Workbook answer key
Transcription
Workbook answer key
Contents I II III Introduction 2 Stories 5 The kidnappers Guided questions Workbook answer key Further activities 5 5 7 8 The flying carpet Guided questions Workbook answer key Further activities 9 9 11 12 Green Island Guided questions Workbook answer key Further activities 13 13 15 16 Storm Castle Guided questions Workbook answer key Further activities 17 17 19 20 Superdog Guided questions Workbook answer key Further activities 21 21 23 24 The Litter Queen Guided questions Workbook answer key Further activities 25 25 27 28 Photocopiable sheets 30 I Introduction Welcome to the Oxford Story Tree The Oxford Story Tree series has been especially designed for young learners of English as a second or foreign language. The series is aimed at the general reading comprehension levels usually found amongst young learners of English in kindergartens and primary schools. It is an adaptation of the original Oxford Reading Tree series which has been adopted by schools throughout Britain. The Oxford Story Tree series provides an extensive selection of interesting reading materials which feature colourful and humorous real-life situations as well as exciting and imaginative adventures. The materials have been created to develop students’ reading skills and to arouse their interest in reading for enjoyment. The approach The series addresses the reading needs of the learners by using the idea that, while young learners of English may initially have difficulty in recognizing separate words on a page or learning words out of context, they can learn new words and phrases through a simple story. 2 The components The main component of the Oxford Story Tree series is the Storybooks. In addition to the Storybooks, this series also provides support materials essential for a reading series designed for learners of English as a second or foreign language. Provided in the support materials are the accompanying Workbooks for each of the Storybooks, the monolingual Cassettes and Compact Discs and the easy-to-use Story Guides. The Storybooks The series contains 46 colourfully-illustrated Storybooks which are divided into seven different levels. The different levels are graded by colour, the first level being the Red Books progressing slowly to the highest level, the Brown Books. Each level contains either six or eight Storybooks. Each Storybook within a level is numbered to indicate the order in which it should be read. For example, the first Storybook in the series is Red Book 1. Here is a key to facilitate use of the series. Red Books (Level 1) Blue Books (Level 2) Green Books (Level 3) Orange Books (Level 4) Pink Books (Level 5) The language Purple Books (Level 6) The language of the stories has been carefully selected and graded using vocabulary and grammar structures which are recycled throughout individual stories and throughout the series. The introduction of new or difficult words is restricted to manageable limits. These new and difficult words are usually only introduced if they appear in the detailed illustrations on the corresponding pages. Through the illustrations, the young learners can come to understand the story. Brown Books (Level 7) Each Storybook in the series tells a complete story. The Storybooks in the first five levels are linked by the central characters who appear throughout these first five levels. The Storybooks follow a progression through the lives of the main characters, three children — Biff, Chip and Kipper. This enables the readers to build a closeness between themselves and the characters. The Storybooks in the first five levels are all written by the same original author and illustrated by the same illustrator. The Storybooks in the last two levels of Oxford Story Tree are written and illustrated by a variety of authors and illustrators to provide children at higher levels with a range of different writing styles and vocabulary, a variety of narrative forms and interesting new characters in both familiar and unusual settings. The Workbooks Each Storybook in the series is accompanied by an eight-page Workbook which provides a wide variety of activities allowing the learners to deepen their understanding of the stories. The earlier levels include activities, such as, • matching words to pictures • recognizing new words • identifying new words • practising content words and structure words • cloze exercises • sequencing • rhyme awareness In addition to the activities listed above, the later levels of Workbooks progress to focus on skills, such as, • comprehension • characterization • sentence building • creative writing The activities in the Workbooks have been carefully divided into three types: • those based on individual parts of the Storybook, • integrated activities based on two parts and/or the whole of the Storybook, and • extended activities Some of the first type of activities, those based on individual parts of the Storybook, can be completed after reading only a few pages of the Storybook. The theory behind this being that young learners of English as a second or foreign language are unlikely to be able to complete the reading of a whole story in one sitting. The fact that the readers are able to read a few pages of the Storybook and then proceed to the relevant activities in the Workbook gives the learner a sense of achievement even after reading only a small part of a book. The second and third types of activities, the integrated activities and the more creative extended activities, can be done once the learner has read the whole Storybook. The format of the Workbooks, therefore, is arranged in such a way that the learners are able to follow the steady progression of these three types of activities. This format provides the teacher with the ideal support for teaching reading to learners for whom English is a second or foreign language. Each Workbook contains a contents table explaining to the reader, the teacher and the parent which pages of the Storybook to read before doing each activity in the Workbook. The Cassettes/Compact Discs Each set of Cassettes and Compact Discs includes stories within the same level. All 46 stories are recorded using native speakers of English. They provide the readers with an authentic model of pronunciation, stress and intonation. The speed of speaking is carefully controlled to better suit the needs of learners who are learning English as a second or foreign language. To help the readers follow the story more easily, an audio signal has been included on the recording to indicate to the readers when to turn the page of the Storybook. In addition, the sound effects on the Cassettes and Compact Discs further enhance the readers’ interest in the stories. After the recording of each Storybook, there is a ‘Listen and Repeat’ section in which native speakers model some of the more difficult words which appear in the Storybook. 3 There is a pause after each word to allow learners to practise and improve their pronunciation. The Story Guides The Oxford Story Tree series provides one Story Guide for each level containing a variety of support materials for both the teacher and the parent. All the Story Guides contain guided questions for use with the Storybooks, further activities plus relevant photocopiable sheets and an answer key for all the Workbooks in the level. The Story Guides for lower level books include extended stories and sequencing cards. Suggestions on how to use these materials are given below. Extended stories Providing support to the Red, Blue and Green Books are the extended stories, a longer version of the story than that given by the simple sentences on the pages of the Storybooks. Reading the page-by-page description of each story to the readers enables them to have a richer and fuller experience of the story. These extended stories are written in simple English, incorporating the text from the Storybooks. It is intended that they are read to the learner before he/she reads the Storybook. Thus while listening to the extended story, the learners will learn to ‘read’ the illustrations and develop more vocabulary. If, however, the teacher/parent feels the language in the extended story is too difficult for the learner, vocabulary building can be achieved by using some of the single words or phrases expressed in the extended story whilst pointing to the illustrations in the Storybook. Teachers/Parents may also choose to use the reader’s mothertongue while refering to the extended story if they feel that this will increase the learner’s interest in the story. Guided questions Two to four guided questions are provided as support for all the Storybooks in all the levels. 4 These questions are intended to help the learners to understand the stories better and to provoke thinking. They are not meant merely for testing comprehension. They focus on the content of the story, the language used and/or the illustrations. Sometimes there is not necessarily one correct answer to the guided questions and the learners should be encouraged to talk freely. Most of the questions are simple and are, therefore, designed to be asked of young learners of English as a second and foreign language. Sometimes, however, slightly more difficult questions are provided to provoke the learner’s thinking and more in-depth discussion. The teacher/parent may feel that some of these questions are too difficult for their learners. In this case, perhaps the teacher/parent could resort to the mothertongue. Otherwise this type of questions could be omitted. Workbook answer key A comprehensive answer key for each Workbook is provided to make checking easier and faster for teachers/parents. Further activities Two further activities for each Storybook are provided in this section. These further activities are in addition to the ones provided in the Workbooks. They are more crosscurricular and provide the learners with an even more creative environment to enjoy learning English. They are designed to offer a variety of learning experiences to reinforce the vocabulary and concepts covered in each Storybook. The activities have been devised for the classroom setting with the teacher in mind but could be adapted by parents to use at home. Variations are provided for some of the activities. These are suggested as strategies for the teacher/parent to cope with the less capable or more capable learner. Some of the activities require the use of photocopiable sheets found at the back of the Story Guide. Sequencing cards Sequencing cards are provided for all the Red and Blue Book stories. These cards summarize the story and should be used once the whole book has been read and the readers have gleaned an understanding of the content of the story. There are four or six black and white cards for each story. Each card contains a scene from the Storybook and a speech bubble or a sentence from the text. These sequencing cards can be used in either of two ways. Teachers/Parents may photocopy the sequencing cards. The reader may then make the two folds according to the instructions on the page and he/she will have a small, condensed version of each of the Storybooks to help them retell the story. II Readers may also be encouraged to colour the pictures. Teachers/Parents may also want to use the sequencing cards to ascertain the learner’s grasp of the story sequence. By enlarging and cutting up the cards, and jumbling them up, the teachers/parents can then ask the learner to arrange the cards in the correct order to retell the story. If possible, the cards can be placed on coloured card and laminated to make them easy-to-use and durable. Photocopiable sheets These are fully-photocopiable sheets that are for use in the further activities. They are clearly marked to indicate to the teacher/parent which further activities they belong to. Stories The kidnappers Guided questions Cover 1 How many brown bears can you see? 2 What are the bears getting in to? 3 Do the bears look friendly? Page 1 1 Why was Kipper sad? 2 Look at the picture. Where was the key? 3 What began to work when the key glowed? Page 2 1 What happened to Kipper’s toys? 2 What did Kipper’s teddy do to Kipper? 3 Look at the picture. How did Kipper look? Page 3 1 What did Kipper do when he sat up? 2 What did he look at? 3 Who spoke to Kipper? Page 4 1 Where did the toys run to? 2 What did Kipper feel? 3 Where did the magic pull him? Page 5 1 What did the magic do to Kipper and his toys? 2 What did Kipper shout? 3 Look at the picture. Name two things that spun round and round with Kipper. Pages 6 and 7 1 Where did the magic take them? 2 How did the toy cat feel? 3 Look at the picture. Did Kipper look the same? Why not? 5 4 What did Kipper and his toys want to catch? Page 15 5 Where did the bears want to go? 2 Why was Kipper excited? 6 Why did the bears want to go to Switzerland? 3 Look at the picture. What did the famous bear do? Page 8 Page 16 1 What did the toy rabbit say? 1 Who came onto the stage next? 2 What did Kipper ask? 2 What did he do? 3 Look at the picture. What was outside the building? 3 What did everyone do? Page 9 1 What did Kipper and his friends go on? 2 What did they fly over? 3 What was it a beautiful place for? Pages 10 and 11 1 What did everyone do when the plane landed? 2 What were there a lot of? 3 Where did the bears come from? 1 What did the famous bear say? 4 Look at the picture. Did the bears under the stage look friendly? Page 17 1 Who came onto the stage next? 2 What did the famous pop group do? 3 Did everyone like the picnic? Page 18 1 What kind of book did Kipper have? 2 What did Kipper want the famous bears to do? 3 Who did Kipper want to show the book to? 4 What was at the airport? 5 What did the toy cat say about the bus? Page 19 6 What did the toy cat want to do? 1 Who did Kipper and his toys go to find? 2 Who pushed the famous bears into a car? Page 12 1 Did Kipper like Switzerland? 2 Where did Kipper and his toys sit? 3 What did the bears do? Page 13 Page 20 1 What did the car do? 2 What did the toy cat see? 1 Where was the bus? 3 Who could Kipper and his toys follow in this van? 2 What did everyone do? Page 21 3 Were a lot of bears there? 1 Who drove the van? Page 14 2 Did the car go faster or slower than the van? 1 What did Kipper and his friends find? 6 3 What were the bad bears? 3 What did the teddy shout? 2 What did everyone suddenly do? Page 22 3 Who came onto the stage? 1 Where did the car stop? 4 Look at the picture. What did the bears under the stage eat? 2 What did the bad bears do? 3 Who had a plan? Page 23 1 Where did Kipper and the toy cat go? 2 What did Kipper do? 3 What did Kipper shout? 4 What did the famous bears want to go back to? 5 When the magic key began to glow, what was it time for? 6 What did Kipper want to tell Biff and Chip? Page 24 1 What did the bad bears want to eat? 2 Did the bad bears see Kipper’s teddy and the toy rabbit? 3 What did the teddy do? Page 32 1 When did Kipper tell Biff and Chip about his magic adventure? 2 Did Biff and Chip believe Kipper? 3 What did Chip say? Page 25 1 Where did the toy rabbit go? Workbook answer key 2 Who did he see? 3 What did one of the famous bears shout? Page 1 1 fell, shook 2 rubbed, felt Page 26 3 spun 4 took 1 What did the toy rabbit do? 5 flew 6 landed 2 What did they all do? 3 What did the teddy say? Page 2 Page 27 1 A famous bear began to tell jokes and sing funny songs. 1 What did the famous bears creep into? 2 Everyone liked the picnic. 2 Did the bad bears see them? Why not? 3 Some bad bears pushed the famous bears into a car. 3 What did Kipper do? 4 The car drove up a mountain road. Pages 28 and 29 1 When one of the bad bears looked up, what did he see? Page 3 1 To an airport. 2 What did he shout? 2 To Switzerland. 3 What did the toy cat do? 3 The Teddy Bears’ Picnic. 4 Could the bad bears move? Why not? 4 He waved at the crowd. 5 What did Kipper shout? 5 An autograph book. 6 Look at the picture. Did the bad bears look angry? 6 Sign their names. Pages 30 and 31 1 in front of, inside 1 How did the famous bears feel? 2 to, out 2 Who did they thank? 3 through, inside 3 Look at the picture. Who took the bad bears away? 4 out of, into Page 4 5 onto, after 7 Page 5 1 c 2 a 3 f 4 b 5 d 6 e Page 6 K I D N A P P E R S A Y B K I H I I A T B U S P R O C M B G E O T M P N N L B R A V A N O E I T I O R R G Z R Y C B T M S X E I T E X D Y N D M O U N T A I N O A E R O P L A N E P C L K B E L L N O Y Page 7 1 greedy 2 funny 3 beautiful 4 dangerous 5 exciting 6 different Page 8 1 I went (to a beach/on a picnic). 2 I saw (the sea/trees and a stream). 3 I (played on the sand/went for a walk). 4 (Students draw a picture of their exciting day.) bears? (Kipper and his toys) Tell the students that the bears want to thank Kipper and his toys. They have written Kipper a thank you letter but the sentences in the letter are in the wrong order. Tell the students that they have to put the sentences in the correct order. 2 Divide the class into groups of three or four students. Distribute an envelope containing the sentences to each group. Tell students that they are going to put together the thank you letter in their groups. Tell students to open their envelopes, take out the sentences and arrange them in the correct order. 3 When the students have finished arranging the sentences, check that they are in the correct order by asking a group to read out their thank you letter. Ask other groups if they agree with the order in the first group’s letter. If a group’s letter is in a different order, ask them to read it out. The teacher then tells the class the correct order of sentences. Activity 2 Writing an invitation Type Further activities Activity 1 A thank you letter Type A group activity Preparation 1 Make enough copies of Photocopiable Sheet 1 for each group, then cut along the dotted lines to separate the sentences. Put each set of sentences into an envelope. 2 Provide a sheet of A4 paper, some scissors and glue for each group. Procedure 1 Remind students of the content of the Storybook. Ask: Who helped the famous 8 An individual activity Preparation 1 Ask students to bring a soft toy to class. The teacher should bring some soft toys, too in case some students do not have one or forget to bring theirs. 2 The teacher should make a copy of Photocopiable Sheet 2 for each student and enlarge a copy for him/herself to do the demonstration. Procedure 1 Remind students of the content of the Storybook. Ask: Where did Kipper and his toys go? (Switzerland) What did they go to in Switzerland? (a Teddy Bears’ Picnic) Talk about how there were a lot of bears at the Teddy Bears’ Picnic and how there was a picnic every year. Then ask the students: How do you think the bears knew when the Teddy Bears’ Picnic was? Also ask: How do you think the bears knew where the Teddy Bears’ Picnic was? Try and get students to talk about invitations. Tell students we normally send invitations if we want to invite someone to our party. By looking at the invitation, the person we invite can see what kind of party it is, what day it is on, what time it starts and where the party is. 2 Show the students a soft toy and tell them the name of the soft toy. Explain that you are going to have a party and you want to invite your soft toy. Tell the students that you will write an invitation to invite your soft toy to your party. Discuss with the students what kinds of parties there are. Ask: What kinds of parties can we have? Write the students’ answers on the board, e.g., Teddy Bears’ Picnic, birthday party, Christmas party, BBQ party, beach party, etc. Take the enlarged copy of Photocopiable Sheet 2 with the invitation on and stick it on the board. Demonstrate to the students how to fill in the invitation. For example, Dear Toto, Please come to my birthday party on 8 October 1998 The flying carpet Guided questions Cover 1 Who can you see? 2 What else can you see? 3 How do you think Biff and Kipper feel? Page 1 1 What was wrong with Biff’s carpet? 2 Who did Biff show the hole to? 3 What did Dad say to Biff? Page 2 1 What did Biff and Chip do with Dad? 2 What did Dad want to buy for Kipper’s room? 3 Where did they see a bookcase? Page 3 1 What did Biff find at the back of the shop? 2 Look at the picture. What did Dad give the man in the shop? 3 Have you ever bought something from a second-hand shop? Page 4 1 Look at Dad’s face. Did Dad like the carpet? 2 Did Biff like the carpet? 3 What did Biff ask? at 2 o’clock in the afternoon at 7 Sunshine Road, Rainbow Bay From Kitty 3 Distribute a copy of Photocopiable Sheet 2 to each student and ask them to write their own invitations for their soft toys. Then the students can colour the invitations and decorate them with drawings. The teacher can display the invitations in the classroom. Page 5 1 Where did they take the carpet? 2 What did Biff do to the carpet? 3 Why did she beat the carpet? Page 6 1 What did Biff and Mum do together? 2 Look at the picture. What did Biff have in her hand? Variation 3 Did the carpet look better? For the more capable students or those who finish early, the teacher could ask them to write a reply to the invitation from their toy. Page 7 1 How did the carpet look? 9 2 What did Kipper say about the carpet? 2 What did the boy promise to be? 3 What did Dad say about the carpet? 3 Who wanted to be king? Page 8 Page 17 1 Where did Biff put the carpet? 1 Who came to the palace? 2 What did Kipper do? 2 What did they do? 3 What did Kipper want to do? 3 Why was the boy’s mother lucky? Page 9 Page 18 1 What did the magic key suddenly do? 1 What did the boy say about his uncle? 2 What did Biff say about the adventure? 2 What did he make the people do? 3 What were Biff and Chip on? 3 Were the people happy? Pages 10 and 11 Page 19 1 What did the carpet do? 1 What did the people want the boy’s mother to do? 2 Was Kipper afraid? 3 What did the carpet fly over? 4 What did Biff and Kipper do? 6 What did Biff ask? 3 Look at the picture. Do you think the boy’s mother was happy? Page 12 Pages 20 and 21 1 Did the carpet land in the city? 1 What did Biff and Kipper want to do? 2 What did the carpet do? 2 What did Biff and Kipper help the boy to do? 3 Look at the picture. Do the four men look friendly? 3 What did they all sit on? Page 13 5 What did Biff tell them to do? 1 What did Biff and Kipper do? 6 Have you ever made a wish? What was it? 2 What did Biff and Kipper see? Page 22 3 What did Biff say? 1 Where did the carpet fly to? Page 14 2 What did Kipper ask? 1 What did Biff and Kipper do? 3 Why did Kipper not want to fall? 2 What did the boy do when he saw them? Page 23 3 What did Biff ask? 1 Did the carpet land safely? Page 15 1 Who was the boy? 2 How did the boy’s mother feel when she saw the boy? 2 Who locked him in the tower? 3 What did she say? 3 What did the boy tell Biff and Kipper? Pages 24 and 25 Page 16 1 Who did the boy’s mother speak to? 1 How did the people in the country feel when the boy was king? 2 Where did the boy’s mother want to go? 5 Where were Biff and Kipper? 10 2 Why did the boy’s mother not come to fight the uncle? 4 What did Kipper ask? 3 Were the soldiers happy? 4 Where did they march to? Workbook answer key 5 How did they fight? Page 1 6 Where did Biff, Kipper and the boy watch from? 1 carpet 2 bookcase, room 3 dirt 4 cleaned, carpet Page 26 5 bedroom, sat 6 deserts, mountains 1 Who won the fight? Page 2 2 Why was everyone happy? 1 a) into the tower 3 What did the boy want to do to his uncle? 2 a) to the palace b) in surprise b) in prison 3 a) to the mountains Page 27 1 Who saw someone running away? 2 Look at the picture. What was the wicked uncle on? 3 Who had an idea? 4 a) out of the window b) with her soldiers b) on the carpet Page 3 1 found 2 took 3 cleaned 4 began 5 flew 6 stopped 7 saw 8 told 9 helped Page 28 10 thought 1 What did Biff do? Page 4 2 What did the wicked uncle do? 3 What did Biff shout? 1 The soldiers came down from the mountains and marched to the city. Page 29 2 Everyone was happy because the boy was king again. 1 What pulled the wicked uncle from his horse? 3 The wicked uncle rode as fast as he could but the carpet was faster. 2 How did the carpet get the uncle back to the city? 4 The carpet wrapped itself around the wicked uncle. 3 What did the wicked uncle shout? 5 The boy gave Biff and Kipper a present. Pages 30 and 31 1 Where did Biff and Kipper take the uncle? 2 What did the boy want to do to his uncle? 3 What did the boy give Biff and Kipper? 4 What was the present? 5 What did the key begin to do? Page 5 1 dirty, dusty, old 2 cruel, greedy, wicked 3 brave, happy 4 sad, unhappy Page 6 1 9 P RE HO R S E C I T Y SO L T O WE UNC L C AME L CA R P E S E N T 2 3 6 What did Biff and Kipper need? 4 Page 32 1 Where did the magic key take Biff and Kipper? 2 Where did Kipper want the carpet to take him every day? 3 Where do you want the carpet to take you? 5 6 D I ER S R E 7 8 T 9 prisoner 11 Page 7 1 carpet 2 king 3 people 4 soldiers 5 tower 6 mountains 7 happy 8 fought 9 horse What can I see? 4 If a student thinks he/she knows the answer, he/she must put up his/her hand and say: Is it a/an ___? If he/she guesses the word correctly, the teacher can write the word on the board and then the student can sit or stand on the flying carpet and think of something that he/she can see in the classroom. He/She tells the other students the first letter of the word by saying: I’m on the flying carpet. I can see something beginning with the letter ___/sound___. The other students must guess the correct word. The activity continues in this way. Type Variation 1 A class/group activity The teacher could have more control of the activity by providing pieces of paper with the words to be used on them. The student on the flying carpet selects a piece of paper with a word on it. Page 8 1 – 5 (My best friend) was with me on the flying carpet. We flew over (a town and a river). The carpet landed (on a hill). We saw (trees and flowers) and we (had a picnic). We talked to (some children). 6 (Students draw a picture of a place.) Further activities Activity 1 Preparation Bring a small rug or a bathroom mat to class. Procedure 1 Revise the vocabulary of things in the classroom with the students by pointing to things and asking: What is it? (a desk, a chair, a table, a pen, a floor, a ceiling, a window, a door, a rubber, a ruler, etc.) 2 Put the rug/mat on the floor and tell the class that it is a flying carpet like the one in the Storybook. Tell students to look at the picture on pages 10 and 11 in their Storybooks. Tell them that Biff and Kipper could see a lot of things from the flying carpet. Explain to the students that they are going to do an activity in which they have to guess what the person on the flying carpet can see. 3 Sit or stand on the rug/mat and say: I’m on my flying carpet. I can see something beginning with the letter d. Alternatively the teacher could say the sound /d/. (The sound of the letter.) The teacher should write the two sentences on the board for 12 students to refer to. The students must look around the classroom and try to guess the thing which begins with the letter d. (desk) Variation 2 Divide the class into groups. The students in each group must think of things that they can see in the classroom and write the words down. The teacher selects a student from one of the groups to sit or stand on the flying carpet. The student must use one of the words from his/her group’s list. The other groups must try and guess the answer. The group which guesses the most correct answers is the winner. Activity 2 Writing poems Type A one-to-one activity Preparation Provide two sheets of paper, felt-tip pens and/or colouring pencils for each pair of students. Procedure Prince 1 Remind students of the content of the Storybook. Ask students to think about Biff and Kipper’s adventures and what they saw. The students can look at the pictures in their Storybooks to help them. Ask the students to think of the places that Biff and Kipper saw. They can call out words, e.g., deserts, mountains, tower, prison, city, palace, etc., and the teacher can write them on the board. Next ask students to think of people and animals in the Storybook, e.g., Biff, Kipper, prince, prince’s mother, wicked uncle, soldier, camel, horse, etc. Then ask students to describe some of the people from the Storybook, e.g., happy, safe, brave, greedy, wicked, cruel, unhappy, etc. Finally ask students what verbs are in the story, e.g., marching, crying, jumping, fighting, shouting, laughing, riding, running away, etc. You might like to write the words in groups on the board. Real king 2 Tell students they are going to write a poem from the selection of words on the board. Explain to them that the poem will look special when they write it out because there is a pattern in the poem. Explain that the poem has five lines. The first line has one word, the second line has two words, the third line has three words, the fourth line has four words and the fifth line has only one word. While explaining the pattern of the poem, the teacher can draw boxes on the board to indicate how many words per line. Tell the students that their poems must have the same pattern as this poem. 3 Create a poem with the whole class. Select a word from the board to be the topic. Then create the rest of the poem using words from the board and ideas from the students. If the students cannot think of any ideas, the teacher could use the following example to help prompt the students. Very very sad Crying in the tower Prisoner 4 Divide the class into pairs and ask the students to write their own poems. Distribute a sheet of paper to each pair. Tell students that they must start each new line with a capital letter and that they do not need full stops because it is a poem. 5 When the students have written their poems and the teacher has checked them, give each pair another sheet of paper to write up the poem neatly. The teacher can select a few pairs of students and ask them to read out their poems. Then the students can decorate their sheets of paper by drawing things from the Storybook, e.g., flying carpet, mountains, palaces, etc. When the poems are finished, the teacher can display them in the classroom. Green Island Guided questions Cover 1 How many people can you see? 2 What are they looking at? 3 What are the children holding? Page 1 1 Who went on a school trip? 2 Where did they go? 3 How did the children feel? Why? Page 2 1 Who unloaded the bus? 2 How long were Mr Johnson and his class at Seabay House for? 3 Whose toothbrush did Mrs May find? Page 3 1 What did Mr Johnson show the boys? 13 2 What did Chip and William both want? 3 What did Mr Johnson say when he tossed a coin? 3 When Mrs Honey looked at Anna and Chip, what did she tell them to do? Pages 12 and 13 Pages 4 and 5 1 What did Mrs Honey say about oil? 1 What did Mr Johnson give the children? 2 Could Mrs May clean the oil off Chip and Anna? 2 What did Mr Johnson do with the children? 3 Look at the picture. Which other teacher went with them? 3 Who felt sorry for the seagull? 4 Why did they stop? 5 Where was the oil on the seagull? 5 What did Nick point to? 6 How long did Mrs Honey have to look after the seagull? 6 What was the island called? Page 6 1 How did everyone feel after the long walk? 2 What did the children do after they ate their food? 3 Do you help to wash up at home? Page 7 1 How did the children feel that night? 2 What did Chip do? 3 How did Mr Johnson feel about this? Pages 8 and 9 1 Where did the children go the next day? 4 What did William ask? Page 14 1 What other animal did Mrs Honey show the children? 2 What did she give the sea-otter? 3 What hit the sea-otter? Page 15 1 What island did the sea-otters live on? 2 Look at the picture. What did the children get in? 3 What did Mrs Honey say? Pages 16 and 17 1 How did the children go to Green Island? 2 What did they make on the beach? 2 Where did Mrs Honey stop the boat? 3 What did Biff find? 3 Who saw another sea-otter? 4 Some children worked with Mrs May. What did they do? 4 Why were they lucky to see the sea-otters? 5 Who caught a large crab? 5 What did Mrs Honey do? 6 Who dived into the sea? 6 What did Mrs May say? Page 10 1 What did Chip and Anna find? 2 Could the seagull fly? Why not? 3 Why did Mr Johnson tell everyone to be careful? Page 11 1 Who did Mr Johnson take the children to see? 2 What did Mrs Honey need to do to the seagull? 14 Page 18 1 Where did Mrs Honey take the boat? 2 What did Mrs Honey say? 3 What did the children do? Page 19 1 What did William and Nick see? 2 What did William say? What did Nick say? 3 What did they find inside the cave? Pages 20 and 21 1 Was Mrs Honey happy? 2 What was inside the drums? 6 What did Anna say about the sea-otter? 3 What did Biff ask? Pages 30 and 31 4 Why did the people put the drums inside the cave? 5 Who did Mr Johnson want to tell about the drums? 6 What did Mrs Honey say about the drums? 1 What did they have at the end of the school trip? 2 What did Mrs Honey do at the party? 3 What did the school trip become? 4 Who came and took a photograph? Page 22 5 What did William say? 1 What did Chip and William see? 6 What did Chip say? 2 How many people were in the boat? 3 What did Mrs Honey tell everyone to do? Page 23 Page 32 1 Why were the children excited? 1 Where did the men stop their boat? 2 How many newspapers did Chip want to buy? Who were they for? 2 What did they do? 3 What did William say? 3 What did Mrs Honey want the children to do? 4 Do you want to be famous? Pages 24 and 25 Workbook answer key 1 Did the children listen to Mrs Honey? 2 Who ran back to the boat with the children? Page 1 3 Was Mrs May worried? 1 Mr Johnson 2 Mrs May 4 What did Chip and William do? 3 Chip and William 4 Mr Johnson 5 What did Mrs May do? 5 Nick 6 Chip 6 What did Nick ask? 7 Biff 8 Nick and William Pages 26 and 27 1 Did Mrs Honey’s idea work? 2 What did Mrs Honey and Mr Johnson do? 3 Could the four men get off the island? Why not? 4 What did the children shout? 5 What did the men shout? 6 What was Mrs Honey’s answer? Pages 28 and 29 1 What did the police do? 2 What did Mr Johnson say to Mrs Honey? 3 Why did Mrs Honey thank everyone? 9 Chip and Anna 10 Mrs Honey Page 2 1 7 H I S L A C L E A N A R O U N D 2 3 4 T T I C K S I V E F T E R 5 6 7 island 4 What did Mrs May say? Page 3 5 What did William say about the drums of toxic waste? 1 heavy 2 top 4 secret 5 dangerous 3 hungry 15 Page 4 1 Four people lifted some drums out of the boat. 2 Chip and William pushed the boat out with the oars. 3 The four men could not get off the island without their boat. 4 The police took the four men off the island. 5 The next day the story of Green Island was in the newspaper. Page 5 1 birds 2 children 3 seagull 4 feathers 5 sea-otter 6 boat 7 cave 8 drums 9 men 10 island Page 6 1 island 3 seagull 7 shell 8 newspaper 11 sea 6 sand 10 sea-otter 12 fish Page 7 1 seagull 3 crab b 2 sea-otter a 5 hermit crab 4 fish e c d Page 8 1 (Students draw a picture of their last school trip.) 2–6 I went on my last school trip (last week). I went (to a zoo). I went with (my class). I/We got there (by bus). I/We (looked at the animals). Further activities Activity 1 Packing a bag Type An individual activity Preparation 1 Bring a small bag to class. Pack the bag with things that people usually take with 16 them when going on a short trip, e.g., toothbrush, toothpaste, hairbrush/comb, towel, a few items of clothing, book, etc. Also add something a little unusual, e.g., a favourite teddy bear, a photo of your family, etc. 2 Provide two sheets of paper, felt-tip pens and/or colouring pencils, scissors and glue for each student. Procedure 1 Remind students of the content of the Storybook. Tell the students to look at the picture on page 2 of their Storybooks. Ask: What did Mr Johnson do when the bus stopped? (He unloaded the bus.) What was in Mrs May’s hand? (a toothbrush) 2 Tell students that you are going on a school trip to Seabay House for a week like the children in the Storybook did. Tell the students you have packed your bag to go on the school trip. Show them the bag and say: This is my bag. What’s inside? Take out the things as they are guessed correctly. Then take out the rest of the things and tell students what they are. 3 Tell students that they are going on the school trip, too and they must pack a bag. Tell students to look at the different types of bags and suitcases on pages 2, 3 and 4 of the Storybook. Ask: What kind of bag will you take on the school trip? (a rucksack/ a suitcase/a travel bag/a sports bag, etc.) Explain to the students that they are going to choose a type of bag, think of the things that they are going to bring, and draw and write about them. 4 Give each student two sheets of paper. Ask students to draw their bag on one sheet of paper, colour it in, then cut it out. Tell them to put this cut-out of the bag on top of the second sheet of paper and draw round it so they have an outline of the bag. Students must then think of what they will take on the school trip and draw the things inside the outline of the bag. Then they must place the cut-out of the bag on top of the drawing and glue the handle of the bag only so that the cut-out can be lifted up to show what is inside the bag. 5 The students can then write some sentences at the bottom of the sheet of paper, e.g., I will take (a list of things) on the school trip to Seabay House. Encourage the students to use dictionaries to help them. When all the students have finished writing, ask a few students to read out their sentences. Then the teacher could display the pictures in the classroom. Activity 2 The Green Island board game Type A group/one-to-one activity Preparation 1 Enlarge Photocopiable Sheet 3 — one for each group. The Photocopiable Sheets could be stuck onto cardboard to make them more durable. 2 Provide a dice for each group. Also provide enough counters (small coloured buttons, coins, student’s erasers, etc.,) for each student. Procedure 1 Remind students of the content of the Storybook. Ask: What island did the children go to with Mrs Honey? (Green Island) The teacher should talk about what happened on Green Island, particularly the following points: The children went to Green Island in the boat. Fiona dived into the sea. The children got out of the boat and went to look around Green Island. The police took the men off the island. 2 Tell the students that they will play a game in which they will go to Green Island. Show them a copy of Photocopiable Sheet 3. Explain the rules of the game to the students. Tell them that they must each choose a counter and put it on the START square. Each player then takes it in turn to roll the dice. The player to roll the highest number can start first. Each player moves his/her counter according to the number rolled on the dice. If a player lands on a square with an instruction on it, he/she must read it out loud and then follow the instruction. There are three instructions used in the game: Go to (number), Go back to (number), Roll the dice again. The teacher needs to make sure the students are familiar with these instructions before they start. Then explain that the first student to reach FINISH is the winner. 3 Divide the students into groups of six and distribute the enlarged copy of Photocopiable Sheet 3, a dice and counters to each group. The teacher could go round the class as the students are playing the game to help and encourage the students. The teacher should also encourage the students to try and speak English when playing the game, particularly when counting. Variation The teacher could photocopy enough sheets for students to play the game in pairs. Storm Castle Guided questions William and Nick found some drums in the cave. Cover A boat came to the island. 1 How many children can you see? Mrs Honey and Mr Johnson took the men’s boat. 2 Who are they? 3 What are they looking at? 17 Page 1 3 What did Biff say? 1 Why did Nick come to stay at Biff and Chip’s house? Page 10 2 What did Nick have? 3 Look at the picture. What did Nick’s dad give Mum? 1 Where did the magic take them? 2 Where was Storm Castle? 3 Was Nick with them? Page 2 Page 11 1 Where did the children go? 1 Why did William tell everyone to run? 2 What did Nick take out of the big box? 2 Were the robots fast? 3 What did Nick want to play with first? 3 Where did the children have to run to? Page 3 Pages 12 and 13 1 What did Nick have in his bag? 1 What did the children see? 2 Did Kipper like the robots? 2 Was this the way to the castle? 3 What did Biff and Chip go and get? 3 Could the robots cross this bridge? Page 4 1 Who came to play? 4 What did Chip ask? 5 What did the bridge suddenly do? 6 What did the children have to do? 2 What did Kipper want to be when he grew up? Page 14 3 What do you want to be when you grow up? 1 Who was still on the other side? Page 5 1 Who played on the computer? 2 What was the name of the computer game? 3 Was it an easy game? Pages 6 and 7 1 Who did everyone watch? 2 What was in every room? 2 What did he do? 3 Look at the picture. Did William need any help? Page 15 1 What did the gate of the castle do? 2 How did Chip get inside? 3 What did Chip shout to the others? 3 What happened in the first room? Pages 16 and 17 4 Was Nick good on the computer? 1 What noise did the gate make when it closed? 5 Who could play next? 6 What did Chip say? 2 Did Biff like this adventure? 3 Was it fair? Why not? Page 8 1 What did the magic key begin to do? 2 Did Biff want a magic adventure? 5 William wanted to go through a door. What did the door look like? 3 What did she want to do? 6 What did William do? Page 9 Pages 18 and 19 1 What did Kipper ask? 1 What did the children see when they went through the door? 2 What was Storm Castle full of? 18 4 How many doors did the children come to? 2 How did the children look in each mirror? 5 What did the squares add up to? 3 Why did they all laugh? 6 Did Chip understand? 4 What did William say? 5 Did Chip want to look funny? 6 Do you think they look funny? Page 20 1 What happened when Kipper looked in one mirror? 2 Was it really a mirror? 3 What was it? Page 21 1 What was in the doorway? 2 Who was frightened by the monster? 3 What did Kipper want? Page 28 1 Was Biff right? 2 What happened when they stepped on the right square? 3 What did Biff say? Page 29 1 What did the children come to? 2 What came up to them? 3 Was Kipper afraid? Page 30 1 Who began to laugh? 2 What did Chip do? Page 22 1 What did the monster try to do? 3 What did Kipper shout? 4 Do you know who is inside? 2 What did the monster ask? 3 What was Kipper’s answer? Page 23 Page 31 1 Who was inside the robot? 1 Was the monster friendly? 2 How did Chip know Nick was inside the robot? 2 What did he tell the children about? 3 What did everyone say? 3 What did he show the children? Page 24 1 Where did the children go? 2 What did they come to? Page 32 1 Did Nick like the adventure? 2 Do you think Biff liked the adventure? 3 What did Biff want to play next? 3 How did William know the way? Page 25 1 What did the children come to? Workbook answer key 2 What did some of the squares have on them? Page 1 3 Where was the doorway? 1 bag 2 robots 4 Castle 5 desert Pages 26 and 27 1 What did the children have to do to get to the doorway? 2 What did William say about the wrong square? 3 Who knew what to do? 4 What did Biff do? 3 toys Page 2 1 The bridge was the only way to the castle. Suddenly the bridge began to open in the middle. 2 Chip rolled under the gate. Biff did not like the adventure very much. 19 3 The children were in a room full of mirrors. Further activities The children looked funny in the mirrors. Activity 1 Page 3 Crossing the squares 1 a computer d 2 a spacecraft c Type 3 giant robots e 4 the gate f A one-to-one activity 5 a keyhole b 6 a monster a Preparation Make copies of Photocopiable Sheet 4 — one per pair of students. Page 4 1 the monster 2 William 3 Kipper 4 Biff 5 Chip 6 Nick Page 5 1 castle 2 ran 3 bridge 4 rolled 5 gate 6 mirrors 7 laughed 8 jumped 9 maze 10 robot Page 6 1 out 2 through 3 under 4 in 5 into 6 inside Page 7 6 S 7 P A 5 A D F C V R 1 8 F R I G H T E N E D M C E N I 2 R F U N N Y T R A D U R 3 F L R O B O T 4 T E S T O R Y R Page 8 1–5 20 My monster is (big/small). It has (four arms/three legs). It has big (ears/teeth). It is (green / orange / purple). It is (friendly / frightening). Procedure 1 Remind students of the content of the Storybook. Tell them to look at pages 26 and 27 of the Storybook. Ask: What did the children have to do to get to the door? (The children had to cross the numbers and stand on an empty square. The right one took them up to the door.) 2 Distribute a copy of Photocopiable Sheet 4 to the students and explain that they have to try and help the children in the top lefthand corner get to the door in the bottom right-hand corner. Explain to students that there are words instead of numbers on the squares this time. Tell the students that they must get across the squares from the top left-hand square (run) to the bottom right-hand square (door) by finding seven pairs of rhyming words and colouring them in. 3 Explain to the students that they can find a rhyming pair by looking across or down from the square they are on. They do not need to look diagonally. For example, from run, they will see fun across from it and fat down from it. Fat does not rhyme with run but fun does so this is the rhyming pair. The student must colour these two squares and continue in the same way looking for the next rhyming pair. 4 Students must look for the rhyming pairs until they reach the square with the word door. They can colour all the rhyming pairs using a different colour for each pair. The seven rhyming pairs are: run–fun, hall–wall, glow–grow, can–ran, look–took, stay–play and floor–door. 5 When the whole class has finished, the teacher could check the students’ answers by asking different pairs of students to read out the pairs of rhyming words. Alternatively the teacher could draw the grid with the words in the squares on the board. He/She could ask different students to come to the front and shade in the squares with the pairs of rhyming words. Activity 2 Making robots robot, ask students to think of some sentences to describe their robot. They can practise saying the sentences in their group. Then the teacher can ask each group in turn to stand up and talk about their robot. Each student in the group can say one sentence, e.g., This robot is a giant/small robot. This robot is silver/gold/red/and blue. This robot has a computer inside it. This robot can run very fast., etc. 4 The teacher can display the robots in class. He/She might like to make a background of Storm Castle for the display. Type A group activity Preparation 1 Ask students in advance to bring in empty boxes, plastic bottles, empty toilet rolls, used wrapping paper or silver foil, pieces of card, buttons, or anything else to make a robot with. 2 Collect things to make robots with in case there is not enough material for every group. Procedure Superdog Guided questions Cover 1 What animal is walking in front of the cars? 2 Who is it? 3 What does Floppy have around his neck? Page 1 1 Remind students of the content of the Storybook. Tell them to look at the pictures of the different types of robots: the toy robots (page 3), the giant robots (pages 11 and 12), and the robot Nick was inside (pages 29–31). 1 What was on television? 2 Divide the class into groups of four to five students. Tell students that they are going to design and make their own robots in groups. They can use the pictures in the Storybook to help them. Explain that the robots could be like Nick’s robot. Say: Nick’s robot looks like a person. It has arms and legs. Or the robots could be like the giant robots. Say: They look like animals/aeroplanes. Encourage the students to be as creative as possible. 2 Who liked Raffles? 3 When the group has finished making their 3 Did Wendy like the ‘Dog of the Year Show’? 2 What was the name of the dog on television? 3 Who wanted Pepper to win? Pages 2 and 3 1 What was the next dog called? 3 Did Raffles win? Who won? 4 Who was asleep on the floor? 5 What did Biff do to wake Floppy? 6 What did Floppy do? Page 4 1 Who came to play with Biff, Chip and Kipper? 2 Where was Floppy? 21 Page 5 2 Did the pram reach the main road? 1 What did Biff find? 3 What did the mother say? 2 What did she tell Floppy to do? 3 What did Floppy think? Page 15 1 Who did everyone talk about? Pages 6 and 7 2 What kind of dog did someone call Floppy? 1 What did the children make for Floppy? 3 Do you think the people liked Floppy? 2 What did they want Floppy do? 3 Look at the picture. What sort of things did the children use to make the course? 4 What did Biff say? 5 What did Floppy not like? 6 What did Floppy want to do? Page 16 1 Where was the old lady’s handbag? 2 Who grabbed her handbag and ran away with it? 3 What did the old lady shout? Page 8 Page 17 1 What did Wendy’s mum want to do? 1 Who ran after the thief? 2 Did Kipper like swimming? 2 What did Floppy grab? 3 Was Floppy happy? 3 What did the thief drop? Page 9 Page 18 1 Where did Floppy go? 1 What did the people do? 2 What made him open one eye? 2 Was the old lady happy? Why? 3 What did Floppy think? 3 What did Floppy think? Pages 10 and 11 4 What did a man call Floppy? 1 Where did the magic take Floppy? Page 19 2 What was the city full of? 3 Was it quiet in the city? 4 What took people up and down the hill? 1 Where did Floppy go? 2 How did the people feel? 3 Who suddenly saw something? 5 Have you ever been on a tram before? 6 What did the dogs wear? Pages 12 and 13 1 There was a pram outside a shop. What was inside the pram? 22 Pages 20 and 21 1 What noise did the water make? 2 Who fell in the water? 3 Did anybody see him fall in? 2 What did the pram suddenly begin to do? 4 What did Floppy do? 3 Did anybody see the pram move at first? 5 How did Floppy save the boy? 4 Where did the pram roll? 6 What did the man say? 5 What did the mother shout? Page 22 6 What did Floppy think? 1 Who was the story in the newspaper about? Page 14 2 What did the newspapers call Floppy? 1 What did Floppy do? 3 Did Floppy like this name? Page 23 2 What did Floppy do? 1 What did the people in the city say when they saw Floppy? 3 What did Floppy think? 2 What happened when Floppy crossed the road? Page 31 1 Where did the children take Floppy? 3 Look at the picture. Do you think the people liked Floppy? 2 What was it time to do? Page 24 Page 32 1 What were the three bad dogs in the city called? 1 Where did Floppy hide? 2 Did the bad dogs like the lost dog? Why not? 3 What did Floppy do? 2 Did Floppy want to be the Dog of the Year or Superdog? 3 Look at the picture. How do you think the lost dog felt? 3 Who did Floppy say he was? Page 25 Workbook answer key 1 Who saw the bad dogs? Page 1 2 What did Floppy say to the bad dogs? 1 The ‘Dog of the Year Show’ was on television. 3 Do you think the bad dogs were frightened of Floppy? Pages 26 and 27 1 Where were some men? 2 Was it dangerous working so high up? 3 What happened to one of the men? 2 Floppy was asleep on the floor. 3 Biff pushed Floppy with her foot. 4 The children made a course for Floppy. 5 Floppy was almost asleep when something made him open one eye. 4 Were the firemen able to help the man? Page 2 5 What did the firemen need to take to the man? 1 Pepper 2 Raffles 4 Wendy’s mum 5 Floppy 6 What did Floppy think? Page 3 Pages 28 and 29 1 in a big city 2 a tram 1 How did Floppy take the rope to the man? 3 a pram 4 a thief 2 What did the man shout? 5 the harbour 6 a boy 3 Did Floppy like this adventure? Page 4 4 What did the man grab from Floppy? 1 hero 2 coats 3 rope 5 What did everyone do? 4 way 5 bed 6 Year 6 Was Floppy happy when the key began to glow? Page 5 1 CITY 2 pram 3 teeth Page 30 4 handbag 5 trousers 6 water 1 Why was Biff angry with Floppy? 7 girder 8 building 3 Biff 23 Page 6 2 Provide small sheets of paper, felt-tip pens and/or colouring pencils for each group. 1 9 M I S 2 H A R B O U 3 P 4 M O N E T A K E R I P E Y 5 T R I C K S L A D D E R S Procedure 1 Remind students of the content of the Storybook. Ask students: What brave things did Floppy do in the story? Write the answers on the board as the students call them out. He stopped a pram with his teeth. 6 7 H E R O 8 G I R D E R 9 SUPERDOG Page 7 1 SUPERDOG STOPS PRAM, SAVES BABY! 2 SUPERDOG STOPS THIEF! 3 SUPERDOG JUMPS IN WATER, SAVES BOY! 4 SUPERDOG SAVES MAN ON GIRDER! Page 8 1 (Students write the name of the dog.) 2 (Students draw a course for their dog.) a) It must pick up the ball. b) (It must jump through the hoop.) c) (It must walk across the bridge.) d) (It must climb up the steps.) Further activities Activity 1 Writing the news Type A group activity Preparation 1 Enlarge a copy of Photocopiable Sheet 5 to A3 size for each group. 24 He grabbed a thief by his trousers and the thief dropped the handbag. He saved a boy. He helped a lost dog. He took a rope to a man on a girder. 2 Divide the class into groups of five. Tell them to look at the picture of the newspaper with the headline Superdog is in town! on page 22 of the Storybook. Tell the students that they are going to write the news for the front page of a newspaper in groups. Each student in the group can choose one of the things that Floppy did and write three or four sentences about it. Tell them to refer to the relevant pages in the Storybook to help them when writing their sentences. Explain to them that newspapers are written in past tense so the students should also write their piece of news in past tense, too. 3 When the students have finished their pieces of news, they can swap them in the group so that other students can give their ideas and comments. This way all the students in the group are involved in all the pieces of news. 4 Distribute a copy of Photocopiable Sheet 5 to each group. Say: This is the front page of the newspaper. Tell students to read the headline on the newspaper. Explain that they are going to re-write their pieces of writing and arrange them on the front page. They can also draw pictures if they wish. Tell students to try and think of the layout of the front page. Explain that often news is written in columns rather than long lines to make it easier for people to read. 5 When all the groups have finished their front pages, the teacher could ask some students from different groups to read out their pieces of writing. Then the teacher can display them in the classroom. Activity 2 write some sentences about what they can do in a speech bubble coming from their superhero’s mouth. 4 When the students have finished their pictures, ask a few students to stand up and show the class their pictures. They can talk about their superhero and their superpowers. Then the teacher can display all the pictures around the classroom. Superheroes Type An individual activity Preparation 1 Collect some pictures of superheroes, e.g., Superman, Supergirl, Batman, Japanese Ultraman, etc. The Litter Queen Guided questions Cover 1 Where are the people? 2 Does the park look clean? 2 Provide a sheet of paper, felt-tip pens and/or colouring pencils for each student. 3 Does the boy look happy? Procedure Page 1 1 Remind students of the content of the Storybook. Ask students: What brave things did Floppy do in the story? (He stopped a pram with his teeth./He grabbed a thief by his trousers and the thief dropped the handbag./He saved a boy./He helped a lost dog./He took a rope to a man on a girder.) Also ask: What did the people in the Storybook call Floppy when he did all these brave things? (Superdog) 1 Where did William and Wendy’s mum and dad take the children? 2 Ask the students: Do you know of any other superheroes? Write the students’ answers on the board. Stick the pictures of the superheroes on the board. Point to the pictures of the superheroes and talk about their superpowers. Write about some of the superpowers on the board, e.g., He/She can fly. He/She can jump very high. He/She is strong. He/She can see a long way away. 3 Ask students to imagine they are a superhero. Ask: What superhero are you? What superpowers do you have? Distribute a sheet of paper to each student. Tell them to draw themselves as a superhero, then 2 What season was it? 3 Have you ever been for a picnic in the countryside? Pages 2 and 3 1 What did Wendy’s mum have? 2 Where did they have their picnic? 3 What did everyone sit on? 4 Did Kipper like the picnic? 5 What did Wendy say? 6 What did Wendy’s dad say? Page 4 1 Where did the children want to go after the picnic? 2 What did Biff and William both want to do? 3 What did Wendy’s mum shout? Page 5 1 What did Wendy’s mum make the children do? 25 2 Where did they put the litter? Page 14 3 Do you leave your litter behind after a picnic? 1 How did the children feel after the picnic? Pages 6 and 7 3 Did Chip want a magic adventure? Why not? 1 Where did they take the litter and the picnic things? Page 15 2 Where did they walk? 2 What did Chip feel himself doing? 3 How did the houses and cars look from the top of the hill? 3 Did Chip want to go on the adventure alone? 4 What flew past? Pages 16 and 17 5 What did the microlight look like? 1 Where did the magic take Chip? 6 Did Chip want to fly in one? Why not? 2 What kind of place was the Litter Queen’s palace? Page 8 3 Where was the Litter Queen? 1 What did Floppy run through? 4 What was by her side? 2 What happened to Floppy? 5 When did the Litter Queen want Chip to start work? 3 What was there on Floppy’s paw? Page 9 1 Where did the magic take Chip? 6 What was Chip’s job? 1 What did Wendy’s mum look at? Pages 18 and 19 2 What did William find? 1 Where did the Litter Queen take Chip? 3 Why was Wendy’s mum angry? 2 What did Chip say about the Litter Centre? Page 10 3 What did the Litter Queen give Chip to put on? 1 What game did the children want to play? 4 What did the Litter Queen tell Chip to do? 2 Could Floppy play with the children? Why not? 5 How did Chip feel? 3 What games do you like to play? Page 11 6 Do you like the Litter Queen? Pages 20 and 21 1 What was it time to do? 1 Where did the Litter Queen take Chip and some boys? 2 What made Wendy’s dad hungry? 2 What did the Litter Queen tell them to do? 3 What did William’s dad want to do? 3 How did the park soon look? Pages 12 and 13 4 Did Chip want to spoil the park? 1 What did everyone want to eat? 5 Where did Chip want to throw all his litter? 2 What did William say? 6 Who was Chip frightened of? 3 What did Wendy’s dad say? Pages 22 and 23 4 What did Chip and William look for after finishing their food? 1 Where did the Litter Queen take Chip next? 5 What did Chip do? 3 Did Chip want to spread litter all over the countryside? 6 What did Biff say? 26 2 Who was happy to get into bed? 2 What did she use the microlights to do? 4 What did the Litter Queen shout? 2 What was Chip’s story about? 5 Was Chip frightened of the Litter Queen? 3 Who came to give out the prizes? 6 What did Chip do? 4 What did Chip say about his story? Pages 24 and 25 1 What did the microlight fly over? 2 What six things could Chip see below him? Workbook answer key 3 What did Chip think? Page 1 4 Which hill did Chip see? 1 Wendy’s mum 2 Kipper 5 What did Chip have to do? 3 Wendy’s mum 4 Wendy 6 Did Chip want to drop the litter? 5 Wendy’s dad 6 Chip 7 William 8 Biff Pages 26 and 27 1 What did Chip hate? Pages 2 and 3 2 Did Chip like this adventure? 1 Everyone wanted chicken and chips. 3 What happened to Chip’s bag of litter? The litter bin was full. 4 What happened to Chip? Chip threw his litter on the ground. 5 What litter did Chip fall with? 6 What flew out of Chip’s pocket? Page 28 1 What did Chip shout? 2 Where was Chip? 3 Who came into Chip’s room? 2 The Litter Queen’s palace was a horrible place. There were two giant rats by the Litter Queen’s side. The Litter Queen wanted Chip to help her spread litter everywhere. 3 Chip had a large bag. It was filled with litter. Page 29 1 What did Mum say to Chip? 2 What did Dad say to Mum? 3 Have you ever had a bad dream? Page 30 1 Who did Chip speak to the next day? 2 What did he tell Mr Johnson to look at? 3 What did Mr Johnson ask? Chip did not want to spoil the park. Chip wanted to throw all his litter in a litter bin. 4 The Litter Queen used microlights to spread litter. The Litter Queen wanted Chip to fly in the microlight. Chip was very frightened of the Litter Queen. Page 31 1 What did Chip say? Page 4 2 What did the children in Mr Johnson’s class do? 1 At White Horse Hill. e 3 What competition did Mr Johnson put the children’s work in? 3 Cans, bottles, bags and paper. a Page 32 5 He was in bed. b 1 Who won a special prize? 6 They made posters. c 2 It broke. d 4 It flew out of Chip’s pocket. f 27 Procedure Page 5 1 12 P I C N I C 2 B O T T L E 3 C L O U 4 S A N 5 T 6 M I C R 7 H U N G R Y 8 R A T S 9 L I 10 B L O O D 11 P R I Z E 12 D D H O S W I C H E S R O N E L I G H T T T E R COUNTRYSIDE Page 6 1 Litter Queen 2 throne 3 rats 4 litter 5 litter bin 6 fly 7 spin 8 broke 9 litter Page 7 1 top 2 full 3 horrible 4 loudly 5 small 6 hungry Page 8 (Students draw and colour a poster.) 1 (Don’t drop litter.) 2 (Put cans and bottles in the litter bin.) 3 (Pick up bags and paper.) Further activities Activity 1 28 1 Remind students of the content of the story. Tell them they are going to do an activity about the Litter Queen. Talk about how the Litter Queen told Chip to do a lot of things. Tell students you are going to see if they can remember what the Litter Queen said. Say that you are going to read out some sentences. You will start each sentence with: The Litter Queen said … The students must listen and decide if the Litter Queen said the sentence in the Storybook or not. 2 Tell all of the students to stand up. They must listen carefully to the sentences that you will read out. If the sentence is true and the Litter Queen did say such a thing, they must put up their hands immediately. If the sentence is false and the Litter Queen did not say such a thing, they must not do anything. The students who do not put up their hands when the sentence is true must sit down. They are out. The students who put up their hands when the sentence is false must also sit down. They are out, too. (The Litter Queen said all of the sentences except for sentences 3, 7 and 10.) 3 The student(s) who is/are still standing when the teacher has finished reading all of the questions is/are the winners. Variation The teacher could increase the students’ participation by asking those who are out to come up to the front and read out some of the sentences to the rest of the class. Activity 2 The Litter Queen said … Making new things from litter Type Type A class activity An individual activity Preparation Preparation Make a copy of Photocopiable Sheet 6 and cut along the dotted lines to separate the sentences. 1 Ask students in advance to bring in unwanted boxes, empty bottles/cans, wrapping paper, paper bags, etc. 2 Put some of the things that the students have brought in into a large rubbish bag. 3 Provide some glue/Sellotape, paint, felt-tip pens and/or colouring pencils for each student. The teacher should also provide some stickers, dry pasta shapes, buttons, etc., for students to decorate their objects with. to. I made a ____. I used ____ and ____. When the students have finished making their things, ask a few students to stand up and tell the rest of the class what they have made using the model sentence on the board. Then the teacher can display the things in the classroom. Procedure 1 Hold up the rubbish bag full of empty boxes, paper, etc. Remind students of the content of the Storybook. Tell students to look at page 4 of the Storybook. Ask: What litter can you see? (plastic bottles/plastic cups/paper, etc.) Ask students: What do the children have to do with the litter? (Throw it in a bin.) Explain to students that we need to do this to keep a place clean and tidy. Also mention that leaving litter behind could hurt people or animals. Remind them of what happened to Floppy. (See pages 8 and 9.) 2 Open the rubbish bag and take out various items of litter. Tell the students that litter can sometimes be re-used and made into something new. Hold up items of litter and give examples: bottles can be made into vases for flowers, boxes can be made into pencil holders, jewellery boxes, folders, etc. Plastic cups can be made into holders or plant pots. Other items of litter can be made into musical instruments with rice, pasta or beans. 3 Tell students that they are going to make something from the litter. Ask students to choose an item of litter and decide what they are going to make it into. Encourage students to use their creativity to make the litter into something new. Go round the class as the students are making their things and help students where necessary. 4 While the students are making their things the teacher can write the following sentence on the board for students to refer 29 III Photocopiable sheets Sheet 1 (The kidnappers Further Activity 1) ✄ Dear Kipper, ✄ How are you? Thank you for helping us at the Teddy Bears’ Picnic last week. ✄ © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. We were very afraid when the bad bears pushed us into a car. ✄ The bad bears drove very fast but luckily you followed us in the honey van. ✄ You were very clever to pour honey onto the ground. ✄ The bad bears were very angry when we drove away in the honey van. ✄ We were very happy because we could go back to the Teddy Bears’ Picnic. ✄ Thank you again! We hope to see you at the Teddy Bears’ Picnic next year. ✄ From the famous bears ✄ 30 ✄ ✄ ( ) yp py g p g © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. y Sheet 2 (The kidnappers Further Activity 2) Dear ____________, Please come to on (date) at (time) at (place) From 31 32 The children got out of the boat and went to look around Green Island. Go to 6 . 6 FINISH 7 William and Nick found some drums in the cave. Go back to 4 . 8 9 The police took the men off the island. Go to FINISH. 15 © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. 5 4 Fiona dived into the sea. Roll the dice again. 3 2 The children went to Green Island in a boat. Go to 4 . 1 START 16 13 A boat came to Green Island. Go back to 2 . 10 11 Mrs Honey and Mr Johnson took the men’s boat. Go to 14 . 12 14 Sheet 3 (Green Island Further Activity 2) ( ) yp py g p g wall glow funny grow look took fat can ran square stay jump hall fun run play mirror room castle how floor danger toys robot maze © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. y door monster gate bridge desert Sheet 4 (Storm Castle Further Activity 1) 33 © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. Sheet 5 (Superdog Further Activity 1) The Daily News SUPERDOG IS IN TOWN! 34 Sheet 6 (The Litter Queen Further Activity 1) ✄ 1 Take a large bag and fill it with litter. 2 Spoil a few pretty parks and playgrounds. 3 I want you to clean up this room. 4 Welcome to my palace. 5 Your job is to help me spread litter everywhere. 6 If you don’t do a good job, I’ll get very angry! 7 Go and pick up all the litter in the park. 8 I want this park to look a big mess. 9 If you don’t do it, I will lock you up with my giant rats. ✄ ✄ ✄ The Litter Centre looks horrible and it smells. 11 You will fly in this microlight. ✄ ✄ ✄ ✄ g py © Oxford University Press (China) Ltd. You may photocopy and enlarge this page for classroom use. ✄ yp ✄ ) ✄ ( ✄ y ✄ p g ✄ 10 35