total war™ and the official expansion pack
Transcription
total war™ and the official expansion pack
Manual Cover - SHOGUN TOTAL WAR GOLD EDITION AVAILABLE NOW SHOGUN: TOTAL WAR™ OFFICIAL EXPANSION PACK, MONGOL INVASION INCLUDES AND THE ® www.totalwar.com ™ www.sega.co.uk Total War Software © 2002–2004 The Creative Assembly Limited. Total War, Shogun: Total War and the Total War logo are trademarks or registered trademarks of The Creative Assembly Limited in the United Kingdom and/or other countries. All rights reserved. All other trademarks and trade names are the properties of their respective owners. SEGA, the SEGA logo are registered trademarks or trademarks of SEGA Corporation. © SEGA Corporation, 2006. All Rights Reserved. SEGA Europe Ltd, 27 Great West Road, Brentford, Middlesex, TW8 9BW. ™ ® CONTIENT SHOGUN: TOTAL WAR™ OFFICIELLE MONGOL INVASION ET L'EXTENSION UND DAS ENTHÄLT SHOGUN: TOTAL WAR™ OFFIZIELLE MONGOL INVASION ERWEITERUNGSPAKET Introduction ......................2 1: A History of Japan ........6 4: Three Samurai Campaigns ..............................80 Early Japan ............................ 7 A Tactical Revolution ..........81 The Rise of the Samurai ...... 8 The Battles of Oda Nobunaga, 1560-1575 ..........................82 The Gempei War ................10 The Battles of Toyotomi Hideyoshi, 1582-1590 ........89 The Early Shoguns ..............11 Sengoku: The Country At War ..........12 The Battles of Tokugawa Ieyasu, 1564-1600 ..........................94 The Last Shogunate ............28 5: The Mongols ............101 History In The Game ..........29 Who were the Mongols? ......101 Temujin ................................102 Kublai Khan ..........................106 The Invasion of Japan ..........109 The Mongol Army ................113 Mongol Military Units in Shogun: Total War ..............................118 The Daimyo In Shogun: Total War ............................30 2: The Samurai ........................34 Bushido: The Way of the Warrior......35 Arms & Armour ................39 Samurai Armies ..................46 Army units ..........................50 Castles & Siege Warfare ....58 Artillery In Japan ................59 Naval Forces In Japan ........60 Strategic Units In Shogun: Total War ............................60 Credits ..................................120 Licence ..................................121 Warranty ..............................123 Product Support....................123 3: THE LAND OF THE DAIMYO ..................................64 Rebellions, Peasant Revolts & Ronin ................67 Military Buildings in Shogun: Total War ..........................70 1 The game has been designed and programmed to think like the daimyo and follow the ideas of Sun Tzu, the Chinese author of The Art of War. If you do the same and follow his principles of warfare, you will triumph and end up as the new shogun! Introduction “If you know your enemy and know yourself, you will not be imperilled by a hundred battles. If you do not know the others but do know yourself, you will win one and lose one. If you do not know the enemy and do not know yourselves you will be in danger in every battle.” — Sun Tzu, The Art of War Much of Shogun: Total War™ — Gold Edition is set in the Sengoku period of Japanese history. Now, unless you’re a Japanese historian and recognise that this means “The Country at War”, that probably doesn’t mean very much to you. By the time you’re playing the game (and if you’ve read at least some of this manual), you will realise that this is one of the most dramatic and exciting times in the history of Japan. In fact, it’s one of the most dramatic and exciting periods of history anywhere in the world! “Act after having made assessments. The one who first knows the measure of far and near wins — this is the rule of armed struggle.” — Sun Tzu, The Art of War In the space of a little of over one hundred years, samurai armies fought for control of Japan. They were lead by the daimyo, a group of hugely powerful warlords who would have been kings and princes in their own right anywhere else in the world. Some of the daimyo were undoubtedly heroes, and some were undoubtedly utter monsters, but all of them were vastly ambitious! You’re about to be pitched into the middle of this epic struggle between the daimyo. The prize is to become shogun, the military ruler of Japan, and the controller of the nation’s destiny. The shogun is a more powerful man than the Emperor himself. The reward is tremendous, but the price of failure is death for you and your adopted clan! “To perceive victory when it is known to all is not really skilful… It does not take much strength to lift a hair, it does not take sharp eyes to see the sun and moon, it does not take sharp ears to hear the thunderclap.” — Sun Tzu, The Art of War History and warfare doesn’t happen by accident. You’ll understand the game much better if you read at least some of this manual. You don’t have to remember everything (there’s no test on this stuff, we promise), but if you do know why daimyo A hates daimyo B but is willing to do a deal with clan C, you’ll have a lot more fun while you’re playing. At the very least, it’ll explain who all these people are, and who knows, it might even help you win Shogun: Total War — Gold edition! Think like a daimyo, and you’ll win like a daimyo! “When on surrounded ground, plot. When on deadly ground, fight.” — Sun Tzu, The Art of War So trust no one. Keep your friends close… but remember to keep your enemies closer still! So who was Sun Tzu? All through the Shogun: Total War - Gold Edition game and this manual, you’ll find references to — and quotes from — Sun Tzu, and most especially his book, The Art of War. So why was a Chinese writer who’d been dead for centuries so important to the samurai? “In ancient times skilful warriors first made themselves invincible, and then watched for vulnerability in their opponents.” — Sun Tzu, The Art of War Sun Tzu was a contemporary of the great philosopher Confucius, and lived around 500 B.C. in the kingdom of Qi, which is roughly the modern Shandong province in Eastern China. During his life, China was being torn apart by a series of wars as lesser states fought for dominance. None of these states recognised the central authority of the Zhou Imperial dynasty any more. As you’ll see later, this is a similar state of affairs to the Sengoku period in Japan. Sun Tzu was therefore quite familiar with warfare in all its forms. He is supposed to have written his book for Helü, the King of Wu during 514-496 B.C. He ruled part of the lower Yangtze Valley and was locked in constant warfare with the rival kingdom of Yue. Other than that, little is known about Sun Tzu’s life. Biographies from as little as 300 years after he was alive don’t include much more definite information than that, other than repeating the tale of how Sun Tzu convinced his king that he knew how to train soldiers. The story goes that Sun Tzu claimed he could train anyone to obey military orders, and so the King challenged him to turn the court concubines into soldiers. Naturally, the women were far from being any kind of soldiers (much less good ones) and disobeyed all of Sun Tzu’s orders. He explained his instructions carefully and patiently and tried again, with equally disastrous results. Having done all that he could as a commander, he ordered that the leading concubines should be put to death, as once orders have been clearly explained it is the duty of the soldiers to obey! “Those who know when to fight and when not to fight are victorious.” — Sun Tzu, The Art of War 2 3 The King wasn’t very happy about the idea of his two favourite concubines being executed, and told Sun Tzu that he really did believe he could train troops using his methods. Sun Tzu replied that once a general is directing his troops, he should reject further interference from his sovereign. It’s the ruler’s job to find the best general, and then let him get on with winning the war. The women were put to death. All at once the rest of the concubines suddenly discovered that they could, oddly enough, obey any orders to the letter. And although he was rather put out by the death of his favourite courtesans, the King of Wu recognised that Sun Tzu knew what he was talking about… What is known for certain about Sun Tzu comes from his key work on the theory and practice of warfare, The Art of War. He was obviously a clever man, a clear thinker and someone with practical military experience. Sun Tzu took his accumulated knowledge of how to fight wars and applied careful thought to the problems that he had found. The product of all his thought was the earliest book in the whole world on what might be termed the philosophy and practice of warfare. “Cutting down the enemy is the Way of strategy, and there is no need for many refinements of it.” — Miyamoto Musashi, The Book of Five Rings, The Wind Book Sun Tzu would not necessarily have approved of Musashi’s apparently simplistic attitude at all! Although times and weaponry have changed over the centuries, the problems confronting military commanders have not, and Sun Tzu remains as relevant today as he was when he first formulated his thoughts, and when he was read assiduously by the samurai. It is still considered essential reading by modern military strategists. Even today, The Art of War remains one of the definitive guides to warfare, and has been read by great commanders the world over. His book, however, is more than just a “how to win” handbook on Chinese warfare. Although a study of warfare, The Art of War applies to situations on every level from the interpersonal to the international. Its aims are invincibility, victory without battle and unassailable strength through understanding every aspect of conflict. This is a remarkable set of claims for any book. What is even more remarkable is that The Art of War achieves all it sets out to do! It lays strategy in such a clear and wise fashion that at times it almost seems too straightforward and obvious — almost too simple — to be right. “Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the controllers of your opponent’s fate…” — Sun Tzu, The Art of War Shogun: Total War - Gold Edition uses the strategies and lessons found in The Art of War as a major part of game play. The game has been programmed to follow Sun Tzu’s precepts because the daimyo and their samurai did so too. Over the centuries, the Japanese have had a long tradition of taking the best and most useful ideas from Chinese culture while managing to keep their independence. The Art of War was one of the many books that arrived from the mainland and was seized upon by the Japanese for its good sense and usefulness. Perhaps this was one of the reasons why the Sengoku period was as violent as it became. Had only one of the great daimyo warlords read and learned from Sun Tzu, the wars would have been over very quickly. However, they had all learned from the same master of strategy. The samurai took Sun Tzu’s book and used its wisdom in their many wars, but they also brought their own unique Japanese perspective to the principles of warfare. In the process they gave warfare a character all their own: 4 5 1: A History of Japan “Military action is important to the nation — it is the ground of death and life, the path of survival and destruction, so it is imperative to examine it.” — Sun Tzu, The Art of War “There is a time and place for the use of weapons.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book Like many peoples, the Japanese have a creation myth that makes them the children of the gods. The Japanese home islands were created when the gods Izanagi and Izanami stood on the bridge of heaven and stirred the waters of the Earth with a spear. The drops of water from the spear tip gathered together and became the Japanese home islands. The two then descended and raised the spear as the centre pole of their house. Izanagi and Izanami had children. Their first-born was Amateratsu, the Sun Goddess, but like all families they had problems. Being gods, they had god-sized problems: Izanagi slew his second child, the Fire God, who had caused his mother, Izanami, enormous pain when he was born. Izanami fled into the Underworld in grief at this killing. Susano-o, their other son, was given to fits of temper. His violent behaviour included throwing thunderbolts across the sky, and he even threw a dead horse at Amateratsu, forcing her to hide in a cave. With the Sun Goddess in hiding, the world was plunged into darkness. The sight of her own beautiful reflection in a mirror and a necklace of precious jewels eventually tricked Amateratsu into coming out of her hiding place… Susano-o did eventually make amends by slaying a great serpent with eight heads and tails. The serpent had a taste for young maidens and this, along with an equal appetite for sake. Susano-o used both to lure the serpent into a trap, then slew it once it was drunk! In hacking it to pieces, he discovered a sword embedded in its tail which he then he gave to Amateratsu. This was the Ame no murakomo no tsurugi or “Cloud Cluster Sword.” From almost the first moment of Japanese history, there was a sword, and a sword with mystical powers at that. As the first born child, Amateratsu inherited the earth and in time, Amateratsu sent her grandson, Ninigi, to rule Japan. She gave him three gifts, the mirror, the jewels from the necklace and the ‘Cloud Cluster Sword’ to make his task easier. These gifts from heaven became the Japanese Crown Jewels. The throne eventually passed to his grandson, Jimmu, who was the first earthly Emperor of Japan. He took the throne in 660BC on 11 February, a date which is still celebrated with a public holiday in Japan. The current Emperor is seen as a lineal descendant of this first Emperor. 6 In around 200BC, Emperor Sujin and his son Prince Yamato (later Emperor Keiko) are the agents of an important change in Japanese history. The nation at this time was composed of many clans, of which the strongest was the Imperial Yamato family. The Yamato (named for their home province in central Honshu) were one clan amongst many – but they claimed the right to rule because they were descended directly from the Sun Goddess, Amateratsu. Sujin was the first Emperor to appoint four generals to deal with rebels in his realm. Each general was given the title of shogun (which can be translated as “Commander in Chief” at this point in history). Yamato Sujin is a figure partly of myth and partly of history. He is the prototype of later samurai heroes: a skilled and noble warrior harried and hunted down by his many enemies who — although he comes to a tragic end, has a worthwhile death. Early Japan “In ancient times skilful warriors first made themselves invincible, and then watched for vulnerability in their opponents.” — Sun Tzu, The Art of War More realistically but a lot less romantically — archaeology has revealed that there have been humans in Japan for around 100,000 years. The original inhabitants of Japan were the Ainu, a group unrelated to the Mongolian people who arrived and gradually drove them out until the Ainu remained only on the island of Hokkaido. The incoming people were split up along tribal and clan lines, but over the course of time the Yamato clan came to dominate from its central position on the Kanto plain. The Yamato chieftains also consolidated their power by making an early form of Shinto the general religion of the country. After all, rebellion against the descendant of a god is not as easy to contemplate as fighting another warlord! During the early period of Yamato rule the influence of the mainland began to be felt in Japanese culture. Thanks to the relative ease of travel and trade from the kingdom of Paekche in southern Korea, iron, Chinese writing, literature and philosophy came into the Yamato lands. The Yamato regime even adopted Chinese script for its documents, and the first dependable records in Japanese history date to around 430AD. The Yamato also imported a religion too: Buddhism appeared in Japan about 100 years later. Japan’s position off the mainland gave two benefits: culture, technology and ideas could be brought into the country, but the voyage to Japan was just difficult enough to help keep out unwanted ideas and influences. That said, the Yamato government was strongly based on the Chinese system: there were eight carefully graded ranks of court official and a great council, the Dajokan, ruled through local governors. Everything was controlled from the capital — Nara in Yamato province after 710AD — while Kyoto became the Imperial home and remained so until 1868. Although the Yamato came to rule all of Japan, by the 9th century the Emperors were actually pulling back from the day-to-day business of ruling a country. They were becoming symbols of power rather than the wielders of power. 7 As the Emperors retired from government, control passed to the court officials, particularly the Fujiwara family. The Emperors continued to reign, but they no longer ruled the country. In 858AD, a Fujiwara prince, Yoshifusa, became the regent for his one-year-old grandson (having made sure that his daughter had married into the Imperial family). The Fujiwara also made sure that family members filled all the important jobs at court and in the general administration of the country. Eventually, Fujiwara Motosune was announced as the kampuku — a “civil dictator” — in 884, and he was followed a century later by the cleverest of the Fujiwara, Michinaga. He made sure that five successive Emperors married one of his daughters, thus making sure of the family position at Court! The Fujiwara period was a time when Japanese culture came into its own, leaving its Chinese-dominated roots behind. Michinaga’s dictatorship is one of the classical ages of Japanese literature, for example. At the same time, however, the Fujiwara were changing the way that Japan was governed. The central government became corrupt and weak. Land ownership started shifting to great estates: nobles who held government offices were given tax-free hereditary estates as payments. Many peasants and lesser landholders were only too happy to hand over their property to these estates to escape from the heavy taxes levied on them! The Rise of the Samurai No longer content to merely serve and fight, the samurai began to interfere in government politics. It’s worth considering all the political and military action that happened over the next decades, because it set the pattern for later Japanese history: a pattern of ruthless power politics with the winner taking all and losers, well, literally losing their heads! In 1155 there was a crisis in the Imperial succession. There were two ex-Emperors at the Imperial Court and new Emperor Konoe was a sickly child. When Konoe was poisoned the Fujiwara clan backed ex-Emperor Sotoku. His father, however, was the ex-Emperor Toba and he insisted that another one of his sons should be the new Emperor, and therefore Go-Shirakawa dutifully ascended the throne. Toba, however, died in 1156 and both the Emperor Sotoku and Emperor Go-Shirakawa summoned their supporters to the capital. The Taira and Minamoto clans divided by personal loyalties, but the important point was that it was the samurai that were to decide the course of Imperial politics, not the Fujiwara court officials, who had always done so in the past. Japan was going to learn what it was like to be ruled by the sword from this time on. “The Way of the warrior is death. This means choosing death whenever there is a choice between life and death. It means nothing more than this. It means to see things through, being resolved.” — Yamamoto Tsunenori, Ha Gakure (Hidden Leaves) “Generally speaking, the Way of the warrior is resolute acceptance of death.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book At around the same time, the samurai were coming to prominence as more than just another group of fighting men. Like the medieval knights of Europe, the samurai were the leaders of common foot soldiers. Like the knights it was possible to win promotion to the ranks of the samurai. And like the knights, to be samurai also implied a degree of service to a superior. In the case of the samurai, this service was to the Emperor, a noble or a warlord. The word samurai had its roots in the verb “to serve”. The Imperial government found samurai incredibly useful in putting down rebellions, but with the shift in power to mighty landowners, the loyalties of the samurai shifted. The samurai came to serve the great lords, fighting against bandits, rebellious locals and other great landlords. Although some of these samurai were from humble families, the clans that prospered could trace their ancestors back for centuries, often to some (minor) Imperial relative banished from Court to seek his fortune elsewhere. Among these clans of aristocratic samurai were the Minamoto in the east and the Taira in the south west of Japan. 8 At the Battle of Hogen, Sotuku’s samurai were defeated. Emperor Go-Shirakawa had an expectation that the defeated samurai would pay the price for their defiance. The only important Taira samurai to support Sotuku was so unpopular among his kinsmen that his execution was a forgone conclusion. The Minamoto family had backed Sotuku in greater strength and their clan leader, Minamoto Tameyoshi was put to death on the orders of his son, Yoshitomo in an act of loyalty to the new regime. Tameyoshi’s son (and Yoshitomi’s brother), Tametomo, was deliberately maimed and exiled, but chose death instead. He became one of the first samurai to kill himself by cutting open his own stomach in an act of hara-kiri. All these deaths helped the Taira clan rise rapidly to power in the Imperial Court. Once he was secure, Emperor Go-Shirakawa decided that he had had enough of ruling and abdicated in favour of his son, Nijo. Their leader, Taira Kiyomori, took a leaf out of the Fujiwara book, declared that he was now Prime Minister and began a policy of making sure that Imperial wives and concubines came from the Taira clan. There were, however, still members of the Minamoto clan at court, and the Fujiwara clan persuaded them that revenge was a very good idea. All in all, the Minamoto didn’t take much persuading. This time, in 1159-60, the civil war that followed was a straightforward fight between the Taira and the Minamoto. Although the war seemed to go well initially for the Minamoto, events soon turned against them. The Taira attacked the Minamoto headquarters, and then lured them into a counter-attack that failed when Minamoto Yorimasa refused to join in because he could not violate his duty to the Emperor. The surviving Minamoto were pursued and slaughtered without mercy. 9 Minamoto Yoshitomo fled with three of his sons. One of them, Tomonaga, was so badly wounded that he begged his father to kill him so that the others could flee with more speed. Yoshimoto did this, but to no avail. He was caught and murdered in his bath, taken when he thought he had outrun his pursuers. Taira Kiyomori literally beheaded the Minamoto clan. Tomonaga didn’t escape execution, even though his father had already killed him. His body was dug up and beheaded too! The Early Shoguns “Thus one advances without seeking glory, retreats without avoiding blame, only protecting the people to the benefit of the ruler as well, thus rendering valuable service to the country.” — Sun Tzu, The Art of War The Gempei War “A good army should be like a swift snake that counters with its tail when someone strikes at its head, counters with its head when its tail is struck, and counters with both when someone strikes it in the middle. Can an army be made like this swift snake? It can. Even people who dislike one another will help the others out of trouble if they are in the same boat.” — Sun Tzu, The Art of War Taira Kiyomori was seemingly unassailable. He had beaten his samurai rivals and the Fujiwara. In 1180 his grandson (via his daughter), Emperor Antoku, took the throne. Kiyomori, however, hadn’t quite killed all the Minamoto and in 20 years the survivors had become strong enough to challenge him once again. The Gempei War would last for five years. The seemingly odd name of the war comes from the Chinese pronunciation of ideographs in the Taira and Minamoto clan names. Once again, the Minamoto and Fujiwara opposed the Taira, but this time they were supported by the sohei, warrior monks from the temples of Nara and Kyoto. As an aside, these warrior monks (who despite being monks were actually often fanatically brave fighters) intervened at several critical points in Japanese history. You’ll see in a moment that groups of monks came to be a considerable problem for later warlords. Again, the Taira were initially successful, defeating the Minamoto army at the battles of Uji and Ishibashiyama. In 1183 the course of the war began to swing towards the Minamoto. They won a series of brilliant victories, culminating in 1185 with the Battle of Dano-Ura. Both the Taira and Minamoto clans boarded fleets of warships and sailed into the Straits of Shimonoseki. What happened at the Battle of Dano-Ura was virtually a land battle fought from ship to ship. The sea is supposed to have run red with blood during the battle as the Minamoto smashed the Taira army. In the middle of the Taira fleet was the Emperor Antoku. He was still a child and the symbol of Taira and Imperial legitimacy, and thus an important element of the Taira claim to rule Japan. Emperor Antoku was drowned, and his deeply symbolic replica of the Ame no murakomo no tsurugi, the “Cloud Cluster Sword” that the Sun Goddess herself had given the original Emperor was lost overboard too. Fortunately, it was just a replica, but the symbolic damage done was almost as bad as if the original had gone. If this seems odd, it’s worth remembering that the Emperors were, for all the clans who were seeking to control them, the direct descendants of the Sun Goddess and as important for their symbolism as such as for any earthly power that came through controlling them. 10 His military victory secured, Minamoto Yoritomo did not bother with any of the political manoeuvring at the Imperial Court that the Taira and the Fujiwara had tried. His power was based on his armies, not on Imperial family connections. The Emperor was forced into retirement, becoming just a symbol. Yoritomo took the title and office of seiitaishogun (usually shortened to shogun), the “commander-in-chief for suppressing barbarians”. Yoritomo also moved the centre of power to Kamakura on the Kanto plain (near modern Tokyo). The old Imperial Court was ignored and became largely irrelevant to the running of the country. The first of the true shoguns had arrived. Eventually, however, the Hojo clan replaced the Minamoto family. They did it through a clever series of murders and conspiracies that killed every Minamoto heir and many of their supporters. The new Hojo rulers, however, never bothered becoming shoguns. Instead, they appointed a series of puppets to the role, including even young children! The Hojo ruled as shikken, or regents, which meant that there was a figurehead shogun nominally ruling for a distant, symbolic Emperor, while a third person with actual power really ran the country! The Hojo knew that power meant more than any title. This arrangement worked well enough for the Hojo to hold on to power until 1333. In 1274 and 1281, the Hojo were able organise Japanese resistance to two invasions by Kublai Khan, the ruler of the Mongols. The 1281 expedition was finally destroyed by the kamikaze, the divine wind that saved Japan. Beating the Mongols, however, had weakened Hojo resources and power slipped away from the clan. They were unable to resist when Emperor Go-Daigo brought about a restoration of Imperial power in 1333. Go-Daigo did try to do away with the shogunate, but he was frustrated in this when his vassals the Ashikaga rebelled. The Ashikaga drove Emperor Go-Daigo from Kyoto and set up yet another Emperor under their direct control. The “Wars between the Courts” dragged on for 56 years as Go-Daigo and his heirs fought against the Ashikaga shoguns and their emperors. In 1392, however, an Ashikaga ambassador convinced the enemy (and true) Emperor to abdicate and give up the Crown Jewels and other Imperial regalia. With their puppet branch of the Yamato family now seen as the rightful Emperors, the Ashigaka shoguns now came into their own, but their rule was not to go unchallenged. In 1441 the shogun Ashigaka Yoshinori was assassinated and was followed by his eight-year-old son. He too died, and was followed by his (even) younger brother, Yoshimasa. Even though he lasted for 30 years as shogun, Yoshimasa couldn’t — or more correctly wouldn’t — halt the decline of his family fortunes. Real power had passed from the shogun to the other great samurai families who had become a class of hereditary feudal lords called daimyo. The Ashikaga shoguns were never able to control these daimyo, and this failure was to lead to a century of terrible violence. 11 Sengoku: The Country At War “Confront your troops with annihilation and then they will survive; plunge them into a deadly situation and then they will live. When people fall into danger, they are then able to strive for victory.” — Sun Tzu, The Art of War The time from 1477 to 1615 is called the Sengoku Period, which translates as “The Country at War”. This is the main period of Shogun: Total War – Gold Edition. The Ashikaga period was one of great refinement of manners, of great art and literary works and, incidentally, marked the rise of Buddhism as a political force. While the Ashikaga shoguns became more interested in the intricacies of the tea ceremony and poetry, other forces were on the move. The great landowners and the greatest of the samurai had become one and the same thing. These men owned huge tracts of land and commanded armies that would have been the envy of kings. They were the daimyo. The word daimyo can be translated as “one who aspires to something better” and aspirations to power were not noticeable by their absence among the daimyo! All the daimyo were ambitious and the greatest of them certainly nurtured dreams of replacing the Ashikaga shogunate. This is quite understandable, because the Ashikaga were no longer capable of effective government. Ashikaga Yoshimasa, for example, tried to abdicate as shogun and pawned his armour to pay for his expensive pastimes, such as flower-viewing parties! This is hardly what you would expect of a “Barbariansubduing Commander in Chief”, and it was not the sort of behaviour that was going to keep control of increasingly belligerent daimyo, who had little reason to respect the feeble authority of such a shogun. The Ikki and The Ashigaru “Using order to deal with the disorderly, using calm to deal with the clamorous, is mastering the heart.” — Sun Tzu, The Art of War The daimyo weren’t alone in aspiring to something better. By the early years of the 15th century the traditionally docile peasantry had reached the end of its patience. By and large — and unlike European peasants of the same era — Japanese peasants were usually safe from the armies that tramped across their fields. Apart from having crops damaged or stolen, they didn’t have to worry about war destroying their lives. Japanese peasants were unlikely to be murdered, raped or impressed into in one army or another. Instead, they had another problem: the shogun’s taxmen. Expensive pastimes and refined tastes need money to pay for them, and the Ashikaga’s tax collectors raised that money with consummate efficiency. At times, they took up to seventy percent of harvests in taxes! In return, the peasants got nothing. 12 This wasn’t a situation that was likely to make the peasants feel well disposed towards their masters. And it wasn’t just the peasants on the bottom rung of society who were suffering. There had always been the ji-samurai, a class of “gentleman farmers” in between samurai who did nothing but fight and the peasants who did nothing but work the land. The ji-samurai worked the land, but also went to war during campaign seasons. Like the lesser peasantry, they too were being squeezed out of existence by taxes, or being driven to seek the protection of the daimyo. This protection came in return for handing over all their lands to the daimyo’s clan, of course. Something had to give, and what gave was the patience of the people. The ji-samurai and the peasants came together in mutual defence leagues or ikki. These leagues were a genuine expression of popular discontent and gave rise to a series of revolts: in 1428 a rising in Kyoto triggered further revolts throughout Japan. In 1441 the ikki returned to Kyoto again, driven there by high taxes and endless debts, virtually besieging the city in an outburst of rioting and arson. After a week of violence, the Ashikaga shogunate cancelled the peasants’ debts to the moneylenders and pawnbrokers (which undoubtedly did nothing for the shogun’s standing with the same moneylenders and pawnbrokers he needed to finance his own loans!) and set the pattern for future behaviour by the Ikki. They came back to Kyoto in 1447, 1451, 1457 and 1461. In 1457, the Ikki even managed to defeat an army of 800 samurai who had been sent against them! “The Way means inducing the people to have the same aim as the leadership, so that they will share death and share life, without fear of danger.” — Sun Tzu, The Art of War The other escape for a peasant from the oppressive taxman was to run away and join one or other of the many clan armies under a daimyo. All that he needed was armour and weaponry, and these were easy to obtain. Thanks to years of warfare Japan was a country awash with weapons. The possibility of elevation from the ranks of peasantry was slight but it was there and there was always booty to be taken. These peasant soldiers the ashigaru (or “light feet”, as the word directly translates) were a useful asset to a good commander, even if their discipline left a lot to be desired. From the start, the ashigaru were notorious for looting (seeing this as a “perk” of their job and extra pay), and their morale was not that of the true samurai. But in the wars that followed every daimyo made extensive use of ashigaru troops to support their samurai warriors — they became an indispensable and relatively cheap source of military might. It’s also worth noting that the ashigaru and the Ikki were a definite change in the social pattern of Japan, and in the warfare of the time. They mark the start of a trend called gekokujo, or “the low oppress the high” by Japanese historians. This trend was to culminate during the Sengoku period with vassals overthrowing established warrior clans, the very liege-lords to whom they should have been loyal to the point of death. 13 But clearly, with all these troubles and changes in the “natural order” of the Japanese social hierarchy, the Ashikaga shogun was in no position to dictate terms to the daimyo when he had to give way to mere rebellious peasants. The situation was ripe for trouble, and that trouble wasn’t long in coming. The Onin War “Act after having made calculations. The one who first knows the measure of far and near wins — this is the rule of armed struggle.” — Sun Tzu, The Art of War With the start of the Onin War in 1467 the “Country at War” becomes more than just a phrase. So called because the fighting began in the first year of the period of Onin, the war was different because nearly all the fighting happened within the city of Kyoto itself. Even after the Ikki-inspired rioting of the previous decades, the capital was still the most magnificent city in Japan. The War began when the shogun, Yoshimasa — the same shogun who had tried to pawn his armour to pay for his tea ceremonies — proclaimed his brother, Yoshimi, to be his heir. He even dragged Yoshimi out of a monastery to do it! A year later, Yoshimasa changed his mind when his first son, Yoshihisa, was born. While all this was happening, the Yamana and Hosokawa clans were looking for an excuse to fight each other. They had spent long years as rivals. With two candidates to be the next shogun, it was almost inevitable that each family would choose to back a different side. Yamana Sozen, called the “Red Monk” thanks to his terrible temper and membership of the priesthood, decided to support the infant heir, Yoshihisa. Hosokawa Katsumoto threw his clan behind Yoshimi, the current shogun’s brother. Just to add fuel to the fire and make the struggle even more bitter and personal, the two leaders were related, as Yamana Sozen was the father-in-law of Hosokawa Katsumoto. The two sides gathered their armies in Kyoto. The Yamana gathered 80,000 samurai and other soldiers, while the Hosokawa forces numbered some 85,000 men. The numbers involved are interesting, and show just how wealthy Japan was at this time. Compared to European armies of the same time, these are enormous numbers, especially when it is remembered that these are clan not national armies. For example, during the Wars of the Roses in England — a civil war on the other side of the world that was happening at this time — the armies raised rarely numbered more than about 10-12,000 men on each side, and these were considered large by English standards. “When you are going to attack nearby, make it look as if you are going to go a long way; when you are going to attack far away, make it look as if you are going just a short distance. Draw them in with the prospect of gain, take them by confusion.” — Sun Tzu, The Art of War 14 Neither side, however, could quite bring itself to start the war. The side that struck first ran the risk of being called rebels by the weak shogunate, and a rebel would inevitably lose support. Eventually, however, the tension grew too great. With another 20,000 Yamana men marching on Kyoto, a Hosokawa mansion mysteriously burnt to the ground. Then Hosokawa troops attacked a Yamana food supply line. It didn’t take much longer for the serious fighting to begin and by July 1467 — after two months fighting — the northern parts of Kyoto were in ruins. The two sides settled down behind hasty barricades and began static warfare of raids and counter-raids. Everyone else fled Kyoto and the armies took over. The war went on and on, as neither side could actually work out a way of stopping the fighting. Yamana Sozen and Hosokawa Katsumoto both died in 1473, and the war still dragged on. Eventually, however, the Yamana lost heart as the label of “rebel” was at last having some effect. Ouchi Masahiro, one of the Yamana generals, eventually burned his section of Kyoto and left. It was 1477, some ten years after the fighting had begun! Kyoto was now looted as the mobs moved in to take what was left. Neither clan had achieved its aims, other than to kill some of the other clan. During all of this the shogun did nothing. Ashikaga Yoshimasa can only be described as having a “passing acquaintance” with reality. He certainly didn’t seem to care what was happening to Japan. While Kyoto was wrecked, he spent his time on poetry readings and other high cultural events and in planning the Ginkaku-ji, a Silver Pavilion to rival the Golden Pavilion that his grandfather had built. The fighting in Kyoto, however, had serious consequences throughout Japan. The Onin War — and the shogun’s lack of any response — effectively “sanctioned” private wars between the daimyo, which now spread until no part of the country was untouched by violence. The daimyo could see that they were now free to settle any dispute at the point of a sword. After all, who was going to stop them? The shogun certainly couldn’t, or wouldn’t stop them. The Ikko-Ikki “When the speed of rushing water reaches the point where it can move boulders, this is the force of momentum. When the speed of a hawk is such that it can strike its prey and kill, it is precision. So it is with successful warriors.” — Sun Tzu, The Art of War Although the fighting in Kyoto was over, warfare spilled over into the rest of the country. In Yamashiro province, the Hatakeyama clan split into two parts that fought each other to a standstill. This stalemate, however, was to have serious consequences. In 1485, the peasantry and ji-samurai had enough and finally revolted. They set up their own army and forced the clan armies out of the province. The Ikki were becoming a coherent force, not just an armed mob. In 1486 they set up a provisional government in Yamashiro. In Kaga province, things went even further. Founded in the 13th century, the Ikko were a sect of Amida Buddhists who drew most of their support from the peasantry. Unlike other — rather more aristocratic — Buddhist sects, the Ikko made every effort to appeal to the common people, which gave them secular power. 15 Perhaps foolishly, one of the prominent lords of Kaga province, Togashi Maschika, enlisted their help. Included in his army, the Ikko began evolving into the Ikko-ikki, a force of fanatical holy warriors. Convinced by their leaders that paradise was the reward for death in battle the Ikko-ikki let nothing daunt them. The greater the odds against them, the more the Ikko-ikki fought like fiends. Togashi Maschika had made a rod for his own back. In 1488 the Ikko-ikki revolted, expelled him from Kaga, and took control of the province. As with the Ikki, the rise of the Ikko-ikki was part of the process of gekokujo: “the low oppress the high.” In 1496, the Ikko-ikki began building a fortified “cathedral” as a headquarters at the mouth of the Yodo River. They chose the site for the Ishiyama Hongan-ji well. Osaka Castle was to be built at the same spot when they were eventually defeated. The last battles of the Sengoku period would be fought here a hundred years later… Overthrow and Treachery “Use humility to make the enemy haughty. Tire them by flight. Cause division among them. When they are unprepared, attack and make your move when they do not expect it.” — Sun Tzu, The Art of War As the Onin War spread, other daimyo took the opportunity to settle old scores — and gain territory at the expense of their neighbours. The war was almost Darwinian: the survival of the fittest was all that counted, no matter how that survival was secured. And not all of the clans survived in the years that followed. The Shiba and Isshiki, as well as the Hatakeyama from Yamashiro and even the previously mighty Yamana clan had, by 1500, managed to wipe each other out. They weren’t the only people to suffer. One family lost rather more than might be expected given the reverence towards them that had been customary. The Imperial Yamato family was virtually bankrupt and couldn’t even pay for the funeral of Emperor Go-Tsuchi-Mikado in 1501. The coronation of Emperor Go-Nara had to wait for 20 years until the Ikki (of all people) gave the Imperial family enough money to pay for the ceremony. Before his death, Go-Nara lived in a wooden hut, and was reduced to selling his autograph. The Ashikaga shogunate was equally poor. The central government had effectively vanished. The daimyo were free to wage any wars they wanted or could afford. The lesser samurai families were quite free to dream of greater power and steal land from each other as well. The story of Ise Shinkuro is a good example of the kind of thing that was happening. 16 The Rise of a Samurai Ise Shinkuro was a fairly obscure samurai, until he chose to get involved in the affairs of the Ashikaga clan. Ashikaga Chacha had been ordered to join the priesthood by the shogun, but he refused. Shinkuro took it upon himself to deal with Chacha and forced him to commit suicide. Shinkuro’s reward was Izu province, and he lost no time in changing his name to Hojo Soun (he had also decided to take a Buddhist name at the same time). The Hojo had, of course, been rulers of Japan hundreds of years earlier, but Shinkuro — or Hojo Soun as he now was — had no connection with the original family at all until he married off a son to a distant descendent of the “real” Hojo! Hojo Soun now decided to expand his lands. A deer hunt gave him the opportunity to have a neighbour assassinated, and gave him control of Odowara. He then moved to secure the Sagami and Musashi provinces, and then moved out onto the Kanto plain. He waited until the Uesugi family were occupied with their own problems then managed to seize their castle at Edo, the old Imperial capital (and now the site of Tokyo). Soun’s son, Ujitsuna and grandson, Ujiyasu, continued his struggles against the Uesugi and defeated them in 1542 at Kawagoe Castle. The point of this account is that Hojo Soun (or Ise Shinkuro as he had been) had come from nowhere and, within the space of three generations he and his family had carved themselves out a significant domain. They did it through treachery and violence against their “betters”, something that could never have happened if the Ashikaga shogunate had been doing its job. The Warring Clans: Shifting Fortunes The Uesugi clan was also busy with its other struggles. Their most famous general, Uesugi Kenshin, was actually adopted into the struggling clan around 1552. He managed to mount some raids against the (new) Hojo clan, but he spent most of his time fighting against the Takeda clan and, in particular, Takeda Shingen. The two sides were well matched, but their battles were a little strange. Uesugi Kenshin and Takeda Shingen fought a series of battles on the Kawanakajima plain in Shinano province in 1553. They returned to the same place and fought all over again in 1554, 1555, 1556, 1557 and 1563, treating the battles almost as rituals. At much the same time, Takeda Shingen was in the process of absorbing Shinano, the lands of the Murakami Yoshikiyo — it was the Murakami clan that asked Uesugi Kenshin for help and started his long rivalry with Shingen. “Steady as a mountain, attack like fire, still as a wood, swift as the wind. In heaven and earth I alone am to be revered.” — Motto on the war banner of Takeda Shingen (1521-1573) 17 Ouchi Masahiro had managed to outlive his Yamana sponsors and gain his clan substantial power, and his son Yoshioki was equally warlike. The family prospered until Masahiro’s grandson, Ouchi Yoshitaki took over. With Yamaguchi as a secure and rich home territory, after 1543 Yoshitaki worked out that warfare was a little too dangerous, and took to a life of culture, aided by exiled courtiers from Kyoto. Unfortunately for him, his two chief retainers Mori Motonari and Sue Harukata warned him that he was risking everything by this attitude and that his domain was ripe for a coup under the command of some ambitious samurai. Just to make sure that his warning was right, Sue Harukata rebelled. Trapped and apparently friendless, Ouchi Yoshitaki killed himself. This wasn’t the end of the matter, though. Mori Motonari felt it was duty to avenge his former master, but he took his time. In 1555 he managed to lure Sue Harukata, who had more troops, into capturing a castle on the island of Miyajima. However, once there, his numbers were less important because he was trapped on the island. The battle that followed ended with the defeated and demoralised Sue forces killing themselves en masse. As a result, the Mori clan rose to become the mightiest clan in Western Japan. “When you want to attack an army, besiege a city or kill a person, first you must know about their defending generals, their visitors, their gatekeepers and their servants. Have your spies find all this out.” — Sun Tzu, The Art of War This shifting pattern of rivalries and alliances was typical of the times. One clan would ally with another against the threat from a third, only to find that their allies had become just as great a threat, or that previously loyal underlings were now more dangerous than any external threat. Samurai warfare had always used dirty tricks, assassination and outright treachery but during earlier conflicts, such as the Gempei War, the clans who had behaved in this fashion were widely regarded as out-and-out villains. By the Sengoku period, however, all was fair in love and war. A quick murder was as acceptable as winning a battle. The new daimyo had read Sun Tzu and taken his work seriously, especially the sections that dealt with the use of spies and assassins. The daimyo, of course, had access to some of the best spies and assassins from any period of history anywhere in the world — the ninja. A wise man always took precautions against assassination, even if he didn’t plot the deaths of his rivals and superiors. 18 Firepower “[The gun] is the supreme weapon on the field before the ranks clash, but once swords are crossed, the gun becomes useless.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book In the middle of all this strife, Europeans arrived in Japan when a group of Portuguese traders landed near Kyushu in around 1543. The Europeans brought two major cultural items with them: effective gunpowder weaponry, and Christianity. We’ll return to the influence of Christianity slightly later in this account. Gunpowder weapons weren’t a complete mystery to the samurai. They almost certainly knew about Chinese handguns, and the Mongols had used primitive hand grenades against the samurai in 1274. But gunpowder hadn’t really “arrived” in Japanese warfare until now. The guns that the Portuguese brought to Japan were arquebuses or matchlocks. Rather than using a flint to strike a spark and set off the gunpowder, a burning cord was used to fire the weapon. Arquebuses were light enough to be used by one man and relatively safe at least when compared to earlier types of firearms — they didn’t have quite the tendency to explode in the user’s face that earlier guns had! The arquebus did have a slow rate of fire on the battlefield, but it did have one massive advantage that was recognised in Japan as quickly as it had been spotted in Europe. Training a man as an archer takes years of dedicated work and some basic skill. Learning to use an arquebus takes days, at most, and almost anyone can be drilled to use it. The ashigaru were a pool of soldiers in every army ready and waiting for an easy-to-use missile weapon. Given the skills of Japanese sword smiths and armourers, it’s hardly surprising that it took little time before the arquebus was being produced in Japan, or that it was adopted enthusiastically by the daimyo for their armies. However, although everyone could see that the arquebus was a useful weapon, it would take time before someone would work out how to use a substantial force of arquebusiers in an effective fashion. 19 The Three Rivals: Oda Nobunaga, Toyotomi Hideyoshi and Tokugawa Ieyasu “The general changes his actions and revises his plans so that people will not recognise them. He changes his abode and goes by circuitous routes so that people cannot anticipate him.” — Sun Tzu, The Art of War One of the problems with the collapse of any centralised Ashikaga authority was that, while taking Kyoto and becoming a family of new shoguns was undoubtedly tempting for the Hojo, Takeda and Uesugi clans, any attempt to do so would invite trouble. The first daimyo to leave his home domain would, in effect, invite his rivals to invade. It’s now time to consider the Oda clan, another one of those small samurai families who had gained control of a province (Owari, in their case) during the Sengoku period. In 1551, the ruthless Oda Nobunaga became head of the clan. In 1558, he gained the services of an ashigaru called Toyotomi Hideyoshi, who was to prove a superb general. At the same time, another young samurai, Tokugawa Ieyasu, was in the service of the Imagawa clan — although, technically, he was a hostage against his family’s good behaviour. As you’ll see, it was these three men who were to decide the fate of Japan. For the moment, though, there were others who had designs on Kyoto. Imagawa Yoshimoto was one daimyo with an ambition to be shogun, and in 1560 he marched towards Kyoto, taking advantage of the fact that the Hojo and Uesugi were busy fighting each other. Between him and his target lay three provinces, one of which just happened to be Oda Nobunaga’s home, Owari. Initially, the campaign went well for the Imagawa. Tokugawa Ieyasu (fighting for the Imagawa) took the frontier fort at Marune and all that stood between the Imagawa’s 25,000 men and victory was Nobunaga and his small army of 2000 soldiers. Despite the odds, Nobunaga decided to attack. After a brilliant bit of trickery, he managed to convince Yoshimoto that his army was camped in one place then ambushed the main Imagawa force in a gorge. The Battle of Okehazama lasted minutes rather than hours. Yoshimoto was killed, and only realised at the last minute that the samurai who were attacking weren’t part of his own force who were the worse for drink. That he should think his own samurai were so drunk as to fight amongst themselves doesn’t say a lot for the level of control he had over his men! However, Oda Nobunaga was now a real power in the land and now the new liege of Tokugawa Ieyasu. He had been freed from his obligation to the Imagawa clan by Yoshimoto’s death. The temptation to march on Kyoto must have been there for Nobunaga as well, but he waited and secured alliances with his neighbours by marrying off his daughter and his younger sister. He had also married himself, to the daughter of another neighbour, Saito Toshimasa, a one-time oil merchant turned daimyo in Mino province. Toshimasa was widely regarded as a completely bad lot, as he was rather fond of torturing people in general and boiling people in particular! However, he came to a suitably bad end when his own son, Yoshitatsu, killed him and took control. He, in turn, died of leprosy, but not before Nobunaga had (conveniently) declared war to avenge the rather nasty Toshimasa who was, after all, his father-in-law. This rather feeble excuse was all he needed to brush the Saito clan aside so that his route to Kyoto and the shogunate was open. Toyotomi Hideyoshi was given the job of destroying the last of the Saito clan. He carried out this task in 1564. All Nobunaga needed was a good excuse to march on the capital, and in 1567, he got one. Ashikaga Yoshiaki was the heir to the shogunate, and a valuable symbol for that very reason. His brother, Yoshiteru, had been the previous shogun, and was completely under the control of a couple of malicious Christian courtiers Miyoshi Chokei and Matsunaga Hisahide, who eventually killed him so that they could install his much younger cousin as an even more controllable puppet. Yoshiaki was in danger from the pair, but managed to escape and take refuge with Nobunaga. Oda Nobunaga entered Kyoto in November 1568 with Ashikaga Yoshiaki as his own puppet shogun. Nobunaga ruled as the real power behind the throne of a ceremonial commander-in-chief of a ceremonial Emperor. There were dynastic reasons why the Oda family would have been unacceptable as shoguns in their own right, but the new arrangement gave Nobunaga all the power he needed. “By victory gained in crossing swords with individuals, or enjoining battle with large numbers, we can attain power and for ourselves or our lord. This is the virtue of strategy.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book 20 21 Nobunaga: Consolidation and Treachery Nobunaga spent the rest of his life in crushing his remaining rivals. In this, he had two fine lieutenants in Toyotomi Hideyoshi and Tokugawa Ieyasu. Nobunaga was quite powerful and secure enough to give them all the authority they needed. This in itself is a sign that samurai politics had moved on a little from the dog-eat-dog days. At one point, Hideyoshi and Ieyasu would have been busily plotting against Nobunaga and each other… Now, however, Ieyasu was despatched to crush the Ikko-ikki (in 1563) and had a narrow escape in doing so when two bullets penetrated his armour but didn’t go through his robe underneath! Nobunaga’s next — successful — proxy campaign was against Miyoshi Chokei and Matsunaga Hisahide who were defeated at the Battle of Sakai in 1567. This battle is noteworthy because of the large numbers of Christian samurai on both sides (they took Mass together before the fighting). Christianity — or perhaps the dedicated Jesuit missionaries who were preaching Christianity — appealed to the samurai and from this point Christian samurai were not unusual. Although Oda Nobunaga never became a Christian, he did support Jesuit missionaries in Japan, undoubtedly because of their political usefulness against troublesome Buddhist sects. Wholesale persecution of Christians still lay in the future. “When the laws of war indicate certain victory it is surely appropriate to do battle, even if the ruler says there is to be no battle. If the laws of war indicate defeat it is appropriate not to fight, even if the ruler wants war.” — Sun Tzu, The Art of War The remainder of Nobunaga’s life was a succession of campaigns to secure his control of the country. In 1570, he fell upon the Asakura in Echizen province, but was forced to retreat when his own brother-in-law, Asai Nagamasa, declared for the Asakura clan. Nobunaga returned later in 1570 and won an indecisive victory at the Battle of Anegawa. While his forces won the day, they didn’t completely crush the Asakura and Asai. Troubles now multiplied for Nobunaga and he found he was facing not only the Asakura and Asai army, but also Ikko from Ishiyama Hongan-ji and sohei (warrior monks) from Enryaku-ji near the capital. In addition, his general Tokugawa Ieyasu was now facing both the Hojo army and Takeda Shingen. Nobunaga appeared to be encircled, so he attacked! His men surrounded Enryaku-ji and killed everyone — man, woman and child — they found in or near the monastery. Nobunaga was now free to turn against his other enemies, but Takeda Shingen moved against his forces in 1572, almost trapping Tokugawa Ieyasu in Hamamatsu Castle. Ieyasu was faced with a simple choice: stay where he was and fail in his duty to prevent Shingen reaching Kyoto, or fight. He chose to leave the castle and met the Takeda army in the snow at Mikata-ga-hara, a stretch of open moors near the Magome River. The battle was indecisive, and both sides eventually withdrew. Ieyasu returned to Hamamatsu Castle with his job of delaying Shingen achieved. Shingen went home and never got to Kyoto. 22 Shingen came on again in spring 1573, this time into Mikawa province, intent on taking Kyoto for himself. It was not to be. In the fighting that followed, he was wounded by a bullet and died later. This loss was a disaster for the Takeda clan as Shingen’s son, Katsuyori, was not the man his father had been. Uesugi Kenshin is said to have wept over the loss of so noble an enemy. Kenshin himself was to die under somewhat mysterious circumstances in 1582. Although nothing has ever been proved, Nobunaga was suspected of having used ninja to remove another rival. One (probably untrue) version of the events around Kenshin’s death is recounted in the section about ninja later in this manual. “A true samurai cannot possibly forget his wife and family when he goes into battle, because a true samurai never thinks of them at any time!” — Remark attributed to a Takeda retainer It took two more years before the defeat of the Takeda clan was secured. In 1575 Takeda Katsuyori surrounded Nagashino Castle with his army, but the Oda defenders put up a gallant resistance. Nobunaga saw that the relief expedition would be a chance to crush the Takeda clan, and he was right. The Battle of Nagashino that followed was a triumph for Oda Nobunaga and for the arquebus. Nobunaga organised his 3000 best shots into a single unit and placed them in three lines behind a palisade of stakes. As the Takeda clan charged across the waterlogged battlefield, they were torn to pieces by volley after volley. Nobunaga’s other soldiers cut down the Takeda men that survived the gunfire. Even the castle’s defenders left their walls and fell on the rear of the Takeda army. The victory was complete. Katsuyori Takeda managed to escape the carnage, but he was never to threaten Nobunaga seriously again and was killed in 1582. Nobunaga now turned eastwards towards the Mori clan. Mori Motonari was dead, but his grandson, Mori Terumoto, ruled a rich domain of ten provinces. Terumoto had been asking for trouble, as he had broken through Nobunaga’s naval blockade of the Ikko-ikki at Ishiyama Hongan-ji. Nobunaga responded by sending an army with Toyotomi Hideyoshi, his ashigaru general, and Akechi Mitsuhide, another of his samurai generals, at its head. He continued his campaign against the Ikko-ikki, even building warships with iron plate armour (!) for use against them at one point. It would be another three centuries before such armour plate was used in the West. The Ikko were surrounded and in 1580 were forced to give in. The warrior fanatics had at last been broken as a power. While all this was happening, Nobunaga also started to build a castle at Azuchi on Lake Biwa near Kyoto. It was colossal, and a sign of where the true power in Japan now lay. It was also revolutionary for the way its design took firearms into account, with stout stone defences and loopholes for gunners. Nobunaga’s army now turned its full power towards the Mori. Toyotomi Hideyoshi had been making steady progress, and had besieged their castle at Takamtsu — even the course of the nearby river was altered so that the place would flood! The entire Mori clan gathered to try and lift the siege, and Hideyoshi summoned reinforcements when he realised what he was facing. Ieyasu and, as it turned out, too many Oda warriors were sent out to support his army. Nobunaga was left in Kyoto with only 100 men to guard him, instead of the 2000 that normally formed his bodyguard. It was to prove a dreadful error. 23 Akechi Mitsuhide, on the other hand, had failed in his campaign against the Mori, and had suffered Nobunaga’s scorn because of this and much else. He was marching near Kyoto at the time that Nobunaga was almost unguarded. Quite why he turned his troops around and attacked Nobunaga’s mansion in Kyoto has never been explained, but on 21 June 1582, Nobunaga was shot down on the orders of his own general. He died thanks to the weapon with which he had transformed the battlefield: the arquebus. Even by the standards of his age, Nobunaga was a ruthless man — his sole idea of victory was the extermination of the enemy. But he changed Japan. His military improvements altered the way wars were fought. At one time, peasants and ji-samurai would leave the fields to fight. Under Nobunaga, men fought or they farmed. The samurai and the ashigaru became warrior classes who didn’t have to return to the land when it was time to gather the harvest. All they had to do was fight for their overlord. The Thirteen Day Shogun “The individual without a strategy who takes his enemies lightly will inevitably end up as a captive of another.” — Sun Tzu, The Art of War When news of Akechi Mitsuhide’s treachery reached Toyotomi Hideyoshi, he immediately negotiated a peace treaty with the Mori clan and then marched on Kyoto. In the meantime, Mitsuhide was following the time-honoured precedent of slaughtering every one of Nobunaga’s relatives and supporters that he could reach. Tokugawa Ieyasu had vanished into hiding. Although it probably wasn’t Mitsuhide’s doing, the magnificent Azuchi Castle burned down. But days later, the Akechi shogunate was over. Hideyoshi attacked and Mitsuhide fled. He was captured by plunder-seeking peasants and beaten to death rather than dying beneath a samurai’s sword. He had been the “Thirteen Day Shogun.” Toyotomi Hideyoshi was now the “official” avenger of Nobunaga and in a very strong position. His humble ashigaru beginnings made him popular among his own ashigaru soldiers and he was a singularly able commander. Naturally, the surviving relatives of Oda Nobunaga — in particular his third son, Nobutaka — were not too keen on seeing Hideyoshi in control of the clan. There were also Nobunaga’s other generals to consider too. Apart from Tokugawa Ieyasu, there were Shibata Katsuie, Niwa Nagahide, Takigawa Kazumasu and Ikeda Nobuteru with equally good claims to Nobunaga’s power! Warfare was the only likely result of all this, despite — or perhaps because of — Hideyoshi’s suggestion that Nobunaga’s one year old grandson should be the new clan leader. A puppet with a powerful man behind him was a very traditional way of taking power. The next months presented Hideyoshi with a difficult series of campaigns. By far the most dangerous threat came from Shibata Katsuie. Katsuie had actually tried to attack Akechi Mitsuhide, but had arrived too late to share in the credit of defeating him. Had Katsuie managed to co-ordinate his actions with those of his allies, Oda Nobutaka and Takigawa Kazumasu, the three might well have won. Ieyasu and the others were waiting too, either for a chance to take the prize, or to make sure that they backed the winning side! 24 Katsuie, however, was not blessed with wise allies. While the Shibata lands were still snowed under, Nobutaka decided to attack. This gave Hideyoshi the chance to divide and conquer his opponents. Nobutaka was surrounded in the Oda clan’s Gifu Castle and begged for mercy. At this point, Hideyoshi did something rather remarkable: he spared Nobutaka’s life and took hostages to ensure his future good behaviour. In the just-gone old days, Nobutaka’s father, Nobunaga, would have killed every enemy within reach and spent time hunting down those out of reach! Hideyoshi then split Takigawa Kazumasu’s forces by bribing a key garrison and even captured Kazumasu himself. “Those who come seeking peace without a treaty are plotting.” — Sun Tzu, The Art of War By this point, Shibata Katsuie was able to send out troops thanks to the thawing snow, and Oda Nobutaka now repaid Hideyoshi’s mercy with rebellion. The Shibata general, Sakuma Morimasa, however, made a serious error of judgement when (having failed to learn the lessons of the Battle of Nagashino) he attacked arquebus-armed troops in a strong defensive position. The resulting Battle of Shizugatake in 1583 was a disaster for the Shibata forces, and they were pursued back to the gates of Katsuie’s castle. Recognising that his war against Hideyoshi was lost, Katusuie took his own life and burned his fortress. When he heard the news, Oda Nobutaka saw the writing on the wall and took his own life too. The stage was set for the confrontation between Hideyoshi and Ieyasu, Nobunaga’s greatest supporters and his greatest generals. Both sides looked for allies, and the important clans in Nobunaga’s old holdings divided between them. With two such able commanders, stalemate was the inevitable result, although there was much fighting, such as at the bloody Battle of Nagakute in 1584. When the battle was over, Ieyasu sat down to count almost 2500 heads taken from an enemy army of around 9000 soldiers. His army’s losses were around 600 men, but the battle decided nothing. A Practical Arrangement In the end, Ieyasu submitted to the authority of Hideyoshi. His decision was supremely practical. Together, the two men were unbeatable, and Hideyoshi, the older man, could not last forever… With Ieyasu now an ally, Hideyoshi was in a position to conquer the rest of Japan. That he managed this as quickly as he did is a tribute not only to his military skills, but also to his political skills. When facing Nobunaga, for example, there was little point in not fighting to the bitter end. After all, he was likely to kill everyone whether they resisted fiercely or not. 25 Hideyoshi, however, was more political (or just plain cunning). He was generous towards his enemies, letting them keep some of their holdings (but he did need some conquered lands to use as rewards for his own loyal followers). He also took hostages, but he didn’t kill off entire clans. He left them in charge of their lands, having secured their loyalty. As a result, he managed to add the armies of his enemies to his own forces and grow stronger over time. Also, Hideyoshi didn’t need to take all of a clan’s landholdings, because he had changed the way that samurai were rewarded for their conduct in battle; rather than handing out captured lands, he paid his men in gold! Hideyoshi was now master of Japan and now free to pursue other aims. He built Osaka Castle on the site of the old Ikko fortress of Ishiyama Hongan-ji. He also organised the most important social change to take place in Japan: “The Great Sword Hunt”, which started in 1588. Simply put, all weapons in the hands of the peasantry were taken away and melted down for use in the construction of Hideyoshi’s Great Buddha. The only people who would be allowed to carry weapons from now on would be warriors, and the social distinctions between unarmed peasants (completely unarmed), ashigaru soldiers (some weapons) and samurai (the only people who could carry two swords as a badge of rank) now became a fixed feature of the social landscape. He also had plans for the conquest of China. The story of this expedition is outside the scope of both Shogun: Total War - Gold Edition and this manual, but his Korean War ended in strategic failure for the samurai. They failed to carve out a mainland empire, but they did have the satisfaction of bringing back considerable loot. Oddly, Tokugawa troops had taken no part in the fighting on the mainland. The Final Struggle “Those whose words are humble while they increase war preparations are going to attack. Those whose words are strong and who advance aggressively are going to retreat.” — Sun Tzu, The Art of War “Speed is not a part of the true Way of strategy. Speed implies that things seem fast or slow, according to whether or not they are in rhythm. Whatever the Way, the master of strategy does not appear fast.” — Miyamoto Musashi, The Book of Five Rings, The Fire Book Ieyasu had other plans, but the opposition to him came from a courtier outside the regency, a bureaucrat called Ishida Mitsunari. On the other hand, Ieyasu had no desire to be seen as the one starting any war, so he did little other than wait for Ishida Mitsunari to make the first move. In the meantime, the “significant players” slowly declared for one side or another. Fortunately for Ieyasu, most of Hideyoshi’s old supporters chose him as the natural military successor. He also had one other piece of luck. In 1600, he met the first Englishman to arrive in Japan, Will Adams. While Adams was interesting enough, his cargo of guns, ammunition and good quality European gunpowder was far more useful. Ieyasu made sure the whole lot found its way into his armoury. Ishida’s followers — usually referred to as the Western Army in accounts of the period — eventually made their move. Unfortunately for them, the Tokugawa — Eastern — garrison of Fushimi Castle proved to be incredibly stubborn and tied them down for far too long. When the defenders were down to their last two hundred men, they opened the gates and repeatedly charged the whole Western Army! Although killed to the last man, they bought enough time for Ieyasu to move against Ishida’s army. The two sides met, or virtually blundered into each other in the fog, at a narrow pass at Sekigahara on 21 October 1600, in damp and miserable conditions. Both armies were soaked through and neither side could see the other because of the dense fog. In the early part of the day, however, the fog lifted and the battle commenced as one huge, mud-soaked brawl. The Western Army, however, had never been a united force, and once battle was joined, Kobayakawa Hideaki made no effort to move against the Eastern, Tokugawa army. When he did move, it was against his “own” side. The Western army was beaten. In 1598, Hideyoshi was dying, but he had enough of his old political skill left to appoint five regents to rule in his infant son’s name. Toyotomi Hideyori was only five years old when his regency council took over. Of these, the most important was Tokugawa Ieyasu, now staggeringly rich by any standards: his revenue from his lands was 2,557,000 koku — a koku being the quantity of rice needed to feed one man for one year. And this, remember, was his annual revenue, not the value of his domains. The others were Ukita Hideie, Maeda Toshiie, Mori Terumoto and Uesugi Kagaktasu. These were the most important daimyo in Japan, and Hideyoshi obviously wanted them united behind his clan. 26 “When the terrain has impassable ravines, natural enclosures, prisons, pitfalls and clefts, you should leave quickly and not get near them. For myself, I keep away from them, so that the enemy is near them. I keep my face to these so that the enemy has his back to them.” — Sun Tzu, The Art of War By mid-afternoon, Ieyasu was again counting the heads of his defeated enemies. Although he hadn’t secured a total victory over every opponent in the field, he must have been rather pleased with the haul. Ishida’s challenge was over. The daimyo that survived — and had sense enough to submit — prospered or suffered in direct relationship to their allegiances at the battle. From this day on, Tokugawa Ieyasu must have known that he would be the undisputed ruler of Japan. 27 In 1603, he was declared shogun, the title having been unused for nearly 30 years after the removal of Yoshiaki, the last of the Ashikaga clan. But there was still one opponent to deal with. Toyotomi Hideyori was still alive and scheming. Ieyasu chose to wait and had the sense to concentrate on good government over the next 14 years, until the chance came to deal with this last enemy. When the excuse came — an implied insult — it was a little feeble, but good enough. After a long and inconclusive siege at Osaka Castle, Hideyori’s troops marched out to meet the Tokugawa army. Hideyori’s troops fought with brave desperation, but the Tokugawa army showed that it had become “stale” over the years. It won, but without any real elan. The wars for control of Japan were, however, finally at an end. No future rebellion would be tolerated and the last of the Toyotomi clan, Hideyori’s eight-yearold son (Hideyoshi’s grandson), was put to the sword. Ieyasu had this final victory in 1615, but he didn’t have much time to savour it. Within a year he was dead, his remarkable constitution having failed to fight off stomach cancer (as far as modern diagnosis can tell from this distance in time). But his passing was not marked by war, assassination and fevered plotting among his retainers. His son, Tokugawa Hidetada, quietly took control of the government and became the second Tokugawa shogun. The shogunate was secure and the country peaceful. In the face of these unwelcome facts, the clans remained fiercely xenophobic and organised attacks on foreigners in Japan, which in turn weakened the position of the Tokugawa shogun, who could no longer control them. The Meiji Restoration that came in 1867 didn’t bring back the Emperors (naturally, they had never disappeared), but it did restore power to the Imperial family and lead to the end of the shogunate. The clans were disarmed and their fiefdoms were taken away over the next decade. The new Imperial government set out to make Japan a modern nation. In this, they were partly driven by the quite understandable fear of ending up as just another European colony in the Far East. They had only to look towards China and India to see what could happen to them. In the space of 50 years, Japan changed from a medieval society to a modern industrial nation: no other country has ever changed so dramatically in such a short space of time. With the Russo-Japanese War of 1904-5, the Japanese proved that their transformation was complete when they defeated the Russian Empire on both land and sea. Both the Imperial Army and Navy proved that they were modern, forward-looking and equal to anything from Europe. Ieyasu also achieved a kind of immortality. He was deified as To-sho-gu, the Sun God of the East. It hadn’t been an easy transition, though. The “last hurrah” of the old samurai order came with the Satsuma Rebellion in 1877 led by Saigo Takamori. A medieval samurai army fought against a modern conscript army and was convincingly beaten. At the last, samurai bravery alone hadn’t been enough to halt the future and Takamori took his own life in the traditional fashion. The Last Shogunate Ironically, it was in the Imperial Japanese Army that broke the samurai rebels where the spirit of the samurai was to live on… “Those who are first on the battlefield and await their enemies are at ease. Those who are last on the field and head into battle become worn out. Therefore, wise warriors cause the enemy to come to them and do not go to others.” — Sun Tzu, The Art of War History In The Game “If you know your enemy and know yourself, you will not be imperilled by a hundred battles. If you do not know the others but do know yourself, you will win one and lose one. If you do not know the enemy and do not know yourselves you will be in danger in every battle.” The Tokugawa shoguns remained the undisputed masters of Japan for the next 250 years. The Emperors remained shadowy god-like figures insulated from real power. Meanwhile, the Tokugawa shoguns made sure that Japan remained equally insulated from the outside world. Even before the final victory at Osaka, the Tokugawa had turned against foreigners. Christians were officially persecuted from 1612 onwards, the Spanish were refused permission to land in Japan after 1624, and in the next ten years the Japanese themselves were forbidden to travel. Japan was sealed off, other than for limited contacts with small Dutch trading missions. The shoguns were largely successful in their isolationism until 1853, when the arrival of a US Navy detachment under Commodore Perry — and the threat of being incorporated into one of the expanding European empires — forced home the idea that isolation as the only policy was no longer workable. Japan had been left behind, a feudal backwater in the newly modern, industrial, Victorian world. — Sun Tzu, The Art of War All of this history might have seem a little long-winded in places, but it all goes to show important lessons that you’ll need to remember if you want to win when playing Shogun: Total War — Gold Edition. Knowing the way that real history unfolded, you’ll be in a better position to crush your enemies when the opportunity presents itself. No daimyo ever achieved success without a degree of ruthlessness, lots of information about his enemies, and an eye for the main chance! 28 29 You should also have spotted that although Oda Nobunaga, Toyotomi Hideyoshi and Tokugawa Ieyasu became the three main contenders to become shogun, there was no guarantee that these men were going to succeed. All the other daimyo had every right to think that they had just as good a chance as anyone else. If, perhaps, the weather at Nagashino had been better and the Takeda cavalry not so pig-headed as to charge directly into the muzzles of the Oda clan, it might have been one of the Takeda clan who became shogun. In Shogun: Total War — Gold Edition, you have the chance to find out just how likely this outcome might be… Shogun: Total War - Gold Edition starts in the year 1530, in the middle of the Sengoku Period. Serious warfare has been a way of life for two generations, and the struggle for the shogunate and ultimate power is far from being over. Most importantly for samurai generals, warfare at this point is still very traditional: “modern” (for the time) European firearms have yet to arrive in Japan and make their impact. It is during the course of the game that arquebuses will arrive and be incorporated into the different clan armies with varying degrees of success. Remember, though that you can also journey back 300 years in this special Shogun: Total War – Gold Edition to the era of Mongol invasions. The Daimyo In Shogun: Total War “Leadership is a matter of intelligence, trustworthiness, justice, courage and authority.” — Sun Tzu, The Art of War It’s traditional for Japanese names to be given as the family name first, followed by the individual’s given name, so Tokugawa Ieyasu is actually “Ieyasu of the family/clan of Tokugawa”. By and large, family and clan loyalties were the most important relationships between the “big players” in this period of Japanese history, which makes it slightly easier to keep track of the different factions in Shogun: Total War - Gold Edition! If people share the same family name, they’re generally on the same side. As we’ve seen, this doesn’t stop some daimyo and samurai plotting against their overlords, relatives and friends as well as everyone else, of course! The following great daimyo, then, are leading their respective clans: Hojo Hojo Ujitsuna — Ujitsuna would like to be heir to a proud tradition. The Hojo had been the shoguns of Japan, brought peace and prosperity and even driven away the Mongol hordes! Ujitsuna and his sons are powerful daimyo and will struggle for many years against the Takeda and Uesugi clans. In fact, the founder of the clan, Hojo Soun, was a lowly samurai adventurer who overthrew the old order in his home province and took an old name as his own. His descendants are equally ruthless! Imagawa Imagawa Yoshimoto — Under Yoshimoto, the Imagawa clan managed to gain control of Mikawa, Totomi and Suruga provinces. However, a move into Owari brought him into conflict with Oda Nobunaga (the son of Nobuhide, below) and Yoshimoto was defeated and killed at the battle of Okehazama. Once he was gone, the clan’s power declined rapidly. Mori When the action starts in Shogun: Total War - Gold Edition, the daimyo warlords are well established in their home fiefdoms, and each has a realistic expectation of success in the war to come. All the clans have a reasonably equal chance of being the next shogun family at the start of play. There are many candidates who could become shogun, but only if they have the skill to succeed in war and the will to prevail over their enemies! Mori Motonari — Originally vassals of Ouchi Yoshitaka, the Mori family came to dominate the Inland Sea of Japan for around 50 years and fight the Amako. When the Ouchi were overthrown Motonari seized the opportunity and defeated all rivals to their territory. With his power base secured, he continued to expand his families’ holdings with successes against the Amako, although his grandson and successor was to be opposed by the generals of Oda “If you do not know the plans of your competitors, you cannot make informed alliances.” — Sun Tzu, The Art of War Nobunaga. In reality, Tokugawa Ieyasu (who was held hostage during his childhood by Imagawa Yoshimoto in the list below) eventually came to prominence by astute political manoeuvring and great military skill. His family lasted as shoguns for 250 years, but there’s no reason for your version of history to turn out that way! It’s up to you to steer your chosen family to the Shogunate, with all your enemies crushed and your clan in power. The Imagawa/Tokugawa don’t have to be the winners… unless you are their warlord and ruthless enough to take them to final victory! 30 31 Oda Uesugi Oda Nobuhide — The father of the more famous Oda Nobunaga, and a relative of the Taira clan who had once ruled Japan. Nobuhide lead his clan to victory against the Imagawa (above) at Azukizaka in 1542 and paved the way for his children to rise to prominence. His most famous son, Nobunaga, was a greedy, utterly ruthless man who nevertheless became the archetypal daimyo general of the period and the power behind the last of the Ashikaga shoguns. Uesugi Tomooki — Tomooki spent much of his time at war with the neighbouring Hojo clan. His branch of the Uesugi family (the Ogigyatsu) came to a premature end when his son, Tomosada, was killed in battle in 1545 against the Hojo while trying to retake Kawagoe castle. The other branch of the family, the Yamanouchi, lasted longer and eventually fared better. Uesugi Kagekatsu switched sides to the Tokugawa after Sekigahara and was rewarded for his new found loyalty with the valuable Yonezawa fief. The Uesugi also had a long-running dispute with the Takeda clan. Shimazu Shimazu Takahisa — Based in the southern part of Kyushu, Takahisa led the Shimazu clan in an able and innovative fashion. He was the first of the daimyo to equip his soldiers with European arquebuses on a large scale, and the first to win a victory with them in his attack on Kajiki Castle in Osumi province. After his death the family fortunes declined, and they chose to support Ishida Mitsunari at the Battle of Sekigahara which lead to their eventual downfall. Takeda Takeda Nobutora —Nobutora seems to have been a mostly able ruler of Kai province, but favoured his younger son as his successor, which lead the elder, Takeda (Harunobu) Shingen, to revolt. Nobutora then had to suffer the indignity of being held prisoner by a neighbouring lord by his own son’s orders! Despite this seemingly poor beginning, Shingen became one of the ablest of the daimyo. He was also the subject of Kagemusha, Akira Kurosawa’s epic samurai movie — and the movie is an excellent source of hints and tips for double-dealing in the game! 32 33 2: The Samurai “Look upon your soldiers as beloved children and they willingly die with you. If you are so nice to them that you cannot employ them in battle, so kind to them that you cannot command them, so casual that you cannot establish order, then they are useless, like spoiled children.” — Sun Tzu, The Art of War The samurai are the defining image of medieval Japan, and for many they are still a defining image of Japan. They are widely seen as being the ultimate warriors, ready to charge into danger at a moment’s notice, ready to kill themselves when events went against them, and completely unforgiving towards their enemies. As with any stereotype, though, this image of the samurai is both right and wrong. As it turned out many were equally ready to rebel when they thought they could get away with it! As Japanese history shows, for centuries the samurai had been changing from their position as the military servants of “the great and the good” and had increasingly become “the great and the good” themselves. What could be held by the power of the sword could also be taken by the power of the sword. The samurai became the people with power who mattered in affairs of Japan. And this group is where most of the great clans and the daimyo were drawn from. The daimyo were not a separate class of great landowners in society, cut off from everyone else by wealth and privilege. They were the oldest, the most “noble” or simply the most ruthless among many samurai families. Without military backing, by the time of the Ashikaga shogunate and the Sengoku period, no daimyo could hold on to his lands. At the same time, more than one of the daimyo worried that one of his followers would try to rebel one day… In theory, however, samurai were supposed to follow a code of honour. Many — indeed most of them — did so to the point of death. This code was called bushido, “the way of the warrior”. Bushido: The Way of the Warrior “Today is victory over yourself of yesterday; tomorrow is your victory over lesser men.” — Miyamoto Musashi, The Book of Five Rings, The Water Book Bushido as a code of principles existed from the very start of the samurai. It was only towards the end of the Sengoku period and at the start of the Tokugawa shogunate that the “rules” came to be written down. The purpose of bushido was much the same as the “rules” of medieval chivalry: it gave warriors a set of ideas to live by, elevating them above the normal run of hired killers. Rectitude, endurance, frugality, courage, politeness, veracity, and, especially, loyalty were all-important as virtues for a samurai who truly followed the code of bushido. As long as a samurai was true to his calling, he retained honour. This obsession with honour at all costs allowed samurai to carry out acts of seemingly wasteful selfsacrifice. A samurai who was surrounded by enemies and still advanced into the middle of them was not, according to the code of bushido, throwing away his life. He was demonstrating that his loyalty was truly sincere. And this is where bushido can look odd or even suicidal to modern eyes. It wasn’t at all. It was no “odder” than European ideas of chivalry. A samurai imbued with a true sense of bushido didn’t think about his own life at all when considering his actions. Life and death were quite incidental to any outcome, providing the act carried out was the right thing to do. Trying and dying in the process was more worthy than not trying at all, because the attempt had been made without concern for the personal consequences. This didn’t stop some samurai from running away in battle (they were only human, after all), but it should be clear that bushido simply didn’t mean fighting to the bitter end regardless of any odds either. A samurai was expected to act intelligently as well as bravely and simply throwing your life away wasn’t only wrong, it was foolish. Acts of apparent suicide — such as the fairly regular occurrence of a castle garrison opening the gates and charging the enemy — need to be looked at from the perspective of bushido. Charging an enemy besieging your castle may be personally suicidal, but if it delays the enemy and allows your lord to eventually beat the enemy, it is an act driven by loyalty and bravery, not by a self-destructive impulse. This is what the last 200 Tokugawa defenders at Fushimi Castle did in 1600 when they opened their gates and repeatedly charged the whole Western army! This, of course, is also an explanation for the suicidal banzai charges made during the Second World War by Japanese garrisons on islands all across the Pacific. The code of bushido survived into the 20th century in the Imperial Army and Navy. Bushido, like all formalised codes of conduct, could also have a dark side to it. Samurai often treated prisoners harshly because the captives had failed to live up to the code of bushido. Many enemies were executed right after battles for just this reason. 34 35 Unlike Medieval Europe, where it was accepted that a captive nobleman or knight would be held for ransom (often for years), Japanese warfare never really developed a similar system of cash-for-prisoners. A samurai or daimyo taken alive on the battlefield would generally expect to die ignominiously at the hands of his captors. The books on bushido that have survived from the Sengoku period and later years fall into three basic categories. Some are general “how-to” manuals of weapons handling, where bushido is largely reduced to a practical set of skills. The book Tanki Yoriaki (literally, “A Single Horseman”) is a work from 1735 that concentrates on arming a samurai before battle. The subtitle is Hi Ko Ben or “The Art of Armour Wearing” and it explains exactly what the book is about. Although written long after the Sengoku period, the inherent conservatism of the Tokugawa shogunate means that the techniques described in it were still perfectly valid after more than a century. Others are philosophical works where the mindset of combat is applied to the wider world so that the ideas and theory of bushido can be used to achieve anything. The third category are the practical and mundane notes for running a castle and an army of samurai, but they also throw light on how bushido was expected to apply to everyday life for samurai. The command of Kato Kiyomasa that “A samurai who practices dancing… should be ordered to commit hara-kiri…” looks a little harsh, but perhaps Kiyomasa had his reasons. Perhaps he wasn’t a very good dancer, or just felt that it was a warrior’s task to devote his energy to the martial arts rather than the cultural ones. That said the “complete samurai” was expected to be a cultured man as well as a skilled warrior. He was not only expected to be good with a sword, but equally good at more sociable skills, including the tea ceremony and poetry. There was even a specific type of poetry duel that samurai indulged in, sometimes even on the battlefield! One samurai would make up the opening line and it was up to his opponent to reply quickly. Clever puns and allusions were very highly regarded in this game of wits. Japan, of course, was a rather wealthy country, and samurai — being high on the social ladder — had every opportunity to sample the finer things in life. The daimyo, of course, lived the kind of life that would have been recognisable in its opulence by a land magnate of the time anywhere in the world. Hara-Kiri: Death and Honour “In all forms of strategy, it is necessary to maintain the combat stance in everyday life, and to make your everyday stance your combat stance.” — Miyamoto Musashi, The Book of Five Rings, The Water Book There was also the curious (to outside eyes) practice of samurai killing themselves to protest against a decision that their liege lord had taken. This was seen as the height of loyalty even if the lord in question took no notice of the act, although it was a rare man who didn’t reconsider his actions when a retainer had chosen to kill himself rather than obey. It should be immediately obvious that hara-kiri or “cutting the belly” is intensely painful, and is intended to be so. The victim was expected to cut his stomach open with more than one stroke. Self-disembowelment was so horrible that the samurai eventually modified the act so that it became a simple stabbing carried out by the victim. Once the first cut had been made a friend or trusted retainer would immediately deliver a mercy blow and cut off the victim’s head. Although the deathblow was merciful, the first cut still required enormous self-discipline from the person committing hara-kiri. Hara-kiri wasn’t the only form that formal suicide took in Japan. Togo Shigechika, for example, is a figure from samurai legend as much as from history, but his death was singularly grisly! Having vainly attacked an enemy fortress, he was buried alive — fully armoured and on horseback — while swearing ghostly vengeance upon his foes! Samurai & Ninja “Foreknowledge cannot be had from ghosts or spirits, cannot be had from astrology, and cannot be found by calculation. It must be obtained from people who know the condition of the enemy. “There are five kinds of spy: the local spy, the inside spy, the reverse spy, the dead spy and the living spy. Local spies are hired from among the inhabitants of a place. Inside spies are hired from among enemy officers. Reverse spies are hired from enemy spies. Dead spies give false information to the enemy. Living spies come back to make their reports. “Therefore, no one in the army is treated as well as spies, no one is given rewards as rich as those given to spies and no matter is more secret than the work of spies.” Formal suicide is not just a Japanese idea. The Roman Emperors, for example, often allowed conspirators against them to commit suicide and so preserve their family’s fortune: being ordered to die by your own hand was punishment enough. — Sun Tzu, The Art of War But among the samurai, things were slightly different. Death by your own hand was a legitimate way of keeping honour, as well as a punishment. Samurai often killed themselves to avoid capture, or because their lord had died and they wished to show their utter devotion. 36 37 No discussion of medieval Japanese warfare would be complete without mentioning the master assassins and spies of the time: the ninja. Ninja have become staple “bad guys” in martial arts movies, perhaps a little unfairly. In their fashion they were brave and skilful. It is, for example, claimed that ninja could dislocate their limbs to escape from any bindings, that they could kill any target, hide in plain sight and even leave no trail that a man could follow. They also have “Robin Hood” style legends attached to them of protecting peasants and the weak from rapacious overlords. The number of tricks, traps and early warning devices that were incorporated into castles and mansions shows that they were taken seriously as a threat at the time. One, possibly apocryphal, story shows the level of danger ninja posed to those they targeted for death. We’ve already seen that Takeda Shingen and Uesugi Kenshin fought a running series of battles for control of the Kawanakajima plains, but even after five battles nothing had been decided. Uesugi Kenshin however, did not live to enjoy another contest. He was allegedly assassinated. Naturally, samurai retainers had guarded Uesugi Kenshin night and day, but this didn’t save him. His killer hid himself beneath Kenshin’s privy for several days, waiting in the latrine pit for the right person (or rather, the right bottom) to appear. After several days — days that must have been remarkably smelly and unhealthy — the ninja’s patience was rewarded when Kenshin answered a call of nature. One swift upward thrust was all that was needed to despatch the very surprised warlord! Takeda Shingen may have been the person who commissioned his death, but there were other daimyo with an equal wish to see a rival dead. It’s equally possible that Oda Nobunaga had Kenshin killed, or that his death was from natural causes. Nevertheless, it is significant that a ninja could be credited with his assassination and in such a fashion… Death & Defeat of A Daimyo The defeat and death of a samurai general or daimyo was usually catastrophic for his followers unless there was a son or heir to take over. Even then, problems could just be postponed if the successor wasn’t up to the standards of his illustrious predecessor. It wasn’t completely unknown for samurai to kill themselves on the death of their lord as a mark of ultimate loyalty. The end of a daimyo’s family often resulted in many of his former retainers losing their positions and income. Samurai without a master were referred to as ronin, literally “men of the waves”. Most did not wander for long, as there was fierce competition for good warriors among the daimyo. However, it wasn’t entirely unknown for ronin to set themselves up as petty warlords in a province — after all, this was how many of the great daimyo and their clans had got started on the road to power! 38 At worst, the ronin could end up selling their swords to the highest bidder, no matter who that might be, or become bandits in their own right. The Seven Samurai in the movie of the same name are ronin. They have fallen on such hard times that they are willing to sell their skills for a bowl of rice. Arms & Armour “An army perishes if it has no equipment, it perishes if it has no food and it perishes if it has no money.” — Sun Tzu, The Art of War Samurai weaponry and armour are huge subjects that have filled books far larger than this game manual. This can only be a brief overview rather than a full account and if you want to know more, you would be well advised to pick up one of the many books on the subject. Samurai Heraldry “Heraldry” in Japan had exactly the same purpose as it did in the West. It was there to make it easy to recognise “who was who” on the battlefield. Wearing armour tends to make people look identical, so some clear means of working out which anonymous armoured figures you should be killing and which ones are your friends was absolutely vital. To begin with, armies carried large coloured banners to show family allegiances. But even from the earliest times, the mon, a (usually symbolic) family crest was stencilled onto banners, painted onto armour or displayed on large wooden shields. Unlike Western heraldry, the design of a mon was more important than its colour. It also didn’t change once adopted by a family. In European heraldry the division of a coat of arms into halves, quarters and the like often showed the parentage of the owner. Likewise, the design would be modified by a first, second or third son, making the whole business of heraldry very complicated indeed. In Japan, all members of a single family and all their retainers used the same mon. By the Sengoku period, the use of mon by samurai families had become firmly established. The Tokugawa clan used the aoi (a hollyhock) in a three-leaf design in a circle. Several families used the same variation on the tomoe (the comma shape used in yin and yang symbols). Mon were used on the sashimono flags worn on the back of individual samurai and ashigaru. The background colour of the flag indicated which army unit the wearer belonged to. Famous (or perhaps just overly proud) samurai sometimes had their names emblazoned on their sashimono rather than a clan symbol. They were also clearly displayed on the nobori, banners carried by standard bearers attached to units. The nobori was a long vertical flag that had a rigid crosspiece along the top. The mon would be stencilled on to the flag near the top. Other nobori for a unit might carry an appropriate motto. 39 Battle flags carried for units and the entire army could also include inspirational messages rather than just a drawing. One of the flags used by Tokugawa Ieyasu carried the Buddhist slogan “Renounce this filthy world and attain the Pure Land.” The text of the battle flag carried by Takeda Shingen’s troops is quoted in full elsewhere in this manual. The sheer number of flags and banners carried by a samurai army could be impressive in itself. Every soldier could have his own sashimono. His unit would have one or more nobori flags, and there were also other banners, streamers, flags and simple extravagant insignia carried by the army. Fukinuki, for example, were brightly coloured and boldly designed cylindrical streamers on circular frames: they were almost the same as modern windsocks! Armour Samurai did not wear plate armour in the European or mainland Asian style. Armour had been brought from China but instead samurai armour came to be made of small plates held together by silk or leather cords. Originally designed for mounted use the armour, called yoroi, weighed around 30 kilos and was quite effective for a horseman. The wearer’s shoulders carried nearly all the weight and this made the armour a little restrictive when swinging a sword. However, given that the early samurai were largely mounted bowmen, this wasn’t much of a problem. During the Onin War armour began to change so that its weight was more even distributed across the torso. This helped when using a sword in particular, as shoulder movements no longer had to work against the weight of the armour as well as the sword. The distinctive lacing was kept, and it required enormous attention in both manufacture and day-to-day care to make it “work” properly. For a country that was covered in paddy fields, having armour held together with laces might seem a little odd. The laces themselves would become waterlogged quite easily, and therefore very heavy. In cold weather, they could easily freeze. They did, however, mean that the armour was flexible, easy to wear and relatively easy to repair. Coloured laces also made it easy to identify armies and individual units belonging to specific clans on the battlefield, in exactly the same way as any other uniform does. In the confusion of hand-to-hand fighting, being able to spot your allies and your enemies quickly is rather important! It is this lacing that makes Japanese armour so colourful and attractive to the modern eye. The samurai were naturally practical about their armour. The samurai didn’t always approve of colourful displays just for the sake of looking good. Apart from anything else, some dyes weakened the silk and made the laces fall to pieces, which largely defeats the point of using them to hold armour together. 40 Fashion, however, did play a part: after 1570 jet-black dye became available and blacklaced armour became popular. Armour, above all, was an important “tool of the trade” as far as the samurai were concerned, being there to keep the wearer alive in the very hostile environment on a battlefield! “Good warriors make their stand on ground where they cannot lose and do not overlook anything that makes the enemy prone to defeat.” — Sun Tzu, The Art of War Samurai armour was made of many pieces that could be worn individually. The plates themselves were often cleverly manufactured with more than one layer to them: a backing of soft iron to absorb impacts, a harder steel face and finally layers of lacquer to stop rusting. The sectional nature of the armour meant, for example, there was no need for a samurai who was just on guard duty at his master’s mansion to wear full armour. He could manage for this task by simply using armoured sleeves beneath his everyday clothes. These flexible sleeves were made of small plates sown into silk or leather coverings, and worn with shoulder cords to hold them in place. Likewise, when an attack wasn’t expected he could still wear some armour (in camp, say) and save putting on the heavier pieces until absolutely necessary. Putting on full armour involved a set ritual specifying a hand, leg or arm to be covered first. Apart from anything else, the ritual served a practical purpose in making sure that the samurai and his servants didn’t forget any part of the process. It also helped in organising the armour so that the pieces put on later always overlapped the underlying, earlier bits. As a result, the protection was maximised because any blow would be deflected away from the wearer by a series of glancing surfaces that started at the samurai’s shoulders and went all the way down his body. There was little that stuck out from the armour for a blow to catch on and lead a blade towards the samurai beneath. Samurai helmets almost defy description. They could be enormous and frightening, ornate and completely “over the top”. They carried antlers, enormous crests, horns, huge feathers and sunbursts, suns and anything else to make the wearer more intimidating and impressive. The heraldic mon was also a favourite device on helmets. Added to this stunning effect, protective masks were often terrifying renderings of demonic faces, or deliberately grotesque “cartoons” of the samurai under the mask! Few daimyo went quite as far as Date Masamune who gave his entire hatamoto (bodyguard unit) of 200 men gold-lacquered, pointed helmets that almost doubled the height of their wearers! 41 It’s worth remembering, though, that some of the extremely decorative armours and helmets that still survive would never have been worn near a battlefield. A samurai who could afford it (or a daimyo who could afford it for his men) would have almost certainly equipped them with down-to-earth battlefield gear and other decorative, ceremonial items as well. After the arrival of the Portuguese there was also a fashion for “Christian” armour among the samurai. In fact, this “Christian” armour was a Spanish pattern and, it can be argued, not as technologically advanced as Japanese armour of the same period. Even so, there are illustrations of samurai using European armour. This, perhaps, was a fashion statement as much as a practical decision, perhaps to show that the wearer was extremely wealthy (armour carried all the way from Europe was always going to be expensive!) and perhaps as an open mark of a new Christian faith. Surviving examples of European armour from this period nearly always have a bullet mark somewhere on the breastplate. This doesn’t mean that the wearer was shot, but that a bullet had been fired at the armour to test it. The dent was left to show the customer that the gunfire test on his new armour had been successful. Ashigaru Armour Many ashigaru soldiers were often issued with standardised armour and weapons by the clan they served (ashigaru had to provide a sword for themselves). To give them a uniform appearance coloured lacquer was often used on the iron plates, and the clan heraldic mon would often be painted on the chest and back plates too. Of far cheaper construction than samurai armour, ashigaru armour was nevertheless a good compromise between protection and mobility, and much better than the equivalent peasant in a European army of the time would have been given. Ashigaru helmets were almost always the same low conical jingasa, a practical bit of gear that, when turned upside down over a fire, could be used as a rice boiler. The Sword “Cutting down the enemy is the Way of strategy, and there is no need for many refinements of it.” — Miyamoto Musashi, The Book of Five Rings, The Wind Book The Sengoku period was a pretty lawless one. Even peasants habitually went armed with all kinds of weapons. The samurai used the katana to defend as well as attack and as a result never adopted shields, unlike the knights of Europe. They never needed to, because of the superb metalwork in the katana was good enough to act in both capacities. A samurai sword was carefully constructed out of many layers of steel and iron. The two would be hammered out and folded over many times to produce a “sandwich” of many layers. Each repeated forging doubled the number of layers of metal in a sword, in some cases 220 — 4,194,304 — layers of metal would be the result. The maximum number of folds recorded is some 230 (or 10,736,461,824!) layers of forged metal. This gave the sword enormous strength when the iron and steel were welded together. The iron at the sides and back edge gave flexibility to the blade, while the steel core could be hardened to make a perfect edge. The final process in the forging was particularly clever. The blade was coated with clay built up to a different thickness across the blade: thin at the cutting edge and thick towards the back. When the sword — in its clay overcoat — was heated and then quenched, it cooled at different speeds and the metal crystals in each part in the blade ended up as different sizes. They were large where the clay had been thick, which meant that they were flexible, but small at the cutting edge, so they would form a hard edge that could be sharpened. Once the sword blade was polished, the change from the softer steel and the harder edge would show up as the yakiba, a line that resembles a breaking wave. Once the blade had been signed by the smith and hilt and guard fitted, the sword was ready for use. The result of all of this was a sword that could cut a man in two — literally. Occasionally condemned criminals were used to test new swords, but it was more common to use a bundle of rushes and bamboo or to use corpses. Some swords had details of their testing carved into the tang (the piece of the sword inside the hilt). Thanks to the resilience of such a blade, a samurai could block and turn blows that would have shattered any ordinary steel weapon. Its razor sharp edge gave him the ability to cut through an opponent right down to the bone. These two contrasting qualities were the result of the skills and experience that Japanese sword smiths had accumulated over centuries. No other sword, even the famous blades from Toledo in Spain, ever equalled these Japanese weapons. The katana is still probably the best hand weapon ever produced. A sword became the “soul of samurai” who carried it and many became family heirlooms. As late as the Second World War some officers had their family blades placed in army-issue fittings then carried them into action. Officers’ swords that were carried home by Allied soldiers as war souvenirs from Pacific battlefields are still occasionally identified as ancient, incredibly valuable blades even today. However, samurai were the only people allowed to carry two swords, a pair called the daisho, (the “long and short”) as a badge of their unique warrior status. These two weapons, the long katana and the shorter wakizashi, were worn together although rarely used as a pair of weapons in combat. Miyamoto Musashi, the sword-saint and writer of the best-known book on swordsmanship, A Book of Five Rings, was unusual in that his “Two Heavens” fighting style did use two swords at the same time. One other sword is worth mentioning at this point, the no dachi. These enormous two-handed weapons were only ever used on foot. 42 43 The Bow “The bow is tactically strong at the commencement of battle, especially battles on a moor, as it is possible to shoot quickly from among the spearmen.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book Archery was the skill that the early samurai prized above all others, even more than swordsmanship. They even used the term “The Way of Horse and Bow” to describe their military calling. This dates back to the time when samurai were primarily cavalry soldiers and fought as mounted archers. Over the centuries two slow evolutions took place so that cavalry became primarily armed with spears and many other samurai took to fighting as foot soldiers. Using the bow well, however, remained the mark of a well-trained and disciplined warrior. A samurai bow looks ungainly as the handgrip is not central, but two-thirds of the distance along the bow, with the longer section above the handgrip. This odd appearance was quite deliberate, because it allowed a much more powerful bow to be easily used from horseback. The short lower section could easily be swung across a horse’s neck so that the samurai could fire at any target. A symmetrical bow would have been smaller (and therefore less powerful) or been ungainly for mounted use. The bow itself was carefully laminated from deciduous wood and bamboo and then bound for extra strength. The whole thing was carefully lacquered to keep out damp. Stringing a bow could take the combined effort of several men, so the whole bow had enormous power. The level of skill that a samurai archer could achieve was the product of long years of practice. Samurai were expected to hit small targets while riding at full gallop. This is a skill that is still demonstrated today at yamasame festivals. Arrows came in many types, but the most unusual were signalling arrows that had a large wooden whistle fitted to the head. These made a warbling noise as they flew through the air and were fired at the start of battle to attract the attention of kami, or spirits, to witness the brave deeds that were about to be performed. Fire arrows were also popular, particularly during sieges. The Naginata & Yari “Nothing is harder than armed struggle.” — Sun Tzu, The Art of War The naginata looks remarkably like a quarterstaff with a large sword blade fixed to one end. The sohei warrior monks particularly favoured them, but in the hands of a skilled man (which is to say a samurai) they were devastating against almost any opponent. During the Sengoku period the naginata fell out of widespread use as the yari became a popular weapon with the clans. As with all Japanese weapons, skilled craftsmen often made yari. The yari’s shaft was often of oak, surrounded by bamboo laminations and then covered with weatherproof lacquer. A razor-sharp blade completed the spear. 44 Originally, the yari was about 3 or 4 metres in length, but as the Sengoku period continued, it became longer as the daimyo experimented with its tactical use. The Date family, for example, equipped their men with 5.4 metre (around 18 feet) yari. The daimyo came to see the yari as a valuable “offensively” defensive weapon, the theory being that enemy warriors couldn’t get into close combat past a row of sharp blades at the end of a long spear. Different clans also standardised on different lengths for their yari; for example, those used by Oda clan spearmen were also well over five metres long. This was partly thanks to their use as a “shelter” for arquebus-armed troops, who needed yari-armed comrades to keep the enemy at bay while they reloaded. The Arquebus “Defence is for times of insufficiency. Attack is for times of surplus.” — Sun Tzu, The Art of War The arquebus or firelock is almost as simple as firearms get. Powder, wadding and a ball are rammed home down the barrel, the touchhole is primed and then a smouldering cord, the match, sets off the weapon. Unlike very early handguns, where the match was simply held in the gunner’s hand, the match on an arquebus was held by a short arm-like lever and flipped into place at the touchhole when the trigger is pulled. There’s no flint or other relatively complicated sparking mechanism to go wrong. What could go wrong was that the arquebus could explode in the face of the user (although this wasn’t too common), or that damp could get into the powder, making the weapon an expensive club. As a result, an army armed with arquebuses was dependent on having good weather on a battle day. All that said, once they had been introduced to the arquebus, the daimyo and their samurai retainers recognised its usefulness almost immediately. After 1542 it took very little time for local craftsmen to start making them for the samurai. Many samurai carried the arquebus in battle, and used it to snipe (with mixed success, given the inherent inaccuracy of a smoothbore weapon) at important enemies. However, it was never the primary weapon of a true samurai. That remained the sword. As a weapon for individual (and in the early years, wealthy) samurai, it was never going to be truly effective in the hands of just a few samurai. Apart from anything else, it was usually good for just one shot because there was rarely chance to reload on the battlefield, even with servants to help. The weapon’s true utility came when it was used by massed ranks of ashigaru. In modern terms, great numbers of arquebuses made up for the weakness of the individual weapon by turning it into a weapons system. When firing as a single mass or volley firing, larger units overcame the fact that the arquebus — like all early firearms — was hugely inaccurate and slow. It was more by luck than judgement that an arquebusier could hit a man-sized target at 50 metres or so. Beyond 100 metres, anyone struck by a ball from an arquebus was unlucky rather than a victim of deliberate fire. By mass firing against massed targets, these limitations were overcome and the weapon system that resulted changed Japanese warfare. 45 The effects of an arquebus wound, once the target was hit, could be very nasty indeed. The large shot fired (around 25mm in diameter) were hand cast, and as a result were often flawed. A hand-cast lead bullet could quite easily break up once it had entered the target and cause very severe injuries. Arquebus bullets also travelled relatively slowly, so that nearly all their energy was delivered into the target, giving rise to shock effects as well. It was not uncommon for people hit in the arms or legs to die from the shock of the wound. By contrast, a modern bullet travels much faster and will sometimes pass through its target completely. Not as much of its energy will dissipate into the person who has been hit, nor will it shatter into pieces on entry. At the end of the Sengoku period firearm development was generally abandoned under the Tokugawa shogunate. The samurai became the only warriors in the world to turn their backs on gunpowder — the weapon system of the future. Samurai Armies “I. All men, including those of the samurai class, in this country district are ordered to come and be registered on the 20th day of this month. They are to bring with them a gun, a spear or any kind of weapon, if they happen to possess one, without fear of getting into trouble. “II. If it is known afterwards that even one man in this district concealed himself and did not respond to this call, such man no matter whether he is a district commissioner or a peasant, shall be beheaded. “III. All the men, from fifteen to seventy years of age, are ordered to come; not even a monkey-tamer will be excused.” — Recruiting orders issued by Hojo Ujiyasu (1515-1570) No matter who fought with them, it was the samurai that eventually decided the course of a battle. It was traditional for samurai to advance into a fight shouting out their names and looking for a worthy opponent. When a samurai found one, he would engage him in single combat. The winner would move on, and his defeated foe would be beheaded. The head would be tagged so that everyone knew exactly who claimed the kill. At the end of the battle the victorious general would inspect all the heads and reward his followers according to their individual prowess — but woe betide any samurai who accidentally killed an ally! All of this led to many battles that were mass brawls rather than organised affairs. Brave samurai would be quite willing to charge into the ranks of the enemy looking for opponents to kill in the hopes of gaining recognition. Indeed, some individuals came to see it as a right that they should advance and look for a worthy opponent, regardless of any battle plan their generals might happen to be considering. This enthusiasm could be a dubious benefit from the point of view of a general: it was sometimes impossible to restrain headstrong troops from attacking the enemy. More than one plan was ruined because the samurai decided to take the fight to the enemy without thought of the consequences. Nevertheless, under the right commanders a samurai army was a formidable instrument of war. It could be difficult to manage at times, but it was also a war winner. Tactics “When the enemy presents openings, penetrate immediately. Get what they want, subtly anticipate them. Maintain discipline and adapt to the enemy to determine the war’s outcome. At first you are like a maiden so that the enemy opens his door; then you are like a rabbit on the loose, so the enemy cannot keep you out.” — Sun Tzu, The Art of War Like the best armies have always been, a samurai army was a “combined arms” force. It included cavalry, missile troops and infantry (in varying proportions, depending upon the clan in question) to act in concert on the battlefield. As the Sengoku period progressed, the ashigaru became an increasingly important part of every clan army. On one level, this was inevitable: the simple need for fighters meant that the samurai had to be supplemented in some fashion! But the samurai had never gone into battle alone anyway. From the very earliest times, servants had attended each samurai. These servants (genin or shoju) acted as his “support team”, ready to bring him the right weapon at the right time, re-supply him with arrows, and even count his conquests. “Avoiding confrontation with orderly ranks and not attacking great formations is mastering adaptation. The rule for military operations is not to face a high hill and not to oppose those with their backs to a hill.” — Sun Tzu, The Art of War 46 All daimyo made use of their army’s best features in battle. The Takeda clan, for example, was fond of beginning with a cavalry charge. Their mounted samurai were among the best in the country, and this simple tactic exploited that fact. It worked well, for the most part, until they chose to charge across waterlogged ground towards Nobunaga’s arquebusiers at the Battle of Nagashino (1575). That day the Takeda clan learned that warfare had changed. The Nobunaga clan, as might be expected, used their arquebusiers to good effect and slaughtered their bogged-down enemies. The important thing for any army was to attack as small a part of the enemy with as many of its own samurai as possible. Although ashigaru made up the bulk of a clan army by a head count, it was the samurai who were the “arm of decision” in most battles. No ashigaru force could be expected to stand up to the same number of samurai in a straight fight. The samurai ethos of warfare and his superior training counted for too much. After all, a samurai had been trained for warfare almost from the time that he could walk. 47 The chances were that an ashigaru had chosen the life of a soldier as an easier option to endless toil in a rice paddy. For the most part, the great general of the Sengoku period, Oda Nobunaga wasn’t a formal tactician, but he did understand that discipline, drill and training were vital in making sure that an army worked together effectively. He also insisted that his soldiers wore easily seen and highly coloured uniforms. These simple changes in army organisation and practices impressed his opponents at the time. In these simple ideas, he was ahead of many of his contemporaries. Tactics and the Arquebus “When generals cannot assess opponents, clash with much greater numbers or more powerful forces and do not understand the level of skill of their own soldiers, they are beaten.” — Sun Tzu, The Art of War The arrival of the arquebus and his use of volley fire also gave Oda Nobunaga’s tactical innovations added impetus. A good unit of arquebus-armed troops would be lucky to get off three shots in a minute. It was more likely that the rate of fire would be only two volleys per minute. In between while the ashigaru were busy reloading, enemy warriors could close and engage. And an unloaded arquebus was only useful as a heavy club. All the daimyo had incorporated ashigaru arquebusiers into their armies but usually everyone in a unit fired at the same time. This could be devastating, but it meant that the unit was effectively useless for the time the gunners were reloading. Nobunaga, on the other hand, made sure that only some of his men fired at any one time. This volley fire was an important innovation in battle practice: by having his soldiers fire in ranks or sections, Nobunaga was able to keep up a steady, continuous fire against the enemy. This made it dangerous to close with his troops because there was no “down time” between shots from the ashigaru. Japanese armies had also begun to evolve along the same lines as the European “pike and shot” armies of the same period. Spearmen were used to protect the arquebusiers while they reloaded. The tactical solutions that arose weren’t identical in Europe and Japan. The Japanese never, for example, ended up with spearmen (pikes) fighting in units that were 30 or or more ranks deep. “Push of pikes”, that huge shoving match that many European battles degenerated into, never became a major part of a samurai battle. The presence of samurai each armed with a katana made sure of that. “On level ground take up positions where it is easy to manoeuvre, keeping the higher land to your right rear, with low ground in front and high ground behind.” Keeping charge of an army was, at times, remarkably difficult. Flag signals, conch horn signals and drums could carry simple orders to units, but mounted messengers carried difficult instructions to distant units. This was why set battle formations became so important. When every man had a set position in a battle — and this had been repeatedly drilled into him — the need to communicate with subordinates was less pressing. Fortunately, from their perspective, Japanese generals rarely had a problem with cowardice in the presence of the enemy. If anyone was likely to “cut and run” under the stress of battle, it would be the ashigaru. A good general made sure that ashigaru were never given the key position in any battle, and that there were troops behind them to bolster their morale, act as a rallying point or just simply kill them if they did choose to run. Samurai would never voluntarily abandon a fight unless it was truly hopeless and dying served no purpose. Sometimes, this single-minded bravery could be slightly problematic. Samurai were known to break ranks and charge the enemy despite of having orders not to do so, and despite it being pointless. There were times when “running away and living to fight another day” would have been the right thing to do in strategic terms, even if it meant losing a tactical battle. Such pig-headedness, while commendable on one level, could lead to the best-laid plans going awry through foolish dedication rather than failed morale. Formations “The victorious general gets his troops to go into battle as if he was directing a massive flood of water into a deep canyon. This is a matter of formation.” — Sun Tzu, The Art of War Getting an army organised on the field of battle was an important drill that every general would have had his troops practice. The process of getting an army out of a marching column and into some kind of battle line was helped because there were standard formations for an army about to enter battle. The following six were recommended battle formations that every army would know how to apply when entering a fight. All formations were based on older Chinese ideas for deploying armies, and all of them had elements in common. The taisho, or general, was always near the centre of his army, where his command skills could be best used to control his followers. Cavalry — and this meant exclusively samurai — were positioned where they could charge against vulnerable enemy units. A skirmish line of brave samurai and ashigaru missile-armed troops were in a forward position to harass and break up the enemy’s ordered ranks as they approached. Most importantly, there would be a substantial contingent held in the rear as a tactical reserve to be committed at a battle-winning moment. — Sun Tzu, The Art of War 48 49 Ganko — This is a flexible and powerful formation that can quickly change into a defensive pattern called onryo by a series of pre-arranged moves. The units of samurai could be pulled back at an angle to make the second formation. Gyorin — Effectively this is a “blunt arrowhead” formation similar to the hoshi. Typically, an army that was badly outnumbered by its opponents would use this formation. Hoen — This was a keyhole-shaped formation that was widely regarded as the best counter to the hoshi arrowhead. The enemy drawn into the centre and destroyed in detail. Hoshi — This is an attacking formation, and regarded as one of the strongest. The arrowhead brings the maximum pressure to bear against a small portion of the enemy battle line. Kakuyoku — This is another strong formation that can be quickly changed to suit the emerging battle situation. As it stands, the kakuyoku is equally good for offence or defence. Without too many movements by the component units, the entire army could be changed into a hoshi and sent against the enemy. Koyaku — Another flexible formation that, thanks to the split vanguard, is capable of absorbing an enemy initial attack for long enough for the enemy’s true intentions to become plain. Once they were, the army could adapt its tactics to match. Army units “The consummation of forming an army is to arrive at formlessness. When you have no form, spies cannot find anything out and the enemy cannot produce a strategy.” — Sun Tzu, The Art of War All the units below are included in Shogun: Total War - Gold Edition. All the units will be produced at a stockade or castle of one kind or another within the producing clan’s domains. Some units also require that the castle be upgraded with specialist weapon makers or dojo — specialised training establishments. A clan’s resources must be sufficient to pay the cost of the unit in koku. Some of these units might seem “cheap”, but that’s only until you remember that a koku is the quantity of rice used to feed one man for a whole year. That’s not to say that a unit of cavalry archers needs several warehouses full of rice to keep them going, but that this is the level of wealth that’s needed to pay for their training and upkeep. Remember that not all the clans necessarily get their money in rice from the peasants. taxing trade with the Chinese mainland. Koku, however, are a good standard measure for wealth in Shogun: Total War - Gold Edition. An army is made up of a mixture of unit types, simply because each style of fighting has its own strengths and weaknesses. A skilled general takes into account the strengths of each kind of unit while being aware of their weaknesses. By making sure that the weaknesses of one sort of unit are screened or compensated by another unit, a strong army can be built up. “Those who use an army skilfully do not raise troops twice and do not provide food three times.” — Sun Tzu, The Art of War The exact mix of units in an army depends on the personal command style of the daimyo in charge. The Takeda clan, for example, used to include quite a high proportion of cavalry in their armies because it was their standard (and often successful!) tactic to begin a battle with a full-blown cavalry charge into the enemy. The shock effect of this cavalry charge often demoralised an opposing force before the real battle began, making victory an easier proposition. The mix of units in your army when playing Shogun: Total War – Gold Edition will depend on the tactics that you want to try out, what opponents are fielding against you, and what units you can afford to train. A good taisho also kept his army intact as far as possible. There was little point in winning a battle if the victory has cost too much blood. Because warriors in Shogun: Total War gain experience when they fight, it is a sensible policy to try and keep casualties to a minimum. Units that are bled white in battles not only lose soldiers; they also lose valuable combat effectiveness as the knowledge of how to fight — and win — dies with the warriors who are killed. “Getting soldiers to fight by letting the force of momentum work is like rolling rocks or logs… When troops are skilfully led into battle the momentum is like that of round rocks rolling down a high mountain. This is force.” — Sun Tzu, The Art of War Finally, when looking at these different types of soldier, remember that the samurai were the living embodiment of a simple military principle. Weapons are useless unless used well, and the warriors carrying the swords and guns are more important than the weapons they carry. It almost goes without saying that a unit of samurai is much better in terms of quality than any ashigaru force, no matter what their armaments. Both, however, are necessary when building an army because having many “cheaper” men is often useful in battle and in holding ground once it is taken. The Takeda were lucky enough to own a gold mine, while other clans made money by 50 51 Samurai Archers No Dachi Samurai These troops are among the most useful in Shogun: Total War as they can be trained quickly and are relatively inexpensive. They are extremely useful in any army. As samurai, their morale and fighting skills are excellent. They are also armed with both bows and swords, meaning that they can stand off and shower enemy forces with arrows, then close in and fight hand-to-hand when needed. Their armour is also of good quality and their morale as samurai is exceptional, making these among the most useful soldiers daimyo can have under their command, especially early in the game. Every samurai carried two swords as a mark of his class. Samurai armed with the no dachi went one better, as this was a large twohanded sword that could cut down almost any opponent when used with skill. Samurai armed with the no dachi are used as shock troops to break into enemy formations. They can also be used very effectively against troops whose morale is already suspect — an attack by a unit swinging two-handed swords can cause even the sternest heart to quail! No dachi samurai, then, are superb when used to take an attack to the enemy, but they are less effective when used defensively. Most clan armies will include a good number of these units simply because of these all round abilities. “Standing your ground to wait for the enemy who is far away, waiting for the weary in comfort, waiting for the hungry with full stomachs, is mastering strength.” — Sun Tzu, The Art of War Naginata Samurai The naginata is a dangerous weapon in the hands of a samurai. Its reach may not be as long as a yari, but it is “handier” for close combat and has a greater attack range than a sword. This makes it a terrible weapon to face: for example, a single sweep from a naginata can neatly decapitate a charging horseman or cripple his horse. In either case, the horseman has been defeated! Samurai who used the naginata often used heavier armour than was usual which makes them a little less mobile than other samurai units. It does, however, give them defensive bonuses in combat. Yari Samurai The yari is a long spear tipped with a razor sharp blade. Originally, this was simply a slightly sturdier version of the lance-like spear used by mounted samurai, but over the years it became a different and heavier weapon. Once battle had been joined samurai equipped with the yari were equally adept in close combat as long as the unit kept good order in its ranks. Yari samurai are extremely effective against cavalry. It is, after all, very difficult to force even the best-trained cavalry horses to charge into a mass of spear points! Thus, they tend to be used “defensively”. In an ideal world, the enemy would be tempted into charging onto the spears, dashing themselves to pieces against a foe which who is just a few metres away beyond the range of a sword swing. Warrior Monks Religious certainty and samurai training are a potent combination. The sohei — Buddhist warrior monks — had a tradition of getting involved in wars that didn’t necessarily concern them. Many monasteries also had a tradition of producing brave and fanatical warriors, men who were certain that death on a battlefield would not mean defeat, disgrace and failure but a certain place in paradise. A unit of warrior monks is a powerful fighting force, motivated as it is by religious devotion. It also uses a “portable shrine” in place of a battle flag as its standard. The presence of this shrine makes other troops reluctant to attack them, if only because of the potential sacrilege. However, Christian samurai units (that may existent after the arrival of the Portuguese in 1542 and the subsequent appearance of the Jesuits) don’t suffer any penalties when attacking warrior monks. cavalry archers Armed with swords and bows, cavalry archers are a potent skirmishing force. Being mounted, they have excellent mobility; being armed with bows, they can shower opponents with arrows; being armed with swords, they can close with the enemy; being samurai, they are dedicated and fearless! However, cavalry archers lack the “weight” to charge home successfully against properly organised defenders, but against poorly positioned, badly managed or already “wobbly” troops they can be deadly. They can be used to harass the enemy with missile weapons, manoeuvred to threaten vulnerable flanks, or sent in to break wavering troops. As with all cavalry, however, cavalry archers need careful handling when going up against arquebusiers. They can be quickly shot to pieces. “Attack without warning where the enemy is not expecting it, and while his spirit is undecided follow up your advantage and, having the lead, defeat him.” — Miyamoto Musashi, The Book of Five Rings, The Fire Book 52 53 Heavy Cavalry Heavily armed and armoured, these samurai are an elite. Able to take nearly any enemy and win, they have the speed, weight and power to be powerful shock troops when they can come to grips with an enemy. Relatively speaking, they are less effective against troops armed with yari (who can hold them off at a distance beyond the swing of a katana), and against arquebus-armed ashigaru. “Relatively”, however, is the key word here. If heavy cavalry are in close combat against anyone, they will do severe damage to their opponents. Heavy cavalry are also well able to defend against most attacks. Nearly all clan armies will include heavy cavalry. They are simply too threatening not to include in an army. Historically, the Takeda clan made great use of cavalry to deliver a punishing charge in the first few moments of a battle. Yari Cavalry These samurai shock troops fall somewhere between their light and heavy comrades in arms. They can be used to break infantry formations, as their lances give them a reasonable “reach” in combat. The lance used by mounted samurai is the direct “ancestor” of the yari carried by infantry. It is, however, shorter and lighter than the foot samurai and ashigaru version of the spear, but it does mean that lancers are at less of a disadvantage against yariarmed warriors. Overall, they are potent units, but lack the defensive bonuses of the heavy samurai cavalry. Again, they are forces that need to be carefully handled when attacking arquebusiers. If a charge is poorly timed, any cavalry unit will be shot to pieces before it can attack itself. As with many European “pike and shot” armies, yari-armed troops were used to create a “wall” of spear points for other soldiers to shelter behind. It takes some time to ready an arquebus and the enemy can be kept at bay during reloading by yariequipped troops. Arquebus Ashigaru The coming of the arquebus in 1542 led to a revolution in the way that clan armies were armed and organised. Properly used in large numbers, arquebuses could be devastating missile weapons, even though it was out-ranged by, and slower than, a traditional bow. Early arquebuses were very heavy, and often needed a stake-like support for the barrels. In turn, this made them cumbersome to move and deploy, as they certainly couldn’t be used without such supports. This also means that arquebus-armed ashigaru aren’t very effective in hand-to-hand combat. Their firepower can inflict heavy casualties on anyone who comes near, but if the enemy gets close enough, the arquebus-armed ashigaru are at a huge disadvantage in hand-to-hand combat. They will, quite simply, be cut to pieces. Because arquebus-armed ashigaru require a trading post to be constructed in a clan’s domain, they can only be produced after the arrival of European traders in Japan: the Portuguese arrive in 1542, while the Dutch land in 1561. European traders were quite happy to sell guns to the daimyo warlords, but their European gun makers were at the other end of a very long and hazardous sea voyage. Local gunsmiths did manage to copy European arquebuses, but not immediately in large quantities. This is part of the reason for the relatively long training time for arquebus-armed ashigaru. It’s not hard to teach troops to use the weapons, but getting hold of enough arquebuses plus good quality powder and shot can be headache! Musketeer Ashigaru Yari Ashigaru At the start of play in Shogun: Total War, most clans will receive a yari ashigaru unit “free of charge” as the start of their army. The yari, or long spear, was popular as a weapon among the daimyo for their ashigaru because it was relatively easy to train large numbers of peasants to use it. Learning to hold a spear (and point it in the right direction) doesn’t take anything like as much time as learning to use a sword properly! Yari Ashigaru should not be compared directly to samurai warriors armed in a similar fashion. Ashigaru fighting ability, morale and general levels of equipment are markedly inferior to those of true samurai. On the other hand, the ashigaru are relatively cheap soldiers and can be trained in great numbers quite quickly. Ashigaru soldiers of this type are usually present in clan armies in considerable numbers for just these reasons. Qualitative improvements in gunpowder weapons and (just as importantly) their tactical use mean that later in the Sengoku period — and in Shogun: Total War — an improved form of arquebus-armed ashigaru can be trained for inclusion in your army. These troops have a slightly greater range with their gunfire and a higher rate of fire. By this point the arquebus has become a more refined and — most importantly — a lighter weapon that can be aimed without the need for an extra support. Note: Clearly, arquebus-carrying units are not available in campaigns. from the Mongol invasion era. The term "musketeer" isn’t strictly correct because these ashigaru aren’t technically armed with muskets as such but with a lighter, improved type of arquebus. However, "Slimmed-Down-But-Improved Arquebus Ashigaru" is a bit of a mouthful for a unit title! 54 55 NAGINATA CAVALRY A further refinement of heavy cavalry came about when samurai began using naginata polearms from horseback. This gave them many of the advantages of a sword, with the reach of a spear! Naginata Cavalry can only be trained at a location where there is a Famous Horse Dojo (i.e. one that has already been improved) and a MONGOL UNITS All the Mongol units are described in the section on The Mongols, as they only appear in battles and campaigns of that historical period. All the Mongol troop types land as reinforcements in Japan, spirited across the ocean from mainland Asia. The Mongols never train new units on the map, so there are no building requirements for them. Spear Dojo. KENSAI Kensai is the term for "sword saints", the almost superhuman masters of the sword that only years of training and dedication can produce. Although he lived at the end of the Sengoku period, Miyamoto Musashi was one such figure. These men were capable of taking on many opponents at once and emerging victorious and often untouched. Few nations have ever produced such skilled swordsmen, and possibly only the very greatest fencing masters in Europe could ever be judged to have the same level of skill with their chosen weaponry. Kensai, as masters of swordsmanship, can only be trained at the most exalted of dojo: a Legendary Sword Dojo. They appear on the battlefield as single warriors, but don’t be deceived — they are truly deadly! BATTLEFIELD NINJA Unlike the other ninja in the game who operate as "strategic" pieces and carry out assassinations, Battlefield Ninja do exactly what their name suggests: they can be deployed like any other troops on the field of combat. Well, perhaps not quite like any other troops, since they have superior stealth abilities and can therefore hide very effectively from enemy forces. As such, their position is only revealed when they finally attack. ASHIGARU CROSSBOWMEN Ashigaru rossbowmen are described in more detail in the section on The Mongols, as they only appeared in that historical time period. Their training requires a Bow Dojo. 56 57 Castles & Siege Warfare Throughout Japanese history, warfare nearly always involved castles. Shogun: Total War — Gold Edition includes both castles and the battles that were fought over them. In Shogun: Total War - Gold Edition, you won’t have to sit and watch a long siege, as all the details will be handled for you by the strategic game system. If your forces invade a province with a castle, they will have to fight the province’s garrison as always, but victory doesn’t automatically take control of the province. Instead, the defeated defenders retreat into the castle and the province becomes contested by the two daimyo. This stops either side getting any tax income from the province, but it also stops the defender building any new military units there as well. As long as there is an attacking army in the contested province, the castle is besieged. You, as commander of your clan, don’t have to worry about the details of the siege. As long as the castle is besieged, the defending troops will suffer attrition losses as they starve or your own men conduct small-scale attacks. This is a slow but fairly certain method of taking a castle. Of course, you can always order an assault that will result in another tactical battle or decide that a siege is going to take too long and try a different strategic approach. It might look like the defenders, on the other hand, have no choice but to sit there and wait to be starved out, but there are options for them too in Shogun: Total War Gold Edition. The first of these is, naturally enough, just to sit there and hope the attackers give up! This may, however, be only postponing the inevitable. The defenders can sally forth and fight it out on the battlefield, but defeat will let the attackers into the castle. Alternately, the defenders can also be aided by another friendly army acting as a relief column to raise the siege. The arrival of a relief column will also trigger another tactical battle in the province. Assuming that the attackers are successful, they will gain control of the castle, but it will have been damaged as a result of the siege. This may mean that some of the castle improvements (as explained later) will not function until the castle is fully repaired. As you can see, castles are hugely useful in slowing down the advance of an attacking army because it will take time to besiege or assault a castle. This is quite apart from the benefits they give to their owners as training grounds for new troop units. Historical Castles Castles in historical Japan were naturally built to be defensible when under siege, and nearly all the early castles in Japan were built in the most awkward places (for the attacker) that could be found. Early castles were almost always wooden stockades with a few stone reinforcements. Hilltops and even mountaintops were fortified, and the nearby availability of suitable wood and stone undoubtedly helped the builders. Unlike in Europe, the defenders were lucky in one respect. They never had to worry about lots of siege machines other than battering rams. The 58 techniques of taking a castle were simple and rather brutal: the attacking army surrounded the castle, attempted to burn it down with fire arrows and, at some point, mounted an infantry assault over the walls or against its gate. By and large, the defenders only had to wait out the siege and hope that their enemy would give up as his troops deserted or disease took its toll. Often, however, the defenders didn’t wait around for the attackers to leave. Japanese history is full of accounts of samurai leaving the safety of their castles to take the fight to the enemy, often with mixed results. By the Sengoku period, castles had been built along the same principles for centuries, and siege techniques hadn’t changed all that much either. After all, there was no real need to change a design that worked. A tradition of building stone castles was never really developed before the Sengoku period, possibly for the good reason that Japan is one huge earthquake zone, but also because it simply wasn’t really necessary. A good set of compromises between wood and stone did eventually emerge, with stone being used to create “artificial hills” on top of which castles were built. The key feature in castle design, its defence and in siege warfare remained the range of a fire arrow. The ability to burn down a castle was all-important, as was the ability to keep the defenders far enough away from vulnerable internal buildings so that they couldn’t burn them down. All this changed, of course, with the introduction of firearms. Now both defender and attacker had to take into account snipers, as well as larger siege guns, of which there were some in Japan. One thing didn’t change during the Sengoku period, and that was the same willingness of the defenders to charge out of the castle to meet their enemies on an open field. Given the influence of bushido upon a samurai’s actions, it is less surprising that so many chose to fight in the open than act in a completely defensive fashion! Some castles of the Sengoku period could be enormous. Toyotomi Hideyoshi’s fortress at Osaka was truly vast, and the equal of any defensive structure in the world at the time. It used the river nearby as part of its defences, and had defensive outer walls some 18 kilometres long. Within, a series of baileys meant that an attacker was forced to besiege one inner wall after another to have any hope of taking the place. Artillery In Japan In the eyes of a 16th or 17th century European general one thing would seem to be missing from a samurai army. Where is the field artillery? In Europe, gunpowder weapons were expensive to manufacture and difficult to use, at least when first created, so artillery was in use before handguns became common. In Japan, however, matters were largely reversed. This was thanks to earlier Imperial edicts against wheeled transport of all kinds. Japan had become a society where everyone walked, or rode on horseback or was carried by palanquin. Without a good, wheeled carriage, it is very nearly impossible (and definitely impractical) to move field guns around open countryside. Try carrying a car’s back axle and transmission across a muddy field while (a) several hundred people try to kill you and (b) you try to keep the whole thing dry and then you’ll have some idea of the practical difficulties of dealing with artillery on a samurai battlefield! The daimyo took to arquebuses with enthusiasm, but artillery never really got used as 59 a separate “weapon system” for the battlefield. There were large guns but these were used in siege warfare. Changes in castle building techniques mostly kept ahead of artillery practices. This is why large field guns haven’t been included in Shogun: Total War - Gold Edition. Artillery pieces just weren’t that significant in Japanese battlefield warfare at this time. to ninja assassination attempts. Taisho are definitely assets worth using (and protecting) on the battlefield. Emissary Emissaries are samurai who have been specially selected for their loyalty and given training to be courtiers as well as warriors. Their diplomatic skills have been honed to a fine pitch, and they can be trusted to treat daimyo with respect and honour when negotiating with them. Every time an emissary succeeds in a diplomatic mission, his experience increases; this both increases his chances of success in future and makes him slightly less vulnerable to Note: You can play with gunpowder if you undertake any of the Mongol invasion scenarios! You’ll have the opportunity of unleashing the fear of the difficult to use, but deadly, Korean Thunder bombers upon your opposition! Naval Forces In Japan It would be fair to say that that the samurai were never consummate masters of naval combat, because they never really needed to become expert sailors. A fleet wasn’t going to make its owner the shogun, but a samurai army might just do the job! Warships were built and used, but they weren’t really a decisive factor in the Sengoku period. As a result, Shogun: Total War - Gold Edition doesn’t include naval forces. During the game you can build shipyards in coastal provinces, but these are needed for transport and trade between the main islands of Japan. Strategic Units In Shogun: Total War In Shogun: Total War - Gold Edition the following units are deployed on the strategic map of Japan. With the exception of the taisho, a general, they don’t appear on tactical battlefields. They do have skills and abilities that a wise daimyo is well advised to use to full advantage, as you’ll see! Taisho Drawn from the ranks of the most able samurai, a taisho is a general given command of part (or all) of a clan’s army. The taisho shows the position of the army on the strategic map of Japan, and he is also present on any battlefield involving units under his command. On a battlefield, a taisho has a small group of bodyguards (his hatamoto) to protect him. A general has an influence on all the units under his command. As he gains honour and experience, the units a taisho commands receive bonuses to their morale. assassination attempts by ninja. Finally, there is always the risk that an emissary will not only fail in his diplomatic mission, but that he will become a “rejection note” himself. One possible result of sending an emissary to see a daimyo is that his head — and just his head — will be sent back! This definitely means “no!” whatever the question! Ninja Ninja are spies and assassins par excellence. It’s a foolish daimyo that doesn’t at least consider using ninja against his rivals. Ninja can be sent out to kill important people in other clans, including emissaries, taisho and the daimyo himself. The more important a target the ninja is sent against, the lower his chances of success. Master and legendary ninja who have already carried out many successful missions can also be used during sieges. They can sneak into a castle and open the gates for the attackers! Each time a ninja manages to complete a mission he gains experience and will have a higher chance of success the next time he is sent out — assuming that he isn’t caught and executed (in some appropriately horrible fashion) by the opposition, of course! Generals can be killed on the battlefield by enemy troops and they are also vulnerable 60 61 Shinobi Jesuit Priest The shinobi is a spy, sent into enemy territory to gain information and cause dissent. Without owning a province, a daimyo in Shogun: Total War won’t have access to any information about that province unless, that is, he sends a shinobi to spy out the land. This spy can give reports on the value of the province (its productive value), any improvements that have been built there, and some military information too. The other purpose of a shinobi is to encourage revolt against the province’s overlord. A province that revolts doesn’t automatically change allegiance, but instead it becomes independent with its own standing army of peasants and ronin. Jesuit priests can be used as emissaries, and are especially effective when used in this fashion on diplomatic missions aimed at securing treaties with Christian rulers. No matter what the result of his diplomatic mission, a Jesuit will never be killed and his head sent home in a bag by a Christian daimyo. A Buddhist daimyo, however, is under no obligation to respect the sanctity of the church or its representatives! Used “defensively” a shinobi acts as a kind of secret policeman, making sure that the daimyo’s enemies never get the chance to spread dissent and dissatisfaction to the peasants in a province. Endless rebellions can, of course, destroy the domain of a daimyo just as surely as an army marching across it. The Legendary Geisha The Legendary Geisha is the supreme diplomat, spy and assassin. She can be sent as an emissary to see another daimyo, but while in his castle also acts as a spy, obtaining information normally only available to ninja sent as spies. What’s almost insulting to the “victim” daimyo is that he knows that the Legendary Geisha is up to no good, but can do nothing about it other than having her assassinated by a ninja of his own! It’s worth remembering that geisha were not openly prostitutes or courtesans, but “educated escorts and entertainers” — the perfect people for overhearing sensitive information… 62 63 3: THE LAND OF THE DAIMYO “Terrain is to be assessed in terms of distance, difficulty or ease of travel, dimension and safety.” — Sun Tzu, The Art of War Land has always been at a premium in Japan. The basis for nearly all wealth and prestige in feudal Japan was land and the rice that the peasantry grew. It’s worth remembering that the population of Japan was greater than that of the whole of Medieval Western Europe — Japan has always been a relatively crowded nation, and this has given extra impetus to the demand for land. The country itself is made up of four main islands: northern Hokkaido, the main island Honshu, and the smaller islands of Shikoku and Kyushu. Shogun: Total War - Gold Edition doesn’t include Hokkaido for the simple reason that control of this island wasn’t strategically or tactically important during the Sengoku period. It was still largely a cold, barbaric “backwater”, inhabited by the Ainu people, the original inhabitants of Japan. Honshu was the most important of the islands (and remains so to this day). It was control of the provinces of Honshu that brought victory to the Tokugawa clan. It would, however, be a mistake to dismiss Shikoku and Kyushu as irrelevant, as powerful daimyo arose on both islands. The straits around those islands make superb protective moats behind which quite a powerful army can be trained! “A victorious army first wins and then seeks battle. A defeated army first battles and then seeks victory.” — Sun Tzu, The Art of War The Asian mainland is just far enough away to the west to be “inconvenient” for invading armies, as the Mongols found out to their cost. This allowed the daimyo to fight each other without really having to worry about the arrival of a Chinese or Mongol army in their midst, eager to take advantage of a Japanese civil war. Perhaps the Sengoku period would never have happened if the daimyo had been forced to consider external threats. Then again, the Ancient Greek cities squabbled continuously even though the Persian Empire regularly tried to invade. 64 PROVINCES Even given the scale of the strategic game in Shogun: Total War - Gold Edition, the provinces are functionally different. Each province in the game is valuable in itself because of the money (measured in rice koku) that it produces, because of its strategic position and because of the prestige that ownership gives the controlling daimyo. This is true no matter where the province happens to lie. The daimyo sets the tax rate across his whole realm, but rich and properly developed provinces obviously give the maximum tax income. At the same time, a daimyo has to be careful in balancing his obvious need for money to pay for his armies, fortifications, spies, and all the rest against the risk of starting a peasant rebellion. The Ikki defence leagues of peasants and ji-samurai are not going to remain loyal forever if their overlords do nothing but squeeze them for taxes! A province like Yamato or Hida on the main island of Honshu is useful strategically because it allows its owners to attack in many directions; this same strategic usefulness can also be a liability to a weak overlord because the same province can be overrun from all sides. Conversely, one of the provinces on Kyushu is excellent defensively, but isolated from the centre of Japan with many (often heavily) defended provinces between it and the centre of power in Kyoto. Both kinds of province have their uses to skilled daimyo that think in larger terms than just winning the next battle. “A wise general strives to feed off the enemy’s land. Each bushel of food taken from the enemy is equivalent to twenty carried from home.” — Sun Tzu, The Art of War Provinces also differ from one another in one other important respect. In Shogun: Total War - Gold Edition many provinces have what can be termed a “special ability”. Some provinces contain gold or other valuable mineral wealth that can be mined, for example. Others are home to natural horsemen (and so cavalry units are easy to produce there) or have a tradition of producing ninja assassins. It’s a good idea to decide if the special conditions in a province make it worth capturing, either because it will further your own plans or deprive an enemy of a valuable resource. You can use a shinobi to discover the details of a province before you attack it. Both the strategic position of a province and its revenue need to be considered before it is added to your holdings! There is, of course, a double benefit to attacking enemy provinces. Not only do you get the use of the territory, your opponent is deprived of its income and many improvements that he has built there. Taking a province actually shifts the balance of power by “two provinces’ worth” in favour of the conqueror (plus one for the conqueror, minus one for the defeated party), and may open up further strategic opportunities to divide an enemy’s domain. One of the other nice things about capturing a province is that you also capture any castle that happens to be there. 65 As you’ve already seen, though, it’s not necessarily a fast or easy process to capture a castle. You’ll either need to fight at least two battles or starve the garrison into submission through a protracted siege. Naturally, the castle itself will be damaged in the process of being captured (it will be reduced by one level, in fact), but this is often much cheaper than having to build a new structure from scratch. Any military structures associated with the castle will also be captured, unless the castle itself is no longer prestigious enough to be a home for them. Thus, taking a province can also slow or cripple an enemy’s war production and give your own production capacity an almost-instant boost too! Watchtowers & Border Forts There are two “non-economic” improvements that a daimyo can make in Shogun: Total War - Gold Edition. Firstly, he can build a watchtower in any province that he controls. This doesn’t help defend the province, but it does act as a permanent spy in all the adjacent provinces. Secondly, he can build a border fort, which acts as a permanent counterspy in the province where it is built. This stops enemy spies from obtaining any information about the province. Watchtowers and border forts also help improve the loyalty of the local peasants. Improving Provinces In addition to being great commanders, the daimyo were also great landowners. They had to be, as maintaining an army in the field was a hugely expensive proposition. Like all sensible landlords, the daimyo kept an eye on their holdings and regularly invested in schemes to increase their worth and, in the process, the taxes that they could raise from a province. In Shogun: Total War - Gold Edition, you can also improve provinces by spending koku on them. Any province can have its farmlands upgraded at least once (and up to four times in most cases) to produce more annual revenue. Provinces with mineral wealth can also have mines built in them. There’s nothing quite as useful as finding gold or other mineral riches in your domain! This was what allowed the Takeda clan to be so mild in their taxes and yet build up a substantial cavalry army. One thing that doesn’t need improvement is the permanent garrison that is found in every province. Even without having an army in the field, a daimyo can rely on a “scratch force” of local peasants, ashigaru and ji-samurai to protect his interests. Effectively, these people become an extra couple of units on any battlefield when a daimyo is on his own territory. Even when a daimyo doesn’t control a province, it’s garrison remains in place to protect their own homes. Disasters Japan has always been a country where Nature can turn on the works of mankind and destroy them in an instant. There is always the risk that an earthquake can strike and wipe out some or all of the buildings and improvements in a province. Fortunately, earthquakes aren’t very common. Equally dangerous and expensive when they do strike are typhoons (the word itself is a direct transliteration from Japanese). These terrible storms can sweep across the Pacific and make landfall with damaging effects in coastal provinces. However, the western coast of Japan faces China and the seas there simply aren’t big enough for these storms to really get going. As a result, the western coastal provinces are safe from any typhoons. Rebellions, Peasant Revolts & Ronin Not all provinces in the game are actually commanded by one of the daimyo. Just as in the historical Japan, there are provinces where the Ikko-ikki have kicked out their overlords, or where more generalised peasant revolts have taken place. Every province in Shogun: Total War - Gold Edition has a loyalty rating. This measures how the peasants and ji-samurai feel towards their current ruler, and it can be affected by a number of factors. Nothing is likely to cause more damage to loyalty in the long run than consistently high taxes. It’s a great way to raise income, but keeping the tax rate too high can lead to unrest. After the arrival and spread of Christianity, religion can also have an effect on the people’s loyalty, as you’ll see in a later section. Rebellions also have a nasty tendency to spread if left unchecked, as peasants in one province will see that their near neighbours are getting away with rebelling and try it 66 67 themselves. Just to make life difficult, peasants can sometimes rebel if their harvests have been poor or a natural disaster has struck. After all, it is better from their point of view to keep all of a poor harvest and face a daimyo’s wrath than starve to death after handing over most of a poor harvest in taxes. At the same time, there are things that a daimyo can and will do to make his provinces happier with his leadership. On the military front, keeping a garrison in a province helps suppress some disloyalty, and is very useful in itself as a “tripwire” force should any of your neighbours decide to invade. Shinobi can also be used as “secret policemen” to weed out malcontents in a province and suppress dissent as well. Border forts and watchtowers will also make the peasants feel better about their lot: at least they can see that their taxes are being spent on something to protect them, and not just on a daimyo’s fancy army. Likewise, spending money to make the peasant’s lives better in the long run by improving their farms also makes a daimyo popular. There’s also one other factor in whether rebellion breaks out or not: a just-conquered province is likely to rebel and declare loyalty to its former owner if the peasants are given half a chance. Not keeping a garrison force (and possibly a shinobi) in a recently conquered province is likely to cause a revolt. A “change of ownership” takes five years or so to take hold in the hearts and minds of the local population in a province, so bear this in mind when setting tax rates and moving troops around. Sooner or later, however, it’s likely that someone, somewhere will revolt when you’re playing Shogun: Total War - Gold Edition. Depending on the cause of the revolt, it may turn out to be a direct threat or a problem that can be ignored for a little while (but not too long, remembering that rebellion can spread!). These soldiers might look like rebels, but they are actually self-interested warriors only after extending their own powers. They can be among the most dangerous “independent” forces in Shogun: Total War - Gold Edition, but fortunately the ronin don’t tend to be that co-ordinated in their actions. The ronin in each province will generally act in selfishly and not come to the aid of any neighbouring ronin who are currently being attacked. Religion Sooner or later every daimyo in Shogun: TotalWar - Gold Edition will have to make a decision about his religious convictions, and this can have profound consequences on the loyalty of his people. The arrival of Roman Catholic Christianity with the Portuguese, and in particular the arrival of the Jesuits, made sure that the accommodation between Buddhism, Shinto and Zen that had been arrived at in Japan would have to change. The Society of Jesus — the Jesuits — had been formed in Europe as “soldiers of the Counter-Reformation” to defeat the rise of Protestantism on all levels. They were not only a militant order, but were often superb scholars, consummate diplomats and very occasionally good soldiers as well. Jesuits were often involved in journeys of exploration simply because they made such superb papal representatives. The least dangerous revolt, from a daimyo’s viewpoint, is a peasant rebellion. This causes the Ikki in the appropriate province to raise an army of ashigaru spearmen to defend their homes. With a bit of care, a samurai army should be able to crush this kind of rebellion. Religious rebellions are slightly more dangerous, in that they tend to produce better quality field armies of fanatical believers. A rebellion by Christians puts a militant samurai army in the field and these troops are often supported by ashigaru arquebusiers. A Buddhist Ikko-ikki revolt, on the other hand, doesn’t have any arquebusiers (as these are a “Christian” weapon), but it can have substantial numbers of warrior monks in its army. In both cases, these can be tricky revolts to put down quickly because of the quality and quantity of the rebel forces involved. Finally, and only in recently conquered provinces, there is the risk that a “loyalist” (to the old daimyo) faction will take control of the province. This can be a double-edged sword, depending upon whether you are the victim of the rebellion or the daimyo for whom the loyalists have declared. If you’re the victim, as soon as a province begins a loyalist revolt, you’ll find yourself facing a new samurai army loyal to the previous daimyo. If you benefit from the loyalist revolt, you’ll suddenly find yourself in a control of a brand new samurai army in your old province! Finally, after the death of a daimyo (without any heir) his domain doesn’t simply disappear. It dissolves into independent “mini-statelets” under the control of ronin, the daimyo’s former soldiers. 68 69 In Japan their martial spirit was immediately appealing to the samurai, and this was a legacy from their founder, Ignatius Loyola, who had been a military man. Christianity, however, demanded that other belief systems be put aside, and the old compromises were not acceptable to true believers. As a result, friction grew up between the followers of the new religion and the more militant elements of the older faith, Buddhism. In Shogun: Total War - Gold Edition this tension is reflected in the damage that can be done to the loyalty of a province if the religion of the majority of its population doesn’t match that of its ruling daimyo. Simply put, a Buddhist daimyo has an easier time in ruling (and collecting taxes from) a predominantly Buddhist population. The same holds true for Christian daimyo and Christian populations, of course. Each religion brings its own benefits: becoming a Christian daimyo gives easier access to guns earlier in the game (at least until the arrival of the Dutch traders, who don’t care about much except a man’s gold). Remaining as a Buddhist allows fanatical and skilled warrior monks to be used in a daimyo’s armies. In either case, the majority religious affiliation of a province will tend to drift towards the faith that is “in charge” (i.e. the faith of the province’s daimyo), and be affected by nearby Christian Churches and Buddhist Temples, which influence nearby populations into supporting the appropriate faith. And finally (on this subject) as was noted earlier, it’s quite possible for religious differences between a daimyo and his people to become a key factor in triggering a rebellion! Military Buildings in Shogun: Total War Japanese buildings have always been constructed with the need to withstand earthquakes in mind. The wooden construction used for traditional buildings was a sensible and practical solution to preventing earthquake damage. A lighter, wooden building stood a better chance of “giving” and moving with a quake rather than simply falling down! This isn’t to say that stone buildings didn’t exist in Japan. Stone construction came about as a response to the arrival of gunpowder on a large scale. As in the rest of the world, Japanese castles began as purely defensive structures and only gradually became homes as well as fortresses. Over the years castles became increasingly elaborate as military tactics developed. The best of the Japanese castles built at the end of the Sengoku period were certainly the equal — if not the superior in terms of comfort and facilities — of any fortresses in the rest of the world at the time. Before rockets and cannon arrived in Japan, the main method of attacking a castle was to shoot fire arrows into it and hope that the fire caught. By and large, with wooden buildings within archery range, this was a tactic that worked. With the arrival of stone curtain walls, the inner defences were kept beyond the range of the enemy fire arrows. 70 “Those skilled at the unorthodox are infinite as heaven and earth, and as inexhaustible as great rivers. When they come to an end, they begin again, like days and months. They die and are reborn, like the four seasons.” — Sun Tzu, The Art of War Shogun: Total War - Gold Edition doesn’t include the battles that arose from siege warfare because the long, slow business of laying siege to a castle doesn’t make a very exciting game. Sieges are covered in the strategic game in a straightforward fashion so that you don’t have to worry about the details. Siege warfare was often neither heroic nor dramatic. In fact, most of the time it was a fairly squalid affair. If you want to imagine what a siege would have been like, think of the most overcrowded camping holiday you’ve ever had or heard about, with utterly dreadful food, no toilets, no reliable fresh water, constant bad weather, no chance to wash for weeks on end and no chance to move somewhere more interesting. Now add in random bouts of illness (caused by the food, bad water, bad weather, lack of hygiene and overcrowding) and random episodes of small-scale violence when the people you are besieging try to kill you or you try to break in and kill them. Of course, none of the intricacies (and boredom) of siege warfare mattered on many occasions. At Osaka in 1615, for example (and at other sieges), the troops inside the castle left the protection of the walls to fight it out with the enemy on an open battlefield. Sometimes this was a good move, breaking the siege in one climactic action. At other times, such as Osaka Castle, it simply meant the defenders were cut down outside the walls rather than being starved or slaughtered within them. Samurai Castles There are four levels of castles in Shogun Total War, but they all perform the same function. They are the bases for armies and the visible signs of the daimyos’ power, honour and control of provinces. Without a castle to act as an administrative centre, no other military structure can be built in a province. The simplest (and cheapest) castle type in the game is the castle (castle 1). All other types of castle are developments of the basic castle. A castle is roughly the equivalent of a wealthy landowner’s fortified manor house. At the other end of the scale, the citadel (castle 4) is a truly awe-inspiring structure equal in scale and grandeur to Osaka Castle. In all probability, there won’t be more than one or two citadels built during the course of a single game of Shogun: Total War Gold Edition. As well as their more obvious defences, Japanese castles were also designed with tricks and traps to defeat ninja assassins. All castles add to the honour and prestige of their owners. They are visible symbols of wealth, power and permanence and as such send a powerful message to friends and enemies alike just by “being”. 71 Each type of castle can have a number of military buildings and functions attached to it, as described below. As a general rule, the larger and more prestigious a castle is, the better the quality of its associated buildings, and the better their products. A small stockade, for example, can only have the most basic type of each building attached to it, while the larger castles attract master and legendary craftsmen and sensei to work in them. These highly trained individuals help to train better quality troops and a greater variety of them too. In Shogun: Total War - Gold Edition, you’ll probably find that it is wise to create one or two large castles within your domain that act as specialised “centres of excellence” for one or two kinds of fighting unit, rather than create a castle in every province and hope to make them all perfect. Remember that it’s quite easy to run out of money: harvests and taxes come once a year, but the money can be spent all the year round! Remember too, that castles and the military buildings can only support your efforts to become shogun. In order to win, you’ll need soldiers, not just the places to train them! “There are routes not to be followed, armies not to be attacked, citadels not be besieged, territory not to be fought over, civilian instructions not to be obeyed…” — Sun Tzu, The Art of War Armoury Samurai nearly always provided their own armour and weaponry. The same, however, was not true of the ashigaru who were drawn from the lower, poorer classes. The importance of providing standardised equipment to their soldiers was realised by the more astute daimyo during the Sengoku period. Apart from the obvious benefits of making sure that their troops were properly equipped, there was an additional benefit in terms of creating an esprit de corps among the ashigaru. In Shogun: Total War - Gold Edition, an armoury improves the armour values of any units trained at the castle where it is located. An armoury can also be improved to famous or legendary status in larger castles with subsequent armour benefits for units. “The important thing in war is victory, not persistence.” — Sun Tzu, The Art of War 72 Bow Dojo Samurai originally defined themselves by their skills at archery, especially archery from horseback. The magnificent asymmetrical longbows of the samurai needed highly skilled craftsmen to construct them. It was in the interests of every lord to make sure that such craftsmanship was encouraged — and well paid — in his domain, and that the sensei needed to train men to use them were also available. A bow dojo is also one of the fundamental military improvements that can be constructed at any castle. By the Sengoku period, archery was beginning to fall out of favour, a process that would accelerate with the arrival of the arquebus. A Bow Dojo allows the castle where it is located to produce Samurai Archers, and it can be improved to famous or legendary status in larger castles, allowing the training of higher honour Samurai Archers. “When you know sky and earth, victory is inexhaustible.” — Sun Tzu, The Art of War Church And Cathedral The Portuguese not only brought advanced military technology in the shape of guns, they also imported a religion as well: Roman Catholicism. The Jesuits who came to Japan spread a very militant variety of Christianity, as they were formed in Europe as “soldiers of the Counter-Reformation”. Their leader, Loyola, had been a military man and he imbued the whole order with a martial spirit that was appealing to the samurai. Within a few years of their arrival, the Jesuits had converted substantial sections of the local population. The persecutions of the Tokugawa shogunate lay in the future. With a flock of converts, the Jesuits lost little time in making sure that there were churches for the newly faithful as a visible sign of their influence. Daimyo who build Jesuit Churches must have adopted Christianity as their religion. Once built, Churches help to spread the doctrine of Christianity to the local population, increasing the number of Christians in nearby provinces and, in the long term, reducing the chance of a religious revolt. A church allows the training of Priests. It can be eventually improved to become a Cathedral, which has consequently greater power in spreading Christianity. 73 Geisha House Ninja House When all the trappings of culture have been built at a castle (a Temple, a Tranquil Garden and a Legendary Tea House), a daimyo can add the final flourish: a Geisha House. These can only be built at the very largest castles, and help train Geishas for use as spies and messengers. The secretive ninja require their own dojo (of sorts) to learn their black arts of assassination and spying. Their weapons and skills are so specialised that only a master ninja can hope to teach his followers, and even then it may take many years of training starting in childhood to produce one of these lethal killing machines. Once a fortress has been built, an Infamous Ninja House can be constructed. Gun Factory Once knowledge of arquebuses was generally available, the daimyo wasted little time in setting up their own craftsmen to make them. The European weapons were perfectly acceptable, of course, but rather expensive after travelling halfway round the world. Within a remarkably short space of time Japanese armourers had mastered all the skills they needed and were producing arquebuses that were as good as anything from abroad. In Shogun: Total War - Gold Edition a Gun Factory can only be created at the largest of castles. Horse dojo Port A port can be built in any coastal province that contains a castle. It allows the training of emissaries and spies, and also gives a trade revenue bonus. It also allows the transport of military units by sea to other provinces. A port is a necessary building before the Trading Post and Gun Factory improvements can be constructed at larger castles. Portuguese & Dutch Trading Posts Cavalry require large numbers of horses, both for use in battle and for transport. A battle is a frightening and confusing experience for a man let alone an animal, and training a horse so that it was willing to charge the enemy took time and skill. Horses were also trained to kick and bite foes. This means that a samurai warrior would require at least two horses and probably more. A battle-hardened animal was too valuable (and probably dangerous) to be ridden simply as a means of getting from A to B, so the samurai would need at least one more ordinary riding animal to get him to a battle. A Horse Dojo cannot be built at a basic castle (level 1 Castle), but it does require a Bow or Spear Dojo to have been built on the same site. It can be upgraded to famous and legendary status. A Horse Dojo will produce Cavalry Archers and Yari Cavalry. With an Armoury, a Master Horse Dojo can also train Heavy Cavalry. “Fight going down hill, not climbing up.” — Sun Tzu, The Art of War 74 While the samurai had experience of Chinese gunpowder weapons,including a primitive form of hand grenades seen in the hands of Korean Thunderbombers in the Mongol invasion period battles, it was the arrival of Portuguese traders that brought the arquebus into Japanese warfare. Japanese craftsmen made most of the guns used by samurai and ashigaru troops, but these weapons were copied from the samples provided by European traders. In addition, European gunpowder was regarded as being superior to the locally produced item, which means that a Trading Post is a very useful asset for an ambitious daimyo to have in his lands. By the time the Dutch arrived in Japan, the Portuguese and the Jesuits had been there for some time. The Dutch were the same in their willingness to provide arquebuses to any daimyo who was willing to trade for them, but they differed in not bringing Roman Catholicism as “part of the package”. As a largely Protestant nation, the Dutch didn’t have quite the same religious drive to convert the world that the Jesuits brought. For the Dutch traders it was enough to make money without worrying about the souls of their customers! There must be a Port present at the castle where a Trading Post is established. A daimyo can have either Portuguese traders or Dutchmen in his domain, but not both. 75 Spear Dojo A dojo is a place of training where a sensei — a master in a particular skill, craft or art — can impart his knowledge to students in the proper atmosphere of calm and learning. This is as true for the martial arts as for any peaceful pursuit. The best of the sensei were always encouraged to settle by daimyo and begin their teachings, not only for the practical benefits of spreading their skills, but also for the reflected glory and honour that a true sensei could give to his patron. Both Yari Ashigaru and Yari Samurai are trained at the Spear Dojo. It can be upgraded to famous and legendary status at larger castles, and once it has attained Famous Spear Dojo status it can also be used to train Naginata Samurai, providing there is an Armoury at the castle too. Sword Dojo The sword is the weapon mostly closely associated with the samurai, and mastering its proper use takes time and endless practice. Many schools of swordsmanship existed in Japan, and adherents of particular styles were not above duelling against one another to prove who was the best. Even Miyamoto Musashi, the sword-saint, killed his fair share of opponents when he was young in such duels, largely to prove that his particular teachings were the best method of using the sword… A Sword Dojo can only be built when a samurai in the daimyo’s army has become a legendary swordsman by killing many opponents in battle. This is one more good reason for making sure that troops not only survive, but also prosper! Just like a Horse Dojo, a Sword Dojo cannot be built at smaller castles, but once constructed it can be used to train No Dachi Samurai units. It can also be improved to famous and legendary status. Swordsmith Once a large castle has been built in a region, a wise daimyo will enlist the services of an experienced swordsmith. Swordsmiths will enhance the attacking ability of all the troops produced in the region. The swordsmith has rediscovered the lost arts of blade making, and produces weapons of such quality that they will never be surpassed. This building can also be improved to famous and legendary status. 76 “To master the virtue of the long sword is to govern the world and oneself, thus the long sword is the basis of strategy. If he attains the virtue of the long sword, one man can beat ten men. Just as one man can bear ten, so a hundred men can beat a thousand, and a thousand can beat ten thousand. In my strategy, one man is the same as ten thousand, so this strategy is the complete warrior’s craft.” — Miyamoto Musashi, The Book of Five Rings, The Ground Book Tea House “Pen and sword in accord” is a simplification of the Samurai way, but it is a convenient one. Samurai were not only expected to be to be skilled warriors, but highly cultured men able to produce a haiku verse or officiate at the tea ceremony. One of the reasons, of course, for Japan’s descent into the turmoil of civil war was the Ashikaga shoguns’ love of the tea ceremony and other pleasures over good governance! A Tea House can be upgraded to famous and legendary status at larger castles. Buddhist Temple Although religion often leads to a contemplative life of meditation, there have always been religious orders that have valued military prowess as much as prayer. In Japan, several orders of Buddhist warrior monks were the equal of any other warriors at the time, and showed no reluctance to become involved in politics beyond the Temple walls. The Nobunaga clan, as we’ve seen, had trouble with warrior monks from time to time. As allies the monks were extremely valuable, but as the section on Japanese history shows, keeping control of them could sometimes be a problem. A Temple helps to support the doctrines of Buddhism among the people of nearby provinces and can “roll back” the presence of Christianity. A Temple allows Monks to be trained. Famous Temples and eventually Temple Complexes can be constructed at better castles, and these in turn train more expert Monks. Famous Temples and Temple Complexes also help counter Christianity in a much more effective fashion. 77 Battlefield Ninja Dojo Tranquil Garden Most temples and large, formal houses in Japan included space for a garden as a place for rest and reflection. Gardens are also, of course, the perfect place to have a private conversation with agents, spies and emissaries away from the ears of guards and servants — not something that is necessarily very easy in a Japanese building with thin bamboo and paper screens rather than solid stone walls! A Tranquil Garden can be built in any castle, but it is also a pre-requisite before building any kind of Temple or Church. The Battlefield Ninja Dojo extends the teaching of the black arts of the Ninja beyond the usual skills of spying and assassination. Instead, the units of this dojo are taught practical fieldcraft that allows them to hide and act as “special forces” on the battlefield. The Battlefield Ninja that are trained here are a force to be reckoned with! The Battlefield Ninja Dojo requires a Sword Dojo (of any kind) and an Infamous Ninja House to be present in the province where it is constructed. Border Defences As your empire expands, it will become necessary to ensure that your hard-earned provinces are adequately defended. Border Watch Towers are particularly useful for seeing far into the neighbouring provinces. Passing tradesmen and peasants are questioned at these points and information on the location of enemy armies and other units is gathered. Border forts serve the added function of effectively sealing your borders and making it more difficult for enemy spies to infiltrate. Drill Dojo The training of soldiers is more than just imparting skills to an individual. Soldiers must be taught how to fight as a coherent group in order to get the best from them, and all armies have developed their own form of drill in order to instil this group cohesion and discipline. Although formalised, drill is usually based on the most practical methods of weapons handling when in a group. After all, when a large group of people are all wielding long spears, they had better think and move as one, or chaos will be the end result! A Drill Dojo allows the castle where it is located to produce units with improved discipline. It requires a Palace to be in the same location. 78 79 4: Three Samurai Campaigns The three historical campaigns featured in Shogun: Total War – Gold Edition all come from the latter years of the sengoku jidai, the “Age of the Country at War”. It was at this time that the main historical players in the struggle to control Japan came to prominence and crushed their rivals in truly cataclysmic fashion. In earlier chapters of this manual, we’ve already witnessed Oda Nobunaga’s ruthlessness in the face of his enemies and what a cunning warrior he could be. These campaigns give you the opportunity of seeing the nitty-gritty of samurai at their best —engaged in a battlefield situation. You’ll be able to match the achievements of Oda Nobunaga, Tokugawa Ieyasu and Toyotomi Hideyoshi, the three pivotal figures that brought an end to the sengoku jidai and imposed their will upon Japan. Their careers also crossed many times, both as rivals and allies, so you’ll notice, for example, that Tokugawa Ieyasu was present at Anegawa (one of Oda Nobunaga’s classic battles) as a young man. “The battle victories of good warriors are not noted for cleverness or bravery. Their victories are not lucky, because they position themselves where they will surely win, prevailing over those who have already lost.” — Sun Tzu, The Art of War Historians who consider alternate and “counterfactual” versions of history often ask themselves questions such as “What would have happened if Tokugawa Ieyasu hadn’t risen to become the undisputed shogun of Japan?” (the chances are that another daimyo would have taken his place and a different family of shoguns would have controlled Japan). Counterfactual historians also make an equally important point about history. There is no path of predestination that meant that events had to unfold as they did. There were no guarantees for Oda Nobunaga that he was going to win, just as there are no guarantees that you will triumph when fighting out his battles. There were many moments of decision that could have sent history along a different path, and these campaigns show the kind of battlefield crises that each of these three powerful daimyo faced and mastered. Now you can attempt to match their achievements and take your place among the greatest of the daimyo! 80 A Tactical Revolution Although guns and gunpowder had been in Japan for years, it is during these three campaigns that the arquebus becomes an important factor — perhaps the deciding factor — in samurai warfare. There were many reasons for this move to the use of arquebus-toting troops in armies, but the main one was the same reason that archers had already declined in numbers in European warfare of the period. It takes time and constant practice for a man to master the bow even though, once he has done so, he can fire several arrows with accuracy in the time it takes an arquebusier to get off one barely aimed shot. It also takes a great deal of practice time to keep any skill in using a bow, and not everyone has the basic strength and dexterity needed. On the other hand, almost anyone can be taught to hold and fire an arquebus. The training may be rigorous and disciplined, but armies are focussed upon the training of troops, and it is hardly a difficult weapon to gain a degree of competency with. For these reasons, the arquebus became the perfect weapon for the daimyo with a large ashigaru contingent in his army. This led to changes in the way that samurai armies were organised and deployed on the battlefield. The days when individual samurai would charge forward shouting out their names in the hopes of meeting a worthy opponent rapidly passed away. In the place of individual honour was coming an era when an almost “professional”, practical attitude to the business of slaughtering one’s enemies would hold sway. It was a change brought about by the increasing inclusion in every samurai army of ashigaru. Those ranks of lesser warriors who had no need of a concept of individual honour. Indeed, the ashigaru themselves were evolving from a rabble recruited just for a summer’s warfare to a major part of the standing army of every clan. The ashigaru themselves were becoming a professional force that did nothing but fight for pay. “Everything is very simple in war, but the simplest thing is difficult” — Carl von Clausewitz, On War Where the great daimyo — and Oda Nobunaga was one of these — distinguished themselves was in the recognition that to be truly effective one had to develop what would now be termed “a weapon system”. This meant that the arquebus-armed ashigaru had to be in the front line of the army. However, this was the position of honour that had, previously, always been reserved for the samurai warrior caste. Nobunaga, who was a strategist and a realist rather than a dogged traditionalist, grasped quite clearly that arquebuses had to be used to break an enemy before other troops moved against them. 81 This didn’t mean that an army had to be made up only of ashigaru armed with arquebuses — far from it. His army contained all types of troops. But under Nobunaga a trend emerged that was leading, slowly and surely, to the other types of ashigaru, and even samurai warriors, becoming supporting troops to the arquebusiers. Massed fire was becoming the deciding factor in battle. Had the Sengoku period not come to a dramatic end, it’s quite possible that Japanese armies would have evolved into something based entirely around fire tactics, rather than the tactics of bow and sword used in conjunction with the arquebus. To put it concisely, Nobunaga’s true tactical revolution was his realisation that victory was more important than honour and tradition. Being prepared to use ashigaru as the arm of victory rather than samurai can be seen as a sign that Nobunaga wasn’t thinking in a hidebound way at all. To achieve victory, then, his practical revolution was in using gunpowder weapons effectively in large numbers so that they would have the greatest possible effect. He wasn’t the only man to identify that the arquebus was a weapon of the masses, but he did seem to have a clearer appreciation than his contemporaries as to its uses. He was, after all, the only daimyo to have his troops use volley fire so that a constant barrage against the enemy was set up and maintained. While one section of arquebusiers reloaded, they would be covered by fire from other sections. His enemies had an all-or-nothing approach to gunfire, which gave the enemy a chance to close in while all the army’s arquebusiers were reloading. “If you outnumber the enemy by ten to one, then surround them; five to one; attack, two to one, divide the enemy forces. If you are equal, then fight if you are able. If you are fewer, then keep away from the enemy. If you are not as good as the enemy, flee if you can. If the smaller force is stubborn it will become prisoners of war.” — Sun Tzu, The Art of War The battles in Shogun: Total War — Gold Edition, however, show his rise to dominance from the stunning victory at Okehazama in 1560 (detailed below), to his decisive confrontation with the Takeda clan at Nagashino in 1575. Along the path between these two battles, we’ll see how the Nobunaga clan broke the power of the Asakura family at Anegawa in 1570. Nobunaga also had little time for religion when it was used to oppose his will, and he turned against the Ikko-ikki at Nagashima in 1573. Finally, the battle of Nagashino demonstrates the classic victory of firepower over tradition, as Nobunaga’s men defeated the massed cavalry of the Takeda clan. Okehazama, 1560 “When you do battle, even if you are winning, if you continue for too long it will dull your forces and blunt your edge… If you keep your armies out in the field for a long time, your supplies will be inadequate.” — Sun Tzu, The Art of War Oda Nobunaga showed little interest in ruling his clan when he inherited at the age of 15. It took the suicide (as a protest against the young man’s indolence) of his loyal retainer Hirade Kiyohide to startle him into working for his clan. Once he had begun to lead, however, Nobunaga cut a path to the top with amazing feats of arms and, at times, quite stunning brutality towards his enemies. His death was as brutal as his life in many ways, as he was (according to one version of his death) ambushed and shot dead by arquebusiers on the orders of a turncoat general from his own army, Akechi Mitsuhide. By June 1560 Imagawa Yoshimoto had assembled an army for his advance towards Kyoto. Unfortunately for him, in his path lay the lands of Oda Nobunaga. Yoshimoto forces advanced quickly and destroyed the border forts at Washizu and Marune; then they camped in a narrow gorge at a spot called Dengaku-hazama in Owari province. It was there that Nobunaga’s scouts found them, in territory that he knew well. His cunning evident even at this stage in his career, Nobunaga prepared an ambush. Leaving a dummy army ahead of the Imagawa, he quietly took his much smaller force to their rear. Thanks to the hot day, the Imagawa sentries were sleepy rather than watchful, and their guard duties weren’t made any easier by a terrific summer thunderstorm that broke as Nobunaga’s men made their final approach to the Imagawa camp. Under the cover of the rain, Nobunaga’s men got close enough to charge home just as the weather cleared. Panicked by the sudden appearance of an unexpected army to their rear, the Imagawa soldiers fled. Imagawa Yoshimoto was left entirely unprotected in his field headquarters at the centre of the camp. He didn’t have time to worry about this, 82 83 The Battles of Oda Nobunaga, 1560-1575 however, as he was as confused as to the true state of affairs as his own men, and assumed that some kind of drunken brawl had broken out between factions among his own troops! This assumption speaks volumes for the lack of discipline in the Imagawa camp. By the time Yoshimoto realised that all was not well, it was far too late. After trying to order Nobunaga’s men to return to their duties (assuming they were his own troops) he was cut down, along with all but two of his senior officers. In the space of one afternoon, the heads of the Imagawa clan had been quite literally parted from their bodies! They were never to be a significant force again. Oda Nobunaga’s forces at this battle were outnumbered by more than three-to-one, yet he managed to crush his enemy most convincingly by striking quickly with welltrained and well-motivated troops from an unexpected direction. In the Shogun: Total War - Gold Edition battle, the Imagawa clan start with shaky morale, and if you can keep up the pressure they will crack. Once they are on the run, the battle can be won either by completely driving them from the field or, in a manner appropriate to Nobunaga, killing Imagawa! Anegawa, 1570 “Anger can revert to joy, wrath revert to delight, but a nation destroyed cannot be restored to existence and the dead cannot be restored to life.” — Sun Tzu, The Art of War Note: This Battle is accessed through the Historical battles section of the game rather than the Historical Campaigns. The Battle of Anegawa was a family affair on one level: Oda Nobunaga had launched an attack against his brother-in-law, Asai Nagamasa! Aiming to take Odani castle, by mid-July 1570 the bulk of Nobunaga’s army reached the southern banks of the Anegawa River where they camped to await reinforcements under Tokugawa Ieyasu, who was marching from Mikawa province. Part of the Oda army was sent to besiege Yokoyama castle as a diversionary attack. At the same time, Asai Nagamasa had received support from the Asakura clan and they sent an army to meet his forces on the northern bank of the Anegawa. The scene was set for an inevitable showdown. Once Tokugawa Ieyasu arrived, it was clear that Nobunaga had a numerical advantage over his enemies, but some of his soldiers were unreliable at best and possibly treacherous at worst. They had been drawn from lands that once belonged to the Asai clan. Nobunaga put the ever-reliable Toyotomi Hideyoshi in command of them and took direct command of the troops that were opposite the Asai clan. He had a 84 personal grudge against Nagamasa and meant to settle it! Thanks to the long summer days, the battle began early and rapidly became a huge melee in the middle of the shallow river. For a time, it appeared to be two huge melees, as the Tokugawa contingent fought an almost separate battle against the Asakura clan, while the Oda forces battled the Asai. The battle moved back and forth across the river, which, according to eyewitnesses, ran red with samurai blood until a Tokugawa force under Honda Tadakatsu and Sakakibara Yasumasa managed to take the Asakura in the flank and completely surround the Asakura general, Kagetake. The Asakura army was forced to withdraw to the northern bank, its retreat covered by just one (!) man, Makara Jurozaemon Naotaka. He was a giant of a man who carried a no-dachi; his shouted challenge for an opponent from the Tokugawa ranks was almost a traditional diversionary tactic, but it still worked. While he and his son fought off repeated challengers, the Asakura withdrew from battle and retreated in reasonable order. Such heroism was bound to be suicidal, however, and eventually even they were cut down. Meanwhile, things had gone the other way in the Oda-Asai confrontation. For reasons best known to himself, Nobunaga did not wear full armour during the battle and was almost killed by a samurai in Asai service named Endo Kizaemon. His troops were also being pushed back before the Tokugawa forces, with the Asakura driven off, fell upon their flank. This turned the tide in favour of Nobunaga’s forces and even the force sent to besiege Yokoyama came back to attack the Asai! Unlike Nobunaga’s other battles, it has to be said that Anegawa was a bit of a mess, tactically. It wasn’t so much an organised fight, more a mass brawl over which a commander could have very little direct influence once the fighting had started. Here in Shogun: Total War – Gold Edition the object of this battle is an old-fashioned victory, pure and simple. You would be well advised, however, not to put too much faith in the morale of the troops commanded by Toyotomi Hideyoshi, even though you can’t give them direct orders. Neither will you be able to give direct orders to forces under Tokugawa Ieyasu. But if you do get into serious trouble, pray that he’s there to save your neck! Mt Hiei: “In battles, when the armies are in confrontation, attack the enemy’s strong points and, when you see that they are beaten back, quickly separate and attack yet another strong point on the periphery of his force. The spirit of this is like a winding mountain path.” — Miyamoto Musashi, The Book of Five Rings, The Fire Book In 1571 Oda Nobunaga decided to put an end to the troublesome monks of the Tendai sect temples at Mt Hiei. Being close to the capital, they always threatened the centre of his power structure when he was dealing with more dangerous foes at the peripheries. He resolved to not only destroy them, but to make such a bold statement about the consequences of dissent that all Japan would be left in no doubt 85 as to the consequences of any future dissent. He ordered that every last man, woman and child on Mt Hiei should be put to death. Nothing less would have the desired effect. inflicted. The Ikko-ikki are also well-motivated troops, often much better quality soldiers in many ways than the Oda clan forces standing against them. Nagashima, 1573 Nagashino, 1575 “Among armies there are those who rush, those who tarry, those who fall, those who crumble, those who riot and those who get beaten. These are not natural disasters, but the faults of generals.” — Sun Tzu, The Art of War Note: This Battle is accessed through the Historical battles section of the game rather than the Historical Campaigns. The Ikko-ikki had long been a thorn in Oda Nobunaga’s side when he decided to deal with them personally in July 1573. If only because they would never accept his authority, he was going to have to do something final about them sooner or later His army in this campaign had been raised mostly from Ise province, although the exact numbers involved aren’t known. What is known is that Nobunaga sent a force of arquebusiers along the main roads into Nagashima, hoping that they would blast a way through the enemy. These forces were covered to the west by troops under Sakuma Nobumori and, once again, his faithful ashigaru general, Toyotomi Hideyoshi. Nobunaga’s plans went wrong when the weather turned against him. A sudden downpour meant that the vast majority of his forces’ arquebuses were soaked through and completely useless. The fanatical Ikko-ikki lost no time in launching an attack, driving back Nobunaga’s leading men into the bulk of his army. Then the weather changed again and, as it cleared, the Ikko-Ikki were able to bring their own arquebuses to bear on Nobunaga and his men. Eventually, the Oda clan forces were forced to withdraw from the battle, but not before Oda Nobunaga had nearly been shot. Indeed, one of his personal retainers was shot dead, which shows that Nobunaga was in the thick of the fighting, given the short ranges at which an arquebus was effective. Even the western covering forces were eventually forced back and, for the second time in two years an Oda army was driven off a battlefield. Was Nobunaga losing his touch? In this case, almost certainly not, as his atrocious luck with the rain had to be a major factor in the battle. No general could expect to do well when his major striking power was disabled in this fashion. Here, though, you must do much better than Oda Nobunaga to defeat the warrior monks of the Ikko-ikki. Remember that they are fanatics and the only way to stop them is to kill large numbers of them — at least 50% casualties will need to be 86 “Those generals who face an unprepared enemy with their own preparations in place are victorious.” — Sun Tzu, The Art of War The Battle of Nagashino came about as Oda Nobunaga lead a force to relieve the siege of Nagashino Castle. Takeda Katsuyori, whose forces surrounded the castle, turned away from the siege to confront the newly arrived force in open battle, even though his men were to be outnumbered by some three to one. The Takeda clan, however, were renowned as master cavalrymen and almost certainly felt happier fighting on an open field than undertaking a prolonged siege. The weather looked to be in their favour too, as we’ll see in a moment. Oda Nobunaga’s preparations for the battle did everything to make sure the Takeda clan would have every chance to attack, and be defeated as they came forward. The position he had chosen was behind the slow-moving and shallow Rengogawa River that, nevertheless, had steep banks to impede horses. In addition, he had made sure that his substantial numbers of arquebusiers were behind a temporary palisade. He planned to make use of their numbers by keeping up a constant rolling volley as the Takeda approached, rather than have all his forces fire at once and then be useless while they reloaded. The Takeda clan planned to carry the battle with their usual tactics — a crushing cavalry charge followed by a mopping up operation by their foot soldiers. Their plan wasn’t quite as hare-brained as it eventually turned out to be. The night had seen heavy rains and the day promised further showers. Takeda Katsuyori had good reasons to hope and believe that most of the arquebuses carried by Nobunaga’s men were sodden and useless. Once the arquebusiers had fired, ran his reasoning, they would all be defenceless until they had reloaded and during that time his own cavalry could easily close with them and kill them. Unfortunately, this wasn’t quite the case and at the point he chose to attack, there were three arquebusiers behind defences for every mounted Takeda samurai charging down on them. They were under orders to fire in sections as a kind of rolling barrage, not as a single group, so there was never a time when some fire wasn’t coming from their ranks. These three-to-one odds look bad to a modern observer and it is even worse when it is remembered that the Takeda clan had to get within a sword’s length of their opponents to kill them, all the time under a hail of lead shot. Whatever else can be said about the Takeda clan that day, they definitely tried to win. Their casualties can only be described as horrendous, as they lost around two-thirds of their committed forces. Even samurai armies rarely lost that many soldiers in a single engagement 87 and no European force at the time could have sustained that level of loss. More than half of the 97 samurai known by name as being in their service died and eight of the clan’s famed “Twenty Four Generals” died too. Nobunaga’s triumph was complete. In the game version of the battle, you will have to inflict an equivalent defeat on the Takeda clan, which won’t necessarily be as easy as you might expect. Remember that the weather can turn at any moment and render your arquebus-armed troops useless for a time! The Battles of Toyotomi Hideyoshi, 1582-1590 “When opponents are numerous, they cannot be made to fight. So study them to find out their plans, both successful ones and failures. Incite them into action in order to find out the patterns of their movement and rest.” — Sun Tzu, The Art of War From his humble origins — he was from the ashigaru class rather than a samurai by birth — Toyotomi Hideyoshi rose to be the first daimyo to rule the whole of Japan. A loyal ashigaru general for Oda Nobunaga, Hideyoshi served him well, fighting beside the older man at all his battles. It fell to Hideyoshi to avenge Nobunaga’s assassination by defeating Akechi Mitsuhide. This put him in the strongest position to be considered as the “natural” successor to Nobunaga, but he managed to fall out with many of the Nobunaga’s old supporters who chose to back Tokugawa Ieyasu in the struggle for control of Japan. The struggle proved indecisive and once a truce had been declared, Hideyoshi turned to other pressing matters, such as the destruction of the Hojo clan. He was, however, a little too ambitious in his invasion plans for Korea and the overseas expedition came to nothing — he did not manage to create a mainland empire for Japan. His death in 1598 didn’t end the struggle between his clan and Tokugawa Ieyasu, but there was no one of Hideyoshi’s stature to head up the clan at the end of the day. The battles in Shogun: Total War — Gold Edition that involve Toyotomi Hideyoshi’s forces all come from the period after Oda Nobunaga’s death. Of course, Toyotomi Hideyoshi appears as Nobunaga’s ally in some of his overlord’s battles, but the ones that follow concentrate on his career as an outstanding commander in his own right. At the Battle of Yamazaki in 1582, Hideyoshi took revenge for the treacherous assassination of Oda Nobunaga, by decisively defeating the rebellious Oda general Akechi Mitsuhide, the so-called “Thirteen-day shogun”. His battle at Shizugatake in 1583 settled scores with one of his rivals to be Nobunaga’s successor. He then consolidated his position as the inheritor of Nobunaga’s military and political power by turning on Nobunaga’s son at the battle of Kanie in 1584! His attack at Negoroji in 1585 was to punish a sect of warrior monks who had made a poor choice (as far as Hideyoshi was concerned) in who they had chosen to support. At both Takajo and Sendaigawa in 1597, Hideyoshi turned his formidable military might against the Shimazu clan. 88 89 Finally, at Odawara in 1590 he succeeded in crushing the Hojo clan once and for all. His position as the “strong man” of Japan was secure, although he could never hope to be Shogun himself… With this battle more than many others, you should notice that it really is winner takes all! The legacy of power that Oda Nobunaga left behind was there for the taking by whoever won this battle. Yamazaki, 1582 Shizugatake, 1583 “To be violent at first and wind up fearing one’s own side is the epitome of ineptitude.” — Sun Tzu, The Art of War After the murder of Oda Nobunaga by Akechi Mitsuhide’s troops, Hideyoshi lost little time in taking revenge. Akechi Mitsuhide had also marched to Nijo Castle in Kyoto and killed Nobunaga’s son and heir, and then had himself appointed regent by the Court. When the news of what had happened reached Hideyoshi he realised that he had only days to make a stand against Akechi Mitsuhide, otherwise power would pass to the traitor, regardless of how he had arrived in a position to take it. Mitsuhide had prudently waited until his potential rivals were far from the centre of power before making his bid to be the next shogun. Ten days after the assassination word came to Mitsuhide that Hideyoshi’s army was approaching. He decided to meet them on the battlefield rather than be penned inside his two castles under siege by superior forces. The scene was set for the confrontation on the road to Kyoto. By meeting Hideyoshi in open battle with the castles to fall back on, Mitsuhide calculated that he had a good chance of victory. Hideyoshi had also decided that battle was preferable to a siege. His eye for a good battleground led him to seize a wooded hill at Tennozan, near the village of Yamazaki. Mitsuhide’s forces took up positions along the Enmyojigawa, a small river nearby. That night ninja raiders caused confusion in Mitsuhide’s camp as they set fire to buildings and generally caused mayhem. It was not a good start for Mitsuhide. The next morning, the 13th day since Nobunaga had died, Hideyoshi’s army advanced on the Enmyojigawa River while a fierce battle began at Tennozan. Hideyoshi’s troops held the hill and then the right flank pushed forward in an encircling movement. It was successful and, as the left wing of Hideyoshi’s army followed the Akechi forces broke and ran. The panic even reached as far as Mitsuhide’s own tent and he fled for his life. It was not to be his day at all, as he was hunted down and slaughtered by bandits, the type who normally preyed on wounded and dying samurai. “There are five traits that are dangerous for generals. Those who are ready to die can be killed; those who are intent on living can be captured; those who are quick to anger can be shamed; those who are noble can be disgraced; those who love their people can be troubled. These five things are faults in generals.” — Sun Tzu, The Art of War There were other contenders for the role of “chief successor” to Oda Nobunaga. Among these was Shibata Katsuie, who opposed Hideyoshi’s bid for power. Hideyoshi constructed a line of forts along the mountains at Lake Biwa’s northern end to guard against any military action by Shibata Katsuie. On the highest of the peaks was Shizugatake, under the command of Nakagawa Kiyohide. Despite the difficult nature of the terrain, Shibata Katsuie sent a force under his nephew, Sakuma Morimasa, to attack. Shizugatake was the second fort that he attacked. He knew that Hideyoshi was busy besieging Gifu Castle and calculated that he would have three days to take the fort before Hideyoshi could get any kind of relief force into position. He ignored his uncle’s order to withdraw. Hideyoshi, however, obviously wasn’t using the same calculations and managed to get a cavalry army to the fort in a day. Despite the fact that the garrison commander, Nakagawa Kiyohide, was killed, the defenders were still holding out, as were a garrison at nearby Tagami. Sakuma Morimasa was forced to abandon his siege and take up defensive positions against the coming attack. The battle did not go well for Sakuma Morimasa and rapidly turned into a bloody pursuit rather than a fight. Sakuma troops abandoned arms and armour in an effort to get away through the dense forests. Shibata Katsuie was astounded by the state of his returning army and committed hara-kiri. As commander of Hideyoshi’s troops, it is up to you to make sure that the defeat inflicted on Sakuma Morimasa is just as damaging as the historical result. Negoroji, 1585 Hideyoshi had managed to dramatically destroy the “Thirteen Day Shogun”. His tactics at the battle had been assured, his army easily controlled from the vantage point on Tennozan and even before the battle his forced march approach had been a model of efficient strategic manoeuvre. Hideyoshi finished the day with his position as Nobunaga’s avenger fixed in everyone’s mind. It was a political advantage for him indeed. “Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent’s fate…” 90 91 — Sun Tzu, The Art of War Warrior monks of various sects always seemed to be a problem for the daimyo at one time or another. They could be valuable allies, but they could also — and more often — be pestilential enemies. Hideyoshi did have allies among the warrior monks of Ishiyama and Kyoto, but he had fought bitter battles against the Ikko-ikki alongside Nobunaga. In 1585 there were surviving sects that did not support Hideyoshi, but unwisely chose to back Tokugawa Ieyasu. Among these were the monks of Negoroji and Saiga, who actively helped Ieyasu in his campaigns in 1584. Hideyoshi’s reaction took a year, but it was brutally effective. His armies marched into Kii province and destroyed four minor outposts, then advanced towards Negoroji from two different directions. While the warrior monks were skilled fighters, many chose to take shelter in the Saiga Ikki’s formidable Ota castle. Those that remained stayed to fight. Hideyoshi’s tactics were crude but very effective. He burned the priests out of the wooden buildings of Negoroji. Those that stayed were burned to death. Those that fled were cut down. The victory conditions for this battle are starkly simple: the complete destruction of the enemy. enemy’s rear. They set up a dummy army that appeared to cut off any chance of retreat for the Shimazu forces. Faced with this threat to their line of retreat, the Shimazu conducted a fighting withdrawal and their army escaped to Satsuma, even though it had been bigger than the force it was facing! Sendaigawa, 1587 “Invincibility is in oneself. Vulnerability is in the opponent. Therefore, generals are able to be invincible, but they cannot make enemies vulnerable.” — Sun Tzu, The Art of War After Hidenaga’s success, Hideyoshi joined him and their combined force moved towards the Sendaigawa River that formed a natural moat to the north of Kagoshima. It was here that Niiro Tadamoto led a Shimazu army against Hideyoshi’s advancing army. Although he was outnumbered some thirty to one (or more) Niiro Tadamoto wasn’t daunted. He lead the Shimazu forces into a wild charge against the Toyotomi army. It was a futile gesture, but undeniably brave. As darkness fell, the survivors fell back towards Kagoshima, which was to be surrounded by the Toyotomi. In the end, Kagoshima was never assaulted, because the historical outcome of the campaign was decided by negotiation. Takajo, 1587 “I have heard of campaigns that were clumsy but swift, but I have never seen one that was skilful and lasted a long time. It is never good for military operations to continue for a long time.” — Sun Tzu, The Art of War Hideyoshi’s attention eventually turned to the defeat of the Shimazu clan. He had sent an army to Kyushu under his half-brother, Hashiba Hidenaga, to directly oppose the Shimazu, but they had withdrawn behind the Takajo Castle in Hyuga province. Hashiba Hidenaga then took it upon himself to lay siege to Takajo, at which point the Shimazu about turned and marched to relieve the siege. Hidenaga turned his army away from the siege to face the Shimazu forces from behind a rough stockade. Part of the Shimazu army was ordered to demolish the barricades and then act as a decoy force, allowing the Shimazu cavalry to pour in through the gap. It was a good plan, and looked like working until the Shimazu were themselves fooled by a ruse. Hidenaga sent a small detachment of Toyotomi soldiers into the 92 Odawara, 1590 “When you cannot see the enemy’s position, indicate that you are about to attack strongly, to discover his resources. It is easy then to defeat him with a different method once you see his resources.” — Miyamoto Musashi, The Book of Five Rings, The Fire Book By 1590 the doom of the Hojo was upon them. The third and final siege of Odawara was the biggest and most impressive of all. When the Hojo daimyo realised what was about to happen, he used forced labour from the surrounding villages to strengthen the defences, even though they had been constantly improved from 1582 onwards. Hideyoshi’s army was massive. Hideyoshi wrote to his wife that “We have surrounded Odawara with two or three rings and have constructed a pair of moats and walls, and 93 we do not intend to let a single enemy out”. The camp followers outnumbered the army and the besieging camp came to look like a small city that had been put down outside the fortress. Entertainment of all kinds was available to the Toyotomi soldiers and the sounds of riotous enjoyment from this must have been a powerful psychological weapon against the trapped defenders! During the long siege, the enormous numbers of troops involved would have beggared any European state of the time that had tried to put that many men in the field. Overall, the Toyotomi force numbered some 200,000 men! While the siege itself was a slow, patient affair, there were many skirmishes around the castle walls, and at least one memorable occasion when Toyotomi miners from Kai province managed to bring down enough of the wall to allow the invaders inside. After three months of siege the Hojo realised that there was little chance of victory and even less chance of escape. They surrendered the castle to Hideyoshi. “To unfailingly take what you attack, attack where there is no defence. To unfailingly secure what you defend, defend where there is no attack. So in the case of those who are skilled in attack, the enemy will not know where to defend. With those who are skilled in defence, their opponents do not know where to attack.” — Sun Tzu, The Art of War The Battles of Tokugawa Ieyasu, 1564-1600 Tokugawa Ieyasu, the eventual victor in the struggle to become shogun of Japan, had a career remarkable even by the standards of his time. He began his military experience while still (technically) held hostage by the Imagawa clan to ensure his family’s good behaviour. However, he took the field for the Imagawa as part of their army and even fought against the soldiers of Oda Nobunaga! The subsequent death of Imagawa Yoshimoto freed Ieyasu from any (forced or otherwise) obligations and he became a loyal follower of Oda Nobunaga. Pragmatically, he had recognised that the older man couldn’t last forever, and once Oda died, there would be a chance to take power. When Oda did die, he and Hideyoshi manoeuvred against each other and both had their moments of triumph as detailed in the history section of the Way of the Daimyo. It was Ieyasu, however, who was to take the title of shogun and it was his descendants who ruled Japan for another 250 years. 94 “To become the enemy’ means to think yourself into the enemy’s position. In the world people tend to think of a robber trapped in a house as a fortified enemy. However, if we think of ‘becoming the enemy’, we feel that the whole world is against us and there is no escape.” — Miyamoto Musashi, The Book of Five Rings, The Fire Book The battles covered in Shogun: Total War — Gold Edition for Tokugawa Ieyasu are a measure of how many different opponents he fought against, and show the reappearance of some familiar foes. At Azukizaka in 1564 he took on Oda Nobunaga’s old enemies, the Ikko-Ikki and acquitted himself bravely. In 1569 he faced some of his erstwhile allies, the Imagawa clan, at Kakegawa. At Mikata ga hara in 1572 he faced the powerful Takeda clan and their paths cross again at Yoshida (1575) and Temmokuzan in 1582. The last of Ieyasu’s battles is the defining moment in the struggle for control of Japan after Hideyoshi’s death, the Battle of Sekigahara in 1600 — the day that assured Ieyasu would be shogun. Azukizaka, 1564 “The rule of war is not to count on opponents not coming, but to rely on having ways of dealing with them; not to count on opponents not attacking, but to rely on having what cannot be attacked.” — Sun Tzu, The Art of War Tokugawa Ieyasu’s battle against the Ikko-ikki was at Azukizaka in Mikawa province. As a loyal lieutenant of Oda Nobunaga he had little sympathy with the fanatical monks who opposed him. The fighting must have been fierce and Ieyasu took part in the close personal combat. Several bullets actually hit him although (fortunately for him) none of them did any lasting damage. His armour didn’t actually stop the shots but the bullets were slowed sufficiently that they were caught in his undergarments! Given the wounds caused by badly made bullets, Ieyasu certainly had a lucky escape. Air bubbles that were often formed inside bullets during casting had a tendency to make bullets expand or split apart when they hit a target or once they had penetrated. The effect on a fleshy target could often be similar to a modern explosive bullet or dum-dum hitting home. As always when fighting Ikko-Ikki, in this battle you would do well to remember that the warrior monks are fanatics. This makes them dangerous in combat because of their high morale and a hard force to break and force from the field. Inflicting heavy 95 casualties is often the only way to defeat them. This battle, by the way, is usually referred to as the Second Battle of Azukizaka, the First Battle having been in 1542 between the Oda and Imagawa clans. Many Japanese battlefields were “reused” in this fashion over the years, if only because of the constant warfare and the fact that suitable sites for a good fight were hard to find! Kakegawa, 1569 “Do not follow a feigned retreat. Do not attack elite warriors. Do not eat food left by enemy soldiers. Do not stop an army on its way home. Leave a surrounded army a way out. Do not press a desperate enemy. These are the rules of military operations.” — Sun Tzu, The Art of War In what must have seemed like a settling of old scores for his years of living on Imagawa sufferance, Tokugawa Ieyasu laid siege to Imagawa Ujizane in the castle at Kakegawa. Ujizane was the son of the Imagawa Yoshimoto who had held Ieyasu hostage years earlier.Despite this personal stake in the battle, Ieyasu knew that control of the castle was more important than simply killing his enemies. Negotiations began and a deal was eventually struck. The Imagawa abandoned the castle without a further struggle in return for Ieyasu’s support in another matter: the return of Ujizane’s lost territory’s in Suraga. By this time, however, Ujizane’s power and influence were very much on the decline and he was forced into retirement a year later by a defeat at the hands of the Takeda clan. Ieyasu almost certainly got the better end of the deal by gaining control of the castle! When fighting this battle, it’s important to remember that occupation and control of the castle is all that matters. The battle in Shogun: Total War – Gold Edition follows Ieyasu’s original design to take the castle by force of arms rather than talking. It’s definitely worth bearing in mind that taking the castle is almost pointless if too many of your men die in the process. Mikata ga hara, 1572 “Any military operation involves deception. Even though you are competent, appear incompetent. Though effective, appear to be ineffective.” — Sun Tzu, The Art of War Almost inevitably, a confrontation with the Takeda clan involved lots of cavalry. The Battle of Mitaka ga Hara was a direct consequence of Takeda Shingen moving in force against the fortress at Hamamatsu, which was controlled by Tokugawa Ieyasu. 96 The Takeda clan formed up to the north of the fortress on high ground at Mitaka ga Hara in what is reported in the Koyo Gunkan as gyorin, or fish scales, formation. This layout is supposed to induce the enemy to attack. Outnumbered by around three to one, Tokugawa Ieyasu drew his forces into a line and waited. On his left were three fine Mikawa generals: Matsudaira Ietada, Honda Tadakatsu and Ishikawa Kazumasa; on his right were troops supplied to him by Oda Nobunaga. Despite the fact that he was outnumbered, it was the Tokugawa troops who began the battle, but very late in the day as the light was failing and the snow falling. By firing on the Takeda samurai, the Tokugawa soldiers stung them into action. On the Tokugawa left, the Takeda troops got the upper hand, at which point Takeda Shingen calmly withdrew his tired troops and sent in fresh men to continue the fight! With night coming on and the Tokugawa troops being forced back, Shingen then ordered a general attack by the main body of his army. Soon the Tokugawa army was in retreat all along the battle line. It was at this point that Tokugawa Ieyasu ordered that his personal gold fan standard should be set up to act as a rallying point for his forces. This was done where the high ground dropped away towards Hamamatsu. For his own part, he was quite ready to charge into the mass of Takeda warriors and kill as many as he could to reach his surrounded comrade, Mizuno Tadashige. He was prevented from doing so and hustled into the castle by his retainers. Defeat looked total as Ieyasu arrived at the castle with only five men. However, he was cunning enough to hold on to the castle. He ordered that the gates be left open for any more of his army who might make it back and for braziers to be lit as signal fires. A huge drum was also beaten. When the advanced guard of the Takeda army reached the castle they were confused by the apparently confident air of its garrison and suspected some kind of trick. One was being played, but not the one that they thought. The Takeda army didn’t attack but camped for the night at Saigadake. They must have assumed that they were safe now that the battle was over but the ground at Mikata ga Hara has a narrow canyon or gorge at this point. Two Tokugawa retainers lead a raid on the Takeda camp and managed to drive many of the Takeda samurai and their horses into the gorge. There they were easy targets. The Takeda army withdrew the next morning, leaving Hamamatsu to Ieyasu — but only just. In Shogun: Total War – Gold Edition, this battle has the potential to turn into a bloodbath. Defeating the Takeda clan is almost impossible as there are simply too many of them to fight all at once. It is, however, a prudent strategy to hang on for as long as possible with some of the army and make an orderly withdrawal towards the castle with the rest. A fighting retreat is never easy, but if the castle is lost, the battle is lost. 97 hand was just as dead as he would have been by any other method. Yoshida, 1575 “A good leader does not mobilise when there is no advantage, does not act when there is no gain and does not fight when there is no danger.” The victory conditions for this battle are quite simple: crush the Takeda clan and drive them from the battlefield. It would be even better to kill Takeda Katsuyori before he has a chance to kill himself! It isn’t possible to give orders to units under Nobunaga’s command, although these troops will fight bravely alongside your own men. — Sun Tzu, The Art of War Sekigahara, 1600 In 1575 Tokugawa Ieyasu was still fighting against the Takeda clan, although his old enemy Takeda Shingen was dead. Shingen had been the chief architect of much of his clan’s success, so his passing was undoubtedly a relief for his many enemies! Shingen’s son, Takeda Katsuyori, however, was still an aggressive foe at times, even if he lacked his father’s skills and drive. In 1575 Katsuyori raided Mikawa province and besieged the castle at Yoshida, which looked (when his attack had been planned) to have a weak garrison. But Tokugawa Ieyasu had anticipated the attack and heavily reinforced the Yoshida garrison. Rather than facing a small force, the Takeda clan ran straight into a tough and professional Tokugawa army. The hand-to-hand fighting outside the walls of the castle didn’t help the Takeda clan take the upper hand and the Tokugawa garrison were too wily to leave the walls for a full pitched battle. Eventually, frustrated by his inability to take the castle or have a “proper” battle, Takeda Katsuyori broke camp and moved north towards Nagashino. This Shogun: Total War — Gold Edition battle needs you to delay the Takeda forces for as long as possible and inflict as many “niggling” casualties on them as possible. The Takeda clan can be driven off by a combination of outlasting their patience and killing a few of them! Of course, to do this successfully, you must preserve your own army from destruction at the hands of a superior force. Temmokuzan, 1582 “When an army moves swiftly it is like the wind, when it goes slowly it is like a forest; it is terrible as fire, immovable as a mountain. It is as hard to know as the dark; its movement is like peals of thunder.” — Sun Tzu, The Art of War For Ieyasu, full victory may have taken a little time to come but eventually he got to see his Takeda opponents humbled and destroyed. As the combined forces of Oda Nobunaga and Tokugawa Ieyasu closed in on the Takeda clan, Katsuyori realised that the game was up. He had burned his castle at Shinpujo to keep it from falling to his enemies and fled into the mountains. He had hoped to find some measure of security and sanctuary at Iwadono castle, which was held by his old retainer Oyamada Nobushige. Instead, the gates were locked against Katsuyori. His remaining loyal retainers turned and held off the Oda and Tokugawa armies for long enough to allow Katsuyori to kill himself. Although Nobunaga and Ieyasu didn’t have the pleasure of killing their opponent, it is unlikely that the two of them, being practical men, would have been that bothered. An enemy who destroyed himself by his own 98 Sekigahara was the decisive battle of over a hundred years of warfare. The day’s fighting made sure that it would be Tokugawa Ieyasu who became shogun, bringing to an end the Sengoku period of “The Country at War”. It was also a day of fog, mud, confusion and treachery. Tokugawa Ieyasu was the commander of the Eastern Army, an alliance of former Toyotomi and Oda loyalists and allies who preferred to have one of their own as ruler of Japan, rather than an Imperial courtier. The Western Army under Ishida Mitsunari, the Imperial courtier in question, was made up of clans just as sure that they didn’t want to see Tokugawa Ieyasu as the ultimate power in the land. By late October 1600, the preliminary sparring of the armies was over; there had been a series of marches and counter-marches, along with some bitterly contested sieges. The Tokugawa (Eastern) garrison at Fushimi Castle distinguished themselves by their superb defence, for example. When the last two hundred defenders realised that they couldn’t hold out much longer, they left the castle and charged the besiegers time after time. At the other extreme, at Tanabe Castle the revered scholar Hosokawa Yusai Fujitaka was besieged along with his Eastern garrison. The attackers were a little half-hearted in their efforts to take the place with such a respected man inside and at risk. Several of the Western generals reputedly “forgot” to load cannon balls before firing at the castle, which did nothing to help the siege or make sure that they were available to fight a pitched battle when needed! Eventually, however, the main bodies of the two armies met at the narrow pass of Sekigahara in Mino province. By early in the morning of 21 October 1600, the two armies were on a collision course, as Ishida Mitsunari made a forced night march to reach the spot. Ishida Mitsunari had chosen the ground as a good place to meet Tokugawa Ieyasu, as the Eastern army could be controlled and met before it would have a chance to deploy properly. He drew up his forces in position to attack anyone coming through the narrow pass. The weather was appalling; both armies were damp and cold in the fog and visibility was very bad. The fighting started at around breakfast time, with a volley being fired into the centre of the Eastern army. The Easterners were slowly driven back but then managed to rally and the fighting settled into a mud-soaked slugging match. The Easterners then began to push towards Ishida Mitsunari. With nearly all his Western Army now fighting, Ishida Mitsunari lit a signal fire to call his reinforcements under Kobayakawa Hideaka into the fight. 99 The Kobayakawa troops were stationed on the high ground to the Western Army’s right and should have moved to swiftly crush the left flank of the Tokugawa/Eastern forces. Instead, Kobayakawa Hideaka did nothing. Tokugawa Ieyasu had heard reports that the Kobayakawa forces were prepared to defect but simply not moving wasn’t the same as changing allegiance. He sent a small force to “sting” the Kobayakawa into action by firing on them. With a decision of some kind now needed, Kobayakawa Hideaka changed sides and attacked, falling on the flank of his former Otani allies. Otani Yoshitsugu seems to have expected some sort of treachery, as his men turned and managed to fight off the traitors without being surprised. It was at this point that Tokugawa Ieyasu ordered a renewed attack and two more factions in the Western army, the Kuchiki and the Wakizaka, changed sides as well. The Otani were soon being attacked from three sides and Otani Yoshitsugu ordered one of his retainers to kill him; he couldn’t do it himself, as he was crippled by leprosy. The Western army was now in disarray, except for the Shimazu who managed to cut their way clear and retreat towards Ishida Mitsunari’s reserves. These Western reserves were already wavering or coming out in support of Tokugawa Ieyasu and, with the battle lost, the very reinforcements that could have won the fight for Ishida Mitsunari marched away from Sekigahara. It had been an epic battle and it sealed the fate of Japan. By the afternoon, Tokugawa Ieyasu was counting the heads of his slain enemies. Nearly everyone capable of mounting a credible challenge to his authority was gone, his power broken. Ishida Mitsunari’s challenge was over. The daimyo that survived prospered in direct relationship to their allegiances at the battle. It would take another three years before Ieyasu was declared shogun but there was no doubt as to who was the master of Japan. 5: The Mongols “The horde of the Tartars is numberless. When one is killed, another ten spring from the hell whence he came. Each of them has the head of a dog, and carries with him sufficient weapons for three or four warriors.” — Benedict the Pole, writing in 1240 Benedict the Pole, like other Europeans of his day, may have made a technical mistake when he lumped all steppe barbarians into the category of “Tartar” but he had good reason to be afraid of what was heading his way. Threatened people from as far apart as Poland and China gave the same excuses for their fears: the Mongols weren’t like the rest of humanity. The Mongols were savages, hardly human, fiends from hell. But above all, the Mongols couldn’t be stopped. The Mongols have been described as the Khmer Rouge of their day — willing to kill anyone and everyone who opposed them and reduce all urban civilisation (which in practice means all civilisation, full stop) back to the level of the peasant toiling in the field. That the Mongols could be cruel, uncompromising and brutal is beyond dispute. It needs to be remembered that the Mongols did not create most of the existing accounts of their exploits, but it is difficult to feel that history has treated them too badly. Their victims left the historical records but, even allowing for some exaggeration, the Mongols’ reputation seems deserved. Being conquered by the Mongols was very traumatic indeed, always assuming that there were any survivors to be traumatised… Who were the Mongols? Like the Huns centuries before, the Mongols were one of many steppe peoples — tribal nomads who roamed the Asian plains and periodically overran their more settled, civilised neighbours. This pattern had repeated itself for generations, with occasional aberrant times when a leader could hold his tribe together beyond the first looting spree and the nomads stayed to become the new nobility. The Chin kingdom in Northern China had come about precisely in this fashion, for exampleAnd again like the Huns, who produced a terrible, feared leader in Attila, the Mongols produced their own great conqueror in Genghis Khan. The two men had the vision and unstoppable drive to create empires, but where the two differed was in what happened after their respective deaths. 100 101 Attila’s steppe empire collapsed almost before the funeral feast was digested. In the case of Genghis Khan, his children and grandchildren kept the empire intact and its successor sub-states dangerous and expansionist. Temujin At the start of his career, however, Genghis Khan was far from being a world conqueror, or even a leader of his people.He was born Temujin sometime in the period 1155-67 and named after a Tatar (no middle “r”) chieftain his father had killed. The Mongol tribes — the Naiman, Kerait, Uirat, Merkit and Jalair — had a way of life that was hard, but no worse than many other nomadic people. They were, however, the hereditary foes of the Tatars who had the support of the Northern Chinese kingdom of Chin. He took charge of his family at the age of 12 or 13 when the Tatars killed his father. His father’s men would not follow a child and he was forced into a grim struggle for survival alongside his brothers. Early tales tell of him losing the family’s entire wealth of nine horses, for example, but managing to steal them back again. Just how grim Temujin could be is illustrated by the fact that he and his younger brother Qasar ambushed and killed their half-brother Bektar. Bektar’s only crime had been to steal a fish and a bird from Temujin’s traps. An unforgiving nature was part of the Mongol tradition… Eventually, Temujin did manage to gather a force of loyal warriors by his skill as a leader and a raider and by the loyalty and generosity he returned in more than full measure. He would give a man the coat from his own back, it was said. His early campaigns were as an ally of Togrul, the khan of the Kerait tribe and against the enemies of his blood, the Tatars. (The name Tatars was corrupted in translation to “Tartars” in Europe and applied — wrongly — to the Mongols. Perhaps the Europeans had the suspicion that the steppe barbarians were really from Tartarus, an abyssal hell written about by Homer, rather than of the true Earth!) Temujin and Togrul eventually broke the Tatars with the support of the Chin kingdom. The Tatars were all but wiped out, with only a few being spared the sword and absorbed into the Mongol tribes. It was around this time that Temujin adopted the title of Genghis (“Oceanic”) Khan of the purely Mongol tribes. A break with the Kerait under Togrul was not long in coming and Genghis Khan and his most loyal followers were forced to retreat into Siberia and wait for the Kerait alliance to fall to pieces. This happened when Togrul was killed by accident when he wasn’t recognised as he crossed into Naiman territory, and the Kerait people accepted Genghis Khan as their leader. He, on the other hand, was not so accepting of their loyalty and went to great pains to split up the tribe. Genghis now turned on the Naiman, the only tribe that might have been able to stand against his rise to power. After a bloody campaign, they 102 submitted and in 1206 Genghis Khan was proclaimed supreme Khan of all Turkish and Mongol tribes in eastern Asia, complete with divine approval thanks to the useful intervention of a shaman. The problem was now what to do next. Genghis Khan had a fine war machine at his command, but it had to be used and used now before the tribes started fighting amongst themselves as was their wont. On one level, the decision to keep on conquering new lands — or possibly even the whole world — was a practical solution to this problem. At first, those to be conquered were the other nomadic peoples of central Asia, such as the Kirghiz tribe. Some, like the Uighur, saw the way the wind was blowing and submitted voluntarily. In doing so, the largely literate and cultured Uighur flourished within the Mongol empire. Into China China was far from being a monolithic state at this time. The Mongols took full advantage and raided into the Kingdoms of Chin (centred around Peking) and Hsi-Hsia in Western China. These first attacks on Chinese territory did force Hsi-Hsia to recognise Genghis Khan as overlord but the campaigns were not an unmitigated success. The usual Mongol tactic of massacring defeated enemies was highly effective against steppe nomads, where people were virtually the only “wealth” and walking resources of a tribe, but faced with the millions in China, what was the point? Nor was their much point in recruiting Chinese peasants into the army because they were simply too unwarlike. The Chin rulers were still warlike however (being nomad conquerors themselves!), and backed by Chinese science and war-making skills. Even the sacking of Peking in 1215 didn’t break the Chin; resistance continued against Genghis Khan and his successors. To the West, the Kara Khitai fell and Genghis Khan’s generals were shrewd enough to use religious tensions to their own advantage. Muslims in the region had been persecuted, but all that stopped under the Mongols. They were welcomed as liberators by a substantial part of the population. Beyond the Pamir mountains lay more Muslim lands: Transoxania and Persia. The First Assault on Islam “…To cut my enemies to pieces, drive them before me, seize their possessions, witness the tears of those who are dear to them and to embrace their wives and daughters.” — Genghis Khan’s greatest pleasures in life, according to the Muslim historian Rashid al Din Beyond the mountains, Genghis Khan found himself facing a man just as warlike as himself, the Khwarazmshah Ala al Din Mohammed. Having beaten both the Khitai and his own rivals in Afghanistan, Ala al Din was in no mood to submit and become a vassal of the Great Khan. Whatever his reasons, his strategic assessment seems to have been flawed, as he only seems to have expected a prolonged raid by the Mongols in 1219 (perhaps believing that the Mongols would attack China instead). Although the Khwarazmian army outnumbered the Mongols, it was tied down in defensive garrison duties. 103 All that happened was the garrison cities were destroyed one after another. Bukhara fell and the garrison was slaughtered to the last man. The pattern was repeated time and again, and even where a city surrendered, the military, civic and religious leaders were put to the sword. If a town resisted virtually everyone was put to death, regardless of age, sex or status. The only people to be spared were artisans and craftsmen with useful skills who were immediately pressed into service for the next siege. The cities themselves were burned, either accidentally during the looting that took place or as the result of a deliberate policy of arson. This deliberate application of terror was a strategy that succeeded in destroying the morale of the Khwarazmian people and army. Eventually, even Ala al Din Mohammed fled and died in 1220 of exhaustion, a broken spirit or sheer despair at what was happening. Even then, the Mongols’ depredations continued. Genghis Khan even had the tombs of his enemies’ forefathers destroyed. It seemed as if nothing was to be left untouched. It fell to Jalal al Din, the son of Ala al Din, to carry on the fight. He managed to inflict one defeat on a Mongol column, but was eventually trapped against the Indus River. Genghis Khan, strangely enough, allowed Jalal al Din to escape, explaining that the man was a hero worthy of being emulated by his own sons. The Mongols ravaged Muslim India before returning north. It was at this point that the city of Herat revolted, hoping that Jalal had turned the tide. He hadn’t. As unforgiving as ever, the returning Mongols besieged the city for six months before the citizens, after a desperate defence, could no longer keep them out. It is claimed that 1,600,000 people were killed when the city fell. In 1223 Genghis Khan returned to the steppes of Mongolia with thousands of prisoners in tow. Without any means for the Mongols to feed so many mouths, they were methodically slaughtered: skilled craftsmen and scholars who had been of use to the Mongols were simply killed now there was no need to keep them around. Slaughter was a tool of statecraft for Genghis Khan. His armies, however, rode on. A force that had earlier been despatched to hunt down Ala al Din Mohammed simply kept going, plundering Western Iran and going on into Christian Georgia. It marched up the Caspian Sea coast and into what is now southern Russia. Here, there were steppe nomads, the Turkish Kipchaks, who tried to ally themselves with the Mongols. It didn’t work and the Kipchaks were forced to appeal to the Russian Princes for help. The Prince of Kiev was captured and, after being treated with due deference, was smothered to death beneath a vast pile of carpets. It was a honourable execution as far as the Mongols were concerned, as the Prince’s blood was (carefully) not spilled. The Mongol columns moved on, crushing anyone and anything that stood in their way until they rejoined the Khan. The Death of Genghis Khan By 1226, Genghis Khan was an old man, but he still had the strength of purpose to once more turn against China. This time the Hsi-Hsia kingdom was overrun, using the same methods that had worked so well against the Muslims. But before he could go any further, Genghis Khan died, apparently from complications after a fall from his horse. His death was kept completely secret until the Hsi-Hsia campaign was finished. It is reported that, as his funeral cortège made its way towards the Kentei Mountains, 104 they killed everyone that crossed their path so that the Great Khan would not be short of servants in the afterlife. Forty beautiful girls from leading Mongol families also accompanied him into the afterlife when they were sacrificed. Along with the handmaidens, horses and everything else the Great Khan would need were also buried. The final slaughter of the Hsi-Hsia was announced over the grave, which has never been found. Leadership of the Mongol empire remained with Genghis Khan’s relatives, the Golden Family. His son Ogadai and grandsons Kuyuk and Mongke would rule before his most famous grandson, Kublai Khan, would take control. The Mongols, however, did not stop their aggressive expansion in all this time. They marched into the Middle East and also came west across the steppes, towards Europe. The West Spared On 9 April 1241, a force of Germans, Poles and Teutonic Knights marched out of the Liegnitz to attack a Mongol army that had been advancing rapidly westward. Initially, the heavily armed and armoured Christian knights appeared to break the Mongols, who fled. Then they made the mistake of pursuing and were sucked into a perfect ambush. The knights died, almost to the last man. One day later, and hundreds of miles away, King Béla of Hungary and his army were surrounded by another Mongol force. They had been lured on to their doom by the Mongols appearing to retreat and the Hungarians were now trapped in a fortress or laager of wagons. Another disaster was in the making. The Mongols surrounded the Hungarians but seemed to leave a gap in their lines. The Hungarians made a break for it and, as it looked as if some were actually escaping, a panicked retreat destroyed any semblance of order in the Hungarian position. The Mongols then closed in on the confused mob that the Hungarians had become and another European army was destroyed. A lucky few did escape: King Béla didn’t stop running until he reached an island in the Adriatic. With sea between him and his Mongol enemies, he finally felt safe! With Hungary under their control, the Mongols stopped to rest and fatten their horses. It seemed as if all of Europe was about to fall to the barbarians once more. Vienna and the Danube lay ahead, and beyond them the rich lands of Germany, France and Low Countries. With little prospect that any European monarch was capable of raising an army to stand against them, things looked very black indeed. For the Europeans, waiting for the inevitable onslaught, it looked as if the scourge of God was about to fall upon them. The Mongols would not stop until they reached the Atlantic. But the Mongols turned away at the last instant. Although they controlled an empire that stretched from the Danube to China, they were still a nomadic people. A single chance event took them home: Ogadai, the third son of Genghis Khan was dead. This brilliant, but drunken, successor had managed to not only hold onto his father’s territory, but also keep the momentum of conquest going into the Middle East and to 105 the borders of Europe. Eventually he had drunk himself to death. His passing showed the fundamental weakness in the Mongol political system. They were nomads still, bound by a personal loyalty to the person of the Khan and not by any modern notion of loyalty to the state or nation. With the Khan dead, the Mongols returned to their homelands to elect a new leader from the Golden Family. At the very moment when Europe could have been overrun, the Mongols went home and did not return. The Poles, by the way, still see Liegnitz as a day of defeat that saved Europe. Instead, the efforts of the Mongols were to be concentrated against China and the East… Kublai Khan In Xanadu did Kubla Khan A stately pleasure dome decree Where Alph, the sacred river ranThrough caverns measureless to manDown to a sunless sea Ancestral voices prophesying war — Samuel Taylor Coleridge At the height of his power, Kublai Khan was the richest, most powerful man in the world. He was wealthy beyond any mundane measure and did indeed have a “stately pleasure dome” in Xanadu. Kublai Khan’s actual summer palace at his capital city of Shang-tu, surrounded by a huge and well-stocked hunting preserve, was all the more magnificent because of its reality. Marco Polo was stunned by this and so much else that he saw at the Khan’s court. Kublai Khan ruled a domain that stretched from the Danube in the West to the Pacific coast of China, and from Siberia to the Indian Ocean. He was the acknowledged overlord of all the Mongol Khanates. He was also a true grandson of Genghis Khan and just as efficient as a conqueror. Unlike his grandfather, however, he concentrated on taking control of China and then on extending Chinese influence (under Mongol leadership) into new possessions. He was also to unify China under a single emperor and found a new dynasty. The Conquest of China Resistance to the Mongols had stiffened immediately after Genghis Khan’s death. It had taken hard campaigning by virtually the entire Mongol forces to destroy the last Chin province in the North in 1234. The ruling Chin, after all, were still steppe nomads at heart. The Kingdom of the Sung, south of the Hwai River, was a Chinese nation: ancient, civilised and not a pushover. It would take more than 40 years to defeat the Sung.But with Ogadai’s death in 1241 (his excessive drinking finally killed him), the Mongol Empire looked like dissolving into a set of warring tribal groups. Mongke, one of Genghis Khan’s grandsons, eventually seized power and was proclaimed the Great Khan. A grim warrior, Mongke immediately set the Mongols back on the path of conquest. 106 He also gave his brother Kublai a free choice of conquered territory in China. A third brother, Hülegü, was given command of the Mongols in the Middle East, although this was never a primary concern for the Great Khan and the invasion of Europe was never to be repeated. Mongke and Kublai set about a joint campaign of conquest against Sung China. It was to prove a tough, long and hard-fought war. Southern China was populous, rich and had a large number of strong-walled cities. The terrain was not best suited to the strategy and tactics of a fast-moving army based primarily on horse archers. Even the climate meant that there were strange (to the Mongols) diseases waiting to strike them down. They would have to adopt Chinese methods of warfare, and this they did in a remarkably adept way. They had already been exposed to Chinese ideas through the Uighur people, but now they recruited Chinese infantry, engineers and other specialists. Before moving directly against the Sung, however, Mongke struck at the kingdom of Nanchow, in the hope of outflanking the Sung and cutting their trade routes to India and Burma. Kublai was given overall command and made sure that the campaign was well planned and carefully prepared — something that would become a trademark of his later wars on the mainland. While the Mongols moved swiftly to reach Ta-li, the capital of Nanchow, they did not follow the usual practice of putting everyone to the sword. On the contrary, Kublai, supposedly influenced by a tale told to him by his Chinese teacher of a general who had taken a city without killing a single inhabitant, declared he could do the same. His troops marched into Ta-li behind banners that read: “On pain of death do not kill.” The Hangchow commanders killed the Mongol envoys that had come to demand the city’s surrender and were executed in turn when the Mongols rode into the city, unopposed. These were the only people to die when Ta-li fell. Perhaps the Mongols fearsome reputation as to what happened when they were opposed or thwarted helped Kublai’s stratagem, but he was clever enough to see that mercy was as potent a weapon as massacre. By 1257 the Mongols were in position to attack the Sung. They were briefly and, it could be argued, foolishly, diverted into attacking Annam in northern Vietnam. The Mongol experience of Vietnam should have served as a lesson to all Great Powers that ever involved themselves in that country. The Mongols managed to win several battles, including against a force of Annamese elephants! But of the 100,000 men who started the campaign less than 20,000 survived the jungle, disease and constant guerrilla attacks. Vietnam has been the graveyard for many armies in history. This wasn’t to be the last time that the Mongols tried to conquer Vietnam, but none of the attempts were to be any more successful. Kublai Khan had also been investing considerable time in ruling his northern Chinese possessions, which included building a new capital, some ten days from Peking at Shang-tu (the Xanadu of Coleridge’s poem). Kublai also gave increasing authority to his Chinese advisors and servants while keeping full control of the military. This policy of allowing greater power to the Chinese did not make him popular among other, traditionally-minded Mongols, and eventually Mongke had his brother’s government investigated; many of the prominent Chinese administrators were executed. Kublai and Mongke looked as if they were heading for civil war but good sense prevailed: 107 they agreed to attack the Sung instead. Their planned strategy was interesting. They didn’t simply plan to ride over the Sung territory, destroying everything in their path in the usual nomad fashion. Instead, they planned to isolate the Sung heartland in eastern China and force their surrender. This was not the kind of strategy that the Mongols would have once pursued and shows that they were far from being the simple barbarians that they had once been. With the campaign going well, Kublai was besieging Wuchang when news came that Mongke was dead, killed during the conquest of Ho-chou by dysentery or by a Sung crossbowman (there are conflicting accounts). It looked as though the Sung had been saved, because the Mongols would now be militarily paralysed while a new leader was chosen from among the Golden Family or the Empire went into a civil war. It was not to be. Despite a call to return to a grand quriltai, or meeting of all Mongols, to choose a new leader, Kublai pressed on against the Sung. He had realised that a significant military success would ensure his election as Khan. He managed to cross the Yangtse against stiff opposition despite the summons to the quriltai, knowing that it could hardly start without him. There were other claimants to the Khanate but only Kublai and his brother Arik-Böke had armies close to the site of the meeting. Kublai, however, was not the automatic choice as Khan: he was too fond (in the eyes of the Mongols) of China and things Chinese and Arik-Böke was equally determined to be the Great Khan. In the end, Kublai had his army declare him to be the Great Khan at Shang-tu in 1260. Arik-Böke persuaded the more traditional tribal leaders in Mongolia that he was the Great Khan. A civil war flared up, which Kublai rapidly won, but he refused to hunt down his younger brother who eventually surrendered in 1264 and was then kept as a privileged captive until he died two years later. In the meantime, Kublai Khan also had himself crowned as the “Son of Heaven”, the traditional title for a Chinese Emperor in the Chinese, not Mongol, fashion. He also issued a declaration that, although Mongols were better warriors, they needed Chinese skills for government. With both these actions, the future of the Mongols was clearly identified as lying in China and the East; Mongol affairs and campaigns in the Middle East and Europe were now clearly secondary. The Golden Horde would remain a threat in the West but Muslims and Christians would not have to face the full fury of the Mongols. The Conquest of the Sung Kublai Khan returned to his attack on the Sung in 1264. He was meticulous in his planning, as he wanted to take southern China intact and not as a depopulated wasteland. The campaign was long, hard and very unpleasant. The climate hardly helped the Mongols as they fell prey to every local infection and parasite in the humid terrain. There was almost no grazing for their horses and few open battlefields for cavalry anyway. Chinese infantry were needed in huge numbers, and proved to be exactly what was needed in the climate and siege conditions. The Mongols also had to recruit a huge number of specialist siege troops from across the Empire (from as far away as Iraq!) as almost every Sung city had to be individually 108 surrounded and then taken. The siege of Hsiang-yang was historically epic: the Mongols encircled it for five years before it fell. It was the turning point of the campaign, although it took until 1276 before the Sung Dowager Empress surrendered her seals and the city of Hangchow. The final defeat of the Sung took another three years, when the last Sung emperor, a boy of only nine years old, was finally cornered with the remnants of his fleet in 1279. The leading Sung admiral jumped overboard with the child in his arms rather than be captured by the Mongols. With the final defeat of the Sung, China was reunited for the first time since the T’ang dynasty had fallen in the tenth century and, despite a chequered history, it has remained one nation ever since. At the same time, of course, the Mongols under Kublai Khan had been expanding in other areas as well. The Koreans had begun by fighting hard against the Mongols after trying to bribe them to stay away. This resistance had worked for a while but Korea had become a part of the Mongol Empire (although a Korean royal family was left in charge, ruling in the name of the Great Khan). The previous Ch’oe dynasty in Korea had been so unpopular that its own people had seen the Mongols as liberators! The Invasion of Japan It was Korea that was to make Kublai Khan look at the possibility of conquering Japan. Japanese pirates had always raided Korean shipping and the coast, but these raids had stopped when the Mongols took control — no one was foolish enough to provoke the Great Khan. This wasn’t enough for Kublai Khan and he sent embassies to Japan in 1266 and 1268 demanding that the Japanese recognise him as their overlord. The reaction in Japan was one of surprise; after all, they had their own divine Emperor and didn’t need a foreign one. Japan in the Age of the Mongols At the time of the Mongol invasions, Japan was still a nation geared for war, even though the struggle for power was confined to the Imperial Court. The samurai, however, ran the country on a day-to-day basis, even though their skills as warriors hadn’t been needed for many years. At the top, the power structure was one where the appearance of power concealed the true state of affairs. The Emperor, while retaining his divine status, was a figurehead for the shoguns who were supposed to be in charge. By the time Kublai Khan’s emissaries arrived, however, the shogun was another figurehead and real power lay elsewhere. The actual ruler of the country was the shikken, or regent. The Hojo family actually controlled the country, having disposed of the Minamoto shoguns in a campaign of conspiracies and outright murder. They were not in any mood to give up power to anyone, even someone as mighty as Kublai Khan. In 1274 the first attempt to invade Japan was organised in Korea, but the country was in no condition to support such an operation, recovering as it was from the Mongol conquest. A relatively small fleet was sent to Japan, carrying Mongols and some 109 Koreans. It has to be said that the Koreans were far from enthusiastic about fighting for Kublai Khan or against the Japanese. The expedition landed at Hakata Bay after some successes on the small islands of Tsushima and Iki and drove off the Japanese force that came to push them back into the sea. The Mongols, however, were unable to expand this small bridgehead. When the weather began to change, and a massive storm was obviously brewing, the Mongols were persuaded by their Korean naval officers that the best course of action was to re-embark and ride out the storm at sea. The advice proved disastrous, and 13,000 men are estimated to have drowned. When the storm passed, the survivors sailed back to Korea and the Japanese celebrated. The weather had been to blame for the Mongol setback, not the Japanese. The samurai were out of practice in large-scale warfare because they simply hadn’t needed to fight any battles for decades! The Japanese and Mongol ways of fighting were also too different for the Japanese to really counter a Mongol army. The Mongols were a disciplined professional force where individual honour meant nothing. This was a shock to the samurai. It simply wasn’t the way that a decent war was fought. War was a matter of honour between, for want of a better term, gentleman warriors, as samurai on the battlefield made a point of announcing their heritage, exploits and worthiness. They were seeking out an equally worthy opponent to fight as an individual; the concept of fighting in an organised army was understood, but not really important. The other shock to the samurai had come in realising that their opponents had better weaponry. The Mongols’ compound bow was superior in many ways to the Japanese longbow, added to which the Mongols brought gunpowder weapons. All that said, the first invasion had not been a success. When the Mongols came again, they would do so in greater numbers and with more determination. The Kamikaze The second invasion had to wait until the Sung had been defeated, and for a while it did look as if the Japanese were going to repay the compliment and assault Korea. Instead, in 1281 Kublai Khan organised his second invasion. This was a much larger expeditionary force, although the preparations seem to have been uncharacteristically rushed. Two fleets were organised from southern and northern China, which were to converge on the island of Iki before attacking the main Japanese islands. The commanders of the two fleets quarrelled and the invasion forces never really coordinated their actions. The two fleets landed at each end of Hakata Bay where the Japanese had built a 20-kilometre-long wall. Although both invasion forces made it ashore, the Japanese were able to contain them. The Chinese and Korean troops among the invaders did not fight overly hard and the Japanese managed to get their small ships into the Mongols’ anchorage. The fighting continued from 23 June to 14 August 1281 and then, during 15 and 16 August, another typhoon struck the Mongol invasion fleets. Around half the southern fleet was destroyed, along with a third of the northern fleet. Those who were trapped or washed ashore were either killed out of hand or enslaved by the Japanese. There was 110 no way the Mongol invasion could recover from this kind of disaster and Japan had been saved by the “divine wind” of heavenly favour, the kamikaze (hence the use of the name for the suicide pilots of the Second World War, who were supposed to be equally destructive of Japan’s enemies). Despite his horrendous losses in the second campaign, Kublai Khan was all for making a third attempt. Only the stubbornness of his underlings in opposing the idea and then his death stopped the third invasion from taking place. With all his other achievements, Kublai Khan should not have felt too badly about Japan slipping away from his grasp. The myth of Mongol invincibility had, though, been severely damaged throughout Asia. “What if?” The Mongol Invasion in Shogun: Total War – Gold Edition The Mongol Invasion in Shogun: Total War — Gold Edition makes one simple, but crucial change to history. What if the storm of 15 and 16 August 1281 had never happened? From this change comes: what if the Mongols had managed to stay ashore in Japan? Would they have won? Would Japan have become another province of the Mongol Empire? With better weather, the chances are that the Mongols would have been able to reinforce their invasion force at will from the Chinese mainland. They should also have been able to break out from their initial landing areas and carry the fighting deeper into Japan. Faced with an army that was professional, highly disciplined and adept at using terror as a strategy, would the Japanese have been able to stop them? Forty years before, the Mongols had destroyed an army of elite Christian knights at Liegnitz in Poland. The knights were almost exactly the same kind of men as the samurai of Japan in the time of Kublai Khan — warriors who were unwilling to sacrifice their personal honour and status to any notion of abstract, military discipline. The samurai “system” produced talented, deadly individual warriors. It could not easily produce armies that were capable of opposing the Mongols. Individual samurai would have undoubtedly fought on until killed, as their martial code would have called for that kind of resistance. It would have been exactly the kind of behaviour to provoke a general massacre by the Mongols… Admittedly, Kublai Khan’s Mongol army was not the same force as had been available to his grandfather. It was ethnically far more diverse, for a start. But it was just as disciplined and probably more tactically flexible than the “old” Mongol horde had ever been. But it was still a strikingly modern-looking force, as we’ll see in a moment. The Impact of the Mongols The effects of a Mongol invasion can’t be overestimated in the lands they conquered, plundered and destroyed. Where they passed, the locals felt as if everything had been destroyed, that life was pretty much over. They were seen as being a plague upon the world. The Mongols were quite capable of methodically slaughtering just a part of a 111 conquered people, taking some into captivity and leaving the rest to manage as best they could in a shattered land. This calculated brutality of only killing the majority of a people seems to be crueller even than slaughtering everyone. The Russian suspicion of foreigners, for example, can probably be traced back to their treatment at the hands of the Mongols. Cities were destroyed and huge tracts of countryside systematically depopulated. When the Mongols under Hülegü (Kublai Khan’s brother) eventually took Baghdad, it ceased to be the centre of Islamic culture. The Caliph was tied in a leather sack and trampled to death by Mongol horsemen, breaking centuries of religious tradition. It was symbolically respectful as far as the Mongols were concerned since it technically avoided his blood being shed. Perhaps the same fate might have awaited the Emperor of Japan or the Pope if the Mongols had reached Edo and Rome respectively. In the Middle East, the Mongols also destroyed the know-how to keep the water flowing through the qanats (canals) beneath the desert. They had already burned crops and storehouses to create famines and kill their enemies, but without water a persistent pattern of deprivation was established. Without organised irrigation, agriculture could not restart, as there were no reliable rains to help. Some Islamic scholars argue that the region has never really recovered from what was done by the Mongols all those centuries ago. China’s population is estimated to have declined by some 30 percent during the Mongol conquest and, given the size of the Chinese population, this is a huge number of people. This decline includes those who were simply killed out of hand, but also must include the people who starved to death and the “missing generations” who were never born at all. The short-term and localised destruction caused by the Mongols undoubtedly helped this process but it was accelerated by a variety of diseases that came hand-in-hand with unrestricted warfare. Had the Japanese failed to contain the Mongol invasions and the weather not been so kind, the chances are that they would have suffered similarly. While paddy fields are harder to destroy than qanats, the chances are that most Japanese would have died in the invasion or as a result of the Mongols’ proven ruthlessness. Few survived where resistance was prolonged, regardless of their complicity in that resistance, and the chances are that the samurai would have fought on to the bitter end. They wouldn’t have understood any other course of action. The Mongol Army “The sentry who is inattentive will be killed. The arrow messenger who gets drunk will be killed. Anyone who harbours a fugitive will be killed. The warrior who unlawfully appropriates booty for himself will be killed. The leader who is incompetent will be killed.” — the Yasak, Genghis Khan’s code of law When Genghis Khan died in 1227, various estimates put the size of his field army at around 130,000 men plus supporting troops (guarding communications) adding another 60,000. This 130,000 has to be treated with some caution because medieval army numbers are notoriously inaccurate. This didn’t stop the Mongols’ enemies claiming that they were “numberless” or “beyond counting” but then no one likes to think they were beaten by warriors who were simply better. The “numberless horde” was a careful ploy by successive Khans. Genghis Khan simply told visitors that his armies were numberless and was apparently believed. (On the other hand, anyone looking doubtful at his claim was probably risking death.) The word “horde”, by the way, comes from the Turkish word “ordu”, which simply means tented encampment without any connotations of size. There were a variety of reasons why observers did have difficulties in judging the size of the Mongol army. The Mongols’ collective speed on the march didn’t help, of course, because most people just didn’t believe that they cover ground as quickly as they did — the Mongols managed to travel 270 miles in just three days in the middle of winter when they invaded Hungary, for example. A modern army would find it difficult to match such a move and be ready to fight, even with mechanised transport. It was quite easy to believe that there were far more Mongols around than was actually the case when they could be seen hundreds of miles apart in the space of a few days. This wasn’t how other armies operated at the time. This isn’t how armies operate now! The Mongols also used techniques of “strategic misinformation” to help conceal their numbers. Each Mongol had four or five ponies with him at any one time as remounts, and this too created the impression of a much larger force in the minds of opponents. The Mongols regularly tied brushwood to their horses’ tails to raise huge columns of dust and also used straw dummies tied to the backs of spare mounts to increase their apparent numbers. These simple tricks apparently worked, as did other ruses. In 1204, for example, before the battle of Chakirma’ut, each Mongol Warrior was told to light five fires where the enemy could see them. The creation of doubt and fear in an enemy’s mind always helped in the Mongol way of warfare. Because of the way the nomadic Mongols were organised as a society, the percentage of adults who could be considered as active warriors was extremely high — some 60% of the total. A nomadic people are easier to mobilise for war than those who are settled and tied to a piece of land. It was also thanks to the active part women played in society, freeing men to be fighters. Some women even fought alongside their men and formed units of their own. Finally, all Mongol men were warriors simply by virtue of having grown up as Mongols. They learned to ride and hunt almost as soon as they could walk — skills that would stand them in good stead as warriors. 112 113 Later, under Kublai Khan, this training would be formalised, but it always guaranteed a supply of outstanding soldiers for the Khans. The Mongols were organised from the start as a highly disciplined army in units of 10, 00, 1000 and 10,000 men. At all levels command was given only to men of proven ability. Being a member of the nobility was no guarantee of gaining a command position (unlike virtually all other armies of the period) and even members of the Golden Family had to prove their worth. Once given command, a Mongol leader could expect complete obedience from his troops. Again, this is not something that was ever really the case in other armies of the time. Battlefield discipline was one of the great advantages that the Mongols had over their more settled, civilised opponents! As the Mongol Empire grew, the nature of the Great Khan’s army inevitably changed. It had to become more ethnically diverse as, firstly, other tribes of steppe nomads were incorporated into it, and then as Chinese and other nationalities were recruited for specialist roles. By the time of Kublai Khan, the “Mongol” army included not only traditional nomadic Mongols but Mongols from settled colonies, Chinese infantry and other levies, Muslim engineers and artillerists, Kirpaks from the steppes of Russia, Christian and Iranian Alans in Kublai’s own bodyguard, Koreans and many others. Supplying all these troops was a logistical nightmare, and that it was done at all has to be counted as a success for Kublai Khan. That it was done well, as is shown by his campaigns against the Sung, is a triumph. Horses always remained an obsession and a problem, particularly in China. Raising large herds of horses was never a Chinese strength (much Chinese land just isn’t suitable), but their Mongolian overlords needed horses all the same. One in every hundred horses had to be sold to the Mongol government at a (low) fixed price. At some times and places, horses were simply confiscated. There were severe penalties for concealing horses and for smuggling them out of China. Still, even with these problems there are records of 10,000 horses at a time being shipped off to field armies. Strategy, Tactics and Weapons Like other nomadic peoples, the Mongols relied on horse archers and superb cavalry skills in war. The bulk of their forces fought as light cavalry archers, with little or no armour, armed with a compound bow. This was the way warfare had always been on the open steppes — Attila the Hun would have had little difficulty in commanding a Mongol army. That said the Mongols were, in many ways, a strikingly modern army in a medieval world. Their strategy and tactics were based around their highly mobile troops. As we’ve already seen, they were capable of marching immense distances (even by modern standards) in days rather than weeks. To modern eyes, the Mongols didn’t carry much war gear at all and each man always had extra horses at his disposal. The standards of horsemanship among the Mongols were such that a man could — and was expected to — change horses at the gallop. This immense strategic speed would have been pointless but for the Mongol mastery of what is now termed C3I — Command, Control, Communications and Intelligence. Command always went to the ablest men. Control over underlings was absolute and rigidly enforced. Communications were the province of the “arrow-riders” who regularly rode 120 miles per day (Marco Polo claims that these messengers could manage to cover 300 miles a day, but this is probably an exaggeration). They maintained contact between widely separated columns of riders and allowed them to operate as a single force — something that other armies of the time just couldn’t manage. Within the Empire, the same riders acted as a postal service or pony express, dashing between remount stations on all the major roads. In most armies, command, control and communications was directly related to how loudly the nobleman in charge could shout! Intelligence was a natural Mongol skill — one picked up during the hunts that were a constant pursuit of all men. Even when, under Kublai Khan, Mongol armies included a large proportion of Chinese infantry, they still managed to travel “fast and light” by the standards of others. The Mongols had grasped the important military dictum of “getting there fastest with the mostest…” On the battlefield, Mongol cavalry tactics were inevitably based on their light horse archers. These disciplined troops could be relied on to perform quite complex manoeuvres, and not to act on their own spurious “initiative” (as, say, the samurai of Japan and knights of Europe were known to do, ignoring orders and battle plans in the hope of getting to grips with an honourable foe). The Mongols would try to surround the foe or, where that didn’t work, they would attack with a barrage of arrows, wheel away and be replaced by fresh units. They also made extensive use of feints, pretended retreats and misdirection to draw the enemy out where they could be ambushed and destroyed in detail. This method of fighting always led to disparities in casualties between the Mongols and their defeated enemies. Mongol forces were never expected to get into serious hand-to-hand fighting; their killing was done at long range. 114 115 This way of fighting still needed close combat troops, and the Mongols always had an elite force of heavy cavalry. Their job was the same as any other shock force: to ride down enemies already on the edge of defeat and kill them. All of these tactics required the right weapons and equipment, and in this the Mongols were well served by their sturdy ponies and compound bows. Steppe horses have always had a reputation for being tough animals, and the Mongols were fine stockmen as well as cavalrymen. The compound bow of the steppes was a truly superb weapon, easily more effective than the English longbow and the asymmetric bow of the samurai. Rather than being a single piece of carefully shaped wood, it was built up of layers of horn, sinew and wood that gave it tremendous power. It was short, and so could be used from horseback, and yet it had very impressive range: a good bowman could easily send an arrow 300 yards. The compound bow relied on the speed an arrow was released for its killing power — not on the weight of the arrow. This speed, along with the smooth release of power inherent in the compound shape, made it an accurate weapon in the hands of an expert. And the Mongols were, almost without exception, experts. Either way, on a thirteenth century battlefield the huo-p’ao grenades were dangerous weapons, and quite understandably gave the samurai a nasty surprise when they first encountered them. There are also sources that mention something called the hui-hui p’ao, and this seems to have been some sort of grenade launcher that threw iron powder-filled grenades, although whether it was a crossbow- or gunpowder-based launcher isn’t clear. Oddly, when it came to fortifications, Kublai Khan didn’t appear to pay much attention to the need to defend against explosives,cannon fire or other artillery. The Mongols certainly used stone-throwing artillery against the Sung cities, but only an earth rampart and two inner walls, for example, defended Peking, rather than more substantial fortifications. The efficient use of even quite primitive artillery could have smashed a hole for an assault force to enter, assuming that an enemy ever reached the city, of course. This may be an indication that gunpowder itself was a Chinese invention, but that its use as a propellant for missile weapons can be traced back to the Middle East and the Muslims. Or it could be that the Mongols were simply secure enough in their Empire not to worry about any attackers reaching their cities. Under the Khans all of these tactics and skills were retained and new ones added to the Mongol repertoire. They rapidly learned new tricks and techniques from the people they conquered and adapted well to, say, the need for siege warfare and the uses of massed infantry. Their use of these techniques, however, was copied from the Muslims and above all the Chinese. Gunpowder It’s worth considering gunpowder as a separate subject, if only because of the awful shock it gave to the samurai and the sheer indiscriminate danger of using the stuff! The origins of gunpowder as a weapon are largely unknown, but by 1000CE Chinese warriors were certainly using a kind of flamethrower on the battlefield — probably something like the “Greek fire” used by the Byzantine Empire. Just over 100 years later, Chinese soldiers were using bamboo tubes filled with an incendiary powder. These couldn’t have been that safe for the users! It’s another hundred years or so before something that is recognisably a firearm appears, still based on the bamboo tube but with small bullets fired at the enemy. These were decidedly handguns, but rather primitive and probably just as dangerous to the user as the earlier weapons! At the same time, a kind of firecracker was also in use, but not as a simple noisemaker. This type of firecracker explosively spread lime into a chemical fog on the battlefield and in sieges, making it one of the earliest chemical weapons in the world. The caustic effects on any human or animal target would have been extremely unpleasant, not to mention difficult to treat. By the time of the Mongol invasion of Japan, these chemical firecrackers had developed to the point where they did explode properly with a loud bang and lots of smoke. These were true grenades called huo-p’ao. It isn’t known whether or not they included pieces of iron or stone to give a fragmentation effect or just relied on the concussive effects of the explosion. 116 117 Mongol Military Units in Shogun: Total War - Gold Edition Mongol units are not built in the same fashion as Japanese units. They are created offmap and shipped in by convoys from the mainland. The number and type of units that can be created depends on the map areas controlled by the Mongols. But remember that the pool of available warriors in China and Mongolia is not bottomless. Mongol Light Cavalry These are the archetypical nomad warriors. They are all skilled archers and excellent horsemen. They are intended to harass and ambush enemies and are ideally suited to the hit-and-run tactics favoured on the battlefield by the Mongols. Their superior manoeuvrability gives them the ability to mass swiftly, attack, withdraw and repeat this cycle as often as needed. They are neither heavily armed nor armoured and cannot fight at all well in a melee. Mongol Spearmen Mongol spearmen are, like Japanese spearmen, a good defensive force against cavalry. In terms of quality, they are not as good as samurai spearmen but can be relied on to give a good account of themselves in most circumstances. Mongol Guardsmen (Chinese) Guardsmen are the assault infantry units available to the Mongols. Although relatively slow moving, they are better armed and equipped than the Spearmen and are armed with a large glaive-like pole arm. This is a broad-bladed cutting weapon on a pole anything up to 2.5 metres in length, but it isn’t quite as effective as the samurai naginata. These troops are well able if deployed in a melee, but will take casualties closing with missile troops of any kind. Thunder-bombers Mongol Heavy Cavalry Mongol Heavy Cavalry have the traditional role of “nobility” on the battlefield: the breaking of lesser troops through shock and impact. All superb horsemen, these heavy cavalry are heavily armed with spears and well protected by armour and shields. They are best used to attack infantry formations and to ride down units that are already on the point of breaking. Mongol Skirmishers Skirmishers are heavily armoured troops who carry javelins, shields and a sword, although they are not really intended to fight in hand to hand combat. The best use for skirmishers is to attack units with a hail of javelins, while their armour allows them to survive (in theory) any returned missile fire. Their javelins can be devastating weapons, but the skirmishers can only carry three “rounds” apiece. Once that’s spent, they generally pull back. Strictly speaking, the skirmishers are unlikely to be ethnic Mongols, but are most probably Chinese levies, as they made up a substantial proportion of Kublai Khan’s armies. 118 The grenades carried by the Thunder-bombers need nerve and skill to use properly — or a complete lack of fear and common sense! These grenadiers can be devastating, but their explosive weapons have a very short range. Grenades can also be a bit wayward (to put it kindly) in use, and there’s no guarantee that only the enemy targets will be blown to bits! The Thunderbombers could easily blow themselves or nearby friendly units to pieces as well. They are also very vulnerable in melee and will be rapidly overwhelmed by any enemy unit that manages to close with them. Japanese Units in the Mongol Campaigns Ashigaru Crossbowmen The crossbow was a Chinese weapon that the Japanese copied and used from time to time. As with other peoples, they found that it was a weapon with its own particular set of advantages and drawbacks. Unlike a bow, a crossbow doesn’t require long training for the user, or continual practice to maintain skill and strength. Virtually anyone can be taught to use a crossbow, providing he’s strong enough to cock it; and there are numerous levers, stirrups and clever chain mechanisms to make this process really easy. Unlike a bow, however, it can be slow and clumsy to fire. The laborious process of cocking and loading a crossbow makes sure of that. 119 Ashigaru Crossbowmen are cheap to produce but they can only be raised where there is a Bow Dojo. They are fairly deadly missile troops (even if their rate of fire is a little slow), but far from effective in melee. If other troops manage to close with them, the Ashigaru Crossbowmen will perish in large numbers! “Missing” Units: Ashigaru Arquebusiers, Musketeers and Others The Mongols’ grenadiers came as a nasty surprise to the samurai, who had previously never seen any kind of practical gunpowder weaponry. The obvious implication of this is that the samurai don’t have gunpowder weapons of their own. The Mongol campaigns and battles take place some 300 years before the Sengoku period of Japanese history and the arrival of European firearms in Japan. As a result, Japanese armies don’t include any Arquebusier or Musketeer units. The Japanese can’t build these units or the buildings that produce them in this period. There are also other unit types available in Shogun: Total War - Gold Edition that are unavailable to the samurai when facing the Mongols. In addition to gunpowderequipped troops, the samurai can’t build Warrior Monks, Ninja and Ashigaru Spearmen. SEGA EUROPE LIMITED CEO of SEGA Europe / SEGA America Naoya Tsurumi President/COO of SEGA Europe Mike Hayes Development Director Gary Dunn Head of Development – Europe Brandon Smith Producers James Brown Darius Sadeghian Creative Director Matthew Woodley Director of European Marketing Gary Knight Head of Brand Marketing Helen Nicholas European PR Lynn Daniel Kerry Martyn Brand Manager Darren Williams International Brand Manager Ben Stevens Creative Services Tom Bingle Keith Hodgetts Akane Hiraoka Arnoud Tempelaere Alison Warfield Online Marketing Manager Web Editor Senior Web Designer Head of Development Services QA Supervisor Master Tech. Lead Testers Testers Morgan Evans Romily Broad Bennie Booysen Mark Le Breton Marlon Grant Stuart Arrowsmith John Hegarty Denver Cockell Phongtep Boonpeng Rickard Kallden Andrzej Lubas Dominic Taggart Hercules Bekker Hany Gohary Dave George CREDITS CREATIVE ASSEMBLY Project Director: Mike Simpson The Production Team Coding: Tools: Installer: Programming: A.P.Taglione (Tag), Matteo Sartori, Shane O’Brien, Dan Parkes, John McFarlane, Dan Laviers, Dan Triggs, Charlie Dell Art: Joss Adley, Howard Raynor, Greg Alston, Ester Reeve, Nick Smith, Al Hope, Nick Tresadern, Jude Bond Supporting Roles Project Management: Mike Simpson, Luci “Loki” Black, Ross Manton, Tim Ansell QA Manager: Graham Axford Testers: Chris Morphew, Jeff Woods, Jason Ong, James Buckle Historical Research: Dr Stephen Turnbull Dialog & Additional Content: Mike Brunton Scenario Editing: Tony Sinclair Motion Capture Lead Technician: Alan Ansell Editing & Processing: Greg Alston, Leonor Juarez Motion Capture Actors: Angela Kase, Emmanuel Levi, Daley Chaston 120 Mike Simpson, Tim Ansell A.P.Taglione (Tag), Nick Tresadern, Charlie Dell Lee Cowen Testing QA Manager: Testers: Richard Chamberlain Anthony Simcock, Tony Sinclair Audio Music: Audio Management: Jeff van Dyck DNA Multimedia Audio (www.dnama.com) Sound Effects: Sam Spanswick @ GMD, Karl Learmont @ GMD, Jeff van Dyck Movie Post Production: Jeff van Dyck, Angela Somerville Audio Director: Jeff van Dyck Casting & Voice Production: Philip Morris @ AllintheGame Ltd Voices: Togo Igawa, Eiji Kusuhara, Daniel York, Simon Greenall, Kentaro Suyama Public Relations: Jason Fitzgerald, Cathy Campos @ Panache PR LICENCE TO USE THE GAME SOFTWARE NOTICE TO USER: PLEASE READ THIS LICENCE AGREEMENT CAREFULLY PLEASE READ the following information carefully as it sets out the terms upon which you are allowed by Sega Corporation of 1-2-12, Haneda, Ohta-ku, Tokyo, 144-8531 Japan and its associated companies (“Sega”) to use the Game Software incorporated in the game. 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Ownership of the Game Software You agree and acknowledge that all right, title, interest and ownership rights in any and all copyright, design right, database right, patents and any rights to inventions, know-how, trade and business names, trade secrets and trade marks (whether registered or unregistered) and any applications therefor and other intellectual property rights (“Intellectual Property Rights”), in or connected with the Game Software and any and all copies thereof (including in particular but not limited to any data, database, designs, titles, computer code, themes, objects, characters, character names, stories, dialogues, catch phrases, places, concepts, artwork, animation, sounds, music, audio-visual effects, text, methods of operation, moral rights and any related documentation) are owned by Sega or its licensors. The Game Software contains certain licensed materials and Sega or its licensors may protect their rights in the event of any violation of this Agreement. 3. Use of the Game Software You agree only to use the Game Software or any part of it in a manner which is consistent with this Licence and you SHALL NOT: (a) without the permission of Sega use the Game Software or any part of it for commercial use, for example use at a Internet cafe, computer gaming center or any other location-based site; (b)without a further licence, use the Game Software, or permit the use of the Game Software, on more than one computer, game console, handheld device or PDA at the same time; (c) make copies of the Game Software or any part thereof; (d)use the Game Software, or permit use of the Game Software, in a network, multi-user arrangement or remote access arrangement, including any online use, except as otherwise explicitly provided by Sega and subject to acceptance of the terms and conditions of use; 121 (e) sell, rent, lease, license, distribute or otherwise transfer this Game Software or any copies without the express prior written consent of Sega; (f) reverse engineer, derive source code, modify, adapt, translate, decompile, disassemble, or create derivative works of the Game Software or any part of it (save as the applicable law expressly permits whereupon all and any modification, adaptations, improvements etc shall belong to, vest in and be the exclusive property of Sega on creation in any event); (g)remove, disable or circumvent any proprietary notices or labels contained on or within the Game Software; (h)export or re-export the Game Software or any copy or adaptation in violation of any applicable laws or regulations; (i) create data or executable programs which mimic data or functionality in the Game Software; and (j) otherwise use, copy, transfer or distribute the Game Software or part of it except as expressly permitted by this Licence. You agree to read and abide by the Game Disc Precautions and Maintenance Instructions and the Safety Information which is set out in the documentation accompanying the Game Software. 4. Warranty The Game Software is provided without any warranties or guaranties save as specifically provided in these conditions and to the extent permitted by the applicable law. This Licence does not affect your statutory rights as a consumer. 5. Liability Sega and its licensors will not be held responsible for the risks connected with lost profit, damage to property, lost data, loss of goodwill; console, computer or handheld device failure, errors or loss business or other information as a result of possession, use or malfunction of the Game Software, even if it has been advised of the possibility of such loss. Sega and its licensors will not be held liable for any damage, injury or loss if caused as a result of your negligence, accident or misuse, or if the Game Software has been modified in any manner (not by Sega) after it has been bought. The liability of Sega and its licensors shall not exceed the actual price paid for the Game Software. Sega and its licensors do not seek to exclude or limit their liability for any death or personal injury arising from their negligence If any of the conditions in this Licence are held to be invalid or void under any applicable law, the other provisions of these conditions will be unaffected and remain in full force and effect. 6. Termination In addition to other rights of Sega and its Licensors that may be available to them, this Licence will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of the Game Software and all of its component parts. 7. Injunction Because Sega and its licensors could be irreparably damaged if the terms of this Licence were not adhered to, you acknowledge that they, together or alone, may take such action as may be deemed to be required, including seeking an injunction and other equitable remedies, in addition to any other remedies available under the applicable law. 8. Indemnity You agree to indemnify, defend and hold Sega, its licensors, its partners, affiliates, contractors, officers, directors, employees and agents harmless from any claims, costs and expenses (including legal expenses) arising directly or indirectly from your acts and omissions to act in using the Game Software otherwise than in accordance with the terms of this Agreement 9. Miscellaneous This Licence [together with the Subscriber Agreement that you will enter into if you wish to play the Game Software online] represents the complete agreement between Sega and yourself in relation to the use of the Game Software and supersedes all prior agreements and representations, warranties or understandings (whether negligently or innocently made but excluding those made fraudulently). If any provision of this Licence is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Licence shall not be affected. Nothing in this Licence gives or claims to give to any third party any benefit or right to enforce any term of this Licence, and the provisions of the Contracts (Rights of Third Parties) Act 1999 (as amended or modified from time to time) are expressly excluded. This Licence is governed by the laws of England and is subject to the exclusive jurisdiction of the English Courts. 122 WARRANTY WARRANTY: SEGA Europe Limited warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication. This limited warranty gives you specific rights, and you may also have statutory or other rights under your local jurisdiction. RETURNS WITHIN A 90 DAY PERIOD: Warranty claims should be made to your retailer from where you bought the Game. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 90 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy. LIMITATIONS: TO THE FULL EXTENT ALLOWED BY LAW, NEITHER SEGA EUROPE LIMITED, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization, product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of SEGA Europe Limited. PRODUCT SUPPORT Please check www.sega.co.uk for details of product support in your region. Register online at www.sega.co.uk for exclusive news, competitions, email updates and more. Visit SEGA CITY today! 123