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especial MAR08-1.indd
Special Report: interactive Marketing T ext By Phone, Web or Photo Booth: live event participants like the interactivity. Texting or Web-based promotions associated with live events can create plenty of fun and excitement—particularly with the young, techno-savvy set. The campaigns allow marketers to capture e-mail addresses and other personal information they can then use for future marketing. The messaging can be used as a means of entry to a sweepstakes, an opportunity to become part of a show or to deliver branded wallpaper or ringtones. in this report, Promo provides a status report on how marketers like A&e and AT&T— and even a Buddhist peace organization—are capitalizing on these promotions. COnTEnTS: TexT By Phone, WeB or PhoTo BooTh . . . . . . . . . . . . . . . . . . . . . . .2 MoBile CouPons noT JusT for The Kids: sTudy . . . . . . . . . . . . .5 Air forCe TArgeTs reCruiTs WiTh MoBile MArKeTing . . . . . . .7 Interactive Marketing Text By Phone, Web or Photo Booth Live event participants like the interactivity By the Promo Staff in the middle of Manhattan’s Times Square, a small island sandwiched between Broadway and Seventh Avenue houses a U.S. military recruitment station. On March 20 it will be neighbored by a mini oasis—complete with a working waterfall, a fountain and a large globe—erected on behalf of the ShinnyoEn Foundation, a Buddhist organization dedicated to promoting world peace. The Web-driven, one-day event, dubbed Six Billion Paths to Peace, will invite people all over the world to send messages that will appear on the Reuters display screen hovering above the island. “The idea of the event is to demonstrate there can be peace and tranquility in the middle of madness,” explains Scott Troxel, director of entertainment, GMR Marketing, which conceived and is executing the event for Shinnyo-En. Texting and Web-based communications promotions associated with live events, like the one about to take place for ShinnyoEn, enable brands to create some fun and excitement— particularly for the soughtafter cell phone set. It also allows marketers to capture e-mail addresses and other personal information they Visitors to a live event featuring “Mindfreak” host Criss Angel could text him messages that appeared on nearby Reuters and NASDAQ screens. can then use for future marketing. The methods can be used as a means of entry to a sweepstakes, an opportunity to become part of a show or to deliver branded wallpaper or ringtones. Logistics for the messag- 2 continued from page 2 ing portion of the Shinnyo-En event is being handled by GMR sister agency Mango Mobile, also part of the Omnicom family. The system currently anticipates being able to handle English, Spanish, French, German, Japanese, Mandarin and Cantonese. “We’ll have to get translations done,” notes Theresa Page, Mango’s executive vice president, business development. “We’re hoping for Arabic and Hebrew too. We’re looking for a program that can handle them. Needing to accommodate so many languages required that the project needed a special URL, which will serve as a hub from which the messages will be sent.” While this campaign will avoid the complications of different mobile telephone standards, Mango has plenty of experience running those types of handset-driven promotions utilizing short codes and keywords. For example, last June it executed a texting component for another Times Square event, this time promoting a TV show on A&E, “Mindfreak,” whose host Criss Angel is widely regarded as a contemporary Houdini known for deathdefying feats. Angel was cemented into a box hanging from a crane for five days, during which fans viewing in person or watching could send him messages that appeared on the Reuters and NASDAQ screens. Fans viewing in person or watching the stunt from the Web texted 4,219 messages to the jumbotron from 773 unique users over the five days. The CMS (content management system) report tracked the messages daily, and was able to determine the texters’ carriers and from what state. Just over a third of the participants used Verizon Wireless, while a quarter had Cingular/AT&T-enabled cellphones and 13% were Sprint users and 8% came through other networks. New York State residents accounted for 163 of the 773 users, with the geographically dispersed texters hailing from 45 states. “A lot of people thought they were communicating directly with Criss Angel,” Page says. Although Angel had no way of reading what fans were writing, one fan in Time Square texted Angel asking him to blow a kiss to her, and two minutes later it appeared he did. “She was convinced that he could tell it was her. He was just waving and blowing kisses to everyone,” Page says, who realized from the fan encounter how involved consumers like to be when participating in live sports and music events. “Concerts are usually tie-ins with whoever the sponsor is,” she explains. Mango Mobile managed last summer AT&T used posters to get college students to invite the Dave Matthews Bands to play at their school through text messaging. 3 phone-less texting for the Beyonce tour, which was sponsored by Samsung. At the concert arenas, Samsung set up booths where fans had their photos taken, and delivered a message to Beyonce, but not on the big screen above the stage (the singer had other ideas for that space). Instead, the messages appeared on two Samsung high-definition TVs within the concourse, and people could later download their concert photos as wallpaper to their home computer or cellphone. Technically, it wasn’t easy to set up because the system was provisioned to accommodate 500 different continued from page 3 Texting figured prominently in the Warped heavy metal tour this past summer. handsets and 24 or 25 different picture sizes. “It became a souvenir,” Page notes, adding that more than 6,000 photos were processed. Many more fans would have probably done so but they wanted to get back to their seats for the concert, she adds. Dialing in AT&T played host to a two-night Dave Matthews Band concert at the U.S. Military Academy in West Point, NY, last fall. The concert was the grand prize in a national contest, dubbed the World’s Loudest Pep Rally, which prompted National Collegiate Athletic Association university students to invite the band to play at their school by sending creative invitations via AT&T text messaging and online. The school that sent the most messages won the concert, which was open to West Point students, alumni and fans of the U.S. Military Academy. AT&T chose the band for its passionate fan base and because it resonates well with the college crowd, says Tom Hughes, director of sponsorships and events for AT&T Operations, Inc. Before the concert began, attendees sent text messages and photos to a giant AT&T-branded screen. Messages ranged from birthday greetings to “I love you Dave.” More than 2,600 items were sent during the on-campus event Nov. 14 and 15 at Eisenhower Hall. “The more we can get our customers and fans to engage in the technology using their wireless phones, the better we are as a company,” Hughes says. AT&T also offered exclusive downloadable Dave Matthews Band ringtones to concertgoers. Nearly 2,000 fans bought the ringtones. The firm used the free concert to generate brand awareness and target new customers. While the promotion wasn’t designed as a direct selling vehicle, AT&T runs fun events to keep its brand relevant among younger audiences and offer incentives, such as exclusive ringtones, to facilitate a future sale. “Anything we do is put through the filter of: How does this advance our brand and how does this help the business units accomplish their objectives,” Hughes says. At the event, AT&T also gave out free posters branded with AT&T World’s Loudest Pep Rally and set up key customers in a VIP lounge area with free food and drink and good seats. THE BIG IDEA The idea originated when AT&T began planning for its sponsorship of the college football season. The company and The Marketing Arm looked at what other factors drive the 18-to 24-year-old market: Music and social technology. “It seemed like a natural fit to put these together and create the World’s Loudest Pep Rally promotion,” says Jenna Kampfschulte, promotions director for The Marketing Arm which works on the AT&T business. Mobile marketing at concerts particularly work because it lets fans feel they are part of the event she says. “When you send something to someone’s phone, it gives you a chance to con- 4 tinue to market to that person,” Kampfschulte adds. “It gives marketers a chance to reach people on a one-to-one level.” Another benefit is the convenience factor. People want to be in the know and get exclusive content while at an event. And mobile marketing is measurable. Companies can track the number of people interacting with the brand or tactics. And there’s a market. There are more than 254 million mobile subscribers in the U.S., according to CTIA, the wireless association. Mobile phone sales to U.S. consumers reached 146 million units or $11.5 billion during 2007 alone. But event mobile marketing isn’t always easy. For one, people may be reluctant to start to communicate with marketers, even if it means getting a freebie. “We’re challenged with coming up with a reason for them to start a dialogue with us,” admits Hughes. “Would offering a free screensaver, ringtone download or the opportunity to win a prize be enough?” Companies also have to find what themes or topics resonate with their target audience, or people will turn off the brands. “You just have to find what is meaningful to that target,” Kampfschulte says. “It has to be relevant, and it has to be simple. The more complex, the less participation there may be.” Is AT&T planning a revival of the promotion? Hughes says yes, adding that it’s a successful platform, but is keeping mum about future details. But no matter the promotion, Hughes predicts a bright future for mobile. “As technology becomes more pervasive and folks become more comfortable using wireless devices, participation in these programs will only increase,” he says. l Interactive Marketing Mobile Coupons Not Just for the Kids: Study By the Promo Staff A recent study by The Nielsen Group found that consumers around the globe place their greatest trust in recommendations from friends. About 78% said they would believe their social network about a product or service, compared to about 55% faith in TV ads and 49% trust in either brand sponsorships or marketers’ e-mail messages (even when those weren’t spam.) It looks as if advertising may be going through a crisis of trust. Viral marketing may be able to help. Jim Calhoun, founder and CEO of viral marketing agency PopularMedia, points out that we’re all becoming more selective about our media consumption and filtering out messages we feel are irrelevant, whether these come in print, on TV, in stores or online via ads or e-mail. But if someone we know and admire or value forwards a message to us, that respect can break through those filters. We’re connected to the sender; we know and trust their taste. That’s the virtue of peer-to-peer marketing. Sephora, the perfume and makeup retailer, selling both online and in their own stores: A luxury brand known for doing no discounting and very little promotion. The company had a house list of past customers who had opted in to receive email, but wanted to add both more names and greater texture to that list. It wanted to figure out who the important names were not just from their lifetime buying, but because of their influence among other prospects. To accomplish those goals, the Sephora In Girl program was created by PopularMedia, an effort that rolled out in late 2006 and ran through the first half of this year. Membership in the panel was designed to convey status as a fashionforward trendsetter; members also received a Sephora In Girl T-shirt. The key was that recipients of the e-mail needed to get votes from their circle of friends; they were also encouraged to nominate others from among their personal social networks. E-mail to selected names on the house list contained a link to a landing page, which explained the application procedure. That was followed by a “very hard” registration and a 15-question survey about the applicant’s fashion personality and beauty product preferences, Calhoun says. Applicants were given a dediCellfire coupons such as this offer from Hardee’s are showing more traction among the over-34 age group. 5 Users who come to brands through viral messages transmitted by social networks are 300% to 500% more likely to engage with those brands than those reached by other forms of marketing. continued from page 5 cated bookmarkable page where they could keep track of the number of nominations they had received for the In Girl panel. Just as importantly, tools on that page let them send e-mail through their own address books to the friends of their choice, asking for their nominations, and monitoring their responses. A separate list let users send out invitations to people they thought would also be good Sephora In Girl candidates, again with a view of who had acted on the invitation. “Finesse, not firepower, is what’s required here,” Calhoun says. “You don’t need to tell everybody—just the right people. People do an exceptional job of picking the people whom they know are going to be into this type of thing.” Getting users to do that sorting for you is important because this kind of viral appeal depends entirely on voluntary engagement. People interacting with your message aren’t focused on making a purchase but on learning something or having some fun. “They’re entertaining themselves,” Calhoun says. “They’re at a point in their day when they’ve got five minutes to spare and looking for some quick enjoyment. If that enjoyment comes wrapped in your brand, you’ll create a much stronger emotional contact with that person.” Making it easy for the in-house members to e-mail their friends from their personal addresses also put the power of social bonding to work, both in sending the messages and in getting them opened and acted upon. Forwarding a viral message can be an easy, risk-free way to strengthen a social relationship—conveying that you’re thinking about someone without having to risk social capital by creating an original expression. The results of the campaign suggest that it not only enabled Sephora to expand its opt-in house list, but also to understand better who the real influentials were among its existing database. According to Calhoun, those influentials each delivered between 40 and 180 leads who then went on to register for the In Girl program themselves. Of those invited to take part by a friend, 82% completed the registration and the fashion trend questionnaire. That compares to only a 40% opt-in rate among people who learned about the In Girl panel from the Sephora Web site, through an in-store purchase or in a standard, non-viral e-mail broadcast— none of which required participants to go through the extensive registration that the In Girl campaign did. Calhoun adds that users who come to brands through viral messages transmitted by social networks are 300% to 500% more likely to engage with those brands than those reached by other forms of marketing. For example, about 15% of the prospects reached through viral programs click through and convert into buyers right in that session—a ratio that beats the average conversion rate for search marketing. “That goes back to how good people are at figuring out who to share programs like Sephora In Girl with, who will get delight from it,” he says. “People these 6 days are filtering what they engage with based on the recommendations of those they know, and this trend is only going to gather speed as the Facebook/MySpace generation grows up.” Calhoun highlights some challenges for companies trying to harness the power of peer-to-peer marketing: •Get engaging fast. You’ve got a very small window—a few seconds in an e-mail, a few frames in a viral video—in which to connect emotionally with the recipient and convey how you plan to entertain them. •Sharing is caring, not shilling. “Users do a kind of mental math with viral messages,” he says. “They want to do things that will improve their status with the people they’re connected to and will avoid putting that status at risk.” The harder the sell you insert into a would-be viral message, the more social capital you’re asking someone to risk in forwarding it. Many may just decide it’s not worth the risk. •Breadth versus bread. For this reason, it often comes down to a tension between distribution of a message and monetization of the marketing effort. The wider you want your campaign to disseminate, the less aggressive you can usually be about making that traffic convert to a profit. •Good viral marketing only looks easy. The famous “Elf Yourself ” campaign from OfficeMax last holiday season was actually the 19th creative execution by the company’s agency. “You won’t get it right the first time,” Calhoun says. “That’s why you test, monitor, optimize and then re-test.” l Interactive Marketing flying high Air Force targets recruits with mobile marketing By Amy Johannes When the U.S. Air Force searched for a way to promote its high-tech image to target new recruits, it looked no further than mobile marketing. It tapped GSD&M Idea City to help with its ongoing Do Something Amazing Tour, a high-tech interactive experience crisscrossing the country that teaches people about the Air Force and assists with recruiting efforts. The goals: To drive traffic to recruiters and the events. “We all have mobile phones,” says Travis Scoggins, account supervisor at GSD&M Idea City. “We thought, ‘Is there an opportunity for the Air Force?’” So, the agency ran a test adding new mobile components last April to the tour. For one, it created an electronic footprint around the site using Bluetooth transmitters to target users with a text message inviting them to participate. On-site signage promotes the videos and other content available on the phones. Those without Bluetooth equipment aren’t left out. Visitors to the movie theater trailer can also download Air Force games using text messaging or quick response codes. In one example, people can play the “Refueling Game” to learn about becoming a boom operator, who provides in-flight fueling services to aircrafts. “We wanted to give visitors something they could walk away with” other than a T-shirt,” Scoggins says. People can also send a text message to download Air Force ringtones (SONG to USAF1) or to find a recruiter by texting LEARN to USAF1. What’s more, videos of an F-16 air strike or F-16 firing missiles can also be downloaded to phones. “It’s an immediate call to action,” Scoggins says. “It gives people an immediate communication piece with the brand.” As an added benefit, the brand built in the costs of cell phone charges and fees to avoid charges to participants, Scoggins says. It set aside a six-figure budget for the expense. “We wanted to make it easy for people,” he adds. “We didn’t want to have people feel like they are getting a ton of charges.” The addition of a mobile component appears to be paying off. Since the test launched in April, the Air Force has had 46,500 WAP site visits, the mini Web site for cell phones, and nearly 18,000 Bluetooth interactions, Scoggins says. The tour visits 150 to 200 locations a year, including small town fairs, concerts and high schools to Supercross and NASCAR events. Stops next month include the Thunder in the Valley Air Show in Columbus, GA, and the Miami Dade Country Fair in Miami, FL. In April, the tour will stop at International Hot Rod Association events in San Antonio, TX, and Charlotte, NC. The mobile marketing component is expected to run through September. l The Air Force targets Bluetooth users with special content at its Do Something Amazing Tour, where some 74% of people responded and 33% opted in to receive a free ringtone. 7