety goggles) • Safety Waiver Station Manager • “Booster Engineer” for crowd control: Expect long waits? A fun person full of space acts or facts can “elevate” spirits. • Crowd Control. Rockets are popular! • Messy. Plan ahead for scraps. Where To Do It • Successes…and failures. Airtight seals on pressure caps are tough to make well. Nurture resilience by trying again. Keep well-made rockets handy to relaunch with those whose rockets explode. Launch outdoors, with a 10-foot (3m) radius buffer around the launcher. Place the launcher on a tabletop to reduce risk of eye injuries. Add as many tables as you need for 4–8 Make Stations per table. Maker Faire Greatest Hits Rocket Launch Maker Station Setup »»Scissors »»Paper rocket templates »»Build form (loose PVC pipes) or build stand (see right) »»Cans, boxes, baskets to organize supplies (recommended) »»Instructions (samples below) »»Masking tape »»Decorative supplies DO Find printable PDFs in the Maker Faire Assets folder. Have enough build stands and/or lengths of PVC pipe so your rocket-makers can build bodies that aren’t wobbly and wiggly. Mark the PVC pipes used for forming the rocket body as not being part of the rocket, and should be left at the build tables. Making Tips Project Ideas / Variations The most crucial part of building a successful rocket is the pressure cap. Spend extra time taping it in place. • Launch window. Aim at a hula hoop or cardboard target, rather than up. The nose cone is the least important part. Paper rockets look better with them, but seem to fly well without. Fins smooth out the trajectory of your rocket. Since you have no tiny passenger inside your rocket, tumbling and rotation don’t really pose a problem. Wrap the rocket body loosely around the PVC build pipe. Too loose and it won’t hold the air. Too tight and it will be hard to take off the PVC pipe–and even harder to put on or launch off the launcher! Falling to the ground post-launch often damages a rocket’s nose. No worries! Just straighten it out by hand. Novice paper rocket engineers often use too much tape, and extra weight reduces a rocket’s maximum altitude. One good layer is enough. • Get sparkly. Supply items like tinsel or streamers, to add some “fireworks” to your show. These items create drag, but look great in the air. • Smooth Landing. More advanced visitors hack parachutes and rocket recovery systems from recycled plastic bags or sheeting, string, paper clips or erasers, and paper. • Compare. Set up other stations nearby. • How could you make your rocket fly in a crazy way? • What would you add or change? Flow • Water (great for hot days!) howtoons.com/?p=481 • Soda bottle rockets • Alka-Seltzer rockets • Balloon and straw rockets • Demo dangerous fuels, such as sugar, hydrogen/oxygen, even Oreo cookies! Full size booth layouts in the Assets folder. Engage with visitors with questions like: • What do you think a longer or shorter rocket body might do to its flight path? Area Setup • How high? Measure altitude with a paper altimeter. Questions to Ask • What would happen if your fins were a different shape? if you had more fins? DO NOT Online Instructions makezine.com/2011/10/03/how-to-compressed-air-rockets makezine.com/2010/04/14/weekend-project-compressed-air-rock-1 makezine.com/projects/make-15/compressed-air-rocket cdn.makezine.com/make/2010/04/compressedairrocket.pdf Additional Resources Air Rocket Works airrocketworks.com Maker Camp Milk Jug Launcher makezine.com/projects/milk-jug-rocket-launcher Make: Rockets Book makershed.com/products/make-rockets NASA exploration.grc.nasa.gov/education/rocket Exploratorium exploratorium.edu/afterschool/activities/index.php?activity=134 Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 2–6 staff 16x9m; inside free–$3k Take-A-Party Use old junk and creativity to remake trash into treasure A treasure trove of electronics, construction materials, and expert assistance has all you need to turn a creative doodle in your noodle into something physical. Take apart discarded electronics to build new gadgets and contraptions. If you can imagine it, you can make it! Why We Love It Be Aware… Kids and adults of all ages get creative with recycled electronics, arts, and scraps. Timid new-makers turn into hackers and enthusiasts in just a few minutes. • Chaos. An abundance of materials can add to the mess. Take time in advance to consider organization, flow, and safety. Bursting with inspiring, upcycled materials alongside electronics components and arts and crafts supplies, this area brings our phrase “If you can imagine it you can make it” to life! The key is a can-do staff equipped with a dream workshop. All the tools one would need are at the ready, at arm’s reach. A constant flow of quirky ideas transform a scrap heap into new projects. We dismantle and repurpose small appliances and electronics for deconstruction. Prepare attendees for the Faire by encouraging them to gather specific items to upcycle and reuse, such as containers, eWaste, craft materials, etc. • Hands-On • Landfill Diversion • Creative • eWaste. Remove potential dangers, such as paper shredders (blades), CRT TVs (large capacitor = electrocution), laser printers (carcinogenic toner), and microwaves (radioactivity). • Scavenging. Sort and rinse all upcycled items. Unsorted items may end up in the trash unused! Avoid toxic or brittle goods. Use common sense: no chicken wire or rusty hardware, for example, nor R-rated images (on reusable media.) • Expertise. Train or recruit staff to be safety-conscious with soldering, cutting, and using power tools. Isolate risky tools. Take care to instruct visitors on safe use. Always wear safety gear (like eye protection.) Designate separate tables to work with more advanced tools. • Ventilation and protection. Use gloves and fresh air with Superglue and twopart epoxy. Wash hands after using lead solder (which is better than lead-free.) • Waivers. Required to use sharp or hot tools, electricity, and moving parts. Maker Faire Greatest Hits safety alert 10–90 min Materials (Consumable) »»Hot glue stick refills »»Adhesives epoxy, white, Gorilla/Superglue »»Tape masking, duct, 2-sided, clear, electrical »»Scratch paper or notepads »»Craft clothespins, paper clips, erasers, corks, googly eyes, pom poms, chenille stems, beads (large wooden), popsicle sticks, wooden rods/ skewers/shapes, round toothpicks, anything! »»String or rope twine, yarn, clothesline »»Zip tie wraps, assorted »»Batteries + holders »»LEDs assorted 3–10mm; order online in bulk »»Solder lead is easier: must wash hands after »»Wire red + black, solid (22), stranded (24) »»Motors inexpensive new ones &/or salvaged »»Gaffer’s tape to secure cords »»Nitrile gloves to work with toxic/greasy stuff Tools (Reusable) »»Paintbrushes cheap, for gluing »»Glue guns »»Cutting craft or utility knife, scissors, shears »»Rotary tool (Dremel), cut-off wheels & drill bits »»Hacksaws + blades »»Multimeter (inexpensive) »»Wire cutters and stripper (14 –22 AWG) »»Drill/driver and bits »»Common Torx and Allen/hex keys »»Solder sucker or desoldering pump/solder wick »»Soldering irons with stands and tip cleaner »»Variable power supply »»Vise grips »»Pliers lineman, needlenose, channel-lock »»Screwdrivers »»Pens, pencils »»Rulers, 12” and 24” with safety guard »»Safety goggles children + adult sizes »»Extension cords »»Power outlet strips Add-ons (Optional) »»Alligator clips / leads for testing »»iFixit Pro Tech Toolkit »»Wrench/socket set »»Crescent wrench adjustable »»Mallet »»Eye Loupe »»Rivet Gun and rivets »»Skill Saw or Sawzall Take-A-Party Area Setup Plan for a controlled mess. Keep things relatively tidy with clearly labelled areas for different types of materials. Stackable sorter boxes, a shelving system, sturdy, lowslung tables topped with durable work surfaces. At each Maker Station, Designate areas for: leave out at least: »»Whole electronics »»Scissors »»Crafty materials »»Screwdriver »»Usable salvage parts »»Tape (motors, LEDs, batteries, etc) »»Wire, solder, and soldering irons »»Advanced tool area (including hot glue guns) to reduce risk of injury Find printable poster PDFs in the Maker Faire Assets folder. Who You Need Facilitation Tips Depending on whether you’re doing takeapart exploration, remaking contraptions, or building working machines from reused parts, you’ll need different number of staff. Making is for everyone! Create a space welcoming to boys and men as well as girls and women. • 1 Facilitator per 4–8 participants • 1 or more Advanced Tool Chief(s) near any tools that can cut, burn, or otherwise hurt visitors if used unsafely. Use erasers for bumpers, friction connections, etc. They’ll need to be small, so either cut up regular ones or use replacement nubs for mechanical pencils. Fun colors are ideal. • 1 or more as greeters, floaters, or materials managers. Be attentive but not overbearing. Check in with “You doing ok? Any questions?”, but let visitors experiment on their own. The kids will have no lack of ideas, but here are a few good standbys just in case: • Pinwheel Power harvests wind energy from hobby motor, toothbrush handles, cardstock, piezo buzzer, rubber bands. It’s helpful for facilitators to be familiar with basic tool usage, and perhaps know a bit about electronics. If you plan to have more advanced participants create functional machines from reused parts, a few of your facilitators will need to know about electronics, circuits, and soldering. • Electromagnetic Propulsion a simple magnetic rolling axle that launches forward, after engaging a simple electromagnet • Box it up to go: A large box with a snap customized with the art supplies or components Where To Do It Under a tent or indoors is best. Plan for flow and organization to guide the chaos of excited children (who may go nuts with a possibly newfound freedom to use tools.) Display example projects, especially any requiring less than 20 minutes to finish. Some visitors need some guidelines or a direction to begin. For them, provide stepby-step guides just as visitors enter the tent or space. Project Ideas / Variations Train your facilitators to ask great questions, encourage close observation, and instruct visitors on safe tool usage. You might split the floor space into two defined areas: one to display goods to be remade, and the other for remaking. Include plenty of room between the two. Buy coin cell batteries online in bulk. Do not remove them from the packages, as short circuits ruin batteries. • Circuit bending • Frankentoys a la Sid in Pixar’s Toy Story Illustration by James Provost. Find printable PDFs in the Assets folder. • Brushbots Online Instructions Activities from Maker Faire’s Make Play Day youtube.com/user/IsaacAlexanderMakes Additional Resources To get readily available, free or very cheap items, visit your local reuse shop. A list is here: lancastercreativereuse.org/directory-creative-reuse-centers.html Maker’s Bill of Rights cdn.makezine.com/make/MAKERS_RIGHTS.pdf Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 3–6 staff 7x7m; inside $300 (+$1) Fabric Hack Creatively reuse and recycle used textiles. safety alert 15–60 min Materials (Consumable) »»Used clothes esp. brightly colored t-shirts, neckties, jeans, and sweaters »»Thread assorted colors »»Decorations ribbon, sequins, beads Tools (Reusable) Creatively reuse and recycle used clothing into unique, new-to-you fashion and accessories, maybe even a stuffie! Recreate unwanted textiles into chic and sassy wearables. Why We Love It Be Aware… Most of us wear clothing every day, but many people have only ever bought finished pieces. “If you can’t open it, you don’t own it” is a motto not just for blackboxed electronics but also for the seams of your discarded garments. Discover how clothing is constructed, learn basic sewing techniques, and feel the power by making unique, playful clothing, costumes, bags, and other fabric creations. • Repairs. Fussy sewing machines need regular adjustments. Novice fabric hackers abuse them, so set aside budget to fix broken, borrowed machines. Don’t have the capacity for a full Fabric Hack? Stick with the basics! Visitors can make great things with just fabric, scissors, needles and thread. Have some no-sew and low-sew (hand sewn) project ideas available to inspire. • Upcycling • Builds skills • Creative expression • Easy-to-find experts. Almost every community has its share of DIY clothing makers, quilters, and fabric stores where you might be able to find these folks. • Low Budget. Low-cost, easy-to-find materials. • Pile-up. To collect and manage large amounts of fabric is no easy task. Seed the piles with donations. Spread the word that visitors can bring clothes to give/hack. Then, plan for leftovers! After promoting reuse and upcycling, don’t send heaps to the landfill! Donate what’s wearable, and investigate organizations that take scraps for recycling. • Recruitment. Start sourcing enough helpers with the right skills early. Post on a bulletin board at your local fabric store. Look for local sewing / quilting groups. • Expense. Local sewing / craft stores may support in-kind / cash sponsorship. • Needles. Fingers can be punctured under the presser foot. Isolate broken needles in pill bottles or mint tins. • Waivers for sharps, irons, and moving machine parts also cover property damage caused by fabric paint/ink. Maker Faire Greatest Hits »»Hand-sewing needles various sizes / lengths »»Sewing machine(s), bobbins + extra needles »»Scissors 8” shears; <5” as thread snips »»Trash receptacles small, near machines »»Bins to sort fabric or collect small pieces »»Pins straight and safety »»Tape measure cloth/tailor, 60” long »»Yard stick and/or long metal straightedge »»Marking pencil or tailors chalk »»Seam ripper »»Iron and ironing board / heat-safe surface »»Bags + labels to deal with leftovers Add-ons (Optional) »»Notions hook & eye closures, elastic bands, snaps, hook-and-loop/Velcro, etc. »»Needle-threader »»Thimble »»Pinking shears aka zig-zag scissors »»Tabletop light near machines, if needed »»Cord to tether scissors »»Display area like clothesline/hangers on fence »»Cans, boxes, baskets to organize supplies »»Buttons »»Embroidery floss »»Clear nail polish or fray-stop »»Fusible fabric interfacing »»Hem tape iron-on »»Hot glue gun and refll sticks »»Fabric glue »»Tracing paper »»Pattern paper or large thin paper »»Batting or old flannel sheet »»Stuffing like dry beans »»Sewing gauge 6” long with slide »»Tracing wheel »»Rotary cutter and self-healing cutting mat »»Seam roll »»Pressing ham »»Eyelet or grommet tool and its hardware »»Bedazzler and jewels »»Mirrors discouraged by Swap-o-Rama-Rama »»Dress form Fabric Hack Maker Station Setup »»sewing machine »»straight pins »»bobbin(s) and thread »»scissors »»needles (machine + hand) »»small trash receptacle License with Swap-o-Rama-Rama We deeply admire and are continually inspired by Swap-o-Rama-Rama. Licensing it within your Maker Faire is something to work out directly with Swap-o-Rama-Rama. Requirements are listed online. If you do not license Swap-o-RamaRama, you may not use the name “Swap-o-Rama-Rama.” To this end, we’re calling this overview “Fabric Hack,” recognizing that some Maker Faires may not meet SORR’s requirements, but every Maker Faire should really have some kind of Fabric Hack area. Whatever you decide, go get inspired by the vision established by Wendy Tremayne and company! Save space for cutting and pinning near each machine or in a common area. House additional supplies (buttons, colorful thread, lefty scissors, etc.) and tools (hot glue gun, iron & board, rotary cutter & self-healing mat) on a separate table or two. Set up a few hand-sewing stations with common tools. Where To Do It Facilitation Tips Project Ideas/ Variations Indoor or tented area at least 7m x 7m. Clothing piles can be kept outside in a hybrid indoor/outdoor space. Locate sewing machines tables and chairs/ benches around the perimeter or in an area with less traffic. Clothing piles should be easily accessible, often near the entrance or in the center of the room. The iron should be monitored for safety. Visitors generally enter the area and sort through the fabric pile for treasures. They may choose to make a no-sew hack, like shredded T-shirts, or hunker down at an available sewing machine with a specific design in mind. • Wearable electronics or “soft circuits” with conductive thread / fabric, LEDs, batteries & battery holders, LilyPad or Flora Arduino microcontrollers, sensors, or even electroluminescent/EL wire. Who You Need Staff should know the ins and outs of the sewing machine(s) you use. Advise leaders should on what safety issues to watch for. Workshop Leaders have a unique skill that transforms would-be trash into wearable items (clothing/jewelry/handbag etc.) or that modifies a wearable. Sewing Wiz is a designer type who knows sewing machines and works with reuse. They help people achieve a vision of modified, used clothing. Staff should read the credo of Wendy Tremayne, the founder of Swap-o-RamaRama, a licensing program that inspires this zone. (See link in green box.) Sewing is for everyone! Welcome boys/ men as well as girls/women with your signage and setup. Have examples on display, especially ones that can be completed <20 minutes. Take photos of completed garments and creations. Encourage participants to sport their new garments around the Faire. Got a stage? Schedule a fashion show! In Maker Faire Bay Area’s daily “Trashion Show,” Makers walk a runway in hacked garments. Makeup and face paint complete the look! • Plastic fusing melt bags into fabric. • Sock puppets fold a cardboard piece to go inside the sock, forming the mouth • Stuffies from old sweaters and shirts • No-sew T-shirt transformations cut, tie, shred, braid, there are hundreds! • T-shirt yarn / loop weaving: Use a simple cardboard loom or a hula hoop! A dozen old shirts get new life as a rug. Weave loosely or it’ll curl up like a basket. • Group / finish-me projects. Provide starter bases for newbies to add to like a half-finished garment or a rag rug. Online Instructions makezine.com/craft/how-to_weave_a_hula_hoop_rug/ or a no-sew collage: makezine.com/projects/fabric-masterpiece/ T-shirt bag makezine.com/projects/no-sew-t-shirt-bag/ T-shirt tote makezine.com/projects/t-shirt-tote/ T-shirt skirt makezine.com/craft/how_to_refashion_a_tshirt_into Quilt makezine.com/projects/patchwork-quilt-from-clothing-scraps/ Necktie Eyewear Case makezine.com/projects/necktie-glasses-case/ Stuffed chair: makezine.com/craft/pillow_chair_from_t-shirts_and Jeans bag: makezine.com/craft/how-to-upcycled-denim-bag Tool wrap: makezine.com/projects/make-34/123-give-old-work-jeans-new-legs Old towels to stuffed animal: makezine.com/craft/how-to-terrycloth-stuffed-cat Sweater rug makezine.com/projects/recycled-wool-rug Additional Resources Wendy Tremayne’s credo: www.swaporamarama.org/unbounded.htm Consider licensing with Swap-o-Rama-Rama, for additional resources and support. Check Pinterest for “easy sewing projects”, “no-sew”, “DIY clothing” facebook.com/BayAreaSwaporamarama Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 3–20 staff 7x7m; inside $600 (+$2) Learn to Solder Learn to solder by creating your very own blinky pin! safety alert 10 min Materials (Consumable) »»Solder novices prefer lead’s low melting point »»Solder wick or solder sucker to fix errors »»Item to solder like our Learn-to-Solder pin Tools (Reusable) »»Soldering iron available in Maker Shed options »»Brass sponge or steel wool to wipe tips »»Soldering iron stand zip-tied to table »»Pliers diagonal/crosscut, to cut LED leads »»Tabletop protection like a board, thick cardboard, or fire retardant cloth (like Duvetyne) »»Metal coffee cans on tables for scraps »»Safety goggles both child and adult sizes »»First aid kit with bandages and burn ointment »»Hand-washing station to remove lead »»Fire extinguisher just in case, unlikely need Learn the basics of soldering by creating your very own blinky LED Robot pin! Soldering, useful in electronics repair and building, is an essential skill to get started in making. Why We Love It Be Aware… Our exclusive Learn-to-Solder Skill Badge Kit has been used to teach thousands of people of all ages how to solder at Maker Faires across the country and around the world. This simple, fun project introduces a fundamental Maker skill. • Expertise. L2S takes a lot of skilled facilitation, ideally in a 2:1 ratio. • Essential to electronics. Opens up a whole new world of making, from toys to machines to wire sculptures, and more. Visitors deepen skills as they delve into electronics. Additionally, soldering skills are a great foundation to build upon when learning to weld. • Secure tools. Corral hand tools using techniques as used at a store checkout (tethers, bright tape, big plastic flowers, etc.) Stick larger soldering iron stands down with a few dabs of Blue Tack. • Safety goggle loss. Prevent theft or accidental walkoffs with good labeling and prominent “leave goggles here” bins. • Order ahead. Place L2S pin orders via the Producers Maker Shed account • Useful. Soldering fixes broken items. Some use it to build a robot army to take over the world. Endless possibilities… • Hot hazard. Skin and tabletops can both be burned accidentally. Don’t use flammable table covering. • Builds fine motor skills and focus • Ages 8 and up. Solderers need to be able to handle a dangerously hot tool safely. Encourage younger kids to learn to solder at home!) • Doubles as a souvenir. We design a new version every year. • Promotes itself. Completed souvenir pins blink on lapels as visitors explore your event. When people ask where to get them, they get to reply “I made it!” • Tried and tested. This well thought-out pin has the directions written on the back for easy reference. • Popular! At flagship events, we solder 5,000 pins at 32 stations over two days. Use barricades or ropes to queue well. Lines snake around the corner with would-be solderers waiting to take part. Provide simple games and prizes (gift cards) to entertain them while they wait. Maker Faire Greatest Hits Add-ons (Optional) »»Blue tack »»Helping Hands to hold components in place »»Flux pen »»Cool water source for treating minor burns »»Aprons for facilitators • Good vision. You need to be able to see small details close up. Those with impaired or deteriorated vision may find it difficult. Include a vision test sign (with some 12pt type) before the queue, to give a sense of the level of detail.) • Lead solder, with its lower melting point, is easier for novices to use. Lead-free solder releases unsafe vapors as you melt the rosin flux. Attendees may ask which you are using. Be sure you can talk about your choice with confidence! Post a warning sign. Make it easy to wash hands after handling solder. Other components may contain lead, too. • No picnic. Ask that attendees leave food or open drink containers outside • Expense. You’ll spend about $20 per soldering station for a basic soldering iron and stand, tip cleaner (metal or sponge), and safety goggles. An adjustable soldering iron and robust stand will be closer to $60. • Fumes. Only solder in well ventilated areas, or use a fume extractor. Too strong a breeze may blow parts away. Where To Do It Solder outdoors under a wall-less, open-sided tent, or with very, very good ventilation indoors. Good air circulation is a must, but too much wind may send small electronic parts flying off the table. Solder at picnic tables, if possible. Their benches reduce tripping hazards, making them a better choice than loose chairs. Keep walkways clear of cords and use pancake, yellow jackets, carpets, or tape down any loose cords (tripping over a cord will send a hot tool flying or jerking in an unpredictable direction!) it’s easier to gain experience with the kit than quickly developing interpersonal skills. Those new to soldering spend extra time in the tent learning the technique and listening for questions (and how to answer them) before jumping in as a facilitator. • preheating and tinning your iron »»Safety goggles (several, so groups can have one per participant ) • making a good solder joint Soldering irons need electricity: one 120V-10A drop for each picnic table row, and one 120V-20A for basic work lighting. Your facility can often help you calculate power draw based on your soldering setup. Test the soldering stations once you’ve set them up to make sure they work. • cutting LED leads flush to your circuit board with diagonal/crosscut pliers This is a staff-intensive area. Ideally, have one helper for every two visitors. Smaller events short on volunteers may consider asking visitors to “Learn and Turn”: Once someone learns how to solder, they teach the next person how to do it. • Soldering Expert. It helps to have staff well-versed in circuitry (like a friendly engineer), particularly if you have a lot of newbie Soldering Teachers who learn shortly before teaching others. • Soldering Teachers help attendees (one-on-one) to solder components on a circuit board. Helpers should oversee no more than two stations. Beyond that ratio, flow slows down and more burns occur. Depending on number of stations, schedule 2–20 people at once, in shifts of 2–4 hours. Teachers should be patient and skilled at helping others learn. Expertise in soldering is useful, but teaching skills are far more critical. Or, put another way: Each Station »»Soldering iron + stand • cleaning your iron Who You Need Stations should fit groups of 2–3 (~1.2m wide x 0.5m deep) Whether or not they already know how to solder, L2S Teachers first receive a brief training from the Soldering Expert, including the following critical pieces: Cover your tables with non-flammable materials to protect from burns. Use fire-retardant material such as Duvateen (expensive but reusable) or even pieces of plywood to cover the table tops. Keep work areas clear by taping or covering cords on or under the tables. Secure the soldering stations in place with tape or zipties. Consider the flow of experience. Separate the entrance and exit for visitor flow and safety. Collect goggles with a conspicuous collection bin at the exit, or have a helper gently reminding people to return them. Solder Table Setup • desoldering cleanly (when things don’t go so right) • choosing between lead and lead-free solder options »»Brass sponge / steel wool »»Solder (1 roll) Each Table (4 stations) »»Waste can »»2 diagonal pliers/cutter »»1 desoldering wick or solder sucker • using helping hands to hold components in place • Line Wranglers moderate the line, visitor flow, and safety waivers. They also estimate wait times and post waittime signs as needed. • Greeter checks that every attendee has a safety wristband. (Place a waiver station at or near the booth.) When a soldering station opens up, the Greeter hands saftey goggles and a kit to the participant as they enter. Goggles can instead be at each soldering station. • Floor Manager identifies open spots and points people to them (optional, larger events.) Also ensures all booth staff get trained properly, get breaks, end shifts on time, and new helpers can easily check-in and get started. Project Ideas/ Variations The easy, fun, and popular option is Maker Shed’s Learn-to-Solder Badge, a light-up pin that Minis can buy using their producer discount for about $1.25 each via the Maker Faire Producers Maker Shed account. The kit consists of a PCB (printed circuit board) and a few components, including a surface mount battery holder, 1 or 2 LEDs, and a tack pin with backing. This well thought-out pin even has the directions written right on the back for easy reference. If you don’t use this kit, you could instead... • Design a custom PCB and components (battery, LEDs, buzzers, sensors…) • Teach the skill without the electronics. Solder wire into sculptures or cranked automata. Online Instructions makezine.com/2008/12/28/soldering-where-to-start makezine.com/2009/07/21/camp-counselor-daves-soldering-tips makezine.com/2009/07/21/solarbotics-soldering-summary Additional Resources mightyohm.com/blog/2011/04/soldering-is-easy-comic-book learn.adafruit.com/adafruit-guide-excellent-soldering?view=all learn.sparkfun.com/tutorials/how-to-solder---through-hole-soldering noisebridge.net/wiki/Circuit_Hacking_Monday Products makershed.com/collections/soldering-tools makershed.com/products/learn-to-solder-skill-badge-kit makershed.com/products/rocket-skill-badge makershed.com/collections/electronics-kits Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 1–2 staff 2x2m; outside $250 (+$1) Silkscreen Station Make T-shirts, totes, and more uniquely yours. safety alert 15–60 min Materials (Consumable) »»T-shirts new, blank ones to sell or used ones to add to; variety of sizes and colors »»Fabric scraps nice ones from Fabric Hack pile »»Silkscreening ink variety of colors »»Silkscreen emulsion & sensitizer Tools (Reusable) »»Silkscreens with designs, made ahead of time »»Cardboard pieces or boards and binder clips »»Squeegee as wide as screen design »»Spatula and/or plastic putty knife »»Gloves nitrile; latex ok, but some are allergic »»Rags or paper towels for washing screens »»Screen cleaner in spray bottle »»Dishpan or bucket for washing screens Add-ons Commemorate your visit to Maker Faire with a souvenir you print yourself! Bring used clothes back to life with fresh designs. Why We Love It Who You Need A good complement to Fabric Hack, silkscreening is an easy way to modify. Staff should know how to pull a screen, wash it, and what drying/setting advice to give to attendees. • Creative expression • Excitement. Hold a Call for Art. Select a few favorites to burn as the year’s official designs. (Include your Maker Faire logo with location as one design.) Be Aware… • Ventilation. Fumes must be aired out. • Drying. Visitors need patience. • Silkscreen Prep. Make them ahead of time, using emulsion, sensitizer, and acetate photocopy. Alternatives for pre-sensitized screen include Yudu, StencilPro, EZScreenPrint, or XpresScreen. Where To Do It Outdoor or tented area at least 2m x 2m. Hang examples on display to inspire. Set up away from the Fabric Hack zone to avoid accidental ink stains. Maker Faire Bay Area’s silkscreening booth invites attendees to select one of about 10 designs, with the booth helpers printing on the chosen fabric behind a line of tables, in a helpers-only alley. (Optional) »»Screen printing machine frame with hinges »»Screen tape for masking areas »»Fabric paint in squeeze tubes »»Brushes for fabric paint »»Cups with water »»Fabric markers »»Tote bags with at least one blank area »»Bandanas Project Ideas / Variations • Stamp patterns using fabric paint with rubber stamps, linocuts, cookie cutters, sponge or foam shapes, etc. • Iron-ons with special transfer paper or crayons on sandpaper / wax paper. • Bleach prints 3% bleach solution sprayed on dark garments. Wear gloves and eye protection, and use anti-chlor! • Stencils. Sponge- or spray-paint through a sturdy stencil, or use a stencil behind a silkscreen instead of a premade screen. It sticks the first time you pull a print! Online Instructions • Expense. Supplies cost about $250 for a basic setup, including five screens (with design), inks, and tools. Making a silkscreen (pre-Faire): makezine.com/projects/silk-screening-101 Patterns makezine.com/projects/printed-party-flags/ Iron-ons: makezine.com/craft/iron-on_transfers_video_with_l/ Bleach Prints: makezine.com/projects/bleach-shirt-stencil/ • Communication. Tell attendees to bring a T-shirt to be inked at the Faire. Additional Resources • Waivers cover property damage caused by fabric paint/ink. Good tool: whatdoyudu.com Maker Faire Greatest Hits GREATEST HANDS ON HITS HOW TO 2–3 staff 2x2m; in/out $100 (<50¢) Butter in a Jar Shake, shake, shake ’til you get a pat of deliciousness no waiver 5–10 min Materials (Consumable) »»Cream unhomogenized heavy whipping »»Bread chunks seek in-kind donations; glutenfree too if possible; cut baguettes in half lengthwise (left and right halves, not top and bottom), and then into slices that ~1–2 cm thick. »»Bleach »»Hot water »»Hand sanitizer (or nearby sink & soap) »»Jars clean, with lids, any size, small Mason Jars work well; baby food jars ok for single-use (hard to clean between users) Tools (Reusable) You don’t need an old wooden churn to make butter! People have been making (and devouring) it since the stone age, around 6500 B.C.E. Why We Love It Who You Need Introduce food-making into your program while sharing a little Anyone can teach this activity. At the East Bay Mini Maker Faire at Park Day School in Oakland, the kindergarteners and their parents run this activity. To “Learn and Turn,” ask visitors whose cream separated to tell newcomers how to get started: hand a jar over and say something like “Now, shake this for six minutes!” • Chemistry! Colloids and emulsions: As the jar shakes, fat and protein bits glom onto one another. The glob grows larger and larger as you shake it more. • Culture. Travel the world on a butter pat, from Indian reverence for ghee to African traditions of swinging goat skins. • Volume. Easily 100 per hour as buttermakers check in & out while shaking. • Sponsors. Bread and cream and other supplies can be donated or sponsored by a local grocer, baker, etc. Be Aware… • Health Food-making opens up worries about safety. • Gluten-free. Keep a distinct basket for special diets on a non-public surface. »»Cutting board(s) »»Basket(s) large, for bread chunks »»Cloth napkins to line baskets and place on top of backup bread chunks waiting to be served »»Tongs or skewers 1–3 sets, to grab bread »»Bread knife used by booth staff »»Butter knives tether with duct tape and twine »»Pitcher to collect leftover buttermilk »»Bowl to collect uneaten butter »»Boxes / bins to hold jars both clean and used »»Tubs for hot water and cold rinse »»Bucket 5- or 10-gallon for bleach solution »»Dish rack + towels to dry jars Add-ons (Optional) »»Fresh herbs to add! rosemary, parsley, dill »»Marbles unnecessary, add to cleanup time »»Salt preserves butter; ~1/2 tsp per pound »»Salt shakers or salt bowl with spoon »»Containers to prevent bread from drying out Local 4-H clubs may be able to help answer questions or run the event. Where To Do It Butter Area Setup Either indoors or outdoors, ideally near other old-timey craft or farm-like exhibits. Label one bin “Used Jars Here”. Two tables suffice: one for prep, the other public-facing. Allow plenty of space around the booth for all the steps: • Tub 1: hot water to wash • Pick up the butter-making supplies and enough tips to start. • Tub 3: water to rinse • Step away to churn by shaking the jar. • Volume. 6 cups of cream yield about a pound of butter. You need a LOT of jars. • Return to booth for a chunk of bread. • Vigor vs. Time. Some visitors may need help shaking the jar strongly enough, or a great deal of patience! • Returning to drop off all tools. • Step away to enjoy finished product. Maker Faire Greatest Hits Four cleaning stations: • Tub 2: a solution of bleach + water • A place for jars to drip dry 36 More Maker Faire Hands-On Greatest Hits (and there are still others!) Automata Block Towers: Giant Jenga Bubbles Cardboard Construction Catapults or Trebuchets Chain Reactions Cloud Trolley Cosmic Couture Fixit Clinic Galaxy Slime Glow Doodle Instrument Petting Zoo Maker Faire Greatest Hits Kite Lab Knitting Circle Knot Tying LED Throwies Marble Runs Marbling Paper MaKey MaKey Marshmallow Launchers Mosaics Music Lab Needle Felting Playground Nerdy Derby Maker Faire Greatest Hits Paper Airplane Launchers Paper Circuits Seed Balls Sketchbooks Spin Art Machines—Giant! Squishy Circuits Stick Buildings Sunprints Terrarium Tapigami Weaving Maker Faire Greatest Hits Wind Tubes