The Birth of Techno
Transcription
The Birth of Techno
The Birth of Techno-Iconism Slavko Bucifal Icons have long since been a part of our culture dating back to the origins of religious iconography. They are universal in their representation transcending traditional language systems but their interpretation is dependent on prior knowledge. Understanding icons is a system of cognitive development taught through enculturation. Technology has adopted the use of icons to represent universal ideas and concepts related to use, control and function. This new form of techo-iconographic literacy has permeated our present day language systems. In my first commentary, I challenged the theoretical assumption that the use of human memory is declining due to the reliance of technological storage devices (Ong,W. 2003. p.79)(Bush, V. 1945. p.6)(Plato, Phaedrus; The Judgement of Thamus). I suggested that we have replaced pure knowledge with knowledge of systems. Our memory acts as a portal to other systems which contain massive amounts of information. Douglas Engelbart's (1963) A Conceptual Framework for the Augmentation of Man's Intellect affirms the idea that we live in a more complex society where the systems of operation are more important than knowledge. Someone "who possesses all of our basic sensory-mental-motor capabilities, but does not possess our background of indirect knowledge and procedure, cannot organize the proper direct actions necessary to drive a car through traffic, request a book from the library, call a committee meeting to discuss a tentative plan, call someone on the telephone, or compose a letter on the typewriter" (p.8). Persons without the foundational knowledge of these systems do not posses the ability to build upon their prior knowledge and function within these new systems. Certain systems are similar and can be learned quickly while others are completely opposite of one another. Learning a system is dependent on the knowledge of other systems which are networked and interdependent. "Indeed this process characterizes the sort of evolution that our intellect-augmentation means have been undergoing since the first human brain appeared" (Engelbart, 1963, p.14). Language is a system which is evolving to encompass several modes of techno-iconism, which is simply the acceptance of the inclusion of technological icons in language. This system of writing and communicating is reliant on other systems for its development and our understanding. The redesign of literacy which includes techno-iconography cannot be learned easily if one has no knowledge of the systems of technology. Technology Icons have become part of everyday literacy, but the evolution of language to encompass techno-iconographic Literacy has not been adopted by the majority of the middle to older aged population. Most struggle to understand techno-iconography and the systems behind the icons. The best and simplest example I can give is the VCR or DVD. On the front of either unit one will find a series of symbols which relate to the function of the equipment. If one is literate in present day technological iconography, they will understand that the triangle represents the 'play' function which will control the unit to perform a particular action. The 'stop' symbol is represented by a square while the navigational controls are indicated by double arrows. The language of techno-iconography is somewhat universal (in the technological world). One can travel to many different places and operate any VCR, DVD or similar equipment because they can read and comprehend the language of technology regardless of their native language. In our modern writing space, techno-iconography is a form of reading and writing that is taught through enculturation; It is a slow process that passes itself over generations. As a result, there still exists a large percentage of the population that are techno-iconographically illiterate. For them technologies, such as the computer, represent a new from of language that is incomprehensible. Engelbart might see this as a cognitive process that cannot occur without other foundational cognitive processes. "If we then ask ourselves where that intelligence is embodied, we are forced to concede that it is elusively distributed throughout a hierarchy of functional processes" (et al, p.18). Computers are a prevalent example of the complexity and hierarchy of techno-iconographic literacy and techno-iconism. If a person is techno-iconographically literate, they will be able to operate the computer with some success regardless of what platform they are familiar with. They will understand the concepts behind the symbols and icons displayed throughout the computer's operating hierarchy. Students in my grade 6/7 classroom, for example, are, for the most part, techno-iconographically literate. I have set up a small computer lab at the back of the class featuring a flavour of the Linux operating system. While the great majority of students are familiar with the Windows environment, there was little or no adjustment period to Linux. The students understood the symbolic concept of a log-in screen, the resulting applications and their functions even though their names were not familiar. I recall the first day the new mini lab was used. A student could not independently locate the the internet icon after their log-in. I responded by asking which one they thought it might be. The student picked the Firefox icon featuring a globe as its iconic representation. I asked the student why they thought it was that particular icon and their response surprised me at the time. They said something to the extent that the internet allows you to connect with people all over the world and so it was the only icon on the desktop that made any sense because it featured a picture of the world. I then asked the student which icon she thought represented the word processing program and again she picked the right one because it featured a piece of paper with text and drawings on it. This is a prime of example of what Engelbart calls the complex structuring of concept processes (et al, p.39). The student had prior experience and knowledge of systems to make the educated guess on the meaning of the icons. Someone who has never seen a computer and does not understand the function of the internet would be totally lost. The same process occurs with written techno-iconography. Emoticons (see appendix 1) represent the techno-iconism in written language. They are used extensively in chat rooms and personal digital communications. They are slowly making their way in to the business vernacular as well. Emoticons can either be displayed as text only symbols or graphically designed icons. They represent a host of emotions from the sender which allows the digital written communication to be put in context (Bolter. 2001. p.72). I recently sent an e-mail statement to my bank asking them to cancel my Visa card simply because I did not have any need for it. I received a response which indicated that the bank felt my comments were harsh and unnecessary. A quick Emoticon may have changed the entire mood and tone of that message. One might argue that Emoticons are a start to the end of good writing and that my message should have communicated its purpose clearly. I would argue that with certain correspondence, an icon is a perfect choice to include as part of the language because it communicates complex emotions very efficiently. Techno-iconism is illustrated in my personal example by the belief that techno-iconic language is necessary and useful in digital communication. "The use of icons in email and newsgroups suggests that contemporary electronic writers are not interested in the distancing and ambiguity that prose offers and instead want to give their prose the immediacy of a single voice and if possible a face" (Bolter. 2001. p.72). Techno-iconography is also in use in the way we publish our writing. The Portable Document Format (PDF), for example, has a recognizable desktop icon on any computer platform and technology has made available the ability to create and edit PDF documents such as this one. Technoiconographically literate people will understand that a PDF icon requires a specific software for viewing and editing and will be able to do so. As well, those literate in techno-iconic language will understand that a PDF will look exactly the same on any computer including font, layout and appearance. Techno-iconographically illiterate users will not know what to do with the file and will hope the computer will act on their behalf. The same can be said of the various digital text publishing formats including proprietary extensions (.doc,.swx etc) and cross platform (.txt, .rtf etc). Each of these files will be represented in the Graphical User Interface (GUI) of the computer by a certain graphically designed icon and those literate in techno-iconography will have the knowledge about what kind of writing and formatting each file may contain and how to go about changing it. Navigating through the GUI and its various windows is in itself an example of technoiconography’s influence on language. "...Windows may contain graphics or video, so that the whole electronic writing space is constituted by a collection of tiled or stacked windows, each a view into a verbal or graphical space" (et al. p.67). The very understanding that the user can move and change the content of the windows is an example of the techno-iconism prevalent in our cognitive processes and, in turn, in our language. They key to techno-iconism's success is the internet and the efficiency with which icons communicate information. The web has given rise to the transcendence of technology icons above everyday written language because of the need for universality. A PDF icon will look the same on a Japanese computer as it will on an English one (provided the user did not change the default assigned icon). The same can be said regarding Emoticons and other technology icons. The internet has brought together various computer platforms and operating systems and standardized communication and information exchange. Technology icons can represent a universal complex set of ideas within a single graphic. I have over a hundred web-sites bookmarked in my browser and each of them has been supplied and is represented with its own icon. I no longer look for the words or address of the particular site, but rather quickly scan for the icon. This process happens much faster than having to scan for the arrangement of words because the icon features colours and symbols which are easier to remember by association. The universality comes in to play knowing that another user who has bookmarked the same site will have the same icon on their computer. From the Chinese character symbols to the hearts drawn at the end of love letters, iconography has always been a part of the literate world. Techno-iconic symbols form the foundation of much of the new language system. GUIs on computer screens communicate to the user the type of programs and files in memory. Symbols on electronic equipment represent the function and control of the mechanism. Emoticons help convey mood and emotion with a click of a button. These icons are a new vernacular and part of a system which future generations will commit to their memories. Techno-iconography is a natural progression of language since our culture has been inundated with iconic systems which Potts and Murphy (2003) agree are universal in their ma- chine transformations (p.148). The change is evident with the majority of the population who struggle with programming their VCRs or only use the computer for basic functions. It is clear that as our system of language continues to evolve, so does the literacy required to be a functioning member of society and we are slowly becoming accustomed to the new techo-iconographical language Appendix 1 Bibliography Bolter, J.D. (2001). Writing Space: Computers, hypertext, and the remediation of print. NJ: Lawrence Erlbaum Associates Bush, V. (1945). As we may think. The Atlantic Monthly, 176(1), 101-108. Available: http://www.theatlantic.com/doc/194507/bush Englebart, Douglas. (1963). "A conceptual framework for the augmentation of man’s intellect." In Hawerton, P.W. and Weeks, D.C. (Eds), Vistas in information handling, Volume I: The augmentation of man’s intellect by machine. Washington, DC: Spartan Books. Available (as "Augmentation of human intellect: A conceptual framework"): http://www.bootstrap.org/augdocs/friedewald030402/augmentinghumanintellect/ahi62index.html Ong, Walter J. (2002). Orality and Literacy. London: Routledge. Murhpie, Andrew. Potts, John. (2003). Culture and Technology. New York: Palgrave Macmillan. Credits “Virgin and Child” by George Guirguis Coptic Art Studio courtesy of http://www.iconsexplained.com/ “No Brainer” courtesy of Appleworks Clipart VCR buttons courtesy of www.wm.edu Emoticons courtesy of http://www.ker95.com/chat101