angemaster ystems

Transcription

angemaster ystems
RANGEMASTER SYSTEMS
RANGEMASTER
THUNDER
SEQUENCER
2013.2
RANGEMASTER SYSTEMS
Maxima WarenhandelsgmbH Weissenbach 51
Mail: [email protected]
Web: www.rangemaster.at
8082 Kirchbach/Zerlach
Austria-Europe
Phone: +43-699-104-03-204 Fax: +43-720-920-195
RANGEMASTER THUNDER MANUAL – V.2013.1
WWW.RANGEMASTER.AT
PAGE: - 1 -
Rangemaster Thunder 2013 – table of contents:
Chapter I.
I-1. General informations / basics
I-2. Specifications
I-3. Shooting modes supported
I-4. Technical data
I-5. Contens of shipment
I-6. Options
02
03
04
04
05
05
Chapter II. Installation
II-1. Installation & setup
06
Chapter III. Post installation
3-1. Equipment test
06
Chapter IV. shooting/operation
IV.I. shooting without payment = competition mode
IV.I.1 selecting shooting mode
IV.I.2 setting number of shooters
IV.I.3 test throw of targets
IV.I.4 correcting shooting mode
IV.I.5.1 shooting rounds
IV.I.5.2 Trap FO-Pre functionality of wireless remote control
IV.I.5.3 Special. training Trap
IV.I.5.4 Special training Skeet
IV.I.5.5 Sporting Manual
IV.I.5.6 Compak sporting modes
IV.I.5.7 Removing shooters from active squads
IV.II shooting in payment mode with chipcard payment system
IV.III. shooting in payment mode with coiner
07
07
07
08
08
09
10
11
12
13
14
16
17
19
V. Administration
VI. Installation
VII. Schematics
Appendix:
- Installation details
- Shooting modes supported
- Administrator`s menu
20
21
22
24
RANGEMASTER THUNDER MANUAL – V.2013.1
WWW.RANGEMASTER.AT
PAGE: - 2 -
I-1. General information & basics:
Dear valued customer,
thank you for selecting a Rangemaster Thunder sequencer for your shooting ground.
The Rangemaster Thunder sequencer was designed to fullfill all needs for small to
medium sized shooting grounds.
Please read the instructions carefully before operating this euipment & keep this
manual for future reference.
WARNING:
When using electric equipment, basic seafty precautions including the following
should always be followed to reduce the rist of electric shock, fire and personal injury.
Read all these instructions boefore operating this product and save for future use.
For safe operations:
- Do not expose this sequencer to rain
- Do not use electronic equipment where there is risk to cause fire or explosion
- Avoid body contact with opened sequencer.
- Always unplug power cords before opening the sequencer or he junction box.
- Follow to savety regulations of your country when swichting voltages are
exceeding 30V.
- Always ensure that junction box & sequencer are correctly grounded
- Keep children away
- Keep visitors away from the sequencer and the shooting ground
- Always ensure that launching area of traps is clear and tragectory of targets is
safe.
- This manual does not include safety instructions for shooting; local shooting
regulations have to be followed.
- Keep the equipment in proper conditions; repair damaged cords & cables
immediatly.
- When not in use, always disconnect from the power line
- During Thunderstorms & lightening, turn off and always disconnect from the
power line
- Do not use any accessory or attachment other than those recommended or
supplied by us. There may be risk of personal injury in addition to invalidating
the warranty.
- Have your system repaired be qualified personal in case of damage
RANGEMASTER THUNDER MANUAL – V.2013.1
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PAGE: - 3 -
I-2. specifications:
The Rangemaster Thunder sequencer features:
-
Easy-to-use, menu driven operation
-
Backlit LCD display showing 40x4 characters/digits.
-
Adjustable “Smart menu”; shooting modes can be excluded from list of
selectable disciplines (adjusting in administrator`s menu)
-
There are no predefined sequences for Trap FO, FU and Double Trap 2013;
distrubutions are randomly created at start of a new round; this sequence is
stored, even when power failures occure.
-
Lights on microphe supported
-
Adjustable sensitivity of Phono Pull module
-
Timer for Double Trap in accordance to ISSF regulations and no timer for new
DT rules 2013
-
Timer for Skeet in accordance to ISSF regulations
-
Adjustable pull time of relays for release of clays
-
Adjustable time between 2 calls
-
Resetable clay counter
-
Built in chipcard reader
-
Administration area protected by chipcard – access with privileged
“Amdinistrator`s card only
-
Timer can be en- & disabled depending on shooting modes
-
Optional Video interface for showing hits/losts
-
Optional Wireless Transmitter & Receiver
-
Connect up to 13 microphones without changing setup or plugs
-
Connect up to 23 traps & to lights for skeet without changing setup
RANGEMASTER THUNDER MANUAL – V.2013.1
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I.3: Shooting modes supported:
Please see appendix A
I.4: Technical data:
Power input:
100-240 Volt AC 50-60HZ
Ground:
necessary – via power cord
Fuse:
self-reseting inside the internal power supply
Power consumption:
< 10 Watt
Outputs:
Relais
Pull time of relais:
adjustable from 100-500 mcs
Delay between 2 calls:
adjustale from 2 to 5 seconds
Clay counter:
max. 32.635.312
Operations enviroment:
-20°C to + 60° C
Up to 98% rel. humidity non condensing
Storage:
-40°C to +80°C
Up to 98% rel. humidity non condensing
Driving external logic
of traps:
+12V, +24V max. 0,5 A with ground swiched
or just swichted contact
RANGEMASTER THUNDER MANUAL – V.2013.1
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I-5. Contents of shipment:
-
Sequencer in a 10“ Rack
-
Power cord (EU or US plug)
-
microphone dispenser box
-
Cable to connect microphone dispenser to sequencer
-
Manual
-
Thunder +: Junction box
-
Thunder RP: Plugs for connecting traps to sequencer
-
3 administrave chip cards
Shipping contents may vary to sales contract.
I.6 options:
All models:
-
8 Channel transmitter (choice of 4 types)
Video Interface for external Monitor (D-SUB15 pins VGA output)
Data Interface for connecting a computer
RS485 interface for scoreboard connection
Zero tone buzzer
Chipcard loader
Chipcards
External Antenna
Microphone with lamp
Microphone tripods
Model RP only:
- Junction box (included in Rangemaster Thunder+)
- Wireless transmitter to release clays
PAGE: - 5 -
RANGEMASTER THUNDER MANUAL – V.2013.1
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PAGE: - 6 -
II.1. Installation:
Please refer to the appendix for pictures & installation guidelines.
III.1 Post installation test of equipment:
Power up the sequencer and the (optional) junction box.
Set payment option (administrative menu) to Shooting without payment
Test of traps:
- Make sure, all traps are switched on and connceted to the juntion box or to the
Rangemaster Rangeport.
- To test traps for Trap Shooting, select TRAP FO as mode and press the next
menu key. Ensure that tragectory of targets & trap release are is safe & clear.
Press the „TESTTHROW“ button. All 15 traps will be release subsequently.
- To test traps for Sporting, Compak & Skeet: select Sporting Manual as mode
and press the >next< button. Use your remote controll to release all Traps
connceted to Port A-F and the 2 traps connected to the 2 skeet Ports.
Test of microphones:
-
For Trap shooting: ensure that 5 microphones are connected to Port 01..05 on
the microphone dispenser board.
Select TRAP FO as mode and press the >next< menu key. Enter one shooter
and press start. Check that lights on microphones are in corresponding
sequence to a shooter’s movement during a round.
-
For Skeet shooting: ensure that 8 microphones are connected to Port 07..13
on the microphone dispenser board.
-
Select Skeet Olympic as mode and press the >next< menu key. Enter one
shooter and press start. Check that lights on microphones are in
corresponding sequence to a shooter’s movement during a round.
RANGEMASTER THUNDER MANUAL – V.2013.1
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PAGE: - 7 -
IV. OPERATION / SHOOTING:
IV.I. Shooting without payment = competition mode:
- Good for competition shooting
- Payment by reading internal target counter
Difference to Shooting modes with payment: No limitation of no-birds
Setting number of shooters: Use switches on front of Thunder Sequencer
Automatic test throw of targets for Trap FO & FU
IV.I.1 Selecting discipline/mode:
After switching on the Thunder seuqencer, following display is shown:
Rangemaster Thunder BiosXXXX-X.X DE
Pulszeit:100ms
Mic-Ruhezeit:3000ms
Shooting without payment
Disziplin:
>TRAP FO
<
>next<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Use Menu Key 1 and 2 to scroll through the list of shooting modes;
When the desired mode is on the display, press Menu Key 3 for >next<.
Following display will appear:
Mode: TRAP FO
Shooters in round:1XXXXXX
>START<
>Testhrow<
I
Menu Key 1
I
Menu Key 2
Total:1
>Change Mode<
I
Menu Key 3
Now:
- set the number of shooters using the front switches marked with
“Shooters 1/2/3/4/5/6”
- initiate a test throwing of targets if necessay
- or correct the discipline/mode
IV.I.2 Set number of shooters:
Putting the switches “Shooter” down addes a shooter to the next round.
All 6 swiches in the down position: 6 shooters will be in the next squad to shoot.
Putting the corresponding switch to the up-position will remove the shooter from the
next squad and reduce number of shooters in the next squad.
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PAGE: - 8 -
For all trap disciplines, following setup is recommended:
Shooter/station:
1 shooter
2 shooters
3 shooters
4 shooters
5 shooters
6 shooters
1
1
1
1
1
1
1
2
X
X
X
X
2
2
3
X
X
3
3
3
3
4
X
4
X
X
4
4
5
X
X
5
5
5
5
6
X
X
X
6
X
6
5
X
X
X
X
5
5
6
X
X
X
X
X
6
Station6 is referring to waiting position behind shooting station # 1.
For skeet & compak sporting, use following setup:
Shooter/station:
1 shooter
2 shooters
3 shooters
4 shooters
5 shooters
6 shooters
1
1
1
1
1
1
1
2
X
2
2
2
2
2
3
X
X
3
3
3
3
4
X
X
X
4
4
4
IV.I.3 Initiate a test throwing of targets:
Valid for Trap FO & FU only:
Pressing the menu key 2 will launch an automated test throw of 15 or 5 targets.
It can be stopped only by pressing the reset button for 3 seconds.
Before pressing the Testthrow button, be sure that launching area and trajectory of
target is clear!
IV.I.4 Correcting the discipline/mode:
To correct a shooting mode, simply press the Reset Button on the backside of the
sequencer.
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PAGE: - 9 -
PREAMBLE: YOU CAN ALWAYS ABORT A SHOOTING SEQUENCE BY
PRESSING THE REST BUTTON ON THE BACKSIDE OF THE SEQUENCER!
CAUTION: YOU CANNOT RECALL THE SEQUENCE IN TRAP FO/FU/JFO-DE !!
IV.I.5.1 Shooting rounds:
This procedure is valid for:
- Trap FO, FU, FA
- Double Trap old modes A B C, 50+40 targets
- Double Trap 30 (ISSF Mode 2013)
- Skeet 2005 + Skeet 2013
- Compak Sporting all modes
- Easy-Compak
- Shoot of Skeet, Trap and Double Trap
- Semi-Finals and medal matches for Skeet, Trap, Double Trap 2013
After setting the correct number of shooters, just press the left menu key for starting
up. A random sequence (Trap FO, FU, Double Trap 2013) will be generated &
stored in case of power failure. Then following display appears:
Discipline:TRAP FO
Total: 13032
Station : 1 Next:
Timer
Thrown:
Shooter: 1 (*)
<off>
1
>No-Bird<
>Hold<
>Manual<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Functionality of keys on sequencer:
>No-Bird< : Go back after a broken clay
>Hold<: switches of microphone and stops the sequence (Press again to continue)
>Manual< will release the next target without calling for the clay.
Functionality of keys on wireless remote control for round modes:
A:
When using a display system: Zero/Lost on singles and 1st zero in doubles
B:
When using a display system: Zero lost on doubles/2nd target
C:
D:
E:
No Bird (w/h a wireless remote control, you can go back only one step/target)
F:
Hold/Continue (toggle microphones on/off)
G:
H:
Manual Release of next target
(*) In Skeet and Compak Sporting modes, the next target/pair to be thrown will be
displayed
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Functionality of keys on wireless remote control Trap FO PRE:
A:
Preselect right target for next release
B:
Preselect straight target for next release
C:
Preselect left target for next release
D:
E:
No Bird
F:
Hold/Continue
G:
H:
Manual release
The Timer switch placed in the “On” position will initiate a timer of 0.0-0,25 seconds.
In this mode, there is no possibility to enter losts via remote control.
You have to press Menu key 3: >exit< to finish this round. There is no automatic
reset for competition mode after 15 seconds. The automatic reset will apply only to
Payment modes.
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PAGE: - 11 -
IV.I.5.4 Special training Trap FO - <TFO SPECIAL> manual mode:
Display shows:
Mode: TFO SPECIAL
Total: 13340
Station Preset: Type: Timer:
Thrown:
1
Center Phono <on>
>EXIT< USE REMOTE CONTROL
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Functionality of keys on sequencer:
>EXIT<: Abourts this shooting and resets the sequencer
Functionality of keys on wireless remote control for >TFO SPECIAL>
Type “Phono:”
A:
Presets a right target to be released upon next shooter`s pull command
B:
Presets a center target to be released upon next shooter`s pull command
C:
Presets a left target to be released upon next shooter`s pull command
D:
E:
F:
switches to “manual” release mode
G:
+1 station (i.e.: Microphone is active on station 2, pressing “G” 1x->active
station 3
H:
- 1 station (i.e.: Microphone is active on station 2, pressing “H” 1x->active
station 1
Type “Manual”
A:
releases a right target
B:
releases a center target
C:
releasesa left target
D:
E:
F:
switches to “Phono” release mode
G:
H:
Timer on will initiate a random timer from 0.0 to 0.25 seconds
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PAGE: - 12 -
IV.I.5.4 Shooting SKEET Manual Mode:
After setting the correct number of shooters, just press the left menu key I for starting
Display shows:
Mode: SKEET MAN.
Total: 13340
Station Preset: Type: Timer:
Thrown:
Manual <on>
>EXIT< USE REMOTE CONTROL
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Functionality of keys on sequencer:
>EXIT<: Abourts this shooting and resets the sequencer
Functionality of keys on wireless remote control for >SKEET MAN.>
Type: Phono
A:
Presets single high/Pull target to be released upon shooter`s pull command
B:
Presets single low/Mark target to be released upon shooter`s pull command
C:
Preseets a double to be released upon shooter`s pull command
D:
E:
F:
switches to “manual” release mode
G:
+1 station (i.e.: Microphone is active on station 2, pressing “G” 1x->active
station 3
H:
- 1 station (i.e.: Microphone is active on station 2, pressing “H” 1x->active
station 1
Type: Manual:
A:
Releases a single high/Pull
B:
Releases a single low/Mark
C:
Releases a single double
D:
E:
F:
Switches on Microphone for release upon shooters’s call
G:
H:
Timer on will initiate a random timer from 0.2 to 3.00 seconds
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PAGE: - 13 -
IV.I.5.5 Sporting manual:
After selecting >Sporting manual< as shooting mode, following display appears:
Discipline: SPORT MAN.
TARGET:
LAUNCHED:
USE REMOTE FOR RELEASE
>EXIT<
I
Menu Key 1
I
Menu Key 3
I
Menu Key 2
Functionality of keys on sequencer:
>
<: >
<: >EXIT<: Aborts this shooting and resets the sequencer
Functionality of keys on wireless remote control for Sporting-manual:
A:
Releases trap “A”
B:
Releases trap “A”
C:
Releases trap “A”
D:
Releases trap “A”
E:
Releases trap “A”
F:
Releases trap “A”
G:
Releases trap “A”
H:
Releases trap “A”
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PAGE: - 14 -
IV.I.5.6 Shooting Compak Sporting:
Description of Compak Sporting Modes:
Mode:
Compak 5S0D
Compak 3S1DR
Compak 3S1DS
Compak 1S2DR
Compak 1S2DS
5 single clays per station
3 single clays + 1 double on report per station
3 single clays + 1 double simultanous per station
1 single clay + 2 doubles on report per station
1 single clay + 2 doubles simultanous per station
Rangemaster Thunder BiosXXXX-X.X DE
Pulszeit:100ms
Mic-Ruhezeit:3000ms
Shooting without payment
Mode:
>Compak 3S1DR<
>next<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
After pressing the >next< menu key 3, following screen appears:
Discipline: COMPAK 1S2DS
Compak scheme: 9
>Continue<
>change<
I
Menu Key 1
>change mode<
I
Menu Key 2
I
Menu Key 3
Compak scheme number refers to Fitasc table of schemes
Functionality of keys on sequencer:
>Continue< : Go to menu for entering number of shooters
>Change<: Changes the fitasc scheme number (i.e. 9 to 16 for Compak 3S1DR)
>change mode<: sends you back to the main menu screen.
After having set the correct scheme number, press the >Continue< menu key
And you will be able to enter the number of shooters:
Use following setup:
Shooter/station:
1 shooter
2 shooters
3 shooters
4 shooters
5 shooters
6 shooters
1
1
1
1
1
1
1
2
X
2
2
2
2
2
3
X
X
3
3
3
3
4
X
X
X
4
4
4
5
X
X
X
X
5
5
6
X
X
X
X
X
6
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PAGE: - 15 -
Discipline: COMPAK 1S2DS
Shooters in round: 12345X
>START<
I
Menu Key 1
I
Menu Key 2
Total:5
I
Menu Key 3
Functionality of keys on sequencer:
>START<: Will start the shooting
>
<: >
<: -
After setting the correct number of shooters by toggling the „shooters-“ switches on
the front side of the sequencer , just press the left menu key I >START< for starting
the shooting sequence:
Following display appears:
Discipline:COMPAK 1S2DS
Total: 13032
Station : 1 Next:
Timer
Thrown:
Shooter: 1 D
<off>
1
>No-Bird<
>Hold<
>Manual<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Functionality of keys on sequencer:
>No-Bird< : Go back after a broken clay
>Hold<: switches of microphone and stops the sequence (Press again to continue)
>Manual< will release the next target without necessary to call for the clay.
Functionality of keys on wireless remote control for Compak-rounds:
A:
When using a display system: Zero/Lost 1st target
B:
When using a display system: Zero/Lost 2nd target
C:
D:
E:
No Bird
F:
Hold/Continue
G:
H:
Manual Release
When all booked targets have been thrown, the sequencer will automatically reset
after 15 seconds in pay modes
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IV.I.5.7 Removing shooters from squads
This information will apply only to:
Trap FO/FU/FA,DTA,DTB,DTC, Trap FO-Pre, Trap JFO-DE, Trap JFA-DE, DTL, All
Compak modes, Skeet olympic 2005 + 2013, Skeet J_AT, Skeet J_DE, Semfinals
and Finals and shoot offs.
In competition mode, you have the switch for each shooter in the squad put to the
lower position;
To remove the shooter, just move the switch to the upper position. If shooter is
marked active, just release a target and the shooter will be removed for the next turn.
In payment mode, it is not possible to remove shooters from the squad.
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PAGE: - 17 -
IV.II. Shooting in chipcard payment mode:
- Good for commercial shooting:
- Limitation of no-birds will apply, you can set the number of no-birds per discipline in
the administration menu.
In Payment mode, following number of clays will be deduced from a inserted
chipcard: Please refer to appendix A – “Shooting modes supported”
Selecting the desired shooting mode:
After switching on the Thunder seuqencer, following display is shown:
Rangemaster Thunder BiosXXXX-X.X DE
Pulszeit:100ms
Mic-Ruhezeit:3000ms
Shooting with chipcard
Mode:
>TRAP FO
<
>next<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Use Menu Key 1 or 2 to scroll through the list of shooting modes;
When the desired mode is on the display, press Menu Key 3 for >next<.
Following display will appear:
Mode: TRAP FO
Registered shooters: 0
Insert your chipcard now !
>Change Discipline<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Now:
- insert a valid chipcard with sufficient credit or
- correct the discipline/mode
After insertion of a valid card, the system will show the remaing credit on the chipcard
and increase the number of shooters for the next round:
Mode:
>TRAP FO<
Registered shooters: 1
Decharged – new credit:
Please remove card
I
Menu Key 1
I
Menu Key 2
975
I
Menu Key 3
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PAGE: - 18 -
Now remove the card and following display will be shown:
Mode:
>TRAP FO<
Registered shooters: 1
Insert your card
>Start round<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Now there is the choice either to add more shooters or to start the shooting with the
number of shooters shown.
From this point onwards, it is no longer possible to change the shooting mode. You
can only reset the system, but then credit will be lost.
If number of shooters registered = number of shooter allowed, no further chipcard
insertions will be accepted.
Now follow the sections IV.I.5.1 in accordance to requested shooting mode.
If credit is not sufficient it will show:
Mode:
>TRAP FO<
Registered shooters: X
Credit:
0000
Not enough credit on card – remove card
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Now remove the card and insert another card with sufficient credit.
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PAGE: - 19 -
IV.III. Shooting in coiner payment mode:
- Good for commercial shooting:
- Limitation of no-birds will apply, you can set the number of no-birds per discipline in
the administration menu.
After switching on the Thunder sequencer, following display is shown:
Mode: TRAP FO
Number of shooters:
Insert coin
>Change Discipline<
I
Menu Key 1
0
I
Menu Key 2
I
Menu Key 3
Now:
- insert a valid chipcard with sufficient credit or
- correct the discipline/mode
After insertion of coin, the system will increase the number of shooters for the next
round:
Mode:
>TRAP FO<
Registered shooters: 1
Insert coin or …
>START ROUND<
I
Menu Key 1
I
Menu Key 2
I
Menu Key 3
Now there is the choice, either to add more shooters by inserting coins or to start the
shooting with the number of shooters shown.
From this point onwards, it is no longer possible to change the shooting mode. You
can only reset the system, but then credit will be lost.
If number of shooters registered = number of shooter allowed for this shooting mode,
the shooting sequence will automatically be started.
Now follow the sections IV.I.5.1 in accordance to requested shooting mode.
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PAGE: - 20 -
V. Administration:
- You need: Rangemaster Thunder sequencer switched on and in main menu
1 administrative chipcard
- Insert your administrative chipcard, when following screen is displayed:
Rangemaster Thunder BiosXXXX-X.X DE
Pulszeit:100ms
Mic-Ruhezeit:3000ms
Shooting with chipcard*
Disziplin:
>TRAP FO*
<
>next<
* may vary…
Please follow the instructions/informations shown in the appendix.
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PAGE: - 21 -
VI. Installation:
The installation is fairly easy:
Find a place for the thunder sequencer and the junction box (depending on the
model, you may have 1 combined junction box for attaching box microphones and
traps or 2 separate junction boxes for microphones and traps). Keep in mind, that the
preconfigured cables for the junction box(s) are limited.
After mounting the junction box(es) close to the sequencer, attach the microphone
cables (3 wires per microphone) to the microphone dispenser card and the trap
release cords to the relay boards.
Trap/Compak sporting microphones: have to be connected to the terminal blocks
01..05. (terminal block 01: Trap microphone on station 1, terminal block 05: trap
microphone on station 5).
Skeet microphones have to be connected to the terminal blocks 06..13 (block 06:
Skeet microphone station 1, block 13: Skeet microphone station 8).
BEWARE: Signal relais are not suiteable to drive or switch loads for solenoids
directly.
Trap relay board: 15 traps: connect to ports=terminal blocks 01..15
Trap relay board: 5 traps: connect to ports=terminal blocks 06..10
Trap relay board: 3 traps: connect to ports=terminal blocks 07,08,09
Trap relay board: 1 trap: connect to port=terminal block 08
Skeet:
Driver Board: 1st relais for Skeet high house and also used for Sporting “H”
Driver Board: 2nd relais for Skeet low house and also used for Sporting “L”
Driver Board: 3rd relais: Switching lamp for Skeet high house
Driver Board: 4th relais: Switching lamp for Skeet low house
Driver Board: 5th relais: switch Sporting trap “A”
Driver Board: 6th relais: switch Sporting trap “B”
Driver Board: 7th relais: switch Sporting trap “C”
Driver Board: 8th relais: switch Sporting trap “D”
Driver Board: 9th relais: switch Sporting trap “E”
Driver Board: 10th relais: switch Sporting trap “F”
Diver Board 11th relais: switch buzzer
For further details, see section VII and appendix.
RANGEMASTER THUNDER MANUAL – V.2013.1
WWW.RANGEMASTER.AT
VII. Schematics:
PAGE: - 22 -
RANGEMASTER THUNDER MANUAL – V.2013.1
WWW.RANGEMASTER.AT
PAGE: - 23 -
RANGEMASTER THUNDER MANUAL – V.2013.1
WWW.RANGEMASTER.AT
PAGE: - 24 -
APPENDIX
Rangemaster Thunder 2011 Quick Installation guide
Sample configuration for Skeet - direct controll of 2 traps + 2 lights
Light low house
Light high house
Microphon Station 1
.........
Microphon Station 8
Rangemaster Systems by Maxima WarenhandelsgmbH, Karlauergürtel 25, A-8020 Graz/Austria
Phone: +43-699-104-03-204 Fax: +43-316-711-944 mail:[email protected] www.rangemaster.at
Rangemaster Thunder 2011
Installation Mikrophone und Mikrophon-Verteiler Board
Installation of microphones and microphone dispenser board
D: Generelle Information:
- Der Rangemaster Thunder 2011 Sequenzer kann bis zu 13 Mikrophone direkt ansteuern
- 5 Mikrophone für alle Disziplinen Trap, Doppel-Trap, DTL, Compak Sporting
- 8 Mikrophone für Skeet
EN: General informations:
- The sequencer Thunder 2009 can connect up to 13 microphones simultanously
- 5 microphones for all disciplines of trap, double trap, dtl and compak sporting
- 8 microphones for skeet
D: Installation: Befestigen Sie das Mikrophon-Verteiler-Board max. 1,5m vom Standplatz des Sequencers.
Befestigen Sie die Mikrophon-Kabel je nach Bedarf für z.B. Trap Ports 01-05 und für Skeet an Ports 06-13.
EN: Installation: Mount the microphone dispensor board max. 1,5m away from the Sequencer and then
connect the Mirophones for Trap to Port 01..05 and for Skeet to Ports 06..13.
Port 01: Trap Station 01
Port 02: Trap Station 02
Port 03: Trap Station 03
Port 04: Trap Station 04
Port 05: Trap Station 05
TRAP:
Port 06: Skeet Station 01
Port 07: Skeet Station 02
Port 08: Skeet Station 03
Port 09: Skeet Station 04
Port 10: Skeet Station 05
Port 11: Skeet Station 06
Port 12: Skeet Station 07
Port 13: Skeet Station 08
SKEET:
D: Achtung: Alle Rangemaster Mikrophone werden mit einem 3poligen
Mikrophonkabel in den Farben blau/braun/gelb geliefert. Verbinden Sie
immer das blaue Kabel auf dem TB mit der Aufschrift "blue", das braune
Kabel mit der Aufschrift "brown" und das gelbe Kabel mit "yellow"
EN: ATTENTION! All microphones have 3-wire cables with the colors blue/
yellow-green/brown. Always connect the blue cable to the terminal "blue" ,
brown to the terminal "brown" and "yellow-green" to the yellow terminal.
Rangemaster Systems by Maxima WarenhandelsgmbH, Karlauergürtel 25, A-8020 Graz/Austria
Phone: +43-699-104-03-204 Fax: +43-316-711-944 mail:[email protected] www.rangemaster.at
Rangemaster Thunder 2011
Schaltbeispiele - sample configurations:
Trap - potentialfreie Schaltung von "Gemeinsamen" 15x - switched contact common switched to 15 traps (PCB2)
(PCB1)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11
Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
Common
in from
bunker
to Trap 15
to Trap 02..
(Bunker)
Trap: +12V und 15x Masse geschalten
(PCB1)
+12V supplied and 15x Ground switched (PCB2)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11
Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
Cable to
bunker
to Trap 15
to Trap 02..
(Bunker)
GND
Trap: +24V und 15x Masse geschalten
(PCB1)
+24V supplied and 15x Ground switched (PCB2)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11
Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
Cable to
bunker
GND
Trap: 15x +24V geschalten + Masse
(PCB1)
to Trap 15
to Trap 02..
(Bunker)
15x +24V switched + GND (PCB2)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11
Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
to Trap 15
to Trap 02..
(Bunker)
GND
Cable to
bunker
Trap: 15x +12V geschalten + Masse
(PCB1)
15x +12V switched + GND (PCB2)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11
Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
to Trap 02..
(Bunker)
to Trap 15
GND
Cable to
bunker
Rangemaster Systems by Maxima WarenhandelsgmbH, Karlauergürtel 25, A-8020 Graz/Austria
Phone: +43-699-104-03-204 Fax: +43-316-711-944 mail:[email protected] www.rangemaster.at
Rangemaster Thunder 2011
Schaltbeispiele - sample configurations:
Trap - potentialfreie Schaltung von 15 Wurfmaschinen - switched contact of 15 traps (PCB2)
(PCB1)
+24V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4 Relais 5 Relais 6 Relais 7 Relais 8 Relais 9 Relais10 Relais11 Relais12 Relais13 Relais14 Relais15
+12V Terminal Block
to Trap 01
(Bunker)
to Trap 15
(Bunker)
to Trap 02
(Bunker)
Trap 15
cable from
bunker
Trap 01
Trap 02
cable from cable from
bunker
bunker
Anschluss der Fehlerton-Hupe
howto: connect zero tone buzzer to system
(PCB1)
+24V Terminal Block
+12V Terminal Block
Relais 5 Relais 6 Relais 7 Relais 8 Relais 9
Relais 1 Relais 2 Relais 3 Relais 4
Skeet
TRAP
HIGH
TRAP
LOW
LIGHT
HIGH
LIGHT
LOW
SPORTING
A
B
C
D
E
Relais10
Relais11
F
BUZZER
GND
BUZZER
Anschluss Jagdparcours/Compak Sporting Maschinen
howto: connect Sporting traps to system
(PCB1)
+24V Terminal Block
+12V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4
Skeet
TRAP
HIGH
Sporting
#7: G
TRAP
LOW
Sporting
#8: H
LIGHT
HIGH
LIGHT
LOW
Relais 5 Relais 6 Relais 7 Relais 8 Relais 9
SPORTING
A
Sporting
#1: A
B
C
D
E
Relais10
Relais11
F
BUZZER
Sporting
Sporting
Sporting
#2:B Sporting #4: D Sporting #6: F
#5: E
#3:C
Rangemaster Systems by Maxima WarenhandelsgmbH, Karlauergürtel 25, A-8020 Graz/Austria
Phone: +43-699-104-03-204 Fax: +43-316-711-944 mail:[email protected] www.rangemaster.at
Rangemaster Thunder 2011
Schaltbeispiele - sample configurations:
Anschluß Skeet-Anlage - Skeet Steuerung vom Wurfmaschinen-Lieferanten wird weiterverwendet
howto: connect a skeet range to the system - existing timer + logic supplied by trap manufacturer used
(PCB1)
+24V Terminal Block
+12V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4
Skeet
TRAP
HIGH
TRAP
LOW
LIGHT
HIGH
LIGHT
LOW
Relais 5 Relais 6 Relais 7 Relais 8 Relais 9
SPORTING
A
B
C
D
E
Relais10
Relais11
F
BUZZER
Die vorhandene Skeet-Ansteuerung sollte wie folgt rekonfiguraiert werden:
Light-Relais ein: Skeet Lampen werden eingeschalten; bei abfallenden Relais: Abwurf und Licht aus
Common
in
Existing skeet release box should be configured an following way:
Light relay upon switched on: Light on, light relay upon switched off: release of targets and light off
Anschluß Skeet-Anlage - Direkte Ansteuerung
howto: direct control of traps and light
(PCB1)
+24V Terminal Block
+12V Terminal Block
Relais 1 Relais 2 Relais 3 Relais 4
Skeet
TRAP
HIGH
TRAP
LOW
Skeet "pull"
Trap control
LIGHT
HIGH
LIGHT
LOW
Relais 5 Relais 6 Relais 7 Relais 8 Relais 9
SPORTING
A
B
C
D
E
Relais10
Relais11
F
BUZZER
Light - external supply (12VDC- 220VAC)
Light
Low-house
Light
High-house
Light - external supply (12VDC- 220VAC)
Skeet "mark"
Trap control
Rangemaster Systems by Maxima WarenhandelsgmbH, Karlauergürtel 25, A-8020 Graz/Austria
Phone: +43-699-104-03-204 Fax: +43-316-711-944 mail:[email protected] www.rangemaster.at
Rangemaster Thunder 2013 – SHOOTING MODES SUPPORTED
-/01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
Mode:
Trap FO
Trap FU
Trap FA*
DT50 (7-8)*
DT50 (8-9)*
DT50 (7-9)*
DT40 /7-8)*
DT40 (8-9)*
DT40 (7-9)*
Trap JFO-DE
Trap FO PRE
Übung Trap
Trap FO shoot off
Trap JFA-DE
DTL
Skeet Olympic 2005
Skeet J-AT/Spez.
Skeet J-DE/Spez.
Skeet Manual
Skeet S.Off
8xCompak 5S0D
8xCompak 3S1D-R
8xCompak 3S1D-S
8xCompak 1S2D-R
8xCompak 1S2D-S
Game Flush
EasyCompak1
EasyCompak2
Sporting Manual
Vorderlader
Trap FO Special
Double Trap 2009
Double Trap s/o
Custom CPS 5S0D
Custom CPS 3S1DR
Custom CPS 3S1DS
Custom CPS 1S2DR
Custom CPS 1S2DS
DT 2013 Finale
Skeet 2013 Runde
Skeet 2013 Finale
*
1
1
1
1
1
1
1
2
5
1
3
1
4
Traps
Used:
15
5
1
2
2
2
2
2
2
15
15
1
15
1
6
2
2
2
2
2
6
6
6
6
6
4
5
5
8
1
15
3
2
6
6
6
6
6
2
2
2
Ports used:
Trap 01..15
Trap #6,#7,#8,#9,#10
Trap #8
Trap #7,#8
Trap #8,#9
Trap #7,#9
Trap #7,#8
Trap #8,#9
Trap #7, #9
Trap 01..15
Trap 01..15
Trap #8
Trap 01..15
Trap #8
Trap #8
High/low + lamps
High/low + lamps
High/low + lamps
High/low + lamps
High/low + lamps
A-F
A-F
A-F
A-F
A-F
A-D
A-F + High/low
A-F + High/low
A-F + High/low
Trap #8
Trap 01..15
Trap #7, #8, #9
Trap #7,#9
A-F + High/low (=G+H)
A-F + High/low (=G+H)
A-F + High/low (=G+H)
A-F + High/low (=G+H)
A-F + High/low (=G+H)
Trap #7, #8, #9
High/low + lamps
High/low + lamps
Stations
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1
T:1..5
T:1..5
T:1..5
S:1..8
S:1..7
S:1..7
S:1..8
S:4
T:1..5
T:1..5
T:1..5
T:1..5
1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:1..5
T:2..4
S:1..8
S:3..5
Movement of
shooters:
ISSF 9.7
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
Reg. Trap
ISSF 9.15.5.2
Reg. Trap
DTL
Reg. Skeet
Reg. Skeet
Reg. Skeet
Manuell Skeet
ISSF 9.15.5.4
Fitasc Compak
Fitasc Compak
Fitasc Compak
Fitasc Compak
Fitasc Compak
Reg. Trap
Reg. Trap
Manuell
ISSF 9.8.2
ISSF 9.15.5.3
Fitasc Compak
Fitasc Compak
Fitasc Compak
Fitasc Compak
Fitasc Compak
ISSF 9.17.2.7
ISSF 9.9.3.3
ISSF 9.17.2.7
Revision 20.01.2013
Microphones
Used:
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
3
1..5
1..5
1..5
6..13
6..12
6..12
6..13
9
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
1..5
2..4
6..13
8..10
Clays / shooter
25
25
25
50
50
50
40
40
40
15
25
15
25
15
25
25
15
15
25
24
25
25
25
25
25
50
25
25
25
10
25
30
50
25
25
25
25
25
30
25
16
Timer
0
0
ON/OFF..0..1Sec
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
0
0
0
0
0
0
ON: 0,2..3Sec /OFF:0
ON: 0,2..3Sec /OFF:0
0
ON: 0,2..3Sec /OFF:0
ON: 0,2..3Sec /OFF:0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
0
0
0
0
0
ON:0..0,25S random delay, OFF:0
ON:0..1Sec, OFF: 0
ON:0..1Sec, OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON: 0,25S delay; OFF: 0
ON:0..1Sec, OFF: 0
ON: 0,2..3Sec /OFF:0
ON: 0,2..3Sec OFF:0
42
43
44
45
Trap FO 2013 Finale
Trap FO 2013 S/O
Skeet 2013 S/O
DT 2013 S/O –C
5
9
9
2
2
Trap 04..12
Trap 04..12
High/low + lamps
Trap #7,#9
T:2..4
T:2..4
S:3..5
T:2..4
ISSF 9.17.2.7
ISSF 9.17.2.9
ISSF 9.17.2.9
ISSF 9.17.2.9
2..4
2..4
8..10
2..4
15
25
24
50
0
0
ON: 0,2..3Sec OFF:0
ON:0..1Sec OFF: 0
Total 80 Schemes
(*):
(1) Switch „Microphones“ set to all : all 5 Microphones are active
(2) Preset of clays using wireless remote control:
(KEY A..C = right – straight – left target)
(3) Shooting with wireless remote control:
- manual mode:
A: High/Pull
B: Low/Mark
C: Double / go
Phono Pull Mode:
A: Preset High/Pull
B: Preset Low/Mark
C: Preset Double
G: Microphon +1 Station (i.e. from 2 to 3 or from 8 to 1) – regular shooting movement
H: Microphon – 1 Station (i.e. from 5 to 4 or from 1 to 8) F: Toggle manual/Phono Pull mode
(4) Shooting with wireless remote control:
- manual mode:
A: right target (trap 1 / 4 / 7 / 10 / 13 depending on station)
B: straight target (trap 2 / 5 / 8 / 11 / 14 depending on station)
C: left target (trap 3 / 6 / 9 / 12 / 15 depending on station)
F: switch to Phono Pull mode
- Phono Pull Mode:
A: preset right target (trap 1 / 4 / 7 / 10 / 13 depending on station)
B: preset straight target (trap 2 / 5 / 8 / 11 / 14 depending on station)
C: preset left target (trap 3 / 6 / 9 / 12 / 15 depending on station)
G: Microphone +1 Station ( i.e. from 2 to 3 or from 5 to 1) = left to right
H: Microphone – 1 station (i.e. from 5 to 3 or from 1 to 5) = right to left
F: Toggle manual/Phono Pull Mode
(5) Switch „Microphone“
set to „One“:
set to „All“:
Random choice of 2left/1 straight/2 right traps per station
Pure random selection between left/center/right trap corresponding to active station – also on “No Birds”
Remarks::
21: Compak Schema according to Fitasc. Reglement: 5 Singles – 8 Subschemes according to Fitasc
22: Compak Schema according to Fitasc. Reglement: 3 Singles 1 Double on Report – 8 Subschemes according to Fitasc
23: Compak Schema according to Fitasc. Reglement: 3 Singles 1 Double simultan – 8 Subschemes according to Fitasc
24: Compak Schema according to Fitasc. Reglement: 1 Single – 2 Doubles on Report – 8 Subschemes according to Fitasc
25: Compak Schema according to Fitasc-Reglement: 1 Single – 2 Doubles Simultan – 8 Subschemes according to Fitasc
Revision 20.01.2013
Administration Menu - Rangemaster Thunder:
Enter Administration menu by inserting admin chipcard in chipcard reader (only possible, if main menu is shown; removing chipcard from reader will terminate administration menu
Menu structure:
>Counters
- Read + reset counters
>Technical Setup
- Pull time relays
- Deadtime between 2 calls
- Compak:delaytime Double o/S
- Compak:delaytime Simultanous Doubles
- Use General enable relais
- Use long timer for finals
- Scoreboard type
- Use No Bird sensor
- Value for No bird detection
> Menu Adjustments + no birds
- Change main menu language
- Change display of disciplines
as well as no birds per discipline
Read + reset counters:
Read + reset temporary counter (in clays) as well as counter for "paid" clays
Technical Setup:
Pull time relays:
Deadtime between 2 calls
Compak delay time Doub. o/S:
Compak delay time Sim. Doub.:
Use general enable relais for traps:
Use long timer for finals
Scoreboard type
Use no-bird sensor
Value for No bird detection
Enter value in ms of relay pull time (min. 100ms, max 500ms)
Enter value in ms, value shown is time after call for target is recognized till next microphone will be activated (min. 2000ms, max 5000ms)
Enter value in ms, value shown is time after call for target is recognized till next microphone will be activated (min. 3000ms, max 7000ms)
Enter value in ms, value shown is time after call for target is recognized till next microphone will be activated (min. 3000ms, max 5000ms)
Yes will activate a separate relais whenever shooting is started, no will disable this functionality
Yes will activate a 10 seconds timer when shooter on station 5 has called for the target and station 1 is next to be activated
Enter type of scoreboard which is connected to RS485 port
Yes will activate no bird/shot detection, no bird will be autoamtically initiated, if no shot has been fired
Adjust sensitivity of no bird sensor, min value: 20, max. value 100
100ms
2000ms
3000ms
3000ms
no
no
var.
no
20
Menu adjustments:
and no birds per discipline
Main menu language:
No-Bird-MODE:XX Selectable: Yes/no
english
var.
Payment options:
Payment:
Chipcard type:
Points per discipline
German/English
Enter the number of no-birds per discipline in pay mode (coiner and chipcard mode) as well as mode make discipline selectable or
hide discipline (i.e. hide all skeet and sporting disciplines, if you have a trap layout only, hide all Double trap discilines, if you do not
want to offer this type of shooting etc.)
Shooting without payment, Shooting with chipcrd, shooting with coiner
0: Clays on card - card type 1, 1: Points on card - card type 1, 2: Clays on card, card type 2, 3: points on card, card type 2
Adjustable value to decharge points from chipcard, valid only for Chipcard type 1 and 3 (min. 0, max 99)
Detailed description:
Counters:
> Payment options
- Type of shooting
- Chipcard type
- Points per discipline
> Compak/Easy Compak programming
- Set up individual shooting schemes
> Data Transfer
- RS232 active
- RS485 WAN active
- Wireless WAN active
Default value:
Compak/Easy Compak programming:
Enter / adjust new sequences for one Easy Comapk and 5 Compak sporting schemes
Data transfer
Active yes/no to transfer data to/from PC/Laptop
Active yes/no to transfer data with Rangemaster Thunder network - cable based network
Active yes/no to transfer data with Rangemaster Thunder network - wireless based network
RS 232
RS 485
Wireless
w/o payment
0
var.
A..H
no
no
no