Daria Sunum - Tipeez Blog
Transcription
Daria Sunum - Tipeez Blog
ith w d n a r b our y e v o l s Make kid e campaigns onlin … Senior Bra ndDaria Dem Manager Cheetos shina-Teb ar Agenda 1) Cheetos – Brand Overview, 2) On-line as a basic media to support new brand communication campaign -Brand integration in Social media –how to bring excitement to the world of tweens 3) New promo digital-based model 4) Main results and learnings Cheetos – brand №2 on Russian Salty snack market, and also №2 in Europe Cheetos occupies 2nd place on SOM on Salty Snack market Russia – market #2 in Europe SOM, vol, Salty Snacks, % Sales Volume, tns Lay's Spain Cheetos №2 Russia Estrella Poland RK MK Greece Estrella Poland Pringles Portugal Источник: ACNielsen, YTD – May 2010 Источник: Внутренние продажи, 2010 №2 Yet Cheetos sales has been decreasing… Main Reason for Sales decline Communication Promotion Focus on Licences (Shrek, Маdagascar) Focus on younger kids Childish brand image No innovation mechanic (insertbased not digital) Character and Chester behavior (lihthearted, not cool) No cool prizes Demographic gap TА – 8-12 y.o, mln. 2009 Vs.08 6 437 -3% Source: GKS Vs.07 -5% How Howto tosucceed succeedwith withtweens tweensand and teens? teens? WHO ARE TWEENS AND HOW DO THEY LIVE? Finding lves themse r i and the lity ua individ Can’t miss Disney Channel or Nick Ages 9-14 Follow all the latest trends Relate to humor Friends are the center of their universe Health conscious Have one foot in childhood, one foot in adolescen ce Always connected, Gaming is a a is g in Care about never without Social network favorite Base: Kids 8-12. Q42. Now please tell us how much theSource: Disney Channels Worldwide f life Tween Scene; Confidential and Proprietary. Not For Further Distribution. way oResearch; their mobile you agree or if you disagree with the feelings below. Do you agree a pastime lot, agree a little, or disagree? (Percent agree a lot shown) environment phones The Hyper Connected youths Television Magazines/ Comics Today’s tweens are like no generation before them. As a demographic group, they move and live in an environment where they are more exposed to technology and consumerism than any generation before them. They’re literally born into the digital world. They are connected to and interact with the world across multiple platforms daily. Radio/iPod/Mp3 Gaming Source: Initials 2010 Internet via PC/Laptops Mobile Tweens are Multitaskers and exposed to a 4Screen World Tweens interact with the world like no other group and are exposed to marketing messages across multiple screens Television Mass Appeal Passive Engagement Cinema Mass Appeal + Social Connectivity Passive Engagement Internet Social Connectivity Active Engagement Mobile Social Connectivity Personal/Priva te Engagement ENAGEMENT: Building deeper understanding about target and exploring new promotional platforms Opportunity to link promo Concept/mechanics with tween motivation 10 Truths about Tweens 1. Continually connected 2. Speak their own language 3. Skeptical of authority 4. Influenced by peers 5. Seek recognition and fame 6. Enjoy absurdity and odd humor 7. Embrace a variety of subcultures 8. Skim text and information quickly 9. Easily bored 10. Expressive & digitally creative Source: Initials 2010 ENGAGEMENT: Engaging tweens beyond TV & Digital Opportunity to mirror A&M spend with consumer lifestyle & life stage Tween behavior A&M behavior TV Digital Communication Digital Sharing On-ground Peer to Peer (Social) In-store OMD 2010 360° Re-launch plan, based on new brand-platform New RE-launch Campaign New positioning: From FUN to EXPRESS YOURSELF Broader TA: From KIDS (8-12) to KIDS and TWEENS (8-14) Aspirational Brand New Communication “Reveal your talent” • Relevant celebrity • Image building New Promo Model • Strengthening image • Non insert • Aspirational prizes Digital activation • www.Tvidi.ru • Social networks • Banners • Viral videos Re-launch campaign details Change of brand-platform Old New Brand Character Emotional benefits Funct ben Make a statement Inspires Imaginati on Different, expressive fun, with POV Adventure, Naughty fun Multi sensory & naughty experience Great tasting and fun to eat Fun shapes, puffy yet crunchy, lots, colorful •More cool and adult •In trendy outfit with musical stuff A fun choice that reflects the new, older you Unusual looking and shaped great tasting snack, a big mouth experience intense flavors and colors, unusually shaped Communication: Communication: Promo dependant Image driving New logo and new pack Cool, stylish, bright More appetising New Chester Image: Improved product Improved base, shape and flavor New funny and aspirational Copy with Russian Celebrity Relevant and popular celebrity New Communication Platform EA V E R O LY UR NT E L TA New Copy 30” и 20” Copies How to use Psychology of Kids…to build effective digital campaing Four underlying factors that motivate kids’ attention & interest Pleasure & Fun A&M behavior Power & Control Social Acceptance Personal Development & Self Confidence OMD 2010 Based on the insights, all ideas should relate to the following territories Cheetos Digital: User mindset– discover…anything fun can happen!! Somewhere I can hang with my friends after school I can test my skills as a savvy gamer I can make my friends laugh I can win prizes I can be creative and view the creativity of others Digital activations Otmocheetos in Cheetos style! Viral pictires Virtual games Vkontakte WEB site www.tvidi.ru Viral videos Interation in social networks Vkontakte TV on TVIDI.RU: Cheetos Cheetos WORLD: Key experiences and applications Cheetos created a trusted destination for tween girls filled with great content, tools and partnerships with TVIDI site Tvidi – 950 000 users. Chester pages: visits – 305 000, friends – 13500, comments - 12800. to al tu Vir ty ali Re Promotion/Chats Games Comics New Equity based promo model From: Insert Driven TO: Brand Equity Driven H O U IT EQ TY LICENSE UNIQUE CONCEPT ENGAGEMENT UNIQUE CONCEPT FU N GAME HOOK O K AC C ES S EC TA BIL ITY I LI AB AY PL CO LL BRAND IDEA Y ITEM MECHANIC PRIZE Unique platform – music mixer on www.otmocheetos.ru Promo support – TV and non-TV interartion TV COPY - 4 weeks VIRAL PICTURES BANNER CAMPAIGN VIRAL COPY Viral pictures Results Brand Impact is very positive OVERALL BRAND IMPACT 2008 1. 2. 2009 Joyful / lively / sociable / open / mobile / fun Curious, bright, Childish, noisy, restless / overactive / extreme / naughty ‘Freaky’ / creasy / fussy Like a small kid Extreme sport 3. 4. 5. 1. 2. 3. 4. 5. Trendy / modern / stylish Cool Youthful Joyful, sociable, attractive Interests: modern music, clubs, parties, sports LACK OF ASPIRATIONAL COOLNESS, ADULTNESS COOL ASPIRATIONAL IMAGE Source: Brand Architecture, Atelier. Nov-Dec’2009. Consumers aged 8-14 y.o. BRAND KPIs CHEETOS ON COOLNESS MAP CHILDISH PWP FPLM +18 pt +22 pt Jul'09 +6 pt 43 38 20 CLASSIC COOLNESS 34 40 Nov'09 Source: Consumer Regard Jul'09 Nov'09 Jul'09 Nov'09 BROADER AUDIENCE – YOUNGER AND OLDER KIDS AGELESS SPARK COOLNESS BROADER AUDIENCE – YOUNGER AND OLDER KIDS 2009 21 Сonsumer Regard, Май 09 vs. Дек o9 -8-14 лет 2008 Great Taste ADULT Source: Brand Architecture, Atelier. Nov-Dec’2009. Consumers aged 8-14 y.o. Main learnings from such promotions Balance digital and in-pack promotion Mechanic, allowing kids to be decision makers Simplicity of mechanic Keep utilize relevent topics Garanteed prizes Link with purchase Promo increases Volume sales, SOM and consumer demand on Cheetos SALES VOLUME, tn Rotation increase, kg 18% 18% 2010 ++ 74% 74% Aug Jan H1 H2 8 weeks 670 000 visits SOM increase, vol +0,9pp +0,9pp vs. vs. Aug Aug Jan Aug Nov 4 times more 3 times more Nov